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19:24, 19th April 2024 (GMT+0)

Player Expectations.

Posted by The OracleFor group 0
The Oracle
GM, 40 posts
Mon 25 Oct 2021
at 17:30
  • msg #1

Player Expectations

By and large most players tend to do the right thing however in every game I have run on RPoL there is always a percentage of players that for whatever reason end up causing problems or slow the game down or just ghost the playing group.  It is possible this is partly because I may not have clearly explained what is expected of players in my games so I hope the following will address some of these issues.

Posting Rates: I do not expect players to post every day however if you want to post that often you are most welcome.  At the very worst you should be trying to post a couple of times a week.  Any slower, then you will either hold up the game for the rest of the playing group or fall behind on the story line.  Obviously Real Life commitments overrule a mere game however if you cannot play for an extended period of time it is not unreasonable for the group to expect you to at least take a couple of minutes to post that you will be unavailable for a certain amount of time.  This is just old fashioned common courtesy.

Inactive Players: If any player is MIA for 2 weeks they will be considered retired. This could result in the character being written out of the story, put up for adoption by another player or coming to an untimely and often gruesome end.  Play by post games are slow enough without having to deal with players who ghost the group.

(In Character Vs Out Of Character): In the majority of cases there will be (IC) threads and (OOC) threads. The game will be played (In Character) and the (Out Of Character) threads should be used to discuss game mechanics issues, ask the Referee questions or discuss other topics not story related. Once players have discussed their issues/topics then they should make appropriate posts (IC) to include their actions or discussions In Game.

Role Play & Real Life:  Sometimes interactions between characters can become heated and sometimes interactions between players can become heated.  There is a difference, be careful not to blur the lines. Disrespecting or insulting other members of the playing group will not be tolerated. This is a game and games are supposed to be fun so keep the discussion civilized.

Teamwork: My role playing games largely rely on team work for the players to succeed.  If you don't play well with others or want to constantly be the centre of attention, this may not be the game for you.  If you enjoy co-operative, collaborative gaming then you should fit right in.

Metagaming: I don't have a whole lot of time for metagaming.  Your characters do not have internet access or knowledge outside of their skills, backgrounds and experience.  Please be careful not to assume knowledge your characters do not have access to either historically or regarding game mechanics.

Rules Lawyers:  There is only one for this game, your not so humble referee.  I am prepared to discuss issues that may arise however the final arbiter in any debate will be The Oracle.  Please remember this just a game, and whilst I will try to be historically accurate some liberties may be taken from time to time in the interests of game play-ability or to advance the story line.

Most important of all, have fun :)
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