Dinkar:
"Oh, hey Grog."
If Din knew the best spots to find a sword, he'd probably already have a sword, Din thought to himself. He said nothing to this, of course.
"The best way I know to get there is by way of the rooftops," he said. "We'll have more light up there, but it's gonna be slippery in places. Anyone deathly afraid of falling ought to say so now."
He paused for just a moment, and then added, "Nobody? Good. Let's go."
Dinkar rolled 2,5,5 using d6,d6,d6 ((2,5,5)).
Dinkar leads the way up into the abandoned building, and then up onto the roof. And then he easily leads the way onto the next-nearest roof... and then another... and then another...
The smoke from the Smoke Quarter starts turning the sky red... but the children don't get very close to the thickest parts of it... where the stray fumes and wisps occasionally move in ways that don't seem to have anything to do with any breeze...
And then, their rooftop journey takes them away from the smoke... and the roofs get more spaced-out... And they realize they're in the Strange Quarter. More wrought-iron. More dead trees in yards. More dead ivy on the sides of the buildings. And hardly anyone moving around in the streets below...