Isabelle Rochelle Lafayette du Rachetiese:
It's not about the mechanics- I know how the rules work. It's that I worry I made a character who is primarily interested in the parts of the setting- courtly intrigue, romance, politicking- that don't seem to be on the agenda of what this game is going to be about? Like, this isn't a criticism at all. I'm mostly concerned I made 'Sir Not-Appearing-In-This-Film'. If so, I may want to turn that around before it's too late.
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I do know I'm somewhat concerned because I have exactly zero ranks in Sail, so I may want to change that before we move ahead. Although I do say I would like some courtly intrigue stuff, given how many nobles are in the game and how international politics can easily come into play. I'd also like to see some exploration of the Syrneth, because that's always been one of the more fascinating parts of the setting.
Okay, so let's start over. This list is not a list of things that are going to happen. They are a list of things I would like to see happen. So basically players vote, it's as much your game as my game so I take into consideration that aspect.
With the ship combat remember two things, #1 it's hard to get a ship. #2 it doesn't mean that all the action would take place on a ship it, means I'd like to explore combat between ships maybe at least once in our little campaign. Not all the time.
Next would be courtly intrigue and romance. That will be included in the game for sure. You are going to meet people great and grand and be in courts from all over the world, that's my plan at least. Setting you in one part of the world is in an injustice because you don't get to see the rules change from nation to nation which is part of the fun.
Casting magic in Castille? Might not want to do that. Doing it in Avalon? Yeah that's common place.
With that said, the game will be divided into probably about 60/40 split. Of Action and Intrigue. It will never be 100% aboard a ship, 100% on land, 100% courtly intrigue, 100% action, or 100% fights.
The best way I can explain to you, Pirates of the Caribbean with more stuff thrown in and by stuff I mean really flavorful heroes, villains and monsters.
Will you have mystery's to solve? Yes
Will there be traps that will make you think? Yes
Are there villains who will plot against you by throwing things in your way? Yes
Will be there be Syrneth artifacts? Yes, will you get some...well we will see :)
7th Sea is a game of so many things that you can't pigeon hole it into one category. One second you can be aboard a ship traveling because this is the main method of travel (even if you teleport). The next second you can be in a court at Avalon.
It's going to eb and flow. I am still developing the villains and heroes you would be more likely to run into.
But part of the adventure is exploration of all things 7th Sea. Learning history, lore, avoiding traps and bad guys and danger. Making a villain/hero fall in love with you.
If that's not your bag. And you thought this was something else. Then, that's cool. I get it. No hard feelings, sorry this wasn't your thing. But if you are here for the ride and a ride it will be, then enjoy your stay and get ready for something that's unlike other games.