OOC.   Posted by Game Master.Group: 0
Marthohtar Oakheart
 player, 16 posts
Wed 19 Jan 2022
at 19:55
Re: OOC
I guess Turn Undead?  Javelin of Faith is an at-will so probably doesn't work.
Game Master
 GM, 86 posts
Wed 19 Jan 2022
at 21:17
Re: OOC
In reply to Marthohtar Oakheart (msg # 161):

Not those. Hmm. I think from your powers casting Bless as a ritual with activation of The Light of Civilization would make several individuals in your party glowing  light sources themselves. Ritual casting would take considerable time, though, say like ˝ hour.
Doherti
 player, 59 posts
Fri 21 Jan 2022
at 06:01
Re: OOC
If anyone really enjoys discussion of options, despite a likely ticking clock and no real data on the chances of any given approach working, I won't block that and I won't have Doherti block it. In my experience, discussion of options doesn't really make a difference in the outcome, it just delays things in a format that is already very, very slow. The less people can ask questions and the more they can take action, the faster things can go. That doesn't preclude cooperation, because most courses of action people put forth in good faith will work and can be supported by everyone else.

As I said, I will not argue the efficacy of anyone's plan, as long as it doesn't seem like they're actually trying to be a goofball or a jerk with their idea. And no one is required to go along with anything I do, but it would be cool if they'd then propose an alternate so I can support that instead.

(Also, I have no intention of just trying to be the first person to take action. But when I do post, I'll try to take some kind of action, eithet backing up someone's choice, or making a choice, especially if there has been time and other posts and not decision.)

This message was last edited by the player at 07:20, Fri 21 Jan 2022.

Game Master
 GM, 88 posts
Fri 21 Jan 2022
at 14:46
OOC
Doherti:
In my experience, discussion of options doesn't really make a difference in the outcome, it just delays things in a format that is already very, very slow. The less people can ask questions and the more they can take action, the faster things can go.

I don't know if you aimed your post to me, or to the other players or to all us in general. However your post peaked my curiosity and I would like to ask, if I may;

What's the rush?

I think we can agree on that PbP is very slow, it's given. What (little) experience I have about PbP games, I've noticed that more the players are willing to role play along the way, i.e talk in-character, ask questions from each others and the GM and propose possible solutions to whatever fictional situation they're facing in the imaginary world, the more they're enjoying the game and find it engaging. It's about the journey, not the destination, so to speak.

Simply trying to 'get to the end-game fastest way possible' sounds like... I don't know... a dull experience of solving the fictional Sudoku presented by the GM, maybe. Maybe I read it wrong.
Doherti
 player, 60 posts
Fri 21 Jan 2022
at 16:15
OOC
In reply to Game Master (msg # 164):

It was a follow up to my in-character post. It's not just Doherti trying to make progress.

Ultimately, I just want people to feel empowered to make progress, not feel as though even very easy decisions need discussion. I thought it might help to know that, as far as I'm concerned, a person doesn't have to ask if we should do something like light a brazier; they can just do it. "Your ideas are good ones, so you have my permission to try them. I trust you." That's really all I wanted to convey.

I'm not saying "get to the end-game fastest way possible," but I do have a different experience and preferences regarding in-character interaction. If people want to understand more what I mean, I'm happy to answer questions, but please trust that my intentions are to improve the game, not diminish it. I'll drop this, but I'm open to private messages about it.
Game Master
 GM, 89 posts
Fri 21 Jan 2022
at 18:36
OOC
Doherti:
In reply to Game Master (msg # 164):

It was a follow up to my in-character post. It's not just Doherti trying to make progress.

Ultimately, I just want people to feel empowered to make progress, not feel as though even very easy decisions need discussion. I thought it might help to know that, as far as I'm concerned, a person doesn't have to ask if we should do something like light a brazier; they can just do it. "Your ideas are good ones, so you have my permission to try them. I trust you." That's really all I wanted to convey.


Ok, I think I get it now and I wholly agree on empowering the players. Indeed not everything needs to get validation from the group, as long as the action taken is not game breaking. I understand why this happens though, we don't know each others in RL and that can make one cautions, since we don't know how the other will react. I've certainly gotten slashed at by doing something out of the box with my player character that another player in the game saw being recklessly stupid move.

+++

On another note, I just noticed I made a brain fart mistake in my last post; the dais and the throne on it are on the east side of the large hall. I edited it accordingly.
Marthohtar Oakheart
 player, 20 posts
Sat 22 Jan 2022
at 21:04
OOC
I wasn't trying to paralyze things with debate, which I know can happen.  It was more about Marthohtar worshipping civilization and community, so he likes consensus.  But looks like it's not a problem anyway.
Doherti
 player, 62 posts
Mon 24 Jan 2022
at 00:43
OOC
I don't care for puzzles, but since I was just talking about not slowing things down, I'll get the obvious actions out of the way.
Game Master
 GM, 93 posts
Thu 27 Jan 2022
at 19:08
Re: OOC
Jobol's player hasn't logged in for over 2 weeks so Jobol is now a NPC.
Doherti
 player, 65 posts
Sat 29 Jan 2022
at 21:32
Re: OOC
Does interception stop movement?

Can any weapon result in unconsciousness rather than dead at 0 HP (as in 4th Edition D&D) or does one have to use a specific weapon type or attack at a penalty or what?

Can unarmed attacks be effective as-is, or does that require choosing special options?
Game Master
 GM, 95 posts
Sun 30 Jan 2022
at 12:42
Re: OOC
Doherti:
Does interception stop movement?

Yes it does. I'll quote the rules: "If you move past someone who is not already engaged, they have the option to engage you and make you stop where they are. The GM rules on what counts as moving ‘past’ a defending character or enemy."

Doherti:
Can any weapon result in unconsciousness rather than dead at 0 HP (as in 4th Edition D&D) or does one have to use a specific weapon type or attack at a penalty or what?

No specific weapon is needed and the combat is resolved normally. If the player intent is simply knock the enemies out, it can be done. "When monsters drop to 0 hp, it means they’ve been slain, unless the characters’ intent is to keep the monster alive and the attack seems like a potentially humane blow that could knock the monster unconscious instead."

Doherti:
Can unarmed attacks be effective as-is, or does that require choosing special options?

Unarmed being effective is debatable, you do only 1d3+STR mod damage at 1st level. However, nothing special is required. Unarmed attacks work as follows: "To punch or kick, make a Strength attack with a –2 penalty (regardless of your class) against AC. If you hit, you deal 1d6 damage for every two levels you have, plus your Strength modifier. At odd levels, including 1st level, use a d3. If you miss, no damage."

In general The 13th Age rules are greatly simplified a streamlined when compared to 3rd/4th and even 5th edition DnD.
Doherti
 player, 66 posts
Sun 30 Jan 2022
at 19:10
Re: OOC
Thanks. Sounds like bonking someone with a weapon handle is not penalized and could plausibly knock them out (or lethally concuss them, which I gather is fairly likely I reality when striking someone hard enough to knock them out).

I'm a bit under the weather today, but I'll post soon.
Lady Magister
 player, 53 posts
 Silver Folk
Sun 30 Jan 2022
at 20:41
Re: OOC
Hope you feel better and can someone please bonk that darn Dwarf on the head.  LOL
Game Master
 GM, 96 posts
Mon 31 Jan 2022
at 18:01
Re: OOC
Doherti & Lady, you guys want to act this round?
Lady Magister
 player, 55 posts
 Silver Folk
Wed 2 Feb 2022
at 19:45
Re: OOC
Posting now.  Round 1 she focusing on putting down the Elf before they kill him .LOL
Game Master
 GM, 98 posts
Thu 3 Feb 2022
at 14:58
Re: OOC
In reply to Lady Magister (msg # 175):

Cool, thanks. I take add those in the end of round 2.
Lady Magister
 player, 57 posts
 Silver Folk
Fri 4 Feb 2022
at 12:21
Re: OOC
Thank you.
Thorgrim Stonefriend
 player, 29 posts
 Dwarf
 Paladin
Sun 6 Feb 2022
at 09:13
Re: OOC
Er, how does this work? Is talking a free action? Can I respond directly, or do I need to wait until my next turn?
Game Master
 GM, 100 posts
Sun 6 Feb 2022
at 19:08
Re: OOC
In reply to Thorgrim Stonefriend (msg # 178):

Talking is a free action.
Marthohtar Oakheart
 player, 25 posts
Tue 8 Feb 2022
at 19:32
Re: OOC
In reply to Lady Magister (msg # 177):

You saw that you got a heal, right?
Lady Magister
 player, 59 posts
 Silver Folk
Tue 8 Feb 2022
at 21:22
Re: OOC
In reply to Marthohtar Oakheart (msg # 180):

I didn’t see that. Saw you swings but missed the HEALING

Thanks
Lady Magister
 player, 63 posts
 Silver Folk
Wed 9 Mar 2022
at 01:43
Re: OOC
How is everyone doing?

Has the game been sent to timeout
Thorgrim Stonefriend
 player, 36 posts
 Dwarf
 Paladin
Wed 9 Mar 2022
at 10:39
Re: OOC
I'm still here, but it does look rather abandoned...
Logresia Skrieven
 player, 76 posts
 AC15 PD13 MD13 Init+4
 HP27/27 R8 d8+2
Wed 9 Mar 2022
at 11:35
Re: OOC
The game is sitting in the corner and thinking about what it's done, but so far, we are here.
Lady Magister
 player, 64 posts
 Silver Folk
Tue 12 Apr 2022
at 22:00
Re: OOC
I'm going to be removing this from my list.

If you pick it up, could you please send a PM.

Thanks GM, it was great while we adventured.