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21:59, 1st May 2024 (GMT+0)

Chapter 1: The Plague.

Posted by Eternal DarknessFor group archive 0
Morton Slumber
player, 17 posts
P:4 / T:3 / W:0
B:4 / PP:25/18
Thu 7 Oct 2021
at 18:34
  • msg #19

Re: Chapter 1: The Plague

Morton moved quickly to the door knocked on it then opened it to allow lady in to have a look about before opening it wider and stepping to one side waved his hand forward to signal the others to enter
Serafina
player, 22 posts
P:8(2) T:9(3) W: 0
B: 4
Thu 7 Oct 2021
at 19:25
  • msg #20

Re: Chapter 1: The Plague

So, because it was done earlier I'll roll for Serafina's appeal, but I have no idea what to do with her until I know if she's affected by the illusion or not.

14:24, Today: Serafina rolled 2,2 using d8+1,d6+1, rerolling max with rolls of 1,1.  Persuasion.

Wow.  Okay, it's just as well, no one was buying that.  They probably want to hang me now.

Eternal Darkness
GM, 42 posts
GM, Story crafter
B: 6
Thu 7 Oct 2021
at 19:32
  • msg #21

Re: Chapter 1: The Plague

In reply to Serafina (msg # 20):

OOC: They simply would've have ignored you and if you continued they would be hostile towards you.

Menzar the Badger
player, 5 posts
P: 4(+2), T: 5, W: 0
B: 3, PP: 1
Fri 8 Oct 2021
at 15:53
  • msg #22

Re: Chapter 1: The Plague

Morton Slumber:
" my good a dragon!!" he cried out pointing up as the creature headed over the town  "everybody find shelter it might pass if it doesn't see a meal to have"


But there aren't any dragons in this area... Then the gnome caught a glimpse of the human and figured he had something to do with the drake's sudden appearance.

Hurrying up to the healer's door with the rest of the outlanders, Menzar voiced his concerns about the ploy, "You've bought us a moment, sorcerer, but once they figure it out we had best be off the streets. The locals of Falcon's Hollow may tolerate outsiders better than most, but they have no patience for ones they feel made them look foolish!"
Morton Slumber
player, 19 posts
P:4 / T:3 / W:0
B:4 / PP:25/18
Fri 8 Oct 2021
at 16:23
  • msg #23

Re: Chapter 1: The Plague

In reply to Menzar the Badger (msg # 22):

"I understand you concern that's why we best get inside and close the door" he offered in reply.

"I agree it was heavy handed and not up to my usual subtly but I needed something quick to clear the street... Apologies to all if my illusion caused any of you distress. I suggest we quickly ask the healer out questions and slip out the back... Lady will keep an eye out so the coast will be clear"

With that something passed between the man and his familiar who moved off to find a rear exit
Camara
player, 28 posts
P: 6 (1), T: 5, W: 0
B: 3, PP: N/A
Fri 8 Oct 2021
at 18:59
  • msg #24

Chapter 1: The Plague

Camara stares in awe at the dragon for a moment until she looks closer. It is no dragon she has ever seen before.

Then she hears the mage claim it is a dragon, and she looks disappointed. She asks, "It's not real?"

Then she sighs, "I was hoping it might be a friendly dragon willing to give it's knowledge and wisdom."
Eternal Darkness
GM, 46 posts
GM, Story crafter
B: 6
Fri 8 Oct 2021
at 19:07
  • msg #25

Chapter 1: The Plague

OOC: As a special note for those who made speeches before. Fear not they will come into play soon. :) They did not go to waste even those yummy failures.

IC: The smell of burnt earth and spicy incense chokes the air of the cramped, mud-tracked shop. Bunches of dried herbs hang from the ceiling, along with dangling pots, presses, alchemical apparatuses, and glassware of more arcane purposes. Pouches of rare plants, jars of colored glass, and all manner of dried, preserved, and jellied animal parts fill high shelves and tables doing double duty as displays and workspaces.

In the shop’s rear, a rail-thin woman with severe-looking spectacles and hair pulled back
tightly busies herself between an overpacked rack of herbs, a table covered in stray powders
and measuring equipment, and a pot loudly bubbling over with thick gray froth. Over the
din of her work and without looking up, the woman impatiently shouts, “And what’s your problem?”
Sigrun Goll
player, 11 posts
P:6 T:5(2) W:0
B:3 PP:10
Fri 8 Oct 2021
at 20:53
  • msg #26

Chapter 1: The Plague

"Not so much of a problem as a question," calls Sigrun over the noise.

"The villagers say there's a plague only you can cure. What is that? Why only you? Is it a real sickness?"

OOC: Having the Healing skill herself, does this look like a Healer's setup or more like an Alchemist's shop? The cleric is a bit worried she's stepped into some arcane pretense at healing.
Jackdaw
player, 23 posts
P: 8(2) T: 9(2) W: 0 B: 4
To reclaim what is mine
Sat 9 Oct 2021
at 03:21
  • msg #27

Chapter 1: The Plague

Jackdaw whirled and tensed, starting to go for a weapon when the dragon appeared. It seemed...unlikely for a dragon to suddenly be there, but...he started to move towards it, but some of the others seemed to not consider it a threat, moving unconcernedly.

He hesitated, and then slowly stepped backwards towards the shop, moving warily.
Eternal Darkness
GM, 49 posts
GM, Story crafter
B: 6
Sat 9 Oct 2021
at 14:33
  • msg #28

Chapter 1: The Plague

OOC: It appears more of a healers hut than magical. Judging from what you gathered from the townsfolk they don't trust clerics much but they do trust this lady.

IC: The woman approaches the counter watching people walk in one by one. "Well your a rather old lot. I'm assuming that you didn't attend the festival? None of you appear to have the blackscour."

The woman works tediously while you see her grabbing herbs and reading out of a tomb of some sort.

"Sorry, my so short there are number of people who are infected with blackscour taint and my grandmothers book seems to be the only thing that has mention of some kind of brew. Truth be told, I don't believe it in much and I certainly don't have all the ingredients to cure this town."
Camara
player, 32 posts
P: 6 (1), T: 5, W: 0
B: 3, PP: N/A
Sat 9 Oct 2021
at 22:02
  • msg #29

Chapter 1: The Plague

Camara simply asks, "What would you need to cure the town?"

[OOC: Camara rolled 5 using d8,d6, rerolling max with rolls of 3,5.  Disbelieve dragon illusion.

It was wrong. The color was off according to description, the anatomy was off from diagrams... It was a heavily scaled snake with one overdeveloped arm! One star. Would not recommend.]

Serafina
player, 30 posts
P:8(2) T:9(3) W: 0
B: 4
Sat 9 Oct 2021
at 23:13
  • msg #30

Chapter 1: The Plague

18:08, Today: Serafina rolled 7,1 using d6,d6, rerolling max with rolls of (6+1)7,1.  Smarts!

Serafina was about ready to charge the dragon... and then realized it wasn't there.

She groaned, and realized she'd been left outside.  She caught up quickly, coalescing on the shop.

She joined them.  "I don't know who did it, but I suspect someone here summoned that... 'dragon'.  We are all going to be hung for that stunt, or wind up defending ourselves against helpless villagers, unless you have some brilliant words for them."

When the woman Serafina assumes to be the one they were all waiting to see admits she doesn't have enough, she groans, figuring that was the case.

"Look, who is in charge here?  This is a crisis, and I haven't seen one public official."
Eternal Darkness
GM, 52 posts
GM, Story crafter
B: 6
Mon 11 Oct 2021
at 13:08
  • msg #31

Chapter 1: The Plague

The woman turns the book of her grandmothers towards you showing you the specific medicine that is needed to cure the blackscour taint.

"Well, for the elderwood moss, there’s gotta be an oldest tree in the vale. Damned if I know whereit is, though.

The rat’s tail and mushrooms are even longer shots. Way north, toward the mountains, people
say there used to be a bunch of dwarves. They’re not there anymore, but I’d bet their forges are. If you can find ironbloom anywhere around here, that’d be your best bet.

As for the rat’s tail, who knows? Well, actually, Ulizmila, the witch that lives deep in the woods might. She’s a crafty, mean thing that knows all sorts of strangeness. She might even have some, but I doubt it’d come cheap. My grandmother traded her sight to the old crone for a few pages of what she knew and that was years and years back. I don’t know a soul who got any nicer as they got older, do you?

I can’t tell you how to get to those places, but Milon Rhoddam at the Lumber Consortium Camp might be able to. They know every inch of those woods.”

Menzar the Badger
player, 6 posts
P: 4(+2), T: 5, W: 0
B: 3, PP: 1
Mon 11 Oct 2021
at 13:30
  • msg #32

Chapter 1: The Plague

As soon as the healer started talking about the surrounding area, Manzar paid closer attention. Nodding along as she went on about this and that that she needed to heal this taint. Wracking his brain he tried to place any of these locations she mentioned.



OOC:
09:29, Today: Menzar the Badger rolled 5 using 1d6, rerolling max with rolls of 5.  smarts local lay of land.
09:28, Today: Menzar the Badger rolled 3 using 1d4, rerolling max with rolls of 3.  c. Know. dwarves.

Jackdaw
player, 28 posts
P: 8(2) T: 9(2) W: 0 B: 4
To reclaim what is mine
Mon 11 Oct 2021
at 16:16
  • msg #33

Chapter 1: The Plague

Jackdaw slowly moved inside the shop with the others and listened to what was said. He knew the area outside of town a little so might be able to help with finding and gathering some of the things requested. So he listened really intently.

OOC: If applicable...
10:15, Today: Jackdaw rolled 7,4 using d4,d6, rerolling max with rolls of (4+3)7,4.  Survival for where to find herbs/things.

Sigrun Goll
player, 14 posts
P:6 T:5(2) W:0
B:3 PP:10
Mon 11 Oct 2021
at 16:33
  • msg #34

Chapter 1: The Plague

"Blackscour?" Sigrun murmurs as she looks closely at the book the healer is showing them. "Maybe I know it as something else."

She reads the ingredient list as well as the instructions for brewing the medicine.

OOC: Roll vs Healing skill to see if she knows what the disease might be.

12:31, Today: Sigrun Goll rolled 5,4 using 1d6,1d6, rerolling max with rolls of 5,4.  Roll vs Healing skill to recognize disease.

"Elderwood moss, ironbloom, mushrooms and rat's tail?" she says aloud as she tries to memorize what she's reading -- at least long enough to make notes when she has a chance.

"Surely rats and their associated tails are a common enough thing in any grain storage unity?" she suggests. "And these mushrooms? Anything special about them?"
Camara
player, 35 posts
P: 6 (1), T: 5, W: 0
B: 3, PP: N/A
Mon 11 Oct 2021
at 20:54
  • msg #35

Re: Chapter 1: The Plague

Camara takes out a journal and quill and ink and proceeds to note everything. She lists the ingredients with note of what they are and speculates that rat's tail isn't the tails of rats. She also notes the witch and the lumber consortium as potential sources of knowledge.

[OOC: Camara rolled 8 using d8+2,d6+2, rerolling max with rolls of 6,5.  Academics on the ingredients.

I'll guess ironbloom are the mushrooms. Also thinking rat's tail is a plant of some sort and not the actual tails of rats.]

Morton Slumber
player, 21 posts
P:4 / T:3 / W:0
B:4 / PP:25/18
Mon 11 Oct 2021
at 21:10
  • msg #36

Re: Chapter 1: The Plague

Morton listened but allowed the others to take notes for him the interest was in the mention of the witch.... If they had to go up against one he best know all he could about her
"so this, witch powerful is she? What type of witch is she? Good bad indifferent.... Easy to anger?" he didn't like going up against other users of magic but he realised he'd just been pulled into the affairs of the town and the company of those around him so he might as well lend his abilities to the endeavour before them
Serafina
player, 33 posts
P:8(2) T:9(3) W: 0
B: 4
Tue 12 Oct 2021
at 00:38
  • msg #37

Re: Chapter 1: The Plague

Seeing she was just being ignored here, and fair enough, no one owed her anything, Serafina turned to see the state of the village.  She has half tempted to just tie the horse to the side of the inn and get the hell out.  There was a serious problem here, and the locals couldn't be bothered to respond to it, and no one seemed to actually care about the practical logistical considerations of the immediate situation either, and somebody was willing to recklessly frighten the locals.  But she sighed inwardly, knowing she wouldn't let herself be that practical.
Eternal Darkness
GM, 55 posts
GM, Story crafter
B: 6
Tue 12 Oct 2021
at 13:07
  • msg #38

Re: Chapter 1: The Plague

OOC:

Menzer: You are aware of a Dwarven monastery that she talks of. You know an approximate location of where it is located on the map.

Sigrun: Blackscour is a fungus not of this area. You aren't familiar with it more than that but you know that it can cause serious illness which requires other meaning of healing.

Camara: You are not familiar with the ingredients themselves but something that stands out to you is the Eldest Tree which is a tree you have heard of in your travels. You know the exact location on the map for where it is located.

Jackdaw: You are familiar with the herbs that she speaks of and upon seeing them could identify them without a roll.


IC: Laurel looks to the heroes and tries answering all the different questions at one time.

"I am not sure about the ingredients. These are what my grandmother suggested and she was a master herbalist who could cure anything. These all are items which grow in very specific areas but the herbs themselves are not rare but uncommon to this area."

Laurel grabs some herbs and starts working on something.

"The witch has long since been gone from that area but that doesn't mean that it is empty. There's a damn good chance something has taken home in her hut. If you need help figuring out the rest of the ingredients I would suggest reaching out Milton from the Lumber Consortium. He is going to be your best contact as I said before."

She turns away to finish what she is doing but then turns her head away from you.

"Time is of the essence, people are dying daily and its only bound to get worse."

Serafina you notice that outside the crowd of villages is making their way back to the shop and they don't look happy.
This message was last edited by the GM at 13:10, Tue 12 Oct 2021.
Camara
player, 36 posts
P: 6 (1), T: 5, W: 0
B: 3, PP: N/A
Tue 12 Oct 2021
at 18:58
  • msg #39

Re: Chapter 1: The Plague

Camara says, "I know the location of this Eldest Tree. On my way here, I passed it. It is a lovely tree."

On hearing just how dire the situation is, the young elf says, "Then we should prepare quickly and leave as soon as we can."

She blows on the pages of her journal gently to quickly dry the ink before putting it away and readying herself mentally for travel.
Menzar the Badger
player, 7 posts
P: 4(+2), T: 5, W: 0
B: 3, PP: 1
Tue 12 Oct 2021
at 23:47
  • msg #40

Re: Chapter 1: The Plague

Menzar looked over at Camara as she noted her familiarity with the tree. Nodding along he added, "And I"m familiar with the Dwarven Monastery. While I didn't pass it on my way into town I have been near it on several occasions. Like you said, up near the mountains... I could point it out, ruffly, if someone has a map handy."
Serafina
player, 34 posts
P:8(2) T:9(3) W: 0
B: 4
Wed 13 Oct 2021
at 00:14
  • msg #41

Re: Chapter 1: The Plague

Serafina sighed.  "You don't have enough to treat everyone.  I'm going to try, and I emphasize try, to get them to see reason and not kill whoever pulled that stunt.  If you have a cure for a ropeburn around the neck I'll be eager to purchase it."  And with that she went back outside to intercept the mob.
Jackdaw
player, 30 posts
P: 8(2) T: 9(2) W: 0 B: 4
To reclaim what is mine
Wed 13 Oct 2021
at 03:09
  • msg #42

Re: Chapter 1: The Plague

Jackdaw spoke up after a moment. "I believe I'm familiar with the herbs that she speaks of and upon seeing them could identify them." He gave a small shrug. "I've been wandering around in the wilderness a bit before coming here."
Morton Slumber
player, 22 posts
P:4 / T:3 / W:0
B:4 / PP:25/18
Wed 13 Oct 2021
at 08:23
  • msg #43

Re: Chapter 1: The Plague

Morton gave a light whistle and lady repaired from under one of the counters "excuse me do you happen to have a back door I think I might have upset your town slightly."

He turned to the others "I will just be on my way and will meet you outside the main gate so we can get what is needed and sort this whole sorry mess out"
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