Got in an IC update… enough to move the scene along… and will be afk again shortly (work).
While I’m away feel free to nominate our guide and get it done… to see if we get there or have some sort of encounter :). I left some Ooc musings in the IC thread about who might be best to do it.
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quote:
Travel Elsewhere:
When you have to move to one quarter of the city to another, pick one kid to lead the group. That kid will roll Insightful... Unless they're a Sneaky Kid, in which case they can roll Agile.
--On 5 or 6: You get to where you're going without anyone seeing you.
--On 3 or 4: Halfway to where you're going, someone (or something?) sees you (from at least 15 feet away) that you wish hadn't spotted you. They might chase you...!
--On 1 or 2: You run right into someone (or something?) sees you (from at least 15 feet away) that you wish hadn't spotted you!
HOWEVER, there are some other modifiers:
--If you have to travel to, from, or through the Catacombs under the city, Weird Kids get a +1 bonus to lead the way (max of 3d6). (So do Proteges of the Shadows.)
--If you have to travel to, from, or across the Rooftops of the city, Sneaky Kids get an extra +1 (max of 3d6).
--If you have to travel to, from, or through the Alleyways of the city, Nice Kids, Wise Kids, or Smart Kids get an extra +1 (max of 3d6).
--If you're just travelling to, from, or through the Streets of the city, and you're not one of the types of kids listed above, you get an extra +1 (max of 3d6).