RolePlay onLine RPoL Logo

, welcome to Fantasy Fallout

10:15, 4th May 2024 (GMT+0)

IN-GAME THREAD.

Posted by Knight TaylorFor group 0
Knight Taylor
NPC, 0 posts
Thu 18 Nov 2021
at 15:22
  • msg #1

IN-GAME THREAD

In the town square of Port Thornwood, a Brotherhood of Steel knight awaits... Knight Taylor.

He's wearing his full armor, except he's got his helmet off-- it's hooked to his hip by a sturdy leather strap that's there for that purpose.

"...Where are they...? I hope they show up soon..." he mutters to himself.

He has asked five individuals to meet him here at about this time (he's a tiny bit early)... five individuals whom he hopes can help rebuild the world, one step at a time...

(Knight Taylor has asked each of you to meet him here at this time. Please show up when you're ready...)
This message was last edited by the player at 15:22, Thu 18 Nov 2021.
Renata Medb
player, 13 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 00:11
  • msg #2

IN-GAME THREAD

A young woman was the first to approach the knight. Cautiously, she made her way to the man step-by-step, breathing nice and slowly. Today was not a good day so far, her mind filling with sermons and less-than-helpful medical advice, threatening to push everything else out. Someone whispered under her breath that a glass of cool water and some bedrest could help to soothe her aching head, but a terse shake of her skull was enough to ward him off for the time being.

Stopping in front of the man, she spoke. "Mr. Taylor? I am J-no, sorry. Renata." She pressed out the word like a stern teacher. "Renata Medb. You called for Xan and me, correct?" Renata looked like hell, very much seeming like a terrible choice for whatever Knight Taylor had in mind. Still, with the sickle holstered to her back, the crossbow at her waist, and the armor set over an already filthy Vault jumpsuit, she would have to do.
Xan
player, 12 posts
Automata Protectron
Health 10/10
Thu 18 Nov 2021
at 00:19
  • msg #3

IN-GAME THREAD

Clunk clunk clunk the small protectron walked along behind Renata her large expressive eyes taking things in and the Featherlike Extensions around her small human seeming ears folded and unfolded as she stopped. When Renata spoke to the armored figure Xan walked up beside Renata.

She looked up at the figure and tilted her head slightly.

She then suddenly waved enthusiastically at the brotherhood member. Before standing very still.
Torbald Vorath
player, 2 posts
Thu 18 Nov 2021
at 01:26
  • msg #4

IN-GAME THREAD

Tor walked up to the slowly growing group gathering by the Brotherhood of Steel Knight. He looked at the Brotherhood Knight with a stern look, "Knight Taylor, don't talk to me like I'm one of your lackeys. I'm not Brotherhood anymore, it'd be good of you to remember that."

He turned to the woman standing there and coldly looked her up and down and then glanced at the protectron. He turned back to the knight, "You must be getting desperate. Brotherhood numbers getting low?" He turned back to Renata and stiffly held out his hand to her, "Tor. Nice to meet you." His cold, emotionless tone seemed to say it was anything but.
Big Eye
player, 7 posts
Thu 18 Nov 2021
at 01:57
  • msg #5

IN-GAME THREAD

The Squeaking of old and likely overburdened wagon wheels is the first thing that can be heard from the largest of paths leading into the square, even moments before the wagon making that sound can be seen traveling alone at a slow plodding pace.  That illusion doesn't hold very long as it becomes clear the wagon is moving in reverse, being pushed rather than pulled, and by a person instead of an animal.

Head down and powerful shoulders bunched up under a furry bear skin cloak it is impossible to make out anything except the enormous bulk, and general male humanoid outline, of the man pushing the wagon down the road.  Inside the wagon is all manner of junk, some of it still covered in dirt, even a few oddly square stones have managed to make the cut for this very low value load.
Renata Medb
player, 14 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 02:04
  • msg #6

IN-GAME THREAD

Renata leveled her gaze at the slightly taller and more-than-slightly older man. Straightening her back and forcing her posture into position, she took the offered hand. Brusquely shaking it once, she intoned, "Charmed, Tor. Don't forget to say hey to the little cutie," before letting go and gesturing to Xan. She didn't want to hold on much longer, lest the other one push to do something drastic.

Turning to figure out what was making that squeaking noise, Renata relaxed. It was something real this time. She wondered if the big guy pushing that cart was one of the Knight's guests as well?
This message was last edited by the player at 03:59, Thu 18 Nov 2021.
Xan
player, 13 posts
Automata Protectron
Health 10/10
Thu 18 Nov 2021
at 02:09
  • msg #7

IN-GAME THREAD

Xan hearing her name stood up even straighter and extended her hand up to Tor as well.

Beep Bop Boop - "Hello, pleasure to meet you, Sir."
Knight Taylor
NPC, 0 posts
Thu 18 Nov 2021
at 15:22
  • msg #8

Re: IN-GAME THREAD

Renata Medb:
Stopping in front of the man, she spoke. "Mr. Taylor? I am J-no, sorry. Renata." She pressed out the word like a stern teacher. "Renata Medb. You called for Xan and me, correct?"


"That's right, I-- just a moment, please..."


Torbald Vorath:
Tor walked up to the slowly growing group gathering by the Brotherhood of Steel Knight. He looked at the Brotherhood Knight with a stern look, "Knight Taylor, don't talk to me like I'm one of your lackeys."


Knight Taylor blinked. "...I didn't. ...Is this just a warning for the future...?"

Torbald Vorath:
"I'm not Brotherhood anymore, it'd be good of you to remember that."


"I haven't forgotten."


Torbald Vorath:
"You must be getting desperate. Brotherhood numbers getting low?"


"The problem I'm having right now is people I can count on who aren't Brotherhood... which is why I've asked you all here... But I'll get to that in just a moment..."


Xan:
Xan hearing her name stood up even straighter and extended her hand up to Tor as well.

Beep Bop Boop - "Hello, pleasure to meet you, Sir."


"A... pleasure to... speak with you." This was... not what Knight Taylor had quite expected. He knew it was possible to make automata that looked somewhat human... but this seemed to be quite a custom job... Automatronic shell and voice modifications were one thing, but this automata had more body language and personality than most automata he'd seen... Very interesting...


He looked at the large cart approaching-- almost here. Would the ghoul be in it? Taking a nap, perhaps? Or just worried about showing his face in the streets to strangers...?
This message was last updated by the player at 15:22, Thu 18 Nov 2021.
Telric Televenter
player, 20 posts
Ghoul Rouge
Health-10/10
Thu 18 Nov 2021
at 03:42
  • msg #9

Re: IN-GAME THREAD

In reply to The GM (msg # 8):

In the cart, laying among the various odds and ends was a body. A man in leathers, his face covered under a hooded cloak. He lay like a corpse, seemingly boneless and moving with the bumps of the road, not as a sleeping man would.

That was proven wrong as the cart came to a stop. The uncorpse proceeded to stretch, its bones creaking and snapping in ways a living person should not. Yet no actually harm seems to be done to the figure in dark leather.

"Good pushing, Big Eye." Said the hooded masked figure, his voice sounding relatively normal, if not muffled. The figure then hopped off with great agility, landing on the ground with a floruish.

"Ladies and gentlemen, I give you the finest, genuine, non cursed treasure the wasteland has to offer! Clean food, fresh water, cerished keepsakes, powerful weapons and much much more! All can be yours for a mere pittance, and all due to the expertise of Telric's Big Eyed Emporium!"

He takes a bow, waiting for applause. Its clear when the man spoke, his eyes where a glassy grey, like a dead man's. Under the mask, he seemed to lack a nose. Clearly the signs of ghouldom.
This message was last edited by the player at 03:45, Thu 18 Nov 2021.
Renata Medb
player, 15 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 04:08
  • msg #10

Re: IN-GAME THREAD

So there was a man in the cart. How quaint. And he was offering treasures? Fresh water? Maybe she wouldn't have to look far for a Tome of Water Purification after all. If it turned out that the-

Ghoul. Feral. He's gone feral! He's mad. He'll kill us all! Get him away! Get someone to put him down, now!

he-

Never underestimate the value of a wet towel! Ghouls can never be trusted. Bless Mab for our wonderful feast! Never give up, never stop looking.

That wasn't fair, you don't own Mab. I don't-I'm not-

Renata took another deep breath and forced her eyes downward, away from the cart and the man in front of it. It wasn't the man's fault that he didn't have a nose. He might not like Ghouls, but she wasn't him. Not if she could help it. The salesman was just that: a man. A man that might be selling something she needed. If he was one of the people the knight needed to speak with, all the better. If he wasn't, then he would still be here when they got dismissed, she hoped.
Torbald Vorath
player, 3 posts
Thu 18 Nov 2021
at 13:21
  • msg #11

Re: IN-GAME THREAD

Xan:
Xan hearing her name stood up even straighter and extended her hand up to Tor as well.

Beep Bop Boop - "Hello, pleasure to meet you, Sir."


Torbald looked at the offered hand from the protectron, but did not offer his hand in return, instead he said in a very businesslike manner. "Protectron unit. Recognize me and and use the identifier 'Tor' if you need to refer to me." He looked the machine up and down and turned back to Renata. "Your protctron seems to be acting unusual, when's the last time you've had it serviced? Its behavior seems... off."

Then the merchants arrived and Torbald took them both in, checking them with his eyes, assessing them. "Thank you merchants but I don't think we're currently in need of your wares. Now if you don't mind we're about to conduct a personal matter here." His tone was cold and stern as he spoke to Telric and his large companion.
Knight Taylor
NPC, 0 posts
Thu 18 Nov 2021
at 15:21
  • msg #12

Re: IN-GAME THREAD

Torbald Vorath:
Then the merchants arrived and Torbald took them both in, checking them with his eyes, assessing them. "Thank you merchants but I don't think we're currently in need of your wares. Now if you don't mind we're about to conduct a personal matter here." His tone was cold and stern as he spoke to Telric and his large companion.


"They are here..." Knight Taylor said, "because I asked them to be here. Both of them."
This message was last updated by the player at 15:21, Thu 18 Nov 2021.
Xan
player, 14 posts
Automata Protectron
Health 10/10
Thu 18 Nov 2021
at 14:32
  • msg #13

Re: IN-GAME THREAD

Xan then slowly lowered her small hand.

Beep Bop Boop - "Designation Tor, recognized." She looked him up and down once then went back to standing very still alongside Renata.
Renata Medb
player, 16 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 14:36
  • msg #14

Re: IN-GAME THREAD

Returning to those around her, Renata stared again at the man, a grimace plain on her face. Whether it was from her headache and the experience with him or from what Tor was saying, she wasn't sure. "Xan is acting perfectly normally. She doesn't need any servicing." She was determined to treat the kid as a person. She was certainly expressive enough.

When she heard that the two newcomers were also meant to join up, Renata felt somewhat relieved. She'd definitely have a chance to ask about her quest in that case.

Facing the two by the cart, she tried to make a point of looking the ghoul (Telric, she was assuming? That might've been the big guy's name instead though) in the eyes. He didn't seem to like it and as long as she could keep a handle on his outbursts, it would keep him from stabilizing. "Non-cursed treasure, you reckon? You wouldn't happen to have any spare Tomes of Water Purification, now would you?" They were supposed to be fairly rare, but if she could get even one so easily...
Xan
player, 15 posts
Automata Protectron
Health 10/10
Thu 18 Nov 2021
at 14:48
  • msg #15

Re: IN-GAME THREAD

The corner of Xan's lips curved up slightly in a smile at Renata's defense of her. He expressive eyes looked at her friend appreciatively.
Renata Medb
player, 18 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 15:22
  • msg #16

Re: IN-GAME THREAD

Noting the appreciative look on her friend's face, Renata tried to twist her grimace into a reassuring smile, but it wound up looking more like a slasher's grin. She stopped trying for that and settled on offering Xan a gentle pat on the head.
Telric Televenter
player, 22 posts
Ghoul Rouge
Health-10/10
Thu 18 Nov 2021
at 15:49
  • msg #17

Re: IN-GAME THREAD

"Indeed, our presence has been requested! Allow me to introduce my business partner Big Eye." He gestures to the nine foot tall cyclops behind the cart.

"I am but a humble merchant, Telric Televenter! While we know of Knight Taylor, we have not met any of you before."


When Renata asks her question, he excitiedly moves over her. She can tell right away he is indeed a ghoul. He may not smell like the other mobile corpses she has run into before, but those milky eyes and lack of nose was impossible to overlook even with the mask. Being closer to him now drove the point home.

"Books you say? A book specifically on water filtration? Hmmm...I will have to search the inventory. We did hit a library recently. While I enjoy reading fun stories to Big Eye on the road, I am going to have to teach him to read at some point. He's more into romance novels, and I and find them to be mushy and dull!"

He glanced back at Big Eye. "You heard me! Lady Jackie collins is a hack! And not a good hack! It's the same stories over and over! I'm sick of it!"

OOC-Telric may be lying, Big Eye. He's just trying to humanize you to the customer. And he often uses you as a straight man in the comedy duo he tries to sell customers on. Unless you do like him reading romance novels, or can read on your own.
This message was last edited by the player at 16:01, Thu 18 Nov 2021.
Renata Medb
player, 20 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 16:17
  • msg #18

Re: IN-GAME THREAD

With him even closer, he seemed to get louder. Telric's milky white eyes seemed to seep into her as he began inching her hand towards her side, reaching for her crossbow.

Now, now! Kill him now! He's already gotten them, you need to protect the rest of the flock!

No, no. He was just a man. A probably-not-living, definitely-not-breathing man. He was complaining about books, for Mab's sake. And she would be the one in control. Her arm stilled, two forces pulling on it in disparate directions. It wasn't enough, he was getting erratic.

"'m sorry, please get away, just a little, I can't..."
Telric Televenter
player, 24 posts
Ghoul Rouge
Health-10/10
Thu 18 Nov 2021
at 16:23
  • msg #19

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 18):

Telric peered into her eyes, and noticed her hand hovering over the weapon. "You know, if you shoot me, I may not be able to find your book. Big inventory, hard to look through with a crossbow bolt in one's head." He whisperd mostly so Big Eye did not overhear.

"Well, let's take a look, shall we?" He says in his normal loud voice. He then moves away, springs back onto the cart almost like some sort of acrobatic move. He proceeds to start searching through the various odds and ends.

OOC-is there something I should roll to check the inventory?
Big Eye
player, 9 posts
Thu 18 Nov 2021
at 16:52
  • msg #20

Re: IN-GAME THREAD

After bringing the wagon to an almost, but not quite, gentle stop Big Eye takes a moment to let it settle before he releases the yoke frame that he was using as a handle and steps back one long step.  Standing straight up after having been hunched over to reach down to the wagon for so long causes several popping sounds from his back that sound more like something breaking than anything healthy, a quick roll of his shoulders and he settles back into a stooped position that makes him seem to be only slightly more than seven feet tall.  At no point does he let the hood of the bearskin cloak fall away from his head or reveal his face.
Renata Medb
player, 21 posts
Human Non-Cultist
HP 10/10
Thu 18 Nov 2021
at 16:54
  • msg #21

Re: IN-GAME THREAD

With Telric moving away from her, a weight removed itself from Renata's chest as his voice grew quieter. She threw her hand away from her side, wringing and twisting it in her other hand. Guilt pooled in her boots as she shook her head. She would need to apologize later, maybe explain her situation. But not now, not today. Getting close again on a bad day would just rile him up.

In place of that, she would just say, "Thanks, Telric." It was nowhere near enough to pay back what had amounted to a threat against his life, but she hoped the vague thanks would tell him that she hadn't meant it.

Sarcastically, she mused that this was going to be a lovely quest.
The GM
GM, 50 posts
Fri 19 Nov 2021
at 00:03
  • msg #22

Re: IN-GAME THREAD

Telric Televenter:
In reply to Renata Medb (msg # 18):

Telric peered into her eyes, and noticed her hand hovering over the weapon. "You know, if you shoot me, I may not be able to find your book. Big inventory, hard to look through with a crossbow bolt in one's head." He whisperd mostly so Big Eye did not overhear.

"Well, let's take a look, shall we?" He says in his normal loud voice. He then moves away, springs back onto the cart almost like some sort of acrobatic move. He proceeds to start searching through the various odds and ends.

OOC-is there something I should roll to check the inventory?


(OOC: You do not have the kind of book Renata needs.

I was (unpleasantly) surprised that you suddenly had a cart of goods in the first place.)

Telric Televenter
player, 25 posts
Ghoul Rouge
Health-10/10
Fri 19 Nov 2021
at 04:17
  • msg #23

Re: IN-GAME THREAD

In reply to The GM (msg # 22):

OOC-sorry, but when the cart came into play it just seemed  like it would make sense Big Eye and T would be coming back from the wasteland loaded up. We can say its largely useless junk.
The GM
GM, 51 posts
Sat 20 Nov 2021
at 16:33
  • msg #24

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 22):

OOC-sorry, but when the cart came into play it just seemed  like it would make sense Big Eye and T would be coming back from the wasteland loaded up. We can say its largely useless junk.


(Good idea.

In any event... it's y'all's turn, I think...?)

This message was last edited by the GM at 16:33, Sat 20 Nov 2021.
Torbald Vorath
player, 5 posts
Sat 20 Nov 2021
at 17:03
  • msg #25

Re: IN-GAME THREAD

Torbald looked over those gathered there and sighed. He then looked back to Knight Taylor. "So, why is the Brotherhood looking for a group outside the Brotherhood? Is this job off the books, and if so, would your superiors be happy to know what you're doing here? And what is this job exactly, that requires a retired service member, a vault dweller, and a couple of junk merchants?" He asked sounding annoyed as he wondered if this was some sort of strange joke.
Knight Taylor
NPC, 1 post
Sat 20 Nov 2021
at 17:55
  • msg #26

Re: IN-GAME THREAD

Torbald Vorath:
Torbald looked over those gathered there and sighed. He then looked back to Knight Taylor. "So, why is the Brotherhood looking for a group outside the Brotherhood? Is this job off the books, and if so, would your superiors be happy to know what you're doing here? And what is this job exactly, that requires a retired service member, a vault dweller, and a couple of junk merchants?"


"This job is official... but it's also clandestine. Paladin Ferrar knows exactly what I'm here for. So... shall I take it that you're all ready to be briefed...?"
Telric Televenter
player, 26 posts
Ghoul Rouge
Health-10/10
Sat 20 Nov 2021
at 19:37
  • msg #27

Re: IN-GAME THREAD

In reply to Torbald Vorath (msg # 25):

"Ahem...not junk! Recovered ancient treasures, thank you very much!" Telric said with mock offense.

"In any case, I assume the good paladin plans to make it worth our while? Big Eye and myself are not running a charity here..."
This message was last edited by the player at 19:38, Sat 20 Nov 2021.
Xan
player, 17 posts
Automata Protectron
Health 10/10
Sat 20 Nov 2021
at 19:42
  • msg #28

Re: IN-GAME THREAD

Xan just looked up at Sir Taylor and occasionally her eyes shifted to Renata to make sure her friend was ok. She seemed happy.
Renata Medb
player, 22 posts
Human Non-Cultist
HP 10/10
Sat 20 Nov 2021
at 20:25
  • msg #29

Re: IN-GAME THREAD

"Ready over here, Mr. Taylor. Though I suppose I would also appreciate something in return, much like our mercantile friends here." Renata nodded at the knight. Whatever moved them along would be good for her. And whether that 'something' was a Tome of Water Purification or information on his killer, this job would be worth it.

Her gaze shifted down to Xan, sympathy bleeding in. The others hadn't said much to her, but Tor seemed keen on treating her as little more than Renata's tool, and she did not appreciate that. Xan seemed to be looking back at her, but she wasn't sure if the kid was looking for support or trying to see if she herself was doing alright. Renata had been moderately okay with people in the Vault, but the Wasteland was strange and his paranoia over every other person made it difficult to get other people.

Either way, Renata tried to brighten her eyes and quirk her lips into another smile in an effort to reassure Xan. Adding to that, she asked, "What about you, Xan? Are you ready?" It was only right to include the kid in the proceedings.
Xan
player, 18 posts
Automata Protectron
Health 10/10
Sat 20 Nov 2021
at 20:31
  • msg #30

Re: IN-GAME THREAD

The featherlike spread around Xan's ears folded then expanded and she nodded up to Renata.
"I will happily go where you go." Xan's smile brightened.
Telric Televenter
player, 27 posts
Ghoul Rouge
Health-10/10
Sat 20 Nov 2021
at 20:46
  • msg #31

Re: IN-GAME THREAD

In reply to Xan (msg # 30):

Telric looked at Xan, and shook his head. "I have seen a lot of rogue automata out there. None that where designed like her. Here, I have something miss Xan might like..."

He digs through the cart, and presents the child sized construct with a ratty old small book. On the cover it has a young girl in royal garb with the title 'I am a magic princess, vol XV' series.
This message was last edited by the player at 20:47, Sat 20 Nov 2021.
Knight Taylor
NPC, 2 posts
Sat 20 Nov 2021
at 21:14
  • msg #32

Re: IN-GAME THREAD

Telric Televenter:
In reply to Torbald Vorath (msg # 25):
"In any case, I assume the good paladin plans to make it worth our while? Big Eye and myself are not running a charity here..."


Renata Medb:
"Ready over here, Mr. Taylor. Though I suppose I would also appreciate something in return, much like our mercantile friends here." Renata nodded at the knight. Whatever moved them along would be good for her. And whether that 'something' was a Tome of Water Purification or information on his killer, this job would be worth it.


"A perfectly reasonable request. The Brotherhood of Steel is ready to repay you well in gold coin... or in other trade, if you prefer.

The purpose of this mission-- as with almost everything the Brotherhood does-- involves reclaiming military magic from before Cursefall. But this time it's very... tactical as well. There were portals that could teleport people and supplies from city to city... they now no longer work. But our Scribes are certain that they can again. There's one hidden here in Port Thornwood... It was a prototype, for emergency evacuation from the coast in case of hurricanes or other dangers. It was never used for that purpose, though, so we think it's been forgotten. But we have a key-- a crystal that will unlock the portals in other cities.

The Brotherhood of Steel has many enemy factions in the Wasteland right now that would love to see us destroyed. But the gift of fast travel from one place to another without having to take the time or risk to cross the miles in-between would give us a huge tactical advantage-- muster in one place, and then appear in another, ready to attack-- and to send wounded back to be taken care of, or retreat if need be, without the enemy able to follow? It could allow us to finally ensure the safety of all who live in the Wasteland.

However, there are new automata that have been appearing lately... they're powered by air elementals like the 'Handy' or 'Gutsy' models, but these are smaller... just little round orbs with one eye in front, and a few sort of antennae... They're spies, that are watching for any sort of Brotherhood of Steel movement. They've even got our faces and names recorded for that purpose."

Knight Taylor pauses. "None of you, however, are Brotherhood of Steel, at least not for some years. You will be seen as just another group of scavengers... until it's too late."

"The mission is to go to one of the four major cities, find that city's fast-travel portal, and use the key to activate the portal and allow you to return here instantly. Then the Brotherhood of Steel can establish a presence at the site at the other end, and protect it."

"In addition to payment from us... you will each be allowed to use the fast-travel portal whenever you want in the future-- as a group, or as individuals."
This message was last edited by the player at 21:15, Sat 20 Nov 2021.
Xan
player, 19 posts
Automata Protectron
Health 10/10
Sat 20 Nov 2021
at 21:22
  • msg #33

Re: IN-GAME THREAD

Xan looks to Telric then the offered book looking at it. She blinks and her expressive eyes look up at him again.

Beep Bop Boop - "Thank you, very much, it is most kind of you." She tilts her head back and forth there is a slight whirring sound from it. As long as Renata seems ok with it she accepts the offered book.
This message was last edited by the player at 21:29, Sat 20 Nov 2021.
Big Eye
player, 10 posts
Sat 20 Nov 2021
at 21:27
  • msg #34

Re: IN-GAME THREAD

Clearly not a talker Big Eye lets his little ghoul buddy do almost all the talking, but as the briefing concludes he proves that he was at least able to follow the basic theme of the plan and speaks in very low rumbling voice, clearly intended to be quiet and failing miserably.

”Big Eye like Travel.”

While not particularly detailed the positive tone and nodding of his head speak strongly to his intent to follow through with the requested actions.
Renata Medb
player, 23 posts
Human Non-Cultist
HP 10/10
Sat 20 Nov 2021
at 21:41
  • msg #35

Re: IN-GAME THREAD

A painless fast travel system? Even if the Brotherhood didn't have any spare Tomes of Water Purification, the ability to get across this strange landscape so quickly would be invaluable on her quest! Still, she had a question.

"Would we be able to, say, lead another group of people through the portal later? If, for instance, others from Vault 365 wanted to move a great distance. Or is that privilege limited to us and us alone?"

Noting the approaching Telric and his exchange with Xan, it took some shuffling away from the ghoul and a good bit of straining, but Renata was able to choke out a "Thank you for giving her such a kind gift, Telric." He'd managed to slip through briefly there, forcing her voice down to a low growl for that one word, but it was easier to push the dead man away again as Telric was only really interacting with Xan. And Renata was not going to get in the way of anyone treating her right, no matter what he thought of them.
Knight Taylor
NPC, 3 posts
Sat 20 Nov 2021
at 21:47
  • msg #36

Re: IN-GAME THREAD

Renata Medb:
A painless fast travel system? Even if the Brotherhood didn't have any spare Tomes of Water Purification, the ability to get across this strange landscape so quickly would be invaluable on her quest! Still, she had a question.

"Would we be able to, say, lead another group of people through the portal later? If, for instance, others from Vault 365 wanted to move a great distance. Or is that privilege limited to us and us alone?"


"Hm. A very good question. I would say that the odds would be good that you would be allowed to lead such a group through... especially if not moving involved the group's safety... You and your group would need to have a talk with a Brotherhood member of high rank at the departure location... but I think it would probably be allowed, if they seemed like stable, peaceable people..."
Torbald Vorath
player, 6 posts
Sat 20 Nov 2021
at 23:21
  • msg #37

Re: IN-GAME THREAD

Torbald listened quietly, taking in the information, then he spoke up, "hmm, I see now why you're requesting individuals outside the Brotherhood for this task, but it does bring up several questions. How did these 'eye-automata' acquire the information on the Brotherhood? And then how was that information disseminated? Do these 'eye-automata' hold meetings or do they have handlers that spread information and assign them tasks? Are you sure their information that they've gathered on the Brotherhood didn't include information on retired Brotherhood members, myself included?

"I assume outsiders are being chosen because as of yet these 'eye-automata' have not yet shown aggression to just any passersby and only Brotherhood members? And speaking of aggression, what methods have you noticed them employing when they have shown aggression? While they might not prioritize us as targets because we're not current members of the Brotherhood, they might attack should anyone venture to far into areas that they're scouting or protecting so it would be good for us to know of their offensive capabilities.

"Have you uncovered any weaknesses or vulnerabilities of these things? And along the same lines, have you noticed any limitations they might have? For example, have you noticed any of them submerging themselves to pursue a target? If not, water might be an avenue we could utilize if things get froggy for us, not that water doesn't present its own hazards, but if push comes to shove its good to know our options."
Torbald seemed to think for a moment, then nodded his head once as if to say 'yes, that's it'.
Renata Medb
player, 24 posts
Human Non-Cultist
HP 10/10
Sat 20 Nov 2021
at 23:24
  • msg #38

Re: IN-GAME THREAD

"Well, alright. I don't know if I'm the best person to speak on behalf of the Vault, but we're good farmers for the most part." Gesturing to her hand crossbow, she continued, "This is actually only one of ten crossbows in the Vault. I've got it on account of my quest's import. Beyond all that, the Mab festivals can get a little hectic, but when has that ever gone wrong for Mab and her followers?"
Knight Taylor
NPC, 4 posts
Sun 21 Nov 2021
at 02:15
  • msg #39

Re: IN-GAME THREAD

Torbald Vorath:
Torbald listened quietly, taking in the information, then he spoke up, "hmm, I see now why you're requesting individuals outside the Brotherhood for this task, but it does bring up several questions. How did these 'eye-automata' acquire the information on the Brotherhood? And then how was that information disseminated? Do these 'eye-automata' hold meetings or do they have handlers that spread information and assign them tasks? Are you sure their information that they've gathered on the Brotherhood didn't include information on retired Brotherhood members, myself included?"


(Roll Charming to get an answer to this one, please...)

Torbald Vorath:
"I assume outsiders are being chosen because as of yet these 'eye-automata' have not yet shown aggression to just any passersby and only Brotherhood members? And speaking of aggression, what methods have you noticed them employing when they have shown aggression? While they might not prioritize us as targets because we're not current members of the Brotherhood, they might attack should anyone venture to far into areas that they're scouting or protecting so it would be good for us to know of their offensive capabilities."


"Just miniature lightning bolts. They hurt, but even an average combatant with a sword can deactivate the 'mata before they become lethal..."

Torbald Vorath:
"Have you uncovered any weaknesses or vulnerabilities of these things?"


"Not really, just damage them until they stop trying to zap you."


Torbald Vorath:
"And along the same lines, have you noticed any limitations they might have? For example, have you noticed any of them submerging themselves to pursue a target? If not, water might be an avenue we could utilize if things get froggy for us, not that water doesn't present its own hazards, but if push comes to shove its good to know our options."


"Not really... They float about six feet above the ground, and they seem to be willing to do that over water hazards..."
Knight Taylor
NPC, 5 posts
Sun 21 Nov 2021
at 15:22
  • msg #40

Re: IN-GAME THREAD

Knight Taylor:
<quote Torbald Vorath>
"How did these 'eye-automata' acquire the information on the Brotherhood? And then how was that information disseminated? Do these 'eye-automata' hold meetings or do they have handlers that spread information and assign them tasks? Are you sure their information that they've gathered on the Brotherhood didn't include information on retired Brotherhood members, myself included?"


"That, I'm afraid, is classified information, citizen Vorath..." A pause. "But yes, we're sure you're not on their list."
Telric Televenter
player, 28 posts
Ghoul Rogue
Health-10/10
Mon 22 Nov 2021
at 04:19
  • msg #41

Re: IN-GAME THREAD

Telric nodded at Xan and Renata's thanks, but then heard something he did not expect.

quote:
”Big Eye like Travel.”


Telric shrugged. "Well that settles it for the merchants then. We are in. We still want a fair price for our work. Not to mention a token of passage showing we are favored by the Brotherhood of course. I dont want us getting shot due to a...misunderstanding because of appearance, yes?"

The Brotherhood of Steel where known to treat Ghouls and Ogres a bit on the hostile side. Telric always wanted soemthing he could flash at one of their patrols and go on by. Not to mention the potential trades that could be had...
This message was last edited by the player at 04:57, Mon 22 Nov 2021.
Knight Taylor
NPC, 6 posts
Mon 22 Nov 2021
at 15:18
  • msg #42

Re: IN-GAME THREAD

Telric Televenter:
Telric nodded at Xan and Renata's thanks, but then heard something he did not expect.

quote:
”Big Eye like Travel.”


Telric shrugged. "Well that settles it for the merchants then. We are in. We still want a fair price for our work. Not to mention a token of passage showing we are favored by the Brotherhood of course. I dont want us getting shot due to a...misunderstanding because of appearance, yes?"

The Brotherhood of Steel where known to treat Ghouls and Ogres a bit on the hostile side. Telric always wanted soemthing he could flash at one of their patrols and go on by. Not to mention the potential trades that could be had...


"Ah. Yes. I can accept that. You shall have your token of passage that you're working for us. But... since there are some who are spying around with eyes and ears looking for those associated with the Brotherhood, please keep it hidden unless those that you feel are threatening you are actually bearing the Brotherhood of Steel symbol, specifically. Even raiders can find Power Armor, sometimes... Which reminds me, if you find any Power Armor on your way, you're allowed to use it-- but if it bears the Brotherhood symbol, cover it up to fool the eyemata, as we're calling them."




https://www.pinclipart.com/pic...d-of-brotherhood.png

"The gears of justice grind slowly, but they grind exceeding fine" --Brotherhood of Steel
Telric Televenter
player, 29 posts
Ghoul Rogue
Health-10/10
Mon 22 Nov 2021
at 15:26
  • msg #43

Re: IN-GAME THREAD

In reply to Knight Taylor (msg # 42):

"Excellent! I know just where to put it. The token I mean. I have yet to meet a human who likes to search ghouls for hidden things." He seemed like he was about to elaborate, but then decided against it when he saw the humans around him trying to keep the visceral nature of Ghoul hygiene out of their minds.

However, it always gave Telric a chuckle to see their faces when they tired to avoid the mental image. 'Once seen, it cannot be...unseen.' Telric thought to himself. He then laughed out loud, unable to help it.
This message was last edited by the player at 15:28, Mon 22 Nov 2021.
Xan
player, 20 posts
Automata Protectron
Health 10/10
Mon 22 Nov 2021
at 15:32
  • msg #44

Re: IN-GAME THREAD

Xan looks to Renata then Sir Taylor and back.

Beep Bop Boop - "Why are the automata being mean?" She tilts her head slightly.
Knight Taylor
NPC, 7 posts
Mon 22 Nov 2021
at 15:42
  • msg #45

Re: IN-GAME THREAD

Xan:
Xan looks to Renata then Sir Taylor and back.

Beep Bop Boop - "Why are the automata being mean?" She tilts her head slightly.


"They're working for enemies of the Brotherhood," Knight Taylor says. "I can't tell you who, but the biggest danger is them spying on you and hearing that you're working with us. If that happens, they'll report where you are, and then you'll be in da-- well, more danger than even travelling in the Wasteland usually offers. So don't talk to each other about being on this mission for us except in whispers, or unless you can see that there are no eyemata nearby that could be listening. The eyemata won't attack unless you get close to them, and make them think that you're about to attack them."
Xan
player, 21 posts
Automata Protectron
Health 10/10
Mon 22 Nov 2021
at 15:46
  • msg #46

Re: IN-GAME THREAD

Xan nods.

Beep Bop Boop - "Understood."
Renata Medb
player, 25 posts
Human Non-Cultist
HP 10/10
Mon 22 Nov 2021
at 16:07
  • msg #47

Re: IN-GAME THREAD

Eyes narrowing, Renata spoke up. "You say you 'can't' tell us who they're working for. Out of pure curiosity, is that out of lack of knowledge on your end or lack of clearance on our end?"

In the end, Renata supposed it shouldn't make too much of a difference, but an enemy that was even a mystery to this odd knight organization was somewhat more intimidating than a group that the Brotherhood knew about, but didn't want to speak of.
Knight Taylor
NPC, 8 posts
Mon 22 Nov 2021
at 16:26
  • msg #48

Re: IN-GAME THREAD

Renata Medb:
Eyes narrowing, Renata spoke up. "You say you 'can't' tell us who they're working for. Out of pure curiosity, is that out of lack of knowledge on your end or lack of clearance on our end?"

In the end, Renata supposed it shouldn't make too much of a difference, but an enemy that was even a mystery to this odd knight organization was somewhat more intimidating than a group that the Brotherhood knew about, but didn't want to speak of.


"The second thing you said."
Renata Medb
player, 26 posts
Human Non-Cultist
HP 10/10
Mon 22 Nov 2021
at 16:38
  • msg #49

Re: IN-GAME THREAD

Knight Taylor:
"The second thing you said."


"Good to know. Thank you, Mr. Taylor."
Knight Taylor
NPC, 9 posts
Mon 22 Nov 2021
at 16:41
  • msg #50

Re: IN-GAME THREAD

Renata Medb:
Knight Taylor:
"The second thing you said."


"Good to know. Thank you, Mr. Taylor."


"Knight Taylor," he corrects.

Even though he doesn't literally have the word JERK written on his forehead, Knight Taylor is still Brotherhood of Steel...
Renata Medb
player, 27 posts
Human Non-Cultist
HP 10/10
Mon 22 Nov 2021
at 16:57
  • msg #51

Re: IN-GAME THREAD

"Whatever you say, Mr. Knight Taylor."

Clearly, Renata either doesn't seem to understand the importance of the title or is now deliberately messing with the knight.
Knight Taylor
NPC, 10 posts
Tue 23 Nov 2021
at 23:27
  • msg #52

Re: IN-GAME THREAD

Renata Medb:
"Whatever you say, Mr. Knight Taylor."

Clearly, Renata either doesn't seem to understand the importance of the title or is now deliberately messing with the knight.


"Well, if there are no other questions... which of the four big cities do you think you might head for? Each has advantages... And the Brotherhood of Steel would be very pleased to have an instant way to move between here and any of the four..."
Telric Televenter
player, 32 posts
Ghoul Rogue
Health-10/10
Tue 23 Nov 2021
at 23:34
  • msg #53

Re: IN-GAME THREAD

In reply to Knight Taylor (msg # 52):

"Sounds like the Brotherhood would like a easy way to get to Trevisi from Fort Viglance." Telric recommended.

"Once the route is established, we can try to forge a connection to the Capital. Assuming the Capital still stands that is..."
Renata Medb
player, 28 posts
Human Non-Cultist
HP 10/10
Wed 24 Nov 2021
at 03:43
  • msg #54

Re: IN-GAME THREAD

"As much as it pains me to say, I suppose heading to Anchorest likely wouldn't be the most useful to your Brotherhood, as close as it is to Port Thornwood, at least compared to the others. Beyond that presumption, I don't know much of anything about our geography, so I think I'll bow out of that decision."
Xan
player, 22 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 12:12
  • msg #55

Re: IN-GAME THREAD

Xan remains silently at Renata's side. She let's her large expressive eyes look around to the others knowing she will go where her friend goes.
Knight Taylor
NPC, 11 posts
Wed 24 Nov 2021
at 15:19
  • msg #56

Re: IN-GAME THREAD

Renata Medb:
"As much as it pains me to say, I suppose heading to Anchorest likely wouldn't be the most useful to your Brotherhood, as close as it is to Port Thornwood, at least compared to the others. Beyond that presumption, I don't know much of anything about our geography, so I think I'll bow out of that decision."


"Actually, Anchorest is seen as equally as valuable a target as Trevisi. We want Trevisi a bit more, it's true, but there's also a school of thought among the higher-ups that maybe we could hold Anchorest better once we got it, and then expand from there. So don't count your own interests out, Ms. Medb."
Telric Televenter
player, 33 posts
Ghoul Rogue
Health-10/10
Wed 24 Nov 2021
at 15:23
  • msg #57

Re: IN-GAME THREAD

In reply to Knight Taylor (msg # 56):

"Sounds like Trevisi works for everybody then. So...how precisely do we go about doing that? I am not sure about the others, but Big Eye and I are not mechanical experts. I assume you have some means for us to find these...ah...gates?" Telric pointed out.
Knight Taylor
NPC, 12 posts
Wed 24 Nov 2021
at 15:45
  • msg #58

Re: IN-GAME THREAD

Telric Televenter:
In reply to Knight Taylor (msg # 56):

"Sounds like Trevisi works for everybody then."


Knight Taylor blinked at the ghoul. "Does it?" he asked. Had the ghoul just not been paying attention to the conversation between himself and Ms. Medb?


Telric Televenter:
In reply to Knight Taylor (msg # 56):

"So...how precisely do we go about doing that? I am not sure about the others, but Big Eye and I are not mechanical experts. I assume you have some means for us to find these...ah...gates?" Telric pointed out.


"There are people who can help you with that at each location. And I'll tell you who and where they are... Once I'm certain that you're all decided where you're going..."
Renata Medb
player, 29 posts
Human Non-Cultist
HP 10/10
Wed 24 Nov 2021
at 17:05
  • msg #59

Re: IN-GAME THREAD

Knight Taylor:
"Actually, Anchorest is seen as equally as valuable a target as Trevisi. We want Trevisi a bit more, it's true, but there's also a school of thought among the higher-ups that maybe we could hold Anchorest better once we got it, and then expand from there. So don't count your own interests out, Ms. Medb."


Renata took in the Knight's words before offering her response. She wouldn't really mind going to this Trevisi, but if this could be over sooner... "Well, with that in mind, my 'own interests,' as they were, would be for our journey to be as quick and safe as possible. My Vault still has time before our Tome runs out of power and we run out of useable water, but every day saved means less pressure on the Tome we have now. I do not wish to force a consensus, but Anchorest would be my preference."
Xan
player, 23 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 17:07
  • msg #60

Re: IN-GAME THREAD

Xan nods with a firm looking face to Renata's words.
Torbald Vorath
player, 8 posts
10/10 hp
Level 1
Wed 24 Nov 2021
at 19:08
  • msg #61

Re: IN-GAME THREAD

Torbald watched and listened as everyone spoke, then turned to Knight Taylor, "I have no care as to where we start, if you say Anchorest is valuable as a starting point," he then turned to Renata, "and you have some vested interest in the location already, then it seems a good enough place for us to start to me." He then turned to the merchants to see if they would change their opinion on going to Trevisi or stick with their choice.
Telric Televenter
player, 36 posts
Ghoul Rogue
Health-10/10
Wed 24 Nov 2021
at 20:25
  • msg #62

Re: IN-GAME THREAD

In reply to Torbald Vorath (msg # 61):

Telric shrugged. "Well, assuming Xan votes along with Renata, Anchorest has the majority. I would point out the Brotherhood Fort is closer to Trevisi, buuuut...I am not going to prattle on about that." He paused. "Until we need to run for our lives. Then I will point it out endlessly." He grinned.
Xan
player, 24 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 20:27
  • msg #63

Re: IN-GAME THREAD

Xan raises one arm and then raises one thumb on her hand.

Beep Bop Boop - "I vote with Renata, I didn't know I got a vote."
Telric Televenter
player, 37 posts
Ghoul Rogue
Health-10/10
Wed 24 Nov 2021
at 20:28
  • msg #64

Re: IN-GAME THREAD

In reply to Xan (msg # 63):

"Why not? You are taking the same risks as the rest of us." Telric pointed out to the human seeming bot.
This message was last edited by the player at 20:47, Wed 24 Nov 2021.
Xan
player, 25 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 20:31
  • msg #65

Re: IN-GAME THREAD

Xan shook her head and raised her hands.

Beep Bop Boop - "I have never gotten a vote before."
Telric Televenter
player, 38 posts
Ghoul Rogue
Health-10/10
Wed 24 Nov 2021
at 20:33
  • msg #66

Re: IN-GAME THREAD

In reply to Xan (msg # 65):

"Welcome to democracy! You will find in large groups it is UTTERLY useless! As almost everyone's opinion is uninformed and dumb-and they rely on that rather than facts. Almost everyone that is..." He winked at Xan.
This message had punctuation tweaked by the player at 20:46, Wed 24 Nov 2021.
Xan
player, 26 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 20:45
  • msg #67

Re: IN-GAME THREAD

Xan studied the wink and tried it herself it took her a few tries.
Renata Medb
player, 31 posts
Human Non-Cultist
HP 10/10
Wed 24 Nov 2021
at 21:03
  • msg #68

Re: IN-GAME THREAD

Despite herself, Renata let out a bark of a laugh at Telric's depiction of democracy. "He's absolutely right, Xan. I'll freely admit that my own vote is based on very limited knowledge. If you think one of the other locations is better, please vote for one of them. No one can take away your voice here."
Xan
player, 28 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 21:06
  • msg #69

Re: IN-GAME THREAD

Xan raised her hands up and shook her head.

Beep Bop Boop, "I don't know too much of the world, other then you my friend, wants to go to Anchorest. I want you to be happy." Xan smiled.
Knight Taylor
NPC, 13 posts
Wed 24 Nov 2021
at 21:11
  • msg #70

Re: IN-GAME THREAD

"Sounds... like you're going to Anchorest. Well then.

--The first group you'll want to look for is called The Friendly Ghoul Caravan Company. They're a non-feral-ghoul-run-and-operating company of scavengers and traders. They'll be the main people you want to talk to about trying to find what you're looking for.

--There's also a barbarian tribe in the woods around Anchorest, the Wolf tribe. They're most often to the north of the city, but if you see barbarians with wolves, don't get too alarmed-- the Wolf Tribe doesn't attack first and ask questions later if you don't act hostile, and they're usually willing to parley."

Then Knight Taylor looks at Renata. "And then, since we're talking about Anchorest, there's your situation, Ms. Medb. The Brotherhood of Steel has no objection to you dealing with your own issues before dealing with your mission-- because it's to be hoped that resolving them might, in the best-case scenario, result in a source of help and/or shelter, maybe a base of operations for all of you as you try to complete the larger mission. Do you want to explain to your colleagues here about Vault 365...?"
Renata Medb
player, 32 posts
Human Non-Cultist
HP 10/10
Wed 24 Nov 2021
at 22:19
  • msg #71

Re: IN-GAME THREAD

Xan:
Xan raised her hands up and shook her head.

Beep Bop Boop, "I don't know too much of the world, other then you my friend, wants to go to Anchorest. I want you to be happy." Xan smiled.


Renata's face softened. "Thank you, friend. I'd like you to be happy too, so don't hesitate if anything comes up that you'd like to do."

Knight Taylor:
Then Knight Taylor looks at Renata. "And then, since we're talking about Anchorest, there's your situation, Ms. Medb. The Brotherhood of Steel has no objection to you dealing with your own issues before dealing with your mission-- because it's to be hoped that resolving them might, in the best-case scenario, result in a source of help and/or shelter, maybe a base of operations for all of you as you try to complete the larger mission. Do you want to explain to your colleagues here about Vault 365...?"


"Right. Well," Renata turned to the group. She'd explained her situation in part to the Brotherhood when they'd first made contact and to Xan as well, but it was good for everyone to be on the same page. "I'm from th- from Vault 365. We're just a little south of Anchorest, so not too far from here either. We're mostly just a normal farming community, I guess? We've got several magical set-ups that let us grow crops indoors and we've been rather self-sufficient for the past 20 years. We mostly grow potatoes, maize, dill, cucumbers, and borage, alongside a couple of other flowers. We've actually been trying to start growing broc, prickly pears, and crabapples! Our supervisor brought some back on one of her trips and we've been trying to grow more, but I'm getting ahead of myself. One very important part of the process is water, and for that, we use a Tome of Water Purification to, well, purify nearby and produced water. However, our Tome is starting to fall apart, and without a new one, or two, we won't be able to grow anything. Or drink water. That is also important. And now I'm on a mission to gather one or more of these Tomes."
Telric Televenter
player, 41 posts
Ghoul Rogue
Health-10/10
Wed 24 Nov 2021
at 22:47
  • msg #72

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 71):

"Really? Curse free vegetables? It sounds like your vault needs a trade system with the locals! Just think, the villages and cities nearby need clean food, and you bunch will need  outside stuff to replace your vault goodies when they break. It sounds like a certain duo who specializes in trades could really be a boon for the future of your people..." Telric says, tapping his fingertips togeather.
Renata Medb
player, 33 posts
Human Non-Cultist
HP 10/10
Wed 24 Nov 2021
at 23:54
  • msg #73

Re: IN-GAME THREAD

Telric Televenter:
"Really? Curse free vegetables? It sounds like your vault needs a trade system with the locals! Just think, the villages and cities nearby need clean food, and you bunch will need outside stuff to replace your vault goodies when they break. It sounds like a certain duo who specializes in trades could really be a boon for the future of your people..." Telric says, tapping his fingertips together.


"Er, well, we don't currently have a surplus of anything beyond our emergency supply. I know it sounds like that's a lot, but that's pretty much all we have to eat, beyond whatever the overseer brings after her trips. And as of the moment, any and all trade goes through the overseer. Securing several Tomes of Water Purification, as well as other supplies, workers, and land," she lists, counting her fingers as she goes over the items, "could help in making enough to supply other locations. And again, you'd need the overseer's approval. It's a good idea, don't get me wrong, but it'd take years of planning, setup, and litigation before anything comes of it. And our survival comes first."
Xan
player, 29 posts
Automata Protectron
Health 10/10
Wed 24 Nov 2021
at 23:59
  • msg #74

Re: IN-GAME THREAD

Xan looks up at Renata.

Beep Bop Boop - "So, not a democracy ?" She tilts her head just so.
Big Eye
player, 12 posts
13/13 hp
Level 1
Thu 25 Nov 2021
at 02:19
  • msg #75

Re: IN-GAME THREAD

After a while of just following along, nodding when Telric seems enthusiastic, and generally waiting for something important to happen Big Eye latches on to some aspect of the conversation at least, and after getting Telric's attention with a sapping of his fingers that sounds more like the pounding of a small drum than anything else he points at the wagon.

”Need food, not rocks, to travel.”
Renata Medb
player, 34 posts
Human Non-Cultist
HP 10/10
Thu 25 Nov 2021
at 03:37
  • msg #76

Re: IN-GAME THREAD

Xan:
Xan looks up at Renata.

Beep Bop Boop - "So, not a democracy ?" She tilts her head just so.


Renata nodded in confirmation. "Got it in one, lil' buddy. Overseer Faliero's the boss and what she says, goes, at least for the most part. When she's not sure on something, she'll ask for advice and has even put it to a vote a few times. And if something's not really in the Overseer's area of expertise, she'll appoint someone else to manage the situation. Overseer Faliero's more interested in fighting and diplomacy and less interested in crops, so she appointed Boss Nash to oversee growth." Remembering the exhausting woman, Renata scratched the back of her head. "Uh, the Boss is kinda casual and keeps telling me and the other trainees to call her Saoirse, but I'm still not used to it. I'll save you the rest of our mini-government, but I'll say this: We've only got just under a hundred people in the Vault, so it's close-knit enough that the Overseer's control doesn't really chafe? Everyone really trusts her and she tends to do right by us. From what I hear, things were worse before the coup? But I was too young to remember that." Too late, Renata noticed that her hand had drifted to scratching her ears instead. She'd never remembered doing that before, but there was a hazy feeling that it had been a habit at some point. Had to be him. She forced the hand down to her side.
Telric Televenter
player, 43 posts
Ghoul Rogue
Health-10/10
Thu 25 Nov 2021
at 05:49
  • msg #77

Re: IN-GAME THREAD

In reply to Big Eye (msg # 75):

Telric listens with great interest to the stories about the vault. He had only been inside a wrecked one with ghouls, the feral kind. He was surprised any of them had made it work. However, his attension was drawn away at once.

quote:
"Need food, not rocks, to travel.”


"Excellent point, my friend. Big Eye will need some food for the journey, as will our two human companions." He pointed out to the knight.
Knight Taylor
NPC, 14 posts
Fri 26 Nov 2021
at 17:41
  • msg #78

Re: IN-GAME THREAD

Telric Televenter:
In reply to Big Eye (msg # 75):

Telric listens with great interest to the stories about the vault. He had only been inside a wrecked one with ghouls, the feral kind. He was surprised any of them had made it work. However, his attension was drawn away at once.

quote:
"Need food, not rocks, to travel.”


"Excellent point, my friend. Big Eye will need some food for the journey, as will our two human companions." He pointed out to the knight.


"The Brotherhood can give you provisions as far as food and water for days... but after a certain point you'll have to provide for yourselves..."
Xan
player, 30 posts
Automata Protectron
Health 10/10
Fri 26 Nov 2021
at 18:11
  • msg #79

Re: IN-GAME THREAD

Beep Bop Boop - "We can have a pic nic."

Xan says tilting her head and looking at her new companions.
Renata Medb
player, 35 posts
Human Non-Cultist
HP 10/10
Tue 30 Nov 2021
at 16:18
  • msg #80

Re: IN-GAME THREAD

"A picnic doesn't sound too bad. Even if we only wind up with bland-tasting provisions, that could be a nice way to spice things up. Good idea, Xan." Renata nodded. "Beyond that, I assume there's got to be food at our destination. More if we find any notable stops on the way over."
Telric Televenter
player, 44 posts
Ghoul Rogue
Health-10/10
Tue 30 Nov 2021
at 17:58
  • msg #81

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 80):

"Big Eye can have my share of food. I do believe we are ready to go. That is, assuming the Brotherhood would like to part with some handy equipment to insure our successes..." Telric glanced at the knight meaningfully.
This message was last edited by the player at 17:59, Tue 30 Nov 2021.
Knight Taylor
NPC, 15 posts
Tue 30 Nov 2021
at 20:48
  • msg #82

Re: IN-GAME THREAD

Telric Televenter:
In reply to Renata Medb (msg # 80):

"Big Eye can have my share of food. I do believe we are ready to go. That is, assuming the Brotherhood would like to part with some handy equipment to insure our successes..." Telric glanced at the knight meaningfully.


"As I promised, I can help with rations, but I don't have any extra equipment nor weapons to give you, sorry. You'll have to find those on the road..."
Xan
player, 31 posts
Automata Protectron
Health 10/10
Tue 30 Nov 2021
at 20:53
  • msg #83

Re: IN-GAME THREAD

Xan smiled at Renata and then looked to Sir Taylor.

Beep Bop Boop - "Maybe we can make something on the way."

She then looked back to everyone.
The GM
GM, 72 posts
Sun 5 Dec 2021
at 20:53
  • msg #84

Re: IN-GAME THREAD


And so, the team sets off north, on the old road to Anchorest...

(...Unless anyone (Xan? Televenter? Anyone?) wishes to suggest an alternate route, or detour for safety, as opposed to just following the road all the way...?

If anyone wishes to do so, roll on your Insightful modifier. 

There will be no special penalty for failing.)

Telric Televenter
player, 49 posts
Ghoul Rogue
Health-10/10
Sun 5 Dec 2021
at 21:04
  • msg #85

Re: IN-GAME THREAD

In reply to The GM (msg # 84):

Telric begins telling a very long, boring story about how this section of land looked 20 years ago. It involves something about bees printed on money, while he wore an onion on his belt. Which was the style at the time...

ooc-16:01, Today: Telric Televenter rolled 2 using 2d6 ((1,1)).
Big Eye
player, 17 posts
13/13 hp
Level 1
Sun 5 Dec 2021
at 23:47
  • msg #86

Re: IN-GAME THREAD

As always Big Eye finds himself drawn in to Telric's stories, paying attention to the area they travel, but not thinking about anything beyond that.  Content that the food they swapped out for their latest junk haul will get them far enough and that there will be ways to find more as there almost always are.
Renata Medb
player, 40 posts
Human Non-Cultist
HP 10/10
Sun 5 Dec 2021
at 23:52
  • msg #87

Re: IN-GAME THREAD

Renata listened to the man's story with interest. This felt almost familiar, not entirely unlike the stories told in her Vault. in a way, even though it was 20 years old, it made the Wasteland feel more like that before-time. Still mysterious, but less dangerous somehow. Though it couldn't have been all that safe. It led to the Wasteland, after all.
Xan
player, 37 posts
Automata Protectron
Health 10/10
Mon 6 Dec 2021
at 00:16
  • msg #88

Re: IN-GAME THREAD

Xan clunked happily alongside Renata listening to the tale but her head started to list to the side after a bit and the feather like decorations around her ears folded. When she hit a rock in the road she stumbled a bit and her eyes snapped open and the decorations flared out again.

She took a moment to just take in her surroundings her head bopping about as she looked.
Renata Medb
player, 41 posts
Human Non-Cultist
HP 10/10
Mon 6 Dec 2021
at 14:15
  • msg #89

Re: IN-GAME THREAD

Noticing her friend's encounter with a rock, Renata hovered over her with concern. "Hey, are you alright, Xan?"
Xan
player, 38 posts
Automata Protectron
Health 10/10
Mon 6 Dec 2021
at 14:20
  • msg #90

Re: IN-GAME THREAD

Xan looked up with her large expressive eyes.

Beep Bop Boop - "I'm ok. I just almost tripped." She looks down embarrassed for a second.

She then looked back to Renata, Beep Bop Boop - "I need to pay more attention."
Renata Medb
player, 42 posts
Human Non-Cultist
HP 10/10
Mon 6 Dec 2021
at 14:59
  • msg #91

Re: IN-GAME THREAD

Settling back into a standing position, Renata let out a sigh of relief. "You don't need to worry about that, Xan. We can't always see every rock in the road. And hey, you caught yourself before falling, right? That's plenty skillful."
Xan
player, 39 posts
Automata Protectron
Health 10/10
Mon 6 Dec 2021
at 15:14
  • msg #92

Re: IN-GAME THREAD

Beep Bop Boop - "I guess so. It is nice to be out walking around. It's so beautiful though it is different then I remember it. It's a lot less green, though there is so much to see. I am glad to have a friend again." Xan smiled up at Renata.

Xan walked along happily. Clunk clunk clunk.

Beep Bop Boop - "I will look for a nice place for our pic nic."
Renata Medb
player, 43 posts
Human Non-Cultist
HP 10/10
Mon 6 Dec 2021
at 15:27
  • msg #93

Re: IN-GAME THREAD

Working together something resembling a smile back down to Xan, Renata replied, "I'm glad to have you as a friend too, Xan. I'd be lost without you." Moving right along, she listened to her smaller friend. It was nice to hear all of this, both from her and from Telric. Though she couldn't help but feel that some things, like the crook in the road or the whistle in the wind felt somehow familiar, in that way that his memories seemed to. Like a ghost in the back of her head.

Pointedly ignoring the feeling for the umpteenth time, she nodded at Xan's statement. If there was a good spot for a picnic, she certainly would not mind having one.
Big Eye
player, 18 posts
13/13 hp
Level 1
Mon 6 Dec 2021
at 16:30
  • msg #94

Re: IN-GAME THREAD

Pausing the wagon as it catches up to the place where the rock sticks out of the road Big Eye reaches down to grab the rock, and haul it out of the ground with an almost unimaginable amount of effort, any smaller creature surely would have failed.  The rock itself obviously being several times as large as the part protruding from the road, but still just a rock, he tosses it off the side of the road and continues on as if nothing strange had happened.
The GM
GM, 74 posts
Mon 6 Dec 2021
at 17:57
  • msg #95

Re: IN-GAME THREAD

Big Eye:
Pausing the wagon as it catches up to the place where the rock sticks out of the road Big Eye reaches down to grab the rock, and haul it out of the ground with an almost unimaginable amount of effort, any smaller creature surely would have failed.  The rock itself obviously being several times as large as the part protruding from the road, but still just a rock, he tosses it off the side of the road and continues on as if nothing strange had happened.


In the first several minutes, the party walks down the road...

...their number the same as before, but with one substitution--

--Torbald announced, at the north gate of the town, that he was leaving the mission-- that he just didn't feel right about working with the Brotherhood again.

He was replaced at the last minute by another adventurer who happened to be in town, a nimble young born-and-raised (non-vault) Wasteland survivor.

(Big Eye: The way you remember it, the road is no worse than any other route to get to Anchorest, and better than most, except that you remember one spot on the road that you feel it would be best for you and your party (or your party, anyway) to detour around-- just for the distance of a couple of miles.

What is that problematic spot? Why is it too dangerous?)

Nipper
player, 2 posts
Mon 6 Dec 2021
at 19:02
  • msg #96

Re: IN-GAME THREAD

Nipper had been more than a bit surprised when he had received the message from Knight Tyler, or was it Taylor, asking him to join a small group heading to Anchorest. He was even more surprised when he found out it was a Human, an Automata, a Ghoul and a Ogre. Sounded almost like the beginning of a really bad joke.

But he had accepted and was currently tagging along watching and listening. As well as avoiding the Ghoul and Ogre for the moment, he was fairly certain the knight wouldn't have hired them unless they were okay. But you could never be to sure when a ghouls could go feral or an ogre might need a snack.
Renata Medb
player, 45 posts
Human Non-Cultist
HP 10/10
Tue 7 Dec 2021
at 14:22
  • msg #97

Re: IN-GAME THREAD

Greeting the new member of their little group, Renata said, "Hey there, I'm Renata. Happy to have you with us...Nipper, was it?" She assumed that she was one of the few members of the group that didn't have a good grasp on the geography of the Wasteland, but she still felt better to have another person that had been living out here. Particularly one that he wouldn't throw a fit over if she got to within five feet of him.
Xan
player, 41 posts
Automata Protectron
Health 10/10
Tue 7 Dec 2021
at 15:05
  • msg #98

Re: IN-GAME THREAD

Xan turned and waved at Nipper as Renata took a moment to speak with him.
Smiling up at the stranger.
Nipper
player, 3 posts
Tue 7 Dec 2021
at 17:42
  • msg #99

Re: IN-GAME THREAD

Nipper returned the automata's wave. He had seen other automata wandering the wastes and a few at various settlements, though he had never seen one similar to the model that accompanied Renata,

Moving a bit closer to the lady, "Aye, at least that what most call me."

He looked around a bit as they walked. They were still relatively close to Thornwood, so chances of trouble were slim but still best to keep a watchful eye. "It's good to met you. Could I ask ya a couple questions?"
Renata Medb
player, 46 posts
Human Non-Cultist
HP 10/10
Tue 7 Dec 2021
at 19:03
  • msg #100

Re: IN-GAME THREAD

Nipper:
He looked around a bit as they walked. They were still relatively close to Thornwood, so chances of trouble were slim but still best to keep a watchful eye. "It's good to met you. Could I ask ya a couple questions?"


"Well sure. I'd be happy to field your questions. Though I do have to warn you, I'm not exactly the most knowledgeable about these parts. This is only my first time outside of the Vault. And if I'm being honest, I'm only still around because of Xan here," Renata explained, gesturing towards her small friend as they walked.
Xan
player, 42 posts
Automata Protectron
Health 10/10
Tue 7 Dec 2021
at 20:00
  • msg #101

Re: IN-GAME THREAD

Xan lowers her head and looks down at her feet her head moving back and forth a bit.

She remained silent but smiled a little bit.
Big Eye
player, 19 posts
13/13 hp
Level 1
Tue 7 Dec 2021
at 23:33
  • msg #102

Re: IN-GAME THREAD

After traveling for a while Big Eye takes a turn off the main road, down what looks like it could be an occasionally used side path, but nothing big enough to notice on its own, more likely just a flatter spot that the wagon he is pulling can manage more easily.
The GM
GM, 75 posts
Tue 7 Dec 2021
at 23:43
  • msg #103

Re: IN-GAME THREAD

Big Eye:
After traveling for a while Big Eye takes a turn off the main road, down what looks like it could be an occasionally used side path, but nothing big enough to notice on its own, more likely just a flatter spot that the wagon he is pulling can manage more easily.


The environment the party has just left involved a lot of bushes and shrubs and grass, perhaps because of sand blowing inland from the nearby beaches.

The closer one gets to Anchorest, however, the more pine trees start showing up-- small and well-spaced at first, but of increasing density. This is just barely starting to happen, but it's happening more once Big Eye leads the party on the detour from the no-longer-maintained-at-all main road.

This path is flatter, though, and more easy-going, and Big Eye knows, from the last time he came this way, that it'll lead back to the main road in a mile or two.

...But then you hear a noise... like something's moving out there in the bushes and foliage and tall grass...

(Anyone may feel free to roll Insightful to try to localize and/or identify the noise. There might be consequences for anyone who blows their roll, though.)
Telric Televenter
player, 51 posts
Ghoul Rogue
Health-10/10
Tue 7 Dec 2021
at 23:59
  • msg #104

Re: IN-GAME THREAD

In reply to The GM (msg # 103):

Telric had talked nearly non stop. About anything. From a combination of 20 years of historical facts of the area...much of it doubtful in its accuracy. For a while he does not even notice Nipper's presence. Finally he breaks from his endless chatter to discover the difference.

"Oh! I did not see you there! Telric, Telric Televentor. I assume you have met the others? I..." whatever he was going to say is suddenly silent as he seems to hear something.

ooc-18:55, Today: Telric Televenter rolled 9 using 2d6.  Insightful.
This message was last edited by the player at 03:40, Wed 08 Dec 2021.
Xan
player, 43 posts
Automata Protectron
Health 10/10
Wed 8 Dec 2021
at 00:05
  • msg #105

Re: IN-GAME THREAD

Xan quirked her head when Big Eye took them off the road finding it odd. She kept looking back towards the road wondering why they needed to leave it.

She was so focused on the road she barely registered noise at all.



17:03, Today: Xan rolled 6 using 2d6-1.  Insightful.


Renata Medb
player, 47 posts
Human Non-Cultist
HP 10/10
Wed 8 Dec 2021
at 00:25
  • msg #106

Re: IN-GAME THREAD

Renata chuckled under her breath at Telric's antics. The man did a good job at endearing himself to strangers, even if only as a source of annoyance or humor. She could respect that. But with that startling sound, it seemed like Nipper wouldn't be the only fresh face today.

Renata Medb rolled 9 using 2d6+2.  There's a rustling in these parts... Insightful.
The GM
GM, 76 posts
Wed 8 Dec 2021
at 16:23
  • msg #107

Re: IN-GAME THREAD


Telric and Renata each stop and listen. They hear a sort of crunching sound on the left... but they also hear movement on the right. The movement on the right sounds like the movement of one or more humans rustling around back there behind the bushes who don't want to be heard (but who aren't amazingly great at being quiet).

The nature of what's causing the movement on the left is revealed when an aquamind automata charges out from behind the bushes. "HOSTILE INTRUDERS DETECTED. COMMENCING ATTACK," it says, and it fires an icicle-bolt at Xan, hitting her.

(Her naturally tough exterior protects her some, but Xan still takes 1 damage.)
Xan
player, 44 posts
Automata Protectron
Health 10/9
Wed 8 Dec 2021
at 16:40
  • msg #108

Re: IN-GAME THREAD

Xan winces.

Beep Bop Boop - "I will not allow you to harm my friend."

She raises her fists and turns to the aquamind. Making sure to keep herself between the Aquamind and Renata. She throws a series of punches towards the aquamind.





09:39, Today: Xan rolled 9 using 2d6+1.  Punchy Time.

The GM
GM, 77 posts
Wed 8 Dec 2021
at 16:49
  • msg #109

Re: IN-GAME THREAD

Xan:
Xan winces.

Beep Bop Boop - "I will not allow you to harm my friend."

She raises her fists and turns to the aquamind. Making sure to keep herself between the Aquamind and Renata. She throws a series of punches towards the aquamind.





09:39, Today: Xan rolled 9 using 2d6+1.  Punchy Time.


(Roll 1d6 to see how much damage you do, Xan. Then I'll see about the aquamind's possible counterattack...)
Telric Televenter
player, 52 posts
Ghoul Rogue
Health-10/10
Wed 8 Dec 2021
at 16:50
  • msg #110

Re: IN-GAME THREAD

In reply to The GM (msg # 107):

"Oh bloody hells!" Telric cries out, drawing a slingshot that had been hidden up his sleeve. He fires a rather accurate shot towards the bot's center mass. Shooting right over Xan's small frame.

"Big Eye! Your assistance would be most useful right now!" He says, backing up and reloading.

ooc-11:47, Today: Telric Televenter rolled 5 using 1d6.  Damage.

11:46, Today: Telric Televenter rolled 9 using 2d6+2.  Slingshot.

Telric will use up one ammo.

This message was last edited by the player at 16:51, Wed 08 Dec 2021.
The GM
GM, 78 posts
Wed 8 Dec 2021
at 16:54
  • msg #111

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 107):

"Oh bloody hells!" Telric cries out, drawing a slingshot that had been hidden up his sleeve. He fires a rather accurate shot towards the boy's center mass. Shooting right over Xan's small frame.

"Big Eye! Your assistance would be most useful right now!" He says, backing up and reloading.

ooc-11:47, Today: Telric Televenter rolled 5 using 1d6.  Damage.

11:46, Today: Telric Televenter rolled 9 using 2d6+2.  Slingshot.

Telric will use up one ammo.


(The aquamind, like Xan, is naturally tough, but Telric still hits it for 4 damage.

GM rolls dice...)


The aquamind fires a strong burst of water at Telric, but it doesn't hit him straight on, so it doesn't hurt him nor knock him down-- it just soaks him.
Telric Televenter
player, 53 posts
Ghoul Rogue
Health-10/10
Wed 8 Dec 2021
at 16:58
  • msg #112

Re: IN-GAME THREAD

In reply to The GM (msg # 111):

OOC-can Telric sense if the water is curse-tainted?
Xan
player, 45 posts
Automata Protectron
Health 10/9
Wed 8 Dec 2021
at 16:59
  • msg #113

Re: IN-GAME THREAD

Damage from Xan's Punching.



09:59, Today: Xan rolled 6 using 1d6 with rolls of 6.  Damage.


The GM
GM, 79 posts
Wed 8 Dec 2021
at 17:11
  • msg #114

Re: IN-GAME THREAD

Xan:
Damage from Xan's Punching.


09:59, Today: Xan rolled 6 using 1d6 with rolls of 6.  Damage.


Wow! Xan's punchy assault does even more damage than did Telric's attack, and his had been a good shot (his last try, anyway). The aquamind is just about deactivated. ...But not quite yet.


Telric Televenter:
In reply to The GM (msg # 111):

OOC-can Telric sense if the water is curse-tainted?


(The water is not curse-tainted, because automata and their magicks are not a creation of the Cursefall, but simply "normal" military magic applied to lightly-armored metal shells. The water is simply summoned, to use a term of art, from the Elemental Plane of Water.

So to answer your question: can Telric tell that the water is safe? Yeah. Heck, wring out your clothes into a cup later and the odds are that it'll probably be slightly safer to drink than most water sources one finds in the Wasteland.)

Big Eye
player, 20 posts
13/13 hp
Level 1
Wed 8 Dec 2021
at 17:20
  • msg #115

Re: IN-GAME THREAD

A little bit slow on the draw, but decisive in effect Big Eye sets down the wagon almost gently and walks in the direction of the attacking Aquamind Automata.  Freeing the huge club from his back as he nears it he takes one overhand swing at the thing and crumples it like the giant can it is.
Nipper
player, 4 posts
Wed 8 Dec 2021
at 17:41
  • msg #116

Re: IN-GAME THREAD

Nipper's questions would have to wait for another time. As was the norm the wasteland suddenly erupted into chaos. Moving back he brought up his crossbow ready to shoot if necessary. Though it was likely the ogre would easily finish off the automata.


OOC: Crossbow volley if needed.
12:40, Today: Nipper rolled 6 using 1d6 with rolls of 6.  Damage.
12:39, Today: Nipper rolled 13 using 2d6+3 with rolls of 4,6.  Crossbow volley.

The GM
GM, 81 posts
Wed 8 Dec 2021
at 18:24
  • msg #117

Re: IN-GAME THREAD

Nipper:
Nipper's questions would have to wait for another time. As was the norm the wasteland suddenly erupted into chaos. Moving back he brought up his crossbow ready to shoot if necessary. Though it was likely the ogre would easily finish off the automata.


OOC: Crossbow volley if needed.
12:40, Today: Nipper rolled 6 using 1d6 with rolls of 6.  Damage.
12:39, Today: Nipper rolled 13 using 2d6+3 with rolls of 4,6.  Crossbow volley.


Nipper's crossbow shot is absurdly unnecessary, as Big Eye destroys the aquamind beyond any hope of repair, let alone functionality.

At that moment, though, a human voice can be heard from (what is now) behind you (since you all turned to the aquamind): "Now! Attack!"

Five raiders come running out of the bushes to attack you, but since they (kind of dumbly) announced their intentions, you've got the opportunity to hit them before they hit you...
This message was last edited by the GM at 18:25, Wed 08 Dec 2021.
Renata Medb
player, 48 posts
Human Non-Cultist
HP 10/10
Wed 8 Dec 2021
at 18:34
  • msg #118

Re: IN-GAME THREAD

Having held back from fighting the automata because it seemed unnecessary with Big Eye crushing it, Renata was able to respond to the new attackers in kind. Like a light switch, she quickly cut in between their new assailants and Xan, similar to how her little friend had done for her. With little fanfare, she slashed her sickle across one of the raider's chests.

Renata Medb rolled 11 using 2d6+1 with rolls of 4,6.  Hacking and a Slashing. Forceful.

Renata Medb rolled 1 using 1d6 with rolls of 1.  I hope you don't get sick(le) of these damage rolls.

Well that was a letdown.

Big Eye
player, 23 posts
13/13 hp
Level 1
Wed 8 Dec 2021
at 18:52
  • msg #119

Re: IN-GAME THREAD

Small though the warning might be, it is more than enough for Big Eye to maintain his aggressive posture and follow through with the destruction of the first enemy by charging into the face of the new ones, club first.
Telric Televenter
player, 57 posts
Ghoul Rogue
Health-10/10
Wed 8 Dec 2021
at 19:10
  • msg #120

Re: IN-GAME THREAD

In reply to The GM (msg # 117):

Telric shot another stone towards the foe. This time just clipping one of them. He then heads for cover as soon as he is able.

ooc-14:08, Today: Telric Televenter rolled 1 using 1d6 with rolls of 1.  Damage.

14:08, Today: Telric Televenter rolled 7 using 2d6+2 with rolls of 2,3.  Slingshot.

Using up another ammo. Heading for cover.

Shooting at foe with melee weapon.

This message was last edited by the player at 19:12, Wed 08 Dec 2021.
Nipper
player, 5 posts
Human Watelander
HP 10/10 Armor 2
Wed 8 Dec 2021
at 19:14
  • msg #121

Re: IN-GAME THREAD

Turning quickly as the bandit shouts Nipper fires at the closest one as he instinctively backs away.

OOC:
14:11, Today: Nipper rolled 6 using 1d6 with rolls of 6.  Crossbow Damage.
14:11, Today: Nipper rolled 11 using 2d6+3 with rolls of 5,3.  Crossbow shot.

Xan
player, 46 posts
Automata Protectron
Health 10/9
Wed 8 Dec 2021
at 19:29
  • msg #122

Re: IN-GAME THREAD

Xan hops a bit and turns startled by the ambush and feeling slightly sad at the destruction of the other automata. Still she had her friend to protect and so she turned again and rushed to help Renata.

Her feather like decorations spiralled and she hopped firing flachettes trying to keep people away from Renata.

The flachetes miss though.



12:28, Today: Xan rolled 6 using 2d6 with rolls of 3,3.  Agility.


The GM
GM, 83 posts
Wed 8 Dec 2021
at 19:32
  • msg #123

Re: IN-GAME THREAD

--Renata's attack is shallow, doing very little damage (but at least she doesn't leave herself open to counterattack).

--Big Eye's opponent, for example, successfully counter-attacks.

(Big Eye takes 2 damage.)

--Telric barely clips his target, doing very little damage.

--Nipper's attack happens to be the most effective this time, not only wounding the man who'd been rushing toward him, but badly rattling the man-- the guy looks down at the crossbow sticking out of his chest like oh no...
Big Eye
player, 27 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 01:59
  • msg #124

Re: IN-GAME THREAD

Turning his attention fully on the unfortunate human who managed to score a hit, however minor, on him Big Eye slams his club down on the man's head like he is trying to split a log.
The GM
GM, 89 posts
Thu 9 Dec 2021
at 02:11
  • msg #125

Re: IN-GAME THREAD

Big Eye:
Turning his attention fully on the unfortunate human who managed to score a hit, however minor, on him Big Eye slams his club down on the man's head like he is trying to split a log.


The man tries to jump backward, but he isn't in time. Big Eye's hit just makes the man fall backwards a few feet to the ground. He doesn't get up right away... He's probably seeing stars and hearing that shrill whine that one hears when one gets an instant concussion...

The other men sort of hesitate for an instant... This isn't going the way they'd hoped...
This message was last edited by the GM at 02:11, Thu 09 Dec 2021.
Renata Medb
player, 49 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 02:31
  • msg #126

Re: IN-GAME THREAD

Good. They were starting to get scared. Losing someone tended to do that to a group. Would they try to cut their losses and leave? Renata wouldn't really mind letting them run with their theoretically mutated tails between their legs, but the adrenaline rushed through her, the blood pumped in her ear, and she wasn't the one with the sickle anymore. He whirled her body around to cut back into the raider's body, but his control was all too brief and she stalled in her attack towards the end. Distracted by her momentary loss of control, she left herself open.

Renata Medb rolled 8 using 2d6+1 with rolls of 2,5.  More Slashing, More Hacking. Forceful.

Renata Medb rolled 2 using 1d6 with rolls of 2.  Let's hope it's more than one point of damage this time!

Well I got what I wished for, I guess?

The GM
GM, 90 posts
Thu 9 Dec 2021
at 02:37
  • msg #127

Re: IN-GAME THREAD

Renata Medb:
Good. They were starting to get scared. Losing someone tended to do that to a group. Would they try to cut their losses and leave? Renata wouldn't really mind letting them run with their theoretically mutated tails between their legs, but the adrenaline rushed through her, the blood pumped in her ear, and she wasn't the one with the sickle anymore. He whirled her body around to cut back into the raider's body, but his control was all too brief and she stalled in her attack towards the end. Distracted by her momentary loss of control, she left herself open.

Renata Medb rolled 8 using 2d6+1 with rolls of 2,5.  More Slashing, More Hacking. Forceful.

Renata Medb rolled 2 using 1d6 with rolls of 2.  Let's hope it's more than one point of damage this time!

Well I got what I wished for, I guess?


(20:35, Today: The GM rolled 4 using 2d6 with rolls of 2,2.)

Renata gets away with it. The man, sensing that this is it, no really, he could really die here, on what was supposed to be a pretty easy ambush, he's gonna--

He attacks, but is too cautious, and his sword-swing falls short of Renata by a good four inches...
Xan
player, 47 posts
Automata Protectron
Health 10/9
Thu 9 Dec 2021
at 02:39
  • msg #128

Re: IN-GAME THREAD

Xan fought the man currently facing Renata to help her friend out.

Once again moving in to throw some punches his way. Sadly, coming up short.




19:38, Today: Xan rolled 6 using 2d6+1 with rolls of 1,4.  Punchy Time Again.

The GM
GM, 91 posts
Thu 9 Dec 2021
at 02:49
  • msg #129

Re: IN-GAME THREAD

Xan:
Xan fought the man currently facing Renata to help her friend out.

Once again moving in to throw some punches his way. Sadly, coming up short.




19:38, Today: Xan rolled 6 using 2d6+1 with rolls of 1,4.  Punchy Time Again.



The man stumbles away out of fear-- but when he strikes back against Xan, he gets lucky. Not near as lucky as if he'd been attacking out of bravery instead of blind panic, but still.

(Xan takes 3 new damage (already adjusted for armor and other factors).)

Renata Medb
player, 50 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 03:27
  • msg #130

Re: IN-GAME THREAD

Watching as the raider struck Xan, Renata's sympathy for the man ran out. Grey eyes turned cold as she maneuvered around her friend to reach the raider once more. Sinking her sickle into the man's shoulder with a sickening slice, she and he finally agreed on something. The man would die today.

Renata Medb rolled 9 using 2d6+1 with rolls of 3,5.  Doubt we'll get a good roll three times in a row, but whatever. Forceful.

Renata Medb rolled 2 using 1d6 with rolls of 2.  Well hey, would ya look at that. Damage.

Big Eye
player, 28 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 04:20
  • msg #131

Re: IN-GAME THREAD

With his first opponent lying on the ground in the timeless classic defeated pose Big Eye steps over it with one long stride and slams his club into the chest of one of the other heavily engaged opponents, not unlike the kind of lunge one would expect a human to be able to do with a light fast sword.
Telric Televenter
player, 62 posts
Ghoul Rogue
Health-10/10
Thu 9 Dec 2021
at 04:35
  • msg #132

Re: IN-GAME THREAD

Sprinting back from the oncoming bandits, Telric moves with all due speed. He was running out of space and they kept coming. However, his next stone struck home with a meaty sound of a solid hit.

ooc-22:36, Today: Telric Televenter rolled 4 using 1d6 with rolls of 4.  Damage.

22:36, Today: Telric Televenter rolled 7 using 2d6+2 with rolls of 1,4.  Sling at most wounded.

Takes -1 stress.

This message was last edited by the player at 04:36, Thu 09 Dec 2021.
Nipper
player, 6 posts
Human Watelander
HP 10/10 Armor 2
Thu 9 Dec 2021
at 13:03
  • msg #133

Re: IN-GAME THREAD

The chaos of combat was something Nipper had grown up with, anyone who grew up in the wastes had seen it at one time or another. With a calm emotionless expression reloads and shoots the raider again.

OOC:
07:59, Today: Nipper rolled 6 using 1d6 with rolls of 6.  Crossbow damage.
07:58, Today: Nipper rolled 12 using 2d6+3 with rolls of 4,5.  Crossbow shot.

Xan
player, 48 posts
Automata Protectron
Health 10/6
Thu 9 Dec 2021
at 14:08
  • msg #134

Re: IN-GAME THREAD

Xan continued to help out winding up in an almost cartoonlike fashion and swinging and throwing a haymaker at one of the remaining attackers.

Beep Bop Boop - "Stop being bullies."



07:04, Today: Xan rolled 9 using 2d6+1 with rolls of 2,6.  Pummeling time.

07:05, Today: Xan rolled 6 using 1d6 with rolls of 6.  Damage from punches.

The GM
GM, 92 posts
Thu 9 Dec 2021
at 14:32
  • msg #135

Re: IN-GAME THREAD


--Renata hurts her opponent a little more, and again his counterattack fails.

--Big Eye smashes the raider nearest to Nipper, and Telric finishes the same opponent.

--Nipper then hits Renata's opponent... they go down.

--Xan attacks a raider, and messes 'em up badly.

That did it. Raider morale was already shaken, but now... Xan's raider doesn't even try to counterattack... he just runs-- and advises his comrades to do the same. "Runnnnn!"

One does.

One starts trying to get up so he can run.

The other two just lie there.

Do you pursue?

Attempt to make sure the raider attempting to get up doesn't get away? Neither? Both?
Big Eye
player, 29 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 14:48
  • msg #136

Re: IN-GAME THREAD

With another one down Big Eye once again turns his attention to the wider battle, just in time to see one of them fleeing, and without a moment's hesitation charges after the soon to be unfortunate man, walloping him with the club once before tripping over some kind of hole in the ground the more agile runner easily avoided.
Renata Medb
player, 51 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 15:01
  • msg #137

Re: IN-GAME THREAD

Renata was on the rising man in a moment, sickle pressed against his neck. "Speak. You don't have to die today."
The GM
GM, 95 posts
Thu 9 Dec 2021
at 15:08
  • msg #138

Re: IN-GAME THREAD



Big Eye knocks out one fleeing raider, but the other gets away.


Renata Medb:
Renata was on the rising man in a moment, sickle pressed against his neck. "Speak. You don't have to die today."


"What... what do you want me to say...?" the raider says groggily. "Uh... don't kill me? Please?" A little more thought. "And uh... also don't feed me to your ogre? Or the ghoul? Please?"
Renata Medb
player, 53 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 15:15
  • msg #139

Re: IN-GAME THREAD

"Was this your whole group? One of you got away. Where are they going? And do you have any good reason why I shouldn't rip open your throat and wet the land with your blood? You could be a fine offering for Mab." Her voice sank into a growl, sounding wrong and somehow disconnected from her body.
Big Eye
player, 31 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 15:16
  • msg #140

Re: IN-GAME THREAD

Pulling himself free of the mud Big Eye first retrieves his club and puts it back in the sling holder on his back in what probably looks like a combination of strength and agility, but is really just a lot of practice, then picks up the fallen body that was a running person and carries it and all its stuff back over to where the majority of the others lay and tosses it down like the ragdoll it now is.
Xan
player, 49 posts
Automata Protectron
Health 10/6 Armor 1
Thu 9 Dec 2021
at 15:24
  • msg #141

Re: IN-GAME THREAD

Xan seeing the situation handled moved over to the crushed Aquamind and she picked up some pieces looking sadly at the smashed automata.

Taking off her back pack she put spare parts and pieces into it.

She then found a spot on the cart to sit, dangling her legs swinging them slightly while the others spoke. Her hand moved to where she had been damaged.
Big Eye
player, 34 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 15:29
  • msg #142

Re: IN-GAME THREAD

Continuing with his salvage and collection efforts Big Eye picks up the whole, or most whole parts, of the crumpled aquamind's metal body and tosses it into the wagon, from the softer bodies he takes everything, every scrap of cloth, every piece of metal, or food, leaving them discarded and nearly naked husks for the animals to sort out later without so much as a nod in the direction of any kind of concern.
The GM
GM, 97 posts
Thu 9 Dec 2021
at 15:33
  • msg #143

Re: IN-GAME THREAD

Renata Medb:
"Was this your whole group? One of you got away. Where are they going? And do you have any good reason why I shouldn't rip open your throat and wet the land with your blood? You could be a fine offering for Mab." Her voice sank into a growl, sounding wrong and somehow disconnected from her body.


"There's a few guys back at our camp that didn't come here because they're already wounded and working on healing up. The other guys--" Big Eye brings back the now-unconcious runner he caught. "...The other guy is probably just running for his life, but I imagine he'll go back to camp when he calms down, if he doesn't run into more trouble. Please don't sacrifice me to your goddess." Ah, so he's heard of Mab! Renata (and a quieter voice inside of her) is/are pleased.

Big Eye finds:
--1 healing potion
--1 medical kit
--a few swords
--a few other odds and ends that don't matter to him, but which might have some resale value (a good pair of boots, for example. Too small for Big Eye, but who doesn't need a good pair of boots, as long as they fit?)
Renata Medb
player, 56 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 15:53
  • msg #144

Re: IN-GAME THREAD

The GM:
"There's a few guys back at our camp that didn't come here because they're already wounded and working on healing up. The other guys--" Big Eye brings back the now-unconcious runner he caught. "...The other guy is probably just running for his life, but I imagine he'll go back to camp when he calms down, if he doesn't run into more trouble. Please don't sacrifice me to your goddess." Ah, so he's heard of Mab! Renata (and a quieter voice inside of her) is/are pleased.


He chuckled in her voice. "Good to know you're not a total heathen. Who knows, maybe she'll like someone who knows her. One more question. Do you have anything of value at your camp? A Tome of Water Purification, perhaps?"

Renata's head felt cloudy and she fought the urge to blink in confusion. She'd wanted to be threatening, but when trying to go over what she'd said so far, she'd been almost bloodthirsty. Something wasn't right, but her body refused to calm down. Was it him?
This message was last edited by the player at 16:26, Thu 09 Dec 2021.
Nipper
player, 7 posts
Human Watelander
HP 10/10 Armor 2
Thu 9 Dec 2021
at 16:21
  • msg #145

Re: IN-GAME THREAD

Nipper quietly reloaded his crossbow and moved off to the side to keep an eye out for any other possible dangers. He had little care for what happened to the raiders. Much like him they had made their choices and would have to live and die with them.
Telric Televenter
player, 63 posts
Ghoul Rogue
Health-10/10
Thu 9 Dec 2021
at 16:23
  • msg #146

Re: IN-GAME THREAD

Telric proceeds to looks for the ammo he used up during the fight, and then he assits Big Eye in looting the corpses. Obviously searching the pockets of dead people waa something Telric had done a lot of in the last 20 years.

He also moves the recently dead away from the group, knowing recent death would attract predators. Not to mention Big Eye needed more food than most. If his friend needed to eat a dead foe in order to survive, Telric would not object. However, the two humans now travelling with them may have some squeamishness, and he did not need such silly morality getting on the way of Big Eye's survival.
Big Eye
player, 35 posts
12/13 hp
Level 1
Thu 9 Dec 2021
at 17:22
  • msg #147

Re: IN-GAME THREAD

Not generally interested in the fate of the corpses themselves Big Eye strips the last one down of all its stuff, leaving the pile in the wagon noticeably larger than before but likely nowhere near full, and extracts some of the food supplies to munch on while waiting for the others to finish their various post battle tasks.
The GM
GM, 98 posts
Thu 9 Dec 2021
at 17:51
  • msg #148

Re: IN-GAME THREAD

Renata Medb:
He chuckled in her voice. "Good to know you're not a total heathen. Who knows, maybe she'll like someone who knows her. One more question. Do you have anything of value at your camp?"


"Uhhh... not really...?"

Renata Medb:
<DarkBlue>"A Tome of Water Purification, perhaps?"</Aqua>


"What of th' what-what? ...What's a 'tome?'"
Renata Medb
player, 57 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 18:40
  • msg #149

Re: IN-GAME THREAD

Renata waved her free hand dismissively. "Nevermind that, then. The Tome's just something I- It's not important. I guess though, if you don't have anything else to say... There's no point in keeping you...keeping you..." Renata trailed off, that bad feeling getting even worse. A cloudy weight sat upon her head and began to expand to her throat. She felt sick, like she needed to move over and throw up all over the earth. What was she saying? "Keeping you..." she repeated, not sure she could say anything else. 'Alive?' Was that it? She'd wanted the other raider dead, yes, but that was in battle. There wasn't any reason to kill this one, was there?

No. That was what he wanted, right? She was not going to give in. Steeling herself, she concluded, "Here. Keeping you here. No point in that. You're free to go." With a not insignificant amount of effort, she pulled back her sickle, unholstering and raising her hand crossbow at the same time. "Get out of here, and don't try that with us again."
The GM
GM, 99 posts
Thu 9 Dec 2021
at 18:58
  • msg #150

Re: IN-GAME THREAD

Renata Medb:
Renata waved her free hand dismissively. "Nevermind that, then. The Tome's just something I- It's not important. I guess though, if you don't have anything else to say... There's no point in keeping you...keeping you..." Renata trailed off, that bad feeling getting even worse. A cloudy weight sat upon her head and began to expand to her throat. She felt sick, like she needed to move over and throw up all over the earth. What was she saying? "Keeping you..." she repeated, not sure she could say anything else. 'Alive?' Was that it? She'd wanted the other raider dead, yes, but that was in battle. There wasn't any reason to kill this one, was there?

No. That was what he wanted, right? She was not going to give in. Steeling herself, she concluded, "Here. Keeping you here. No point in that. You're free to go." With a not insignificant amount of effort, she pulled back her sickle, unholstering and raising her hand crossbow at the same time. "Get out of here, and don't try that with us again."


The raider, weakly, stands up... gathers his strength to run off... but pauses to make sure this isn't just a cruel jest, that someone'll put a crossbow bolt or toss a club into his back as soon as he turns around to run...

...From the pile of dead, there comes a weak groan. Well what'd'you know, they weren't all dead after all...
This message was last edited by the GM at 18:59, Thu 09 Dec 2021.
Xan
player, 50 posts
Automata Protectron
Health 10/6 Armor 1
Thu 9 Dec 2021
at 19:46
  • msg #151

Re: IN-GAME THREAD

Xan scootches over when Big Eye comes to place things in the cart.

She hops down.

Beep Bop Boop - "Renata are you ok ?" She moves over to check on her friend wide expressive eyes looking at her.
Renata Medb
player, 58 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 20:14
  • msg #152

Re: IN-GAME THREAD

Xan:
Xan scootches over when Big Eye comes to place things in the cart.

She hops down.

Beep Bop Boop - "Renata are you ok ?" She moves over to check on her friend wide expressive eyes looking at her.


Satisfied with how far away the raider had gotten, Renata lowered her crossbow and slipped down onto the group. When Xan approached, bleary grey eyes drifted to her smaller friend's face. "No, Xan. I'm not," Renata answered honestly, "But I will be, don't worry. I just need-" She winced. "Need a moment to get myself together. I almost did something that I didn't want to do again. But it'll pass." Pushing herself into a seated position, she offered Xan a hand. "Thank you for checking on me, little buddy."

For a moment, she wanted to get up off the ground and go to the groaning raider. But she wasn't interested in letting him get her to almost kill another person in their custody.
Xan
player, 51 posts
Automata Protectron
Health 10/6 Armor 1
Thu 9 Dec 2021
at 20:18
  • msg #153

Re: IN-GAME THREAD

Xan took Renata's hand.

Beep Bop Boop - "I am here for you."

She stood sturdy to help Renata up when she needed it.
Telric Televenter
player, 64 posts
Ghoul Rogue
Health-10/10
Thu 9 Dec 2021
at 20:20
  • msg #154

Re: IN-GAME THREAD

Telric, now done with seaching corpses, moves over to the suddenly groaning and living body. He sees a very alive bandit run off. He looms ready to pull his sling and nail before he gets out of sight, but then sees Renata had let the man go.

"I should point out he could be part of larger tribe which raids this area. And he might come back with larger numbers."
Renata Medb
player, 59 posts
Human Non-Cultist
HP 10/10
Thu 9 Dec 2021
at 20:32
  • msg #155

Re: IN-GAME THREAD

Telric Televenter:
Telric, now done with seaching corpses, moves over to the suddenly groaning and living body. He sees a very alive bandit run off. He looms ready to pull his sling and nail before he gets out of sight, but then sees Renata had let the man go.

"I should point out he could be part of larger tribe which raids this area. And he might come back with larger numbers."


"He could've been lying, but he said that their camp mostly had their wounded, trying to heal up. If they come back around, it'll be a while with any luck. Besides, another one already got away, so raider revenge was already on the table. And who knows? Maybe letting two or three live will let them know we're not to be messed with, but merciful enough to not seek revenge from."

This was good. Talking was good. Her head felt less foggy with every moment. As long as she didn't try to get close to Telric, she should be fine after a bit, if disoriented.

Accepting Xan's help in getting up, she offered a "Thank you, Xan," before continuing. "What I do know, if you think we need to take care of this larger tribe, is that now we have two sets of tracks to follow. For now, at least," she concluded, eyeing the horizon. She didn't know much about the Wasteland, and that extended to the weather. Would there be a strong enough wind or rain soon that would erase the tracks? She had no clue.
Big Eye
player, 36 posts
12/13 hp
Level 1
Fri 10 Dec 2021
at 00:26
  • msg #156

Re: IN-GAME THREAD

Watching Telric begin to ready his sling Big Eye turns around to see what he is looking at, only then does he notice that one of the attackers is running away, and still wearing at least most of his stuff.

”Follow, more salvage?”
Telric Televenter
player, 65 posts
Ghoul Rogue
Health-10/10
Fri 10 Dec 2021
at 00:54
  • msg #157

Re: IN-GAME THREAD

In reply to Big Eye (msg # 156):

"Maybe, but if there are more I doubt they will give up without a fight-wounded or not. It might be best to leave them to their fate and let the Wasteland decide what happens to them. That way at least it won't be our hands that sheds their blood. Plus, looking at the gear we got I am fairly sure we have the best of what they could offer." Telric suggests to his friend, and then he looks over at the others. "Besides, don't we have someplace to be?"
Renata Medb
player, 60 posts
Human Non-Cultist
HP 10/10
Fri 10 Dec 2021
at 01:15
  • msg #158

Re: IN-GAME THREAD

Telric Televenter:
Telric suggests to his friend, and then he looks over at the others. "Besides, don't we have someplace to be?"


"Couldn't agree more, Telric. But we should still figure out mister shoeless over there before we leave." Renata gestured at the not-so-dead raider with her sickle as she holstered her weapons.
Xan
player, 52 posts
Automata Protectron
Health 10/6 Armor 1
Fri 10 Dec 2021
at 01:18
  • msg #159

Re: IN-GAME THREAD

Xan after making sure Renata was ok looked to the others.

She then walked over near the groaning raider.

Beep Bop Boop - "What should we do ?" She inquired looking to Renata and the others.
Big Eye
player, 37 posts
12/13 hp
Level 1
Fri 10 Dec 2021
at 01:22
  • msg #160

Re: IN-GAME THREAD

Big Eye seems to accept Telric's preference, if perhaps not quite understand his reasoning, well enough and returns to the wagon where he promptly starts pushing it along the road again, more like a giant hand cart than the way any horse would be willing to operate the thing.
Nipper
player, 8 posts
Human Watelander
HP 10/10 Armor 2
Fri 10 Dec 2021
at 16:43
  • msg #161

Re: IN-GAME THREAD

Nipper had watched the questioning of the raider without comment. It was apparent that Renata was not completely in charge of her wits at all time. It almost seemed that she may be somewhat possessed?

As the question of the remaining raider came up he shrugged, "Leave him. Either he survives or he doesn't. Let the wastes decide his fate."
Telric Televenter
player, 66 posts
Ghoul Rogue
Health-10/10
Fri 10 Dec 2021
at 19:34
  • msg #162

Re: IN-GAME THREAD

Telric moves to walk alongside Big Eye. His sling at the ready and his eyes looking for more potential ambushes. He seems somewhat deflated now that he can't go on...and on...and on with his endless stories. Too much of a chance his voice could carry across the Wasteland and draw more raiders to them. Still, he could save it for camp tonight.
Xan
player, 53 posts
Automata Protectron
Health 10/6 Armor 1
Fri 10 Dec 2021
at 19:50
  • msg #163

Re: IN-GAME THREAD

Xan seems curious about the way people are applying sentience to the wasteland. She looks at Renata curiously. Tilting her head in questioning fashion.
The GM
GM, 101 posts
Sat 11 Dec 2021
at 16:15
  • msg #164

Re: IN-GAME THREAD


Off to the west, the land gently rises.

After 30 or 40 minutes, in one of the increasingly-brief spots where the view in that direction is unobstructed by trees, the group sees, in the distance, a giant scorpion fighting a dire bear.

One one hand, they're over 100 yards away, and so if the team just keeps walking north, they should have no problems with the savage combatants, nor, presumably, the winner of the conflict (if any).

On the other hand, Telric and Nipper know well how valuable dire bear meat and hide can be... as well as how valuable a giant scorpion's stinger is...

There is, therefore, a temptation to surreptitiously move closer, and attack the winner of the battle...
Telric Televenter
player, 67 posts
Ghoul Rogue
Health-10/10
Sat 11 Dec 2021
at 16:19
  • msg #165

Re: IN-GAME THREAD

In reply to The GM (msg # 164):

"I am betting on the scorption! That thing's posion is so nasty it could take down a whole pack of dire bears!" Telric whispered excitedly. He seems eager to find the results. "With any luck, the two will kill each other letting us harvest both!"
Nipper
player, 9 posts
Human Watelander
HP 10/10 Armor 2
Sat 11 Dec 2021
at 17:09
  • msg #166

Re: IN-GAME THREAD

”Yeah. That would be my bet too. Maybe we should stick around, with any luck the bear will make the kill and then die from poison.”

He watched for a second as the two fought. ”We could sneak closer and be ready to take out the winner. Just have to keep an eye out for any other dangers the fight may have attracted.”
Big Eye
player, 38 posts
12/13 hp
Level 1
Sat 11 Dec 2021
at 17:24
  • msg #167

Re: IN-GAME THREAD

Setting the wagon down so they can remain at least somewhat quiet Big Eye settles in next to Telric to wait.

”I take winner.”
Xan
player, 54 posts
Automata Protectron
Health 10/6 Armor 1
Sat 11 Dec 2021
at 17:27
  • msg #168

Re: IN-GAME THREAD

Xan stands near Renata quietly.

Scuffed and a bit beat up from the last combat. She looks to the others then out towards the combat between the beasts with interest. Her eyes wide.
Renata Medb
player, 61 posts
Human Non-Cultist
HP 10/10
Sat 11 Dec 2021
at 19:24
  • msg #169

Re: IN-GAME THREAD

Renata cocked her head. "Are these fights where both creatures go down common in the Wasteland? I've got to admit, I'd have thought that the winner would still be able to fight afterward." Noting the curious look in Xan's eyes as it shifted towards interest, she spoke up again, "Did you have a question too, Xan?"
This message was last edited by the player at 19:37, Sat 11 Dec 2021.
Xan
player, 55 posts
Automata Protectron
Health 10/6 Armor 1
Sat 11 Dec 2021
at 19:42
  • msg #170

Re: IN-GAME THREAD

Beep Bop Boop - "I am just surprised how big they are. They look scary."

Then after a little while, "Don't worry I'll protect you."
Renata Medb
player, 63 posts
Human Non-Cultist
HP 10/10
Sat 11 Dec 2021
at 20:05
  • msg #171

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "I am just surprised how big they are. They look scary."

Then after a little while, "Don't worry I'll protect you."


Renata's lips quirked up. "Thanks, Xan. I really appreciate it. You're pretty good at punching people. Just try to keep yourself safe too, alright? For me, please? The Wasteland would be a worse place without you in it."
Xan
player, 56 posts
Automata Protectron
Health 10/6 Armor 1
Sat 11 Dec 2021
at 20:09
  • msg #172

Re: IN-GAME THREAD

Xan looked up at Renata with big soulful eyes.

Beep Bop Boop - "Thank you for caring about me too. I do need to self repair sometime soon. I really am glad you found me." She smiled warmly.
Telric Televenter
player, 68 posts
Ghoul Rogue
Health-10/10
Sat 11 Dec 2021
at 20:32
  • msg #173

Re: IN-GAME THREAD

In reply to Xan (msg # 172):

Telric over heard the conversation between the two. However, the advanced magical gear that kept the little girl running was far beyond anything he could do. "By the way, Xan, I dont suppose you can self repair if we find you raw materials?"
Xan
player, 57 posts
Automata Protectron
Health 10/6 Armor 1
Sat 11 Dec 2021
at 20:59
  • msg #174

Re: IN-GAME THREAD

Xan smiled looking over to Telric. Her head bobbled in his direction.

Beep Bop Boop - "I gathered some spare parts from the Aquamind. I should be able to self repair during a rest period."
The GM
GM, 102 posts
Sat 11 Dec 2021
at 21:47
  • msg #175

Re: IN-GAME THREAD


(You're a little over 100 yards away... how close // how much closer do you try to get..?)
Big Eye
player, 39 posts
12/13 hp
Level 1
Sun 12 Dec 2021
at 02:23
  • msg #176

Re: IN-GAME THREAD

Big Eye doesn't seem to be worried to much about the distance, even if one of these things escapes the other is still valuable enough. He just gets behind a big enough rock to hide his considerable bulk, and waits for the first stage of the fight to conclude.
Telric Televenter
player, 69 posts
Ghoul Rogue
Health-10/10
Sun 12 Dec 2021
at 06:06
  • msg #177

Re: IN-GAME THREAD

Telric stays close to Big Eye. He readies the sling, possibly taking aim at one of the creatures if they get too close. However, he has no intention of firing unless one of them kills the other.
The GM
GM, 103 posts
Sun 12 Dec 2021
at 15:36
  • msg #178

Re: IN-GAME THREAD

Telric Televenter:
Telric stays close to Big Eye. He readies the sling, possibly taking aim at one of the creatures if they get too close. However, he has no intention of firing unless one of them kills the other.


(Hmmmmm, Telric, roll Insightful please)
Telric Televenter
player, 70 posts
Ghoul Rogue
Health-10/10
Sun 12 Dec 2021
at 17:48
  • msg #179

Re: IN-GAME THREAD

In reply to The GM (msg # 178):

ooc-12:48, Today: Telric Televenter rolled 7 using 2d6 with rolls of 6,1.  Insightful.
The GM
GM, 104 posts
Sun 12 Dec 2021
at 18:01
  • msg #180

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 178):

ooc-12:48, Today: Telric Televenter rolled 7 using 2d6 with rolls of 6,1.  Insightful.


...Wow, the bear won.

...The more important news, though, is that as soon as it wins... it sniffs the air... turns...

Maybe the wind changed or something, but it knows you're there. It starts loping toward you... not amazingly fast, though, because it's already somewhat injured...
Big Eye
player, 40 posts
12/13 hp
Level 1
Sun 12 Dec 2021
at 18:25
  • msg #181

Re: IN-GAME THREAD

Still concealed behind the big rock Big Eye waits for some kind of signal that the ambush is ready and the bear in position.
Telric Televenter
player, 71 posts
Ghoul Rogue
Health-10/10
Sun 12 Dec 2021
at 19:24
  • msg #182

Re: IN-GAME THREAD

In reply to The GM (msg # 180):

"Dammit! Now I lost the bet..." Telric mutters, doing a perfect shot with his sling and nail the bear between the eyes. If this bothers the animal, its barley noticable...

OOC-natural 12, utterly crap damage. is there anything I get for rolling so high? other than not being attacked and not losing ammo. Maybe I could stun the bear for a bit?

14:21, Today: Telric Televenter rolled 1 using 1d6 with rolls of 1.  Damage.

14:21, Today: Telric Televenter rolled 14 using 2d6+2 with rolls of 6,6.  Sling at the bear!

Big Eye
player, 41 posts
12/13 hp
Level 1
Sun 12 Dec 2021
at 20:11
  • msg #183

Re: IN-GAME THREAD

Not the most auspicious start to an ambush but it is a start of sorts.  Rather than catch the bear head on Big Eye doesn't begin his attack until after the first stone is thrown and ends up taking what opportunity is available to swipe at the creature's flank with his club as it brushes past him.
The GM
GM, 105 posts
Mon 13 Dec 2021
at 15:59
  • msg #184

Re: IN-GAME THREAD

Big Eye:
Not the most auspicious start to an ambush but it is a start of sorts.  Rather than catch the bear head on Big Eye doesn't begin his attack until after the first stone is thrown and ends up taking what opportunity is available to swipe at the creature's flank with his club as it brushes past him.


(GM rolls dice)

The dire bear, enraged, turns and swipes at Big Eye, but, already in problematic shape from its scorpion fight, it misses.

Of course, if we hadn't expected the bear to be wounded in the first place, we wouldn't be doing this, so I guess everything's sort of going according to the plan so far...?
Xan
player, 58 posts
Automata Protectron
Health 10/6 Armor 1
Mon 13 Dec 2021
at 16:02
  • msg #185

Re: IN-GAME THREAD

Xan's eyes widen.

She draws a line with one little foot. She stands before Renata.

Beep Bop Boop - "Oh no, it's headed this way. Should I engage ?"
Renata Medb
player, 64 posts
Human Non-Cultist
HP 10/10
Mon 13 Dec 2021
at 16:22
  • msg #186

Re: IN-GAME THREAD

Xan:
Xan's eyes widen.

She draws a line with one little foot. She stands before Renata.

Beep Bop Boop - "Oh no, it's headed this way. Should I engage ?"


"If you think you'll be alright, go for it. I'll be right there with you," Renata offered, raising her sickle once more. Normally, she'd be readying her crossbow, not wanting to get in close with a bear of all things. But if Xan was going to get in close, then she should too. If she held back with her crossbow, there was a chance her poor aim could be catastrophic for her smaller friend.
Xan
player, 59 posts
Automata Protectron
Health 10/6 Armor 1
Mon 13 Dec 2021
at 16:30
  • msg #187

Re: IN-GAME THREAD

Beep Bop Boop - "I have my flachettes."

Xan's feathers spun and aimed at the bear.


09:29, Today: Xan rolled 8 using 2d6 with rolls of 3,5.  Feather Barrage.

09:30, Today: Xan rolled 1 using 1d6 with rolls of 1.  Damage.


The GM
GM, 106 posts
Mon 13 Dec 2021
at 16:33
  • msg #188

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "I have my flachettes."

Xan's feathers spun and aimed at the bear.


09:29, Today: Xan rolled 8 using 2d6 with rolls of 3,5.  Feather Barrage.

09:30, Today: Xan rolled 1 using 1d6 with rolls of 1.  Damage.




quote:
--Volley
When you take aim and shoot at an enemy at range (or throw something), roll 2d6+Agile.
--On a 7–9, choose one (whichever you choose you deal your damage):

--You have to move to get the shot, placing you in danger as described by the GM
--You have to take what you can get: -1 damage to them


(Since you are an Automata, and cannot run out of ammo, you must choose of the remaining two options...)

Xan
player, 60 posts
Automata Protectron
Health 10/6 Armor 1
Mon 13 Dec 2021
at 16:40
  • msg #189

Re: IN-GAME THREAD

I am placed in danger.
The GM
GM, 107 posts
Mon 13 Dec 2021
at 16:46
  • msg #190

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "I have my flachettes."

Xan's feathers spun and aimed at the bear.


09:29, Today: Xan rolled 8 using 2d6 with rolls of 3,5.  Feather Barrage.

09:30, Today: Xan rolled 1 using 1d6 with rolls of 1.  Damage.



Xan has to move closer to the bear to hit it, and she only barely does. (Get it? Barely? Bear-ly? Get it? Eh? Eh? Wakka-wakka!)

(GM rolls dice...)

The bear swipes at Xan, and technically hit her... but it's barely a scratch and doesn't hurt her, since she's already sort of technically wearing metallic armor...

(Barely a scratch! Ah? Ah? Wakka-wakka!!)
Xan
player, 61 posts
Automata Protectron
Health 10/6 Armor 1
Mon 13 Dec 2021
at 16:50
  • msg #191

Re: IN-GAME THREAD

^_^ Wakka wakka
Renata Medb
player, 65 posts
Human Non-Cultist
HP 10/10
Mon 13 Dec 2021
at 17:04
  • msg #192

Re: IN-GAME THREAD

Following in behind Xan, Renata waited for her moment before slipping around her friend to slice the bear up.

Renata Medb rolled 8 using 2d6+1 with rolls of 5,2.  Hack and Slash. Forceful.

Renata Medb rolled 3 using 1d6 with rolls of 3.  Bearly scratching the surface. Damage, Wacka Wacka. Figures that the unbearable puns have given me the most damage I've dealt so far. I suppose there are wurs(a) things that could happen.

Eh, Wakka Wakka.

Nipper
player, 10 posts
Human Watelander
HP 10/10 Armor 2
Mon 13 Dec 2021
at 17:23
  • msg #193

Re: IN-GAME THREAD

With the majority of the group engaging the bear up close and personal Nipper was a bit hesitant to use his crossbow, only a small bit though. Taking aim he fired at the critter scoring a reasonably good hit.

OOC:
12:18, Today: Nipper rolled 4 using 1d6 with rolls of 4.  Damage.
12:18, Today: Nipper rolled 10 using 2d6+3 with rolls of 1,6.  Crossbow.

Big Eye
player, 42 posts
12/13 hp
Level 1
Mon 13 Dec 2021
at 17:37
  • msg #194

Re: IN-GAME THREAD

Big Eye keeps hammering at the bear with his giant club, the next swing connects squarely with its tail as it turns away to fight someone else, a solid hit against an insubstantial target that likely does little to the bear's overall combat capability.
The GM
GM, 109 posts
Mon 13 Dec 2021
at 17:40
  • msg #195

Re: IN-GAME THREAD


(GM rolls dice...)

The dire bear roars and stands up on its hind legs to sort of lunge at Renata... but doing so uses too much energy. When it flops back down, it misses her (barely).

This poor dire bear is just about done... but it's too, well, dire to try to run for it... It's clearly going to do its best to go out fighting... but it's really slow...
Telric Televenter
player, 73 posts
Ghoul Rogue
Health-10/10
Mon 13 Dec 2021
at 17:51
  • msg #196

Re: IN-GAME THREAD

In reply to The GM (msg # 195):

From a safe distance, Telric utterly fails to strike the gaint thing with his sling stone...

ooc-12:50, Today: Telric Televenter rolled 5 using 2d6+2 with rolls of 2,1.  Sling at bear. Ammo lost?
Xan
player, 62 posts
Automata Protectron
Health 10/6 Armor 1
Mon 13 Dec 2021
at 17:54
  • msg #197

Re: IN-GAME THREAD

Xan tries to bop the bear in the snout. Letting her fists fly.

Beep Bop Boop - "Why can't you be a Teddy Bear ?"




10:53, Today: Xan rolled 11 using 2d6+1 with rolls of 5,5.  Flying Fist.

10:54, Today: Xan rolled 6 using 1d6 with rolls of 6.  Damage from punches.

The GM
GM, 115 posts
Tue 14 Dec 2021
at 20:50
  • msg #198

Re: IN-GAME THREAD


(GM rolls dice)

The bear attacks Telric... but Xan's punches stop it in its tracks.

Her autonomous assault is too much for the dire bear... it expires.
Big Eye
player, 44 posts
12/13 hp
Level 1
Wed 15 Dec 2021
at 00:05
  • msg #199

Re: IN-GAME THREAD

Already swinging the club again Big Eye lets it bounce off the things backbone even as it dying, no doubt adding more insult than injury to the situation again.

Once it is clear to him that the beast is truly dead he turns his attention to the scorpion that while not fighting may not be quite as dead.  Regardless of the condition he finds it in Big Eye hits the thing's head at least once with the heavy club to make sure.
Xan
player, 63 posts
Automata Protectron
Health 10/6 Armor 1
Wed 15 Dec 2021
at 00:12
  • msg #200

Re: IN-GAME THREAD

Xan pats the bears head.

Beep Bop Boop, "I am sorry but you were going to hurt my friends."

She backs up to stand at Renata's side again.
Nipper
player, 11 posts
Human Watelander
HP 10/10 Armor 2
Wed 15 Dec 2021
at 00:54
  • msg #201

Re: IN-GAME THREAD

Well that had all happened rather quickly. Taking a moment Nipper surveyed the area as the ogre made sure the scorpion was not a possible threat.

"Hopefully all the chaos has not attracted any other critters or worse. If someone would stand watch I will help with the bear and the scorpion."

Always best to have someone on watch when in the wastes.
Telric Televenter
player, 78 posts
Ghoul Rogue
Health-10/10
Wed 15 Dec 2021
at 21:30
  • msg #202

Re: IN-GAME THREAD

"Thank you Xan. That looked like it might be painful." Telric says, chucking a rock at the bear corpse to make sure it's really dead. "In any case, Nipper is correct. We need to keep an eye out....no offense Big Eye...while we gather said animal parts. Not to mention I could use some help gathering stones for my slingshot." He glances over at Renata. "You seem to have excellent perception and quick wits. Maybe I can call on you for my quest for ammo?"
Renata Medb
player, 66 posts
Human Non-Cultist
HP 10/10
Wed 15 Dec 2021
at 22:18
  • msg #203

Re: IN-GAME THREAD

Renata let out a long, sharp whistle, taking a gander at the bear corpse. "Can't say this was how I was expecting my first time seeing a bear to go. But hey, glad nobody got mauled. And I know I've said it before, Xan, but those are some impressive punches!

Telric Televenter:
He glances over at Renata. "You seem to have excellent perception and quick wits. Maybe I can call on you for my quest for ammo?"


Trying to hide a guilty grimace while she kept a bit of distance, Renata faced the man. "Can't say anyone's ever called my wits 'quick' before, Telric. But sure, I don't mind helping out. You've got a sling there, right? You using rocks for it, or is there some other ammo we should be looking for?"
Telric Televenter
player, 79 posts
Ghoul Rogue
Health-10/10
Wed 15 Dec 2021
at 22:35
  • msg #204

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 203):

"Anything round, aerodynamic, and hard will do, thank you. The more balanced the better, but I have learned not to be picky about such things." Telric replied.
Xan
player, 64 posts
Automata Protectron
Health 10/6 Armor 1
Wed 15 Dec 2021
at 22:42
  • msg #205

Re: IN-GAME THREAD

Bobbles her head and smiles at Renata and Telric.

Beep Bop Boop - "Happy to help."

She looks down at her little hands for a moment then moves off to help picking up random rocks to show the others.
Big Eye
player, 46 posts
12/13 hp
Level 1
Thu 16 Dec 2021
at 02:59
  • msg #206

Re: IN-GAME THREAD

With the scorpion quite dead Big Eye starts pulling off exoskeletal plates, starting with the biggest undamaged ones, and sets them with the inside up to dry in the hot wasteland heat and sun.
The GM
GM, 123 posts
Sun 19 Dec 2021
at 19:31
  • msg #207

Re: IN-GAME THREAD

Telric Televenter:
In reply to Renata Medb (msg # 203):

"Anything round, aerodynamic, and hard will do, thank you. The more balanced the better, but I have learned not to be picky about such things." Telric replied.


(4 and 5 = 9. Partial success.)

Looking together, Telric and Renata find enough rocks to mostly refill Telric's ammo bag... but not completely.

(Telric, refill your sling ammo to 2/3.

Y'all have found all the good rocks you're gonna find in this area.)


Soon the party has
--1 adult giant scorpion stinger
--1 bear hide (or will once it's been properly tanned and stuff)
--3 units of dire bear meat (raw, at the moment, of course. Not that that's necessarily a problem for Big Eye, if he's really hungry, or, if we're pushing it, for Telric)
Telric Televenter
player, 82 posts
Ghoul Rogue
Health-10/10
Sun 19 Dec 2021
at 21:41
  • msg #208

Re: IN-GAME THREAD

In reply to The GM (msg # 207):

Seeing how his ammo pouch was not full, he gathered anything he could use sling wise, even if it was less than perfect.

OOC-getting a second bag of crap stones.
Big Eye
player, 50 posts
12/13 hp
Level 1
Mon 20 Dec 2021
at 08:06
  • msg #209

Re: IN-GAME THREAD

Returning with the stinger, and a few plates that might serve as cooking or dishware even if they don't sell, Big Eye picks up some of the scraps of bear that don't cut into pieces suitable to be packaged for travel, and promptly stuffs them in his mouth still warm from the living beast.
The GM
GM, 124 posts
Tue 21 Dec 2021
at 18:51
  • msg #210

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 207):

Seeing how his ammo pouch was not full, he gathered anything he could use sling wise, even if it was less than perfect.

OOC-getting a second bag of crap stones.


(So:

----Weights:
--1 adult giant scorpion stinger: 1 weight
--1 bear hide (or will once it's been properly tanned and stuff): 2 weight, will be 1 weight when properly tanned
--3 units of dire bear meat (raw, at the moment, of course. Not that that's necessarily a problem for Big Eye, if he's really hungry, or, if we're pushing it, for Telric): 1 weight each
--1 bag of poorly-aerodynamic stones: 1 weight total, 3/3, give -1 penalty to hit

Of course, I realize that if we put things in the cart, the weight doesn't matter so much right now... but you may not have that cart forever...)

Xan
player, 67 posts
Automata Protectron
Health 10/6 Armor 1
Wed 29 Dec 2021
at 15:28
  • msg #211

Re: IN-GAME THREAD

Xan wipes her hands off on the bears fur to clean them some.

She lowers her head feeling bad that she didn't find the right type of rocks the group needed.
Renata Medb
player, 68 posts
Human Non-Cultist
HP 10/10
Wed 29 Dec 2021
at 18:46
  • msg #212

Re: IN-GAME THREAD

Checking over her equipment for a moment, Renata stood over the group's spoils. Pointing at the varried goods in turn, she seemed to be counting. "I've got enough room in my pack to take the rest of the meat or the hide and one other thing. I know we could just toss it all on the cart, but it could be good to distribute the merchandise between us so as to avoid the cart becoming a target."
Big Eye
player, 52 posts
12/13 hp
Level 1
Wed 29 Dec 2021
at 19:02
  • msg #213

Re: IN-GAME THREAD

Big Eye wraps up the bear meat in the bear hide, not entirely unlike where it came from, and sets the whole thing in the cart, along with the stinger.  Once loaded he starts pushing the cart along again, trusting that everyone else is fast enough to keep up.
Xan
player, 68 posts
Automata Protectron
Health 10/6 Armor 1
Wed 29 Dec 2021
at 19:30
  • msg #214

Re: IN-GAME THREAD

Walks over to Renata.
Beep Bop Boop "We did good right ?" Tilting her head a little.
Renata Medb
player, 69 posts
Human Non-Cultist
HP 10/10
Thu 30 Dec 2021
at 00:53
  • msg #215

Re: IN-GAME THREAD

Exhaling, Renata began trudging along behind the cart. She felt a bit silly to watch everything get placed in the cart after she'd offered room in her sack, but she supposed it made sense to use the cart while they had it.

Nodding at her friend when she approached, Renata confirmed her statement. "Yes we did, Xan. The Wasteland should be ever-so-slightly safer for travellers now and we have some nice things to sell or use on top of that."
Telric Televenter
player, 84 posts
Ghoul Rogue
Health-10/10
Fri 31 Dec 2021
at 05:54
  • msg #216

Re: IN-GAME THREAD

Telric went over the new goods, barley containing his glee. "This is an amazing haul! We are going to be rolling in it! We need to make sure we sell off tiny chunks of bear meat to maximize profits!" He quite nearly breaks into a dance of joy.
This message was last edited by the player at 03:45, Sat 01 Jan 2022.
Big Eye
player, 53 posts
12/13 hp
Level 1
Sat 1 Jan 2022
at 03:41
  • msg #217

Re: IN-GAME THREAD

Never one to waste words Big Eye keeps the wagon moving as the others try to sort out the details, only bothering to give the Ghoul the same reminder he has many times to keep their priorities on track with not only money but also the concerns of the living in order to use it.

”Eat first, sell later.”
Nipper
player, 14 posts
Human Watelander
HP 10/10 Armor 2
Mon 3 Jan 2022
at 15:10
  • msg #218

Re: IN-GAME THREAD

Nipper moved along not far from Renata and Xan. "You were right about spreading out the spoils. Though I suppose not many are going to risk confronting an ogre."

"At least this way we are less impeded should we need to run."

After the attempted ambush and then the scorpion and bear, Nipper was keeping a close eye on their surroundings.
The GM
GM, 126 posts
Wed 5 Jan 2022
at 16:40
  • msg #219

Re: IN-GAME THREAD


(Okay, I have no plans to have you run into any more trouble before night falls.

Someone-- anyone-- roll Insightful to find a good spot to camp for the night.

First person to roll for it, that's what I'm going with)

Renata Medb
player, 70 posts
Human Non-Cultist
HP 10/10
Wed 5 Jan 2022
at 21:13
  • msg #220

Re: IN-GAME THREAD

"Less impeded should we need to run, you say? I suppose there's some truth to that, but needing to run is what I'm worried about. With the goods in the cart, I'm hoping we won't have to abandon it at some point."

Renata Medb rolled 11 using 2d6+2 with rolls of 5,4.  Finding a safe place to hunker down for the night. Insightful.
The GM
GM, 127 posts
Wed 5 Jan 2022
at 22:34
  • msg #221

Re: IN-GAME THREAD

Renata Medb:
"Less impeded should we need to run, you say? I suppose there's some truth to that, but needing to run is what I'm worried about. With the goods in the cart, I'm hoping we won't have to abandon it at some point."

Renata Medb rolled 11 using 2d6+2 with rolls of 5,4.  Finding a safe place to hunker down for the night. Insightful.


Everyone's keeping an eye out for a good place to make camp, but it's especially Renata who keeps saying "let's just go a little further... just a little further..."

And indeed after the third time she says it, it turns out to have been, indeed, a good idea. You suddenly find a spot that is so good, it seems that the Brotherhood of Steel must use it now and then when they take this road.

(Renata, describe the new campsite and explain what makes it particularly ideal.)
Renata Medb
player, 71 posts
Human Non-Cultist
HP 10/10
Thu 6 Jan 2022
at 15:08
  • msg #222

Re: IN-GAME THREAD

The GM:
Everyone's keeping an eye out for a good place to make camp, but it's especially Renata who keeps saying "let's just go a little further... just a little further..."

And indeed after the third time she says it, it turns out to have been, indeed, a good idea. You suddenly find a spot that is so good, it seems that the Brotherhood of Steel must use it now and then when they take this road.

(Renata, describe the new campsite and explain what makes it particularly ideal.)


Not long after her third repeated assurance that there was something just up ahead, the group came upon a...large rock in the road. As if by instinct, Renata approached the rock and began turning her head back and forth between the left and right sides of the rock before spying...something. A patch of decaying plant life, left holding out beside a small, innocuous hill. Grabbing a significantly smaller rock from the road, she approached the hill. With a drooping finger held behind her, she cautioned the rest of the group away.

Upon reaching the plant life, Renata gently brushed dead plant after dead plant beside her before she was face-to-face with an underground cavern. Leaning against one side of the cave's mouth, she hefted the rock in her hand and tossed it inside with the precision of one that had done this before many times. The rock clicked against the rock inside of the cavern, but no other sounds rang out. Confident that there were no untoward visitors, Renata pulled back to gesture the rest of the group over.

As they all made their way inside, Renata's eyes slowly adjusted adjusted from the twilight view outside to the darkness of the cave. Within, there was a large, circular area with what appeared to be a raised platform of wood in the center and several benches (pews) surrounding it, though few remained in one piece. There seemed to be a few haphazard holes at the top of the makeshift room that could theoretically allow some light in come morning, though it was now too dark to tell.

Renata ascended to the raised platform, (no, that is for the preacher) before immediately stepping off and turning to face the group, her grey eyes cold and devoid of youth and her mouth wearing a wide smile that did not fit her face.

"This hidden cavern should keep us safe for the night. Our church has seen better days, but it welcomes you all the same."

...was this still Renata?

I hope it's not too much, but this place is nice mostly because it's hidden and provides shelter from the elements. I'm assuming that plenty of travelers have found it, including the Brotherhood of Steel, but I'm also assuming that most people aren't gonna say anything about it because that's just make the place less safe. Also, He definitely thinks that His old group was the only one that knew about it. There's also places to sit that aren't the ground! I mean, it's wood, but that's still nice. Being able to tell when daylight happens would be nice too, but if that's too much, we can just not do that.

Sure is great that Renata's feeling better now.

Xan
player, 70 posts
Automata Protectron
Health 10/6 Armor 1
Thu 6 Jan 2022
at 15:15
  • msg #223

Re: IN-GAME THREAD

Xan looked around the cavern walking this way and that as if pacing it out.

After a while she came back to Renata standing at her side with a smile.
Big Eye
player, 56 posts
12/13 hp
Level 1
Thu 6 Jan 2022
at 15:45
  • msg #224

Re: IN-GAME THREAD

Letting the others go in first Big Eye slowly and carefully pushes the wagon up the hill so as not to risk it slipping or breaking, then turns it around and walks backwards into the entrance to use the wagon as a half effective barricade.

By the time he turns around his one big eye seems to be much bigger and might even reflect a bit of the dim light at the right angle, but in any case it is clear he adjusts to the darkness unusually well.
The GM
GM, 128 posts
Thu 6 Jan 2022
at 15:55
  • msg #225

Re: IN-GAME THREAD

Renata Medb:
I hope it's not too much,


(It's not too much.

As a reward for good description, I think I'll make there be no risk of anyone coming and messing with y'all tonight in here.

Feel free to use the Rest move at this time (but just once, even if you rest for 8 hours).

--REST:
When you rest for a few hours (at least 4), you may roll 2d6 plus your Forceful modifier.
--10 or better: You get 2d4+1 HP back.
--7-9: You get 1d4+1 HP back.
--6 or lower: you get 1 HP back.)

Telric Televenter
player, 88 posts
Ghoul Rogue
Health-10/10
Thu 6 Jan 2022
at 17:16
  • msg #226

Re: IN-GAME THREAD

Telric congratulates Renata on her excellent work at finding the rest spot. "I am gonna put this one on the map!" He said, taking off his travel pack and pulling out a map he has made over the past few years. It had come in handy throughout his wanderings.
Xan
player, 71 posts
Automata Protectron
Health 10/6 Armor 1
Thu 6 Jan 2022
at 17:19
  • msg #227

Re: IN-GAME THREAD

Xan starts taking out parts to help repair herself during the rest period.
She remains in good spirits.
Humming to herself as she worked.


10:18, Today: Xan rolled 9 using 2d6+1 with rolls of 6,2.  Healing Repair.

10:19, Today: Xan rolled 5 using 1d4+1 with rolls of 4.  Healed Damage.

Big Eye
player, 57 posts
13/13 hp
Level 1
Thu 6 Jan 2022
at 17:26
  • msg #228

Re: IN-GAME THREAD

Having almost avoided being injured in not one but two fights, Big Eye settles in to take the first watch.  Sitting on the floor near the entrance rather than risk breaking one of the wooden benches he leans against the wall and relaxes his muscles in the typical rest position of those accustomed to unexpected immediate conflict.
Renata Medb
player, 72 posts
Human Non-Cultist
HP 10/10
Fri 7 Jan 2022
at 03:38
  • msg #229

Re: IN-GAME THREAD

Telric Televenter:
Telric congratulates Renata on her excellent work at finding the rest spot. "I am gonna put this one on the map!" He said, taking off his travel pack and pulling out a map he has made over the past few years. It had come in handy throughout his wanderings.


Renata(?) pointedly looked away from the ghoul, a refusal of his existence without a hint of her earlier shame towards the subject. However, the human made no effort to halt him from making his record of the place. As far as He knew, His church wasn't around to benefit from the cavern as they used to. Judging from the disrepair, either there hadn't been any survivors or the remaining members simply hadn't made their way through the area in a while. What would be the point in preserving the space now? Posterity? "Bah!" the being that might or might not have been Renata barked at the wall, where once their preacher had scratched out plans for a sermon, the wall worn down day after day, forming a dent as though a bull had charged headfirst into it. It was good to be back in control of the body that was HIS, by Mab's will, even though that cursed Renata had gotten Him into such a...sticky situation.

Caught on a road trip with an ogre and a ghoul of all things. Sure, He could whip out the girl's little farming tool and chop him to bits. It would be so easy without that pesky girl around to stay His hand. But no, that would undoubtedly incur the wrath of that ever-watchful Eye. No, He had to be smart and stick with the group until He could find that fool preacher and kill him right back. He would just stay up and about with the overbearing ogre to show He only meant goodwill. But first...why not thank the little robot for keeping His new body from ending prematurely?

Quirking her head down to look at Renata's little friend, He crouched down to her level before crooking Renata's head back up to face her. The smile He stretched across her face moved nary an inch, and yet the voice behind still seemed to be...stumbling somehow. Grasping onto the wrong words. "You seem well, little Xan. I just wished to extend my gratitude for your assistance in maintaining this body here. It has not gone unnoticed."
Nipper
player, 16 posts
Human Watelander
HP 10/10 Armor 2
Thu 13 Jan 2022
at 01:01
  • msg #230

Re: IN-GAME THREAD

Nipper slowly circled the room, taking in the details. He was a bit on edge, the place seemed to only have the one entrance aside from the small holes allowing light in through the ceiling. And that was now blocked by the cart and the ogre, partially anyway.

And aside from that Renata had now taken on what seemed to be a totally different attitude. He was beginning to wonder if he should have taken his chances outside.

Finding himself a spot on the far side of the room he settled down attempting to rest. “So Renata, how is it you know of this place? Seems a bit secluded.”
Renata Medb
player, 73 posts
Human Non-Cultist
HP 10/10
Thu 13 Jan 2022
at 01:29
  • msg #231

Re: IN-GAME THREAD

Nipper:
Nipper slowly circled the room, taking in the details. He was a bit on edge, the place seemed to only have the one entrance aside from the small holes allowing light in through the ceiling. And that was now blocked by the cart and the ogre, partially anyway.

And aside from that Renata had now taken on what seemed to be a totally different attitude. He was beginning to wonder if he should have taken his chances outside.

Finding himself a spot on the far side of the room he settled down attempting to rest. “So Renata, how is it you know of this place? Seems a bit secluded.”


"Shush! Shush!" Renata(?) shook her finger. "Do not say her name now. I might be able to respect how that stubborn cuss has been holding out on me, but here? In our old churchgrounds? Where we hid night after night when the Wasteland got cold and monsters roamed? She has no power here. Tonight will be as Mab intended. I can only hope it is I, Josiah Jordan, the most humble and loyal healer of Mab, that wakes up tomorrow."
Telric Televenter
player, 89 posts
Ghoul Rogue
Health-10/10
Thu 13 Jan 2022
at 01:49
  • msg #232

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 231):

Telric stares at the odd comment coming out of Renata. Granted he had heard the others ask her strange questions, but he had been paying more attention to the various trying to kill them. Now it sounded like she was putting on a play...or something was very off. He had seen ghouls lose themselves as the brain rot set in over the years.

"Is...everything alright, Renata?" He asked.
Xan
player, 72 posts
Automata Protectron
Health 10/10 Armor 1
Thu 13 Jan 2022
at 01:54
  • msg #233

Re: IN-GAME THREAD

Xan tilts her head regarding her friend.
Big Eye
player, 60 posts
13/13 hp
Level 1
Thu 13 Jan 2022
at 02:02
  • msg #234

Re: IN-GAME THREAD

After settling in with the wagon Big Eye opens up the bear skin on top of it, fuzzy side down, and begins the grizzly task of cleaning off what bits of the animal are still stuck to it.  Unlike the methods used by most humans he just picks off the bits with his fingers and sticks them in his mouth.

Unconcerned by the rantings of those same humans and with only one point of focus he doesn't bother engaging in whatever noise making they are up to now.
Renata Medb
player, 74 posts
Human Non-Cultist
HP 10/10
Thu 13 Jan 2022
at 02:58
  • msg #235

Re: IN-GAME THREAD

Telric Televenter:
In reply to Renata Medb (msg # 231):

Telric stares at the odd comment coming out of Renata. Granted he had heard the others ask her strange questions, but he had been paying more attention to the various trying to kill them. Now it sounded like she was putting on a play...or something was very off. He had seen ghouls lose themselves as the brain rot set in over the years.

"Is...everything alright, Renata?" He asked.


"Gah! What did I just say, ghoul?!" Renata(Josiah?) snapped at Telric, "That girl needs to give up on my new body so I may use it in full! I grow tired of needing to worm my way to the surface and I will not have some monster wake her back up!" Exasperated, he slunk her body back up to a standing position. "But, to answer your ignorant question, yes. Everything is alright now. Finally."
Telric Televenter
player, 90 posts
Ghoul Rogue
Health-10/10
Thu 13 Jan 2022
at 03:07
  • msg #236

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 235):

Telric raised a barley there eyebrow. "Did anyone notice Renata getting hit in the head or something?" He asked the others.
Xan
player, 73 posts
Automata Protectron
Health 10/10 Armor 1
Thu 13 Jan 2022
at 03:11
  • msg #237

Re: IN-GAME THREAD

Beep Bop Boop - "I did not notice that during our battles." She looked to Renata concerned. Realizing she hadn't protected her friend as well as she thought.
Renata Medb
player, 75 posts
Human Non-Cultist
HP 10/10
Thu 13 Jan 2022
at 03:22
  • msg #238

Re: IN-GAME THREAD

Nose turned upwards in what seemed to be disgust and frustration, Josiah(Renata?) said, "The robot is correct. For all her faults, I have to admit that my stubborn host has done a good job avoiding damage to my body thus far."
Big Eye
player, 61 posts
13/13 hp
Level 1
Thu 13 Jan 2022
at 04:59
  • msg #239

Re: IN-GAME THREAD

When Telric suggests, intentionally or otherwise, hitting Renata in the head Big Eye at last takes notice, and turns away from the bear skin he had been snacking on.

Blood and a few strands of flesh stick to his fingers and leak from the corner of his mouth as he rises to his full height and begins a slow, more casual than cautious, approach from behind the Ghoul, stopping just behind and off to his left in position to either loom or lash out at anything that decides to turn the conversation into something else, his single eye focused on Renata.
Nipper
player, 17 posts
Human Watelander
HP 10/10 Armor 2
Thu 13 Jan 2022
at 14:32
  • msg #240

Re: IN-GAME THREAD

Nipper looked at Renata a bit bemused. Either she was attempting a very weird joke or something was seriously wrong. A second personality or possibly some sort of possession.

Leaning back against the wall he decided to follow along in the direction of the current conversation. "So Josiah. If you don't mind a couple questions. How is it that you are stuck in the ladies body and not your own? Sounds a bit troublesome to me."
Renata Medb
player, 76 posts
Human Non-Cultist
HP 10/10
Thu 13 Jan 2022
at 15:39
  • msg #241

Re: IN-GAME THREAD

Nipper:
Nipper looked at Renata a bit bemused. Either she was attempting a very weird joke or something was seriously wrong. A second personality or possibly some sort of possession.

Leaning back against the wall he decided to follow along in the direction of the current conversation. "So Josiah. If you don't mind a couple questions. How is it that you are stuck in the ladies body and not your own? Sounds a bit troublesome to me."


Completely ignoring the looming ogre, Josiah (possessed Renata?) casually spun around to face Nipper. "Thank you for using my name. So hard to find common niceties in the Wasteland these days. As for my...current condition...you see, my old body is, shall we say, indisposed. I don't remember it all clearly, but there was a ghoul attack and our joyous leader took the opportunity to strike me down in the confusion. I cursed his name as I passed on to the next life, only to find myself not in that paradise with Mab. Instead, in her gorgeous wisdom, Mab had deigned me worthy of another chance! Another life! Reincarnation! An opportunity to find that dastardly fool and wrench his head from his shoulders! But it seems my vessel didn't get the memo and she stuck around past her expiration date."
Xan
player, 74 posts
Automata Protectron
Health 10/10 Armor 1
Thu 13 Jan 2022
at 15:45
  • msg #242

Re: IN-GAME THREAD

Xan was confused by this talk was Renata playing make believe.
She tilted her head this way and that.

Beep Bop Boop - "Don't worry Josiah, well get them."
Renata Medb
player, 77 posts
Human Non-Cultist
HP 10/10
Thu 13 Jan 2022
at 19:22
  • msg #243

Re: IN-GAME THREAD

Josiah clapped Renata's hands. "Thank you too, little robot! I appreciate the sentiment."
Telric Televenter
player, 91 posts
Ghoul Rogue
Health-10/10
Fri 14 Jan 2022
at 16:49
  • msg #244

Re: IN-GAME THREAD

Telric raised an eyebrow. "So...what you are telling me is your wormed your way into Renata's body. Like an illness? Gotta say, it sounds very...ghoul-like to me." He says, readying a sling and dagger behind his back, just in case. He makes sure One Eye sees him do it.
This message was last edited by the player at 16:51, Fri 14 Jan 2022.
Big Eye
player, 63 posts
13/13 hp
Level 1
Fri 14 Jan 2022
at 17:16
  • msg #245

Re: IN-GAME THREAD

Big Eye notices Telric's glance and asks him for clarification about what to do in such an odd situation.

”Which one good?”
Nipper
player, 18 posts
Human Watelander
HP 10/10 Armor 2
Fri 14 Jan 2022
at 17:44
  • msg #246

Re: IN-GAME THREAD

Nipper remained seated with his back against the wall, using his throwing knife to pick stuff out from under his nails.

Looking up at Josiah, "So how is it you ended up in this body? Was there some sort of ritual or just a random happening?" He was trying to understand the situation and if possible the reasons behind it. But being from the wasteland and with no formal education it was a bit confusing. "And though I think I may have heard Mab spoke of at some point. I'm afraid I know nothing of the religion. Could you possibly give us some info on her?"
Xan
player, 75 posts
Automata Protectron
Health 10/10 Armor 1
Fri 14 Jan 2022
at 17:48
  • msg #247

Re: IN-GAME THREAD

Xan tilted her head this way and that.

She looked around at the others.

Beep Bop Boop - "Should I be someone new, too ?"
Renata Medb
player, 79 posts
Human Non-Cultist
HP 10/10
Fri 14 Jan 2022
at 20:09
  • msg #248

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "Should I be someone new, too ?"


"If you feel someone from the other side coming back and trying to use you as a vessel, yes, of course! I don't know enough about other situations to say. Though I wouldn't appreciate the additional competition!"

That One Filthy Ghoul:
Telric raised an eyebrow. "So...what you are telling me is your wormed your way into Renata's body. Like an illness? Gotta say, it sounds very...ghoul-like to me."


All pretences of a smile faded instantly from Renata's face. Josiah growled at the bottom of his host's register, an ill-fitting glove that wavered between pitiful and almost-intimidating. "How dare you? I am no ghoul! This exchange of souls was sanctioned by the most brilliant of all gods! I have a higher purpose! Accepted by Mab! I do not cling to life beyond what is necessary."

Nipper:
Looking up at Josiah, "So how is it you ended up in this body? Was there some sort of ritual or just a random happening?" He was trying to understand the situation and if possible the reasons behind it. But being from the wasteland and with no formal education it was a bit confusing. "And though I think I may have heard Mab spoke of at some point. I'm afraid I know nothing of the religion. Could you possibly give us some info on her?"


Recomposing himself, Josiah pointedly turned away from the ghoul in an attempt to spurn him. Returning Nipper's gaze, he replied, "I must admit that I do not recall the specific happenings of my rebirth. It was a traumatizing experience, dying, you see. But the gods work in mysterious ways, you see, and Mab is the most mysterious of them all. She is the one of things most ancient and wild! Of madness and wisdom! Berserking and elders' tales! I cannot speak for all sects, but our most humble church took care to live among the land and pass down as many stories as can be. We had cracked the code, you see, and figured out that what Mab wanted was for a beauteous intersection of madness and wisdom! For it is only when we can explore the inner depths of our minds that we can explore the great truths. And it is only through exploring those great truths and filtering their wisdom through to our lives that we can make ourselves understood by the masses! This way, we can pursue both without getting lost in either!"

He coughed.

"This is where I used to say that we met on Thursdays in the old park at 7, but I don't think Thursdays exist anymore. Or the old park, for that matter."
Telric Televenter
player, 93 posts
Ghoul Rogue
Health-10/10
Fri 14 Jan 2022
at 20:19
  • msg #249

Re: IN-GAME THREAD

"'Cling to life beyond what is necessary?' That sounds like every Ghoul I have ever spoken to, including the one I see in reflective surfaces. The difference is...you died. I never did. Not all the way like you. I also did not steal someone else's life to keep going."

He thought about something the man had said earlier.

quote:
"That girl needs to give up on my new body so I may use it in full! I grow tired of needing to worm my way to the surface and I will not have some monster wake her back up!"


"Renata, come back to us. We can help you against him. We can get you to Cleric, or whatever else you need. Don't let this...thing take control. It's your life-don't give it to someone long gone."

He whispered to Big Eye. "We need to take her alive."
Xan
player, 76 posts
Automata Protectron
Health 10/10 Armor 1
Fri 14 Jan 2022
at 20:25
  • msg #250

Re: IN-GAME THREAD

Beep Bop Boop - "You are all really good at make believe."

She tilts her head back and forth and then makes sure to pack up her bag for when they are all ready to head out again. She wondered who she should be now was Renata pretending to be a ghoul ?
Renata Medb
player, 80 posts
Human Non-Cultist
HP 10/10
Fri 14 Jan 2022
at 21:03
  • msg #251

Re: IN-GAME THREAD

Telric Televenter:
"'Cling to life beyond what is necessary?' That sounds like every Ghoul I have ever spoken to, including the one I see in reflective surfaces. The difference is...you died. I never did. Not all the way like you. I also did not steal someone else's life to keep going."

He thought about something the man had said earlier.

"Renata, come back to us. We can help you against him. We can get you to Cleric, or whatever else you need. Don't let this...thing take control. It's your life-don't give it to someone long gone."


"Nnnnno, no I have told you to stop saying her name! I have had to be awake and fighting for this all day and I will not allow this golden opportunity to go to waste! Do you how little she sleeps?! She slips under, now, here, of all places! How could this be anything but divine? I have divine right to this body and so I know, no matter how long it takes, good will out! I will get my chance to make it right and crush that man's head in the palm of my hand!"

And what was that robot saying? Make-believe? The gall. To treat this like some pompous acting troup-hold on there. Acting. Maybe he could...then they might let him be?

"Oh thank you, dear, uh, Zan? Xon? Xan! I'm quite glad you've enjoyed my performance so fa-a-ar-" A cough and a wheeze and he could hold her voice no longer. "Curse it." He just couldn't hack it. It didn't sound right and it hurt too much to speak in her voice. So much for that plan.
Telric Televenter
player, 94 posts
Ghoul Rogue
Health-10/10
Fri 14 Jan 2022
at 21:08
  • msg #252

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 251):

"Renata, come back. I won't let him steal your body from you, RENATA. Even if I have to tie you up and gag you, RENATA. Which means he won't be killing anyone, understand...RENATA?" He kept saying, with extra emphasis on each use of the woman's name.
Big Eye
player, 64 posts
13/13 hp
Level 1
Fri 14 Jan 2022
at 23:34
  • msg #253

Re: IN-GAME THREAD

While clearly more than a little confused, Big Eye doesn't loose his club from the harness that holds it on his back, and makes a point of staying between Renata and the only exit.
Renata Medb
player, 81 posts
Human Non-Cultist
HP 10/10
Fri 14 Jan 2022
at 23:38
  • msg #254

Re: IN-GAME THREAD

In reply to Telric Televenter (msg # 252):

"Stopitstopitstopitstopitstopit! Enough! She's not here! Not here, I say! I'm supposed to be here! I don't want this! Stop, leave me alone! This is my body!" Josiah (Renata?) spilled over onto the ground, cradiling his (her?) head. Groaning, he (she?) continued, "Oh great, now you've done it. I'm not going to just leave! She's awake again...I'm not going to leave! this is my divine right! I'm supposed to be...here...I'm here..."

Renata fell out flat onto the ground, unmoving. Slow breaths came in and out.
Xan
player, 77 posts
Automata Protectron
Health 10/10 Armor 1
Fri 14 Jan 2022
at 23:41
  • msg #255

Re: IN-GAME THREAD

Xan clunks over to check on Renata.

Beep Bop Boop - "Oh ! Does anyone have aspirin ?"
Telric Televenter
player, 95 posts
Ghoul Rogue
Health-10/10
Fri 14 Jan 2022
at 23:44
  • msg #256

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 254):

Telric heads over to her, making sure her hands where not on any weapons. Assuming she does not stop him, he disarms her, attempts to bind her, and moves her to the cart. After grunting a bit, he calls over to Big Eye. "I could use some help, please..."


Assuming he gets said help, he plans to makes space to lay her on the back of the cart. Still making sure she is disarmed.
Xan
player, 78 posts
Automata Protectron
Health 10/10 Armor 1
Fri 14 Jan 2022
at 23:48
  • msg #257

Re: IN-GAME THREAD

Xan jumps and stops Telric from tying up her friend.

Angry Beep Bop Boop - "Why are you pretending so mean ?" She will lift Renata.

Beep Bop Boop - "I will carry her."
Telric Televenter
player, 96 posts
Ghoul Rogue
Health-10/10
Fri 14 Jan 2022
at 23:57
  • msg #258

Re: IN-GAME THREAD

In reply to Xan (msg # 257):

Telric stops, and bends down on one knee, so he can look Xan in the eyes. His odd miky whites met her crystal constructed orbs. "This is not playing. Renata is sick. If you keep watch over her, you need to make sure she wont hurt herself or anyone else. Can I trust you to be her friend and make sure she is safe...even from herself?"
Xan
player, 79 posts
Automata Protectron
Health 10/10 Armor 1
Sat 15 Jan 2022
at 00:00
  • msg #259

Re: IN-GAME THREAD

Beep Bop Boop - "Sick ?" She looks at Renata and her face somehow emotes sadness. She then nods.

Beep Bop Boop - "I will protect my friend !"
Telric Televenter
player, 97 posts
Ghoul Rogue
Health-10/10
Sat 15 Jan 2022
at 00:06
  • msg #260

Re: IN-GAME THREAD

In reply to Xan (msg # 259):

Telric makes room on the cart, and gestures to Xan to place her upon it. He makes sure to disarm Renata. "You need to tie her to the cart, and not untie her unless you tell us frist. Can you do that?"
Xan
player, 80 posts
Automata Protectron
Health 10/10 Armor 1
Sat 15 Jan 2022
at 00:10
  • msg #261

Re: IN-GAME THREAD

Beep Bop Boop - "I don't understand, why do we need to tie up a sick friend ?" Looks to Renata. Her bobble head lowers a bit.
Telric Televenter
player, 98 posts
Ghoul Rogue
Health-10/10
Sat 15 Jan 2022
at 00:12
  • msg #262

Re: IN-GAME THREAD

In reply to Xan (msg # 261):

"Because that man that was using her mouth to talk may hurt us or hurt her. I trust you, and I trust Renata. I dont trust him." He said.
Xan
player, 81 posts
Automata Protectron
Health 10/10 Armor 1
Sat 15 Jan 2022
at 00:15
  • msg #263

Re: IN-GAME THREAD

Her eyes get wide then she ties Renata up.

Beep Bop Boop - "Like a corrupted elemental in a construct. I didn't think that happened to people." She placed her small hands on her face and shook her head in a bit of stress but then sat on the cart next to Renata.
Big Eye
player, 65 posts
13/13 hp
Level 1
Sat 15 Jan 2022
at 00:22
  • msg #264

Re: IN-GAME THREAD

Letting the construct carry its friend Big Eye removes the bear skin from the cart along with the meat and anything else needed to make space.  When that is done he helps maneuver the unconscious body in, then sits down to watch for any more suspicious behavior.
Renata Medb
player, 83 posts
Human Non-Cultist
HP 10/10
Sun 23 Jan 2022
at 03:54
  • msg #265

Re: IN-GAME THREAD

Renata's sleeping frame made no moves as she was disarmed and moved about. It did not appear she or he would stir again in the night.
Telric Televenter
player, 101 posts
Ghoul Rogue
Health-10/10
Sun 23 Jan 2022
at 03:58
  • msg #266

Re: IN-GAME THREAD

Telric checks on Renata again, and then turns back to the others. "I will take the first shift, and then someone else can take over. We need to keep an eye out there and on her. Tomorrow we can let her go if she shows signs of improvement. We still need to get her to one of the local villages."
Xan
player, 82 posts
Automata Protectron
Health 10/10 Armor 1
Sun 23 Jan 2022
at 14:30
  • msg #267

Re: IN-GAME THREAD

Xan keeps her eye on her friend Renata as they move along.

A concerned look on her face.
Big Eye
player, 67 posts
13/13 hp
Level 1
Sun 23 Jan 2022
at 14:34
  • msg #268

Re: IN-GAME THREAD

After resting sufficiently himself Big Eye wakes and settles himself into a place where he can see the wagon and the entrance at the same time, even with just one eye, until morning when he wakes anyone else still asleep by pushing the wagon out the door into the dawn's light to begin their travels again.
The GM
GM, 138 posts
Sun 23 Jan 2022
at 21:39
  • msg #269

Re: IN-GAME THREAD

Big Eye:
After resting sufficiently himself Big Eye wakes and settles himself into a place where he can see the wagon and the entrance at the same time, even with just one eye, until morning when he wakes anyone else still asleep by pushing the wagon out the door into the dawn's light to begin their travels again.


It's a dark morning, as mornings go, with the sun hidden behind heavy clouds. Still, it doesn't feel like it's likely to rain... maybe tomorrow, though...

(Let me know when you're ready to proceed trav'lin' down the road to Anchorest...)
Telric Televenter
player, 102 posts
Ghoul Rogue
Health-10/10
Sun 23 Jan 2022
at 21:59
  • msg #270

Re: IN-GAME THREAD

In reply to The GM (msg # 269):

Checking on Renata after he wakes, he tries to find the balance between restraints that work vs restraints that are too tight. Then he prepares to leave with the others.
Renata Medb
player, 84 posts
Human Non-Cultist
HP 10/10
Sun 23 Jan 2022
at 22:44
  • msg #271

Re: IN-GAME THREAD

Blinking awake from the movement of the cart, Renata(?) yawned and moved to stretch her arm...only to find that her arm wasn't doing a great job of moving. A few more attempts at struggling around told her she was trapped, tied up. Looking around, she found herself...in a cart? A cart that was currently rolling along at a steady pace.

"Crap."

She was being kidnapped. Frantically, she looked around for the others. Her captors might not have noticed that she was awake, which could lend her the element of surprise. But she knew nothing of their forces and had no idea whether her allies were also captured, left behind, or...left behind. Renata found that she did not want to imagine how these bandits might have mangled Xan. She hoped that her friend was still safe and around in some form. She knew the Wasteland was dangerous, but Xan was so small and kind. She was probably far older than Renata and definitely more experienced, but she couldn't help but feel responsible for her friend.
Big Eye
player, 68 posts
13/13 hp
Level 1
Sun 23 Jan 2022
at 22:50
  • msg #272

Re: IN-GAME THREAD

Not more than a few moments after the bear skin begins to stir Big Eye sets the cart down and peals back the part over Renata's face and looks down at her with his one central eye for a little bit longer than seems strictly comfortable.  Then he looks away and speaks to the others he is still traveling with.

”Awake.”
Xan
player, 83 posts
Automata Protectron
Health 10/10 Armor 1
Sun 23 Jan 2022
at 22:51
  • msg #273

Re: IN-GAME THREAD

Xan notices and hops excitedly, Beep Bop Boop"Your ok."
She clunks over.

She looks for Telric, "She's ok." She looks to her friend her eyes wide.
Telric Televenter
player, 103 posts
Ghoul Rogue
Health-10/10
Sun 23 Jan 2022
at 23:12
  • msg #274

Re: IN-GAME THREAD

Telric nodded at Big Eye, and then patted Xan on the shoulder. He did not want to jump to conclusions. He had been roaming the wastelands for 20 years, and had seen plently of madness. Those had always been...explainable. More natural.

This? This was something else. Foul magics that involved the dead. That is, other the the normal foul magics he dealt with on a daily basis for being a ghoul.

He gestures for Big Eye to keep he cart going, but he walked around behind the vehicle. Looking at Renata with concern, he looked at her face, studying it. Waiting for her to say something. It might be the only way he would know who was behind those eyes...
Renata Medb
player, 85 posts
Human Non-Cultist
HP 10/10
Sun 23 Jan 2022
at 23:28
  • msg #275

Re: IN-GAME THREAD

Renata sputtered when the skin was removed from her face. That was...Big? So he was fine! The rest of them were...just...walking along? And looking at her?

"Xan! You're alright! When I woke up, I was worried! I thought maybe bandits but...But you're fine! And...I'm okay? What do you mean, I'm okay? Did something happen? Were we attacked?! And why-why am I tied up?!" She tried to gesture towards herself, an action made difficult by her inability to move her arms. Looking between Telric and Xan, who both seemed to be staring at her, she continued, "I'm sorry if I nodded off early or something last night, but that's no reason to tie me up!"
Xan
player, 84 posts
Automata Protectron
Health 10/10 Armor 1
Sun 23 Jan 2022
at 23:30
  • msg #276

Re: IN-GAME THREAD

Xan hugs her friend.

Beep Bop Boop, "You were make believing as someone scary."
Telric Televenter
player, 104 posts
Ghoul Rogue
Health-10/10
Sun 23 Jan 2022
at 23:31
  • msg #277

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 275):

"Is it you? Can we trust you?" Telric says, his eyes hard. He stares at her, trying to decide one way or the other. Then, something occurred to him. "Can you say your name, Renata?" He asked.
Renata Medb
player, 86 posts
Human Non-Cultist
HP 10/10
Sun 23 Jan 2022
at 23:43
  • msg #278

Re: IN-GAME THREAD

Renata tried her best to hug Xan back, but mostly only succeeded at shuffling her shoulders and craning her neck. "Make-believing?" She whispered, trying to piece something together.

Telric Televenter:
"Is it you? Can we trust you?" Telric says, his eyes hard. He stares at her, trying to decide one way or the other. Then, something occurred to him. "Can you say your name, Renata?" He asked.


"Telric? What do you mean? My name? Of course I can say my name!" she huffed, "I'm Renata Medb and I'm gonna kick you in the face if you don't untie me! Well, if you got a little closer, I mean. I think I can move my ankles a bit, so it won't be much of a kick, but I swear I'll make it count! You can trust me on that, at least."

Her eyes drifted downward. "I know you probably can't trust me much more than that, after our little incident yesterday in town. It's not much of an excuse, but I have a...problem. Yesterday was particularly hard for me, but I feel better now. Current threats of my boot caving in your face aside, I don't want to hurt you. And if nothing else, I'd never hurt Xan. You have to trust that."
Xan
player, 85 posts
Automata Protectron
Health 10/10 Armor 1
Sun 23 Jan 2022
at 23:46
  • msg #279

Re: IN-GAME THREAD

Beep Bop Boop, "Please let me untie her. She is not pretending anymore."
Telric Televenter
player, 105 posts
Ghoul Rogue
Health-10/10
Sun 23 Jan 2022
at 23:47
  • msg #280

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 278):

Telric smirked. "It's her. I am going to release you know, and give you back your weapons. Please don't kick me in the face." He moves slowly over to Renata, and assuming she does not attack he proceeds to untie her. Then after a few moments checking weather or not she kicks him, he proceeds to hand back her items. "What is the last thing you remember?"
Xan
player, 86 posts
Automata Protectron
Health 10/10 Armor 1
Sun 23 Jan 2022
at 23:47
  • msg #281

Re: IN-GAME THREAD

Helps untie her.
Renata Medb
player, 87 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 00:08
  • msg #282

Re: IN-GAME THREAD

Renata valiantly made several attempts at taking her boot to Telric's head, but tied down, her efforts were fruitless. Eventually, she gave up in order to be untied. Accepting her odds and ends, she reholstered her weapons and stored everything else away. Finally free, she moved over to give Xan a proper hug. She was glad to have found a friend as good as her out here.

Leveling a glare at Telric, Renata stared for a moment...before letting out a sigh. Her face softened into something between a cheeky grin and a half-hearted sneer. With a barking laugh, she said, "Oh, don't count me out just yet, Telric. I'll smack your face with my shoe eventually. I'll swear that on Mab. Thanks for giving me back my things. And untying me." With a groan, she began to stretch her arms. "Ahhh, that feels better. Now, the last thing I remember? That was last night, of course. We were walking around after that scorpion and bear situation and I think we were trying to find a place to lay down for the night. Did we find anything nice after I conked out? And...what's the problem? Why are you looking at me like that? What's all this talk about 'make-believe' and 'pretending,' Xan?"

Renata stopped for a moment and swallowed.

"Did I do something? Wake up in the night?" The humor was gone from her voice.
Telric Televenter
player, 106 posts
Ghoul Rogue
Health-10/10
Mon 24 Jan 2022
at 00:18
  • msg #283

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 282):

Telric's face got a bit grim. Well, it was always grim, but that is why he wore the mask. No one wanted to see the lower half of his face. Especially him.

"You said your name was Josiah. You said you wanted to kill someone. You said you wanted to erase Renata as a person, because Josiah had died and taken your body for his...its...use. Only by saying your name, your real name, caused you pass out. Even Josiah would not say your real name."
This message was last edited by the player at 00:18, Mon 24 Jan 2022.
Xan
player, 87 posts
Automata Protectron
Health 10/10 Armor 1
Mon 24 Jan 2022
at 00:20
  • msg #284

Re: IN-GAME THREAD

Beep Bop Boop, "You were this odd fellow, the wrong elemental in your chassis is the way Telric kind of explained it."
Nipper
player, 19 posts
Human Watelander
HP 10/10 Armor 2
Mon 24 Jan 2022
at 00:39
  • msg #285

Re: IN-GAME THREAD

Nipper had kept his distance, both thru the night and during the morning as the walked. When Renata began to stir he found himself a spot nearby but out of sight. With the conversation that followed it seemed that Renata had no memory of Josiah taking control.

“Even a wastelander like me can tell you have a serious problem Renata. Question is what do we do about it, can’t say I’ve ever met anyone who could deal with your problem.”

Renata Medb
player, 88 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 01:19
  • msg #286

Re: IN-GAME THREAD

"Josiah. Oh Mab, no, Josiah?! He was here?! Crap! Crapcrapcrapcrapcrap..." In an instant, Renata seemed to lose her cool. She paced around back and forth. "A-and he told you his name? I...You need to tell me what happened. Did we go anywhere? Did that man say anything? Anything specific?"
Xan
player, 88 posts
Automata Protectron
Health 10/10 Armor 1
Mon 24 Jan 2022
at 01:20
  • msg #287

Re: IN-GAME THREAD

Beep Bop Boop, "He wants to crush the person who killed him."
Telric Televenter
player, 107 posts
Ghoul Rogue
Health-10/10
Mon 24 Jan 2022
at 01:27
  • msg #288

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 286):

"Yeah...he said the Goddess Mab had restored him to your body after he was killed by his caravan leader during a ghoul attack. Said it was desinity, or some such lunacy that he return. Oh, and he also said that he and his cult should be meeting in the old park at 7. My theory is this thing is at least 20 years old...how old are you again Renata?" He was starting to see a pattern here.
This message was last edited by the player at 01:49, Mon 24 Jan 2022.
Renata Medb
player, 89 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 02:11
  • msg #289

Re: IN-GAME THREAD

"The old park at seven? Oh, no, that was his shill... He tried to convert  me to his sect a week ago. So...no new information then." Renata stopped pacing before kicking the dirt. "Damnit." Looking back up at the group around her, she continued, answering Telric, "My age? Our records in the vault are...messy. There was a period in my youth when there was more fighting than recording, so I only really have a range? I'm around 18-20 years old. I'm sorry, but I don't have a better estimate."

Renata swallowed again. "I'm sorry. I was going to wait for a good day to tell you about him. I thought you all would have deserved that, especially after he tried to make me shoot you back in town, Telric. But it seems I couldn't even wait a day, could I? Mab, this is frustrating..."

"This is very frustrating. And complicated. But I'll do my best to explain. It was...a little after I left the Vault. I felt absolutely terrible, but I didn't know why. I found a place to lie down, but resting didn't help. It felt like...like my head was splitting apart. The whole thing was just horrible. But then he was there. I felt so weak, but I was...my body was stumbling around anyways. That man was talking, screaming, growling...all in my voice, but different, lower. I thought it was a nightmare at first. He kept trying to go through my last rites and there were times I thought I was gone...but I'm not. I...I don't know why Mab would do this to me as he claims...but he doesn't leave. Not forever. Nothing I've tried has stuck. I think maybe, if I can fulfill his unfinished business and figure out what exactly happened in his last moments, then that man will move on. It's all I can think of left to do."
Big Eye
player, 69 posts
13/13 hp
Level 1
Mon 24 Jan 2022
at 03:21
  • msg #290

Re: IN-GAME THREAD

Big Eye lets the others decide if she should be untied, then listens patiently for her to try and describe her situation.  Only then does he speak again, offering his usual obvious and simple conclusion to things.

”Sleep tied up.”
Xan
player, 89 posts
Automata Protectron
Health 10/10 Armor 1
Mon 24 Jan 2022
at 03:23
  • msg #291

Re: IN-GAME THREAD

Beep Bop Boop, "I am so glad your back." She looked up with empathic eyes at her friend Renata.
Telric Televenter
player, 108 posts
Ghoul Rogue
Health-10/10
Mon 24 Jan 2022
at 03:27
  • msg #292

Re: IN-GAME THREAD

Telric looks to his large friend, and looks back at Renata. "What I think my friend here is saying is that...if this parasite takes over when you are at your weakest, maybe you need to be restrained?"
Renata Medb
player, 90 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 03:58
  • msg #293

Re: IN-GAME THREAD

Renata looked down fondly at Xan. "Glad to be here myself, little buddy. Also glad to have gotten a good night's sleep for once. It's been so hard to find a good time to do so. It's a rare day when I can't hear him. Thankfully, this is one of them."

Returning her gaze to land between Telric and his larger friend, she grimaced. "I see your point. However, I don't think that'll be necessary all of the time. I'm obviously biased because I don't really like being tied up, but I seriously think we should only reserve that solution for the worst nights. If we do it any more than necessary, we leave ourselves more open to attack. I've been able to keep that man at bay most of the time. Last night was...new, I'll admit. There's a chance it could be a fluke. It could also not be a fluke, but if things are progressing on that front...I don't really want to think about our relationship a month from now. Is there any reason that he might have been especially responsive last night? Were there any strange objects that man reacted to? Where did we sleep for the night?"
Telric Televenter
player, 109 posts
Ghoul Rogue
Health-10/10
Mon 24 Jan 2022
at 04:07
  • msg #294

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 293):

"I am not sure why he managed to escape your control. Maybe it was the combat?

I will agree that this is the frist time this has happened. But I would also point out you just told me he nearly got you to fire a crossbow bolt through my chest.

And after I confronted him with his nature, and then used your name to drive him off, I am fairly certain he wont hesitate to kill me next time. So what can we do to insure this does not happen?"
He shrugged.
This message was last edited by the player at 04:08, Mon 24 Jan 2022.
Big Eye
player, 70 posts
13/13 hp
Level 1
Mon 24 Jan 2022
at 04:11
  • msg #295

Re: IN-GAME THREAD

Not quick, not particularly expressive, but also difficult to distract from the important things Big Eye offers up his own version of an answer as he once again starts pushing the wagon down the path, his voice easily loud enough to be heard over the slight squeaking of wheels.

”You found cave.”
Renata Medb
player, 91 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 05:02
  • msg #296

Re: IN-GAME THREAD

In reply to Telric Televenter (msg # 294):

"No, I don't think it was the combat. I've been in fights, worse ones that those even. It might've exacerbated things somewhat, but I was still awake, still me for a good while after the last one."

I...yes, that's true. But..."
Renata calmly approached Telric, maybe getting a little too close into his personal space. "It's not happening now. That's another example of a 'bad day.' I'm somewhat used to that by now. Those come and go, always having been very noticable for me. He does not like to shut up. I can handle it when I am awake. I have to."

"As for solutions, I do think that, on the worst days, when I think I will actually fall under again, tying us up isn't the worst idea. But in other situations, maybe something that I can use to keep myself awake? I found some smelling salts a while ago and they helped me fight off sleep, but I went through all of the already-dwindling amount quickly. Getting more could help. And-"


Big Eye:
"You found cave."


Renata blinked. "I found a cave?" She turned to Big Eye. "That's where we spent the night, isn't it? Josiah must have found it... Did it seem like he was attached to it at all?! I'm not sure, but if that was an important place to the guy, then that could explain why he had more power last night!"
Nipper
player, 20 posts
Human Watelander
HP 10/10 Armor 2
Mon 24 Jan 2022
at 13:25
  • msg #297

Re: IN-GAME THREAD

Still a bit suspicious to say the least Nipper kept a bit of distance and kept his crossbow loaded. "He claimed it was their old church grounds or something. He had apparently spent a lot of time there with others hiding. He ranted and rambled a lot so it was a little hard ta understand at times."
Renata Medb
player, 92 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 17:45
  • msg #298

Re: IN-GAME THREAD

In reply to Nipper (msg # 297):

"Huh, a cave as church grounds? I guess as a Vault dweller, I don't have much room to judge. If we can avoid any more such churches, or at least tie me down if we spend the night in one, I think that could help. And I'd like to give another 'sorry' for last night. Ranting and rambling is one of his favorite things to do. I suppose there's not much else to do in someone else's head."
Big Eye
player, 71 posts
13/13 hp
Level 1
Mon 24 Jan 2022
at 17:51
  • msg #299

Re: IN-GAME THREAD

Continuing down the path at a casual pace that easily keeps the wagon moving at about the upper end of a comfortable walking speed for the shorter humans Big Eye turns his somewhat unnerving gaze on Renata for a few moments, until he is quite sure he has her undivided attention.

”Both talk to much.”
Renata Medb
player, 93 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 18:00
  • msg #300

Re: IN-GAME THREAD

Big Eye:
Continuing down the path at a casual pace that easily keeps the wagon moving at about the upper end of a comfortable walking speed for the shorter humans Big Eye turns his somewhat unnerving gaze on Renata for a few moments, until he is quite sure he has her undivided attention.

”Both talk to much.”


Renata shrugged. "Sorry, Big Eye. Can't speak for him, but I guess there's just a lot I need to say."
Xan
player, 90 posts
Automata Protectron
Health 10/10 Armor 1
Mon 24 Jan 2022
at 18:05
  • msg #301

Re: IN-GAME THREAD

Beep Bop Boop, "I like to hear, Renata talk."
Walks along glad her friend is untied now.
Telric Televenter
player, 110 posts
Ghoul Rogue
Health-10/10
Mon 24 Jan 2022
at 18:08
  • msg #302

Re: IN-GAME THREAD

"Well, that all sounds good in theory. The man did not take over before that point, so I suppose you should be fine to sleep normally." Telric said, rubbing the back of his neck. "I still would like a cleric to take a look at you, if possible."
Renata Medb
player, 94 posts
Human Non-Cultist
HP 10/10
Mon 24 Jan 2022
at 18:16
  • msg #303

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "I like to hear, Renata talk."
Walks along glad her friend is untied now.


Renata attempted a warm smile. "Thanks, Xan. I like hearing what you have to say too."

Telric Televenter:
"Well, that all sounds good in theory. The man did not take over before that point, so I suppose you should be fine to sleep normally." Telric said, rubbing the back of his neck. "I still would like a cleric to take a look at you, if possible."


"Thanks, Telric. I'll accept the cleric deal though. I...don't want the Vault to hear about this, if I'm being honest, but I doubt a cleric out here would be able to just go and tell them all about it."
Nipper
player, 21 posts
Human Watelander
HP 10/10 Armor 2
Thu 27 Jan 2022
at 16:38
  • msg #304

Re: IN-GAME THREAD

Nipper shrugged and continued walking. "May as well push on to Anchorest. Might find someone there who could help with yer affliction." He paused for a second as he tried to remember if there were any small steads or villes along the way. "Most places would likely just kill you as soon as they found out you were possessed by some spirit. Not wanting to take any chances."
Big Eye
player, 72 posts
13/13 hp
Level 1
Thu 27 Jan 2022
at 17:14
  • msg #305

Re: IN-GAME THREAD

Pushing on fit right within Big Eye's skill set, and he settled in behind the wagon and began to once again push it along the smoothest part of what could only favorably be called a path, on their way to Anchorest.
The GM
GM, 139 posts
Fri 28 Jan 2022
at 16:59
  • msg #306

Re: IN-GAME THREAD


(It's that time again!

Someone-- anyone-- roll Insightful to scout for bad stuff or good stuff along the road...

First person to roll for it, that's the roll I'm going with...)

Nipper
player, 22 posts
Human Watelander
HP 10/10 Armor 2
Fri 28 Jan 2022
at 18:38
  • msg #307

Re: IN-GAME THREAD

OOC: Sure, here ya go. Whats the worst that could happen right.

13:38, Today: Nipper rolled 6 using 2d6+1 with rolls of 3,2.  Insightful.

The GM
GM, 140 posts
Fri 28 Jan 2022
at 18:41
  • msg #308

Re: IN-GAME THREAD

Nipper:
OOC: Sure, here ya go. Whats the worst that could happen right.

13:38, Today: Nipper rolled 6 using 2d6+1 with rolls of 3,2.  Insightful.


For almost an hour everyone travels... and then...

"Ribit."

Uh-oh. A large toad, a little smaller than the cart, hops onto the road ahead.

"Ribit."

Yikes, there's another one that's done the same behind you...
Telric Televenter
player, 111 posts
Ghoul Rogue
Health-10/10
Fri 28 Jan 2022
at 19:30
  • msg #309

Re: IN-GAME THREAD

Telric pulls out his sling, and gets ready to dive under the cart. "Pretty sure those things are poisonous...but they might be more frog than toad." Of course, it would be crazy to have an animal the size of a cart also be poisonous. Despite that, the wasteland was hardly sane...
Renata Medb
player, 95 posts
Human Non-Cultist
HP 10/10
Fri 28 Jan 2022
at 19:43
  • msg #310

Re: IN-GAME THREAD

"Poisonous? So we shouldn't get close, I wager." Renata sighed, pulling up her hand crossbow and loading up a bolt. Eyeing the toads on the roads, she stepped a little to the side and away from the cart. It'd be better if they didn't get bunched up. "Shame. M'not as good with a crossbow as I am with a sickle."

She hoped that the toads(frogs?) would pass them by or otherwise leave them alone, but if that wasn't an option, she'd at least have something to take her mind off her situation.
Big Eye
player, 73 posts
13/13 hp
Level 1
Fri 28 Jan 2022
at 20:14
  • msg #311

Re: IN-GAME THREAD

Without much in the way delay Big Eye comes around the front of the cart and charges the toad, faster than anything that big has any right to be, and even more so the huge club he swings around as he avoids the frog's inevitable reply and smashes it.
Xan
player, 91 posts
Automata Protectron
Health 10/10 Armor 1
Fri 28 Jan 2022
at 20:19
  • msg #312

Re: IN-GAME THREAD

Beep Bop Boop - "Oooh frogies." Xan clunked along looking at the large frog then hearing one behind she turned around.

Beep Bop Boop - "Another frogie." She smiled and looked to Renata but saw everyone getting prepared for combat.

Tilting her head, Beep Bop Boop - "Bad frogies ?"
Nipper
player, 23 posts
Human Watelander
HP 10/10 Armor 2
Fri 28 Jan 2022
at 20:44
  • msg #313

Re: IN-GAME THREAD

Nipper shrugged, "Not necessarily bad Xan. But lets not wait and see if they are hungry." Moving close to the cart in an attempt at using it as cover he swung his crossbow around and fired at the frog behind them.

OOC:15:43, Today: Nipper rolled 5 using 2d6+1 with rolls of 2,2.  Crossbow attack. Opps should have been +3, Helps a little makes it a 7.

15:45, Today: Nipper rolled 1 using 1d6-1 with rolls of 2.  -1 damage.

This message was last edited by the player at 20:46, Fri 28 Jan 2022.
Renata Medb
player, 96 posts
Human Non-Cultist
HP 10/10
Fri 28 Jan 2022
at 22:23
  • msg #314

Re: IN-GAME THREAD

Renata grimaced. "Nipper's pretty much right, Xan. The, uh, froggies might be fine creatures, but they are likely dangerous. I'd be willing to wait and see with them...but we've already started the fight."

Raising her crossbow, Renata fired a bolt at the toad behind her.

Renata Medb rolled 7 using 2d6-1 with rolls of 4,4.  Volley via Crossbow. Agility.
--On a 7–9, choose one (whichever you choose you deal your damage):

--You have to take what you can get: -1 damage to them

Renata Medb rolled 3 using 1d6-1 with rolls of 4.  -1 d-d-d-d-damage.


"If you didn't want a fight, sorry."
Xan
player, 92 posts
Automata Protectron
Health 10/10 Armor 1
Fri 28 Jan 2022
at 22:32
  • msg #315

Re: IN-GAME THREAD

Xan looks briefly sad.

Beep Bop Boop - "Sorry frogies."

Her decorations around her ears spin and flachettes fire from her at the frog to the rear of the group.

Beep Bop Boop - "Please just hop away."



15:30, Today: Xan rolled 8 using 2d6+1 with rolls of 2,5.  Agile doing what Renata says.

15:31, Today: Xan rolled 5 using 1d6-1 with rolls of 6.  Damage Take what I can get.


Telric Televenter
player, 112 posts
Ghoul Rogue
Health-10/10
Sun 30 Jan 2022
at 17:53
  • msg #316

Re: IN-GAME THREAD

Telric lobs a stone directly between the eyes of one of the more bloody toads. Then he dives under the cart, excepting a sticky retailation.

ooc-12:49, Today: Telric Televenter rolled 3 using 1d6 with rolls of 3.  Damage.

12:49, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 3,6.  Sling vs wounded toad.

The GM
GM, 143 posts
Wed 2 Feb 2022
at 18:19
  • msg #317

Re: IN-GAME THREAD

Telric Televenter:
Telric lobs a stone directly between the eyes of one of the more bloody toads. Then he dives under the cart, excepting a sticky retailation.

ooc-12:49, Today: Telric Televenter rolled 3 using 1d6 with rolls of 3.  Damage.

12:49, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 3,6.  Sling vs wounded toad.


With Telric's help, the toad to the rear of the cart finally goes down.

(GM rolls dice...)

Another frog hops out behind the cart... and one right next to the cart, too.

The one in front (ignoring Big Eye for the moment-- maybe he's too big to classify as food?) and the one next to the cart attack!

Their tongues hit Renata and Nipper!

They fail to stick well enough to yank Renata nor Nipper into their giant toad mouths, but ow, that tongue still hits like a big hammer, to say the least.

(Renata takes 4 damage (not yet adjusted for armor).

Nipper takes 3 damage(not yet adjusted for armor).)

Nipper
player, 24 posts
Human Watelander
HP 07/10 Armor 2
Thu 3 Feb 2022
at 15:53
  • msg #318

Re: IN-GAME THREAD

Cursing the frog that just hit him Nipper retuns the favor firing on the new arrival.

OOC:
10:51, Today: Nipper rolled 2 using 1d6 with rolls of 2.  Damage.
10:49, Today: Nipper rolled 11 using 2d6+3 with rolls of 3,5.  Crossbow attack.

Xan
player, 93 posts
Automata Protectron
Health 10/10 Armor 1
Thu 3 Feb 2022
at 16:00
  • msg #319

Re: IN-GAME THREAD

Xan seeing Renata get hit lowers her head and rushes at these now obviously bad frogies.
Throwing punches at the bad frogs.


08:59, Today: Xan rolled 7 using 2d6+1 with rolls of 1,5.  Throwing punches.

09:00, Today: Xan rolled 5 using 1d6 with rolls of 5.  Punch Damage.


Big Eye
player, 74 posts
13/13 hp
Level 1
Thu 3 Feb 2022
at 17:53
  • msg #320

Re: IN-GAME THREAD

Perfectly content to be ignored while hammering on the same toad Big Eye smacks it again with his big club.
Renata Medb
player, 98 posts
Human Non-Cultist
HP 7/10
Thu 3 Feb 2022
at 18:20
  • msg #321

Re: IN-GAME THREAD

Letting loose a number of crude statements under her breath, Renata abandoned the crossbow plan for now. If they were going to slap their tongues around like that, she was going to cut those same tongues off! Following Xan's lead, Renata rushed at the toad who'd hit her. Maybe it would've been better to hit the same one as Nipper, but Renata was more focused on getting payback than fighting smart.

Renata Medb rolled 7 using 2d6+1 with rolls of 1,5.  Hacking and Slashing a toad tongue. Forceful.

Renata Medb rolled 5 using 1d6 with rolls of 5.  Damage.

Telric Televenter
player, 114 posts
Ghoul Rogue
Health-10/10
Thu 3 Feb 2022
at 21:50
  • msg #322

Re: IN-GAME THREAD

Still concealed under the cart, Telric gets another perfect shot at the toad with his slingshot, but it hits the slimy creature with only a glancing blow.

OOC:

17:49, Today: Telric Televenter rolled 1 using 1d6 with rolls of 1.  Damage.

17:48, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 4,5.  Sling at toad.

The GM
GM, 146 posts
Fri 4 Feb 2022
at 18:00
  • msg #323

Re: IN-GAME THREAD

Telric Televenter:
Still concealed under the cart, Telric gets another perfect shot at the toad with his slingshot, but it hits the slimy creature with only a glancing blow.

OOC:

17:49, Today: Telric Televenter rolled 1 using 1d6 with rolls of 1.  Damage.

17:48, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 4,5.  Sling at toad.


The team kills two toads (okay, Big Eye finishes off the one in front, while the rest of the team finishes off the one right next to the cart).

The final toad shoots a tongue out and-- pow! nabs Xan!

Xan is yanked a few yards backward. She ends up with her robotic legs wiggling in the air, sticking out of the toad's giant mouth.

Good thing Xan doesn't actually need to breathe.

(Xan would have taken a little damage from the tongue hitting her, but she was tough enough to withstand it without taking the extra damage.)
Xan
player, 94 posts
Automata Protectron
Health 10/10 Armor 1
Fri 4 Feb 2022
at 18:02
  • msg #324

Re: IN-GAME THREAD

Xan's wiggles her legs.

Beep Bop Boop - "Bad Frogie !!!"
Telric Televenter
player, 115 posts
Ghoul Rogue
Health-10/10
Fri 4 Feb 2022
at 18:11
  • msg #325

Re: IN-GAME THREAD

In reply to Xan (msg # 324):

Telric moves over to the frog corpse and the metal little girl sticking out of its mouth. "Can someone help me, please!?" He groans, pulling on Xan's legs.

OOC-13:10, Today: Telric Televenter rolled 8 using 2d6 with rolls of 4,4.  Forceful to help Xan.
Renata Medb
player, 99 posts
Human Non-Cultist
HP 7/10
Fri 4 Feb 2022
at 18:21
  • msg #326

Re: IN-GAME THREAD

"Let her down, toad!" Renata roared as she ran towards the remaining enemy, sickle in hand. As Telric began his efforts to pull on Xan, she wondered for a moment if perhaps helping him there would be a better plan, but if she could cut off this toad's tongue, Xan would (hopefully) be alright. She had to.

Renata Medb rolled 8 using 2d6+1 with rolls of 5,2.  Aiming to hack and slash at the exposed tongue holding up Xan. Forceful.

Renata Medb rolled 3 using 1d6 with rolls of 3.  Damage dealt to the Gordian Tongue.

Big Eye
player, 76 posts
13/13 hp
Level 1
Fri 4 Feb 2022
at 18:31
  • msg #327

Re: IN-GAME THREAD

Big Eye wastes no time after killing his first toad, nor with inspecting the situation surrounding the still living toad, he simply charges up behind it and wallops it with the giant club he used on its kin. . . and just about everything else.
The GM
GM, 147 posts
Fri 4 Feb 2022
at 18:37
  • msg #328

Re: IN-GAME THREAD

The toad is distracted by Telric... then hurt by Renata. It attempts to hop on top of Telric... but it just sort of manages to knock him back a few feet (he doesn't even fall down).

When Big Eye comes and smacks the toad, it's a perfect hit--
--just barely enough to kill the beast in such a way that
--Xan pops out of its giant mouth, and
--she doesn't even take extra damage.

Problem(s) solved! Except that Xan's kind of slimy now. And smells a bit like toad. Oh well. Maybe it'll rain soon...?

(All the toads are dead now, and no new ones seem like they're gonna show up.)
Xan
player, 95 posts
Automata Protectron
Health 10/10 Armor 1
Fri 4 Feb 2022
at 19:00
  • msg #329

Re: IN-GAME THREAD

Beep Bop Boop, "Thanks for helping me. I didn't think frogs ate people."

She moves away from everyone and tries to shake the slimeness off.
Renata Medb
player, 100 posts
Human Non-Cultist
HP 7/10
Fri 4 Feb 2022
at 20:40
  • msg #330

Re: IN-GAME THREAD

"Thank you, Mab, for letting that be the end of it," mumbled Renata in prayer under her admittedly heavy breath.

She started toward Xan as she began to move away, but thought better of it. Xan was trying to clean herself off and she'd only be getting in the way.

"I suppose anything that big'll eat anything. Still, are you alright, Xan? Do you want any help with the slime?"
Xan
player, 96 posts
Automata Protectron
Health 10/10 Armor 1
Fri 4 Feb 2022
at 20:51
  • msg #331

Re: IN-GAME THREAD

Xan nodded, Beep Bop Boop - "Yes please. I have never been eaten by a frog before." She walked over to Renata.
Big Eye
player, 77 posts
13/13 hp
Level 1
Fri 4 Feb 2022
at 22:48
  • msg #332

Re: IN-GAME THREAD

Big Eye rips off one of the limbs of the nearest frog and holds it out as an offering gesture to Renata.

”Frog legs?”
Telric Televenter
player, 116 posts
Ghoul Rogue
Health-10/10
Fri 4 Feb 2022
at 23:04
  • msg #333

Re: IN-GAME THREAD

"Might be poisonous, Big Eye." Telric recommended. Granted poison had almost no effect on Ghouls, but if it where acidic enough it might do some damage.
Renata Medb
player, 101 posts
Human Non-Cultist
HP 7/10
Sat 5 Feb 2022
at 00:01
  • msg #334

Re: IN-GAME THREAD

Xan:
Xan nodded, Beep Bop Boop - "Yes please. I have never been eaten by a frog before." She walked over to Renata.


Starting to wipe off the slime from her friend, Renata chuckled. "You know, now that I think on it, neither have I! Let's get you cleaned up now..."

Big Eye:
Big Eye rips off one of the limbs of the nearest frog and holds it out as an offering gesture to Renata.

”Frog legs?”


"Oh, uh, to carry? Sure, I should have enough room for some of the legs in my pack. Four toads...four legs each...16..." mumbled Renata as she held out a hand and began ticking fingers open and shut in a series of confusing and yet undeniably mathematical maneuvers. "So at least some of the legs, yes. Probably can't take all 16. Maybe half, depending on how heavy they are."
Big Eye
player, 78 posts
13/13 hp
Level 1
Sat 5 Feb 2022
at 02:28
  • msg #335

Re: IN-GAME THREAD

Having grown bored while waiting for her to play with her fingers Big Eye is already munching on the leg in his hand by the time she decides, at which point he hands it to her and begins ripping the others off the frogs.
Xan
player, 97 posts
Automata Protectron
Health 10/10 Armor 1
Mon 7 Feb 2022
at 23:37
  • msg #336

Re: IN-GAME THREAD

Let's Renata help her clean up.

Beep Bop Boop - "Thank you, Renata." offers her friend a smile.
Nipper
player, 25 posts
Human Watelander
HP 07/10 Armor 2
Tue 8 Feb 2022
at 14:02
  • msg #337

Re: IN-GAME THREAD

Nipper breathed a sigh of relief as the last of the frogs died. Being swallowed by a frog was very high on his list of things not to do.

Moving over to the closest he helped to carefully remove the legs and then began checking to see if they possibly were poisonous. The ghoul was right such creature could possibly be poisonous and if so it might come in handy.

Finally after a strange thought he slit the frogs bellies open check to see if by chance the may have swallowed something useful.
The GM
GM, 148 posts
Thu 10 Feb 2022
at 21:40
  • msg #338

Re: IN-GAME THREAD

Nipper:
Nipper breathed a sigh of relief as the last of the frogs died. Being swallowed by a frog was very high on his list of things not to do.

Moving over to the closest he helped to carefully remove the legs and then began checking to see if they possibly were poisonous. The ghoul was right such creature could possibly be poisonous and if so it might come in handy.

Finally after a strange thought he slit the frogs bellies open check to see if by chance the may have swallowed something useful.


(Insightful roll, please, Nipper...)
Nipper
player, 26 posts
Human Watelander
HP 07/10 Armor 2
Thu 10 Feb 2022
at 23:17
  • msg #339

Re: IN-GAME THREAD

OCC: 18:16, Today: Nipper rolled 9 using 2d6+1 ((3,5)).
The GM
GM, 149 posts
Fri 11 Feb 2022
at 20:43
  • msg #340

Re: IN-GAME THREAD

Nipper:
OCC: 18:16, Today: Nipper rolled 9 using 2d6+1 ((3,5)).


This toad has eaten people before. In its belly were a mostly-digested pair of boots, some human bones... and a strange little stone statue...
Telric Televenter
player, 117 posts
Ghoul Rogue
Health-10/10
Fri 11 Feb 2022
at 20:47
  • msg #341

Re: IN-GAME THREAD

Telric looked at the remains that came out of the toad's stomach. Granted he had no sense of smell, but he remembered what rotting meat should smell like. 20 years ago, and before the loss of a nose, his mind played tricks and it came racing back. He was so glad he barley had to eat.

"Well...that is...repulsive." He managed to get out with some choking noises. Granted ghouls where nothing much better to look at, but he had gotten used to them over the course of two decades.
Nipper
player, 27 posts
Human Watelander
HP 07/10 Armor 2
Wed 16 Feb 2022
at 17:27
  • msg #342

Re: IN-GAME THREAD

Nipper gingerly picked up the statue. Wiping it clean in the dirt before he switched to an old rag from his pack to finishing to wipe it clean. Holding it up he looked at the others, "Anyone have any ideas what it is?"
Xan
player, 98 posts
Automata Protectron
Health 10/10 Armor 1
Wed 16 Feb 2022
at 17:29
  • msg #343

Re: IN-GAME THREAD

Xan clunks over and looks at the statue to help if she can figure out more about it.



10:29, Today: Xan rolled 6 using 2d6-1 with rolls of 6,1.  Insightful.


The GM
GM, 151 posts
Wed 16 Feb 2022
at 18:00
  • msg #344

Re: IN-GAME THREAD

Xan:
Xan clunks over and looks at the statue to help if she can figure out more about it.



10:29, Today: Xan rolled 6 using 2d6-1 with rolls of 6,1.  Insightful.



Xan's never seen anything like it before. Her best guess is... it's a doll? A child's plaything? Maybe?
Telric Televenter
player, 118 posts
Ghoul Rogue
Health-10/10
Wed 16 Feb 2022
at 20:12
  • msg #345

Re: IN-GAME THREAD

"Eh, just put it on the cart. We can find a place to sell it once we get into town." He says, shrugging at the statue.
Xan
player, 99 posts
Automata Protectron
Health 10/10 Armor 1
Wed 16 Feb 2022
at 20:15
  • msg #346

Re: IN-GAME THREAD

Beep Bop Boop - "I think it is a doll, or other child's toy."
Big Eye
player, 79 posts
13/13 hp
Level 1
Wed 16 Feb 2022
at 20:32
  • msg #347

Re: IN-GAME THREAD

Busy ripping off frog legs and loading them into the wagon that is quickly becoming more of a pantry than most may have initially expected Big Eye doesn't even seem to see the toy, let alone understand what it is or care.

Instead he just settles back into position to push the thing when everyone is ready to get moving again.
Renata Medb
player, 102 posts
Human Non-Cultist
HP 7/10
Wed 16 Feb 2022
at 21:29
  • msg #348

Re: IN-GAME THREAD

"A kid's toy, you think? That's...rather unfortunate. It doesn't look appetizing on its own, so...the toads might have eaten a kid. Lovely..."

Renata stole a glance at Xan. She was a...Protectron, yes. But she still looked very much like a child and the 'froggies' had tried to eat her, much like this potential earlier victim. What had happened? Had a child managed to survive all of this and grow up in all this waste only to become food for a now-dead toad?
Xan
player, 100 posts
Automata Protectron
Health 10/10 Armor 1
Wed 16 Feb 2022
at 21:31
  • msg #349

Re: IN-GAME THREAD

Xan nodded her bobble head to Renata seeming sad as well.
The GM
GM, 154 posts
Sat 19 Feb 2022
at 18:26
  • msg #350

Re: IN-GAME THREAD


Everyone gets going again... after a little less than an hour or so, you see... a band of people coming your way down the road.

As soon as they see you (like 100 yards?) they all stop, confer with one another, seem anxious to say the least. (Remember, you have an ogre with you, so that's maybe not at all a weird reaction.)

Looks like 5 people, all human-sized, no automata, no ogres. You aren't close enough yet to tell for sure if there are any ghouls (one's wearing a hooded thing, so it's hard to say).

They are carrying bows, crossbows, and swords. They aren't acting like "let's attack!" so much as waiting to see how you react to spotting them...
Xan
player, 102 posts
Automata Protectron
Health 10/10 Armor 1
Sat 19 Feb 2022
at 18:28
  • msg #351

Re: IN-GAME THREAD

Xan looks at the people in the distance and waves happily at them.

Beep Bop Boop, "I wonder if we could trade with them ?"
Renata Medb
player, 103 posts
Human Non-Cultist
HP 7/10
Sat 19 Feb 2022
at 18:39
  • msg #352

Re: IN-GAME THREAD

Xan:
Xan looks at the people in the distance and waves happily at them.

Beep Bop Boop, "I wonder if we could trade with them ?"


Renata stalled, looking between the stopped group and their own group. "Maybe. But we should be careful. They might be scared of us, and we might have reason to be scared of them." Her face slid down into a grimace. Turning to her whole group as they walked, she offered, "Maybe we could send one of us forward a bit, halfway between us and them? Offer a parlay?"
Telric Televenter
player, 119 posts
Ghoul Rogue
Health-10/10
Sun 20 Feb 2022
at 00:31
  • msg #353

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 352):

Telric sighed. "As much as I am willing to go and Parlay, sad to say a ghoul coming to speak to a group of humans may not be seen as the friendliest gesture. Then again, if they are all ghouls it could work out just fine.

My point is I will go if no one else wishes."

Renata Medb
player, 104 posts
Human Non-Cultist
HP 7/10
Sun 20 Feb 2022
at 00:51
  • msg #354

Re: IN-GAME THREAD

In reply to Telric Televenter (msg # 353):

"Hey, don't sell yourself too short. You're one of the more charismatic people I've met. I could go, but I'm just muscle."
Nipper
player, 28 posts
Human Watelander
HP 07/10 Armor 2
Sun 20 Feb 2022
at 01:30
  • msg #355

Re: IN-GAME THREAD

Nipper watched the group with some apprehension. He was always suspicious when meeting people.

”Perhaps the both of you should go. One ghoul and one human, just in case. The rest of us will be ready for any problem.”
Big Eye
player, 80 posts
13/13 hp
Level 1
Sun 20 Feb 2022
at 01:36
  • msg #356

Re: IN-GAME THREAD

Big Eye obviously doesn't notice the other group, as he doesn't even try to stop the wagon until someone in front of it has already stopped.  He does manage to not hit anyone, but it is a bit closer than most would expect.

When they suggest that the muscle not go forward first he just shrugs and waits near the wagon.
The GM
GM, 155 posts
Sun 20 Feb 2022
at 18:52
  • msg #357

Re: IN-GAME THREAD


The people in front of you seem to be having a similar sort of discussion as you are. Big Eye, though, obviously worries them... They seem very relieved when he finally stops... They back up a bit more...

It feels like they're going to call out to you and communicate soon if one or more of you don't do it first.

((Announcer voice) Which side will be the first to get over their shyness? Dun-dun-dun...)
Xan
player, 103 posts
Automata Protectron
Health 10/10 Armor 1
Sun 20 Feb 2022
at 18:56
  • msg #358

Re: IN-GAME THREAD

Beep Bop Boop - "I can go, I am small and in general people don't find me too offensive though it would be nice if someone came with me."

Xan looked wide eyed to the others and took some steps to show she meant it.
Renata Medb
player, 105 posts
Human Non-Cultist
HP 7/10
Sun 20 Feb 2022
at 19:43
  • msg #359

Re: IN-GAME THREAD

"That's a good point, Nipper. You too, Xan. We should limit it to two of us at most though. Any more than that and we might as well all go. If it's important to have a human go, then I can head over with Telric or Xan. Unless you'd like to, Nipper? Otherwise, I think Telric and Xan would make a good combo."

She wasn't all that interested in going, but Xan was not going to go alone. She was very strong, but for Renata, that wasn't enough after she almost got eaten by a toad earlier. Still...she leaned in to whisper to Telric.

"If we do decide on the two of you, keep Xan safe, got it?"
Telric Televenter
player, 120 posts
Ghoul Rogue
Health-10/10
Sun 20 Feb 2022
at 22:09
  • msg #360

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 359):

Telric nods. He was...unsure weather Xan or himself counted as living things. It made sense that Renata would want them both out there, slightly more at risk.

After all, Xan could be repaired. Him on the other hand, he had seen his future. Wandering mindless out in the wasteland. Only driven by the endless hunger for living things.

"Don't worry. Most people dont aim at little girls when a ghoul is standing next to her." He whispered back to Renata.

He strides forth, and waves at the other party.

(OOC-we are about to see how well a -1 charming works out. Hehehe.)
Xan
player, 104 posts
Automata Protectron
Health 10/10 Armor 1
Sun 20 Feb 2022
at 22:11
  • msg #361

Re: IN-GAME THREAD

Beep Bop Boop - "Hi there, my name is Xan. Would you like to trade ?"

She waved too quite energetically.
The GM
GM, 156 posts
Sun 20 Feb 2022
at 22:51
  • msg #362

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "Hi there, my name is Xan. Would you like to trade ?"

She waved too quite energetically.



(Xan, roll Charming... but I'm'a give you an extra +1 situational bonus...)
Xan
player, 105 posts
Automata Protectron
Health 10/10 Armor 1
Sun 20 Feb 2022
at 22:55
  • msg #363

Re: IN-GAME THREAD



Wow Maxxed out. She is extra cute today.

15:55, Today: Xan rolled 13 using 2d6+1 with rolls of 6,6.  Charming.


The GM
GM, 157 posts
Tue 22 Feb 2022
at 14:44
  • msg #364

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "Hi there, my name is Xan. Would you like to trade ?"

She waved too quite energetically.


The strangers are charmed. "...We'll already be happy if you don't attack us..." says one young woman.

"...And/nor eat us..." you overhear one man mutter to another...

The strangers visibly relax, and lower their weapons...
Big Eye
player, 81 posts
13/13 hp
Level 1
Tue 22 Feb 2022
at 14:57
  • msg #365

Re: IN-GAME THREAD

Not immediately after they stop, but well before the meeting and negotiations are complete Big Eye had lost all interest in the other group and has gone back to munching on raw giant frog legs.
Xan
player, 106 posts
Automata Protectron
Health 10/10 Armor 1
Tue 22 Feb 2022
at 15:00
  • msg #366

Re: IN-GAME THREAD

Beep Bop Boop - "I don't need to eat and my friends aren't bad froggies they won't try to eat you. Come on over we collected some things." Smiling she waved for them to follow and clunked on back to the cart waiting for them a couple of times to follow.

Beep Bop Boop - "They would like to trade with us, as long as no one eats them."
The GM
GM, 158 posts
Tue 22 Feb 2022
at 15:15
  • msg #367

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "I don't need to eat and my friends aren't bad froggies they won't try to eat you. Come on over we collected some things." Smiling she waved for them to follow and clunked on back to the cart waiting for them a couple of times to follow.

Beep Bop Boop - "They would like to trade with us, as long as no one eats them."


"Are... there... giant frogs... in the direction you just came from...?" one man asks with horror...
Xan
player, 107 posts
Automata Protectron
Health 10/10 Armor 1
Tue 22 Feb 2022
at 15:26
  • msg #368

Re: IN-GAME THREAD

Beep Bop Boop - "Yes they were bad froggies, one tried to eat me. My friends helped pull me out of it though. I have good friends."
The GM
GM, 159 posts
Tue 22 Feb 2022
at 15:53
  • msg #369

Re: IN-GAME THREAD

Xan:
Beep Bop Boop - "Yes they were bad froggies, one tried to eat me. My friends helped pull me out of it though. I have good friends."


Two of the strangers shudder. "Well... I... guess it's good you defeated them..." one says, noting what Big Eye is eating. "What's it like... where you came from, to the south? Are there any safe places...?"
Telric Televenter
player, 121 posts
Ghoul Rogue
Health-10/10
Tue 22 Feb 2022
at 20:16
  • msg #370

Re: IN-GAME THREAD

Once Xan had put his potential customers at ease, now was the time to strike!

"We are all very pleased to meet such a civilized company of travelers! For indeed, what is a roaming merchant without anyone to sell to! Allow my assistant Big Eye to show off our wares, and of course I will allow you to see my makeshift map free of charge! All I ask for that deed is for you to tell others of Telric and Big Eye travelling merchant services at wherever you end up going."

He quickly gestures for his friend to move the cart in order to show off the various wares.
Big Eye
player, 82 posts
13/13 hp
Level 1
Tue 22 Feb 2022
at 22:32
  • msg #371

Re: IN-GAME THREAD

Called into action Big Eye rolls up the bear skin with all the food in it so they can see the various collected things under it.  Then stands clear just in case they want to approach the wagon more closely.
Renata Medb
player, 106 posts
Human Non-Cultist
HP 7/10
Wed 23 Feb 2022
at 01:31
  • msg #372

Re: IN-GAME THREAD

Renata allowed most of the tension to leave her. Xan, the cute little kid, was reasonably safe. She felt bad having tasked Telric with protecting her, particularly seeing as his comment made it seem like he'd be acting more like a meat shield. She'd have to try and show that she saw her traveling partner as more than a target practice station for hostiles. Given that one of those hostiles sometimes lived in her brain, that might prove difficult. Still, nothing bad had happened so far, so all was well for now. The merchant setup was a tad strange, but...

Well, trading was one of the things they wanted to do here.

Pulling out her frog leg and holding it out with two hands, Renata moved to be beside the cart, opposite Big Eye. More visual interest that way, the cart framed on both sides.

"Fresh frog legs! Very large! Cut by the finest Ogre butcher this side of Anchorest! Cook them for as long as you want! Plenty of meat on the bone to go around! Feed a family! With frog legs! Buy them today!"
The GM
GM, 160 posts
Fri 25 Feb 2022
at 20:04
  • msg #373

Re: IN-GAME THREAD

The GM:
Xan:
Beep Bop Boop - "Yes they were bad froggies, one tried to eat me. My friends helped pull me out of it though. I have good friends."


Two of the strangers shudder. "Well... I... guess it's good you defeated them..." one says, noting what Big Eye is eating. "What's it like... where you came from, to the south? Are there any safe places...?"


Two of the people carefully and cautiously look in the cart like it could explode at any second.

"...Um... Why aren't you talking about what's it's like to the south?" the one who asked about it earlier asks again. "Is it... is it that bad? That scary?"
Nipper
player, 29 posts
Human Watelander
HP 07/10 Armor 2
Tue 1 Mar 2022
at 15:14
  • msg #374

Re: IN-GAME THREAD

Nipper kept his distance. No need cause the strangers any undo stress. They seemed pretty jumpy to start with. Besides someone had to keep an eye on their surroundings.
Xan
player, 109 posts
Automata Protectron
Health 10/10 Armor 1
Tue 1 Mar 2022
at 15:17
  • msg #375

Re: IN-GAME THREAD

Beep Bop Boop, "Well the Brotherhood has protected settlements to the South but before you get there keep alert for bad froggies, and we ran across some bandits."

Xan bobbled her head.
Telric Televenter
player, 124 posts
Ghoul Rogue
Health-10/10
Wed 2 Mar 2022
at 19:19
  • msg #376

Re: IN-GAME THREAD

In reply to Xan (msg # 375):

"My friend is correct. While the typical dangers of the wastelands are head of you, if you can make to the south you should be safe. Here, let me show you my map..." he said, reaching into his pouch and showing off his handiwork.
The GM
GM, 164 posts
Thu 3 Mar 2022
at 15:42
  • msg #377

Re: IN-GAME THREAD

Telric Televenter:
In reply to Xan (msg # 375):

"My friend is correct. While the typical dangers of the wastelands are head of you, if you can make to the south you should be safe. Here, let me show you my map..." he said, reaching into his pouch and showing off his handiwork.


It turns out that the person wearing a cloak is in fact a ghoul! She comes forward with interest (where the others hang back). "...This doesn't look very far at all," she rasps. "Two more days, if we're lucky...?" She's clearly pleased with this information.
Telric Televenter
player, 125 posts
Ghoul Rogue
Health-10/10
Thu 3 Mar 2022
at 17:34
  • msg #378

Re: IN-GAME THREAD

In reply to The GM (msg # 377):

"Yes, but you need to be careful. We had most of our hostile encounters just in the last few days." He replied.
The GM
GM, 166 posts
Fri 4 Mar 2022
at 17:47
  • msg #379

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 377):

"Yes, but you need to be careful. We had most of our hostile encounters just in the last few days." He replied.


The ghoul looks worried. "...Any other advice...? We're armed, but we're not exactly warriors..."
Telric Televenter
player, 126 posts
Ghoul Rogue
Health-10/10
Fri 4 Mar 2022
at 21:10
  • msg #380

Re: IN-GAME THREAD

In reply to The GM (msg # 379):

"Bandits still patrol the roads, but if you try to travel too far away from said roads, you might encounter a predator. You need to use a scout to stay off the main roads while checking ahead. Proceed carefully until you arrive at the Brotherhood stronghold." Telric advises.
The GM
GM, 167 posts
Fri 4 Mar 2022
at 21:30
  • msg #381

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 379):

"Bandits still patrol the roads, but if you try to travel too far away from said roads, you might encounter a predator. You need to use a scout to stay off the main roads while checking ahead. Proceed carefully until you arrive at the Brotherhood stronghold." Telric advises.


"I don't suppose you have any magical items for sale...?" one of the strangers asks...
Telric Televenter
player, 127 posts
Ghoul Rogue
Health-10/10
Fri 4 Mar 2022
at 21:35
  • msg #382

Re: IN-GAME THREAD

In reply to The GM (msg # 381):

Telric laughed. "Do you honestly think I would be selling anything that rare on the side of the road? Or just keeping it myself?"

OOC-I don't suppose I could give the recipe for Holey Moley to another Ghoul...or a human? Or is it just for my use only?
The GM
GM, 168 posts
Fri 4 Mar 2022
at 21:47
  • msg #383

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 381):

Telric laughed. "Do you honestly think I would be selling anything that rare on the side of the road? Or just keeping it myself?"

OOC-I don't suppose I could give the recipe for Holey Moley to another Ghoul...or a human? Or is it just for my use only?


(A very interesting question, but I'd intended it to be for your use only. If a fellow player takes it, well, I'll know who taught it to them... :)  )

"All right, I can understand that," says the man. "Why are you folks headed north?"

The way he says it isn't like Ho Ho, I Am A Spy! but more like Do You Have Some Special Reason Why You Left The Protection Of The Brotherhood Of Steel-- What, Are You Crazy Or Just Badasses Who Go Wherever You Want Or What?
Xan
player, 111 posts
Automata Protectron
Health 10/10 Armor 1
Fri 4 Mar 2022
at 21:49
  • msg #384

Re: IN-GAME THREAD

Xan steps behind Renata not wanting to be sold as a magic item.
Telric Televenter
player, 128 posts
Ghoul Rogue
Health-10/10
Fri 4 Mar 2022
at 21:55
  • msg #385

Re: IN-GAME THREAD

In reply to The GM (msg # 383):

"Sales." Telric replied. Not lying, but not trusting total strangers with the real truth ether. "Once we establish a route, we can get an entire caravan going back and forth from the Brotherhood stronghold to other villages and towns along the way."
Renata Medb
player, 107 posts
Human Non-Cultist
HP 7/10
Fri 4 Mar 2022
at 22:30
  • msg #386

Re: IN-GAME THREAD

Renata, feeling a little silly still holding the frog leg, put it away as Xan began to move back to her. Quickly, she stepped forward to get beside her friend, allowing Xan to move behind her.

"Hey, Xan. Are you alright?" Renata asked, gently holding a protective hand by her small friend.
Xan
player, 112 posts
Automata Protectron
Health 10/10 Armor 1
Fri 4 Mar 2022
at 22:56
  • msg #387

Re: IN-GAME THREAD

Xan stood on her tip toes to whisper to Renata.

Beep Bop Boop, "I don't wan't to be sold as a magic item." Her large expressive eyes looked up at Renata.
Renata Medb
player, 108 posts
Human Non-Cultist
HP 7/10
Sat 5 Mar 2022
at 17:39
  • msg #388

Re: IN-GAME THREAD

Sold? As an item? That would be...very bad, putting it mildly.

"Hey, hey, Xan," Renata said, wrapping her arms around her friend in a hug, "No one's going to sell you, okay? I won't let them. If anyone tries, I'll stop them, personally.
Xan
player, 113 posts
Automata Protectron
Health 10/10 Armor 1
Sat 5 Mar 2022
at 17:46
  • msg #389

Re: IN-GAME THREAD

Xan hugs Renata back.

Beep Bop Boop - "Thank you, for being my friend."
The GM
GM, 169 posts
Sat 5 Mar 2022
at 18:53
  • msg #390

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 383):

"Sales." Telric replied. Not lying, but not trusting total strangers with the real truth ether. "Once we establish a route, we can get an entire caravan going back and forth from the Brotherhood stronghold to other villages and towns along the way."


"You're doing this for money? You must be even more capable than you look. Or is it more for your ideals-- trying to restore civilization? Because Anchorest is no picnic..."
Telric Televenter
player, 129 posts
Ghoul Rogue
Health-10/10
Sat 5 Mar 2022
at 20:48
  • msg #391

Re: IN-GAME THREAD

In reply to The GM (msg # 390):

"Never been there myself. Are you and your friends leaving that place? What's wrong with it, if you dont mind my asking?" Telric figured the Brotherhood would want know about any possible issues with the neighbors.
Big Eye
player, 83 posts
13/13 hp
Level 1
Sat 5 Mar 2022
at 23:05
  • msg #392

Re: IN-GAME THREAD

Long since lost in the complexity of the conversation Big Eye steps away from the wagon and starts looking outward, watching for new threats now that they have gathered an even larger group of targets in one place.
This message was last edited by the player at 23:16, Sun 06 Mar 2022.
The GM
GM, 170 posts
Sun 6 Mar 2022
at 22:41
  • msg #393

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 390):

"Never been there myself. Are you and your friends leaving that place? What's wrong with it, if you dont mind my asking?" Telric figured the Brotherhood would want know about any possible issues with the neighbors.


Big Eye:
Long since lost in the complexity of the conversation Big Eye steps away from the wagon and starts looking outward, watching for new threats now that they have gathered an even larger group of targets in one place.


(Telric, roll Charming, please.

Big Eye, roll Insightful, please.)

Telric Televenter
player, 130 posts
Ghoul Rogue
Health-10/10
Mon 7 Mar 2022
at 00:26
  • msg #394

Re: IN-GAME THREAD

In reply to The GM (msg # 393):

OOC-Ghoul charisma kicking in...

19:25, Today: Telric Televenter rolled 5 using 2d6-1 with rolls of 3,3.  Charming.

The GM
GM, 171 posts
Tue 8 Mar 2022
at 19:04
  • msg #395

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 390):

"Never been there myself. Are you and your friends leaving that place? What's wrong with it, if you dont mind my asking?" Telric figured the Brotherhood would want know about any possible issues with the neighbors.


Big Eye:
Long since lost in the complexity of the conversation Big Eye steps away from the wagon and starts looking outward, watching for new threats now that they have gathered an even larger group of targets in one place.


The group looks uncomfortable. "Um... it's hard to explain. There's more than one thing wrong with it... and... we all had... Well, we'd rather not talk about..." says the ghoul gal.

Big Eye detects nothing alarming coming... nothing but grassland to the north... trees to the south, but sparse... No giant toads coming up behind...

Oops. He forgot to watch the road ahead.

A very large crossbow bolt-- more like a harpoon from an arbalest-- hits one of the human strangers in front of you, killing the man instantly. "Ha! Good shot!" roars an ogre voice that isn't Big Eye's. Up ahead, an ogre calls to others behind him. "We found 'em! C'mon, let's get 'em!"

Ogres are attacking! Four, it looks like, although two of them are way back up the road as yet.

(Big Eye, take -1 on your next roll.)
Telric Televenter
player, 131 posts
Ghoul Rogue
Health-10/10
Tue 8 Mar 2022
at 20:28
  • msg #396

Re: IN-GAME THREAD

In reply to The GM (msg # 395):

Telric grabs the Ghoul Woman and gets her and himself behind the cart, away from the other Ogres. "Get to cover!" He called out to his friends and the peaceful strangers.

His slingshot appears in his hand, like magic. Really its more like stage magic. He aims at the Ogre who just murdered an innocent man, and hits him with a stone right between the eyes before ducking behind cover.

ooc: 15:24, Today: Telric Televenter rolled 6 using 1d6 with rolls of 6.  Damage.

15:24, Today: Telric Televenter rolled 13 using 2d6+3 with rolls of 4,6.  Sling at bad Ogre .

Xan
player, 114 posts
Automata Protectron
Health 10/10 Armor 1
Tue 8 Mar 2022
at 20:31
  • msg #397

Re: IN-GAME THREAD

Xan stangs defensively before Renata Beep Bop Boop, "Yes take cover my friend."

Xan made sure to protect her friend and try to take cover as well.
Her flachettes rotated till they began to fire at one of the closer Ogres.



13:31, Today: Xan rolled 4 using 2d6 with rolls of 1,3.  Flachette Attack.


Renata Medb
player, 109 posts
Human Non-Cultist
HP 7/10
Wed 9 Mar 2022
at 04:57
  • msg #398

Re: IN-GAME THREAD

Darting behind a nearby large rock, Renata looked back over to shout, "The same goes for you, Xan!" Pulling her crossbow back out, she leaned out behind her cover. She aimed a bolt at the Ogre getting pelted between the eyes by Telric's rock...

Renata Medb rolled 7 using 2d6 with rolls of 6,1.  Crossbow Volley. Agile.
--On a 7–9, choose one (whichever you choose you deal your damage):

--You have to take what you can get: -1 damage to them

Renata Medb rolled 6 (6-1: 5) using 1d6 with rolls of 6.  Damage.


And pressed the trigger in. The bolt flew true struct its target. Proud of her lucky shot, Renata retreated back behind the rock.
The GM
GM, 172 posts
Wed 9 Mar 2022
at 18:59
  • msg #399

Re: IN-GAME THREAD


Telric hits the ogre of his choice, the one holding the arbalest, an incredible blow. It doesn't kill the ogre, but it does stun him... He just sort of staggers around, his eyes slightly crossed, trying not to fall down... He's managing it, barely, for now...

Xan misses by a mile-- in fact she nearly hits one of the new strangers, distracting them...

Renata gets a pretty good hit against Telric's ogre... now the brute does fall down, suddenly sitting hard on the ground... he tries not to pass out... it's a struggle...

Meanwhile, the other ogre stomps toward you all... he's got a large club ready to swing...

(Any other PCs wanna take a shot during Round 1, here...?)
Big Eye
player, 84 posts
13/13 hp
Level 1
Wed 9 Mar 2022
at 19:51
  • msg #400

Re: IN-GAME THREAD

Not equipped with anything even remotely like a ranged weapon Big Eye does the next best thing, and picks up the big bear skin, holding it out in front of himself like a moving wall, and charges in the direction of the nearest group of Ogres, an effort that would probably be more frightening to smaller creatures.
Telric Televenter
player, 132 posts
Ghoul Rogue
Health-10/10
Wed 9 Mar 2022
at 20:30
  • msg #401

Re: IN-GAME THREAD

In reply to The GM (msg # 399):

Telric takes another shot at the incoming Brute. He turns to the other ghoul, and says "Get your people out! We will deal with them!" He did not feel so brave as his words implied, but he hoped Big Eye would intercept the other Ogre. Now doubtlessly angry that its nose had been bloodied.

OOC:

15:27, Today: Telric Televenter rolled 2 using 1d6 with rolls of 2.  Damage.

15:27, Today: Telric Televenter rolled 7 using 2d6+3 with rolls of 3,1.  Slingshot at Incoming Ogre.

Telric will do one less damage for a total of 1 damage.

This message was last edited by the player at 13:15, Mon 14 Mar 2022.
Nipper
player, 30 posts
Human Watelander
HP 07/10 Armor 2
Mon 14 Mar 2022
at 13:09
  • msg #402

Re: IN-GAME THREAD

Nipper had stepped away behind some rock a debris to answer natures call. And was a bit slow to get back when he heard the sounds of combat. As he saw the four ogres his first instinct was to run away. But the rest seemed determined to make a fight of it.

Quickly loading and firing his crossbow at one of the two farther ogres. Unfortunately the shot was hurried and didn't do its best damage.

OOC:

09:05, Today: Nipper rolled 3 using 1d6-1 with rolls of 4.  Damage at -1.

09:03, Today: Nipper rolled 9 using 2d6+3 with rolls of 4,2.  Crossbow Attack on one of the farthest ogres.

The GM
GM, 175 posts
Tue 15 Mar 2022
at 21:26
  • msg #403

Re: IN-GAME THREAD

Big Eye:
Not equipped with anything even remotely like a ranged weapon Big Eye does the next best thing, and picks up the big bear skin, holding it out in front of himself like a moving wall, and charges in the direction of the nearest group of Ogres, an effort that would probably be more frightening to smaller creatures.



(16:20, Today: The GM rolled 11 using 2d6+1 with rolls of 5,5.

16:20, Today: The GM rolled 10 using 1d10 with rolls of 10.

Big Eye takes 9 points of damage.)



The attacking ogre doesn't quite laugh off Telric's shot, but it doesn't stop him, either.

WHAMMM. The bear skin barely even slows the big club down as it slams into Big Eye. Your ogre is badly hurt!

The very frightened and rattled travellers you were talking to try to help you fight back...

(GM rolls dice...)

But they fail. A spear from one of the approaching ogres hits one of them, in fact...

(You guys' turn again...!)
Telric Televenter
player, 133 posts
Ghoul Rogue
Health-10/10
Tue 15 Mar 2022
at 21:52
  • msg #404

Re: IN-GAME THREAD

In reply to The GM (msg # 403):

Telric grits his teeth, and sends a stone towards the giant who struck his friend. "Here you big bastard! Right here!" He shouts, ready to duck behind the cart once again.

OOC-got a 7, does 4, but chooses to do 1 less due to the 7, so total damage of 3.
Renata Medb
player, 110 posts
Human Non-Cultist
HP 7/10
Wed 16 Mar 2022
at 05:08
  • msg #405

Re: IN-GAME THREAD

Ignoring the ogre on the ground for now, Renata joined Telric in aiming at the one attacking Big Eye. That last hit looked rather nasty and she wasn't comfortable with the fight going on much longer.

Renata Medb rolled 11 using 2d6 with rolls of 6,5.  Another Volley with the crossbow. Agile.
Renata Medb rolled 3 using 1d6 with rolls of 3.  Damage.

Big Eye
player, 85 posts
13/13 hp
Level 1
Wed 16 Mar 2022
at 05:13
  • msg #406

Re: IN-GAME THREAD

Still obscured behind the bear skin Big Eye takes another swing at the other ogre, just barely making contact with him before tripping over the rug and falling to the ground rolled up in it.
Xan
player, 115 posts
Automata Protectron
Health 10/10 Armor 1
Wed 16 Mar 2022
at 14:21
  • msg #407

Re: IN-GAME THREAD

Xan tried to help firing another salvo of flachettes at the Ogres trying to hit the ones in the distance. Skimming one of the Ogres with a flachette.




08:19, Today: Xan rolled 8 using 2d6 with rolls of 3,5.  Flachette Attack.

08:20, Today: Xan rolled 1 using 1d6-1 with rolls of 2.  Flachette Damage.

Nipper
player, 31 posts
Human Watelander
HP 07/10 Armor 2
Wed 16 Mar 2022
at 15:45
  • msg #408

Re: IN-GAME THREAD

Nipper fired again at the same ogre as before. Cursing loudly as the shot flew wide of its mark.

11:43, Today: Nipper rolled 5 using 2d6+3 with rolls of 1,1.  Crossbow shot at ogre he shot before.
The GM
GM, 176 posts
Thu 17 Mar 2022
at 18:17
  • msg #409

Re: IN-GAME THREAD


The ogre that took a stone to the forehead tries getting back up. He doesn't manage to stand straight up-- he's still a bit dazed... he's on his feet, sort of, but he's also steadying himself by having the fingers of both hands on the ground... Maybe he'll manage to stand up fully in a minute.

(GM rolls dice...)

The nearest ogre takes a good bit of damage, and rather than finish off Big Eye, he tries for Nipper... and fails, missing.

Of the two ogres in the rear, one fires at one of the travelers. He wounds one with a javelin, but it's not a lethal hit, mostly because Telric's words to the ghoul woman finally got through to her, and she was now trying to herd her people to the south, gratefully putting your group between themselves and the pursuing ogres.

The last ogre aims at Xan... but misses.

All the ogres are now in close-combat range-- they drop their missile weapons and get out a club and a large sword, respectively...

(By my count you now have:
1 ogre trying to shake off the birdies tweeting around his head
1 ogre who's pretty darn wounded
1 ogre who's a bit wounded
1 ogre who's not been damaged yet

(Feel free to refer to them as Dazed, Badly Wounded, Hurt, and Undamaged if it would help me tell who you're attacking...)

Anyway, have at 'em again...)

Telric Televenter
player, 134 posts
Ghoul Rogue
Health-10/10
Thu 17 Mar 2022
at 18:39
  • msg #410

Re: IN-GAME THREAD

In reply to The GM (msg # 409):

Telric tries to keep his distance from incoming group of giants. He shoots his sling shot at the one most wounded, while trying to stay distant from any incoming melee attacks. He makes to lead them away from the retreating Ghoul woman's group.


OOC:
14:19, Today: Telric Televenter rolled 74 using 1d6+30 with rolls of 4.  Damage at Darn Wounded.

14:19, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 1,6.  Sling at Darn Wounded.

Big Eye
player, 86 posts
13/13 hp
Level 1
Fri 18 Mar 2022
at 00:36
  • msg #411

Re: IN-GAME THREAD

Ignored for even a moment is enough for Big Eye to return the favor to one of the hurt ogres, smashing it in the back of the knee with his big club as he rolls over from his prone position that could have been mistaken for being out of the fight onto his back and clearly helping again.
Xan
player, 116 posts
Automata Protectron
Health 10/10 Armor 1
Fri 18 Mar 2022
at 00:40
  • msg #412

Re: IN-GAME THREAD

Xan will run up and try to Punch the ogre that is a bit wounded.
She swings wide missing horribly.





18:39, Today: Xan rolled 4 using 2d6+1 with rolls of 2,1.  Fists of Fury.


Renata Medb
player, 111 posts
Human Non-Cultist
HP 7/10
Fri 18 Mar 2022
at 01:35
  • msg #413

Re: IN-GAME THREAD

Seeing Xan move forward to attack one of the ogres, Renata shot up and out from her hiding place, quickly holstering her crossbow and hastily pulling out her sickle as she ran behind the small Protectron. She was not going to let Xan get hurt.

"Eyes on me, you large lumpkin!" She shouted at the slightly wounded ogre Xan was fighting with, slashing the raider with her sickle.

Renata Medb rolled 7 using 2d6+1 with rolls of 1,5.  Hack and Slash through the ogre's plentiful layers. Forceful.
--On a 7-9, you deal your damage (see Gear, below), and the opponent may counterattack, or something else slightly problematic may happen.

Renata Medb rolled 1 using 1d6 with rolls of 1.  Damage.

The GM
GM, 177 posts
Fri 18 Mar 2022
at 15:09
  • msg #414

Re: IN-GAME THREAD

Telric finishes off the ogre that was striving to get back into the fight...

Big Eye finishes off the ogre that was next-most-badly hurt, the one that'd wounded him so badly...

Xan has less luck, though, and while Renata does have some, her results aren't very damaging, just hitting the ogre in its arm..

(GM rolls dice:

10:06, Today: The GM rolled 6 using 2d6 with rolls of 4,2.

10:06, Today: The GM rolled 4 using 2d6 with rolls of 1,3.)


The two remaining ogres attack Xan and Renata... but both miss due to the ladies' nimble footwork...

(To keep things moving, I'm going to declare a next round. I don't think this is particularly unfair to Nipper, since Nipper is free to go next, after all, if the timing is convenient for Nipper to do so... But that's true of all of you... Anyone feel free to make a new post... (be careful, though! Some of you are wounded, and these ogres hit hard and are due for a lucky swing!))
Telric Televenter
player, 135 posts
Ghoul Rogue
Health-10/10
Fri 18 Mar 2022
at 15:18
  • msg #415

Re: IN-GAME THREAD

In reply to The GM (msg # 414):

Telric fires at the giant charging at Renata, hits it right between the eyes, but it seems to have extra skull in that part of its head...

OOC:
11:16, Today: Telric Televenter rolled 1 using 1d6 with rolls of 1.  Damage.

11:16, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 2,5.  Sling on Renata Ogre.

Big Eye
player, 87 posts
5/13 hp
Level 1
Fri 18 Mar 2022
at 15:48
  • msg #416

Re: IN-GAME THREAD

Continuing his rampage Big Eye ignores his own wounds and keeps his focus on the most damaged target remaining, rolling to his feet he lunges in the same motion that is almost a leap to slam the heavy club into the shoulder of the already wounded Ogre.
This message was last edited by the player at 15:48, Fri 18 Mar 2022.
Xan
player, 117 posts
Automata Protectron
Health 10/10 Armor 1
Fri 18 Mar 2022
at 16:06
  • msg #417

Re: IN-GAME THREAD

When she sees Renata come out of cover and put herself at risk. She winds up almost comically to deliver a haymaker to the Ogre that might threaten her friend. Her face taking on a serious look.



10:03, Today: Xan rolled 10 using 2d6+1 with rolls of 3,6.  Whallop .


10:05, Today: Xan rolled 5 using 1d6 with rolls of 5.  Punch Damage.


Renata Medb
player, 112 posts
Human Non-Cultist
HP 7/10
Fri 18 Mar 2022
at 17:25
  • msg #418

Re: IN-GAME THREAD

Not letting up, Renata struck out again at the ogre... completely whiffing past her enemy.

Renata Medb rolled 4 using 2d6+1 with rolls of 1,2.  I'm gonna Hack and I'm gonna Slash. Forceful.

Well that's not good.

Nipper
player, 33 posts
Human Watelander
HP 07/10 Armor 2
Tue 22 Mar 2022
at 19:50
  • msg #419

Re: IN-GAME THREAD

Nipper takes another shot at an ogre. Missing again he is beginning to believe the he is cursed.

OOC:
15:47, Today: Nipper rolled 6 using 2d6+3 with rolls of 1,2.  Crossbow attack.

Looks like RL luck is carrying over to the game.

The GM
GM, 180 posts
Sat 2 Apr 2022
at 17:03
  • msg #420

Re: IN-GAME THREAD


The ogre that was fighting Xan and Renata goes down, dead, thanks to Telric, Big Eye, and Xan.

The final ogre rushes forward...

(GM rolls dice...)

And hits Renata, WHAM.

(Renata takes 5 damage (I subtracted 1 for her armor).

Nipper, lose 1 Ammo count from your personal inventory, and take -1 forward on your next roll...

Having said that-- 1 ogre left, guys...)

Big Eye
player, 89 posts
5/13 hp
Level 1
Sat 2 Apr 2022
at 17:12
  • msg #421

Re: IN-GAME THREAD

Clearly over his early difficulties Big Eye barely even pauses after clobbering the second to last Ogre before he turns around and drops his huge club right on the back of the head of the one stupid enough to go after the human, a mistake it will never make again.
The GM
GM, 181 posts
Sat 2 Apr 2022
at 17:16
  • msg #422

Re: IN-GAME THREAD

Big Eye:
Clearly over his early difficulties Big Eye barely even pauses after clobbering the second to last Ogre before he turns around and drops his huge club right on the back of the head of the one stupid enough to go after the human, a mistake it will never make again.


(It's still got a few hit points left, by my count...

Who else (besides Big Eye) cares to take a shot at it this round...?)

Xan
player, 119 posts
Automata Protectron
Health 10/10 Armor 1
Sat 2 Apr 2022
at 17:21
  • msg #423

Re: IN-GAME THREAD

Xan looks to her side seeing Renata get hit and she then looks at the ogre infront of her.
"Noooooooooooo !" She screams.

She winds up to bop the Ogre and hurls a punch at him.



11:19, Today: Xan rolled 10 using 2d6+1 with rolls of 3,6.  Punchy Time.

11:20, Today: Xan rolled 4 using 1d6 with rolls of 4.  Punch Damage.


The GM
GM, 182 posts
Sat 2 Apr 2022
at 17:38
  • msg #424

Re: IN-GAME THREAD

Xan:
Xan looks to her side seeing Renata get hit and she then looks at the ogre infront of her.
"Noooooooooooo !" She screams.

She winds up to bop the Ogre and hurls a punch at him.



That did it. All four ogres are down. They all look dead... some are very obviously so.

The strangers you met are somewhere to the south... you don't see them. It's too soon to tell if they're just hiding or if they just kept running after they got out of sight.

A few seconds pass...

Well, they don't come out of hiding, so maybe they just kept running (or else they're busy tending to their wounded...?)

Renata and Big Eye are badly hurt (especially Renata), but they will both live with rest and care...
Xan
player, 120 posts
Automata Protectron
Health 10/10 Armor 1
Sat 2 Apr 2022
at 17:39
  • msg #425

Re: IN-GAME THREAD

Xan runs over to Renata, "Help." She kneels by Renata.

"What should I do ?"
Renata Medb
player, 113 posts
Human Non-Cultist
HP 2/10
Sat 2 Apr 2022
at 20:32
  • msg #426

Re: IN-GAME THREAD

Letting out a cry of pain, Renata fell to the ground. Bruised and battered, she curled in on herself, muttering incoherently.

"Razza frazzing, big piece of jerk, I swear I'm gonna slice the livin' heck outta..."

Xan:
Xan runs over to Renata, "Help." She kneels by Renata.

"What should I do ?"


Carefully, Renata sat up. Between the occasional wince, she pulled Xan into a hug. "Don't worry about me... I'm just glad you're okay, little buddy." She attempted a reassuring smile, but only found herself in a coughing fit. Receeding from the hug, she gave in. "Okay, ow, yeah, ouch, heck, no, I need some help, I think. There's... There's some bandages in my pack. Look for the green case. I don't have any health potions, but I still don't want these scrapes to get infected. Frick, ouch... Moving up like this was a mistake..."
Xan
player, 121 posts
Automata Protectron
Health 10/10 Armor 1
Sat 2 Apr 2022
at 20:40
  • msg #427

Re: IN-GAME THREAD

Xan took out the healing kit and looked for the bandages following Renata's instructions as best she could.

She took her time and tried to be gentle with her human friend.
Telric Televenter
player, 136 posts
Ghoul Rogue
Health-10/10
Sun 3 Apr 2022
at 02:36
  • msg #428

Re: IN-GAME THREAD

Telric was not good with healing, as he normally did not have to worry about it. A low dose of negative energy was useally enough to fix any damage he may have suffered on the road. Most things where not dumb enough to attack Big Eye, so he did not have to worry about his friend getting hurt.

Now, however, things are diffent."I may know a place where the clerics are. They have the health potions. Getting one is another matter..." 20 years of wandering the wasteland met Telric knew where to get the things to keep his condition from getting worse.
This message was last edited by the player at 12:22, Sun 03 Apr 2022.
Renata Medb
player, 114 posts
Human Non-Cultist
HP 2/10
Sun 3 Apr 2022
at 04:47
  • msg #429

Re: IN-GAME THREAD

Xan:
Xan took out the healing kit and looked for the bandages following Renata's instructions as best she could.

She took her time and tried to be gentle with her human friend.


Fighting to turn her grimace into a grin, Renata did her best to stay still as Xan worked. "Thank you very much, Xan. I'm... sorry that I got all beat up like this. One injured person is bad enough, but I can imagine that having to take care of two of us on the road is dangerous."

Telric Televenter:
Telric was not good with healing, as he normally did not have to worry about it. A low dose of negative energy was useally enough to fix and damage he may have suffered on the road. Most things where not dumb enough to attack Big Eye, so he did not have to worry about his friend getting hurt.

Now, however, things are diffent."I may know a place where the clerics are. They have the health potions. Getting one is another matter..." 20 years of wandering the wasteland met Telric knew where to get the things to keep his condition from getting worse.


"That sounds like a good idea, Telric. As for getting the potions... if we can only get a small amount of the stuff, I can forego it in favor of Big Eye. I'm getting better at the whole 'crossbow' business, so I should be able to stay safe at a distance if need be? I'd really prefer if we can get enough for everyone though! Don't get me wrong!"
Big Eye
player, 90 posts
5/13 hp
Level 1
Sun 3 Apr 2022
at 06:52
  • msg #430

Re: IN-GAME THREAD

Big Eye shakes his head a bit to clear the last lingering surge from both the combat and getting his own bell rung hard enough to likely have killed many humans.

”Find cave, Rest.”
Xan
player, 122 posts
Automata Protectron
Health 10/10 Armor 1
Tue 5 Apr 2022
at 14:33
  • msg #431

Re: IN-GAME THREAD

Beep Bop Boop - "Yes, if we can get you both healed up that would be good."

Xan looked to Telric, Beep Bop Boop, "Do you think these ogres have trade goods ?"
The GM
GM, 187 posts
Wed 13 Apr 2022
at 18:47
  • msg #432

Re: IN-GAME THREAD


It suddenly occurs to Telric that several months ago, there was a cleric outpost-- of Rhyse, goddess of healing-- not far from here. If they're still there, it'd be, well, a godsend. It wouldn't be THAT far out of the way-- the important thing is, they could get there in less than half an hou-- well, less than an hour, considering how wounded some of the party is...
Telric Televenter
player, 140 posts
Ghoul Rogue
Health-10/10
Thu 14 Apr 2022
at 18:31
  • msg #433

Re: IN-GAME THREAD

In reply to The GM (msg # 432):

"I think I know of a cleric outpost. Maybe...just under a hour away?" He said to the others, making sure to help the wounded to the cart. "Big Eye, Renata, you ride. The rest of us will pull."
Xan
player, 123 posts
Automata Protectron
Health 10/10 Armor 1
Thu 14 Apr 2022
at 18:34
  • msg #434

Re: IN-GAME THREAD

Xan nods and moves to help pull the cart.
The GM
GM, 188 posts
Sat 16 Apr 2022
at 16:25
  • msg #435

Re: IN-GAME THREAD

Xan:
Xan nods and moves to help pull the cart.


(Someone roll Insightful, please... just one player...)
Renata Medb
player, 115 posts
Human Non-Cultist
HP 2/10
Sun 24 Apr 2022
at 21:44
  • msg #436

Re: IN-GAME THREAD

The GM:
(Someone roll Insightful, please... just one player...)


Renata Medb rolled 4 using 2d6+2 with rolls of 1,1.  Seeing what may happen on the road or with the cart or something. Insightful.
Big Eye
player, 91 posts
5/13 hp
Level 1
Mon 25 Apr 2022
at 01:04
  • msg #437

Re: IN-GAME THREAD

While a bit bashed up Big Eye is nowhere near so broken as he can not walk, and the wagon would be if he tried to get into it.  So making the concession of letting the others push the thing he trundles along next to it while they make themselves useful, no more attentive to his surroundings than usual perhaps even less.
The GM
GM, 190 posts
Sat 30 Apr 2022
at 18:14
  • msg #438

Re: IN-GAME THREAD

Renata Medb:
The GM:
(Someone roll Insightful, please... just one player...)


Renata Medb rolled 4 using 2d6+2 with rolls of 1,1.  Seeing what may happen on the road or with the cart or something. Insightful.


Oops. Renata (and the others) are watching so hard for danger that they miss a problem coming-- the cart hits a rock, the people behind it bump into it, it bumps into Big Eye who leans against it in return and--

--The body of the cart is fine. Even the wheels are fine... but there's an axle problem. This cart isn't going anywhere anymore.
Telric Televenter
player, 141 posts
Ghoul Rogue
Health-10/10
Sat 30 Apr 2022
at 21:05
  • msg #439

Re: IN-GAME THREAD

In reply to The GM (msg # 438):

"Well, bloody perfect!" Telric says, throwing up his hands. He looks like he is about to kick the wheel, but stops and calms down.

"Ok...we can make a stretcher to carry Renata to the cleric's. We cant do the same for Big Eye. If he's capable of moving, Two of us will carry the stretcher and Big Eye will walk along behind us. Hell, we will be slowed, so I'm sure none of us will be moving fast. If Big Eye cannot travel, one of us will have to stay here and guard him while the others goes for help."
Xan
player, 124 posts
Automata Protectron
Health 10/10 Armor 1
Sat 30 Apr 2022
at 21:08
  • msg #440

Re: IN-GAME THREAD

Beep Bop Boop - "I can help carry Renata."
Renata Medb
player, 117 posts
Human Non-Cultist
HP 2/10
Sat 30 Apr 2022
at 23:05
  • msg #441

Re: IN-GAME THREAD

"Hey, I appreciate the assistance, everyone, really, but if we're moving slowly, I can probably walk along with you. I'm sure not gonna like it, but I think I'll be okay. The longer we're out here, the more danger we're in."

Renata carefully moved her bandaged body off of the cart and tested her feet on the ground to make sure she could properly stand. Feeling secure, she paced between the front and back ends of the cart to prove she could walk. Her movement was a little slower and certainly less graceful, but she was undeniably walking. At the same time, the process was also undeniably painful for Renata, as she was clearly biting into her bottom lip to keep from grunting, the grimace clear on her face.

Through a cough, she gave her comrades an almost-hearty, "Ta-da. Boom. Did it."
Big Eye
player, 93 posts
5/13 hp
Level 1
Mon 2 May 2022
at 02:59
  • msg #442

Re: IN-GAME THREAD

Big Eye waits patiently while the wagon, or perhaps the reason it stopped, is assessed by others more skilled in that kind of thing.  Once they start to wander off he picks up the big bear skin from the wagon and follows along, and perhaps a few chunks of raw meat at least one of which starts the trip in his mouth.
The GM
GM, 192 posts
Sun 8 May 2022
at 16:54
  • msg #443

Re: IN-GAME THREAD


Nothing else bad happens on the way to the clerical outpost Telric remembers, unless one counts that it takes twice as long as he thought it might to get there, since the party is going easy on their wounded.

When it comes into view... yay, it comes into view. It's still there-- there's a woman sweeping dust and dirt out of the front of it.

And clerical holy symbols are still in evidence, so it hasn't just been taken over by strangers.

But... the banners aren't the light-blue open hand on gold background of Rhyse, goddess of healing. They're the white owl on starry background of Noric, god of the (night) sky.

"Oh dear!" says the sweeping cleric when she sees the party almost-limping toward her. "More wounded... what happened to you poor people?"
Telric Televenter
player, 143 posts
Ghoul Rogue
Health-10/10
Sun 8 May 2022
at 17:32
  • msg #444

Re: IN-GAME THREAD

In reply to The GM (msg # 443):

Telric moved behind the party, keeping his mask up and his hood down. He knew many ghouls came here begging for healing potions. Some where so desperate they did not beg. However, the clearly wounded people among his friends would make a much better case for all of them to the clerics.

(OOC-can I get the materials I need for Holey Moley and use them when needed?)
Renata Medb
player, 118 posts
Human Non-Cultist
HP 2/10
Sun 8 May 2022
at 19:16
  • msg #445

Re: IN-GAME THREAD

The GM:
"Oh dear!" says the sweeping cleric when she sees the party almost-limping toward her. "More wounded... what happened to you poor people?"


Renata waved to the sweeping cleric.

"Our party and another group were attacked on the road. Most of that other group managed to get away and we, ah, took care of the problem. We didn't exactly get out unscathed though. Could you help us out a bit?"
The GM
GM, 193 posts
Sun 8 May 2022
at 20:27
  • msg #446

Re: IN-GAME THREAD

Renata Medb:
The GM:
"Oh dear!" says the sweeping cleric when she sees the party almost-limping toward her. "More wounded... what happened to you poor people?"


Renata waved to the sweeping cleric.

"Our party and another group were attacked on the road. Most of that other group managed to get away and we, ah, took care of the problem. We didn't exactly get out unscathed though. Could you help us out a bit?"


"Um... Well I'll do my best... wounded and injured and sick people keep coming by here... The priestess of Rhyse that was in charge of this place was killed by--" she glances at Big Eye for a moment-- "was killed, and her order decided to move everyone else out... My order decided to move in, on a trial basis, anyway, but healing's not my specialty... the rest of my people are all out on patrol right now... I do have bandages, but not a lot else..."

(The priestess will share bandages with whoever needs them (but will not give more than one to anyone, and will give none to undamaged characters), and will offer you the sanctuary of her shrine as a safe place to rest. There are unoccupied cots for all (but Big Eye) inside. (Big Eye will fit through the main door, and can lie on the floor, though.))
Big Eye
player, 94 posts
12/13 hp
Level 1
Mon 9 May 2022
at 01:16
  • msg #447

Re: IN-GAME THREAD

Big Eye doesn't seem to mind the lack of a cot, he just throws his big bear skin down on the ground fur side up and lies down on it.  Unconscious and resting even before they have the opportunity to apply bandages.
Telric Televenter
player, 144 posts
Ghoul Rogue
Health-10/10
Mon 9 May 2022
at 01:20
  • msg #448

Re: IN-GAME THREAD

In reply to Big Eye (msg # 447):

Telric keeps watch over Big Eye, able to sleep standing up of need be. All ghouls could do it, and over the last twenty years the trick had kept him from getting jumped out in the wasteland.
Xan
player, 125 posts
Automata Protectron
Health 10/10 Armor 1
Wed 11 May 2022
at 17:26
  • msg #449

Re: IN-GAME THREAD

Klunks along following Renata and standing by her side once she finds a place to rest after she gets some bandages.
Renata Medb
player, 119 posts
Human Non-Cultist
HP 2/10
Wed 11 May 2022
at 18:23
  • msg #450

Re: IN-GAME THREAD

Renata accepted the bandages, deciding that she'd hold onto them until the ones she currently had on got worn out and needed to be changed.

But before heading to a cot and getting some much-needed rest, she added, "Thank you kindly, Miss Cleric. And I should ask, mind if I trouble you for your name?"
The GM
GM, 194 posts
Tue 17 May 2022
at 16:35
  • msg #451

Re: IN-GAME THREAD

Renata Medb:
Renata accepted the bandages, deciding that she'd hold onto them until the ones she currently had on got worn out and needed to be changed.

But before heading to a cot and getting some much-needed rest, she added, "Thank you kindly, Miss Cleric. And I should ask, mind if I trouble you for your name?"


"Eh? Mm? Oh, my name is Andela. So where were you, ah, heading? Not that I want to pry. If you'd rather not say, that's fine, I understand."
Renata Medb
player, 120 posts
Human Non-Cultist
HP 2/10
Tue 17 May 2022
at 19:06
  • msg #452

Re: IN-GAME THREAD

"Good to meet you, Andela. I'm Renata. I'd offer to shake your hand, but I'd rather not move if I can help it." The vault-dweller snorted in laughter. "Sorry, sorry. M'just usually very active. I can be a bit of a meathead. And, where we're headed? We'd been planning on walking to Anchorest, actually. We're all kinda doing different things, but I'm trying to find a Tome of Water Purification. The one in my vault is starting to fall apart and fail a bit, so we need at least one more to take the pressure off. Preferably, I'd like to find two so we can alternate between them, but that's neither here nor there."
The GM
GM, 195 posts
Tue 17 May 2022
at 20:44
  • msg #453

Re: IN-GAME THREAD

Renata Medb:
"Good to meet you, Andela. I'm Renata. I'd offer to shake your hand, but I'd rather not move if I can help it."


Andela smiles. "That's fine."

Renata Medb:
The vault-dweller snorted in laughter. "Sorry, sorry. M'just usually very active. I can be a bit of a meathead. And, where we're headed? We'd been planning on walking to Anchorest, actually. We're all kinda doing different things, but I'm trying to find a Tome of Water Purification. The one in my vault is starting to fall apart and fail a bit, so we need at least one more to take the pressure off. Preferably, I'd like to find two so we can alternate between them, but that's neither here nor there."


"Oh! Well, Anchorest would be the place to find one of those... Maybe in the city library... Or maybe there'd be a record of one in City Hall somewhere...? Or maybe... Well, I don't know much about that." Renata is mildly curious what that last Or Maybe was going to be...
Renata Medb
player, 122 posts
Human Non-Cultist
HP 2/10
Wed 18 May 2022
at 00:58
  • msg #454

Re: IN-GAME THREAD

The GM:
"Oh! Well, Anchorest would be the place to find one of those... Maybe in the city library... Or maybe there'd be a record of one in City Hall somewhere...? Or maybe... Well, I don't know much about that." Renata is mildly curious what that last Or Maybe was going to be...


"Thank you very much, Andela. I'll be sure to check those out when I get there. Still... it sounded like you had another suggestion?"
The GM
GM, 198 posts
Wed 18 May 2022
at 15:02
  • msg #455

Re: IN-GAME THREAD

Renata Medb:
The GM:
"Oh! Well, Anchorest would be the place to find one of those... Maybe in the city library... Or maybe there'd be a record of one in City Hall somewhere...? Or maybe... Well, I don't know much about that." Renata is mildly curious what that last Or Maybe was going to be...


"Thank you very much, Andela. I'll be sure to check those out when I get there. Still... it sounded like you had another suggestion?"


(Roll Charming to attempt to coax Andela to voice unspoken thoughts, Renata...)
Renata Medb
player, 123 posts
Human Non-Cultist
HP 2/10
Wed 18 May 2022
at 18:58
  • msg #456

Re: IN-GAME THREAD

The GM:
Renata Medb:
The GM:
"Oh! Well, Anchorest would be the place to find one of those... Maybe in the city library... Or maybe there'd be a record of one in City Hall somewhere...? Or maybe... Well, I don't know much about that." Renata is mildly curious what that last Or Maybe was going to be...


"Thank you very much, Andela. I'll be sure to check those out when I get there. Still... it sounded like you had another suggestion?"


(Roll Charming to attempt to coax Andela to voice unspoken thoughts, Renata...)


Renata Medb rolled 11 using 2d6 with rolls of 5,6.  Coaxing unspoken thoughts to be spoken by Andela. Charming.
Andela
NPC Cleric, 1 post
Wed 18 May 2022
at 19:04
  • msg #457

Re: IN-GAME THREAD

Renata Medb:
The GM:
Renata Medb:
The GM:
"Oh! Well, Anchorest would be the place to find one of those... Maybe in the city library... Or maybe there'd be a record of one in City Hall somewhere...? Or maybe... Well, I don't know much about that." Renata is mildly curious what that last Or Maybe was going to be...


"Thank you very much, Andela. I'll be sure to check those out when I get there. Still... it sounded like you had another suggestion?"


(Roll Charming to attempt to coax Andela to voice unspoken thoughts, Renata...)


Renata Medb rolled 11 using 2d6 with rolls of 5,6.  Coaxing unspoken thoughts to be spoken by Andela. Charming.


"Well, I just... there's... something newish happening in Anchorest. Automata and some humans too are going around saying they're doing the work of 'The Commander.' I think someone's maybe trying to restart the Navy? But it's all very mysterious, like they don't really want anyone to know what they're up to. The automata attack people sometimes, I've heard. It might just be a weird new gang. There are a few gangs in the city..."
Renata Medb
player, 124 posts
Human Non-Cultist
HP 2/10
Thu 19 May 2022
at 03:40
  • msg #458

Re: IN-GAME THREAD

"A new gang? I'll be honest, they'll all be new to me. Thank you for telling me though. If they'd be willing to talk and help, then we can do that! If they won't be, then we can avoid them."
Xan
player, 126 posts
Automata Protectron
Health 10/10 Armor 1
Thu 19 May 2022
at 12:48
  • msg #459

Re: IN-GAME THREAD

Clunk clunk clunk Xan walks over to stand by Renata and checks on her friend.
The GM
GM, 202 posts
Sun 29 May 2022
at 18:23
  • msg #460

Re: IN-GAME THREAD


In the morning, everyone feels better than they did the night before, or no worse.

There are a couple of other clerics, too, having a bit of breakfast-- just bread and water, really, but how much more can one expect in the Wasteland?

The clerics all accept the ghoul and ogre in their midst without complaint, but the new ones seem like they're ill-at-ease, and will relax when the wayfarers in their midst are gone.
Telric Televenter
player, 147 posts
Ghoul Rogue
Health-10/10
Mon 30 May 2022
at 19:21
  • msg #461

Re: IN-GAME THREAD

Telric makes sure to donate the bandages as needed to Renata and Big Eye as needed. If they did not require it, he would hang onto them for later use.

OOC:
15:17, Today: Telric Televenter rolled 2 using 1d3 with rolls of 2.  bandages.


He does try to find any herbs he needs for his 'special recipe' to protect him from future ghoul decay. This seems like the ideal place to do so.

OOC: Does this place qualify?
--RANGER PERK: HOLY MOLY: You've worked out an herbal solution that will ward off the curses... for a short time.
--When you spend at least an hour in a place where normal plants grow, you can gather herbs that you can prepare into a blessed mixture and ingest in a ceremony that will protect you (ONLY you! you can't give it to someone else!) from the negative energy of the curses cast by the Cursefall event.

Big Eye
player, 97 posts
12/13 hp
Level 1
Mon 30 May 2022
at 20:14
  • msg #462

Re: IN-GAME THREAD

Quite recovered from having his bell rung by the ogres the previous day Big Eye wakes up easily and looks around the place he finds himself, as if seeing it for the first time even.  A few moments later he sees Telric moving about and gets up to join him.  Not particularly useful at all that plant stuff Big Eye just follows along watching.
Renata Medb
player, 127 posts
Human Non-Cultist
HP 9/10
Mon 30 May 2022
at 20:33
  • msg #463

Re: IN-GAME THREAD

Renata woke up slowly and carefully, somewhat enjoying the shelter and the cot. It had been a while since she had been able to sleep somewhere inside, particularly seeing as he had been in control at their last shelter. It was nice to stop somewhere where there were people, even if it was only for a night. There had been so much time on the move.

Clearing the early cobwebs from her head, Renata slid off of the bedding and went looking for Xan. She'd barely been able to do anything when her friend had checked up on her last night, so it would be a good idea to show her that she was feeling better. Renata considered finding that Andela and thanking her for her kindness earlier as well. It was always good to thank those that helped you.
The GM
GM, 204 posts
Fri 1 Jul 2022
at 15:02
  • msg #464

Re: IN-GAME THREAD

Telric Televenter:
Telric makes sure to donate the bandages as needed to Renata and Big Eye as needed. If they did not require it, he would hang onto them for later use.

OOC:
15:17, Today: Telric Televenter rolled 2 using 1d3 with rolls of 2.  bandages.


He does try to find any herbs he needs for his 'special recipe' to protect him from future ghoul decay. This seems like the ideal place to do so.

OOC: Does this place qualify?
--RANGER PERK: HOLY MOLY: You've worked out an herbal solution that will ward off the curses... for a short time.
--When you spend at least an hour in a place where normal plants grow, you can gather herbs that you can prepare into a blessed mixture and ingest in a ceremony that will protect you (ONLY you! you can't give it to someone else!) from the negative energy of the curses cast by the Cursefall event.


(Sure, this area qualifies in my opinion. I also say that nothing interrupts you.)
Xan
player, 129 posts
Automata Protectron
Health 10/10 Armor 1
Fri 1 Jul 2022
at 15:06
  • msg #465

Re: IN-GAME THREAD

Xan was outside looking down at a butterfly. Tilting her head this way and that as it slowly opened and closed it's wings.
Renata Medb
player, 128 posts
Human Non-Cultist
HP 9/10
Fri 1 Jul 2022
at 17:03
  • msg #466

Re: IN-GAME THREAD

Shuffling outside, Renata stopped to look at Xan watching the butterfly. She knew that if she just stomped on over, she would probably wind up scaring the little thing away, and that was hardly the proper way to thank someone for helping you survive an attack on the road.

Slow as she could manage, Renata tip-toed over to Xan's side, raising her hands in plain view of her new bug friend in an attempt to appear non-threatening. There had been insects in the Vault, but none that liked to be out in the open. Even so, the butterfly seemed somehow familiar.
Xan
player, 130 posts
Automata Protectron
Health 10/10 Armor 1
Fri 1 Jul 2022
at 17:05
  • msg #467

Re: IN-GAME THREAD

Stands up and turns around.

Beep Boop Bop, "Hello, Renata. Are you feeling better ?" She said with a wide smile.
Renata Medb
player, 129 posts
Human Non-Cultist
HP 9/10
Fri 1 Jul 2022
at 22:19
  • msg #468

Re: IN-GAME THREAD

Renata relaxed for a time, lowering her arms slowly. "Hey there, Xan. I'm not exactly at my best, but I certainly feel a lot better. I think I can be good to travel now. How was your night?" She pointed to the butterfly. "Who's your friend here?"
Xan
player, 131 posts
Automata Protectron
Health 10/10 Armor 1
Fri 1 Jul 2022
at 22:41
  • msg #469

Re: IN-GAME THREAD

Beep Bop Boop "I had a nice night, I watched over you for a while because I was worried about you. I got some down time to look at the stars."

She then looks back to the butterfly. Beep Bop Boop, "It is so fragile and pretty, I don't know it's name. Can we name it ? How about Sally ?"
Renata Medb
player, 130 posts
Human Non-Cultist
HP 9/10
Sat 2 Jul 2022
at 01:10
  • msg #470

Re: IN-GAME THREAD

"Thanks for watching me like that, little buddy." What had Renata done in a past life to deserve such a caring friend? It couldn't've been anything he did, though she wasn't sure that counted as a past life. "Hopefully, you won't have to worry about me too much for a while now. I'm glad you got a chance to relax for yourself though."

Renata followed Xan's gaze. The butterfly truly was a small thing, yet it somehow didn't feel insignificant. Was this the first time she'd gotten to see one? Another time like it was at the edges of her mind, but she couldn't reach it. But, knowing her situation, it was just as likely that the misty memory wasn't hers to begin with, so she decided to try and put it out of her mind as best as she could. "We can name it whatever you want, Xan. Sally sounds nice enough to me." Was that a normal butterfly name? Most of the names she and the other Vault dwellers had given to bugs in 365 had been somewhat disparaging, but this was probably a different situation. "I hope Sally likes the new name."
Xan
player, 132 posts
Automata Protectron
Health 10/10 Armor 1
Sat 2 Jul 2022
at 01:12
  • msg #471

Re: IN-GAME THREAD

Beep Bop Boop, "Then she shall be Sally. Thank you for being so beautiful Sally." She turned back to Renata.

Beep Bop Boop, "Is everyone ready to go ?"
Renata Medb
player, 131 posts
Human Non-Cultist
HP 9/10
Sat 2 Jul 2022
at 02:23
  • msg #472

Re: IN-GAME THREAD

"I'm not sure, honestly. You were the first person I looked for." Renata held out her hand. "Do you want to check on the others with me?"
Xan
player, 133 posts
Automata Protectron
Health 10/10 Armor 1
Sat 2 Jul 2022
at 02:25
  • msg #473

Re: IN-GAME THREAD

Xan bobbles her head and takes Renata's hand.
Big Eye
player, 98 posts
12/13 hp
Level 1
Sat 2 Jul 2022
at 06:40
  • msg #474

Re: IN-GAME THREAD

Not quite on queue, but close enough to it, Big Eye returns from watching Telric play with plants.  In one hand he has a fern bush, the other he is using to pull fronds off of it like leaves as he wanders generally in the direction of the familiar voices, almost as if he doesn't even know that is where he is going.
Telric Televenter
player, 149 posts
Ghoul Rogue
Health-10/10
Sat 2 Jul 2022
at 14:16
  • msg #475

Re: IN-GAME THREAD

In reply to Big Eye (msg # 474):

Telric finishes his plant work, and using a simple bowl and small mortar and pestle, begins creating a foul smelling paste-like creation. Once he is done, he eats the thing, without chewing.

He then notices Big Eye standing there, and he nods at his friend. "Feeling better, my fine fellow? Here, I managed to score you some berries. They don't mean anything to me with no sense of taste or smell, but I remember them being quite good all those years ago."
Big Eye
player, 99 posts
12/13 hp
Level 1
Sat 2 Jul 2022
at 15:59
  • msg #476

Re: IN-GAME THREAD

Accepting the assortment of berries Big Eye tosses the whole lot of them into his enormous mouth, chews two or perhaps even three times and swallows the whole shapeless mass together without any indication that he tasted it at all either.
Renata Medb
player, 133 posts
Human Non-Cultist
HP 9/10
Sat 23 Jul 2022
at 01:22
  • msg #477

Re: IN-GAME THREAD

Following an oddly foul scent, Renata moved along, holding Xan's hand. Eventually, the pair came upon Big Eye eating... something.

"How was y'all's night? Sleep well, Big Eye? And, uh, what is that smell exactly?"
Xan
player, 134 posts
Automata Protectron
Health 10/10 Armor 1
Sat 23 Jul 2022
at 01:28
  • msg #478

Re: IN-GAME THREAD

Xan happily moved along glad to be with her friend.
The GM
GM, 211 posts
Wed 27 Jul 2022
at 18:46
  • msg #479

Re: IN-GAME THREAD


And so, the adventuring party bid Andela goodbye, and headed onward to the north...

After an hour or so, the party comes to a crossroads. One can continue onward to the north, or veer more toward the northeast.

Renata recognizes the northeasterly direction as being a little out of the way as far as reaching the city proper, but it'll lead to the Vault where she was raised.

However, there's something new and different about the crossroads from how she remembers it.

What is it, Renata?

(If the answer seems likely to lead to some sort of conflict, Renata, I'll give you +2 on your next roll, and you can give +1 to another player, too.)
Renata Medb
player, 136 posts
Human Non-Cultist
HP 9/10
Wed 27 Jul 2022
at 19:47
  • msg #480

Re: IN-GAME THREAD

Renata had not exactly been in the best mindset the last time she'd passed through this area, but as she looked around the roads ahead, she could tell that something was up. For one thing, there was now a crude wooden sign detailing that there was a "BaNdIT KaMP" on the northern road and "Safety" on the path back to Vault 365. More pressing than that, however, was the path itself. When she'd come through before, the way had been relatively clear, if covered in dirt and dust.

But now the northeastern path was covered in bumps. Bumps that were placed very neatly, as though someone had placed them in a grid. Almost as though someone had set up a-

"Stop! Minefield, on the northeastern path. Looks like we've got different definitions of 'safety' around here. Just our luck..."
Telric Televenter
player, 154 posts
Ghoul Rogue
Health-10/10
Thu 28 Jul 2022
at 15:08
  • msg #481

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 480):

"We will have to go around. No chance of the cart surviving that. Not to mention us..." Telric pointed out. "I could just set them off with a few well placed rocks. But that might bring whatever is around running..."
Renata Medb
player, 137 posts
Human Non-Cultist
HP 9/10
Thu 28 Jul 2022
at 17:11
  • msg #482

Re: IN-GAME THREAD

"I don't exactly feel comfortable with just leaving those on the path back to the Vault... They seem plenty obvious to me, but some of the others haven't ever left the place and might not realize what this means. They might also be in trouble..." Renata groaned under her breath. "I'm not going to insist right now — we have a job to do, after all — but my vote's we blow all of these things up and take whatever fight we get into."
Xan
player, 136 posts
Automata Protectron
Health 10/10 Armor 1
Thu 28 Jul 2022
at 18:36
  • msg #483

Re: IN-GAME THREAD

Xan salutes Renata but she still looked like a little girl.

Beep Boop Bop "You know I will support you and, I have the ammo to fire, but I am not used to mines. So just tell me what to fire at."
Renata Medb
player, 138 posts
Human Non-Cultist
HP 9/10
Thu 28 Jul 2022
at 18:50
  • msg #484

Re: IN-GAME THREAD

Renata smiled down at her eager friend. "I appreciate that, Xan. Let's wait until the rest of the group has a chance to say 'no,' though first, I think."
Big Eye
player, 101 posts
12/13 hp
Level 1
Thu 28 Jul 2022
at 20:01
  • msg #485

Re: IN-GAME THREAD

Pausing when the others decide to take their sudden break Big Eye doesn't stay immobile long as he reacts to Telric's comment about rocks in his predictable simple but effective manner, and goes about collecting rocks.

Not pebbles, not even fist sized rocks, but full on stones the size of a human head or small torso.  Each stone is placed into a pile, many of them leave disturbed piles of earth behind not unlike the buried mines as Big Eye simply yanks them up out of the ground.
Telric Televenter
player, 155 posts
Ghoul Rogue
Health-10/10
Thu 28 Jul 2022
at 20:03
  • msg #486

Re: IN-GAME THREAD

"Well, that answers my question. Don't say I did not warn you about making a lot of noise..." He sighed, as he watched Big Eye work. Then he gathered up smaller stone to launch via his sling shot.
Xan
player, 137 posts
Automata Protectron
Health 10/10 Armor 1
Thu 28 Jul 2022
at 20:09
  • msg #487

Re: IN-GAME THREAD

Xan stood beside Renata letting her friend aim her as she redyed to release her ammo.
Renata Medb
player, 139 posts
Human Non-Cultist
HP 9/10
Fri 29 Jul 2022
at 17:31
  • msg #488

Re: IN-GAME THREAD

"Guess we're doing it then. Thanks, everyone. I really appreciate this." Renata raised her crossbow and aimed at the mines on the road alongside the rest of her group. "Let's hope that noise will only attract these supposed bandits."
The GM
GM, 212 posts
Sun 31 Jul 2022
at 19:14
  • msg #489

Re: IN-GAME THREAD


(One of you-- ONE of you-- roll Insightful on behalf of the group.

Renata, whether it's you or not, remember that you have +2 on your next roll, and you can give +1 to another player, too)

Telric Televenter
player, 156 posts
Ghoul Rogue
Health-10/10
Sun 31 Jul 2022
at 19:14
  • msg #490

Re: IN-GAME THREAD

In reply to The GM (msg # 489):

OOC-It should be Renata then.
Renata Medb
player, 140 posts
Human Non-Cultist
HP 9/10
Sun 31 Jul 2022
at 21:01
  • msg #491

Re: IN-GAME THREAD

Renata Medb rolled 12 using 2d6+4 with rolls of 6,2.  On behalf of the group, Insightful +2.

Oof, looks like the +2 wasn't necessary after all!

In any case, I think I'll give the +1 to my fellow member of the Not-At-Full-Health-Club, Big Eye!

The GM
GM, 213 posts
Wed 3 Aug 2022
at 20:10
  • msg #492

Re: IN-GAME THREAD

Renata Medb:
Renata Medb rolled 12 using 2d6+4 with rolls of 6,2.  On behalf of the group, Insightful +2.

Oof, looks like the +2 wasn't necessary after all!

In any case, I think I'll give the +1 to my fellow member of the Not-At-Full-Health-Club, Big Eye!


Two or three alchemical mines go off as the party shoots at them-- but suddenly there's an extra explosion. Renata has a sudden burst of insight and realizes that the mines are just close enough together that shooting-- THAT one-- in just the right way will set off most of the field--

B-B-B-B-B-B-B-B-B-BOOMBOOMBOOMBOOMBOOMBOOMBOOOOOOOOOOOMMMMMMM!

The alchemical minefield is safely detonated without hurting the party-- nor even using up much ammo!

Whether or not this attracts more trouble remains to be seen...

(Where to now, gang? Forward? Or side trip to the Vault of Renata's origin?)
Telric Televenter
player, 157 posts
Ghoul Rogue
Health-10/10
Wed 3 Aug 2022
at 20:12
  • msg #493

Re: IN-GAME THREAD

In reply to The GM (msg # 492):

"We need to get out of here as fast as possible! I'm pretty sure we just put a giant 'free lunch' sign for everything with ears in the wasteland! Where are we going?"
Renata Medb
player, 142 posts
Human Non-Cultist
HP 9/10
Fri 12 Aug 2022
at 21:03
  • msg #494

Re: IN-GAME THREAD

"Let's get to the Vault! If it's safe, we can hunker down there. If it's not, I have to help them!"
Xan
player, 138 posts
Automata Protectron
Health 10/10 Armor 1
Fri 12 Aug 2022
at 21:07
  • msg #495

Re: IN-GAME THREAD

Salutes Renata and follows along jogging.
Big Eye
player, 102 posts
12/13 hp
Level 1
Fri 12 Aug 2022
at 21:33
  • msg #496

Re: IN-GAME THREAD

Big Eye is already on his way back to the minefield with another big stone when he sees the others start to run off.  It takes a bit before he figures out that it is time to get moving and drops the stone to head out after them.  Long slow strides still eat up ground quickly when moving in a single direction.
Telric Televenter
player, 158 posts
Ghoul Rogue
Health-10/10
Sun 14 Aug 2022
at 00:36
  • msg #497

Re: IN-GAME THREAD

Telric lets Renata and Xan run ahead, slowing so he can keep track of Big Eye and the ladies so no one gets left behind.
The GM
GM, 215 posts
Sun 14 Aug 2022
at 16:27
  • msg #498

Re: IN-GAME THREAD

Telric Televenter:
Telric lets Renata and Xan run ahead, slowing so he can keep track of Big Eye and the ladies so no one gets left behind.


(Since this particular Vault is a big part of your backstory, with your permission, Renata, if you don't mind, I'm going to let you lead the way description-wise as far as the path to it, and what it looks like when you get to the front door of it.

NOTE: The Vault has a large front door, BUT that main door might not actually be the first thing one sees when approaching. There might be a much more ordinary, or even hidden, entrance, that would lead to a short tunnel which would then, itself, open up to the large main door.

I will also let you decide if there's one or more guards outside the main door, or if you'll have to get someone to open up once you reach the Main Door.)

Renata Medb
player, 143 posts
Human Non-Cultist
HP 9/10
Mon 15 Aug 2022
at 02:25
  • msg #499

Re: IN-GAME THREAD

The GM:
(Since this particular Vault is a big part of your backstory, with your permission, Renata, if you don't mind, I'm going to let you lead the way description-wise as far as the path to it, and what it looks like when you get to the front door of it.

NOTE: The Vault has a large front door, BUT that main door might not actually be the first thing one sees when approaching. There might be a much more ordinary, or even hidden, entrance, that would lead to a short tunnel which would then, itself, open up to the large main door.

I will also let you decide if there's one or more guards outside the main door, or if you'll have to get someone to open up once you reach the Main Door.)


Running along across the recently de-mined path, Renata kept her crossbow out, eyes scanning the area for anyone approaching them. Soon, the group came upon an area that, while no less dead and Wasteland-y, held a small number of decaying trees, including one large, old, and gnarled oak tree, the symbol of Mab. Behind it, partially disguised from the road, was a small tunnel leading down at a slight angle. Quickly waving her hand, Renata directed her companions to follow her down as she tore into the tiny cavern. The further she moved in, the more it felt as though a weight was being lifted from her.

A short ways into the tunnel, she stopped before a door that had seemed larger than life the first time she'd walked out from it. The entranceway was made of a solid metal with tree-like growths curving around the outside, just as she'd left it. The numbers 365 still emblazoned on the front offered Renata a surge of relief, even as she worried about the condition of her home and of how they would react if they learned about her... passenger.

(I hope this works for ya!)
The GM
GM, 216 posts
Wed 17 Aug 2022
at 18:51
  • msg #500

Re: IN-GAME THREAD

Renata Medb:
A short ways into the tunnel, she stopped before a door that had seemed larger than life the first time she'd walked out from it. The entranceway was made of a solid metal with tree-like growths curving around the outside, just as she'd left it. The numbers 365 still emblazoned on the front offered Renata a surge of relief, even as she worried about the condition of her home and of how they would react if they learned about her... passenger.


The large door is currently closed and sealed.

Renata walks up to a tube, and whistled into it.

"Who's there?" comes a voice from the other end of the tube. "I can't see you all very well, but I can see well enough to tell you no ghouls or ogres are allowed in here."

(Renata: you recognize the voice. It's just who you might expect to be on Door Duty. Who is it?)
Renata Medb
player, 144 posts
Human Non-Cultist
HP 9/10
Wed 17 Aug 2022
at 23:22
  • msg #501

Re: IN-GAME THREAD

The GM:
The large door is currently closed and sealed.

Renata walks up to a tube, and whistled into it.

"Who's there?" comes a voice from the other end of the tube. "I can't see you all very well, but I can see well enough to tell you no ghouls or ogres are allowed in here."

(Renata: you recognize the voice. It's just who you might expect to be on Door Duty. Who is it?)


Renata huffed. Fionn MacGee was always a little too paranoid in her book. But they made for a good farmer and an even better guard. Them being on duty was, at the very least, a good sign.

"Don't you recognize me, Fionn? It's Renata. Renata Medb. And it's fine, they're with me. We don't need to stay long, we just need some shelter in case anyone comes running after that explosion."
The GM
GM, 217 posts
Thu 18 Aug 2022
at 17:53
  • msg #502

Re: IN-GAME THREAD

Renata Medb:
The GM:
The large door is currently closed and sealed.

Renata walks up to a tube, and whistled into it.

"Who's there?" comes a voice from the other end of the tube. "I can't see you all very well, but I can see well enough to tell you no ghouls or ogres are allowed in here."

(Renata: you recognize the voice. It's just who you might expect to be on Door Duty. Who is it?)


Renata huffed. Fionn MacGee was always a little too paranoid in her book. But they made for a good farmer and an even better guard. Them being on duty was, at the very least, a good sign.

"Don't you recognize me, Fionn? It's Renata. Renata Medb. And it's fine, they're with me. We don't need to stay long, we just need some shelter in case anyone comes running after that explosion."


"I thought I heard it exploding a little while ago! So did it kill whatever was chasin' you?" Fionn thinks. "...Say, how do I know that ogre there isn't making you try to get this door open...?"
Renata Medb
player, 145 posts
Human Non-Cultist
HP 9/10
Fri 19 Aug 2022
at 02:28
  • msg #503

Re: IN-GAME THREAD

The GM:
"I thought I heard it exploding a little while ago! So did it kill whatever was chasin' you?" Fionn thinks. "...Say, how do I know that ogre there isn't making you try to get this door open...?"


"'That ogre' is named Big Eye and that's not what's going on here. We all got hired by this Brotherhood of Steel knight man person. They say they're gonna pay us with goods or gold and I think I can get that Tome we need out of it. At the very least, this can get us a, ah, special privilege, as it were. And, as for killing something, the road was clear when we blew it. We just want to be out of the way before anyone checks to see if their trap caught anything!"
Big Eye
player, 103 posts
12/13 hp
Level 1
Fri 19 Aug 2022
at 02:49
  • msg #504

Re: IN-GAME THREAD

Big Eye has just been following along, poking at the odd bit of cave, picking up lose rocks or plants for a moment, only to put them back down as he grows bored with them.  When his name is spoken he looks up and in the direction of Renata who spoke it and asks about the situation.

”Why wall talk?”
Renata Medb
player, 146 posts
Human Non-Cultist
HP 9/10
Fri 19 Aug 2022
at 04:50
  • msg #505

Re: IN-GAME THREAD

Big Eye:
Big Eye has just been following along, poking at the odd bit of cave, picking up lose rocks or plants for a moment, only to put them back down as he grows bored with them.  When his name is spoken he looks up and in the direction of Renata who spoke it and asks about the situation.

”Why wall talk?”


Renata looked at her traveling companion, grimace clear on her face. "My... friend?" Really, they felt more like a co-worker most of the time. Still, it was hard not to get close to someone when you worked with them side-by-side for years and lived your lives in the same enclosed space. "Yeah, that works. My friend Fionn's on the other side. Seems like they're on guard duty today."

She turned back to the tube in a glower, cupping her hands around her mouth. It was an absolutely pointless gesture, since Fionn was absolutely able to hear what she'd already said to Big Eye. "Which is really great, considering how freakin' paranoid they get at the drop of a spade!"
Telric Televenter
player, 159 posts
Ghoul Rogue
Health-10/10
Fri 19 Aug 2022
at 14:23
  • msg #506

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 505):

"Would it be better if Big Eye and myself where bound and gagged?" Telric said, raising a skeptical eyebrow. There was a reason he never went to vaults for help in 20 years. They where less than welcoming to his kind, and even worse to Ogres.
Renata Medb
player, 147 posts
Human Non-Cultist
HP 9/10
Fri 19 Aug 2022
at 18:02
  • msg #507

Re: IN-GAME THREAD

Telric Televenter:
In reply to Renata Medb (msg # 505):

"Would it be better if Big Eye and myself where bound and gagged?" Telric said, raising a skeptical eyebrow. There was a reason he never went to vaults for help in 20 years. They where less than welcoming to his kind, and even worse to Ogres.


"Not a chance, Telric!" The rest of the group had had good reason to bind her up whenever they went to bed, but they hadn't done so at her request. It was blatantly unfair to expect anyone else to see the same treatment, particularly when there was significantly less good reason to do so. "No companion of mine is going to be tied up for no good reason."
The GM
GM, 217 posts
Mon 22 Aug 2022
at 18:32
  • msg #508

Re: IN-GAME THREAD

Renata Medb:
Telric Televenter:
In reply to Renata Medb (msg # 505):

"Would it be better if Big Eye and myself where bound and gagged?" Telric said, raising a skeptical eyebrow. There was a reason he never went to vaults for help in 20 years. They where less than welcoming to his kind, and even worse to Ogres.


"Not a chance, Telric!" The rest of the group had had good reason to bind her up whenever they went to bed, but they hadn't done so at her request. It was blatantly unfair to expect anyone else to see the same treatment, particularly when there was significantly less good reason to do so. "No companion of mine is going to be tied up for no good reason."


(Renata, gimmee a Charming roll please)
This message was last updated by the GM at 18:32, Mon 22 Aug 2022.
Renata Medb
player, 149 posts
Human Non-Cultist
HP 9/10
Sun 21 Aug 2022
at 02:30
  • msg #509

Re: IN-GAME THREAD

Renata Medb:
Renata Medb:
"Not a chance, Telric!" The rest of the group had had good reason to bind her up whenever they went to bed, but they hadn't done so at her request. It was blatantly unfair to expect anyone else to see the same treatment, particularly when there was significantly less good reason to do so. "No companion of mine is going to be tied up for no good reason."


(Renata, gimmee a Charming roll please)


Here ya go!

Renata Medb rolled 8 using 2d6 with rolls of 6,2.  Something, something, don't tie people up. Charming.

Also, it feels weird to have three Renata posts in a row!

The GM
GM, 218 posts
Mon 22 Aug 2022
at 18:47
  • msg #510

Re: IN-GAME THREAD

Renata Medb:
She turned back to the tube in a glower, cupping her hands around her mouth. It was an absolutely pointless gesture, since Fionn was absolutely able to hear what she'd already said to Big Eye. "Which is really great, considering how freakin' paranoid they get at the drop of a spade!"



(Renata Medb rolled 8 using 2d6 with rolls of 6,2.  Something, something, don't tie people up. Charming.

Also, it feels weird to have three Renata posts in a row!)


(Heh, sorry. Sometimes (albeit rarely) GMs confuse "who's going to be speaking in this post?" with "who is this post mostly about?")

Fionn grumbles, but opens the big door. "rassenfrassen You're gonna be held responsible for what happens once those... people... are in here, Renata. It'll all be on your head. If anyone asks me, I'll say I told you 'absolutely not.'" Renata gets the feeling that probably no one will even have to ask before Fionn shares this information.
Xan
player, 139 posts
Automata Protectron
Health 10/10 Armor 1
Mon 22 Aug 2022
at 18:52
  • msg #511

Re: IN-GAME THREAD

Xan clunks in and gives a cheery wave at Fionn.

Beep Bop Boop, "Thank you !"
Telric Televenter
player, 160 posts
Ghoul Rogue
Health-10/10
Mon 22 Aug 2022
at 19:06
  • msg #512

Re: IN-GAME THREAD

"We will try our best not to stink up the place." Telric says sarcastically, waving at the gentleman behind the big metal door.
Renata Medb
player, 150 posts
Human Non-Cultist
HP 9/10
Mon 22 Aug 2022
at 19:18
  • msg #513

Re: IN-GAME THREAD

The GM:
(Heh, sorry. Sometimes (albeit rarely) GMs confuse "who's going to be speaking in this post?" with "who is this post mostly about?")

Fionn grumbles, but opens the big door. "rassenfrassen You're gonna be held responsible for what happens once those... people... are in here, Renata. It'll all be on your head. If anyone asks me, I'll say I told you 'absolutely not.'" Renata gets the feeling that probably no one will even have to ask before Fionn shares this information.



(No worries! I just wanted to make sure I pointed it out so that people weren't gonna assume I was just talking to meself!)

Slipping in through the door, Renata threw a soft, friendly punch at Fionn's shoulder. "Thanks for letting us in, Fi. I know your guard duty's important to ya, but don't worry. They're good people. Now... do you know where I could find Overseer Faliero? Got some news that should be for her ears only."
The GM
GM, 220 posts
Sat 27 Aug 2022
at 21:11
  • msg #514

Re: IN-GAME THREAD

Renata Medb:
Slipping in through the door, Renata threw a soft, friendly punch at Fionn's shoulder. "Thanks for letting us in, Fi. I know your guard duty's important to ya, but don't worry. They're good people. Now... do you know where I could find Overseer Faliero? Got some news that should be for her ears only."


"Bah. The usual place-- her office."
Renata Medb
player, 152 posts
Human Non-Cultist
HP 9/10
Sun 28 Aug 2022
at 01:11
  • msg #515

Re: IN-GAME THREAD

The GM:
"Bah. The usual place-- her office."


"Thanks, Fi." Renata turned to the rest of her group. "Y'all are gonna love the Overseer! She's a real people person. Just give me a minute to double check with her, and I'll bring ya in."
Xan
player, 140 posts
Automata Protectron
Health 10/10 Armor 1
Sun 28 Aug 2022
at 01:13
  • msg #516

Re: IN-GAME THREAD

Xan looked at Renata and fidgeted a little wanting to go with her.
Telric Televenter
player, 161 posts
Ghoul Rogue
Health-10/10
Mon 29 Aug 2022
at 15:43
  • msg #517

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 515):

One of the few feature's of Telric's face that was visible was his eyes. The rest being covered by mask and hood. However Renata can tell from the look in his eyes, and the raising of one eyebrow, that at best he was skeptical of 'review' of the overseer. He finally sighs and just pats Big Eye on the shoulder. "I'm...sure it will be fine." He said in a tone which even Telric was not sure was convincing.
Renata Medb
player, 153 posts
Human Non-Cultist
HP 9/10
Mon 29 Aug 2022
at 17:11
  • msg #518

Re: IN-GAME THREAD

Renata's grey eyes passed over her compatriots, catching both Xan's twitching and Telric's skepticism. She wanted to offer another assurance that this was all going to be just fine — she was just going to report to the Overseer — but at this point, that would probably just sound like she was protesting too much or something. Whatever, it would be fine.

With a little wave, she broke off from the group and headed over to Overseer Faliero's office.
Big Eye
player, 104 posts
12/13 hp
Level 1
Mon 29 Aug 2022
at 18:57
  • msg #519

Re: IN-GAME THREAD

Hunched over to pass through the smaller doors, stay under whatever pipes or hanging things the ceilings have to offer, and generally not be quite as menacing Big Eye fails completely at not looking out of place.  But he doesn't break anything particularly important along the way.
Xan
player, 141 posts
Automata Protectron
Health 10/10 Armor 1
Mon 29 Aug 2022
at 19:31
  • msg #520

Re: IN-GAME THREAD

Xan fidgeted and paced while Renata was gone.
The GM
GM, 222 posts
Tue 30 Aug 2022
at 18:08
  • msg #521

Re: IN-GAME THREAD

Xan:
Xan fidgeted and paced while Renata was gone.


Guards appear. "Hey, you... adventurers. Go stand by the door of the Overseer's office."

"Wait, is that a good idea?" says one guard to another.

"Sure, it's Renata that'll take the blame if anything goes wrong," comes the reply.

The party is ushered to the door of the Overseer's office, where they wait outside (it feels a little like they're naughty schoolchildren).


Inside, the Overseer stands quickly when Renata comes into view. "Renata! Did you get a new Tome?"
This message was last edited by the GM at 18:20, Tue 30 Aug 2022.
Telric Televenter
player, 162 posts
Ghoul Rogue
Health-10/10
Tue 30 Aug 2022
at 18:37
  • msg #522

Re: IN-GAME THREAD

In reply to The GM (msg # 521):

Telric smirked, and gave the guards a wave. "Well, well...first time I have ever been inside a vault! Let me ask you lads a question...when was the last time you went out of one?"
Xan
player, 142 posts
Automata Protectron
Health 10/10 Armor 1
Tue 30 Aug 2022
at 18:40
  • msg #523

Re: IN-GAME THREAD

Clunk clunk clunk...
...clunk clunk Clunk

Xan paced waiting for Renata.
Renata Medb
player, 154 posts
Human Non-Cultist
HP 9/10
Wed 31 Aug 2022
at 01:01
  • msg #524

Re: IN-GAME THREAD

The GM:
Inside, the Overseer stands quickly when Renata comes into view. "Renata! Did you get a new Tome?"


A tad shamefully, Renata closed the door behind her. "Not yet, Overseer Faliero. But I accepted a mission with the Brotherhood of Steel. They're willing to pay us for it, and I'll either be able to get a Tome or enough money to buy one. Not that I've seen any for sale either... But there'll probably be one where we're going! Our mission is to get to Anchorest and set up one end of a fast-travel portal. In addition to what we get paid, we also gain free access to the portal, and I have it on good authority that that permission should also extend to the rest of the Vault!" Nothing that she'd gotten a tad over-exuberant, Renata coughed politely and forced herself to calm down. She looked past the Overseer and caught a glance at herself in a mirror. She certainly looked a fair bit dirtier and bloodier, but why was most striking were her grey eyes. Hadn't... Hadn't they been green? "We were just passing along the way and noticed that someone had set up a sign warning of bandits in the area and a mine field on the path back to the Vault. We took out the mines, but that ended up being a bit noisy, so we decided to seek shelter in the Vault until things clear up outside. That way, I could also report back to you."
Big Eye
player, 105 posts
12/13 hp
Level 1
Wed 31 Aug 2022
at 01:45
  • msg #525

Re: IN-GAME THREAD

Despite nodding along with the first dozen or so words of the report in an understanding manner Big Eye quickly loses track or gets distracted and returns to looking at the vault itself.

Reaching up to touch the ceiling or other low hanging things seems to be his main interest, almost as if he is trying to determine if they are funny shaped tree branches or something like that.
The GM
GM, 223 posts
Sat 3 Sep 2022
at 17:18
  • msg #526

Re: IN-GAME THREAD

Renata Medb:
The GM:
Inside, the Overseer stands quickly when Renata comes into view. "Renata! Did you get a new Tome?"


A tad shamefully, Renata closed the door behind her. "Not yet, Overseer Faliero. But I accepted a mission with the Brotherhood of Steel. They're willing to pay us for it, and I'll either be able to get a Tome or enough money to buy one. Not that I've seen any for sale either... But there'll probably be one where we're going! Our mission is to get to Anchorest and set up one end of a fast-travel portal. In addition to what we get paid, we also gain free access to the portal, and I have it on good authority that that permission should also extend to the rest of the Vault!" Nothing that she'd gotten a tad over-exuberant, Renata coughed politely and forced herself to calm down. She looked past the Overseer and caught a glance at herself in a mirror. She certainly looked a fair bit dirtier and bloodier, but why was most striking were her grey eyes. Hadn't... Hadn't they been green? "We were just passing along the way and noticed that someone had set up a sign warning of bandits in the area and a mine field on the path back to the Vault. We took out the mines, but that ended up being a bit noisy, so we decided to seek shelter in the Vault until things clear up outside. That way, I could also report back to you."


The Overseer sighs. "On one hand, we need that tome, quickly. On the other hand... if the Brotherhood of Steel is going to help you penetrate the better-defended locations of Anchorest, you probably can find a tome. The military always had all the best magical items. And Anchorest was the main Naval headquarters, after all. So... I have to admit, it sounds like you've done well so far. How many knights has the Brotherhood assigned to this task?"
Renata Medb
player, 155 posts
Human Non-Cultist
HP 9/10
Sat 3 Sep 2022
at 19:39
  • msg #527

Re: IN-GAME THREAD

The GM:
The Overseer sighs. "On one hand, we need that tome, quickly. On the other hand... if the Brotherhood of Steel is going to help you penetrate the better-defended locations of Anchorest, you probably can find a tome. The military always had all the best magical items. And Anchorest was the main Naval headquarters, after all. So... I have to admit, it sounds like you've done well so far. How many knights has the Brotherhood assigned to this task?"


"About that..." Renata scratched the back of her head as she looked down, though that was mostly so she would stop looking at herself in the mirror. "According to a Mr. Knight Taylor, there's this swarm of tiny automata watching over the area for Brotherhood activity, so they can't actually take much action? S'why he asked for us to go. There was technically one former knight with us, but he left pretty quickly. That just leaves the rest of the group: me; Big Eye, that ogre fellow; Telric, the guy in the mask; and Xan, the little one. Big Eye and Telric seem to be good friends and I know Xan's been a really good friend to me. I wound up in a bad situation early on and she helped me out."
The GM
GM, 224 posts
Mon 5 Sep 2022
at 21:03
  • msg #528

Re: IN-GAME THREAD

Renata Medb:
The GM:
The Overseer sighs. "On one hand, we need that tome, quickly. On the other hand... if the Brotherhood of Steel is going to help you penetrate the better-defended locations of Anchorest, you probably can find a tome. The military always had all the best magical items. And Anchorest was the main Naval headquarters, after all. So... I have to admit, it sounds like you've done well so far. How many knights has the Brotherhood assigned to this task?"


"About that..." Renata scratched the back of her head as she looked down, though that was mostly so she would stop looking at herself in the mirror. "According to a Mr. Knight Taylor, there's this swarm of tiny automata watching over the area for Brotherhood activity, so they can't actually take much action? S'why he asked for us to go. There was technically one former knight with us, but he left pretty quickly. That just leaves the rest of the group: me; Big Eye, that ogre fellow; Telric, the guy in the mask; and Xan, the little one. Big Eye and Telric seem to be good friends and I know Xan's been a really good friend to me. I wound up in a bad situation early on and she helped me out."


"That... ogre...?" The Overseer quickly hurries to her office doorway.

Once there, she stares in shock at the rest of the adventuring party.

She turns swiftly to Renata. "You-- brought--" She turns back again, and thinks.

Thinks... Visibly calms down a little. "Actually... actually... I'm not even mad. That's clever. The ghoul won't have to worry about accursed areas as much, and the ogre and the automata not at all." She nods, slowly. "You aren't doing things the way I would have done them, Renata, but maybe you're doing them better than I would have. Yes. Yes... I can see how you hope to be successful with this group." She turns back again to Renata. "...I can see why you're still alive. Yes, by all means, go and investigate the lost areas of Anchorest..."

(If you need anything from the Overseer, now would be a good time to bring it up.)

Renata Medb
player, 156 posts
Human Non-Cultist
HP 9/10
Tue 6 Sep 2022
at 00:25
  • msg #529

Re: IN-GAME THREAD

The GM:
"That... ogre...?" The Overseer quickly hurries to her office doorway.

Once there, she stares in shock at the rest of the adventuring party.

She turns swiftly to Renata. "You-- brought--" She turns back again, and thinks.

Thinks... Visibly calms down a little. "Actually... actually... I'm not even mad. That's clever. The ghoul won't have to worry about accursed areas as much, and the ogre and the automata not at all." She nods, slowly. "You aren't doing things the way I would have done them, Renata, but maybe you're doing them better than I would have. Yes. Yes... I can see how you hope to be successful with this group." She turns back again to Renata. "...I can see why you're still alive. Yes, by all means, go and investigate the lost areas of Anchorest..."

(If you need anything from the Overseer, now would be a good time to bring it up.)


"Well, uh, thanks, Overseer Faliero. I can't take much of the credit there though. Xan's the one who found me and the Brotherhood hired the others separately. But still. Thank you. I am really-" She coughed. "Really glad to be alive right now. And... Well... There's a reason for that." Renata pressed her feet into the metal floor, screwing herself together to make sure she was ready. "Something... happened to me, outside of the Vault. It hurt, so much, and now... Now I've got someone in my head. He claims that Mab did this. Gave him another chance at life. Using my body. I don't... He takes over sometimes. I'm... I'm scared, Overseer. What should I do?"
The GM
GM, 225 posts
Wed 7 Sep 2022
at 19:00
  • msg #530

Re: IN-GAME THREAD

Renata Medb:
The GM:
"That... ogre...?" The Overseer quickly hurries to her office doorway.

Once there, she stares in shock at the rest of the adventuring party.

She turns swiftly to Renata. "You-- brought--" She turns back again, and thinks.

Thinks... Visibly calms down a little. "Actually... actually... I'm not even mad. That's clever. The ghoul won't have to worry about accursed areas as much, and the ogre and the automata not at all." She nods, slowly. "You aren't doing things the way I would have done them, Renata, but maybe you're doing them better than I would have. Yes. Yes... I can see how you hope to be successful with this group." She turns back again to Renata. "...I can see why you're still alive. Yes, by all means, go and investigate the lost areas of Anchorest..."

(If you need anything from the Overseer, now would be a good time to bring it up.)


"Well, uh, thanks, Overseer Faliero. I can't take much of the credit there though. Xan's the one who found me and the Brotherhood hired the others separately. But still. Thank you. I am really-" She coughed. "Really glad to be alive right now. And... Well... There's a reason for that." Renata pressed her feet into the metal floor, screwing herself together to make sure she was ready. "Something... happened to me, outside of the Vault. It hurt, so much, and now... Now I've got someone in my head. He claims that Mab did this. Gave him another chance at life. Using my body. I don't... He takes over sometimes. I'm... I'm scared, Overseer. What should I do?"


"Does this... 'he' ...have a name...?" asks the Overseer.
Renata Medb
player, 157 posts
Human Non-Cultist
HP 9/10
Thu 8 Sep 2022
at 01:09
  • msg #531

Re: IN-GAME THREAD

"He says his name is Jo-" Before another sound could pour out of her mouth, she let out a sharp cough. It seemed that someone was a little more awake now. "Josiah."
The GM
GM, 226 posts
Wed 14 Sep 2022
at 18:44
  • msg #532

Re: IN-GAME THREAD

Renata Medb:
"He says his name is Jo-" Before another sound could pour out of her mouth, she let out a sharp cough. It seemed that someone was a little more awake now. "Josiah."


A harsh, hushed whisper: "GODDESS." The Overseer makes the sign of the antlers. "This is the work of Mab herself. Josiah, if you can answer, what i-- what is this...?"
Renata Medb
player, 158 posts
Human Non-Cultist
HP 9/10
Wed 14 Sep 2022
at 21:56
  • msg #533

Re: IN-GAME THREAD

The GM:
A harsh, hushed whisper: "GODDESS." The Overseer makes the sign of the antlers. "This is the work of Mab herself. Josiah, if you can answer, what i-- what is this...?"


What? You want to talk to me?

"What?! No, I- I can't- This is my- that's not- Mab, this is weird..."

Renata's voice was a mess of discordant waves, with what seemed like two voices pushing to be heard. Her body took a step back, as though weathering a storm. From how her eyes screwed themselves shut and her hands, seeming almost more gangly and rigid, pressed themselves against her skull.

"Please, today was a- You are most- was supposed to be a good day- correct, Vault Dweller. This body is not yours it's not it's mine by divine right. I am returned unto this land- Stop it! to seek vengeance upon the man who slew me unjustly and live out with a- You can't- second life."

Losing the support of her legs, Renata's body fell forward, arms only catching the fall by virtue of having already been up.

"She struggles valiantly but it is I who has Mab on his side." Josiah spoke with a graveled and smug voice into the floor, as unable to get up as Renata. "Please, Overseer! Please make him leave!"

OOC: probably a tad more melodramatic than needed, sorry
The GM
GM, 228 posts
Sat 24 Sep 2022
at 19:42
  • msg #534

Re: IN-GAME THREAD

Renata Medb:
The GM:
A harsh, hushed whisper: "GODDESS." The Overseer makes the sign of the antlers. "This is the work of Mab herself. Josiah, if you can answer, what i-- what is this...?"


What? You want to talk to me?

"What?! No, I- I can't- This is my- that's not- Mab, this is weird..."

Renata's voice was a mess of discordant waves, with what seemed like two voices pushing to be heard. Her body took a step back, as though weathering a storm. From how her eyes screwed themselves shut and her hands, seeming almost more gangly and rigid, pressed themselves against her skull.

"Please, today was a- You are most- was supposed to be a good day- correct, Vault Dweller. This body is not yours it's not it's mine by divine right. I am returned unto this land- Stop it! to seek vengeance upon the man who slew me unjustly and live out with a- You can't- second life."

Losing the support of her legs, Renata's body fell forward, arms only catching the fall by virtue of having already been up.

"She struggles valiantly but it is I who has Mab on his side." Josiah spoke with a graveled and smug voice into the floor, as unable to get up as Renata. "Please, Overseer! Please make him leave!"

OOC: probably a tad more melodramatic than needed, sorry


(No it's role-playing it's great go with it)

The Overseer didn't get where she is by being easy to surprise at the drop of a hat. All right, she is surprised-- very-- but she's got the confidence to adjust quickly. "Josiah, whom do you accuse?"
Renata Medb
player, 160 posts
Human Non-Cultist
HP 9/10
Sun 25 Sep 2022
at 03:52
  • msg #535

Re: IN-GAME THREAD

The GM:
(No it's role-playing it's great go with it)

The Overseer didn't get where she is by being easy to surprise at the drop of a hat. All right, she is surprised-- very-- but she's got the confidence to adjust quickly. "Josiah, whom do you accuse?"


A dark chuckle rose from the straining frame on the ground, both harsh and smooth in all of the wrong ways. "To recognize Mab's maddening majesty and continue to speak to me as my own man proves you are a better soul than this body's former friends— Leave them out of this! They just want And— to— much— help more witful and wisened than the fool I, as you so succinctly and deftly describe it, accuse!"

One of the figure's arms slipped down so that the face of the palm could touch the ground, inadvertently crumpling the rest of the body into the floor. But that arm held on, pushing Josiah's breathy grimace and torso slowly up to a sitting position. "We were once exceedingly peaceful; I am man of the medical persuasion! I helped people! Then how could you do this to me?! I cured my flock! We were of madness and wisdom but my aid was sound, based in the old ways... Before the curses fell, I was there! No, I'm not— I was there to set his knee! Dragged him away from places most cursed before they could swell within him! He was our leader! Our speaker! Our guide through the winding roots of Our Lady's madness! Lady Mab, I beg you — get him out of my head! But when the ghoul ghoul ghoul attacked our camp, Father Caleb Parlan had stricken me instead! He was jealous of the good I could do for the flock, I know it! I am here, at Mab's will, to find that blighted man and feed his personal brand of medicine back to him!"

(I'm gonna need to make sure I write down this name somewhere...I hope I hadn't already named the guy? Forgot what that was if I had already)
This message was last edited by the player at 03:54, Sun 25 Sept 2022.
The GM
GM, 231 posts
Tue 27 Sep 2022
at 00:26
  • msg #536

Re: IN-GAME THREAD

Renata Medb:
The GM:
The Overseer didn't get where she is by being easy to surprise at the drop of a hat. All right, she is surprised-- very-- but she's got the confidence to adjust quickly. "Josiah, whom do you accuse?"


A dark chuckle rose from the straining frame on the ground, both harsh and smooth in all of the wrong ways. "To recognize Mab's maddening majesty and continue to speak to me as my own man proves you are a better soul than this body's former friends— Leave them out of this! They just want And— to— much— help more witful and wisened than the fool I, as you so succinctly and deftly describe it, accuse!"

One of the figure's arms slipped down so that the face of the palm could touch the ground, inadvertently crumpling the rest of the body into the floor. But that arm held on, pushing Josiah's breathy grimace and torso slowly up to a sitting position. "We were once exceedingly peaceful; I am man of the medical persuasion! I helped people! Then how could you do this to me?! I cured my flock! We were of madness and wisdom but my aid was sound, based in the old ways... Before the curses fell, I was there! No, I'm not— I was there to set his knee! Dragged him away from places most cursed before they could swell within him! He was our leader! Our speaker! Our guide through the winding roots of Our Lady's madness! Lady Mab, I beg you — get him out of my head! But when the ghoul ghoul ghoul attacked our camp, Father Caleb Parlan had stricken me instead! He was jealous of the good I could do for the flock, I know it! I am here, at Mab's will, to find that blighted man and feed his personal brand of medicine back to him!"


"...I have never heard of the man you seek... nor is your name familiar to me. So... while I do not deny that it is Mab's will that you find justice... It sounds like... who you seek is out there. Perhaps that's why Mab has... led you... to Renata, one of the few of us tasked with a mission in the outer world."
Renata Medb
player, 163 posts
Human Non-Cultist
HP 9/10
Tue 27 Sep 2022
at 14:23
  • msg #537

Re: IN-GAME THREAD

The GM:
"...I have never heard of the man you seek... nor is your name familiar to me. So... while I do not deny that it is Mab's will that you find justice... It sounds like... who you seek is out there. Perhaps that's why Mab has... led you... to Renata, one of the few of us tasked with a mission in the outer world."


Josiah looked down at Renata's body, running Renata's eyes over the Vault 365 jumpsuit. "For one of you Vault Dwelling hermits- Don't call us that- to leave your gilded cages, her mission must be one of premium import. Mab Mab must be most humored to see one of you earth-abandoners- We did not leave! We went further in- become the mere host of one of Her Her true children! But no, as a true healer- No, no, I'm not a healer, I- I will not disparage those who have not stayed true to Our Lady Our Lady... I thank you for your hospitality- help- even if you have no useful knowledge for me me."
Xan
player, 144 posts
Automata Protectron
Health 10/10 Armor 1
Tue 27 Sep 2022
at 14:44
  • msg #538

Re: IN-GAME THREAD

Xan clunked back and forth outside nervous as Renata was away from her.
Her head bopped back and forth as she walked and her eyes were half lidded.
The GM
GM, 232 posts
Tue 27 Sep 2022
at 16:28
  • msg #539

Re: IN-GAME THREAD

Renata Medb:
The GM:
"...I have never heard of the man you seek... nor is your name familiar to me. So... while I do not deny that it is Mab's will that you find justice... It sounds like... who you seek is out there. Perhaps that's why Mab has... led you... to Renata, one of the few of us tasked with a mission in the outer world."


Josiah looked down at Renata's body, running Renata's eyes over the Vault 365 jumpsuit. "For one of you Vault Dwelling hermits- Don't call us that- to leave your gilded cages, her mission must be one of premium import. Mab Mab must be most humored to see one of you earth-abandoners- We did not leave! We went further in- become the mere host of one of Her Her true children! But no, as a true healer- No, no, I'm not a healer, I- I will not disparage those who have not stayed true to Our Lady Our Lady... I thank you for your hospitality- help- even if you have no useful knowledge for me me."


The Overseer anxiously makes the sacred sign of the antlers again. "I... hope that you find what you seek. But... you are causing one of the citizens of my vault distress. I ask that you allow her control again, for now-- unless there is something more you need here. ...After all, the sooner you all get going again, the sooner you can start looking for your... closure."
Renata Medb
player, 164 posts
Human Non-Cultist
HP 9/10
Tue 27 Sep 2022
at 19:03
  • msg #540

Re: IN-GAME THREAD

The GM:
The Overseer anxiously makes the sacred sign of the antlers again. "I... hope that you find what you seek. But... you are causing one of the citizens of my vault distress. I ask that you allow her control again, for now-- unless there is something more you need here. ...After all, the sooner you all get going again, the sooner you can start looking for your... closure."


Sharp eyes flared up to lock onto the Overseer's, somehow displaying both Josiah's anger and Renata's relief. "Leave Leave, now?! I haven't- I'm not you- I still haven't gotten to- Please- I... I... I..."

The human's face fell, almost seeming to soften as it hit the floor. "I apologize for this display of depravity, good Overseer, and I thank you for your kindness in speaking with one who has taken custody of your charge. As part and parcel of that thanks, I shall relinquish that hold for the moment. However, Our Most Maddeningly Wise Lady's decision is final. I appreciate the desire to cling to one's life as a leaf clings to a branch, but your charge needs to learn that this body is no longer hers. I shall find my closure elsewhere, but I wish you well, Overseer, and I further hope that you will one day allow the rest of your citizens to witness the majesty of Mab's wilderness. May they meet a fate different than Renata's..."

Still facing the floor, the body's face seemed to tighten as its eyes began to swell. "I'm not you... I'm not you... I'm not you..."
The GM
GM, 233 posts
Wed 28 Sep 2022
at 15:11
  • msg #541

Re: IN-GAME THREAD

Renata Medb:
The GM:
The Overseer anxiously makes the sacred sign of the antlers again. "I... hope that you find what you seek. But... you are causing one of the citizens of my vault distress. I ask that you allow her control again, for now-- unless there is something more you need here. ...After all, the sooner you all get going again, the sooner you can start looking for your... closure."


Sharp eyes flared up to lock onto the Overseer's, somehow displaying both Josiah's anger and Renata's relief. "Leave Leave, now?! I haven't- I'm not you- I still haven't gotten to- Please- I... I... I..."

The human's face fell, almost seeming to soften as it hit the floor. "I apologize for this display of depravity, good Overseer, and I thank you for your kindness in speaking with one who has taken custody of your charge. As part and parcel of that thanks, I shall relinquish that hold for the moment. However, Our Most Maddeningly Wise Lady's decision is final. I appreciate the desire to cling to one's life as a leaf clings to a branch, but your charge needs to learn that this body is no longer hers. I shall find my closure elsewhere, but I wish you well, Overseer, and I further hope that you will one day allow the rest of your citizens to witness the majesty of Mab's wilderness. May they meet a fate different than Renata's..."

Still facing the floor, the body's face seemed to tighten as its eyes began to swell. "I'm not you... I'm not you... I'm not you..."


Sympathetically, the Overseer kneels down and checks Renata's vital signs. "Renata? Are you here? Are you... will you be all right...?"
Telric Televenter
player, 164 posts
Ghoul Rogue
Health-10/10
Wed 28 Sep 2022
at 15:12
  • msg #542

Re: IN-GAME THREAD

Xan:
Xan clunked back and forth outside nervous as Renata was away from her.
Her head bopped back and forth as she walked and her eyes were half lidded.


"It will be ok. These are Renata's people. They won't harm her." He paused. "They may make her angry, as most vault dwellers then to be very big on hiding in their holes rather than ever risking seeing the outside. Those who leave such places rarely come back at all." He shrugged.
Xan
player, 145 posts
Automata Protectron
Health 10/10 Armor 1
Wed 28 Sep 2022
at 15:14
  • msg #543

Re: IN-GAME THREAD

"We will protect her, I just rarely am parted from my friend. It scares me to be alone again. I don't like being alone. Telric, are we friends ?"
Telric Televenter
player, 165 posts
Ghoul Rogue
Health-10/10
Wed 28 Sep 2022
at 15:29
  • msg #544

Re: IN-GAME THREAD

In reply to Xan (msg # 543):

Telric nods. "We are. As I am sure Big Eye considers you a friend. I know he considers me a friend because he has not stomped me flat! And unlike you, I sometimes give him reason to do so!" He leans in and whispers loudly so Big Eye can easily hear it. "Sometimes I do very dumb things that annoy him."
Xan
player, 146 posts
Automata Protectron
Health 10/10 Armor 1
Wed 28 Sep 2022
at 15:44
  • msg #545

Re: IN-GAME THREAD

Beep Bop Boop, "I am glad we are friends; I try to make friends though sometimes I don't know how." Her large eyes swivel up to Big Eye then back to Telric, "Wow, you must be pretty brave."
Telric Televenter
player, 166 posts
Ghoul Rogue
Health-10/10
Wed 28 Sep 2022
at 15:48
  • msg #546

Re: IN-GAME THREAD

In reply to Xan (msg # 545):

"Not brave. Stupid. Although I am also lucky that the kindness of Big Eye extends to such dumb acts." He grinned at Big Eye, although its nearly impossible to tell under the mask.
Xan
player, 147 posts
Automata Protectron
Health 10/10 Armor 1
Wed 28 Sep 2022
at 15:58
  • msg #547

Re: IN-GAME THREAD

Xan tries to figure out what is meant having a hard time as she sometimes does processing human humor or inside jokes.

She then looked back and forth between the two and an odd laughter came from her.
Xan
player, 149 posts
Automata Protectron
Health 10/10 Armor 1
Wed 28 Sep 2022
at 16:09
  • msg #548

Re: IN-GAME THREAD

The melodrama playing out in the overseers office draws Xan's attention and she makes her way to the door pounding on it.

Knock knock knock.
Renata Medb
player, 166 posts
Human Non-Cultist
HP 9/10
Wed 28 Sep 2022
at 18:45
  • msg #549

Re: IN-GAME THREAD

The GM:
Sympathetically, the Overseer kneels down and checks Renata's vital signs. "Renata? Are you here? Are you... will you be all right...?"


The young woman trailed off, staring at the Overseer, eyes faded and weary. "Renata?" Slowly, her eyes appeared to clear up as they darted around the room. Her voice sounded almost empty. "Oh, yeah, shoot. I'm here. I just... I need a moment, Overseer. That..." Renata trailed off again, shaking her head. When she spoke again, there was more feeling in it. "I'm sorry for bringing this up with you, Overseer. That was a lot. I don't feel right, inside. But... Yeah, I think I'm gonna be all right. I just need... Something. Time. I dunno."

She heard Xan's door pounding before she turned to see it. "I should go let them all know I'm okay, Overseer. Am I- I... I. Am I free to go?"
Big Eye
player, 106 posts
12/13 hp
Level 1
Wed 28 Sep 2022
at 20:24
  • msg #550

Re: IN-GAME THREAD

Watching the little people banter back and forth only holds Big Eye's attention for so long, and that was a while ago.

He looks back when Telric calls his name, offers a very big toothy smile, and nods.  Then goes back to looking at and occasionally licking the funny shaped cave walls.
The GM
GM, 237 posts
Wed 28 Sep 2022
at 20:45
  • msg #551

Re: IN-GAME THREAD

Renata Medb:
The GM:
Sympathetically, the Overseer kneels down and checks Renata's vital signs. "Renata? Are you here? Are you... will you be all right...?"


The young woman trailed off, staring at the Overseer, eyes faded and weary. "Renata?" Slowly, her eyes appeared to clear up as they darted around the room. Her voice sounded almost empty. "Oh, yeah, shoot. I'm here. I just... I need a moment, Overseer. That..." Renata trailed off again, shaking her head. When she spoke again, there was more feeling in it. "I'm sorry for bringing this up with you, Overseer. That was a lot. I don't feel right, inside. But... Yeah, I think I'm gonna be all right. I just need... Something. Time. I dunno."

She heard Xan's door pounding before she turned to see it. "I should go let them all know I'm okay, Overseer. Am I- I... I. Am I free to go?"


"You may go. It seems clear that your destiny-- and that of another-- lie out there."
Renata Medb
player, 167 posts
Human Non-Cultist
HP 9/10
Thu 29 Sep 2022
at 02:41
  • msg #552

Re: IN-GAME THREAD

The GM:
"You may go. It seems clear that your destiny-- and that of another-- lie out there."


A dark chuckle sounded out throughout the Overseer's office, but this one was all Renata. "Yeah, I get it. We've both got our unfinished business. Thank you, Overseer Faliero." Renata closed her eyes and made the sign of the antlers. Moving to the office doorway, she stalled for a moment, then spoke without turning around.

"Even if I don't get outta this, Overseer... I'm gonna get that Tome. For all of us."

***

And then she was back with the group. The voice inside her felt dimmed, as though he had stepped back for once, rather than having fallen asleep.

"Hey, guys, sorry that, ah, took a bit? We're pretty much good to hunker down here if we need to stay safe any longer, or maybe get some trading done if we want to get rid of anything. I know I've been carrying this frog leg for too long. If any of you want to talk to the Overseer, she's right in there, but I'm... I'm gonna need to wait out here for a bit if you do."

(Or at least, Renata's assuming trading can possibly happen. The situation in the Vault is such that a lot of the crops are produced with the idea that they're gonna be eating everything they make, so there's not usually a surplus unless the Overseer is specifically trying to bulk up a resource for trading purposes. I also am not the authority on trade, obviously! That decision's the GM's! I really just needed Renata to have a subject to change to.)
This message was last edited by the player at 02:44, Thu 29 Sept 2022.
Xan
player, 151 posts
Automata Protectron
Health 10/10 Armor 1
Thu 29 Sep 2022
at 11:01
  • msg #553

Re: IN-GAME THREAD

Xan tumbled forward when the door was open and hugged Renata tight.

She finally released her friend after a while.
Beep Bop Boop, "I was worried about you."
Telric Televenter
player, 167 posts
Ghoul Rogue
Health-10/10
Thu 29 Sep 2022
at 11:30
  • msg #554

Re: IN-GAME THREAD

"Well done! If Telric incorporated can work out regular delivers to your vault, the profits will start rolling in!" Telric said, rubbing his hands together excitedly. He proceeds to politely knock on the overseers door.
This message was last edited by the player at 11:30, Thu 29 Sept 2022.
Renata Medb
player, 168 posts
Human Non-Cultist
HP 9/10
Thu 29 Sep 2022
at 12:49
  • msg #555

Re: IN-GAME THREAD

Xan:
Xan tumbled forward when the door was open and hugged Renata tight.

She finally released her friend after a while.
Beep Bop Boop, "I was worried about you."


Once Xan released her, Renata returned the hug in kind, crouching down to make own hug as tight as possible. "Thank you, Xan. That... That really means a lot to me." After releasing her friend, she stood back up, trying to make an effort to stand tall and wipe away her tears.

Telric Televenter:
"Well done! If Telric incorporated can work out regular delivers to your vault, the profits will start rolling in!" Telric said, rubbing his hands together excitedly. He proceeds to politely knock on the overseers door.


Seemingly by instinct, memories of growls and thrashes and moans and screams ran through her head when she turned to look at Telric, but Renata was able to clamp them down by shutting her eyes tight and gritting her teeth. Telric hadn't done a darn thing — to anyone. He made no further pushes, showed no further memories that were not her own, suggesting that was only an automatic reaction rather than any sort of explicit attempt on her mind. She just wanted to never feel that again.

Renata opened her eyes, coarsely rubbing at her temple in lieu of being able to massage her brain. Weakly, she forced out, "Y-yeah. I hope the rest of the Vault can get a use out of all that we've found. And that they all give you a good price, Telric."
Big Eye
player, 107 posts
12/13 hp
Level 1
Thu 29 Sep 2022
at 16:21
  • msg #556

Re: IN-GAME THREAD

When the topic of trade comes up Big Eye drops the bundle of giant bear pelt, and whatever most valuable things were selected to keep in it after the wagon failed, into the floor.
The GM
GM, 242 posts
Sun 2 Oct 2022
at 19:09
  • msg #557

Re: IN-GAME THREAD

Big Eye:
When the topic of trade comes up Big Eye drops the bundle of giant bear pelt, and whatever most valuable things were selected to keep in it after the wagon failed, into the floor.


Renata tries her best, but having a ghoul-- and, especially, an ogre-- horrifies her fellow Vault-Dwellers. They keep their prices high and their bargains dear.

Still she trades:
--All the frog stuff (legs, meat, whatever), and
--some of the odds and ends from the cart (they're especially interested in the clothing and weapons-- they don't want to look like Vault-Dwellers when they send parties out into the wider world)

in exchange for:

--A bobblehead toy (for Xan)
--some dill (for Telric)
--and future goodwill/trade opportunities/friendship between the Vault and Telric and Big Eye's Trading Company.
Renata Medb
player, 172 posts
Human Non-Cultist
HP 9/10
Mon 3 Oct 2022
at 18:36
  • msg #558

Re: IN-GAME THREAD

Carefully carrying a small bundle of dill and the short Vault jumpsuit-dressed bobblehead that was itself wearing a wide-brimmed straw hat and holding a hoe aloft, Renata walked back to the rest of the group.

"Sorry I couldn't get a better deal than this, gang. Still, I think... I think this stuff could be helpful. Too bad we're not eating the dill though. S'been a while since I've had good dill." She handed the sprigs over to Telric, very glad that he wasn't throwing a fit about it right now. "And hey, Xan, I got a little something, just for you! There weren't a lotta toys, but I was able to snag a farmer bobblehead." She held out the toy to her small friend.
Xan
player, 155 posts
Automata Protectron
Health 10/10 Armor 1
Mon 3 Oct 2022
at 18:39
  • msg #559

Re: IN-GAME THREAD

Xan's eyes lit up and she looked at the bobble head then a wide smile broke out and she hugged Renata.  "Thank you, it's my first toy !"

She took the bobble head looked at it and then lightly set the bobble head in motion. She looked at it still with a big smile. After a while she moved her head in the same motions as the bobble head and giggled.
Telric Televenter
player, 170 posts
Ghoul Rogue
Health-10/10
Mon 3 Oct 2022
at 19:11
  • msg #560

Re: IN-GAME THREAD

Renata Medb:
"Sorry I couldn't get a better deal than this, gang. Still, I think... I think this stuff could be helpful. Too bad we're not eating the dill though. S'been a while since I've had good dill."


Telric shrugged. "This is actually the best reaction I have gotten at a vault. Most of them just shoot first and ask questions later, or just ignore us. So...its still a win in my book!"
Renata Medb
player, 174 posts
Human Non-Cultist
HP 9/10
Tue 4 Oct 2022
at 15:29
  • msg #561

Re: IN-GAME THREAD

Xan:
Xan's eyes lit up and she looked at the bobble head then a wide smile broke out and she hugged Renata.  "Thank you, it's my first toy !"

She took the bobble head looked at it and then lightly set the bobble head in motion. She looked at it still with a big smile. After a while she moved her head in the same motions as the bobble head and giggled.


Renata returned the hug and chuckled at her friend's head-bobbling antics. "Well, hopefully we'll be able to find a few more toys to add to your collection!"

Telric Televenter:
Telric shrugged. "This is actually the best reaction I have gotten at a vault. Most of them just shoot first and ask questions later, or just ignore us. So...its still a win in my book!"


"I... suppose that's good? Hopefully you'll come to expect brighter treatment than this from the Vault. Trade'll be good for us and I hope they'll come to see you as a valuable business partner, at least."

This was good. Trading and talking with the rest of the Vault, helping the rest of the adventuring party, and so on was almost... rejuvenating. It was slow, but with each passing minute, Renata was feeling more and more herself, even if talking right was still weirdly hard.
Xan
player, 158 posts
Automata Protectron
Health 10/10 Armor 2
Tue 4 Oct 2022
at 15:44
  • msg #562

Re: IN-GAME THREAD

One of the engineers of the vault comes out with the armor to help reinforce Xan.
She holds out her arms and moves around as she gets more plating shaped and painted to her form. She then gets her clothes putting them back on.

"Thank you, Ma'm, I really appreciate your help." giving the woman a wide smile. She put the bobble head safely in a pocket.
The GM
GM, 250 posts
Wed 5 Oct 2022
at 15:24
  • msg #563

Re: IN-GAME THREAD

Xan:
One of the engineers of the vault comes out with the armor to help reinforce Xan.
She holds out her arms and moves around as she gets more plating shaped and painted to her form. She then gets her clothes putting them back on.

"Thank you, Ma'm, I really appreciate your help." giving the woman a wide smile. She put the bobble head safely in a pocket.


"It's for the best. You'll be glad to have that extra armor, if you're going to help keep Renata safe," says the Overseer.
Xan
player, 159 posts
Automata Protectron
Health 10/10 Armor 2
Wed 5 Oct 2022
at 15:37
  • msg #564

Re: IN-GAME THREAD

Xan salutes Beep Bop Boop, "I will, Ma'm. Thank you again" She gives the overseer a wide smile.

"It looks pretty too." Xan looks down at the new armor.
The GM
GM, 263 posts
Mon 10 Oct 2022
at 20:35
  • msg #565

Re: IN-GAME THREAD


Two people come up to the party before the party leaves.

--The first one is an old woman who asks for a favor-- she wants you to go to the Anchorest Coastal Bestiary. She used to work there... she'd like you to bring back a brass plaque that should still be there near the start of the pier-- "It'll say 'Our Most Honored' at the top, with a list of names... It's not very big-- about two feet square. Shouldn't weigh more than 10 pounds, I think.

--The second request is for information. "There was a traveling merchant that would come here every couple of months... Called himself 'Brother.' That's the only name we had for him. Fella maybe fifty years old, big beard, very hefty fella. But he hasn't come back for mebbe 7 months now. I'm worried about him... could you ask around and see if anyone knows what's happened to him? And... if he needs help or something, if you could give it? The whole Vault would be very thankful if you did... even if most of us are too scared of you to talk to you..."
Renata Medb
player, 182 posts
Human Non-Cultist?
HP 10/11
Mon 10 Oct 2022
at 23:56
  • msg #566

Re: IN-GAME THREAD

Renata, entirely on board with both of these important missions, swore to retrieve the plaque and to find Brother. "Honestly, I should've been looking for the guy already... Guess I've just been a bit busy out there. But don't worry, we'll look into these on the way to Anchorest!"
Xan
player, 162 posts
Automata Protectron
Health 11/11 Armor 2
Tue 11 Oct 2022
at 00:08
  • msg #567

Re: IN-GAME THREAD

"I can carry the plaque, Mam." Xan says with a smile.
Big Eye
player, 115 posts
17/17 hp
Level 2
Thu 13 Oct 2022
at 23:54
  • msg #568

Re: IN-GAME THREAD

As usual Big Eye is content to let Telric manage the negotiations, once everyone else is rested and done sorting out their stuff he is waiting by the vault entrance to go back out into the world he knows.
The GM
GM, 267 posts
Fri 14 Oct 2022
at 14:33
  • msg #569

Re: IN-GAME THREAD


And so, the party of adventurers leaves the vault again, and heads north.

The land slowly rises... and then...

Coming over a series of hills, they see all of Anchorest spread out before them...

...or what's left of it.

To the right, the sea, and the harbor.

Straight ahead: downtown, eventually. A very large grid of streets between here and there.

To the left, the land rises slowly again, and large houses can be seen-- the wealthy lived there, once.

But now...

Magic of various types was used to build impossibly-tall buildings of 15, 20, even 25 stories high... but on Curse Day, some of the spells failed, and some of the towers have broken and fallen over one direction or another.

Vines cover most decayed buildings to some degree or other.

Smoke comes up from fires here and there... people are living down there... some of them are cooking food... or what they call food, anyway...

(One person may roll an Insightful roll to attempt to get more clues. Telric, if it's you, you get a +1.)
Telric Televenter
player, 178 posts
Ghoul Rogue
Health-11/11
Fri 14 Oct 2022
at 14:37
  • msg #570

Re: IN-GAME THREAD

In reply to The GM (msg # 569):

Telric remembered over two decades ago. When he was here last as a boy. When the city was full of its splendor and life. When his future seemed unlimited in what he could achieve.

When he still drew breath, other than to talk. When he could smell. When he still had a nose.

"Its...been a while." He said, sadness in his voice.

ooc-10:34, Today: Telric Televenter rolled 12 using 2d6+1 ((6,5))
This message was last edited by the player at 14:38, Fri 14 Oct 2022.
The GM
GM, 268 posts
Fri 14 Oct 2022
at 15:39
  • msg #571

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 569):

Telric remembered over two decades ago. When he was here last as a boy. When the city was full of its splendor and life. When his future seemed unlimited in what he could achieve.

When he still drew breath, other than to talk. When he could smell. When he still had a nose.

"Its...been a while." He said, sadness in his voice.

ooc-10:34, Today: Telric Televenter rolled 12 using 2d6+1 ((6,5))


(Niiice.

The following thoughts occur to Telric:

1. Obviously, the brass plaque will be down at the harbor, off to the right (east). Telric knows where it'll be, give or take several dozen feet...

2. The best place to start asking about the travelling merchant named "Brother" would probably be at a ghoul trading camp. There should be one, Telric remembers, located off to the left (west).

3. There are at least two good places to look for the thing Renata needs-- a building downtown (probably up high-- although what used to be "up high" might now be broken and near the ground), and/or the Naval base down on the harbor. (There might have been a fancy rich-people house that had one up in the hills to the west, but you'd think that even if there was, it would have been looted years ago.)

4. Finally, there's the thing the Brotherhood of Steel sent them to find in the first place-- Telric thinks that'll be downtown... probably somewhere underground...)

This message was last edited by the GM at 15:52, Fri 14 Oct 2022.
Telric Televenter
player, 179 posts
Ghoul Rogue
Health-11/11
Fri 14 Oct 2022
at 15:43
  • msg #572

Re: IN-GAME THREAD

Telric proceeds to tell the others what he recalls. It's quite a bit, really. "We might want to do the easiest one first...the plaque that is."
Renata Medb
player, 184 posts
Human Non-Cultist?
HP 10/11
Sat 15 Oct 2022
at 20:16
  • msg #573

Re: IN-GAME THREAD

Renata nodded. "Yeah, that should work. But..." She trailed off, trying to choose her words carefully. "Are you alright, Telric? You sound a bit sad to be here."
Big Eye
player, 116 posts
17/17 hp
Level 2
Sat 15 Oct 2022
at 21:28
  • msg #574

Re: IN-GAME THREAD

Big Eye listens intently to Telric's memories of the city, or at least tries to, when the conclusion comes at least he seems to understand that to do and with a big grin frees his huge club from the strap that holds it over his shoulder all day and proceeds in the direction his little friend indicates.
Telric Televenter
player, 180 posts
Ghoul Rogue
Health-11/11
Sat 15 Oct 2022
at 21:37
  • msg #575

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 573):

Telric sighs. "Last time I was here was over twenty years ago. I remember the city and how it was. Full of life, and promise. Joyful people walking without a care in the world. And I as a...breathing man. Well, I had such a bright future I had to squint just to picture it."

He nodded at Big Eye. "My friend here is doubtlessly quite sick of hearing of my glory days. I'm not sure how it is for ogres. I think Big Eye was always as he is, but he's not much for speaking about his past. Or his present. Or much about his ideas from the future. But he is a very good listener!" He gave Big Eye the thumbs up, as one could not tell if Telric was smiling under the mask.
Xan
player, 164 posts
Automata Protectron
Health 11/11 Armor 2
Sat 15 Oct 2022
at 21:44
  • msg #576

Re: IN-GAME THREAD

Xan clunks over and hugs Telric.

Beep Bop Boop, "It's ok, we both don't breathe."
Telric Televenter
player, 181 posts
Ghoul Rogue
Health-11/11
Sun 16 Oct 2022
at 03:11
  • msg #577

Re: IN-GAME THREAD

In reply to Xan (msg # 576):

Telric was surprised. Most people found him so repulsive they never got this close. Not to mention he constantly had to use herbal treatments for the smell he no longer was capable of sensing.

"Thank you pet. Trust me, you are better off not needing it. A lot of huffing and puffing for very little payoff." He said, patting Xan on the back.
This message was last edited by the player at 03:12, Sun 16 Oct 2022.
Renata Medb
player, 185 posts
Human Non-Cultist?
HP 10/11
Sun 16 Oct 2022
at 07:03
  • msg #578

Re: IN-GAME THREAD

"Gonna be honest: haven't really thought about not breathing before? Gotta be a weird change. And then, coming back after so much time too." She looked over the former city, eyes catching on the destroyed buildings, the vines and plant growth that had taken root, and the smoke filling the air. "Got no clue what this place really looked like to you, Teleric, but... even though I wouldn't describe anything out here as 'without a care in the world,' this, here, looks like it's got life and promise all around. Plants taking back the city, people cooking food. I know it's not the same, but if you squint hard enough, I think that bright future might still be there."
Big Eye
player, 117 posts
17/17 hp
Level 2
Sun 16 Oct 2022
at 08:24
  • msg #579

Re: IN-GAME THREAD

Big Eye hasn't been talking for a while but that isn't odd.  The somewhat explosive exhalation and the series of rapid heavy breaths he takes after it are, almost as if he had been holding his breath for the last minute or so.
Telric Televenter
player, 182 posts
Ghoul Rogue
Health-11/11
Sun 16 Oct 2022
at 12:53
  • msg #580

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 578):

Telric looked at Renata, and shook his head sadly. "Well, at the very least I will tell you of the days when this city truly lived. So you can carry it on to the next generation and build it back better than what it was."
Xan
player, 165 posts
Automata Protectron
Health 11/11 Armor 2
Sun 16 Oct 2022
at 13:25
  • msg #581

Re: IN-GAME THREAD

Xan steps back with a bright smile on her face.

Beep Bop Boop, "I hope your not sad anymore, Telric."
Renata Medb
player, 186 posts
Human Non-Cultist?
HP 10/11
Sun 16 Oct 2022
at 23:18
  • msg #582

Re: IN-GAME THREAD

Renata grinned at that. "I'd be honored to carry that history, Telric. I'd question my own aptitude for that kinda work, but I'll do it. Gotta make sure as many people hear about it as possible, right?"
Xan
player, 166 posts
Automata Protectron
Health 11/11 Armor 2
Wed 19 Oct 2022
at 15:20
  • msg #583

Re: IN-GAME THREAD

Clunks along to the docks to look for the plaque.
Telric Televenter
player, 183 posts
Ghoul Rogue
Health-11/11
Wed 19 Oct 2022
at 15:24
  • msg #584

Re: IN-GAME THREAD

Xan:
"I hope your not sad anymore, Telric."


"Not anymore." He smiled at Xan. She was very much like a living child. He wondered if someone made her in that shape to replace someone they lost.

Well, now he was depressed again. Good thing he wore a mask.
This message was last edited by the player at 18:52, Wed 19 Oct 2022.
Renata Medb
player, 187 posts
Human Non-Cultist?
HP 10/11
Wed 19 Oct 2022
at 17:38
  • msg #585

Re: IN-GAME THREAD

Following along after Xan, Renata's mouth curled up on one side into a cheery smirk. Can was quite good at helping people feel better with her directness and kindness. Renata was quite glad her friend was traveling with them.

Renata Medb rolled 9 using 2d6+2 with rolls of 2,5.  Any dock in a wasteland. Insightful
The GM
GM, 271 posts
Wed 19 Oct 2022
at 18:26
  • msg #586

Re: IN-GAME THREAD

Renata Medb:
Following along after Xan, Renata's mouth curled up on one side into a cheery smirk. Can was quite good at helping people feel better with her directness and kindness. Renata was quite glad her friend was traveling with them.

Renata Medb rolled 9 using 2d6+2 with rolls of 2,5.  Any dock in a wasteland. Insightful


(Hm, okay... next question-- are we going to go in a straightish-line, or are we going to try to veer south, and skirt getting into the city proper for as long as possible?)
Renata Medb
player, 188 posts
Human Non-Cultist?
HP 10/11
Wed 19 Oct 2022
at 18:34
  • msg #587

Re: IN-GAME THREAD

(I'd vote for the sneakier option myself!)
Xan
player, 167 posts
Automata Protectron
Health 11/11 Armor 2
Wed 19 Oct 2022
at 18:36
  • msg #588

Re: IN-GAME THREAD

Xan will go wherever the group goes. (Her player agrees with Renata though. Taking the sneaky route.)
Telric Televenter
player, 184 posts
Ghoul Rogue
Health-11/11
Wed 19 Oct 2022
at 18:53
  • msg #589

Re: IN-GAME THREAD

OOC-sneaky is my skill set.
The GM
GM, 272 posts
Sat 22 Oct 2022
at 16:07
  • msg #590

Re: IN-GAME THREAD

Telric Televenter:
OOC-sneaky is my skill set.


(Skirting the city to the south for as long as possible it is, then.)

As you walk around a long line of boarded-up houses, you come upon a fight already in progress.

On one side are:
--a guy in magical armor, swinging a huge sword
--a guy wearing a long blue robe with gold stars all over it, and a matching blue hat with a wide brim that comes to a point at the top-- he's firing a sort of small cannon that shoots little fireballs that explode when they hit
--an automata of the kind that used to act as city constables


On the other side are:
--an ogre with a huge hammer
--a ghoul in tattered clothing that's just attacking with its claw-like fingers
--a gal dressed like a raider-- just a sort of immodest swimming-suit with lots of metal spikes. She's swinging a sword...

There are three dead bodies nearby, too, but you can't tell much about them (except that they weren't ogres), nor can you tell which side they were on...

You also can't quite tell, at this moment, who's winning. It might go either way. The power armor is good, but so is the ogre. The guy with the fireballs seems powerful, but he can only fire one every few seconds, and all you have to do is get out of their way. The automata seems tough, but its aim isn't great... and everyone's already taken damage...


What do you do?
Big Eye
player, 118 posts
17/17 hp
Level 2
Sat 22 Oct 2022
at 16:49
  • msg #591

Re: IN-GAME THREAD

Clearly not expecting something even remotely this interesting Big Eye does what he usually does in an unknown situation, he just stands there and stares at it, unsure what to do.
Xan
player, 168 posts
Automata Protectron
Health 11/11 Armor 2
Sun 23 Oct 2022
at 16:07
  • msg #592

Re: IN-GAME THREAD

Looks to Renata.

Beep Bop Boop, "Should we help ?"

She looked at the two groups.
Renata Medb
player, 189 posts
Human Non-Cultist?
HP 10/11
Sun 23 Oct 2022
at 20:44
  • msg #593

Re: IN-GAME THREAD

Xan:
Looks to Renata.

Beep Bop Boop, "Should we help ?"

She looked at the two groups.


Renata looked at Xan and then back at the groups as well.

"Yeah. Couldn't tell you which group though."

She scratched her head.

"Maybe we could run in and try to stop them both?"
Xan
player, 169 posts
Automata Protectron
Health 11/11 Armor 2
Sun 23 Oct 2022
at 20:55
  • msg #594

Re: IN-GAME THREAD

Xan salutes Renata.

Beep Bop Boop, "Excuse me Sirs and or Mam's, could you stop fighting a moment. What are you fighting about ?"
Telric Televenter
player, 185 posts
Ghoul Rogue
Health-11/11
Mon 24 Oct 2022
at 10:22
  • msg #595

Re: IN-GAME THREAD

"I have a better idea! Let's leave them to figure it out and we go on our merry way? They dont seem very interested in trading..."

However, Xan fearlessly strode forth. He sighed, now knowing the sneaky/cowardly option was no longer on the table. So he found a place with cover and readied his slingshot. If ether side attacked Xan, it would be the one who he shot.
Renata Medb
player, 190 posts
Human Non-Cultist?
HP 10/11
Mon 24 Oct 2022
at 12:38
  • msg #596

Re: IN-GAME THREAD

For her part, Renata stepped forward alongside Xan, hand on her sickle and ready to pull it out at a moment's notice. It didn't seem like Xan was going to need much help on the talki in g front, so she thought looking like some added muscle wouldn't hurt.
The GM
GM, 273 posts
Mon 24 Oct 2022
at 23:50
  • msg #597

Re: IN-GAME THREAD

Xan:
Xan salutes Renata.

Beep Bop Boop, "Excuse me Sirs and or Mam's, could you stop fighting a moment. What are you fighting about ?"



The gal dressed like a raider turns toward Xan for a moment-- "--Huh?!" she says-- and then she is hit by a magical fireball, and-- ow, that looks really fatal.

"Vanessa! No!" the ghoul hoarsely whispers, and the ghoul tears the throat out of the guy in the robe and the hat...


The final four combatants continue fighting...
Xan
player, 170 posts
Automata Protectron
Health 11/11 Armor 2
Mon 24 Oct 2022
at 23:57
  • msg #598

Re: IN-GAME THREAD

Winces and looks to Renata.

Beep Bop Boop, "I am sorry, it looks like they won't stop."
Renata Medb
player, 191 posts
Human Non-Cultist?
HP 10/11
Tue 25 Oct 2022
at 02:49
  • msg #599

Re: IN-GAME THREAD

Xan:
Winces and looks to Renata.

Beep Bop Boop, "I am sorry, it looks like they won't stop."


Renata shot out a swear under her breath and cringed at the fatal blows in front of her. "If they're not gonna listen to us, Xan, we'll just have to make them stop." She whipped out her sickle and whispered to her companions in a hiss, "Let's each take one of them down, nonlethal-like. We gotta make them cool off a bit. I've got... armor boy."

With that, she dashed around the fighting to reach the man in magical armor and made to catch his sword with a slash of her sickle. "Stop fighting for a minute! What in Mab's name is going on here?!"

OOC:I hope this isn't a terrible mistake! And I'm guessing this would be a form of Hack And Slash?
Telric Televenter
player, 186 posts
Ghoul Rogue
Health-11/11
Tue 25 Oct 2022
at 03:10
  • msg #600

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 599):

Telric stares at Renata like she just grew another head. That head was also making no sense. He glanced back at Big Eye.

"Get ready to pull both of them out of there if this thing goes all brown trousers if you know what I mean. You drag Renata away, and I will convince Xan to join us. Somehow..."
Big Eye
player, 119 posts
17/17 hp
Level 2
Tue 25 Oct 2022
at 05:24
  • msg #601

Re: IN-GAME THREAD

Big Eye shrugs his massive shoulders in response, or just to free the even larger club from the strap that holds it while he walks.  Stepping up to the aggress automota near Renata's target he wacks it in the back of the head and steps away so as not to be drawn into the general brawl.
Xan
player, 171 posts
Automata Protectron
Health 11/11 Armor 2
Tue 25 Oct 2022
at 10:04
  • msg #602

Re: IN-GAME THREAD

Xan looks at Renata and salutes. She looks for one that is already injured for some punchy knock out blows.




07:51, Today: Xan rolled 8 using 2d6+2 with rolls of 4,2.  Try for knock out punch.
Forceful and following Renata's orders

17:13, Today: Xan rolled 3 using 1d6 with rolls of 3.  Punch Damage.

This message was last edited by the player at 23:13, Tue 25 Oct 2022.
Renata Medb
player, 193 posts
Human Non-Cultist?
HP 10/11
Thu 27 Oct 2022
at 02:11
  • msg #603

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 599):

Renata Medb rolled 9 using 2d6+1 with rolls of 6,2.  Defending the combatants in an attempt to cease hostilities. Forceful.
--On a 7-9, hold 1.

Would I need to spend the hold now, or should I wait until armor boyo tries to make another attack?

Telric Televenter
player, 188 posts
Ghoul Rogue
Health-11/11
Thu 27 Oct 2022
at 19:39
  • msg #604

Re: IN-GAME THREAD

In reply to Xan (msg # 602):

"Oh crap..." Telric says, quickly moving over to Xan and getting ready to tackle her away from danger of a retaliation strike.

OOC-Can I use defy danger(Agile) to quickly snatch Xan away from trouble before she gets attacked?

15:40, Today: Telric Televenter rolled 8 using 2d6+3 with rolls of 3,2.  Defy danger to protect Xan.


This message was last edited by the player at 19:40, Thu 27 Oct 2022.
The GM
GM, 279 posts
Mon 31 Oct 2022
at 16:05
  • msg #605

Re: IN-GAME THREAD

Telric Televenter:
In reply to Xan (msg # 602):

"Oh crap..." Telric says, quickly moving over to Xan and getting ready to tackle her away from danger of a retaliation strike.

OOC-Can I use defy danger(Agile) to quickly snatch Xan away from trouble before she gets attacked?

15:40, Today: Telric Televenter rolled 8 using 2d6+3 with rolls of 3,2.  Defy danger to protect Xan.



Big Eye breaks the constabulary automata, WHAM. It doesn't stop moving, but it does stop fighting. I mean, it's trying to-- it raises its arms over its head... and then they just fall to its sides again. It starts doing this over and over again, clearly kind of stuck.

Xan punches the ghoul, POW!

The ghoul counter-attacks-- and hits Telric (but he only takes 1 point of damage).

But then the ghoul (a she, Telric notices) wavers on her feet, dazed.

Meanwhile, Renata stops the armored guy from fighting for the moment. "What? Unhand me! Who are you?!"

The other ogre pulls back its hammer. "Yeah, hold 'im still for me, girlie..."
Renata Medb
player, 196 posts
Human Non-Cultist?
HP 10/11
Mon 31 Oct 2022
at 16:31
  • msg #606

Re: IN-GAME THREAD

"Get back! Do you want to get smashed?!" She pushed forward slightly, not enough to actually shove the man — what could in that armor — but enough to get across that they needed to retreat from the ogre. Immediately. "I'm– Who I am isn't important! We're just trying to get y'all to calm down for a minute!"
Xan
player, 178 posts
Automata Protectron
Health 11/11 Armor 2
Mon 31 Oct 2022
at 16:40
  • msg #607

Re: IN-GAME THREAD

"Please, stop fighting!"

Xan implores them shouting out.

She looks to Telric, "Thank You." she looks sad since he got hurt for her.
Telric Televenter
player, 190 posts
Ghoul Rogue
Health-11/11
Mon 31 Oct 2022
at 17:07
  • msg #608

Re: IN-GAME THREAD

In reply to Xan (msg # 607):

"You can thank me by not getting yourself killed!" Telric said, adjusting his jaw slightly. It got loosened by the punch.
The GM
GM, 280 posts
Mon 31 Oct 2022
at 18:03
  • msg #609

Re: IN-GAME THREAD

Renata Medb:
"Get back! Do you want to get smashed?!" She pushed forward slightly, not enough to actually shove the man — what could in that armor — but enough to get across that they needed to retreat from the ogre. Immediately. "I'm– Who I am isn't important! We're just trying to get y'all to calm down for a minute!"


Xan:
"Please, stop fighting!"

Xan implores them shouting out.


(Hm. ONE of you, Renata or Xan, do a Charming roll, please)
Xan
player, 179 posts
Automata Protectron
Health 11/11 Armor 2
Mon 31 Oct 2022
at 18:10
  • msg #610

Re: IN-GAME THREAD

Implores them with big expressive eyes.



12:09, Today: Xan rolled 10 using 2d6+1 with rolls of 6,3.  Charming.


The GM
GM, 281 posts
Mon 31 Oct 2022
at 18:15
  • msg #611

Re: IN-GAME THREAD


Renata Medb:
"Get back! Do you want to get smashed?!" She pushed forward slightly, not enough to actually shove the man — what could in that armor — but enough to get across that they needed to retreat from the ogre. Immediately. "I'm– Who I am isn't important! We're just trying to get y'all to calm down for a minute!"


Xan:
"Please, stop fighting!"

Xan implores them shouting out.


"...Why?" asks the ogre.

"They... they... killed Vanessa...!" sobs the ghoul (hoarsely).
This message was last edited by the GM at 18:15, Mon 31 Oct 2022.
Xan
player, 180 posts
Automata Protectron
Health 11/11 Armor 2
Mon 31 Oct 2022
at 18:25
  • msg #612

Re: IN-GAME THREAD

"Stop fighting so no one else dies. Let's see Vanessa, which one is she ?"
Renata Medb
player, 197 posts
Human Non-Cultist?
HP 10/11
Mon 31 Oct 2022
at 18:26
  • msg #613

Re: IN-GAME THREAD

"And you killed their fireball wizard hat guy! Vengeance has already been paid." That wasn't quite what she'd meant to say, but it was close enough.
Big Eye
player, 120 posts
17/17 hp
Level 2
Mon 31 Oct 2022
at 19:08
  • msg #614

Re: IN-GAME THREAD

Big Eye stands over the disabled Automata for a few moments as if trying to decide if it needs to be hit again or not. Eventually he decides the thing is out of the fight and looks around for another target, only to realize there are no longer any clear threats.

Perhaps a little disappointed it takes him a bit to give up on the thought of smashing something else to the point where he is willing to lower his club, even then he rests it firmly on the chest of the fallen Automata.
Telric Televenter
player, 191 posts
Ghoul Rogue
Health-11/11
Tue 1 Nov 2022
at 01:49
  • msg #615

Re: IN-GAME THREAD

In reply to Big Eye (msg # 614):

"Back up, back up my friend." Granted saving Big Eye was not really a concern most of the time. After all, anything dumb enough to annoy an ogre tended to be a short lived problem.

That being said, Telric was terrified of anything happening to his friend. He was responsible for the ogre's safety...which sounded really dumb as soon as he thought it.
Xan
player, 181 posts
Automata Protectron
Health 11/11 Armor 2
Wed 2 Nov 2022
at 14:01
  • msg #616

Re: IN-GAME THREAD

Beep Bop Boop, "Now that everyone is calm. Perhaps a solution could be had that doesn't involve more deaths ? That should be preferable to most shouldn't it ?"
The GM
GM, 282 posts
Wed 2 Nov 2022
at 14:44
  • msg #617

Re: IN-GAME THREAD

Xan:
"Stop fighting so no one else dies. Let's see Vanessa, which one is she ?"


The ghoul, crying greenish tears, points at the young woman dressed like a raider.

Renata Medb:
"And you killed their fireball wizard hat guy! Vengeance has already been paid." That wasn't quite what she'd meant to say, but it was close enough.


"Huh!" The ghoul gal points at the armored guy. "He's the worst of them all, really..."

Xan:
Beep Bop Boop, "Now that everyone is calm. Perhaps a solution could be had that doesn't involve more deaths ? That should be preferable to most shouldn't it ?"


"No!" say the ghoul and the armored guy at the same time.

"Not particularly," growls the ogre.

"BZZT. NEGATIVE," says the automata.
Telric Televenter
player, 192 posts
Ghoul Rogue
Health-11/11
Wed 2 Nov 2022
at 14:49
  • msg #618

Re: IN-GAME THREAD

In reply to The GM (msg # 617):

"Let's not focus on that, ok?" He said gesturing to the corpses. "Let's focus on how many more have to die for this? We don't even know what this is!" He gestured at both sides.

"You...powered armor guy. Tell me what happened. If you can prove your side is right, we will help you."

He turns to the others. "You...my fellow Ghoul. You then tell me your side. If you can prove it, we will help you."

He looks to both sides. "That acceptable?"
Xan
player, 182 posts
Automata Protectron
Health 11/11 Armor 2
Wed 2 Nov 2022
at 14:56
  • msg #619

Re: IN-GAME THREAD

She shakes her head slowly.

Beep Bop Boop, "I don't understand you, yourselves might die next if you keep fighting. I am sure your fallen companions would want you to live. I don't want you to die. The wasteland has taken too many lives already."

Looks to Telric wide eyed.
The GM
GM, 283 posts
Wed 2 Nov 2022
at 15:37
  • msg #620

Re: IN-GAME THREAD

Xan:
She shakes her head slowly.

Beep Bop Boop, "I don't understand you, yourselves might die next if you keep fighting. I am sure your fallen companions would want you to live. I don't want you to die. The wasteland has taken too many lives already."


"I think my fallen comrade would want these two to die," says the armored guy.

"Help us stop him! He's evil!" says the ghoul.

The man just snorts at this.

"EXTERMINATE OPPONENTS!" says the automata, raising its arms and then dropping them uselessly.
Telric Televenter
player, 193 posts
Ghoul Rogue
Health-11/11
Wed 2 Nov 2022
at 15:48
  • msg #621

Re: IN-GAME THREAD

In reply to The GM (msg # 620):

"No!" Telric says. "You tell me what happened. What caused you to try and murder each other? Armored guy first. And it better be more than 'evil' or else I am gonna think you are lying. No color commentary. What happened?"
The GM
GM, 284 posts
Wed 2 Nov 2022
at 16:06
  • msg #622

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 620):

"No!" Telric says. "You tell me what happened. What caused you to try and murder each other? Armored guy first. And it better be more than 'evil' or else I am gonna think you are lying. No color commentary. What happened?"


"My companion and I-- and our automata-- have tracked these thieves for some time. It all started when they stole a big kill of ours-- a party of raiders from the west. We'd weakened the raiders and had them on the run, when these fools came and finished them off and stole our rightful kills and our trophies. We've been chasing them ever since-- until now. Thanks to you, though, the job's only one-third done..."
Telric Televenter
player, 194 posts
Ghoul Rogue
Health-11/11
Wed 2 Nov 2022
at 16:20
  • msg #623

Re: IN-GAME THREAD

In reply to The GM (msg # 622):

"Ok...that's helpful. Now you." He turns to the Ghoul and her party of people.
Renata Medb
player, 198 posts
Human Non-Cultist?
HP 10/11
Wed 2 Nov 2022
at 16:52
  • msg #624

Re: IN-GAME THREAD

Stolen kills? That meant the two groups would be bounty hunters, right? Renata wasn't entirely sure what to think of that... Wasn't it usually better to avoid killing? Of course, that wasn't always something you could walk away from, but why seek out people just to end their lives? Enough people died when the curses fell. Still, a flash ran through her head, some people have committed wretched, horrible, unforgivable deeds and should be punished to the highest degree — but she wasn't about to get into an argument with him.

The more concerning detail was how the armored man spoke of his still-living companion. 'and our automata'? As though they were an accessory, an afterthought? It was downright shameful to treat someone who fought alongside you in such a manner. On that, they agreed. Hopefully, it was but a slip of the tongue. In any case, she couldn't show her disgust outwardly — it had taken a fair bit of effort to get the fight to pause for even this long and she didn't want to give anyone a reason to resume prematurely.
The GM
GM, 286 posts
Wed 2 Nov 2022
at 17:51
  • msg #625

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 622):

"Ok...that's helpful. Now you." He turns to the Ghoul and her party of people.


"These three-- two, now-- are the scourge of every village between here and Trevisi-- in fact, there are at least two fewer villages because of them-- and that's just their crimes that I know of in the last year or so," pants the ghoul. "Who knows where they came from, and what they did there, before the last 11 months. They torture, rob, threaten, blackmail, murder in cold blood, ars-- commit arson-- and-- did I say torture? I'll throw it in again, that's how much they like torture. We finally decided to stage a last stand here-- and now Vanessa is dead. Gods! I... I don't know what else to say..."

"That was a pretty good start," the ogre tells her. "Let's see what our newcomers think so far."
Telric Televenter
player, 195 posts
Ghoul Rogue
Health-11/10
Wed 2 Nov 2022
at 18:25
  • msg #626

Re: IN-GAME THREAD

Travic's eyes narrow, and he looks over at the armored man.

"You have been accused. And the reason you gave for murder seems...pretty shaky. You got anything to add?"
The GM
GM, 288 posts
Wed 2 Nov 2022
at 18:39
  • msg #627

Re: IN-GAME THREAD

Telric Televenter:
Travic's eyes narrow, and he looks over at the armored man.

"You have been accused. And the reason you gave for murder seems...pretty shaky. You got anything to add?"


The man sniffs. "So. You're like them. Soft. Why are all ghouls who can still talk so soft? This is a wasteland. The country has fallen. It's every man for himself. Might makes right. These three-- two, now--" --he smirks-- "are weak. Where it counts, I mean. It-- nah, I couldn't explain it to you. I'm not gonna bother. So are we all gonna throw down, now, or what?"
Telric Televenter
player, 196 posts
Ghoul Rogue
Health-11/10
Wed 2 Nov 2022
at 18:57
  • msg #628

Re: IN-GAME THREAD

In reply to The GM (msg # 627):

"Its sounds like you are guilty as hell. I could recommend you just power down the armor and we could all take this to whatever authority still runs this city. But I have the feeling you are not keen on that, are you?" Telric readies his sling, and stares at the armored man. "I guess you being really outnumbered now wont change your thinking?"
Xan
player, 183 posts
Automata Protectron
Health 11/11 Armor 2
Wed 2 Nov 2022
at 19:00
  • msg #629

Re: IN-GAME THREAD

Stands infront of Telric and raises up her fists. Her face looking stern.
Renata Medb
player, 201 posts
Human Non-Cultist?
HP 10/11
Wed 2 Nov 2022
at 19:00
  • msg #630

Re: IN-GAME THREAD

Renata scoffed, even as her passenger seemed to mull over the man's point. "And I'm finding it hard to believe they're the soft ones when you've chased them all the way here for little more than finishing off a bunch of raiders that you couldn't even take down. Even if you were right, it doesn't sound like you've got that much might to throw around."

Renata tightened her grip on her sickle, ready to restart the fight, a dark scowl directed at the armor boy.
The GM
GM, 289 posts
Wed 2 Nov 2022
at 23:37
  • msg #631

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 627):

"Its sounds like you are guilty as hell."


"Of what? Taking what no one has the guts to guard enough?"

Telric Televenter:
"I could recommend you just power down the armor and we could all take this to whatever authority still runs this city."


"Pff. You could if there were any authority still running this city. Who'd it be? Th' ghoul traders? They don't run this city. Chaos and death do."


Telric Televenter:
"But I have the feeling you are not keen on that, are you?" Telric readies his sling, and stares at the armored man. "I guess you being really outnumbered now wont change your thinking?"


(Charming roll, please, Telric.)


Renata Medb:
Renata scoffed, even as her passenger seemed to mull over the man's point. "And I'm finding it hard to believe they're the soft ones when you've chased them all the way here for little more than finishing off a bunch of raiders that you couldn't even take down."


"I'm just talking about drive. Ah-- determination! Will! For scrappin' they haven't been so bad... that's why we've let 'em get away from us now and then, just so's we could hunt 'em down again! No better fun to be had around here..."

The ghoul gal sobs a little.

Renata Medb:
"Even if you were right, it doesn't sound like you've got that much might to throw around."


(Gonna wait on response to this to see what Telric's Charming roll is like.)
Telric Televenter
player, 197 posts
Ghoul Rogue
Health-11/10
Wed 2 Nov 2022
at 23:50
  • msg #632

Re: IN-GAME THREAD

In reply to The GM (msg # 631):

Ooc-19:49, Today: Telric Televenter rolled 6 using 2d6-1 with rolls of 1,6.  Charming .
Big Eye
player, 121 posts
17/17 hp
Level 2
Thu 3 Nov 2022
at 03:40
  • msg #633

Re: IN-GAME THREAD

Clearly more bored than angry Big Eye slams the club back down on the Automota at his feet again, making a clear crunching sound that ruins its ability to function even more than the last one.
The GM
GM, 290 posts
Fri 4 Nov 2022
at 14:26
  • msg #634

Re: IN-GAME THREAD

Telric Televenter:
"But I have the feeling you are not keen on that, are you?" Telric readies his sling, and stares at the armored man. "I guess you being really outnumbered now wont change your thinking?"



"Pff. It'd take scarier things than you t'change my mind, li'l monster."


Renata Medb:
"Even if you were right, it doesn't sound like you've got that much might to throw around."


"Oh yeah? Just--"


Big Eye:
Clearly more bored than angry Big Eye slams the club back down on the Automota at his feet again, making a clear crunching sound that ruins its ability to function even more than the last one.


The armored fellow whirls around. "No! Clanky! Dammit I could've gotten that repaired--"

He leaps forward, his big sword coming around in a mighty swing at Big Eye--

(There's an instant in which someone can try to do something about this... who wants to try?)
Telric Televenter
player, 198 posts
Ghoul Rogue
Health-11/10
Fri 4 Nov 2022
at 14:38
  • msg #635

Re: IN-GAME THREAD

In reply to The GM (msg # 634):

Telric shoots his sling, but not to injure. Instead he fires in order to knock the incoming blow off course by striking the blade itself. Causing a miss rather than a hit.

OOC-Defy Danger, saving Big Eye. Again, not a defend maneuver as I am not negatively interacting with the foe, and I am using a agility based weapon to do so. Just preventing him from doing harm.

10:38, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 5,2.  Defy Danger to protect BE.

Xan
player, 184 posts
Automata Protectron
Health 11/11 Armor 2
Fri 4 Nov 2022
at 14:59
  • msg #636

Re: IN-GAME THREAD

Xan rushes to defend Big Eye she is a protectron and this is clearly a bully.



08:57, Today: Xan rolled 10 using 2d6+1 with rolls of 5,4.  Defend.




Hold actions 1/2 damage
+1 to Big Eye
Redirect Damage to Herself.
This message was last edited by the player at 16:26, Fri 04 Nov 2022.
Renata Medb
player, 202 posts
Human Non-Cultist?
HP 10/11
Fri 4 Nov 2022
at 16:07
  • msg #637

Re: IN-GAME THREAD

Still very dangerously by the armored man in that instant where everyone just moves, Renata twists, arm and sickle slicing upwards at the leaping man, undoubtedly about to take some kind of hit herself, but—

Renata Medb rolled 9 using 2d6+1 with rolls of 5,3.  Hacking and Slashing armor boyo. Forceful.

Renata Medb rolled 4 using 1d6 with rolls of 4.  Damage.


—but the sickle sinks in all the same.
The GM
GM, 291 posts
Fri 4 Nov 2022
at 21:31
  • msg #638

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 634):

Telric shoots his sling, but not to injure. Instead he fires in order to knock the incoming blow off course by striking the blade itself. Causing a miss rather than a hit.

OOC-Defy Danger, saving Big Eye. Again, not a defend maneuver as I am not negatively interacting with the foe, and I am using a agility based weapon to do so. Just preventing him from doing harm.

10:38, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 5,2.  Defy Danger to protect BE.


(Very nice, but I don't believe for a second that that would work.)

Telric misses-- but hits the man in the head. He apparently doesn't have the helmet that should normally complete a set of magical armor. The hit doesn't really do any damage, but it startles him, and his swing goes wild, missing Big Eye.


Xan:
Xan rushes to defend Big Eye she is a protectron and this is clearly a bully.



08:57, Today: Xan rolled 10 using 2d6+1 with rolls of 5,4.  Defend.



Hold actions 1/2 damage
+1 to Big Eye
Redirect Damage to Herself.


Xan rushes to help protect Big Eye, but it isn't necessary...


Renata Medb:
Still very dangerously by the armored man in that instant where everyone just moves, Renata twists, arm and sickle slicing upwards at the leaping man, undoubtedly about to take some kind of hit herself, but—

Renata Medb rolled 9 using 2d6+1 with rolls of 5,3.  Hacking and Slashing armor boyo. Forceful.

Renata Medb rolled 4 using 1d6 with rolls of 4.  Damage.


—but the sickle sinks in all the same.


The man isn't very hurt, though-- his armor mostly protects him.

(GM rolls dice)

He counter-attacks, but Renata is too small and quick a target, and too close. This man is used to cutting down enemies that're a good three feet away from him. (Renata only takes 1 new damage.)
Big Eye
player, 122 posts
17/17 hp
Level 2
Fri 4 Nov 2022
at 23:24
  • msg #639

Re: IN-GAME THREAD

Big Eye clearly wasn't expecting the man in armor to move so fast, and although he manages to dance out of the way his counter swing is well wide, not even close enough to connect with his target.
Xan
player, 187 posts
Automata Protectron
Health 11/11 Armor 2
Sat 5 Nov 2022
at 21:55
  • msg #640

Re: IN-GAME THREAD

Swings out at the man in armor wildly missing.



15:54, Today: Xan rolled 6 using 2d6+1 with rolls of 2,3.  Getting punchy with it.


Renata Medb
player, 204 posts
Human Non-Cultist?
HP 9/11
Sun 6 Nov 2022
at 14:20
  • msg #641

Re: IN-GAME THREAD

Coming in after Xan's flubbed punch, Renata lunges right back into the man's personal space, refusing to let up for even a second. Only this time, she's ready to dodge anything the man can throw at her as close as she is as she goes for another shallow slash of her sickle.

Renata Medb rolled 11 using 2d6+1 with rolls of 5,5.  Let's Hack and Slash the armor fellow one more time! Forceful.

Renata Medb rolled 4 using 1d6 with rolls of 4.  Damblage.

Telric Televenter
player, 200 posts
Ghoul Rogue
Health-11/10
Sun 6 Nov 2022
at 14:27
  • msg #642

Re: IN-GAME THREAD

Telric waits, aim, and chooses his shot. Once again nailing the man in the face with his sling when he tries to attack. Hitting him directly in the eyes, thus keeping him from harming Big Eye and the others.

ooc-09:25, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 4,5.  Defy danger for BE.
The GM
GM, 292 posts
Sun 6 Nov 2022
at 15:53
  • msg #643

Re: IN-GAME THREAD


The armored guy counter-attacks Xan, but Telric makes sure his attack is weakened.

(Xan takes 1 point of damage (that's how much got past Xan's armor).)

Renata's attack hits, but the guy's armor is the big problem. It soaks up most (though not all) of the damage he should be taking.

On the other hand, each successful attack weakens the armor. If you can keep hitting him enough, enough of his armor will break that it'll stop keeping him from being put down...


Meanwhile, the ogre combatant (who isn't Big Eye) is ushering his (her? Ogres all tend to present male-ish, but some give off a vibe of having originally been female, and this one kind of does that, or at least it seems that way maybe to Big Eye) ghoul friend over to the side to make sure she doesn't die while this is going on...
Xan
player, 188 posts
Automata Protectron
Health 11/10 Armor 2
Wed 9 Nov 2022
at 14:15
  • msg #644

Re: IN-GAME THREAD



07:15, Today: Xan rolled 5 using 2d6+1 with rolls of 2,2.  Forceful Punchy Punch.



Xan almost punches herself.
The GM
GM, 293 posts
Wed 9 Nov 2022
at 15:35
  • msg #645

Re: IN-GAME THREAD

Xan:


07:15, Today: Xan rolled 5 using 2d6+1 with rolls of 2,2.  Forceful Punchy Punch.



Xan almost punches herself.


(GM rolls dice)

Xan punches and fails to hurt the armored guy. He manages to hurt her a little-- he's starting to find his feet as far as dealing with these strangers, a little at least--

(1 new damage gets through Xan's armor)
Renata Medb
player, 205 posts
Human Non-Cultist?
HP 9/11
Wed 9 Nov 2022
at 18:04
  • msg #646

Re: IN-GAME THREAD

Moving in to try to get the heat off of Xan, Renata slipped in to hack at the man's armor once more...

Renata Medb rolled 6 using 2d6+1 with rolls of 1,4.  Slack and Hash! Forceful

Guess rpol doesn't like my sense of humor!


... But the sickle offered little more than a harmless glancing blow.
Big Eye
player, 123 posts
17/17 hp
Level 2
Wed 9 Nov 2022
at 20:00
  • msg #647

Re: IN-GAME THREAD

Returning to the fight, if only just, Big Eye waps the armored man on the back with his club.  Unfortunately that is one of the more heavily armored places and it barely dents the power pack.

Big Eye rolled 8,2 using 2d6+4,1d10+1 with rolls of 2,2,1.  Hack and smash armor man.
Telric Televenter
player, 202 posts
Ghoul Rogue
Health-11/10
Wed 9 Nov 2022
at 20:34
  • msg #648

Re: IN-GAME THREAD

Once again, Telric's accuracy with the sling hits the armored man in the face. Just as he tries to counterattack Big Eye's swing.

ooc-15:32, Today: Telric Televenter rolled 11 using 2d6+3 with rolls of 4,4.  Defy danger for BE
The GM
GM, 295 posts
Fri 11 Nov 2022
at 21:18
  • msg #649

Re: IN-GAME THREAD

Renata Medb:
Moving in to try to get the heat off of Xan, Renata slipped in to hack at the man's armor once more...

Renata Medb rolled 6 using 2d6+1 with rolls of 1,4.  Slack and Hash! Forceful

Guess rpol doesn't like my sense of humor!


... But the sickle offered little more than a harmless glancing blow.


(GM rolls dice

Renata takes 1 new damage)


Telric keeps protecting Big Eye successfully, but Renata keeps getting cut...
Big Eye
player, 124 posts
17/17 hp
Level 2
Mon 14 Nov 2022
at 22:47
  • msg #650

Re: IN-GAME THREAD

Big Eye takes another swing at the armored man, and inexplicably misses a second time, this time his club comes down on a nearby rock and breaks the rock in half, but other than a it of sound effects nothing comes of it.
Renata Medb
player, 206 posts
Human Non-Cultist?
HP 8/11
Tue 15 Nov 2022
at 03:22
  • msg #651

Re: IN-GAME THREAD

Renata Medb rolled 6 using 2d6+1 with rolls of 3,2.  A'Hacking and a'Slashing we go! Forceful.

Having been successfully pushed back time and again, Renata was starting to panic. This was not going well.
Telric Televenter
player, 204 posts
Ghoul Rogue
Health-11/10
Tue 15 Nov 2022
at 03:43
  • msg #652

Re: IN-GAME THREAD

Telric was sick of this murderous pig. He focused his anger, using it to keep his nerve and makes the perfect shot. Right into one of the armored filth's eyes.

Ooc-22:41, Today: Telric Televenter rolled 6 using 1d6 with rolls of 6.  Damage .

22:40, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 3,4.  Sling attack.

This message was last edited by the player at 03:45, Tue 15 Nov 2022.
Xan
player, 189 posts
Automata Protectron
Health 11/9 Armor 2
Tue 15 Nov 2022
at 13:58
  • msg #653

Re: IN-GAME THREAD

Xan tries to jump up and bop the armored man in the head.
"Leave my friend alone."



06:54, Today: Xan rolled 11 using 2d6+1 with rolls of 5,5.  Bopping the badguy.

06:57, Today: Xan rolled 5 using 1d6 with rolls of 5.  Damage.


The GM
GM, 298 posts
Tue 15 Nov 2022
at 17:15
  • msg #654

Re: IN-GAME THREAD

The armored man attempts to slash at both Renata and Big Eye, but barely misses. But then, not only does Telric get in a very good shot to the head, but Xan cracks his breastplate! It hurts him AND breaks his armor! His chestplate is now hanging off him on one side of his chest-- compared to before, he's wide open.

He's still up, but now he's hurt pretty badly. He shows no sign of surrendering, but he's definitely reeling a little, slightly dazed.

The rest of this fight might not be that much easier as far as him hurting the party, but it's definitely going to be noticeably easier as far as the party damaging him...
Big Eye
player, 126 posts
17/17 hp
Level 2
Tue 15 Nov 2022
at 18:15
  • msg #655

Re: IN-GAME THREAD

Taking the opening presented Big Eye pokes the end of his club through the gap in the man's chest armor, likely breaking a rib, but not much more as it really isn't a weapon intended for stabbing motions.
Telric Televenter
player, 208 posts
Ghoul Rogue
Health-11/10
Tue 15 Nov 2022
at 18:25
  • msg #656

Re: IN-GAME THREAD

Telric is on a roll. Headshot after headshot keeps turning the man's face into a bruised mess. He has no plans to let up.

ooc-13:23, Today: Telric Televenter rolled 3 using 1d6 with rolls of 3.  Damage.

13:23, Today: Telric Televenter rolled 11 using 2d6+3 with rolls of 4,4.  Slingshot.

The GM
GM, 299 posts
Tue 15 Nov 2022
at 19:58
  • msg #657

Re: IN-GAME THREAD

Telric Televenter:
Telric is on a roll. Headshot after headshot keeps turning the man's face into a bruised mess. He has no plans to let up.

ooc-13:23, Today: Telric Televenter rolled 3 using 1d6 with rolls of 3.  Damage.

13:23, Today: Telric Televenter rolled 11 using 2d6+3 with rolls of 4,4.  Slingshot.


He doesn't even try to counterattack. It's now unclear if-- at this point-- he's even capable of it or not. He is still standing (though slightly swaying), but blood (his) is running down into one eye...

(Do we want to try to get him to surrender, or just go ahead and beat him unconscious, or just kill 'im, or ask his victims if they have an opinion, other?)
Xan
player, 190 posts
Automata Protectron
Health 11/9 Armor 2
Tue 15 Nov 2022
at 19:59
  • msg #658

Re: IN-GAME THREAD

"Give up, or you will die here. You have proven your tough, don't prove your stupid."
The GM
GM, 300 posts
Tue 15 Nov 2022
at 20:09
  • msg #659

Re: IN-GAME THREAD

Xan:
"Give up, or you will die here. You have proven your tough, don't prove your stupid."


(Charming roll time, Xan!)
Xan
player, 191 posts
Automata Protectron
Health 11/9 Armor 2
Tue 15 Nov 2022
at 20:16
  • msg #660

Re: IN-GAME THREAD


13:16, Today: Xan rolled 9 using 2d6+1 with rolls of 2,6.  Charming.
The GM
GM, 301 posts
Tue 15 Nov 2022
at 21:45
  • msg #661

Re: IN-GAME THREAD

Xan:
13:16, Today: Xan rolled 9 using 2d6+1 with rolls of 2,6.  Charming.


(GM rolls dice)

"N... nuh... never--"

He attacks Xan-- but loses strength before he brings the massive sword down, and it and he just fall in the dirt (him face-first).

He's out. Probably for at least 10-15 minutes, maybe for an hour or longer. Unless you kill him now.
Telric Televenter
player, 209 posts
Ghoul Rogue
Health-11/10
Tue 15 Nov 2022
at 22:37
  • msg #662

Re: IN-GAME THREAD

In reply to The GM (msg # 661):

Telric aims his sling at the back of the downed man's head. After a second, he stops aiming and puts it away. Instead he removes the man's weapons and ties him up. "Get the other two back here. They should decide what to do with this filth."
Renata Medb
player, 209 posts
Human Non-Cultist?
HP 8/11
Tue 15 Nov 2022
at 23:04
  • msg #663

Re: IN-GAME THREAD

At that, Renata looked over to the side where the ogre and ghoul had moved over. "They're both down now; it's safe!" she called. But, looking over the carnage of their brief battle, she couldn't help but feel disappointed. The group that seemed to be more in the right lost one of their people because she didn't jump in fast enough... And right there was an automata that wasn't even treated like a person, now dead on the ground and impossible to repair, according to the passed-out survivor.

She could at least be glad that the man fell over before he could bring that sword down upon Xan.
Xan
player, 192 posts
Automata Protectron
Health 11/9 Armor 2
Tue 15 Nov 2022
at 23:08
  • msg #664

Re: IN-GAME THREAD

Xan stepped back, Beep Bop Boop, "Renata you got hurt. I can try and patch you up."
Big Eye
player, 127 posts
17/17 hp
Level 2
Wed 16 Nov 2022
at 00:14
  • msg #665

Re: IN-GAME THREAD

Following what he interprets as the plan Big Eye drags the downed automata over to where the no longer armored man is resting and sets it down near him where he can easily see it's most face like part.  Then he starts going about his normal post battle process of collecting the bodies and laying them out in a row for easy sorting.
Renata Medb
player, 210 posts
Human Non-Cultist?
HP 8/11
Wed 16 Nov 2022
at 16:10
  • msg #666

Re: IN-GAME THREAD

Xan:
Xan stepped back, Beep Bop Boop, "Renata you got hurt. I can try and patch you up."


Renata waved at her friend, miming a 'no.' "That's alright, but I'm okay for the time being. Thank you very much, Xan. But also, you took some hits too, didn't you? Do you have a repair kit I could use to patch you up?"
Telric Televenter
player, 210 posts
Ghoul Rogue
Health-11/10
Wed 16 Nov 2022
at 16:12
  • msg #667

Re: IN-GAME THREAD

Telric checks on his knot work and makes sure the man is fully disarmed and if possible, unarmored. He could pull off the metal bits to insure in case he was crazy enough to try something if he got loose. Plus, the armor could be used to help Big Eye, in piecemeal fashion. Or just sold.
Xan
player, 193 posts
Automata Protectron
Health 11/9 Armor 2
Wed 16 Nov 2022
at 16:15
  • msg #668

Re: IN-GAME THREAD

Xan nodded, "I did he hit me a few times. Yes I have a kit to repair myself. We might be able to use some parts from the poor automata that got smashed up."
The GM
GM, 302 posts
Wed 16 Nov 2022
at 16:30
  • msg #669

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 661):

Telric aims his sling at the back of the downed man's head. After a second, he stops aiming and puts it away. Instead he removes the man's weapons and ties him up. "Get the other two back here. They should decide what to do with this filth."


The ogre and the ghoul slowly walk over (well, the ghoul is moving slowly, and the ogre is matching her pace). "...Thank you," rumbles the ogre.
Telric Televenter
player, 211 posts
Ghoul Rogue
Health-11/10
Wed 16 Nov 2022
at 16:33
  • msg #670

Re: IN-GAME THREAD

In reply to The GM (msg # 669):

"No problem. What do you want to do with him?" Telric says, knowing that might result in a giant club smashing an unconscious man's skull in. He was ready to deal with the fallout of such an act, but did not wish to prevent it ether.
The GM
GM, 305 posts
Wed 16 Nov 2022
at 16:59
  • msg #671

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 669):

"No problem. What do you want to do with him?" Telric says, knowing that might result in a giant club smashing an unconscious man's skull in. He was ready to deal with the fallout of such an act, but did not wish to prevent it ether.


"--Kill him," the ghoul woman rasps quickly.

The ogre makes a face. To non-ogres it looks like an angry grimace, because all ogre expressions look like that to non-ogres.

To Big Eye it basically looks like ambivalence. "It's your choice to make! But I lean toward agreeing! He deserves it! You seem like reasonable folk! If there was still Law and Order in Anchorest, he'd be imprisoned or dead by now!" (This is one of those ogres who find it a challenge to not sound like they're trying to put exclamation points at the end of everything.)
Telric Televenter
player, 213 posts
Ghoul Rogue
Health-11/10
Wed 16 Nov 2022
at 17:07
  • msg #672

Re: IN-GAME THREAD

In reply to The GM (msg # 671):

"Who are you trying to convince? Us...or yourselves? Just remember, exacution due to rage is something he would do. His whole existence is based around the idea things are so bad that everyone would murder everybody just to see another sunrise.

Is he right? I would rather him not be, but its not my place to say. He hurt you terribly, and took your loved one. What would the person you lost want? Vengeance? I can't say...I did not know them. But I wonder if they would want you to pay the price for that vengeance? Because make no mistake, it always comes at a cost. And someday, it will have to be paid.

I have been around a long time, and I know...vengeance never resolves itself cleanly. Sometimes justice does...when it is used by the fair-minded. However, these days the fair-minded are few and far between."

The GM
GM, 306 posts
Wed 16 Nov 2022
at 20:54
  • msg #673

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 671):

"Who are you trying to convince? Us...or yourselves? Just remember, exacution due to rage is something he would do. His whole existence is based around the idea things are so bad that everyone would murder everybody just to see another sunrise."


The ghoul and ogre are visibly unnerved by Telric's words.


Telric Televenter:
"Is he right? I would rather him not be, but its not my place to say. He hurt you terribly, and took your loved one. What would the person you lost want? Vengeance?"


"YE--" the ghoul starts to say immediately, and then she stops herself. "...I don't know..." she rasps much more quietly.


Telric Televenter:
"I can't say...I did not know them. But I wonder if they would want you to pay the price for that vengeance? Because make no mistake, it always comes at a cost. And someday, it will have to be paid.

I have been around a long time, and I know...vengeance never resolves itself cleanly. Sometimes justice does...when it is used by the fair-minded. However, these days the fair-minded are few and far between."


The ogre nods, slowly, looking thoughtful. (Well, angry and thoughtful.) A thought slowly forms... the ogre searches for words, gives voice to it... "...Who are you people?!"

It sounds angry, but the ogre's body language suggests it's just a serious question, not the exclamation of outrage that everything this ogre says sounds like.
Telric Televenter
player, 214 posts
Ghoul Rogue
Health-11/10
Wed 16 Nov 2022
at 20:59
  • msg #674

Re: IN-GAME THREAD

In reply to The GM (msg # 673):

Telric smiles, as if someone could see his smile under the mask. He does a grand bow to both of them. "I am Telric Televenter, proprietor of Telric's Big Eyed Emporium! My business partner is Big Eye, and our travelling companions are Renata and Xan!" He gestures to each of his friends as he does so.
The GM
GM, 307 posts
Wed 16 Nov 2022
at 21:36
  • msg #675

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 673):

Telric smiles, as if someone could see his smile under the mask. He does a grand bow to both of them. "I am Telric Televenter, proprietor of Telric's Big Eyed Emporium! My business partner is Big Eye, and our travelling companions are Renata and Xan!" He gestures to each of his friends as he does so.



"Thank you for helping us!" says the ogre. "I am Marta, and this is Vivian!"
Xan
player, 194 posts
Automata Protectron
Health 11/9 Armor 2
Wed 16 Nov 2022
at 21:37
  • msg #676

Re: IN-GAME THREAD

Waves to them.

Beep Bop Boop, "Hello, Marta and Vivian." She smiles to them.
The GM
GM, 308 posts
Wed 16 Nov 2022
at 23:31
  • msg #677

Re: IN-GAME THREAD

Xan:
Waves to them.

Beep Bop Boop, "Hello, Marta and Vivian." She smiles to them.


Marta waggles her fingers at Xan in an awkward wave.
Renata Medb
player, 211 posts
Human Non-Cultist?
HP 8/11
Thu 17 Nov 2022
at 00:51
  • msg #678

Re: IN-GAME THREAD

Her passenger seemed upset by Telric's words, but she was in control for now, not him.

"Well met, Marta. Vivian." Renata waved at them both in turn. "For what it's worth... 'm sorry we didn't step in sooner."
The GM
GM, 309 posts
Thu 17 Nov 2022
at 03:02
  • msg #679

Re: IN-GAME THREAD

Renata Medb:
Her passenger seemed upset by Telric's words, but she was in control for now, not him.

"Well met, Marta. Vivian." Renata waved at them both in turn. "For what it's worth... 'm sorry we didn't step in sooner."


Marta just nods (it looks angry, but everything Marta does seems angry-- she's the kind of ogre who can't exactly turn that off). "You didn't know what was going on! At least you stepped in when you did!"
Xan
player, 195 posts
Automata Protectron
Health 11/9 Armor 2
Sun 4 Dec 2022
at 17:37
  • msg #680

Re: IN-GAME THREAD

Xan bobbles her head, "I am glad that things are resolved now. Hopefully we can be friends if we meet again in the future." She smiled and moved over to Renata.
The GM
GM, 313 posts
Mon 5 Dec 2022
at 16:55
  • msg #681

Re: IN-GAME THREAD

Xan:
Xan bobbles her head, "I am glad that things are resolved now. Hopefully we can be friends if we meet again in the future." She smiled and moved over to Renata.


Marta and Vivian just seem... battle-shocked. "...But... what about... him?!" says Marta, pointing at the unconscious man on the ground. "Will you take him with you...?"

Vivian grows alarmed. "He's so dangerous-- he'll escape-- he'll kill you all--"
Telric Televenter
player, 218 posts
Ghoul Rogue
Health-11/10
Mon 5 Dec 2022
at 20:11
  • msg #682

Re: IN-GAME THREAD

In reply to The GM (msg # 681):

"You might recall, I left the option up to you. It can still be yours. No one here will blame you, report you, or judge you if you want this man dead. But that is your choice, not mine, and not my friends either." Telric says.
Xan
player, 196 posts
Automata Protectron
Health 11/9 Armor 2
Tue 6 Dec 2022
at 17:43
  • msg #683

Re: IN-GAME THREAD

"Yes, we don't want to associate with him. He is a bully that wanted to hurt people rather than listen to reason."

She then looked a little shocked and placed a hand over her mouth.

"Sorry for speaking out."
Renata Medb
player, 214 posts
Human Non-Cultist?
HP 8/11
Tue 6 Dec 2022
at 22:48
  • msg #684

Re: IN-GAME THREAD

"I'll admit, I don't exactly want to kill anyone, but Telric's right. That's not our call." Renata shrugged. "We're a little late for that anyway, at this point."

Turning to Xan, she held out a finger. "Hey now, you don't have to apologize for that. The guy's a jerk and it's helpful for these two to know where we stand. Nothing wrong with speaking out."
Xan
player, 197 posts
Automata Protectron
Health 11/9 Armor 2
Tue 6 Dec 2022
at 23:01
  • msg #685

Re: IN-GAME THREAD

Xan looked at Renata's finger then up to her face and nodded.

"Ok, I just forget sometimes that my new friends treat me like a person."

Xan smiles happily.
Big Eye
player, 129 posts
17/17 hp
Level 2
Wed 7 Dec 2022
at 09:15
  • msg #686

Re: IN-GAME THREAD

Busy picking the corpses clean while the discussion goes on Big Eye either isn't listening to the drone of voices or just doesn't care.

While he is pulling armor pieces off the unconscious man the body twitches a bit, not enough to suggest waking up, but enough to be clearly alive.

Without missing a beat Big Eye grasps the head and twists.  Ending the wiggling, the mans last chance to live, and any argument about that life with one loud snapping sound
Telric Televenter
player, 219 posts
Ghoul Rogue
Health-11/10
Wed 7 Dec 2022
at 15:30
  • msg #687

Re: IN-GAME THREAD

In reply to Big Eye (msg # 686):

Telric looks over at his friend, and sighs. "Well, that settles that. Small loss really." He pats Big Eye's shoulder and smiles. "So...let's all leave this place, shall we? Can we bring you some place?" He asks the other Ghoul and Ogre.
The GM
GM, 314 posts
Wed 7 Dec 2022
at 20:39
  • msg #688

Re: IN-GAME THREAD

Telric Televenter:
In reply to Big Eye (msg # 686):

Telric looks over at his friend, and sighs. "Well, that settles that. Small loss really." He pats Big Eye's shoulder and smiles. "So...let's all leave this place, shall we? Can we bring you some place?" He asks the other Ghoul and Ogre.


"No... As long as they're dead, we promised to get these guys' heads to Hanging Tree... that's a village near Trevisi," says Marta, and she uses the guy's big sword to behead him and the robed man. "There's not a reward for it exactly, but we promised them that if we could... so we will."

"So it's back to the west for us," says Vivian. "...After we bury Vanessa... And maybe after a lot of rest..."
Big Eye
player, 130 posts
17/17 hp
Level 2
Thu 22 Dec 2022
at 19:21
  • msg #689

Re: IN-GAME THREAD

Clearly trying to help Big Eye grabs and in one swift motion rips off the head of one of the remaining corpses, the one that used to be known as Vanessa to those who remember names of things, and hands it to the two people collecting heads as if it was some sort of treat, or gift.
Telric Televenter
player, 221 posts
Ghoul Rogue
Health-11/10
Thu 22 Dec 2022
at 19:26
  • msg #690

Re: IN-GAME THREAD

In reply to Big Eye (msg # 689):

"Oh crap..." Telric quickly gets between Big Eye and Vanessa's friends. "...please forgive him, he does not understand many funeral rites for loved ones. Big Eye! No more corpse dismemberment today, alright!?" He said, quickly getting the head and wrapping it quickly and respectfully as possible.
Renata Medb
player, 216 posts
Human Non-Cultist?
HP 8/11
Fri 23 Dec 2022
at 02:34
  • msg #691

Re: IN-GAME THREAD

Blanching at the sight of Big Eye's... burial assistance, Renata gripped her hands together tightly.

"Yeah, what he said. Please accept our apologies! I-If—" Something cut her off. Wait, was she actually going to— Yes! It's the right thing to do! "If you need it, maybe we can help protect you on the way back to this village! We still have business here first, but it's the least we could do!"
The GM
GM, 319 posts
Thu 5 Jan 2023
at 18:03
  • msg #692

Re: IN-GAME THREAD

Renata Medb:
Blanching at the sight of Big Eye's... burial assistance, Renata gripped her hands together tightly.

"Yeah, what he said. Please accept our apologies! I-If—" Something cut her off. Wait, was she actually going to— Yes! It's the right thing to do! "If you need it, maybe we can help protect you on the way back to this village! We still have business here first, but it's the least we could do!"



(Oooooooooooooooo. Faux pas. Somebody (ONE of you) roll Charming, please...)
Renata Medb
player, 218 posts
Human Non-Cultist?
HP 8/11
Fri 13 Jan 2023
at 16:43
  • msg #693

Re: IN-GAME THREAD

The GM:
(Oooooooooooooooo. Faux pas. Somebody (ONE of you) roll Charming, please...)



11:41, Today: Renata Medb rolled 4 using 2d6 with rolls of 3,1.  Please don't get mad about the corpse destruction. Charming.

Oops.

The GM
GM, 320 posts
Sat 14 Jan 2023
at 16:30
  • msg #694

Re: IN-GAME THREAD

Renata Medb:
The GM:
(Oooooooooooooooo. Faux pas. Somebody (ONE of you) roll Charming, please...)



11:41, Today: Renata Medb rolled 4 using 2d6 with rolls of 3,1.  Please don't get mad about the corpse destruction. Charming.

Oops.


Vivian is horrified, and runs into the trees, sobbing.

Marta glares at all of you (especially Big Eye). "You've all done quite enough! Just leave the bodies here and go! Go! I'll try to come back and clean things up after I've calmed Vivian down...! Just go!"

Then Marta stomp-runs after Vivian...


You all feel incredibly guilty... except Big Eye, who doesn't even understand that what he did was wrong.

(You each have a -1 on each of your next rolls due to guilt. Except Big Eye. Moral ignorance is sometimes bliss.

Only time will tell if karma has future plans for Big Eye...)

This message was last edited by the GM at 16:33, Sat 14 Jan 2023.
Big Eye
player, 131 posts
17/17 hp
Level 2
Sat 14 Jan 2023
at 17:14
  • msg #695

Re: IN-GAME THREAD

Only growing more and more confused as the little people start shouting at each other Big Eye just stands there holding the head nobody seems to want to accept until several of them run off.

After things calm down it takes only a few very quiet moments before Big Eye just tosses the head over to the pile of ones far more cleanly cut off the other people and shrugs, returning to his process of searching the bodies for items, all of which go into the pile for later sorting by others.
Xan
player, 199 posts
Automata Protectron
Health 11/9 Armor 2
Sat 14 Jan 2023
at 17:33
  • msg #696

Re: IN-GAME THREAD

Xan stands there as if in standby mode for several moments.
Renata Medb
player, 219 posts
Human Non-Cultist?
HP 8/11
Sun 15 Jan 2023
at 02:38
  • msg #697

Re: IN-GAME THREAD

Pressing her palm into her forehead, Renata let out a low growl of frustration. This... was very bad. She should've jumped in immediately! She should've done something else! anything else!

Starting to move back along the way they'd been going, she shook her head. "Let's... Let's just get to the plaque."
Telric Televenter
player, 222 posts
Ghoul Rogue
Health-11/10
Sun 15 Jan 2023
at 19:56
  • msg #698

Re: IN-GAME THREAD

In reply to Big Eye (msg # 695):

Telric sighs, pats Big Eye on his forearm, and gestures for him to follow along. "Just in the future, dont start cutting up bodies without asking, alright?" He sighs again.
Xan
player, 200 posts
Automata Protectron
Health 11/9 Armor 2
Sun 15 Jan 2023
at 20:16
  • msg #699

Re: IN-GAME THREAD

Xan slowly moves again when she hears Renata joining the others.
Big Eye
player, 132 posts
17/17 hp
Level 2
Sun 15 Jan 2023
at 20:41
  • msg #700

Re: IN-GAME THREAD

Big Eye doesn't seem to have noticed, or cared, why the people were freaking out this time but when Telric gives him instructions he nods helpfully as a sort of confirmation.

”No Cutting.”
The GM
GM, 322 posts
Tue 17 Jan 2023
at 18:57
  • msg #701

Re: IN-GAME THREAD


The waterfront!

The party arrives in sight of the water! It smells...

...well, like fish. Dead fish. And bracing salt-sea air. But mostly dead fish.

Some sick-looking ravens and seagulls are walking around, flying away if anyone gets too close...

The whole harbor has been cursed, and the water's not safe to ingest. Nor swim in. Nor anything, really.

But whatever, the Anchorest Coastal Bestiary is in sight up ahead, just a block away...

You can't see it right now, but what was left of a pier (most of it, actually) was visible earlier, so those in the know can be sure of being in almost the right place...
Telric Televenter
player, 224 posts
Ghoul Rogue
Health-11/10
Tue 17 Jan 2023
at 19:13
  • msg #702

Re: IN-GAME THREAD

In reply to The GM (msg # 701):

OOC-Would Telric know about this sorta place due to his past travels?
The GM
GM, 323 posts
Sun 22 Jan 2023
at 18:00
  • msg #703

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 701):

OOC-Would Telric know about this sorta place due to his past travels?


(Sure, maybe-- I'll give you (just you) an extra +1 to an Insightful roll to come up with anything possibly useful to know...?)
Telric Televenter
player, 225 posts
Ghoul Rogue
Health-11/10
Sun 22 Jan 2023
at 18:33
  • msg #704

Re: IN-GAME THREAD

In reply to The GM (msg # 703):

Telric had travelled far and wide in 20 years time. While he may not age anymore, he also could not remember every little detail..

Ooc-13:31, Today: Telric Televenter rolled 4 using 2d6 with rolls of 1,3.  Insightful with +1, -1 due to guilt.
The GM
GM, 324 posts
Sun 22 Jan 2023
at 19:15
  • msg #705

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 703):

Telric had travelled far and wide in 20 years time. While he may not age anymore, he also could not remember every little detail..

Ooc-13:31, Today: Telric Televenter rolled 4 using 2d6 with rolls of 1,3.  Insightful with +1, -1 due to guilt.


Telric can't remember anything useful about this place.

(But at least he's used up his -1 guilt penalty. How not-remembering may or may not come to bite him in the ass, figuratively or literally, remains to be seen.)
Telric Televenter
player, 226 posts
Ghoul Rogue
Health-11/10
Sun 22 Jan 2023
at 19:48
  • msg #706

Re: IN-GAME THREAD

In reply to The GM (msg # 705):

Ooc-so there are literally ass biters in this part of town? Yikes.
The GM
GM, 325 posts
Sun 22 Jan 2023
at 20:17
  • msg #707

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 705):

Ooc-so there are literally ass biters in this part of town? Yikes.


(As public-domain Pooh says: that remains to be seen.)

( https://pbs.twimg.com/media/FI...jpg&name=900x900 )
Xan
player, 202 posts
Automata Protectron
Health 11/9 Armor 2
Sat 11 Feb 2023
at 18:27
  • msg #708

Re: IN-GAME THREAD

Xan follows along observing things as she walks her head bopping along to some unheard tune.
She remains close to Renata.
The GM
GM, 326 posts
Sat 11 Feb 2023
at 20:02
  • msg #709

Re: IN-GAME THREAD

Xan:
Xan follows along observing things as she walks her head bopping along to some unheard tune.
She remains close to Renata.


It's not like the forested areas you passed through to get here. It's definitely creepier. The sky is overcast and sullen. This was once a bustling city, but now everything except the sound of the ocean is quiet... and you know that if you started hearing something else, that would be even worse...
Telric Televenter
player, 228 posts
Ghoul Rogue
Health-11/10
Mon 6 Mar 2023
at 16:05
  • msg #710

Re: IN-GAME THREAD

In reply to The GM (msg # 709):

Telric proceeds to try and fail to summon up the basic memory of this place he had once walked in twenty years ago. He never really thought of himself as 'old'. He had become a ghoul as a very young man. He more or less stopped aging after death. However, times like this he wondered if this is how elderly humans felt when their minds started to go. Without his herbal solution, the curse could turn him into a mindless eating machine. Granted a lot more dangerous than old humans who could be described as the same...
Big Eye
player, 134 posts
17/17 hp
Level 2
Mon 6 Mar 2023
at 18:39
  • msg #711

Re: IN-GAME THREAD

While accompanying the group in general Big Eye often detours to pick up a rock and throw it at some of the birds, his aim isn't particularly accurate and almost always falls short or overshoots the bird.  Even when he hits the spot dead on the rocks are comparatively huge and slow and the small fast birds are long gone before they are at any risk.
The GM
GM, 328 posts
Mon 6 Mar 2023
at 18:42
  • msg #712

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 709):

Telric proceeds to try and fail to summon up the basic memory of this place he had once walked in twenty years ago. He never really thought of himself as 'old'. He had become a ghoul as a very young man. He more or less stopped aging after death. However, times like this he wondered if this is how elderly humans felt when their minds started to go. Without his herbal solution, the curse could turn him into a mindless eating machine. Granted a lot more dangerous than old humans who could be described as the same...


The plaque is supposed to be on a wall facing the ocean... so the party heads between two buildings...

Once past them, they see... the ocean. Gentle waves repeatedly wash up on the shore, as they have done for longer than memory...

...Except now, the water is accursed. Dead fish lie everywhere-- and even they are twisted and warped, with the wrong number of eyes, fins, heads, and/or tails.

Gulls and ravens flap around, sometimes pecking at a fish, sometimes just wishing there were better pickings to be had.

The horrible giant crab monsters seem to feel the same way.

Oh, by the way, there are three horrible giant crab monsters.

The nearest one rushes at Telric.

https://static.wikia.nocookie....st?cb=20160106231456
Telric Televenter
player, 229 posts
Ghoul Rogue
Health-11/10
Mon 6 Mar 2023
at 21:28
  • msg #713

Re: IN-GAME THREAD

In reply to The GM (msg # 712):

Telric nearly screams and leaps back, flicking out with his sling as a reflex. He catches the creature with a glancing blow.

OOC:
16:27, Today: Telric Televenter rolled 2 using 1d6 with rolls of 2.  Damage.

16:27, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 2,5.  Sling at closest crab creep!

The GM
GM, 332 posts
Tue 7 Mar 2023
at 19:24
  • msg #714

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 712):

Telric nearly screams and leaps back, flicking out with his sling as a reflex. He catches the creature with a glancing blow.

OOC:
16:27, Today: Telric Televenter rolled 2 using 1d6 with rolls of 2.  Damage.

16:27, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 2,5.  Sling at closest crab creep!


Telric does not do the crab very much damage at all. Mostly, he annoys it.

All three crab monsters move in to attack the party...
Renata Medb
player, 223 posts
Human Non-Cultist?
HP 8/11
Tue 14 Mar 2023
at 19:19
  • msg #715

Re: IN-GAME THREAD

Remembering the last time she neglected to jump into danger, Renata rushed forward, slashing into the crab nearest to Telric with her sickle.

Renata Medb rolled 8 using 2d6 with rolls of 6,2.  With a hack hack here and a slash slash there, here a crab, there a crab... Forceful -1.

Renata Medb rolled 6 using 1d6 with rolls of 6. Crab Damage. Or, Crabmage.

--On a 7-9, you deal your damage (see Gear, below), and the opponent may counterattack, or something else slightly problematic may happen.

Xan
player, 204 posts
Automata Protectron
Health 11/9 Armor 2
Tue 14 Mar 2023
at 19:33
  • msg #716

Re: IN-GAME THREAD

Seeing Renata jump into action Xan spun on her heals and she rushed the crab that was attacking Telric.



13:32, Today: Xan rolled 7 using 2d6+1 with rolls of 2,4.  Forceful Punchy Punch.
She can be counterattacked or something else.

13:33, Today: Xan rolled 5 using 1d8 with rolls of 5.  Punch Damage.


Big Eye
player, 136 posts
17/17 hp
Level 2
Wed 15 Mar 2023
at 03:41
  • msg #717

Re: IN-GAME THREAD

Big Eye might not be the sharpest hammer in the box, but he knows a good fight when he sees one, and charges along behind everyone else to smash up the crab with his big club.
The GM
GM, 333 posts
Fri 17 Mar 2023
at 19:21
  • msg #718

Re: IN-GAME THREAD


Renata hurts the crab, Xan hurts it more, and Big Eye finishes it off. Its tough armor are as nothing against such a coordinated assault.

On the other hand, the crabs counter-attack all of them. The crab pinches Renata, ouch!!

By the time Big Eye finishes attacking the crab, it's dead, but the next crab flanks him. Ow!

(GM rolls dice:

--Renata takes 2 damage (yes, I accounted for your armor)
--Big Eye takes 2 damage (yes, I accounted for your bear cloak)

First crab is down, two to go)

Telric Televenter
player, 230 posts
Ghoul Rogue
Health-11/10
Fri 17 Mar 2023
at 19:26
  • msg #719

Re: IN-GAME THREAD

In reply to The GM (msg # 718):

Telric nimbly leaped away from his foes, and manages to send a crushing sling stone directly into one of the creature's face. Normally he would pick the most injured one, but the closest to him would do in a...pinch.

OOC:
15:24, Today: Telric Televenter rolled 6 using 1d6 with rolls of 6.  Sling damage.

15:24, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 3,6.  Sling at most unhealthy crab.

The GM
GM, 334 posts
Fri 17 Mar 2023
at 19:34
  • msg #720

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 718):

Telric nimbly leaped away from his foes, and manages to send a crushing sling stone directly into one of the creature's face. Normally he would pick the most injured one, but the closest to him would do in a...pinch.

OOC:
15:24, Today: Telric Televenter rolled 6 using 1d6 with rolls of 6.  Sling damage.

15:24, Today: Telric Televenter rolled 12 using 2d6+3 with rolls of 3,6.  Sling at most unhealthy crab.


Nice-- Telric's blinded the thing temporarily, or dazed it. The effect is much the same-- it stands almost still for a moment.

The other one, however, moves in. In fact, it reaches for Telric, but he's able to dash out of its way...
Big Eye
player, 137 posts
15/17 hp
Level 2
Sat 18 Mar 2023
at 00:56
  • msg #721

Re: IN-GAME THREAD

Turning on the Crab that hurt him Big Eye takes a swing at it, once again cracking shell but this time he hits the claw that was trying to clip at him knocking it out of the way.
Xan
player, 205 posts
Automata Protectron
Health 11/9 Armor 2
Sat 18 Mar 2023
at 01:10
  • msg #722

Re: IN-GAME THREAD

Xan attacks the stunned crab.
She winds up with her fists and then beats into the shell of that one trying to help Renata and the others who were attacked.

Beep Bop Boop "Stop hurting my friends Crabies."





19:07, Today: Xan rolled 10 using 2d6+1 with rolls of 3,6.  Forceful Punchy Punch.

19:08, Today: Xan rolled 8 using 1d8 with rolls of 8.  Punch Damage.


The GM
GM, 335 posts
Sat 18 Mar 2023
at 19:25
  • msg #723

Re: IN-GAME THREAD


Big Eye doesn't exactly mortally wound his crab, but he does tear one of its two claw-limbs clean off.

(This crab will have a penalty to counter-attacking... forever. Unless those grow back. Do those ever grow back? Probably not.)

Xan, meanwhile, causes her crab to crumple to the sand. It's impossible to say if it's still blinded, but it's worse than dazed... it seems downright unconscious.
Renata Medb
player, 224 posts
Human Non-Cultist?
HP 6/11
Sat 18 Mar 2023
at 22:17
  • msg #724

Re: IN-GAME THREAD

Hopeful that this was soon to be the end of the battle, Renata pushed forward once again to slash at the last conscious crab...

Renata Medb rolled 4 using 2d6+1 with rolls of 1,2.  One Crab More. Forceful.

--On a 6 or lower, you just take damage from your opponent, or something else bad happens...

The GM
GM, 336 posts
Sat 18 Mar 2023
at 22:24
  • msg #725

Re: IN-GAME THREAD

Renata Medb:
Hopeful that this was soon to be the end of the battle, Renata pushed forward once again to slash at the last conscious crab...

Renata Medb rolled 4 using 2d6+1 with rolls of 1,2.  One Crab More. Forceful.

--On a 6 or lower, you just take damage from your opponent, or something else bad happens...


(GM rolls dice...)

Nope, it's still pretty tough, even with just one big claw. Renata's attack hits, but just slides off the crab's armor.

Then it backhands backclaws her, hard, knocking her backwards onto the sand...

(Renata takes 2 new damage (yeah, even accounting for any armor).)
Telric Televenter
player, 232 posts
Ghoul Rogue
Health-11/10
Sat 18 Mar 2023
at 23:26
  • msg #726

Re: IN-GAME THREAD

In reply to The GM (msg # 725):

Even as the crab thing hits Renata, a sling stone clips it right between its beady little eyes...

ooc-19:25, Today: Telric Televenter rolled 5 using 1d6 with rolls of 5.  Sling damage.

19:25, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 3,4.  Slingshot.

Xan
player, 206 posts
Automata Protectron
Health 11/9 Armor 2
Sat 18 Mar 2023
at 23:28
  • msg #727

Re: IN-GAME THREAD

Xan pulls Renata away from harm shielding her with her body.
The GM
GM, 337 posts
Mon 27 Mar 2023
at 18:46
  • msg #728

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 725):

Even as the crab thing hits Renata, a sling stone clips it right between its beady little eyes...

ooc-19:25, Today: Telric Televenter rolled 5 using 1d6 with rolls of 5.  Sling damage.

19:25, Today: Telric Televenter rolled 10 using 2d6+3 with rolls of 3,4.  Slingshot.



The crab sinks quickly to the ground. It might not actually be dead yet, but it's definitely unconscious.
Telric Televenter
player, 233 posts
Ghoul Rogue
Health-11/10
Mon 27 Mar 2023
at 18:53
  • msg #729

Re: IN-GAME THREAD

In reply to The GM (msg # 728):

Telric loads another stone, but holds off firing it. "Big Eye, smash that thing in the head just to be sure, please." He said. Normally he was not bloodthirsty, but these things where not human and most likely never had been. He did not want to give it a chance at rising.
Big Eye
player, 138 posts
15/17 hp
Level 2
Mon 27 Mar 2023
at 19:12
  • msg #730

Re: IN-GAME THREAD

Either just following instructions or looking for a quick source of lunch Big Eye switches stances from one safe for combat to the wider immobile one used for methodically chopping wood and carefully sets the club up on his shoulder before raising it up and slamming it down in on the shell with a resounding crack.
The GM
GM, 338 posts
Mon 27 Mar 2023
at 19:27
  • msg #731

Re: IN-GAME THREAD

Big Eye:
Either just following instructions or looking for a quick source of lunch Big Eye switches stances from one safe for combat to the wider immobile one used for methodically chopping wood and carefully sets the club up on his shoulder before raising it up and slamming it down in on the shell with a resounding crack.


Welp, it's dead.

Hey, isn't that a bronze plaque on that building over there? No, that one over there, about two buildings to the north. Yeah, there! That sure looks like a bronze plaque from here...
Xan
player, 207 posts
Automata Protectron
Health 11/9 Armor 2
Mon 27 Mar 2023
at 19:34
  • msg #732

Re: IN-GAME THREAD

Xan is busy taking care of Renata.

Making sure her friend is ok. She is kneeled down beside her.
Renata Medb
player, 225 posts
Human Non-Cultist?
HP 4/11
Tue 28 Mar 2023
at 01:03
  • msg #733

Re: IN-GAME THREAD

More than a little disoriented, Renata worked to sit up on the ground, successful thanks to Xan's aid.

"Thank you, Xan. I feel like that crab knocked the wind out of m-me." Renata winced. She had this. She had this. She was fine. "I think I'm gonna be okay though." Pride melted into her eyes as she worked her way to her feet. "That was a heck of a good hit on that one crab though, Xan!"
Xan
player, 208 posts
Automata Protectron
Health 11/9 Armor 2
Tue 28 Mar 2023
at 01:05
  • msg #734

Re: IN-GAME THREAD

Beep Boop Bop "I was inspired to knock it out when I saw it hurt you."

"I think perhaps." she looks around, "That the bronze plaque might be that one ?" she points off towards it.
Renata Medb
player, 226 posts
Human Non-Cultist?
HP 4/11
Tue 28 Mar 2023
at 02:26
  • msg #735

Re: IN-GAME THREAD

Xan:
Beep Boop Bop "I was inspired to knock it out when I saw it hurt you."

"I think perhaps." she looks around, "That the bronze plaque might be that one ?" she points off towards it.


"I really appreciate that, Xan, and I'm sorry if I worried you there. I swear, I'm not trying to get hurt!" Renata underscored her comment with a wry chuckle. "Fat lot of good not trying to get hurt's done though."

Following Xan's finger, Renata stared off towards the building, catching the glint of bronze. "I think you're right, there. We should head over and check it out."
Xan
player, 209 posts
Automata Protectron
Health 11/9 Armor 2
Tue 28 Mar 2023
at 02:29
  • msg #736

Re: IN-GAME THREAD

Xan happily clunks over with Renata to check the bronze they saw.
Telric Televenter
player, 234 posts
Ghoul Rogue
Health-11/10
Tue 28 Mar 2023
at 03:55
  • msg #737

Re: IN-GAME THREAD

Once Big Eye and he where done insure the crab monster's end, Telric noticed the other two missing. He gestured for Big Eye to follow, and he chased after the rest the group.

"Hold up! These shells and meat from the crab things are excellent trade and make amazing armor!"
Big Eye
player, 139 posts
15/17 hp
Level 2
Tue 28 Mar 2023
at 05:21
  • msg #738

Re: IN-GAME THREAD

Both behind and ahead of Telric Big eye has picked up the most intact piece of crab to bring with him over to this bronze thing everyone is looking for.
Xan
player, 210 posts
Automata Protectron
Health 11/9 Armor 2
Tue 28 Mar 2023
at 13:12
  • msg #739

Re: IN-GAME THREAD

Slows down and turns hearing Telric.

Beep Bop Boop, "I think we might have found the plaque, Telric."
Telric Televenter
player, 235 posts
Ghoul Rogue
Health-11/10
Tue 28 Mar 2023
at 15:09
  • msg #740

Re: IN-GAME THREAD

"Ok, you go ahead. We will be right there." Telric replied to Xan. He proceeds to help big eye gather the crab meat, and more importantly the shells.
The GM
GM, 339 posts
Sun 2 Apr 2023
at 16:49
  • msg #741

Re: IN-GAME THREAD


Closer inspection reveals that yes, this is in fact the bronze plaque you're looking for. Yay!
Xan
player, 211 posts
Automata Protectron
Health 11/9 Armor 2
Sun 2 Apr 2023
at 16:51
  • msg #742

Re: IN-GAME THREAD

Xan takes the plaque and hugs it to her.

Beep Bop Boop, "We found it!"
The GM
GM, 340 posts
Sun 2 Apr 2023
at 16:54
  • msg #743

Re: IN-GAME THREAD

Xan:
Xan takes the plaque and hugs it to her.

Beep Bop Boop, "We found it!"


The building you're standing behind (or maybe in front of, if the point of the building is to give a view of the ocean) isn't very defensible-- too many entrances. But there's a small lighthouse down the beachfront less than 100 yards away that looks like it might be good for resting in, maybe...?
Xan
player, 212 posts
Automata Protectron
Health 11/9 Armor 2
Sun 2 Apr 2023
at 16:59
  • msg #744

Re: IN-GAME THREAD

Let's Telric know about the lighthouse and shows him the plaque.
Telric Televenter
player, 236 posts
Ghoul Rogue
Health-11/10
Sun 2 Apr 2023
at 20:37
  • msg #745

Re: IN-GAME THREAD

In reply to Xan (msg # 744):

"Good work! Now let's get out of here before something even more horrible then crab monsters show up!" He said to Xan and the others.
Renata Medb
player, 227 posts
Human Non-Cultist?
HP 4/11
Sun 2 Apr 2023
at 22:22
  • msg #746

Re: IN-GAME THREAD

Grinning at the plaque and Xan, Renata gave her arms a quick stretch. "Agreed! Great job there, Xan." Looking around a little bit at the lighthouse Xan pointed out, she nodded. "And that looks like a good bit of shelter too. What do y'all think? Head over for a bit of rest or should we move on to look for Brother?"
Big Eye
player, 141 posts
15/17 hp
Level 2
Mon 22 May 2023
at 17:38
  • msg #747

Re: IN-GAME THREAD

Just about done fitting the ripped off crab pieces into what passes for a sack, but is not much more than a big piece of cloth Big Eye slings it casually over his shoulder and joins the others in their quest for answers, or whatever they are looking for.
Xan
player, 215 posts
Automata Protectron
Health 11/9 Armor 2
Mon 22 May 2023
at 18:24
  • msg #748

Re: IN-GAME THREAD

Follows Renata to the lighthouse.

Xan has a big smile having made Renata happy.
Renata Medb
player, 229 posts
Human Non-Cultist?
HP 4/11
Mon 22 May 2023
at 18:36
  • msg #749

Re: IN-GAME THREAD

Along the way over towards the party's newest choice of shelter, Renata's eyes passed up and down over the building. "Hmm. This might be my... my first lighthouse." Taking in the structure's shape, she nodded. "Funny. I was almost expecting it to look different from the pictures."
Xan
player, 216 posts
Automata Protectron
Health 11/9 Armor 2
Mon 22 May 2023
at 18:40
  • msg #750

Re: IN-GAME THREAD

Beep Boop Bop, "It's my first lighthouse too." Xan smiles looking up at the structure.
Renata Medb
player, 230 posts
Human Non-Cultist?
HP 4/11
Mon 22 May 2023
at 19:34
  • msg #751

Re: IN-GAME THREAD

Renata's lips curved upwards into a light grin. "I hope it makes a good impression on both of us then, Xan."
Telric Televenter
player, 238 posts
Ghoul Rogue
Health-11/10
Tue 23 May 2023
at 15:33
  • msg #752

Re: IN-GAME THREAD

"This is NOT my first lighthouse...as I remembered when they worked!" Telric chuckled. "Oh, you young folk. How I envy you! It much sadder remembering past things and how great they were. I totally took for granted this thing always working the way it did!" He sighed.
The GM
GM, 346 posts
Tue 23 May 2023
at 20:02
  • msg #753

Re: IN-GAME THREAD


The lighthouse is... fine? The lock on the front door is broken, but there's nothing scary or even accursed inside.

There's even a bed and some old cots. Looks like someone in the past (not very lately, it feels) has used this as a defensible place to rest. You could do the same...
Telric Televenter
player, 239 posts
Ghoul Rogue
Health-11/10
Tue 23 May 2023
at 20:04
  • msg #754

Re: IN-GAME THREAD

In reply to The GM (msg # 753):

"Oh, be sure to head to the top! Excellent view!" Telric says as he heads for a comfy bed. Granted Ghouls could sleep standing up, but none of the thinking ones liked to.

OOC:
16:01, Today: Telric Televenter rolled 7 using 2d6 with rolls of 3,4.  Recovery.

Big Eye
player, 142 posts
17/17 hp
Level 2
Tue 23 May 2023
at 20:20
  • msg #755

Re: IN-GAME THREAD

While not particularly good at looking, even less so when long distances are involved.  He does however do what Telric suggests, and spends much of his rest time trying to figure out what exactly it is that view has to offer.  Eventually he just gives up and catches a little bit of real sleep on the ground floor leaning up against the closed door.
Renata Medb
player, 232 posts
Human Non-Cultist?
HP 9/11
Thu 25 May 2023
at 00:25
  • msg #756

Re: IN-GAME THREAD

"Absolutely! Just after I've had a bit of rest. I swear, my leg is killing me..." With that, Renata pealed off and settled onto a cot. Restful sleep, as always nowadays, wasn't entirely accessible, but he was quiet enough for now, so this would probably be the best rest she could reasonably expect.

Renata Medb rolled 8 using 2d6+1 with rolls of 3,4.  Taking a light(house) Rest. Forceful.

--7-9: You get 1d4+1 HP back.

Renata Medb rolled 5 using 1d4+1 with rolls of 4.  HP restored.

Xan
player, 218 posts
Automata Protectron
Health 11/9 Armor 2
Thu 25 May 2023
at 00:30
  • msg #757

Re: IN-GAME THREAD

Allows herself to be maintained and fixed.




11:52, Today: Xan rolled 4 using 2d6+1 with rolls of 1,2.  rest -self repair.
Fixes herself 1 hp.


This message was last edited by the player at 17:54, Sat 27 May 2023.
Telric Televenter
player, 241 posts
Ghoul Rogue
Health-11/11
Tue 20 Jun 2023
at 19:20
  • msg #758

Re: IN-GAME THREAD

After resting, Telric climbs to the top of the lighthouse. Then he sees it. "Aha, I found the naval base!" He called down to the others.

OOC: 15:18, Today: Telric Televenter rolled 12 using 2d6 with rolls of 6,6.  Insightful.
Xan
player, 221 posts
Automata Protectron
Health 11/10 Armor 2
Tue 20 Jun 2023
at 19:22
  • msg #759

Re: IN-GAME THREAD

Xan walked up to look at what Telric had found and to just look around and admire the scenery.
Big Eye
player, 144 posts
17/17 hp
Level 2
Tue 20 Jun 2023
at 19:37
  • msg #760

Re: IN-GAME THREAD

Big Eye surely didn't notice the base, it seems like he might not have even seen Telric climb the light house, or even that the light house goes up so high is a surprise to him when he looks up at the shouting.

Looking in the direction of the pointing he tries to figure it out, fails, shrugs a bit and goes back to sitting against the stones of the lighthouse as if it just doesn't matter yet.
Renata Medb
player, 235 posts
Human Non-Cultist?
HP 9/11
Wed 21 Jun 2023
at 17:59
  • msg #761

Re: IN-GAME THREAD

"Oh, thank Mab! I hope they've got a working Tome..."
This message was last edited by the player at 17:59, Wed 21 June 2023.
The GM
GM, 352 posts
Fri 23 Jun 2023
at 18:58
  • msg #762

Re: IN-GAME THREAD

Telric Televenter:
After resting, Telric climbs to the top of the lighthouse. Then he sees it. "Aha, I found the naval base!" He called down to the others.

OOC: 15:18, Today: Telric Televenter rolled 12 using 2d6 with rolls of 6,6.  Insightful.


(Daaaaannnnnnnggg, Telric, good roll. You get to describe the naval base.

1. Make sure you explain at least one major way it's been damaged since the Old Days (maybe more than one)

2. Name one good thing you see (that is, something that might potentially be advantageous for you and your companions).)

Telric Televenter
player, 242 posts
Ghoul Rogue
Health-11/11
Sat 24 Jun 2023
at 20:14
  • msg #763

Re: IN-GAME THREAD

In reply to The GM (msg # 762):

Telric peered at the base. Memories of twenty years ago, when he still drew breath for reasons other than speaking, came flooding back. Actually useful ones for a change.

"You see the base? Well, that fence is new. Most likely to keep out animals and mindless ghouls. Its metal, and they have to keep repairing it due to constant attack from both the mindless and ill minded.

However, they most likely do not know about the smuggler's entrance, which is under the dock. We used to being rafts of illegal trade goods the navy boys wanted a chance to buy before we hit the market.

That way in should get use right by the fence and the guards."

Xan
player, 222 posts
Automata Protectron
Health 11/10 Armor 2
Sun 25 Jun 2023
at 15:38
  • msg #764

Re: IN-GAME THREAD

Salutes Telric.

Beep Bop Boop, "Ready when you are!"
Big Eye
player, 145 posts
17/17 hp
Level 2
Sun 25 Jun 2023
at 18:08
  • msg #765

Re: IN-GAME THREAD

Big Eye listens to the plan, nodding at seemingly appropriate moments to indicate that he agrees with, perhaps even understands the plan, except that he keeps nodding at similar intervals for most of a minute after the plan has already been explained before he seems to notice others shifting their attention outward again and stops.
The GM
GM, 353 posts
Sun 25 Jun 2023
at 19:24
  • msg #766

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 762):

Telric peered at the base. Memories of twenty years ago, when he still drew breath for reasons other than speaking, came flooding back. Actually useful ones for a change.

"You see the base? Well, that fence is new. Most likely to keep out animals and mindless ghouls. Its metal, and they have to keep repairing it due to constant attack from both the mindless and ill minded.

However, they most likely do not know about the smuggler's entrance, which is under the dock. We used to being rafts of illegal trade goods the navy boys wanted a chance to buy before we hit the market.

That way in should get use right by the fence and the guards."


(Makes sense to me. Telric, roll 2d6+2 to lead the party to-- and into-- the smuggler's entrance.)
Telric Televenter
player, 243 posts
Ghoul Rogue
Health-11/11
Mon 26 Jun 2023
at 15:09
  • msg #767

Re: IN-GAME THREAD

Needless to say, lots has changed over the 20 years since Telric last used the smuggler's entrance. For one, there was mutant wildlife to avoid. Two, the presence of the curse was not a problem back then. Finally, and maybe worse of all, the authorities may have gotten wise to the entrance. Of course, that was two decades ago-and none of those people where alive enough to care about a secret dock and tunnel. Of course, if they where ghouls-they where most likely of the mindless variety...

OOC-11:05, Today: Telric Televenter rolled 7 using 2d6+2 with rolls of 4,1.  Using the Smuggler's entrance. Still a success, but not a major one.
The GM
GM, 354 posts
Mon 3 Jul 2023
at 21:35
  • msg #768

Re: IN-GAME THREAD

Telric Televenter:
Needless to say, lots has changed over the 20 years since Telric last used the smuggler's entrance. For one, there was mutant wildlife to avoid. Two, the presence of the curse was not a problem back then. Finally, and maybe worse of all, the authorities may have gotten wise to the entrance. Of course, that was two decades ago-and none of those people where alive enough to care about a secret dock and tunnel. Of course, if they where ghouls-they where most likely of the mindless variety...

OOC-11:05, Today: Telric Televenter rolled 7 using 2d6+2 with rolls of 4,1.  Using the Smuggler's entrance. Still a success, but not a major one.


The entrance is still there! And it's low tide right now, too! Telric leads the party to a certain trap door... you're all in!

...The downside/snag is that you're spotted right away. A large, rusty, three-wheeled (two in front, one in back) automata rolls up to you. "State your business-- why are you here?" it asks in a dead, inhuman voice. Well, at least it's not starting off immediately hostile as such...
Big Eye
player, 146 posts
17/17 hp
Level 2
Tue 4 Jul 2023
at 05:30
  • msg #769

Re: IN-GAME THREAD

While not the sharpest tool in the shed Big Eye has learned not to speak to robots, or really anyone new, so he just turns to look at Telric and wait.
Renata Medb
player, 236 posts
Human Non-Cultist?
HP 9/11
Tue 4 Jul 2023
at 18:09
  • msg #770

Re: IN-GAME THREAD

Renata bit her lip. They had a decent shot at finding the right Tome here, but she had no idea whether those at the base wanted or needed the thing; would they take kindly to someone barging in to take it, assuming they even had one? Still... honesty was the best policy, right?

"We're here to look for a Tome of Water Purification. Would you happen to have one that we can take," She stole a quick glance at Telric and Big Eye, drawing up another idea, "or perhaps, trade for?"
Xan
player, 223 posts
Automata Protectron
Health 11/10 Armor 2
Tue 4 Jul 2023
at 18:10
  • msg #771

Re: IN-GAME THREAD

Xan waves at the other automata.
The GM
GM, 355 posts
Tue 4 Jul 2023
at 20:26
  • msg #772

Re: IN-GAME THREAD

Renata Medb:
Renata bit her lip. They had a decent shot at finding the right Tome here, but she had no idea whether those at the base wanted or needed the thing; would they take kindly to someone barging in to take it, assuming they even had one? Still... honesty was the best policy, right?

"We're here to look for a Tome of Water Purification. Would you happen to have one that we can take," She stole a quick glance at Telric and Big Eye, drawing up another idea, "or perhaps, trade for?"


(Roll Charming, Renata!)
Renata Medb
player, 237 posts
Human Non-Cultist?
HP 9/11
Tue 4 Jul 2023
at 23:52
  • msg #773

Re: IN-GAME THREAD

The GM:
Renata Medb:
Renata bit her lip. They had a decent shot at finding the right Tome here, but she had no idea whether those at the base wanted or needed the thing; would they take kindly to someone barging in to take it, assuming they even had one? Still... honesty was the best policy, right?

"We're here to look for a Tome of Water Purification. Would you happen to have one that we can take," She stole a quick glance at Telric and Big Eye, drawing up another idea, "or perhaps, trade for?"


(Roll Charming, Renata!)


Renata Medb rolled 8 using 2d6 with rolls of 4,4.  Hey, uh, gimme that Tome? Please? Charming.

Dear goodness, that was a higher result than I expected

The GM
GM, 357 posts
Fri 14 Jul 2023
at 18:37
  • msg #774

Re: IN-GAME THREAD

Renata Medb:
The GM:
Renata Medb:
Renata bit her lip. They had a decent shot at finding the right Tome here, but she had no idea whether those at the base wanted or needed the thing; would they take kindly to someone barging in to take it, assuming they even had one? Still... honesty was the best policy, right?

"We're here to look for a Tome of Water Purification. Would you happen to have one that we can take," She stole a quick glance at Telric and Big Eye, drawing up another idea, "or perhaps, trade for?"


(Roll Charming, Renata!)


Renata Medb rolled 8 using 2d6 with rolls of 4,4.  Hey, uh, gimme that Tome? Please? Charming.

Dear goodness, that was a higher result than I expected


The automata thinks. "...This conscript is not authorized to barter. Follow me, and I will take you to my superior officer..."

The automata slowly rolls off toward a building to the north, watching to see if the group will follow.
Xan
player, 224 posts
Automata Protectron
Health 11/10 Armor 2
Fri 14 Jul 2023
at 18:41
  • msg #775

Re: IN-GAME THREAD

Follows along happily after the initial sadness of the other automata not waving back.
Telric Televenter
player, 244 posts
Ghoul Rogue
Health-11/11
Fri 14 Jul 2023
at 18:45
  • msg #776

Re: IN-GAME THREAD

Telric follows, but lets Renata take the lead. He doubted they would give up such a valuable resource without a serious bit of barter-and they did not have anything worth bartering for something like that. However, they may be able to steal the thing. So he gestured for Big Eye to follow for now.
The GM
GM, 358 posts
Fri 14 Jul 2023
at 18:53
  • msg #777

Re: IN-GAME THREAD


Inside the next building, there are many automata-- some like this one you're following, others of different types.

The one you're following brings you to a floating/hovering automata. "Sir these are traders. They wish to barter for our Tome of Water Purification. I brought them to you."

The hovering automata turns. "Oh? We need that item for cooling system purposes. Can't have mold and dirt gumming up the plumbing, you know!" This automata has a much more human voice. He also has a (tarnished) brass mustache that quivers when he speaks. "I don't think you could afford to trade for ours... What do you have to offer for such a vital asset?"
Xan
player, 225 posts
Automata Protectron
Health 11/10 Armor 2
Fri 14 Jul 2023
at 18:56
  • msg #778

Re: IN-GAME THREAD

Xan waves at the new automata and is delighted with his brass mustache.

Beep Bop Boop, "Nice to meet you, are you sure we can't copy this tome ? Perhaps there is some task you need done for trade ?"
The GM
GM, 359 posts
Fri 14 Jul 2023
at 18:59
  • msg #779

Re: IN-GAME THREAD

Xan:
Xan waves at the new automata and is delighted with his brass mustache.

Beep Bop Boop, "Nice to meet you, are you sure we can't copy this tome ? Perhaps there is some task you need done for trade ?"


"An interesting suggestion, young lady... I might be able to spare staff to use the one we possess to make a copy of it... It would slow down work on other things, though... No, no, I don't think you could make it worth our time and energy to... Hold on..."

He just pauses... like he can hear something the rest of you (not even Xan) can...

"I have just received orders from The Commodore," he says. "There is something you could do for us, since you mention it, if you don't mind showin' a bit of bravery under fire... Ah, what is your name, miss?" This is addressed to Xan, whom the automata seems to have decided is the leader of the party...
Xan
player, 226 posts
Automata Protectron
Health 11/10 Armor 2
Fri 14 Jul 2023
at 19:01
  • msg #780

Re: IN-GAME THREAD

Beep Bop Boop, "I am known as Xan. Please let us know what you need. We have had to be brave before and faced several challenges before arriving here."
Renata Medb
player, 238 posts
Human Non-Cultist?
HP 9/11
Fri 14 Jul 2023
at 23:23
  • msg #781

Re: IN-GAME THREAD

Renata had been quite disappointed to hear that the automata needed the Tome too, but also quite ready to leave and try elsewhere, but if the mustache man thought they could help with something and would be willing to spare the effort to make a copy, she was happy to help! Her cheer restored nearly as soon as it had been dashed, she stood by Xan, nodding along in agreement. If they didn't need to hear from her, she was just fine with that. Xan was a much better speaker anyways!
Big Eye
player, 147 posts
17/17 hp
Level 2
Sat 15 Jul 2023
at 00:08
  • msg #782

Re: IN-GAME THREAD

Following along with the one new automata doesn't seem to cause Big Eye any trouble. . . until there is a room full of them, and he gets distracted and starts following the wrong one.  This could have been more problematic if he didn't get distracted or at least lose track of which one often enough to effectively be bouncing randomly around the room for a while until he comes into view of the non automata he has been traveling with for a while, and stops with them as if nothing strange had happened at all.
The GM
GM, 361 posts
Sat 15 Jul 2023
at 17:17
  • msg #783

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "I am known as Xan. Please let us know what you need. We have had to be brave before and faced several challenges before arriving here."


"SER-GEANT!!!" the mustached automata bellows, and another automata comes rolling up-- the kind with two arms and a torso but just balancing on one wheel instead of legs, and instead of a head, it just has a rectangular glass plate in the middle of its body that shows a glowing drawing of a soldier's head.

"Show them the objective!" orders the mustached automata, and the soldier's head is replaced with another glowing image-- an image of downtown Anchorest, as it is now.

The image zooms in on a particular building-- a five-story metal tower. "This metal tower is headquarters of a mage called Isobel. We know little about her, except that she has the power to slow down wheeled or hovering automata. But you, Agent Xan, have two legs-- she should allow you and your team of operatives access to her building."

"Once there, we would like you to deliver this magic item. I-TEMMMM!"

Another robot on caterpillar treads rolls up, bearing a device-- a sort of bronze cornucopia horn (but empty). "The Commodore wishes to parley with the mage Isobel, and with this, he can do so. The Commodore asks that you deliver this magic speaking horn, and stay to bear official witness to the parley if needed. The Commodore assures you that it won't take long."
Xan
player, 229 posts
Automata Protectron
Health 11/10 Armor 2
Sat 15 Jul 2023
at 17:22
  • msg #784

Re: IN-GAME THREAD

Xan listens to it all closely

Accepting the bronze cornucopia.

Beep Bop Boop, "Objective Isobel's tower for diplomatic matters. I think we should be able to do that."
The GM
GM, 362 posts
Sat 15 Jul 2023
at 18:57
  • msg #785

Re: IN-GAME THREAD

Xan:
Xan listens to it all closely

Accepting the bronze cornucopia.

Beep Bop Boop, "Objective Isobel's tower for diplomatic matters. I think we should be able to do that."


"If there's nothing else, Ensign Cog will escort you back outside the perimeters of the base...?"
Xan
player, 230 posts
Automata Protectron
Health 11/10 Armor 2
Sat 15 Jul 2023
at 18:58
  • msg #786

Re: IN-GAME THREAD

Xan looks to Renata questioningly.
Renata Medb
player, 239 posts
Human Non-Cultist?
HP 9/11
Sat 15 Jul 2023
at 19:41
  • msg #787

Re: IN-GAME THREAD

Renata looked back to Xan and then to the mustached automata. Inclining her head, she grinned. "I just want to say thank you very much, for helping us like this. And, uh, nice moustache. Very stately." At that, she nodded to Xan, as if to say she was also ready to go.
Xan
player, 231 posts
Automata Protectron
Health 11/10 Armor 2
Sat 15 Jul 2023
at 19:56
  • msg #788

Re: IN-GAME THREAD

Beep Bop Boop, "Yes, we are good to go. Thank you."
The GM
GM, 363 posts
Sun 16 Jul 2023
at 18:23
  • msg #789

Re: IN-GAME THREAD

Renata Medb:
Renata looked back to Xan and then to the mustached automata. Inclining her head, she grinned. "I just want to say thank you very much, for helping us like this. And, uh, nice moustache. Very stately." At that, she nodded to Xan, as if to say she was also ready to go.


"Thank you, civilian! How sophisticated of you to notice! You are clearly a woman of discriminating taste. I do hope that we will be seeing you all again soon. Ensign Cog?"

A robot leads you to the front gate of the naval base, unlocks it for you, lets you all out, and then locks it again... and then it goes back to patrolling the perimeter.
Xan
player, 232 posts
Automata Protectron
Health 11/10 Armor 2
Sun 16 Jul 2023
at 19:29
  • msg #790

Re: IN-GAME THREAD

Xan's face shows a smile as they are led out.

She turns to Renata after giving Ensign Cog a salute.
Beep Bop Boop, "Did I do well ?"
Renata Medb
player, 240 posts
Human Non-Cultist?
HP 9/11
Sun 16 Jul 2023
at 21:59
  • msg #791

Re: IN-GAME THREAD

Offering Xan her own best approximation of a non-grinning smile, Renata gave her friend a gentle pat on the head. "Well? You did great, Xan! Thank you very much; I was honestly ready to turn back and look somewhere else, but you've done it! I think this is really gonna work this time! Thank you, Xan!"
Xan
player, 233 posts
Automata Protectron
Health 11/10 Armor 2
Sun 16 Jul 2023
at 22:03
  • msg #792

Re: IN-GAME THREAD

Xan happily perks up.

Beep Bop Boop, "We just need to find the tower and deliver this communication device to the towers mistress."
Telric Televenter
player, 245 posts
Ghoul Rogue
Health-11/11
Mon 17 Jul 2023
at 13:13
  • msg #793

Re: IN-GAME THREAD

Telirc stays silent for most of the exchange. However, the job seems very simple for such a valuable item. Telric was ever cautious for a bad trade.

"I do hate to cast a pall over such good fortune, but are we sure we can trust them to deliver on thier promise?" He pointed out, but only when the mechanical types other than Xan where out of earshot.

At least, what Telric thought was earshot. Hard to tell with machines...
Renata Medb
player, 241 posts
Human Non-Cultist?
HP 9/11
Mon 17 Jul 2023
at 14:51
  • msg #794

Re: IN-GAME THREAD

Someone very much agreed with Telric's caution, she could feel, but he wasn't here right now. Renata was desperate to get this Tome, yes, but that just made her extra grateful to be given this chance to get one! Even taking the time to produce another one was a lot to ask for, so while this mission was probably a little more complicated than it seemed at the moment, it would absolutely be worth it in the end.

"I think... I..." Get a handle on that, Renata! "I think they'll deliver, Telric. They seemed unwilling at first, so this mission is also probably a big deal to them." Still... "I mean, I might be biased since this is so important to me, but... They've got to, right?"
Telric Televenter
player, 246 posts
Ghoul Rogue
Health-11/11
Mon 17 Jul 2023
at 15:01
  • msg #795

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 794):

It was hard to see Telric's mouth or nose, but his eyebrows and milky white eyes where quite visible. The raised eyebrow was all he had to say about Renata's hopes. However, the skeptical look could not be ignored. Finally, he did speak.

"Perhaps...but I find its better to be cautious than to just hope blindly. You can't live on hope, but it can get you killed."
Big Eye
player, 148 posts
17/17 hp
Level 2
Mon 17 Jul 2023
at 15:17
  • msg #796

Re: IN-GAME THREAD

While not particularly interested in the details of the conversation Big Eye still picks up on the occasional point, or familiar topic anyways. For Telric he offers his usual simple, effective, advice.

”Not if you kill them first.”
Xan
player, 234 posts
Automata Protectron
Health 11/10 Armor 2
Mon 17 Jul 2023
at 15:19
  • msg #797

Re: IN-GAME THREAD

Xan walks along as happy as can be and far more naive and optimistic than the others.
Telric Televenter
player, 247 posts
Ghoul Rogue
Health-11/11
Mon 17 Jul 2023
at 15:26
  • msg #798

Re: IN-GAME THREAD

In reply to Big Eye (msg # 796):

"Excellent point. I think what my friend is trying to say is that we should be wary for betrayal. And ready to act." Telric nods at his large ally.
Renata Medb
player, 242 posts
Human Non-Cultist?
HP 9/11
Mon 17 Jul 2023
at 15:37
  • msg #799

Re: IN-GAME THREAD

"I... suppose so. It's just that, well, I don't want to hurt them over this. We need that Tome, but so do they. If they cross us, I'll be upset, but we shouldn't kill them."
Telric Televenter
player, 248 posts
Ghoul Rogue
Health-11/11
Tue 18 Jul 2023
at 14:31
  • msg #800

Re: IN-GAME THREAD

In reply to Renata Medb (msg # 799):

"They have a book, which could be copied and shared to give water to people dying of thirst. Instead, they horde it here. It does not look like they are trustworthy to me...but, maybe I am wrong." Telric shrugged. Even when he was alive, people with power where always the same. They spread that...selfishness...to the things they created.
Renata Medb
player, 244 posts
Human Non-Cultist?
HP 9/11
Mon 31 Jul 2023
at 21:53
  • msg #801

Re: IN-GAME THREAD

"We have a book too, Telric. Sure, is it in any condition to be copied? Not really. It's falling apart. But, even beyond that, we've been working ours to the bone, day after day, because we can't drink anything or water our crops or whatever else we need to do to survive. Taking a long enough break to copy that sort of thing and make sure the magic still works properly for the new Tome... That's a lot of work and a lot of time. If they're anything like the Vault, they might not even have the people to spare to work on it." Renata hadn't even really realized a Tome of Water Purification could be copied before now. Whatever means these automata had to go through that process must've been lost when the Vault... changed hands. If Vault 365 had ever even possessed such capabilities beforehand.

But Renata didn't even really know all that much about magic or Tome production in the first place, so casting doubt on whether the process was even possible seemed unwise. The others had probably heard about this sort of thing before too. It really wasn't that terrible of a lie to act like a sort of authority on the subject, right? Hopefully, this group might even let them see how the copying process worked! Then, maybe the Vault could try to make more, using the double, and give it out to others!
The GM
GM, 367 posts
Sat 5 Aug 2023
at 20:20
  • msg #802

Re: IN-GAME THREAD

(Renata gets an xp...)

Renata tries to keep a sharp eye out as the party of adventurers heads for the tower in question... but you can't always spot everything in time...

It happened when the party was headed down a wide street leading to their destination... to the right was a crater-like sinkhole where a building had apparently caved in and collapsed, taking out an entire city block. Renata had wisely led the party to the left side of the street.

But then...

A huge hand (with arm attached) came up out of the hole, and slapped the street.

Then another.

A giant-- a three-times-normal-size ogre-- rose up out of the crater where it'd been napping (or just lying in wait?).

It roars at the party...

(Ahhhh! 25-foot-tall giant ogre-thing! Do something!)
Telric Televenter
player, 250 posts
Ghoul Rogue
Health-11/11
Sat 5 Aug 2023
at 21:53
  • msg #803

Re: IN-GAME THREAD

In reply to The GM (msg # 802):

Telric stopped thinking rationally. Instead he dived between the creatures legs, and ran to the other side of it. Distracting the massive humanoid away from the rest of the group.

"Boy, am I a dummy..." he muttered to himself.

Ooc-17:50, Today: Telric Televenter rolled 7 using 2d6+3 with rolls of 3,1.  Defy Danger.

Using defy danger to keep the creature occupied and unable to attack...maybe.

This message was last edited by the player at 17:51, Sun 06 Aug 2023.
The GM
GM, 368 posts
Sun 6 Aug 2023
at 15:52
  • msg #804

Re: IN-GAME THREAD

Telric Televenter:
In reply to The GM (msg # 802):

Telric stopped thinking rationally. Instead he dived between the creatures legs, and ran to the other side of it. Distracting the massive humanoid away from the rest of the group.

"Boy, am I dummy..." he muttered to himself.

Ooc-17:50, Today: Telric Televenter rolled 7 using 2d6+3 with rolls of 3,1.  Defy Danger.

Using defy danger to keep the creature occupied and unable to attack...maybe.


The giant monster blinks with surprise at the little snack running between its legs, and it cranes its neck back and to the side (its neck is so muscular that it takes a little effort to look at an angle like that) at what just happened.

Oh, there's the snack.

The giant lifts up one foot to stomp the snack so it'll stop running around...

(Translation: Telric has bravely and successfully distracted the giant from the rest of the party, but that means now it's focused on him. Specifically: harming him.

Anyone wanna try to save him...?)

Big Eye
player, 150 posts
17/17 hp
Level 2
Sun 6 Aug 2023
at 16:13
  • msg #805

Re: IN-GAME THREAD

While perhaps not the most effective way to capitalize on the distraction Big Eye does what he usually does, hit it with the Big stick.

In this case he ends up swinging at the back of the leg the giant is standing on, not quite hitting the vulnerable knee.
The GM
GM, 369 posts
Sun 6 Aug 2023
at 16:21
  • msg #806

Re: IN-GAME THREAD

Big Eye:
While perhaps not the most effective way to capitalize on the distraction Big Eye does what he usually does, hit it with the Big stick.

In this case he ends up swinging at the back of the leg the giant is standing on, not quite hitting the vulnerable knee.


The giant roars in surprise and pain and falls on his butt.

Then he slaps Big Eye away from him.

(10:20, Today: The GM rolled 4 using 2d3 with rolls of 1,3.  Giant slap.

Big Eye's bearskin cloak soaks up one damage, so Big Eye takes 3 damage, and is knocked down and several yards away from the giant.)

Xan
player, 237 posts
Automata Protectron
Health 11/10 Armor 2
Mon 14 Aug 2023
at 00:54
  • msg #807

Re: IN-GAME THREAD

Xan tries to move Telric to cover somewhere.
The GM
GM, 370 posts
Fri 18 Aug 2023
at 18:38
  • msg #808

Re: IN-GAME THREAD

Xan:
Xan tries to move Telric to cover somewhere.


(Roll Agile, Xan)
Xan
player, 238 posts
Automata Protectron
Health 11/10 Armor 2
Sat 19 Aug 2023
at 02:31
  • msg #809

Re: IN-GAME THREAD

Pull to safety attempt.


20:30, Today: Xan rolled 8 using 2d6 with rolls of 6,2.  Pulling Telric out of harms way.


Big Eye
player, 151 posts
14/17 hp
Level 2
Sat 19 Aug 2023
at 02:51
  • msg #810

Re: IN-GAME THREAD

Shaken, but not stirred, Big Eye rolls over his shoulder and back up to his feet as he lands, and charges back into the fight with his club raised high.  Bringing it down on the giants foot with a bone breaking sound.
Renata Medb
player, 248 posts
Human Non-Cultist?
HP 9/11
Mon 21 Aug 2023
at 15:32
  • msg #811

Re: IN-GAME THREAD

Rushing to follow Xan (and the dragged Telric) to cover, Renata slipped out her trusty crossbow, loading a bolt. It likely wasn't much against a giant, but she had to do something! She took aim and fired.

Renata Medb rolled 10 using 2d6 with rolls of 6,4.  Please hit them in the eye! Volley, with Agile.
--On a 10+, you have a clear shot—deal your damage (see Gear, below).

Renata Medb rolled 5 using 1d6 with rolls of 5.  Crossbow damage.

The GM
GM, 371 posts
Mon 21 Aug 2023
at 19:21
  • msg #812

Re: IN-GAME THREAD


The giant roars when his foot is smashed, and then what's worse is that Renata manages a shot to his eye as he's going down.

He falls back into his crater... his other foot smashes into Xan as he goes, but she's tough, she's only a little damaged. (Xan takes 1 damage-- yes, even accounting for all her armor.)

Then the giant tries to climb out again-- but since he puts weight on his foot once more, he just roars in agony and just falls again.

(Wanna run away now before he figures out to try and crawl out, or stay and try to finish 'im off?)
Big Eye
player, 152 posts
14/17 hp
Level 2
Mon 21 Aug 2023
at 19:53
  • msg #813

Re: IN-GAME THREAD

Never one to give up on success when already on a roll Big Eye continues his charge in the direction of the giant's fall to bring his club down on its skull, cracking it hard against the ground even as it was trying to get up.
Xan
player, 239 posts
Automata Protectron
Health 11/10 Armor 2
Mon 21 Aug 2023
at 20:17
  • msg #814

Re: IN-GAME THREAD

Beep Bop Boop, "Are you ok Telric ?"

Xan checks on him and then looks to Renata for orders.
The GM
GM, 372 posts
Mon 21 Aug 2023
at 21:45
  • msg #815

Re: IN-GAME THREAD

Big Eye:
Never one to give up on success when already on a roll Big Eye continues his charge in the direction of the giant's fall to bring his club down on its skull, cracking it hard against the ground even as it was trying to get up.


(15:43, Today: The GM rolled 4 using 2d2 with rolls of 2,2.

Big Eye takes 3 new damage (accounting for armor).)


The giant thrashes around for just a second, smacking Big Eye fairly hard, but then lies still.

(He's unconscious if you want, or dead if you want-- I'll leave it up to you!

If the former, he'll be out for hours. If the latter... much, much longer than that.)

Telric Televenter
player, 251 posts
Ghoul Rogue
Health-11/11
Tue 22 Aug 2023
at 01:30
  • msg #816

Re: IN-GAME THREAD

In reply to Xan (msg # 814):

"I'm...I'm ok." Telric said, shocked he had not been stomped flat. Was he scared? He supposed he was. He always thought Ghouls saw death, real death, as a release. After all, they where not alive. Yet, Telric did not want to die...for some reason. "Thank you, Xan. You should not have done that...but, thank you anyways." He said, patting the girls metal hair.

Then he headed over to Big Eye, remembering how much punishment his friend had suffered. "Are you ok!? Say something!" He said, checking over the Ogre's wounds. Now he felt real fear....
Big Eye
player, 153 posts
11/17 hp
Level 2
Tue 22 Aug 2023
at 02:46
  • msg #817

Re: IN-GAME THREAD

Despite being buffeted by the flailing giant Big Eye maintains his focus and brings the club down not once more, but twice, on the immobile skull.  The first impact is still a cracking crunching sound but the second has a lot more squish to it and freeing the club takes some time and more than a little gore with it, clearly ending the giant's existence permanently.

”Better now.”
Renata Medb
player, 249 posts
Human Non-Cultist?
HP 9/11
Tue 22 Aug 2023
at 15:14
  • msg #818

Re: IN-GAME THREAD

Renata winced at the chunky sight of what had, moments prior, been a terrifying giant. Big Eye was very strong indeed, even after taking hits like that. Getting used to death out here was a necessity hard enough when the dead were as small as her and her friends. Here, she could see every squishy, bloody, disgusting detail. Maybe it was best to focus on something else.

"Sorry for missing that one, everyone."
Xan
player, 240 posts
Automata Protectron
Health 11/10 Armor 2
Tue 22 Aug 2023
at 17:56
  • msg #819

Re: IN-GAME THREAD

Beep Bop Boop, "Of course Telric, were friends." the little protectron smiled and bobbled her head.

She then walked over to check on Renata.

Beep Bop Boop, "He sure was big wasn't he?"
Renata Medb
player, 250 posts
Human Non-Cultist?
HP 9/11
Tue 22 Aug 2023
at 20:10
  • msg #820

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "He sure was big wasn't he?"


"Really big." Renata nodded, trying not to stare at the giant. Yup, yup, yup, huge corpse, everything's fine, let's focus on Xan, don't look at the giant. "I'm glad we're all still okay, for the most part. How are you holding up, Xan?"
Xan
player, 241 posts
Automata Protectron
Health 11/10 Armor 2
Tue 22 Aug 2023
at 22:07
  • msg #821

Re: IN-GAME THREAD

Beep Bop Boop, "My dress armor was dented, but I am ok. I will do some repairs later."
Telric Televenter
player, 252 posts
Ghoul Rogue
Health-11/11
Thu 24 Aug 2023
at 14:37
  • msg #822

Re: IN-GAME THREAD

Telric looks on with relief at One Eye's apparent healthy condition. However, he saw the large bruises the giant had put on his slightly shorter-by-comparison friend. "Alright, Big Eye needs rest, and Xan needs repairs. We need to get away from the corpse, as he will be attracting all manner of scavengers. The good news is anything with hunting senses knew not to come into this territory in the first place.

So we just need to travel a short distance and the stink will draw any such predators away from us. We should be able to rest without any interruptions, as the 'meal' we provided should keep them happy and fed for at least a day, maybe more."
He pointed out. "Are you ok to Travel?" He asked Big Eye.
Big Eye
player, 154 posts
11/17 hp
Level 2
Thu 24 Aug 2023
at 15:04
  • msg #823

Re: IN-GAME THREAD

Although obviously battered Big Eye doesn't look any more broken than he has been before.  Putting his big club back on its loop over his shoulder he shakes his hands a bit to check their range of motion then nods to Telric to affirm his readiness.

”All good.”
Telric Televenter
player, 254 posts
Ghoul Rogue
Health-11/11
Sat 26 Aug 2023
at 01:04
  • msg #824

Re: IN-GAME THREAD

Telric nods, and gestures for the team to follow. He manages to find a partly collapsed building. The main entrance blocked by rubble, but very stable. The opening is small enough for someone the size of Xan, or flexible enough like Telric. Ghouls can bend thier bodies in disturbing ways after all.

Despite only half the party able to get inside, Telric gestures to what he found before Xan and he enter. A Celler door, iron bound from the outside. Telric however knew the locks from when he still drew breath. Once inside, he could open the door to the cellar from the inside. Allowing Big Eye and Renata to descend safely down into the celler. Then Telric could re-lock the doors, making entrance from any outside creature very unlikely.
Xan
player, 242 posts
Automata Protectron
Health 11/10 Armor 2
Sat 26 Aug 2023
at 01:05
  • msg #825

Re: IN-GAME THREAD

Follows along ducking inside.
Xan
player, 243 posts
Automata Protectron
Health 11/10 Armor 2
Sat 26 Aug 2023
at 01:47
  • msg #826

Re: IN-GAME THREAD

Rest Fixing herself.

Tinkering to undent her dress.



19:46, Today: Xan rolled 9 using 2d6 with rolls of 3,6.  Fixing herself up.
She is able to fully heal up.


This message was lightly edited by the player at 18:14, Tue 05 Sept 2023.
Big Eye
player, 155 posts
17/17 hp
Level 2
Sat 26 Aug 2023
at 07:04
  • msg #827

Re: IN-GAME THREAD

Familiar with and content to not understand Telric's twisty ways Big Eye waits patiently to be let in to the safe place.

Once inside he curls up on the bear skin cloak and falls quickly into a restful sleep from which he awakens fully refreshed several hours later
Telric Televenter
player, 255 posts
Ghoul Rogue
Health-11/11
Tue 5 Sep 2023
at 15:45
  • msg #828

Re: IN-GAME THREAD

Telric, as per normal for ghouls, can sleep standing up. He does not care to when a bed is available, but one often not given Big Eye and his travelling trade. Ghouls also where very light sleepers, as any noise could rouse them from their dormant state in order to attack. Granted most of Telric's 'attacks' where verbal complaints about how loud everyone was, but other ghouls where much more...direct.
Renata Medb
player, 252 posts
Human Non-Cultist?
HP 11/11
Wed 6 Sep 2023
at 16:55
  • msg #829

Re: IN-GAME THREAD

After carefully following Big Eye down into the cellar and shooting Telric a "Thanks," Renata set up her pack on the ground to serve as a pillow and did her best to fall asleep...

Renata Medb rolled 9 using 2d6+1 with rolls of 4,4.  Let's just Rest for a bit... Forceful.

Renata Medb rolled 4 using 1d4+1 with rolls of 3.  Health Gain.

Back up to 11/11!

The GM
GM, 379 posts
Tue 19 Sep 2023
at 00:40
  • msg #830

Re: IN-GAME THREAD


By the time everyone is rested up, night has fallen and the stars are out...

(Choose one:

1. Let's sneak to the tower under the cover of darkness!

OR

2. Are you nuts? Who knows what we might run into? Let's defend here until dawn!)

Xan
player, 245 posts
Automata Protectron
Health 11/11 Armor 2
Tue 19 Sep 2023
at 00:49
  • msg #831

Re: IN-GAME THREAD

Beep Bop Boop, "I think we should go now and get this task done."
Telric Televenter
player, 256 posts
Ghoul Rogue
Health-11/11
Tue 19 Sep 2023
at 15:15
  • msg #832

Re: IN-GAME THREAD

In reply to Xan (msg # 831):

"You do know predators mostly come out at night, right? Mostly." He pointed out. "We where lucky to find a place this safe at all."
Xan
player, 246 posts
Automata Protectron
Health 11/11 Armor 2
Tue 19 Sep 2023
at 18:23
  • msg #833

Re: IN-GAME THREAD

Beep Bop Boop, <Purple>"Oh no I guess I never really thought about that."</Orange>
Renata Medb
player, 253 posts
Human Non-Cultist?
HP 11/11
Tue 19 Sep 2023
at 21:58
  • msg #834

Re: IN-GAME THREAD

Sitting up and sliding over against her pack, Renata scratched the side of her head. "I know I want to get this done as fast as anyone, but Telric's right. Safety's hard to come by."
Big Eye
player, 156 posts
17/17 hp
Level 2
Tue 19 Sep 2023
at 23:27
  • msg #835

Re: IN-GAME THREAD

Still comfortable and resting Big Eye munches on some more food while the others try and decide if he needs to get up again, until then he remains in his default state of inaction.
The GM
GM, 381 posts
Fri 29 Sep 2023
at 20:11
  • msg #836

Re: IN-GAME THREAD

Big Eye:
Still comfortable and resting Big Eye munches on some more food while the others try and decide if he needs to get up again, until then he remains in his default state of inaction.


Sometimes during the night the party hears noises, but always far-off, not close.

In the morning, the group is as rested at dawn as they're going to be. They set out for the tower.

It doesn't take that long... there's no signs of danger along the rest of the way... maybe the giant kept other bad things away.

Or maybe it's something about the tower itself.

The Tower has large metal doors in front, but they're both wide open. Someone has stuck rocks and splintered pieces of wood under them to keep them open.

From what you can see inside, there's a sort of open courtyard with worn-down cobblestones, and a spiral staircase leading up around the sides. Windows in the walls allow just enough of the morning light in that it doesn't qualify as dark inside.

That's all you can see from the front doors.

Going in?
Xan
player, 247 posts
Automata Protectron
Health 11/11 Armor 2
Fri 29 Sep 2023
at 20:18
  • msg #837

Re: IN-GAME THREAD

Beep Bop Boop, "Wow, they are expecting us. The doors are open." Xan heads to look inside.  "Hello."
Big Eye
player, 157 posts
17/17 hp
Level 2
Fri 29 Sep 2023
at 21:09
  • msg #838

Re: IN-GAME THREAD

Big Eye hardly even slows down on the way into the building, just enough to ensure he doesn't bump into either door or the simple mechanism holding it open.
Renata Medb
player, 254 posts
Human Non-Cultist?
HP 11/11
Fri 29 Sep 2023
at 22:49
  • msg #839

Re: IN-GAME THREAD

Knocking on one of the doors and peering inside, Renata joined Xan in calling out "Hello!"
Telric Televenter
player, 257 posts
Ghoul Rogue
Health-11/11
Sat 30 Sep 2023
at 13:10
  • msg #840

Re: IN-GAME THREAD

"I just bet they are expecting us indeed. Keep your weapons ready." Telric says, never keen on not sneaking into a situation he did not know about in advance.
The GM
GM, 382 posts
Sat 30 Sep 2023
at 21:41
  • msg #841

Re: IN-GAME THREAD


So far, there's no sign of anyone present.

Now that he's inside, though, Big Eye can look straight up... the tower, hollow inside, goes up a long way... almost all the way, though there might be a door at the top of the stairs...

There are also a few birds or something flapping around up there near in the dim light near the top... or are they bats? Or moths? Depth perception is not Big Eye's strong suit. All he's sure of is that nothing up there is as big as him, nor even as big as a normal human...
Big Eye
player, 158 posts
17/17 hp
Level 2
Sun 1 Oct 2023
at 07:01
  • msg #842

Re: IN-GAME THREAD

Either answering Telric's suggestion, or reacting to whatever he sees above, it is unclear but Big Eye frees his giant club again and begins to climb the stairs slowly and carefully.

Most of his attention stays upwards but he does at least occasionally refocus on the stairs immediately ahead of himself to check for obvious gaps in them that are easy to avoid.
Xan
player, 248 posts
Automata Protectron
Health 11/11 Armor 2
Sun 1 Oct 2023
at 12:11
  • msg #843

Re: IN-GAME THREAD

Beep Bop Boop, "I guess we are all going up then. I didn't think towers looked like this before, Renata." Follows Big Eye.
The GM
GM, 383 posts
Sun 1 Oct 2023
at 18:31
  • msg #844

Re: IN-GAME THREAD


But after Big Eye goes up just a few steps, a figure descends from above-- without using the stairs. It levitates down slowly, only about 5 feet per second, until it stands on the floor.

It's... huh. It's... a girl? Of about 11 or so?

But you can also just barely tell that it's also an automata... it's just been made-- very well-made-- to look even more like a human than Xan, the most human-like automata you've ever seen.

Her hair is black and dirty and messy, coming down to just past the shoulders. Her eyes are black, with no whites to them-- they might be onyx gemstones, maybe?

She wears ragged clothing that she's possibly been wearing ever since the world ended-- what's left of gray-brown woolen trousers and tunic. Her feet are bare.

"My name Isobel..." she says quietly. "This, the Tower of Steel."
Xan
player, 249 posts
Automata Protectron
Health 11/11 Armor 2
Mon 2 Oct 2023
at 02:05
  • msg #845

Re: IN-GAME THREAD

Beep Bop Boop, "Hello Isobel, I am Xan. It is nice to meet you. We have been sent by one of the factions in the city."
Telric Televenter
player, 258 posts
Ghoul Rogue
Health-11/11
Mon 2 Oct 2023
at 15:46
  • msg #846

Re: IN-GAME THREAD

In reply to The GM (msg # 844):

Telric hid his slingshot under his cloak. He also started looking around for an ambush. Granted this new construct might be so powerful it was the ambush, but it was distracting enough to let additional forces try and get the jump on them.
Isobel
NPC, 1 post
Mon 2 Oct 2023
at 18:43
  • msg #847

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "Hello Isobel, I am Xan. It is nice to meet you. We have been sent by one of the factions in the city."


"Who has sent you...?"

No one else, not person nor beast nor robot, shows up so far, despite Telric keeping a watchful eye. Isobel seems to feel that she needs no assistance to parley with you.

(The new pic is rather BLUER than I wanted, but it also gives a human-yet-otherworldly/inhuman vibe that I do like, so I'm gonna roll with it for now.)
Xan
player, 250 posts
Automata Protectron
Health 11/11 Armor 2
Mon 2 Oct 2023
at 18:49
  • msg #848

Re: IN-GAME THREAD

Beep Bop Boop, "I believe they are the inhabitants of a local vault. Could someone give me the package they sent us with ? We needed to barter with them for help with problems in another vault." Xan looks sad briefly and awaits someone handing her the package.
Renata Medb
player, 255 posts
Human Non-Cultist?
HP 11/11
Tue 3 Oct 2023
at 17:37
  • msg #849

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "I guess we are all going up then. I didn't think towers looked like this before, Renata." Follows Big Eye.


Renata shrugged, moving the rest of the way in alongside Xan. "Honestly, Xan, I don't think I've seen a tower 'cept in fairy tales before." It was truly a marvelous place, however it looked. Still, no, it was not like before.

Xan:
Beep Bop Boop, "I believe they are the inhabitants of a local vault. Could someone give me the package they sent us with ? We needed to barter with them for help with problems in another vault." Xan looks sad briefly and awaits someone handing her the package.


Still shaking off something, she pulled out the magical speaking item cornucopia doohickey. The woman awkwardly presented the bronze horn, somewhat waving it back and forth in a hand as she turned to face the girl with the weird eyes before setting the horn-thing into Xan's hands. She wasn't quite sure if this Isobel was some sort of modified human girl or something else, but he was quite sure it was just an automata. She felt the 'just' was unnecessary. "A guy called 'The Commodore' wants to parlay with you and says this thingamabibble should let you two talk to each other from far away. He also wants us to stay to, ah, 'bear official witness to the parley if needed.' Oh, and, I'm Renata, by the way."
Isobel
NPC, 2 posts
Tue 3 Oct 2023
at 19:35
  • msg #850

Re: IN-GAME THREAD

The magical item begins speaking, playing what sounds like a human voice, a low, rich, baritone, calm and reasonable.

"Hello. Greetings to Isobel of the Tower of Steel. I am The Commodore. I am the leader of a group of humans and automata here in Anchorest, headquartered out of the old naval base.

I have sent this delegation to you to deliver this message. Please allow them to return with your reply. I would like an alliance with you to help me-- to help us, together-- to return Anchorage to order and safety for its inhabitants such as it has not had since before the terrible day of the Curses. I hope that you will agree to stand together with me against those who wish to bring further disorder and unnecessary danger to Anchorest-- the various dangerous cults, The ogre known as The General, The Diamond Legion, the various gangs of raiders, the mindless ghouls, and various threats that may arise in the future. Whether you are interested in such an alliance or not, I hope that you may at least agree to a treaty of non-aggression between yourself and my followers.

I... would also be interested in speaking to you further... at a later time... about finding certain magical artifacts... a certain scroll that the files I have access to here at the naval base refer to as 'The Crucible Scroll.'

...But, again, we can speak of this at another time-- for now, let us begin by speaking of peace, if not for all of Anchorest, then at least between ourselves."


The voice stops.

Isobel smiles a smile that may or may not be meant to convey happiness. On her, it just looks disturbing. "I have heard of The Commodore, a bit, a bit. He has never bothered me. What do you think? What say you? What do you think of him? What do you think of his deal? Do you think I should agree? Is it a good deal for one like me? Like me?"

Renata Medb
player, 256 posts
Human Non-Cultist?
HP 11/11
Tue 3 Oct 2023
at 20:59
  • msg #851

Re: IN-GAME THREAD

Someone knew that you couldn't trust anyone, that this supposedly reasonable man was a facade to be broken at the first sign of trouble or gain, but she didn't know that. Renata didn't believe that.

"The guy seems nice enough, and peace isn't a bad thing to strive for..." Renata noncommittally rolled onto her heels and then back forward, teetering as if uneasy at the face of the question. She may not be as distrustful as him and his doubts surely weren't seeping through and bleeding into her... but there was something she couldn't avoid. "But I don't think I'm the right person to answer that for you, Miss Isobel. My friend Xan mentioned problems in another Vault and, I've gotta say, that's my Vault. My home. We need something... and this Commodore says he can give us that thing we need. I can't in good conscience tell you what's a good deal for you, because this is too much of a good deal for me."
Big Eye
player, 159 posts
17/17 hp
Level 2
Tue 3 Oct 2023
at 21:09
  • msg #852

Re: IN-GAME THREAD

Having stepped back out of the way of the falling little creature as she came down it took Big Eye a few moments, and more than one look back and forth between Telric and the little girl to attempt to sort out what to do with her.  The question she asks seems to make perfect sense to him.

Holding his huge club out to gesture with, which is similar but not quite the same as threatening with it Big Eye offers his answer in all it's simple glory.  ”Deal, or Stick.”
Isobel
NPC, 3 posts
Tue 3 Oct 2023
at 22:44
  • msg #853

Re: IN-GAME THREAD

Renata Medb:
"The guy seems nice enough, and peace isn't a bad thing to strive for..." "But I don't think I'm the right person to answer that for you, Miss Isobel. My friend Xan mentioned problems in another Vault and, I've gotta say, that's my Vault. My home. We need something... and this Commodore says he can give us that thing we need. I can't in good conscience tell you what's a good deal for you, because this is too much of a good deal for me."


"You do not know! You are honest!" As far as you can tell, Isobel seems pleased at your honesty.

Big Eye:
”Deal, or Stick.”


Isobel nods. "Yes. You are simple. You see simple things. Deal, or fight. That is true, is true. Deal may mean fight too. Or it might not. No deal may mean fight. Or it might not. But no deal may mean fight more than deal may mean fight. I am not afraid of fighting. I am afraid of being bored. But sometimes fighting is boring for me, for me. And sometimes not fighting is boring. It is simple, but not simple..."

She turns to Xan and Telric. "What say you? Deal? Or no deal?"
Xan
player, 251 posts
Automata Protectron
Health 11/11 Armor 2
Tue 3 Oct 2023
at 22:47
  • msg #854

Re: IN-GAME THREAD

Beep Bop Boop, "You look pretty Isobel, though perhaps the Commodore can help with maintenance. They do have a lot of automata there though not as advanced as you." She looks to Renata then back to Isobel, "Sometimes one needs to work with others to achieve greater goals."
Isobel
NPC, 4 posts
Tue 3 Oct 2023
at 23:06
  • msg #855

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "You look pretty Isobel, though perhaps the Commodore can help with maintenance. They do have a lot of automata there though not as advanced as you." She looks to Renata then back to Isobel, "Sometimes one needs to work with others to achieve greater goals."


"Oh ho, oh ho!" Isobel waggles a finger at Xan like oh, you're so smart!

"My name Isobel! I can achieve many things! But sometimes others can do things in other ways that one cannot do oneself, oneself. Many raindrops are much stronger than one, than one."
Isobel thinks. "Maybe I do not care about this goal. But maybe there is something I want, that this man could do, maybe? Or maybe I think of one someday? Or maybe deal could let me know more about him? You are clever! But sometimes deals are sticky! Some make deals they regret! But not me! Not me! Not so far! Who knows if this deal is sticky, or too sticky, or not sticky?!"

She turns back to Telric. "What say you? Deal is good? Or deal is no good?"
Telric Televenter
player, 259 posts
Ghoul Rogue
Health-11/11
Wed 4 Oct 2023
at 16:23
  • msg #856

Re: IN-GAME THREAD

In reply to Isobel (msg # 855):

"Despite what my large friend here says, the 'stick' may not be needed. We do require the deal to go forward. The question is-what do you require to make that happen?" Telric says in his typical merchantlike manner.
Isobel
NPC, 5 posts
Wed 4 Oct 2023
at 17:27
  • msg #857

Re: IN-GAME THREAD

Telric Televenter:
In reply to Isobel (msg # 855):

"Despite what my large friend here says, the 'stick' may not be needed. We do require the deal to go forward. The question is-what do you require to make that happen?" Telric says in his typical merchantlike manner.


"I see! You are a negotiator, a trader! But were you promised more if I agreed to the deal? Or were you only told that you'd be rewarded if you delivered the message and my reply?"
Telric Televenter
player, 260 posts
Ghoul Rogue
Health-11/11
Wed 4 Oct 2023
at 20:23
  • msg #858

Re: IN-GAME THREAD

In reply to Isobel (msg # 857):

"You will have to decide that for yourself..." Telric said, and produces the magical speaking horn as requested by their 'client'.
Renata Medb
player, 258 posts
Human Non-Cultist?
HP 11/11
Wed 4 Oct 2023
at 22:36
  • msg #859

Re: IN-GAME THREAD

At noting Isobel's pleasure in her honesty, Renata's lips curled up at the sides and she found her gaze unable to look at anyone else's directly. To her, her guilt at coming here steamed off of her.

Isobel:
"I see! You are a negotiator, a trader! But were you promised more if I agreed to the deal? Or were you only told that you'd be rewarded if you delivered the message and my reply?"


"If I remember correctly, it was only to deliver the horn thing and stay here for whatever negotiations or parlay the guy was gonna try. I hope they'll still help out, even if you say no..." Renata swallowed the steamed guilt coursing around her, raising her head to meet Isobel's. "But I think they'd be less likely to go back on that if you agree."
Xan
player, 255 posts
Automata Protectron
Health 11/11 Armor 2
Mon 23 Oct 2023
at 18:20
  • msg #860

Re: IN-GAME THREAD

Beep Bop Boop, "I think it would be good for you since we all need friends and it gets so lonely being on your own. Also communicating with people will help spark your own creativity because you can observe others." Xan ends with a smile.



12:19, Today: Xan rolled 8 using 2d6+1 with rolls of 4,3.  Charming Bot to bot.


Isobel
NPC, 6 posts
Sun 29 Oct 2023
at 19:40
  • msg #861

Re: IN-GAME THREAD

Xan:
Beep Bop Boop, "I think it would be good for you since we all need friends and it gets so lonely being on your own. Also communicating with people will help spark your own creativity because you can observe others." Xan ends with a smile.

12:19, Today: Xan rolled 8 using 2d6+1 with rolls of 4,3.  Charming Bot to bot.


Isobel thinks, looking up at the ceiling like this is an entirely new line of ideas for her. "...I will... I will..." Thinking... She smiles. It's unsettling. "I need do nothing... You will do something. Go and tell this Commodore that I agree to his request. That I will be his ally in keeping the peace. That will lead to violence from those who do not agree, and that will be exciting. I can always betray him later if I feel like it. Do not tell him that part. Instead, ask him to tell you more about this Scroll he is interested in. If it is so important to him... I am curious why. Tell him I only want to talk to you about it. And then you come and tell me what he says about it... Not here... Perhaps... Where do you think we should meet again?"

(Options:
--Tell Isobel you will meet her at

--The Pinnacle, an old public park up on the north side of town near the barbarian tribes' territory
--The Ghoul Trading Caravan local headquarters to the west
--The Old Adventurers' Guild headquarters
--Anywhere else you want that's not the Tower of Steel nor the Naval Base nor Vault 365 (too far))

Xan
player, 256 posts
Automata Protectron
Health 11/11 Armor 2
Sun 29 Oct 2023
at 19:42
  • msg #862

Re: IN-GAME THREAD

Xan looks to the others as to choosing a location.
Renata Medb
player, 260 posts
Human Non-Cultist?
HP 11/11
Sun 29 Oct 2023
at 20:54
  • msg #863

Re: IN-GAME THREAD

Renata looked back at Xan, shrugging. She honestly didn't really know enough about anywhere close enough to hold such a meeting and, frankly, felt a little intimidated at the prospect of picking somewhere. A park might be nice, she thought, but she was hardly confident enough to put that idea forward.
Telric Televenter
player, 262 posts
Ghoul Rogue
Health-11/11
Tue 31 Oct 2023
at 15:29
  • msg #864

Re: IN-GAME THREAD

In reply to Isobel (msg # 861):

"The Trading Caravan to the west. I might know a few people there to make the trip worthwhile for us." He says, nodding at her.
Xan
player, 257 posts
Automata Protectron
Health 11/11 Armor 2
Tue 31 Oct 2023
at 18:08
  • msg #865

Re: IN-GAME THREAD

Beep Bop Boop, "That will be the place then."
Isobel
NPC, 7 posts
Sun 18 Feb 2024
at 22:52
  • msg #866

Re: IN-GAME THREAD

Telric Televenter:
In reply to Isobel (msg # 861):

"The Trading Caravan to the west. I might know a few people there to make the trip worthwhile for us." He says, nodding at her.


Isobel sort of slowly pirouettes on one foot...

"When you go there, I will arrive soon after."

She spins, spins, slowly... So slowly she should fall over, really, but she doesn't.

"Do we need to speak about anything else...?"
Renata Medb
player, 261 posts
Human Non-Cultist?
HP 11/11
Mon 19 Feb 2024
at 02:58
  • msg #867

Re: IN-GAME THREAD

"I don't believe so?" Renata looked between the others. She didn't really feel like there was much else to go over, but that likely had more to do with her not really getting this whole 'diplomacy' thing than actually having nothing else to discuss.

Well. There was one thing.

"But, thank you, Isobel. We... We appreciate this a lot."
Big Eye
player, 160 posts
17/17 hp
Level 2
Mon 19 Feb 2024
at 03:33
  • msg #868

Re: IN-GAME THREAD

As little as others really grasped the finer points of Diplomacy, the whole topic just fell through Big Eye's equally large hands like sand.  That didn't stop him from being helpful, even useful sometimes, but it did make him content to end this discussion quickly.
Xan
player, 258 posts
Automata Protectron
Health 11/11 Armor 2
Mon 19 Feb 2024
at 03:45
  • msg #869

Re: IN-GAME THREAD

Bobbles her head and walks over to Renata.

Beep Bop Boop, "Take care Isobel!" Waves.
Isobel
NPC, 8 posts
Thu 22 Feb 2024
at 16:22
  • msg #870

Re: IN-GAME THREAD

Renata Medb:
"But, thank you, Isobel. We... We appreciate this a lot."


"Oh ho! You feel glad! That is good! But we have forged a deal! Remember that there will be no going back on it for you..."

Xan:
Bobbles her head and walks over to Renata.

Beep Bop Boop, "Take care Isobel!" Waves.


Isobel cocks her head to the side. "Take care? Oh yes. I will be very careful... I will do things very carefully. That is good. You should take great care, as well."

So... back to the naval base first, to report back...?
Renata Medb
player, 263 posts
Human Non-Cultist?
HP 11/11
Mon 25 Mar 2024
at 22:14
  • msg #871

Re: IN-GAME THREAD

Renata Medb rolled 7 using 2d6+3 with rolls of 1,3.  Insightful +1.

Partial Success, at least! Dang, I'm glad for the extra +1.

The GM
GM, 389 posts
Wed 27 Mar 2024
at 17:29
  • msg #872

Re: IN-GAME THREAD

Renata Medb:
Renata Medb rolled 7 using 2d6+3 with rolls of 1,3.  Insightful +1.

Partial Success, at least! Dang, I'm glad for the extra +1.


You all head back the way you came...

There are what look like raiders at the side of the big crater that the giant came out of... about 5 of them, it looks like?

That's the bad news, though. The good news is, you've seen them first. So you'll have an advantage if you decide to mess with them... or you could just work on going around them... That wouldn't be hard at this point... except that it'd mean that you'd be detouring into city blocks you haven't already explored...
Telric Televenter
player, 264 posts
Ghoul Rogue
Health-11/11
Wed 27 Mar 2024
at 17:44
  • msg #873

Re: IN-GAME THREAD

"Well, great..." Telric said, annoyed once the raiders are pointed out by Renata. "Still, those guys are as good as dead once the smell of dead giant attracts every bottom feeder in the wasteland." He shrugs. "Like...ghouls for example." He exhales. "Not me of course, but the less refined version of my charming self. Do we deal with them or go around?"
Big Eye
player, 161 posts
17/17 hp
Level 2
Thu 28 Mar 2024
at 01:25
  • msg #874

Re: IN-GAME THREAD

Big Eye stops when Telric starts talking about threats, having clearly seen none himself, looking around doesn't help as he clearly isn't yet in line of sight to whatever the sneaky people out front discovered.  None the less the look he gives Telric is focused and intent.

"Always through."
Renata Medb
player, 265 posts
Human Non-Cultist?
HP 11/11
Thu 28 Mar 2024
at 01:32
  • msg #875

Re: IN-GAME THREAD

The answer was clear as day: the big one was right. Take out the heathens before they had a chance to...

She... She. She squinted and shook her head — the answer was decidedly not clear, no matter how much the blood thundered around her brain.

"I say we go around." Renata took a measured breath. "Like you said, they're as good as dead. We shouldn't get caught up in it."
The GM
GM, 391 posts
Sat 30 Mar 2024
at 20:44
  • msg #876

Re: IN-GAME THREAD


(Renata: Xan kind of looks up to you-- I expect she would agree with whatever you say.

Telric: do YOU have a position? With Xan's player's absence right now, that might help decide this in a more satisfying way...)

Telric Televenter
player, 266 posts
Ghoul Rogue
Health-11/11
Mon 1 Apr 2024
at 15:48
  • msg #877

Re: IN-GAME THREAD

In reply to The GM (msg # 876):

"As much as I dislike leaving Raiders free to roam the wasteland, I still believe that much rotting meat is going to attract many predators. However, because we can't count on when that happens, we need to go around. One of those raiders may get a lucky shot off, and its not worth the risk."
The GM
GM, 393 posts
Mon 1 Apr 2024
at 17:13
  • msg #878

Re: IN-GAME THREAD



(3 to 1! We're goin' around!

Probably to the south, since you arrived from the south-- you're all slightly more familiar with the city's south side.

Either way... one of you give me a new Insightful roll, please.

I'll let whoever rolls for it add an extra +1 to the result of this new roll...)

Sign In