Re: XVI - Shadows Awaken
The knight accepts its sword from Nineve.
Her mind is still entwined with the undead warrior’s when it is destroyed.
She feels, rather than hears, an anguished howl of pure, unhindered despair. It echoes through her consciousness, momentarily seizing all of her faculties, silencing the rest of her senses. The other adventurers see the knight remain perfectly still, as if it is resigned to its fate, as cracks begin to spiderweb across its ancient bones, each fissure burning with a terrible light. It shatters an instant later, showering the members of the company with fragments of bone and chainmail.
As one, the party rushes from the chamber into the corridor beyond, Safherd helping to steady Nineve for a few moments until the priestess regains her senses.
Navigating the north turning corridor, maneuvering around the pit, the company crosses the adjoining hallway, entering the dusty chamber which is dominated by a rectangular table, upon which once were placed several polished skulls.
To the north, the heavy tread draws nearer. It is joined by a second set of footfalls, then a third, then a fourth. Some of those approaching sound as if they come from the northwest, others from the northeast, though all seem to be converging. From a nearby location directly to the north, there is the scraping noise of a stone door being pushed open.
OOC: Nineve, you have full command of your senses once more.
I am presuming that someone carried the iron chest. Jesper is stout enough to do so, if another is willing to bear the lantern.