RolePlay onLine RPoL Logo

, welcome to The Shadow of the Past

05:46, 4th May 2024 (GMT+0)

005-OOC Old Bones and Skin.

Posted by The LoremasterFor group 0
The Loremaster
GM, 626 posts
2 (8) Fellowship Points
13 (5) Eye Awareness
Thu 10 Feb 2022
at 11:42
  • msg #67

005-OOC Old Bones and Skin

Now, after 4 Hexes, you get a Event.

((1 (Feat Die), 3)).

The 3 on the Skill die means the targets are the Look-outs (Awareness).

The 1 on the Feat die says which Event it is.

Since the event happens along a road, the Player-hero gains rolling vs. the Event gains (+1d).
Vidar son of Flar
player, 106 posts
Dwarf, Male, Champion.
Hope:9/11 En.:29, Load:16
Thu 10 Feb 2022
at 12:01
  • msg #68

005-OOC Old Bones and Skin

07:00, Today: Vidar son of Flar rolled a total of 9 (9 if weary): a failure using the The One Ring with a target of 14 with rolls of 9 (Feat Die).  Reroll of Feat Die.

That brings the total to a 30.
The Loremaster
GM, 629 posts
2 (8) Fellowship Points
13 (5) Eye Awareness
Thu 10 Feb 2022
at 12:15
  • msg #69

005-OOC Old Bones and Skin

Thanks!
(it does not change the result, which is a Great Success-- but it does avoid the Eye!)
Vidar son of Flar
player, 107 posts
Dwarf, Male, Champion.
Hope:9/11 En.:29, Load:16
Thu 10 Feb 2022
at 13:02
  • msg #70

005-OOC Old Bones and Skin

Awesome.  Thank you.
Orodil
player, 105 posts
DF: Secretive & Tall
Hope: 7 End: 27 Load: 11
Sun 13 Feb 2022
at 10:58
  • msg #71

005-OOC Old Bones and Skin

Hope I was in time with the healing roll. We've been away this weekend so I just couldn't keep up.
The Loremaster
GM, 639 posts
2 (8) Fellowship Points
13 (5) Eye Awareness
Sun 13 Feb 2022
at 14:46
  • msg #72

005-OOC Old Bones and Skin

No problem! Hoping you had a good week-end.

Aredhel had rolled-- and failed.
So Orodil's roll will be counted as being done the next day (or taking effect the next day) since only one roll can be made per day, until a successful roll is made-- thus you will reduce the duration by 1 day.
The Loremaster
GM, 647 posts
8 (8) Fellowship Points
13 (5) Eye Awareness
Sun 20 Feb 2022
at 14:26
  • msg #73

005-OOC Old Bones and Skin

Vidar can make a Travel roll for the next Marching Test, as the Guide.

Aredhel got helped by Orodil: 7 days down to 6, and then 4 days of Travel so 6 down to 2 left.
Orodil
player, 117 posts
DF: Secretive & Tall
Hope: 6 End: 27 Load: 11
Wed 2 Mar 2022
at 07:41
  • msg #74

005-OOC Old Bones and Skin

I have 2 pips in both stealth and battle as well as the secretive feature which I think might be relevant for setting up an ambush. If you all support me it could work?
The Loremaster
GM, 696 posts
7 (7) Fellowship Points
16 (8) Eye Awareness
Wed 2 Mar 2022
at 12:26
  • msg #75

005-OOC Old Bones and Skin

If you all support me it could work?
To Aid, you need one dot in the Skill you are aiding in.
(stealth and/or battle here)
You spend one Hope and give an extra Skill die.
(if you are giving the Aid to your Fellowship Focus, you give two dice, because you inspire them)
The Loremaster
GM, 700 posts
7 (7) Fellowship Points
16 (8) Eye Awareness
Wed 2 Mar 2022
at 21:37
  • msg #76

005-OOC Old Bones and Skin

@Mip - okay re. being with the most advanced three.
I thought you were lying down near the fire and all...
(not too important, I thought the others are just a little ahead, not super far).
The Loremaster
GM, 705 posts
5 (7) Fellowship Points
16 (8) Eye Awareness
Thu 3 Mar 2022
at 12:36
  • msg #77

005-OOC Old Bones and Skin

@Galar - helping with hunting/battle and subtracted hope
Okay (was not sure you'd be taking both), thanks for the Company's sake, and I put the two Fellowship Points back.
The Loremaster
GM, 716 posts
7 (7) Fellowship Points
16 (8) Eye Awareness
Sat 5 Mar 2022
at 18:58
  • msg #78

005-OOC Old Bones and Skin

If you enter combat-- you are the attackers, so the Orcs go first.

But, since the Orcs are surprised (or will be!) they will not do the opening volley, nor take part in the first close combat attack.

Which means you get your Opening Volley-- and then your Melee Attack.
After which, in round 2, the Orcs go first...
Orodil
player, 122 posts
DF: Secretive & Tall
Hope: 4 End: 27 Load: 11
Sat 5 Mar 2022
at 21:53
  • msg #79

005-OOC Old Bones and Skin

All right. I want to smash the horn the orc is wearing first thing, is there any special action/roll required for such a thing?
The Loremaster
GM, 717 posts
7 (7) Fellowship Points
16 (8) Eye Awareness
Sun 6 Mar 2022
at 03:28
  • msg #80

005-OOC Old Bones and Skin

I believe there are no rules for breaking things, targeting objects...

So, I will go with Severely Hindered (like targeting a small bird etc.) and thus a loss of 2d.

Make your ranged roll with -2 dice.
Orodil
player, 123 posts
DF: Secretive & Tall
Hope: 4 End: 27 Load: 11
Sun 6 Mar 2022
at 18:19
  • msg #81

005-OOC Old Bones and Skin

I'll do an ordinary volley first, then try and smash the horn in the Close Quarters Round instead.
The Loremaster
GM, 719 posts
6 (7) Fellowship Points
16 (8) Eye Awareness
Sun 6 Mar 2022
at 20:06
  • msg #82

005-OOC Old Bones and Skin

From Eye to 10 and threatening to Wound-- good use of a Fellowship Point!

EDIT: note-- the Horn is the 'woe' from the success with woe.
(might attract the entire group!).
This message was last edited by the GM at 20:21, Sun 06 Mar 2022.
The Loremaster
GM, 723 posts
6 (7) Fellowship Points
17 (8) Eye Awareness
Tue 8 Mar 2022
at 07:29
  • msg #83

005-OOC Old Bones and Skin

I will move along with this encounter without Aredhel & Mip (logging in but not posting) and without Vidar (we'll see if they reappear - a week w/o logging in, and a bit more w/o posting).
I do not want to have people wait for days for others.
Mip Tanglefoot
player, 121 posts
some good strong beer
and we are just fine
Tue 8 Mar 2022
at 18:42
  • msg #84

005-OOC Old Bones and Skin

I am really sorry I got work at work up to both eyelids.
The Loremaster
GM, 726 posts
5 (7) Fellowship Points
17 (8) Eye Awareness
Wed 9 Mar 2022
at 05:24
  • msg #85

005-OOC Old Bones and Skin

I hope you'll manage and not get too tired, "Mip"!
No problem.
And I fully understand, life, everything--and this is just a game.
So nothing aggressive or personal, I am just trying to keep things moving and not get those who are posting bored etc..
Orodil
player, 126 posts
DF: Secretive & Tall
Hope: 4 End: 27 Load: 11
Wed 9 Mar 2022
at 08:20
  • msg #86

005-OOC Old Bones and Skin

Don't know about you guys but I'm getting really tired of the Sauron rune... :)
The Loremaster
GM, 728 posts
5 (7) Fellowship Points
17 (8) Eye Awareness
Wed 9 Mar 2022
at 10:17
  • msg #87

005-OOC Old Bones and Skin

Favored rolls help!--at least.
Orodil
player, 127 posts
DF: Secretive & Tall
Hope: 4 End: 27 Load: 11
Wed 9 Mar 2022
at 10:24
  • msg #88

Re: 005-OOC Old Bones and Skin

The Loremaster:
Favored rolls help!--at least.

Haha, yeah, sometimes... nervmind me though, I'm just grumpy today.
The Loremaster
GM, 729 posts
5 (7) Fellowship Points
17 (8) Eye Awareness
Thu 10 Mar 2022
at 05:43
  • msg #89

Re: 005-OOC Old Bones and Skin

Rangers... long age makes them grumpy! xD
Mip Tanglefoot
player, 122 posts
some good strong beer
and we are just fine
Thu 10 Mar 2022
at 18:46
  • msg #90

Re: 005-OOC Old Bones and Skin

I really like the game, I like ho everything is running and I don't wanna leave ..

but

at least for the next 2 weeks I got too much work to do.

I really try to post on the week-ends.
The Loremaster
GM, 740 posts
5 (7) Fellowship Points
17 (8) Eye Awareness
Fri 11 Mar 2022
at 07:14
  • msg #91

Re: 005-OOC Old Bones and Skin

Okay!
Thanks for telling us.
Sign In