RolePlay onLine RPoL Logo

, welcome to No One Tells Me What To Do

03:53, 8th May 2024 (GMT+0)

IN-GAME THREAD 2: After a good night's sleep...

Posted by The GMFor group 0
The GM
GM, 126 posts
Tue 9 Nov 2021
at 14:40
  • msg #1

IN-GAME THREAD 2: After a good night's sleep...


The beds in the house feel like they're filled with thousands and thousands of small feathers...
Raga
player, 93 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 14:46
  • msg #2

IN-GAME THREAD 2: After a good night's sleep...

In a dark room, with a super comfortable bed, with no changes in temperature or noise levels . . .


Raga does not wake up of her own accord.
Sarah Farwing
player, 52 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 15:59
  • msg #3

IN-GAME THREAD 2: After a good night's sleep...

Sarah managed to find her way home safely and now finds herself back to the warm embrace of the Farwing household. When she entered the doorway, her grandma immediately gave her a bear hug and a big smooch on the cheek, she then served a bunch of meals like always. Her grandpa was seating next to the table and was always the gruff and quiet sort, however he'd sometimes boast about his glory days and some exaggerated but heroic tales. Once dinner was over she went to her fortress (which was just her bedroom which was filled with toys, a few are fantastical beasts made of wood but mostof them were giant size stuff animals that she likes to call her servants and squires). She didn't have time for play time now, so she went to bed early right before she says good night to a portrait of her parents,"I'll see you guys tomorrow and be braver than ever." she whispers to them with confidence and falls asleep.

Once a new day arises, Sarah asks her grandma for a basket of cookies for her friends. As soon as she received a bounty's worth, she heads off for a new day on another adventure.
Dinkar
player, 93 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 16:33
  • msg #4

IN-GAME THREAD 2: After a good night's sleep...

Dinkar couldn't move. Why couldn't he move? He thought back to the last thing he remembered. He'd stolen that pie, and returned to the tiny house. He'd left the pie uneaten, and gone to bed. He was in that bed now. So why couldn't he move?

Oh, right, he realized. He didn't want to move. He was too damned comfortable.

Reluctantly, he forced his body back into motion, and climbed out of the incredibly comfortable bed. He found his clothes precisely where he'd left them, and quickly dressed for the morning.

Stepping out into the main area of the house, he began to look around for the others.
Jaffa Redspot
player, 83 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Tue 9 Nov 2021
at 17:52
  • msg #5

IN-GAME THREAD 2: After a good night's sleep...

Yawning, Jaffa remained on the bed (her bed!), Curled up roughly in the middle of the sheets. Still tasting beets on her tongue, she softly murmured and giggled, likely having a dream about pastry.

As the light pored through her window and shone on her face, Jaffa rolled towards the other side of the bed, now sprawling out over the mattress. After a few more minutes of restful slumber, she slowly blinked her eyes open before yawning and promptly rolling herself off of the bed. Landing with a soft and painless thud, she rubbed the oh-so-soft side of her (her!) mattress for a moment before pulling herself up to her feet.

Today was going to be a good day, Jaffa reckoned, as she slid out into the hall and down the stairs to the kitchen. Passing by Dinkar, she called out, "Good morning, Din! Would you mind if I sampled some of that liver pie you were offering last night? I can't say I have any idea what a 'liver' is, but it sounds tasty!"
Dinkar
player, 94 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 18:07
  • msg #6

IN-GAME THREAD 2: After a good night's sleep...

"You help yourself to as much as you'd like," Dinkar replied. It was unusual of him to share, much less share 'as much as' someone would want, but he really hated liver. If someone else wanted it, she could have it. Still he felt obligated to warn Jaffa that it wasn't the sort of pie she was used to. "It's probably not what you're expecting, though."
Jaffa Redspot
player, 84 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Tue 9 Nov 2021
at 20:09
  • msg #7

IN-GAME THREAD 2: After a good night's sleep...

"Not what I'm expecting? Ooh, does that mean it'll taste better than my wildest imaginations?" She cheered with a grin. Settling into the kitchen, she gave the boy a big "Thank you for the pie, Din!" and began to dig into the presumedly tasty treat.

Chewing the liver pie, Jaffa was somewhat confused by the almost meaty taste, but not put off enough to keep from eating half of it. After all, it only made sense to savor the savory pie, right? "It's not bad!"
Dinkar
player, 95 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 20:39
  • msg #8

IN-GAME THREAD 2: After a good night's sleep...

Not bad? Apparently Jaffa had a much broader palate than Dinkar. And Dinkar could eat almost anything. Idly, he wondered if this was a Kobold thing, or if it was a Jaffa thing. She was always so positive about everything, maybe she couldn't be disgusted by any type of food, no matter how off-putting it might be to others.

Either way, he was glad she was enjoying it.

He looked around to see if anyone else had brought in anything else to eat. His stomach was rumbling enough that he was starting to consider the liver pie. Jaffa was slowing down around the halfway mark, so there was plenty left, even for a halfling. It was just... ew.
Jaffa Redspot
player, 85 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Tue 9 Nov 2021
at 21:19
  • msg #9

IN-GAME THREAD 2: After a good night's sleep...

Staring a little bit at the boy as he looked around the kitchen, Jaffa stopped eating the pie. Was he hungry still? He hadn't said anything about finding food other than the pie last night, so this might've been the only thing he'd been able to find.

"Oh, uh, would you like any of your pie, Din? It tastes kinda like dead rat, but without the hair or the indie-jestshun, and in a pie, an' I think there might be onions, an' it's not as tough, and it's not bleeding onto my teeth!" On that last point, Jaffa brushed off some bits of what she assumed was the liver and popped them back into her mouth.

But even if the boy didn't want any, Jaffa thought she should hold off for now. Raga probably hadn't had any breakfast yet either and it wasn't nice to eat all the food.
Sarah Farwing
player, 53 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 9 Nov 2021
at 23:36
  • msg #10

IN-GAME THREAD 2: After a good night's sleep...

It was at that moment you heard a knock on the door,"Hey guys, this is Sarah Farwing, strongest warrior in the streets and coming to you with a basket full of cookies. Grandma also gave me a mystery muffin for dessert, thought Jaffa would like to eat it, so I brought it with me." she says, holding a yellow colored muffin on top of the cookies.
Jaffa Redspot
player, 86 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 10 Nov 2021
at 00:33
  • msg #11

IN-GAME THREAD 2: After a good night's sleep...

"Oh, hold that thought, Din! I'll get the door!"

Setting the rest of the pie back down onto the table, Jaffa rushed over to the door and swung it open.

"Good morning, Sarah! Come on in! Thank you very much for the mystery muffin too! I wonder what it tastes like? Probably secrecy? I don't know!"
Sarah Farwing
player, 54 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 10 Nov 2021
at 02:02
  • msg #12

IN-GAME THREAD 2: After a good night's sleep...

Sarah gave Jaffa the muffin and place a small basket filled with cookies on the table where Did is,"Beats me Jaffa, that muffin either has custard filling inside or left over meatloaf. Hope you like eating meat inside your pastries, I know some kids don't." she comments and then looks around the kitchen,"Hey, where's Raga, did she left to scout out another adventure or is she locating the fabled sword that I were to wield."
Jaffa Redspot
player, 87 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 10 Nov 2021
at 14:13
  • msg #13

IN-GAME THREAD 2: After a good night's sleep...

Moving back over to the kitchen table after relocking the door, Jaffa cradled the yellow mystery muffin like a sacred treasure.

"I haven't seen her yet today, so maybe she's still asleep? I don't think I'm gonna go wake her up soon though. I know I enjoyed sleeping in and I don't wanna take that from her. Now onto the muffin! Thank you for the treats, Sarah!"

With that, she took a good chomp of the muffin.
Dinkar
player, 96 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 10 Nov 2021
at 14:15
  • msg #14

IN-GAME THREAD 2: After a good night's sleep...

"I thing she'sh shtill shleebing," Dinkar said around a mouthful of cookie. He swallowed, and immediately picked up another one. "Her room is still closed, anyway."
Anthielle
player, 72 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 10 Nov 2021
at 15:36
  • msg #15

IN-GAME THREAD 2: After a good night's sleep...

Anthielle arrived late, having gotten a good nights rest... and set up a reasonable excuse to be away from home.  She didn't have any food gifts for the others, unfortunately.

KNOCK KNOCK

"Hello?  Open the door... please."
Jaffa Redspot
player, 88 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 10 Nov 2021
at 18:24
  • msg #16

IN-GAME THREAD 2: After a good night's sleep...

Munching on the muffin, Jaffa tasted the soft crumbs melding with bits of meat and a tangy, almost sweet sauce. It was an interesting flavor and one that she was deciding that she liked. Was this the...meatloaf? It was chopped into bits inside of a muffin, so it was hardly a loaf right now, but maybe that was just what it was called? Popping the rest of the meaty treat between her teeth, she made sure to properly chew and swallow. With a small burp, she rushed to the front of the house, shouting out behind her, "That was a good mystery muffin, Sarah! Thank you again! I'm gonna go get the door!"

Reaching the door, she unlatched the bolt and swung the whole thing open. "Hello, Anthielle! Good morning!"
Raga
player, 94 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 12 Nov 2021
at 15:37
  • msg #17

IN-GAME THREAD 2: After a good night's sleep...

Raga wakes up and panics, having momentarily forgotten where she was.  Cautiously, she pulls the curtain slightly away from the window and is momentarily blinded by the intense light streaming into the darkened room.

She opens it a bit more to let more light in.  She then hears the faint sounds of people downstairs.

Raga exits her room and goes downstairs.  She doesn't look fully awake as she trudges to the kitchen, making a beeline for the extra meat pie she'd procured the night before.
Sarah Farwing
player, 55 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 12 Nov 2021
at 22:57
  • msg #18

IN-GAME THREAD 2: After a good night's sleep...

Sarah gives a wave to the appearance of Raga,"Hey, Raga, great to see you in the land of the waking world. Want a cookie?" she says as Raga grabs a pie.
Raga
player, 95 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 13 Nov 2021
at 00:26
  • msg #19

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah gives a wave to the appearance of Raga,"Hey, Raga, great to see you in the land of the waking world. Want a cookie?" she says as Raga grabs a pie.

Raga nods.  "Yeah, of course."

Taking a bite, her eyes grow wide.  Raga's had cookies before, but none that were freshly baked (and few that were whole).

"Thish ish good!"
Anthielle
player, 73 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Sat 13 Nov 2021
at 04:12
  • msg #20

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle strode in and looked around for Din.

"And how is Prince Charming and the rest of his Lovely Ladies?  Did you know I barely got anything in the way of dinner?  Hmph.  What are our plans for today?"

She found somewhere to sit and adopted a look of smug superiority... ie the usual from her.  If offered a cookie she made a half-hearted attempt to decline... before wolfing it down.
Jaffa Redspot
player, 91 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Sat 13 Nov 2021
at 04:26
  • msg #21

Re: IN-GAME THREAD 2: After a good night's sleep...

Closing (and latching! She was going to make sure that thing stayed locked whenever it was closed as long as she could help it! Safety second, right after pastry!) the door behind her, Jaffa made her way back into the kitchen to rejoin her friends.

"Oh, good morning, Raga! How did you sleep?"

Upon Anthielle's mention of 'lovely ladies,' she couldn't help but reveal a wide, toothy grin. She knew Anthielle was just doing that whole 'polite flattery' thing, but it was nice to hear, gosh darn it! She took good care of her scales and sometimes her hair too!
Sarah Farwing
player, 56 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 13 Nov 2021
at 07:47
  • msg #22

Re: IN-GAME THREAD 2: After a good night's sleep...

"He was just eating a bunch of my grandma's cookies til he vanished when you arrived. Or maybe his still their, his height of his can be hard to see sometimes, but you didn't hear that from me." Sarah whispers that last sentence to Anthielle just in case Din's still in the room, then grabs a cookie,"Want a cookie." she says to Anthielle, who denies it half-heartedly, Sarah counters,"Come on, I insist, theirs plenty to go on in this basket." she says but it seems her insistentce was unnecessary as she sees her already wolfing down the cookie,"Hehe, you guys really like my grandma's cooking. You know, I don't particularly mind if you guys want taste more of my grandma's dishes. Just ask and I'm sure to deliver, grandma is always happy to cook to anyone that appreciates her dish." she says with a prideful smile.
Dinkar
player, 97 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 13 Nov 2021
at 15:00
  • msg #23

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm right here," Din snapped, standing no more than five feet away. He waved his hands in the air, each of which held a cookie. "See the incredibly handsome young halfling?"
Jaffa Redspot
player, 92 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Sat 13 Nov 2021
at 15:25
  • msg #24

Re: IN-GAME THREAD 2: After a good night's sleep...

Snatching a cookie and taking her time to eat it slowly and savor each bite, Jaffa ran her eyes over her halfling friend. "I think you might be right, Din. You do seem to be right there! I do see a young halfling! And you're certainly the most handsome Master Assassin I've ever met, so I guess it must be you."
Anthielle
player, 75 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Mon 15 Nov 2021
at 15:52
  • msg #25

Re: IN-GAME THREAD 2: After a good night's sleep...

"Fine.  And thank you, Sarah."

Nibbling at a cookie, Anthielle smirked at the floating cookies and then leaned around to spy Din holding them.

"Oh there he is.  Weren't we supposed to be doing a weapon heist... or con, today?  If anyone doesn't feel up to it... I have an alternative suggestion.  This war is getting long and there is no news whatsoever.  Maybe we could find out more."
Dinkar
player, 99 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 15 Nov 2021
at 16:10
  • msg #26

Re: IN-GAME THREAD 2: After a good night's sleep...

"Weaponth firtht," Din said around another mouthful of cookie. He swallowed, and added, "Easier to beat the news about the war out of someone if we have weapons to do it."
Raga
player, 97 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 15 Nov 2021
at 18:35
  • msg #27

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows the conversation but offers nothing to it.  She isn't used to having a set (much less safe) place to sleep, nor is she used to having breakfast first thing in the morning.  With her typical morning concern -- breakfast -- addressed, she isn't quite sure what to do and just listens to the others.
Jaffa Redspot
player, 94 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Mon 15 Nov 2021
at 20:58
  • msg #28

Re: IN-GAME THREAD 2: After a good night's sleep...

"Orrrrrrr we could get weapons to protect ourselves if people try to take our house away! I'm sure we won't need to beat anything out of anyone. As for war info, I suppose we could just wait a few years? I might be an adult by the time it's over!" At that, she stuffed her face with another cookie, seeming very much like the picture of maturity.
Sarah Farwing
player, 58 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 15 Nov 2021
at 22:46
  • msg #29

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hah, all I need to find is just one weapon. One sword is enough for this gal, and if theirs a war I'll stop it with one swing of my blade." Sarah says boastfully of her prowess with the blade,"First things though is that I need to keep on practicing my blade work. I might be enlisted in the war efforts at any moment after all."
Dinkar
player, 100 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 16 Nov 2021
at 14:41
  • msg #30

Re: IN-GAME THREAD 2: After a good night's sleep...

"You know... I might know a guy." Living most of his time on the streets, Dinkar had made a fair number of connections. A few of those might know where a group of intrepid adolescents could arm themselves. And some subset of that might be crazy enough to help that group do that.

Connected - Roll Insightful.
Dinkar rolled 2,1 using d6,d6 ((2,1)).

"Hmm... nope."
The GM
GM, 131 posts
Tue 16 Nov 2021
at 14:48
  • msg #31

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"You know... I might know a guy." Living most of his time on the streets, Dinkar had made a fair number of connections. A few of those might know where a group of intrepid adolescents could arm themselves. And some subset of that might be crazy enough to help that group do that.

Connected - Roll Insightful.
Dinkar rolled 2,1 using d6,d6 ((2,1)).

"Hmm... nope."


(Dinkar, you will take -1 forward the next time you use the Travel Elsewhere move.)
Sarah Farwing
player, 59 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 16 Nov 2021
at 22:14
  • msg #32

Re: IN-GAME THREAD 2: After a good night's sleep...

"Gah, that was so disappointing, Din." Sarah says after getting her hopes up, she then looks toward the others,"Anybody else got any better ideas, if not, I guess we can just wander around and find some mooks with a sword and do the whole spiel of beating them down and taking their weapons."
Jaffa Redspot
player, 95 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 17 Nov 2021
at 00:01
  • msg #33

Re: IN-GAME THREAD 2: After a good night's sleep...

"Maybe we could try the garbage? There's lots of things people throw away!" Jaffa wasn't terribly interested in fighting much more, so she hoped this blatant attempt to steer them towards more of a scavenging mindset would pay off. "You would not believe how many sticks I've seen. And some of them were as tall as me!" As the 3-year-old kobold was not very large, this would not have been impressive to an adult, but maybe the other kids would think it was cool?
Anthielle
player, 76 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 17 Nov 2021
at 15:57
  • msg #34

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sifting through garbage?  Jaffa, by now you should have learned..."

Anthielle paused her words as a thought came to her.  A mischievous smile crept onto her face.

"...that we love you anyway.  Let us visit all the blacksmiths and see if we can find some discarded works.  There are other schemes we can attempt, but its easier to find things.  Even broken bits might serve a purpose."
Raga
player, 98 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 17 Nov 2021
at 16:42
  • msg #35

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga seems to like Anthielle's suggestion.  At least, she nods in agreement when the older girl presents the idea, and wipes her hands clean of cookie crumbs to indicate that she's ready to go.
Jaffa Redspot
player, 96 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 17 Nov 2021
at 17:45
  • msg #36

Re: IN-GAME THREAD 2: After a good night's sleep...

Quashing her curiosity as to what Anthielle was going to say before coming to the "blacksmiths have garbage" conclusion, Jaffa also nodded to show her approval of the plan. She'd normally say something, but she was now satisfied enough to use more polite table manners and that meant she shouldn't speak when her mouth was full. Particularly when she was presently filling her mouth with a plethora of cookies.
Sarah Farwing
player, 60 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 17 Nov 2021
at 22:45
  • msg #37

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah claps her hands, already liking this idea already,"Yeah, it just so happens that I know of a blacksmith that forges the world's greatest weaponry, I'm sure the blacksmith's dumpster got full of weapons . I'll lead the way, all I need to do is get lost and ask for directions. Easy-peasy!" she says confidently as if she's done this before. She heads off to lead the group to Nice Quarter, not taking no for an answer otherwise she'll be completely lost.

06:38, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Insight.
09:28, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Insight.

This message was last edited by the player at 01:29, Fri 19 Nov 2021.
Dinkar
player, 102 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 19 Nov 2021
at 15:22
  • msg #38

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar shrugged and followed. She'd brought the cookies; the least he could do was make sure she didn't get lost and into trouble.

Rather, he could make sure she didn't get into trouble without him. Din liked trouble.
Raga
player, 99 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 19 Nov 2021
at 15:25
  • msg #39

Re: IN-GAME THREAD 2: After a good night's sleep...

Refreshed and fed with decent food (a first in Raga's memory), the little girl is ready to see what adventures troubles Sarah will lead the group into.
Jaffa Redspot
player, 98 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Fri 19 Nov 2021
at 16:48
  • msg #40

Re: IN-GAME THREAD 2: After a good night's sleep...

Ready for another day of moving about the city, Jaffa began running along behind Sarah before immediately turning about-face and waiting for everyone to leave the house. She'd almost forgotten! If they were all going to go, they would need to bring the house along too! So she would simply shrink the house back down and plop it in her pocket before they left.
Anthielle
player, 78 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Fri 19 Nov 2021
at 19:28
  • msg #41

Re: IN-GAME THREAD 2: After a good night's sleep...

As the group left for today’s adventure (and she going with them), Anthielle hummed to herself to pass the time.  The poor district wasn’t much to look at.
The GM
GM, 135 posts
Sat 20 Nov 2021
at 16:22
  • msg #42

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Ready for another day of moving about the city, Jaffa began running along behind Sarah before immediately turning about-face and waiting for everyone to leave the house. She'd almost forgotten! If they were all going to go, they would need to bring the house along too! So she would simply shrink the house back down and plop it in her pocket before they left.


Jaffa shrinks the house... It works! Jaffa hides the house away safely upon her person.

Led by Sarah for once, the group marches proudly through the streets...

Oops.

Until, just as they're about to leave the Poor Quarter... they run into the Mots.

The Mots are one of Vierna's many youth gangs-- this one comprised of kids who are all (the equivalent of) your own ages... But unlike all the other gangs (that you're aware of at this time, anyway), this one is all "monsters" --no humans, no elves, no dwarves, no halflings.

The last any of you checked, the Mots were comprised of 4 goblins (including the leader), a kenku, 3 kobolds, a tabaxi, and a thri-kreen.

Today's encounter is not the full gang-- it's two goblin kids (including the leader), the kenku (raven-person), the tabaxi (cat-person), and the thri-kreen (mantis-person). (One wonders what nefarious mission the kobolds might have been sent on today...)

"Still wasting your time with these pink-skins, Jaffa?" asks Graen, the leader goblin kid. "My offer to join the Mots is still open..."

(Graen has previously invited Jaffa to join the Mots, but she has always declined, choosing to remain with the friends she's already made...)
Jaffa Redspot
player, 99 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Sat 20 Nov 2021
at 20:37
  • msg #43

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sorry, Graeny! I've told you before and I'll tell you again:", Jaffa shouted, pressing a wagging finger forward to chastise the Mots' leader. She liked to think of the goblin as a friend of sorts, but it was annoying to hear such slander (or was that libel?) against her friends. "I don't want to have to pick between friends! I'm not gonna leave my buddies just because you say weird things about their skin. And my counter-offer is still very much open as well! Peace and friendship between the Magnificent Mots and the...uh..." She turned to face the rest of her friend group, looking them over appraisingly for an uncomfortably long time. Spinning back around, she continued, "The...Liver Pie Lackeys? I dunno, we're still workshopping names right now. It's hard to come up with something that matches that sorta pure simplicity with 'the Mots.' It's a good name!"
The GM
GM, 136 posts
Sat 20 Nov 2021
at 21:18
  • msg #44

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Sorry, Graeny! I've told you before and I'll tell you again:", Jaffa shouted, pressing a wagging finger forward to chastise the Mots' leader. She liked to think of the goblin as a friend of sorts, but it was annoying to hear such slander (or was that libel?) against her friends. "I don't want to have to pick between friends! I'm not gonna leave my buddies just because you say weird things about their skin. And my counter-offer is still very much open as well! Peace and friendship between the Magnificent Mots and the...uh..." She turned to face the rest of her friend group, looking them over appraisingly for an uncomfortably long time. Spinning back around, she continued, "The...Liver Pie Lackeys? I dunno, we're still workshopping names right now. It's hard to come up with something that matches that sorta pure simplicity with 'the Mots.' It's a good name!"


Graen rolls his eyes, presumably specifically at the group's lack of choosing a good gang name yet.

The kenku, though, has her eye on something else, something other than Jaffa's allegiance. "Nice cane," she says to Dinkar. "Nice and black. Black like feathers. Maybe you give over to let us let you pass, yes...? Nice black cane be nice to use in old age... Never too soon to plan ahead..."
Sarah Farwing
player, 65 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 20 Nov 2021
at 23:31
  • msg #45

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah gives out a sigh seeing as they're still working on a name for themselves,"Seriously guys, why can't we just go with a singular word here. Why don't we can ourselves the, Uhm, champs. No, maybe the Brave, yeah, no." she says, now very conflicted on a name. Then looks toward the raven kid,"Hey, no way, the staffs out of bargain. As weapon master of the group, you'll have to pry it from Din's cold dead hands to get it."
Raga
player, 100 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 21 Nov 2021
at 00:19
  • msg #46

Re: IN-GAME THREAD 2: After a good night's sleep...

As words evolve into threats, Raga moves closer to Jaffa, as if . . . to protect her?

That doesn't seem to be in Raga's character; but there it is.
Dinkar
player, 103 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 21 Nov 2021
at 15:38
  • msg #47

Re: IN-GAME THREAD 2: After a good night's sleep...

"Strangely, the little blonde maniac said exactly what I was thinking," Dinkar said, brandishing his battle staff. He worked hard to get it. Well, he worked to... no, but he got it and it was his, dammit. "Test me and see what happens."
The GM
GM, 137 posts
Sun 21 Nov 2021
at 15:54
  • msg #48

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hey, no way, the staffs out of bargain. As weapon master of the group, you'll have to pry it from Din's cold dead hands to get it."


Dinkar:
"Test me and see what happens."


The kenku shrugs. "All right."

They attack!

--Graen (he/him) moves to attack Sarah
--The kenku (she/her) moves to attack Dinkar
--The thri-kreen (xi/xir) moves to attack Raga
--The tabaxi (she/her) moves to attack Anthielle (who does not have access to her shadow magic right now, remember)
--The other goblin (he/him) moves toward Raga and Jaffa

The Mots are not exactly armed-- it's mostly time for fists and kicking-- EXCEPT that the thri-kreen and the tabaxi have claws (or whatever you call a thri-kreen's natural pointy-bits weaponry) and the kenku has talons on her feet, so watch out for those...
Dinkar
player, 104 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 21 Nov 2021
at 16:07
  • msg #49

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar doesn't wait to be attacked. Even as they spread out to attack him and his friends ("I have friends?") he rushes the kenku and strikes with his staff.

"Come and get me," he taunts, even as he lashes out. "Or are you chicken?"

Attack kenku:
Dinkar rolled 2,2,4 using d6,d6,d6 ((2,2,4)).

The GM
GM, 138 posts
Sun 21 Nov 2021
at 16:19
  • msg #50

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar doesn't wait to be attacked. Even as they spread out to attack him and his friends ("I have friends?") he rushes the kenku and strikes with his staff.

"Come and get me," he taunts, even as he lashes out. "Or are you chicken?"

Attack kenku:
Dinkar rolled 2,2,4 using d6,d6,d6 ((2,2,4)).


Dinkar smacks the kenku with his battlestaff, but the kenku pecks him hard, owww. (Did I forget to mention the pointy beak, too? Sorry about that. It was right in front of my nose...)

(Dinkar and the kenku each take 1 point of physical damage.)

https://ih1.redbubble.net/imag...,750x1000,f8f8f8.jpg
Anthielle
player, 79 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Sun 21 Nov 2021
at 16:51
  • msg #51

Re: IN-GAME THREAD 2: After a good night's sleep...

Din’s challenge came a few seconds before Anthielle intended to say something snarky (that would have caused a confrontation).

When the tabaxi rushed her, Anthielle recoiled… but only to enhance the impact of her REALLY hurtful retort

Ugh, it’s got fleas and smells awful… I think it’s been licking its own (naughty word).  Bad kitty!”

Ooc:  aiming for mental anguish, hehe.
02:46, Today: Anthielle rolled 10 using 3d6 with rolls of 4,5,1.  Snarky social attack!

Raga
player, 101 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 21 Nov 2021
at 17:23
  • msg #52

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga ignores the thri-keen; she seems more interested in dealing with the goblin of indeterminate intent.

She rushes ahead of Jaffa to intercept the goblin, lowers her head, and headbutts him in the stomach.


11:20, Today: Raga rolled 11 using 3d6 with rolls of 4,5,2.  headbutt goblin.
The GM
GM, 140 posts
Sun 21 Nov 2021
at 17:44
  • msg #53

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Din’s challenge came a few seconds before Anthielle intended to say something snarky (that would have caused a confrontation).

When the tabaxi rushed her, Anthielle recoiled… but only to enhance the impact of her REALLY hurtful retort

Ugh, it’s got fleas and smells awful… I think it’s been licking its own (naughty word).  Bad kitty!”

Ooc:  aiming for mental anguish, hehe.
02:46, Today: Anthielle rolled 10 using 3d6 with rolls of 4,5,1.  Snarky social attack!


"Mrrrowwwrr!" snarls the tabaxi as she slashes at Anthielle. "This tabaxi has claws-- do you have coin?"

(The tabaxi takes 1 non-physical Hurt. Anthielle takes 1 physical Hurt.)
The GM
GM, 141 posts
Sun 21 Nov 2021
at 17:46
  • msg #54

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga ignores the thri-keen; she seems more interested in dealing with the goblin of indeterminate intent.

She rushes ahead of Jaffa to intercept the goblin, lowers her head, and headbutts him in the stomach.


11:20, Today: Raga rolled 11 using 3d6 with rolls of 4,5,2.  headbutt goblin.


Raga headbutts the goblin just as his fists are coming down, and they both end up hurt.

(Raga and the goblin each take 1 physical Hurt.)
Jaffa Redspot
player, 101 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 21 Nov 2021
at 18:41
  • msg #55

Re: IN-GAME THREAD 2: After a good night's sleep...

Aaaaaaaaaaaaaand they were fighting again. The Mots didn't seem all that bad and Jaffa did really want to count them among her friends, but it seemed like everyone in this city had fighting on the mind.

Anthielle:
When the tabaxi rushed her, Anthielle recoiled… but only to enhance the impact of her REALLY hurtful retort

Ugh, it’s got fleas and smells awful… I think it’s been licking its own (naughty word).  Bad kitty!”


"Hey, that's not cool, Anthielle! She's a person just like us! Don't call her 'it'! Apologize right now, or I won't heal you later!" Craning her neck around the fisticuffs/headbutting between Raga and the other goblin, she spoke to the tabaxi whose name seemed to be escaping her at the moment, "I'm really sorry about Anthielle! She shouldn't talk to you like that just because we're fighting. I think you smell great!"

Returning her focus back to the fight in front of her, she winced as Raga and the goblin connected. Everyone around her seemed to be getting hurt...and she didn't want to add to that. But at the same time, Dinkar had thieved the stick fair and square and she didn't want the Mots to take it... But wait, wasn't the thri-kreen moving to attack Raga? And Raga was just protecting her...

Quickly, she moved forward between xir and Raga, holding her arms out wide in an attempt to ward xir off. "Please stop! I don't want to fight! I don't want you to hurt my other friends either, so, I dunno, maybe we can just talk it out?"

Jaffa Redspot rolled 12 using 2d6 with rolls of 6,6.  General Charming roll for peace-begging with that there -1 from before.
The GM
GM, 143 posts
Sun 21 Nov 2021
at 19:04
  • msg #56

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Aaaaaaaaaaaaaand they were fighting again. The Mots didn't seem all that bad and Jaffa did really want to count them among her friends, but it seemed like everyone in this city had fighting on the mind.

Anthielle:
When the tabaxi rushed her, Anthielle recoiled… but only to enhance the impact of her REALLY hurtful retort

Ugh, it’s got fleas and smells awful… I think it’s been licking its own (naughty word).  Bad kitty!”


"Hey, that's not cool, Anthielle! She's a person just like us! Don't call her 'it'! Apologize right now, or I won't heal you later!" Craning her neck around the fisticuffs/headbutting between Raga and the other goblin, she spoke to the tabaxi whose name seemed to be escaping her at the moment,



Uh... oh yeah, Sharrmm, that was her name...


Jaffa Redspot:
"I'm really sorry about Anthielle! She shouldn't talk to you like that just because we're fighting. I think you smell great!"

Returning her focus back to the fight in front of her, she winced as Raga and the goblin connected. Everyone around her seemed to be getting hurt...and she didn't want to add to that. But at the same time, Dinkar had thieved the stick fair and square and she didn't want the Mots to take it... But wait, wasn't the thri-kreen moving to attack Raga? And Raga was just protecting her...

Quickly, she moved forward between xir and Raga, holding her arms out wide in an attempt to ward xir off. "Please stop! I don't want to fight! I don't want you to hurt my other friends either, so, I dunno, maybe we can just talk it out?"

Jaffa Redspot rolled 12 using 2d6 with rolls of 6,6.  General Charming roll for peace-begging with that there -1 from before.


The thri-kreen pauses, glancing at Graen and the various pink-skins, to see if they would heed what sounded like a compelling call for cessation of hostilities...
Sarah Farwing
player, 66 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 21 Nov 2021
at 22:53
  • msg #57

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was preparing the precipice of a new sword technique she read about, this goblin would be the perfect target dummy. She then pulls out her slippers and wield them like weapons, she starts approaching the leader of the mots,"Prepare to be beaten senseless by my ultimate technique." she says, then charges, about to make a thousand strikes. However she was stopped when Jaffa started begging for peace,"Ehh, and just when I was about off show these chumps why I'm the strongest in the block. Hmm, fine, you get to live this day." she sighs, then unsheathes her slippers by putting them to their rightful place.
This message was last edited by the player at 03:35, Mon 22 Nov 2021.
Raga
player, 103 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 00:41
  • msg #58

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga watches as the goblin holds its stomach, the air having temporarily left his lungs -- courtesy of Raga's headbutt to his stomach.

Having thus thwarted the goblin's ability to get to Jaffa, Raga watches the others -- including the thri-kreen -- warily, in case they get any bright ideas.
This message was last edited by the player at 00:42, Mon 22 Nov 2021.
Anthielle
player, 81 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 05:47
  • msg #59

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle couldn't believe that Jaffa's 'ploy' worked.

She really didn't want to apologize to the 'animal' that just scratched her.  But maybe she could do so with some weasel words?

"Fine, I got carried away.  But she scratched me!  Nevermind that they are trying to rob us.  I'm willing to forgive this misunderstanding... if they are too."
Dinkar
player, 106 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 14:16
  • msg #60

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm not sure I'm ready to forgive and forget," Dinkar snarled. "It's my battle staff Feathers wanted, and I've already been pecked once...!"
Jaffa Redspot
player, 102 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 14:40
  • msg #61

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa sighed internally at Anthielle's "apology". It might be the best that Sharrmm was going to get from her, but Jaffa couldn't help but be disappointed. But at least her friends seemed willing to talk, for the most part. Or at least argue before getting back into fighting, in Din's case.

"And you smacked her just as hard, Din! And I'm not asking you all to forgive each other, just to not hurt each other! We get hurt enough running from the adults or older kids and I don't want us making that worse over a battle staff. Espeshially not when we're trying to find more weapons!"
The GM
GM, 145 posts
Mon 22 Nov 2021
at 15:20
  • msg #62

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Espeshially not when we're trying to find more weapons!"


(Ooh make a new Charming roll, please, Jaffa...)
Jaffa Redspot
player, 103 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 15:59
  • msg #63

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot rolled 5 using 3d6 with rolls of 2,2,1.  Charming after letting out some sensitive information.

Well I can't say I'm not disappointed!

The GM
GM, 146 posts
Mon 22 Nov 2021
at 16:38
  • msg #64

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Jaffa sighed internally at Anthielle's "apology". It might be the best that Sharrmm was going to get from her, but Jaffa couldn't help but be disappointed. But at least her friends seemed willing to talk, for the most part. Or at least argue before getting back into fighting, in Din's case.

"And you smacked her just as hard, Din! And I'm not asking you all to forgive each other, just to not hurt each other! We get hurt enough running from the adults or older kids and I don't want us making that worse over a battle staff. Espeshially not when we're trying to find more weapons!"


"Huh. Getting weapons is easy," says Graen with a sly grin. "Just go talk to Captain Smash."

"Or Old Vincent," purrs Sharrmm with a twinkle in her eyes.

"Or th' mouse king," suggests the other goblin.

"Or th' boofer lady," sneers the kenku.

"Or ask at dock 15," nods the thri-kreen.

"C'mon, guys, let's go," says Graen. "I didn't realize these guys were on a real quest. We shouldn't interfere with something as important as that."

The Mots slink away into the nearest alley, and are gone...
Jaffa Redspot
player, 104 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 16:51
  • msg #65

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh! Uh..." They were leaving? She didn't think that was actually going to work! Maybe she was better at diploma-sea than she thought. "Thank you for the tips! Have a good day!" Jaffa shouted after the Mots. She had no idea who the people were that they had mentioned, but she supposed it couldn't hurt to look around after they checked the blacksmith's trash.

Turning to face her friends, she muttered in rapid-fire, "I'm sorry about the Mots, everyone. I think they're wrong about you all and your skin. You've got nice skin! And I'm sorry you got hurt. Well, not Sarah, but that's because you didn't get hurt, Sarah. I would be sorry that you got hurt if you had gotten hurt, but it looks like you didn't, so I'm not gonna be sorry about that. I guess I am sorry that you might have gotten hurt? But that's not super relevant and I know you don't usually get hurt. And I'd thought you'd gotten hurt too, Raga, but now that I'm looking at you again, you seem fine. Are you fine or am I just bad at looking? So, what I mean to say is, I'm sorry that Din and Anthielle and possibly Raga got hurt."
Raga
player, 104 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 16:55
  • msg #66

Re: IN-GAME THREAD 2: After a good night's sleep...

"Nah, I'm fine," Raga mutters.

She kinda wanted to headbutt the goblin again, but . . . well, it didn't seem necessary anymore.
Jaffa Redspot
player, 105 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 17:01
  • msg #67

Re: IN-GAME THREAD 2: After a good night's sleep...

"That's great, Raga! I know I like helping you all feel better, but it's nicer when you can avoid getting hurt. I think I might've said that before? Whatever, it's worth it to say it again, I guess, maybe!"
Dinkar
player, 107 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 17:01
  • msg #68

Re: IN-GAME THREAD 2: After a good night's sleep...

"What the what?" They offered tips and left. They offered tips and then they left. Not that Din really needed the battle — he was more a get-you-from-behind than a fair-fight kind of guy — but he'd certainly been ready to fight. How exactly had Jaffa done that? "I don't understand what just happened."
Jaffa Redspot
player, 106 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 17:09
  • msg #69

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"What the what?" They offered tips and left. They offered tips and then they left. Not that Din really needed the battle — he was more a get-you-from-behind than a fair-fight kind of guy — but he'd certainly been ready to fight. How exactly had Jaffa done that? "I don't understand what just happened."


"The Mots can be a bit mean to people with skin like yours's, but they're good people! I was honestly going to try and offer to let them come along with us to find some weapons, but I guess if they already know where to get some, they don't need us. Though I guess Graeny sounded a little sly and sarcastic... It might be a trick! But it also might not be! I think maybe we should prosibbly check those things out after we go garbage hunting!"
This message was last edited by the player at 17:09, Mon 22 Nov 2021.
Raga
player, 105 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 17:12
  • msg #70

Re: IN-GAME THREAD 2: After a good night's sleep...

"If they know where to get weapons, why don't they 'ave any?"
Dinkar
player, 108 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 17:16
  • msg #71

Re: IN-GAME THREAD 2: After a good night's sleep...

"Weapons are rarely free," Dinkar suggested. "Could be they're not willing to pay the prices involved... money or otherwise."
Jaffa Redspot
player, 107 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 17:20
  • msg #72

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ooh! Or maybe they lost their weapons! Or they were keeping them somewhere for safe keeping and they weren't planning on finding a fight!"

It was like a puzzle!
Raga
player, 106 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 19:18
  • msg #73

Re: IN-GAME THREAD 2: After a good night's sleep...

"I think they were funnin' us, tryin' to get us in trouble."

She gazes off in the direction the Mots went, sighs, then says: "Should we get movin', to the blacksmith?"
Anthielle
player, 82 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 20:14
  • msg #74

Re: IN-GAME THREAD 2: After a good night's sleep...

Aren’t you forgetting something, Jaffa?  I can’t believe you made me apologise…”

Grumbling at the indignity of the situation, Anthielle presented her wound to the kobold.  It wasn’t critical but looked a bit painful.

Those names they dropped sound suspicious…. But if the blacksmith plan doesn’t work, we can consider finding people on that list.  Raga, have you heard about any of those people… or dock 15?  I’m glad that today you feel…. Braver.  It suits you well.”

Somewhat frugal with her praises, it was an honest compliment this time around.

As for whoever took the lead in getting them to the blacksmith, Anthielle was ready to follow.
Jaffa Redspot
player, 108 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 22 Nov 2021
at 20:35
  • msg #75

Re: IN-GAME THREAD 2: After a good night's sleep...

"It's alright Anthielle, I'll help you. Thanks for trying to apologize to Sharrmm. I know it's hard for you to do that sort of thing."

Leaning over the wound, Jaffa closed her eyes and clasped her hands before reaching out and tending to her friend.

Jaffa Redspot rolled 12 using 3d6 with rolls of 3,3,6.  Consoling Anthielle. Charming.

--On 6: Remove 1 Hurt from a friend.

Raga
player, 107 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 20:39
  • msg #76

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga sticks near Jaffa as she considers whether any of the names or places are familiar to her.

She knows of the docks, but isn't sure that there is anything special about Dock 15.

OOC: Do any sound familiar?

Sarah Farwing
player, 68 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 22 Nov 2021
at 22:44
  • msg #77

Re: IN-GAME THREAD 2: After a good night's sleep...

"Geez, those Mots sounded like they were mocking our quest." Sarah grumbles, but then looks at the apologetic Jaffa,"Hey, you did pretty good out their Jaf, can't believe you beat all those guys up with words."
Dinkar
player, 109 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 23 Nov 2021
at 16:11
  • msg #78

Re: IN-GAME THREAD 2: After a good night's sleep...

"Okay... onward to the blacksmith!" Dinkar felt like they were getting a little bogged down. "Let's go!"
Anthielle
player, 83 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 23 Nov 2021
at 19:14
  • msg #79

Re: IN-GAME THREAD 2: After a good night's sleep...

On the way to the blacksmith, Anthielle mulled over ways to regain favour with her Patron.  Sometimes it was just so… fickle.  Occasionally  she wondered if following in her father’s wizardry footsteps was the more profitable future.  Luckily she had an idea.

Anthielle picked up an old discarded container along the way… and tried to fill it with some water (from a fountain or street puddle).  All she needed now was a light source to sabotage.
Anthielle
player, 91 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 25 Nov 2021
at 07:21
  • msg #80

Re: IN-GAME THREAD 2: After a good night's sleep...

Moving past one of the district’s night torches, Anthielle ‘accidentally’ spilt her cup of water on it… enough that it would be difficult to ignite later on.

It feels warm today, oops… spilled my drink.”

She continued to have other similar accidents near any public torches or lamps that the Scraps passed by.
Sarah Farwing
player, 76 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 25 Nov 2021
at 08:36
  • msg #81

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah merely whispers to the others of a group name she came up with, their was mixed responses for the first name however, so they had to shorten it to just one word,"Alright, it's settled. We're now called The Scraps, so let's march to the blacksmiths for weapons and glory." she says boldly, but started feeling on edge once Anthielle started to, quote on quote, accidentally snuff out the torches,"Hey, hey, Anthielle, maybe I should hold on to your cup for now. Don't want you to keep spilling all the torches now do we." she says a bit agitated and somewhat peeved.
Dinkar
player, 114 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 25 Nov 2021
at 15:44
  • msg #82

Re: IN-GAME THREAD 2: After a good night's sleep...

"What does it matter?" Dinkar asked with a shrug. It was mid-morning, and bright out. "Let her put out all the torches she wants. Honestly, I'm surprised they're still lit from last night."
Sarah Farwing
player, 77 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 25 Nov 2021
at 23:37
  • msg #83

Re: IN-GAME THREAD 2: After a good night's sleep...

"Now, now, Din, think about the sake of the others here." Sarah says in defense,"Some of our younger members, not making any names here, can be deathly afraid of many things. Those torches are a calming presence, they might even ward off g-g-g-ghost." she stutters that last part strangely, as if the word was hard for her to say,"Anyways, that shop should be close anytime now." she says, trying to change subject.
Anthielle
player, 92 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 05:54
  • msg #84

Re: IN-GAME THREAD 2: After a good night's sleep...

Afraid of the dark, are we Sarah?”

Her comment was only marginally snide.  She could be far meaner when she wanted to be.

Anthielle hoped that her patron might be pleased at more darkness… and maybe even get a chuckle out of people trying to light contaminated torches and lamps.
Jaffa Redspot
player, 112 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 26 Nov 2021
at 06:41
  • msg #85

Re: IN-GAME THREAD 2: After a good night's sleep...

"Wait, torches ward off g-g-ghosts? I thought th-they didn't mind light all that much... The no-door-dwarf-g-ghost removed his door and didn't seem too scared of the daylight... Though h-his house looked kinda dark, I guess... I normally like the dark, cuz it's harder for people to see me and it's not as warm, but if g-ghosts like it too..."

Jaffa was facing an unprecedented dilemma. Did this mean that ghosts weren't that bad, since they liked a thing that she liked? Maybe, but that still made them scary... Or maybe she should stop liking the dark because ghosts liked it too? But then she wouldn't be able to look at the moon as often. Were there ghosts on the moon?! That would pretty spooky! Like if there was some kind of large ghost mouse tromping and galomping around the moon, looking for pieces of cheese...

Jaffa shivered at the thought of such a ghost. She needed to stop thinking about this again.
Sarah Farwing
player, 78 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 07:07
  • msg #86

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah felt a bit embarrassed but tries rebounding,"Afraid of the dark, me, the strongest kid of the group here. Sorry to disappoint Anthielle, but the word afraid isn't in my grandpa's word of day calender. So no way I'm afraid." she says but turns pale as Jaffa mentions the dwarf ghost they met,"Th-that dwarf wasn't a ghost Jaffa, it was an illusion is all. A really complicated illusion, he probably hired a fortune teller and an Illusionist to make that possible. Ghost aren't real, even if they are, they don't scare me. At least, I hope I never get to find out." she says, mumbling that last part in a scared tone but holds her composure well enough.
Raga
player, 112 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 16:01
  • msg #87

Re: IN-GAME THREAD 2: After a good night's sleep...

"There're worse things than ghosts," Raga says, in a perverse effort to make everyone feel better.
Jaffa Redspot
player, 113 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 26 Nov 2021
at 18:12
  • msg #88

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"There're worse things than ghosts," Raga says, in a perverse effort to make everyone feel better.


"Do you mean...like...two ghosts?!" Jaffa was shocked at the realization. Two ghosts was much scarier! She could scarcely believe it.
Anthielle
player, 93 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 19:39
  • msg #89

Re: IN-GAME THREAD 2: After a good night's sleep...

She rolled her eyes.

Please don’t tell me the lot of you will flee at the first sign of a fluttering sheet.  Pffft, ghosts.”

At the very least she felt her shadow powers return.
Dinkar
player, 116 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 19:53
  • msg #90

Re: IN-GAME THREAD 2: After a good night's sleep...

"I ain't afraid of no ghost," Dinkar snapped. "And it's still bright daylight out!"
Raga
player, 113 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 21:05
  • msg #91

Re: IN-GAME THREAD 2: After a good night's sleep...

As the talk of ghosts continues, Raga just sighs.
Sarah Farwing
player, 80 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 26 Nov 2021
at 22:53
  • msg #92

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ugh, let's stop talking about ghost for a minute, just follow me alright. The blacksmiths must be close." Sarah says and runs off, however it seems she's heading somewhere completely opposite to where the groups heading.

06:50, Today: Sarah Farwing rolled 2 using 2d6 with rolls of 1,1.  Insight.

Ooh, ah, That was bad roll.

The GM
GM, 152 posts
Sat 27 Nov 2021
at 15:42
  • msg #93

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Ugh, let's stop talking about ghost for a minute, just follow me alright. The blacksmiths must be close." Sarah says and runs off, however it seems she's heading somewhere completely opposite to where the groups heading.

06:50, Today: Sarah Farwing rolled 2 using 2d6 with rolls of 1,1.  Insight.

Ooh, ah, That was bad roll.


You walk some more, led by Sarah, and turn the corner, and uh

Oop

It's Mr. Hot, the (treant) truant officer. "...SAY," he booms. "WHY... ARE YOU CHILDREN... NOT IN SCHOOL..." He starts to grab, which his two huge big hands, for Sarah (because she was in front) and (GM rolls dice) Anthielle...
Jaffa Redspot
player, 114 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 27 Nov 2021
at 20:18
  • msg #94

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
You walk some more, led by Sarah, and turn the corner, and uh

Oop

It's Mr. Hot, the (treant) truant officer. "...SAY," he booms. "WHY... ARE YOU CHILDREN... NOT IN SCHOOL..." He starts to grab, which his two huge big hands, for Sarah (because she was in front) and (GM rolls dice) Anthielle...


Quickly reaching for Sarah and Anthielle in an effort to tug them back and out of Mr. Hot's reach, Jaffa scrambled for an explanation. "That would be, um, you see, sssir, Mr. Hot, scary person, we're on a work-study to learn about blacksmithing? We're on our way right now and we're gonna learn...so much about...metalwork?"
Raga
player, 114 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 27 Nov 2021
at 21:14
  • msg #95

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga instinctively reaches out to grab . . . Jaffa.  Not to pull her back, but to at least maintain contact with her.
Sarah Farwing
player, 81 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 27 Nov 2021
at 21:15
  • msg #96

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was suddenly surprised of the presence of a giant tree that suddenly hug her. It was Mr Hot the truant officer,"Gah, Uhm, my friend is so right. If you can kindly let us go and give us the directions to the blacksmith, that would be nice. Sides, our teacher, um, gave us permission and everything so it should be fine." she explains though she's not much of a public schooler, mostly cause she went to a lot of detentions. She sure prefers homeschooling then regular schooling that's for sure.

05:06, Today: Sarah Farwing rolled 6 using 2d6 with rolls of 2,4.  Charm.
The GM
GM, 154 posts
Sun 28 Nov 2021
at 00:33
  • msg #97

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah was suddenly surprised of the presence of a giant tree that suddenly hug her. It was Mr Hot the truant officer,"Gah, Uhm, my friend is so right. If you can kindly let us go and give us the directions to the blacksmith, that would be nice. Sides, our teacher, um, gave us permission and everything so it should be fine." she explains though she's not much of a public schooler, mostly cause she went to a lot of detentions. She sure prefers homeschooling then regular schooling that's for sure.

05:06, Today: Sarah Farwing rolled 6 using 2d6 with rolls of 2,4.  Charm.


"MISTER... COLD... ...? I DO NOT... THINK THAT HE... WOULD... GIVE SUCH PERMISSION..."

Well, he's not convinced, but he's also not letting you go yet. But he's also not, like, carrying you off to school. Or, y'know... squeezing.
Dinkar
player, 117 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 13:59
  • msg #98

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar kept his mouth shut. He wasn't particularly charming, and his lies were usually paper thin. He quietly moved towards the back of the pack, the better to make a break for it....
Anthielle
player, 95 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 15:35
  • msg #99

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle took a calculated risk... climbing up to sit on Mr Hot's shoulder.

"Why don't you and I ask him, Mr Hot?  The rest of my friends can continue the group assignment.  I for one would love to ride a moving tree.  And I'm sure that Mr Cold was just joking about that Tree curse.  There is probably a perfectly good explanation as to why he was talking to a witch in the weird quarter.  Did you know that she needs a new walking cane?  And not just any old stick... it has to be strong and fresh."

She absently rubbed part of the treant while talking about the replacement cane.  And on the chance that the Treant called her bluff and took her to school, Antheille would have a fine alibi for any trouble at the blacksmith.

OOC:  Will take the 3.
01:34, Today: Anthielle rolled 6 using 3d6 with rolls of 3,1,2.  Charming the treant.

Raga
player, 115 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 15:45
  • msg #100

Re: IN-GAME THREAD 2: After a good night's sleep...

With Anthielle providing a distraction, Raga uses her other hand (the one not holding Jaffa's arm) Raga tries to reach for Sarah.
The GM
GM, 155 posts
Sun 28 Nov 2021
at 15:54
  • msg #101

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle took a calculated risk... climbing up to sit on Mr Hot's shoulder.

"Why don't you and I ask him, Mr Hot?  The rest of my friends can continue the group assignment.  I for one would love to ride a moving tree."

OOC:  Will take the 3.
01:34, Today: Anthielle rolled 6 using 3d6 with rolls of 3,1,2.  Charming the treant.


"...I CAN ONLY... CARRY TWO OF YOU. I WILL... FIND YOUR FRIENDS... LATER..."

Mr. Hot starts walking in the direction of the school house.

Anthielle:
"And I'm sure that Mr Cold was just joking about that Tree curse.  There is probably a perfectly good explanation as to why he was talking to a witch in the weird quarter.  Did you know that she needs a new walking cane?  And not just any old stick... it has to be strong and fresh." She absently rubbed part of the treant while talking about the replacement cane.  And on the chance that the Treant called her bluff and took her to school, Antheille would have a fine alibi for any trouble at the blacksmith.


"HMM HMM HMMMMMMMM..." rumbles Mr. Hot. He seems merely bemused by this talk, if anything. "...I NOTICE THAT... YOUR HALFLING FRIEND... BEARS A WALKING CANE..." Mr. Hot observes. "......RATHER BIG... FOR HIM..."


Raga:
With Anthielle providing a distraction, Raga uses her other hand (the one not holding Jaffa's arm) Raga tries to reach for Sarah.


(Meaning, to attempt to pull her from his grasp? That would be a Forceful roll... but with a -1 die penalty...)
Raga
player, 116 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 16:06
  • msg #102

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga clutches both Jaffa's and Sarah's arms . . .


10:04, Today: Raga rolled 10 using 4d6 with rolls of 2,1,1,6.  Forceful (at -1) -- holding Sarah.

So my best is a 5.

The GM
GM, 156 posts
Sun 28 Nov 2021
at 16:12
  • msg #103

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga clutches both Jaffa's and Sarah's arms . . .


10:04, Today: Raga rolled 10 using 4d6 with rolls of 2,1,1,6.  Forceful (at -1) -- holding Sarah.

So my best is a 5.


(Um... no... a -1 die penalty. So, one less die than you'd normally roll.

So... how did you come to roll 4?)

Raga
player, 119 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 16:37
  • msg #104

Re: IN-GAME THREAD 2: After a good night's sleep...

OOC: And after all that is sorted out . . . we're right back to . . .


10:36, Today: Raga rolled 9 using 3d6 with rolls of 5,3,1.  Forceful -- holding Sarah.
The GM
GM, 158 posts
Sun 28 Nov 2021
at 16:48
  • msg #105

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
OOC: And after all that is sorted out . . . we're right back to . . .


10:36, Today: Raga rolled 9 using 3d6 with rolls of 5,3,1.  Forceful -- holding Sarah.


Raga hops up and grabs Sarah's arm...

Sarah starts to come free... but not quickly.

Mr. Hot stops walking, noticing what's going on.

(GM rolls dice... Wow, Mr. Hot gets lucky.)

Mr. Hot decides to let go of Sarah... so he can grab Raga instead. Surprisingly, even though the odds were against it because Mr. Hot is not the most agile person in town... this works. All while not letting go of Anthielle.

Mr. Hot (now holding Anthielle and Raga, in case you missed that) resumes his slow-but-with-long-strides walk to the schoolhouse...
Dinkar
player, 118 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 16:58
  • msg #106

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"HMM HMM HMMMMMMMM..." rumbles Mr. Hot. He seems merely bemused by this talk, if anything. "...I NOTICE THAT... YOUR HALFLING FRIEND... BEARS A WALKING CANE..." Mr. Hot observes. "......RATHER BIG... FOR HIM..."


"Battle staff," Dinkar replied. Why did people continue to think this was some sort of cane? Context was everything! "Now why don't you just let us get back to what we were sent to do, hey?"
Raga
player, 122 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 17:04
  • msg #107

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga is not the sort to back down or be peaceful.  She kicks and bites at Mr. Hot's hand, ribs . . . anything that's in range, screaming "LEMME GO!"
The GM
GM, 160 posts
Sun 28 Nov 2021
at 17:35
  • msg #108

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga is not the sort to back down or be peaceful.  She kicks and bites at Mr. Hot's hand, ribs . . . anything that's in range, screaming "LEMME GO!"


This is back in Mr. Hot's wheelhouse. This, he's used to. He just keeps walking.
Raga
player, 123 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 17:37
  • msg #109

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga keeps trying.

Because I forgot to put in the die rolls.  As if it will matter.


11:03, Today: Raga rolled 13 using 3d6 with rolls of 4,3,6.  Struggling to Get Away.

Mr. Hot
NPC, 1 post
Sun 28 Nov 2021
at 17:38
  • msg #110

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga keeps trying.

Because I forgot to put in the die rolls.  As if it will matter.


11:03, Today: Raga rolled 13 using 3d6 with rolls of 4,3,6.  Struggling to Get Away.


Wow, Raga actually struggles loose!

Mr. Hot reaches for her again... but he's slllloooooooooowwwwww...
Raga
player, 124 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 17:43
  • msg #111

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga, already significantly shorter than Mr. Hot, crouches lower and scrambles away.  Once she deems herself out of his rather long reach, she straightens up and accelerates away back to the others.

"Let's get outta here!" she breathes as she gets close to them.
Mr. Hot
NPC, 2 posts
Sun 28 Nov 2021
at 17:46
  • msg #112

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga, already significantly shorter than Mr. Hot, crouches lower and scrambles away.  Once she deems herself out of his rather long reach, she straightens up and accelerates away back to the others.

"Let's get outta here!" she breathes as she gets close to them.


Still holding Anthielle, Mr. Hot stomps slowly forward, hoping to get another child...
Raga
player, 125 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 17:48
  • msg #113

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga veers toward Jaffa, grabbing her and, with the benefit of her momentum from her running start, trying to urge her to hurry away from Mr. Hot.
This message was last edited by the player at 17:48, Sun 28 Nov 2021.
Mr. Hot
NPC, 3 posts
Sun 28 Nov 2021
at 17:49
  • msg #114

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga veers toward Jaffa, grabbing her and, with the benefit of her momentum from her running start, trying to urge her to hurry away from Mr. Hot.


Mr. Hot heads toward Dinkar and Sarah...
Jaffa Redspot
player, 115 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 28 Nov 2021
at 17:52
  • msg #115

Re: IN-GAME THREAD 2: After a good night's sleep...

"But-" What about Anthielle? Mr. Hot still had her! Though...she'd climbed into his grasp, right? Was she hoping they'd manage to take her back or was she giving them room to escape?

Screwing herself into action, Jaffa accepted Raga's grasp and started running along with her. "Okay! Sorry, Anthielle, we'll see you later! C'mon, Din! Sarah!" If she stalled any longer, they'd all be trapped.
Raga
player, 126 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 18:05
  • msg #116

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga adds verbal encouragement to her physical urging.  "She must 'ave a plan.  'Sides, she's a rich kid; she won't get in serious trouble."
Jaffa Redspot
player, 116 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 28 Nov 2021
at 18:08
  • msg #117

Re: IN-GAME THREAD 2: After a good night's sleep...

"I know, but..." Jaffa trailed off as she continued to run attached to Raga. "But I still feel bad."
Raga
player, 127 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 18:18
  • msg #118

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga, mindful of Mr. Hot, zig-zags with Jaffa in tow, taking advantage of the officer's lack of nimbleness.
Anthielle
player, 96 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 18:31
  • msg #119

Re: IN-GAME THREAD 2: After a good night's sleep...

Meanwhile Anthielle enjoyed the ride.

"Weee!  Umm the school is 'that' way Mr Hot... although at this rate, the day will be over by the time we arrive, hehe.  By the way, are you a Blackwood or an Oak?  Normally I 'woodn't' ask, but if I 'leave' it alone... it'll just 'stick' in my mind."

Her babbling was on par with the word sort of back seat carriage drivers.

"Look out people, coming through."
Dinkar
player, 121 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 19:40
  • msg #120

Re: IN-GAME THREAD 2: After a good night's sleep...

Never one to let a foe win simply because of his size (or else he might as well quit forever), Dinkar crammed his battle staff between Mr. Hot's ankles, trying to trip him on his next step.

The point wasn't to hurt him, but to make him fall down.


(Gonna assume I need to roll an attack on this one.)
Dinkar rolled 13 using 3d6 ((5,3,5)).

Sarah Farwing
player, 82 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 28 Nov 2021
at 22:04
  • msg #121

Re: IN-GAME THREAD 2: After a good night's sleep...

"I don't envy Anthielle's fate, it was an honor to know you. May you find peace my friend." Sarah says her farewells to Anthielle and makes a run for it with the others while shouting to her friend,"Bye Anthielle, hope to see you sooner rather than later."
The GM
GM, 164 posts
Mon 29 Nov 2021
at 01:07
  • msg #122

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Never one to let a foe win simply because of his size (or else he might as well quit forever), Dinkar crammed his battle staff between Mr. Hot's ankles, trying to trip him on his next step.

The point wasn't to hurt him, but to make him fall down.


(Gonna assume I need to roll an attack on this one.)
Dinkar rolled 13 using 3d6 ((5,3,5)).


Mr. Hot stumbles... and in trying to catch his balance while keeping Anthielle safe (mostly not falling on her), his other arm rushes forward and he manages to only drop to one knee.

In the process, that arm clips Dinkar. OW.

Anthielle is free, though... for the moment...

(Dinkar takes one physical Hurt.)
Jaffa Redspot
player, 117 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 01:52
  • msg #123

Re: IN-GAME THREAD 2: After a good night's sleep...



"Din!" Jaffa called out as the boy got clipped by the truant officer's arm. He'd already gotten hurt once, and here he was getting hurt again... At least it seemed like he was successful in freeing Anthielle. Returning her focus to running arm-in-arm with Raga, she shouted behind her, "Run, you two!"
Anthielle
player, 97 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 02:48
  • msg #124

Re: IN-GAME THREAD 2: After a good night's sleep...

Deciding that the Tree Man was likely to squash her if things went on, Anthielle bailed out. Running up to some bystanders, she ‘turned on the waterworks’… sucking in air while tears flowed down her face.

Help, it’s gone crazy.  It said it was going to EAT me!  Please drive it off, please!”

Ooc: heh!
12:46, Today: Anthielle rolled 12 using 3d6 with rolls of 4,2,6.  Charm - Enlisting aid.

Mr. Hot
NPC, 4 posts
Mon 29 Nov 2021
at 03:28
  • msg #125

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Deciding that the Tree Man was likely to squash her if things went on, Anthielle bailed out. Running up to some bystanders, she ‘turned on the waterworks’… sucking in air while tears flowed down her face.

Help, it’s gone crazy.  It said it was going to EAT me!  Please drive it off, please!”

Ooc: heh!
12:46, Today: Anthielle rolled 12 using 3d6 with rolls of 4,2,6.  Charm - Enlisting aid.


The bystanders give Anthielle a What, are you crazy? That's the (treant) truant officer. There's only one in the city, and everybody knows who he is. You're just some naive little (rich) girl who's trying to get out of going to school look.

Mr. Hot, though, is horrified by the idea that they might believe her (and blind to the fact that they don't).

"NO... SHE... THEY... I... BUT..."

(Mr. Hot takes 1 non-physical Hurt.)

The crowd will probably set him straight in just a bit and assure him that they don't believe her, but who knows what'll happen next? (Not me!)
Jaffa Redspot
player, 118 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 04:33
  • msg #126

Re: IN-GAME THREAD 2: After a good night's sleep...

The worry on Jaffa's face melted away into annoyance as Anthielle hurt Mr. Hot. The lies she was saying weren't terribly believable, but Mr. Hot seemed very concerned anyways. She felt bad about the lie she'd even said earlier. Was it okay to lie to the treant's face like that, even though she was just trying to help her friends get away from this school thing? At least then, she thought, she hadn't been hurting the guy's feelings. And what. was with. her calling. people. 'it?'

"You know, Raga? I think I take that back. I don't feel bad."

Detaching herself from Raga, the kobold stalked over to where Anthielle was shouting to the people. Raising a hand as if to slap her friend, she soon thought better of it and settled for clapping in the girl's face. Anthielle was likely ages older than her, even though she only looked eight months her elder. Different aging processes were weird. But she wasn't going to let the older girl off on seniority. "We are going to talk later about this, Anthielle. Mr. Hot is just mistakenly trying to get us to go to his stupid school and it is not. nice. to say those things about him! Go with the others." Shouting to her friends as a group, Jaffa continued, "Run ahead! I'll catch up later!"

Turning to the treant truant officer, careful not to get too close for fear of being grabbed, Jaffa apologized, "I'm sorry, she had no right to say that! I don't personally have much use for school, I think, but you're hardly crazy! This is like, your job or something. And I don't know anything about your diet, but I assume it doesn't include half-elf children. I, uh, would really like to stick around and talk and stuff, but I need to run away too, sorry."
Sarah Farwing
player, 83 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 06:32
  • msg #127

Re: IN-GAME THREAD 2: After a good night's sleep...

"Geez, Anthielle, that was kinda uncalled for. I'm gonna side with Jaffa on this one here, Mr. Hot is way too nice to eat children, next time you should meet him, you should apologize." Sarah scolds the half-elf that's equivalent to the same age as her. Though it's only a light scolding since she considers her the de-facto leader of the Scraps,"It's my job as the strongest to take the reins when things go too far. Remember, we're doing this for fun, not to be a bully." she simply says as she continues to make a run for it.
Raga
player, 128 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 13:43
  • msg #128

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga doesn't run as Jaffa directs.  Instead, she re-grabs Jaffa's hand after administering her tongue-lashing to Anthielle.

She doesn't pull Jaffa away from her effort to apologize to Mr. Hot, but she is prepared to do so at the slightest sign the effort seems to be going badly.
Dinkar
player, 122 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 14:15
  • msg #129

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ow!" Dinkar shouted as the treant's limb smacked him one. "Child abuse!"

He snatched his battle staff back from between the stupid shrubbery's ankles and retreated, still pretending to be much more severely hurt than he really was. He fell in with Jaffa and Raga.

"Pick on someone your own size!"

Anthielle
player, 98 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 14:55
  • msg #130

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa told 'her' off?  Ordinarily, there would be a conversation about this... but sticking around (pun) would only get her caught again by the Treant.  Anthielle chose to scamper away instead.

"Jaffa, be a Ko-bolt... and flee."

As far as she was concerned, Mr Hot had gotten off lightly.  Anthielle could have done far worse to the walking weed if she tried.
Jaffa Redspot
player, 119 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 15:09
  • msg #131

Re: IN-GAME THREAD 2: After a good night's sleep...

Pointedly ignoring the tortured pun from Anthielle, Jaffa gesticulated wildly with her free hand at Din and attempted to do the same at Raga. Only, hand-in-hand as they were, it looked more like she was flailing while trying to stretch. "Please! Go run with the others! You're hurt, Din! And he almost had you, Raga! I'll catch up once I'm sure he's okay!"
Dinkar
player, 123 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 15:18
  • msg #132

Re: IN-GAME THREAD 2: After a good night's sleep...

"He's fine," Dinkar replied, less harshly than he usually sounded. It was hard to be mad at Jaffa for caring about others, even if Dinkar generally didn't. He tried to take her free hand and pull her away from the mobile maple, but she was waving it around too much. "I'm the one who got hit.

"Now, come on before he grabs you. I don't think I could knock him down twice."

Jaffa Redspot
player, 120 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 15:55
  • msg #133

Re: IN-GAME THREAD 2: After a good night's sleep...

"I-! It's just-!" Jaffa started in a frustrated tone, somehow waving her hand around even more frantically. Whether it was an active effort to avoid Dinkar's grasp or a result of her growing worry, even she didn't know. She knew that the big tree man was perfectly alright in a physical sense and that it was Din that probably needed some of her help, but even so... "I don' like it when people get treated like that..."

Sniffling, Jaffa clenched Raga's hand for comfort. The small kobold's far-more-active hand began to lose its intensity. Allowing her hand to be taken by the boy, she muttered, "But you're a master assassin, Din... You could knock him over at least two more times."
Dinkar
player, 125 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 16:30
  • msg #134

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar takes the lead, heading back to the rooftops to (hopefully) avoid the walking tree. He heads for where he expects to find the blacksmith....

Dinkar rolled 11 using 3d6 ((3,6,2)).
This message was last edited by the GM at 16:30, Mon 29 Nov 2021.
The GM
GM, 167 posts
Mon 29 Nov 2021
at 16:32
  • msg #135

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar takes the lead, heading back to the rooftops to (hopefully) avoid the walking tree. He heads for where he expects to find the blacksmith....

Dinkar rolled 11 using 3d6 ((3,6,2)).


Dinkar leads the team to scrambling up to the rooftops, where Mr. Hot can't follow... or probably shouldn't if he knows what's good for the rooftops of Vierna.

Finally, Dinkar leads the team in scrambling and hopping down to the Shop Quarter... Blacksmith's shop, dead ahead! (Whether you're in front of it or behind it, either way, it's still dead ahead.)
Dinkar
player, 127 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 16:56
  • msg #136

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, it's about freaking time," Dinkar said, heading towards the back of the shop. Hopefully among the scraps, the Scraps might find something useful.
The GM
GM, 168 posts
Mon 29 Nov 2021
at 17:38
  • msg #137

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Well, it's about freaking time," Dinkar said, heading towards the back of the shop. Hopefully among the scraps, the Scraps might find something useful.


(Each of you except Dinkar and Jaffa, roll Insightful for me, please...)
Jaffa Redspot
player, 121 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 17:52
  • msg #138

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Well, it's about freaking time," Dinkar said, heading towards the back of the shop. Hopefully among the scraps, the Scraps might find something useful.


"Hold on there just one moment!" Jaffa called out, still holding onto Dinkar's hand. "You're still hurt, Din. Let me take a look at that, and then we can find stuff. I don't want you cutting yourself on a broken sword and passing out."
Dinkar
player, 128 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 17:55
  • msg #139

Re: IN-GAME THREAD 2: After a good night's sleep...

"Okay, okay...." Dinkar made as though he preferred to protest, but he secretly liked it when someone made a fuss over him.
Jaffa Redspot
player, 122 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 18:09
  • msg #140

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Okay, okay...." Dinkar made as though he preferred to protest, but he secretly liked it when someone made a fuss over him.


Huffing under her breath, Jaffa released Dinkar's hand and began looking over where he'd gotten thwacked by the truant officer. Closing her eyes and making a silent wish, she began rubbing the area he'd gotten hurt in a manner not unlike a soothing massage.

Jaffa Redspot rolled 12 using 3d6 with rolls of 3,6,3.  Consoling time for Dinkar. Charming.

--On 6: Remove 1 Hurt from a friend.

Dinkar
player, 129 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 18:21
  • msg #141

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar leaned in against Jaffa's massaging hands. If he were a cat, he'd have been purring. Then, also like a cat, he startled when he realized that others could see this behavior, and adopted his usual tough-guy exterior again.

"Uh... thanks."
Anthielle
player, 99 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 18:23
  • msg #142

Re: IN-GAME THREAD 2: After a good night's sleep...

Now that the Scraps had gotten away (relatively clean), Anthielle decided to have a chat with the rest of them.

Look, we cannot jeopardise our lives and activities over people who are trying to fight us… or we’ll never get anywhere.  And in the heat of the moment, I’m not concerned with manners or feelings.  ‘It’ is a perfectly fine descriptor… better than others I could name.  Jaffa, Sarah… I value and accept you for who you are… how about extending the same courtesy to me, hmm?”

She glanced around.

Ooc:  04:21, Today: Anthielle rolled 4 using 1d6 with rolls of 4.  Insight roll.
Jaffa Redspot
player, 123 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 29 Nov 2021
at 18:44
  • msg #143

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Now that the Scraps had gotten away (relatively clean), Anthielle decided to have a chat with the rest of them.

Look, we cannot jeopardise our lives and activities over people who are trying to fight us… or we’ll never get anywhere.  And in the heat of the moment, I’m not concerned with manners or feelings.  ‘It’ is a perfectly fine descriptor… better than others I could name.  Jaffa, Sarah… I value and accept you for who you are… how about extending the same courtesy to me, hmm?”


Jaffa shot a glare at Anthielle as she began looking through the blacksmith's trash. "I can accept making fun of the people we fight, especially when they deserve it. I'd prefer if we only hurt their feelings with true statements and not outright baseless lies that anyone can see through. But if we can't find anything to fault them for, then I guess it's probably sometimes okay. I can extend that courtesy." Jaffa was possibly a master at hedging, in some sense of the word. "But 'it' is not a 'perfectly fine descriptor!' We're talking about people here, for goodness' sake! I hear enough 'it's from the adults. If we treat them like anything less, then we are the monsters."
Sarah Farwing
player, 84 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 29 Nov 2021
at 23:27
  • msg #144

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah looks at Anthielle and doesn't really look toward the blacksmith shop or any of her surroundings for that matter,"And I value and accept you too boss, but Jaffa's still got the point their. Sides, Mr. Hot does have the word Mister in his name, so it might be more appropriate to call Mr. Hot "him" instead of "it" don't you think." she declares her defending statement.

07:21, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Insight.
Anthielle
player, 100 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 03:26
  • msg #145

Re: IN-GAME THREAD 2: After a good night's sleep...

It was an act.  ‘Help, the kind mister hot is trying to do his duty… can you bystanders foil his efforts’… how well would that have worked?  Fine, I will try to avoid using IT from now on.  I hope you like the terms freak, animal, and bad man… because those are the alternative descriptors.”

Anthielle gave her icy reply and then turned her attention to ‘business’.
Raga
player, 129 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 13:42
  • msg #146

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga does not join in the conversation, but focuses on the excavation work.

OOC: Sorry, missed that directive.

07:41, Today: Raga rolled 2 using 1d6 with rolls of 2.  Insightful (-1).

The GM
GM, 170 posts
Tue 30 Nov 2021
at 14:39
  • msg #147

Re: IN-GAME THREAD 2: After a good night's sleep...


Raga and Sarah find absolutely nothing of any usefulness.

Anthielle finds a thick stick of white chalk.

Chalk! Unbroken, even!

This is a minor treasure among kids, like an adult finding a really good piece of turquoise or several silver coins in a pocket of clothing they haven't worn for a while. Chalk!

No weapons, though.

Dinkar finds a feather.

It catches his eye because it's not a pigeon feather, or any other sort of feather he's ever seen before... it's black and orange and totally cool-looking.

https://encrypted-tbn0.gstatic...t2Oi_Ww&usqp=CAU

He found it back in the alley behind the magic shop on the same block as the blacksmith's.

Emboldened by his pretty find, Jaffa searches behind every shop in the alley.

She finds a loose cobblestone, and looks under it... Hey, a lamp!

Looks like brass. Kinda tarnished, though.

https://i.pinimg.com/originals...e6b48a3c314a7560.jpg
Dinkar
player, 130 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 14:58
  • msg #148

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hey, cool lamp," Dinkar says, tucking the feather into one of the many pockets hidden in his tunic. It was pretty interesting to look at, but probably worthless. Still, to a kid, an interesting feather was still a treasure. The lamp, though, might actually be worth money. "I wonder why it was hidden here in the alley, though."

He'd had no opinion on calling Mr. Hot an 'it'. It was an insult, sure... but if you couldn't insult the truant officer, who could you insult?

"No weapons. A pity, but not really a surprise." Blacksmiths rarely threw any of their failures away, since they could just melt them back down and try again. "Now what?"
Anthielle
player, 101 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 15:43
  • msg #149

Re: IN-GAME THREAD 2: After a good night's sleep...

Maybe we should rub the lamp and wish for a pair of swords?  Hehe”

Carefully stowing away the chalk, Anthielle considered what to do now.

“Din, Raga… do either of you recall any sword decorations, maybe on tavern walls or as part of a shop sign?  What about theatres?  They might have weapon ‘props’.  Failing that, we could go to dock 15 and trade the lamp for a weapon.  Maybe Captain Smash is down there too.”
The GM
GM, 172 posts
Tue 30 Nov 2021
at 15:52
  • msg #150

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Maybe we should rub the lamp and wish for a pair of swords?  Hehe”

Carefully stowing away the chalk, Anthielle considered what to do now.

“Din, Raga… do either of you recall any sword decorations, maybe on tavern walls or as part of a shop sign?  What about theatres?  They might have weapon ‘props’.  Failing that, we could go to dock 15 and trade the lamp for a weapon.  Maybe Captain Smash is down there too.”


(Remembering useful things your character might be able to remember having seen or heard about "off-panel//off-camera" is Insightful.)
Raga
player, 131 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 15:55
  • msg #151

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga looks at Anthielle with an expressionless face and says nothing.
Jaffa Redspot
player, 125 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 30 Nov 2021
at 16:14
  • msg #152

Re: IN-GAME THREAD 2: After a good night's sleep...

For a moment, Jaffa attempted to stow away the loose cobblestone as well, but the rock was too heavy to comfortably carry around. With an air of sadness, she replaced the stone.

Moving back onto the lamp, Jaffa held it up to the sun and looked it over. Grinning at the praise her find was getting, she noted several spots that were less than clean. She was filled with an urge to return the lamp to whatever shine it used to have, but she still felt the object was rather pretty. Part of her really wanted to keep the thing, if only to have something nice to look at in her new room. It had other uses, to be sure, whether that be for smacking people over the head with or netting a nice sale for it, but it felt bad somehow to let the lamp see any more wear and tear.

Deciding that she should probably try to clean it off a little bit with her tattered clothing, Jaffa mused as to the lamp's origins. "Weird that it was beneath that stone. Do you think someone was trying to hide it?" As she spoke, Jaffa rubbed the lamp's dirtiest spots.
Anthielle
player, 103 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 17:30
  • msg #153

Re: IN-GAME THREAD 2: After a good night's sleep...

Wait a moment… I’ve seen something swordy before.”

Anthielle tried to recall where it had been.  The answer was on the tip of her tongue… which incidentally was a weapon as well.

Ooc:  03:26, Today: Anthielle rolled 6 using 1d6 with rolls of 6.  Insightful - recalling things.
A Genie
NPC, 1 post
Tue 30 Nov 2021
at 17:34
  • msg #154

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Deciding that she should probably try to clean it off a little bit with her tattered clothing, Jaffa mused as to the lamp's origins. "Weird that it was beneath that stone. Do you think someone was trying to hide it?" As she spoke, Jaffa rubbed the lamp's dirtiest spots.


Smoke or mist or steam or something comes out of the lamp... It forms into the head and upper body of a man. He's holding a quill and a book... but now he looks up from it.

"Oh, hello..." he says amiably, "...children! Well, well. Been a long time since I've seen anyone, but a very long time since I've seen any children. I like children, you know, generally speaking..."

He focuses on Jaffa. "And you, little kobold... It was you who rubbed that lamp just now, wasn't it...?"
Raga
player, 132 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 17:48
  • msg #155

Re: IN-GAME THREAD 2: After a good night's sleep...

At the genie's interest in Jaffa, Raga takes a step toward her -- but no more.
Jaffa Redspot
player, 126 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 30 Nov 2021
at 18:01
  • msg #156

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh!" Startled, Jaffa fumbled with the lamp for a moment, nearly dropping the thing. Righting herself after a moment, she regained her balance. Looking up at the...genie? She'd heard about them before, but had never seen one. Either way, looking up at the genie, Jaffa gingerly raised her hand.

"Yes, uh, that was me. Sorry to keep you from your book! I was just trying to clean the lamp, cuz it looked kinda dirty. Not that it wasn't pretty! Your lamp is very pretty! But...also a little dirty? And I wanted to see if I could, like, polish it a little? I can leave it as is if you want!"
A Genie
NPC, 2 posts
Tue 30 Nov 2021
at 20:47
  • msg #157

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Oh!" Startled, Jaffa fumbled with the lamp for a moment, nearly dropping the thing. Righting herself after a moment, she regained her balance. Looking up at the...genie? She'd heard about them before, but had never seen one. Either way, looking up at the genie, Jaffa gingerly raised her hand.

"Yes, uh, that was me. Sorry to keep you from your book! I was just trying to clean the lamp, cuz it looked kinda dirty. Not that it wasn't pretty! Your lamp is very pretty! But...also a little dirty? And I wanted to see if I could, like, polish it a little? I can leave it as is if you want!"


"No apology necessary... I've done this crossword puzzle before, but I like to do them again every few hundred years or so, when it's a challenge to remember all the answers.

So... I hope you're not hoping for wishes, because I can't do that anymore since I was freed. I could certainly understand if you were expecting it, so I hope this isn't too awkward."
Jaffa Redspot
player, 127 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 30 Nov 2021
at 21:31
  • msg #158

Re: IN-GAME THREAD 2: After a good night's sleep...

"I, uh, wasn't really expecting anything, to be honest, sir. I mean, I guess having wishes would be nice? Though I'd probably just waste them all on pastry," Jaffa whispered guiltily. Most of her probably wouldn't even regret it either, but part of her might. Still, wishing for a nice big muffin would be great! If it were big enough, she could even share it with her friends.

"But you're working on a puzzle? Cool! I've never gotten to see a puzzle up close before! Or at least, not a solvable one. Most of the ones I find in the trash are already completed. How does this one work? Why's it called a 'crossword' puzzle? Oh, and, uh, I almost forgot!" Jaffa stuck out her hand. "I'm Jaffa. And these are my friends! We're the Scraps! I think! It's nice to meet you. What's your name? Sorry for not asking before. It's just that I've never met someone after rubbing a lamp in a blacksmith's garbage before!"
Omar
NPC, 3 posts
Tue 30 Nov 2021
at 22:08
  • msg #159

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"But you're working on a puzzle? Cool! I've never gotten to see a puzzle up close before! Or at least, not a solvable one. Most of the ones I find in the trash are already completed. How does this one work? Why's it called a 'crossword' puzzle? Oh, and, uh, I almost forgot!" Jaffa stuck out her hand. "I'm Jaffa. And these are my friends! We're the Scraps! I think! It's nice to meet you. What's your name? Sorry for not asking before. It's just that I've never met someone after rubbing a lamp in a blacksmith's garbage before!"


The genie shows Jaffa his book and explains crossword puzzles to her.

"I am Omar. I have seen many a gang of street urchins--" he glances at Anthielle-- "--and other children-- in my time. Several street urchins have been my master over the many centuries-- the last of them freed me. And so it is that I am especially fond of children... generally speaking." Omar smiles at Jaffa's outstretched hand. "I am willing to shake hands, Jaffa, for it is a pleasure to meet you, but I am not exactly... solid. Let us imagine that we have shaken in greeting."
Sarah Farwing
player, 86 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 22:09
  • msg #160

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was surprised that Jaffa's rare find was not only a pretty, but in actuality it was a genie's lamp,"Woah, a genie.... But with no wishes, bummer. And I was gonna wish something to find my parents." she says, mumbling that last part with a sad expression. She then snaps her fingers,"Ah right, we're here to find weapons. Mister Omar, do you know where we can find weapons." she asks a question to the Genie.
Jaffa Redspot
player, 128 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 30 Nov 2021
at 22:18
  • msg #161

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm glad those last kids freed you, Mister Omar! You seem really nice! And your puzzle is pretty cool! And I'm sorry that you can't shake hands for real. I'll pretend you gave me a nice and firm handshake though!" With that, Jaffa shut her eyes tight, humming as her mind's eye went to work crafting the handshake. After a few moments, she had it! It was underwhelming! But still a handshake!
Omar
NPC, 4 posts
Tue 30 Nov 2021
at 22:30
  • msg #162

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah was surprised that Jaffa's rare find was not only a pretty, but in actuality it was a genie's lamp,"Woah, a genie.... But with no wishes, bummer. And I was gonna wish something to find my parents." she says, mumbling that last part with a sad expression. She then snaps her fingers,"Ah right, we're here to find weapons. Mister Omar, do you know where we can find weapons." she asks a question to the Genie.


Omar considers the question. "Weapons...? Against whom, or what, do you need weapons...?"
Sarah Farwing
player, 87 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 22:36
  • msg #163

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hmm, hmm, hmm, why against the denizen's of villainy. This war is getting worse by the day, so I'll need a weapon of power to protect the weak." Sarah says in a boastful tone,"Sides, I mostly want to get a sword cause it fits this whole image I got myself. I can't keep using random assortments of items to hit people with, I need something to strike fear to the hearts of evil."
Omar
NPC, 5 posts
Tue 30 Nov 2021
at 22:37
  • msg #164

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hmm, hmm, hmm, why against the denizen's of villainy. This war is getting worse by the day, so I'll need a weapon of power to protect the weak. . . . I can't keep using random assortments of items to hit people with, I need something to strike fear to the hearts of evil."


"A time of war again, is it? Who is the enemy this time?"
Sarah Farwing
player, 88 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 22:40
  • msg #165

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hmm, no clue, the adults aren't telling details to kids like us." Sarah simple says, feeling a bit down now.
Dinkar
player, 132 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 30 Nov 2021
at 22:43
  • msg #166

Re: IN-GAME THREAD 2: After a good night's sleep...

"They're probably tall," Dinkar grumbled.
Omar
NPC, 6 posts
Tue 30 Nov 2021
at 22:47
  • msg #167

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hmm, no clue, the adults aren't telling details to kids like us." Sarah simple says, feeling a bit down now.


Omar frowns. "...Oh? That seems... unusual..."
Anthielle
player, 104 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 1 Dec 2021
at 05:52
  • msg #168

Re: IN-GAME THREAD 2: After a good night's sleep...

Upon the Genie's emergence, Anthielle was excited... and then less so, when there were no wishes to be had.  Still, it was a magic lamp and she suspected the Genie could still do 'something' useful for them.

"If you have been freed, why are you still in the lamp Mr Genie?  Can you do any magic?  Maybe we can help each other..."


Anthielle was super sweet and polite... having stowed her mean girl attitude away (for now).
Omar
NPC, 7 posts
Wed 1 Dec 2021
at 16:18
  • msg #169

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Upon the Genie's emergence, Anthielle was excited... and then less so, when there were no wishes to be had.  Still, it was a magic lamp and she suspected the Genie could still do 'something' useful for them.

"If you have been freed, why are you still in the lamp Mr Genie?  Can you do any magic?  Maybe we can help each other..."


"No, no more miracles. All I can give to others these days is advice... and friendship.

I am still in the lamp because I wished to be. I do not age, nor get sick... so it is simply an eternity of peace and quiet, reading and thinking and scholarly contemplation. It makes up for the terrible things I have seen over the millennia. I am glad to talk to new people, though. I hope that you will keep my lamp with you, Jaffa, and talk to me sometimes. ...Although... you should not let anyone else know that I am in here. They might not believe that I grant wishes no longer, and they might want to steal me from you. It would avail them naught, but I would not want you nor your friends to get hurt in the process... so, best to avoid the temptation to others..."
Dinkar
player, 133 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 1 Dec 2021
at 16:25
  • msg #170

Re: IN-GAME THREAD 2: After a good night's sleep...

"So why did someone bury you under the cobblestone?" Dinkar asked. He didn't trust anyone he found buried under the street. (One might be amazed at how often that actually happened.) "Seems like a strange place to stash someone who wants to be a friend."
The GM
GM, 174 posts
Wed 1 Dec 2021
at 16:35
  • msg #171

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"So why did someone bury you under the cobblestone?" Dinkar asked. He didn't trust anyone he found buried under the street. (One might be amazed at how often that actually happened.) "Seems like a strange place to stash someone who wants to be a friend."


"I do not know. Perhaps for safe keeping, but something came up and they were never able to retrieve me... It's too bad... I was looking forward to watching she who freed me grow up..."
Anthielle
player, 105 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 1 Dec 2021
at 17:10
  • msg #172

Re: IN-GAME THREAD 2: After a good night's sleep...

A Genie who couldn't touch anything or do any magic... that was enough to wither Anthielle's interest.  Jaffa could keep the trinket as far as she was concerned.

"I doubt we would know her, but tell us her name Omar."

Looking to Sarah, she gave an apologetic shrug.

"I'm sorry I couldn't get you a sword.  I've tried everything but unless we get ourselves jumped by someone with a sword... I don't see it happening."
Omar
NPC, 8 posts
Wed 1 Dec 2021
at 17:20
  • msg #173

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
A Genie who couldn't touch anything or do any magic... that was enough to wither Anthielle's interest.  Jaffa could keep the trinket as far as she was concerned.

"I doubt we would know her, but tell us her name Omar."



"Michelina... her friends called her Mickle."
Dinkar
player, 134 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 1 Dec 2021
at 17:27
  • msg #174

Re: IN-GAME THREAD 2: After a good night's sleep...

"Mickle? Like rhymes-with-pickle?" Dinkar couldn't help but smirk a little at this. He wasn't the only one who had a bad nickname hanging over his head. "Nope. Never heard of her. But this street is really old. You could have been under there a long, long time."
Jaffa Redspot
player, 129 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 1 Dec 2021
at 17:29
  • msg #175

Re: IN-GAME THREAD 2: After a good night's sleep...

Sniffling at the sad story, Jaffa cried, "That really stinks, Omar! If you want, we could maybe try to look for Michelina, or, I guess, what might be left of her? But even if we can't find anything, I'd be happy to take care of your lamp and talk to you! And also probably not tell people about it! I mean, except my friends right here, because they're also here and they're already talking to you. But beyond them, I'll keep it a secret! May I ask in return that you be my friend too, Mister Omar?" To sweeten the deal, Jaffa put her hand out once again for a shake. Soon enough, she thought better of it and bashfully lowered her hand to wipe on her knee.
Omar
NPC, 9 posts
Wed 1 Dec 2021
at 17:43
  • msg #176

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Mickle? Like rhymes-with-pickle?" Dinkar couldn't help but smirk a little at this. He wasn't the only one who had a bad nickname hanging over his head. "Nope. Never heard of her. But this street is really old. You could have been under there a long, long time."


"I am aware of very few things while in my lamp, but one of the few things I am aware of is the passage of time. It has been 100 years. ...Or, well, it will have been after the next few weeks have gone by."

Jaffa Redspot:
Sniffling at the sad story, Jaffa cried, "That really stinks, Omar! If you want, we could maybe try to look for Michelina, or, I guess, what might be left of her? But even if we can't find anything, I'd be happy to take care of your lamp and talk to you! And also probably not tell people about it! I mean, except my friends right here, because they're also here and they're already talking to you. But beyond them, I'll keep it a secret! May I ask in return that you be my friend too, Mister Omar?" To sweeten the deal, Jaffa put her hand out once again for a shake. Soon enough, she thought better of it and bashfully lowered her hand to wipe on her knee.


"Mickle, as she preferred to be called, was human, so it seems unlikely that she would still be alive today... although I suppose I could be wrong. But yes, certainly Jaffa, I would like for us to be friends."
Jaffa Redspot
player, 130 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 1 Dec 2021
at 18:02
  • msg #177

Re: IN-GAME THREAD 2: After a good night's sleep...

Omar:
"Mickle, as she preferred to be called, was human, so it seems unlikely that she would still be alive today... although I suppose I could be wrong. But yes, certainly Jaffa, I would like for us to be friends."


"Ah! My apologies! I'd thought that was a name only her friends could call her! I'll be sure to apologize if we see her, even if it's unlikely that she's alive! Or maybe unalive? She could be a g-ghost. I'm kinda scared of g-g-ghosts, to be honest, but I'm sure Mickle'd be a nice ghost." Pushing the thoughts of ghosts from her mind, Jaffa moved on, grinning in excitement. "And thank you for being my friend, then! Maybe we can work on one of your crosswords sometime!"
Omar
NPC, 10 posts
Wed 1 Dec 2021
at 18:30
  • msg #178

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Omar:
"Mickle, as she preferred to be called, was human, so it seems unlikely that she would still be alive today... although I suppose I could be wrong. But yes, certainly Jaffa, I would like for us to be friends."


"Ah! My apologies! I'd thought that was a name only her friends could call her! I'll be sure to apologize if we see her, even if it's unlikely that she's alive! Or maybe unalive? She could be a g-ghost. I'm kinda scared of g-g-ghosts, to be honest, but I'm sure Mickle'd be a nice ghost." Pushing the thoughts of ghosts from her mind, Jaffa moved on, grinning in excitement. "And thank you for being my friend, then! Maybe we can work on one of your crosswords sometime!"


"Mickle being a ghost or other undead now had not occurred to me. I hope, for her sake, that she is not. Undead beings almost always strike me as being unhappy..."
Sarah Farwing
player, 89 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 1 Dec 2021
at 23:06
  • msg #179

Re: IN-GAME THREAD 2: After a good night's sleep...

"Eh, finding a sword can wait. Omar hear needs our help and we'll do just that." Sarah says to Anthielle as she apologizes that they couldn't find a sword. She felt pretty energetic to find this Mickle person, that all went down the drain when Jaffa mentions that she might be a ghost again,"Wah, gh-gh-ghost, don't joke around Jaffa, I'm sure she's alive and well." she says, trying to sound confident but her fears are all over her face,"Let's just ask around, I'm sure someone knows this person." she says, then walks away from the group to ask some passerbys in the Shop Quarter. Her scared face mostly help in grabbing a lot of people's attention and sympathy.

07:04, Today: Sarah Farwing rolled 8 using 2d6 with rolls of 6,2.  To gleam some info about Mickle
Raga
player, 133 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 14:07
  • msg #180

Re: IN-GAME THREAD 2: After a good night's sleep...

"Was this Mickle even from around here?"
Dinkar
player, 135 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 14:15
  • msg #181

Re: IN-GAME THREAD 2: After a good night's sleep...

"She buried the lamp under this street," Dinkar replied. It seemed reasonable to assume that Mickle spent some amount of time in this neighborhood. "That's as 'around here' as it gets."
Raga
player, 134 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 14:21
  • msg #182

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"She buried the lamp under this street," Dinkar replied. It seemed reasonable to assume that Mickle spent some amount of time in this neighborhood. "That's as 'around here' as it gets."


"Somebody buried it here," Raga points out.
Omar
NPC, 11 posts
Thu 2 Dec 2021
at 15:29
  • msg #183

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Eh, finding a sword can wait. Omar hear needs our help and we'll do just that." Sarah says to Anthielle as she apologizes that they couldn't find a sword. She felt pretty energetic to find this Mickle person, that all went down the drain when Jaffa mentions that she might be a ghost again,"Wah, gh-gh-ghost, don't joke around Jaffa, I'm sure she's alive and well." she says, trying to sound confident but her fears are all over her face,"Let's just ask around, I'm sure someone knows this person." she says, then walks away from the group to ask some passerbys in the Shop Quarter. Her scared face mostly help in grabbing a lot of people's attention and sympathy.

07:04, Today: Sarah Farwing rolled 8 using 2d6 with rolls of 6,2.  To gleam some info about Mickle


The only people around to ask are adults. They have no idea what Sarah is talking about.

(Sarah gets a +1 die bonus the next time she tries this, as long as the next time she tries it she doesn't just try asking random adults on the street.)

"Mickle was a member of a gang of children known as The Roamers," Omar tells the children (as long as they stay in the alley where no one can see him). "Their leader was a girl named Abigail... also human, I'm afraid..."
Jaffa Redspot
player, 131 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 2 Dec 2021
at 17:39
  • msg #184

Re: IN-GAME THREAD 2: After a good night's sleep...

"'The Roamers'... That's a pretty good name too! Still, with a name like that, maybe there's still some of them...roaming around? Do you remember any of the others' names, Omar?"
Dinkar
player, 136 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 17:47
  • msg #185

Re: IN-GAME THREAD 2: After a good night's sleep...

"It's been a hundred years," Dinkar said, trying to remind everyone (or at this point, anyone) that Omar's friends were probably long dead... and thus a waste of their time. "I know some races can live that long. Halflings do it all the time. But trying to find someone who knew someone else that lived a century ago... it's just... I mean... aigh! Why?!"
Anthielle
player, 106 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 18:02
  • msg #186

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle just yawned… and then nodded in agreement with Dinkar.

I’ll ask my housekeeper later… can we go and do something fun?  I’m beginning to think getting taken by Mr Hot was the better…”

She paused.

Old tree, young girl… sounds pretty coincidental.”
Sarah Farwing
player, 90 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Dec 2021
at 21:51
  • msg #187

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah came back a bit disappointed with her search, til she hear Anthielle's idea,"Ooh, I see what your thinking. If we hurry, I think Mr. Hot is still at the same spot we left him. Alright, first mission of the officially named Scraps is underway." she shouts confidently, and runs ahead of the others to the direction they came from.

05:50, Today: Sarah Farwing rolled 6 using 2d6 with rolls of 1,5.  Traveling to Were we left the Truant Officer
This message was last edited by the player at 21:51, Thu 02 Dec 2021.
Dinkar
player, 137 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 14:37
  • msg #188

Re: IN-GAME THREAD 2: After a good night's sleep...

"No," Dinkar said, crossing his arms across his chest. "I'm not going back to where we left the giant walking tree to ask him about some girl from a century ago. I'm not fighting him again just so we can answer a question that nobody asked."

Omar hadn't actually requested any information on this Mickle, and certainly didn't need it so badly that the kids had to risk their freedom for it.

"There's no profit in going. It's all risk and no reward."
Raga
player, 135 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 14:43
  • msg #189

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga nods her agreement with Dinkar's sentiments.
Anthielle
player, 107 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 16:08
  • msg #190

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle smiled in a shrew manner.

I’m not saying we have to do it now.  I don’t want to talk to Mr Hot after calling him a child eater.  Maybe some of us can go to school and find out… tomorrow.”

Her tummy gave a little grow.  They’d all been so busy fighting, running, and scavenging.
Dinkar
player, 138 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 16:15
  • msg #191

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah... Sarah thinks we're going now." Dinkar pointed to where she was disappearing into the distance.
This message was last edited by the player at 16:16, Fri 03 Dec 2021.
Anthielle
player, 108 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 17:30
  • msg #192

Re: IN-GAME THREAD 2: After a good night's sleep...

“I’m not chasing Sarah.  Maybe we can find some lunch instead?”

Ooc:  sorry for missing Sarah’s leaving>> early morning post.  Just going to roll with it :)

Dinkar
player, 139 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 3 Dec 2021
at 17:36
  • msg #193

Re: IN-GAME THREAD 2: After a good night's sleep...

"I never say No to food," Dinkar replied. Halflings were notoriously voracious people, easily eating twice what a full-sized human could... if it was available to them. "Got any ideas?"
Jaffa Redspot
player, 132 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 3 Dec 2021
at 18:14
  • msg #194

Re: IN-GAME THREAD 2: After a good night's sleep...

"I wouldn't mind getting something to eat either. But I feel bad about Sarah still... Should we at least leave some sort of note for her here? In case she comes back after we leave? 'Gone to Second Breakfast' sounds nice to me."
Omar
NPC, 12 posts
Sat 4 Dec 2021
at 15:44
  • msg #195

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"'The Roamers'... That's a pretty good name too! Still, with a name like that, maybe there's still some of them...roaming around? Do you remember any of the others' names, Omar?"


"Ah... Wallace? Or was it... Whitney...? Sorry, I'm just not sure. It has been 100 years for me..." says Omar...





Sarah Farwing:
Sarah came back a bit disappointed with her search, til she hear Anthielle's idea,"Ooh, I see what your thinking. If we hurry, I think Mr. Hot is still at the same spot we left him. Alright, first mission of the officially named Scraps is underway." she shouts confidently, and runs ahead of the others to the direction they came from.

05:50, Today: Sarah Farwing rolled 6 using 2d6 with rolls of 1,5.  Traveling to Were we left the Truant Officer


Sarah heads back to where she last saw Mr. Hot... but she's still in the Shop Quarter when suddenly she spots him... down the street... talking to (or being talked to by?) The Crone.

The Crone is standing near a shopfront where, in a barrel, are a selection of walking sticks. Doesn't look like she's purchased one yet, though.

Neither of them have spotted Sarah yet, though...
This message was last edited by the player at 15:47, Sat 04 Dec 2021.
Sarah Farwing
player, 95 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 4 Dec 2021
at 22:27
  • msg #196

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah gasps quietly when she found not only the truant officer but the crone, so she hides in a nearby market stall,"Drat, I wasn't expecting to meet up with the old crone again. We better hide guys." she says to the others but sees that her friends are far away and starting to look like walking to the opposite direction,"No, nevermind, the strongest kid can handle it all by herself. Thanks for the support everyone." she says sadly, holding back tears and so continues to solemnly observe the old hag and treant.
Raga
player, 137 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 5 Dec 2021
at 15:03
  • msg #197

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, so . . . what're we gonna do?"
Jaffa Redspot
player, 135 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 5 Dec 2021
at 18:25
  • msg #198

Re: IN-GAME THREAD 2: After a good night's sleep...

Omar:
"Ah... Wallace? Or was it... Whitney...? Sorry, I'm just not sure. It has been 100 years for me..." says Omar...


"That's alright, Omar! We can figure it out! It'll just take some time is all."

Raga:
"Well, so . . . what're we gonna do?"


"Hmm, it's probably still too early to look for food in the garbage. People would see." Jaffa thought out loud. "It might not be all that fun, but maybe we could ask that pirate captain person, uh, Smash? We could offer to help load or unload some cargo in exchange for food! I've never had pirate food before!"
Raga
player, 138 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 6 Dec 2021
at 13:31
  • msg #199

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga shrugs.  She doesn't typically have well-planned schedules.  Food, shelter, avoiding harm -- those are her primary objectives.  Free time is not something she's had in abundance, but now the top two items on her daily routine are not an issue.
Dinkar
player, 142 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 6 Dec 2021
at 14:41
  • msg #200

Re: IN-GAME THREAD 2: After a good night's sleep...

"Maybe he'll have something interesting to steal," Dinkar added. Working for food was fine in the short term, but he didn't want to be doing that for his entire life. He wanted treasure, damn it. "You know, for after breakfast."
Jaffa Redspot
player, 136 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 6 Dec 2021
at 15:10
  • msg #201

Re: IN-GAME THREAD 2: After a good night's sleep...

"That could be a good idea, Din, but if we're going to steal from him, we should be careful!" Jaffa dramatically raised her hand, index finger pointed to the sky. "Remember, pirates are like turtles, see! They can follow us on land and sea. They hide behind diplomatic immunity!" she spoke in a singsong tone, reciting the curious rhyme. She wasn't quite sure if pirates had diplomatic immunity, or what diplomatic immunity really was for that matter, but that was what she'd heard and she wanted to be sure they were safe.
Anthielle
player, 110 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 7 Dec 2021
at 04:07
  • msg #202

Re: IN-GAME THREAD 2: After a good night's sleep...

Pirates it is.  I’ll just leave a note for Sarah…”

Using the chalk (sparingly) that she’d recently acquired, Anthielle wrote in a few places on the blacksmith wall, the loose cobblestone, etc.  that way Sarah could catch them up.

Sarah: we have gone to the pirate, seek us there.
Dinkar
player, 143 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 7 Dec 2021
at 15:02
  • msg #203

Re: IN-GAME THREAD 2: After a good night's sleep...

"To the docks!" Dinkar proclaimed enthusiastically.

Dinkar rolled 8 using 3d6 ((3,2,3)).

Apparently, Dinkar didn't know where the docks were....
The GM
GM, 177 posts
Tue 7 Dec 2021
at 18:18
  • msg #204

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"To the docks!" Dinkar proclaimed enthusiastically.

Dinkar rolled 8 using 3d6 ((3,2,3)).


Dinkar leads the gang to the docks via the rooftops... but then a tall kid steps out from behind a chimney, right in front of Dinkar.

Then two more kids step up behind you.

Then, finally, over the edge of the roof nearby climbs Big Julie. Big Julie is a human teen of 16-and-a-half years, and big for his age. He's bruised, broken-nosed, and missing teeth. Besides his imposing physique, though, the main eye-catching feature of Big Julie is the bloody bandages wrapped around his hands... Big Julie punches people in other gangs a lot. Other teen gangs... sometimes he punches adults. Sometimes he punches inanimate objects. Big Julie's stance on life is very pro-punching. He likes punching. He even kind of likes getting punched, they say.

"You are small, and that means I would have to bend down to punch you," Big Julie announces to you. "This bothers me. But I have thought of a way you could be useful anyway. Would you like to hear about this plan in the easy way, or the hard way?"
Jaffa Redspot
player, 137 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 7 Dec 2021
at 18:53
  • msg #205

Re: IN-GAME THREAD 2: After a good night's sleep...

"I-Is the plan that we punch you? Cuz I don't really like punching people. I might be able to help with those hands though... Do they hurt?"

Jaffa didn't like this one bit, but she at least appreciated that Big Julie was at least willing to talk, even if it ended up as little more than a prelude to a beating.
The GM
GM, 178 posts
Tue 7 Dec 2021
at 18:56
  • msg #206

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"I-Is the plan that we punch you? Cuz I don't really like punching people. I might be able to help with those hands though... Do they hurt?"


"That's not the plan, y'little--" the teen on Big Julie's left starts to say, but another one interrupts him--

"--Big Julie asked youse a question," says one of the teens behind you. "Easy way or hard way?"
Raga
player, 139 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 7 Dec 2021
at 18:58
  • msg #207

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga is confused; it seems that if "Punchy" Julie wants to tell them a plan, there's only one way to do it.  Not easy, not hard -- just tell it.

"What's the difference between the hard way 'n the easy way?" she asks.
The GM
GM, 179 posts
Tue 7 Dec 2021
at 19:10
  • msg #208

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga is confused; it seems that if "Punchy" Julie wants to tell them a plan, there's only one way to do it.  Not easy, not hard -- just tell it.

"What's the difference between the hard way 'n the easy way?" she asks.


The teen who got interrupted grins. "Th' hard way's harder..."

"It's also what you get if you take too long t'answer," says the fourth teen, who'd been quiet until now.

You label the teens in your minds, since you don't have names for them:
--Big Julie, human (I guess??), 16-and-a-half, male
--Grinner (the one who got interrupted), human, 15, fidgety, male
--Smarty (one who interrupted), human, 16, male
--Quiet (the one who took the longest to speak), human, 15, wears all-black clothes (although some of them are gray from wear and age), male
Dinkar
player, 144 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 7 Dec 2021
at 19:34
  • msg #209

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar wanted the hard way. He really wanted the hard way. But they were down a fighter since Sarah had wandered off, and these kids were so much bigger than they were. It would be a slaughter.

"Let's start with the easy way," he suggested, sounding flippant, "and we can always upgrade to the hard way if the easy way is as stupid as these guys look."

Insult (Insightful)
Dinkar rolled 2, 1 using 2d6 ((2,1)).

(Y'know, with Insult, a Fail appears to be better than a partial success.)

This message was last edited by the player at 19:35, Tue 07 Dec 2021.
Anthielle
player, 111 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 7 Dec 2021
at 22:17
  • msg #210

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle held back on any sass… these youths were older and tougher, so a fight was not a good idea.  She directed her words to the spokesman of Julie.

Can you ask Big Julie to unveil his plan?  I’m sure it’s sneaky and clever…”
The GM
GM, 180 posts
Tue 7 Dec 2021
at 23:00
  • msg #211

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar wanted the hard way. He really wanted the hard way. But they were down a fighter since Sarah had wandered off, and these kids were so much bigger than they were. It would be a slaughter.

"Let's start with the easy way," he suggested, sounding flippant, "and we can always upgrade to the hard way if the easy way is as stupid as these guys look."

Insult (Insightful)
Dinkar rolled 2, 1 using 2d6 ((2,1)).

(Y'know, with Insult, a Fail appears to be better than a partial success.)


"Shut up, flea," says Grinner, "before someone doesn't look down and accidentally steps on you."

(Dinkar takes 1 non-physical Hurt.

Also: How does it seem better?)



Anthielle:
Anthielle held back on any sass… these youths were older and tougher, so a fight was not a good idea.  She directed her words to the spokesman of Julie.

Can you ask Big Julie to unveil his plan?  I’m sure it’s sneaky and clever…”


"That is the easy way," says Smarty.

"The plan is this," says Big Julie. "I want to punch people. People do not want me to punch them. I do not like to chase people. I like to punch them. But you... you can make people chase you. People must like to chase you, because you will not hurt them if they catch you. My plan is that you will lead people to me. Then I will punch them, and that will make me happy."

"Big Julie most wants that you should lead some Talons to him," Smarty adds. "But we might let you go if you bring him a good fight with someone else."

Everyone knows that The Talons are a teen gang led by Ral, a teen half-elf who actually knows a spell or two.

"If you don't bring us anyone at all," says Quiet, "Then you get away... for now. But we'll find you."

"And then we'll step on you," says Grinner, in case you forgot about that.
Jaffa Redspot
player, 138 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 8 Dec 2021
at 00:18
  • msg #212

Re: IN-GAME THREAD 2: After a good night's sleep...

The Talons? Jaffa wasn't entirely sure that was wise, but the basic plan didn't seem too bad. People did like to chase them. But maybe...they didn't need to do that? There had to be someone as fight-happy as Big Julie with the pirates! Maybe they could just ask and then pretend to get chased. She was also concerned about this whole 'stepping on them' thing. She thought they liked punching! But she wasn't gonna say anything about it, since the last time she'd had such a concern, they'd just been rude to her.

Instead, she would just slowly and reluctantly nod her head in affirmation, while also trying to repeatedly wink at one of her friends, as if to say "I've got a plan!"
The GM
GM, 183 posts
Wed 8 Dec 2021
at 15:52
  • msg #213

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
The Talons? Jaffa wasn't entirely sure that was wise, but the basic plan didn't seem too bad. People did like to chase them.


(GM snorts in restrained lol)

Jaffa Redspot:
But maybe...they didn't need to do that? There had to be someone as fight-happy as Big Julie with the pirates! Maybe they could just ask and then pretend to get chased. She was also concerned about this whole 'stepping on them' thing. She thought they liked punching! But she wasn't gonna say anything about it, since the last time she'd had such a concern, they'd just been rude to her.

Instead, she would just slowly and reluctantly nod her head in affirmation, while also trying to repeatedly wink at one of her friends, as if to say "I've got a plan!"


Smarty notes Jaffa's head-nodding. "So, do you accept your roles in Big Julie's plan...?"
Dinkar
player, 145 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 8 Dec 2021
at 15:59
  • msg #214

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa seemed to have some sort of idea, but most of her ideas usually centered around some form of baked good. Dinkar wasn't sure how much trust he could put into that. But if there was one being in the whole darn city that he trusted, wasn't that Jaffa?

"So, you don't want to punch us," he said, repeating the concept back to make sure he'd gotten Julie's stupidity straight. "You'd rather punch someone bigger... and want us to bring that someone to you.

"I can't find anything wrong with that plan. Hell, I kinda like it. I'm more of a 'treasure' guy than a 'violence' guy, but I appreciate your focus on what's important to you.

"We'll go and get you a pack of Punchables."

The GM
GM, 184 posts
Wed 8 Dec 2021
at 16:17
  • msg #215

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Jaffa seemed to have some sort of idea, but most of her ideas usually centered around some form of baked good. Dinkar wasn't sure how much trust he could put into that. But if there was one being in the whole darn city that he trusted, wasn't that Jaffa?

"So, you don't want to punch us," he said, repeating the concept back to make sure he'd gotten Julie's stupidity straight. "You'd rather punch someone bigger... and want us to bring that someone to you.

"I can't find anything wrong with that plan. Hell, I kinda like it. I'm more of a 'treasure' guy than a 'violence' guy, but I appreciate your focus on what's important to you.

"We'll go and get you a pack of Punchables."


"We'll expect you in the alley below," says Smarty, pointing to one side of the building you're on the roof of, "in... less than three hours." He glances at Big Julie, who nods assent. "We expect that you will be running, and that someone that Big Julie will enjoy punching will be right behind you. When that time comes, just run past us, so that you aren't underfoot for us to trip over when the punching starts, and we'll do the rest. Displease Big Julie, and we'll find you later... and you won't like it."
Anthielle
player, 112 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 8 Dec 2021
at 16:59
  • msg #216

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle also seemed in favour of the plan.  She didn’t like the Talons and seeing them get beat up would be funny.
The GM
GM, 185 posts
Wed 8 Dec 2021
at 17:05
  • msg #217

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle also seemed in favour of the plan.  She didn’t like the Talons and seeing them get beat up would be funny.


(To go looking for some Talons, somebody just roll Insightful/Move Elsewhere...)
Dinkar
player, 146 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 8 Dec 2021
at 17:22
  • msg #218

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 4,3,5 using 3d6 ((4,3,5)).
The GM
GM, 186 posts
Wed 8 Dec 2021
at 18:16
  • msg #219

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar rolled 4,3,5 using 3d6 ((4,3,5)).



Big Julie and his gang allow you to leave the rooftop you're on.

Dinkar leads the team in scouring the city for one or more members of the Talons.

It takes over an hour, but finally they find Ral and three of his bravos-- just as Dinkar and his friends (minus Sarah) are in the middle of crossing the street, since the rooftop they wanted to go to was too far to jump from the rooftop they were on.

One of the Talons spots the team, gestures, and they all start sauntering over.

They aren't giving chase yet, since (so far) the Talons have nothing in particular against you... So the odds are high that it's

1. going to be a shakedown to see if any of you have any coin on you, or

2. it's just to be some light recreational bullying, or

3. the obviously hurried manner in which you're moving has garnered mild interest regarding what you're up to...
Jaffa Redspot
player, 139 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 8 Dec 2021
at 18:40
  • msg #220

Re: IN-GAME THREAD 2: After a good night's sleep...

Waving the gang over was unnecessary, but Jaffa whipped her arm back and forth to greet the Talons anyways. They weren't the pirates she'd been hoping to find, but that was her fault for not taking charge. Well, she would now! "Um, hello! Talons! We are here on official teenager-gang-related business! There's some other kids that want us to trick you into fighting them! Do you wanna fight them?!"
Dinkar
player, 147 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 8 Dec 2021
at 18:48
  • msg #221

Re: IN-GAME THREAD 2: After a good night's sleep...

That was the plan? Oh, Jaffa, that was a terrible plan.

Dinkar gave the Talons his toughest look.
Raga
player, 140 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 8 Dec 2021
at 19:10
  • msg #222

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga had been kinda looking down at the ground, trying to look nondescript (which isn't hard for her).

At Jaffa's revelation of her plan, Raga slowly raises her head so she can stare at Jaffa's back.
The GM
GM, 187 posts
Wed 8 Dec 2021
at 19:44
  • msg #223

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Waving the gang over was unnecessary, but Jaffa whipped her arm back and forth to greet the Talons anyways. They weren't the pirates she'd been hoping to find, but that was her fault for not taking charge. Well, she would now! "Um, hello! Talons! We are here on official teenager-gang-related business! There's some other kids that want us to trick you into fighting them! Do you wanna fight them?!"


The other Talons (after muttering things like you gotta be kidding me) turn to their leader.

Ral raises one arched eyebrow. "...What other kids, exactly...?"
Jaffa Redspot
player, 140 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 8 Dec 2021
at 19:52
  • msg #224

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
The other Talons (after muttering things like you gotta be kidding me) turn to their leader.

Ral raises one arched eyebrow. "...What other kids, exactly...?"


Cheerfully ignoring the Talons' muttering, Jaffa took a big step forward. This was the best plan, so clearly, they were just caught off-guard! At Ral's request, Jaffa happily explained, "It was that one Big one! With the punchy punchy and the bloody fingers! I asked if he wanted some help with the fingers, but he said no. He just seemed really bummed that we were all too short for him to punch comfortably, so he asked us to get taller people to chase us! He had, like, three friends with him, so you and your friends would probably be a good match!"
The GM
GM, 188 posts
Wed 8 Dec 2021
at 19:59
  • msg #225

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Cheerfully ignoring the Talons' muttering, Jaffa took a big step forward. This was the best plan, so clearly, they were just caught off-guard! At Ral's request, Jaffa happily explained, "It was that one Big one! With the punchy punchy and the bloody fingers! I asked if he wanted some help with the fingers, but he said no. He just seemed really bummed that we were all too short for him to punch comfortably, so he asked us to get taller people to chase us! He had, like, three friends with him, so you and your friends would probably be a good match!"


"...Big Julie..." one of the Talons mutters, and they all nod their heads in recognition.

"Hmm..." says Ral, thinking. "He... asked you to do this little favor for him...?"
Dinkar
player, 148 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 8 Dec 2021
at 20:34
  • msg #226

Re: IN-GAME THREAD 2: After a good night's sleep...

"Not asked so much as ordered." They were committed now, so Dinkar should clearly get himself involved. "They wanted you guys in particular, because they think they can take you, too."
The GM
GM, 189 posts
Wed 8 Dec 2021
at 20:45
  • msg #227

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Not asked so much as ordered." They were committed now, so Dinkar should clearly get himself involved. "They wanted you guys in particular, because they think they can take you, too."


This produces annoyed mutterings from the Talons for a moment.

"And so you thought you'd just throw a net over Big Julie's plan," says Ral. "Hm. Tell me more about how Big Julie thinks the next part of the plan is supposed to go. Where are they...?"
Dinkar
player, 149 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 8 Dec 2021
at 20:52
  • msg #228

Re: IN-GAME THREAD 2: After a good night's sleep...

"Who's Annette?"



Sorry. Couldn't resist.
The GM
GM, 190 posts
Wed 8 Dec 2021
at 20:54
  • msg #229

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Who's Annette?"

Sorry. Couldn't resist.


One of the Talons looks slightly alarmed. "Annette's the leader of The Painters. Are they mixed up in this too...?!"
Dinkar
player, 150 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 8 Dec 2021
at 20:56
  • msg #230

Re: IN-GAME THREAD 2: After a good night's sleep...

"I didn't say they were. Ral did."
The GM
GM, 191 posts
Wed 8 Dec 2021
at 21:11
  • msg #231

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"I didn't say they were. Ral did."


Ral gets annoyed. "Forget that part. Tell me more about how Big Julie thinks the next part of the plan is supposed to go, and where he and his guys are right now."
Dinkar
player, 151 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 8 Dec 2021
at 22:17
  • msg #232

Re: IN-GAME THREAD 2: After a good night's sleep...

"They're back towards the docks. We're supposed to lead you into their trap, so we should just show you where.

"The idea is: you chase us. We go 'aahhhhhh, we're being chased'. They jump out and go punchy-punchy-punch-punch. It is not, as plans go, a complex interplay of precision and finesse."

Jaffa Redspot
player, 141 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 8 Dec 2021
at 23:05
  • msg #233

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"They're back towards the docks. We're supposed to lead you into their trap, so we should just show you where.

"The idea is: you chase us. We go 'aahhhhhh, we're being chased'. They jump out and go punchy-punchy-punch-punch. It is not, as plans go, a complex interplay of precision and finesse."


"Oh! They might want to step on you too! I mean, Big Julie seemed to only like punching, but the others kept talking about stepping on us!" Jaffa was happy to add more information. This was going great! She gave Dinkar a big thumbs up as thanks for going along with the plan.
The GM
GM, 192 posts
Wed 8 Dec 2021
at 23:53
  • msg #234

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Dinkar:
"They're back towards the docks. We're supposed to lead you into their trap, so we should just show you where.

"The idea is: you chase us. We go 'aahhhhhh, we're being chased'. They jump out and go punchy-punchy-punch-punch. It is not, as plans go, a complex interplay of precision and finesse."


"Oh! They might want to step on you too! I mean, Big Julie seemed to only like punching, but the others kept talking about stepping on us!" Jaffa was happy to add more information. This was going great! She gave Dinkar a big thumbs up as thanks for going along with the plan.



"Show me where, please," Ral says to you.

Ral turns to his gang. "Keep an eye out for the rest of our guys. If you see any more of us on the way, get them to follow-- immediately-- and without any shouting or other loud noises."




Sarah watches The Crone. Near the end of talking to Mr. Hot, the shopkeep comes out, and The Crone buys a new walking stick. Then she says goodbye to Mr. Hot, and she walks off toward the left, and is soon out of sight.

Mr. Hot starts walking in the direction of where Sarah is hidden...
Sarah Farwing
player, 99 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 01:05
  • msg #235

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah felt a bit sleepy as the Crone kept talking on and on about something, she kind of tuned her out. But when Mr. Hot started approaching her hiding spot, she kind of panicked,"Uh, umm..." she thinks on what to do and then steps out of her hiding spot,"Hey Mr. Hot, how are you doing in this fine day. On behalf of my friends, I came by to say sorry for being so rude to you." she says, trying to get on his good graces and hope his not too mad.

09:05, Today: Sarah Farwing rolled 10 using 2d6 with rolls of 4,6.  Charm.
Mr. Hot
NPC, 5 posts
Thu 9 Dec 2021
at 01:51
  • msg #236

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah felt a bit sleepy as the Crone kept talking on and on about something, she kind of tuned her out. But when Mr. Hot started approaching her hiding spot, she kind of panicked,"Uh, umm..." she thinks on what to do and then steps out of her hiding spot,"Hey Mr. Hot, how are you doing in this fine day. On behalf of my friends, I came by to say sorry for being so rude to you." she says, trying to get on his good graces and hope his not too mad.

09:05, Today: Sarah Farwing rolled 10 using 2d6 with rolls of 4,6.  Charm.


"...WHY... SHOULD I... NOT TAKE YOU TO SCHOOL... RIGHT NOW...?"

This isn't a request for a bribe-- Mr. Hot is just confused, and trying to understand why this child has dared to come back in front of him, surely knowing that he will, at any moment, pick her up and carry her off to the schoolhouse...
Sarah Farwing
player, 100 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 02:07
  • msg #237

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, well that's because.... I can't go to school cause of... family matters." Sarah says, pausing a bit of to think of an explanation,"You see, I have to be absent for this week cause of family issues, so I can't really go to school yet til it's tommorow. You understand?" she says and also adds,"Ah, but don't think I'm slacking in my studies Mr. Hot, I've been doing a lot of homework. But I'm currently struggling in some history. Say, you've lived a long life, surely you could help me answer some of my questions."
Mr. Hot
NPC, 6 posts
Thu 9 Dec 2021
at 02:13
  • msg #238

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Oh, well that's because.... I can't go to school cause of... family matters." Sarah says, pausing a bit of to think of an explanation,"You see, I have to be absent for this week cause of family issues, so I can't really go to school yet til it's tommorow. You understand?" she says and also adds,"Ah, but don't think I'm slacking in my studies Mr. Hot, I've been doing a lot of homework. But I'm currently struggling in some history. Say, you've lived a long life, surely you could help me answer some of my questions."


"THAT... IS NOT... FOR ME TO DO..."

Mr. Hot seems to be at a loss... He wants to pick this little girl up and take her to school, but even his wooden heart feels a little sympathy for once... And that other little girl's terrible accusations still echo in his mind...
Sarah Farwing
player, 101 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 02:58
  • msg #239

Re: IN-GAME THREAD 2: After a good night's sleep...

"Aww, but I know that you'll help me out. Cause your a nice person Mr. Hot, in fact, I know a lot of kids that said that your the best Mister in the whole school. Leagues better than Mr. Cold." she says, then pulls out from her backpack a muffin she's been saving in case she needed to bribe Jaffa for something important,"I'm been saving this one for a friend, but I think I want to you to have it. Consider this as a sign of friendship, would you like to be my friend Mr. Hot."
Raga
player, 141 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 13:27
  • msg #240

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga adds: "And they said you were jerks."
The GM
GM, 193 posts
Thu 9 Dec 2021
at 14:13
  • msg #241

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Aww, but I know that you'll help me out. Cause your a nice person Mr. Hot, in fact, I know a lot of kids that said that your the best Mister in the whole school. Leagues better than Mr. Cold." she says, then pulls out from her backpack a muffin she's been saving in case she needed to bribe Jaffa for something important,"I'm been saving this one for a friend, but I think I want to you to have it. Consider this as a sign of friendship, would you like to be my friend Mr. Hot."


"I... DO NOT EAT... MUFFINS..."

Mr. Hot reaches for Sarah... (If he was reaching for the muffin, he probably wouldn't have his whole giant hand open like that...)
The GM
GM, 195 posts
Thu 9 Dec 2021
at 14:42
  • msg #242

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga adds: "And they said you were jerks."


The team (led by Jaffa) quickly leads the Talons back to where they're supposed to meet Big Julie.

However, on the way, the four Talons they're leading spot another of their number, and hurriedly gesture to their comrades to join them silently. Soon the 4 Talons become 5... then 6... then 8... then 9...

Soon Jaffa stops when she gets to a corner, and she points-- it's that alley there. Right? She confers with her friends-- they all agree-- it's that one.

"All right," says Ral. Ral confers with his associates quietly for a minute. Five Talons casually walk ahead to the next block-- not yet heading for the alley.

Ral turns back to you. "All right... You all run into the alley... and then run out the back of the alley, like you're supposed to. We'll do the rest."

(I presume you all (except Sarah of course) do this...?)
Dinkar
player, 153 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 9 Dec 2021
at 14:48
  • msg #243

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ahhhh! They're chasing us!" Dinkar shouted, heading for the alley at high speed. "Duck into this convenient alley and hope they don't follow!"
Raga
player, 142 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 14:51
  • msg #244

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga will run -- but only once Jaffa starts.  And she tries to stick close to Jaffa.
Jaffa Redspot
player, 143 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 9 Dec 2021
at 14:55
  • msg #245

Re: IN-GAME THREAD 2: After a good night's sleep...

Giving Real one last thumbs-up, Jaffa began sprinting towards the alley behind Dinkar, unintelligibly blubbering something about directions.
Anthielle
player, 113 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 14:59
  • msg #246

Re: IN-GAME THREAD 2: After a good night's sleep...

This is another fine mess you’ve gotten us into!”

That was Anthielle’s contribution to the act.  Truthfully she was wondering how things had gone so quickly.  Jaffa had just blurted out the plan and instead of a disaster… it could very well be a victory.
The GM
GM, 196 posts
Thu 9 Dec 2021
at 15:10
  • msg #247

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
This is another fine mess you’ve gotten us into!”

That was Anthielle’s contribution to the act.  Truthfully she was wondering how things had gone so quickly.  Jaffa had just blurted out the plan and instead of a disaster… it could very well be a victory.


You all run to the alley.

Just before you get there, you see Smarty peeking out, seeing you, and he ducks his head back in.

You all run into the alley... and run past Big Julie and his three associates, who are all ready to punch whoever comes after you... And you can, indeed, hear some of the Talons right behind you...

(Shall I presume that you all run past Big Julie and company and out the back of the alley, like you were supposed to...?)
The GM
GM, 197 posts
Thu 9 Dec 2021
at 15:39
  • msg #248

Re: IN-GAME THREAD 2: After a good night's sleep...


Big Julie and company let all of you by, and you run out of the alley on the other side of the block...

...Where you pass the other five Talons, who are just about to go in and give a rather large surprise.

One of them nods at you as you go by... another winks.

(Do you keep running, so as to get well away from the imminent scene of teen violence and terrible brutality that's about to happen...? Or is anyone tempted to stick around and spectate? (No roll required to resist the temptation... if you feel it, resist it or give into it as you wish.)

If none of you decide to spectate, someone feel free to do a new Move Elsewhere (Jaffa's last roll doesn't count... but I'll give whoever does Move Elsewhere 1 EXTRA die bonus to roll just because Jaffa led you back here so well and everything turned out so successfully so far...)

Dinkar
player, 155 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 9 Dec 2021
at 16:26
  • msg #249

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar climbs to the nearest roof to watch in relative safety. If the others wish to leave, he has no complaints.
Jaffa Redspot
player, 145 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 9 Dec 2021
at 17:14
  • msg #250

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa followed Din up to the roof. She honestly would've rather left so that they could get on to the docks, but she didn't want to keep her friends from watching if they wanted to.
Raga
player, 143 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 18:04
  • msg #251

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga followed Jaffa.

She grumbles to everyone: "Even though whoever wins should be happy with us, I'm not sure we should be sticking around."
Dinkar
player, 156 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 9 Dec 2021
at 18:08
  • msg #252

Re: IN-GAME THREAD 2: After a good night's sleep...

"'We probably shouldn't...' could be our slogan, though," Dinkar countered, sitting down on the roof's edge to get a good look. "If we were only going to do things that are smart, we'd probably go to school."
The GM
GM, 199 posts
Thu 9 Dec 2021
at 18:23
  • msg #253

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"'We probably shouldn't...' could be our slogan, though," Dinkar countered, sitting down on the roof's edge to get a good look. "If we were only going to do things that are smart, we'd probably go to school."


(Hmmmm... each of you four roll Insightful, please...)
Jaffa Redspot
player, 146 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 9 Dec 2021
at 18:25
  • msg #254

Re: IN-GAME THREAD 2: After a good night's sleep...

"You might be right, Raga... I think the Talons are probably gonna win? But I don't think they're gonna specifically reward us or anything. I hope whoever wins doesn't get mad at us for some reason." Jaffa stood closer to the back of the roof, ready to skedaddle out of there if need be.

At Dinkar's words, she protested, "I know we're not exactly the brightest around, but I don't know if school would really help all that much. Especially me! I hear it's designed to teach things over the course of 12 years! I'd be an adult twice over in that time..."

13:24, Today: Jaffa Redspot rolled 12 using 2d6 with rolls of 6,6.  Something's afoot on the roof, maybe? Insightful.
Dinkar
player, 157 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 9 Dec 2021
at 18:28
  • msg #255

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 3, 4 using 2d6 ((3,4)).
Dinkar
player, 158 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 9 Dec 2021
at 18:31
  • msg #256

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm not saying we're stupid," Dinkar said, trying to soothe Jaffa's wounded pride. "I'm saying we do stupid stuff. Because it's fun."
Jaffa Redspot
player, 147 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 9 Dec 2021
at 18:48
  • msg #257

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"I'm not saying we're stupid," Dinkar said, trying to soothe Jaffa's wounded pride. "I'm saying we do stupid stuff. Because it's fun."


"I know, I just, I want to do the smart things, you know? The fun things are fun too, but smart things make me feel good in other ways and stuff. And it's just, I keep hearing, school is supposed to be the smart thing, and it even sounds fun sometimes, but I don't think, I mean, I'm really frustrated because it just doesn't seem like it was...designed with me in mind. Is all. And there's just no time to do all the things, so I need to prioritize what's important to me while I'm still a kid. And that's you all. You're my priorities.
Raga
player, 144 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 21:19
  • msg #258

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga is focused on making sure the group is not threatened . . .


15:19, Today: Raga rolled 4 using 1d6 with rolls of 4.  Insightful (-1).

Yay!  First application of the new fail rule; that becomes a 3.

Sarah Farwing
player, 102 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 9 Dec 2021
at 22:40
  • msg #259

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"I... DO NOT EAT... MUFFINS..."

Mr. Hot reaches for Sarah... (If he was reaching for the muffin, he probably wouldn't have his whole giant hand open like that...)


"I know you can't eat it silly, I just want you to keep it as a memento of me." Sarah says, staying stalwart, not flinching as Mr. Hot's giant hand approaches,"So what do you say? Wanna be my friend and maybe answer this silly little question I have."
Anthielle
player, 114 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 10 Dec 2021
at 13:29
  • msg #260

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle would have ran onward if the others did the same.  However it looked the Scraps were going to spectate, something she was glad for.  Anthielle liked stirring up trouble and fights were the ultimate entertainment payoff.  She joined them up on the roof.

"A pity we can't cheer... not that I'm favoring one side over the other." as she murmured quietly to the group.

Whatever else was going on, Anthielle remained oblivious to it.  The fight was starting to get good!

OOC:  that a nup :)
23:28, Today: Anthielle rolled 1 using 1d6 with rolls of 1.  Insightful roll.

The GM
GM, 201 posts
Sat 11 Dec 2021
at 17:21
  • msg #261

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle would have ran onward if the others did the same.  However it looked the Scraps were going to spectate, something she was glad for.  Anthielle liked stirring up trouble and fights were the ultimate entertainment payoff.  She joined them up on the roof.

"A pity we can't cheer... not that I'm favoring one side over the other." as she murmured quietly to the group.

Whatever else was going on, Anthielle remained oblivious to it.  The fight was starting to get good!

OOC:  that a nup :)
23:28, Today: Anthielle rolled 1 using 1d6 with rolls of 1.  Insightful roll.


Something pushes Anthielle and Raga off the roof! They fall...

It pushes Dinkar, too, but not all the way. He's got a chance to save himself...

Only Jaffa senses the danger and turns and then moves entirely in time to save herself...

There's a creature there, roughly the same size as herself (which is to say, pretty small). It floats in the air lazily... but since it just attempted to push three kids off the roof (two definitely successfully), it obviously is capable of some solidity, even though it doesn't look like it should have any.

The creature looks made of smoke, and indeed a dirty industrial haze-bank has crept up behind the children on the roof (well, it crept up behind most of them, anyway). The creature has a head, two arms, two legs, and two large bat-like wings coming out of its back, Jaffa observes. It grins at her wickedly (or just mischeviously?)...

(--Jaffa: you may roll FORCEFUL or AGILE to attempt to save Dinkar from falling (it's too late for the others)... but he may not need it.

--Dinkar: You may attempt to roll AGILE to grab the roof... or INSIGHTFUL to attempt to luck into discovering a more feathery solution...

--Anthielle: You may attempt to use your new level-up Shadow power to save yourself-- to attempt to make a ledge right under you (and perhaps under Raga too?) or maybe a slide (although that would slide you right into the fray underneath you... Alternatively, you can attempt to roll AGILE to try to land on a gang member to break your fall...

--Raga: You may attempt to roll AGILE to try to land on a gang member to break your fall... or you can wait, and hope that Anthielle manages to save both of you...)





(Sarah: Seriously, Mr. Hot is about to grab you and pick you up. It's time to roll Charming to delay that, or Agile to just dodge out of the way...)
Jaffa Redspot
player, 149 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 11 Dec 2021
at 19:36
  • msg #262

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ack! Raga! Anthi! Din!" Jaffa shouted, quite terrified as she spun around to dodge the strange being. For a terror-stricken moment, it was all she could do to look at the figure and its wings, but before she could get a good idea as to what or who this was, she noticed that Din was still technically on the roof. Momentarily forgetting the new threat, she dashed over to Din in an attempt to help him up. He'd probably be upset if he didn't get a chance to help himself now, but an upset Din was better than a...she didn't want to think about what this other Din could be.

Jaffa Redspot rolled 6 using 2d6 with rolls of 4,2.  Trying very hard to grab Dinkar. Agile.
The GM
GM, 202 posts
Sat 11 Dec 2021
at 21:50
  • msg #263

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Ack! Raga! Anthi! Din!" Jaffa shouted, quite terrified as she spun around to dodge the strange being. For a terror-stricken moment, it was all she could do to look at the figure and its wings, but before she could get a good idea as to what or who this was, she noticed that Din was still technically on the roof. Momentarily forgetting the new threat, she dashed over to Din in an attempt to help him up. He'd probably be upset if he didn't get a chance to help himself now, but an upset Din was better than a...she didn't want to think about what this other Din could be.

Jaffa Redspot rolled 6 using 2d6 with rolls of 4,2.  Trying very hard to grab Dinkar. Agile.


Jaffa manages to grab Dinkar's hand. His weight almost pulls her over the side with him-- but not quite. Not yet, anyway.

(--Jaffa: roll Forceful to try to get Dinkar back up on the roof.

OR:

--Dinkar: You may attempt to roll Forceful to try and pull yourself back onto the roof... or Insightful to attempt to luck into discovering a more feathery solution...)

Dinkar
player, 159 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 11 Dec 2021
at 22:44
  • msg #264

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 5 using 2d6 with rolls of 3,2.  Insightful.
The GM
GM, 203 posts
Sat 11 Dec 2021
at 22:52
  • msg #265

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar rolled 5 using 2d6 with rolls of 3,2.  Insightful.


Dinkar tried to think of something brilliant that would save him.

He didn't.

He slips from Jaffa's hand, and he's falling...

(--Jaffa: For some weird reason he seems to be falling slow. You can attempt Agile to try to grab him again.

OR:

--Dinkar: You can try Insightful again to try to figure out why you're falling slow, or you can just fall to the ground... but you'll take no damage.

...Of course, there IS a gang battle going on down there...

Alternatively, you can try Agile to try to land on a gang member (if you succeed fully, you get to choose which gang).

...Alternatively, I have just remembered you're holding a grown-up human's cane. You may also try Agile AGAIN to try to hook the edge of the roof...)

Dinkar
player, 160 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 11 Dec 2021
at 23:05
  • msg #266

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 7 using 2d6 ((4,3)).

Something weird was going on....
Sarah Farwing
player, 103 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Dec 2021
at 23:09
  • msg #267

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah stands firm in her belief he doesn't harm her.

07:00, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 1,5,2.  Charm.

Woo leveled up, now I get to increase my charm for just this situation.

That was my plan all along, yeah, not really but yeah.

This message was last edited by the player at 23:10, Sat 11 Dec 2021.
Raga
player, 145 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Dec 2021
at 23:27
  • msg #268

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga doesn't know why she's falling; all she knows is that she is.  And it doesn't occur to her that anyone can do anything about it.  All she can hope for is to cushion her landing by grabbing onto combatant on the ground before she ends up eating part of the street.

Stretching out wildly with all of her limbs (much like a cat), she manages to land on a kid.



17:24, Today: Raga rolled 9 using 2d6 with rolls of 6,3.  Landing on Gang Member.
The GM
GM, 204 posts
Sat 11 Dec 2021
at 23:40
  • msg #269

Re: IN-GAME THREAD 2: After a good night's sleep...

--Dinkar has no idea what's going on... but now he's falling even slower, like 3 inches per second. Yeah. Not feet-- inches. He doesn't know why yet, though. What the heck?

--Raga falls on a gang member, knocking him to the ground. She, herself, is unhurt.

She rolls off and sees that she fell on the one she thought of as Smarty. Not so smart now...




Sarah Farwing:
Sarah says, staying stalwart, not flinching as Mr. Hot's giant hand approaches,"So what do you say? Wanna be my friend and maybe answer this silly little question I have."



Mr. Hot picks Sarah up.

...But he doesn't start walking yet. "...WHAT... IS YOUR QUESTION...?"
This message was last edited by the GM at 23:40, Sat 11 Dec 2021.
Raga
player, 146 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Dec 2021
at 23:47
  • msg #270

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sorry to interrupt; carry on," Raga says to anyone who might notice her sudden appearance.

She then scrambles up and sprints in the direction The Scraps originally ran through the alley when they were springing the trap.
Sarah Farwing
player, 104 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Dec 2021
at 23:56
  • msg #271

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah smiles and calmly puts the muffin back in her bag,"Hmm-hmm, alright then Mr. Hot, here's my question. Do you know of a human girl named Michelina or otherwise known by other kids as Mickle, which rhymes with nickel if you think about it. If you know this girl, would you happen to know where she lives right now."
The GM
GM, 205 posts
Sun 12 Dec 2021
at 00:35
  • msg #272

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"Sorry to interrupt; carry on," Raga says to anyone who might notice her sudden appearance.

She then scrambles up and sprints in the direction The Scraps originally ran through the alley when they were springing the trap.


(Ohhhhhhh no you don't-- you're gonna have to roll Agile (again) for THAT.)

Sarah Farwing:
Sarah smiles and calmly puts the muffin back in her bag,"Hmm-hmm, alright then Mr. Hot, here's my question. Do you know of a human girl named Michelina or otherwise known by other kids as Mickle, which rhymes with nickel if you think about it. If you know this girl, would you happen to know where she lives right now."


(Oh yeah, I forgot that was the point of this. Roll Charming again, please.)
Raga
player, 147 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 00:43
  • msg #273

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Raga:
"Sorry to interrupt; carry on," Raga says to anyone who might notice her sudden appearance.

She then scrambles up and sprints in the direction The Scraps originally ran through the alley when they were springing the trap.


(Ohhhhhhh no you don't-- you're gonna have to roll Agile (again) for THAT.)


LOL!

____________________________________

She fell like a cat, and with the alacrity of a cat Raga successfully scrambled to her feet and raced away as fast as her short legs would carry her.


18:41, Today: Raga rolled 11 using 2d6 with rolls of 6,5.  RUN AWAY FAST!
Sarah Farwing
player, 105 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 00:51
  • msg #274

Re: IN-GAME THREAD 2: After a good night's sleep...

Who could hate this face, you would have to have a cold heart to deny a child like Sarah.

08:49, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 5,2,4.  Charm Again.
The GM
GM, 206 posts
Sun 12 Dec 2021
at 01:14
  • msg #275

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
The GM:
Raga:
"Sorry to interrupt; carry on," Raga says to anyone who might notice her sudden appearance.

She then scrambles up and sprints in the direction The Scraps originally ran through the alley when they were springing the trap.


(Ohhhhhhh no you don't-- you're gonna have to roll Agile (again) for THAT.)


LOL!

____________________________________

She fell like a cat, and with the alacrity of a cat Raga successfully scrambled to her feet and raced away as fast as her short legs would carry her.


18:41, Today: Raga rolled 11 using 2d6 with rolls of 6,5.  RUN AWAY FAST!


Dodge foot--
Dodge punch (meant for someone else)--
Vault over crates in the alley--
Jump over a punch (meant for someone else)--
Duck under someone trying to grab your hair--
Turn it into a roll along the ground amongst various teens' feet--
Dodge left--
Dodge right--
Shove someone already off-balance out of your way--
Run straight--
Lean left--
Bounce off the alley wall--
Dodge right, then left--
Run straight--
Made it! You're out of the fray!




Sarah Farwing:
Who could hate this face, you would have to have a cold heart to deny a child like Sarah.

08:49, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 5,2,4.  Charm Again.


"I... REMEMBER... A GIRL NAMED THAT... LONG TIME... MANY YEARS... NOT LONG FOR ME... VERY LONG FOR HER... DON'T KNOW WHERE SHE LIVES NOW... HARDLY EVER MANAGED... TO TAKE HER TO SCHOOL..."
Sarah Farwing
player, 106 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 01:28
  • msg #276

Re: IN-GAME THREAD 2: After a good night's sleep...

"Really, oh that's too bad, but thanks for the answer anyways Mr. Hot." Sarah says, then looks down at the ground,"Hey, Mr. Hot, mind putting me down for a few seconds, I think I dropped something while you grabbed me. You wouldn't mind if you put me down for a bit to grab it would you?"

09:24, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 5,1,5.  Charm to escape Mr. Hot's Hand.
Mr. Hot
NPC, 7 posts
Sun 12 Dec 2021
at 01:41
  • msg #277

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Really, oh that's too bad, but thanks for the answer anyways Mr. Hot." Sarah says, then looks down at the ground,"Hey, Mr. Hot, mind putting me down for a few seconds, I think I dropped something while you grabbed me. You wouldn't mind if you put me down for a bit to grab it would you?"

09:24, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 5,1,5.  Charm to escape Mr. Hot's Hand.


"HURR HURR HURR... I WAS NOT SPROUTED YESTERDAY... YOU WILL HAVE TO DO... BETTER THAN THAT..."

But Mr. Hot hasn't started walking yet... Perhaps he is enjoying this little encounter...?
Jaffa Redspot
player, 150 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Dec 2021
at 02:06
  • msg #278

Re: IN-GAME THREAD 2: After a good night's sleep...

Was Dinkar falling...more slowly? Jaffa worried that this might have something to do with the strange new figure...

Jaffa Redspot rolled 8 using 2d6 with rolls of 5,3.  Trying once more to grab the Master Assassin. Agile.

But Jaffa wasn't going to look the gift muffin in the mouth (wrapper?) this time.
Sarah Farwing
player, 107 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 02:09
  • msg #279

Re: IN-GAME THREAD 2: After a good night's sleep...

"Aww, thought I had you their for a moment. Alright then, I'll concede this time, guess I'll be heading to school for now. You'll you mind letting me ride on your shoulder, I promise I won't run away, not sure how I would since that would be a dangerous plan." Sarah says honestly.
Anthielle
player, 116 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 14:37
  • msg #280

Re: IN-GAME THREAD 2: After a good night's sleep...

knocked from the roof, Anthielle prayed for something to hold onto... and the force of her belief actually conjured something.  She found herself sprawled upon a ledge, but it wasn't ordinary stone.  This ledge was one of shadow, cool to the touch and jet black.

Sadly her 'magic' was too late to save Raga.  Maybe it might help the others, if they fell again... or decided to vacate the roof.

"Hey, there's a way out here guys."

OOC  00:29, Today: Anthielle rolled 15 using 3d6 with rolls of 6,3,6.  Shadowcrafting a ledge.
Dinkar
player, 161 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 12 Dec 2021
at 15:25
  • msg #281

Re: IN-GAME THREAD 2: After a good night's sleep...

This was weird, but kind of fun. Dinkar was practically floating, albeit with a slight downward trend. He wondered if he could still reach the edge of the roof and pull himself up.

Reaching out, he stretched as far as he could...

(Am I supposed to be rolling Agile or Insightful on this?)

This message was last edited by the player at 15:26, Sun 12 Dec 2021.
The GM
GM, 207 posts
Sun 12 Dec 2021
at 16:26
  • msg #282

Re: IN-GAME THREAD 2: After a good night's sleep...


Raga helps Dinkar back onto the roof, which is made easier by the fact that Anthielle has made a ledge to stop her fall out of pure Shadow (but will it still be there after the sun comes out from behind those clouds? Maybe, with the industrial haze that's coming in from the Smoke Quarter)...





Sarah Farwing:
"Aww, thought I had you their for a moment. Alright then, I'll concede this time, guess I'll be heading to school for now. You'll you mind letting me ride on your shoulder, I promise I won't run away, not sure how I would since that would be a dangerous plan." Sarah says honestly.


(Roll Charming again, please...)
Sarah Farwing
player, 108 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Dec 2021
at 22:43
  • msg #283

Re: IN-GAME THREAD 2: After a good night's sleep...

Once again, Sarah is quite the charmer.

06:40, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 1,5,3.  Charming.
Dinkar
player, 162 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 13 Dec 2021
at 15:02
  • msg #284

Re: IN-GAME THREAD 2: After a good night's sleep...

"All right, who did that?" Dinkar demanded as he made it back onto the roof (with Raga's help). "Who needs a good thwacking?"

Then he spotted the creature.

"You are so thwacked," he growled. Swinging his battle staff, he dove at the creature...!

Dinkar rolled 1,3,1 using d6,d6,d6 ((1,3,1)).

Well, that sucked.

Raga
player, 148 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Dec 2021
at 15:28
  • msg #285

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga's a bit tired after all that running, bobbing, weaving, and lifting of Dinkar.  She turns to look, and her priority is to move toward Jaffa to protect her.
The GM
GM, 208 posts
Mon 13 Dec 2021
at 16:05
  • msg #286

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Aww, thought I had you their for a moment. Alright then, I'll concede this time, guess I'll be heading to school for now. You'll you mind letting me ride on your shoulder, I promise I won't run away, not sure how I would since that would be a dangerous plan." Sarah says honestly.


Mr. Hot frowns. He's not sure about this... but he reaches up and places Sarah so she can get on his left shoulder.

He starts walking to the schoolhouse...





Dinkar:
"All right, who did that?" Dinkar demanded as he made it back onto the roof (with Raga's help). "Who needs a good thwacking?"

Then he spotted the creature.

"You are so thwacked," he growled. Swinging his battle staff, he dove at the creature...!

Dinkar rolled 1,3,1 using d6,d6,d6 ((1,3,1)).

Well, that sucked.


The smoke imp sort of silently chuckles as it gracefully wifts to the side, safely out of immediate danger from Dinkar's battle cane. Then it scoops up a ball of smog from the nearby wall of haze and launches it at Dinkar. It hits Dinkar right in the face at just the wrong time, and Dinkar inhales it.

Dinkar has a fit of coughing and wheezing.

(Dinkar takes 1 physical damage.)

The smoke imp is delighted, pointing and soundlessly laughing.
Jaffa Redspot
player, 151 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 13 Dec 2021
at 16:15
  • msg #287

Re: IN-GAME THREAD 2: After a good night's sleep...

Cutting in between Dinkar and his assailant, Jaffa held her arms wide, as if to ward the being off and keep her friend from getting hurt again. "Get away from him...person! Smoke being? Smoggy? Smoggy! Who are you?! Why did you push them?!"
The GM
GM, 209 posts
Mon 13 Dec 2021
at 16:25
  • msg #288

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Cutting in between Dinkar and his assailant, Jaffa held her arms wide, as if to ward the being off and keep her friend from getting hurt again. "Get away from him...person! Smoke being? Smoggy? Smoggy! Who are you?! Why did you push them?!"


(Hmm... I think you'll need to roll Charming to establish anything like real 2-way communication, let alone understanding...

I will also add that as a Rogue class, Dinkar gets 1 extra die if he wants to try an Insightful roll on what this thing is and/or useful facts about it...)

Dinkar
player, 163 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Mon 13 Dec 2021
at 16:28
  • msg #289

Re: IN-GAME THREAD 2: After a good night's sleep...

Insightful: Dinkar rolled 3,5,1 using d6,d6,d6 ((3,5,1)).
Raga
player, 149 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Dec 2021
at 16:29
  • msg #290

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Cutting in between Dinkar and his assailant, Jaffa held her arms wide, as if to ward the being off and keep her friend from getting hurt again. "Get away from him...person! Smoke being? Smoggy? Smoggy! Who are you?! Why did you push them?!"


Raga follows suit, cutting between Jaffa and Dinkar's assailant.  But the smoky, netherwordly appearance of that assailant gives Raga pause.  It doesn't look like something she can punch, kick, bite, or scratch.

"What are you?  And what do you want?" she demands, not really expecting a reply.
The GM
GM, 210 posts
Mon 13 Dec 2021
at 16:34
  • msg #291

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Jaffa Redspot:
Cutting in between Dinkar and his assailant, Jaffa held her arms wide, as if to ward the being off and keep her friend from getting hurt again. "Get away from him...person! Smoke being? Smoggy? Smoggy! Who are you?! Why did you push them?!"


Raga follows suit, cutting between Jaffa and Dinkar's assailant.  But the smoky, netherwordly appearance of that assailant gives Raga pause.  It doesn't look like something she can punch, kick, bite, or scratch.

"What are you?  And what do you want?" she demands, not really expecting a reply.


The smoke imp just smirks at Raga, but doesn't give her any further sort of reply...
Jaffa Redspot
player, 152 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 13 Dec 2021
at 17:07
  • msg #292

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
(Hmm... I think you'll need to roll Charming to establish anything like real 2-way communication, let alone understanding...


Jaffa Redspot rolled 8 using 3d6 with rolls of 5,2,1.  Opening a line of communication with smoke. Charming.
Dinkar
player, 164 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Mon 13 Dec 2021
at 17:10
  • msg #293

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Insightful: Dinkar rolled 3,5,1 using d6,d6,d6 ((3,5,1)).


Don't forget me...
The GM
GM, 211 posts
Mon 13 Dec 2021
at 17:47
  • msg #294

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Cutting in between Dinkar and his assailant, Jaffa held her arms wide, as if to ward the being off and keep her friend from getting hurt again. "Get away from him...person! Smoke being? Smoggy? Smoggy! Who are you?! Why did you push them?!"

Jaffa Redspot rolled 8 using 3d6 with rolls of 5,2,1.  Opening a line of communication with smoke. Charming.


"Hmph!" says the smoke imp, and it slowly waggles the ephemeral talons of its hands at Jaffa. Ooh, scary, gonna get ya, ha-ha, it clearly means...


Dinkar:
Dinkar:
Insightful: Dinkar rolled 3,5,1 using d6,d6,d6 ((3,5,1)).


Don't forget me...


(I did, in fact, miss your post, so you are quite right to point it out to me.)

Dinkar remembers that adults call this thing a smoke mephit. It's an elemental from the part of the elemental planes where Air meets Fire. When things get really smoky or hazy here in this plane, sometimes these little guys are small enough to get through and cause mischief in Vierna (unless/until a strong breeze comes along, or they're defeated). It's just one of the occupational hazards of being a cool sneaky thief/assassin who uses the rooftops to get around.

They aren't very fast over any sort of long (nor even medium) distance, though, so one can always just run away from them...
Dinkar
player, 165 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Mon 13 Dec 2021
at 17:56
  • msg #295

Re: IN-GAME THREAD 2: After a good night's sleep...

"Okay, there's no profit in fighting this little creep," Dinkar said, coughing, and feeling a little silly that a couple of his friends were blocking for him. (Or Jaffa was blocking for him, and Raga was blocking for Jaffa.) "Let's just hightail it to the docks and leave him behind for the next guy."
Sarah Farwing
player, 109 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Dec 2021
at 22:00
  • msg #296

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was know sitting patiently at Mr. Hot's shoulder. Then she stood up, jumped backwards, making a backflip and sticks the landing. That was all in her head though, she just stick around admiring being at a giant like altitude (at least for a kid),"Hmm, hm, this view feels great." she says, and wonders how her friend are doing while she's away.
Anthielle
player, 117 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 14 Dec 2021
at 02:03
  • msg #297

Re: IN-GAME THREAD 2: After a good night's sleep...

With Sarah still absent and after seeing the smoke creature outfight Dinkar, Anthielle was only too happy for a retreat.  She regrouped with the others and scampered away.  She would have liked to see the outcome of the street fight… but whatever.
Raga
player, 150 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 14 Dec 2021
at 13:41
  • msg #298

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga tries backing up.  As she does, she stretches out her arm, trying to usher Jaffa back as well.
Dinkar
player, 166 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Tue 14 Dec 2021
at 14:09
  • msg #299

Re: IN-GAME THREAD 2: After a good night's sleep...

"Come on," Dinkar said, and started towards the docks again. Despite being up on the roofs, he took off at nearly a full run, in order to leave the smoke elemental in the dust.


Dinkar rolled 3,5,6 using d6,d6,d6 ((3,5,6)).
Jaffa Redspot
player, 153 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 14 Dec 2021
at 14:16
  • msg #300

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa wanted to speak up, shout how this wasn't about profit. This person had just knocked two of her friends off a roof and tried to push another off too. But aside from maybe convincing this fellow that doing that to people was wrong, it wasn't like they needed to stick around.

Very much fuming with righteous fury directed at the assailant, Jaffa allowed herself to be pulled away from the fight.
The GM
GM, 212 posts
Tue 14 Dec 2021
at 16:22
  • msg #301

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar and his friends (minus Sarah) arrive at the docks safely.




Mr. Hot arrives at the schoolhouse, and reaches up and puts Sarah into its front door.

Mr. Cold is there. "Well, well, well, a truant. Have seat, young miss..."

Mr. Cold gives Sarah such a powerful LOOK that she is forced to take a seat at a desk.

Outside, she can hear Mr. Hot stomp off, off to find more children to capture and bring to school.

Then Mr. Cold begins teaching. Sarah has to write, do math, listen to Mr. Cold lecture, and read (can Sarah read, I suppose?) to the best of her ability.

Sarah tries to slip out of her desk and escape a couple of times, but each time Mr. Cold gives her SUCH A LOOK that she is afraid to continue, and settles back down at her desk.

The learning. It's so boring. SO BORING. It hurts.

(Sarah takes 1 non-physical hurt. She also gets a -1 die penalty on her next roll that isn't an Insightful roll.

On the other hand, this IS making her smarter. Sarah gets +1 die to her next Insightful roll.)


If she wants to escape, she'll need some sort of big distraction...
Sarah Farwing
player, 110 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Tue 14 Dec 2021
at 23:21
  • msg #302

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah is having the worst time now, writing, mathematics, Mr. Cold's boring lectures and reading, of which she had no problem cause she knows how to read. And worst of all was that look Mr. Cold keeps giving, it was the worst. Bright side is, she's learned a lot but at what cost, another piece of her soul. She looks around, than embarrassingly raised her hand up,"M-M-Mr. Cold, I need to go to the little girls room. I've been holding it in this entire morning." she says, embarrassed that she's actually telling the truth. However, it's because that's the truth that it sounds very convincing.

07:17, Today: Sarah Farwing rolled 7 using 2d6 with rolls of 1,6.  Charm.
Mr. Cold
NPC, 1 post
Wed 15 Dec 2021
at 00:13
  • msg #303

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah is having the worst time now, writing, mathematics, Mr. Cold's boring lectures and reading, of which she had no problem cause she knows how to read. And worst of all was that look Mr. Cold keeps giving, it was the worst. Bright side is, she's learned a lot but at what cost, another piece of her soul. She looks around, than embarrassingly raised her hand up,"M-M-Mr. Cold, I need to go to the little girls room. I've been holding it in this entire morning." she says, embarrassed that she's actually telling the truth. However, it's because that's the truth that it sounds very convincing.

07:17, Today: Sarah Farwing rolled 7 using 2d6 with rolls of 1,6.  Charm.


Mr. Cold seems very suspicious. He doesn't hesitate long, though, before saying: "Very well." He gestures to a door to his left.

He looks ready to give Sarah another LOOK if she runs for the front door, so she doesn't. She meekly hurries to the door to Mr. Cold's left.

It turns out to be a normal restroom... with no window nor other doors.

The floorboards seem pretty solidly nailed down, too. Darn!

Now what?
Sarah Farwing
player, 111 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 15 Dec 2021
at 00:25
  • msg #304

Re: IN-GAME THREAD 2: After a good night's sleep...

First things first, Sarah does her business and then secondly, she investigates the bathroom more thoroughly. She checks if the walls are easily breakable or if theirs a weak spot. If theirs none, she checks how high the ceiling is, just wondering if she can reach it.
The GM
GM, 213 posts
Wed 15 Dec 2021
at 18:43
  • msg #305

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
First things first, Sarah does her business and then secondly, she investigates the bathroom more thoroughly. She checks if the walls are easily breakable or if theirs a weak spot. If theirs none, she checks how high the ceiling is, just wondering if she can reach it.


There's nothing.

The ceiling seems to be perhaps eight feet up.
Sarah Farwing
player, 112 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 15 Dec 2021
at 22:15
  • msg #306

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah panicked a bit and starts thinking in her head,"Rats, and I thought I'd find something. Wait, wait, wait, I need to think of a plan. Worst case scenario, I have to destroy the toilet and enter the sewers." the thought gave her the shivers and so she use all her brain power to think up a solution to get out of school,"Hmm, brain.... blast something into somewhere."

06:12, Today: Sarah Farwing rolled 11 using 2d6 with rolls of 5,6.  Insight to think up a plan.
Dinkar
player, 167 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Thu 16 Dec 2021
at 13:56
  • msg #307

Re: IN-GAME THREAD 2: After a good night's sleep...

"Dock fifteen... this way." Dinkar waved to the others to join him as he proceeded past the numbered docks.
Raga
player, 151 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 16 Dec 2021
at 14:07
  • msg #308

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows the gang.
Dinkar
player, 168 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Thu 16 Dec 2021
at 14:09
  • msg #309

Re: IN-GAME THREAD 2: After a good night's sleep...

"Wait. My bad." Dock fifteen wasn't their immediate plan. They wanted to check the pirate ship first. "Wrong way."

"I think I'm getting hit in the head too much."

Jaffa Redspot
player, 154 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 16 Dec 2021
at 14:25
  • msg #310

Re: IN-GAME THREAD 2: After a good night's sleep...

Taken out of her fumings by Dinkar's misdirection, Jaffa smiled. "That's alright, Din. It's been a long day, and we haven't even had lunch yet! Want me to take a look at your head on the way to Captain Smash?"
Dinkar
player, 169 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Thu 16 Dec 2021
at 14:28
  • msg #311

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah," Dinkar said. Jaffa always came through for him. "That'd be great, thanks."
Jaffa Redspot
player, 155 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 16 Dec 2021
at 14:56
  • msg #312

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa took Dinkar's head in her hands, gently feeling over it this way and that. For a moment, she closed her eyes to wish for his health, before continuing her little investigation/massage.

Jaffa Redspot rolled 12 using 3d6 with rolls of 4,5,3.  Consoling time for Dinkar's aching head. Charming.
Anthielle
player, 118 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 16 Dec 2021
at 18:01
  • msg #313

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle couldn’t help but make (or rather sing) a snide comment.

“♫ Jaffa and Dinkar sitting in a tree.  K I S S I N G. ♫  Pucker up Din, you’re about to be healed, hehe”


Otherwise she was enjoying the sights of the docks.  So much trouble just waiting to happen…
Dinkar
player, 170 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Thu 16 Dec 2021
at 18:09
  • msg #314

Re: IN-GAME THREAD 2: After a good night's sleep...

"Shut up!"
Jaffa Redspot
player, 156 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 16 Dec 2021
at 18:51
  • msg #315

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa looked down at Dinkar in concern, oblivious to the teasing nature of Anthielle's song. "What's wrong, Din? I mean, I don't know where Anthi's getting a tree from, but I am trying to heal you. I've heard somewhere that kisses can make things feel better too, but I haven't really tried that yet? You're already hopefully a little better, but I can try kissing your head too, if you'd like!"
Dinkar
player, 171 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 16 Dec 2021
at 19:26
  • msg #316

Re: IN-GAME THREAD 2: After a good night's sleep...

"She's making fun of us, Jaffa," Dinkar explained. "As if we're doing something to be embarrassed over."

Fact was, Dinkar was embarrassed to be needing healing again... but he'd sooner die than admit that to Anthielle.
Raga
player, 152 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 16 Dec 2021
at 19:33
  • msg #317

Re: IN-GAME THREAD 2: After a good night's sleep...

While this is going on, Raga looks about for threats.  She's generally avoided being on the docks; mostly because she heard tales of kids being kidnaped and stuffed in the holds of ships, never to be heard from again.
Jaffa Redspot
player, 157 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 16 Dec 2021
at 20:23
  • msg #318

Re: IN-GAME THREAD 2: After a good night's sleep...

"Making fun of us?! That's weird. Of course there's nothing to be embarrassed about here! Heck, I've tried to heal all of you at some point. I don't see what's different now."

Jaffa wondered what Anthielle could possibly be making fun of as she idly played with Dinkar's head. She lightly passed it from one hand to the other in what could be charitably described as a massage. But that wasn't important right now. Maybe Anthi wanted some healing right now? Was she asking for Jaffa to kiss her head? She'd been glad to see that she and Raga had been decently alright after their fall, but maybe they were still hurt in some way.

Happily, she offered, "If you're hurting at all, Anthi, I could kiss you better too! Ah, well, I'd have to kiss Din first so that it would be 'kissing you better too' and not just 'kissing you better,' but whatever. Would that be too much of an issue for you, Anthi?"
Anthielle
player, 119 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 17 Dec 2021
at 12:25
  • msg #319

Re: IN-GAME THREAD 2: After a good night's sleep...

Having enjoyed her teasing, Anthielle backed off when Din shouted at her.  She knew he'd follow up with physical action if pushed too far.  As for sweet Jaffa, she seemed typically clueless.

"No kissing me Jaffa... not until after you chew a peppermint leaf.  You might be the cleanest kobold I've ever known... but with what you eat, I'm not risking Dumpster Fever."

Looking around for Sarah, it seemed their erstwhile companion had not yet caught up to them.

"I think Sarah got herself snagged.  She should have been here by now..."
The GM
GM, 217 posts
Sun 19 Dec 2021
at 16:59
  • msg #320

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Jaffa took Dinkar's head in her hands, gently feeling over it this way and that. For a moment, she closed her eyes to wish for his health, before continuing her little investigation/massage.

Jaffa Redspot rolled 12 using 3d6 with rolls of 4,5,3.  Consoling time for Dinkar's aching head. Charming.



(--On 4-5: Remove 1 Hurt from a friend, but this leaves you both vulnerable-- Each of you take -1 on your next roll.)

Raga:
While this is going on, Raga looks about for threats.  She's generally avoided being on the docks; mostly because she heard tales of kids being kidnaped and stuffed in the holds of ships, never to be heard from again.


There are five types of people one usually finds in the Dock Quarter (in the daytime):
--Dock workers, who are mostly involved in loading and unloading cargo
--Sailors, who are mostly involved in finding food and drink after a long voyage (and maybe a good game of dice or cards with the locals).
--Gang Members, who are mostly involved in talking trash to members of other gangs.
--Fishermen, the kind that fish with poles and string and hooks from the docks.
--Constables, who are making sure that the first three types don't get up to anything too naughty.

What Raga and her friends see right now are almost all dock workers going about their business. There's not even many sailors around, and no gang members (there are a few gangs of various ages who frequent the Dock Quarter, but none are in sight at the moment so far). There are only two or three old fishermen, and no constables (in sight at the moment so far).

The dock workers hardly notice Raga and her friends-- they're just too busy.
Raga
player, 153 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 19 Dec 2021
at 18:14
  • msg #321

Re: IN-GAME THREAD 2: After a good night's sleep...

"He said Dock 15, but not at daytime.  Still, should look at in the light, I think, so we can see what it is."
Jaffa Redspot
player, 158 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 19 Dec 2021
at 19:41
  • msg #322

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Having enjoyed her teasing, Anthielle backed off when Din shouted at her.  She knew he'd follow up with physical action if pushed too far.  As for sweet Jaffa, she seemed typically clueless.

"No kissing me Jaffa... not until after you chew a peppermint leaf.  You might be the cleanest kobold I've ever known... but with what you eat, I'm not risking Dumpster Fever."


"I mean hey, if you're offering a peppermint leaf, I'll take it, even if I have to kiss you for it! I've had mint once, it was delicious! It was like there was this coating of softness allllll around my mouth. But even if you don't have one, don't worry! Dumpster Fever's not contagious an' I haven't had it since I was 1 and 8 months! An' if that's just a cover cause you just don't want one, that's alright too, I guess!"

Raga:
"He said Dock 15, but not at daytime.  Still, should look at in the light, I think, so we can see what it is."


"Okie dokie! I forget, is that where Cap'n Smash is? It doesn't look like there's lots of sailors around at the moment, but maybe that guy's just on a ship?"
Sarah Farwing
player, 119 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Sun 19 Dec 2021
at 21:52
  • msg #323

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah tries thinking of a plan but her brain can't think anything beyond dinner right now,"Hrngh, can't think much of one huh. Guess I'll have to go with my brute force plan." she says, the looks at the (I'm assuming here) wooden porthole and Sarah cracks her knuckles at the sight of it,"Sayonara toilet, you've been used well but it's time for you to go." she says and starts jumping around like crazy. Like a small tornado, Sarah went ham on that toilet as a wild kid would.


05:43, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 1,6,3.  Forceful Time.
Raga
player, 154 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 20 Dec 2021
at 13:36
  • msg #324

Re: IN-GAME THREAD 2: After a good night's sleep...

"No, Captain Smash was an a boat called The Salty Dog.  It's supposed to be at the first dock."
Anthielle
player, 122 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 20 Dec 2021
at 14:37
  • msg #325

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle did a double-take at Jaffa's reply.  Firstly due to Dumpster Fever being an actual thing and secondly the fact that Jaffa had previously caught it.

Its lonely being the only smart one here.  Well, other than Din... but he's a boy so that doesn't count.  She inwardly lamented.

She looked around for someone to ask questions at.  The dock workers looked to busy to talk, but those old fishermen might have the time...

"Hello there Mister, how goes the fishing?  My friends and I heard that Dock 15 was the place to trade around here... have you heard anything to that effect?"

OOC: in case a roll is req > 00:36, Today: Anthielle rolled 13 using 3d6 with rolls of 3,6,4.  Charm (talking to fisherman).
Dinkar
player, 172 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 20 Dec 2021
at 15:51
  • msg #326

Re: IN-GAME THREAD 2: After a good night's sleep...

Dock Fifteen was wrong. That was where random wishes were said to come true. Cap'n Smash was supposed to be around Dock One.

Din didn't bother to say anything while Anthielle was talking. He'd correct her when she was done, if need be.
The GM
GM, 218 posts
Tue 21 Dec 2021
at 18:57
  • msg #327

Re: IN-GAME THREAD 2: After a good night's sleep...

(OOC: so... we're about to break the toilet? The material surrounding the hole, upon which one sits...? I...

...I request some ooc input on what we are hoping to accomplish, here)





Anthielle:
"Hello there Mister, how goes the fishing?  My friends and I heard that Dock 15 was the place to trade around here... have you heard anything to that effect?"

OOC: in case a roll is req > 00:36, Today: Anthielle rolled 13 using 3d6 with rolls of 3,6,4.  Charm (talking to fisherman).


"Th' fishin's awright today... Nothin' to trade at Dock 15..."

The grizzled old fellow turns and squints one eye (perhaps his only good one?) at Anthielle, and lowers his voice slightly. "Nothin'... There ain't nothin' at Dock 15, but you ain't got no business goin' there anyway, so stay away from it...  You understand? Stay away..." Then he goes back to concentrating on his fishing, like that conversation never happened.
Jaffa Redspot
player, 159 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 21 Dec 2021
at 21:44
  • msg #328

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"Th' fishin's awright today... Nothin' to trade at Dock 15..."

The grizzled old fellow turns and squints one eye (perhaps his only good one?) at Anthielle, and lowers his voice slightly. "Nothin'... There ain't nothin' at Dock 15, but you ain't got no business goin' there anyway, so stay away from it...  You understand? Stay away..." Then he goes back to concentrating on his fishing, like that conversation never happened.


Was the fisherman trying to warn them away from Dock 15? Well, it wasn't their immediate target still, but if it was dangerous...

"Um, sir? I get the sense that you'd rather not talk about the, uh, dock in question, but we were recommended to visit it by a few friends of mine an', if it's something that we should stay away from, I'd kinda like to know more about it, just so I can try and help those other friends of mine, in case they're, like, in danger? Could you please say more, if it's not too much? And if you can't, maybe you could tell us about Cap'n Smash instead? Oh, sorry, Captain Smash? Words are hard sometimes."

Jaffa Redspot rolled 6 using 2d6 with rolls of 1,5.  Talking to the fisherman even more! Charming -1.
Mr. Cold
NPC, 2 posts
Wed 22 Dec 2021
at 01:12
  • msg #329

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah tries thinking of a plan but her brain can't think anything beyond dinner right now,"Hrngh, can't think much of one huh. Guess I'll have to go with my brute force plan." she says, the looks at the (I'm assuming here) wooden porthole and Sarah cracks her knuckles at the sight of it,"Sayonara toilet, you've been used well but it's time for you to go." she says and starts jumping around like crazy. Like a small tornado, Sarah went ham on that toilet as a wild kid would.


05:43, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 1,6,3.  Forceful Time.


(Well you rolled a 6, so honestly (now that I've had the OOC explanation), I'm gonna allow this to go somewhere.)

With a splintering of wood, Sarah amazingly manages to pry loose the seat of the restroom.

There's a hole that leads downward-- to a sewer, that may or may not also be the same things as the catacombs.

"What was that noise?!" says Mr. Cold audibly from the other side of the door.

Jump down below...?





Jaffa Redspot:
The GM:
"Th' fishin's awright today... Nothin' to trade at Dock 15..."

The grizzled old fellow turns and squints one eye (perhaps his only good one?) at Anthielle, and lowers his voice slightly. "Nothin'... There ain't nothin' at Dock 15, but you ain't got no business goin' there anyway, so stay away from it...  You understand? Stay away..." Then he goes back to concentrating on his fishing, like that conversation never happened.


Was the fisherman trying to warn them away from Dock 15? Well, it wasn't their immediate target still, but if it was dangerous...

"Um, sir? I get the sense that you'd rather not talk about the, uh, dock in question, but we were recommended to visit it by a few friends of mine an', if it's something that we should stay away from, I'd kinda like to know more about it, just so I can try and help those other friends of mine, in case they're, like, in danger? Could you please say more, if it's not too much? And if you can't, maybe you could tell us about Cap'n Smash instead? Oh, sorry, Captain Smash? Words are hard sometimes."

Jaffa Redspot rolled 6 using 2d6 with rolls of 1,5.  Talking to the fisherman even more! Charming -1.


"Bah. I gots nothin' t' say 'bout Dock 15, and don't go tellin' no one I does, neither." The old fisherman reels in his line, casts it again. "...You should stay 'way from Cap'n Smash, too... But 't least he's jus' a man..."
Sarah Farwing
player, 121 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 22 Dec 2021
at 02:41
  • msg #330

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah had only a few seconds left,"You'll never take me back to class Mr. Cold." Sarah says to the teacher behind the door, and then she breathes in the good amount of fresh air left, pinch her nose to not be forced to smell the stinky sewer smell and makes a dive bomb straight through the hole.

Alright, what should I roll, is it Agile?
The GM
GM, 221 posts
Fri 24 Dec 2021
at 17:22
  • msg #331

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah had only a few seconds left,"You'll never take me back to class Mr. Cold." Sarah says to the teacher behind the door, and then she breathes in the good amount of fresh air left, pinch her nose to not be forced to smell the stinky sewer smell and makes a dive bomb straight through the hole.

Alright, what should I roll, is it Agile?


(Sure, go for Agile)
Sarah Farwing
player, 123 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Fri 24 Dec 2021
at 20:02
  • msg #332

Re: IN-GAME THREAD 2: After a good night's sleep...

04:01, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Agile.

Woah, guess Sarah did a superhero landing and didn't get any muck or dirt on her.

Mr. Cold
NPC, 3 posts
Sun 26 Dec 2021
at 17:29
  • msg #333

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
04:01, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Agile.

Woah, guess Sarah did a superhero landing and didn't get any muck or dirt on her.


Sarah zips down the hole like a shot. There are various rocks and bricks on the way down she can hold onto to turn her fall into just a very rapid descent.

When she realizes she's reached the bottom, she gets a little more light-- Mr. Cold has opened the door up above.

This light allows her to swing to the side of the tunnel she ends up in, which has a little ledge on each side, with a small stream of, well, filth, running down the middle of it.

"...Well, I can't follow her down there," Sarah hears Mr. Cold say up above. "But I think that being down there will be an educational experience in and of itself..."

He shuts the door, and it's extremely dark.

Sarah looks around. She does see a single candle burning, "downstream..."

(Roll Insightful to try to find your way to the surface...)
Sarah Farwing
player, 125 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Sun 26 Dec 2021
at 22:26
  • msg #334

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah keeps covering her nose, making sure not to breathe in the horrible smell. She then heads toward the candle light, wondering if theirs an exit nearby.


06:22, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Insightful.
That makes a 5, making it a partial success

Raga
player, 156 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Dec 2021
at 13:54
  • msg #335

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, what do we think?  Dock 1, or Dock 15?"
Dinkar
player, 174 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 27 Dec 2021
at 14:00
  • msg #336

Re: IN-GAME THREAD 2: After a good night's sleep...

"Captain Smash," Dinkar grumbled. "Either way, we're likely to just find another fight. But a pirate might at least have some treasure we can pinch."
Jaffa Redspot
player, 161 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 27 Dec 2021
at 14:23
  • msg #337

Re: IN-GAME THREAD 2: After a good night's sleep...

"Dock 1 and Smash sound good to me too! We can talk to a person, but we can't talk to a dock. Well, uh, I think we can talk to a dock, sorry dock," Jaffa whispered to the nearby dock, "but I don't think it'll do a great job of talking back."

"Anyone want to lead the way?"
Raga
player, 157 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Dec 2021
at 15:45
  • msg #338

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Anyone want to lead the way?"


Raga waits, having no doubt that Dinkar will do so regardless.
Dinkar
player, 175 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 27 Dec 2021
at 15:49
  • msg #339

Re: IN-GAME THREAD 2: After a good night's sleep...

"It's this way," Dinkar said, pointing. He wasn't the sharpest student (and rarely attended school at all, if he could help it) but he knew his numbers. The docks were in order, and so it shouldn't require any great feat of navigation to get from where they were to dock #1.
Anthielle
player, 124 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Dec 2021
at 16:31
  • msg #340

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle followed along.  Dinkar's comments about pirate treasure had her thinking up various schemes.  And the good thing about fleecing a pirate, was that he was unlikely to go to the Watch over it.
Raga
player, 159 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Dec 2021
at 17:31
  • msg #341

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows when Jaffa does, keeping near her.
The GM
GM, 223 posts
Wed 5 Jan 2022
at 21:01
  • msg #342

Re: IN-GAME THREAD 2: After a good night's sleep...


Sarah Farwing:
Sarah keeps covering her nose, making sure not to breathe in the horrible smell. She then heads toward the candle light, wondering if theirs an exit nearby.


06:22, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Insightful.
That makes a 5, making it a partial success


Just as Sarah's small candle is about to burn out, she finds a new one burning.

A few minutes of exploration after that, she sees a set of steps leading up to a door... and there are cracks of sunlight coming from the boards making up the door, and around most of it.

...However, there's a skeleton standing at the foot of the steps.

It's facing the door, not Sarah. It doesn't seem to be aware of Sarah yet... It's like it's waiting to see if anyone will open the door...






Raga:
Raga follows when Jaffa does, keeping near her.


Soon the children arrive at a medium-size galleon, The Salty Dog.

There's a gangplank that will lead up and onto the main deck...
Raga
player, 161 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 5 Jan 2022
at 21:08
  • msg #343

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga looks for signs of activity on the ship.
The GM
GM, 224 posts
Wed 5 Jan 2022
at 21:18
  • msg #344

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga looks for signs of activity on the ship.



It's a teensy hard to tell from down here, but it looks and sounds like there's at least some activity from on deck.

Someone might have a harmonica or something up there they're making music with...
Sarah Farwing
player, 129 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Wed 5 Jan 2022
at 23:12
  • msg #345

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah felt goosebumps on her goosebumps as she spots the skeleton,"Please don't be alive, please don't be alive, please don't be alive!" Sarah keeps muttering as she shakily walks toward the door, her nerves are on high alert. She keeps a close eye on the skeleton as she starts opening the doorway.
The GM
GM, 225 posts
Wed 5 Jan 2022
at 23:30
  • msg #346

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah felt goosebumps on her goosebumps as she spots the skeleton,"Please don't be alive, please don't be alive, please don't be alive!" Sarah keeps muttering as she shakily walks toward the door, her nerves are on high alert. She keeps a close eye on the skeleton as she starts opening the doorway.


(Hmm. Roll Agility, please (for sneaking)...)
Sarah Farwing
player, 130 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Thu 6 Jan 2022
at 01:23
  • msg #347

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah's legs wobble as she continues to walk toward the door.

09:21, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Agility.

Partial success

Dinkar
player, 178 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 6 Jan 2022
at 15:25
  • msg #348

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Raga:
Raga looks for signs of activity on the ship.



It's a teensy hard to tell from down here, but it looks and sounds like there's at least some activity from on deck.

Someone might have a harmonica or something up there they're making music with...



Unimpressed thus far, Dinkar makes his way up the ramp.
The GM
GM, 226 posts
Thu 6 Jan 2022
at 16:14
  • msg #349

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah's legs wobble as she continues to walk toward the door.

09:21, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Agility.

Partial success


OOPS. The skeleton notices Sarah and attacks her, swiping at her head with its claw-like fingers...

...But it misses.

(Gonna fight, or just run for the door? Or something else? Either way, roll for it...)







Dinkar:
The GM:
Raga:
Raga looks for signs of activity on the ship.



It's a teensy hard to tell from down here, but it looks and sounds like there's at least some activity from on deck.

Someone might have a harmonica or something up there they're making music with...



Unimpressed thus far, Dinkar makes his way up the ramp.



Up on the deck, there're four sailors... One is slowly coiling rope, one is swabbing the deck, one is just hanging out and playing harmonica, and one is sewing some sort of patch on a sail.

They all look up when Dinkar comes on board. They regard him with very mildly bemused interest. "Come ter sign on?" one asks.

"'ey now, 'alflings 'er good in th' riggin', tho," one says. "Remember ol' Burberry."

"Arrr, arrrrr," they all say in agreement. One takes his tricornered hat off in memory of ol' Burberry.
Sarah Farwing
player, 131 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Thu 6 Jan 2022
at 23:15
  • msg #350

Re: IN-GAME THREAD 2: After a good night's sleep...

"WAAAAHHH! IT'S ALIVE!!" Sarah screams in fright as she, instead of opening the door, she bull charges it. In her panicked frenzy, she's making an attempt to ram that door down and running as far away from the skeleton as physically possible.

07:11, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 4,5,1.  Forceful.

Partial Success

Raga
player, 162 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 7 Jan 2022
at 02:38
  • msg #351

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga isn't convinced that the sailors won't try to grab the kids and force them below the decks, so she inches closer to Jaffa.
The GM
GM, 227 posts
Fri 7 Jan 2022
at 16:28
  • msg #352

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"WAAAAHHH! IT'S ALIVE!!" Sarah screams in fright as she, instead of opening the door, she bull charges it. In her panicked frenzy, she's making an attempt to ram that door down and running as far away from the skeleton as physically possible.

07:11, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 4,5,1.  Forceful.

Partial Success


Sarah fails to batter open the door, but at least her action gets her away from the skeleton and to the top of the stairs...

The skeleton starts up the stairs after her...





(Waiting for more of a reaction/action than "inching" from the rest of Dear Old Gang)
Dinkar
player, 179 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 7 Jan 2022
at 16:33
  • msg #353

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, no. I won't be working the rigging," Dinkar said. He wasn't even sure what 'rigging' was, but he was reasonably sure he wanted nothing to do with it. "We're on a quest to arm ourselves, and we've been told that this would be a good place to seek weapons."
The GM
GM, 228 posts
Fri 7 Jan 2022
at 16:55
  • msg #354

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Yeah, no. I won't be working the rigging," Dinkar said. He wasn't even sure what 'rigging' was, but he was reasonably sure he wanted nothing to do with it. "We're on a quest to arm ourselves, and we've been told that this would be a good place to seek weapons."


"Arrrr! Ye'll find weapons here, awl'righty... though we might have to look hard to find some small enough for you lot," which produces a lot of chuckles and Arrrrrrs.

"Do ye plan t'er purchase these weapons with gold, or brave deeds?" asks another sailor.

"Not that a mix of both would be exactly frowned upon," adds a third.
Dinkar
player, 180 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 7 Jan 2022
at 16:57
  • msg #355

Re: IN-GAME THREAD 2: After a good night's sleep...

"If I had any gold," Dinkar replied, grinning, "the last thing I'd do is tell pirates about it."
Anthielle
player, 128 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 7 Jan 2022
at 17:48
  • msg #356

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle waited off the ship but with a view of Dinkar and the deck… just in case her shadow powers were required.  He seemed to be holding his own so far.  To anybody else that waited with her, Anthielle whispered.

I think Dinkar is trying to establish if the have the goods.  If we need a distraction, then summon your Genie Jaffa.  I’ll say when.  We may need to run.”
Raga
player, 163 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 7 Jan 2022
at 19:39
  • msg #357

Re: IN-GAME THREAD 2: After a good night's sleep...

"What kind of deeds?" Riga shouts up.
Jaffa Redspot
player, 162 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 7 Jan 2022
at 19:45
  • msg #358

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
I think Dinkar is trying to establish if the have the goods.  If we need a distraction, then summon your Genie Jaffa.  I’ll say when.  We may need to run.”


In a hushed, yet somehow still loud whisper, Jaffa said, "Omar's not a toy, Anthi! I wouldn't wanna be thrown around like a noisy rock and I don't think he'd want to be either. Besides. They're mourning a friend! They sound like good enough people. And they might help us for some 'brave deeds' too. I mean, I have no idea what that means, but it's nice to offer multiple types of payment options, don't you think?"

With Raga speaking up, she gestured over to her friend. Cheerfully, she added, "See, they'll have to clarify that now too! No downsides!"
Sarah Farwing
player, 132 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Fri 7 Jan 2022
at 21:02
  • msg #359

Re: IN-GAME THREAD 2: After a good night's sleep...

"No, don't come any closer. You wouldn't want my flesh, theirs nothing but skin and bones here." Sarah says in her fright to the skeleton. She then continues to try opening the door by kicking and bashing it, trying to instead make a break-in.

04:57, Today: Sarah Farwing rolled 7 using 3d6 with rolls of 1,1,5.  Forceful

Oh, that was close, Partial success

The GM
GM, 229 posts
Sat 8 Jan 2022
at 16:11
  • msg #360

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"If I had any gold," Dinkar replied, grinning, "the last thing I'd do is tell pirates about it."


Again, this produces a lot of chuckles and Arrrrrrs.

Raga:
"What kind of deeds?" Riga shouts up.


"Brave ones!" Again, this produces a lot of chuckles and Arrrrrrs.

"Seriously, though, that's for the cap'n to decide. Oi, Cap'n! Some small-to-tiny lubbers here ter haggle wit' ye!"

Thump-thok-thump-thok-THUMP-THOK-THUMP-THOK...

From up a set of stairs somewhere come these noises, concluding with a door near the back of the main deck opening up and a large (human) man coming out.

Captain Smash is a large and, er, wide human man with a full beard (dark brown). He's got both eyes, but he is sort-of-technically wearing an eye patch-- it's just flipped up onto his forehead right now. He's got both hands, but he does have a wooden peg-leg. So that's a thing.

"Arrrrrr!" he says. "Who be lookin' t'--"

He looks down.

"...So ye be lookin' ter haggle wit' Cap'n Smash, do ye? Well... haggle over what?"





Sarah Farwing:
"No, don't come any closer. You wouldn't want my flesh, theirs nothing but skin and bones here." Sarah says in her fright to the skeleton. She then continues to try opening the door by kicking and bashing it, trying to instead make a break-in.

04:57, Today: Sarah Farwing rolled 7 using 3d6 with rolls of 1,1,5.  Forceful

Oh, that was close, Partial success


The skeleton takes another swipe at Sarah-- and hits! Owww.

(Sarah takes 1 physical Hurt.)

Sarah's pounding does nothing to the door... Except to shake it open a bit. It wasn't even locked! It wasn't even shut very securely!

The problem now is that it opens inward, and so to open it and get out, Sarah will have to deal with the skeleton behind her...
Sarah Farwing
player, 133 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 8 Jan 2022
at 21:47
  • msg #361

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah sobs as she can't open the door, and once the skeleton reached her and took a swipe on her. She panicked and went into a frenzy attack on the undead,"Ugh, please don't eat me." she says, her face a waterfall of tears and snot, as she slaps the skeleton and 'accidentally' hit the door again.


05:37, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,4,1.  Slap Attack.
2 physical dmg and not sure if I remember this right but should I roll for vent or should the rolls presented above be used instead. Just in case, I rolled.

05:37, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Venting.

The GM
GM, 230 posts
Sun 9 Jan 2022
at 16:52
  • msg #362

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah sobs as she can't open the door, and once the skeleton reached her and took a swipe on her. She panicked and went into a frenzy attack on the undead,"Ugh, please don't eat me." she says, her face a waterfall of tears and snot, as she slaps the skeleton and 'accidentally' hit the door again.


05:37, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,4,1.  Slap Attack.
2 physical dmg and not sure if I remember this right but should I roll for vent or should the rolls presented above be used instead. Just in case, I rolled.

05:37, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Venting.


(You should not have rolled for Venting in this case, but you got a natural 6 so it doesn't matter.)

Sarah does no damage to the skeleton-- but she knocks it backwards. It manages, barely, to grab at the stones on the wall and to keep its footing so that it doesn't fall-- but only barely.

In the meantime, Sarah's free to open the door now...
Jaffa Redspot
player, 163 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 9 Jan 2022
at 18:42
  • msg #363

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Dinkar:
"If I had any gold," Dinkar replied, grinning, "the last thing I'd do is tell pirates about it."


Again, this produces a lot of chuckles and Arrrrrrs.

Raga:
"What kind of deeds?" Riga shouts up.


"Brave ones!" Again, this produces a lot of chuckles and Arrrrrrs.

"Seriously, though, that's for the cap'n to decide. Oi, Cap'n! Some small-to-tiny lubbers here ter haggle wit' ye!"

Thump-thok-thump-thok-THUMP-THOK-THUMP-THOK...

From up a set of stairs somewhere come these noises, concluding with a door near the back of the main deck opening up and a large (human) man coming out.

Captain Smash is a large and, er, wide human man with a full beard (dark brown). He's got both eyes, but he is sort-of-technically wearing an eye patch-- it's just flipped up onto his forehead right now. He's got both hands, but he does have a wooden peg-leg. So that's a thing.

"Arrrrrr!" he says. "Who be lookin' t'--"

He looks down.

"...So ye be lookin' ter haggle wit' Cap'n Smash, do ye? Well... haggle over what?"


Jaffa hops over and pipes up, politely looking the Captain dead in the face, "Uh, we were told you were a great source for weapons, Cap'n Captain Smash! And, uh, we would...like some? Weapons? In exchange for brave deeds? Please?"
Raga
player, 164 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 9 Jan 2022
at 19:49
  • msg #364

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga is surprised when Jaffa hops over, and momentarily delays.  But it's just a moment; once she realizes that Jaffa has moved, Raga hustles over with her.
Sarah Farwing
player, 134 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 9 Jan 2022
at 22:08
  • msg #365

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah uses doorknob, opening the door and instantly running away screaming from the skeleton. Candle still in hand by the way.
The GM
GM, 231 posts
Tue 11 Jan 2022
at 17:30
  • msg #366

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah uses doorknob, opening the door and instantly running away screaming from the skeleton. Candle still in hand by the way.


The door opens, and Sarah runs out into... daylight, and the city.

A few passers-by note her with mild confusion, then decide that it's none of their business.

The skeleton does not pursue Sarah above-ground.

An old man cackles at Sarah a little, "Heh heh heh..."
Anthielle
player, 129 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 11 Jan 2022
at 17:57
  • msg #367

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle continued to wait in hiding, just in case the pirates got naughty.  She didn't trust these men (and neither should they trust her).

"come on... show some goods or offer a quest"  she mumbled to herself
Sarah Farwing
player, 135 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 11 Jan 2022
at 22:13
  • msg #368

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah, still having tears in her eyes, look toward the old man,"Hey, what's so funny?" she says as she sniffles in an attempt to hold back her tears.
Captain Smash
NPC, 1 post
Fri 14 Jan 2022
at 18:28
  • msg #369

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah, still having tears in her eyes, look toward the old man,"Hey, what's so funny?" she says as she sniffles in an attempt to hold back her tears.


"Heeh heeh hee... Tried ter go down below, did yer? Yer lucky yer got out in one piece. Yer a scrappy li'l thing, ain'cha?" He pauses, becomes a little less merry. "Say, ye are in one piece, ain'cher? Yar'n't mad 'r nothin'? I know that can happen down there..."




Jaffa Redspot:
Jaffa hops over and pipes up, politely looking the Captain dead in the face, "Uh, we were told you were a great source for weapons, Cap'n Captain Smash! And, uh, we would...like some? Weapons? In exchange for brave deeds? Please?"


"Oh ho! Well well well...! Let me see...! I'll have to think hard about what sort of brave deed might be best for a group of your skills...! ...What are your skills...? Skulkin' underground? Sneakin' over rooftops? Runnin' in back allys...? Fightin' when th' cards be against ye? Trickin' enemies out of their treasure...? Or... crave ye, perhaps, some adventure... outside the city...?"
Dinkar
player, 181 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 14 Jan 2022
at 18:40
  • msg #370

Re: IN-GAME THREAD 2: After a good night's sleep...

"Adventure!" Dinkar fairly shouted. The thought of getting out of the city had him halfway to drooling. "Excitement and adventure and really wild things!"
Jaffa Redspot
player, 164 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 14 Jan 2022
at 19:42
  • msg #371

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa shuffled around a bit. None of those seemed like things she was good at! At least, not anymore. "Uhhhhhhh, I used t'be good at all that fighting stuff, but I've been trying not to be? I've gotten really good at, like, helping people now though! Making them hurt less and stuff!"
Raga
player, 165 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 14 Jan 2022
at 20:03
  • msg #372

Re: IN-GAME THREAD 2: After a good night's sleep...

"Surviving," Raga says dourly.
Sarah Farwing
player, 137 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 14 Jan 2022
at 22:08
  • msg #373

Re: IN-GAME THREAD 2: After a good night's sleep...

"I-Im..." Sarah sniffles, then rubs off the tears and snot,"I, I'm fine, yeah, I survived that dungeon in one piece. I may have gotten a bit of a scratch from a s-sk-skeleton but I showed bony over their what for. Hahaha." she says sounding calm but her laugh kind of gives her away, making her sound awkward and scared.
Captain Smash
NPC, 2 posts
Mon 17 Jan 2022
at 18:58
  • msg #374

Re: IN-GAME THREAD 2: After a good night's sleep...


Captain Smash is, in turn, amused by Dinkar's thirst for adventure, impressed by Jaffa, and understanding toward Raga's stoicism.

(Am I correct that Anthielle is still as yet by the gangplank, staying out of sight of the main deck?)

"A healer, eh?" Captain Smash nods at Jaffa. "That's often handy to have in a crew, arrrrrr."

The captain strokes his beard. "...There may be something you lot can do for me, at that... Have ye ever heard of Captain Balabar...?"





Sarah Farwing:
"I-Im..." Sarah sniffles, then rubs off the tears and snot,"I, I'm fine, yeah, I survived that dungeon in one piece. I may have gotten a bit of a scratch from a s-sk-skeleton but I showed bony over their what for. Hahaha." she says sounding calm but her laugh kind of gives her away, making her sound awkward and scared.


"Well, sounds like yer did all right... might want to go find a good healer, though, just ter make sure you're as all right as yer think yer are..."
Raga
player, 166 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 17 Jan 2022
at 19:04
  • msg #375

Re: IN-GAME THREAD 2: After a good night's sleep...

<quote Captain Smash>

The captain strokes his beard. "...There may be something you lot can do for me, at that... Have ye ever heard of Captain Balabar...?"





"No."
Jaffa Redspot
player, 165 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 17 Jan 2022
at 20:25
  • msg #376

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
Captain Smash is, in turn, amused by Dinkar's thirst for adventure, impressed by Jaffa, and understanding toward Raga's stoicism.

"A healer, eh?" Captain Smash nods at Jaffa. "That's often handy to have in a crew, arrrrrr."

The captain strokes his beard. "...There may be something you lot can do for me, at that... Have ye ever heard of Captain Balabar...?"


"A healer? Oh, uh, that's very kind of you, Cap'n, uh, Captain! Sorry. And I can't say that I've heard of this Cap'n...Captain'n...Tapcain?" After a few moments, Jaffa gave up on the word. "...Balabar fellow. Um, arrrrrrrrrrrrr?"
Sarah Farwing
player, 138 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 17 Jan 2022
at 20:54
  • msg #377

Re: IN-GAME THREAD 2: After a good night's sleep...

"I know of a good healer who takes care of my injuries so I'll be fine, thank for your concern Mister but I'm leaving before that skeleton finds a way to get me." Sarah says in a rush and then left the area. To hopefully find where her friends are now.



04:51, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Heading off to find my friends.



That is until she came to a halt almost instantly as she bumped into something.
Anthielle
player, 130 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 18 Jan 2022
at 04:04
  • msg #378

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was still hiding around the gang plank, listening in.  Captain Smash seemed friendly enough, but she wanted to wait just a bit longer before joining her friends.  Rich and pretty children like herself made good ransom targets… for pirates.  Best not to tempt them.

Ooc:  correct :)
Dinkar
player, 182 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 18 Jan 2022
at 14:51
  • msg #379

Re: IN-GAME THREAD 2: After a good night's sleep...

"Who's Captain Balabar?" Dinkar asked. He was starting to like this Smash guy, despite all warnings and indications to the contrary. The guy was a pirate, so he probably couldn't be trusted very much, if at all. But he just came off as a pretty nice guy. It was hard not to like him. "Another pirate?"
Captain Smash
NPC, 3 posts
Tue 18 Jan 2022
at 18:24
  • msg #380

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"I know of a good healer who takes care of my injuries so I'll be fine, thank for your concern Mister but I'm leaving before that skeleton finds a way to get me." Sarah says in a rush and then left the area. To hopefully find where her friends are now.



04:51, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Heading off to find my friends.



That is until she came to a halt almost instantly as she bumped into something.


Two (human) teen gang members come running up to Sarah, and before she really even registers it they're right in front of her. "Hey! Girl!" one says. "You're the right age... d'you know a gang with a halfling and a kobold in it...?"






Dinkar:
"Who's Captain Balabar?" Dinkar asked. He was starting to like this Smash guy, despite all warnings and indications to the contrary. The guy was a pirate, so he probably couldn't be trusted very much, if at all. But he just came off as a pretty nice guy. It was hard not to like him. "Another pirate?"


"Balabar was a gnome pirate captain, with a mostly-gnome crew... I recently got a treasure map drawn by someone who was supposed to be one of his crew... but the cave opening's too small for me... But mites such as yerselves, arrrrrr..."
Sarah Farwing
player, 139 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 18 Jan 2022
at 22:55
  • msg #381

Re: IN-GAME THREAD 2: After a good night's sleep...

"Huh!" Sarah exclaims in surprise, but then registers what these two teens said and tried thinking about this situation,"Hmph, can I know first who's asking? Why do you want to know about that gang in particular?" she says as takes out her slippers, ready for a fight.
Dinkar
player, 183 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 19 Jan 2022
at 16:17
  • msg #382

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
Dinkar:
"Who's Captain Balabar?" Dinkar asked. He was starting to like this Smash guy, despite all warnings and indications to the contrary. The guy was a pirate, so he probably couldn't be trusted very much, if at all. But he just came off as a pretty nice guy. It was hard not to like him. "Another pirate?"


"Balabar was a gnome pirate captain, with a mostly-gnome crew... I recently got a treasure map drawn by someone who was supposed to be one of his crew... but the cave opening's too small for me... But mites such as yerselves, arrrrrr..."


"So, we get the treasure using your map, and we split it fifty-fifty?" Dinkar asked. This sounded like a decent plan, all told.
Captain Smash
NPC, 4 posts
Fri 21 Jan 2022
at 17:26
  • msg #383

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Huh!" Sarah exclaims in surprise, but then registers what these two teens said and tried thinking about this situation,"Hmph, can I know first who's asking? Why do you want to know about that gang in particular?" she says as takes out her slippers, ready for a fight.


(Hmmmm, roll Charming plz)




Dinkar:
Captain Smash:
Dinkar:
"Who's Captain Balabar?" Dinkar asked. He was starting to like this Smash guy, despite all warnings and indications to the contrary. The guy was a pirate, so he probably couldn't be trusted very much, if at all. But he just came off as a pretty nice guy. It was hard not to like him. "Another pirate?"


"Balabar was a gnome pirate captain, with a mostly-gnome crew... I recently got a treasure map drawn by someone who was supposed to be one of his crew... but the cave opening's too small for me... But mites such as yerselves, arrrrrr..."


"So, we get the treasure using your map, and we split it fifty-fifty?" Dinkar asked. This sounded like a decent plan, all told.


"Hmmm, arrr. Let's not be hasty. Have to see if there's really anything in there, first. But aye, there'll be a share of the treasure-- as well as weapons-- for ye, if there be any treasure... You'll get weapons as a reward whether there be treasure or nay, though, arr..."
Dinkar
player, 184 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 21 Jan 2022
at 17:33
  • msg #384

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm in," Dinkar said, sticking out a hand. He hoped that the rest of the gang would be as amenable, but he was prepared to go alone if necessary.
Raga
player, 167 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 21 Jan 2022
at 19:02
  • msg #385

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga isn't a coward, but that doesn't mean she's foolish.

"Gettin' in is one thing; gettin' out is another.  What makes you think we can get in and past Captain Balabar and any of his men and back out?"

It's not clear whether she's asking Dinkar or Captain Smash.
Dinkar
player, 185 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 21 Jan 2022
at 19:09
  • msg #386

Re: IN-GAME THREAD 2: After a good night's sleep...

"Huh...?" Dinkar gave Raga a quizzical look. "I think this is a buried treasure situation we're talking about."
Captain Smash
NPC, 5 posts
Fri 21 Jan 2022
at 19:22
  • msg #387

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga isn't a coward, but that doesn't mean she's foolish.

"Gettin' in is one thing; gettin' out is another.  What makes you think we can get in and past Captain Balabar and any of his men and back out?"

It's not clear whether she's asking Dinkar or Captain Smash.


Dinkar:
"Huh...?" Dinkar gave Raga a quizzical look. "I think this is a buried treasure situation we're talking about."


"The lad's right. Balabar's days of piracy were over before you were bor-- Arr, before you were born," he says, pointing specifically at Raga. "...And you," he says, pointing at Jaffa. "...I think? ...Definitely you, though," he says, pointing back at Raga. "I'm sure o' that much."
Jaffa Redspot
player, 166 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 21 Jan 2022
at 23:33
  • msg #388

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"The lad's right. Balabar's days of piracy were over before you were bor-- Arr, before you were born," he says, pointing specifically at Raga. "...And you," he says, pointing at Jaffa. "...I think? ...Definitely you, though," he says, pointing back at Raga. "I'm sure o' that much."


Helpfully, Jaffa cried, "I'm three years and four months old! Most things are before I was born! Uh, I guess that's the case for most people? But it's especially true for me! And people younger than me. Though I guess it's even more true for people younger than me...hmm..."
Anthielle
player, 132 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 22 Jan 2022
at 12:23
  • msg #389

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle had heard enough… the job was about as ‘on the level’ as they could hope for.  She stood up and walked onto the ship (ignoring any jeers or whistling)… and took her place by Dinkar’s side.

I hope there’s room for more.  Don’t worry captain… I’m with him.”

How they were going to find Sarah in time was a concern, but if their companion failed to make it… Anthielle could still pick her up a sword reward.
Captain Smash
NPC, 6 posts
Sat 22 Jan 2022
at 17:28
  • msg #390

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle had heard enough… the job was about as ‘on the level’ as they could hope for.  She stood up and walked onto the ship (ignoring any jeers or whistling)… and took her place by Dinkar’s side.

I hope there’s room for more.  Don’t worry captain… I’m with him.”

How they were going to find Sarah in time was a concern, but if their companion failed to make it… Anthielle could still pick her up a sword reward.


"Oh ho! Is there a captain of you lubbers? Not that it matters, I suppose... Arrrrr, but is this all of ye, or are there a dozen or more still waiting down by the gangplank? That one does matter..."
The GM
GM, 233 posts
Sat 22 Jan 2022
at 17:30
  • msg #391

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Huh!" Sarah exclaims in surprise, but then registers what these two teens said and tried thinking about this situation,"Hmph, can I know first who's asking? Why do you want to know about that gang in particular?" she says as takes out her slippers, ready for a fight.


"We're in th' Talons. Our leader told us to find out the name of the gang, and who the leader might be, if there is one. Don't worry, he's pleased with 'em. So do y'know 'em?"
Dinkar
player, 186 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 22 Jan 2022
at 17:35
  • msg #392

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
Anthielle:
Anthielle had heard enough… the job was about as ‘on the level’ as they could hope for.  She stood up and walked onto the ship (ignoring any jeers or whistling)… and took her place by Dinkar’s side.

I hope there’s room for more.  Don’t worry captain… I’m with him.”

How they were going to find Sarah in time was a concern, but if their companion failed to make it… Anthielle could still pick her up a sword reward.


"Oh ho! Is there a captain of you lubbers? Not that it matters, I suppose... Arrrrr, but is this all of ye, or are there a dozen or more still waiting down by the gangplank? That one does matter..."


"I'm the leader,"
Dinkar lied. They didn't really have a leader (yet) but if they did it might just as easily be Anthielle. Dinkar didn't even know if he really wanted to be in charge. He'd have to spare that some thought, sooner or later. "As for our numbers... would you tell someone you just met how many pirates you had on your ship?"
Captain Smash
NPC, 7 posts
Sat 22 Jan 2022
at 18:30
  • msg #393

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:

"I'm the leader,"
Dinkar lied. They didn't really have a leader (yet) but if they did it might just as easily be Anthielle. Dinkar didn't even know if he really wanted to be in charge. He'd have to spare that some thought, sooner or later. "As for our numbers... would you tell someone you just met how many pirates you had on your ship?"


"I would if the captain of another ship was about to take them somewhere on his ship or else leave some behind, yes. Otherwise, no, probably not. In this particular situation, though: arrrrrrrrrrrr."
Sarah Farwing
player, 141 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 22 Jan 2022
at 21:34
  • msg #394

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah relaxes herself after hearing that their not a threat,"Oh, fellow acquaintances, it just so happens that I'm apart of the gang myself. We're called the Scraps and our leaders name is Anthielle. I don't know where they are right now, but I could pass them along your message since whenever I meet them again."
Jaffa Redspot
player, 167 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 23 Jan 2022
at 03:51
  • msg #395

Re: IN-GAME THREAD 2: After a good night's sleep...

On the subject of captains, Jaffa opened her mouth to deny Dinkar's claim. She felt they were more of a makeshift democratic commune for one! Just, well, with everyone in the group representing themselves, because there wasn't really anyone else in the group. Though at the same time, Din often felt like their most consistent navigator and wasn't that often the captain's job? What was a captain really?

After a few moments, Jaffa realized that she had been flapping her mouth without saying anything for...well, a few moments! Quickly, she swallowed. She was being weird. She should probably...say something helpful...?

"Uhhhhh, if it pleases ya...Captin Din? We've got maybe one or two other crewmates? Arrrrrrr? But if we did have two, then one of them's on a sabbabibal. Satbadical? I don't remember the word... But I think we only need to wait for one more crewmember. Arrrr."
Dinkar
player, 187 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 23 Jan 2022
at 16:06
  • msg #396

Re: IN-GAME THREAD 2: After a good night's sleep...

"Arr." Din couldn't help but smile when Jaffa tried to sound pirate-y. "Ye be right."

Turning back to Captain Smash, he added, "Five. There's five of us, but one has wandered off on her own."
Captain Smash
NPC, 8 posts
Sun 23 Jan 2022
at 21:56
  • msg #397

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah relaxes herself after hearing that their not a threat,"Oh, fellow acquaintances, it just so happens that I'm apart of the gang myself. We're called the Scraps and our leaders name is Anthielle. I don't know where they are right now, but I could pass them along your message since whenever I meet them again."


"Mm. Scraps, Anthielle, got it. Well, Ral would like to meet with all of you, or at least your leader... but there's no rush. Anytime this week... maybe next week if necessary. But he did say to watch out for Big Julie's gang. They might not be happy about what happened today."

"I dunno about they 'might' not be happy," says the other teen. "Like... they're probably not happy."




"Arrrrr," says Captain Smash. "Well... first thing tomorrow, then...? Or...?"
Sarah Farwing
player, 142 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 23 Jan 2022
at 22:11
  • msg #398

Re: IN-GAME THREAD 2: After a good night's sleep...

"Meet up with Ral, huh. Got it." Sarah says, giving them a thumbs up as she starts legging it,"Now to head off to see if I can find them. Goodbye." she says to the Talons as she runs off to some direction

06:07, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Heading off to find friends. Electric Boogalo.

I believe that's a success

The GM
GM, 235 posts
Sun 23 Jan 2022
at 22:19
  • msg #399

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Meet up with Ral, huh. Got it." Sarah says, giving them a thumbs up as she starts legging it,"Now to head off to see if I can find them. Goodbye." she says to the Talons as she runs off to some direction

06:07, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Heading off to find friends. Electric Boogalo.

I believe that's a success



Sarah hurries to the docks... just in time to spot (from a distance) Anthielle walking up the gangplank of a ship docked at Dock 1.

Guess the rest of the Scraps are on board that ship...?
Sarah Farwing
player, 143 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 23 Jan 2022
at 22:38
  • msg #400

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah sees Anthielle, she follows them in the ship. She was just in time as they started talking about her and felt a bit teary eyed,"Aww, you guys miss me already, and here I thought you ditched me. Fear not my friends, for I, your strongest warrior have come back from her quest. I was imprisoned in the dungeons of detention, but I manage to blow a hole in the bathroom were I traveled to the dangerous sewer dungeons. I had to tango with a skeleton Lord, of which I barely escaped from his grasp, I have the scratch mark to prove it too. And now, after hours of traveling I've come here to tell you my quest is done." she says as she looks toward Omar or his lamp if his hiding,"Sorry Omar, Mr. Hot didn't have much info on your friend, it looks like we got to find her original gang first." she says apologetically, then looks toward the others,"Oh yeah, and a guy from the Talons wanted to meet up with you guys, thinking his name was Ral. So what'd I miss." she says, referring to the pirate captain and his pirate crew.
Captain Smash
NPC, 9 posts
Sun 23 Jan 2022
at 23:35
  • msg #401

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah sees Anthielle, she follows them in the ship. She was just in time as they started talking about her and felt a bit teary eyed,"Aww, you guys miss me already, and here I thought you ditched me. Fear not my friends, for I, your strongest warrior have come back from her quest. I was imprisoned in the dungeons of detention, but I manage to blow a hole in the bathroom were I traveled to the dangerous sewer dungeons. I had to tango with a skeleton Lord, of which I barely escaped from his grasp, I have the scratch mark to prove it too. And now, after hours of traveling I've come here to tell you my quest is done." she says as she looks toward Omar or his lamp if his hiding,"Sorry Omar, Mr. Hot didn't have much info on your friend, it looks like we got to find her original gang first." she says apologetically, then looks toward the others,"Oh yeah, and a guy from the Talons wanted to meet up with you guys, thinking his name was Ral. So what'd I miss." she says, referring to the pirate captain and his pirate crew.


"...The Kobold's name is Omar? ...Maybe it's a nickname..." mutters Captain Smash, since Omar is a big secret that he doesn't know about...
Jaffa Redspot
player, 168 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 23 Jan 2022
at 23:54
  • msg #402

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"...The Kobold's name is Omar? ...Maybe it's a nickname..." mutters Captain Smash, since Omar is a big secret that he doesn't know about...


"Oh, no, that's not right, Cabbin Smash. Oh! Uh...Cappen Smash! Sorry! I'm Jaffa. Omar is..." Wait, did he need to know who Omar was? Chapten...Mister Smash was pretty old, so he might know something...but if Mr. Hot didn't know anything, Mister Smash probably wouldn't either. Was he younger than a tree? Probably. "Omar is a name that I, um, don't want to use. Right now? If that makes sense. Please, just use Jaffa, Carpen-no, Crabtain Smash!"

Turning to face her returning friend, the kobold now possibly known maybe sometimes as Omar made various hand motions to get her to stop. "Thank you very much for looking around on that fine quest, uh, Matey Sarah! It is good to see you are well after vanquishing such yonder quests...of danger! It is regrettable that we have learned nothing of my old friend, but I am sure we will learn of her exploits soon!" Shyly, she repositioned herself in front of Mister Smash. "This was just a question I had had for Sarah, arrrrrr. We kobolds age fast, yarrr see? It can be easy to...lose touch with people important to us, especially if we age differently. Arrrrrrr..."
Sarah Farwing
player, 144 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 24 Jan 2022
at 00:17
  • msg #403

Re: IN-GAME THREAD 2: After a good night's sleep...

"Huh!" Sarah was confused at Jaffa's hand motions and pirate,"Hey, when did we became a pirate gang, weren't we supposed to be heroic and knightly adventurers. Things must of change since I left, I'm gonna have to change up my act to get with the times." she says as she turns around, then turns back to the group,"Yer right Omar, I apologize that I could nah find yer heartie. But 'tis me honor that I shall find her at all cause. Howe'er, if ye don't mind ole scallywag, could ye give me a kiss fer me achin' wound." Sarah says in a piratey accent as she spits at a spittoon.
This message was last edited by the player at 00:18, Mon 24 Jan 2022.
Dinkar
player, 188 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 24 Jan 2022
at 00:23
  • msg #404

Re: IN-GAME THREAD 2: After a good night's sleep...

"We're not pirates. We're independent contractors." If Sarah kept calling Jaffa 'Omar' she was going to drive Dinkar crazy. "We're going to help find some treasure."
Anthielle
player, 133 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 24 Jan 2022
at 01:21
  • msg #405

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle alternated between eye rolling, face palming, and sighing… at the bad pirate accents from her friends and the Omar stuff.  It was tough being the eldest of the group.

Nonetheless she was pleased to have Sarah back and satisfied with the Captain’s mission.

Is it far to this location, Captain Smash?  I’m all for rescuing the ‘booty’ this very day… assuming our crew is able.”
Jaffa Redspot
player, 169 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 24 Jan 2022
at 01:29
  • msg #406

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Huh!" Sarah was confused at Jaffa's hand motions and pirate,"Hey, when did we became a pirate gang, weren't we supposed to be heroic and knightly adventurers. Things must of change since I left, I'm gonna have to change up my act to get with the times." she says as she turns around, then turns back to the group,"Yer right Omar, I apologize that I could nah find yer heartie. But 'tis me honor that I shall find her at all cause. Howe'er, if ye don't mind ole scallywag, could ye give me a kiss fer me achin' wound." Sarah says in a piratey accent as she spits at a spittoon.


"Um, arrrrr. I'll be kissing ye better, but please stop it with the 'Omar' stuff? The name's Jaffa now." And always. But if the real Omar had to be a secret...

She stepped forward and clasped her hands together, preparing a wish to help remove some of Sarah's hurt. After a moment, she made to plant a kiss on the warrior's nose. If she wanted one, why not?

Jaffa Redspot rolled 10 using 3d6 with rolls of 1,6,3.  Consoling Sarah's aching wound with a sweet kiss. Charming.

--Console: - Roll Charming.
--On 6: Remove 1 Hurt from a friend.

Sarah Farwing
player, 145 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 24 Jan 2022
at 04:00
  • msg #407

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah flinches from the kiss on the nose, her face was briefly red for split second til she's back to her normal self,"Blow me down, I'll call ye Jaffa. 'n, arrr, ye sure give the best kisses me bucko. Har har har!" she says as she continues to speak in a bad pirate accent but seems pretty relieved now, she then looks toward Din and Anthielle,"Oh, so we be lookin' fer loot 'n dare I say it, are we finally gonna 'ave a weapon fer me hilt. If so, then ye 'ave me slippers fer this endeavor." the second eldest of the group says, sounding quite excited at this development.
Captain Smash
NPC, 10 posts
Tue 25 Jan 2022
at 14:50
  • msg #408

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle alternated between eye rolling, face palming, and sighing… at the bad pirate accents from her friends and the Omar stuff.  It was tough being the eldest of the group.

Nonetheless she was pleased to have Sarah back and satisfied with the Captain’s mission.

Is it far to this location, Captain Smash?  I’m all for rescuing the ‘booty’ this very day… assuming our crew is able.”


"Mm. Well, if we started getting ready to leave now, we wouldn't get there until after dark... Wouldn't want to send ye squabs into the cave at night, really... But if you didn't mind sleepin' on th' ship, then there's no reason we couldn't leave today and have ye be ready to head in first thing in th' mornin', arrrrr..."
Dinkar
player, 189 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 25 Jan 2022
at 14:55
  • msg #409

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sounds good to me," Din said after a moment's thought. It would save them the effort (not to mention the risk) of traveling elsewhere in the city to use their tiny house and then coming back in the morning. "Does this agreement include food?"
Captain Smash
NPC, 11 posts
Tue 25 Jan 2022
at 15:27
  • msg #410

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Sounds good to me," Din said after a moment's thought. It would save them the effort (not to mention the risk) of traveling elsewhere in the city to use their tiny house and then coming back in the morning. "Does this agreement include food?"


"Arrrrrr, naturally. I mean, how much can squabs like ye eat?" Captain Smash pauses. "...How much do ye eat, arrrrrr?" he asks less rhetorically, suddenly worried about what he might have let himself in for...
Jaffa Redspot
player, 170 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 25 Jan 2022
at 17:57
  • msg #411

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"Arrrrrr, naturally. I mean, how much can squabs like ye eat?" Captain Smash pauses. "...How much do ye eat, arrrrrr?" he asks less rhetorically, suddenly worried about what he might have let himself in for...


"I don't know yet!" Jaffa piped up with a sharp, toothy grin, "I've not really gotten to the point where I feel like I can't eat anymore, but I really like eating, so the more foodstuffs you have, the better! Do you have any orange-flavored muffins? I heard once that pirates eat lots of oranges. Oh, uh, arr...rrrrr."
Sarah Farwing
player, 146 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 25 Jan 2022
at 21:39
  • msg #412

Re: IN-GAME THREAD 2: After a good night's sleep...

Don't worry about it, cause ye'll be havin' less mouth t' feed soon. I won't be wit' me scallywags durin' the night, cause I'll needs t' go home 'n ensure me elders dunno o' the things I did today. pirate Sarah says, then turns back as she mumbles something in her normal voice,"If they do, I'll have to erase some of their notes and hopefully their short term memory loss kicks in. Sorry grandpop and granny, but I can't let you ground me now."
Anthielle
player, 134 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 26 Jan 2022
at 14:30
  • msg #413

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle would have liked to get a message back home, but with Treasure on the line... some risks were worth taking.

"Dinner then.  Perhaps the captain can also tell us about the missing belongings that we'll be finding for him."
Raga
player, 168 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 26 Jan 2022
at 14:31
  • msg #414

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga does not look thrilled at the idea of sleeping on the ship.

She tugs on Jaffa's arm to get her attention and then whispers:

"Are we sure we can trust 'im?  Who knows what they'll do in the night?"
Jaffa Redspot
player, 171 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 26 Jan 2022
at 18:01
  • msg #415

Re: IN-GAME THREAD 2: After a good night's sleep...

In reply to Raga (msg # 414):

Jaffa stalled for a moment to think through things before shuffling away from the larger conversation with Smash and, angling away from the pirates. Roughly secure in their privacy, she hastily started whispering back, "I think, if we're all together like this, we should be able to trust him enough for the night? There might not be any...outside consequences for our disappearances, but with Sarah and Anthi, it'll be harder to justify things. Plus, we can have one or two people keep watch at a time. But...I'd feel better if that guy from the other dock had said more about why Ca-" Jaffa coughed for a moment, stopping herself from mangling the C-word once more. "Why Mister Smash isn't to be trusted. All that said, I trust you more than the random dock man fisher person or this, um, ship leader Smash man. If you think it's too risky, I'm right behind ya!"
Dinkar
player, 190 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 27 Jan 2022
at 16:44
  • msg #416

Re: IN-GAME THREAD 2: After a good night's sleep...

"I think we'll be fine if we all stay together," Dinkar said. "They need us to get the treasure."
Sarah Farwing
player, 147 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 27 Jan 2022
at 21:55
  • msg #417

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, let's all stay together, except me. Sorry guys, but I have to take care of my grandparents, but I'll be with you guys in spirit and in the morning. Power of friendship finds a way and all that jazz." Sarah says apologetically.
Anthielle
player, 135 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 28 Jan 2022
at 00:24
  • msg #418

Re: IN-GAME THREAD 2: After a good night's sleep...

If your going, Sarah… could you run a note to my place?  All you have to do is throw it near the front door… and Otto will find it.”

Anthielle began to look around for something she could use to write on (with her chalk).  A concise note about staying at Sarah’s, plus a signature would do…
Sarah Farwing
player, 148 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 28 Jan 2022
at 01:56
  • msg #419

Re: IN-GAME THREAD 2: After a good night's sleep...

"Your place? It's that fancy house down a few blocks of Parkside Quarter right? The one wear your manservant's keep calling me a bad influence. I have no idea where they assumed that I was, apart from that time I broke a bunch of your vases and paintings, of which that was one time mind you. One time!" Sarah defends herself though it was mostly her fault for bringing a slingshot with a whole lot of pelts for a tea party. Anyways, she grabs Anthielle's note, (probably a wooden plank if papers not available), and says,"It is my honor to not let you down Anthi, so I'm just gonna go deliver your note and avoid eye contact from your servants at all times." she says and runs off.
This message was last edited by the player at 21:58, Mon 31 Jan 2022.
Captain Smash
NPC, 12 posts
Sun 30 Jan 2022
at 17:32
  • msg #420

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Your place? It's that fancy house down a few blocks of Parkside Quarter right? The one wear your manservant's keep calling me a bad influence. I have no idea what they where they assumed that I was, apart from that time I broke a bunch of your vases and paintings, of which that was one time mind you. One time!" Sarah defends herself to it was mostly her fault for brings a slingshot with a whole lot of pelts for a tea party. Anyways, she grabs Anthielle's note, (probably a wooden plank if papers not available), and says,"It is my honor to not let you down Anthi, so I'm just gonna go deliver your note and avoid eye contact from your servants at all times." she says and runs off.


"So all o'ye're goin' 'cept the new gal, arrrr. Well, it'll take us about 15, 20 minutes to shove off-- Black John, go fetch Lohara out of the Red Lion--" One man hops up off the deck and goes ashore-- "--and we'll get underway... All ye little-- arrrrr, all ye bold advent'rers finish all yer dealin's and get ready to set sail... no point in putting off finding booty..."
Dinkar
player, 192 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 31 Jan 2022
at 17:12
  • msg #421

Re: IN-GAME THREAD 2: After a good night's sleep...

"So, uh..." Dinkar looked about the ship's deck "Where should we go?"
Anthielle
player, 137 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 31 Jan 2022
at 18:09
  • msg #422

Re: IN-GAME THREAD 2: After a good night's sleep...

And stories, we uh… need them for mission.”

Anthielle might be spoiled and (very) arrogant, but she loved stories and pirates told the best tales…
Sarah Farwing
player, 150 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 31 Jan 2022
at 21:53
  • msg #423

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah backtracks from the docks, then she heads straight to Anthielle's manor, knowing the route quite well that it could easily lead her to her home in just a few minutes.

She now stands face to face with this big estate building. At least bigger than her grandparent's house,"Alright, Farwing is at the pitch, will she make it before sundown or will it be a home run for the races." she says as she winds up her throw with the wooden plank with Anthielle's note written on it,"She's winding up for a throw, things are heating up folks. Will she make it?" she narrates to herself and throws it. But it overshots to one of the windows,"Oh, um, strike?" she says as the plank breaks the window and she can also hear the familiar sound of several vases being broken,"Gah, I should leave before they spot me." she says, sounding squaezy as she slowly starts backing away from the estate.

05:38, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Throwing a Message with Agile.
Captain Smash
NPC, 13 posts
Wed 2 Feb 2022
at 18:33
  • msg #424

Re: IN-GAME THREAD 2: After a good night's sleep...


Dinkar:
"So, uh..." Dinkar looked about the ship's deck "Where should we go?"


"Arrrr... Stay on-deck... But ye might be best able to stay out of our way gettin' ready to cast off on either th'..." The Captain pauses. "This be the main deck," he says, pointing down. "Back there, that be called th' poop deck and don't start because that's what it be called and there be no gettin' around it it just be a fact so jus' don't even start and that up there, that part of th' deck in front be called the fcsle... The fo'c'sle... Er, it be short for the ffffforrrrecassstle." It's hard for the captain to make his mouth say the non-abbreviated name of the part of the deck that's in front, his mouth is so used to the shorter version.

Anthielle:
And stories, we uh… need them for mission.”

Anthielle might be spoiled and (very) arrogant, but she loved stories and pirates told the best tales…


(Roll Charming, please, Anthielle...)




Sarah Farwing:
Sarah backtracks from the docks, then she heads straight to Anthielle's manor, knowing the route quite well that it could easily lead her to her home in just a few minutes.


(Hold on there grasshopper, first you have to roll to Move Elsewhere. It's not so much getting lost, it's about who you might or might not run into along the way...)
Jaffa Redspot
player, 173 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 2 Feb 2022
at 20:28
  • msg #425

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"Arrrr... Stay on-deck... But ye might be best able to stay out of our way gettin' ready to cast off on either th'..." The Captain pauses. "This be the main deck," he says, pointing down. "Back there, that be called th' poop deck and don't start because that's what it be called and there be no gettin' around it it just be a fact so jus' don't even start and that up there, that part of th' deck in front be called the fcsle... The fo'c'sle... Er, it be short for the ffffforrrrecassstle." It's hard for the captain to make his mouth say the non-abbreviated name of the part of the deck that's in front, his mouth is so used to the shorter version.


Empathy clear on her face, Jaffa gave Mister Smash a thumbs up. "Words sure are hard sometimes, Capitan Smash..."
Sarah Farwing
player, 152 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 2 Feb 2022
at 22:31
  • msg #426

Re: IN-GAME THREAD 2: After a good night's sleep...

Ha, the dice are in my favor Game Master

06:30, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Travel.

Anthielle
player, 139 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 2 Feb 2022
at 22:52
  • msg #427

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle looked up to captain Smash with an impish smile on her face.

Ooc:  5
08:49, Today: Anthielle rolled 11 using 3d6 with rolls of 3,5,3.  Charming (asking for stories).

The GM
GM, 238 posts
Thu 3 Feb 2022
at 18:24
  • msg #428

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah backtracks from the docks, then she heads straight to Anthielle's manor, knowing the route quite well that it could easily lead her to her home in just a few minutes.

She now stands face to face with this big estate building. At least bigger than her grandparent's house,"Alright, Farwing is at the pitch, will she make it before sundown or will it be a home run for the races." she says as she winds up her throw with the wooden plank with Anthielle's note written on it,"She's winding up for a throw, things are heating up folks. Will she make it?" she narrates to herself and throws it. But it overshots to one of the windows,"Oh, um, strike?" she says as the plank breaks the window and she can also hear the familiar sound of several vases being broken,"Gah, I should leave before they spot me." she says, sounding squaezy as she slowly starts backing away from the estate.

05:38, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Throwing a Message with Agile.


There is some screeching and shouting from within Anthielle's home...



Anthielle:
Anthielle looked up to captain Smash with an impish smile on her face.

Ooc:  5
08:49, Today: Anthielle rolled 11 using 3d6 with rolls of 3,5,3.  Charming (asking for stories).


"Arrrr, all right, I suppose..." The captain nods at the sailor with the harmonica. He strikes up a jaunty tune, and a sailor up on the poop deck (don't even think about it) starts singing a long ballad about a band of adventurers who went to slay a monster in a ship graveyard-- a bunch of ships that all ran aground on the same reef and had to be abandoned...
Sarah Farwing
player, 153 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 3 Feb 2022
at 22:14
  • msg #429

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah just walks away from Anthielle's home and just go to the path that she knows would lead her to her home.

06:09, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Travel back to home.
The GM
GM, 239 posts
Fri 4 Feb 2022
at 18:31
  • msg #430

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah just walks away from Anthielle's home and just go to the path that she knows would lead her to her home.

06:09, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Travel back to home.


--Oop. On the way, Sarah spots a couple of members of Big Julie's gang. Didn't that one teen say something about Big Julie's gang being mad at the Scraps today...? Maybe she should've asked the others about that? But it'd been hard with all those pirates around and stuff.

Oh well, at least they haven't spotted Sarah yet.

(Sarah, you may roll Agile to sneak around the two teens, or you can try rolling your Move Elsewhere move again to take a different route home... Or you can try something else...)
Sarah Farwing
player, 154 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 4 Feb 2022
at 21:41
  • msg #431

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah remembers that Big Jules is mad at her gang, so she decided to not engage. However she knows that she's almost halfway their to home, so she opts for the sneaky option. Too bad, just like her throwing skills, her sneaking skills need a lot of work. She tries hiding in the corner, yet her head keeps bobbing out to see if they've gone, she went to the lamp post to hide yet they can still see her arms and legs, poorly concealing her, and see tries to pretend to be a piece of graffiti art which she promptly was found out almost immediately.

05:31, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Sneaky Time.
The GM
GM, 240 posts
Sat 5 Feb 2022
at 16:51
  • msg #432

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah remembers that Big Jules is mad at her gang, so she decided to not engage. However she knows that she's almost halfway their to home, so she opts for the sneaky option. Too bad, just like her throwing skills, her sneaking skills need a lot of work. She tries hiding in the corner, yet her head keeps bobbing out to see if they've gone, she went to the lamp post to hide yet they can still see her arms and legs, poorly concealing her, and see tries to pretend to be a piece of graffiti art which she promptly was found out almost immediately.

05:31, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Sneaky Time.


"Hey, girly. You know anything about a gang of kids about your age, with a halfling boy and a fancy half-elf girl and a kobold gal?"

The two kids are both human, male, probably about 15. They both look pretty beat-up. One (the one who isn't speaking yet) wears all-black clothing (which was a good idea, because it looks like he's got a lot of bloodstains on it here and there).
Raga
player, 170 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 5 Feb 2022
at 17:05
  • msg #433

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga keeps an eye on the crew, to see if any are paying any extra attention to the passengers -- and if so, what kinds of look they are getting.
The GM
GM, 241 posts
Sat 5 Feb 2022
at 17:34
  • msg #434

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
Raga keeps an eye on the crew, to see if any are paying any extra attention to the passengers -- and if so, what kinds of look they are getting.


The rest of the crew are mostly ignoring the Scraps. Every now and then a new sailor will come out on deck from down below, blink at children being present, ask another crew member something, and get a reply. The then-informed sailor will then make an expression like oh, yeah, all right, that makes sense, nod, and move on with whatever they were doing.
Sarah Farwing
player, 155 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 5 Feb 2022
at 21:42
  • msg #435

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah gets out of her position and gives the Big Jules Gang an innocent smile,"Ah, sorry Mister but I have no clue who they are. Only gang I know are the Roamers, say, you wouldn't happen to know where they are right now. I'm such a dolt sometimes, I keep forgetting our usual meeting spots." Sarah says as she playfully bonks her head.

05:36, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,1,4.  Charm to Lie and maybe gain information.
Jaffa Redspot
player, 174 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 5 Feb 2022
at 22:38
  • msg #436

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa sidled back up to Raga, muttering, "Ssssssssso, what do you think? Are we making the right call? It might take a while, but we could maybe swim the way back!"
Raga
player, 171 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 6 Feb 2022
at 00:57
  • msg #437

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga shrugs, seemingly resigned to their fate.

"We're here now, and it seems like the crew's ignoring us.  None are leering at us like we'd be good food . . . or worse.

'Sides, I don' think we could swim back at this point, and I bet none of the others'll leave."

Anthielle
player, 140 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 9 Feb 2022
at 01:26
  • msg #438

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Anthielle:
Anthielle looked up to captain Smash with an impish smile on her face.

Ooc:  5
08:49, Today: Anthielle rolled 11 using 3d6 with rolls of 3,5,3.  Charming (asking for stories).


"Arrrr, all right, I suppose..." The captain nods at the sailor with the harmonica. He strikes up a jaunty tune, and a sailor up on the poop deck (don't even think about it) starts singing a long ballad about a band of adventurers who went to slay a monster in a ship graveyard-- a bunch of ships that all ran aground on the same reef and had to be abandoned...


Anthielle hung on every word, offering such questions/comments as
and then what happened?!
silly gnomes…
and “yay, get him!

She really enjoyed the harmonica touch as well.  It added even more incentive to succeed on the upcoming mission.  But eventually she got tired and looked for someplace to rest.  If she had to do a watch shift for the group, it would be one of the later ones…
Jaffa Redspot
player, 175 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 9 Feb 2022
at 14:55
  • msg #439

Re: IN-GAME THREAD 2: After a good night's sleep...

In reply to Raga (msg # 437):

"Those're good points... I suppose there's not much left to do then but wait. If you'd like to get some rest later, I'll watch over ya? And probably everyone else if they sleep at the same time. It'll be just like old times, like last week!"
The GM
GM, 242 posts
Thu 10 Feb 2022
at 21:06
  • msg #440

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah gets out of her position and gives the Big Jules Gang an innocent smile,"Ah, sorry Mister but I have no clue who they are. Only gang I know are the Roamers, say, you wouldn't happen to know where they are right now. I'm such a dolt sometimes, I keep forgetting our usual meeting spots." Sarah says as she playfully bonks her head.

05:36, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,1,4.  Charm to Lie and maybe gain information.



"Th' Roamers? Only Roamers I know about is from a long time ago, my ol' granddad used to tell me stories about the Roamers fighting with a gang called th' Mustangs. Uh... I know th' Mustangs ruled the Horse Quarter in those days... I think th' Roamers mostly hung out on Temple Street? Or was it Play Street? I jus' don' remember... An' my ol' granddad passed away a couple years ago..."

The other kid, the quiet kid in black, says nothing, merely listens with mild interest, scanning the streets for any sign of more tweens...





The ship sets off. It's amazing to be on a real ship, setting off for a small adventure!

When the kids look sleepy, Captain Smash suggests they sleep either on deck, near the main mast, or down below in the cargo hold (or some of each). He'll provide bedrolls and blankets for whomever wants them.
Sarah Farwing
player, 156 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 10 Feb 2022
at 21:59
  • msg #441

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah looks somewhat sad as the gangster said that his grandpa passed away,"Oh, I'm sorry for making you remember something like that. I'm sure that your grandpa was an awesome person to be with, like my grandpa.... Oh right, I need to go visit my grandparents, I'll try to figure out which street it was, thanks. Bye!" Sarah says and runs off to where she lives.

05:58, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  To home and country
Raga
player, 172 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 11 Feb 2022
at 13:49
  • msg #442

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
In reply to Raga (msg # 437):

"Those're good points... I suppose there's not much left to do then but wait. If you'd like to get some rest later, I'll watch over ya? And probably everyone else if they sleep at the same time. It'll be just like old times, like last week!"


Jaffa nods.  She sits with her back against a wall, arms around her knees, and her head leaned forward, resting.
Anthielle
player, 141 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 11 Feb 2022
at 14:08
  • msg #443

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle tries one of the fun looking hammocks.

Only to curse it, when her wriggling ends up with a visit to the floor.

From that point on, Anthielle sticks to a bedroll and is soon fast asleep (until her watch).
Jaffa Redspot
player, 176 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 11 Feb 2022
at 14:31
  • msg #444

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa accepted a blanket with a small, "Thank you," as she kept her eye over her sleeping friends. Setting the blanket beside her, she felt kinda bad that they'd gone on without Sarah again. If she couldn't come along, she couldn't come along, but Jaffa knew that they weren't gonna be able to be all together like this for long... She'd be four in eight months. It was so easy to just forget that such a milestone was so close. But she wanted to savor every moment with the others. And they weren't The Scraps if they weren't all together, not really.

Idly, Jaffa wondered about carptins and leaders. Anthi and Din seemed to want to take that position at the moment, but she couldn't help but think that just leaving them all as equals in this strange friendship group/gang was so much more fun! Would that whole thing be broken when she got older? She was going to be the first one to grow up, so would she have to take up that leader role when she got to that point? Would she be able to pronounce 'cappin' by then?

But for now, she'd accept this little responsibility of watching over the others. She'd wait until one of them had gotten enough rest and could take over. She'd be happy to just keep her eye on them all until dawn, but they wanted to help too. So why resist their help?
The GM
GM, 243 posts
Fri 11 Feb 2022
at 20:19
  • msg #445

Re: IN-GAME THREAD 2: After a good night's sleep...


Sarah Farwing:
Sarah looks somewhat sad as the gangster said that his grandpa passed away,"Oh, I'm sorry for making you remember something like that. I'm sure that your grandpa was an awesome person to be with, like my grandpa.... Oh right, I need to go visit my grandparents, I'll try to figure out which street it was, thanks. Bye!" Sarah says and runs off to where she lives.

05:58, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  To home and country


Sarah arrives at her destination without incident.
Sarah Farwing
player, 157 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 11 Feb 2022
at 22:07
  • msg #446

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah went to her home, she sneakily entered and tried to find any letters sent by Mr. Cold. But grandma caught her before she could find it and she had a stern look,"Guh, sorry granny." she says, terrified of that glare she's giving. And the next moment she received an earful about not destroying public property. Somehow she managed to get away with only a slap on a wrist but next time she does something like that, a more severe punishment awaits. The prospect of having no pastries for two weeks is a horrifying prospect. She had a difficult time sleeping that day.
Dinkar
player, 194 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 16 Feb 2022
at 16:47
  • msg #447

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar slept, when possible, then took his turn at watch when he was reluctantly roused from his sleep.
The GM
GM, 246 posts
Wed 16 Feb 2022
at 20:50
  • msg #448

Re: IN-GAME THREAD 2: After a good night's sleep...


The night passes without incident. The morning rises with clouds overhead... which helps the Scraps to sleep in, if they want... but after an hour they burn off, and the day finally dawns bright and seasonably warm... but not hot, not with the pleasant sea breeze blowing and gently filling the sails...




The night passes without incident. The morning rises with clouds overhead... which helps the Sarah to sleep in, if she wants... but after an hour they burn off, and the day finally dawns bright and seasonably warm... just a little hot, really...
Sarah Farwing
player, 158 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 16 Feb 2022
at 22:33
  • msg #449

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah woke up with a big yawn, completely forgetting about the scolding she received, she walked out of her room. Hungry for breakfast and adventure. Once she had a delicious in her stomach, she leaves home and starts her investigation on the Roamers,"First off, to temple Street, I don't think I've been their before. Wonder what place looks like."

06:30, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  To Temple Street.
Raga
player, 174 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 17 Feb 2022
at 14:03
  • msg #450

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga wakes up with a start and is immediately alert before remembering where she is.  Her fears are somewhat allayed by the fact that the night passed uneventfully, without any harm to the Scraps.

She remains seated, waiting for the others to stir and watching the hustle and bustle of the sailors.
Anthielle
player, 143 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 17 Feb 2022
at 14:34
  • msg #451

Re: IN-GAME THREAD 2: After a good night's sleep...

"Wakey wakey, Scraps... up and at em!"

Having taken the last watch, Anthielle wakes the other Scraps at the appointed time... so she can go and find some breakfast.  Down to the gallery she goes, to see what sort of food she can charm out of the 'cook'.

And if this is a real ship, there must be a cabin boy too.  Anthielle keeps an eye out for him in particular.  She wants to see if he has a peg leg or an eye patch.
Jaffa Redspot
player, 178 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 17 Feb 2022
at 16:43
  • msg #452

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa sat up from where she'd been keeping herself under the blanket and trying to get back to sleep. She was glad to have gotten some after she'd traded off watch duty, but it was always hard to get a deep, restful slumber in an unfamiliar, uncomfortable space. In some ways, it was safer to have a hard time sleeping in such places.

But that didn't matter right now. This was a ship, with a crew. And that meant something. It meant that breakfast was a definite possibility!

Still partially under her little blanket, Jaffa rolled over to where Raga was sitting and excitedly chirped, "G'morning, Raga! Wanna grab Din and get some breakfast? It looks like Anthi's already headed there...or somewhere! I wonder what they have? Maybe dried fruit? Ooh! Maybe one of those snack breads that they use for long travels! Or maybe they catch fish!"
The GM
GM, 247 posts
Thu 17 Feb 2022
at 20:00
  • msg #453

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah woke up with a big yawn, completely forgetting about the scolding she received, she walked out of her room. Hungry for breakfast and adventure. Once she had a delicious in her stomach, she leaves home and starts her investigation on the Roamers,"First off, to temple Street, I don't think I've been their before. Wonder what place looks like."

06:30, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  To Temple Street.


Oops. On the way, Sarah sees the guy in the black clothes from yesterday... and a big teen she recognizes as Big Julie: human (I guess??), 16-and-a-half, bloody bandages wrapped around his hands and wrists... and his head, and his arms, and one leg... The guy's about a third of the way to being a zombie. Someone must've lost a fight recently...

Big Julie looks mad, too.

Fortunately, neither of them have spotted Sarah... yet.

(Roll Agile to sneak past them, or try "Move Elsewhere" again to go the long way around, or try something else...)





The cook is a cranky old elf with a peg leg.

The cabin boy is a young dwarf, barely 16 years of age (by human standards). He's still got all his limbs and parts.


Jaffa Redspot:
Still partially under her little blanket, Jaffa rolled over to where Raga was sitting and excitedly chirped, "G'morning, Raga! Wanna grab Din and get some breakfast? It looks like Anthi's already headed there...or somewhere! I wonder what they have? Maybe dried fruit? Ooh! Maybe one of those snack breads that they use for long travels! Or maybe they catch fish!"


Breakfast is an orange slice, a hunk of bread, a little hard cheese, and a kipper (a salted, cold-smoked herring) for each of you.
Sarah Farwing
player, 159 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 17 Feb 2022
at 22:49
  • msg #454

Re: IN-GAME THREAD 2: After a good night's sleep...

"Z-Z-Z-ZOMBIEEE!!" Sarah shouts in panic at seeing the sight of Big Julie, but then relaxes seeing as the so-called zombies reaction seemed more alive,"Phew, not zombie, what a relief." she says, calmed down, then she covers her mouth as she realized that she revealed her presence to a dangerous looking gang member.


06:45, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Sneak Mode.
Raga
player, 175 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 18 Feb 2022
at 15:48
  • msg #455

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga nods at Jaffa's question.  As she gets up she stretches and one corner of her mouth turns up in a partial, half-hearted attempt at a grin.

Jaffa's enthusiasm can be infectious.
Dinkar
player, 196 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 18 Feb 2022
at 15:53
  • msg #456

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar plowed through his breakfast like it was the first thing he'd eaten in a week. It was gone before some of the others had taken three bites.

"Do you think they know about Second Breakfast?" he asked Jaffa and the others. He looked around to see if anyone was leaving anything over from their own meals. He wasn't above finishing off someone else's leavings.
The GM
GM, 248 posts
Fri 18 Feb 2022
at 16:57
  • msg #457

Re: IN-GAME THREAD 2: After a good night's sleep...



Big Julie and the other teen turn and head straight for Sarah.

(Try to run away from 'em? Or get ready to talk? Or other? Officially rolling for Move Elsewhere is not an option right now...)







Dinkar:
Dinkar plowed through his breakfast like it was the first thing he'd eaten in a week. It was gone before some of the others had taken three bites.

"Do you think they know about Second Breakfast?" he asked Jaffa and the others. He looked around to see if anyone was leaving anything over from their own meals. He wasn't above finishing off someone else's leavings.


None of the sailors are failing to eat all their breakfasts.
Jaffa Redspot
player, 179 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 18 Feb 2022
at 17:08
  • msg #458

Re: IN-GAME THREAD 2: After a good night's sleep...

At breakfast, Jaffa was grinning throughout, eating the bread and cheese together, tearing through the kipper, and finishing off her meal by popping the orange slice whole into her mouth.

"Second Breakfast? Ooh, that'd be very nice. That was some tasty bread, and the orange was juicy, and-and that fish was so salty and tasty!"
The GM
GM, 249 posts
Fri 18 Feb 2022
at 18:05
  • msg #459

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
At breakfast, Jaffa was grinning throughout, eating the bread and cheese together, tearing through the kipper, and finishing off her meal by popping the orange slice whole into her mouth.

"Second Breakfast? Ooh, that'd be very nice. That was some tasty bread, and the orange was juicy, and-and that fish was so salty and tasty!"


"Arrr, no second breakfasts around here... unless ye wanna call 'lunch' that," says the cook. "An' lunch won' be until ye get back wit' some treasure... You'll see, when ye get back up on deck..."
Sarah Farwing
player, 160 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 18 Feb 2022
at 22:10
  • msg #460

Re: IN-GAME THREAD 2: After a good night's sleep...

"Uhm, hey, how's it going stranger." Sarah says, opting for a more peaceful option then any other,"Woah, you look beat up, did you get into a fight. Was it with a dragon?"

06:08, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 4,3,5.  Charm.
The GM
GM, 250 posts
Sat 19 Feb 2022
at 17:51
  • msg #461

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Uhm, hey, how's it going stranger." Sarah says, opting for a more peaceful option then any other,"Woah, you look beat up, did you get into a fight. Was it with a dragon?"

06:08, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 4,3,5.  Charm.


The teen in black glances to see how Big Julie wants to handle this.

Big Julie looks down at Sarah and somehow decides this is a time to display his inner strength. "It was an epic battle," he says. "A dragon would have been easier. Yet I survived." He strikes a noble pose, jutting his chin off toward the east.

"The Talons ambushed our ambush," says the other kid. "We're looking for the gang of kids your age who helped the Talons..." he turns to Big Julie. "Me an' Skull talked to this girl yesterday. She said she didn't know our targets."

He gives Sarah a side-eye, as if daring her to confirm or deny what she'd said earlier.
Sarah Farwing
player, 161 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 19 Feb 2022
at 23:55
  • msg #462

Re: IN-GAME THREAD 2: After a good night's sleep...

07:43, Today: Sarah Farwing rolled 6 using 3d6 with rolls of 2,1,3.  Charm Part 2
Epic Fail


"Wha, oh, your that fellow from the other day. Well didn't I tell you, I'm from the painters, I know nothing the Scraps, no siree." Sarah blurts out, not knowing that she gave them the wrong gang name, she then looks toward Big Julie,"Oh yeah, well when I grow up, I'm gonna be the best dragon slaying hero in the all the world so beat that." she says, striking her own noble post but to the west.
Anthielle
player, 144 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 20 Feb 2022
at 10:50
  • msg #463

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle pestered the Elven cook until he bribed her to leave.

Elven: "Are you a wood or a water elf?  Did you grow that peg yourself?  Is it magic?  And how'd you lose the leg in the first place?  Was it in the 'war'?"

As for the cabin boy, he was too dwarfish to be bullied... so Anthielle kept away from him.
Jaffa Redspot
player, 180 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 20 Feb 2022
at 19:47
  • msg #464

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"Arrr, no second breakfasts around here... unless ye wanna call 'lunch' that," says the cook. "An' lunch won' be until ye get back wit' some treasure... You'll see, when ye get back up on deck..."


"Okie dokie! I'll admit that I'm always really in the mood to eat stuff, but I suppose this is a big crew to feed. You must be really good at your job! And the food was really tasty, so that means you must be really really good! Oh, I hope the treasure is, like, a lot of fish or sugar or something that you can make into something super delicious!"
The GM
GM, 251 posts
Sun 20 Feb 2022
at 20:26
  • msg #465

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
07:43, Today: Sarah Farwing rolled 6 using 3d6 with rolls of 2,1,3.  Charm Part 2
Epic Fail


"Wha, oh, your that fellow from the other day. Well didn't I tell you, I'm from the painters, I know nothing the Scraps, no siree." Sarah blurts out, not knowing that she gave them the wrong gang name, she then looks toward Big Julie,"Oh yeah, well when I grow up, I'm gonna be the best dragon slaying hero in the all the world so beat that." she says, striking her own noble post but to the west.


"Wait a second... You're too young to be in the Painters. I think you'd better come with us..."

The kid in black reaches for Sarah...




Anthielle:
Anthielle pestered the Elven cook until he bribed her to leave.

Elven: "Are you a wood or a water elf?  Did you grow that peg yourself?  Is it magic?  And how'd you lose the leg in the first place?  Was it in the 'war'?"

As for the cabin boy, he was too dwarfish to be bullied... so Anthielle kept away from him.


(Oh, you'll have to roll Charming for that...)


Jaffa Redspot:
The GM:
"Arrr, no second breakfasts around here... unless ye wanna call 'lunch' that," says the cook. "An' lunch won' be until ye get back wit' some treasure... You'll see, when ye get back up on deck..."


"Okie dokie! I'll admit that I'm always really in the mood to eat stuff, but I suppose this is a big crew to feed. You must be really good at your job! And the food was really tasty, so that means you must be really really good! Oh, I hope the treasure is, like, a lot of fish or sugar or something that you can make into something super delicious!"


"Hmph. It better be a lot better than that..." grumbles the cook...
Sarah Farwing
player, 162 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 20 Feb 2022
at 21:26
  • msg #466

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, well theirs no need for any roughhousing..." Sarah says and immediately legs it but felt sudden tug on her neck. She then realize the teen has already grab her,"Uhm, you wouldn't mind of letting me go. If you guys keep this up, I might have no choice but to fight you."

05:23, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Run Away.
The GM
GM, 252 posts
Sun 20 Feb 2022
at 21:47
  • msg #467

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Oh, well theirs no need for any roughhousing..." Sarah says and immediately legs it but felt sudden tug on her neck. She then realize the teen has already grab her,"Uhm, you wouldn't mind of letting me go. If you guys keep this up, I might have no choice but to fight you."

05:23, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Run Away.



Big Julie and his associate carry Sarah off to the Horse Quarter.

Specifically, to a pig pen-- pigs from one or more country farms, waiting to be sold.

Big Julie holds Sarah up by one arm over the railing of the fence around the several very large hogs. "Big Julie would like for you to tell the truth about what you know about these... Scraps," says Big Julie. "Or Big Julie will let go." Big Julie thinks about this, checking to see if there's anything he wants to add. "...And the time that Big Julie would like you to talk about the Scraps..." he adds, "...is now."

Below Sarah is mud, and large hogs. The hogs are moving around, so it's hard to say which she'd be more likely to land on first if she was dropped.
This message was last edited by the GM at 21:52, Sun 20 Feb 2022.
Sarah Farwing
player, 163 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 20 Feb 2022
at 22:15
  • msg #468

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah sighs in defeat in not winning the art of diplomacy,"Oh well, sorry Big Jules but I ain't no snitch. I am however a biter." she says, and bit in really hard on the big teen's hand and she promptly drops,"Oh man, grandma's really going to throw a fit if I get this blouse muddied." she says in mid-air, then tries to make an attempt at grabbing on one of the pigs,"Come on little piggie, let's ride to freedom." she says, hugging tightly to the fatty flesh of the hog. She's essentially wrestling that pig to make as a mount.

06:06, Today: Sarah Farwing rolled 16 using 3d6 with rolls of 5,6,5.  I'm gonna bite him

Using New Ability, Who's First? (Which fellow is the most dangerous)

06:11, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,3,5.  Hogtie that Pig.

The GM
GM, 253 posts
Sun 20 Feb 2022
at 22:48
  • msg #469

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah sighs in defeat in not winning the art of diplomacy,"Oh well, sorry Big Jules but I ain't no snitch. I am however a biter." she says, and bit in really hard on the big teen's hand and she promptly drops,"Oh man, grandma's really going to throw a fit if I get this blouse muddied." she says in mid-air, then tries to make an attempt at grabbing on one of the pigs,"Come on little piggie, let's ride to freedom." she says, hugging tightly to the fatty flesh of the hog. She's essentially wrestling that pig to make as a mount.

06:06, Today: Sarah Farwing rolled 16 using 3d6 with rolls of 5,6,5.  I'm gonna bite him

Using New Ability, Who's First? (Which fellow is the most dangerous)

06:11, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,3,5.  Hogtie that Pig.


(Which teen is more dangerous is a tough choice. In a punching-type fight, the answer is Big Julie, hands down. But the kid in black is both faster and smarter... so it might actually be him.

In THIS situation... yeah, Sarah decides the teen in black is a bigger problem for her.)


Sarah bites Big Julie. "Ow, my hurt hand," says Big Julie, and he lets go of Sarah.

She lands on one of the largest of the hogs.

The hog Sarah lands on is alarmed by this newcomer on his back, and REALLY UPSET when she grabs him.

He gives an extremely loud SQUEAL! and the entire... flock? herd? TEAM of hogs moves as one to the eastern fence of the pen...

AND THROUGH IT.

HOG STAMPEDE!!!

People get the HECK off the streets and sidewalks, FAST, as a dozen large panicked hogs and one tween girl stampede down their streets.

HOG STAMPEDE IN PROGRESS RECAP:

Well, the good news is that Big Julie and his friend are no longer Sarah's problem for a while. (They were on the south side of the pen, though, so they weren't harmed.)

The bad news is:

1. Sarah didn't quite duck enough-- she hit her head on a railing when her hog busted through the fence. OWWWW!

(Sarah gets 1 physical hurt.)

2. Sarah can't let go//disembark from her hog yet because she's pretty much in front, and she'd be trampled.

(To attempt to steer your hog, roll Forceful.

To just focus on staying on (or attempting to jump off safely if she sees an opportunity), roll Agile.

To try something else, try something else!)

Sarah Farwing
player, 164 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 20 Feb 2022
at 23:21
  • msg #470

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hah, success.." Sarah says prematurely as she was hit by the railing, luckily she's still hanging but with a bump on her head,"Ow!" she says, but then sees that she's leading the charge of a stampede,"Oh dear, this isn't how I was gonna spend my morning, but that's the path of an adventurer for you. Come on, Hoggie, let's move to our destiny." she says to her new steed as her tiny hands grab the hog's floppy ears. Using it ears as reins, she flicks it to the right and to her surprise the pig reacted to move the right,"Hoho, now I got your attention, alright Hoggie, Temple Street should be right that away. Let's charge right in, charge!!!"

07:14, Today: Sarah Farwing rolled 14 using 3d6 with rolls of 4,4,6.  Steer to Temple Street.
This message was last edited by the player at 23:22, Sun 20 Feb 2022.
The GM
GM, 256 posts
Sun 20 Feb 2022
at 23:44
  • msg #471

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hah, success.." Sarah says prematurely as she was hit by the railing, luckily she's still hanging but with a bump on her head,"Ow!" she says, but then sees that she's leading the charge of a stampede,"Oh dear, this isn't how I was gonna spend my morning, but that's the path of an adventurer for you. Come on, Hoggie, let's move to our destiny." she says to her new steed as her tiny hands grab the hog's floppy ears. Using it ears as reins, she flicks it to the right and to her surprise the pig reacted to move the right,"Hoho, now I got your attention, alright Hoggie, Temple Street should be right that away. Let's charge right in, charge!!!"

07:14, Today: Sarah Farwing rolled 14 using 3d6 with rolls of 4,4,6.  Steer to Temple Street.


Priests, supplicants, and various other citizens, devout and non-devout alike, scramble into every available nearby temple, because they're the best places to hide from the nigh-apocalyptic-seeming stampede of runaway hogs (and Sarah).

(You may continue to try to steer the team of hogs, or you may attempt to get off. If you attempt to disembark from your hog journey at this time, it's still an Agile roll, but you may roll one extra die, because the hogs have slowed down slightly, and you also may have lost one or two or three from the sides of the team as you journeyed to Temple Street.)
Sarah Farwing
player, 166 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 20 Feb 2022
at 23:58
  • msg #472

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hmm, you know, I've always wanted a pet. How about it, wanna be my pet steed Hoggie, I promise not to let grandma cook you." Sarah says, though she mostly heard an oink, she believed that it was a yes,"Alright, now to stop you guys from stampeding, good news is that I know of an alleyway with a dead end. I think it's somewhere over their, let's go." she says, flicking her hog's ears to the left where they went to the alley, though she gets a distinct feeling that this alley looks different than last she visited. Her thought was answered when she doesn't meet a dead end but a florist shop,"Oh, well at least they'll stop. Though we better leg it, Hoggie."

07:49, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 4,3,2.  Steer to deadend.
This message was last edited by the player at 01:44, Mon 21 Feb 2022.
Anthielle
player, 145 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 21 Feb 2022
at 01:20
  • msg #473

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle paused in her rapid fire questions to shake her plate and enact a heart melting smile.

I wonder if he has candy…

11:15, Today: Anthielle rolled 12 using 3d6 with rolls of 2,6,4.  Charming the elven cook.
Dinkar
player, 197 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 22 Feb 2022
at 14:27
  • msg #474

Re: IN-GAME THREAD 2: After a good night's sleep...

Still (read: always) hungry, Dinkar wandered up on deck to see what the cook had been talking about. If they'd arrived at their destination already, that was pretty quick.
Jaffa Redspot
player, 182 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 26 Feb 2022
at 19:12
  • msg #475

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa followed Dinkar up to the deck. It seemed her ardent wish for more ingredients and tasty things to eat wasn't shared by the cook. No matter! She'd just help find this treasure and the whole crew would be happy to have it!
Raga
player, 177 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 27 Feb 2022
at 02:11
  • msg #476

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows Jaffa.
Captain Smash
NPC, 14 posts
Tue 1 Mar 2022
at 14:54
  • msg #477

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hmm, you know, I've always wanted a pet. How about it, wanna be my pet steed Hoggie, I promise not to let grandma cook you." Sarah says, though she mostly heard an oink, she believed that it was a yes,"Alright, now to stop you guys from stampeding, good news is that I know of an alleyway with a dead end. I think it's somewhere over their, let's go." she says, flicking her hog's ears to the left where they went to the alley, though she gets a distinct feeling that this alley looks different than last she visited. Her thought was answered when she doesn't meet a dead end but a florist shop,"Oh, well at least they'll stop. Though we better leg it, Hoggie."

07:49, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 4,3,2.  Steer to deadend.


The hogs crash into the flower shop, and happily start eating the flowers. There is a lot of shouting.

(Choose: 1 extra physical hurt, or 1 non-physical hurt?)




Anthielle:
Anthielle paused in her rapid fire questions to shake her plate and enact a heart melting smile.

I wonder if he has candy…

11:15, Today: Anthielle rolled 12 using 3d6 with rolls of 2,6,4.  Charming the elven cook.


The cook gives Anthielle a piece of saltwater taffy (possibly just to shut her up). Yay, candy!


Dinkar:
Still (read: always) hungry, Dinkar wandered up on deck to see what the cook had been talking about. If they'd arrived at their destination already, that was pretty quick.


Up on deck, the Captain is looking at the shore with a spyglass. The ship is pretty close to the land, really. "Arrr, boy, that be where we be headed..." There's a bulky boulder-looking-thing up on a ledge where he's pointing...
Sarah Farwing
player, 167 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 1 Mar 2022
at 15:21
  • msg #478

Re: IN-GAME THREAD 2: After a good night's sleep...

I'll take the non-physical dmg

Miraculously, Sarah remained unhurt from the crash, and so too her new mount it seems, who is currently munching on a nice set of Petunias. Sarah now surveys the damages she has brought and also thinks about the damages on the streets,"Ugh, I'll be grounded for months if my grandma found out." she says, consequences looming on her psyche. She then had an idea as she spots a red ribbon that was probably used as a decoration for the flowers,"They'll not be needing this." she says, using Hoggie's tusk to poke a couple holes on it. She then puts it on and starts directing her mighty mount outside toward the shouting,"Woah their, passerbys, fret not for I am simply a masked bandit looking for the gang called the Roamers, pray tell have thou seen them. If not, I shall continue my path of mass destruction forthwith." Sarah says, trying her best not to be recognizable.

23:11, Today: Sarah Farwing rolled 7 using 3d6 with rolls of 2,2,3.  Charmingly Fishing For Information.
Anthielle
player, 148 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 1 Mar 2022
at 16:47
  • msg #479

Re: IN-GAME THREAD 2: After a good night's sleep...

Elvish:  "Bless ye brother.  Bye for now!"

Anthielle then scampered off to find the rest of her friends.  She even (quite charitably) broke them off a piece of the saltwater taffy.  The rest she ate herself.

"Mmmm!  So are we there yet?  I feel in the mood for treasure hunting.  Its a shame Sarah isn't here... missing out on all this adventure fun."

She had no idea of the hog mayhem back in Vierna...
Dinkar
player, 198 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 2 Mar 2022
at 02:24
  • msg #480

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
Up on deck, the Captain is looking at the shore with a spyglass. The ship is pretty close to the land, really. "Arrr, boy, that be where we be headed..." There's a bulky boulder-looking-thing up on a ledge where he's pointing...


"That's great," Dinkar said, even as his stomach growled. "That's a big rock, all right. Yes indeed."
Jaffa Redspot
player, 183 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 2 Mar 2022
at 05:42
  • msg #481

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"That's great," Dinkar said, even as his stomach growled. "That's a big rock, all right. Yes indeed."


"That's not just a rock, Din. It's a boulder!" Jaffa cheered. "Is there something inside it, Capinin Smash? Like a big tasty egg?"
Raga
player, 178 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 2 Mar 2022
at 16:06
  • msg #482

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga somehow manages to shift one eye -- just one eye -- to give Raga a sidelong glance.  But she doesn't say anything to her.

Instead, she asks: "So where's the cave?"
Captain Smash
NPC, 15 posts
Thu 3 Mar 2022
at 15:35
  • msg #483

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
I'll take the non-physical dmg

Miraculously, Sarah remained unhurt from the crash, and so too her new mount it seems, who is currently munching on a nice set of Petunias. Sarah now surveys the damages she has brought and also thinks about the damages on the streets,"Ugh, I'll be grounded for months if my grandma found out." she says, consequences looming on her psyche. She then had an idea as she spots a red ribbon that was probably used as a decoration for the flowers,"They'll not be needing this." she says, using Hoggie's tusk to poke a couple holes on it. She then puts it on and starts directing her mighty mount outside toward the shouting,"Woah their, passerbys, fret not for I am simply a masked bandit looking for the gang called the Roamers, pray tell have thou seen them. If not, I shall continue my path of mass destruction forthwith." Sarah says, trying her best not to be recognizable.

23:11, Today: Sarah Farwing rolled 7 using 3d6 with rolls of 2,2,3.  Charmingly Fishing For Information.


"What?" yells the person working in the flower shop. "I just watched you put that on! Why are these hogs eating my merchandise?! Get on! Shoo! Get out of here! Constable! Constable...!!"

There's a lot of yelling approaching from down the street, now that the hogs have stopped running...




Raga:
Raga somehow manages to shift one eye -- just one eye -- to give Raga a sidelong glance.  But she doesn't say anything to her.

Instead, she asks: "So where's the cave?"


"Arrr, that bolder be called The Witch's Cauldron, a'cause'a its shape... th' cave we seek be behind it, arrrr..."

...The wide-and-round-everywhere-but-the-top boulder does look a little like a cauldron, actually. All righty then. So that's a landmark you know now.
Jaffa Redspot
player, 184 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 3 Mar 2022
at 19:45
  • msg #484

Re: IN-GAME THREAD 2: After a good night's sleep...

"Whoooooooa..." Jaffa was almost speechless, staring at the boulder, seemingly ignoring the statement of the cave's location, "So that's kinda like a cauldron? Does that mean...can we make soup in it?!"

This was very important. On some level, Jaffa knew this was probably just a boulder, but there was a chance, wasn't there?
Sarah Farwing
player, 168 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 3 Mar 2022
at 23:37
  • msg #485

Re: IN-GAME THREAD 2: After a good night's sleep...

"Uhm, uh, you'll never catch me alive." Sarah says to the florist, and with a swift slap to the butt of her mount, Hoggie screams and the duo makes their getaway. They start dashing across the streets and charging through completely random direction to get the heat off of them.

07:33, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 1,4,6.  Forceful Ride.
Anthielle
player, 149 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 4 Mar 2022
at 11:02
  • msg #486

Re: IN-GAME THREAD 2: After a good night's sleep...

A little miffed at the disinterest in her candy, Anthielle hoarded it away instead.  If her friends didn't want any, then fine!  However soon the thought was forgotten as Captain Smash explained the landscape.  Aventuring, yay!

"So once we slip in the cave, what next?  Do you want us to find you a way in, captain... or dig up the booty ourselves?"
Captain Smash
NPC, 16 posts
Fri 4 Mar 2022
at 17:34
  • msg #487

Re: IN-GAME THREAD 2: After a good night's sleep...


Jaffa Redspot:
"Whoooooooa..." Jaffa was almost speechless, staring at the boulder, seemingly ignoring the statement of the cave's location, "So that's kinda like a cauldron? Does that mean...can we make soup in it?!"



"Arr? Nay, it just be a boulder that looks like a cauldron..."


Anthielle:
"So once we slip in the cave, what next?  Do you want us to find you a way in, captain... or dig up the booty ourselves?"


"Arrrr, findin' a way in for human-sized folk would be fine, but I don't expect one. Better ye just carry any treasure back out to us yerself, arrr. There should be no treasure inside bigger than the entrance, after all... But I be hopin' it takes more than one trip to bring it all out, obviously..."





Sarah Farwing:
"Uhm, uh, you'll never catch me alive." Sarah says to the florist, and with a swift slap to the butt of her mount, Hoggie screams and the duo makes their getaway. They start dashing across the streets and charging through completely random direction to get the heat off of them.

07:33, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 1,4,6.  Forceful Ride.


Only Sarah's steed comes this time, but the escape is quite effective.

By the time her mount comes to a stop, she's in the Poor Quarter, where people are eyeing her fat hog a bit hungrily...

Hoggie seems restless, perhaps sensing hungry human predators, or maybe he's just still hungry even though there's no food for him in sight...
Sarah Farwing
player, 169 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 4 Mar 2022
at 22:00
  • msg #488

Re: IN-GAME THREAD 2: After a good night's sleep...

"Phew, we managed to escape unscathed. Good job Hoggie!" Sarah says, but sees that he looks a bit tired,"Ah, looks like someone's a bit hungry, don't worry. Grandma gave me some snacks when I left, was gonna save it for Jaffa, but you can have some." she says, pulling out a cookie and feeding it to her steed. She then looks around and sees a lot of people staring at her,"Ah, don't worry, they're probably impressed at how amazingly strong you are. I get shy when people stare at me like that too." she says and approaches to a residence that's not as hungry as the others,"Excuse me, but you wouldn't happen to know where a gang known as the Roamers frequently go. I'm having trouble looking for them." she says, keeping her mask on just in case she stirs more mayhem.

05:55, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 2,5,2.  Charm.
The GM
GM, 260 posts
Sat 5 Mar 2022
at 19:19
  • msg #489

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Phew, we managed to escape unscathed. Good job Hoggie!" Sarah says, but sees that he looks a bit tired,"Ah, looks like someone's a bit hungry, don't worry. Grandma gave me some snacks when I left, was gonna save it for Jaffa, but you can have some." she says, pulling out a cookie and feeding it to her steed. She then looks around and sees a lot of people staring at her,"Ah, don't worry, they're probably impressed at how amazingly strong you are. I get shy when people stare at me like that too." she says and approaches to a residence that's not as hungry as the others,"Excuse me, but you wouldn't happen to know where a gang known as the Roamers frequently go. I'm having trouble looking for them." she says, keeping her mask on just in case she stirs more mayhem.

05:55, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 2,5,2.  Charm.


"...Don't know nuthin' 'bout no gangs," says a man. Everyone else present seems to be of the same opinion.

Well, it's not a useful answer, but at least no one's attacking Sarah nor trying to send her back to school nor anything.

"...That yer hog...?" the man asks.
Sarah Farwing
player, 170 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 5 Mar 2022
at 22:51
  • msg #490

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yep, Hoggie her is my new faithful companion. My amazing mount is here to help in any of my problems, that doesn't include meals though." Sarah says, the hog oinks in response,"Still, looks like this is a dead end, and we can't go back to temple Street til the heat dies down. Up to Play street then." she says and, unless the hobo man has anything to add, Sarah waves her farewells and made a nice and less forceful walk to play street.

06:48, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Travel.
The GM
GM, 261 posts
Sun 6 Mar 2022
at 22:44
  • msg #491

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Yep, Hoggie her is my new faithful companion. My amazing mount is here to help in any of my problems, that doesn't include meals though." Sarah says, the hog oinks in response,"Still, looks like this is a dead end, and we can't go back to temple Street til the heat dies down. Up to Play street then." she says and, unless the hobo man has anything to add, Sarah waves her farewells and made a nice and less forceful walk to play street.

06:48, Today: Sarah Farwing rolled 6 using 1d6 with rolls of 6.  Travel.


Sarah (and Hoggie, for now) arrive at Play Street without incident.

It's a street of many theaters, clothing and costume shops, and restaurants for people to get food at before and after plays... a lot of food carts, too... but not a huge amount. Play Street doesn't really start hopping until at least late afternoon.
Sarah Farwing
player, 171 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 6 Mar 2022
at 23:12
  • msg #492

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah and her new mount approach one of the theaters. She finds any passing theater kids she sees and asks,"Hey, how are you doing good looking." she says some very cheesy pick-up lines that she's been saving for whenever she comes to Play street,"Yes, you, if you were a script, I'd never go off book. But seriously, I need some info about a gang known as the Roamers, so I'm trying to butter you up to tell me. Too bad I don't have any butter, how else would I massage you beautiful." she says with a wink.

07:03, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 6,1,3.  Theater Charmer .

This message was last edited by the player at 23:14, Sun 06 Mar 2022.
Dinkar
player, 199 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 7 Mar 2022
at 14:01
  • msg #493

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"Arrrr, findin' a way in for human-sized folk would be fine, but I don't expect one. Better ye just carry any treasure back out to us yerself, arrr. There should be no treasure inside bigger than the entrance, after all... But I be hopin' it takes more than one trip to bring it all out, obviously..."


"Obviously," Dinkar agreed. The more treasure, the more trips. A bunch of kids being able to carry it all out in one trip would mean a relatively paltry amount. "So, when do we get started?"
Captain Smash
NPC, 17 posts
Tue 8 Mar 2022
at 18:48
  • msg #494

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah and her new mount approach one of the theaters. She finds any passing theater kids she sees and asks,"Hey, how are you doing good looking." she says some very cheesy pick-up lines that she's been saving for whenever she comes to Play street,"Yes, you, if you were a script, I'd never go off book. But seriously, I need some info about a gang known as the Roamers, so I'm trying to butter you up to tell me. Too bad I don't have any butter, how else would I massage you beautiful." she says with a wink.

07:03, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 6,1,3.  Theater Charmer .


The boy Sarah speaks to has no idea what Sarah is talking about, but he does get that it's complementary. "Oh my gods are you a fan of mine?! Wow, my first fan! Yes, it is me, in the flesh, Oliver Miller, fresh from rehearsal, from my role in 'Our Ossainian Cousin.' I'm so pleased that you've recognized me out of costume and out of makeup-- well, partly out of makeup. So you-- you're looking for a gang? A gang of roaming performers?" Oliver gives Sarah a once-over. "...Ye-es, I can see you doing well in that sort of production... Do you sing? Dance? Does the hog do any tricks?"

Oliver is very ready to talk to Sarah and help her in any way he can, but he's going to need a little coaching first about understanding what exactly it is she needs help with.

(I'll let you know if and when you may need to roll again. For now, Oliver is perfectly willing to assist you, in as much as he is capable of doing so.)




Dinkar:
Captain Smash:
"Arrrr, findin' a way in for human-sized folk would be fine, but I don't expect one. Better ye just carry any treasure back out to us yerself, arrr. There should be no treasure inside bigger than the entrance, after all... But I be hopin' it takes more than one trip to bring it all out, obviously..."


"Obviously," Dinkar agreed. The more treasure, the more trips. A bunch of kids being able to carry it all out in one trip would mean a relatively paltry amount. "So, when do we get started?"


"Arrrr, in the next five minutes 'r so. We just need to get close enough t' drop anchor, then we'll lower a rowboat an' take ye the rest o' the way t' shore... So make yerselves ready, arrrrr!"
Sarah Farwing
player, 172 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 8 Mar 2022
at 22:45
  • msg #495

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, Uhm, yes, I did recognize you, of course. I knew from all that make-up is someone that I would fall with." Sarah says, seeing that her approach prove to bore no fruit yet she's continuing to do it anyway cause she can't back out now,"So Oliver, are you method acting right now ? Cause I can't get you out of my mind. But for real, the gang I'm looking for aren't the performing kind but more of the 'we will fight and cause trouble' kind... Though I would probably be an improv actor and Hoggie here is simply my chaperone, I just have the talent to roleplay the character on the spot. You got my drift sugar." she says, giving out a wolf whistle this time to Oliver.
This message was last edited by the player at 22:46, Tue 08 Mar 2022.
Raga
player, 181 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 9 Mar 2022
at 03:24
  • msg #496

Re: IN-GAME THREAD 2: After a good night's sleep...

"Should we get something to carry all this treasure in?" Raga asks.

She looks about for a basket or something.  And tries to quell her suspicions.
Jaffa Redspot
player, 185 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 9 Mar 2022
at 05:00
  • msg #497

Re: IN-GAME THREAD 2: After a good night's sleep...

"Maybe we could use the rowboat? But it might be hard to carry that inside the cave..." Jaffa absentmindedly rubbed against her cheek in thought.
Dinkar
player, 200 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 9 Mar 2022
at 14:55
  • msg #498

Re: IN-GAME THREAD 2: After a good night's sleep...

"I thought treasure usually came in treasure chests," Dinkar suggested.
Anthielle
player, 150 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 9 Mar 2022
at 17:27
  • msg #499

Re: IN-GAME THREAD 2: After a good night's sleep...

"We can take some empty sacks and fill them with treasure.  Maybe some rope too, so the sailors can drag the treasure out.  Raga's basket would be good for that.  Oh and shovels... because all treasure is buried, right Captain?"

Anthielle smiled and otherwise tried to look superior and clever.  Saving herself (and her friends) from the hard job of dragging heavy treasure was just... sensible.

She had something else to say, but wanted to be praised (or head-patted) first.
Captain Smash
NPC, 18 posts
Wed 9 Mar 2022
at 18:54
  • msg #500

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Oh, Uhm, yes, I did recognize you, of course. I knew from all that make-up is someone that I would fall with." Sarah says, seeing that her approach prove to bore no fruit yet she's continuing to do it anyway cause she can't back out now,"So Oliver, are you method acting right now ? Cause I can't get you out of my mind. But for real, the gang I'm looking for aren't the performing kind but more of the 'we will fight and cause trouble' kind... Though I would probably be an improv actor and Hoggie here is simply my chaperone, I just have the talent to roleplay the character on the spot. You got my drift sugar." she says, giving out a wolf whistle this time to Oliver.


Oliver blinks. It's a little hard to follow this strange girl's style of talking. "I... think I... get your drift. You... want... to know about a gang? Of kids? The violent kind? Called the Roamers...?"





Anthielle:
"We can take some empty sacks and fill them with treasure.  Maybe some rope too, so the sailors can drag the treasure out.  Raga's basket would be good for that.  Oh and shovels... because all treasure is buried, right Captain?"

Anthielle smiled and otherwise tried to look superior and clever.  Saving herself (and her friends) from the hard job of dragging heavy treasure was just... sensible.


"Arrr, it already be beneath th' surface of th' earth... That's prob'ly enough, arr. We'll give ye sacks or empty chests or summat if you need 'em. Jus' go in an' see what's what first, arrrrr."

Soon the ship is fairly close to shore-- like 150 feet or so maybe-- and it drops anchor. A rowboat is lowered...

(Ready to get in?)
Sarah Farwing
player, 174 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 9 Mar 2022
at 23:06
  • msg #501

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ding! Ding! Ding! Look who's got both smarts and brawn, it's definitely you cutie." Sarah says, nodding her head as sign that he was right,"Hey boy, are you my light? 'Cause I can't believe it took me this long to find you. Now back to the Roamers, I've been looking for this particular gang for hours, I've heard they frequent on either Play Street or Temple street. Does any of this ring a bell my Oliver, do you remember this gang doing something infamous like say having a genie in their possession." she says, leaving the metaphorical cookie as bait to see if that jogs his memory.
Anthielle
player, 152 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 15 Mar 2022
at 08:22
  • msg #502

Re: IN-GAME THREAD 2: After a good night's sleep...

With a sack and shovel (impromptu weapon), Anthielle took her place in the row boat.
Raga
player, 182 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 15 Mar 2022
at 12:56
  • msg #503

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows Jafa (who Raga assumes is getting in the boat).
Jaffa Redspot
player, 186 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 15 Mar 2022
at 13:24
  • msg #504

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga right behind her, Jaffa carefully climbed into the boat.
Dinkar
player, 201 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 15 Mar 2022
at 14:16
  • msg #505

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar got himself into the boat carefully, having no love of water.
The GM
GM, 263 posts
Thu 17 Mar 2022
at 18:44
  • msg #506

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Ding! Ding! Ding! Look who's got both smarts and brawn, it's definitely you cutie." Sarah says, nodding her head as sign that he was right,"Hey boy, are you my light? 'Cause I can't believe it took me this long to find you. Now back to the Roamers, I've been looking for this particular gang for hours, I've heard they frequent on either Play Street or Temple street. Does any of this ring a bell my Oliver, do you remember this gang doing something infamous like say having a genie in their possession." she says, leaving the metaphorical cookie as bait to see if that jogs his memory.


"I don't know what you're talking about, girl-- what's your name, anyway, or your stage name? --but I know who might know about that old stuff-- Old Malachi. C'mon! It's right back this way-- um, you might need to leave the hog in the alley, though."




Dinkar:
Dinkar got himself into the boat carefully, having no love of water.


The rowboat takes the Scraps to shore, and then the sailors lead the way up to the Witch's Cauldron.

About 15 feet behind the large boulder is indeed a cave entrance, but it's so narrow, only the Scraps can enter...
Jaffa Redspot
player, 187 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 17 Mar 2022
at 18:50
  • msg #507

Re: IN-GAME THREAD 2: After a good night's sleep...

Happy to see the naturally-formed.sea boulder and not at all fantasizing about using the "cauldron" to put together a big feast, Jaffa carefully walked into the cave entrance, looking this way and that to make sure she wouldn't trip on anything or bump into anyone.
Dinkar
player, 202 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 17 Mar 2022
at 19:38
  • msg #508

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar took a lantern out of the boat and followed Jaffa. Maybe she could see in the dark of a cave, but he wouldn't be able to.
Sarah Farwing
player, 175 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 17 Mar 2022
at 22:41
  • msg #509

Re: IN-GAME THREAD 2: After a good night's sleep...

"The names Sarah, but you can call me whatever you like good looking." Sarah says with a wink, then adds,"Oh, so their is some information. Nice, I'll follow along then." she says as she dismounts from her. She gives Hoggie's snout a hug and a kiss,"Don't worry, I'll be back to get you soon. Then you can all have the treats in grandma's oven. If you see any strangers with forks and knives, try scaring them off." Sarah says her farewells as she follows Oliver to find Old Malachi.
This message was last edited by the player at 22:41, Thu 17 Mar 2022.
The GM
GM, 264 posts
Fri 18 Mar 2022
at 01:46
  • msg #510

Re: IN-GAME THREAD 2: After a good night's sleep...


Oliver leads Sarah down into an alley, to a door marked STAGE DOOR. "In here," he says.

The two youngsters go inside. It's just a boring wooden area... it could be the front foyer of a cheap inn for all it seems in any way distinctive or special. It's just... a place.

Behind a big old crate being used as a desk is an old man, a half-elf, Sarah thinks. His hair is silver and his wrinkles are few, but deep. "This is Old Malachi. Sir, this is Sarah, a new friend of mine. She does a new sort of improv. She wants to know about some sort of old gang of kids, I think."

The old man looks up from whatever he's writing and focuses his watery eyes on Sarah expectantly.




After the narrow entrance, there are crude stone steps that lead down into a larger chamber...

Do you all proceed?
Sarah Farwing
player, 176 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 18 Mar 2022
at 01:56
  • msg #511

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah bows her head in respect to the old half elf,"Good day sir, my sweet Oliver here said that your a knowledgeable fellow. Well then please here my inquiry, you see, I'm looking for a gang known as the Roamers, they're most notable when they used to have a genie within their possession, do you know of them." Sarah says, excited to see some new info in her Investigations.
Dinkar
player, 203 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 18 Mar 2022
at 14:22
  • msg #512

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
After the narrow entrance, there are crude stone steps that lead down into a larger chamber...

Do you all proceed?


"I'll go first," Dinkar said, squeezing past Jaffa. "I'm the only one of us who's armed."

He was armed with a glorified stick, of course. But, still, it was better than nothing.
Jaffa Redspot
player, 188 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 18 Mar 2022
at 14:26
  • msg #513

Re: IN-GAME THREAD 2: After a good night's sleep...

Biting down a joke about how they all had at least two arms, Jaffa shot Dinkar a thumbs up and followed along behind him. He was pretending to be their capt... leader right now anyways!

"Aye, aye, uh... bossman manboss?"
The GM
GM, 265 posts
Fri 18 Mar 2022
at 14:55
  • msg #514

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah bows her head in respect to the old half elf,"Good day sir, my sweet Oliver here said that your a knowledgeable fellow. Well then please here my inquiry, you see, I'm looking for a gang known as the Roamers, they're most notable when they used to have a genie within their possession, do you know of them." Sarah says, excited to see some new info in her Investigations.


(Hm, Roll Charming, Sarah)




The tunnel you are in opens out to a slightly larger chamber, about 5 feet wide, and now the ceiling's high enough that none of you are any longer in danger of bumping your heads.

There are two more exits from this chamber, one ahead and to the left, and one ahead and to the right.

Hanging from the ceiling from a piece of heavy twine is a bird skull, like that of a raven or crow... Ominous...
Sarah Farwing
player, 177 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 18 Mar 2022
at 15:38
  • msg #515

Re: IN-GAME THREAD 2: After a good night's sleep...

23:36, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,3,2.  Charmer Extraordinaire .
Jaffa Redspot
player, 189 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 18 Mar 2022
at 16:50
  • msg #516

Re: IN-GAME THREAD 2: After a good night's sleep...

Carefully pulling out her brand new old lamp, Jaffa whispered, "Hey, Omar? Sorry to wake ya, but do you know what kinda bird that skull up there used to, y'know, be?"
Anthielle
player, 153 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 22 Mar 2022
at 15:32
  • msg #517

Re: IN-GAME THREAD 2: After a good night's sleep...

This was the part that Anthielle disliked... the need to stay quiet (and getting dirty, engaging in hard work, etc, etc).
The GM
GM, 268 posts
Sat 2 Apr 2022
at 18:17
  • msg #518

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah bows her head in respect to the old half elf,"Good day sir, my sweet Oliver here said that your a knowledgeable fellow. Well then please here my inquiry, you see, I'm looking for a gang known as the Roamers, they're most notable when they used to have a genie within their possession, do you know of them." Sarah says



"...I remember the Roamers... I wasn't one of them... I was in the Stars... We hung out in the Bad Quarter... What is it you want to know, exactly, miss...?"

(I'll let you know if and when you need another Charming roll, but for now you can coast on your last roll regarding Old Malachi, as you are with your last roll regarding Oliver...)







Jaffa Redspot:
Carefully pulling out her brand new old lamp, Jaffa whispered, "Hey, Omar? Sorry to wake ya, but do you know what kinda bird that skull up there used to, y'know, be?"


As Omar is emerging... the bird skull speaks!

"FEAR FOR YOUR LIVES!" it squawks. "THIS PLACE IS ACCURSED BY ANCIENT SPIRITS! TURN BACK NOW! A HORRIBLE DOOM AWAITS YOU! RUN! RUN!"

Omar takes a quick look around... "Oh my. This is interesting... What are we doing, children? That bird skull is the result of a common spell to scare people off, or to serve as an alarm... This place... may or may not actually be accursed..."
Jaffa Redspot
player, 190 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 2 Apr 2022
at 20:42
  • msg #519

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, shoot... I guess that means we tripped the alarm. Oh! Uh, we're hunting for some treasure for some pirates! Sorry, should'a said that first," Jaffa answered with a sheepish grin. "We're really small right now, at least compared to most pirates, so we're helping. There's a tiny hole we went through in a cave by this fake cauldron rock thing, and now we're here! On the bird skull curse charm alarm charm thingie, do you think we should still 'FEAR FOR OUR LIVES,' or is that also probably not a worry?"
Sarah Farwing
player, 179 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 2 Apr 2022
at 23:09
  • msg #520

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah looks giddy in excitement but contains it and asks,"Well, I've been trying my hardest to find them but I'm having no look. Do you still remember where they usually frequent, or even better, their base of operations? I'm doing this for my friend Omar, you've heard of him right."
Omar
NPC, 13 posts
Sun 3 Apr 2022
at 20:03
  • msg #521

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Well, shoot... I guess that means we tripped the alarm. Oh! Uh, we're hunting for some treasure for some pirates! Sorry, should'a said that first," Jaffa answered with a sheepish grin. "We're really small right now, at least compared to most pirates, so we're helping. There's a tiny hole we went through in a cave by this fake cauldron rock thing, and now we're here! On the bird skull curse charm alarm charm thingie, do you think we should still 'FEAR FOR OUR LIVES,' or is that also probably not a worry?"


"Ah... I still think you should be very careful... but perhaps not as afraid as the skull suggests."




Sarah Farwing:
Sarah looks giddy in excitement but contains it and asks,"Well, I've been trying my hardest to find them but I'm having no look. Do you still remember where they usually frequent, or even better, their base of operations? I'm doing this for my friend Omar, you've heard of him right."



"Omar...? I do not know an Omar... But ah... first of all... do you understand... the Roamers were a long time ago... many years. The human members will surely have passed on from old age by now, and they were mostly humans, as I recall..."
Sarah Farwing
player, 180 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 3 Apr 2022
at 21:57
  • msg #522

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, I know, but theirs a chance one of them is still alive. Or at least a descendant is still around." Sarah's says, and started to twirl and give out a bow,"You didn't answer my question, but to be honest I'm mostly fishing for info about Michelina or otherwise known by other kids as Mickle. Ring any bells?"
The GM
GM, 269 posts
Sun 3 Apr 2022
at 22:09
  • msg #523

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Yeah, I know, but theirs a chance one of them is still alive. Or at least a descendant is still around." Sarah's says, and started to twirl and give out a bow,"You didn't answer my question, but to be honest I'm mostly fishing for info about Michelina or otherwise known by other kids as Mickle. Ring any bells?"


"...I just wanted to help you manage your expectations, dear...

The Roamers' territory was mostly here on Play Street, and several blocks of the Shop Quarter...

Now, as for-- yes, Mickle... what is it you'd like to know, exactly...?"
Sarah Farwing
player, 181 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 3 Apr 2022
at 22:40
  • msg #524

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, I'm close." Sarah says, keeping a note on those locations,"Anyways, I wanna know if Mickle is still kicking, if not my condolences but does she have any descendants like grandkids. Better yet, do you know where she lives."
Anthielle
player, 155 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 4 Apr 2022
at 16:08
  • msg #525

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle nearly jumped out of her skin when the bird skull shrieked at them.  Sure, she dealt with something something shadows... but at least it didn't shout at her!

"So... are we leaving?"

Looking to Din, Athielle hoped for some sort of fearless leadership (that might make her feel less small).  Omar's advice helped a little, but he could say anything he liked... and then hide in his lamp when danger happened.
Dinkar
player, 204 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 4 Apr 2022
at 16:11
  • msg #526

Re: IN-GAME THREAD 2: After a good night's sleep...

"Leave at the first sign of trouble?" Din laughed. "We press on!"
Jaffa Redspot
player, 191 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 4 Apr 2022
at 17:43
  • msg #527

Re: IN-GAME THREAD 2: After a good night's sleep...

"But if ya don't wanna go forward, that's okay too, Anthi! We could probably maybe use a lookout. Oh! Omar! Do you want to stay out for now or go back in there? It's really up to you, cuz I don't want to make you stay out of you don't want to be out here."
Anthielle
player, 156 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 6 Apr 2022
at 12:40
  • msg #528

Re: IN-GAME THREAD 2: After a good night's sleep...

While Din’s confidence help, it was Jaffa that made her want to continue… in a manner of speaking.

You’d leave me alone on guard duty?  They are the first to get killed!  Hey, Din… I’m coming.”

Anthielle rushed after the Halfling.
Raga
player, 183 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 6 Apr 2022
at 12:54
  • msg #529

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga is undeterred.
Jaffa Redspot
player, 192 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 6 Apr 2022
at 14:49
  • msg #530

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa giggled as she moved along as well. Anthi was so silly sometimes. Still, she was glad that her friend had changed her mind. Better to stick together!
The GM
GM, 271 posts
Tue 12 Apr 2022
at 16:30
  • msg #531

Re: IN-GAME THREAD 2: After a good night's sleep...


Sarah Farwing:
"Yeah, I'm close." Sarah says, keeping a note on those locations,"Anyways, I wanna know if Mickle is still kicking, if not my condolences but does she have any descendants like grandkids. Better yet, do you know where she lives."


(Oooh... make a new Charming roll, please Sarah.)




Jaffa Redspot:
Jaffa giggled as she moved along as well. Anthi was so silly sometimes. Still, she was glad that her friend had changed her mind. Better to stick together!


The tunnel keeps going down... down...

Ooooh, when the tunnel opens out again, this new cavern chamber is very pretty... It's about 40 yards across and 40 wide. There's pool of clear water over to the right, with a little natural spring. There's also lots of pretty moss and mushrooms... Moisture from the humidity sparkles on the walls in the reflected light of the torches the sailors gave you...

There are two other exits from this cavern chamber, both on the far side, one to the left and one to the right...
Sarah Farwing
player, 183 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 12 Apr 2022
at 22:51
  • msg #532

Re: IN-GAME THREAD 2: After a good night's sleep...

06:49, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 3,5,4.  Charm! Charm! Charm!

A partial success, what did I get?

Raga
player, 184 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 12 Apr 2022
at 22:58
  • msg #533

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
There are two other exits from this cavern chamber, both on the far side, one to the left and one to the right...


"Let's go the same way we did before.  That way, we don't have to try to remember as much when we come back."
Jaffa Redspot
player, 193 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 13 Apr 2022
at 02:58
  • msg #534

Re: IN-GAME THREAD 2: After a good night's sleep...

"Wait, before we go on, maybe we should pick up some of these mushrooms! I mean, I don't know if they're edible, but they're nice to look at! If we don't find anything else, we'll still have some 'treasure'."
Anthielle
player, 157 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 13 Apr 2022
at 08:30
  • msg #535

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle liked the prettiness of the chamber, but didn't pick any herbs yet... maybe later on the way out.  As for Jaffa, she 'would' wonder about eating fungus (yuck!).

"I've still got some chalk left.  Do you want me to mark our path with some navigation glyphs, Din?"
Dinkar
player, 205 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 13 Apr 2022
at 14:28
  • msg #536

Re: IN-GAME THREAD 2: After a good night's sleep...

"That would be good," Din agreed. Wandering in caves was an easy was to get lost.

Din wanted to check out the mushrooms, personally. He was hungry. But there was a chance that these weren't safe. He didn't entirely recognize the species, and didn't want to be the one to test them the hard way.

"They'll still be here on the way back," he told Jaffa. "If they're all the 'treasure' we find, we can pick them up then."
The GM
GM, 272 posts
Wed 13 Apr 2022
at 19:04
  • msg #537

Re: IN-GAME THREAD 2: After a good night's sleep...



Sarah Farwing:
"Yeah, I'm close." Sarah says, keeping a note on those locations,"Anyways, I wanna know if Mickle is still kicking, if not my condolences but does she have any descendants like grandkids. Better yet, do you know where she lives."


"Well, now, let's see... I don't believe she's still alive, no... Grandchildren... yes, there is one, a human woman... Lives... in the Work Quarter, somewhere... Name is... Zarra or Zanna, something like that..."






Raga:
The GM:
There are two other exits from this cavern chamber, both on the far side, one to the left and one to the right...


"Let's go the same way we did before.  That way, we don't have to try to remember as much when we come back."



(...Wait, come to think of it, no one actually said which way you left the LAST chamber...)
Sarah Farwing
player, 184 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 13 Apr 2022
at 21:29
  • msg #538

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ah, it's too bad she's not around, but hey at least I found a grandchild. Thank you Mister Malachi." Sarah says, she then turns to Oliver,"And thank you Oliver." she says, giving him a kiss on the cheek. She then turns back to the old Half-Elf,"Okay, I'll be heading off now, but is their anything you need of me before I go."
Jaffa Redspot
player, 194 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 14 Apr 2022
at 06:41
  • msg #539

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa grinned from ear to ear. They weren't gonna leave empty-handed! Unless whatever was dangerous here made them flee without even giving them a chance to pick some choice fungi. That'd be bad.

"Roger that, Cap-Din! Hold off on making room for the mushrooms!" Jaffa cried, falling into a mock salute. Almost immediately breaking rank, she slouched and began toying with her claws. "Uh, so that means we're going left then, right?"

(Unless anyone wants to go right!)
The GM
GM, 273 posts
Sat 16 Apr 2022
at 18:14
  • msg #540

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Ah, it's too bad she's not around, but hey at least I found a grandchild. Thank you Mister Malachi." Sarah says, she then turns to Oliver,"And thank you Oliver." she says, giving him a kiss on the cheek. She then turns back to the old Half-Elf,"Okay, I'll be heading off now, but is their anything you need of me before I go."


They don't seem to need anything of Sarah before she goes, but then again Oliver seems a little too goofy as a result of the kiss to speak just now...





Jaffa Redspot:
Jaffa grinned from ear to ear. They weren't gonna leave empty-handed! Unless whatever was dangerous here made them flee without even giving them a chance to pick some choice fungi. That'd be bad.

"Roger that, Cap-Din! Hold off on making room for the mushrooms!" Jaffa cried, falling into a mock salute. Almost immediately breaking rank, she slouched and began toying with her claws. "Uh, so that means we're going left then, right?"

(Unless anyone wants to go right!)



(Standing by to see what others may say...?)
Sarah Farwing
player, 185 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 16 Apr 2022
at 23:06
  • msg #541

Re: IN-GAME THREAD 2: After a good night's sleep...

"Kay, then I'm off to my quest." Sarah says as she dramatically turns around and then she ran off to meet up with her trusty companion,"Alright Hoggie, it seems we're heading to the lands of adult jobs. Where everyone is busy, so we need to be careful. We have no idea what could happen in that territory. So, let's ride my friend." she says, and the young girl and her fat steed runs off to Work quarter.

07:00, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Travel To Work Quarter.
Anthielle
player, 158 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 17 Apr 2022
at 09:43
  • msg #542

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was happy to go left (along with everyone else)... both options looked identical anyway.  If there was anything in the pool, the group could find it on the way back.
Raga
player, 185 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 17 Apr 2022
at 14:57
  • msg #543

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows the group . . . or specifically, Jaffa.
Dinkar
player, 206 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 18 Apr 2022
at 17:20
  • msg #544

Re: IN-GAME THREAD 2: After a good night's sleep...

Din had been in the lead before, but this time he took up the rear position as the others went ahead of him. His leadership was less a literal thing, and more of a figurehead position.
Jaffa Redspot
player, 198 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 18 Apr 2022
at 20:56
  • msg #545

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa marched forward along the cave path, leading her friends. She wasn't terribly used to being in the leading position, as Anthielle and Dinkar usually preferred to play "boss," but if she was the better leader in this context, she would take the opportunity! After all, it was just walking forward. And forward. Aaaaand forward.

She hoped they would get to the treasure chest full of cooking mushrooms soon...
Raga
player, 187 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 20 Apr 2022
at 13:24
  • msg #546

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga's eyes follow Din as he passes by the others to take up the rear.  As he passes her she whispers something that only he can hear.
Dinkar
player, 207 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 20 Apr 2022
at 14:25
  • msg #547

Re: IN-GAME THREAD 2: After a good night's sleep...

"What? Where?" Dinkar looked around hungrily. Then he realized what Ragamuffy was really saying. "Fine."

He shoved past Raga and Anthielle, taking up a spot next to Jaffa in the lead of the group. "Is this what you wanted?"
Raga
player, 188 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 20 Apr 2022
at 16:24
  • msg #548

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga snickers a little -- something she rarely does, but she is reacting to the discomfort she thinks she caused.

"Whatever you think is best, sir-dy sir sir."
Jaffa Redspot
player, 199 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 20 Apr 2022
at 16:37
  • msg #549

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa blinked as Dinkar took his position next to her. Was he trying to pass her and get in front? But he'd moved so quickly up here and now he was just walking beside her. Maybe he wanted to share the responsibility? Or maybe he wanted to tutor her in...um...leadership? Walking? Was she walking funny or something?

The kobold looked down at her legs as she continued pressing forward. Nope, this was a perfectly natural march. All stiff and orderly. Okay, maybe her version was a bit looser or more exaggerated than a soldier's, but that was fine. She was three! And four months!

"Hey there, Cap-Din! Or, wait, am I the cappen now? How do we tell who's capitin without a hat? Whatever, sorry. Did you wanna chat? Pick a mushroom?!" She knew the mushrooms where technically too risky to eat, but they did have a travelling chef back on the boat. If anyone was gonna know if the shrooms were bad to eat, it'd be him! Or maybe Omar. Omar knew a lot of things.
Dinkar
player, 208 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 20 Apr 2022
at 16:54
  • msg #550

Re: IN-GAME THREAD 2: After a good night's sleep...

"There is no Captain here," Dinkar replied, looking straight ahead into the darkness. "I just felt like walking up front with you. Raga seemed to think it was a good idea, too."
Jaffa Redspot
player, 200 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 20 Apr 2022
at 18:55
  • msg #551

Re: IN-GAME THREAD 2: After a good night's sleep...

With a pout, Jaffa huffed. "I guess that means I don't get to wear a silly hat..." But after a moment, she brightened back up. "Oh well! I suppose having a catpain that can't even say the word correctly would be kinda silly!" Through sharp teeth, Jaffa let loose a series of chuckles. "So, you wanted to walk with me? That's alright by me! I like spending time with all of my friends. I wonder though
... If Raga pushed you to come up here, do you think she wants to have some alone time with Anthi? Or... Nevermind! You probably don't wanna talk about that! What's been your favorite job so far, mister Master Assassin Dinkar, the sneakiest assassin master?"

Dinkar
player, 209 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 20 Apr 2022
at 20:14
  • msg #552

Re: IN-GAME THREAD 2: After a good night's sleep...

"Favorite job?" Dinkar repeated, rolling the thought around in his head. He'd never really had a job, for all his incredible sneakiness. Sure, he'd offered his services here or there, but there had never been any takers. Until now, he supposed... and even now, he was hired as a burglar, not an assassin. "This one, so far."
Jaffa Redspot
player, 201 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 20 Apr 2022
at 20:44
  • msg #553

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ooh, that's a good choice. Though I suppose a spot of treasure-hunting is outside of your typical assassin's comfort zone. I guess that just goes to show how much you've mastered your craft!" Jaffa spun around to emphasize her point. She wasn't entirely sure how spinning was supposed to go along with the thought that Din was such an amazing sneaky stabster, but she assumed her ability to return to the march right afterwards would be impressive.

In the same moment as her return to her marching, the kobold took on a concerned expression.

"Hey, Din. You obviously don't, like, have to answer this, but...ummm... Do you want to kill people? I'm just curious, is all." "And worried," went unsaid.
Anthielle
player, 160 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 20 Apr 2022
at 22:29
  • msg #554

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle noted the Raga-Din discussion and was almost going to ask about it.  Instead she voiced something else…

Remember, we are looking for treasure.  And if there are guardians or other lurking creatures, maybe we should be a bit quieter, mmm?”
Jaffa Redspot
player, 202 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 21 Apr 2022
at 01:46
  • msg #555

Re: IN-GAME THREAD 2: After a good night's sleep...

"Anthi, I hear ya, but don't they already know we're here? That alarm skull bird shouty thingy at the start of the cave went off when we came in, so I think we already lost any chance we had at surprising people in here. The way I see it, if we make our presence obvious, then they'll know we're just here to look around and maybe take some treasure if we can or are, like, allowed to! There's a time and place for sneakiness, but when people are already staring at ya, it's not the right time. Much better to just act like you belong! Or aren't gonna hurt anyone!"
Dinkar
player, 211 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 21 Apr 2022
at 18:32
  • msg #556

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Hey, Din. You obviously don't, like, have to answer this, but...ummm... Do you want to kill people? I'm just curious, is all." "And worried," went unsaid.


Din opened his mouth, but Anthi shot ahead of him, conversationally speaking. Jaffa responded to Anthi, and the whole question seemed to have been forgotten. Din shrugged.
Jaffa Redspot
player, 203 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 21 Apr 2022
at 19:42
  • msg #557

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa glanced back over at the now-shrugging Dinkar. It seemed like she'd timed that question just horribly! She thought about pressing him for an answer, but that's go against what she said about him not needing to respond to the question. If he wanted to say anything, he would later. Probably. Maybe. Whatever. It was selfish of her to ask in the first place! Silly Jaffa.

"Uh, sorry, Din! I guess I've been kinda dominating the conversation! I can be a bit of a chatterbox... Was there anything else you wanted to talk about?"

If he wanted to forget about the question, she'd do her best to oblige. Maybe she could talk to Omar later or something.
Dinkar
player, 212 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 21 Apr 2022
at 20:37
  • msg #558

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well...." Dinkar rolled the 'l' for several seconds. Why was he answering at all, he asked himself. People tended to get all judge-y when he talked about being an assassin someday. "Let's just say that there are people who don't belong in this world, and if I can get rid of them — for money, mind you — it's something I ought to do.

"I mean, somebody has to do it. It might as well be me. I'm pretty sure I'd be good at it."

Jaffa Redspot
player, 204 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 22 Apr 2022
at 01:32
  • msg #559

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh... I see! Sorta. Kinda." Jaffa clawed at the scales on the back of her hand. "Cuz you'd be good at it. So then, you think... killing's not something that all of the grown-ups and working people should be doing? Just the 'Master Assassins?' Or maybe just the Master Assassin. Does that mean you want to do that outside of this big ol' war thingie?"
Dinkar
player, 213 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 24 Apr 2022
at 16:15
  • msg #560

Re: IN-GAME THREAD 2: After a good night's sleep...

"War stinks," Din replied. "A lot of people who don't deserve to die, die. But if one guy with the right skill set could kill just the right people, a lot of lives could be saved.

"That guy could be the hero of a war that never got fought."

The GM
GM, 275 posts
Sun 24 Apr 2022
at 16:51
  • msg #561

Re: IN-GAME THREAD 2: After a good night's sleep...


Sarah tries to guide Hoggie to the Work Quarter. He picks up speed...

...And goes where he wants to go. Soon Sarah and Hoggie are in the Rich Quarter, instead.

A woman-- presumably a servant-- is cooking in a kitchen with the window open. Lovely yummy smells are coming from the window. Hoggie makes a beeline for the window.

It looks like the woman is just about to set a pie to cool on the windowsill...

Will Sarah try to avert this disaster...?




The children come to a new chamber with a hard-packed earthen floor (the chamber is slightly smaller than the last one).

There is some sort of stone monument here near the center of the chamber that has fallen over, and it's covered in vines.

There is only one other exit from this chamber, to the northeast (you came in from the southeast).
Sarah Farwing
player, 189 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 24 Apr 2022
at 21:41
  • msg #562

Re: IN-GAME THREAD 2: After a good night's sleep...

Seeing her steed being completely distracted by the scent of Pie, Sarah immediately grab his ears,"Hoggie, no, that's not our pie. And sides, we have other places to be, we can't cause any more ruckuses now." she says and steers him to a different direction.

05:38, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,4,4.  Forceful Redirection.
Jaffa Redspot
player, 205 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 24 Apr 2022
at 21:56
  • msg #563

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"War stinks," Din replied. "A lot of people who don't deserve to die, die. But if one guy with the right skill set could kill just the right people, a lot of lives could be saved.

"That guy could be the hero of a war that never got fought."


"In a weird way, I think I might agree with ya. I don't really want anyone to get hurt, but I suppose, if other people are gonna try to hurt other other people, it kinda works out to make it so that they can't do that anymore..."
Anthielle
player, 161 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 24 Apr 2022
at 23:58
  • msg #564

Re: IN-GAME THREAD 2: After a good night's sleep...

As interesting as the assassination conversation was, her mind was on the pirate loot.

Once it was clear that no nasties lurked within this new chamber, Anthiellle began to explore the fallen monument.  She poked the vines with her shovel, just to make sure they weren’t hostile (or hungry for little children)  If this was a marker for the gnome pirate, it was definitely a clue to finding his loot.  Anthielle looked for a riddle, symbols, or markers.

Ooc: 09:53, Today: Anthielle rolled 10 using 2d6 with rolls of 5,5.  Insightful roll.
Dinkar
player, 214 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 25 Apr 2022
at 14:12
  • msg #565

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar stopped and looked at the marker that had fallen over, but mostly his mind was on what Jaffa had been whispering to him.


He leaned over and gave her a squeeze around the shoulders that he hoped was comforting. Comforting wasn't really his thing, and he didn't know if he was doing it right. Then something occurred to him.

"'...again'?"
Jaffa Redspot
player, 206 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 25 Apr 2022
at 20:04
  • msg #566

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa squeezed Dinkar back on his outstretched arm, sniffling away a little bit of teary snot.

"Thanks, Din... Sorry to put all that on ya."

Dinkar:
"'...again'?"


"Oh, uh, I thought you knew the story already..." She wrung her hands. "Umm, I was a little older than 1... I think 1 and 6 months? I hurt someone. Bad. There was just... red. Everywhere. I'd thought rough-housing and messing around was kinda fun before. One of the only things you can do on the street. I hadn't realized... I didn't think... It was just so. red. He... he didn't look right. His arm weren't... and his legs... he was crying and I was crying and it was too loud and I didn't want it to happen like that and I just didn't... I'd meant to, but it was wrong and bad and not good. I... I tried to help after and it... it was hard. But after a while, he stopped crying and there wasn't as much red. He wasn't fine, but... I hope he was better."

Jaffa wiped her eyes clean.

"I'm sorry, that was a lot of rambling... I don't like thinking about it, but that's what happened. People still call me names over it..."
The GM
GM, 276 posts
Sat 30 Apr 2022
at 18:21
  • msg #567

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Seeing her steed being completely distracted by the scent of Pie, Sarah immediately grab his ears,"Hoggie, no, that's not our pie. And sides, we have other places to be, we can't cause any more ruckuses now." she says and steers him to a different direction.

05:38, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,4,4.  Forceful Redirection.


Hoggie runs in the direction Sarah wants him to go-- after stealing the pie (and eating it while he runs).

As the window in question disappears out of sight, Sarah hears "Thief! Thief!" At least the servant didn't actually see her and Hoggie. "Thief on a trained hog...!"

Oops. All right, they did get seen. Sarah can't help but suspect this is going to come back to bite her sooner or later...

(You have a choice-- -1 die to your next Going Someplace roll, or -1 die to your next Charming roll. Which will it be?)






Anthielle:
As interesting as the assassination conversation was, her mind was on the pirate loot.

Once it was clear that no nasties lurked within this new chamber, Anthiellle began to explore the fallen monument.  She poked the vines with her shovel, just to make sure they weren’t hostile (or hungry for little children)  If this was a marker for the gnome pirate, it was definitely a clue to finding his loot.  Anthielle looked for a riddle, symbols, or markers.

Ooc: 09:53, Today: Anthielle rolled 10 using 2d6 with rolls of 5,5.  Insightful roll.


This... seems very old. There are little pictograms under the vines. Anthielle doesn't know what to make of them. Are they magic? Gnomish? Gnomish magic? This thing certainly seems older than when the Gnomish pirate captain whose (alleged) treasure cave this is supposed to be would've been running around...
Sarah Farwing
player, 191 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 30 Apr 2022
at 23:08
  • msg #568

Re: IN-GAME THREAD 2: After a good night's sleep...

"Gah, Hoggie, I only hope they don't find out what we look like. We could get in real trouble." Sarah says, but then the intrepid duo stop in their tracks as they suddenly bump into someone,"What! Huh, what's wrong Hoggie, do you have a stomachache."

Might as Well use it for this next travel anywhere the halfway point.

07:05, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Travel Anywhere with a -.

Well, you look at that, seems it was completely unnecessary

Jack Nails
NPC, 1 post
Sun 1 May 2022
at 01:54
  • msg #569

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Gah, Hoggie, I only hope they don't find out what we look like. We could get in real trouble." Sarah says, but then the intrepid duo stop in their tracks as they suddenly bump into someone,"What! Huh, what's wrong Hoggie, do you have a stomachache."

Might as Well use it for this next travel anywhere the halfway point.

07:05, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Travel Anywhere with a -.

Well, you look at that, seems it was completely unnecessary


Hoggie freezes, scared.

It's Jack Nails and his dog Fang. Sarah has never seen either of them up close, but she's heard of him (them)-- arguably the most feared criminal in the city. "Well, well, well. What do we have here...?"

Fang growls, very softly.

(You have no choice. You must give some answer. Running is not an option. Hoggie is currently petrified with fear.)
Sarah Farwing
player, 192 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 1 May 2022
at 02:21
  • msg #570

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah sees her mighty ward petrified in fear, then she notices the one causing it,"Jack Nails and Fang... Heh... Ha, ha, ha! I'd never thought I would have met you, the name is Sarah Farwing, the strongest kid in all the quarters of Vierna." she says, unlike her mount she is unafraid of danger,"Can you kindly move away for a bit, I'm in a bit of a rush right now. Adventure calls for me, and she's not the type of lady to wait. But if your looking for a fight, while I'm not really that interested, as I said I've got a lot to do today, and I still don't have a blade with me." she says, knowing full well that fighting a dangerous foe like this just doesn't feel the same without a sword to smite him with.

10:12, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 2,5,5.  Charm to Persuade Jack not to do a murder.
Anthielle
player, 162 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 1 May 2022
at 02:40
  • msg #571

Re: IN-GAME THREAD 2: After a good night's sleep...

If your quite done blathering or kissing or whatever… there are some really old pictograms here.  It looks like old magic.  But I doubt it pertains to gnomish treasure.  Jaffa can you get Omar to have a look?”

Her snideness aside, Anthielle was keen to keep hunting.
Jaffa Redspot
player, 208 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 1 May 2022
at 03:56
  • msg #572

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
If your quite done blathering or kissing or whatever… there are some really old pictograms here.  It looks like old magic.  But I doubt it pertains to gnomish treasure.  Jaffa can you get Omar to have a look?”

Her snideness aside, Anthielle was keen to keep hunting.


"Oh, uh... Hmm!" Jaffa popped over and looked over the pictograms. "You're right! These do not look very pirate-y!"

"Hey, Omar?" she called into the lamp, "Would you like to take a look at this? if you just wanna nap or something, that's fine too!"
Jack Nails
NPC, 2 posts
Sun 8 May 2022
at 19:10
  • msg #573

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah sees her mighty ward petrified in fear, then she notices the one causing it,"Jack Nails and Fang... Heh... Ha, ha, ha! I'd never thought I would have met you, the name is Sarah Farwing, the strongest kid in all the quarters of Vierna."


"I'll remember that, Sarah Farwing..."

Sarah Farwing:
"Can you kindly move away for a bit, I'm in a bit of a rush right now. Adventure calls for me, and she's not the type of lady to wait. But if your looking for a fight, while I'm not really that interested, as I said I've got a lot to do today, and I still don't have a blade with me."

10:12, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 2,5,5.  Charm to Persuade Jack not to do a murder.


Jack very much does not move away. If anything, he (and Fang) step half a step closer. "My, my, my. And what is it, exactly, that you're about this day, Sarah Farwing...? What is it that causes you to be in such a rush...?"




Jaffa Redspot:
Anthielle:
If your quite done blathering or kissing or whatever… there are some really old pictograms here.  It looks like old magic.  But I doubt it pertains to gnomish treasure.  Jaffa can you get Omar to have a look?”

Her snideness aside, Anthielle was keen to keep hunting.


"Oh, uh... Hmm!" Jaffa popped over and looked over the pictograms. "You're right! These do not look very pirate-y!"

"Hey, Omar?" she called into the lamp, "Would you like to take a look at this? if you just wanna nap or something, that's fine too!"


Omar comes out and looks. "...Say, this is interesting... I can see why you called me... This is very old gnomish work... I'm not sure if it's meant to be divine or religious in nature, or just magical... and I can't tell if there's still any magic or other things left in it... Perhaps it might be best to leave it alone, therefore...?"
Jaffa Redspot
player, 209 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 8 May 2022
at 19:41
  • msg #574

Re: IN-GAME THREAD 2: After a good night's sleep...

"Leave it alone? Hmm, sure! That works for me!" Jaffa grinned at Omar, giving the genie an energetic thumbs up. "We're not looking for magic anyways! Just treasure. Thank you very much, Omar! You're the best!"
Omar
NPC, 14 posts
Sun 8 May 2022
at 19:47
  • msg #575

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Leave it alone? Hmm, sure! That works for me!" Jaffa grinned at Omar, giving the genie an energetic thumbs up. "We're not looking for magic anyways! Just treasure. Thank you very much, Omar! You're the best!"


"I am sorry I cannot be of more help. The gnomish culture, while fascinating, has always guarded its secrets rather closely."
Anthielle
player, 165 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 8 May 2022
at 21:39
  • msg #576

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle made a mental note to come back later and get a scratching… for Father.  Wouldn’t it be great if she could impress him!

Onward we go then?”
Sarah Farwing
player, 194 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Mon 9 May 2022
at 04:20
  • msg #577

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah does not falter from their approached,"A girl can be privvy to some secrets, yeah?" she says, but then she rubs her hand on her hogs head,"But if you truly wish to know about the why. Then allow me to reveal to you some tidbits, I am on a perilous quest to unite a magic guy and her friend, to travel across Vierna to face the toughest opponents, and to obtain a sword of legend... Basically, I'm on an errand, so please scoot off Jack Nails, or would you prefer we do an epic clash, right here, right now. Though, unfortunately, it would be a normal clash, cause unlike you, I'm unarmed."
Dinkar
player, 215 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 9 May 2022
at 16:18
  • msg #578

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle made a mental note to come back later and get a scratching… for Father.  Wouldn’t it be great if she could impress him!

Onward we go then?”


"Onward," Dinkar agreed. The little marker, or whatever it was could wait. Maybe indefinitely.

On the other hand, it could have been a warning. But since when did they listen to warnings, anyway?
The GM
GM, 279 posts
Tue 10 May 2022
at 17:40
  • msg #579

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"I am on a perilous quest to unite a magic guy and her friend, to travel across Vierna to face the toughest opponents, and to obtain a sword of legend... Basically, I'm on an errand, so please scoot off Jack Nails, or would you prefer we do an epic clash, right here, right now. Though, unfortunately, it would be a normal clash, cause unlike you, I'm unarmed."


"A magic guy? A legendary sword...? But you mustn't leave now-- I'm so intrigued...! Tell me more, Sarah Farwing..."

(All right, your hog seems to have recovered a bit. He seems ready to try to run for it if you want-- but that'll mean risking the both of you to danger from Fang and Jack Nails. It's an Agile roll if you want to try it.

Alternatively, you could try talking more... without a Charming roll, though, he's probably not going to leave you alone that way...

And then of course you could alternatively try anything else you want...)



Dinkar:
Anthielle:
Anthielle made a mental note to come back later and get a scratching… for Father.  Wouldn’t it be great if she could impress him!

Onward we go then?”


"Onward," Dinkar agreed. The little marker, or whatever it was could wait. Maybe indefinitely.

On the other hand, it could have been a warning. But since when did they listen to warnings, anyway?


So far:

                 ?
                /
Vine-covered Marker Room           ?
                    \                         /
                      Mushroom Room      ?
                        \                         /
                          Bird Skull Room
                               |
                             Entry


Leaving the chamber of the mostly-vine-covered marker or whatever it is, you travel along a slightly-upward-sloping tunnel (which is interesting because it's been all downhill until now) and emerge into a new chamber:

This one is large, like almost 50 yards to the other side, with sheer walls on either side.

Between this end and the other end is a very rickety-looking rope bridge-- ropes that look partially-frayed here and there, and half-rotten boards.

There is one exit from this room to the northeast... but there's also an exit to the southeast that you could take without having to try the bridge.

So:
                                ?
                               /
                 Rope Bridge Room
                /                           \
Vine-covered Marker Room       ?
                    \                        /
                      Mushroom Room      ?
                        \                         /
                          Bird Skull Room
                               |
                             Entry
Sarah Farwing
player, 195 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 10 May 2022
at 22:10
  • msg #580

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah takes a deep breathe, somewhat peeved at this guys continued insistence to nosed around her business,"Like I said before, I'm in a rush so either step off or I'll rush you right through." she says, and she steers Hoggie to head straight through Jack and Fang.

06:03, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Agile.
Ah, yep, that figures since I've got no Agility

Jaffa Redspot
player, 210 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 11 May 2022
at 01:42
  • msg #581

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa looks out over the bridge with a large, nervous smile, pointing ahead and exclaiming, "I think we should not go that way! Can we, uh, can we try the way that doesn't have us crossing a rotten bridge?"
Dinkar
player, 216 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 11 May 2022
at 16:19
  • msg #582

Re: IN-GAME THREAD 2: After a good night's sleep...

"I don't know that's the best way," Dinkar said, looking at the bridge versus the other direction. "This way could really just be back the way we came. The bridge might be the right way to go."

He looked at the bridge again. It did not look safe. But they were small and light.

"Maybe if we cross one at a time?" he suggested. "Raga can go first."
Jaffa Redspot
player, 211 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 11 May 2022
at 16:26
  • msg #583

Re: IN-GAME THREAD 2: After a good night's sleep...

"If it's the 'right way to go,' that's all the more reason to leave it alone for now!" Jaffa clicked her claws together like she'd just said something really clever. "What if there's something else on the other way back that could help us cross the bridge? Some sort of, uh, bridge stabilizing magic or something! If we cross the bridge now, we might lose any chance we have of checking out this area."
Anthielle
player, 166 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 11 May 2022
at 17:31
  • msg #584

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle began muttering something arcaney and tried to shadowcraft herself a rope and grapple hook.

Hmm this doesn’t look right…”

Her creation looked more like some withered string and a fork.

Maybe we should backtrack and check the other rooms, like Jaffa sort of said.”

Oooc
03:26, Today: Anthielle rolled 5 using 3d6 with rolls of 1,2,2.  Shadowcrafting .

Raga
player, 189 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 11 May 2022
at 17:32
  • msg #585

Re: IN-GAME THREAD 2: After a good night's sleep...

"I think the bridge that is obviously old and could cause us to fall to our deaths should be saved for last."
The GM
GM, 280 posts
Wed 11 May 2022
at 17:51
  • msg #586

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle began muttering something arcaney and tried to shadowcraft herself a rope and grapple hook.

Hmm this doesn’t look right…”

Her creation looked more like some withered string and a fork.

Maybe we should backtrack and check the other rooms, like Jaffa sort of said.”

Oooc
03:26, Today: Anthielle rolled 5 using 3d6 with rolls of 1,2,2.  Shadowcrafting .


(Anthielle loses her Shadow powers until she makes the shadows happy with some sort of mischief.)
The GM
GM, 281 posts
Wed 11 May 2022
at 17:54
  • msg #587

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah takes a deep breathe, somewhat peeved at this guys continued insistence to nosed around her business,"Like I said before, I'm in a rush so either step off or I'll rush you right through." she says, and she steers Hoggie to head straight through Jack and Fang.

06:03, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Agile.
Ah, yep, that figures since I've got no Agility


"Hold on--" like lightning, Jack Nails' arm flashes forward and yanks Sarah right off her mighty steed, just as Fang nips at his tail. Hoggie goes running off into the distance, squee squee squee. Hoggie turns a corner and is gone.

Fang gets tired of pursuing Hoggie after the first few yards, not wanting to leave Jack Nails for too long, and comes back quickly to his master's side...
Sarah Farwing
player, 196 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 12 May 2022
at 00:10
  • msg #588

Re: IN-GAME THREAD 2: After a good night's sleep...

"Wah, hey, let me go." Sarah says as she sees her steed ran off from a distance,"Oh, now you've done it." she says and manage to deliver a kick which misses but she manages to break off from his grip. Bad news was Fang made a quick return, which stopped her from making an exit,"Grr, great, now I have to search for Hoggie, what's your deal anyway? Do you make it a habit to give stacks of trouble to someone's plate."

08:04, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 2,5,3.  Break free from Jack's grip.
Dinkar
player, 217 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 12 May 2022
at 15:38
  • msg #589

Re: IN-GAME THREAD 2: After a good night's sleep...

"Fine," Dinkar said, relenting. "We can go backwards."
The GM
GM, 283 posts
Fri 13 May 2022
at 15:35
  • msg #590

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Wah, hey, let me go." Sarah says as she sees her steed ran off from a distance,"Oh, now you've done it." she says and manage to deliver a kick which misses but she manages to break off from his grip. Bad news was Fang made a quick return, which stopped her from making an exit,"Grr, great, now I have to search for Hoggie, what's your deal anyway? Do you make it a habit to give stacks of trouble to someone's plate."


"Why yes, Sarah Farwing, that's exactly what I do. I'm rather known for that--"

Sarah Farwing:
08:04, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 2,5,3.  Break free from Jack's grip.


And then Sarah manages to get out of Jack Nail's grip, and she's falling, and then her feet touch the ground and she's running but she got hurt somehow, she doesn't even know if it was Jack Nails with a knife or something or if Fang bit her but it feels like she's bleeding somewhere and they're chasing her, they're right behind her--

(Sarah takes 1 physical damage. (How many physical HP does she have left? Any?))





Dinkar:
"Fine," Dinkar said, relenting. "We can go backwards."


(Do you mean really backwards, southwest? Or do you mean kind-of-backwards, southeast?

If you meant really backwards, okay, sure, you're back in the Gnomish Ivy Marker area.)

This message was last edited by the GM at 15:35, Fri 13 May 2022.
Raga
player, 190 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 13 May 2022
at 15:43
  • msg #591

Re: IN-GAME THREAD 2: After a good night's sleep...

"Not that way, silly," Raga says. "Let's see if these things really connect," she adds, heading toward the southeastern exit out of the Rope Bridge Room.
The GM
GM, 285 posts
Fri 13 May 2022
at 18:07
  • msg #592

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"Not that way, silly," Raga says. "Let's see if these things really connect," she adds, heading toward the southeastern exit out of the Rope Bridge Room.



                                ?
                               /
                 Rope Bridge Room
                /                           \            /
Vine-covered Marker Room       Canal Room
                    \                        /             \
                      Mushroom Room             ?
                               \                        /
                                 Bird Skull Room
                                     |
                                   Entry


Back downhill again...

This area has a sort of canal running down it, south to north. Only a narrow ledge on each side, barely wide enough for a child to stand, less than a foot wide.

The canal is less than three feet wide-- not terribly hard to jump.

There's a large toothy fish in the water in the middle, about three feet long. He looks very bitey.

He sees you, and swims near you. He is very interested in whether or not you would like to come for a swim with him.

There are exits NE, SW, NW, and SE.
Dinkar
player, 219 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 13 May 2022
at 18:13
  • msg #593

Re: IN-GAME THREAD 2: After a good night's sleep...

The fish looks bitey. It also looks tasty. Dinkar whacks at it with his staff, attempting to smash its head and gain some lunch.

Dinkar rolled 4 using 1d6+2.

Today: Dinkar rolled 3,5,3.
This message was last edited by the player at 20:06, Sun 15 May 2022.
Sarah Farwing
player, 197 posts
Phys Hurt: 2
Non-Phys Hurt: 1
Sat 14 May 2022
at 02:19
  • msg #594

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah made an immediate run for it, she winces from a wound she received. I think she saw Jack swinging something sharp as she ran. Doesn't matter now, she needs to leave and find her steed, she needs to complete her quest and meet back with the others,"I... won't let anyone stand in my way." she says as she keeps up the pace to outrun her pursuers.

Just one more Physical left.

10:14, Today: Sarah Farwing rolled 5 using 1d6 with rolls of 5.  Running as fast as possible.

Huh, you know, I don't think I've seen someone reach zero before, this must be a new learning experience.

The GM
GM, 290 posts
Sun 15 May 2022
at 21:44
  • msg #595

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
The fish looks bitey. It also looks tasty. Dinkar whacks at it with his staff, attempting to smash its head and gain some lunch.

Dinkar rolled 4 using 1d6+2.

Today: Dinkar rolled 3,5,3.



(I'll give you a choice: You hurt the fish badly but you fall into the canal yourself too, or neither of those things.)


Sarah Farwing:
Sarah made an immediate run for it, she winces from a wound she received. I think she saw Jack swinging something sharp as she ran. Doesn't matter now, she needs to leave and find her steed, she needs to complete her quest and meet back with the others,"I... won't let anyone stand in my way." she says as she keeps up the pace to outrun her pursuers.

Just one more Physical left.

10:14, Today: Sarah Farwing rolled 5 using 1d6 with rolls of 5.  Running as fast as possible.

Huh, you know, I don't think I've seen someone reach zero before, this must be a new learning experience.


Fang bites Sarah. It's barely a nip-- he doesn't get her whole leg in her mouth nor anything-- but it's still a bite.

(Sarah takes 1 more physical damage.)

quote:
What happens after you get 3 Hurt of either kind?

You lose it.

Big time.

The GM will either tell you what your character does, or the GM will ASK you what your character does, but whatever happens next, it almost certainly won't be as helpful as what you'd do next if you had less than 3 Hurt.

Pretty much all of them involve panicking.


Sarah finds herself emotionally unable to run away anymore. She's been pushed past her limit, and something snaps inside of her.

She's going to fight.

Jack Nails is more dangerous, a little voice inside Sarah whispers (the voice sounds like Sarah). But Fang is better at actually chasing her. Maybe she can hurt Fang and then run away.

Or maybe if she hurts Jack Nails, that'll teach Fang who's boss. (Does that make sense? Hard to say. It makes sense to Sarah at this moment. More or less. Almost.)

(Does she attack Fang, or Jack Nails?)

Sarah Farwing
player, 198 posts
Phys Hurt: 3
Non-Phys Hurt: 1
Sun 15 May 2022
at 23:04
  • msg #596

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah suddenly stopped as the dog, Fang, nicked her leg,"You...You...You..." the girl says, sounding both scared and brave, yet theirs something in between. A new kind of emotion, or maybe it was one that she has tried suppressing because she's afraid, starts rising up. She then turns toward the hound and Jack. And in one step, she closed the distance between her and the notorious criminal,"JACK NAILS!!" she says with a voice filled with rage as she punched the crook right above the solar plexus. A powerful hit for a little lady like Sarah Farwing to do.

06:56, Today: Sarah Farwing rolled 15 using 3d6 with rolls of 3,6,6.  Punch Jack .

With Venting, that's a 7 chief, meaning it's super lucky hit

So that's 2 dmg yeah, but what would this Lucky hit be?

This message was last edited by the player at 23:05, Sun 15 May 2022.
The GM
GM, 291 posts
Mon 16 May 2022
at 20:08
  • msg #597

Re: IN-GAME THREAD 2: After a good night's sleep...


The bitey fish is hurt badly-- but Dinkar falls into the canal.

...Well, no. No, he doesn't. He just falls. Very, very slowly. Like before, over the alley.

He's able to use his battle-staff to pull himself back to the narrow ledge.

Dinkar can't figure it out. This new ability is useful as heck, but how does he have it, suddenly? Is he getting magical powers? Is he some sort of halfling Chosen One?

Still, it's saved him from being bitten by a large fish, so who's complaining? Mysterious, though. Maybe back in the city he can go somewhere and experiment...





Sarah Farwing:
Sarah suddenly stopped as the dog, Fang, nicked her leg,"You...You...You..." the girl says, sounding both scared and brave, yet theirs something in between. A new kind of emotion, or maybe it was one that she has tried suppressing because she's afraid, starts rising up. She then turns toward the hound and Jack. And in one step, she closed the distance between her and the notorious criminal,"JACK NAILS!!" she says with a voice filled with rage as she punched the crook right above the solar plexus. A powerful hit for a little lady like Sarah Farwing to do.

06:56, Today: Sarah Farwing rolled 15 using 3d6 with rolls of 3,6,6.  Punch Jack .

With Venting, that's a 7 chief, meaning it's super lucky hit

So that's 2 dmg yeah, but what would this Lucky hit be?


Jack Nails drops a knife-- well, no, he doesn't, he's still got one-- but another one falls out of his clothing (how many must he have on him still? Several, most likely.)

Fang is stunned. Emotionally, I mean. Then he growls... his surprise at seeing his master get punched effectively isn't going to last long at all...

Jack Nails, too, is taking a second to recover from this, but ...

Now what? (Run? Grab the knife and run? Grab the knife and fight? Something else?)
Dinkar
player, 223 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 16 May 2022
at 20:32
  • msg #598

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, that's just weird," Dinkar grumbled. He'd been saved from a fall twice now, and had no more idea why after the second time as he had after the first. With a shrug, he turned around and took another whack at the fish. Lunch was more important than answers were to a hungry Halfling. "Die fishy, die!"

Dinkar rolled 3,5,1.
Jaffa Redspot
player, 212 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 16 May 2022
at 21:50
  • msg #599

Re: IN-GAME THREAD 2: After a good night's sleep...

"Woah! What's going on, Din? How'd you do that?"

Jaffa wasn't entirely sure what had just happened. Dinkar was attacking a fish (poor, angry fishy) and seemed to fall... but also not? It was almost like he'd caught himself with his cane in the nick of time, but without good reflexes? Like he'd managed to slow time or something! Or maybe was just holding an invisible glider? Whatever it was, she was surprised!
Sarah Farwing
player, 199 posts
Phys Hurt: 3
Non-Phys Hurt: 0
Tue 17 May 2022
at 01:33
  • msg #600

Re: IN-GAME THREAD 2: After a good night's sleep...

Seeing the knife, Sarah immediately grabs it, but as soon as she's done so she sees the situation she's in. And a dark thought started brewing in her mind, the voice in her head is whispering something to her. Something wants her to use the knife. Something wants to find out how useful it can really be. Something hates the people around her. Sarah drowns out the voice and momentarily regains control,"No... Mother and Granny wouldn't want me to do that, please be quiet." she says with a trembling voice as she pockets the knife and makes a run for it in fright of her thoughts.

Taking the knife, and I'm guessing that I manage to escape thanks to my lucky hit right? Then take this roll has either Sarah escaping or finding a place to calm down

09:25, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Running.

I did not get a good result.

The GM
GM, 292 posts
Tue 17 May 2022
at 16:09
  • msg #601

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Well, that's just weird," Dinkar grumbled. He'd been saved from a fall twice now, and had no more idea why after the second time as he had after the first. With a shrug, he turned around and took another whack at the fish. Lunch was more important than answers were to a hungry Halfling. "Die fishy, die!"

Dinkar rolled 3,5,1.


Soon the fish is not so much swimming as floating... belly-up.

Dinkar falls again-- except, again, he doesn't, quite.

Dinkar's brain is starting to get somewhere. He knows he didn't used to have this odd-but-useful new power. What about me changed... say... right before the fight in the alley, maybe...? Was it something I did without realizing, or...?




Sarah Farwing:
Seeing the knife, Sarah immediately grabs it, but as soon as she's done so she sees the situation she's in. And a dark thought started brewing in her mind, the voice in her head is whispering something to her. Something wants her to use the knife. Something wants to find out how useful it can really be. Something hates the people around her. Sarah drowns out the voice and momentarily regains control,"No... Mother and Granny wouldn't want me to do that, please be quiet." she says with a trembling voice as she pockets the knife and makes a run for it in fright of her thoughts.

Taking the knife, and I'm guessing that I manage to escape thanks to my lucky hit right? Then take this roll has either Sarah escaping or finding a place to calm down

09:25, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Running.

I did not get a good result.


Sarah runs for it... but...

The last thing she remembers is a sensation of being jerked backward--




...Sarah wakes up in a totally dark place.

Where is she?

...Is she dead?

...Nnnnnno, she doesn't seem to be dead... There's a slow drip, drip, drip noise.

Maybe the afterlife is just damp... but... if she's dead now...

...Why would she be tied up?

(Roll Agile to try to wriggle free, or Insightful to try to get more clues about where you are, or both (but be sure to label which roll is which, if both)

Also, Sarah has been asleep for some time.

Lose one physical hurt, and one non-physical hurt.

Also: who's been carrying the mini-house? Sarah? Dinkar? Jaffa? Other? Remind me.)

Dinkar
player, 224 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 17 May 2022
at 16:43
  • msg #602

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Soon the fish is not so much swimming as floating... belly-up.

Dinkar falls again-- except, again, he doesn't, quite.

Dinkar's brain is starting to get somewhere. He knows he didn't used to have this odd-but-useful new power. What about me changed... say... right before the fight in the alley, maybe...? Was it something I did without realizing, or...?


His head was going around and around on the matter, but he couldn't figure out why he couldn't fall. He wasn't a great thinker, though, and it was giving him a headache.

Sighing, Dinkar retrieved the fish from the water and held it up over his head in triumph.

"Lunch!" he declared.
Anthielle
player, 167 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 17 May 2022
at 21:40
  • msg #603

Re: IN-GAME THREAD 2: After a good night's sleep...

Shake the fish, Dinkar… I think I heard coins clinking when you hit it.  It might contain treasure!”

Anthielle was fibbing, but she hoped it might amuse the shadows.  She gestured for Jaffa to help shake the fish as well.
Sarah Farwing
player, 200 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 17 May 2022
at 21:46
  • msg #604

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah wakes up, feeling somewhat calmer than she was before she started running,"Is... Is this the afterlife?" she says, sounding calm instead of being frightened,"I wonder, are my parents here too?" she says with hope but all she finds is the dark and the bindings on her hands and legs. She tries to wiggle flee but it was a feeble attempt,"... Please, I just want to meet them again." she says to nothing.

05:40, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Try to think on where I am.
05:40, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Escape ropes.

Oh geez, I'm not doing too hot on these singular d6 rolls

Jaffa Redspot
player, 215 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 18 May 2022
at 01:00
  • msg #605

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Shake the fish, Dinkar… I think I heard coins clinking when you hit it.  It might contain treasure!”

Anthielle was fibbing, but she hoped it might amuse the shadows.  She gestured for Jaffa to help shake the fish as well.


"Wait, wait, wait, but, wait... If there're coins in there, wouldn't we see them when we cut open the fish?"

Jaffa tilted her head in confusion. Was Anthi trying to be silly again?
The GM
GM, 294 posts
Wed 18 May 2022
at 15:08
  • msg #606

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah wakes up, feeling somewhat calmer than she was before she started running,"Is... Is this the afterlife?" she says, sounding calm instead of being frightened,"I wonder, are my parents here too?" she says with hope but all she finds is the dark and the bindings on her hands and legs. She tries to wiggle flee but it was a feeble attempt,"... Please, I just want to meet them again." she says to nothing.

05:40, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Try to think on where I am.
05:40, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Escape ropes.

Oh geez, I'm not doing too hot on these singular d6 rolls


Sarah looks around while she struggles... Nope. Sarah has no idea where she is, and she can't get free.

Sarah hears a tint little squeaky voice near her (well, up about a foot higher): "Wow, who are you?"




(GM waits to see what Dinkar and Raga's reactions to the fish-shaking idea might be)
Dinkar
player, 225 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 18 May 2022
at 15:09
  • msg #607

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar gave Anthi a weird look, but he shook the fish.

"Nothing," he said. "Satisfied?"
Sarah Farwing
player, 201 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 18 May 2022
at 15:19
  • msg #608

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was shocked to hear a voice, but is disappointed to see that she doesn't recognize it. She decided to instead put on her brave front and hide back her emotions,"Ah, well, hi their, the names Sarah Farwing and I seem to be tied up by some nefarious crooks. Mind freeing me stranger?"

23:18, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 4,1,5.  Charming Attack.

Ah, partial success, at least it's something.

The GM
GM, 295 posts
Wed 18 May 2022
at 15:39
  • msg #609

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah was shocked to hear a voice, but is disappointed to see that she doesn't recognize it. She decided to instead put on her brave front and hide back her emotions,"Ah, well, hi their, the names Sarah Farwing and I seem to be tied up by some nefarious crooks."

"Who are you, though?" asks the tiny squeaky voice. "I mean, thank you for telling me your name, but... why has the man with the dog tied you up? Are you dangerous?"

<quote Sarah Farwing>"Mind freeing me stranger?"

23:18, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 4,1,5.  Charming Attack.

Ah, partial success, at least it's something.


"...What will you give me if I do...?"




The shadow is unsatisfied. Anthielle will have to do more.
Sarah Farwing
player, 202 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 02:16
  • msg #610

Re: IN-GAME THREAD 2: After a good night's sleep...

"Uhm..." Sarah tries thinking in what she has,"Oh, I have my grandma's cookie, their the best in the world. I'll give it to you if you untie me."
The GM
GM, 296 posts
Thu 19 May 2022
at 14:24
  • msg #611

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Uhm..." Sarah tries thinking in what she has,"Oh, I have my grandma's cookie, their the best in the world. I'll give it to you if you untie me."


"I guess that sounds pretty good... All right, I'll..."

Sarah suddenly hears a noise from somewhere in the darkness-- but far off-- that might have been a dog's bark.

The tiny voice heard it too: "Oh no! There's no time! There's only one way to free you and hide you fast! You'll have to trust me! Do you trust me? --Enough, anyway?"
Sarah Farwing
player, 203 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 14:30
  • msg #612

Re: IN-GAME THREAD 2: After a good night's sleep...

"Uh... Sure thing, what can go wrong in trusting a complete stranger." Sarah says, though theirs hesitation in her voice and emotional baggage in her mind, she really doesn't have an option here,"Alright, get ahead and do the thing, shadowy figure."
The GM
GM, 297 posts
Thu 19 May 2022
at 14:46
  • msg #613

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Uh... Sure thing, what can go wrong in trusting a complete stranger." Sarah says, though theirs hesitation in her voice and emotional baggage in her mind, she really doesn't have an option here,"Alright, get ahead and do the thing, shadowy figure."


"Turn your head to the side!"

Sarah does so.

She feels something wet, like one small drop of water, on her lip. "Drink this! Quick!"

Does she do so?
Sarah Farwing
player, 204 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 14:54
  • msg #614

Re: IN-GAME THREAD 2: After a good night's sleep...

Well, she's already made her step, might as well keep going forward. Sarah drinks the weird liquid.
The GM
GM, 298 posts
Thu 19 May 2022
at 16:03
  • msg #615

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Well, she's already made her step, might as well keep going forward. Sarah drinks the weird liquid.


It tastes like water and essence of rose hips and a little bit of mint tea and... maybe just a tiny bit of some unknown spice...

Immediately, Sarah can feel the ropes around her wrists and ankles getting more and more loose...

It's also like what she's laying on goes sliding out from under her in all directions at once...

She stands up-- she's free!

She can also see in the dark, some (well a little), now! She's in a room with shelves and boxes and tables and chests and things, but everything's huge. There are candles, they just aren't lit right now.

No...

No...

No. The room isn't that huge.

Sarah is small.

Sarah is now a mouse.

There's another mouse, over near the wall. It beckons her to a barely-mouse-sized hole in the wall. "Hurry! This way! Quickly! They're coming!" It's the same voice she's been talking to (it sounds less high-pitched now, though-- sounds like the other mouse is (also) a girl).

Indeed, there is another bark, closer this time...
This message was last edited by the GM at 16:04, Thu 19 May 2022.
Sarah Farwing
player, 205 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 16:12
  • msg #616

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was astonished, she has experienced magic a great many times thanks to being Anthielle's best friend acquaintance. But she has never been transformed into an animal before, at least not that she can remember of at the top of her head,"Woah, I have so many questions." mouse-Sarah says as she follows her mousey rescuer for another daring escape,"Like, are you a magical mouse, mysterious saviour, and are we wearing clothes. If not, where did they go, did they disappear. What's it like to eat human sized food, must be pretty tasty." she says a barrage of questions, all the while checking her new form to see if she has her regular attire and her knife.
Sarah's Mysterious Helper
NPC, 0 posts
Thu 19 May 2022
at 16:20
  • msg #617

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah was astonished, she has experienced magic a great many times thanks to being Anthielle's best friend acquaintance. But she has never been transformed into an animal before, at least not that she can remember of at the top of her head,"Woah, I have so many questions." mouse-Sarah says as she follows her mousey rescuer for another daring escape,"Like, are you a magical mouse, mysterious saviour, and are we wearing clothes. If not, where did they go, did they disappear. What's it like to eat human sized food, must be pretty tasty." she says a barrage of questions, all the while checking her new form to see if she has her regular attire and her knife.


"Shhhhh!" shushes the (other) mouse. She pulls Sarah down a slightly-larger-than-mouse-sized tunnel, deeper into the wall.

Sarah runs alongside her mousey savior.

The two mice don't stop running (on all fours, Sarah notices several seconds after she starts doing it) until it feels like they've run almost a mile.

Even then, there's a lot of barking and a little cursing audible back behind them.

"Come on," the (other) mouse whispers. "I know they can't follow us, but what with that dog's nose, I won't feel safe until we're farther away. I hate that dog. Follow me... I'll answer questions after I feel sure we're safe from it..."

(Sarah does not seem to have her clothes nor her knife. But she could feel that she was wearing clothes right before she turned into a mouse, but she didn't notice them when she left the room, so maybe they magically disappeared temporarily?)
This message was last edited by the player at 17:01, Thu 19 May 2022.
Dinkar
player, 226 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 19 May 2022
at 17:26
  • msg #618

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar looked around. A cave was not exactly the best place to look for firewood, but there had been people here at some point in time. Gnomes, maybe others. Someone had built that bridge and set up that strange marker they'd circumvented. Maybe there were some wood scraps around. They could burn moss, too, if it wasn't too damp.

He didn't want to eat the fish raw, after all. And cooking it over his torch seemed like a really bad way of accomplishing the task.
The GM
GM, 301 posts
Thu 19 May 2022
at 18:23
  • msg #619

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar looked around. A cave was not exactly the best place to look for firewood, but there had been people here at some point in time. Gnomes, maybe others. Someone had built that bridge and set up that strange marker they'd circumvented. Maybe there were some wood scraps around. They could burn moss, too, if it wasn't too damp.

He didn't want to eat the fish raw, after all. And cooking it over his torch seemed like a really bad way of accomplishing the task.


There's really nothing like that in this chamber. Maybe some of the ivy covering the gnomish stone marker was dead and dry enough to burn...?
Anthielle
player, 168 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 19 May 2022
at 20:52
  • msg #620

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle wanted to keep searching for the treasure.

Why are we dawdling?  The treasure isn’t going to find us…”

Part of her was annoyed at how large the complex was.  The fickleness of her patron was also another irritation…
Sarah Farwing
player, 206 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 21:15
  • msg #621

Re: IN-GAME THREAD 2: After a good night's sleep...

"Roger that!" Sarah-rat says and follows the mysterious mouse to the exit. But, in case Fang ever finds them, she'll punch him right on the nose with her tiny paws,"Yeah, that'll scare him." she whispers to herself.
Sarah's Mysterious Helper
NPC, 1 post
Thu 19 May 2022
at 22:36
  • msg #622

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Roger that!" Sarah-rat says and follows the mysterious mouse to the exit. But, in case Fang ever finds them, she'll punch him right on the nose with her tiny paws,"Yeah, that'll scare him." she whispers to herself.


Sarah and the mouse all-fours-run and run and scamper and scurry and climb and run. (Wow, climbing is easier than it used to be.)

The mouse pretty much stays inside walls...

It feels like they run and scurry for at least half an hour... but finally the mouse comes to a little mouse-room, furnished with spools and thimbles and things, and says "Now we can rest. Let's see... your clothes and anything you had on you magically disappeared. They'll come back when you're a human again. Um... I am in fact a magical mouse, the shaman of my tribe. And uh... oh yes, human food is super delicious... maybe just a little too delicious, like when you're eating it you're thinking, 'this tastes so good, it's got to be bad for me.'"
Sarah Farwing
player, 207 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Thu 19 May 2022
at 23:13
  • msg #623

Re: IN-GAME THREAD 2: After a good night's sleep...

"Woah, I wished I get to eat grandma's cookie as a mouse, they must taste amazing." Sarah says, salivating at such a meal,"Ah, right, I need to give you some cookie as payment, don't worry. I have it in my pockets." she says, and place her hand on her hip, but she forgot that she's a rat,"Ah, well I guess I could give it to you once I'm human again. But wow, a magical shaman rat. Oh, and where are my manners, the name is Sarah Farwing, strongest kid on the streets, great to meet you."
Peromi
NPC, 2 posts
Thu 19 May 2022
at 23:48
  • msg #624

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Woah, I wished I get to eat grandma's cookie as a mouse, they must taste amazing." Sarah says, salivating at such a meal,"Ah, right, I need to give you some cookie as payment, don't worry. I have it in my pockets." she says, and place her hand on her hip, but she forgot that she's a rat,"Ah, well I guess I could give it to you once I'm human again. But wow, a magical shaman rat. Oh, and where are my manners, the name is Sarah Farwing, strongest kid on the streets, great to meet you."


"Oh, um, hello... My name is Peromi."
Sarah Farwing
player, 208 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 00:27
  • msg #625

Re: IN-GAME THREAD 2: After a good night's sleep...

"Great to meet you Peromi, say, wanna be my familiar." Sarah says, remembering a word that Anthi said. She thinks it's having a magical animal friend,"Having you join me in amazing adventures with your magical powers could be awesome. And you can certainly eat a lot of delicious meals if your with me."

08:25, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 3,4,1.  Gain a new pet.

Rats, although not a failure, so theirs hope

Peromi
NPC, 3 posts
Fri 20 May 2022
at 00:41
  • msg #626

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Great to meet you Peromi, say, wanna be my familiar." Sarah says, remembering a word that Anthi said. She thinks it's having a magical animal friend,"Having you join me in amazing adventures with your magical powers could be awesome. And you can certainly eat a lot of delicious meals if your with me."

08:25, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 3,4,1.  Gain a new pet.

Rats, although not a failure, so theirs hope


Peromi is honored... but... "I... think that having human-sized adventures would be too big for me, thank you," she demurs. "We could just have adventures at my size for a while and see how it goes...?"

Well, at least she's flattered instead of being offended by the idea...
This message was last edited by the player at 00:41, Fri 20 May 2022.
Sarah Farwing
player, 209 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 00:46
  • msg #627

Re: IN-GAME THREAD 2: After a good night's sleep...

"Fine, fine, but know that the offer is still on the table." Sarah says, but then looks downward as she remembers her fight with Jack,"... I, I really need to head back out their and look for my friend, his probably scared and alone without me right now. Hey, Peromi, how long will it take to get outside."
Peromi
NPC, 4 posts
Fri 20 May 2022
at 01:12
  • msg #628

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Fine, fine, but know that the offer is still on the table." Sarah says, but then looks downward as she remembers her fight with Jack,"... I, I really need to head back out their and look for my friend, his probably scared and alone without me right now. Hey, Peromi, how long will it take to get outside."


"Um, not terribly long, if you don't care where we come up... If you want to be sure to come up somewhere safe... then a little longer than the route we just traveled.

But, um, first... I could use your help with a problem of my own..."
Sarah Farwing
player, 210 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 01:59
  • msg #629

Re: IN-GAME THREAD 2: After a good night's sleep...

"A problem!... Well, I'm always one to help with a problem." Sarah says that, yet she hopes in her mind that it won't be too long,"Go ahead and tell me, and I'll do everything that my new mouse form can do to help."
Raga
player, 193 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 20 May 2022
at 12:13
  • msg #630

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle wanted to keep searching for the treasure.

Why are we dawdling?  The treasure isn’t going to find us…”

Part of her was annoyed at how large the complex was.  The fickleness of her patron was also another irritation…


"Yeah, let's keep going.  I don' care 'bout no fish.  An' we don' know how long the pirates'll wait for us."
Peromi
NPC, 5 posts
Fri 20 May 2022
at 15:02
  • msg #631

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"A problem!... Well, I'm always one to help with a problem." Sarah says that, yet she hopes in her mind that it won't be too long,"Go ahead and tell me, and I'll do everything that my new mouse form can do to help."


"Ah. Mm. Well, there's something I need... it's down here, and to get it we have to go places that a human can't fit. It's a magic thing. Um it's the Spear of Selev"
Sarah Farwing
player, 211 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 15:18
  • msg #632

Re: IN-GAME THREAD 2: After a good night's sleep...

"Did you say you want me to find a magical spear!" Sarah shouts, she was not expecting to meet one of her goals in this place,"So this is where my questing has lead to me, for the past day I have been searching for a weapon of magical power. Though to be honest, I was expecting more of a sword, but a spear works too. Do you mind if I lay claim to that spear?"
Peromi
NPC, 6 posts
Fri 20 May 2022
at 15:28
  • msg #633

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Did you say you want me to find a magical spear!" Sarah shouts, she was not expecting to meet one of her goals in this place,"So this is where my questing has lead to me, for the past day I have been searching for a weapon of magical power. Though to be honest, I was expecting more of a sword, but a spear works too. Do you mind if I lay claim to that spear?"


"Oh! No! I need it for my people!

It's not that I need a weapon, really-- I'm a shaman, not a fighter-- but it's an ancient symbol of my people, spelled to be unbreakable and always stay sharp... and it's got other magical properties too so I need it as a symbol for my tribe to rally to because my tribe has kind of left me"
Sarah Farwing
player, 212 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 15:39
  • msg #634

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hmm, what's that, I didn't really here you. But from the sounds of it, it sounds like your in need of a chosen one." Sarah then nods in understanding,"Alright, it's settled, I'll wield your magical spear. Use it to beat up the rats bullying you and give it to you once your tribe has accepted you back. That certainly sounds like the heroic thing to do."
Peromi
NPC, 7 posts
Fri 20 May 2022
at 15:49
  • msg #635

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hmm, what's that, I didn't really here you. But from the sounds of it, it sounds like your in need of a chosen one." Sarah then nods in understanding,"Alright, it's settled, I'll wield your magical spear. Use it to beat up the rats bullying you and give it to you once your tribe has accepted you back. That certainly sounds like the heroic thing to do."


"It's not exactly a bullying situation..." Peromi thinks. "I guess it's... well, no. It has a couple of things slightly similar to a bullying situation, but it's not. It's complicated and sad and embarrassing. Um, when you're ready, let's just go try to get it... I don't suppose you're ready now...? Because I could totally understand if you needed to rest..."
Sarah Farwing
player, 213 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Fri 20 May 2022
at 22:23
  • msg #636

Re: IN-GAME THREAD 2: After a good night's sleep...

"Nah, I feel pretty ready Peromi, lead the way." Sarah says, ready for adventure,"But, do you mind telling me that complicated story of why your tribe left you. Need a bit of context here."
Jaffa Redspot
player, 216 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 21 May 2022
at 00:50
  • msg #637

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"Yeah, let's keep going.  I don' care 'bout no fish.  An' we don' know how long the pirates'll wait for us."


Jaffa looked between the fish and the other path in the room that they hadn't gone down, biting her lip.

"I guess the longer we take, the longer it'll be before we have lunch... But hey! Maybe we can bring the fish back when we're done! The chef can prepare it for us! It's one of the treasures we found, probably!"
The GM
GM, 302 posts
Sat 21 May 2022
at 15:15
  • msg #638

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Nah, I feel pretty ready Peromi, lead the way." Sarah says, ready for adventure,"But, do you mind telling me that complicated story of why your tribe left you. Need a bit of context here."


(Another Charming roll, please.)
Sarah Farwing
player, 214 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 21 May 2022
at 22:09
  • msg #639

Re: IN-GAME THREAD 2: After a good night's sleep...



06:08, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 1,6,4.  Charm for the story.

Boom, tell me the goods

Peromi
NPC, 8 posts
Sat 21 May 2022
at 22:53
  • msg #640

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Nah, I feel pretty ready Peromi, lead the way." Sarah says, ready for adventure,"But, do you mind telling me that complicated story of why your tribe left you. Need a bit of context here."


"Um. Oh. Oh, um... well... it's complicated. Let's go." She starts leading the way through more mouse-size tunnels in walls... but at least for now there's room to stand up and walk on two legs if one wants. (Peromi doesn't, though.)

Still, there is the expectation that she'll keep speaking, and she knows it. She speaks as she and Sarah travel. "...My tribe has always lived down here... I guess there might have been a time when the city wasn't here, but our histories don't go back that far. And I am the shaman, or shamaness, of my tribe. But..."

She sighs. "There are dangers, of course. Cats... ghosts that don't even like mice... other monsters, although a human wouldn't think most of them were very scary... but... life wasn't easy or safe, but it was livable, and... I think most of us were pretty content."

"But now... Well, more and more... Well, there's... a being. She's... I don't know if she's a ghost or some other undead or something else entirely or what. But she's powerful. There's a human boy who lives down here, and he has a mouse friend... And the three of them... they've sort of stolen my tribe. The tribe lives safely... but they're not the tribe anymore, you know? If the whole way of life changes..."

"I said we shouldn't go to them, shouldn't accept the offer of living in their territory... That if we gave up our past, our ways of the past and the present, then were we really the same tribe anymore? They said they didn't care, all they wanted was the protection... And... I didn't feel safe there. But I was the only one. I couldn't make them understand why I felt like I couldn't go too. Nothing's happened to any of them... no one's died more than usual... less, really... but... They seem different. Like, kind of... I don't know. I can't say that she's controlling them... When I talk to them, they remember me... and who they are, I guess... but they just seem... off. They say it's because I'm too wound up, because I still have to struggle to survive. But it feels to me like there's more to it than that."

"I mean... think of the wildest, loudest, most exciting, most fun person you've ever known. Now imagine that they went to live somewhere really safe, all right? Now imagine that the next time you see them, like a week or more later... They weren't like that anymore. They knew you, said they were fine... but they were quiet now, didn't talk much, never shouted or got excited."

"Wouldn't that scare you a little, even if they said not to worry? Even if they said you were worrying about nothing?"

"So... I thought... If I got the Spear of Selev... that maybe they'd see... that we should be a tribe again, our own tribe, in our own territory, like we used to be... That it might make them... proud?"

"...Does any of this make sense?"
Sarah Farwing
player, 215 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sat 21 May 2022
at 23:33
  • msg #641

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was silent after hearing Peromi's story,".... I can understand the feeling, just a bit." she says, in a quiet voice, but then she caught herself,"Ahem, alright, Peromi, I'm decided that once we find that spear, I'll help investigate on what's really going on. I'll reveal the truth on who these three people really are, so don't worry, you can count on me." she says reassuringly and decides to stand up in her two feet instead of all fours. Internally, Sarah was worried about her other quests, but she knows that right now she needs to resolve to help her new friend return to her group of friends. She understands that feeling greatly.
Peromi
NPC, 9 posts
Sat 21 May 2022
at 23:49
  • msg #642

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah was silent after hearing Peromi's story,".... I can understand the feeling, just a bit." she says, in a quiet voice, but then she caught herself,"Ahem, alright, Peromi, I'm decided that once we find that spear, I'll help investigate on what's really going on. I'll reveal the truth on who these three people really are, so don't worry, you can count on me."


"...Thank you... Sarah..."
Sarah Farwing
player, 216 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 22 May 2022
at 00:28
  • msg #643

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah nods affirmatively to her friends gratitude, she then looks toward the way their heading,"What dangers are we expecting in this place exactly? Other than cats or ghost, or even worse, ghost cats!"
Peromi
NPC, 10 posts
Sun 22 May 2022
at 17:11
  • msg #644

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah nods affirmatively to her friends gratitude, she then looks toward the way their heading,"What dangers are we expecting in this place exactly? Other than cats or ghost, or even worse, ghost cats!"


"Ummmmmm how do you feel about toads?"
Sarah Farwing
player, 217 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Sun 22 May 2022
at 23:16
  • msg #645

Re: IN-GAME THREAD 2: After a good night's sleep...

"Toads? Aww, those things are so cute. I just wanna hug them.... Ah wait, that's what we're fighting, huh..." Sarah was silent for a minute,"... Alright, I'm resolved to fight them. How tough can those slimey weirdos be against my might, hahaha."
Peromi
NPC, 11 posts
Mon 23 May 2022
at 18:09
  • msg #646

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Toads? Aww, those things are so cute. I just wanna hug them.... Ah wait, that's what we're fighting, huh..." Sarah was silent for a minute,"... Alright, I'm resolved to fight them. How tough can those slimey weirdos be against my might, hahaha."


"That's a really good attitude! C'mon!"

Peromi leads Sarah onward, and occasionally downward...

(Sarah, give me an Insightful roll please...)
Dinkar
player, 227 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 23 May 2022
at 20:22
  • msg #647

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"I guess the longer we take, the longer it'll be before we have lunch... But hey! Maybe we can bring the fish back when we're done! The chef can prepare it for us! It's one of the treasures we found, probably!"


"It's gonna start to stink if we don't cook it soon," Dinkar complained. His stomach protested, but there was no wood for a fire unless he tried cooking the fish over his torch. The logistics there weren't great, so he relented for the moment. "Let's keep going, I guess."
Sarah Farwing
player, 218 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Tue 24 May 2022
at 00:29
  • msg #648

Re: IN-GAME THREAD 2: After a good night's sleep...

"Aww, thanks... It's too bad I can't have you as a pet on my adventures, but your an independent rat so I won't complain." Sarah says as she blindly heads toward a completely different direction.

08:27, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Insight.

With my -1, that's a 3, meaning failure

The GM
GM, 303 posts
Wed 25 May 2022
at 18:40
  • msg #649

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Jaffa Redspot:
"I guess the longer we take, the longer it'll be before we have lunch... But hey! Maybe we can bring the fish back when we're done! The chef can prepare it for us! It's one of the treasures we found, probably!"


"It's gonna start to stink if we don't cook it soon," Dinkar complained. His stomach protested, but there was no wood for a fire unless he tried cooking the fish over his torch. The logistics there weren't great, so he relented for the moment. "Let's keep going, I guess."


(So, sorry, which direction are we going...?)




Sarah Farwing:
"Aww, thanks... It's too bad I can't have you as a pet on my adventures, but your an independent rat so I won't complain." Sarah says as she blindly heads toward a completely different direction.

08:27, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Insight.

With my -1, that's a 3, meaning failure


"No, Sarah, not that way, this way--"

But it was too late. Sarah had started to cross an old tin fork that somemouse had placed as a bridge across a gap-- but it was loose, and Sarah (and the fork fell into the hole that, for a mouse, was like a crevasse...

(Sarah, Roll Agile.)
Sarah Farwing
player, 219 posts
Phys Hurt: 1
Non-Phys Hurt: 1
Wed 25 May 2022
at 22:04
  • msg #650

Re: IN-GAME THREAD 2: After a good night's sleep...

Woo....!! Sarah shouted as she plummeted to the mouse-sized crevasse. She didn't even have the time to react what was going on.

06:02, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  I am not built for these kinds of adventures.

Failed again.

The GM
GM, 305 posts
Thu 26 May 2022
at 16:28
  • msg #651

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Woo....!! Sarah shouted as she plummeted to the mouse-sized crevasse. She didn't even have the time to react what was going on.

06:02, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  I am not built for these kinds of adventures.

Failed again.


(Are your current Hurt tallies in your bio lines accurate?

They're not, are they? Or are they?)

The GM
GM, 308 posts
Fri 27 May 2022
at 18:33
  • msg #652

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Woo....!! Sarah shouted as she plummeted to the mouse-sized crevasse. She didn't even have the time to react what was going on.

06:02, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  I am not built for these kinds of adventures.

Failed again.


Sarah falls down the hole... banging against the sides...

Fortunately, banging against the sides helps her to slow her fall.

And she doesn't weigh very much anymore, so she's actually not in danger of dying or breaking a bone.

But it hurts! Oww!

This is more than Sarah can take right now.

(Sarah starts wildly screaming and crying (or screaming and laughing maniacally, your choice))




So, it's uphill a bit for the treasure-seekers, as they emerge from a tunnel into a new large chamber...



                                ?
                               /
                 Rope Bridge Room                     ?
                /                           \                 /
Vine-covered Marker Room       Canal Room                             ?
                    \                        /             \                             /
                      Mushroom Room           Room with gold writing
                               \                        /
                                 Bird Skull Room
                                     |
                                   Entry


This room has three exits: the one you just came in by, one to the southwest that logic says should lead to the bird skull room, and another exit to the northeast.

This chamber is vaguely round, and about 50 feet wide. It's got a high ceiling, so it's darker than some of the chambers you've been in-- the lights you're carrying reflect less.

It's mostly got a dirt floor, but in the center, the dirt has been swept away, revealing a tile floor. Even from the doorway you enter by, you can also see that there's something written in a circle on the floor in the middle of this chamber, in gold paint. (The circle is about two feet wide.)

(Whoever is the first to go over and look at the gold-paint words in the circle, roll Insightful, please.)
Sarah Farwing
player, 222 posts
Phys Hurt: 3
Non-Phys Hurt: 0
Fri 27 May 2022
at 22:18
  • msg #653

Re: IN-GAME THREAD 2: After a good night's sleep...

"That hurt..." Sarah-rat says, she miraculously survived but she had enough pain right now and she was at the verge of tears,"...HeheheHeHeHeHAHAHAHA!!!" in the rat-sized crevisse, Peromi could here Sarah laughing in a manic fashion as she gets to a highly emotional state. Something wants Sarah to just scream everything out and put her troubles away. And so she does, she made a scream that echoed out the entire cave complex.
Peromi
NPC, 12 posts
Sat 28 May 2022
at 18:27
  • msg #654

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"That hurt..." Sarah-rat says, she miraculously survived but she had enough pain right now and she was at the verge of tears,"...HeheheHeHeHeHAHAHAHA!!!" in the rat-sized crevisse, Peromi could here Sarah laughing in a manic fashion as she gets to a highly emotional state. Something wants Sarah to just scream everything out and put her troubles away. And so she does, she made a scream that echoed out the entire cave complex.


Peromi quickly climbs down to Sarah. "Um, Sarah, you really shouldn't make that much noise in this part of the catacombs... we... you... oh dear..."

There's a strange noise down the tunnel that Sarah has fallen into. "Something is coming... Hold still, Sarah..." Peromi makes some mystical paw gestures, and whispers many mysterious and unknown words...

(Sarah gets 1 hp back.)
Sarah Farwing
player, 223 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Sat 28 May 2022
at 22:07
  • msg #655

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah takes a deep breathe as her emotions recede back to her mind and she breathed out a sigh of relief,"Thanks, Peromi, I'm not---" Sarah says, but she sees that she looks panicked and then she too heard that noise. She readies herself for a fight. Raising her tiny rat paws in fisticuffs.
Anthielle
player, 169 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 29 May 2022
at 02:40
  • msg #656

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle had a look around for obvious traps… and not seeing any rushes over to inspect the writings.  And just in case of dirty ‘summoning’ tricks she did not read the words aloud, like some of her more naive friends might otherwise do…

Hmm, I think I can make some of these out…”

Ooc:  12:36, Today: Anthielle rolled 5 using 2d6 with rolls of 4,1.  Inspecting words Insightful .
The GM
GM, 309 posts
Sun 29 May 2022
at 20:43
  • msg #657

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah takes a deep breathe as her emotions recede back to her mind and she breathed out a sigh of relief,"Thanks, Peromi, I'm not---" Sarah says, but she sees that she looks panicked and then she too heard that noise. She readies herself for a fight. Raising her tiny rat paws in fisticuffs.


It's... it's...

It's hard to say what it is.

"It's a mephit," says Peromi. "A dust mephit. A kind of elemental. A mix of Air and Earth..."

It looks like a little sort of... if goblins were tiny. And made of dust. "Heh heh heh," says the dust mephit... It raises one... arm? And at the end of its... hand? A swirling dust ball forms...

Sarah's nose is more sensitive than it used to be! She does NOT want that to hit her in the face! Dodge, or attack, or... something!






Anthielle:
Anthielle had a look around for obvious traps… and not seeing any rushes over to inspect the writings.  And just in case of dirty ‘summoning’ tricks she did not read the words aloud, like some of her more naive friends might otherwise do…

Hmm, I think I can make some of these out…”

Ooc:  12:36, Today: Anthielle rolled 5 using 2d6 with rolls of 4,1.  Inspecting words Insightful .


From a distance, the words were hard to read, because they were so flat. Up close, standing right above them, they're easy to read:

MADE YOU LOOK

There's a small [click] sound.

WHAM! A log attached to the ceiling with ropes swings down and clobbers Anthielle!\

(15:42, Today: The GM rolled 2 using 1d2 ((2)).

Anthielle takes 2 physical Hurt.)


(Anthielle, roll Charming, please...)
Sarah Farwing
player, 224 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Sun 29 May 2022
at 22:04
  • msg #658

Re: IN-GAME THREAD 2: After a good night's sleep...

"An elemental being, and I'm still too exhausted to make a move." Sarah mumbles to herself, unsure how to proceed. She then looks toward her rat hands, then she noticed that her tail is certainly moving,"... Hmm, so this is what it's like to have a tail..." she then all of a sudden made her move as she closed the distance between her and the mephit. She then swung her tail and cut off a burst of dust off the monster,"Geez Jaffa, I'm so jealous that you have a tail. Theirs so many things you could do with it that I wish I could do." she says to herself, however she doesn't noticed that she sent a dust storm straight to Peromi.

05:55, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 1,3,4.  Tail Sweeping Attack.

Take 2 physical dmg, Peromi also takes the same dmg cause I rolled a 1 and their aren't any objects

Anthielle
player, 170 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 29 May 2022
at 22:27
  • msg #659

Re: IN-GAME THREAD 2: After a good night's sleep...

Argh!”

Anthielle was slow to pick herself up after that staggering blow…

That’s it!  I’m Sick of this [CENSORED] gnome ]ADULT WORD]!  We haven’t found a clue if this [NAUGHY WORD] treasure even exits!  I want a refund!”

08:19, Today: Anthielle rolled 12 using 3d6 with rolls of 5,4,3.  Charming roll.
Jaffa Redspot
player, 220 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 30 May 2022
at 03:03
  • msg #660

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Argh!”

Anthielle was slow to pick herself up after that staggering blow…

That’s it!  I’m Sick of this [CENSORED] gnome ]ADULT WORD]!  We haven’t found a clue if this [NAUGHY WORD] treasure even exits!  I want a refund!”

08:19, Today: Anthielle rolled 12 using 3d6 with rolls of 5,4,3.  Charming roll.


"Anthi!" Jaffa cried, rushing to her fallen friend. Frantically looking over her frame, Jaffa clasped her hands together and wished really hard before working to help Anthielle up. "You're gonna be alright, Anthi... It might bruise a bit though... Sorry..."

Jaffa Redspot rolled 10 using 3d6 with rolls of 4,2,4.  Consoling time for Anthielle's bad fall. Charming.

--On 4-5: Remove 1 Hurt from a friend, but this leaves you both vulnerable-- Each of you take -1 on your next roll.

The GM
GM, 310 posts
Thu 2 Jun 2022
at 17:45
  • msg #661

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"An elemental being, and I'm still too exhausted to make a move." Sarah mumbles to herself, unsure how to proceed. She then looks toward her rat hands, then she noticed that her tail is certainly moving,"... Hmm, so this is what it's like to have a tail..." she then all of a sudden made her move as she closed the distance between her and the mephit. She then swung her tail and cut off a burst of dust off the monster,"Geez Jaffa, I'm so jealous that you have a tail. Theirs so many things you could do with it that I wish I could do." she says to herself, however she doesn't noticed that she sent a dust storm straight to Peromi.


(Nah, I'm'a do something else this time.)

Sarah's tail makes sure that both she and Peromi get dust in the face. Both start coughing, wheezing, and sneezing and blinking, rubbing their mousey eyes... (Sarah and Peromi each take -1 die on their next roll)

The dust mephit points and snickers. At least that what it seems like. It's hard to be sure with all the watery eyes and sneezing going on.




Anthielle hears-- in her mind only-- snickering. The Shadow is mildly amused by Anthielle's slapstick routine, even though it was accidental self-inflicted humor.

(Choose, Anthielle: you get +1 on your next roll, OR you get ONE use of your Shadow power (save it up for as long as you want) but you take a -1 on your next roll)
Sarah Farwing
player, 225 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Thu 2 Jun 2022
at 23:04
  • msg #662

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah coughs up as her attack back fired against her. And now she realized how sensitive a rats senses are, she's having a hard time focusing. But wait, she can hear the elemental laughing at them. Her enormous ears can track him, so using the moment of surprise. Sarah blindly scurries toward the mephit, coughing and wheezing, unable to do anything. However the mephit would be surprised when a tail suddenly smacked at his laughing face.

06:58, Today: Sarah Farwing rolled 8 using 2d6 with rolls of 3,5.  Tail Sweeping Attack Part 2.

Boom, that was more successful, 2 Physical with no downsides.

Anthielle
player, 171 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 7 Jun 2022
at 16:10
  • msg #663

Re: IN-GAME THREAD 2: After a good night's sleep...

Feeling better for the healing, Anthielle had to admit that having her lizard friend around was a boon.

Here, I saved this for later… but you might need to keep your strength up.  Especially if there are more silly traps around.”

Anthielle handed over the rest of her saltwater taffy candy to Jaffa.

Ooc: option 2, please
The GM:
(Choose, Anthielle: you get +1 on your next roll, OR you get ONE use of your Shadow power (save it up for as long as you want) but you take a -1 on your next roll)

Jaffa Redspot
player, 222 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 8 Jun 2022
at 05:24
  • msg #664

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Feeling better for the healing, Anthielle had to admit that having her lizard friend around was a boon.

Here, I saved this for later… but you might need to keep your strength up.  Especially if there are more silly traps around.”

Anthielle handed over the rest of her saltwater taffy candy to Jaffa.


"Thank you very much, Anthi!" Jaffa squeed as she gingerly accepted the saltwater taffy before beginning to carefully much into it. "Gl'd t' be 'f 'lp!" she mumbled through the candy.
Peromi
NPC, 13 posts
Wed 8 Jun 2022
at 15:21
  • msg #665

Re: IN-GAME THREAD 2: After a good night's sleep...


The mephit turns to non-magical dust, and falls slowly in a pile to the floor. Whew!

"Oh dear," says Peromi. "I don't think I really appreciated what poor health you were already in when I turned you into a mouse. I think maybe we should go rest up a bit before we continue... Don't you agree?"




Inertia brings the swinging log to a rest in the center of the room.
Sarah Farwing
player, 227 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Thu 9 Jun 2022
at 04:28
  • msg #666

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah fidgets a bit on the mention of rest,"Urgh, I don't know if I should waste more time resting." she says, then flinches a bit as she feels somewhat tired,"But, I guess I could use a nap. I just hope I'm not too late." she says groggily.
Peromi
NPC, 14 posts
Sat 11 Jun 2022
at 19:54
  • msg #667

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah fidgets a bit on the mention of rest,"Urgh, I don't know if I should waste more time resting." she says, then flinches a bit as she feels somewhat tired,"But, I guess I could use a nap. I just hope I'm not too late." she says groggily.


"Don't worry... I know someone who will probably let us rest at their place... come on, this way..."

Peromi leads Sarah through more mouse-sized tunnels. "I'm taking the safest route... we should be fine."

Soon Peromi comes to a human-sized hallway, and crosses it quickly to a human-sized door. She knocks. "Now, be very polite to this person. I mean, you seem very polite, but extra polite. All right?" Peromi warns anxiously.
Sarah Farwing
player, 228 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Sat 11 Jun 2022
at 22:16
  • msg #668

Re: IN-GAME THREAD 2: After a good night's sleep...

"Huh, you make it sound like I'm never polite. Well excuse me but I'm practically the symbol of politeness." Sarah says in an impolite way, then she caught herself and decided to her personality,"I mean, gosh, sure thing. I hope they serve tea and biscuits or whatever is the proper term for such and such to folks our size."
Peromi
NPC, 15 posts
Sun 12 Jun 2022
at 17:16
  • msg #669

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Huh, you make it sound like I'm never polite. Well excuse me but I'm practically the symbol of politeness." Sarah says in an impolite way, then she caught herself and decided to her personality,"I mean, gosh, sure thing. I hope they serve tea and biscuits or whatever is the proper term for such and such to folks our size."


"It all depends--"

The door opens. Some kind of lizard, a little bigger than Peromi (even not counting his tail) is standing there. "What?! Oh, Peromi. And a friend. What do you want?"

https://d.furaffinity.net/art/...olf_lizardwizard.png

"Um hi Vincent, yes um my friend and I are on a very important quest but we just had a bad time with a particularly bad dust mephit. Could we come in? We won't touch anything but my poor friend could really use some rest."

Peromi turns to Sarah and gives her a look that Sarah interprets as introduce yourself and be extra polite.

(Charming roll, please, Sarah.)
Sarah Farwing
player, 229 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Sun 12 Jun 2022
at 23:07
  • msg #670

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah bows her head in a polite manner,"Hello, I'm Sarah Farwing, strongest kid around the block." she says tht out of habit,"Ahem, thank you for granting us sanctuary. We hope to have a rest my good, ugh, lizard man. Nailed it." she whispered that last part to Peromi, though it was pretty loud enough for Vincent to hear.

07:03, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 2,4,2.  Polite Sarah .

Partial Success

Anthielle
player, 172 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 16 Jun 2022
at 10:44
  • msg #671

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle's niceness only lasted for a little while however.

"Din, lead us on!  Raga... do something too.  I want to find this treasure.  And if that [SHOCKING] gnome is buried with it, I want him too."

She had all sorts of nasty thoughts in mind for the gnome.  Summoning his spirit back for a good tongue lashing was the least of her punishments.
Dinkar
player, 229 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 16 Jun 2022
at 20:50
  • msg #672

Re: IN-GAME THREAD 2: After a good night's sleep...

"Okay." Dinkar wasn't about to break down in worry over Anthi's little bump. If she wanted to press on, then they were all set to press on. With a shrug, Dinkar started up the tunnel to the northeast.
Raga
player, 194 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 17 Jun 2022
at 13:13
  • msg #673

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga does something.

She gives Anthi a nasty look.
The GM
GM, 312 posts
Fri 17 Jun 2022
at 19:58
  • msg #674

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah bows her head in a polite manner,"Hello, I'm Sarah Farwing, strongest kid around the block." she says tht out of habit,"Ahem, thank you for granting us sanctuary. We hope to have a rest my good, ugh, lizard man. Nailed it." she whispered that last part to Peromi, though it was pretty loud enough for Vincent to hear.

07:03, Today: Sarah Farwing rolled 8 using 3d6 with rolls of 2,4,2.  Polite Sarah .

Partial Success


The robed lizard looks at Sarah. And at Peromi. He's the kind of lizard who can look at two things at the same time even if they're not in the same place.

"Just get in here, both of you, before someone sees me being cooperative."

Sarah and Peromi both enter through the doorway.

The room is a big human-size room, but with lots of long sticks (like really long-- human-size) standing around all over the place, leaning up against the walls.

The lizard waves his hand and the big human-size door closes. Magic lizard!

And indeed there's all sorts of fascinating stuff in here. Shiny bottles, a human skull on a desk, lots and lots of big human-sized books, and some lizard-sized stuff too. It's sooo interesting.

Sarah kind of wants to touch it all.

"Thank you, Vincent. We'll stay out of your way."

"See that you do," harrumphs the magic lizard.







                                ?
                               /
                 Rope Bridge Room                      ?
                /                           \                 /      \
Vine-covered Marker Room       Canal Room         Mining Tools
                    \                        /             \                   /
                      Mushroom Room           Log Trap Room
                               \                        /
                                 Bird Skull Room
                                     |
                                   Entry



Hmmm. Not much seems to be in this room but some abandoned mining tools. Pickaxes and stuff, in a messy pile over by the far east wall. They're extremely rusty.

The only exit from this room is to the northwest...
Sarah Farwing
player, 230 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Fri 17 Jun 2022
at 23:31
  • msg #675

Re: IN-GAME THREAD 2: After a good night's sleep...

"Woah, magic lizard." Sarah says out loud, then stops herself by covering her mouth. However, everything around is so cool, the adventurer inside her wants to touch everything. Like is that a real skull, or even that magic lizard, what does a magic lizard feel like. Those where her thoughts, however she remembered Peromi's words and restrained herself from doing something impolite,"... Thank you good sir, now I shall humbly take a rest." Sarah says as she turns toward Peromi,"Ugh, mind teaching me the best way for fellow rodents to take a nap."

07:25, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 2,3,5.  Restrain yourself Farwing, Be Polite.
Raga
player, 195 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 18 Jun 2022
at 16:41
  • msg #676

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga rummages through the rusty tools.  Maybe there's a handle that will serve as a . . . stick?  . . . poker . . . ?
Jaffa Redspot
player, 223 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 18 Jun 2022
at 18:00
  • msg #677

Re: IN-GAME THREAD 2: After a good night's sleep...

"Darn... Sarah would probably have gotten a kick out of this stuff. I mean, it's all a bit rusty, but think! A brand new weapon!"
Dinkar
player, 230 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 19 Jun 2022
at 16:35
  • msg #678

Re: IN-GAME THREAD 2: After a good night's sleep...

"Actually, I was looking at those handles and thinking 'wood for a fire'," Dinkar said. He was still lugging around the fish he'd killed. "Anyone else want lunch?"
Jaffa Redspot
player, 224 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 19 Jun 2022
at 23:10
  • msg #679

Re: IN-GAME THREAD 2: After a good night's sleep...

"I mean..." It felt like they'd just talked about holding off until they got back to the ship, but... "I'm always up for lunch. Oooooor any other meal! Maybe we can invite whoever's setting up all these traps! if they're still alive, of course."
Anthielle
player, 173 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 20 Jun 2022
at 04:20
  • msg #680

Re: IN-GAME THREAD 2: After a good night's sleep...

It’s probably another trap, buuut if you want a cooking fire, then fine.”

While keeping her distance, Anthielle looked over the weapons/tools for any tell tale ‘magic’ markings.

Ooc: pre-empting with an Insightful (-1 to result, assuming that’s -1 dice)
Fails, hilariously:)

14:18, Today: Anthielle rolled 1 using 1d6 with rolls of 1.  Insightful -1 penalty.

Peromi
NPC, 16 posts
Mon 20 Jun 2022
at 16:20
  • msg #681

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
It’s probably another trap, buuut if you want a cooking fire, then fine.”

While keeping her distance, Anthielle looked over the weapons/tools for any tell tale ‘magic’ markings.

Ooc: pre-empting with an Insightful (-1 to result, assuming that’s -1 dice)
Fails, hilariously:)

14:18, Today: Anthielle rolled 1 using 1d6 with rolls of 1.  Insightful -1 penalty.


Anthielle finds a bundle of three miner's chisels.

http://www.futuremuseum.co.uk/...6&constrain=true

The idea is that one strikes the chisel with a hammer, to better break a crack in rock or stone.

But one of them, the rustiest, draws Anthielle's eye.

It must be hers!

It is her precious chisel, and she can chisel much stone with it. Maybe she can even chisel her enemies.

(Anthielle has found an accursed chisel. It won't turn her evil, but she can't bear to be parted from it. She will be tempted to hit enemies with it, even though it will give zero advantage in combat. If she's not focused on anything else, she will also be tempted to chisel cracks with it, in stone or rock or anything else (it might actually be surprisingly good for that. It's too soon to tell).

This will probably take some kind of special magic or a miracle to un-curse.)


Meanwhile, the wooden handles of the tools won't come OFF of their heads very well, but yes, if you pile them together, they actually might burn well.






Sarah Farwing:
"Woah, magic lizard." Sarah says out loud, then stops herself by covering her mouth. However, everything around is so cool, the adventurer inside her wants to touch everything. Like is that a real skull, or even that magic lizard, what does a magic lizard feel like. Those where her thoughts, however she remembered Peromi's words and restrained herself from doing something impolite,"... Thank you good sir, now I shall humbly take a rest." Sarah says as she turns toward Peromi,"Ugh, mind teaching me the best way for fellow rodents to take a nap."

07:25, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 2,3,5.  Restrain yourself Farwing, Be Polite.


"Oh, um, you just sort of curl up on... here, like this..." Peromi leads Sarah over to some small throw pillows in a corner, and shows her how mice just sort of curl up to sleep.
Anthielle
player, 174 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 21 Jun 2022
at 00:23
  • msg #682

Re: IN-GAME THREAD 2: After a good night's sleep...

One of these could be handy.  Eanie meanie minie….mo!”

Anthielle made her choice look random, but took the accursed chisel for herself.  Hey, it might actually help later on.  And just to test it, she used her shovel and the chisel to carve a message in the wall.

Anthielle the adventurer was here, [current date].
Sarah Farwing
player, 232 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Tue 21 Jun 2022
at 07:39
  • msg #683

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah tries to copy Peromi's position,"Ah, interesting, I certainly feel a bit sleepy." she says, then makes a yawn and immediately falls asleep.

Sarah's on sleep mode

Is their anything happening while she's sleeping or shall we skip to an hour later.

Jaffa Redspot
player, 225 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 21 Jun 2022
at 15:17
  • msg #684

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa looked over at Anthielle's handiwork, ooh-ing and aah-ing at the appropriate times. "Ooh, a chisel with a shovel! That looks pretty good!"
Dinkar
player, 231 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 23 Jun 2022
at 15:47
  • msg #685

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar shoved the contents of the pile of tools into a tighter pile, the better to burn. He then touched the torch to the wood, and hoped for the best.
Raga
player, 196 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 24 Jun 2022
at 22:01
  • msg #686

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga thought about keeping one of the tools, then decided that she didn't really need one.  So she tossed it back into Dinkar's would-be bonfire.
The GM
GM, 313 posts
Sat 25 Jun 2022
at 18:15
  • msg #687

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah tries to copy Peromi's position,"Ah, interesting, I certainly feel a bit sleepy." she says, then makes a yawn and immediately falls asleep.

Sarah's on sleep mode

Is their anything happening while she's sleeping or shall we skip to an hour later.


(Nope, it's fine to skip to an hour later.

--Rest:
When you rest for 15 minutes or or more, you lose one non-physical Hurt (as long as you don't do anything hard at all and absolutely nothing stressful happens.)






Dinkar:
Dinkar shoved the contents of the pile of tools into a tighter pile, the better to burn. He then touched the torch to the wood, and hoped for the best.


(Hmm. Dinkar, roll Insightful, please-- but roll 1 extra die than usual.)
Dinkar
player, 232 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 25 Jun 2022
at 18:43
  • msg #688

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 14 using 3d6 ((4,6,4)).
Sarah Farwing
player, 233 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Sun 26 Jun 2022
at 00:50
  • msg #689

Re: IN-GAME THREAD 2: After a good night's sleep...

After 15 minutes of napping, Sarah wakes up to feel only bruises,"Gah, nope, still injured." she says, hoping that sleeping it off would work, but then looks toward the lizard wizard,"Ah, Mister Vincent, your magical right? Do you have some healing potions cause I'm in a rush and I could use the healing."

Note: I only have Physical Hurt, which will take about 16 Hours to Fully Recover. Yep, gonna need something instant.
This message was last edited by the player at 00:51, Sun 26 June 2022.
The GM
GM, 314 posts
Sun 26 Jun 2022
at 19:01
  • msg #690

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
After 15 minutes of napping, Sarah wakes up to feel only bruises,"Gah, nope, still injured." she says, hoping that sleeping it off would work, but then looks toward the lizard wizard,"Ah, Mister Vincent, your magical right? Do you have some healing potions cause I'm in a rush and I could use the healing."

Note: I only have Physical Hurt, which will take about 16 Hours to Fully Recover. Yep, gonna need something instant.


(Charming roll time again, Sarah...!)






Dinkar:
Dinkar rolled 14 using 3d6 ((4,6,4)).


Dinkar soon has a very nice (big) meal of cooked fish ready for everyone. (Anyone who needs it may eat the fish and heal 1 Physical Hurt and may also heal 1 Non-Physical Hurt.)
This message was last edited by the GM at 19:01, Sun 26 June 2022.
Anthielle
player, 175 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 27 Jun 2022
at 02:11
  • msg #691

Re: IN-GAME THREAD 2: After a good night's sleep...

Despite all the faces that Anthielle pulled at Din’s mutant fish, the cooking smell drew her in…

“I suppose we should have a meal, this place is huge… we might not even find the treasure tonight.”

If Din gave her a portion, Anthi ate it with the aid of her chisel (impromptu cutlery).
Sarah Farwing
player, 234 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Mon 27 Jun 2022
at 12:46
  • msg #692

Re: IN-GAME THREAD 2: After a good night's sleep...

20:45, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 2,1,6.  Sarah The Charming.

Boom, give me healing stuff

Jaffa Redspot
player, 226 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 27 Jun 2022
at 16:40
  • msg #693

Re: IN-GAME THREAD 2: After a good night's sleep...

"Thank you so much for cooking the fish, Din!"

Jaffa immediately went to town on her portion of the fish, quickly cleaning it down to the bone. By the time she was finished, there was no skin or meat left.

"Yum!"

Dinkar
player, 233 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Jun 2022
at 16:49
  • msg #694

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hey, no problem. I'm extremely talented." After portioning out a reasonable amount to anyone who wanted some, Din got to work on what was left. He ate with both hands, consuming a huge volume of fish in a very short time. Halflings were good at that sort of thing. And despite his generally selfish bent, it was a halfling's nature to share food with friends. And Raga. "If it can be killed and cooked, I'm your guy."
Jaffa Redspot
player, 227 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 27 Jun 2022
at 17:16
  • msg #695

Re: IN-GAME THREAD 2: After a good night's sleep...

"I see, I see!" Jaffa chirped. Starting to play with the remaining bones, she pointed one rib at her friend. "Not only are you a master assassin, but you're also a master chef as well! You should open a food place in town. Then everyone can eat your stuff! And it can be a good cover to meet your more murder-y clients too!" Not to mention, she'd hopefully get some sort of discount for being a friend herself.
Raga
player, 197 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 27 Jun 2022
at 21:19
  • msg #696

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga ate some of the fish, out of hunger if nothing else.
Dinkar
player, 234 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 29 Jun 2022
at 15:49
  • msg #697

Re: IN-GAME THREAD 2: After a good night's sleep...

After lunch, they would press on, of course. If Dinkar remembered correctly, the only direction they hadn't gone yet was to the northwest.
The GM
GM, 315 posts
Sun 3 Jul 2022
at 14:59
  • msg #698

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
After 15 minutes of napping, Sarah wakes up to feel only bruises,"Gah, nope, still injured." she says, hoping that sleeping it off would work, but then looks toward the lizard wizard,"Ah, Mister Vincent, your magical right? Do you have some healing potions cause I'm in a rush and I could use the healing."


Vincent gives a huge sigh and goes and rummages around a shelf and then hands Sarah a tiny bottle of light red (almost pink but not quite) liquid. "Fine, fine. Whatever gets rid of you two. You could have said please, though..."





Dinkar:
After lunch, they would press on, of course. If Dinkar remembered correctly, the only direction they hadn't gone yet was to the northwest.




                                                 ???
                                            /             \
                 Rope Bridge Room                 Wow, lookit that
                /                           \                 /      \
Vine-covered Marker Room       Canal Room         Mining Tools
                    \                        /             \                   /
                      Mushroom Room           Log Trap Room
                               \                        /
                                 Bird Skull Room
                                     |
                                   Entry



The new area north of the mining tools only has one other exit-- to the northwest.

The floor is just very loose earth and dirt, with seemingly nothing in the room except a little moss on the walls here and there.

But as the treasure-hunters head to the other side of the room...

The center of the room rises up... and forms roughly the shape of a humanoid... or a halflingoid/koboldoid/halfelfoid... A Dirt Elemental! And it's as big as Raga!

It's like an earth elemental, but with no rocks nor stones. Just dirt.

But it definitely acts hostile, like it wants to attack anyone in the room! (It wants to keep you from the northwest exit, especially, but will attack you just for staying in this room, too.)
Raga
player, 198 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 3 Jul 2022
at 15:54
  • msg #699

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga grabs Jaffa and pulls her back; once the koboldoid (?) is behind her, Raga starts backing up, pushing her further away from the elemental.
Dinkar
player, 235 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 3 Jul 2022
at 16:05
  • msg #700

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar looked back at Raga over his shoulder.

"Seriously?" he asked. "Get your ass over here!"
Raga
player, 199 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 3 Jul 2022
at 16:13
  • msg #701

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar looked back at Raga over his shoulder.

"Seriously?" he asked. "Get your ass over here!"

Raga sticks her tongue out at Dinkar; she knows what she's doing.

Once she's pushed Jaffa into the edge of the corridor (and just out of the room, Raga walks forward, trailing her arm behind her to intercept Jaffa if she should try to re-enter with her.

Raga stops when she gets just behind and to the side of Dinkar, and scowls at the elemental.
Anthielle
player, 176 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 3 Jul 2022
at 16:59
  • msg #702

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle brandished her chisel and shovel (in self defense).  But she too backed up… curious to see what Raga was going to do.  Raga didn’t often do a lot.  Anthielle could always attack later on, if it came to fisticuffs.  Part of her hoped for a shot at creature… to test her precious chisel.

Be careful, it probably fights dirty, hehe”
Jaffa Redspot
player, 228 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 3 Jul 2022
at 17:26
  • msg #703

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hey, um, Raga? Why are you pushing me like this?" Jaffa was more confused than anything else. Did Raga think this new dirt person was too dangerous for her or something? Personally, Jaffa wasn't too keen on throwing herself into danger, but she couldn't just let her friends fight this being on their own! Ideally, they could just run past or something.

Once Raga started back forward, Jaffa knew she'd found her chance! She dashed forward...only to smoosh up against Raga's outstretched hand, her running doing little more than kicking up dirt. "Hey! That's not fair!" She cried. But after a moment's effort, she retreated. Looking up at Raga, she understood at least one thing: Jaffa could totally make it through if she really tried. But really trying was a bad idea. Raga wouldn't be able to do much if she were going to spend her time trying to get Jaffa back out of the room. "Fine!" She called, stomping back over to being just out of the room, "But if any of you get hurt again, you come right over to me! If you don't, I'm gonna run in!"
Sarah Farwing
player, 235 posts
Phys Hurt: 2
Non-Phys Hurt: 0
Mon 4 Jul 2022
at 00:44
  • msg #704

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sweet!" Sarah says and immediately gulps it down,"Alright, Peromi, let's go find this weapon your looking for. I'm sure we'll be fine." she says as she walks out of the door.

Aight, so with that I presume that I'm all fine right, unless the potion he game me had other properties. Either way I'm gonna let Peromi lead the way
The GM
GM, 317 posts
Sun 24 Jul 2022
at 19:32
  • msg #705

Re: IN-GAME THREAD 2: After a good night's sleep...

((GM rolls some dice...)

Hmmmm. The dirt elemental attacks Dinkar and Raga.

Each of you will take 1 physical Hurt--

OR, one of you may choose to take the hit by yourself, protecting the other. If you do, you will each get +1 die on your next roll (max of 3, though).)





Sarah Farwing:
"Sweet!" Sarah says and immediately gulps it down,"Alright, Peromi, let's go find this weapon your looking for. I'm sure we'll be fine." she says as she walks out of the door.

Aight, so with that I presume that I'm all fine right, unless the potion he game me had other properties. Either way I'm gonna let Peromi lead the way


(Sarah loses 1 Physical Hurt.

Still ready to head back out?)

Sarah Farwing
player, 239 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 25 Jul 2022
at 11:48
  • msg #706

Re: IN-GAME THREAD 2: After a good night's sleep...

"Peromi, your magical too right? If I ever get hurt, would you sprinkle your magic on my injuries to heal it." Sarah says as she lets Peromi lead the way.

Yep, ready as I'll ever be
Peromi
NPC, 17 posts
Sat 6 Aug 2022
at 16:39
  • msg #707

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Peromi, your magical too right? If I ever get hurt, would you sprinkle your magic on my injuries to heal it." Sarah says as she lets Peromi lead the way.

Yep, ready as I'll ever be


"Well, all right... If you're sure..."

After saying goodbye to Vincent (grumble grumble wave slam-of-door-behind-you), Peromi carefully leads Sarah back the way the two mice were headed before...

(Roll Insightful, please, Sarah)
Sarah Farwing
player, 241 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 6 Aug 2022
at 22:53
  • msg #708

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah followed Peromi diligently, but then she spots a moth and started following that instead.

06:51, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Insight -1.

Oof, first roll in weeks and I rolled the worse

Raga
player, 203 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 6 Aug 2022
at 23:00
  • msg #709

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga sees the elemental preparing to strike and charges the thing!  In so doing she takes the hit meant for both her and Dinkar (but ignores one because she's a scrapper).

"GRAAAAAA!!!" she yells as she runs up to the thing with fists raised.  As she nears it she jumps in the air and slams both fists downward, hitting what might be the thing's torso.
Anthielle
player, 179 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 7 Aug 2022
at 14:27
  • msg #710

Re: IN-GAME THREAD 2: After a good night's sleep...

And while the dirty elemental is distracted, Anthielle moved in with her chisel for a nice shot at its back.  With her magic weapon, the elemental's fate was all but sealed...

Maybe?

00:27, Today: Anthielle rolled 4 using 1d6 with rolls of 4.  Forceful 0: Magic chisel attack!
Dinkar
player, 239 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 9 Aug 2022
at 18:05
  • msg #711

Re: IN-GAME THREAD 2: After a good night's sleep...

"Gah! I'm not going to take a beating from a walking pile of dirt!" Dinkar snarled and hurled himself at the creature, waving his battle staff as if he knew what he was doing with it.

Dinkar rolled 5,4,1 using d6,d6,d6 ((5,4,1)).
The GM
GM, 320 posts
Thu 18 Aug 2022
at 18:28
  • msg #712

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah followed Peromi diligently, but then she spots a moth and started following that instead.

06:51, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Insight -1.

Oof, first roll in weeks and I rolled the worse



Sarah follows the moth from one candle to another... before she knows it, she's lost... because she's no longer near Peromi.

The moth rests... on the shoulder of an animal almost twice Sarah's size (it would be even bigger, but it's kind of hunched over, like it's very old. It's hard to say... it wears a large dark gray cloak, and leans heavily on a stick wooden staff... "Little mouse... little mouse..." The cloaked being pauses. "...Or are you a mouse? My moth tells me that maybe you're something else..."





Raga:
Raga sees the elemental preparing to strike and charges the thing!  In so doing she takes the hit meant for both her and Dinkar (but ignores one because she's a scrapper).

"GRAAAAAA!!!" she yells as she runs up to the thing with fists raised.  As she nears it she jumps in the air and slams both fists downward, hitting what might be the thing's torso.



Raga damages the dirt elemental... it loses some dirt here and there...


Anthielle:
And while the dirty elemental is distracted, Anthielle moved in with her chisel for a nice shot at its back.  With her magic weapon, the elemental's fate was all but sealed...

Maybe?

00:27, Today: Anthielle rolled 4 using 1d6 with rolls of 4.  Forceful 0: Magic chisel attack!


Anthielle damages the elemental, too... but it hits her back.

(Anthielle takes 1 new stress.)


Dinkar:
"Gah! I'm not going to take a beating from a walking pile of dirt!" Dinkar snarled and hurled himself at the creature, waving his battle staff as if he knew what he was doing with it.

Dinkar rolled 5,4,1 using d6,d6,d6 ((5,4,1)).


Dinkar whacks the dirt elemental, and that's it-- it'd already lost a good deal of dirt from its middle, but now it's lost so much that it's top-heavy. Its top half falls off of its hips and legs, and it all just turns to a motionless pile of dirt.
Jaffa Redspot
player, 233 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 19 Aug 2022
at 02:04
  • msg #713

Re: IN-GAME THREAD 2: After a good night's sleep...

The moment the dirt being seemed to hit the ground, Jaffa dashed back into the room and up to her friends. Stomping the ground, she cried, "Please don't do that to me again, Raga! I know I'm not as strong o-or as quick to violence as you all, but that doesn't mean I want to be set off to the side just to watch you all get hurt either!" She took a moment to heave out a breath. After a few seconds, she was ready to continue. "Now, how hurt are you all? I don't want to keep going if we can't all do the same. There's not a lot of time, but if I can make any of you feel better, I will, gosh darn it!"
Anthielle
player, 180 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 19 Aug 2022
at 05:32
  • msg #714

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was pleased to have made her mark, bringing down the elemental.  To be fair, Din and Raga had ‘helped’.

I think I can keep going, it’s not too bad a wound.  Best that you see to the others, Jaffa.”

She walked a little gingerly and put on a brave face.
Raga
player, 207 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 19 Aug 2022
at 11:49
  • msg #715

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga uses the back of her hand to wipe some dirt off her mouth.  Hitting that thing sure had thrown dirt everywhere!

She takes Jaffa's entreaties in stride.  "'m alright," she says.  Indeed, she shows no outward signs of having been hit by the elemental.
Dinkar
player, 240 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 19 Aug 2022
at 16:25
  • msg #716

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm fine," Dinkar said, though there was a slight limp to his walk. He'd be fine after a good night's rest... although he wanted to be out of this cave before that was attempted. "Let's keep going."
Jaffa Redspot
player, 234 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 19 Aug 2022
at 18:05
  • msg #717

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa took in her friends' responses, nodding to them in turn. "Okay... That's good. Sorry to snap at ya like that, Raga. And, Anthielle, it looks like there's no one else I need to focus on, is there? Come over here; please let me take a look at ya."
Anthielle
player, 181 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 20 Aug 2022
at 08:57
  • msg #718

Re: IN-GAME THREAD 2: After a good night's sleep...

Oh Alright.  if you’re that keen to use magic…”

Anthielle huffed and presented herself for treatment.  Truthfully, she liked the attention.

Speaking of Magic, Anthielle was holding onto some of her own… but she didn’t want to squander it, NOT until they found the treasure (or whatever nasty thing might be guarding it).
Jaffa Redspot
player, 235 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 20 Aug 2022
at 16:59
  • msg #719

Re: IN-GAME THREAD 2: After a good night's sleep...

As Jaffa rubbed her hands together to start doing her helping thing, she quizzically turned her head to the side. "Magic? What are you talking about, Anthi? I can't do magic. That's for special, cool people."

In fact, Jaffa tried so hard to puzzle out what Anthielle could possibly mean that she lost her focus. Looking down, she saw that she was just kinda... splaying her hands roughly over Anthi's knee? That wasn't even where she got hurt! "Sorry! I, uh, I guess I'm just not on a good headspace for this right now. I-I can try again later! Maybe when we get back to the ship!"

Jaffa Redspot rolled 3 using 1d6+1 with rolls of 2.  Consoling Anthielle for that little bit of dirt pain. Charming -1.

--On 3: You aren't able to make anyone feel better this time. Each of you take -1 on your next roll.

Sarah Farwing
player, 244 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 22 Aug 2022
at 23:19
  • msg #720

Re: IN-GAME THREAD 2: After a good night's sleep...

The next thing Sarah knows it, she was suddenly alone with an old creature and a moth,"Gah, I got distracted again." she says, but then looks at the old creature,"Uhm, well I'm not really a mouse, I'm a human that was transformed into a mouse so I can help my friend, who is a mouse, in order to find a magical spear. This is all so I can finally turn back to a human girl, find my Hog and find the girl that lost her genie." she says, then starts breathing in and out,"... I'm not losing you so far right?"
The GM
GM, 325 posts
Wed 7 Sep 2022
at 19:17
  • msg #721

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
The next thing Sarah knows it, she was suddenly alone with an old creature and a moth,"Gah, I got distracted again." she says, but then looks at the old creature,"Uhm, well I'm not really a mouse, I'm a human that was transformed into a mouse so I can help my friend, who is a mouse, in order to find a magical spear. This is all so I can finally turn back to a human girl, find my Hog and find the girl that lost her genie." she says, then starts breathing in and out,"... I'm not losing you so far right?"


(Hmmm. Sarah, roll Charming please.)




(Everyone else-- sorry to confirm what's probably super-obvious, but yer moving on through the tunnel the dirt elemental was guarding, yes?)

Dinkar
player, 241 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 7 Sep 2022
at 19:20
  • msg #722

Re: IN-GAME THREAD 2: After a good night's sleep...

(Yes.)
Anthielle
player, 183 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 7 Sep 2022
at 21:16
  • msg #723

Re: IN-GAME THREAD 2: After a good night's sleep...

Ooc: yes, onward.
Jaffa Redspot
player, 236 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 8 Sep 2022
at 01:10
  • msg #724

Re: IN-GAME THREAD 2: After a good night's sleep...

OOC: Yupperoni!
Sarah Farwing
player, 246 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 8 Sep 2022
at 09:38
  • msg #725

Re: IN-GAME THREAD 2: After a good night's sleep...

17:38, Today: Sarah Farwing rolled 3 using 3d6 with rolls of 1,1,1.  Charm Time.

Oh come on!

The GM
GM, 327 posts
Sun 25 Sep 2022
at 15:47
  • msg #726

Re: IN-GAME THREAD 2: After a good night's sleep...

The three children pass onward to the tunnel the dirt elemental seemed to be guarding.

Before terribly long, they come to a smallish chamber(about 12 feet by 12 feet-- smaller than some of the chambers they've been in, anyway) with no special features except a simple stone bench.

There is, however, another tunnel that leads southwest-- probably to that rope bridge area.

And there's another tunnel, that leads straight north.




"Yessss... I hear you... I follow... and now... you will follow me..."

Sarah the mouse feels herself getting sleepy... very drowsy...

(Sarah, do an Insightful roll, please...)
This message was last edited by the GM at 15:49, Sun 25 Sept 2022.
Raga
player, 208 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 25 Sep 2022
at 16:17
  • msg #727

Re: IN-GAME THREAD 2: After a good night's sleep...

"I guess we keep going. . .?" Raga says/asks.
Dinkar
player, 242 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 25 Sep 2022
at 16:43
  • msg #728

Re: IN-GAME THREAD 2: After a good night's sleep...

"That way seems good," Dinkar agrees, pointing North.
Jaffa Redspot
player, 238 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 25 Sep 2022
at 19:14
  • msg #729

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah! That way sounds good to me." Jaffa nodded exuberantly. "I hope we don't run into any other trouble."
Sarah Farwing
player, 249 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 27 Sep 2022
at 04:09
  • msg #730

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was confused at the voice's words, then she suddenly got sleepy,"Huh, what... enchantment.... is...?!" she collapses and gets consumed by the dark.

12:07, Today: Sarah Farwing rolled 4 using 1d6 with rolls of 4.  Insight -1.

With that roll it becomes a 3, I failed again

Anthielle
player, 184 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 27 Sep 2022
at 09:31
  • msg #731

Re: IN-GAME THREAD 2: After a good night's sleep...

"Onwards to the north."

Since the party had explored everything except the rope bridge, Anthielle thought it made sense to explore/eliminate the north.

I just know we're going to have to cross that bridge... and something nasty is waiting there.
The GM
GM, 330 posts
Tue 27 Sep 2022
at 17:08
  • msg #732

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
"Onwards to the north."

Since the party had explored everything except the rope bridge, Anthielle thought it made sense to explore/eliminate the north.

I just know we're going to have to cross that bridge... and something nasty is waiting there.


WHOULP--

A ghost appears in front of Anthielle as she starts to take the north tunnel.

Ghost!

Pirate ghost!

Gnome pirate ghost!

Sad, desperate gnome pirate ghost-- hm, wait a second. "--Excuse me, kids, but please don't go this way... Please...?" begs the ghost.




Sarah wakes up... on... a... rooftop?

The sun is shining brightly. She looks around, squinting...

Hey, that cloaked guy with the moth is nearby, watching her... his hood is pulled farther over his face than ever...

Checking continues... she's still a mouse. All righty...

"You awaken..." says Hooded Being...
This message was last edited by the GM at 17:11, Tue 27 Sept 2022.
Dinkar
player, 243 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 27 Sep 2022
at 17:13
  • msg #733

Re: IN-GAME THREAD 2: After a good night's sleep...

"Why?" demanded Dinkar. He wasn't going to cringe or flee from a ghost, particularly one that was so... pathetic. "Why shouldn't we go where we want?"
The GM
GM, 333 posts
Tue 27 Sep 2022
at 17:15
  • msg #734

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Why?" demanded Dinkar. He wasn't going to cringe or flee from a ghost, particularly one that was so... pathetic. "Why shouldn't we go where we want?"


"Because, um, the treasure is that way. And, um, I'm supposed to guard it. And, um, if you take it all... then... I'm here for nothing? So... is there some way I could get you to not take it all? Please? Maybe?"
Jaffa Redspot
player, 239 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 27 Sep 2022
at 22:31
  • msg #735

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ack!" Jaffa stopped, frozen in her tracks, thankfully caught towards the back of the traveling party. "A g-g-ghost! W-we should get back to the ship! The nice pirates will u-understand that we c-couldn't take on a g-ghost, right?" Somehow, despite not seeming to have heard what the ghost was saying over her own hyperventilation, Jaffa was completely on board with the gnome pirate ghost's plea.
Anthielle
player, 185 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 28 Sep 2022
at 03:42
  • msg #736

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle nearly shrieked when the ghost gnome appeared, but her inner b*tch just laughed at the subsequent begging.  THIS was the mighty gnome pirate?

I’m with Din… Nobody is stopping our payday.  Psst Jaffa, pull yourself together!  Listen up captain spooky, you want some treasure left?  Then you better make it worth our while.  Location of other treasure, magic secrets, that sort of stuff.”
Jaffa Redspot
player, 240 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 28 Sep 2022
at 03:53
  • msg #737

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
I’m with Din… Nobody is stopping our payday.  Psst Jaffa, pull yourself together!  Listen up captain spooky, you want some treasure left?  Then you better make it worth our while.  Location of other treasure, magic secrets, that sort of stuff.”


"But Anthi! G-ghost! I-I mean..." Jaffa looked around her friends at the horrifying specter more clearly before starting to shudder. "I'm sorry, I d-don't mean to get so sc-scared, but... g-ghost!" She threw her arms up, as if she were tossing a plate of spaghetti. "M-maybe we can just walk away and then sneak back?"
This message was last edited by the player at 18:23, Wed 28 Sept 2022.
Dinkar
player, 244 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 28 Sep 2022
at 17:15
  • msg #738

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hey, hey!" Dinkar said to Jaffa. He put his arms around her, halfway between a hug and a restraint. She needed something to help her calm down, or at least not go running away. "It's okay. He's friendly.

"Hey, ghosty-guy. What's your name?"

Jaffa Redspot
player, 241 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 28 Sep 2022
at 18:26
  • msg #739

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa wiggled in Dinkar's hug/grip/hold/whatever. After a moment's struggling, she huffed and let her arms fall down. At least the master assassin knew how to give a decent hug, so she wasn't physically uncomfortable.
The GM
GM, 334 posts
Wed 28 Sep 2022
at 19:52
  • msg #740

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Anthielle nearly shrieked when the ghost gnome appeared, but her inner b*tch just laughed at the subsequent begging.  THIS was the mighty gnome pirate?

I’m with Din… Nobody is stopping our payday.  Psst Jaffa, pull yourself together!  Listen up captain spooky, you want some treasure left?  Then you better make it worth our while.  Location of other treasure, magic secrets, that sort of stuff.”


"Um... that's reasonable, but... I don't really know about anything like that, I don't think..."

Dinkar:
"Hey, hey!" Dinkar said to Jaffa. He put his arms around her, halfway between a hug and a restraint. She needed something to help her calm down, or at least not go running away. "It's okay. He's friendly.

"Hey, ghosty-guy. What's your name?"


"Er, Norbert, si-- um, s--" Norbert's urge to reply to a male of roughly his size overpowers his urge to not call a child sir. "--Sir."
Raga
player, 209 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 29 Sep 2022
at 02:24
  • msg #741

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, Norbert -- do you gotta stay here?  I mean . . . maybe you could come with us?"
Sarah Farwing
player, 250 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 29 Sep 2022
at 07:14
  • msg #742

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah groggily wakes up, then checks her surroundings, including herself,"Yep, I'm still a rat...." she says, then stares at the hooded figure,"Who are you... What do you want from me?"
The GM
GM, 335 posts
Mon 3 Oct 2022
at 20:57
  • msg #743

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"Well, Norbert -- do you gotta stay here?  I mean . . . maybe you could come with us?"


Norbert kind of tears up and sniffles. "Awww, that's so nice of you... I wish I could... but no, I can't, I'm stuck right here..."

(Raga, roll Charming, quick, before anything else happens)




Sarah Farwing:
Sarah groggily wakes up, then checks her surroundings, including herself,"Yep, I'm still a rat...." she says, then stares at the hooded figure,"Who are you... What do you want from me?"


"I... I am... Yes, I will tell you, though none have heard my name for so long... though it will mean nothing to you... I am... Talpidor..." He shudders. This is a very emotional moment for him. "And you are wise to ask what what I want of you... I want... my freedom... freedom that only you can give... For I am accursed... For my crimes..."

You'd think that he'd keep talking, but he seems to be waiting for a reaction from Sarah... (Whatever Talpidor's deal is, he's extremely dramatic, that much is clear.)
Sarah Farwing
player, 251 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 4 Oct 2022
at 05:55
  • msg #744

Re: IN-GAME THREAD 2: After a good night's sleep...

".... Did you kidnap me cause your a bad guy?" Sarah says, suspicious of this weirdo's intentions,"Hmm, but alright, you seem pretty lonely for a bad guy. As hero and greatest warrior ever, I'll do my best to help you out. I'm a bit stacked in quests though, but I'll try."
Raga
player, 210 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 4 Oct 2022
at 13:28
  • msg #745

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga hadn't meant to try to be charming (which is why she usually doesn't say much).  But here she'd opened her mouth . . . .


07:27, Today: Raga rolled 5 using 1d6 with rolls of 5.  Charming.
The GM
GM, 336 posts
Wed 5 Oct 2022
at 15:03
  • msg #746

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
".... Did you kidnap me cause your a bad guy?" Sarah says, suspicious of this weirdo's intentions,"Hmm, but alright, you seem pretty lonely for a bad guy. As hero and greatest warrior ever, I'll do my best to help you out. I'm a bit stacked in quests though, but I'll try."


"...Bad? ...Bad? ...There are those, it is true, who might call me bad. But then, there are those who would call me mad... But was it mad? Mad to want to be able to gaze upon the sun as do so many other animals? And so, in seeking magical secrets that would let me do so, I dug deep-- too deep. Deeper than any of my kind had ever dug before... And I encountered the terrible worms-- but no! I must not speak of them... It is more than enough to tell of how they took my eyes... took my eyes, and gave me instead, in their cruelty, the ability to look on things in sunlight-- but not in darkness! Never again in sweet, enveloping darkness! And they cursed me-- though they called it a blessing-- to live forever! For they took my eyes--" he throws back his hood-- "AND GAVE ME THESE!" The eyes of Talpidor (a mole, as it turns out) have been replaced by rubies that shine with a red glow in the sunlight. "These, that mark me forever as TALPIDOR... THE NECMOLEMANCER!!!"




Raga:
Raga hadn't meant to try to be charming (which is why she usually doesn't say much).  But here she'd opened her mouth . . . .

07:27, Today: Raga rolled 5 using 1d6 with rolls of 5.  Charming.


"Yeah, no," says Norbert, "I swore to always guard the treasure, mystically bound to my li'l bench I sit on, over there... That's what I usually do when I'm not standing up like this, is just sit and think..."
Dinkar
player, 245 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 5 Oct 2022
at 15:10
  • msg #747

Re: IN-GAME THREAD 2: After a good night's sleep...

"So... what happens to you if we take the bench?" Dinkar asked. Having a pet ghost sounded like fun. A playmate for Omar. "Do you come with us then?"
Jaffa Redspot
player, 242 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 5 Oct 2022
at 15:41
  • msg #748

Re: IN-GAME THREAD 2: After a good night's sleep...

At all the talk of whether or not the hecking ghost was going to come with them, Jaffa resumed her trembling. Still... Norbert seemed relatively nice so far, even if he was undeniably spooky. But even so... "U-um, I think that it might be kinda rude to just take that bench. I-I mean, I guess we're already being rude by taking the treasure an' all... But unless N-Norbert wants to c-come with, that feels like kidnapping."
Sarah Farwing
player, 252 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 5 Oct 2022
at 16:08
  • msg #749

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah... Sarah tries to hold back a laugh as she stares at the mole's Ruby eyes,"Urgh, sure Mister Talpidor. I'll help you out. But in return you gotta help me out. I need to find my friend Peromi and get that spear."
The GM
GM, 337 posts
Wed 5 Oct 2022
at 16:10
  • msg #750

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"So... what happens to you if we take the bench?" Dinkar asked. Having a pet ghost sounded like fun. A playmate for Omar. "Do you come with us then?"


Norbert's mouth drops open. He rushes over to the stone bench. He pushes on it... it waggles a little. His mouth remains open.

Jaffa Redspot:
At all the talk of whether or not the hecking ghost was going to come with them, Jaffa resumed her trembling. Still... Norbert seemed relatively nice so far, even if he was undeniably spooky. But even so... "U-um, I think that it might be kinda rude to just take that bench. I-I mean, I guess we're already being rude by taking the treasure an' all... But unless N-Norbert wants to c-come with, that feels like kidnapping."


"No-- no!" says Norbert, excited. "I do know that it's unbreakable... but it's not actually anchored to the floor...! Could... could you kids... try picking it up...? And carrying it...?"




Sarah Farwing:
Sarah... Sarah tries to hold back a laugh as she stares at the mole's Ruby eyes,"Urgh, sure Mister Talpidor. I'll help you out. But in return you gotta help me out. I need to find my friend Peromi and get that spear."


"Yes, yes... free me of my curse, and I will guide you back to where I found you... And I can find whomever you seek... But will you...?!? You must aid me first...!"
Dinkar
player, 246 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 5 Oct 2022
at 16:52
  • msg #751

Re: IN-GAME THREAD 2: After a good night's sleep...

"Raga, grab an end," Dinkar said, looking at the bench. It wasn't big, but it was stone. It could be heavy. He turned to Anthielle, and said, "Tall girl, grab the other end."
Jaffa Redspot
player, 243 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 5 Oct 2022
at 17:39
  • msg #752

Re: IN-GAME THREAD 2: After a good night's sleep...

"S-sorry, Raga. Sorry, Anthi. I'd help, but Din's still, y'know," Jaffa wiggled in his restraint/hug, "holding me?" She swiveled around to look him in the face. "Is that the best way to describe this, Din? I mean, 'restraining' me probably also works too, I guess..."
Raga
player, 211 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 5 Oct 2022
at 20:41
  • msg #753

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga grabs an end of the benh.
Sarah Farwing
player, 253 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 5 Oct 2022
at 21:47
  • msg #754

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yes, of course, I just agreed twice to your offer. I'll help you. Now tell me what I need to do here." Sarah says, raising her fist up, ready for action.
Anthielle
player, 186 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 6 Oct 2022
at 03:06
  • msg #755

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle liked Din’s thinking, but she had some ideas of her own.   Mostly to avoid hard work, but hey… that was still clever.

What if we summon our house… and put the bench inside?  Norbet’s a ghost, so he won’t get squished.  Of course we can’t forget the treasure….”

They’d need a large chamber.  Otherwise Anthielle had another idea.
Dinkar
player, 247 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 6 Oct 2022
at 15:34
  • msg #756

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, uh... yeah..." Dinkar let go of Jaffa like he was burned, looking embarrassed. Turning to Anthi, he added, "I don't think we can summon the house inside the cave. It's too small in here."
Jaffa Redspot
player, 244 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 6 Oct 2022
at 16:59
  • msg #757

Re: IN-GAME THREAD 2: After a good night's sleep...

Waving her arms around to enjoy the freeing sensation, Jaffa chirped, "Thanks, Din! Oh hey, are you alright? I didn't hit you when I was struggling, did I?!"

On the subject of their house, she added, "I don' think the house would even close with him inside... I mean, it's not supposed to close with people inside."
Raga
player, 212 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 7 Oct 2022
at 02:48
  • msg #758

Re: IN-GAME THREAD 2: After a good night's sleep...

"He's not a people.  At least not now.  He's a ghost."
Jaffa Redspot
player, 245 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 8 Oct 2022
at 02:26
  • msg #759

Re: IN-GAME THREAD 2: After a good night's sleep...

"I mean... g-ghosts are scary, b-but they're people too, right?"
Raga
player, 213 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 9 Oct 2022
at 21:48
  • msg #760

Re: IN-GAME THREAD 2: After a good night's sleep...

"Mebbe once.  Least, that's what I been told."
The GM
GM, 338 posts
Sat 15 Oct 2022
at 20:08
  • msg #761

Re: IN-GAME THREAD 2: After a good night's sleep...


The children are, in fact, able to lift the bench, and move it around. "Move it down the southeast tunnel a few feet!" Norbert encourages them. "I wanna see if it can leave this chamber!"




The necmolemancer seems momentarily mollified. "...This rooftop..." he says, "belongs to a mage. Inside the building below, there is a crystal you must bring me. This building is warded against mages, and that includes me... but it will not include you..." He holds two claws very close together. "What you are looking for is a small sapphire, only this big. It will be on a pedestal of gold or silver or platinum or electrum or copper... Leave the pedestal, and bring me the sapphire. You will easily be able to carry it in one paw, or your mouth."
Sarah Farwing
player, 254 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 16 Oct 2022
at 10:09
  • msg #762

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hmm, I've always wondered what Sapphire tasted like. Alright, I'll make my move here and now." Sarah says and scurries herself off. Off to another wrong direction that is.

18:08, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Insight.

Why does this happen to me? I make my mistakes!

Raga
player, 214 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 16 Oct 2022
at 15:54
  • msg #763

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
The children are, in fact, able to lift the bench, and move it around. "Move it down the southeast tunnel a few feet!" Norbert encourages them. "I wanna see if it can leave this chamber!"


Raga nods with her fellow carryers to the southeast tunnel and tries to coordinate moving the bench there.
Jaffa Redspot
player, 246 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 16 Oct 2022
at 23:20
  • msg #764

Re: IN-GAME THREAD 2: After a good night's sleep...

"You got it, Raga!" Jaffa quickly moved to adjust the angle on her end to work towards moving the bench along with her friend's direction.
Anthielle
player, 187 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 17 Oct 2022
at 01:24
  • msg #765

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle carried her part of the bench, but only to just outside the chamber.  She would go no further until the ghost produced the treasure (or told them where it was).

So what’s in the treasure, Norbert?”
The GM
GM, 339 posts
Sun 23 Oct 2022
at 19:29
  • msg #766

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hmm, I've always wondered what Sapphire tasted like. Alright, I'll make my move here and now." Sarah says and scurries herself off. Off to another wrong direction that is.

18:08, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Insight.

Why does this happen to me? I make my mistakes!


Sarah climbs down the side of the building carefully, and finds a large gap between stones that allows her to get in. She moves around inside the walls of the building...

...but gets a bit lost. She comes out in... huh, this looks like a kitchen. Well, maybe she can find a way to the right room from here--

"--Well, hello there," says a silken voice.

Sarah turns around... It's a cat.






Anthielle:
Anthielle carried her part of the bench, but only to just outside the chamber.  She would go no further until the ghost produced the treasure (or told them where it was).


Norbert is delighted. "It worked! It worked! I can leave! Will-- will you take me with you...?"

Anthielle:
So what’s in the treasure, Norbert?”


Norbert raises a finger, puts it down, raises it again... thinks. "I am havin' a strange interlude..." he says slowly. "I am grapplin' with moral in-tri-ca-cies..."

He takes a deep breath... or would if he was actually breathing. "Let's talk about this. I think we can come to a reasonable decision. What do yer kids want the treasure for? I mean, of course y'want it, it's treasure-- but what will y'do with it once you get it out of here? That might help me get m'mind around this..."
Jaffa Redspot
player, 247 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 23 Oct 2022
at 20:58
  • msg #767

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
He takes a deep breath... or would if he was actually breathing. "Let's talk about this. I think we can come to a reasonable decision. What do yer kids want the treasure for? I mean, of course y'want it, it's treasure-- but what will y'do with it once you get it out of here? That might help me get m'mind around this..."


"I mean, uh, immediately, we'd be getting lunch if and when we return with the treasure... But we'd be giving most of it to that C-... Ca-... Cabbin Smash man guy pirate leader person! He said we'd be getting a bit of it, but also some weapons? An' Carbden Smash also said we'd get weapons even if we didn't find any treasure, so that's nice, I guess. I'm mostly interested in the lunch though! Breakfast was pretty good."
Dinkar
player, 249 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 23 Oct 2022
at 21:08
  • msg #768

Re: IN-GAME THREAD 2: After a good night's sleep...

"We're adventurers," Dinkar explained. "Treasure isn't so much a means to an end as it is an end in itself. We won't be penniless street punks anymore if we've got some gold behind us."
Anthielle
player, 188 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 23 Oct 2022
at 22:06
  • msg #769

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle decided to be honest, but also painted their motivations in the best possible light.

Fame and validation… our adventuring party will have to be taken seriously if we get the treasure.  Like the others said, most of it is promised to the captain… who has treated us really well.  I’m beginning to think he’s not even a real pirate.   Nobody is getting hurt.””
Raga
player, 215 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 24 Oct 2022
at 00:00
  • msg #770

Re: IN-GAME THREAD 2: After a good night's sleep...

"'Course, it depens a lot on what the treasure is," Raga points out.
Jaffa Redspot
player, 248 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 24 Oct 2022
at 03:28
  • msg #771

Re: IN-GAME THREAD 2: After a good night's sleep...

"That's true, Raga! I mean, what if it's something useless, like jewels or gold? What would we do with that? I'm hoping it'll be a big piece of bread and maybe some soup! The cauldron outside got me kinda hungry... Though...y'know... gold could buy us a lot of bread... Maybe even three loaves!"
Sarah Farwing
player, 255 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 25 Oct 2022
at 07:42
  • msg #772

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah raises up her paw,"Wait, wait, wait, I may look like a delicious little mouse. But I'm actually a human, how about this, if I can transform back to a human, I can give you a free fish. No, even better, a salmon." Sarah says, hoping her fast talking will win the day.

15:40, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 4,6,2.  Charm.

6 Boom, eat it

Dinkar
player, 250 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 25 Oct 2022
at 15:47
  • msg #773

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, let's go find out what kind of treasure we're getting," Dinkar said. Norbert was a nice enough guy, especially for a ghost, but it was time for treasure. Dinkar headed into the last chamber, torch held high.
The GM
GM, 341 posts
Sat 12 Nov 2022
at 22:16
  • msg #774

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
The GM:
He takes a deep breath... or would if he was actually breathing. "Let's talk about this. I think we can come to a reasonable decision. What do yer kids want the treasure for? I mean, of course y'want it, it's treasure-- but what will y'do with it once you get it out of here? That might help me get m'mind around this..."


"I mean, uh, immediately, we'd be getting lunch if and when we return with the treasure... But we'd be giving most of it to that C-... Ca-... Cabbin Smash man guy pirate leader person! He said we'd be getting a bit of it, but also some weapons? An' Carbden Smash also said we'd get weapons even if we didn't find any treasure, so that's nice, I guess. I'm mostly interested in the lunch though! Breakfast was pretty good."


"Uh... you're giving it to another pirate? Hm. That's... is that a good idea?"

Dinkar:
"We're adventurers," Dinkar explained. "Treasure isn't so much a means to an end as it is an end in itself. We won't be penniless street punks anymore if we've got some gold behind us."


"Well, yeah, sure. That makes sense..."

Anthielle:
Anthielle decided to be honest, but also painted their motivations in the best possible light.

Fame and validation… our adventuring party will have to be taken seriously if we get the treasure.  Like the others said, most of it is promised to the captain… who has treated us really well.  I’m beginning to think he’s not even a real pirate.   Nobody is getting hurt.””


"Um... not a real pirate...? I'm confused."

Dinkar:
"Well, let's go find out what kind of treasure we're getting," Dinkar said. Norbert was a nice enough guy, especially for a ghost, but it was time for treasure. Dinkar headed into the last chamber, torch held high.


"Um-- I-- wait-- take me! I mean, take the bench in there too!!"






Sarah Farwing:
Sarah raises up her paw,"Wait, wait, wait, I may look like a delicious little mouse. But I'm actually a human, how about this, if I can transform back to a human, I can give you a free fish. No, even better, a salmon." Sarah says, hoping her fast talking will win the day.

15:40, Today: Sarah Farwing rolled 12 using 3d6 with rolls of 4,6,2.  Charm.

6 Boom, eat it


"Prrrrrr... If you can transform back...? Why couldn't you...? Transform now..."
Sarah Farwing
player, 256 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 14 Nov 2022
at 13:20
  • msg #775

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, well I can't, I have to find my friend for that. And I've lost her, I can't really transform back without her help. But I can find her, all I need is Sapphire, you wouldn't happen to know where that is do you?" she says, all the while making sure she has an escape plan in mind. Nope, she probably doesn't.
The GM
GM, 344 posts
Mon 14 Nov 2022
at 21:09
  • msg #776

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Oh, well I can't, I have to find my friend for that. And I've lost her, I can't really transform back without her help. But I can find her, all I need is Sapphire, you wouldn't happen to know where that is do you?" she says, all the while making sure she has an escape plan in mind. Nope, she probably doesn't.


"...I don't know you are talking about... Who is Sapphire...? Is your friend also a mouse...?" The cat isn't making any moves that threaten violence yet, but it does seem to Sarah like it's maybe getting slowly hungrier...?
Sarah Farwing
player, 257 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 16 Nov 2022
at 09:04
  • msg #777

Re: IN-GAME THREAD 2: After a good night's sleep...

"Oh, Uhm, no, Sapphire isn't a mouse, it's a stone, a blue one, and very pretty. All I need is that in order to get you a far better meal than a silly little mouse."
Dinkar
player, 252 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 16 Nov 2022
at 14:52
  • msg #778

Re: IN-GAME THREAD 2: After a good night's sleep...

Din sighed. He turned around and gestured to the others.

"Okay, everyone... grab the bench."
Jaffa Redspot
player, 251 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 16 Nov 2022
at 16:06
  • msg #779

Re: IN-GAME THREAD 2: After a good night's sleep...

"Aye aye, Cap Din!"

Jaffa went back to hoisting the bench thing with all of her might. It was somewhat heavy, which was a bit annoying, and very haunted, which was very spooky, but Norbert needed their help to move into the room, so that was just the nice thing to do.
The GM
GM, 347 posts
Wed 7 Dec 2022
at 19:45
  • msg #780

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Oh, Uhm, no, Sapphire isn't a mouse, it's a stone, a blue one, and very pretty. All I need is that in order to get you a far better meal than a silly little mouse."


The cat blinks in surprise. "...Oh. That. I know where that is..."

(New Charming roll, please, Sarah... Your last don't-eat-me roll was so awesome that you're still cruising on it a little-- this is more for seeing if the cat is going to be a help, hindrance, or neither about you stealing the sapphire)




You all pick up the bench, and carry it into the next tunnel...

It twists and turns just a little, but soon (barely thirty feet) it opens up into a slightly larger chamber. "Yeah, okay," says Norbert. "Here's the treasure... Haven't seen it since before I died. So let's see... as far as what you might call liquid assets, we're pretty short-- no gnome pun intended-- but there's some stuff, it's true..."

Norbert points at the various shelves against the walls, and briefly discusses the various contents of the chamber, which are:

--two silver cups (human-sized), with one emerald each.
--a slingshot "made with bands of tree spider sap," whatever that is.
--gnomish belaying pin, weighted. It may or may not be magic, Norbert isn't sure.
--a sleeproot poison kit. Coating pointy weapons (darts, suggests Norbert) with this stuff can make targets fall asleep in seconds.
--a wooden gnomic magic eighth-staff (half a quarter-staff) which Norbert is really sure is magical somehow

"I was going to beg you to just maybe take ONE thing... but if you take me with you? Heck, I'll let you take it all. Although I'm still not sure you should give any it to this fella who sent you in here... But I guess that's your call..."
This message was last edited by the GM at 20:35, Wed 07 Dec 2022.
Raga
player, 216 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 8 Dec 2022
at 01:15
  • msg #781

Re: IN-GAME THREAD 2: After a good night's sleep...

"I guess we can lie 'n tell 'em we didn' find anything.  Or just one thing," Raga points out. "But we gotta be careful, in case he gets mad an' decides to leave us here, or something."
Jaffa Redspot
player, 252 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 8 Dec 2022
at 02:35
  • msg #782

Re: IN-GAME THREAD 2: After a good night's sleep...

"Liquid assets? You mean like... soup?" Jaffa's mouth widened into a grin that showed off her gleaming teeth. "I knew that cauldron outside meant soup! So what, do we carry it in those cup things?" She gestured wildly at the silver cups, completely uninterested in any monetary value the items had on their own. Only their capability as hypothetical soup vehicles held any importance.

But still, there were also these other weaponry thingies... She knew that's what they were here for, but it felt odd, since they'd already been promised some weapons from the pirate people. "Maybe we could give them some of the soup using the cups and also the pin thing? It's gnomish, so, like, they'd expect that? And also, um, it's a... ship? thing? They'd probably like it."
Sarah Farwing
player, 258 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 8 Dec 2022
at 06:16
  • msg #783

Re: IN-GAME THREAD 2: After a good night's sleep...

14:15, Today: Sarah Farwing rolled 7 using 3d6 with rolls of 4,2,1.  Charm.


Neither! Boo!

Anthielle
player, 189 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 8 Dec 2022
at 06:42
  • msg #784

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was a mean girl, but she hated to break a promise (if there was a risk she'd be called out on it later).  Looking over the objects, she picked up the cups.

"Maybe these cups would please Captain Smash.  They look expensive and could net him some actual gold.  The rest of the stuff, we could claim as junk.  If he wants to, he can send his men in... but they won't find much."

She was a little curious about the other items, but there wasn't much that held her interest... and she'd already found her own special artifact.  Securing her things, Anthielle prepared to do some actual bench carrying.

"Lets go.  We might even get some 'hot food' back on the ship."
Dinkar
player, 254 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 9 Dec 2022
at 15:17
  • msg #785

Re: IN-GAME THREAD 2: After a good night's sleep...

"If Cap'n Smash could get his men in here to look, they wouldn't have needed us," Dinkar said. He didn't roll his eyes, but there was a little of that in his voice. "Let's just take everything out, and see what happens. Some of this stuff can't be of any use to them."

He was alternately eyeing the slingshot and the eighth-staff. Either one of those would be better than the gnarled old stick he was carrying around.
Anthielle
player, 190 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 11 Dec 2022
at 00:12
  • msg #786

Re: IN-GAME THREAD 2: After a good night's sleep...

His men could excavate an opening, Din… he probably just wanted to make sure it wasn’t a wild goose chase first.”

Typical Anthielle to defend her point when silence would have worked just as well.  She was however keen to rejoin Sarah and hopefully present her friend with a ‘sword’.
Raga
player, 217 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 11 Dec 2022
at 00:34
  • msg #787

Re: IN-GAME THREAD 2: After a good night's sleep...

"Let's just get outta here."
Jaffa Redspot
player, 253 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 11 Dec 2022
at 01:04
  • msg #788

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah! I'm sure it'll all be okay! They seemed really nice, so they'll probably just love the cup thingies and the ship part and let us have the rest. Let's hope they don't want the bench, though."
Raga
player, 218 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 11 Dec 2022
at 01:19
  • msg #789

Re: IN-GAME THREAD 2: After a good night's sleep...

"An' jus' to make sure -- we ain't tellin' 'em 'bout the other stuff, right?"
This message was last edited by the player at 01:19, Sun 11 Dec 2022.
Sarah Farwing
player, 259 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 15 Dec 2022
at 02:00
  • msg #790

Re: IN-GAME THREAD 2: After a good night's sleep...

"Can you help me get me the gem? Their will be fish for you."
The GM
GM, 350 posts
Sat 17 Dec 2022
at 17:38
  • msg #791

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"An' jus' to make sure -- we ain't tellin' 'em 'bout the other stuff, right?"


As the children carry their treasure (and Norbert's bench) to the entrance (about to be the exit) to the cavern system, Norbert listens to the children discuss their plans once they're back outside. "So, um... unless I'm really needed, I should probably stay invisible and silent, right? And then later you folk can just... set up my bench wherever you live, maybe? ...Where do you live, anyway, exactly?"






Sarah Farwing:
"Can you help me get me the gem? Their will be fish for you."


"...Hmmmm." The cat thinks. "...I will show you the blue gem. Then we will see."

The cat leads Sarah to a closed door. "In here. My human is asleep right now. He sleeps at any hour he wants, like myself."

There's a gap of about an inch at the bottom of the door that Sarah could crawl under without too much trouble.
Sarah Farwing
player, 260 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 18 Dec 2022
at 01:57
  • msg #792

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah enters immediately inside the gap and looks for that gem. Also scanning the face of the boy in case she turns back to a human, she needs to make her promise true of course.
Raga
player, 220 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 19 Dec 2022
at 15:12
  • msg #793

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
As the children carry their treasure (and Norbert's bench) to the entrance (about to be the exit) to the cavern system, Norbert listens to the children discuss their plans once they're back outside. "So, um... unless I'm really needed, I should probably stay invisible and silent, right? And then later you folk can just... set up my bench wherever you live, maybe? ...Where do you live, anyway, exactly?"


"Yeah, stayin' outta sight is probally best.  Unless the pirates look like they're gonna throw us overboard or somethin'."
Dinkar
player, 256 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 23 Dec 2022
at 15:10
  • msg #794

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"...Where do you live, anyway, exactly?"


"Where we live isn't so much an 'exactly' as an 'approximately,'" Dinkar half-explained. "We have a house. It comes with us. I think it could actually use a ghost."
Anthielle
player, 193 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 24 Dec 2022
at 11:38
  • msg #795

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle had place to live (a very nice place actually), but she didn't want Norbet as a permanent guest.  Having him inside their magic house was however... acceptable.
Jaffa Redspot
player, 255 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 24 Dec 2022
at 22:29
  • msg #796

Re: IN-GAME THREAD 2: After a good night's sleep...

"I-I, um... Well, yes, it's not like there wasn't a ghost living in there before... And Norbert seems really nice... So yeah! I guess you can stay in the house too! Everyone needs a place to stay. An' I've actually got it right here!" Proudly, Jaffa pat the little pocket carrying the little house.
The GM
GM, 354 posts
Thu 5 Jan 2023
at 17:38
  • msg #797

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"I-I, um... Well, yes, it's not like there wasn't a ghost living in there before... And Norbert seems really nice... So yeah! I guess you can stay in the house too! Everyone needs a place to stay. An' I've actually got it right here!" Proudly, Jaffa pat the little pocket carrying the little house.


"Eh? A house in yer pocket?" says Norbert.

(You are all growing near to the entrance/exit to the cavern system-- more than halfway there, anyway...)






Sarah Farwing:
Sarah enters immediately inside the gap and looks for that gem. Also scanning the face of the boy in case she turns back to a human, she needs to make her promise true of course.


(Face... of... the cat, I'm guessing?

An autocorrect problem?)


...No sign of what Sarah is looking for down here. Maybe it's up on a tabletop or something. There are three different cluttered-looking (based on what you can see from down here on the floor) tables and desks in this very wizard-y-looking study (as well as a taxidermied alligator hanging from the ceiling).

The legs of... let's see, that table over there on the right... look like they wouldn't be too hard for Sarah-the-mouse to climb. (She won't even have to roll for it.)
Sarah Farwing
player, 261 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 6 Jan 2023
at 02:34
  • msg #798

Re: IN-GAME THREAD 2: After a good night's sleep...

Nah, not auto-correct. I think it would be easier if I know what the cat's owner looked like.

Sarah, seeing an opportunity to use her new found mouse power, climbs the table leg like a monkey and easily climbed to the top. She checks around for that gem.
Jaffa Redspot
player, 257 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 6 Jan 2023
at 14:43
  • msg #799

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yup!" Jaffa popped brightly, "It's magic! A g-ghost gave it to us!"
The GM
GM, 355 posts
Sat 7 Jan 2023
at 23:40
  • msg #800

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Nah, not auto-correct. I think it would be easier if I know what the cat's owner looked like.


(But I haven't mentioned seeing a boy, or any other human living here yet.

I mean there IS one, but I haven't mentioned you seeing one yet. So... that is the source of my confusion.)



Sarah Farwing:
Sarah, seeing an opportunity to use her new found mouse power, climbs the table leg like a monkey and easily climbed to the top. She checks around for that gem.



Ah ha! There's a small sapphire-- on this same table!

I mean, it's not super small for Sarah-the-mouse-- but she could (barely) carry it in one hand, or her mouth (with slightly less difficulty).

There's also a window that's shuttered, but it looks like the shutters could be loose, maybe even for a mouse to open. Maybe enough to get out.

The main concern is the exact location of the sapphire. It's floating about an inch above a bronze disk of some sort... wow, what's up with that?!






quote:
"Yup!" Jaffa popped brightly, "It's magic! A g-ghost gave it to us!"


"Ehhh? Another ghost? I'm not you kids' first ghost? ...Is it a short story, or a long story?"
Dinkar
player, 257 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 7 Jan 2023
at 23:53
  • msg #801

Re: IN-GAME THREAD 2: After a good night's sleep...

"Why? You got somewhere to be?" Dinkar chuckled at his own joke. "Seriously... it's not a long story. We did a favor for a ghost, and it gave us a reward."
Sarah Farwing
player, 262 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 8 Jan 2023
at 00:37
  • msg #802

Re: IN-GAME THREAD 2: After a good night's sleep...

quote:
"In here. My human is asleep right now. He sleeps at any hour he wants, like myself."

So I'm assuming his talking about his owner which is in this room. So I wish to etch his face in my mind. If his out of view I'll do it later.

"Oh no's! I know what this is, a classic artifact trap. But, I don't have a fake sapphire like Anthi to swap it with... Their must be something of similar height." Sarah mutters to herself as she looks around for something of similar height to this sapphire.
The GM
GM, 356 posts
Sun 8 Jan 2023
at 17:59
  • msg #803

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Why? You got somewhere to be?" Dinkar chuckled at his own joke. "Seriously... it's not a long story. We did a favor for a ghost, and it gave us a reward."


"Um, wow, all right... I... um... what was the favor...?"




Sarah Farwing:
quote:
"In here. My human is asleep right now. He sleeps at any hour he wants, like myself."

So I'm assuming his talking about his owner which is in this room. So I wish to etch his face in my mind. If his out of view I'll do it later.


(He's not actually in the room you're in. The cat's point was that "you should go in here because my master is asleep and therefore not in his study right now to see you running around his study." But my description of the study was vague enough that I can grasp the nature of your confusion.)

Sarah Farwing:
"Oh no's! I know what this is, a classic artifact trap. But, I don't have a fake sapphire like Anthi to swap it with... Their must be something of similar height." Sarah mutters to herself as she looks around for something of similar height to this sapphire.


(Oooh, Insightful roll...)
Sarah Farwing
player, 263 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 9 Jan 2023
at 01:02
  • msg #804

Re: IN-GAME THREAD 2: After a good night's sleep...

Oh yeah, that makes sense.


09:00, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Insightful.

Dang, this game truly hates me guts with these bad rolls

The GM
GM, 357 posts
Mon 9 Jan 2023
at 01:16
  • msg #805

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Oh yeah, that makes sense.


09:00, Today: Sarah Farwing rolled 1 using 1d6 with rolls of 1.  Insightful.

Dang, this game truly hates me guts with these bad rolls


Sarah spots some sort of little bead nearby... Umm... it's a weight. A little metal weight, for when you want to weigh something on a scale very exactly... A lead weight. That ought to weigh about the same, right?
Sarah Farwing
player, 264 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 9 Jan 2023
at 01:37
  • msg #806

Re: IN-GAME THREAD 2: After a good night's sleep...

"Here's to hoping!" Sarah says as she swaps the sapphire with the lead.
The GM
GM, 358 posts
Mon 9 Jan 2023
at 02:55
  • msg #807

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Here's to hoping!" Sarah says as she swaps the sapphire with the lead.


Yay, she's got the sapphire!

...Uh...

...Uh-oh...

The bronze disk starts to give out purple sparks...

(Roll Agile to get away from it!)
Sarah Farwing
player, 265 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 9 Jan 2023
at 08:44
  • msg #808

Re: IN-GAME THREAD 2: After a good night's sleep...

"Eep!" Sarah place the gem on her mouth and she tries to run for it. Unfortunately, she was not used to holding items in her mouth.

16:41, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Agile.

:(

Jaffa Redspot
player, 258 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 9 Jan 2023
at 13:20
  • msg #809

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Dinkar:
"Why? You got somewhere to be?" Dinkar chuckled at his own joke. "Seriously... it's not a long story. We did a favor for a ghost, and it gave us a reward."


"Um, wow, all right... I... um... what was the favor...?"


"Oh, he wanted us to buy this locket thing with money in an enchanted pouch! It looked kinda pretty, I guess, but it seemed way too expensive, but also it seemed to have a lotta  sendimetal value to him, so I guess that makes sense."
The GM
GM, 359 posts
Tue 10 Jan 2023
at 18:59
  • msg #810

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
The GM:
Dinkar:
"Why? You got somewhere to be?" Dinkar chuckled at his own joke. "Seriously... it's not a long story. We did a favor for a ghost, and it gave us a reward."


"Um, wow, all right... I... um... what was the favor...?"


"Oh, he wanted us to buy this locket thing with money in an enchanted pouch! It looked kinda pretty, I guess, but it seemed way too expensive, but also it seemed to have a lotta  sendimetal value to him, so I guess that makes sense."


"Wow, but... oop, here's the entrance. Well, the exit. I'll go invisible..."

Norbert disappears.

You are at the entrance/exit tunnel that you originally used to enter these gnome-sized caverns. There's good odds that there'll be sailors waiting for you on the other side, so now's the time for anyone to get their story/stories straight if need be.

Otherwise, just go outside!






Sarah Farwing:
"Eep!" Sarah place the gem on her mouth and she tries to run for it. Unfortunately, she was not used to holding items in her mouth.

16:41, Today: Sarah Farwing rolled 2 using 1d6 with rolls of 2.  Agile.

:(


An alarm starts going off from the bronze disk: BLAAAP! BLAAAP! BLAAAP! BLAAAP! BLAAAP!

It's really loud and annoying.

Also, those sparks did something to Sarah. It feels like she's running in a dream, or a nightmare-- everything's so slow.

Sarah-the-mouse manages to climb down the table leg... but then the door opens. There's a human standing there...

(--Go really still and try not to get noticed? (Agile again)
--Scurry and run and try to get to a better hiding place? (Agile again)
--Try to talk to the human? (no roll required-- yet)
--Something else? (depends))

Sarah Farwing
player, 266 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 10 Jan 2023
at 23:55
  • msg #811

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah, always known for being the meathead of the group, the older girl at the same age as Anthi that's more brawn and than smarts. Despite that, she knew that she was in a pickle. So she thought about the only thing that she knows she's good at. In one sudden motion. She started running, slowness be damn, to the other table leg and jump high enough for a shoulder slam. Hopefully she'll topple the table and use that distraction to find a new hiding spot, seeing as that table will cover the Wizard's view.

07:50, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 1,6,2.  Forceful.
The GM
GM, 360 posts
Wed 11 Jan 2023
at 20:19
  • msg #812

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah, always known for being the meathead of the group, the older girl at the same age as Anthi that's more brawn and than smarts. Despite that, she knew that she was in a pickle. So she thought about the only thing that she knows she's good at. In one sudden motion. She started running, slowness be damn, to the other table leg and jump high enough for a shoulder slam. Hopefully she'll topple the table and use that distraction to find a new hiding spot, seeing as that table will cover the Wizard's view.

07:50, Today: Sarah Farwing rolled 9 using 3d6 with rolls of 1,6,2.  Forceful.


Sarah-the-mouse is not REMOTELY strong enough to topple the table.

HOWEVER, she does shake it a bit, and there's a lot of stuff standing upright on it, and so stuff starts falling over, rolling around, and even starting to fall off the table.

The human makes a low noise vaguely like Noooooooooooo and rushes to try to stop stuff falling.

What does Sarah do now?

(Whatever she does next, she's earned an extra die (yes, even over 3) on her next roll.)
Sarah Farwing
player, 267 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 12 Jan 2023
at 02:07
  • msg #813

Re: IN-GAME THREAD 2: After a good night's sleep...

Obviously, Sarah the rat runs to the exit like a rodent that she is with gem in mouth.

10:06, Today: Sarah Farwing rolled 9 using 2d6 with rolls of 4,5.  Agile.
The GM
GM, 363 posts
Thu 12 Jan 2023
at 23:48
  • msg #814

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Obviously, Sarah the rat runs to the exit like a rodent that she is with gem in mouth.

10:06, Today: Sarah Farwing rolled 9 using 2d6 with rolls of 4,5.  Agile.


(4/5: Partial success)

Sarah-the-mouse makes it to the wall under the window, and then she's able to climb the stonework up the wall to the shutters themselves-- and there's just barely room for a mouse to squeeze through-- barely-- very barely-- maybe...?

(Roll Agile again to try to get through...)
Sarah Farwing
player, 269 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 13 Jan 2023
at 00:09
  • msg #815

Re: IN-GAME THREAD 2: After a good night's sleep...

It's no use, Sarah can't fit. And not because she's fit. She's just bulky, BULKY!

08:08, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Agile.
Jaffa Redspot
player, 259 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 13 Jan 2023
at 16:39
  • msg #816

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ssssssso, uhhhhhhh, just so I don't screw this up for us... we're gonna give 'em the cup things? With no soup inside — how could anyone allow such a tragedy..." She growled the last bit out under her breath. "And then we've got dirt rubbed all over the stick and pin thingies so they won't like 'em as much and we're hiding everything else?"
Dinkar
player, 258 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 13 Jan 2023
at 16:42
  • msg #817

Re: IN-GAME THREAD 2: After a good night's sleep...

"Uh... yeah," Dinkar agreed. The stuff they'd found was more suited to kids anyway. The pirates couldn't get much use out of them. "Let's go."
Jaffa Redspot
player, 260 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 13 Jan 2023
at 17:49
  • msg #818

Re: IN-GAME THREAD 2: After a good night's sleep...

"Aye aye, Crabdin Din!" Truthfully, Jaffa was more than ready to get back to the ship. After all, they had lunch prepared! And what was more important, weird poison kits and shiny cups or a tasty, filling meal?

Plus, they could get back and find Sarah!
The GM
GM, 364 posts
Sun 22 Jan 2023
at 16:27
  • msg #819

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Jaffa Redspot:
The GM:
Dinkar:
"Why? You got somewhere to be?" Dinkar chuckled at his own joke. "Seriously... it's not a long story. We did a favor for a ghost, and it gave us a reward."


"Um, wow, all right... I... um... what was the favor...?"


"Oh, he wanted us to buy this locket thing with money in an enchanted pouch! It looked kinda pretty, I guess, but it seemed way too expensive, but also it seemed to have a lotta  sendimetal value to him, so I guess that makes sense."


"Wow, but... oop, here's the entrance. Well, the exit. I'll go invisible..."

Norbert disappears.

You are at the entrance/exit tunnel that you originally used to enter these gnome-sized caverns. There's good odds that there'll be sailors waiting for you on the other side, so now's the time for anyone to get their story/stories straight if need be.

Otherwise, just go outside!



Three sailors are waiting when the kids come outside. "Arrrr, there they be."

"So, how'd it go?" says the second man, rubbing his hands together eagerly.

"...And why are you carrying a stone bench?" asks the third...





Sarah Farwing:
It's no use, Sarah can't fit. And not because she's fit. She's just bulky, BULKY!

08:08, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Agile.


Sarah feels someone pick her up by the tail.

It's the human! "Hmmmmmm," says the human in a very deep booming voice. He's an older grown-up, with a pointy beard and glasses. "...I don't suppose you ate my sapphire, did you, little mouse...?"
Dinkar
player, 259 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 22 Jan 2023
at 17:52
  • msg #820

Re: IN-GAME THREAD 2: After a good night's sleep...

"We thought it might look good in our living room," Dinkar replied. The truth of it being haunted by a friendly ghost just seemed like too much trouble to tell.
The GM
GM, 365 posts
Sun 22 Jan 2023
at 18:02
  • msg #821

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"We thought it might look good in our living room," Dinkar replied. The truth of it being haunted by a friendly ghost just seemed like too much trouble to tell.


The sailor shrugs.

"But... th' treasure!" says the second sailor. "What about the treasure?!?"
Dinkar
player, 260 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 22 Jan 2023
at 18:37
  • msg #822

Re: IN-GAME THREAD 2: After a good night's sleep...

"The treasure was nothing but broken old junk," Dinkar said, trying to sound angrier than his usual, and doing a pretty good job of it in his opinion. "But there was a pair of silver goblets with emeralds that ought to make the trip worth it."

He looked at the others, not sure which of them was carrying the goblets. All he could say for sure was that it wasn't him.

"Who has the goblets...?"

Sarah Farwing
player, 270 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 23 Jan 2023
at 00:34
  • msg #823

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well no, I'm merely delivering it to a mole. Please don't hurt me. Worse yet, don't give me a quest or errand, I'm overloaded with way too much promises and quests!" Sarah said to the wizard.
Jaffa Redspot
player, 261 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 23 Jan 2023
at 18:54
  • msg #824

Re: IN-GAME THREAD 2: After a good night's sleep...

"O-oh, uh, right here!" After a few moments of shuffling around and helping to set the bench down, Jaffa produced the weird shiny cups out from her cloak. "I'm sorry... We didn't find any soup in there. But if you even get any soup or juice, these should be great to drink them out of!"
Anthielle
player, 195 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 24 Jan 2023
at 13:35
  • msg #825

Re: IN-GAME THREAD 2: After a good night's sleep...

Apparently gnomes have a different definition of treasure than we do.”

Anthielle used some fancy words and otherwise played up her superior elven heritage (not hard to do).    Now it remained to be seen if Captain Smash would honor his part of the deal (weapons).  Personally Anthielle already had her payment… she just wanted a sword for Sarah.
Captain Smash
NPC, 19 posts
Sun 29 Jan 2023
at 19:49
  • msg #826

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
Apparently gnomes have a different definition of treasure than we do.”

Anthielle used some fancy words and otherwise played up her superior elven heritage (not hard to do).    Now it remained to be seen if Captain Smash would honor his part of the deal (weapons).  Personally Anthielle already had her payment… she just wanted a sword for Sarah.


The sailors don't like the "no more treasure" part, but they do like the goblets. "...Come along back the ship then... let's see what the Cap'n has to say, arrrrrr."

...Soon the group (and their bench) are back in a rowboat, and soon everyone (including a bench) are standing on the deck of Captain Smash's ship. "So they tell me ye found only a little treasure, aye...? And... a stone bench...?"

(Someone roll Charming to convince Captain Smash that that's all you found!)





When Sarah speaks, the sapphire falls out of her mouth.

The human picks it up (making a face-- it's a bit damp), and puts it back to floating where it was on the bronze disc.

Then he puts Sarah in a glass jar-- but he doesn't put a lid on. "...I can tell you're trying to talk to me... Stay right there while I cast a spell so I can understand you better..."

Sarah doesn't have a lot of choice in the matter...

Less than 5 minutes later, the human addresses Sarah again. "Now, what were you trying to tell me, little mouse...?" His voice sounds faster and less boom-y now, so it figures that Sarah will be better able to talk to him, too, this time...
Sarah Farwing
player, 271 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 30 Jan 2023
at 01:02
  • msg #827

Re: IN-GAME THREAD 2: After a good night's sleep...

"Well, it's a long and complicated story mister. My name is Sarah and it all started when me and my friends found a genie in a bottle that can't grant any wishes..." she says and Sarah tells her story about how she's looking for the genie's owner. How she met Hoggie, how she became a rat to help Peromi the rat shaman, how she met a mole that wanted to have that sapphire, and how she made a deal with a cat to give them salmon,"... And that's how I got myself in this situation. And now I know what your going to say but I can't accept any more request. Can I please just have the amulet so I won't have to be sidetracked to oblivion!"
Anthielle
player, 196 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 31 Jan 2023
at 02:15
  • msg #828

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle shrugged.

"A little treasure from a little gnome, captain.  Let's be thankful that the goblets are expensive... and not some swiped tavern cups.  But if you want to send some of your men inside to dig around, its fairly safe now.  There was a shrieking bird skull, a couple of traps, and not much else."

Not her most convincing, but hey... she was tired!

12:14, Today: Anthielle rolled 3 using 2d6 with rolls of 2,1.  Charming (-1 penalty).
Captain Smash
NPC, 20 posts
Tue 31 Jan 2023
at 17:39
  • msg #829

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Can I please just have the amulet so I won't have to be sidetracked to oblivion!"


(Sarah, give me a Charming roll...)




Anthielle:
Anthielle shrugged.

"A little treasure from a little gnome, captain.  Let's be thankful that the goblets are expensive... and not some swiped tavern cups.  But if you want to send some of your men inside to dig around, its fairly safe now.  There was a shrieking bird skull, a couple of traps, and not much else."

Not her most convincing, but hey... she was tired!

12:14, Today: Anthielle rolled 3 using 2d6 with rolls of 2,1.  Charming (-1 penalty).


Captain Smash frowns. "...Shake 'em, boys."

The sailors grab the kids and shake them upside down.

(Something you're hiding falls out! Is it:

--the slingshot
--the gnomish belaying pin
--the sleeproot poison kit
--the wooden gnomic magic eighth-staff
--Omar's lamp)

Sarah Farwing
player, 272 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 1 Feb 2023
at 00:57
  • msg #830

Re: IN-GAME THREAD 2: After a good night's sleep...

08:55, Today: Sarah Farwing rolled 10 using 3d6 with rolls of 3,6,1.  Charm.

Yes! Finally, a major win for Sarah.

Dinkar
player, 262 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 1 Feb 2023
at 15:23
  • msg #831

Re: IN-GAME THREAD 2: After a good night's sleep...

The gnomish belaying pin slips out of [someone's] belt and clatters to the deck of the ship.
Raga
player, 221 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Feb 2023
at 18:27
  • msg #832

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga ignores the falling of the belaying pin, as if there's nothing unusual about it whatsoever.
Captain Smash
NPC, 21 posts
Thu 2 Feb 2023
at 21:49
  • msg #833

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
The gnomish belaying pin slips out of [someone's] belt and clatters to the deck of the ship.


Captain Smash jumps and grabs/snatches up the gnomish belaying pin.

He sniffs it... waves it through the air a few times... bites it...

"I think this might be magical, arrrrrrr. What d'ye have t'er say fer yerselves, me hearties...?"




"Mr. Whiskers? Here, boy..." says the human.

The cat comes into the room by the open door. "Got a job for you, Mr. Whiskers," says the human, and he sprinkles a few drops of something on the cat.

Furry black wings sprout out of the cat's back and sides. The cat flaps into the air... The wizard gestures, and the window shutters open. "There's a mole up on the roof. Bring it to me alive," he says. The cat flies out the window...

...And returns less than 15 seconds later with Talpidor (the necmolemancer) in its mouth, carried by the nape of the neck. "Release me... Release me, feline fiend...!" says Talpidor.

The cat does not obey, just flaps to the floor.

"I hear you want to borrow something of mine," says the human.

"...Let us say that that may be true," says Talpidor.

"And it appears that you sent this... mouse-girl to get it for you."

Talpidor frowns. "Ah... Er..." says Talpidor, not sure what to confirm or deny.

(Now might be a good time for Sarah to comment further...)
Jaffa Redspot
player, 263 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Thu 2 Feb 2023
at 23:34
  • msg #834

Re: IN-GAME THREAD 2: After a good night's sleep...

"The stick? We're sorry, sir..." Jaffa thought it prudent to avoid attempting to say the dreaded c-word again, assuming another mangling of the title would draw Smash's ire. "We thought it was just a stick and we wanted to use it for sticky things! Like hitting people — though I kinda don't wanna hit people myself..."
Dinkar
player, 263 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Feb 2023
at 23:42
  • msg #835

Re: IN-GAME THREAD 2: After a good night's sleep...

"I kinda like hitting people," Dinkar said as a counterpoint. "But they gotta deserve it."
Sarah Farwing
player, 273 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 3 Feb 2023
at 01:34
  • msg #836

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah was surprised the cat was flying, even more when it found the mole. When the wizard starts interrogating the mole, Sarah thinks on whether or not should she help the mole or help the wizard,"S-sorry Mister Talpidor, I got caught. But I didn't tell him anything about why you want that sapphire. Nope, nadda. Also, please don't hurt him Mister Wizard, he seems pretty lonely."
The GM
GM, 366 posts
Fri 3 Feb 2023
at 17:35
  • msg #837

Re: IN-GAME THREAD 2: After a good night's sleep...

(Hmmmmm... someone roll Charming again to try to avoid being shaken some more... but you get to roll 1 extra die this time (yes, even if it's over 3))





Sarah Farwing:
Sarah was surprised the cat was flying, even more when it found the mole. When the wizard starts interrogating the mole, Sarah thinks on whether or not should she help the mole or help the wizard,"S-sorry Mister Talpidor, I got caught. But I didn't tell him anything about why you want that sapphire. Nope, nadda. Also, please don't hurt him Mister Wizard, he seems pretty lonely."


"All right, then... Talpidor..."

"The Necmolemancer..." mutters Talpidor.

"What was that?"

"...Nothing..."

"Why do you want it?"

Talpidor explains, just as he did to Sarah.

The wizard sighs. "Talpidor, I think you're not seeing the situation clearly. If I let you borrow the sapphire, and you use it the way you want, it'll give you normal, ah, mole-vision again... but you'll lose the magical powers you have now. Which is fine with me... but is it fine with you?"

Talpidor gasps. He is clearly deeply torn. He turns to Sarah, as if seeking her advice...
Dinkar
player, 264 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 3 Feb 2023
at 17:48
  • msg #838

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
(Hmmmmm... someone roll Charming again to try to avoid being shaken some more... but you get to roll 1 extra die this time (yes, even if it's over 3))


Dinkar rolled 1, 5
Captain Smash
NPC, 22 posts
Fri 3 Feb 2023
at 18:05
  • msg #839

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"I kinda like hitting people," Dinkar said as a counterpoint. "But they gotta deserve it."


"Hmmm... I'm taking you back to the city... and I'm keeping this thing... you can keep the bench... but... I'm making one extra stop before I go... we're going to see if this thing is magic or not. Or, rather, you're going to go ask for me." The Captain eyes you. "...Any objections...?"
Sarah Farwing
player, 274 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 4 Feb 2023
at 00:57
  • msg #840

Re: IN-GAME THREAD 2: After a good night's sleep...

"I mean, Mister Talpidor, seeing as you hated the sun now, don't you think it's better to go back and see in the dark again. You might not be lonely, and immortality doesn't sound that great. Sure, I'd love my grandparents to live forever, but I'm aware that they need to go." Sarah said sadly,"Because that's life. Don't you want to go back to your normal life of not being a Necmolemancer."
The GM
GM, 367 posts
Sat 4 Feb 2023
at 20:23
  • msg #841

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"I mean, Mister Talpidor, seeing as you hated the sun now, don't you think it's better to go back and see in the dark again. You might not be lonely, and immortality doesn't sound that great. Sure, I'd love my grandparents to live forever, but I'm aware that they need to go." Sarah said sadly,"Because that's life. Don't you want to go back to your normal life of not being a Necmolemancer."


Talpidor sighs. "...Your words... seem wise. Very well, magus. I shall use the sapphire, and lose my magic... if I may be returned to the soil again alive afterward."

"I don't see why not," says the human. He lets Talpidor use the sapphire on each ruby eye, and then he takes it back.

When he's done, Talpidor's eyes are still rubies... but he acts differently. "Ahh... the light from the windows is blinding... but that is as it should be."

The human instructs Mr. Whiskers to take Talpidor to the city park, and to drop him off (alive and unhurt) on some patch of easy-to-dig ground.

Mr. Whiskers flies off.

The human replaces the sapphire, and then turns to Sarah in her jar. "And now for you. Do I understand that you want to keep being a mouse-- for now-- so you can go back down and help your mouse friend who turned you into a mouse?"
Raga
player, 222 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 5 Feb 2023
at 00:23
  • msg #842

Re: IN-GAME THREAD 2: After a good night's sleep...

Captain Smash:
"Hmmm... I'm taking you back to the city... and I'm keeping this thing... you can keep the bench... but... I'm making one extra stop before I go... we're going to see if this thing is magic or not. Or, rather, you're going to go ask for me." The Captain eyes you. "...Any objections...?"


Raga shrugs as if she doesn't give a damn.
Sarah Farwing
player, 275 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 5 Feb 2023
at 00:52
  • msg #843

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, I made a promise to help her in her quest after all. And theirs no way I would abandon her now... But, uhm, is their a way to find that spear and also my frend. I'm sort of lost." Sarah admits.
Dinkar
player, 265 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 5 Feb 2023
at 00:55
  • msg #844

Re: IN-GAME THREAD 2: After a good night's sleep...

"I think Muffy shrugs for all of us," Dinkar said. It was his way of being supportive.
Jaffa Redspot
player, 264 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 5 Feb 2023
at 02:52
  • msg #845

Re: IN-GAME THREAD 2: After a good night's sleep...

"I, uh, I guess that's also right in my case. It would probably be helpful to see if that is magic before you, like, attach it to your boat 'n stuff?"

Jaffa really hoped that this would be their last stop before heading back. But this extra stop... was not a good sign. Hopefully, this was just his idea of punishment for hiding the thing?
Captain Smash
NPC, 23 posts
Sun 5 Feb 2023
at 19:21
  • msg #846

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Yeah, I made a promise to help her in her quest after all. And theirs no way I would abandon her now... But, uhm, is their a way to find that spear and also my frend. I'm sort of lost." Sarah admits.


The human looks around on his desk for something... Doesn't find it... Goes over to another table... "Ah, this will do..." He does what's presumably some magic to whatever it is... "There," he says. Then he pauses. "In fact, you know what... hold on." He does some MORE stuff to whatever it is he's got over there.

The he comes over and drops something into Sarah's jar... it's a black button. "This will lead you to your mouse friend. After that, it'll lose its magic power. But in the meantime, I sewed it with some thread, so you can use it as a shield."

(Sarah acquires item: Button buckler. It will magically help her find Peromi, and can also absorb 1 Physical Hurt (not the one she already has now, just the next one she might get).)




Captain Smash sails northward...ish...

Soon the ship comes to a small but very wooded island. Captain Smash comes in the rowboat to put the kids on the shore. "At the center of this island be an old woman who knows about identifyin' magical items... go take this gnomish pin to 'er. She gets in moods sometimes when she sees me, but she's a halfling, so maybe she'll like dealing with you, Mr. Smarty-Pants. You should be able to be back here by sundown... but if not, well, we'll wait an extra day or two... Don't come back without a note from her, arrrrrr!"
Sarah Farwing
player, 276 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 6 Feb 2023
at 01:18
  • msg #847

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ooh, nice! Thank you Mister Wizard, I promise to return and give your cat some salmon. Until then, good bye." she says, arming herself with the shield and letting it lead her to Peromi.
The GM
GM, 368 posts
Mon 6 Feb 2023
at 18:48
  • msg #848

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Ooh, nice! Thank you Mister Wizard, I promise to return and give your cat some salmon. Until then, good bye." she says, arming herself with the shield and letting it lead her to Peromi.


The human lets her out of her jar.

(Roll Insightful, please...)
Dinkar
player, 266 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 6 Feb 2023
at 18:50
  • msg #849

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yarr," Dinkar agreed, as he got out of the rowboat on the shore.
Sarah Farwing
player, 277 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 7 Feb 2023
at 02:07
  • msg #850

Re: IN-GAME THREAD 2: After a good night's sleep...

10:07, Today: Sarah Farwing rolled 5 using 1d6 with rolls of 5.  Insightful.
The GM
GM, 369 posts
Thu 9 Feb 2023
at 20:07
  • msg #851

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
10:07, Today: Sarah Farwing rolled 5 using 1d6 with rolls of 5.  Insightful.


Sarah goes back the way she came... well, now she's outside.

She works her way down the side of the building to the street.

The black button buckler pulls her to the... southwest.

There. There's a space between two stones in a wall the the black buckler pulls her toward. She can fit in there...

It's a wall, but there's a space in the wall. Black buckler pulls her north.

Then down.

Forward.

Down again.

Forward. Left. Down.

Forward. Right. Forward.

Eventually the black buckler comes to... a crevasse.

I mean, it's just a sort of gap, but to Sarah-the-mouse, it's a deep ravine, too sheer to climb down.

And the buckler doesn't want her to climb down it-- it wants her to cross it.

Sarah looks down. There's a piece of wood here. Until recently, it was a bridge across, but someone sabotaged it...

Sarah holds the black buckler left. It pulls.

She holds it to her right-- it pulls.

It wants her to go around... but either it's not sure which way is better... or else it's a tie, and both ways are equally good?

Or maybe they're just equally far?

Sarah's mouse nose informs the situation: to the left smells dusty. To the right smells like... other animals. Not mice.
Captain Smash
NPC, 24 posts
Thu 9 Feb 2023
at 20:32
  • msg #852

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Yarr," Dinkar agreed, as he got out of the rowboat on the shore.



"Yar, yar, well? G'wan wit'cher! Into the treeline, there, alla yer!"

He hands Dinkar back the gnomish belaying pin.
Sarah Farwing
player, 278 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 10 Feb 2023
at 03:58
  • msg #853

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah has no choice but trust in her gut. She heads right, straight to that animal smell.
This message was last edited by the player at 04:00, Fri 10 Feb 2023.
Jaffa Redspot
player, 265 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Fri 10 Feb 2023
at 13:54
  • msg #854

Re: IN-GAME THREAD 2: After a good night's sleep...

Twiddling her thumbs on the shore, Jaffa looked inland. "Just, like, the exact middle? Alright, I guess. Hopefully she'll be friendly?" She stepped towards their destination.
The GM
GM, 370 posts
Fri 10 Feb 2023
at 18:37
  • msg #855

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah has no choice but trust in her gut. She heads right, straight to that animal smell.


Soon she hears voices. "I don't think we should be here."

"Would you shut up about-- that's the Nth time you've said that! We get it! You're scared! You think this was a mistake! But we don't-- look, we've come too far to turn back now!"

"That's the Oth time you've said that."

"The what? Oth?"

"I figured it came after Nth."

"Well, it doesn't!"

The voices are coming from right around the corner...




Dinkar, Jaffa, Raga, and Anthielle head into the trees. Sometimes, it seems like there's a path leading ahead. Sometimes, it almost peters out... but then seems to pick up a few feet later. Sometimes, there are other paths. The kids keep trying to pick the one that comes closest to leading in a straight line forward.

...They feel like they're being watched... but so far they don't see anything watching them...

(Pausing for one or more reaction posts...)
Jaffa Redspot
player, 266 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 11 Feb 2023
at 00:30
  • msg #856

Re: IN-GAME THREAD 2: After a good night's sleep...

"Spooky..." Jaffa muttered, shivering a little bit as they made their way through the trees. She looked this way and that way, but there was no one else around. Maybe... Maybe she needed to focus on something else? Cheer things up a little, like a good kid? "D'you think we're walking in circles right now? I don' wanna get lost..." No, wait, that wasn't cheery at all!
Sarah Farwing
player, 279 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sat 11 Feb 2023
at 01:39
  • msg #857

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah looked completely shock to find strangers. But her curiosity was piqued. She turned to the corner to see what's going on.
Raga
player, 223 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Feb 2023
at 16:25
  • msg #858

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"Spooky..." Jaffa muttered, shivering a little bit as they made their way through the trees. She looked this way and that way, but there was no one else around. Maybe... Maybe she needed to focus on something else? Cheer things up a little, like a good kid? "D'you think we're walking in circles right now? I don' wanna get lost..." No, wait, that wasn't cheery at all!


"Don' worry.  I don' think the captain'll leave us here.  Not because he cares about us; because he won't wanna risk leaving somethin' magical behind."

The little girl looks around.  The place is spooky; she's used to rats and such peering at her in the alleyways, but this whole experience is different.
Dinkar
player, 268 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 11 Feb 2023
at 16:44
  • msg #859

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar was pretty sure they were travelling in a straight(ish) line. But Jaffa was getting scared, and he felt bad for her. Dinkar took her hand and patted it.

"We'll be fine," he said.
The GM
GM, 371 posts
Sat 11 Feb 2023
at 18:47
  • msg #860

Re: IN-GAME THREAD 2: After a good night's sleep...

Around the corner are some animals: a bat, a hedgehog, a squirrel, and a gopher. "Well I just-- hey, look, a mouse!"

"Yeah, and she's got a shield! She must be an adventurer, like us!"

"A mouse would be perfect! We could've gotten that gold coin back near the skeleton if we'd had a mouse small enough to fit through that narrow gap!"

"Um, miss mouse, you're clearly an adventurer like ourselves-- we hope that you might join our adventuring party?"

OH NO! It's Sarah's worst nightmare: somebody ELSE that wants her to go on ANOTHER not-Peromi-related quest!!!




Just then, from around a bend in the island's forested path comes... a thing.

It looks like it's made of wire... with bits of glass here and there... It walks on two legs... And has a head with a dark glass eye... and it has two arms with hand and wire fingers... but... what the heck is it?!

More importantly: it's coming this way!!!
Jaffa Redspot
player, 267 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sat 11 Feb 2023
at 21:46
  • msg #861

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa nodded at Dinkar and Raga, sniffing a little bit. What Raga said made sense and she trusted her smart friend to know these sorts of things: even if they did get lost, that Smash man was probably a good navigator (you had to be to make cappin, right?) and he wouldn't want to leave this magic item behind, so he'd find them for sure! Still, she couldn't discount Din's hand. It wasn't an impressive argument, by any means. 'Here's a hand! It's a little soft and it can grab things, like your hand!' But still, something about holding onto one of her friends made this better... At least this way, they couldn't accidentally get split up, right?

The GM:
Just then, from around a bend in the island's forested path comes... a thing.

It looks like it's made of wire... with bits of glass here and there... It walks on two legs... And has a head with a dark glass eye... and it has two arms with hand and wire fingers... but... what the heck is it?!

More importantly: it's coming this way!!!


"Eep!" Jaffa squeaked, "U-um, hi there? Are you friendly?" She waved with her free hand, though the one around Dinkar's tightened a little. She couldn't help it! Mystery wire people coming around a bend in a forest were a little scary! She didn't make the rules!
Sarah Farwing
player, 280 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 12 Feb 2023
at 01:13
  • msg #862

Re: IN-GAME THREAD 2: After a good night's sleep...

"No, how could this be!" Sarah said, defeated, but then an idea pops up,"Ah, but if I help you out with your coin quest, do you mind helping me out with my friend Peromi, she's looking for a magic staff to save her village and people. I'm trying to not be side tracked by too many quests so I hope with an adventuring party, it'll lessen my workload considerably."
The GM
GM, 372 posts
Sun 12 Feb 2023
at 16:51
  • msg #863

Re: IN-GAME THREAD 2: After a good night's sleep...



(Roll Charming, Sarah... (Say, you're only 20 posts away from leveling up!))





Jaffa Redspot:
"Eep!" Jaffa squeaked, "U-um, hi there? Are you friendly?" She waved with her free hand, though the one around Dinkar's tightened a little. She couldn't help it! Mystery wire people coming around a bend in a forest were a little scary! She didn't make the rules!


(Roll Charming, Jaffa!)
Jaffa Redspot
player, 268 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Feb 2023
at 17:28
  • msg #864

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Jaffa Redspot:
"Eep!" Jaffa squeaked, "U-um, hi there? Are you friendly?" She waved with her free hand, though the one around Dinkar's tightened a little. She couldn't help it! Mystery wire people coming around a bend in a forest were a little scary! She didn't make the rules!


(Roll Charming, Jaffa!)



Jaffa Redspot rolled 6 using 2d6 with rolls of 4,2.  Hey there, wire person! Charming (+2-1).

Yay! -1 gone now!

The GM
GM, 373 posts
Sun 12 Feb 2023
at 18:03
  • msg #865

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
The GM:
Jaffa Redspot:
"Eep!" Jaffa squeaked, "U-um, hi there? Are you friendly?" She waved with her free hand, though the one around Dinkar's tightened a little. She couldn't help it! Mystery wire people coming around a bend in a forest were a little scary! She didn't make the rules!


(Roll Charming, Jaffa!)



Jaffa Redspot rolled 6 using 2d6 with rolls of 4,2.  Hey there, wire person! Charming (+2-1).

Yay! -1 gone now!


(...Me saying "a -1 penalty" doesn't really make much sense the way dice rolls work around here. I shouldn't have done that-- it's a holdover from how rolls work in my other games... darn.)

The wire thing moves toward Jaffa and raises its arm to attack...

Puts it down again...

Raises it... puts it down again...

Tilts its head. Looks at each of you curiously. It seems to have no idea what to make of you...
Jaffa Redspot
player, 269 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Feb 2023
at 18:29
  • msg #866

Re: IN-GAME THREAD 2: After a good night's sleep...

(Ah, shoot, sorry. Then that was supposed to be a -1 on the result, not on the # of dice? I can bring that 4 down to a 3!)

Watching as the wiry person raised and lowered its arm, Jaffa slowly shifted her waving arm to match, wondering if perhaps this was how they waved at people? It was honestly kinda fun, despite how scared she was. Waving her whole arm up and down was almost like she was doing some sort of wiggly dance, though it felt a little awkward to still be holding on tightly to Din's hand and not move that arm...

"Uhhh, my name's Jaffa," she started slowly, "What's your name?"
The GM
GM, 374 posts
Sun 12 Feb 2023
at 18:34
  • msg #867

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
(Ah, shoot, sorry. Then that was supposed to be a -1 on the result, not on the # of dice? I can bring that 4 down to a 3!)


(OH, is that what happened? Then yeah, okay, it's all fine, never mind!

Sorry, but I've got games where you're trying to get a 4, games where you're trying to get a 6, games where you're trying to get a 12, games where you're trying to get a 1, and sometimes my brain short-circuits. Everything's fine now.)


Jaffa Redspot:
Watching as the wiry person raised and lowered its arm, Jaffa slowly shifted her waving arm to match, wondering if perhaps this was how they waved at people? It was honestly kinda fun, despite how scared she was. Waving her whole arm up and down was almost like she was doing some sort of wiggly dance, though it felt a little awkward to still be holding on tightly to Din's hand and not move that arm...

"Uhhh, my name's Jaffa," she started slowly, "What's your name?"


The wire thing points to itself... Tilts its head... Shakes its head... then goes back up the trail the way it came again.

Just before it's out of sight, it stops, looks back... waves you forward. It wants you to follow.
Jaffa Redspot
player, 270 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Feb 2023
at 20:57
  • msg #868

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
(OH, is that what happened? Then yeah, okay, it's all fine, never mind!

Sorry, but I've got games where you're trying to get a 4, games where you're trying to get a 6, games where you're trying to get a 12, games where you're trying to get a 1, and sometimes my brain short-circuits. Everything's fine now.)


(Roger roger! Sorry for the confusion!)

Wiry Friend:
The wire thing points to itself... Tilts its head... Shakes its head... then goes back up the trail the way it came again.

Just before it's out of sight, it stops, looks back... waves you forward. It wants you to follow.


"Well... Uh... Sure?" Tentatively, Jaffa walked forward towards the wire being, hand still attached to Dinkar's. It seemed she'd made a new friend! A friend that didn't seem to have a name? Unless... was the act of shaking their head itself their name? Would she shake her own head if she wanted to address them? It was a ponderous thought, but she only had one free hand to make thinky gestures with and that one would probably be better used to gesture to the rest of her friends to follow anyways... Maybe she could scratch at her chin in deep thought later to make up for it? She'd have to make a mental note to do that!

Oh! And gesturing to her friends! It wouldn't make sense to not do thoughtful gestures if she didn't do the thing that made more sense. Pleased at figuring out what to do in this odd situation, Jaffa widened her lips into a beaming grin as she moved on to waving the rest of her friends to follow Probably-the-Act-of-Head-Shaking.
Sarah Farwing
player, 281 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 13 Feb 2023
at 00:36
  • msg #869

Re: IN-GAME THREAD 2: After a good night's sleep...

08:35, Today: Sarah Farwing rolled 14 using 3d6 with rolls of 5,3,6.  Charm.

Dem rolls with me today

Anthielle
player, 198 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 13 Feb 2023
at 01:48
  • msg #870

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle had kept quiet for a while now.  She was weighing up the risk of getting her precious treasure (cursed chisel) looked at… so more power could be unlocked.  It had already slain a dirt elemental.  But would the witch try and take it?  Over her dead body!

When Jaffa and Din held hands, Anthi made a kissing noise and giggled

… until the chicken wire golem thing crossed their path.  While it was scary (due to being big), Anthielle was also fascinated.  Could she make things like this when she was older?  Jaffa seemed to have calmed the thing down and taking the kobold’s cue… Anthi did a curtsy.

We seek the wise woman.  Can you lead the way, magnificent creature?”
Jaffa Redspot
player, 271 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 13 Feb 2023
at 02:28
  • msg #871

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle:
When Jaffa and Din held hands, Anthi made a kissing noise and giggled


At the odd kissing noise, Jaffa tilted her head to look quizzically at her half-elf friend. What could Anthi mean by that? Was she saying someone wanted a kiss? Again? Or that someone should be kissed? Really, Anthielle seemed very obsessed with kisses lately! Though admittedly, she didn't seem too keen on kissing people herself? Though maybe that was just because no one around her had any... what had she said? Peppermint leaves? Yeah, maybe it was just because no one has any leaves to chew on! Had she been waiting that long for someone with minty breath to come along and kiss her? A knight in leafy armor?! That was so sad! And there was little other reason for her to keep bringing it up, so that must be it!

Jaffa nodded her head, sure of her well-reasoned conclusions and pleased with her deductive mind. "Sorry, Anthi, but I still don't have any peppermint leaves to chew on... I can try to look around for some once we've spoken to the nice lady here though? Then you can have all the minty kisses you want!"
The GM
GM, 375 posts
Mon 13 Feb 2023
at 18:09
  • msg #872

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"No, how could this be!" Sarah said, defeated, but then an idea pops up,"Ah, but if I help you out with your coin quest, do you mind helping me out with my friend Peromi, she's looking for a magic staff to save her village and people. I'm trying to not be side tracked by too many quests so I hope with an adventuring party, it'll lessen my workload considerably."


"Um, no, the gold coin wasn't our quest, we just wanted it too," says the bat.

"Our quest is to retrieve a root that is sacred to holy Chirosa, the nature goddess," says the gopher.

"Yeah, but gold coins are awesome," says the bat. "I say we get our new friend here to help us get the coin-- hi, new mouse friend, I'm Tassa, what's your name? --and then we help her with her quest. Maybe then she'll be free to come with us for the rest of ours. --is your quest very far? Our gold coin isn't far-- it's right back there," says Tassa, pointing behind her.
The GM
GM, 377 posts
Mon 13 Feb 2023
at 18:34
  • msg #873

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Sarah Farwing:
"No, how could this be!" Sarah said, defeated, but then an idea pops up,"Ah, but if I help you out with your coin quest, do you mind helping me out with my friend Peromi, she's looking for a magic staff to save her village and people. I'm trying to not be side tracked by too many quests so I hope with an adventuring party, it'll lessen my workload considerably."


"Um, no, the gold coin wasn't our quest, we just wanted it too," says the bat.

"Our quest is to retrieve a root that is sacred to holy Chirosa, the nature goddess," says the gopher.

"Yeah, but gold coins are awesome," says the bat. "I say we get our new friend here to help us get the coin-- hi, new mouse friend, I'm Tassa, what's your name? --and then we help her with her quest. Maybe then she'll be free to come with us for the rest of ours. --is your quest very far? Our gold coin isn't far-- it's right back there," says Tassa, pointing behind her.





Suddenly, a new, four-legged... thing... rushes out of the bushes. It's like a big dog... but made of random pieces of wood, wrapped in-- and held together by-- wires. It shakes itself, and jangles noisily at the children. It doesn't really have a head, but between the shoulders there is a dark piece of smoked glass that seems to serve as an eye.

When it jangles angrily, the wire thing that was leading you through the woods rushes back and gets between the children and the lumber-dog, arms outspread. The message is clear: No, don't hurt them.

The lumberdog does not care. It non-head-butts the wire creature so that it falls down, and then it jangles at the children...
Dinkar
player, 269 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Feb 2023
at 18:41
  • msg #874

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar drops Jaffa's hand and whips the gnomish eighth-staff out of his belt, taking a defensive posture. He takes a step towards the lumber-dog, moving ahead of Jaffa.

"I think I'll call you Scraps," he said. "But if you take one more step, I'm gonna beat you like a rented mule."
The GM
GM, 379 posts
Mon 13 Feb 2023
at 18:44
  • msg #875

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar drops Jaffa's hand and whips the gnomish eighth-staff out of his belt, taking a defensive posture. He takes a step towards the lumber-dog, moving ahead of Jaffa.

"I think I'll call you Scraps," he said. "But if you take one more step, I'm gonna beat you like a rented mule."


(Charming roll, Dinkar...)
Dinkar
player, 270 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Feb 2023
at 18:47
  • msg #876

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 1 using 1d6 ((1)).
The GM
GM, 380 posts
Mon 13 Feb 2023
at 18:52
  • msg #877

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
Dinkar rolled 1 using 1d6 ((1)).


The lumberdog attacks Dinkar!

Lack-of-a-head-butt!

Ow! (Dinkar takes 1 physical hurt!)
Dinkar
player, 271 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 13 Feb 2023
at 18:56
  • msg #878

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ouch!" Dinkar shouted. He swung the staff at the 'dog'. "Bad Scraps!"

Dinkar rolled 5,4,5 using 3d6.
The GM
GM, 381 posts
Mon 13 Feb 2023
at 19:04
  • msg #879

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Ouch!" Dinkar shouted. He swung the staff at the 'dog'. "Bad Scraps!"

Dinkar rolled 5,4,5 using 3d6.


WHACK! Dinkar hits the lumberdog so hard, one of its wooden leg pieces comes loose, falling to the ground. The lumberdog limps, now, on that leg.

It jangles angrily, but it's moving slower now... it seems to be trying to decide if it wants to counter-attack Dinkar, or go after an easier target...
Jaffa Redspot
player, 272 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 13 Feb 2023
at 21:08
  • msg #880

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa started back in surprise, but she stopped before actually taking a step. Dinkar was in trouble! And so was the wiry friend! And also the doggo that might be named Scraps! But also, Scraps had hurt both of the other two... But also also, they seemed to be friends with the wiry person?! Why would they knock them down like that?! So rude! But... if they were friends... Maybe actions could speak louder than words?

"Please hold Scraps off, Din!" Jaffa shouted as she started rushing over to her new head-shaking friend on the ground. She would make sure to help out Dinkar with that injury in a bit, but if she could get to the wiry person, she could try helping them and then maybe Scraps would know they weren't trying to hurt anyone!
Sarah Farwing
player, 282 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 14 Feb 2023
at 01:37
  • msg #881

Re: IN-GAME THREAD 2: After a good night's sleep...

"The name is Sarah, strongest kid... Uhm, well Strongest Rat in this here ground. Anyways, my quest isn't that far if the wizard's magic doodad is right? Anyways, allow me to get that coin." Sarah said, squeezing through the fissure to get that coin.
The GM
GM, 383 posts
Tue 14 Feb 2023
at 15:44
  • msg #882

Re: IN-GAME THREAD 2: After a good night's sleep...


Jaffa helps the friendlier wire creature up. It seems to not be permanently damaged, but it does seem somewhat dazed, or just shaken up. It's very slow to get to its feet again.

The lumberdog still jangles a little, angry but uncertain who to attack. Jaffa is farthest from it now, so her movement doesn't single her out for a new attack-- not so far, anyway...





Sarah Farwing:
"The name is Sarah, strongest kid... Uhm, well Strongest Rat in this here ground. Anyways, my quest isn't that far if the wizard's magic doodad is right? Anyways, allow me to get that coin." Sarah said, squeezing through the fissure to get that coin.


"Rat? I'm pretty sure you're a mouse..." says Tassa.

"Um, that's not the right fissure... come back... it's back this way a bit," says the hedgehog...
Raga
player, 224 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 15 Feb 2023
at 03:15
  • msg #883

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga clenches her fists, but doesn't attack Scraps.

She watches it very intently, though; she also slowly sidles in the direction of Jaffa.
Sarah Farwing
player, 283 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 15 Feb 2023
at 03:39
  • msg #884

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah pops back out of the fissure,"Ah, right, they looked the same to me. And is their really a difference between a rat and a mouse?" she said, diving in to the right fissure.
Jaffa Redspot
player, 273 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 15 Feb 2023
at 03:54
  • msg #885

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
Jaffa helps the friendlier wire creature up. It seems to not be permanently damaged, but it does seem somewhat dazed, or just shaken up. It's very slow to get to its feet again.

The lumberdog still jangles a little, angry but uncertain who to attack. Jaffa is farthest from it now, so her movement doesn't single her out for a new attack-- not so far, anyway...


"There we go... Are you feeling okay, friend?" Jaffa gave what she hoped was a comforting pat on the back of her new wiry friend. She thought about maybe leading them toward Raga as well, but they still seemed a bit disoriented, so she didn't want to add motion to the mix yet. Hopefully, Raga could get over here without much issue! "I'm sorry your other friend knocked you over. I'm sure they were just excited!"
The GM
GM, 384 posts
Wed 15 Feb 2023
at 18:39
  • msg #886

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah pops back out of the fissure,"Ah, right, they looked the same to me. And is their really a difference between a rat and a mouse?" she said, diving in to the right fissure.


"Oh, sure, I'm pretty sure," says Tassa. "Mice are cuter and smaller and, um, bouncier. Rats are longer and pointier. Much more tail-y."

Sarah walks with the adventurers back the way they came-- it takes less than 5 minutes. "There, see that glint of gold in there? I could almost fit, but I'm just too big. I was afraid I'd get stuck, and Baj felt the same way. Uh, Baj is our cleric. The squirrel."

"Hello," says Baj.

There does indeed seem to be the glint of gold in there. It's a pretty small crack, though. (If you want to try to try to get back there, roll Agile. You're not sure you can fit-- but you are sure that you won't get stuck.)







Raga moves next to Jaffa.

Jaffa's new wire friend seems a bit unsteady on his feet-- and a bit afraid of the lumberdog.

The lumberdog backs up. That's good.

Wait, no it's not-- it's pawing the ground, like a bull getting ready to charge...
Raga
player, 225 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 15 Feb 2023
at 23:30
  • msg #887

Re: IN-GAME THREAD 2: After a good night's sleep...

GM:
Raga moves next to Jaffa.

Jaffa's new wire friend seems a bit unsteady on his feet-- and a bit afraid of the lumberdog.

The lumberdog backs up. That's good.

Wait, no it's not-- it's pawing the ground, like a bull getting ready to charge...


Hands still clenched, Raga also paws the ground with her feet.
Anthielle
player, 199 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 15 Feb 2023
at 23:35
  • msg #888

Re: IN-GAME THREAD 2: After a good night's sleep...

"What kind of silly which can't control her pets?  I'll show her REAL magic."

Anthielle made an impressive looking gesture at the lumberdog, hoping to blind/hinder it with shadows.  Then the kids could take it down... or bypass the danger.

09:33, Today: Anthielle rolled 7 using 3d6 with rolls of 2,1,4.  charming: shadow Powerz!

"Get it, gang!"
Sarah Farwing
player, 284 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 16 Feb 2023
at 00:21
  • msg #889

Re: IN-GAME THREAD 2: After a good night's sleep...

"Hey!" Sarah waves to the squirrel and then stares at the hole,"Don't worry, I'm confident I can do this." she said and dives toward the crack, with great difficulty,"Hrngh... I'm not fat by the way, this hole is just really small."

08:16, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Agile.
The GM
GM, 385 posts
Sat 18 Feb 2023
at 18:13
  • msg #890

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Hey!" Sarah waves to the squirrel and then stares at the hole,"Don't worry, I'm confident I can do this." she said and dives toward the crack, with great difficulty,"Hrngh... I'm not fat by the way, this hole is just really small."

08:16, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Agile.


Sarah gets through the hole-- barely! With difficulty! And then she gets the gold coin, and gets it through the hole to the eager adventurers, and then she squeezes through. She almost gets stuck, but not quite.

(Choose: either take 1 non-physical hurt, or take -1 die toward your next roll (both from embarrassment.)




Anthielle:
"What kind of silly which can't control her pets?  I'll show her REAL magic."

Anthielle made an impressive looking gesture at the lumberdog, hoping to blind/hinder it with shadows.  Then the kids could take it down... or bypass the danger.

09:33, Today: Anthielle rolled 7 using 3d6 with rolls of 2,1,4.  charming: shadow Powerz!

"Get it, gang!"


There is a vague cloud of inky blackness around the whole front of the lumberdog, including its glass eye.

Confused, the lumberdog steps forward-- then backward. Then over to its right, then its left. The inky cloud of darkness moves with it. It can't figure out what's going on. (All PC rolls involving the Lumberdog get +1 die (still a max of 3, though) until I say otherwise.)
Sarah Farwing
player, 285 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 19 Feb 2023
at 01:15
  • msg #891

Re: IN-GAME THREAD 2: After a good night's sleep...

"I'm not fat!" Sarah says again as she gives them their gold,"Anyways, we should do my quest now. Peromi should be really close."

I'll Take A Negative Die
Jaffa Redspot
player, 274 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 20 Feb 2023
at 17:54
  • msg #892

Re: IN-GAME THREAD 2: After a good night's sleep...

Warily eying the now magicked doggo, Jaffa started waving the rest of her friends over. "Quick, we should get away before Scraps can get their bearings! Hopefully they'll calm down in a bit..."

She turned to her wiry friend, concern clear in her eyes. "Are you okay to keep going? Do you need to take a break?"
Dinkar
player, 272 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 21 Feb 2023
at 15:43
  • msg #893

Re: IN-GAME THREAD 2: After a good night's sleep...

"Yeah, ow," Dinkar said, even though Jaffa wasn't talking to him. He was the one who'd been injured, after all. "I'll live."
Jaffa Redspot
player, 275 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 21 Feb 2023
at 17:29
  • msg #894

Re: IN-GAME THREAD 2: After a good night's sleep...

"Ah! Sorry, Din!" Sure, she knew Dinkar was hardy, but that didn't mean he couldn't get hurt! "I'll help you and make it feel better—but we have to get away first!" Why did her friends have to get hurt so darn often?
The GM
GM, 386 posts
Sun 26 Feb 2023
at 20:13
  • msg #895

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Warily eying the now magicked doggo, Jaffa started waving the rest of her friends over. "Quick, we should get away before Scraps can get their bearings! Hopefully they'll calm down in a bit..."

She turned to her wiry friend, concern clear in her eyes. "Are you okay to keep going? Do you need to take a break?"


The (friendly) wire creature bends its wire feet, and starts going on tiptoe away from the lumberdog, motioning Jaffa and her friends along. Its plan, clearly, is to sneak away in silence.

(ONE of you roll Agile (for the group) to sneak away from the currently-blinded Lumberdog-- IF you want to follow that plan.

OR, someone do something else instead.)





Sarah Farwing:
"I'm not fat!" Sarah says again as she gives them their gold,"Anyways, we should do my quest now. Peromi should be really close."

I'll Take A Negative Die


Sarah explains how her black button buckler has been enchanted to lead her to her friend.

She follows it northward, then westward, then downward...

(Hmmm... Roll Insightful, Sarah... (Which, of course, is also about to use up your new embarrasment-penalty...))
Dinkar
player, 273 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 26 Feb 2023
at 20:16
  • msg #896

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar rolled 5,1,1 using 3d6.
Sarah Farwing
player, 286 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 27 Feb 2023
at 00:28
  • msg #897

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah leads the crew in usual Sarah fashion. Completely recklessly and blind like a mole.

08:24, Today: Sarah Farwing rolled 3 using 1d6 with rolls of 3.  Super Negative Insight.

I'm not even sure how it can get as negative as a -1

Anthielle
player, 200 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Thu 2 Mar 2023
at 19:17
  • msg #898

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle follows after her friends.  She can't fight this beast all on her own...
Raga
player, 226 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 2 Mar 2023
at 20:28
  • msg #899

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga follows suit, bringing up the rear.
Raga
player, 227 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 3 Mar 2023
at 14:08
  • msg #900

Re: IN-GAME THREAD 2: After a good night's sleep...

In bringing up the rear, Raga is walking kina sideways/backwards, keeping a glaring eye on the monster.  Her fists remain balled at her side; it's as if she's really itching for a chance to punch something.
The GM
GM, 387 posts
Sat 4 Mar 2023
at 18:00
  • msg #901

Re: IN-GAME THREAD 2: After a good night's sleep...


Sarah-the-mouse quietly calls out directions to her new adventuring party, based on the black button buckler's pull... forward... down... left... down... The "downs" are, increasingly, stairs, and not just vertical shafts that only a mouse could navigate... Down... down... down... straight... straight some more...

A gopher-sized door is opened-- well, really, it was already open a crack, before the party even got there...

There, across a large room (well, okay, it's not even as large as the human wizard's study, but it's a large room for a mouse, is Peromi!

And she's got a silver needle!

But she looks hurt! Barely conscious! She's lying, having trouble breathing!

Peromi reaches out to Sarah, wanting to tell her something, but she doesn't have the strength!

Sarah rushes to her...

OOPS. Sarah should have been watching the ceiling more. A huge (to a mouse) spider drops down in front of her. Seriously, this spider is bigger than Sarah-the-mouse!

"Spiders!" says the gopher, seeing four other spiders of similar size descending from the ceiling and walls. "And they've injured our new friend's friend! Now this is a holy battle! Attack!"

(WHAT WILL SARAH-THE-MOUSE DO?

--If she fights the spider in front of her, roll Forceful.
--If she just tries to get around it safely to reach Peromi, roll Agile.
--If she gives commands to her new allies, roll Insightful.
--If she just tries to shout encouragement to her new allies, roll Charming.

Or if something else, roll something else!)





The confused lumberdog is safely left behind, and soon the children and their wire friend reach a large cabin. I mean, large for a halfling, especially. This must be the place!

It doesn't look very spooky, really... it looks kind of homey.
Sarah Farwing
player, 287 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 5 Mar 2023
at 01:14
  • msg #902

Re: IN-GAME THREAD 2: After a good night's sleep...

"Peromi!" Sarah said, wanting to help her friend but backed away when she's suddenly facing these spiders. However, her concern for her friend trumps the fears. She pulls out a toothpick-like would she picked up during her travels and points to the spider,"Have you guys ever heard the term, the bigger they are, the harder they fall. Well then, I'm here to tell you I've seen living proof of that from my friends, and from me. And I can say without a doubt that we can win this, now let's beat these spider bozos down a peg."

09:06, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 1,6,6.  Encouragement.
Booyah

And I activate Who's First!

The GM
GM, 388 posts
Sun 5 Mar 2023
at 20:38
  • msg #903

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Peromi!" Sarah said, wanting to help her friend but backed away when she's suddenly facing these spiders. However, her concern for her friend trumps the fears. She pulls out a toothpick-like would she picked up during her travels and points to the spider,"Have you guys ever heard the term, the bigger they are, the harder they fall. Well then, I'm here to tell you I've seen living proof of that from my friends, and from me. And I can say without a doubt that we can win this, now let's beat these spider bozos down a peg."

09:06, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 1,6,6.  Encouragement.
Booyah

And I activate Who's First!


(Who's First quickly informs Sarah that) The spider directly in front of her, the one between her and Peromi, is the biggest threat in the room.

(Sarah-the-mouse rolls not just one, but two 6s, so that's unquestionably a success. So--)

At her encouragement, Sarah's allies burst into action:

Tassa the bat blasts the spiders nearest her with a sonic screech! Spiders may not technically count as insects, but it instinctually scares them anyway!

The hedgehog barrels into the spider in front of Peromi just before it can bite her!

The squirrel cleric and the gopher paladin just start whacking on the spiders around them with clubs!

Sarah's allies are quite successful so far! The spiders are suddenly put on the defensive!


(I don't remember you picking up a toothpick-sized piece of wood, but you didn't use it to attack, so what the heck, I guess I don't mind this time.

So, what's next? Try to help the hedgehog with the dangerous big spider, or get to Peromi now that the way is clear? Or something else?)

Sarah Farwing
player, 288 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 6 Mar 2023
at 03:26
  • msg #904

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah charges forth, toothpick in hand she jabs it like the crazy wild child she is. Each strike poking at the spider and parrying it's legs, you'd think she's an expert but really she's just going with the flow,"Haha, I really needed this! To fight a bad guy like a hero! Let's go!"

Oh, I just made that part up. I assumed Sarah grabbed something like a weapon in her travels. A piece of wood like a toothpick would be easy to get. Anyways, Spider Fight time!

11:20, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,5,3.  Forceful Attacks.

Get 2 Physical Hurt

Raga
player, 228 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 6 Mar 2023
at 14:39
  • msg #905

Re: IN-GAME THREAD 2: After a good night's sleep...

Annoyed she wasn't able to punch anything with her fists, Raga approaches the cabin; apparently, she intends to use her fists to bank on the door.
Anthielle
player, 201 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 8 Mar 2023
at 11:23
  • msg #906

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was glad to finally get to the cabin with no more obstacles.  She flicked her golden hair and shone a smug smile.

"Don't rush to thank me all at once.  Now, lets get this business done."
The GM
GM, 389 posts
Sat 11 Mar 2023
at 18:15
  • msg #907

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah charges forth, toothpick in hand she jabs it like the crazy wild child she is. Each strike poking at the spider and parrying it's legs, you'd think she's an expert but really she's just going with the flow,"Haha, I really needed this! To fight a bad guy like a hero! Let's go!"

Oh, I just made that part up. I assumed Sarah grabbed something like a weapon in her travels.


(Um, yeah, don't do that in the future.)


Sarah Farwing:
A piece of wood like a toothpick would be easy to get.


(Sounds reasonable, but you have to write it into the fiction beforehand.)


 
Sarah Farwing:
Anyways, Spider Fight time!

11:20, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,5,3.  Forceful Attacks.

Get 2 Physical Hurt


(I think you mean GIVE 2 Physical Hurt, but whatever)

Sarah-the-mouse delivers a beatdown to the spider. It has no follow-up retaliation-- it shudders its cracked exoskeleton and what remains of its legs away from her as fast as it can get (which isn't nearly as fast as it could've moved a couple of minutes ago).

The other spiders don't retreat yet, but they start fighting less fiercely. Sarah's new allies find the tide slowly turning even more in their favor...

(So what's next? More fighting (Forceful)? Try to yell at them and get the spiders to all run away/retreat (Charming)? Or get to Peromi now that the way is clear? Or something else?)






Raga:
Annoyed she wasn't able to punch anything with her fists, Raga approaches the cabin; apparently, she intends to use her fists to bank on the door.


The door suddenly opens, before Raga can start to bang on it. The opener of the door is a little old halfling woman. She's probably at least 90, but her hair isn't all white nor silver yet-- it's just got some gray streaks. "--What?!" she demands grumpily. "What'cha want?!"
Sarah Farwing
player, 289 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 00:41
  • msg #908

Re: IN-GAME THREAD 2: After a good night's sleep...

noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."
Dinkar
player, 274 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 16:03
  • msg #909

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
The door suddenly opens, before Raga can start to bang on it. The opener of the door is a little old halfling woman. She's probably at least 90, but her hair isn't all white nor silver yet-- it's just got some gray streaks. "--What?!" she demands grumpily. "What'cha want?!"


Ninety wasn't especially old for a halfling. But she had the 'grumpy old lady' routine down pat already.

"We're looking for some magical advice," Dinkar said, stepping forward. "We were told there was a crazy old lady here who could give us a hand with that."


(...rolling Charming...)
Dinkar rolled 6 using 1d6 ((6)).

Peromi
NPC, 18 posts
Sun 12 Mar 2023
at 17:04
  • msg #910

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."


Peromi barely nods and holds out the silver sewing-needle she's holding (almost as big as a mouse (if we don't count tails)). "This is..." She trails off. She's in a bad way.
Peromi
NPC, 19 posts
Sun 12 Mar 2023
at 17:07
  • msg #911

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."


Peromi barely nods and holds out the silver sewing-needle she's holding (almost as big as a mouse (if we don't count tails)). "This is..." She trails off. She's in a bad way.





Dinkar:
"We're looking for some magical advice," Dinkar said, stepping forward. "We were told there was a crazy old lady here who could give us a hand with that."

(...rolling Charming...)Dinkar rolled 6 using 1d6 ((6)).


"Pfah! Magical advice? And who told you that there was a crazy old lady here who'd help you?!?"

But... she smiles when she says it. She apparently likes that Dinkar can dish sass out as well as he can take it.
Dinkar
player, 275 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 17:14
  • msg #912

Re: IN-GAME THREAD 2: After a good night's sleep...

"Captain Smash. He's a pirate." Dinkar shrugged, as if to say that he wasn't going to judge anyone's moral choices. "He says that you can identify the magic in some items we found."
The GM
GM, 392 posts
Sun 12 Mar 2023
at 18:02
  • msg #913

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Captain Smash. He's a pirate."


"Pfahhh. He certainly is."

Dinkar:
"He says that you can identify the magic in some items we found."


"Bah. No one better. Well, come in, children, come in..."

Inside, every surface is covered with junk-- little statuettes, little painted portraits of people, tools, junk-- except the junk is also wire and glass and wood, so you realize it's probably a workshop, too.

The old halfling woman starts clearing off some stuff from chairs and stools for the children to sit on, moving the junk to the floor or tables, where it just falls off the stuff she puts it all down on.

There are trails through the junk on the floor for her to walk...
Raga
player, 230 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 19:36
  • msg #914

Re: IN-GAME THREAD 2: After a good night's sleep...

"You said his name like you know Cap'n Smash.  D'ya?"
Madame Bitterroot
NPC, 1 post
Sun 12 Mar 2023
at 19:41
  • msg #915

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"You said his name like you know Cap'n Smash.  D'ya?"


"Pffft. Bah. Know 'im twice as well as I'd like, I dare say. As pirates go he's all right, I suppose... especially for a human..." She squints at Raga. "Er, an adult human man, I mean. You know how they can be. Never listen. Always want what they want, whether it's a good idea or not. Still, I've met worse, especially at sea..."
Jaffa Redspot
player, 276 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Mar 2023
at 21:06
  • msg #916

Re: IN-GAME THREAD 2: After a good night's sleep...

Before giving herself a chance to forget, Jaffa turns to her new wire friend. "Thank you for leading us this way, friend! Are ya hurt at all?" She also quickly waved at the new crazy old lady. "Hello! Um, I don't have much to say, sorry. Just don't wanna be rude by not saying hi. But my name is Jaffa! What's yours?"
Sarah Farwing
player, 290 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 13 Mar 2023
at 00:48
  • msg #917

Re: IN-GAME THREAD 2: After a good night's sleep...

"I see, no need to talk Peromi. We need you to get healed." Sarah said, picking Peromi off and taking a visit to their healer,"Uhm, one of you guys know how to kiss boo-boos."
Anthielle
player, 202 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 24 Mar 2023
at 09:52
  • msg #918

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle looked warily as the junk, as if fearing an avalanche.

Show her the belaying pin, Din.  Business first, then pleasure.”

She wanted to learn more about the lumber dog and other oddities (secrets).
Dinkar
player, 276 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 24 Mar 2023
at 14:10
  • msg #919

Re: IN-GAME THREAD 2: After a good night's sleep...

With a shrug, Dinkar takes out the belaying pin and holds it out to the old witch.
Madame Bitterroot
NPC, 2 posts
Mon 27 Mar 2023
at 22:50
  • msg #920

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Before giving herself a chance to forget, Jaffa turns to her new wire friend. "Thank you for leading us this way, friend! Are ya hurt at all?" She also quickly waved at the new crazy old lady. "Hello! Um, I don't have much to say, sorry. Just don't wanna be rude by not saying hi. But my name is Jaffa! What's yours?"



"Hmph! You lot can call me Madame Bitterroot. Made friends with that one, have ya? I'll inspect 'im fer damage next, if you like..."


Dinkar:
With a shrug, Dinkar takes out the belaying pin and holds it out to the old witch.


"Hmmm... Hmmmmmm... Yes, yes, this is magic, all right... Where'd you get this?" She doesn't give it back-- she's still squinting at it, analyzing it...






Sarah Farwing:
"I see, no need to talk Peromi. We need you to get healed." Sarah said, picking Peromi off and taking a visit to their healer,"Uhm, one of you guys know how to kiss boo-boos."


"I can best heal," says Baj, the squirrel. "And I'll do it now, if you take my place in the battle, miss...?"
Sarah Farwing
player, 291 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 28 Mar 2023
at 02:08
  • msg #921

Re: IN-GAME THREAD 2: After a good night's sleep...

"Of course, your asking the strongest mouse in the world. Brnging it on, I'll take all of you down."Sarah said, raising her shield up. She bullrushes blindly toward her foes... And also to her new companions unfortunately.

10:05, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,1,4.  Forceful Attack.

2 physical dmg on foes and allies alike

Jaffa Redspot
player, 277 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 28 Mar 2023
at 02:15
  • msg #922

Re: IN-GAME THREAD 2: After a good night's sleep...

Madame Bitterroot:
"Hmph! You lot can call me Madame Bitterroot. Made friends with that one, have ya? I'll inspect 'im fer damage next, if you like..."


Jaffa beamed a bright smile at the madame. "Good afternoon, Madame Bitterroot! It's nice to meet you! And yes!" The kobold grandly gesticulated to her new wiry friend, "They're really nice, but the doggy hurt them a little bit... I think the doggy was just trying to protect the area though. And, uh, 'inspect fer damage'? Does that mean you can help make people feel better too, Madame Bitterroot?!"


Madame Bitterroot:
"Hmmm... Hmmmmmm... Yes, yes, this is magic, all right... Where'd you get this?" She doesn't give it back-- she's still squinting at it, analyzing it...


"Oh! Oh!" Jaffa hopped, pointing in what may have been the direction of the cavern. She could be helpful! "There was this big cave thing! I mean, I suppose it was also small, but just, like, the entrance was small? But the inside had a lot of little areas! And there was this cauldron outside, but it wasn't really a cauldron and it didn't actually carry any soup..."
Raga
player, 232 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 29 Mar 2023
at 16:55
  • msg #923

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga shifts uncomfortably from one foot to the other.
Madame Bitterroot
NPC, 3 posts
Sun 2 Apr 2023
at 17:59
  • msg #924

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"They're really nice, but the doggy hurt them a little bit... I think the doggy was just trying to protect the area though. And, uh, 'inspect fer damage'? Does that mean you can help make people feel better too, Madame Bitterroot?!"


"I can that one-- I made 'im, after all..."


Madame Bitterroot:
"There was this big cave thing! I mean, I suppose it was also small, but just, like, the entrance was small? But the inside had a lot of little areas! And there was this cauldron outside, but it wasn't really a cauldron and it didn't actually carry any soup..."


"This is gno--" She looks up. "Oh, for pity's sake. Has Smash gotten you kids to go and clear out-- never mind, I see that he did. That skunk! Well, I'm impressed that you got in and out in one piece."

Madame Bitterroot holds up the gnomish belaying pin. "Hold this-- in your hand, mind you, it won't work with if you're wearing gloves or mittens-- and you and your friends close to you can see in the dark as if you had a lit candle or two. Also, it'll work on ghosts. Sailors are terrible-scared of ghosts, y'know. In fact, if you do hit a ghost with it, you'll be harder for people to notice while you hold this club. For a day. Well, 22, 23 hours, at least. It's not an exact science." She thinks. "But... there's no reason to give old Smashy something so useful. How about you tell 'im I said it's a ghost-magnet-- pulls any ghosts in an area straight to ya. That'll shut 'im up, right enough."
Dinkar
player, 278 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 2 Apr 2023
at 18:04
  • msg #925

Re: IN-GAME THREAD 2: After a good night's sleep...

"He's expecting treasure," Dinkar said. "If we tell Smash it's a dangerous piece of crap, he won't believe us. We've lied to him before, and he didn't believe us then. Maybe we just suck at lying."
Madame Bitterroot
NPC, 4 posts
Sun 2 Apr 2023
at 18:34
  • msg #926

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"He's expecting treasure," Dinkar said. "If we tell Smash it's a dangerous piece of crap, he won't believe us. We've lied to him before, and he didn't believe us then. Maybe we just suck at lying."


"Hmmm... Well... Hmm. Maybe what you need is a bribe, something so interesting to 'im that he'll forget all about this pin. Ah... What do you think... forge a new treasure map? I could do that in a hurry... I think I've got some pre-made around here... Or... Hm, maybe I could just make a duplicate pin t' give 'im? I've got tons of woodworking tools here... I could even put a little whammy on it, a couple of bells and whistles that'd impress 'im...?"
Anthielle
player, 203 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 2 Apr 2023
at 21:59
  • msg #927

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle liked the crone’s thinking.  Maybe, it was worth chancing her knowledge to unlock even more powers from Anthi’s precious chisel.

Very clever Madam Bitterroot.  What can you tell me about this?”

She held out the chisel (while not letting go of it)
Raga
player, 233 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 3 Apr 2023
at 13:36
  • msg #928

Re: IN-GAME THREAD 2: After a good night's sleep...

"A pin'd be best, I think, cuz he knows we came 'ere with it.  He might take it just to be mean otherwise."
Dinkar
player, 279 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 3 Apr 2023
at 14:33
  • msg #929

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar slipped the eighth-staff from his belt and held it out for inspection. Then, on a sudden impulse, he took out that strange feather he'd found a couple of days ago, and been carrying ever since. He'd had a couple of strange incidents where he'd floated, and that was the only thing that he could think of that might be responsible for it. He he;d it out, too.
Madame Bitterroot
NPC, 5 posts
Mon 3 Apr 2023
at 18:29
  • msg #930

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Of course, your asking the strongest mouse in the world. Brnging it on, I'll take all of you down."Sarah said, raising her shield up. She bullrushes blindly toward her foes... And also to her new companions unfortunately.

10:05, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,1,4.  Forceful Attack.

2 physical dmg on foes and allies alike


Sarah bashes a spider good! ...but she gets a little wild, and also accidentally bashes Tassa, the bat! Oops! Sorry, Tassa!!

Tassa stands there, reeling a little, looking a little dazed... Yikes! Another spider's about to pounce of Tassa! Stop him/her/it! Save Tassa!




Anthielle:
Anthielle liked the crone’s thinking.  Maybe, it was worth chancing her knowledge to unlock even more powers from Anthi’s precious chisel.

Very clever Madam Bitterroot.  What can you tell me about this?”

She held out the chisel (while not letting go of it)


Madame Bitterroot actually jumps back a foot. "Gahh!!" She squints. "That thing's cursed! Boy, is that thing accursed! We've got to get that thing away from you, right away! You kids are coming with me to th' north beach, I know a ritual that might straighten that thing out..."


Raga:
"A pin'd be best, I think, cuz he knows we came 'ere with it.  He might take it just to be mean otherwise."


"Huh? Oh, sure, whatever, I'll make you a duplicate pin-- after we cure this poor girl of this curse!"


Dinkar:
Dinkar slipped the eighth-staff from his belt and held it out for inspection. Then, on a sudden impulse, he took out that strange feather he'd found a couple of days ago, and been carrying ever since. He'd had a couple of strange incidents where he'd floated, and that was the only thing that he could think of that might be responsible for it. He he;d it out, too.


"Eh? What's this? Oooh, interesting, a Staff of Capture. When someone casts a spell at you, you hold this staff up, and there's a good chance it'll grab the spell before it hits you! Then you can lob it back at the caster-- or save it for later! It can only hold one spell at a time, though."

Looking at the feather: "My, my, you kids have been busy... or lucky! This is a Feather of Feather Falling! No pit traps for you! No wonder you lot survived Smash sendin' you on a mission..."
Jaffa Redspot
player, 278 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 3 Apr 2023
at 23:25
  • msg #931

Re: IN-GAME THREAD 2: After a good night's sleep...

Madame Bitterroot:
Madame Bitterroot actually jumps back a foot. "Gahh!!" She squints. "That thing's cursed! Boy, is that thing accursed! We've got to get that thing away from you, right away! You kids are coming with me to th' north beach, I know a ritual that might straighten that thing out..."


"C-cursed?!" Jaffa'd been worried for a moment that Madame Bitterroot might notice Omar's lamp among their things with how good she was at figuring out magic stuff, but one of them being cursed?! That was way more important! Her first instinct was to shout out a question about what she could do to help--- but Madame Bitterroot had kinda already answered that question, so instead, she nodded. "Yeah! We'll do whatever we can to help uncurse each other!"

Sarah Farwing
player, 293 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 3 Apr 2023
at 23:56
  • msg #932

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sorry! And oh no you don't!" Sarah quickly apologize and immediately stands between the spider and Tassa. Her shield raise to protect both her and Tassa, and also as a weapon as she bangs her shield right on its many eyes.

07:53, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,3,5.  Forceful defensive!
Anthielle
player, 204 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 4 Apr 2023
at 08:26
  • msg #933

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle laughed out aloud.

"A convincing bluff old woman... *I* almost believed it.  But I'll not be separated from this little wonder.  And we wouldn't have beaten the Dirt Elemental without it.  The only curse I've found... is that other people want it."
Madame Bitterroot
NPC, 6 posts
Tue 4 Apr 2023
at 19:45
  • msg #934

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Sorry! And oh no you don't!" Sarah quickly apologize and immediately stands between the spider and Tassa. Her shield raise to protect both her and Tassa, and also as a weapon as she bangs her shield right on its many eyes.

07:53, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,3,5.  Forceful defensive!


Sarah not only defends Tassa and herself, she knocks that spider into two others-- all three of whom are smashed good by a charge at that moment from the hedgehog. "Thanks!" says the hedgehog to Sarah as he runs past...

"S.. Sarah...?" calls Peromi. Her voice sounds stronger! Looking back for a second, Sarah sees Peromi looking better. "You come guard your friend while we finish this fight," says the Baj the squirrel cleric. "I'll take back over for you..."




Anthielle:
Anthielle laughed out aloud.

"A convincing bluff old woman... *I* almost believed it.  But I'll not be separated from this little wonder.  And we wouldn't have beaten the Dirt Elemental without it.  The only curse I've found... is that other people want it."


"Yes, yes, that's fine. Just a little joke... No one wants to take your delightful chisel from you," Madame Bitterroot says to Anthielle in an almost-singsong. "Just all of you follow me to the north beach of this island where I'm going to do a magic ritual, won't that be interesting. And then I'll give you some nice candy..."
Sarah Farwing
player, 294 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 5 Apr 2023
at 01:33
  • msg #935

Re: IN-GAME THREAD 2: After a good night's sleep...

"Understood, good luck!" Sarah said, joining up with Peromi,"Hey, you okay? Did you find what you were looking for?"
Jaffa Redspot
player, 279 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 5 Apr 2023
at 02:16
  • msg #936

Re: IN-GAME THREAD 2: After a good night's sleep...

Huh? So, was Anthi not actually cursed? That would certainly be a relief, but... why was Madame Bitterroot talking weird now? And what was that about people wanting the chalk? Anthi'd found that fair and square! Jaffa knew no one in their group would be so silly as to try and take it. Maybe one of the pirates had tried when she wasn't paying attention?! That was a scary thought...

"Uh... Erm... What sort of ritual then, if there's no curse to deal with? And what kinda candy?" Jaffa got the distinct sense that there was no candy at all, but at least having more info might give them something to go on? Or it might move them along and away from this conversation.
Anthielle
player, 205 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 11 Apr 2023
at 22:14
  • msg #937

Re: IN-GAME THREAD 2: After a good night's sleep...

While it smelled like a trap, seeing a ritual was tempting.  She’d follow along if her friends were game, but Anthielle did NOT let go of her Precious chisel.

Did we have anything else to show?”  She asked the others.
Peromi
NPC, 20 posts
Sun 16 Apr 2023
at 19:16
  • msg #938

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Understood, good luck!" Sarah said, joining up with Peromi,"Hey, you okay? Did you find what you were looking for?"


"Yes... the silver needle... it's the legendary weapon my people will respect as a symbol of times past... I hope it's enough to impress them, anyway..." Peromi definitely sounds stronger. She sounds a little shaken up, but not like she's in any danger of dying, like before.





Jaffa Redspot:
"Uh... Erm... What sort of ritual then, if there's no curse to deal with? And what kinda candy?"


Madame Bitterroot give Jaffa an ...Oh I see look. "Um... we're just going... to... um, activate the belaying pin! It's been lying around unused for a while, after all... we need to wake it up." She ends this with a look at Jaffa that Dinkar interprets as meaning You sweet summer child.


Anthielle:
While it smelled like a trap, seeing a ritual was tempting.  She’d follow along if her friends were game, but Anthielle did NOT let go of her Precious chisel.

Did we have anything else to show?”  She asked the others.


(Well? Do y'all?)
Sarah Farwing
player, 295 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 17 Apr 2023
at 01:03
  • msg #939

Re: IN-GAME THREAD 2: After a good night's sleep...

"Woah, nifty... I think I should carry it though. A weapon like that is fit for the strongest rat. Sides, we are dealing with giant spiders and all I got is a shield and a toothpick"
Jaffa Redspot
player, 280 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Mon 17 Apr 2023
at 03:13
  • msg #940

Re: IN-GAME THREAD 2: After a good night's sleep...

Madame Bitterroot:
Madame Bitterroot give Jaffa an ...Oh I see look. "Um... we're just going... to... um, activate the belaying pin! It's been lying around unused for a while, after all... we need to wake it up." She ends this with a look at Jaffa that Dinkar interprets as meaning You sweet summer child.


Uh huuuuuuuuuuuuh. Activating the pin... That sounded reasonable -- the house had needed something like that too, kinda -- and maybe she'd only just thought of it now, but after having mentioned that other ritual, Jaffa couldn't help but stay suspicious. Besides, she'd also phrased it as some optional fun magic to watch! Why do that if the ritual was needed to actually use the pin thingie? And those looks! At first it seemed like Madame Bitterroot had kinda gotten her concern, but she was maybe probably still hiding something. And Jaffa couldn't even begin to guess what the second look was supposed to mean.

Maybe Madame Bitterroot hadn't been wrong earlier and she just didn't trust Anthi to believe her about the curse? That was silly. Anthi may be a little stubborn, but she at least usually listened to good ideas. And if Anthi thought there wasn't any curse, then there wasn't any curse -- it wasn't like Jaffa knew anything about curses or magic to say otherwise, she was just a kid! But what if the curse had done something to her mind maybe? She'd said that thing about people wanting it, but not who had wanted it.

This was hard. Jaffa needed a thinking cap.

But at least she could kinda guess that, maybe, Madame Bitterroot thought there was a curse? And that this ritual would do something to help? Even if she was wrong, it wouldn't do any harm, right? But it wasn't like she knew Madame Bitterroot... She'd been really nice so far, but what if she had just been looking for the chance to do a ritual to do a bad thing instead?! Wait, no, that was silly, she'd've used this reactivating excuse much earlier then. What should she do?!

GM:
Anthielle:
Did we have anything else to show?”  She asked the others.


(Well? Do y'all?)


Again, she thought about Omar and his lamp. If she brought it up, that would give her more time to maybe figure this out. Maybe she could even ask Anthi a question or two! Or Omar!! Maybe he'd know what to do! But she still kinda didn't want to bring him up here? They knew what his lamp was already and she didn't want to show him off to everyone like a toy.

Jaffa winced as she resisted the urge to groan in frustration. She was out of time.

"Uh, no, I don't think we had anything else? Thank you very much, Madame Bitterroot! And wow, that sounds like a ritual we can't pass up on: literally!" Jaffa nodded exuberantly. She sure made it sound important, which was weird because, uh, because of all of the thoughts she'd just thunk. But maybe... Maybe this was the right thing to do? There was only one way to find out. And that was by asking the most important question of all.

"And what about the candy? What kind is it?"
The GM
GM, 400 posts
Sat 29 Apr 2023
at 19:29
  • msg #941

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Woah, nifty... I think I should carry it though. A weapon like that is fit for the strongest rat. Sides, we are dealing with giant spiders and all I got is a shield and a toothpick"


"I understand. You go ahead and wield it until we are both away from this dangerous area, and until I am feeling a bit more recovered..." says Peromi. "You brought strong allies, I see..."




Jaffa Redspot:
GM:
Anthielle:
Did we have anything else to show?”  She asked the others.


"Uh, no, I don't think we had anything else? Thank you very much, Madame Bitterroot! And wow, that sounds like a ritual we can't pass up on: literally!"

"And what about the candy? What kind is it?"



"Um... anise-seed. With a hint of tangelo. It's... it's good," says Madame Bitterroot. "So, ready to hit the north beach, everyone?" she adds brightly.
Sarah Farwing
player, 296 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 30 Apr 2023
at 01:27
  • msg #942

Re: IN-GAME THREAD 2: After a good night's sleep...

"Sarah Farwing always brings the best of the best! You should be proud of picking a friend like me." she said, dropping the toothpick in order to wield the silver needle,"Hehe, finally a weapon for me! Alright, you spiders better prepare for a beat down of your life!" she said, scanning which spider is a threat.

Not sure if Who's First applies since combat is still going. But if it doesn't, which spider was the original threat.
Jaffa Redspot
player, 281 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 30 Apr 2023
at 05:58
  • msg #943

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
"Um... anise-seed. With a hint of tangelo. It's... it's good," says Madame Bitterroot. "So, ready to hit the north beach, everyone?" she adds brightly.


Well shoot, that sounded delicious. Also like it took her a little too long to come up with it to have been her initial plan... But tasty all the same.

"Uh huh!" Jaffa agreed, internally wincing at how that was a little too exuberant. As casually as she could (which was... not by much), the kobold tried to position herself such that, when they left with Madame Bitterroot, she would be the one closest to the woman. She wanted a chance to... make sure things would turn out okay?

How would she even do that though?! Threaten her with, like, substandard pain relief? Ask really really nicely? Gah, this would be so much easier if she were Din or Raga or Sarah or Anthi! They were so much better at getting people to do things...
Raga
player, 235 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 1 May 2023
at 20:31
  • msg #944

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga saunters over so she can stick close to Jaffa.
Madame Bitterroot
NPC, 7 posts
Tue 2 May 2023
at 20:03
  • msg #945

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Sarah Farwing always brings the best of the best! You should be proud of picking a friend like me." she said, dropping the toothpick in order to wield the silver needle,"Hehe, finally a weapon for me! Alright, you spiders better prepare for a beat down of your life!" she said, scanning which spider is a threat.

Not sure if Who's First applies since combat is still going. But if it doesn't, which spider was the original threat.


(I dunno either, so it must be up to me. This time, at least, I say: yeah, I'll play along.)

The fight isn't officially over yet, but Sarah's allies seem to be winning. The ally that seems like she could most use Sarah's help right now is the big spider Tassa, the bat, is up against.





Jaffa Redspot:
The GM:
"Um... anise-seed. With a hint of tangelo. It's... it's good," says Madame Bitterroot. "So, ready to hit the north beach, everyone?" she adds brightly.


Well shoot, that sounded delicious. Also like it took her a little too long to come up with it to have been her initial plan... But tasty all the same.

"Uh huh!" Jaffa agreed, internally wincing at how that was a little too exuberant. As casually as she could (which was... not by much), the kobold tried to position herself such that, when they left with Madame Bitterroot, she would be the one closest to the woman. She wanted a chance to... make sure things would turn out okay?


Madame Bitterroot leads the kids through the trees on the north side of the house (they were coming from the south side originally). Jaffa's new wire friend comes too.

They see a couple more lumberdogs, but when they come running up, Madame Bitterroot just tells them "Hush! Sit! Stay!" and they immediately obey her, and everyone just keeps moving.

After less than 15 minutes, everyone arrives at a pretty section of beach. Madame Bitterroot starts drawing circles and other geometric shapes (triangles, squares, a few crescents) in the sand. "Be right with you...!" she says... "Don't wander off...!"
Sarah Farwing
player, 297 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 3 May 2023
at 01:05
  • msg #946

Re: IN-GAME THREAD 2: After a good night's sleep...

"Don't worry my flying rodent cousin, I'll save you!" Sarah said, emboldened now that she has a weapon to use. And with excited joy, she attacks the spider with great efficiency as the needle strikes upon the leg.

09:03, Today: Sarah Farwing rolled 16 using 3d6 with rolls of 6,4,6.  Forceful.

Oh snap! Sarah's on the warpath.

Jaffa Redspot
player, 282 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Wed 3 May 2023
at 04:02
  • msg #947

Re: IN-GAME THREAD 2: After a good night's sleep...

Further staying close to Madame Bitterroot, Jaffa was only partially conscious of the fact that Raga had been sticking close to her as well, thinking little more than 'hey, a friend!' Still, once the circles started to get drawn, she took her chance, whispering to the Madame.

"Uh, hey, I'm sorry I've been kinda being weird an' stuff? Just... you're not gonna hurt Anthi, right? Cuz, like, if you do... I'll be really sad. She's weird sometimes, but she's a good friend an' I don't want her to get hurt. So, uh, please don't hurt her?"
Madame Bitterroot
NPC, 8 posts
Sun 7 May 2023
at 16:51
  • msg #948

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Don't worry my flying rodent cousin, I'll save you!" Sarah said, emboldened now that she has a weapon to use. And with excited joy, she attacks the spider with great efficiency as the needle strikes upon the leg.

09:03, Today: Sarah Farwing rolled 16 using 3d6 with rolls of 6,4,6.  Forceful.

Oh snap! Sarah's on the warpath.


Sarah starts using the momentum of one successful anti-spider attack to barrel into the next, and soon all of the spiders that aren't dead are retreating. The battle is definitely over.




Jaffa Redspot:
Still, once the circles started to get drawn, she took her chance, whispering to the Madame.

"Uh, hey, I'm sorry I've been kinda being weird an' stuff? Just... you're not gonna hurt Anthi, right? Cuz, like, if you do... I'll be really sad. She's weird sometimes, but she's a good friend an' I don't want her to get hurt. So, uh, please don't hurt her?"


"Don't worry. Hurting her is the last thing I have in mind."

The circles finished, Madame Bitterroot instructs each child to stand in the center of one (she points out which circles they should be standing in...) She does the same herself...
Sarah Farwing
player, 298 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 7 May 2023
at 23:30
  • msg #949

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah raises her silver needle up in the air in triumph,"Ahh, just what I needed. Alright, let's complete this quest and find my pig afterwards."
Anthielle
player, 206 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 10 May 2023
at 04:04
  • msg #950

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle watched the old lady at work, noting the ingredients and squiggles used.  She was still a bit suspicious and kept one hand on her ‘precious’.

When her circle was ready she stood inside it.
Dinkar
player, 282 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 10 May 2023
at 16:10
  • msg #951

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar shrugged, and took his place in the specified circle.
Raga
player, 236 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Thu 11 May 2023
at 01:47
  • msg #952

Re: IN-GAME THREAD 2: After a good night's sleep...

"What's the circle for?"
Sign In