An introduction to Long Term Storage
"There is but one road in to the Village of Strangle, and one road out, and that is by design," your wagon-driver tells you and the other thieves you're with. "The Dutchy, they don't like our kind much, so they walled in the entire thing, 'cept this one notch here."
The two draft horses pulling the wagon expertly navigate through a literal hole in the wall of earthen ramparts in their path. The ramparts are covered in vines and tough ferns on the outside; once the wagon clears the hole, the interior of the wall is stark, barren, covered in a chalky white sand. It forms an imposing semi-circle miles long, easily fifteen feet high.
Twin guards are stationed on either side of the pathway. The single track pathway which winds through The Hole immediately widens into a two-lane cart path. The wagon with thieves takes the right hand path; patiently waiting to exit through The Hole on the left path is a small merchant caravan featuring two full wagons and a carriage. The caravan has a total of six guards, four riding and one on each wagon. One of your fellow thieves raises a hand to wave hello; a mounted guard spits at him.
The wagon-driver laughs. "You won't find kindness here, until you're in the city proper. There, you can pay for any kindness you want," he says, laughing.
The wagon bumps along for a moment before the path travels over a small rise, which has until now obscured the distance. The wagon stops. "Everybody out," the driver says. "We need ta stretch, and you needs ta see."
The wagon empties, the half-dozen of you drinking from water skins or wine bottles and sizing each other up. The wagon-driver motions you to follow him; after no more than a dozen steps, you can see it lain out before you.
A city lays before you, at the end of the roadway you're on. It's small for a city but far too large to be called a village. "Strangle," the driver says, with a sweep of his arm. "Off there, you can see there's less smoke on the east- it's the fancy place where all'a yous hope to end up, some day. Thieves who stole from Storage and made it big for themselves. The richies." He motions to the smokey sections. "The rest of the city, well, it's a city. You've been to one before, I reckon."
He cleared his throat. "Now look past the city, you mongrels. See that huge thing, reflectin' light, way off there?" Indeed it was possible to see something which looked like a flattened castle, with parts of the building reflecting sunlight. A road led out of Strangle and directly to the building, and beyond.
"That's Storage. Ta be exact, it is The Long Term Storage Center for Wizards, Nobles, Kings and Remarkable People. Basically, if ya got special stuff that you don't want nobody ta see, or steal, or even know about, ya takes it to Storage and they keep it, safe and protected, for a fee." He pulls up his tunic and begins to urinate.
"Used to be they had a problem with thieves takin' the stuff they stored, so they came up with a different plan: attract thieves to the place, let them try an' steal stuff, and reward 'em if they get anything. If the thieves gets caught, like all'a yous losers will, they gets branded and stripped'a everything they owns. You can get branded four times, but if ya gets caught on time number five, ya don't walk out. Understand?" he says, dropping his tunic.
"An' that's all they pay me ta say to you new arrivals," the driver says. "Take a piss if ya gotta an' get back on the wagon. We're headed to Strangle, and I leave as soon as I get in the seat."
This message was last edited by the GM at 22:04, Sun 26 Dec 2021.