RolePlay onLine RPoL Logo

, welcome to No One Tells Me What To Do

13:06, 8th May 2024 (GMT+0)

IN-GAME THREAD 2: After a good night's sleep...

Posted by The GMFor group 0
The GM
GM, 388 posts
Sun 5 Mar 2023
at 20:38
  • msg #903

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
"Peromi!" Sarah said, wanting to help her friend but backed away when she's suddenly facing these spiders. However, her concern for her friend trumps the fears. She pulls out a toothpick-like would she picked up during her travels and points to the spider,"Have you guys ever heard the term, the bigger they are, the harder they fall. Well then, I'm here to tell you I've seen living proof of that from my friends, and from me. And I can say without a doubt that we can win this, now let's beat these spider bozos down a peg."

09:06, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 1,6,6.  Encouragement.
Booyah

And I activate Who's First!


(Who's First quickly informs Sarah that) The spider directly in front of her, the one between her and Peromi, is the biggest threat in the room.

(Sarah-the-mouse rolls not just one, but two 6s, so that's unquestionably a success. So--)

At her encouragement, Sarah's allies burst into action:

Tassa the bat blasts the spiders nearest her with a sonic screech! Spiders may not technically count as insects, but it instinctually scares them anyway!

The hedgehog barrels into the spider in front of Peromi just before it can bite her!

The squirrel cleric and the gopher paladin just start whacking on the spiders around them with clubs!

Sarah's allies are quite successful so far! The spiders are suddenly put on the defensive!


(I don't remember you picking up a toothpick-sized piece of wood, but you didn't use it to attack, so what the heck, I guess I don't mind this time.

So, what's next? Try to help the hedgehog with the dangerous big spider, or get to Peromi now that the way is clear? Or something else?)

Sarah Farwing
player, 288 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 6 Mar 2023
at 03:26
  • msg #904

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah charges forth, toothpick in hand she jabs it like the crazy wild child she is. Each strike poking at the spider and parrying it's legs, you'd think she's an expert but really she's just going with the flow,"Haha, I really needed this! To fight a bad guy like a hero! Let's go!"

Oh, I just made that part up. I assumed Sarah grabbed something like a weapon in her travels. A piece of wood like a toothpick would be easy to get. Anyways, Spider Fight time!

11:20, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,5,3.  Forceful Attacks.

Get 2 Physical Hurt

Raga
player, 228 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 6 Mar 2023
at 14:39
  • msg #905

Re: IN-GAME THREAD 2: After a good night's sleep...

Annoyed she wasn't able to punch anything with her fists, Raga approaches the cabin; apparently, she intends to use her fists to bank on the door.
Anthielle
player, 201 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 8 Mar 2023
at 11:23
  • msg #906

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle was glad to finally get to the cabin with no more obstacles.  She flicked her golden hair and shone a smug smile.

"Don't rush to thank me all at once.  Now, lets get this business done."
The GM
GM, 389 posts
Sat 11 Mar 2023
at 18:15
  • msg #907

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
Sarah charges forth, toothpick in hand she jabs it like the crazy wild child she is. Each strike poking at the spider and parrying it's legs, you'd think she's an expert but really she's just going with the flow,"Haha, I really needed this! To fight a bad guy like a hero! Let's go!"

Oh, I just made that part up. I assumed Sarah grabbed something like a weapon in her travels.


(Um, yeah, don't do that in the future.)


Sarah Farwing:
A piece of wood like a toothpick would be easy to get.


(Sounds reasonable, but you have to write it into the fiction beforehand.)


 
Sarah Farwing:
Anyways, Spider Fight time!

11:20, Today: Sarah Farwing rolled 13 using 3d6 with rolls of 5,5,3.  Forceful Attacks.

Get 2 Physical Hurt


(I think you mean GIVE 2 Physical Hurt, but whatever)

Sarah-the-mouse delivers a beatdown to the spider. It has no follow-up retaliation-- it shudders its cracked exoskeleton and what remains of its legs away from her as fast as it can get (which isn't nearly as fast as it could've moved a couple of minutes ago).

The other spiders don't retreat yet, but they start fighting less fiercely. Sarah's new allies find the tide slowly turning even more in their favor...

(So what's next? More fighting (Forceful)? Try to yell at them and get the spiders to all run away/retreat (Charming)? Or get to Peromi now that the way is clear? Or something else?)






Raga:
Annoyed she wasn't able to punch anything with her fists, Raga approaches the cabin; apparently, she intends to use her fists to bank on the door.


The door suddenly opens, before Raga can start to bang on it. The opener of the door is a little old halfling woman. She's probably at least 90, but her hair isn't all white nor silver yet-- it's just got some gray streaks. "--What?!" she demands grumpily. "What'cha want?!"
Sarah Farwing
player, 289 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 00:41
  • msg #908

Re: IN-GAME THREAD 2: After a good night's sleep...

noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."
Dinkar
player, 274 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 16:03
  • msg #909

Re: IN-GAME THREAD 2: After a good night's sleep...

The GM:
The door suddenly opens, before Raga can start to bang on it. The opener of the door is a little old halfling woman. She's probably at least 90, but her hair isn't all white nor silver yet-- it's just got some gray streaks. "--What?!" she demands grumpily. "What'cha want?!"


Ninety wasn't especially old for a halfling. But she had the 'grumpy old lady' routine down pat already.

"We're looking for some magical advice," Dinkar said, stepping forward. "We were told there was a crazy old lady here who could give us a hand with that."


(...rolling Charming...)
Dinkar rolled 6 using 1d6 ((6)).

Peromi
NPC, 18 posts
Sun 12 Mar 2023
at 17:04
  • msg #910

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."


Peromi barely nods and holds out the silver sewing-needle she's holding (almost as big as a mouse (if we don't count tails)). "This is..." She trails off. She's in a bad way.
Peromi
NPC, 19 posts
Sun 12 Mar 2023
at 17:07
  • msg #911

Re: IN-GAME THREAD 2: After a good night's sleep...

Sarah Farwing:
noted

Sarah moves to grab Peromi,"Don't worry Peromi, I brought some help. You alright? Did you find what you were looking for."


Peromi barely nods and holds out the silver sewing-needle she's holding (almost as big as a mouse (if we don't count tails)). "This is..." She trails off. She's in a bad way.





Dinkar:
"We're looking for some magical advice," Dinkar said, stepping forward. "We were told there was a crazy old lady here who could give us a hand with that."

(...rolling Charming...)Dinkar rolled 6 using 1d6 ((6)).


"Pfah! Magical advice? And who told you that there was a crazy old lady here who'd help you?!?"

But... she smiles when she says it. She apparently likes that Dinkar can dish sass out as well as he can take it.
Dinkar
player, 275 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 17:14
  • msg #912

Re: IN-GAME THREAD 2: After a good night's sleep...

"Captain Smash. He's a pirate." Dinkar shrugged, as if to say that he wasn't going to judge anyone's moral choices. "He says that you can identify the magic in some items we found."
The GM
GM, 392 posts
Sun 12 Mar 2023
at 18:02
  • msg #913

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"Captain Smash. He's a pirate."


"Pfahhh. He certainly is."

Dinkar:
"He says that you can identify the magic in some items we found."


"Bah. No one better. Well, come in, children, come in..."

Inside, every surface is covered with junk-- little statuettes, little painted portraits of people, tools, junk-- except the junk is also wire and glass and wood, so you realize it's probably a workshop, too.

The old halfling woman starts clearing off some stuff from chairs and stools for the children to sit on, moving the junk to the floor or tables, where it just falls off the stuff she puts it all down on.

There are trails through the junk on the floor for her to walk...
Raga
player, 230 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 12 Mar 2023
at 19:36
  • msg #914

Re: IN-GAME THREAD 2: After a good night's sleep...

"You said his name like you know Cap'n Smash.  D'ya?"
Madame Bitterroot
NPC, 1 post
Sun 12 Mar 2023
at 19:41
  • msg #915

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga:
"You said his name like you know Cap'n Smash.  D'ya?"


"Pffft. Bah. Know 'im twice as well as I'd like, I dare say. As pirates go he's all right, I suppose... especially for a human..." She squints at Raga. "Er, an adult human man, I mean. You know how they can be. Never listen. Always want what they want, whether it's a good idea or not. Still, I've met worse, especially at sea..."
Jaffa Redspot
player, 276 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Sun 12 Mar 2023
at 21:06
  • msg #916

Re: IN-GAME THREAD 2: After a good night's sleep...

Before giving herself a chance to forget, Jaffa turns to her new wire friend. "Thank you for leading us this way, friend! Are ya hurt at all?" She also quickly waved at the new crazy old lady. "Hello! Um, I don't have much to say, sorry. Just don't wanna be rude by not saying hi. But my name is Jaffa! What's yours?"
Sarah Farwing
player, 290 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 13 Mar 2023
at 00:48
  • msg #917

Re: IN-GAME THREAD 2: After a good night's sleep...

"I see, no need to talk Peromi. We need you to get healed." Sarah said, picking Peromi off and taking a visit to their healer,"Uhm, one of you guys know how to kiss boo-boos."
Anthielle
player, 202 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Fri 24 Mar 2023
at 09:52
  • msg #918

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle looked warily as the junk, as if fearing an avalanche.

Show her the belaying pin, Din.  Business first, then pleasure.”

She wanted to learn more about the lumber dog and other oddities (secrets).
Dinkar
player, 276 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 24 Mar 2023
at 14:10
  • msg #919

Re: IN-GAME THREAD 2: After a good night's sleep...

With a shrug, Dinkar takes out the belaying pin and holds it out to the old witch.
Madame Bitterroot
NPC, 2 posts
Mon 27 Mar 2023
at 22:50
  • msg #920

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
Before giving herself a chance to forget, Jaffa turns to her new wire friend. "Thank you for leading us this way, friend! Are ya hurt at all?" She also quickly waved at the new crazy old lady. "Hello! Um, I don't have much to say, sorry. Just don't wanna be rude by not saying hi. But my name is Jaffa! What's yours?"



"Hmph! You lot can call me Madame Bitterroot. Made friends with that one, have ya? I'll inspect 'im fer damage next, if you like..."


Dinkar:
With a shrug, Dinkar takes out the belaying pin and holds it out to the old witch.


"Hmmm... Hmmmmmm... Yes, yes, this is magic, all right... Where'd you get this?" She doesn't give it back-- she's still squinting at it, analyzing it...






Sarah Farwing:
"I see, no need to talk Peromi. We need you to get healed." Sarah said, picking Peromi off and taking a visit to their healer,"Uhm, one of you guys know how to kiss boo-boos."


"I can best heal," says Baj, the squirrel. "And I'll do it now, if you take my place in the battle, miss...?"
Sarah Farwing
player, 291 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Tue 28 Mar 2023
at 02:08
  • msg #921

Re: IN-GAME THREAD 2: After a good night's sleep...

"Of course, your asking the strongest mouse in the world. Brnging it on, I'll take all of you down."Sarah said, raising her shield up. She bullrushes blindly toward her foes... And also to her new companions unfortunately.

10:05, Today: Sarah Farwing rolled 11 using 3d6 with rolls of 6,1,4.  Forceful Attack.

2 physical dmg on foes and allies alike

Jaffa Redspot
player, 277 posts
Physical Hurt: 0
Non-Physical Hurt: 0
Tue 28 Mar 2023
at 02:15
  • msg #922

Re: IN-GAME THREAD 2: After a good night's sleep...

Madame Bitterroot:
"Hmph! You lot can call me Madame Bitterroot. Made friends with that one, have ya? I'll inspect 'im fer damage next, if you like..."


Jaffa beamed a bright smile at the madame. "Good afternoon, Madame Bitterroot! It's nice to meet you! And yes!" The kobold grandly gesticulated to her new wiry friend, "They're really nice, but the doggy hurt them a little bit... I think the doggy was just trying to protect the area though. And, uh, 'inspect fer damage'? Does that mean you can help make people feel better too, Madame Bitterroot?!"


Madame Bitterroot:
"Hmmm... Hmmmmmm... Yes, yes, this is magic, all right... Where'd you get this?" She doesn't give it back-- she's still squinting at it, analyzing it...


"Oh! Oh!" Jaffa hopped, pointing in what may have been the direction of the cavern. She could be helpful! "There was this big cave thing! I mean, I suppose it was also small, but just, like, the entrance was small? But the inside had a lot of little areas! And there was this cauldron outside, but it wasn't really a cauldron and it didn't actually carry any soup..."
Raga
player, 232 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 29 Mar 2023
at 16:55
  • msg #923

Re: IN-GAME THREAD 2: After a good night's sleep...

Raga shifts uncomfortably from one foot to the other.
Madame Bitterroot
NPC, 3 posts
Sun 2 Apr 2023
at 17:59
  • msg #924

Re: IN-GAME THREAD 2: After a good night's sleep...

Jaffa Redspot:
"They're really nice, but the doggy hurt them a little bit... I think the doggy was just trying to protect the area though. And, uh, 'inspect fer damage'? Does that mean you can help make people feel better too, Madame Bitterroot?!"


"I can that one-- I made 'im, after all..."


Madame Bitterroot:
"There was this big cave thing! I mean, I suppose it was also small, but just, like, the entrance was small? But the inside had a lot of little areas! And there was this cauldron outside, but it wasn't really a cauldron and it didn't actually carry any soup..."


"This is gno--" She looks up. "Oh, for pity's sake. Has Smash gotten you kids to go and clear out-- never mind, I see that he did. That skunk! Well, I'm impressed that you got in and out in one piece."

Madame Bitterroot holds up the gnomish belaying pin. "Hold this-- in your hand, mind you, it won't work with if you're wearing gloves or mittens-- and you and your friends close to you can see in the dark as if you had a lit candle or two. Also, it'll work on ghosts. Sailors are terrible-scared of ghosts, y'know. In fact, if you do hit a ghost with it, you'll be harder for people to notice while you hold this club. For a day. Well, 22, 23 hours, at least. It's not an exact science." She thinks. "But... there's no reason to give old Smashy something so useful. How about you tell 'im I said it's a ghost-magnet-- pulls any ghosts in an area straight to ya. That'll shut 'im up, right enough."
Dinkar
player, 278 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sun 2 Apr 2023
at 18:04
  • msg #925

Re: IN-GAME THREAD 2: After a good night's sleep...

"He's expecting treasure," Dinkar said. "If we tell Smash it's a dangerous piece of crap, he won't believe us. We've lied to him before, and he didn't believe us then. Maybe we just suck at lying."
Madame Bitterroot
NPC, 4 posts
Sun 2 Apr 2023
at 18:34
  • msg #926

Re: IN-GAME THREAD 2: After a good night's sleep...

Dinkar:
"He's expecting treasure," Dinkar said. "If we tell Smash it's a dangerous piece of crap, he won't believe us. We've lied to him before, and he didn't believe us then. Maybe we just suck at lying."


"Hmmm... Well... Hmm. Maybe what you need is a bribe, something so interesting to 'im that he'll forget all about this pin. Ah... What do you think... forge a new treasure map? I could do that in a hurry... I think I've got some pre-made around here... Or... Hm, maybe I could just make a duplicate pin t' give 'im? I've got tons of woodworking tools here... I could even put a little whammy on it, a couple of bells and whistles that'd impress 'im...?"
Anthielle
player, 203 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Sun 2 Apr 2023
at 21:59
  • msg #927

Re: IN-GAME THREAD 2: After a good night's sleep...

Anthielle liked the crone’s thinking.  Maybe, it was worth chancing her knowledge to unlock even more powers from Anthi’s precious chisel.

Very clever Madam Bitterroot.  What can you tell me about this?”

She held out the chisel (while not letting go of it)
Sign In