Game Master:
"Good to see you again, guidesman! When you're ready, I'd like to have a second chance in that game of dice!"
Doherti stiffens for a moment when he hears this, but then ducks his head slightly and keeps moving.
Game Master:
The place looks somewhat trampled but Doherti has no issues picking up something that doesn't belong.
Doherti
joins the chase after the floating spoon, and
explains his findings as the group moves along.
"I discerned three sets of tracks. One was like a goat's hoof, another like a large paw. The owners were two-legged, and each of the prints is a foot across." He considers what he's just said, and amends: "One of my feet across. The third set appears to belong to the boy, but this indicates that he was not picked up or dragged, and I see no signs of a struggle. Still, I see no reason not to proceed with haste." He continues doing so.
Once there's any sign that the group is close to the boy, Doherti will begin calling his name.
That's everything Doherti knows. I'm going to include the GM's exact words in the spoiler block below. Anyway who asks Doherti for more details is welcome to consult that. Apparently, Doherti doesn't know kind of creatures created the tracks.
Spoiler text: (Highlight or hover over the text to view)
In addition to human footprints that might be Morland's and Aisaac's there are two sets of unique footprints; one set of a some bipedal creature with goat's hooves and the second, also bipedal, of large paws. Both footprint types are a good 1 feet in diameter. As you start following them they leave towards east and with them a child's footprints, those of Aisaacs. Shouldn't be hard to trace. What ever happened, it looks like the boy walked away with the two other creatures side by side on his own feet. At least there isn't any signs of struggle.