Re: Chapter 4: Arcane Chambers
Andromeda received the crowbar from Devan with a grateful smile, “Oh, this ought to do nicely! Thank you very much, Devan.” It was clear from the way the druidess fidgeted with the crowbar that she had no clue how to use it, and had probably never pried anything in her life. She proceeded to feebly chip away at a sparkly shiny pink crystal, but made no headway at all. The only effect of her efforts was to chip the crystal itself with no headway made at all upon the surface housing it.
The druidess sheepishly handed the crowbar back to Devan and said, “I’m afraid that I haven’t the slightest notion how to pry loose a stone. Would anyone else care to try?”
In the spigot chamber, Andromeda relayed the results of the sniff check, “Five of the spigots smell like rusty pipes, as might be expected from old plumbing. This one, however—“ She indicated one spigot in particular, “—will produce some form of acid. Use with caution!”
21:06, Today: Andromeda rolled 5 using 2d20-1, dropping the lowest dice only. Strength crystal pry (advantage).
EDIT: added a line about the spigots
This message was last edited by the player at 05:22, Tue 08 Feb 2022.