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13:24, 23rd April 2024 (GMT+0)

OOC THREAD.

Posted by The GMFor group 0
The GM
GM, 18 posts
Sat 13 Nov 2021
at 18:32
  • msg #1

OOC THREAD


ALERT: the HUMAN playbook is now TAKEN...! Please, new-arriving players, choose the Ghoul, Ogre, or Automata playbook...!
The GM
GM, 20 posts
Sat 13 Nov 2021
at 19:48
  • msg #2

Re: OOC THREAD

ALERT: the HUMAN playbook AND the GHOUL playbook are now TAKEN...! Please, new-arriving players, I hope that you will choose the Ogre or Automata playbook...!
Renata Medb
player, 1 post
Sat 13 Nov 2021
at 20:54
  • msg #3

Re: OOC THREAD

Oh no! The Human and Ghoul playbooks, stolen?! Quick, we must find this playbook-thieving vagabond and bring them to justice!
Telric Televenter
player, 1 post
Ghoul Rouge
Health-10/10
Sat 13 Nov 2021
at 21:16
  • msg #4

Re: OOC THREAD

In reply to Renata Medb (msg # 3):

Thieving is such an ugly term. I prefer creative redistribution.
Renata Medb
player, 2 posts
Human Something-or-other
HP 10/10
Sun 14 Nov 2021
at 00:25
  • msg #5

Re: OOC THREAD

In reply to Telric Televenter (msg # 4):

Oh, no, yes, you're right. We should endeavor to bury such an ugly term. In that case...

Quick, we must find this creative playbook-redistributor and bring them to justice!
Telric Televenter
player, 2 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 00:31
  • msg #6

Re: OOC THREAD

In reply to Renata Medb (msg # 5):

Well, to be a bit more precise, I prefer to be the creative redistributor. What you call other people is just fine.
The GM
GM, 21 posts
Sun 14 Nov 2021
at 01:05
  • msg #7

Re: OOC THREAD


Okay so the weekends are not the best time for posting an ad for new players... Mondays are much better.

So in the meantime, any questions?

Or suggestions?
Telric Televenter
player, 3 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 03:42
  • msg #8

Re: OOC THREAD

In reply to The GM (msg # 7):

We should work out a city or vault to operate out of. Telric could have a deal with ether place to bring artifacts from the old world.

As he can bypass negative energy and feral ghouls without issue, he could be making trades for things he needs. Like healing potions with positive energy to keep his condition from getting worse.

Renata could be his contact to those areas that he is not allowed in due to his ghoulish nature.
This message was last edited by the player at 04:18, Sun 14 Nov 2021.
Renata Medb
player, 3 posts
Human Something-or-other
HP 10/10
Sun 14 Nov 2021
at 05:00
  • msg #9

Re: OOC THREAD

That does sound like a good plan I suppose! Port Thornwood could be a good place to start with in that regard, if only because we start there and due to how ports usually have high trading traffic. There is actually at least one vault not too far away, I believe, though they're more interested in a Tome of Water Purification over any other materials or artifacts at the moment.

Of course, beyond the whole "human" thing, Renata's not going to be the best at dealing with others. She'll do her best though! I suppose we could also just hope that no one ever realizes that Telric is a ghoul. He's just...very interested in his own privacy!
Telric Televenter
player, 4 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 05:35
  • msg #10

Re: OOC THREAD

In reply to Renata Medb (msg # 9):

Any stage one ghoul can be ID'd the second you get too close. Anything worse cant be hidden. The reason Telric, or any stage one ghoul wears a mask is because of the loss of the nose.
Renata Medb
player, 4 posts
Human Something-or-other
HP 10/10
Sun 14 Nov 2021
at 13:52
  • msg #11

Re: OOC THREAD

"Oh no, my good city guard! My friend Telric here isn't a ghoul! That'd be ridiculous! He just lost his nose in a...meat-packing accident? He really liked to sniff stuff before and feels very much embarrassed around the whole experience."

But yeah, I would doubt that would convince anyone up close.
Telric Televenter
player, 5 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 14:59
  • msg #12

Re: OOC THREAD

In reply to Renata Medb (msg # 11):

If this was standard fallout all Telric would have to do is find the fake clown nose factory and start putting them on every ghoul he could find. Even the ferals.
The GM
GM, 22 posts
Sun 14 Nov 2021
at 15:15
  • msg #13

Re: OOC THREAD

Telric Televenter:
In reply to The GM (msg # 7):

We should work out a city or vault to operate out of. Telric could have a deal with ether place to bring artifacts from the old world.



As stated at the bottom of the WASTELAND thread:

You start in: Port Thornwood, south of Anchorest.

It's a town, though, not remotely a city.

Renata knows of a vault, but that's a complicated situation right now...


Telric Televenter:
As he can bypass negative energy



Uhhhhh well it could advance his ghoulism, depending on how strong it is...



Telric Televenter:
and feral ghouls without issue, he could be making trades for things he needs. Like healing potions with positive energy to keep his condition from getting worse.


Yeah
Telric Televenter
player, 6 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 15:40
  • msg #14

Re: OOC THREAD

In reply to The GM (msg # 13):

So, I am curious on both how ghoul healing and sustained of the ghoulish body works in game terms. Am I functionally dead? Can I sense negative energy as it restores me and keeps me from needing to eat or drink? Will fearl ghouls ignore me even if I make noises like talking? Can I safely dress them up in funny clothes and have one sided conversations with them?
The GM
GM, 23 posts
Sun 14 Nov 2021
at 16:02
  • msg #15

Re: OOC THREAD

Telric Televenter:
In reply to The GM (msg # 13):

So, I am curious on both how ghoul healing and sustained of the ghoulish body works in game terms. Am I functionally dead?


Kinda. It feels really good to breathe clean air, but you don't actually have to do it to keep functioning.

Telric Televenter:
Can I sense negative energy as it restores me


Yes.

Telric Televenter:
and keeps me from needing to eat or drink?


Not exactly? You still get hungry and thirsty. You just don't die//don't ever starve to death.

Telric Televenter:
Will fearl ghouls ignore me even if I make noises like talking?



No, that'll make them suspicious. Too much like prey.


quote:
Can I safely dress them up in funny clothes and have one sided conversations with them?


No.



In other news, I have added the Repair Kit to the list of Gear...
This message was last edited by the GM at 16:05, Sun 14 Nov 2021.
Telric Televenter
player, 7 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 16:45
  • msg #16

Re: OOC THREAD

In reply to The GM (msg # 15):

Do ghouls sleep? Are they vulnerable to posons and diseases? Can they simulate human body functions, like crying?
This message was last edited by the player at 16:49, Sun 14 Nov 2021.
The GM
GM, 25 posts
Sun 14 Nov 2021
at 16:52
  • msg #17

Re: OOC THREAD

Telric Televenter:
In reply to The GM (msg # 15):

Do ghouls sleep?


Yes, ghouls-- we're pretty sure that even feral ghouls still sleep. (We know this because sometimes when feral ghouls are encountered, some or all of them are lying down.) (Ghouls can also sleep standing up, though. They are totally still, like statues, when doing this. They're slightly more comfy lying down, though, so they usually do.)

These are good questions, though, feel free to keep 'em up.
Telric Televenter
player, 8 posts
Ghoul Rouge
Health-10/10
Sun 14 Nov 2021
at 16:57
  • msg #18

Re: OOC THREAD

In reply to The GM (msg # 17):

See my earlier post for other questions.

Is there a benefit for ghouls eating living humans? It seems they need an infusion of positive energy to hold back the progression of thier condition. Fearl ghouls hunt living thing for that reason I gather, although it does not seem to help them directly.

Does the person you feed on need to die?

Are ghouls able to spread thier condition to living humans?

Are there ghoul ogres?
The GM
GM, 26 posts
Sun 14 Nov 2021
at 16:58
  • msg #19

Re: OOC THREAD

Telric Televenter:
In reply to The GM (msg # 15):

Are they vulnerable to posons and diseases?


Poisons, yes, but poisons are less effective than they are on alive things.

(Acid, now that works roughly the same.)

Ghouls are fairly resistant to disease... let's say, on average, twice as resistant as normal humans. It depends on the nature of the disease, though. No disease seems to ever actually kill them nor stop them being able to walk nor attack, though (though it may slow them down).

Telric Televenter:
Can they simulate human body functions, like crying?


Feral ghouls have never yet been seen to cry.

Non-feral ghouls cry, but they don't actually emit tears unless they've had some water in the last 24 hours.

Sometimes the tears of Stage Four ghouls are dark gray or black.
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