XVII - The Underworld King’s Faithful
As the knight steps inside the circle, the apparition of Volos Bato exits it, briefly standing a few paces away from the gathered adventurers. He nods at them in seeming appreciation, then vanishes from sight.
It is the last quiet moment for some time.
As Dryvyk enters the circle, veins of burning necrotic energy, glowing with a green light that is the same shade of decaying flesh, begin to expand like spiderwebs across Barnabus’ skin. The priest has the appearance of a piece of glass, caught in the moment between when it is struck by a hard object and when it shatters.
14:05, Today: Labyrinth Lord rolled 2 using 1d4. Damage - Barnabus - Mirror.
Above, there is a deafening rending sound, a noise that the adventurers know at once to be that of the roof being torn away from the rest of the temple. Showers of dust descend from the ceiling as the chamber quakes violently.
Sir Dryvyk takes up the jewel with a gauntleted hand.
The reaction from the amethyst is immediate, perhaps prompted by it being handled by one so pure of heart.
A wave of energy pulses out of the circle, the adventurers feeling the strength of it within their chests. Flames, the same deep color of the amethyst, abruptly fill the chamber’s walls, burning as if they are fueled by oil or tinder, though there is nothing on the stone to feed them. Despite the presence of this unearthly fire, the room becomes impossibly cold, each of the party members’ breaths steaming.
His eyes blazing with a terrible violet light, his upper limbs curled in pain, Sir Dryvyk staggers out of the circle, flinging the gem from him.
14:06, Today: Labyrinth Lord rolled 3 using 1d6. Damage - Dryvyk - Amethyst.
It strikes the floor. From the point of its impact, deep cracks in the stone surface begin to stretch away from it, noxious fumes arising from the growing fissures. The tremors gripping the chamber, and undoubtedly the temple above, become constant.
The stone door bursts open. The hag, crowing in triumph, presses into the room, her victorious shriek cut short by the flames which quickly envelop her. The hag gives out an agonized cry as her features disappear beneath the blaze, her arms waving wildly.
She explodes. The adventurers are showered with black goo with the consistency of pudding.
Trailed by the other members of the company, including a shaken Sir Dryvyk, Barnabus enters the circle with the mirror raised above his head. Screaming in abject terror, the young cultist follows the party, his face as pale as that of a ghost.
A torrent of raw arcane energy, as wide as the trunk of an ancient tree, blasts upward from the jewel, destroying most of the ceiling and a portion of the temple above it. Those adventurers who hazard a glance upward briefly see a figure of unspeakable size, its height such that it would certainly reach into the clouds in the world the company members call home. The gray skinned behemoth is peering downward with blazing yellow eyes as the spear of energy from the gem punches through its forehead. It staggers backward, mortally wounded.
Barnabus hurls the mirror at the floor, the burning veins of light crisscrossing his body flickering out of existence as the terrible object leaves his hands. The mirror shatters, the breaking of the glass almost musical.
Outside, the titanic giant falls to the ground, the impact tossing the adventurers a few feet above the floor, each of them feeling momentarily weightless.
A soul rending howl, a chorus of tormented voices that the adventurers feel as much as hear, eclipses all other sounds. The chamber seems to begin to spin at an unfathomable speed, everything that the party members can see reduced to a blur of threadlike colors. The sensation of electricity, crackling and full of fury, overtakes the explorers, and for an instant, it feels as if their bones, every fiber of their muscles, even the blood which courses through them, has been touched by lightning.
And then all is dark and silence.
This message was last edited by the GM at 22:10, Mon 26 Feb.