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15:47, 3rd May 2024 (GMT+0)

OOC.

Posted by Voice of The SystemFor group 0
Voice of The System
GM, 1 post
Mon 3 Jan 2022
at 02:12
  • msg #1

OOC

Out of character chatter and discussion
Voice of The System
GM, 3 posts
Mon 3 Jan 2022
at 07:35
  • msg #2

OOC

We'll start as soon as we get three or more characters. I will be accepting new players beyond that, though.

Probably I'll stop somewhere from five to seven, depending on how much activity there is (more activity is always better, but will mean I will have to keep a tighter cast).

Six is probably ideal regardless, since there are often a couple early dropouts.
Vladislav Chigrakov
player, 1 post
Mon 3 Jan 2022
at 09:21
  • msg #3

OOC

It's good to see you back, Froggy.
Voice of The System
GM, 5 posts
Mon 3 Jan 2022
at 20:21
  • msg #4

OOC

Thanks, it's sweet to be a GM again :)
Emily Khorashandi
player, 1 post
Mon 3 Jan 2022
at 20:34
  • msg #5

OOC

Looks like fun trouble ahead.  We're gonna have fun I think.
Voice of The System
GM, 6 posts
Mon 3 Jan 2022
at 20:40
  • msg #6

OOC

That's the plan :)

We're pretty close to being able to start. Probably a couple more days, though.
Emily Khorashandi
player, 2 posts
Mon 3 Jan 2022
at 20:44
  • msg #7

OOC

Great.
Vladislav Chigrakov
player, 2 posts
Mon 3 Jan 2022
at 21:23
  • msg #8

OOC

Приветствую Emily.
Emily Khorashandi
player, 3 posts
Mon 3 Jan 2022
at 21:47
  • msg #9

OOC

Privet? Like the hedge?  Greetings to you Vladislav.
Voice of The System
GM, 7 posts
Mon 3 Jan 2022
at 23:42
  • msg #10

OOC

Oh, also worth mentioning:

There will be a map for this game (or multiple, depending on where you go)

At the moment, there is only "Spawnpoint", so I'm not gonna make a map for just that.

The map itself won't be super pretty, but it will be clean and legible.

Mainly, you can use it for navigation and overall awareness.




BTW, I have two big things that will be revealed early, so I apologize ahead of time if I end up interrupting any of you during your introductions.

It's also possible for those things not to come up for a while, however. Still, they should eventually.

I'm quite excited :)
Voice of The System
GM, 8 posts
Thu 6 Jan 2022
at 04:25
  • msg #11

OOC

Hey guys, so of the three RTJs I've got, one hasn't gotten back to me in a couple days.

It is starting to look like we won't be able to start until I can bump the game ad.

Sorry for any delay
Vladislav Chigrakov
player, 3 posts
Thu 6 Jan 2022
at 13:00
  • msg #12

OOC

It happens, unfortunately.
Emily Khorashandi
player, 4 posts
Thu 6 Jan 2022
at 14:46
  • msg #13

OOC

Such is life, I'm afraid.
Voice of The System
GM, 9 posts
Sun 9 Jan 2022
at 02:25
  • msg #14

OOC

Pretty sure tomorrow is the soonest I can bump, since it's once per week.

Really hoping that attracts some attention to the game...

If it does not, then I can start us off with only 2 players, as long as you guys are okay with that; since it will mean you'll be doing a lot of one-on-one with me, or one-on-one with one another, at least for a while.

I will say, this game lends itself very well to solo play, but it's totally understandable to want a reasonably-sized class to bounce off of.

Opinions on starting with two (if it comes to that)? You for it, against it, or neutral either way? LMK :)
Emily Khorashandi
player, 5 posts
Sun 9 Jan 2022
at 08:19
  • msg #15

OOC

Neither for nor against but I guess it's worth a try.
Vladislav Chigrakov
player, 4 posts
Sun 9 Jan 2022
at 10:30
  • msg #16

OOC

One on one is generally fine with me.
Voice of The System
GM, 10 posts
Sun 9 Jan 2022
at 10:45
  • msg #17

OOC

Alright then, I'll bump the game tomorrow, and if it doesn't get any attention, we'll start a little low on cast.
Voice of The System
GM, 11 posts
Mon 10 Jan 2022
at 04:17
  • msg #18

OOC

My hook has caught us some new players :)

I should be ready to start us off in a couple days, once things are mostly settled!

Hope y'all are looking forward to this as much as I am, haha
Vladislav Chigrakov
player, 5 posts
Mon 10 Jan 2022
at 06:54
  • msg #19

OOC

I seeing new faces, new names. Welcome, welcome!
Emily Khorashandi
player, 6 posts
Mon 10 Jan 2022
at 08:30
  • msg #20

OOC

Hello Dmitri and Otto and welcome.
Otto Bruckner
player, 1 post
Mon 10 Jan 2022
at 15:09
  • msg #21

OOC

Hello there!

Excited to be here, not really sure what to expect honestly, but that's part of the fun.
Emily Khorashandi
player, 7 posts
Mon 10 Jan 2022
at 15:24
  • msg #22

OOC

Isn't it just.
Voice of The System
GM, 12 posts
Mon 10 Jan 2022
at 19:24
  • msg #23

OOC

Alright!

It's finally time for us to start this whole thing up!

Introductory post incoming; looking forward to seeing your responses :-)
Otto Bruckner
player, 2 posts
Mon 10 Jan 2022
at 19:28
  • msg #24

OOC

Hah ha!
Voice of The System
GM, 20 posts
Tue 11 Jan 2022
at 21:32
  • msg #25

OOC

A few small things:

1. The notification sound is supposed to be private information

2. I am having some trouble with the Secret Line function, so if you can see screens that are supposedly hidden to others, it's a technical error and please report it to me. I've already been aware of some errors

3. I'm considering leaving private information public, and just have everyone play in good faith. It's a little less immersive, but so is leaked information because I got my formatting wrong, lol

4. Oh also, how is everyone feeling about the game so far? I know we just started, so I'm mainly inquiring to see if anything immediately jumps out as problematic for the future.
Otto Bruckner
player, 6 posts
Tue 11 Jan 2022
at 21:42
  • msg #26

OOC

Having fun so far! Thanks again for running it.

Definitely having formatting issues in the Spawn point thread, but I'm not sure that's you, it's likely just me being on mobile at the moment.
Vladislav Chigrakov
player, 10 posts
Tue 11 Jan 2022
at 21:44
  • msg #27

OOC

Having fun too. A little more trouble mentally staying on the character, but he's new and should come together more in my head as I play.
Voice of The System
GM, 21 posts
Tue 11 Jan 2022
at 21:46
  • msg #28

OOC

Good to know!

I'm not familiar with RPOL on mobile (except that supposedly they have a secondary site to improve it's formatting), so I cannot say for sure which is which.

At the moment, I am making a large number of edits to clear up anything I improperly formatted.

I think some confusions may have arisen from there, especially on the part of Dmitri.

Unfortunately, your status screens are now a little hideous using '()' and '{}' over the far more crisp '[]'. I am thinking that is causing the problems... It could also be the table function.




quote:
A little more trouble mentally staying on the character, but he's new and should come together more in my head as I play.


I've been there! A few months ago I started playing an evil-leaning tiefling and couldn't really get into that headspace, so I talked with the other players and they gave me some advice. I ended up making him a little more sympathetic, as he was 'struggling with evil' rather than 'has a cruel personality'.

Of course, time is also the best way to become comfortable with a PC
Otto Bruckner
player, 14 posts
Wed 12 Jan 2022
at 16:41
  • msg #29

OOC

Edited my last post to respond to Emily.

Missed it in my first reply.
Voice of The System
GM, 33 posts
Wed 12 Jan 2022
at 21:52
  • msg #30

OOC

In case you're getting a little frustrated Dmitri, let me give you a hint:

 - You haven't even confirmed how this skill works yet, :wink:
Vladislav Chigrakov
player, 19 posts
Wed 12 Jan 2022
at 21:52
  • msg #31

OOC

Were messages #57 and #58 overlooked?
Voice of The System
GM, 34 posts
Wed 12 Jan 2022
at 21:59
  • msg #32

OOC

My bad! I skipped over them because there is no response, but forgot to mention that in my post.
Arjun Gandhi
player, 1 post
Wed 12 Jan 2022
at 22:06
  • msg #33

OOC

Hello all. Thanks for letting me join the game.

I based my character concept off the actor who plays Penny in The Magicians, though after discussing it with the GM, we both want to be clear that this is an alternate universe sort of thing, so it's not any kind of commentary on real-world shows or people.

Anyway, please decide for yourself if your character was a fan of the urban fantasy / Students At Magic University show that my character is most known for.
Emily Khorashandi
player, 17 posts
Wed 12 Jan 2022
at 22:23
  • msg #34

OOC

Penny eh?  I recognise him from How to Get Away With Murder but I always get the Magicians mixed up with The Librarians.

Welcome Arjun
Arjun Gandhi
player, 3 posts
Selfish Sociopath?
Wed 12 Jan 2022
at 22:26
  • msg #35

OOC

My rough outline of a thing that could laughably be called a "plan" is to have him be a sort of cynical actor, who might fall into acting the character that feels most appropriate to the setting, given what little info we have, as a kind of armor against the weirdness.

I'm sure this plan will change quickly.
Emily Khorashandi
player, 18 posts
Retro
Musician
Wed 12 Jan 2022
at 22:28
  • msg #36

OOC

And Arjun gets the hundredth post.

You're going to be a grifter, Arjun? ;)
Voice of The System
GM, 36 posts
Wed 12 Jan 2022
at 22:28
  • msg #37

OOC

My "plan" (also subject to change) is to make you look like a villain, as the System sticks to you like a lost puppy >:-D

So far, you've all been getting along FAR too well...

It seems you haven't realized yet, but...

T H I S W O R L D I S H O S T I L E T O Y O U

Arjun Gandhi
player, 5 posts
Selfish Sociopath?
Wed 12 Jan 2022
at 22:36
  • msg #38

OOC

"Figures, man. I always get screwed. At least this isn't another gorram cattle call."

Seriously, though, I encourage you to let us get along until we exit the spawn point. Let the competition and hostility occur organically :)

That said, I'm playing somebody who has the ego necessary to survive the acting world. I'm 100% cool with that seeming villainous.
Voice of The System
GM, 37 posts
Wed 12 Jan 2022
at 22:41
  • msg #39

OOC

I'm totally with you on having a bit of a grace period!

It just gives me more time to design my evil schemes... :totally innocent smile:

Don't worry though, I'll only be causing suspicions and dropping incentives to a reasonable degree, lol.

Once you guys get a little further in progression, you might guess why I'm running things like this. Of course, it's possible you won't know until the end game... hehehe
Emily Khorashandi
player, 20 posts
Retro
Musician
Wed 12 Jan 2022
at 22:45
  • msg #40

OOC

Truth be told, at present, we have not yet seen any reason not to co-operate.
Arjun Gandhi
player, 6 posts
Selfish Sociopath?
Wed 12 Jan 2022
at 22:47
  • msg #41

OOC

The problem with game concepts like this is the that the first thing I want to do is mash all the buttons to see what menus come up.

I'll try not spam the IC thread as soon as I show up, but I will gently nudge the Voice of the System for confirmation that none of the new commands I tried have worked.

In reply to Emily Khorashandi (msg # 40):

This is what I'm saying. Let the bickering happen naturally. I've been in too many rpol games where the players beeline straight for PvP conflict.
Arjun Gandhi
player, 8 posts
Wed 12 Jan 2022
at 23:21
  • msg #42

OOC

How big is this disc we're on?

How many people besides the PCs do we see on the disc?
Arjun Gandhi
player, 9 posts
Wed 12 Jan 2022
at 23:23
  • msg #43

OOC

Also, can we call them Notifications, or Alerts, or something? I suspect that at some point, we're going to see an actual window on a house or something and get confused.
Voice of The System
GM, 42 posts
Wed 12 Jan 2022
at 23:24
  • msg #44

OOC

The disc is a hundred feet in diameter. The OP has this info, also.

The PCs are the only individuals on the disc.

If you prefer that, I can begin to use the term "alert" instead.
Vladislav Chigrakov
player, 20 posts
Thu 13 Jan 2022
at 00:34
  • msg #45

OOC

Welcome to the game, Arjun. I was out of the lair for some exercise and just got back. I'll read and catch up.
Dmitri Alvin Reslin
player, 13 posts
Thu 13 Jan 2022
at 01:08
  • msg #46

OOC

By the way, the character is too stubborn (selfish) to think that he needs more information than simply saying you have the skill. It may take a while to get there.
Arjun Gandhi
player, 11 posts
Thu 13 Jan 2022
at 01:18
  • msg #47

OOC

In reply to Dmitri Alvin Reslin (msg # 46):

Good to know. I was planning to pose a few questions to him already :)

It would be useful to be able to narratively convince everyone to open certain windows alerts as part of our posts. For example, if someone could write, "I tell them all to open up their Map, and once they do I describe the mountain we need to travel to."

But that also feels super presumptuous, so I figured I would ask before writing something like that.
Dmitri Alvin Reslin
player, 14 posts
Thu 13 Jan 2022
at 01:25
  • msg #48

OOC

A compromise would be to post something after the fact like, "Wow! There's some neat stuff to look at on this Quests page! See for yourself!"
Voice of The System
GM, 46 posts
Thu 13 Jan 2022
at 01:30
  • msg #49

OOC

In the future, once you are all comfortable with how I format the status screens and system alerts, I will not be posting the full thing every time unless there are major changes.

Spawnpoint is very spamtastic right now from my POV, but for you all it should look alright since you're only seeing the messages meant for you.

Also, if you guys don't make any major progress in a couple days, I will give you some hints on how to move forward. I don't really have anything SPECIFIC planned, but I can assure you there is a lot you are still not seeing.
Voice of The System
GM, 50 posts
Thu 13 Jan 2022
at 02:55
  • msg #50

OOC

Congratulations! You solved the second major problem I had planned!

The first, of course, was granting everyone the interpretation skill :)

Well done, Arjun :-)

Also, Emily, you were extremely close to solving this problem before!
Arjun Gandhi
player, 16 posts
Thu 13 Jan 2022
at 03:04
  • msg #51

OOC

In reply to Voice of The System (msg # 50):

If there was some kind of in-game prize for getting that, Emily should absolutely get it. I wouldn't have thought of it on my own, and the only reason I got to it before her was she logged off for the night.
Voice of The System
GM, 52 posts
Thu 13 Jan 2022
at 03:28
  • msg #52

OOC

Speaking of logging off,

Since you've all made a large amount of progress today, I'm thinking of not responding to any more posts until tomorrow. You are still free to converse, and even pre-empt tomorrow's actions.

I'm thinking in the future, in order to maintain a semblance of balance for players who only post once daily (unlike some of us, who are almost always online haha), I will cease my adjudications once you have all spent your daily expansions.

Thoughts on this? The intention is to not have anyone get too far ahead, chronologically and power-wise. It also keeps the pace reasonable, overall.
Arjun Gandhi
player, 19 posts
Thu 13 Jan 2022
at 03:31
  • msg #53

OOC

That's a good stopping point for today. Again, it's hard on pacing right now because we're not sure what the system can do.

We might want to think about some kind of self-imposed limit on interactions with the system. Or make these kinds of announcements about when we'll stop getting to interact with The System a regular thing.
Otto Bruckner
player, 23 posts
Thu 13 Jan 2022
at 04:04
  • msg #54

OOC

Sounds good.

I figured this was all just part of the initial excitement phase, and that our pace will slow to something more measured over the next few days.
Emily Khorashandi
player, 22 posts
Retro
Musician
Thu 13 Jan 2022
at 08:43
  • msg #55

OOC

Sorry guys. I missed a whole lot on account of being in England and sleeping.
Voice of The System
GM, 53 posts
Thu 13 Jan 2022
at 10:05
  • msg #56

OOC

Sleeping? That was a major blunder on your part... unbelievable!

But really though, don't stress about it :) You didn't miss a lot, really.

Anyway, I'm not going do any adjudication right away. I'm going to take a couple hours to ensure I get all my college work done.
Vladislav Chigrakov
player, 25 posts
Thu 13 Jan 2022
at 12:47
  • msg #57

OOC

Have the spells that Arjun and Vladislav have been attempting had any visible effects, or only triggering System alerts?
Arjun Gandhi
player, 23 posts
Thu 13 Jan 2022
at 13:04
  • msg #58

OOC

In reply to Emily Khorashandi (msg # 55):

I thought it might be something like that. I definitely wouldn't have thought to drop things over the edge without the groundwork you had laid.




By my count, the only person whose told me their name so far is Otto, so Arjun is coming up with names for all of you, like Node Guy, and Cleric Dude. And Emily still hasn't reacted to my character, so I'm currently playing like I don't know if she's real or visible to everyone else. That's not a complaint, btw, just how he's reacting.

He's not trying to be rude, just we're in a  strange, time critical situation here and so we're all being a bit brusque. I sort of love it, actually, along with worrying about things that we, as the players, know isn't true (like Emily being a ghost), but the PCs don't know.

Basically, Arjun is questioning everything he knows right now.
Emily Khorashandi
player, 26 posts
Retro
Musician
Thu 13 Jan 2022
at 13:13
  • msg #59

Re: OOC

Arjun Gandhi:
By my count, the only person whose told me their name so far is Otto, so Arjun is coming up with names for all of you, like Node Guy, and Cleric Dude. And Emily still hasn't reacted to my character, so I'm currently playing like I don't know if she's real or visible to everyone else. That's not a complaint, btw, just how he's reacting.

Yeah she has, post 107 was a reaction to your 106.  You talked about thinking about where to expand the disc and someone else talked about using the outside as a latrine, as long as no nodes are available today.  She made suggestions in response to both of you.
Arjun Gandhi
player, 25 posts
Thu 13 Jan 2022
at 13:25
  • msg #60

Re: OOC

Just saw that :) You were typing that while I was typing OOC 58.

Again, out-of-character, no offense intended and I hope none was taken. IC, feel free to think my character is a jerk.
Voice of The System
GM, 55 posts
Thu 13 Jan 2022
at 14:02
  • msg #61

Re: OOC

Aight, first adjudication of the day filled out!

Please tell me if I missed anything, there was quite a lot to cover :)
Otto Bruckner
player, 24 posts
Thu 13 Jan 2022
at 14:07
  • msg #62

Re: OOC

Otto was looking for vines dense enough to be used as a weapon, but you sort of covered it with Emily's post I think...
Arjun Gandhi
player, 27 posts
Thu 13 Jan 2022
at 14:17
  • msg #63

Re: OOC

This never got answered from here in OOC:

Vladislav Chigrakov:
Have the spells that Arjun and Vladislav have been attempting had any visible effects, or only triggering System alerts?


Also, I had a question about the DINGs. I know sometimes we can hear other PCs get the audio notifications, but not always? How are you differentiating between those? Audible and mental?
Vladislav Chigrakov
player, 27 posts
Thu 13 Jan 2022
at 15:23
  • msg #64

Re: OOC

I'm holding off on Valdislav reacting in character just yet, pending the answer about our spells.
Arjun Gandhi
player, 29 posts
Thu 13 Jan 2022
at 15:44
  • msg #65

Re: OOC

edited my last post to include responses to what Emily and Otto said.
Emily Khorashandi
player, 29 posts
Retro
Musician
Thu 13 Jan 2022
at 15:51
  • msg #66

Re: OOC

Edited mine to include conversation with Arjun and to remove the accusation.
Arjun Gandhi
player, 31 posts
Thu 13 Jan 2022
at 16:03
  • msg #67

Re: OOC

In reply to Emily Khorashandi (msg # 66):

To be explicit, the accusation is perfectly reasonable in-character. My alignment is Romantic Turned Cynic (Selfish Sociopath), so apparently you all perceive him as selfish and shady. I am encouraging other players to find Arjun's behavior to be suspect.
Voice of The System
GM, 56 posts
Thu 13 Jan 2022
at 16:22
  • msg #68

Re: OOC

So far, your spells have had no effect except for system alerts.

And yes, this DING effect is normally only audible to the recipient (it should come with every system interaction, but i think i've missed more than a few), except in some cases.

So far, the only case you've discovered where a DING is audible to everyone is when a player finds a new class option.

I think there was one other time I made a DING audible as well...

I will continue always noting whether the ding is 'mental' or 'audible' to prevent confusion.
Vladislav Chigrakov
player, 32 posts
Thu 13 Jan 2022
at 16:22
  • msg #69

Re: OOC

Okay. So trying to use a spell to help Otto with making a fire won't do much... yet. Hmm.
Arjun Gandhi
player, 33 posts
Thu 13 Jan 2022
at 16:49
  • msg #70

Re: OOC

In reply to Vladislav Chigrakov (msg # 69):

Not until we commit, no.
Voice of The System
GM, 58 posts
Thu 13 Jan 2022
at 17:18
  • msg #71

Re: OOC

As usual, please tell me if I missed anything.

That took nearly an hour (!) to compose, so its totally possible!
This message was last edited by the GM at 17:19, Thu 13 Jan 2022.
Voice of The System
GM, 60 posts
Thu 13 Jan 2022
at 17:54
  • msg #72

Re: OOC

Wow! This is a new PB on 'quickest time to 200 posts' :)
Arjun Gandhi
player, 35 posts
Thu 13 Jan 2022
at 18:10
  • msg #73

Re: OOC

In reply to Voice of The System (msg # 71):

Arjun Gandhi:
Returning from his explorations of the Root Disc, Arjun wraps his purple satin dressing robe around himself once more, retying the sash. He sticks his hand in one of the pockets, first to check to make sure they're empty, and then to covertly open the Party menu by spelling it in ASL, hidden from view.
....

He makes a show of opening his Quest window to check the time remaining on his quest. He then fidgets with the display for a second, completely ignoring everyone else, to see if there's some way he can pin the time remaining on the Quest somewhere in his vision, since he didn't have any other way of telling time.


Did either of those work?

Note that I don't mind if other people decide their character would know ASL, but Arjun is hoping that a) the Human Language Interpretation skill doesn't cover it, as it's not a spoken or written language, and b) that he can use it so other people can't always see/hear what he's doing. He works in an industry well known for stealing and plagiarism, so keeping things close to his chest is just habit at this point. (though, again, other PCs are welcome to find that suspicious if it makes sense for them.)

* I don't need you to make the formatted alert windows for each of these, I'm just asking about setting details: did the request for more information about a specific class take me to the general Classes screen, or did they pop up specific alerts with just the information about the two classes I asked for more details on by name (Magic Swordsman and Druid)? I assume the info would be the same, even if there was a window for each class?
This message was last edited by the player at 18:30, Thu 13 Jan 2022.
Arjun Gandhi
player, 37 posts
Thu 13 Jan 2022
at 18:24
  • msg #74

Re: OOC

Voice of The System:
As usual, please tell me if I missed anything.

That took nearly an hour (!) to compose, so its totally possible!


Just want to say, I really appreciate you writing out all those class summaries, even if I'm not going to use them. That obviously took a lot of time, and the work was appreciated.
Voice of The System
GM, 61 posts
Thu 13 Jan 2022
at 18:59
  • msg #75

Re: OOC

quote:
Did either of those work?


I missed those! My bad!

The first one works fine, yes. You can use ASL to interact with the system menus (just like verbal commands), and it should actually have netted you some XP in your Body Language skill.

By the way, the formula I am using for that skill is 5 XP per word signed with ASL, but 10 XP per word that interacts with the system.

The latter failed, unfortunately.

quote:
* I don't need you to make the formatted alert windows for each of these, I'm just asking about setting details: did the request for more information about a specific class take me to the general Classes screen, or did they pop up specific alerts with just the information about the two classes I asked for more details on by name (Magic Swordsman and Druid)? I assume the info would be the same, even if there was a window for each class?


So, when you asked for information of those two classes, you were sent a portion of your extended status window, which contained information on all your class options.

This is the same thing I did when Dmitri asked the System to explain his Node skill. The System sent him a snapshot of all his skills.

quote:
Just want to say, I really appreciate you writing out all those class summaries, even if I'm not going to use them. That obviously took a lot of time, and the work was appreciated.


It's not a problem for me :)

I enjoy being thorough, and it's good for me to set some groundwork early because otherwise I will certainly go around in circles on how I want classes to work.

In the long run, all that information may be helpful to you, even if you do not personally choose that class. This is why I posted it long-form.
Voice of The System
GM, 63 posts
Thu 13 Jan 2022
at 19:20
  • msg #76

Re: OOC

Your constructions so far should now be placed on the map.

They aren't really to scale, and I left them unlabeled since they only visually show up on your map screen, and have not been recognized by the system (in the same way that root island and cloth island have not been named either)

By the way, the original plan of mine was for each island to be a thread, but given their size, I will probably only start separating areas into multiple threads once there is a sufficient distance between them.

Lastly, as for the current time, if anyone thinks their character should have a good sense of time, or if they have a high INTELLIGENCE stat, then you should know you have all only been here for under an hour (If I have measured accurately).

Meaning, you have like 23 more hours to burn before the system gives you more expansions, unless you all agree to do a time skip at some point.

Also, despite the fact that the system cured any minor injuries you had upon arrival, it did not fill your stomachs nor hydrate you.
Arjun Gandhi
player, 38 posts
Thu 13 Jan 2022
at 19:35
  • msg #77

Re: OOC

In reply to Voice of The System (msg # 76):

I wanted the latrine to be going over the edge of the discs, preferably on the acute-angle side where Cloth meets Grass.

Apparently, I missed lunchtime because I didn't notice whatever the second construction is, and clearly need to reread all of today. :)
Arjun Gandhi
player, 39 posts
Thu 13 Jan 2022
at 19:39
  • msg #78

Re: OOC

Voice of The System:
quote:
Just want to say, I really appreciate you writing out all those class summaries, even if I'm not going to use them. That obviously took a lot of time, and the work was appreciated.


It's not a problem for me :)


+grabs you by the shirt, leans in very close and glares directly into your eyes+

Take.

The.

Gorram.

Compliment.

;)
Vladislav Chigrakov
player, 35 posts
Thu 13 Jan 2022
at 19:39
  • msg #79

Re: OOC

Looks like I'll probably have to accept a class soon so I can create food & water. Oh well. Will try a bunch more spells to unlock further possibilities before that.

On the other hand... World Tree's magic system does not restrict any spell types from any class (nor from any of the player races, though some monsters do have restrictions).
Arjun Gandhi
player, 41 posts
Thu 13 Jan 2022
at 20:38
  • msg #80

Re: OOC

Just in case there's confusion, I'm calling them Grass Disc (where we started), Root Disc, and Cloth Disc. I think Voice has been using Grass Disc to refer to what I call Root Disc.

Dmitri, when you log in, you might try attaching named nodes to the existing locations -- the Grass, Root, and Cloth discs, the latrine, and the pit that Otto dug.
Voice of The System
GM, 64 posts
Thu 13 Jan 2022
at 20:44
  • msg #81

Re: OOC

Yes, I've been calling Root Disc by both that and Grass Disc

I've been calling "Spawnpoint" as Original Disc, or First Disc.

Sometimes I also call Cloth Disc as Shirt Disc.

I will update the map to move your latrine after I've constructed my latest post.
Arjun Gandhi
player, 43 posts
Thu 13 Jan 2022
at 20:48
  • msg #82

Re: OOC

As far as I'm concerned, until we managed to get the System to label those places, it makes sense for their to be confusion in-game. Honestly, it's part of the fun for me. I just wanted to clarify what I meant OOC.
Voice of The System
GM, 65 posts
Thu 13 Jan 2022
at 20:50
  • msg #83

Re: OOC

Same here :)

Love me some chaos :)
Otto Bruckner
player, 33 posts
Thu 13 Jan 2022
at 21:14
  • msg #84

Re: OOC

*Looks at the most recent updates.*

Careful what you wish for ;)
Vladislav Chigrakov
player, 37 posts
Thu 13 Jan 2022
at 21:15
  • msg #85

Re: OOC

In reply to Otto Bruckner (msg # 84):

What did I do wrong?
Otto Bruckner
player, 34 posts
Thu 13 Jan 2022
at 21:16
  • msg #86

Re: OOC

Nothing at all, I think you are doing a great job.

I am just looking everything our GM would have to update between his last IC post and now and it's a lot of material!
Voice of The System
GM, 67 posts
Thu 13 Jan 2022
at 21:18
  • msg #87

Re: OOC

I haven't read your post yet, Vladislav, but since I can immediately tell it's dense, I will be adjudicating it separately, and after a quick break :)

For the rest of you, the chef has prepared a mega-post!

As usual, tell me if I missed something
Vladislav Chigrakov
player, 38 posts
Thu 13 Jan 2022
at 21:19
  • msg #88

Re: OOC

I held back. Was thinking of doing more systems in one post, but thought to myself that if my computer crashed I would lose too much work.
Arjun Gandhi
player, 45 posts
Thu 13 Jan 2022
at 21:21
  • msg #89

Re: OOC

I really love how the differences in our two magic systems are going to develop from the fact that you're basing Vlad's understanding on RPGs and CRPGs, while Arjun is basing his off the way magic works in TV shows.
This message was last edited by the player at 21:25, Thu 13 Jan 2022.
Dmitri Alvin Reslin
player, 19 posts
Thu 13 Jan 2022
at 21:28
  • msg #90

Re: OOC

Quick question, did I actually cross onto the fabric disk? It may have been missed as it registered on the system just after the "let's call it for the night" post did.
Voice of The System
GM, 68 posts
Thu 13 Jan 2022
at 21:30
  • msg #91

Re: OOC

If you wanna be there, you can be, no problem.
Dmitri Alvin Reslin
player, 20 posts
Thu 13 Jan 2022
at 21:31
  • msg #92

Re: OOC

Thanks. It was more of a continuity issue.
Voice of The System
GM, 70 posts
Fri 14 Jan 2022
at 00:59
  • msg #93

Re: OOC

That's probably my last major post for today.

Good work, everyone! I'll be keeping an eye out here until I go to sleep, so feel free to lemme know of any problems or things I missed :)

Thanks for hangin' out !
Otto Bruckner
player, 37 posts
Fri 14 Jan 2022
at 01:02
  • msg #94

Re: OOC

I believe Emily also picked her class?
Voice of The System
GM, 71 posts
Fri 14 Jan 2022
at 01:05
  • msg #95

Re: OOC

That she did! I'll send her a private message with the information she gets!

Also, a similar flashy effects occurs for her as well. You now have two beacons in quick succession :)

Sorry about that, Emily. PMing you with details!
Otto Bruckner
player, 39 posts
Fri 14 Jan 2022
at 01:33
  • msg #96

Re: OOC

Moving at a heroic pace here. I'm impressed!
Voice of The System
GM, 72 posts
Fri 14 Jan 2022
at 01:35
  • msg #97

Re: OOC

Haha, don't get too confident...

You haven't faced a single hostile entity, yet >:)
Vladislav Chigrakov
player, 42 posts
Fri 14 Jan 2022
at 01:37
  • msg #98

Re: OOC

In reply to Voice of The System (msg # 97):

"Ancient spirits of evil, transform this Slavic form into..."


Like that?
Arjun Gandhi
player, 51 posts
Fri 14 Jan 2022
at 03:36
  • msg #99

Re: OOC

I tried to pick a second class. Did that work?
Voice of The System
GM, 73 posts
Fri 14 Jan 2022
at 03:38
  • msg #100

Re: OOC

After picking X class, if you were to ask the system ''choose Y class'' you would get a response like 'no classes available', probably by being shown an empty class list.
Arjun Gandhi
player, 53 posts
Fri 14 Jan 2022
at 04:14
  • msg #101

Re: OOC

Cool.
Vladislav Chigrakov
player, 44 posts
Fri 14 Jan 2022
at 04:56
  • msg #102

Re: OOC

So, Dmitri is using GURPS as his base? I recognize that spell.
Dmitri Alvin Reslin
player, 25 posts
Fri 14 Jan 2022
at 05:02
  • msg #103

Re: OOC

If the System Parser can handle it, great! If not, I may try other things or just wait for non-magical options to kick in finally. Original Torg has the most dynamic spell system I know, but I am certain the Parser is not equipped for it.
Vladislav Chigrakov
player, 45 posts
Fri 14 Jan 2022
at 05:05
  • msg #104

Re: OOC

It handled both game systems I tried without any trouble. It should be able to handle GURPS and Torg (at least conceptually).

Wonder if I should throw Arduin at it next?
Dmitri Alvin Reslin
player, 26 posts
Fri 14 Jan 2022
at 05:11
  • msg #105

Re: OOC

I would need four skills and at least one arcane knowledge to get the Original Torg spell design up and running. I'd probably choose Folk as my first arcane knowledge, or Water if we still need water.
Arjun Gandhi
player, 54 posts
Fri 14 Jan 2022
at 05:56
  • msg #106

Re: OOC

Pfft. I'll take ArM over Torg any day, any edition.
Emily Khorashandi
player, 42 posts
Retro
Musician
Fri 14 Jan 2022
at 16:17
  • msg #107

Re: OOC

See y'all tomorrow probably.
Otto Bruckner
player, 44 posts
Fri 14 Jan 2022
at 16:20
  • msg #108

Re: OOC

Sounds good.

Let us know if we need to dial it back so you are not coming back to 50 posts worth of updates.
Emily Khorashandi
player, 43 posts
Retro
Musician
Fri 14 Jan 2022
at 19:01
  • msg #109

Re: OOC

Pah. No worries. Fifty is my limit. Seventy five is too much.
Voice of The System
GM, 75 posts
Fri 14 Jan 2022
at 22:11
  • msg #110

Re: OOC

Here ya go, fellas, your daily dose of adjudication!

Now, run wild!
Voice of The System
GM, 76 posts
Fri 14 Jan 2022
at 22:13
  • msg #111

Re: OOC

Also, I will say this now:

Anyone with an Intelligence of 4 or more is vaguely aware that they have been summoned here for around 90 Minutes. To those who were unsure of how long things have been, overall.

Time is a bit wibbly wobbly at the moment. I may be enforcing stricter rules on that, in the future.

Right now it doesn't matter because nothing is really urgent, and you are all in one place.
Otto Bruckner
player, 47 posts
Sat 15 Jan 2022
at 01:01
  • msg #112

Re: OOC

300 posts in less than 2 weeks!

Well done all.
Arjun Gandhi
player, 59 posts
Sat 15 Jan 2022
at 01:06
  • msg #113

Re: OOC

More impressively, most of those posts are in the public IC channel!
Voice of The System
GM, 78 posts
Sat 15 Jan 2022
at 01:25
  • msg #114

Re: OOC

I've been considering giving your PCs an XP reward once we hit 1000 posts, by the way.

LMK if you think that's a good idea or not.
Otto Bruckner
player, 48 posts
Sat 15 Jan 2022
at 01:30
  • msg #115

Re: OOC

Always nice to have little milestones like that in my opinion.
Arjun Gandhi
player, 60 posts
Sat 15 Jan 2022
at 01:33
  • msg #116

Re: OOC

I say base the reward on IC post numbers, not total posts.

Also, I think my preference would be for smaller milestone rewards more often. I worry that burnout and ghosting is more likely on rpol right now, given the state of the world, and tiny incentives that always feel within reach could be helpful.
Vladislav Chigrakov
player, 49 posts
Sat 15 Jan 2022
at 01:40
  • msg #117

Re: OOC

Meh. I don't view such rewards as meaning much.
Would rather enjoy playing than be powerful.
Dmitri Alvin Reslin
player, 28 posts
Sat 15 Jan 2022
at 01:49
  • msg #118

Re: OOC

Rewards are nice, but guidance on what is expected of us would be more important. See my next IC post for further insight, and if that doesn't help, I'll converse in PM about it.
Voice of The System
GM, 80 posts
Sat 15 Jan 2022
at 01:54
  • msg #119

Re: OOC

quote:
Always nice to have little milestones like that in my opinion.


That's my main draw to them, as well.

quote:
I say base the reward on IC post numbers, not total posts.


And that's my main aversion to them.

quote:
Also, I think my preference would be for smaller milestone rewards more often. I worry that burnout and ghosting is more likely on rpol right now, given the state of the world, and tiny incentives that always feel within reach could be helpful.


Hm... not bad advice. I'll consider it.

quote:
Meh. I don't view such rewards as meaning much.


That's also an understandable take.

quote:
Would rather enjoy playing than be powerful.


I mean, you can do both, but I get what you're saying.




I'm thinking even though it's pretty fun (for most, at least), we really don't need another feature in this game at the moment (especially since you guys have only figured out, I'd say about maybe 75% of the main features so far).

Frankly, power balance would be fine either way, but it would probably be more immersive if you get your XP the way the {System} intends for you to :evil laughter:

So, for now at least, I'll probably drop the topic. That doesn't mean we can't start doing milestones in the future, though :-)




Oh, and speaking of burn-out, I'm doing good over here. It's quite a lot though, so I will probably be making it a (soft) rule for myself to only do 2-3 Major adjudications per day (smaller posts can be done throughout the day).

Also, I just started new college semester and need to make sure I don't fall behind, haha.
Voice of The System
GM, 81 posts
Sat 15 Jan 2022
at 01:55
  • msg #120

Re: OOC

quote:
Rewards are nice, but guidance on what is expected of us would be more important. See my next IC post for further insight, and if that doesn't help, I'll converse in PM about it.


Things are being intentionally left vague in-game. If you want hints, you might be better asking me OOC, rather than expecting any response IC.

It's okay (and encouraged) for your characters to feel confused or even frustrated at the strange situation.

If you're feeling that as a player, we should talk about it. I don't want anybody to not be having fun.
Arjun Gandhi
player, 61 posts
Sat 15 Jan 2022
at 02:02
  • msg #121

Re: OOC

My character is extremely frustrated, but I'm having a blast.
Vladislav Chigrakov
player, 50 posts
Sat 15 Jan 2022
at 02:03
  • msg #122

Re: OOC

If Arjun knows the direction of a light source in-character, making suitable shadows should be simplicity itself with the fabric disc.
Arjun Gandhi
player, 62 posts
Sat 15 Jan 2022
at 02:08
  • msg #123

Re: OOC

I'm trying to keep an eye out for tiny QoL improvements we can make without hampering the thematics of the game -- I've mentioned before that I worry about GM and player burnout on rpol.

One such QoL improvement I'd like to suggest is that when we get new skills, etc, that have both a condensed display and a longer listing on the Expanded Sheet, that the notification includes the full* description. It would save us all an unnecessary interaction with the forum.

*well, as full as this gorram System gives anything

quote:
If Arjun knows the direction of a light source in-character, making suitable shadows should be simplicity itself with the fabric disc.


He's getting there. He's not the brightest bulb on the highway, despite what his in-System stats say. :)
Vladislav Chigrakov
player, 51 posts
Sat 15 Jan 2022
at 02:13
  • msg #124

Re: OOC

In reply to Arjun Gandhi (msg # 123):

Vlad's Intelligence is only 1 point above the minimum. Common sense, on the other hand, may be somewhere else.
Arjun Gandhi
player, 63 posts
Sat 15 Jan 2022
at 02:18
  • msg #125

Re: OOC

I dunno about the rest of the PCs, but Arjun's in-game stats do not conform to his previous existence.
Otto Bruckner
player, 50 posts
Sat 15 Jan 2022
at 02:25
  • msg #126

Re: OOC

Otto's are very loosely inspired by his current situation. For example his Speed and Stamina are not impressive because he's a big fat guy.

His willpower is also not great, because that's how he developed poor habits, eventually becoming said big fat guy.

But that's part of the fun for me, starting for a "believable" place and watching the character grow organically, changing over time with his I'm game experiences and in his interactions with others.
Arjun Gandhi
player, 65 posts
Sat 15 Jan 2022
at 02:31
  • msg #127

Re: OOC

I went a different route :) Why Arjun's got the stats he has is a mystery to him as of yet, and they don't conform to who he is. Dunno if Voice is making that a subplot for him or if it will always be a mystery.

I suppose that does beg the question of whether his mental image of himself conforms to what the other players are seeing. It's not like we've got any mirrors -- unless the variety of cloth on Cloth Disc includes metallics.
This message was last edited by the player at 02:32, Sat 15 Jan 2022.
Dmitri Alvin Reslin
player, 30 posts
Sat 15 Jan 2022
at 02:39
  • msg #128

Re: OOC

On another note, would it be possible to unlock our Character Sheet display to add things as we get them, or do we have to wait for actual Character Classes to do that?
Vladislav Chigrakov
player, 52 posts
Sat 15 Jan 2022
at 02:43
  • msg #129

Re: OOC

*starts planning another dense post full of spells*
Voice of The System
GM, 82 posts
Sat 15 Jan 2022
at 03:03
  • msg #130

Re: OOC

quote:
On another note, would it be possible to unlock our Character Sheet display to add things as we get them, or do we have to wait for actual Character Classes to do that?


I'd really like it if I knew of a way to give you all your Status Window, and let you edit it in response to my IC posts. Don't know how to do that, though.

Also, there is always the chance that some stuff that I do not announce will appear on your status window, in that case I'd still have to inform you of that separately.
Arjun Gandhi
player, 67 posts
Sat 15 Jan 2022
at 03:15
  • msg #131

Re: OOC

Dmitri Alvin Reslin:
to add things as we get them, or do we have to wait for actual Character Classes to do that?


I'm currently using the Scratchpad. It's also got my notes in it.

Voice, you could use the Character Sheets to let the players keep track of their info. It's basically just a post that only one player can see.

Another option would be to make a Character Sheet thread, and then post in it as each character (giving that player edit access). The problem with the second option is that we might accidentally reveal info we don't want others to see.
Voice of The System
GM, 84 posts
Sat 15 Jan 2022
at 03:17
  • msg #132

Re: OOC

I was roughly aware there was a character sheet feature, so I'll figure out how to use it and get back to y'all :)

Thanks for the suggestion, Dmitri!
Arjun Gandhi
player, 68 posts
Sat 15 Jan 2022
at 03:22
  • msg #133

Re: OOC

Just for transparency sake, I have learned a bunch of information, but I figure I'll wait until Emily is back online, since we don't want to spam the thread too much.

Once everyone figures out the player chat function Arjun just discovered, I would also suggest a party chat thread, to simulate being able to see the conversation like a chat log. That way, Arjun can share important information that he's discovered to the group, without risk of it getting lost in the deluge.
Voice of The System
GM, 85 posts
Sat 15 Jan 2022
at 03:29
  • msg #134

Re: OOC

Excellent idea. I'll make that thread when I am done with the character sheets.
Voice of The System
GM, 86 posts
Sat 15 Jan 2022
at 03:52
  • msg #135

Re: OOC

Okay you should all have your character sheets displaying your status window now :)

LMK if there are any problems. You can also fix them if you know how to, but tell me what you change so I am aware :)

Also, for those with their status windows or some part of that info in their descriptions, please change it to something else. You may include some bits of info in their if you like, but don't list it all out in status form.

I recommend a physical description of your character goes in that place, or at least some vague info for everyone to use.

Creating party chat thread. I'll paste Arjun's first message there as well.
Voice of The System
GM, 89 posts
Sat 15 Jan 2022
at 03:58
  • msg #136

Re: OOC

That's all folks.

Im knocking out for today. am sleepy. peace
Emily Khorashandi
player, 44 posts
Retro
Musician
Sat 15 Jan 2022
at 06:15
  • msg #137

Re: OOC

Arjun Gandhi:
I dunno about the rest of the PCs, but Arjun's in-game stats do not conform to his previous existence.

I literally rolled d4+1 for Emily's stats.
Vladislav Chigrakov
player, 56 posts
Sat 15 Jan 2022
at 06:16
  • msg #138

Re: OOC

I picked mine with certain images in my mind I was trying to match.
Voice of The System
GM, 91 posts
Sat 15 Jan 2022
at 11:58
  • msg #139

Re: OOC

Cat woke me up after like 3 hours of sleep, so I adjudicated some posts to give myself a head start for when yall pick it back up again.

Also forgot to mention the node Dmitri spawned is about a foot and a half tall, and maybe 10 inches in diameter. It's not a perfect semicircle, either. The color is a medium brown.

I can reveal some more information if anyone inspects it more closely.

Also for an update; you've all been here for about 2 hours at this point.
Otto Bruckner
player, 54 posts
Sat 15 Jan 2022
at 13:56
  • msg #140

Re: OOC

Sorry to hear that you are not sleeping well.

No progress on Otto tearing up blanket sized cloth sections?
Voice of The System
GM, 92 posts
Sat 15 Jan 2022
at 14:01
  • msg #141

Re: OOC

Ah, forgot about that.

We'll say in the time other people were crafting, you managed to make some progress.

I don't know what kind of blanket you are going for, so I'll give you a choice here:

 - 4x blankets with measurements of 3 ft by 4 ft (you would have to curl up to fit in fully)

 - 2x blankets with measurements of 6 ft by 8 ft (can cover a whole person with some spare)

Doing so will also cause you to become a little tired, and you should rest for at least half the time you spent working.
Otto Bruckner
player, 55 posts
Sat 15 Jan 2022
at 14:06
  • msg #142

Re: OOC

Will go with the x2, thanks.
Arjun Gandhi
player, 74 posts
Sat 15 Jan 2022
at 14:32
  • msg #143

Re: OOC

So, we can see our Character Sheets now, but we still can't edit them ourselves.
Voice of The System
GM, 93 posts
Sat 15 Jan 2022
at 14:42
  • msg #144

Re: OOC

That must be a setting issue, I'll see what I can do.

Never used this feature before, as a GM

Edit: Aight, should be good now!
This message was last edited by the GM at 14:43, Sat 15 Jan 2022.
Otto Bruckner
player, 57 posts
Sat 15 Jan 2022
at 14:44
  • msg #145

Re: OOC

Seems like that worked.
Arjun Gandhi
player, 76 posts
Sat 15 Jan 2022
at 15:31
  • msg #146

Re: OOC

Worked! I reformatted my Character Sheet. I hope you can still edit it easily. Should be fairly easy to read, even in code-mode.
Voice of The System
GM, 94 posts
Sat 15 Jan 2022
at 15:39
  • msg #147

Re: OOC

I was intimidated at first, but if you're saying it's easy enough then I'll take a closer look at it.
Arjun Gandhi
player, 77 posts
Sat 15 Jan 2022
at 15:41
  • msg #148

Re: OOC

For some reason, RPOL seems to handle bar-formatted tables better than HTML-formatted ones. In a pinch, you should still be able to use your browser's Search/Find feature to find what you're looking to edit.
Voice of The System
GM, 96 posts
Sat 15 Jan 2022
at 15:56
  • msg #149

Re: OOC

I figured it out, but I gotta say you might wanna reformat it somewhat since I majorly bloated your whole thang, lol. Wasn't sure how to add extra lines so it's very loooong, now :P
Arjun Gandhi
player, 78 posts
Sat 15 Jan 2022
at 16:00
  • msg #150

Re: OOC

In reply to Voice of The System (msg # 149):

Yeah, line breaks don't seem to work. We were both editing it at the same time for a bit there, too. That took me forever to work out.
Voice of The System
GM, 97 posts
Sat 15 Jan 2022
at 16:23
  • msg #151

Re: OOC

Map has been updated with Kite and Dirt Node.
Vladislav Chigrakov
player, 60 posts
Sat 15 Jan 2022
at 18:16
  • msg #152

Re: OOC

I believe that Vlad sat down somewhere... maybe on the grass (original) disc?
Arjun Gandhi
player, 83 posts
Sat 15 Jan 2022
at 19:07
  • msg #153

Re: OOC

+whimpers+ I thought Emily was watching my back by the kite!
Emily Khorashandi
player, 54 posts
Retro
Musician
Sat 15 Jan 2022
at 19:16
  • msg #154

Re: OOC

I thought the kite was somewhere else, on the origin disc but that's where I thought the wind was coming from as well.
Arjun Gandhi
player, 85 posts
Sat 15 Jan 2022
at 20:02
  • msg #155

Re: OOC

+standing ovation got Vlad's moment of faith+
Otto Bruckner
player, 62 posts
Sat 15 Jan 2022
at 20:04
  • msg #156

Re: OOC

Agreed, well said.
Vladislav Chigrakov
player, 62 posts
Sat 15 Jan 2022
at 22:03
  • msg #157

Re: OOC

Emily Khorashandi
player, 56 posts
Retro
Musician
Sat 15 Jan 2022
at 22:11
  • msg #158

Re: OOC

Hmm, how, what, why, where, who?
Arjun Gandhi
player, 86 posts
Sun 16 Jan 2022
at 01:11
  • msg #159

Re: OOC

While I am happy that all y'all are actually busy on a Saturday afternoon, I also really want to sneak in and get some reading in every half hour or so ;)
This message was last edited by the player at 01:47, Sun 16 Jan 2022.
Otto Bruckner
player, 63 posts
Sun 16 Jan 2022
at 01:41
  • msg #160

Re: OOC

Yeah, very interested to see where this is all leading...
Otto Bruckner
player, 64 posts
Sun 16 Jan 2022
at 04:34
  • msg #161

Re: OOC

Another hundred posts!

I'm impressed.
Voice of The System
GM, 100 posts
Sun 16 Jan 2022
at 11:31
  • msg #162

Re: OOC

quote:
I thought the kite was somewhere else, on the origin disc but that's where I thought the wind was coming from as well.


You said you made the kite from Cloth, so I placed it on Cloth disc.

If you look at the game map, the wind you measured comes from the east. Of course, whether or not that is "True east" or if that even has any meaning or not has not been confirmed.

In the same vein, the shadow is being cast northwards / rootwards, meaning the light source should be somewhere in the southwards / clothwards direction. However, Emily has already noticed that she cannot see any such thing as a 'sun', nor any other celestial bodies, for that matter. No clouds, either.
Voice of The System
GM, 102 posts
Sun 16 Jan 2022
at 11:56
  • msg #163

Re: OOC

Dmitri, you seem a little confused about what's happening IC vs OOC, so I had to remove your most recent post.

I will adjudicate the newest posts of Vlad and Emily in a moment.
Voice of The System
GM, 106 posts
Sun 16 Jan 2022
at 12:56
  • msg #164

Re: OOC

Emily, you are not missing your Crafting skill, I just forgot to include it
Voice of The System
GM, 107 posts
Sun 16 Jan 2022
at 14:57
  • msg #165

Re: OOC

Not sure where you got the idea that the moth can feign invisibility, but if that's your character's interpretation I won't stop you.

I'm adding your new class options now, Vlad.
Emily Khorashandi
player, 60 posts
Retro
Musician
Sun 16 Jan 2022
at 15:14
  • msg #166

Re: OOC

Ahh. Thanks Voice.  I'll amend.  The invisibility thing is a loose hypothesis right now, which she'll drop later but for now, that's what she thinks.
Voice of The System
GM, 108 posts
Sun 16 Jan 2022
at 15:16
  • msg #167

Re: OOC

Not a problem.

Let me take a minute to check what your Craft XP should be at, BTW. Then ill update your sheet.
Vladislav Chigrakov
player, 64 posts
Sun 16 Jan 2022
at 15:19
  • msg #168

Re: OOC

Updated Vlad's last IC post for what he does after seeing the new classes.
Voice of The System
GM, 109 posts
Sun 16 Jan 2022
at 15:36
  • msg #169

Re: OOC

You guys gonna do an "I'm flying, Jack"?

lmao
Vladislav Chigrakov
player, 65 posts
Sun 16 Jan 2022
at 15:39
  • msg #170

Re: OOC

In reply to Voice of The System (msg # 169):

It could lead to all sorts of dance routines... https://www.youtube.com/watch?v=7h723mkKX7Y
Otto Bruckner
player, 67 posts
Sun 16 Jan 2022
at 15:42
  • msg #171

Re: OOC

In reply to Voice of The System (msg # 169):

Body weight routine!

It's like prison. Have to work out with your cell mates so you don't get shanked by the monsters in the yard.
Voice of The System
GM, 111 posts
Sun 16 Jan 2022
at 16:10
  • msg #172

Re: OOC

That video was gimmicky as hell, in a majorly fun way :D

Also, the song itself was good (not that I can understand the lyrics) but I was more interested in that ridiculous music video haha
Vladislav Chigrakov
player, 66 posts
Sun 16 Jan 2022
at 16:11
  • msg #173

Re: OOC

In reply to Voice of The System (msg # 172):

It's about dancing, and (allegedly) based on how the singer met his wife.
Voice of The System
GM, 112 posts
Sun 16 Jan 2022
at 16:13
  • msg #174

Re: OOC

By pranking the hell out of the other guys?

Seems like a good method, especially since he had a whole damn crew with him lololol
Vladislav Chigrakov
player, 67 posts
Sun 16 Jan 2022
at 16:14
  • msg #175

Re: OOC

In reply to Voice of The System (msg # 174):

Well, what do you expect from any band in The Little Big Family? They are known for comedy in Russia. And if I remember right, the main singer in this one trained as a clown in college.
Arjun Gandhi
player, 88 posts
Sun 16 Jan 2022
at 16:26
  • msg #176

Re: OOC

Clarification request: the cloth disc is covered in cloth "vines" much like the Vine disc, right?

Could we get a more verbose description of both discs, now that we're currently assembled and Emily is sharing about what she's observed?
Voice of The System
GM, 114 posts
Sun 16 Jan 2022
at 16:31
  • msg #177

Re: OOC

Sure enough.

The vine disc is made of these 'vines' as I've been calling them, though their actual shape has been described as more akin to hollow tubes of plant matter. Not really vines, and honestly closer to bamboo, if any of you are familiar.

Unlike bamboo though, they are soft and malleable, as they do intertwine quite thickly like vines while bending in curves.

The cloth disc is not made of plant matter whatsoever, but rather a strange type of fabric, not the same as it's source material (dmitri's undershirt [overshirt? I dont remember]).

It is actually a little offputting, because it is almost as soft as down, but quite hefty like wool, and entirely unfamiliar to any of you overall. It is braided very tightly, almost like yarn, but it's shape is the same as the 'roots' of the root disc.

If you have any more specific questions, I can answer them.
Emily Khorashandi
player, 63 posts
Retro
Musician
Sun 16 Jan 2022
at 16:31
  • msg #178

Re: OOC

Awesome, particularly the vodka in the Balalaika.
Vladislav Chigrakov
player, 68 posts
Sun 16 Jan 2022
at 16:46
  • msg #179

Re: OOC

*waits to see what the class he accepted in msg #239 provides*
Voice of The System
GM, 115 posts
Sun 16 Jan 2022
at 16:53
  • msg #180

Re: OOC

yeah yeah im on it :P
Vladislav Chigrakov
player, 69 posts
Sun 16 Jan 2022
at 17:07
  • msg #181

Re: OOC

Sorry. Didn't mean to be pushy.
Voice of The System
GM, 116 posts
Sun 16 Jan 2022
at 17:40
  • msg #182

Re: OOC

No worries, I'm just bantering with ya
Arjun Gandhi
player, 95 posts
Sun 16 Jan 2022
at 18:50
  • msg #183

Re: OOC

Anybody else listen to the audiobook version of the Dresden Files? In my head, Vlad sounds like Marster's version of Sanya.
Vladislav Chigrakov
player, 73 posts
Sun 16 Jan 2022
at 18:56
  • msg #184

Re: OOC

In reply to Arjun Gandhi (msg # 183):

No, I haven't heard that.
Vladislav Chigrakov
player, 74 posts
Sun 16 Jan 2022
at 19:02
  • msg #185

Re: OOC

https://www.youtube.com/watch?v=oXJWNfcnvAc

https://www.youtube.com/watch?v=Qtvsn9_y9S8

Hmm. Seeing as Vlad's preferred weapon would be too big to request from the shadows, this might do instead.
Emily Khorashandi
player, 66 posts
Retro
Musician
Sun 16 Jan 2022
at 19:05
  • msg #186

Re: OOC

If you're on a computer, Arjun, diacritics are easier if you cut and paste.

Węæve.  But I have to say I don't think æ (which occurs mostly in British English and Danish these days) and ę (which I think occur in Czech and Polish) exist in the same language.
Arjun Gandhi
player, 97 posts
Sun 16 Jan 2022
at 19:11
  • msg #187

Re: OOC

They don't, not at all. That was intentional. The word he chose came from a TV show based on a book that is a "Wheel of Time"-analogue, only much more poorly written. In WoT, all the magic is called Weaving, which is where I got the base word from. Then I tried to come up with the kind of nonsense "ooh, let's make it look more mystical and exotic" suggestions that a Producer might suggest.

In other words, it's a joke at the expense of low-quality, poorly researched fantasy novels that somehow get popular enough that a streaming service decides to make a TV show out of it, and the way the TV industry ruins the stuff they try to harvest for shows.

I am on a computer, and I actually had a tiny notepad file open on my screen for the diacritic version, but I also felt like it was a pointless burden to put on the GM and other players. I know Otto has said he's mostly posting from his phone, and the diacritic marks don't even show up on my phone's browser, so what's the point if 20% of the audience can't even see it?
Emily Khorashandi
player, 68 posts
Retro
Musician
Sun 16 Jan 2022
at 19:21
  • msg #188

Re: OOC

Fair point.  Also it'd be pronounced w[ɛŋ]iving which would be hideous.
Otto Bruckner
player, 74 posts
Sun 16 Jan 2022
at 21:02
  • msg #189

Re: OOC

Something that occured to me...

Would love to get the group opinion on it.

Would it be helpful for you System if we had a "Current Actions" thread, or something similar with all of our character actions in short, easily to tackle, bullet pointed lines?

I ask. Because we have been looking at around a hundred posts a day, and I feel for you and want to make things as smooth as possible.

But only concern would be that stuff that is not included in the list might be glossed over by habit over time?
Arjun Gandhi
player, 104 posts
Sun 16 Jan 2022
at 21:05
  • msg #190

Re: OOC

This is one of the reasons I've been using bold for anything that I explicitly want the GM's attention on.

Assuming we ever move beyond a minute to minute pace, a thread for day-long actions or something might be useful, but not until then (that's my vote).

Definitely concerned about burning out the GM.
Vladislav Chigrakov
player, 79 posts
Sun 16 Jan 2022
at 21:06
  • msg #191

Re: OOC

Also, Dmitri's player seems to be being left behind. He does not appear to have as much time online as the others of us (or possibly is in a very different time zone).
Arjun Gandhi
player, 105 posts
Sun 16 Jan 2022
at 21:08
  • msg #192

Re: OOC

Yeah, I'm worried about that too. I joined late, but I've already got 3 times as many posts as him. But I'm having really slow work days. :/
Dmitri Alvin Reslin
player, 34 posts
Super Genius
for rent
Sun 16 Jan 2022
at 21:27
  • msg #193

Re: OOC

Weekends are a time when I do the most outside of this game. I run a RL D&D game every weekend, a Torg game on alternate weekends, and another Torg game here on RPoL in addition to my normal responsibilities. This means when I do get here, I spend my time catching up on what's happening before actually acting.

To top it off, I thought I had posted in the midst of this but it seems to have been lost in the "Æθρ", or Aether for the character-challenged. I will hunt for it and if it is still missing, I will include the relevant parts in my latest post.
Arjun Gandhi
player, 106 posts
Sun 16 Jan 2022
at 21:39
  • msg #194

Re: OOC

Dmitri, I believe the GM said that there was some confusion in your post Yesterday, between IC and OOC stuff, and he deleted the post.
Arjun Gandhi
player, 107 posts
Sun 16 Jan 2022
at 22:02
  • msg #195

Re: OOC

Again, Dmitri, I believe the issue with your previous post was that the IC Character Sheet and stuff can't be edited the way the OOC Character Sheet can be.

Plus, the formatting for the OOC Character Sheet is more limited than regular posts, for some reason.
This message was last edited by the player at 22:07, Sun 16 Jan 2022.
Dmitri Alvin Reslin
player, 36 posts
Super Genius
for rent
Sun 16 Jan 2022
at 22:13
  • msg #196

Re: OOC

Given what I was doing (adjusting the character sheet info and offering to help others do the same), I'm not surprised. It's technically an OOC action, but since characters have access to it, it seemed appropriate that Dmitri was spending the time while others were doing their actions working on this action on his screen. Still two curds with one bone, as it were.
Arjun Gandhi
player, 109 posts
Sun 16 Jan 2022
at 23:15
  • msg #197

Re: OOC

It's hard to tell what only I'm seeing, and what everybody sees, short of trying to quote the post from Voice and look for what's missing. Did everybody see my comedic failure to pluck a blade of grass?
Vladislav Chigrakov
player, 81 posts
Sun 16 Jan 2022
at 23:16
  • msg #198

Re: OOC

In reply to Arjun Gandhi (msg # 197):

I certainly did!
Arjun Gandhi
player, 111 posts
Sun 16 Jan 2022
at 23:24
  • msg #199

Re: OOC

Just to laugh at my own joke: Vlad, do you-the-player actually understand why Arjun glared at you when you asked about Epic and Heroic classes?

It was cuz he was telling you about how you were going about it all wrong, like he was some kind of expert at finding obscure classes because he had found a Rare class, just a second before.
Vladislav Chigrakov
player, 83 posts
Sun 16 Jan 2022
at 23:27
  • msg #200

Re: OOC

In reply to Arjun Gandhi (msg # 199):

No. This player is autistic.
Vlad asked that in-character because his first batch of heroic classes had popped up.
Arjun Gandhi
player, 112 posts
Sun 16 Jan 2022
at 23:34
  • msg #201

Re: OOC

In reply to Vladislav Chigrakov (msg # 200):

I figured you didn't do it intentionally, it was just funny timing to me and my character is a bit self congratulatory.
Arjun Gandhi
player, 113 posts
Sun 16 Jan 2022
at 23:48
  • msg #202

Re: OOC

This is post 499! Whose going to claim #500?
Otto Bruckner
player, 76 posts
Sun 16 Jan 2022
at 23:53
  • msg #203

Re: OOC

Boom! 3 out of 3.
Dmitri Alvin Reslin
player, 39 posts
Super Genius
for rent
Mon 17 Jan 2022
at 01:25
  • msg #204

Re: OOC

Arjun Gandhi:
It's hard to tell what only I'm seeing, and what everybody sees, short of trying to quote the post from Voice and look for what's missing. Did everybody see my comedic failure to pluck a blade of grass?


It looks like the stuff in boxes is private to the character, the rest is public.
Arjun Gandhi
player, 115 posts
Mon 17 Jan 2022
at 01:35
  • msg #205

Re: OOC

There are messages I'm getting that aren't in boxes, because the GM seems to have decided to make me the Imposter in this game of Among Us.
Dmitri Alvin Reslin
player, 42 posts
Super Genius
for rent
Mon 17 Jan 2022
at 03:12
  • msg #206

Re: OOC

That would be bad for all of us.
Vladislav Chigrakov
player, 84 posts
Mon 17 Jan 2022
at 03:33
  • msg #207

Re: OOC

And in another vein... a Russian martial artist demonstrating the usage of a log.

https://www.youtube.com/watch?v=5wodaofs5N0
Voice of The System
GM, 118 posts
Mon 17 Jan 2022
at 04:35
  • msg #208

Re: OOC

Once we got your character sheets working, I stopped posting everything in table form.

I'll try and find a way to keep things more obvious on what's hidden to you, and what is public text, since that is not something I had considered before (mostly I've been concerned over messing up a tag and leaking sensitive information). For now, I'll simply mark all secret lines with "secret to [your name here]", which hopefully won't screw up RPOLs syntax.

Also, the switch to character sheets was entirely OOC. Nothing has changed IC, whatsoever. This was just done to allow players to keep their own information up to date (which helps reduce my workload, and gives them a sense of agency).

Your status windows have never been visible to other PLAYERs. If there was a case like that, it means I probably messed up. You guys only know as much about one another as has been shown in action, or revealed by word of mouth. Both of those sources are obviously fallible, however. Since people can hide their power, and also lie.

In regards to Dmitri falling behind a little, I have definitely noticed that. I'm going to try and be a little more generous to him, in order to catch him up a bit. I admittedly had to do the same thing with Otto a bit ago, because he was slipping in terms of power progression.

Fortunately, the worst-case scenario has been avoided. In case you all do not know, that would have been if the first player to unlock a class, which is a powerful feature overall, decided to become a full-blown tyrant. Of course, that could have easily qualified as PVP, so was unlikely to go too far, but it still could have made things difficult for all of you.

Despite our insane posting rate, I have plenty of tools to make sure you are all on an even playing field, to some extent. Though I will say, I actually want there to be 'strong' and 'weak' ones among you. Not to the extent of a great difference in rank, but to the point that it adds some dynamic tensions. These positions may also change overtime, so you will never be the permanent 'weakest link' nor the permanent 'undefeatable king'.
Voice of The System
GM, 120 posts
Mon 17 Jan 2022
at 05:33
  • msg #209

Re: OOC

I'm not feeling burned out or anything, but I definitely feel a little confused about some things at the moment. This may be from a lack of sleep on my end, or maybe some of the PLAYERs are having some confusion.

Anyway, beyond that there is one thing I want to take some time to explain to you all:

The influence of stats.

To preface, none of you know very much, but from what you all have inferred, stats seem to work a little strangely...

For example, it seems, in a way, that the distance between 3 and 5 is greater than the distance between 6 and 10. Those with lower original stats may be feeling a little left out at the moment in some fields, while those with higher starting stats may be a little surprised by how well things are going for them...

Anyway, I don't think any of you are at 10 in any stat yet (some of u may be close, tho) so lemme explain the bounds of your stats so far:

You can think of 2 through 5 as honestly being fairly similar in how they seem on the surface. The main difference is in the background, which some of you have picked up on, or may begin to start picking up on.

Above that, you guys start to feel a sense of growth. Still, everything is quite muddled and subjective right now, so let me give you some guidelines on how to react to changes:

You can consider '2' as 'quite bad'. For example, a 2 in intellect is somewhat dim, while a 2 in stamina means you basically get tired from walking too much.

In the first place, whatever your stats are may not reflect how you were before arrival, even if you roughly based them off that during char creation. You may feel better or worse in some areas, depending on these  things called 'stats'.

most importantly, I think, is don't overestimate yourselves. '5' is not genius level, it's just 'above average' from a human society standard.

Somewhere around '8' through '10' you will start being extraordinary. For example, '8' in strength is talented boxer, or high-level belt in karate. While, a 10 in intelligence would be top-of-class, maybe even valedictorian of the school.

The changes are not huge, but they are noticeable. However, the way they work is also odd. Mainly, if you do not use your strength, you will see the full benefits of a high strength, at least during this part of the game.

Same with intelligence or any other stat. You won't suddenly grow explosively, even from a large increase.

Thus, it's possible to show a performance 'behind' or even 'ahead of' your current stats. The former is most likely to occur for you all - being regular people before comiung here - , while the latter is the sort of thing that would be called 'pushing' or even 'breaking' your limits. This would result in the stats increasing, most of the time.

I hope this helps a little. None of you are at the point where you are THAT much stronger, smarter, or more aware of your surroundings.

You won't even be seeing 'prodigy' level talents until around ~15. You could consider ~20 the limit of normal humans. Anything beyond that is spoiler  territory.
Arjun Gandhi
player, 120 posts
Mon 17 Jan 2022
at 06:19
  • msg #210

Re: OOC

Thanks for the explanation about stats. Is this something that the PCs have figured out, or should we consider this out of game knowledge to help us play our characters as they experience the setting?

As for the confusion, is there anything we can do, generally or specifically, to help avoid that in the future?
Voice of The System
GM, 122 posts
Mon 17 Jan 2022
at 06:44
  • msg #211

Re: OOC

You're all good, I'll let you know if there's anything specifically, though.

(I think I may personally just be having a bit of COVID brain lately. My sleep's been bad and I'm slipping in school for no reason, so I've made some plans with the family for us all to try and get back to basics. It also doesn't help that I've been skipping important meds because of my scatterbrain)

As for the stats, let's go with your characters don't know that much at the moment, but they may start becoming aware of it from here on out. I mean, for example, some of you have had increases in intelligence, so if you are mindful you will notice some differences in your thinking. I think Arjun had a moment there when he said it had been '83' minutes instead of '1.5' hours. That's a good start, and a good take, since these changes are happening right under your noses, so to speak.

Mainly, I'm telling you about this because I want you to know that the stats don't force growth upon your characters, but rather you can think of it as increasing your potential.

Like, 20 Intelligence won't make you Einstein right away. At most you will become noticeably wittier, and you will be able to remember things better. It just means if you take the path of a character who strongly uses their Intelligence stat, either through actual thinking or related abilities, you will become closer to that Einstein.

I hope that makes sense. Like, Otto has not lost any of his weight and gained muscle mass instead, just because he started with a high Strength stat. But, if he does a lot of exercise, he will reach that state more easily than he would have on Earth.
Voice of The System
GM, 130 posts
Mon 17 Jan 2022
at 16:39
  • msg #212

Re: OOC

To be clear, my latest post takes place after Vladislav's but before the two new ones.

I have some behind the scenes stuff to do before I can read / adjudicate your posts.
Vladislav Chigrakov
player, 90 posts
Mon 17 Jan 2022
at 16:46
  • msg #213

Re: OOC

Oh man... I did it again, didn't I?
Voice of The System
GM, 132 posts
Mon 17 Jan 2022
at 17:04
  • msg #214

Re: OOC

What, nearly break the universe?

I'd be seriously concerned if you've done THAT before! kek
Vladislav Chigrakov
player, 91 posts
Mon 17 Jan 2022
at 17:07
  • msg #215

Re: OOC

In reply to Voice of The System (msg # 214):

 More times than I care to count, in a variety of games.
Voice of The System
GM, 133 posts
Mon 17 Jan 2022
at 17:09
  • msg #216

Re: OOC

I bet you left a lotta GMs with some pretty crazy stories... maybe a little trauma too, lol
Dmitri Alvin Reslin
player, 47 posts
Super Genius
for rent
Mon 17 Jan 2022
at 18:26
  • msg #217

Re: OOC

That's fine, we had a campaign end on its second session because someone threw a fireball into the wrong transport truck.
Voice of The System
GM, 134 posts
Mon 17 Jan 2022
at 18:33
  • msg #218

Re: OOC

Hahaha
Arjun Gandhi
player, 123 posts
Mon 17 Jan 2022
at 19:16
  • msg #219

Re: OOC

Updated message 320. Apologies for the retroactive edit, but it just adds color to the character, and shouldn't mess up the timeline at all.
Voice of The System
GM, 138 posts
Mon 17 Jan 2022
at 19:24
  • msg #220

Re: OOC

You're good.
Emily Khorashandi
player, 81 posts
Retro
Musician
Mon 17 Jan 2022
at 19:32
  • msg #221

Re: OOC

In reply to Dmitri Alvin Reslin (msg # 217):

I once played a sixteen year old who had to be talked out of planting a home made nuke in downtown Savannah in order to kill a nest of vampires.
Voice of The System
GM, 139 posts
Mon 17 Jan 2022
at 19:40
  • msg #222

Re: OOC

I bet the party babysitter (every party of misfits has one) had a really stressful time, that day xD
Emily Khorashandi
player, 83 posts
Retro
Musician
Mon 17 Jan 2022
at 19:45
  • msg #223

Re: OOC

And the party witch.  Turns out there's no spell for neutralising nuclear weapons.
Voice of The System
GM, 142 posts
Mon 17 Jan 2022
at 19:47
  • msg #224

Re: OOC

Nukes do beat like 99% of magic

Archmages would kinda just die in real life. Like, your stupid arcane shield doesnt stand against high caliber rifle, though?
Emily Khorashandi
player, 85 posts
Retro
Musician
Mon 17 Jan 2022
at 19:50
  • msg #225

Re: OOC

I love the way the shields in dune slow down bullets into ineffectiveness but when you shoot a laser at it, the result is a nuclear explosion.

In the end though, she was talked down.  Instead she filled a fire engine with holy water and started a wet t-shirt contest among the vamps.
Arjun Gandhi
player, 125 posts
Mon 17 Jan 2022
at 20:05
  • msg #226

Re: OOC

I have also done the wet t-shirt contest thing to pick the vamps out of the crowd. But that was more like a sneaky drive-by-blessing at a thing that was already going to happen.

Wasn't there an episode of Buffy were an ancient unstoppable evil turned out to only be unstoppable to medieval weaponry?
Emily Khorashandi
player, 87 posts
Retro
Musician
Mon 17 Jan 2022
at 20:13
  • msg #227

Re: OOC

Yeah, Buffy had to use a bazooka to take it out.
Arjun Gandhi
player, 127 posts
Mon 17 Jan 2022
at 20:45
  • msg #228

Re: OOC

GM, my apologies for failing to accurately frame my question:

What visual obstructions exist on the Vine Disc? On the Cloth Disc? What is the height range of these obstructions? I understand that the vine disc has long, 6in diameter hollow vines, and the cloth disc has 6in diameter cloth tubes that are spooled into skeins and larger woven clumps, but I am not sure how densely clumped these get, or how high they are. Would you describe these as a bramble, a thicket, or a field with patches?

Also, since you said you don't really see what the players can see: I dunno what tool you're using to make some parts private to some players and other parts visible to everybody, but it seems to be different than the bracketed Private to XX: stuff, which is quite easy for the players to see.
Voice of The System
GM, 143 posts
Mon 17 Jan 2022
at 23:17
  • msg #229

Re: OOC

Right under 'insert a private line', there is a GM only feature (I think so at least) called 'insert a secret line' and it's the same as a private line but blends right in with the text so you would not know ANYTHING was there in the first place

Seemed cool when I found it, but admittedly is my first time using it, and private lines are probably better overall for the reason that they are less confusing to us all.

As for the height, the highest 'arcs' of the two types of tubes reach below the waistline, so maybe 2 to 3 ft. Most of them are barely a foot off the ground. Some parts are more or less flat.

You guys have been doing a fair bit of destruction / construction, so that is changed in a few parts.
Arjun Gandhi
player, 128 posts
Shadow Archer
(Selfish Sociopath?)
Mon 17 Jan 2022
at 23:21
  • msg #230

Re: OOC

I was going to suggest to everyone that we focus on clearing out specific areas on each disc, but you made them all scary now. :)
Voice of The System
GM, 145 posts
Tue 18 Jan 2022
at 00:00
  • msg #231

Re: OOC

Didn't feel like fitting it in the main post, so here's your rewards Emily and Dmitri:
Voice of The System
GM, 146 posts
Tue 18 Jan 2022
at 00:49
  • msg #232

Re: OOC

BTW everyone, for those who care:

We're around 3 1/3 Hours after being summoned
Emily Khorashandi
player, 89 posts
Retro
Musician
Tue 18 Jan 2022
at 00:52
  • msg #233

Re: OOC

Wow. Felt longer.
Voice of The System
GM, 147 posts
Tue 18 Jan 2022
at 00:55
  • msg #234

Re: OOC

It's been quite eventful, ha ha. You are all slowly becoming tired from that as well, though.
Voice of The System
GM, 148 posts
Tue 18 Jan 2022
at 01:12
  • msg #235

Re: OOC

Okay one thing I've noticed;

@Dmitri, Why do you keep having weird things in your character's posts?

I have pointed some of these out, but you have not edited them. I really hate deleting players posts, but if I have to I have to.

quote:
"Sorry for the distraction, but I was playing around on the new "Character Sheet" screen. System placed useful information there, but has no sense of style. I fixed most of the ugliness, but I could do better if a Word Wrap option were implemented.


There is no character sheet screen. This has been explained three times now?

If you want to make yours look different, go ahead, but why are you commenting on it in-game?

You do know that the status windows do not change to fit the user's taste, right?

quote:
A few changes happen immediately, then the screen dims out and a message "{SYSTEM} updating this screen, please hold" appears over it.


... That has never been a system message I've used, though?

You know you don't get to play the System right? That's not one of your characters...




Honestly not sure how much more clear I can be. There is also the fact that you keep doing things the hard way, what with the whole coordinates test you were doing that I barely understood... like, the coordinates are very clear in how they work. If YOU are confused, that should come before anything else. Even if your character doesn't get it, you still need to get these things.

Honestly, at least for that it's just you playing your character a certain way. IF you want Dmitri to be the guy to try and do everything himself, even when it is inherently obvious to everyone - including him - that he should not and does not need to be doing so that way, I respect your character choices as long as they aren't harmful to the game environs.

Oh yeah, and why are you called a Super genius now? In case you missed it, I gave a breakdown of stat ranges here a bit ago. 5 is not super genius, not even close. it's above average. Maybe Dmitri was a 'super genius' back on earth (you know most people who go to Ivy League schools aren't extraordinarily smart, right?), but even in that case he's been nerfed upon arrival to this world.




Maybe it's just me who is noticing these things, but if anyone else reading understands what I'm saying, I sincerely hope they can try and explain these things to you, because my words doesn't seem to be reaching.

I understand that we are all missing some things sometimes, because this games moves very fast. For example, I recall forgetting Emily's craft skill, and that led to some brief confusion IC. We resolved it OOC, but she has not edited her original post. I let that go no problem, because at least we all knew what was going on now, and I'm not a stickler for making people do extra work if its not needed, especially if it would mean backtracking.

For you, I do not think you have responded to me once yet over these things. Maybe you are backlogged and haven't read the OOC posts in question, but if so, that is something I should absolutely know. Reading comes before writing in roleplay. Always.

This is becoming a problem for me, so I need to let you know about it.
Voice of The System
GM, 149 posts
Tue 18 Jan 2022
at 01:14
  • msg #236

Re: OOC

I also want to say I'm not upset with you. I'm just frustrated over this, and I think it is understandably why.

Personally, I believe this is just a misunderstanding or miscommunication, and it could even have started because of me at some point. I don't think you're acting in bad faith or anything like that, either.
Dmitri Alvin Reslin
player, 55 posts
Super Genius
for rent
Tue 18 Jan 2022
at 01:35
  • msg #237

Re: OOC

Sorry about that. There is a bit of a disconnect here. I am trying to explain certain actions that seem to cross the fourth wall and offer suggestions as to how to flavor them at the same time.

In this last case, I personally changed the parts of the character sheet I knew about, but I also know that other changes are coming based on the choice made. So the {SYSTEM} message was an attempt to explain in-game the reality that the changes are half-done at the moment.

Are you aware that instead of deleting such posts, you can edit them? I have no problem with that. In fact, it would help to clarify the situation and give (me at least) a better understanding. I don't expect to be running the game as a player, but I have found as a gamemaster (in other games) that sometimes a player comes up with a promising idea that should be explored. We can discuss this further if needed.
Arjun Gandhi
player, 131 posts
Shadow Archer
(Selfish Sociopath?)
Tue 18 Jan 2022
at 01:40
  • msg #238

Re: OOC

Dimitri, it sounds like one point of confusion you're having is that not everything on rpol is part of the setting that the game is in.
Otto Bruckner
player, 87 posts
Tue 18 Jan 2022
at 01:47
  • msg #239

Re: OOC

Looks like Arjun snagged Post 600. Great work one and all.
Voice of The System
GM, 150 posts
Tue 18 Jan 2022
at 02:57
  • msg #240

Re: OOC

I'm going to bed (after a way too long day), but tomorrow I'll definitely consider doing a few edits, since I have your blessing on the matter.

quote:
I am trying to explain certain actions that seem to cross the fourth wall and offer suggestions as to how to flavor them at the same time.


You really don't need to do that. This game can get way too confusing if we don't keep a clear line between OOC and IC. The terminology is just front-loaded that way.

quote:
I don't expect to be running the game as a player, but I have found as a gamemaster (in other games) that sometimes a player comes up with a promising idea that should be explored.


I see what you're saying here, and if you have an idea you want to push you can put it in OOC or in a PM to me if it's secret info.

To be honest, I really don't know if you meant that as an example, or if you actually have an idea you've been aiming for. That's why I say the fourth wall breaks (though in this case it isn't even meta humor, just - as you said - a disconnect between what should and should not be IC vs OOC) get too confusing.




On my end, I probably should have sent this to you in a PM. I cannot remember 100%, but I feel like I've made this same sort of mistake before. I often speak my mind in OOC, even if it's just to one person. I never made a habit of using PMs beyond RTJs and responding to them.

In this game, I've actually used them quite a bit, since most players have some secret info that I don't always want to cram into a post.

quote:
Looks like Arjun snagged Post 600. Great work one and all.


You're 5-1 now, right? LOL

This is definitely soaring, which is great. I thought it might when I got your RTJs, since I recognized most of your screen names as active users, ha ha
Arjun Gandhi
player, 132 posts
Shadow Archer
(Selfish Sociopath?)
Tue 18 Jan 2022
at 03:24
  • msg #241

Re: OOC

I didn't track who got 200-400, and i was post 499, not 500, but I'm certainly seem to be the person in this game with the most free time. (Which, as I've alluded to, is Not For Awesome Reasons (tm), but I'm really grateful for the distraction this game is providing.
Dmitri Alvin Reslin
player, 56 posts
Super Genius
for rent
Tue 18 Jan 2022
at 03:38
  • msg #242

Re: OOC

Arjun Gandhi:
Dimitri, it sounds like one point of confusion you're having is that not everything on rpol is part of the setting that the game is in.


True, but enough of them are to blur the lines. We no longer need to ask for a Map when we can just use the Game Map tab. The same goes for character sheets. The fact that some things are part of the game means we need clarity on which are and which aren't.
Arjun Gandhi
player, 133 posts
Shadow Archer
(Selfish Sociopath?)
Tue 18 Jan 2022
at 18:08
  • msg #243

Re: OOC

In reply to Dmitri Alvin Reslin (msg # 242):

Sure, it's confusing, and when you add in the crazy posting rate we've been maintaining all week, that makes it harder to keep track. Absolutely no judgement.




I know that Voice is in Eastern time zone, and I believe Emily has previously stated she's in Greenwich. I'm in Central Time Zone. Where's everybody else at?
Otto Bruckner
player, 91 posts
Tue 18 Jan 2022
at 18:13
  • msg #244

Re: OOC

GMT-8 over here.
Vladislav Chigrakov
player, 92 posts
Tue 18 Jan 2022
at 19:18
  • msg #245

Re: OOC

Southern California (Pacific Time) here. Though being what I am, I'm as likely to be up at night as during the day.
Voice of The System
GM, 151 posts
Tue 18 Jan 2022
at 21:25
  • msg #246

Re: OOC

quote:
True, but enough of them are to blur the lines. We no longer need to ask for a Map when we can just use the Game Map tab. The same goes for character sheets. The fact that some things are part of the game means we need clarity on which are and which aren't.


Here's my explanation:

 - Your character still needs to request access to the "Map" to view it. Even though alert screens stay open until your character closes them, they do not update in real time.
I am using the Game Map feature on RPOL to show what the in-world "Map" screen looks like. I get that could be confusing, so hopefully this clears up what it's like in-world.
It is still way better than linking you to a custom IMGUR every time your character asks to see the world.

 - There is no 'character sheet' in the game. Since the beginning, your characters have had a Status Window. I began to use (at your guys' request) the RPOL Character Sheet function to help keep tack of your characters' status windows.
Whenever your character views your extended status window, you will see what is displayed in your character sheet. I get that is also a little confusing, if you weren't following the history of it.
This is also still better than me having to rewrite your whole status window every time you want to look at it.

With that said, even though your character has to request to see the Map / their Status Window when they want to check it for updates, I am not going to make you type it every time. You can consider that your character is always up to date on the world's information and their own, unless they are in a situation where they could not check either of those alert screens (such as being unable to speak, being unconscious, or being locked out by some effect).

It's never been my intent to blur the lines, but as Arjun said, since we move really fast even if you're away it is definitely reasonable that you could get confused while catching up. Personally, I speed read posts more than I know I should, so I have many times made some dumb mistakes (I usually fix them afterwards, at least). I think Vlad and Emily can verify that, since I've been their GM before.




My sleep schedule is finally fixed, it seems, so I am properly in EST now lolol

quote:
Southern California (Pacific Time) here. Though being what I am, I'm as likely to be up at night as during the day.


Oh yeah, you've told me about this before.

So that I can know when you're likely available, is there certain times where you're up at night, or is it erratic (sort of like me, since I sometime have sleep issues)?

Not trying to pry.
Emily Khorashandi
player, 92 posts
Retro Musician
Huntress
Tue 18 Jan 2022
at 21:29
  • msg #247

Re: OOC

GM:
I think Vlad and Emily can verify that, since I've been their GM before.


We have?  Oh, was that when you were Dorian?
Voice of The System
GM, 152 posts
Tue 18 Jan 2022
at 21:38
  • msg #248

Re: OOC

I don't think I've ever used the alias 'Dorian'

It was from when you were the Mountain Nation of Gizakiak :)
Emily Khorashandi
player, 94 posts
Retro Musician
Huntress
Tue 18 Jan 2022
at 21:45
  • msg #249

Re: OOC

Ah yes, that I do remember, Gizakiak was trying to invent modern Chemical Theory and also to plant colonies on the edges of the continents. I enjoyed that even though it was sometimes frustrating.
Voice of The System
GM, 154 posts
Tue 18 Jan 2022
at 22:05
  • msg #250

Re: OOC

Guys you really need to stop messing with the world... You're getting glimpses of things you cannot and should not be dealing with right now lmao

Also, I'm opening up a downtime activities thread. This will allow you to post your actions that will take longer than a couple minutes.

These things will be automatically completed as time moves forward in the world. Hopefully, this is a helpful addition. I think it's been requested independently twice, though maybe just once and I'm misremembering.
Dmitri Alvin Reslin
player, 58 posts
Super Genius
for rent
Wed 19 Jan 2022
at 00:21
  • msg #251

Re: OOC

I'm in US Central, just one hour behind EST.
Voice of The System
GM, 157 posts
Wed 19 Jan 2022
at 00:56
  • msg #252

Re: OOC

So, if my numbers are right, we have:

GMT (Emily)

GMT-5 (Me)

GMT-6 (Dmitri, Arjun)

GMT-8 (Vlad, Otto)

It looks like quite a spread, but actually we are all within 3 hours of one another if we exclude Emily (sorry Emily lol)

Good to know
Arjun Gandhi
player, 136 posts
Shadow Archer
(Selfish Sociopath?)
Wed 19 Jan 2022
at 00:58
  • msg #253

Re: OOC

Not sure who you were asking, but my availability is generally irregular, from about 9:00 a.m. to 11:00 p.m. cst.
Arjun Gandhi
player, 137 posts
Shadow Archer
(Selfish Sociopath?)
Wed 19 Jan 2022
at 00:59
  • msg #254

Re: OOC

Downtime Thread has accidentally been closed. Unless you're intending to be the only one in posting to it.
Voice of The System
GM, 158 posts
Wed 19 Jan 2022
at 02:16
  • msg #255

Re: OOC

I was thinking since the goal of it is to reduce clutter and be easy to navigate, one mega post would be best for those goals.
Voice of The System
GM, 161 posts
Wed 19 Jan 2022
at 05:36
  • msg #256

Re: OOC

I've updated downtime with your crafts.

You guys , at any point , can also agree to do a time skip.

Whenever we time skip, those who are crafting cannot perform other actions, but those who are not can feel free to tell me other things they want to try and accomplish in that time.

As a rule of thumb, for each 10 minutes that pass during time skip, I will let you try and do one small thing. 30 minutes can be one medium thing, and an hour is a large thing.

A small thing is a little chore you want done. A medium thing is like testing a skill or grinding your stats. There are not many large things you can do at the moment.

Anyway, these are not hard rules, and you can give me more or less than that. It's up to me to decide what actions can / cannot fit into the time you are allotted.

I recommend giving me less, because I will be more generous with you if you want to try and do a few things well, rather than if you give me a list of a whole bunch of stuff you want to do.
Voice of The System
GM, 162 posts
Wed 19 Jan 2022
at 05:40
  • msg #257

Re: OOC

Also, for those of you without Craft, you can still make stuff, but the System won't recognize them in the same way. Most of you probably don't have a clue what that means right now, but let me just tell you in advance items crafted with a skill are better than mundane items.

As for how I am giving you all skills, many of you have tried copying other peoples' skills, and sometimes it has worked sometimes it has not.

I am basing my choices off several things.

1. Your stats. A low-mystic player will have a hard time learning magic, and a person with low strength will not gain any weight lifting skills without extreme effort and luck

2. The number of people already with that skill. It's not fun if you all have the same skills, I think we can all agree, yes?

3. Your method. Simply copying someone else is not a good way to learn, and this remains true in this World as well. Not to mention, nobody has a Teaching skill which could lessen this penalty.

4. The timing. As time passes, it may become harder to learn certain skills that someone has already learned. This is pretty similar to rule #2 and #3, but the difference is it allows  for multiple people to gain the same skill from the same event.
Voice of The System
GM, 167 posts
Wed 19 Jan 2022
at 14:17
  • msg #258

Re: OOC

Skipping Time.

Dmitri (the only player not crafting or unconscious) if you have anything you want to try in that hour, post it right here instead of including it in your IC post.

As a reminder, don't assume anything you try will be successful. You can do some 'if/else' scenarios, but too many will be burdensome for me.
Voice of The System
GM, 168 posts
Wed 19 Jan 2022
at 14:18
  • msg #259

Re: OOC

Also, Emily, it's my bad for not reminding you, but you went ahead and started playing your drum even though we never time skipped past it. I'll let it go this time, but in the future ensure your crafts are marked off in DT Notice before you use them
Otto Bruckner
player, 101 posts
Wed 19 Jan 2022
at 15:12
  • msg #260

Re: OOC

Slight edit to my last post, changed toiletries to general purpose rags.
Voice of The System
GM, 171 posts
Wed 19 Jan 2022
at 15:18
  • msg #261

Re: OOC

Gotcha. How many do you want to make, and at what sizes?

Each hand-cloth size would take 1 minute (for wiping small stains).

Each washcloth size would take 3 minutes (for cleaning ones' hands or feet).

Each bath towel would take 7 minutes (enough to wrap yourself up in).

You can spend as much time as you want. The first craft of each kind will give you 2x XP and the relevant recipe, as usual.
Otto Bruckner
player, 102 posts
Wed 19 Jan 2022
at 15:21
  • msg #262

Re: OOC

Let's start with 10, so 30 minutes worth give or take, and then he can hopefully move on to the yard.
Voice of The System
GM, 172 posts
Wed 19 Jan 2022
at 15:39
  • msg #263

Re: OOC

So ten medium-sizes?

Marking it down like that for now.
Voice of The System
GM, 173 posts
Wed 19 Jan 2022
at 15:42
  • msg #264

Re: OOC

Oh, and claiming the Devil's post >:-D
Otto Bruckner
player, 103 posts
Barbarian
Seeker of First Blood
Wed 19 Jan 2022
at 15:46
  • msg #265

Re: OOC

In reply to Voice of The System (msg # 263):

Correct, my mistake for not clarifying.
Emily Khorashandi
player, 101 posts
Retro Musician
Huntress
Wed 19 Jan 2022
at 15:58
  • msg #266

Re: OOC

In reply to Voice of The System (msg # 259):

Ach, yes.
Emily Khorashandi
player, 102 posts
Retro Musician
Huntress
Wed 19 Jan 2022
at 16:02
  • msg #267

Re: OOC

I read those posts in the wrong order.  I've amended my spawnpoint post to ensure that the next dance comes AFTER the drum is complete as does Emily's request for a view of her status.
Arjun Gandhi
player, 145 posts
Shadow Archer
(Selfish Sociopath?)
Wed 19 Jan 2022
at 16:13
  • msg #268

Re: OOC

Hey, folks? I just want to clarify something. It is absolutely reasonable to hear Arjun talk about these Market Coins, which he briefly mentioned a while ago, and then only tells everybody about just now, and assume that he waited until he had some kind of advantage before telling the others about it. He's a character that engenders suspicion of his behavior.

However, I want to make it clear to everybody that I, the player, would never do that. Arjun might be a jerk, Player-of-Arjun is not. I told everybody about the Market as soon as I got answers worth sharing.

Honestly, trying to play a jerk character is turning out to be more stressful than I imagined, because I don't want people to think that I'm the kind of player who finds that behavior acceptable. :D :D
Emily Khorashandi
player, 103 posts
Retro Musician
Huntress
Wed 19 Jan 2022
at 16:17
  • msg #269

Re: OOC

It seems reasonable to me because to add one's information during a chaotic stream of information from all sides makes it less useful than waiting until someone needs it.
Dmitri Alvin Reslin
player, 61 posts
Super Genius
for rent
Wed 19 Jan 2022
at 18:53
  • msg #270

Re: OOC

While everyone else is doing their crafting/dancing/singing/etc. projects, I will examine anything I possibly can, looking for details I may have missed. I do this a lot in real life, and refer to it as "hawk mode". I will examine the main disk first, followed by the cloth disk, then the root disk.
Voice of The System
GM, 174 posts
Wed 19 Jan 2022
at 20:19
  • msg #271

Re: OOC

Hey all, this has gotta be short 'cause I'm heading out imminently.

1. My sleep schedule is a mess, so don't pay attention to what time it is for me lol

2. When I get back I'll do these edits

3. I think there was something else, but I forgot lmaooo

okay see yall briefly
Arjun Gandhi
player, 149 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 00:31
  • msg #272

Re: OOC

Made some small edits to my last two posts:

3. Slowly lower the 15' rope off the side of the grass disc, with a thick knot at the end acting as a weight. This will determine if there is any kind of invisible surface underneath the disc, and give them information about wind and other conditions below. This step will be done as far from either of the smaller discs as possible.

"We could check out the Soil Node and see if we can use whatever comes out of it make a bigger lip for you to catch yourself on, or you can hold onto the hentai tentacles from the cloth disc, but I don't see how we can make the rope any stronger. Do you have any other ideas?"
Emily Khorashandi
player, 107 posts
Retro Musician
Huntress
Thu 20 Jan 2022
at 10:25
  • msg #273

Re: OOC

And I wake up to get post 700.
Voice of The System
GM, 178 posts
Thu 20 Jan 2022
at 19:34
  • msg #274

Re: OOC

Dmitri, I've seen your suggestion on how to run the telepathic link thread, but I don't like making and deleting threads every time you use this ability, so instead your characters can just use the private line feature to speak mentally to one another.

Also, while your telepathic bond is open, not all surface thoughts are audible to one another, only those directed at the other person.

Dmitri, as a telepath you have the ability for that to have more versatility and strength in the future, however you are still too low level to pry into someone's thoughts, or to have a constant read on those in your Bond.

Hope that helps explain the intent of the ability, at it's current level.
Arjun Gandhi
player, 157 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 22:30
  • msg #275

Re: OOC

Clarity request: The last Downtime notation happened at Day 1 4:48:36 hours after arrival, which is about when Emily went to sleep. Emily, are you RP'ing as if you're already tired, as I've been assuming in my last several posts? Or are you proposing we all skip ahead a day?

To be clear, I'm fine with either option, I just want to check that we're on the same page. I just assumed that the GM wasn't gonna let that happen cleanly.
Emily Khorashandi
player, 111 posts
Retro Musician
Huntress
Thu 20 Jan 2022
at 22:34
  • msg #276

Re: OOC

I'm posting after I've had eight hours sleep but the rest of you are not going to sleep for another hour or two.
Voice of The System
GM, 180 posts
Thu 20 Jan 2022
at 22:35
  • msg #277

Re: OOC

How I'm currently reading is that Emily went to bed super early and then slept for like only 1.5 hours.

This is very unlikely to be her intent, but that's why you pay attention to the DT thread, folks. I also keep the current time there.

By the way, please make sure (and of you who are crafting) that the 'time remaining' on your crafts is at 0 before you write about how they are finished. Just because the time difference between then and now is enough to have finished crafting, it doesn't mean you have spent that time doing so.

For example, Otto is still making washcloths, because he spent the 25 minutes I did skip helping Otto with rope plan.

Arjun hasn't even started his quiver / bow
Voice of The System
GM, 181 posts
Thu 20 Jan 2022
at 22:36
  • msg #278

Re: OOC

quote:
I'm posting after I've had eight hours sleep


You posted wayyy too early. Emily has barely slept.

quote:
the rest of you are not going to sleep for another hour or two.


Depending on your time zone this experience will wreck your circadian rhythm for a time, so it's possible people will start getting tired at the point you predict, but that is also an assumption of those characters' schedules.
Arjun Gandhi
player, 158 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 22:39
  • msg #279

Re: OOC

I'm enjoying the aspect of dealing with the disruption to our circadian rhythms. I'll edit my posts to assume I'm only at about Day 1 6:00, then.
This message was last edited by the player at 22:40, Thu 20 Jan 2022.
Otto Bruckner
player, 110 posts
Barbarian
Seeker of First Blood
Thu 20 Jan 2022
at 22:39
  • msg #280

Re: OOC

Gotcha, my mistake.

I'll be sure to double check that DT thread in the future before moving forward.
Voice of The System
GM, 183 posts
Thu 20 Jan 2022
at 22:47
  • msg #281

Re: OOC

No worries, I don't mind if you stack up a load of projects at once, and you can even work on them out of order, and mix n match. But you cannot get the XP nor final products until you've 100% completed the task.

Updating the DT thread with a tiny jump forward (couple minutes) and the new crafts.

I think it's a good time for you all to decide if there is a period of time you want to skip.

Also, Emily, I wrote that you only slept for about an hour, meaning you took a nap. If this is fine with you (since Emily would have trouble sleeping anyway given the general ruckus and stress) we'll go with it, but if you intended for Emily to take a full eight hours of sleep, then you won't be able to start crafts or help arjun inspect the soil node, until you wake up.
Arjun Gandhi
player, 159 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 22:55
  • msg #282

Re: OOC

I updated my posts from #408 on, to correct for the time as we just discussed. It's mostly just the roleplay elements of the actions that I've adjusted.

I'm happy to skip forward any amount of time. Barring the mystery of the Soil Node, I think all Arjun has left that he wants to do is try to make things to sell to the Market.

I currently have 6 hours worth of Crafting tasks queued, so I guess that makes my vote that we jump 7 hours ahead, to include a short rest for Arjun after his labors.
Dmitri Alvin Reslin
player, 69 posts
Super Genius
for rent
Thu 20 Jan 2022
at 23:02
  • msg #283

Re: OOC

My one concern with skipping ahead is we have not found water (or food, but that's of less concern).
Arjun Gandhi
player, 160 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 23:07
  • msg #284

Re: OOC

In reply to Dmitri Alvin Reslin (msg # 283):

I mean, yeah, absolutely, that's a problem, but the only idea I have to solve that problem right now is to either:

* Grind crafts and sell them to unlock the Marketplace and try to buy some
* Wait until tomorrow when the Expansions refresh and try spitting over the edge.

Other than that, I'm all out of ideas on how to find water in this setting.

As far as the tasks/mysteries I've noticed/claimed, the only one left is the Soil Node. Everything else just needs us to survive the day.
Dmitri Alvin Reslin
player, 70 posts
Super Genius
for rent
Thu 20 Jan 2022
at 23:10
  • msg #285

Re: OOC

I'm set up for a potential skip ahead if we want to take it. The bond lasts 2 hours, and I'm using it to try to invoke my improved Intelligence score to figure out ideas for the water problem. If I get one, I'll use the remaining time to work on it (or ask for help on whatever I discover).
Arjun Gandhi
player, 161 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 23:11
  • msg #286

Re: OOC

I am absolutely letting you do this to me, Dmitri, so I can be the first person to try to develop mental defenses against telepathic attacks, now that Arjun knows they're in the game.
Otto Bruckner
player, 111 posts
Barbarian
Seeker of First Blood
Thu 20 Jan 2022
at 23:12
  • msg #287

Re: OOC

Also good for a skip.

Not sure what Otto will do for the interim yet, maybe try to work out, but I can think of something.

Also edited his last post per your response Voice, back to working on washcloths
This message was last edited by the player at 23:14, Thu 20 Jan 2022.
Emily Khorashandi
player, 112 posts
Retro Musician
Huntress
Thu 20 Jan 2022
at 23:12
  • msg #288

Re: OOC

Oh right.  Emily only slept for about an hour.  I can think of more things to do but I'm losing track of what everyone else is doing.
Emily Khorashandi
player, 113 posts
Retro Musician
Huntress
Thu 20 Jan 2022
at 23:14
  • msg #289

Re: OOC

I'd like to skip ahead but not sure how long.
Arjun Gandhi
player, 162 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 23:17
  • msg #290

Re: OOC

After Otto lowered Arjun down over the side of the discs, the two of them have been crafting.

Vlad is still asleep. Dmitri is trying to figure out water, I think.

Let's say that the current convo between Emily, Arjun, and anyone else who wants to join in, takes place after Emily's 1 hour nap. That should collapse the multiple timelines, and puts Arjun's queued crafting tasks on pause while we investigate.

GM, I've undone the crafting XP additions to my character sheet to sync with that time.
Dmitri Alvin Reslin
player, 71 posts
Super Genius
for rent
Thu 20 Jan 2022
at 23:19
  • msg #291

Re: OOC

Arjun Gandhi:
I am absolutely letting you do this to me, Dmitri, so I can be the first person to try to develop mental defenses against telepathic attacks, now that Arjun knows they're in the game.


I as a player understand, but Dmitri is likely to remain oblivious to that unless it's explicitly said in character.
Arjun Gandhi
player, 163 posts
Shadow Archer
(Selfish Sociopath?)
Thu 20 Jan 2022
at 23:20
  • msg #292

Re: OOC

Perfect. At the current moment, nothing has been said IC, but that may change based on future RP.
Voice of The System
GM, 184 posts
Thu 20 Jan 2022
at 23:27
  • msg #293

Re: OOC

Okay, I'm gonna initiate a 7 Hour Skip

Here's a rundown for the incoming post:

Arjun

 - Brainstorms with Dmitri through Telepathic Bond
 - Finish his queued Crafts
 - Takes a short rest

Otto

 - Does some light exercise (to avoid dehydration)
 - Finish his queued Crafts

Dmitri

 - Maintains Telepathic Bond as much as possible
 - Attempts to devise new ways to obtain water

Emily

 - Maybe she takes the rest of her sleep? You would have enough time to do fully rest.

Lastly, I also want to tell you how you are all doing on water at the moment.

Otto and Arjun are both becoming parched, but not dehydrated. Otto, you will become slightly dehydrated if you do any exercise. If you do hardcore exercise, you will become pretty badly dehydrated, to the point of discomfort and possibly symptoms of nausea/dizziness.

Emily and Dmitri have not drunk anything, but they are not parched yet.
Emily Khorashandi
player, 114 posts
Retro Musician
Huntress
Fri 21 Jan 2022
at 00:19
  • msg #294

Re: OOC

Sounds good to me. Drams here I come.
Otto Bruckner
player, 112 posts
Barbarian
Seeker of First Blood
Fri 21 Jan 2022
at 00:49
  • msg #295

Re: OOC

Looks good.

Otto did want to make spools of yard or thread after he had finished with the wash clothes.

He would also like to bandage his wound.

After that has been done he will try to rest and recover while he tries to watch the moth and the vine Crawlers' for a little entertainment and to see if he can spot them doing anything interesting.

So

Finishing washclothes.
Light workout
Bandage wound
Make large spool of yarn
Rest and watch the Monsters
Voice of The System
GM, 188 posts
Fri 21 Jan 2022
at 06:00
  • msg #296

Re: OOC

That's all for me, today!

See ya tomorrow o7
Arjun Gandhi
player, 169 posts
Shadow Archer
(Selfish Sociopath?)
Fri 21 Jan 2022
at 18:56
  • msg #297

Re: OOC

I'm starting to have a really bad "count your chickens before they hatch" issue in this game :) So much I want to try!
Voice of The System
GM, 190 posts
Fri 21 Jan 2022
at 22:52
  • msg #298

Re: OOC

Welcome to Day Two, Everyone!
Otto Bruckner
player, 117 posts
Barbarian
Seeker of First Blood
Fri 21 Jan 2022
at 23:35
  • msg #299

Re: OOC

1000 posts seemed pretty ambitious, but we could be there by the end of next week!
Voice of The System
GM, 191 posts
Sat 22 Jan 2022
at 00:19
  • msg #300

Re: OOC

Was bragging about the same thing to my brother earlier, lol
Voice of The System
GM, 196 posts
Sat 22 Jan 2022
at 04:19
  • msg #301

Re: OOC

Map is now up to date with everything.

The distortion on Cloth Island is to represent you guys repeated consumption of fabric.

You guys have used approximately between 400 to 600 Fabric, so you're slowly but sure depleting that island of it's resources. If any of you want to take an estimate of how much you have left, lemme know.
Dmitri Alvin Reslin
player, 78 posts
Super Genius
for rent
Sat 22 Jan 2022
at 04:33
  • msg #302

Re: OOC

Since I'm already in hawk mode and on the cloth island for my other plan, I'll do a survey of how much "harvesting" is available.
Emily Khorashandi
player, 121 posts
Retro Musician
Huntress
Sat 22 Jan 2022
at 19:46
  • msg #303

Re: OOC

I think I missed it, what are the five blue dots arranged in a pentagon on the original disc?
Arjun Gandhi
player, 177 posts
Shadow Archer
(Selfish Sociopath?)
Sat 22 Jan 2022
at 20:21
  • msg #304

Re: OOC

I assumed those were our bedrolls.
Emily Khorashandi
player, 122 posts
Retro Musician
Huntress
Sat 22 Jan 2022
at 21:23
  • msg #305

Re: OOC

Ahh, yes, makes sense. Beautifully arranged
Voice of The System
GM, 198 posts
Sun 23 Jan 2022
at 01:30
  • msg #306

Re: OOC

Yes they are your bedrolls.

Also, Dmitri, here's what you find (secret listing):
Otto Bruckner
player, 123 posts
Barbarian
Seeker of First Blood
Sun 23 Jan 2022
at 14:07
  • msg #307

Re: OOC

Are these nests protruding st all from the surface in a way that would allow them to be hit by a ranged weapon?

Or are all four completely "underground".
Voice of The System
GM, 202 posts
Sun 23 Jan 2022
at 14:48
  • msg #308

Re: OOC

Three of the four 'nests' are basically just a gathering of the vine crawlers deep in the coiling roots. The other is the same, except you ripped up the surface to get a clear shot and they filled it in with (what is most likely) some sort of excrement

So, only one of them has anything you can attack, but it's not going to be effective. The others are not even clear where their boundaries are, since you simply observed that things live vaguely down there somewhere

None of you have poison, water, acid, smoke nor fire, so you cannot really use this terrain against them.

Here is some ideas:

 - You could send attacks in after opening a path to their nest.
 - You could try and bait them out, somehow.
 - You could try haphazardly stomping around, in hoping of breaking the ground.

None of you have gone deep enough to observe if they are even 'constructing' anything nest-like. We are just calling them 'nests' because they are tightly packed in that location. They could just be hanging out on the roots underneath, chewed their way into the hollow portions, or used that brown material to fortify their territory.
Otto Bruckner
player, 125 posts
Barbarian
Seeker of First Blood
Sun 23 Jan 2022
at 15:49
  • msg #309

Re: OOC

800 Posts!
Voice of The System
GM, 206 posts
Mon 24 Jan 2022
at 20:47
  • msg #310

Re: OOC

Map updated with ya new island :)
Voice of The System
GM, 210 posts
Tue 25 Jan 2022
at 01:19
  • msg #311

Re: OOC

Emily, are you sure you want to use that tone in your post? At the moment, Emily is basically calmly accepting the sudden chaos (which isn't really a skill she should have) and continuing with her conversation calmly (which is irrational and frankly abnormal behavior).

This doesn't make sense to me. I'll run with it if you can explain it somehow (if you cant please revise it), but this would certainly strongly influence everyone's impression of the character if she behaves this way, regardless of intent.
Otto Bruckner
player, 131 posts
Barbarian
Seeker of First Blood
Tue 25 Jan 2022
at 02:25
  • msg #312

Re: OOC

I know it's one more thing to put on you.

But while you are updating the downtime thread, would it be alright to strike through the completed tasks so that we know when our characters are done with a particular task?
Voice of The System
GM, 212 posts
Tue 25 Jan 2022
at 02:32
  • msg #313

Re: OOC

Not a problem.

I've been thinking of having only active tasks display, but I also use the private lines in the DT thread to remember how much XP to give you guys for certain crafts.

Strikethrough is an ideal solution. Thanks
Arjun Gandhi
player, 189 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 02:44
  • msg #314

Re: OOC

Strikethrough is a WAY better option.

Having played in a game where we frequently edited our posts in specific threads, I absolutely, 100%, STRONGLY advise against edits as a standard element of play. Documentation will always turn out to be more important than we realized.
Voice of The System
GM, 213 posts
Tue 25 Jan 2022
at 03:00
  • msg #315

Re: OOC

Preach!

I've used the CTRL+F feature so much in the last week or two, lmao

Most I will edit is for corrections, and unless they are minor fixes I give alerts first.
Arjun Gandhi
player, 191 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 04:08
  • msg #316

Re: OOC

Starting to feel pretty selfish with all my posts today. What's everybody else doing? Or, if you're just focused on an ongoing task like Otto, what are you thinking about while you work?
Voice of The System
GM, 215 posts
Tue 25 Jan 2022
at 04:24
  • msg #317

Re: OOC

quote:
Starting to feel pretty selfish with all my posts today.


Selfish sociopath?

XD

quote:
What's everybody else doing?


It's definitely slowed down a little.

Not sure why, but maybe people are starting to feel this is frustrating or repetitive. You have all been stuck on some of the same problems for a while.

If it becomes serious enough for me to think the players might lose interest, I'll start giving out hints, or straight hand you the answer if I need to.

For now, I'll just say your water problem has an extremely simple and easy solution. Whether or not it is an obvious one is debatable at this point.

Honestly, here's a hint:

 - None of you know how Automatic Expansion actually works. You might think that you have figured it out, but you do not really understand it yet.

Too hard to say any more without making it a freebie




Also, Vlad seems MIA atm. I know the player fairly well, but I don't remember this happening before. Most likely IRL stuff came up, because I think he'd say if he decided to dip.

I'm also talking with some people in PMs about various matters, mostly to make sure everyone is enjoying the game. I'm also looking to improve the parts you guys don't like.

It's a bit late to say this, but honestly I do not think I am a very good GM. I know I'm not bad at all, and I definitely avoid the major red flags, but I make a lot of dumb mistakes and despite always talking with the players, I find that I am fairly bad at actually communicating when it comes to the important stuff.

I also have a bad habit of forgetting information, and sometimes even responding on auto-pilot which can result in a feeling of railroading, which is terrible for a sandbox game like this.

One thing I've realized is that I've definitely not been clear when I cut off certain paths.

My attempts at invoking an atmosphere of mystery have resulted in a lot of 'no's.

I'm not dictating the overall story, since there are many ways this could go, but I do have a solid background for this setting, which only I have influence over. This is intentional, because I am quite confidence in it's quality and flexibility (in the first place it's closer to a borrowed idea then an IC property, so you can call it 'tried and true').

However with that said none of you should be trying to understand the system at the moment. Really, your ONLY priority should be survival. You all have the skills to accomplish that, and it can fit each of your playstyles. If I had made that clear sooner there would have been less dissatisfaction, I believe.

Anyways, as always please tell me if you have any ideas, grow any concerns, or notice any mistakes I make.
Otto Bruckner
player, 132 posts
Barbarian
Seeker of First Blood
Tue 25 Jan 2022
at 04:30
  • msg #318

Re: OOC

The way I have come to see it over the years is that a good GM provides fuel for the players fire, so to speak.

Good, creative, prolific players like you have here can burn quite a while on a little bit of fuel, they are very efficient. But they inevitably burn up the new material, or fuel, that they have and begin to gutter a little bit.

Keeping that fuel coming is the key to the games that end up lasting years. Not every GM post can be a big step forward or provide the characters something shiny, but it can be significant in giving them things to respond to.

All that being said, I think you are doing a great job.
This message was last edited by the player at 04:36, Tue 25 Jan 2022.
Voice of The System
GM, 217 posts
Tue 25 Jan 2022
at 04:44
  • msg #319

Re: OOC

thnk u :)

Totally agree on the 'not every post can be important'. I feel like I have even been giving too many skills lately. So, I'm planning on slowing that for the time, especially for miscellaneous things not related to your class/attribute.

Also, I've (arbitrarily) decided to skip around ten minutes. So, Otto is finished with his foot wraps, Arjun is sleepy and Emily and Dmitri have ten minutes of time stockpiled before their next post. They can include it or just incorporate it into their responses to the newest stuff. Doesn't matter much, since it's quite a short period.

Forgive me if my last post had a sleepy tone, it was somewhat intended given Arjun's mental and physical exertion but I cannot deny that I just got my vaccine booster and am feeling tuckered out.
Arjun Gandhi
player, 192 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 04:45
  • msg #320

Re: OOC

If I wanted professional quality GMing, I would be paying for it. :P

We're all here to have fun, exercise our minds, indulge in a bit of escapism, and try new things.

As somebody pointed out, I've chosen to play a character that is seen as selfish and a sociopath. I'm very deliberately basing his actions off my understanding of someone in my personal life who I particularly despise, because I thought that maybe roleplaying her a little would help me develop some empathy towards that particular social drama. I am certainly not any good at that, either.

Stop beating yourself up about quality and have fun experimenting. We're here to have fun, and we all signed up based on the info you gave. If you need to retcon, or if you're worried you've led us down the wrong path, there is ZERO problem with correcting that OOC or doing a bit of retcon.
This message was last edited by the player at 05:12, Tue 25 Jan 2022.
Arjun Gandhi
player, 193 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 04:53
  • msg #321

Re: OOC

Voice of The System:
Honestly, here's a hint:

 - None of you know how Automatic Expansion actually works. You might think that you have figured it out, but you do not really understand it yet.

Too hard to say any more without making it a freebie


Dammit. None of us have tried any other methods of creating expansions, while we still had expansions left, other than using the first method I found.


I would try it myself, but I'm about to pass out.
Arjun Gandhi
player, 195 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 07:21
  • msg #322

Re: OOC

Dmitri - I'm the one sweating, not Otto.
Dmitri Alvin Reslin
player, 84 posts
Super Genius
for rent
Tue 25 Jan 2022
at 07:29
  • msg #323

Re: OOC

Will edit to reflect.
Otto Bruckner
player, 134 posts
Barbarian
Seeker of First Blood
Tue 25 Jan 2022
at 07:29
  • msg #324

Re: OOC

I could be wrong, but I think the emphasis was on that Arjun was sweating a lot in the past.

As opposed to his condition now.

Voice of The System:
His eyes and head feel heavy, so do his lips... His nose is crusty, and his skin is dry... His eyes are itchy and his breath is offensive.

Arjun Gandhi
player, 196 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 08:32
  • msg #325

Re: OOC

In reply to Otto Bruckner (msg # 324):

Dmitri and Emily have time banked, so D could have been wiping my brow anytime during my little fainting spell.

The sweating thing wasn't the solution I was thinking of, but maybe it'll work.

Also, I figure that I'll keep rp'ing worry about Vlad. I plan to try to make a stretcher or a travois to carry him with us if we move. Because, you know, we don't have enough to deal with right now, I've got to make more trouble for us :-)
Emily Khorashandi
player, 131 posts
Retro Musician
Huntress
Tue 25 Jan 2022
at 12:34
  • msg #326

Re: OOC

A simple solution to water.  Ohhh... maybe it's in the wind.
Arjun Gandhi
player, 197 posts
Shadow Archer
(Selfish Sociopath?)
Tue 25 Jan 2022
at 14:06
  • msg #327

Re: OOC

In reply to Emily Khorashandi (msg # 326):

I'm thinking a COMPLETELY different direction than that, but Dmitri has already cast the dice. If it doesn't work, I'll try th my idea tomorrow.
Otto Bruckner
player, 136 posts
Barbarian
Seeker of First Blood
Tue 25 Jan 2022
at 16:21
  • msg #328

Re: OOC

Emily were you helping Otto with his task to make ten bandages?

Or were you making yours separately and adding to that total?
Emily Khorashandi
player, 133 posts
Retro Musician
Huntress
Tue 25 Jan 2022
at 19:12
  • msg #329

Re: OOC

I was making additional bandages.
Voice of The System
GM, 218 posts
Wed 26 Jan 2022
at 02:56
  • msg #330

Re: OOC

Hey all, no posts (or reading) from me today because I'm feeling crappy.

Sucks that vaccines can give you a sort of faux fever/flu, but at least that means it's doing it's job.

If I feel better tomorrow, I'll post. If not, the next day. These symptoms shouldn't last longer than a couple days, so don't wait for me. I'll catch up when I get back.

Thanks for understanding, and sorry for any inconvenience
Voice of The System
GM, 219 posts
Thu 27 Jan 2022
at 23:45
  • msg #331

Re: OOC

Full recovery!

Now, where were we...

First things first, @Emily: You guys cannot initiate time skip (well if you all agree to do so it's fine, but none of you can just force things along like that). Only the GM can do that.

With that said, perhaps the phrase 'After an hour or so crafting bandages, Emily gets up and walks back to the new disc.' was meant as a sort of pre-empt of your actions if/when a time skip occurs. In that case, it's not a problem, but please @Everyone should note that if you are going to pre-empt, do not pre-empt more than once. Otherwise you're just getting too far ahead of me, and also building up situations which are more and more likely to be stopped before you can arrive at them.

Oh, also people have asked for Emily's name before, I believe? Maybe I'm wrong. Either way, what's said is said, so either Emily is right or she misremembered.

Also I'm with Otto on the behavior of some of your characters. It's inhumane to the point of reflecting a huge shift from modern morality. Either this is intentional, or you need to reconsider your angles. Perhaps trauma would be an underlying motivation, but if so I'd expect some inner monologue on the matter.

Please have situational awareness when posting. One of the soft rules of the game (guidelines thread) was to match the level of writing of the other players. This does not just include style and sophistication, but also sensibility and attention to detail which Emily and Dmitri seem to have lacked in response to a major injury of a fellow person.

Anyway, off to adjudicate o7
Otto Bruckner
player, 140 posts
Barbarian
Seeker of First Blood
Sat 29 Jan 2022
at 16:18
  • msg #332

Re: OOC

Seems like we're slowing down.

Only to be expected, but that was a heck of a run.
Emily Khorashandi
player, 135 posts
Retro Musician
Huntress
Sat 29 Jan 2022
at 16:53
  • msg #333

Re: OOC

Sorry, I feel like it's my fault. I'm afraid my household grew chaotic. Should be back to normal in a few days.
Arjun Gandhi
player, 199 posts
Shadow Archer
(Selfish Sociopath?)
Sat 29 Jan 2022
at 17:01
  • msg #334

Re: OOC

I think it was everybody. No need for anyone to take the blame, these shifts just kind of happen sometimes.

I think there may have also been a bit of frustration when we didn't make potable water, and that maybe we all needed a bit to mourn that. If so, then from a certain perspective, the silence in the game was us playing our characters. :)
Arjun Gandhi
player, 205 posts
Shadow Archer
(Selfish Sociopath?)
Mon 31 Jan 2022
at 19:32
  • msg #335

Re: OOC

Voice snagged post #900.
Voice of The System
GM, 230 posts
Mon 31 Jan 2022
at 20:11
  • msg #336

Re: OOC

Evil laughter
Otto Bruckner
player, 152 posts
Barbarian
Seeker of First Blood
Mon 31 Jan 2022
at 21:03
  • msg #337

Re: OOC

Time to answer the important questions.

Does a sack that contains your enemy count as a heavy weapon if it's swung with two hands?
Arjun Gandhi
player, 209 posts
Shadow Archer
(Selfish Sociopath?)
Mon 31 Jan 2022
at 21:12
  • msg #338

Re: OOC

Corollary : can you wield your enemies one handed? What about your friends?
Arjun Gandhi
player, 218 posts
Shadow Archer
(Selfish Sociopath?)
Tue 1 Feb 2022
at 01:00
  • msg #339

Re: OOC

Looks like my evening plans were cancelled due to a sick kid at my intended destination, so I'm going to be around, after all. Though my character is still pretty delirious.
Otto Bruckner
player, 157 posts
Barbarian
Seeker of First Blood
Thu 3 Feb 2022
at 14:26
  • msg #340

Re: OOC

Well, it seems we've lost Vlad.
Emily Khorashandi
player, 147 posts
Retro Musician
Huntress
Thu 3 Feb 2022
at 14:49
  • msg #341

Re: OOC

That was careless of us wasn't it. Looks down the back of the sofa. I'd give it another week to be honest, but I guess I'm all optimistic like.
Arjun Gandhi
player, 220 posts
Shadow Archer
(Selfish Sociopath?)
Thu 3 Feb 2022
at 19:55
  • msg #342

Re: OOC

At this point, I feel like it would be hypocritical of me to complain. Do we want to consider bringing a new player in?
Voice of The System
GM, 237 posts
Thu 3 Feb 2022
at 20:49
  • msg #343

Re: OOC

It's really strange to me, that he'd disappear.

I kind of feel like denying it, but since he has up and left for two weeks I can't give him the benefit of the doubt forever.

I think I'll have to end his story, and then I'll consider bumping the post when I feel ready to work in a new player.

Also, sorry I've been gone for a day or two, I was a little distracted. I'll adjudicate what you all have posted so far, today.
Arjun Gandhi
player, 222 posts
Shadow Archer
(Selfish Sociopath?)
Fri 4 Feb 2022
at 04:14
  • msg #344

Re: OOC

No worries about disappearing. Gave us a chance to catch up on each other's posts.

Can we box Vlad, so if he comes back, he can rejoin?

Also, you forgot the 3 bedrolls for my Downtime list.
Voice of The System
GM, 239 posts
Fri 4 Feb 2022
at 05:24
  • msg #345

Re: OOC

quote:
Can we box Vlad, so if he comes back, he can rejoin?


What do you mean by 'box'? If you guys want to make him a casket or something in-game, feel free to do so.

At the moment he is still 'half-alive' and that's a fine state for him to be from a meta-perspective, but I'm willing to have something happen to him (though nothing as final as death, in case he rejoins) if you all think it would be a sort of Chekhov's Gun.

Personally, I think it's a little cute to have you all taking care of someone who is basically in a magic-coma. It would show to each other your dedication to the group, as well as show to yourselves that you are retaining your humanity.

From a GM point of view, I will probably make him an NPC. If that's what you meant by 'box', then yes that's the plan :-)

quote:
Also, you forgot the 3 bedrolls for my Downtime list.


Sorry, I'll add those. I think I got a little confused and wrote smth like 'yes Arjun sells his bedrolls and exits the demo' but forgot those take a fairly long time to make.

At the moment, Arjun is working on those, so I'll cut off about ten minutes from the remaining time, since I did also do a minor advancement in DT, along with adding yours and Emily's crafts.
Otto Bruckner
player, 158 posts
Barbarian
Seeker of First Blood
Fri 4 Feb 2022
at 05:33
  • msg #346

Re: OOC

And Otto is still on track?
Voice of The System
GM, 240 posts
Fri 4 Feb 2022
at 05:50
  • msg #347

Re: OOC

Sorry, you're making bandages right?

I'll subtract about 15-20 minutes from your time. That should get you caught up.
Arjun Gandhi
player, 223 posts
Shadow Archer
(Selfish Sociopath?)
Fri 4 Feb 2022
at 05:53
  • msg #348

Re: OOC

Yeah, I was making 10 bandages (listed), which seems to be a number we've all agreed on somehow. After that is the bedrolls, then the rest is already on the list.
Arjun Gandhi
player, 225 posts
Shadow Archer
(Selfish Sociopath?)
Fri 4 Feb 2022
at 07:34
  • msg #349

Re: OOC

Though, now that I'm thinking about it, Arjun should probably do the bedrolls first, since water & food is a higher priority than more bandages. I should be able to borrow bandages as needed to keep the wound as clean as possible.
Arjun Gandhi
player, 226 posts
Shadow Archer
(Selfish Sociopath?)
Fri 4 Feb 2022
at 08:24
  • msg #350

Re: OOC

Sorry, I guess I've been playing too many legacy board games. By "box," I meant putting the piece back in the box, as opposed to destroying it. In other words, find a way to put him out of play without killing him. +Shrug+ we're all saying the same thing.
Dmitri Alvin Reslin
player, 88 posts
Super Genius
for rent
Fri 4 Feb 2022
at 14:24
  • msg #351

Re: OOC

Just wanted to assure people I as a player have been paying attention to what is going on, but Dmitri has been a bit slow on the uptake on certain concepts, which is being reflected in his posts.
Voice of The System
GM, 242 posts
Sat 5 Feb 2022
at 05:51
  • msg #352

Re: OOC

quote:
Just wanted to assure people I as a player have been paying attention to what is going on, but Dmitri has been a bit slow on the uptake on certain concepts, which is being reflected in his posts.


No worries, and good to know.

I'll keep this in mind that he's 'shutting down' a little bit, since it's important that I keep track of the characters' mental states.




Anyways, there wasn't a ton for me to adjudicate this time, but you all keep on with your roleplaying!

I will say that I have no intention for this to become a grind-fest where we all use the DT thread more than the other threads, but since you're all in a bit of a lull right now (understandably haha), it's pretty appropriate to sort of have a 'shopping episode' here.

With that said, how does everyone feel about me skipping to the 'end' of this day? It should let you all complete many outstanding tasks, and also move us along a little.




Lastly, on an OOC note, I want to say that I was tempted to give Arjun and INTELLIGENCE stat for his ideas about expansion (i didnt because ive been to liberal with those so far, and i need to hold back my generosity haha), but it would be best for you all to follow through on those ideas, which is a huge 'hint hint wink wink' from me to you!
Otto Bruckner
player, 161 posts
Barbarian
Seeker of First Blood
Sat 5 Feb 2022
at 05:55
  • msg #353

Re: OOC

Another time jump works for me.

Just would like to know how much time to "fill" before the next segment.
Voice of The System
GM, 243 posts
Sat 5 Feb 2022
at 05:57
  • msg #354

Re: OOC

Probably until 'lights out', so approximately 8.5 hours, if my math and memory is right.
Arjun Gandhi
player, 228 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 06:45
  • msg #355

Re: OOC

I would have assumed that you'd want to skip forward to one of us unlocking the Market and not finding any water there either :D :p :B

But yeah, time jump is fine.
Dmitri Alvin Reslin
player, 91 posts
Super Genius
for rent
Sat 5 Feb 2022
at 17:21
  • msg #356

Re: OOC

Considering how I got burned for assuming a time jump when it didn't exist, I can see moving forward a bit.
Emily Khorashandi
player, 149 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 18:49
  • msg #357

Re: OOC

Fine by me.  I slept early so once I've finally completed a banjo, I will go to sleep if that's okay.
Voice of The System
GM, 244 posts
Sat 5 Feb 2022
at 19:19
  • msg #358

Re: OOC

Alright, I'm initiating it then :)
Voice of The System
GM, 246 posts
Sat 5 Feb 2022
at 19:35
  • msg #359

Re: OOC

I should mention, after all these crafts:

* Cloth Island is ~1.75% depleted.
* Root Island is ~3.33% depleted.
Emily Khorashandi
player, 150 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 19:48
  • msg #360

Re: OOC

So now Emily has five banjos?
Otto Bruckner
player, 164 posts
Barbarian
Seeker of First Blood
Sat 5 Feb 2022
at 20:08
  • msg #361

Re: OOC

Yee haw.
Voice of The System
GM, 247 posts
Sat 5 Feb 2022
at 20:15
  • msg #362

Re: OOC

quote:
So now Emily has five banjos?


I thought you were level 2 in craft? Did you level up after the very first attempt? If so yeah, you have five. Otherwise, recalculate. Below is some more info for you




So you all know, the way XP works for most Skills is like this:

Lvl 1 = 0/600

Lvl 2 = 0/1200

Lvl 3 = 0/1800

Lvl 4 = 0/2400

et cetera

However, DO NOT calculate being at Lvl 1 500/600 and getting 500 XP as

--> Lvl 2 1000/1200

Calculate it as:

--> Lvl 2 400/1200




Hopefully this makes sense. You are all responsible for tracking your own XP gains, I simply calculate what they will be.

(an exception is Arjun's Body Language skill, because that's too tedious for me to calculate, so I'm leaving it to him!)
Emily Khorashandi
player, 151 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 20:22
  • msg #363

Re: OOC

In reply to Voice of The System (msg # 362):

I was level 2 but I went up to level 3 on the first attempt so yes, that's correct.  I make that a total gain of 1800 which makes 1743 toward the next level. (Not 1843 as I estimated before).
Emily Khorashandi
player, 152 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 20:27
  • msg #364

Re: OOC

AAAAANd I misunderstood the levels.  I thought the amount to go up doubled for each level.  So Emily is 57 points short of level 4, which is nice.

In the meantime, I guess she's asleep until she awakens in darkness?
Voice of The System
GM, 249 posts
Sat 5 Feb 2022
at 20:35
  • msg #365

Re: OOC

quote:
In the meantime, I guess she's asleep until she awakens in darkness?


If you went to sleep as soon as you finished your last banjo, then you would only have napped for about 30 minutes before 'night' came... Depending on how tired you think Emily is feeling, she could wake up anywhere from 4 to 10 hours later, which would be at a different point in the night.




Also, Arjun I forgot one of the things you wanted to do so I'll PM you that right away.
Emily Khorashandi
player, 153 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 21:05
  • msg #366

Re: OOC

I imagine she would awaken eight and a half hours later.
Voice of The System
GM, 252 posts
Sat 5 Feb 2022
at 21:08
  • msg #367

Re: OOC

Not a problem. You can write ahead a little (if there is anything you want to do during your 'night shift'), since I think everyone else should be going to sleep pretty soon.

I'm gonna take a bit of a break from this, and when I come back (in several hours, most likely) we can move along to 'Day 3'!

Personally, I'm really excited for how you all plan to use your Automatic Expansions :-)
Arjun Gandhi
player, 231 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 21:21
  • msg #368

Re: OOC

Emily Khorashandi:
AAAAANd I misunderstood the levels.  I thought the amount to go up doubled for each level.  So Emily is 57 points short of level 4, which is nice.

In the meantime, I guess she's asleep until she awakens in darkness?


Literally my fault. Arjun told everyone the progression was 600/1200/2400, because he didn't notice he had gone straight from Lvl 2 to Lvl 4.
Arjun Gandhi
player, 233 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 21:31
  • msg #369

Re: OOC

Voice of The System:
I'm gonna take a bit of a break from this, and when I come back (in several hours, most likely) we can move along to 'Day 3'!



AAAaaaaarrrrrrgggggghhhh!

Sell me some gorram water before you take your break!!!!!! AAAAARRRRRHGHGGHGHGHGH
Voice of The System
GM, 254 posts
Sat 5 Feb 2022
at 21:43
  • msg #370

Re: OOC

Okay I will ;-;
Arjun Gandhi
player, 234 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 21:56
  • msg #371

Re: OOC

That....wasn't water.

I was contemplating asking for an Inventory thread, where we can track stuff like bandages and arrows and stuff. What do the rest of you think?
Otto Bruckner
player, 167 posts
Barbarian
Seeker of First Blood
Sat 5 Feb 2022
at 22:21
  • msg #372

Re: OOC

Yeah, was not expecting that!

I do have to ask though, what sort of container does this water arrive in?

Are these items that Arjun is "selling" just vanishing from existence in a blink? Does the water arrive in the same way?
Arjun Gandhi
player, 237 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 22:39
  • msg #373

Re: OOC

Plastic or Tin. I just posted descriptions of the items I found in the Party Chat.

I went with Mineral Water before even seeing the differences between them because Arjun is an L.A. native and a pouncey actor buying mineral water in the desert struck me as funny. Turns out it may have been a wise move.

Considering entire land masses blink into existence, I'm assuming that's what happens with the stuff. The first thing I tried to sell was the underwear I made, and I was wearing it at the time. Went poof right off me from under my pants.

(out of character knowledge, cuz I just can't keep it a secret any longer)
And I actually got a bonus because someone, whom we now know was the Goddess of Light, actually gave me a higher bid on it cuz it was all sweaty and soiled.
Arjun Gandhi
player, 238 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 22:41
  • msg #374

Re: OOC

Also, getting ready to go out on a Saturday night now, so a proper reply will be forthcoming. Arjun will teach Emily the recipe for the Vine Bow if she asks.
Otto Bruckner
player, 170 posts
Barbarian
Seeker of First Blood
Sat 5 Feb 2022
at 23:00
  • msg #375

Re: OOC

1000 Posts!
Emily Khorashandi
player, 157 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 23:04
  • msg #376

Re: OOC

Yay!
Arjun Gandhi
player, 239 posts
Shadow Archer
(Selfish Sociopath?)
Sat 5 Feb 2022
at 23:19
  • msg #377

Re: OOC

Who posted #1000? Wasn't me!
Emily Khorashandi
player, 158 posts
Retro Musician
Huntress
Sat 5 Feb 2022
at 23:20
  • msg #378

Re: OOC

I think it was Otto
Dmitri Alvin Reslin
player, 92 posts
Super Genius
for rent
Sun 6 Feb 2022
at 01:19
  • msg #379

Re: OOC

I'm going to spend some of the banked time taking a handful of soil and setting it up on each of the disks. Then I will spend the remaining time in meditation.
Voice of The System
GM, 257 posts
Sun 6 Feb 2022
at 01:59
  • msg #380

Re: OOC

it will take only like 5-10 minutes to take five handfuls of dirt and move them around, so we'll say after that you can meditate for eight hours.

Here's your rewards (secret):
Voice of The System
GM, 258 posts
Sun 6 Feb 2022
at 18:45
  • msg #381

Re: OOC

We have about two players who react to their surroundings. Nice to know.

(sigh. yes, voices can have a little disappointment, as a treat)
Voice of The System
GM, 259 posts
Sun 6 Feb 2022
at 22:26
  • msg #382

Re: OOC

Who's the 'you' Dmitri is referring to?
Dmitri Alvin Reslin
player, 95 posts
Super Genius
for rent
Sun 6 Feb 2022
at 22:33
  • msg #383

Re: OOC

Otto asked, I was responding to him. Wasn't he the one who had a quest to keep me from interacting with the God of Games?
Emily Khorashandi
player, 159 posts
Retro Musician
Huntress
Sun 6 Feb 2022
at 22:38
  • msg #384

Re: OOC

In reply to Voice of The System (msg # 381):

I thought I'd posted a response to Otto saying that I too had seen the Angel but I didn't know whether it was real or a group hallucination.
Voice of The System
GM, 260 posts
Sun 6 Feb 2022
at 23:18
  • msg #385

Re: OOC

quote:
Otto asked, I was responding to him. Wasn't he the one who had a quest to keep me from interacting with the God of Games?


Ah yes, I got confused.

Carry on then :-)




Oh, and Emily you might have. Though, to me not a lot of emotion was conveyed through the writing.

I'm keeping in mind that 'Emily' and 'Dmitri' seem to be in a shell-shocked state, which is influencing how I adjudicate you two. If this is not the case, then you both need to start writing longer and more in-depth posts (actually, you should do so anyway to follow guidelines), because most your stuff is coming off as concise and flat, to the point of even being clipped and dry.

Not that I'm a psychologist, but this is what I'd expect from someone in a fragile, teetering or irritable mental state.

Actually, even for Otto and Arjun I have built up a bit of a psychological profile. This is good for immersive writing, so don't think of it as something shady or dirty.
This message was last edited by the GM at 23:23, Sun 06 Feb 2022.
Voice of The System
GM, 261 posts
Mon 7 Feb 2022
at 04:10
  • msg #386

Re: OOC

Off to bed (zzz)

I'll read and respond to everything tomorrow, peace

(also made Vlad an NPC for now)
Arjun Gandhi
player, 243 posts
Shadow Archer
(Selfish Sociopath?)
Mon 7 Feb 2022
at 21:40
  • msg #387

Re: OOC

Silly question, but did you try rMailing Vlad before turning the character into an NPC? Just realized that if I tried sending him an rmail now, it would probably get sent to you.
Arjun Gandhi
player, 245 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 02:20
  • msg #388

Re: OOC

Given the nature of this game, I'm guessing some of you have read some LitRPG novels. Anyone have any recommendations besides Aleron Kong?
Voice of The System
GM, 262 posts
Tue 8 Feb 2022
at 02:27
  • msg #389

Re: OOC

Somehow I slept for 18 hours straight, so adjudication was delayed to now, sorry!
Arjun Gandhi
player, 246 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 03:00
  • msg #390

Re: OOC

Sounds like you needed the rest!
Voice of The System
GM, 264 posts
Tue 8 Feb 2022
at 03:15
  • msg #391

Re: OOC

Apparently, haha :-)
Voice of The System
GM, 265 posts
Tue 8 Feb 2022
at 03:29
  • msg #392

Re: OOC

quote:
Silly question, but did you try rMailing Vlad before turning the character into an NPC? Just realized that if I tried sending him an rmail now, it would probably get sent to you.


rMail? I don't think that would redirect to me... Since it would go straight to the player, not his character in this game?

If you mean PMs, yes, I tried a couple times.

I also checked some other dead games I haven't deleted yet (I like having them archived 'cause I often get nostalgic for them) and he didn't log in anywhere there either...

I'm a bit worried about him, so I just hope he's AFK for a non-serious reason. I don't think he's just ditch without any explanation, so I can only assume he left the website for the time being.
Arjun Gandhi
player, 248 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 07:33
  • msg #393

Re: OOC

Emotional resource management is a brand new game these days, and rpol is a (deservedly so) low-priority social commitment. Still, if you know he was a player in one of those archived games, you should try rmailing him from there.

And I frequently ask for lurker status on dead games so I can read other people's campaigns, so I get the nostalgia factor.
Emily Khorashandi
player, 160 posts
Retro Musician
Huntress
Tue 8 Feb 2022
at 07:53
  • msg #394

Re: OOC

I'm working on post but I'm not used to including interior life so it's taking some time. Sorry for the delay. It's a good exercise because I'm trying to work out how to show emotional life through what would be visible to other players and observers - something that will feed on to my fiction.
Arjun Gandhi
player, 249 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 08:00
  • msg #395

Re: OOC

Thanks for letting us know :) are you looking for suggestions, commiseration, or something else?

Regardless, I really appreciate the effort.

Personally, it would be helpful to me if your posts acknowledged anything you read that was directed at you or that you think your character was present to hear -- just something simple like "Emily glances at Arjun as he suggests be she makes some traps, but says nothing" -- would help me distinguish between when your character is choosing not to respond and when the player is not yet caught up/responding to a specific post, etc.
This message was last edited by the player at 11:15, Tue 08 Feb 2022.
Arjun Gandhi
player, 250 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 08:26
  • msg #396

Re: OOC

Updated thought on the secret text suggestion I made earlier. Rather than type "secret message to ___" in front of each one, the GM could just use some kind of marker, like ~~ or ::
Voice of The System
GM, 269 posts
Tue 8 Feb 2022
at 11:58
  • msg #397

Re: OOC

Started using '~~' to mark secret messages.

Also, since I am not keeping track of inventory, it's only fair I open an inventory thread for you all.

You are not required to post here, but please feel free to use it for any book-keeping you may have. You will each have one post, which you will edit freely.

If you have any ITEMs in your inventory to keep secret from others, mark it as private at the end of the page. This way it will not be traceable by category, if you choose to organize categorically.

I'm quite happy with today's work (mainly that we all got a bit more on the same page, but also moving to day three is refreshing), so I'll be logging off for now. My sleeps messed up though, so I don't know when I'll be back. Maybe two hours, or maybe twenty, only Azathoth knows (or do they?)
Arjun Gandhi
player, 255 posts
Shadow Archer
(Selfish Sociopath?)
Tue 8 Feb 2022
at 22:02
  • msg #398

Re: OOC

Otto, where are you placing the next expansion?
Otto Bruckner
player, 176 posts
Barbarian
Seeker of First Blood
Tue 8 Feb 2022
at 22:08
  • msg #399

Re: OOC

Adjacent to the grass disk, well away from the previous newest one and easy to have on hand.
Emily Khorashandi
player, 164 posts
Retro Musician
Huntress
Tue 8 Feb 2022
at 22:12
  • msg #400

Re: OOC

Would that be on the opposite side of the grass disk from the newest discs and halfway between the vine disk and the cloth disk?
Otto Bruckner
player, 177 posts
Barbarian
Seeker of First Blood
Tue 8 Feb 2022
at 22:20
  • msg #401

Re: OOC

Yep, that's what I was thinking
Emily Khorashandi
player, 165 posts
Retro Musician
Huntress
Tue 8 Feb 2022
at 22:55
  • msg #402

Re: OOC

It would be nice to see whether it would be possible to produce a series of discs that could surround the water disc
Arjun Gandhi
player, 256 posts
Shadow Archer
(Selfish Sociopath?)
Wed 9 Feb 2022
at 00:23
  • msg #403

Re: OOC

At this point, I'm hoping to crack the world nut before we get that many Expansions.
Arjun Gandhi
player, 257 posts
Shadow Archer
(Selfish Sociopath?)
Wed 9 Feb 2022
at 00:50
  • msg #404

Re: OOC

Is it just me, or was Arjun the only one who actually drank the water he bought for everybody?
Otto Bruckner
player, 178 posts
Barbarian
Seeker of First Blood
Wed 9 Feb 2022
at 02:04
  • msg #405

Re: OOC

Think you missed Otto in that last update Chief.
Voice of The System
GM, 271 posts
Wed 9 Feb 2022
at 02:05
  • msg #406

Re: OOC

Accidentally preemptively posted my adjudication, so I'm gonna be double posting with my response to the other two I missed.

Also, Dmitri, you find that while you can write decently well with the mud pen, it goes dry very quickly (like 30 seconds to 2 minutes). Fortunately, you can 'reload' it with more mud.

Furthermore, the cloth does not make a good writing surface, which is actually the main problem and results in a frustrating experience, with barely legible writing.
Voice of The System
GM, 273 posts
Wed 9 Feb 2022
at 02:17
  • msg #407

Re: OOC

Congrats everyone, you all made a series of really good choices

Enjoy reaping your rewards :-)

---

Also, map update and inventory thread are INCOMING.

I need to add some stuff to the DT.

As for Emily, give it one more round of posts and you should be done with your work!

---

Well done, all

(also we have a new player who has joined us, at such an opportune time :D)
Dmitri Alvin Reslin
player, 103 posts
Super Genius
for rent
Wed 9 Feb 2022
at 02:44
  • msg #408

Re: OOC

Arjun Gandhi:
Is it just me, or was Arjun the only one who actually drank the water he bought for everybody?

I took just enough to keep from dying of thirst, keeping the rest for other purposes until the water situation resolved itself.
Voice of The System
GM, 275 posts
Wed 9 Feb 2022
at 03:21
  • msg #409

Re: OOC

Map has been updated :)
Arjun Gandhi
player, 263 posts
Shadow Archer
(Selfish Sociopath?)
Wed 9 Feb 2022
at 04:47
  • msg #410

Re: OOC

Voice of The System:
(also we have a new player who has joined us, at such an opportune time :D)


Welcome, new player!
Jerzy Godlewski
player, 1 post
Wed 9 Feb 2022
at 05:50
  • msg #411

Re: OOC

Hi everyone! Will be orienting myself for a day or two, excited to be here!
Emily Khorashandi
player, 167 posts
Retro Musician
Huntress
Wed 9 Feb 2022
at 13:03
  • msg #412

Re: OOC

Dobre iutro Jerzy.
Jerzy Godlewski
player, 2 posts
Wed 9 Feb 2022
at 17:02
  • msg #413

Re: OOC

Dzienki dzienki.

Testing out a portrait, it was between this and a mad scientist one. They're all so dated!
Emily Khorashandi
player, 169 posts
Retro Musician
Huntress
Wed 9 Feb 2022
at 18:14
  • msg #414

Re: OOC

I put one of myself up there.  This isn't it though, this is Kaya Scodelario as Effie Stonem from Skins.
Otto Bruckner
player, 180 posts
Barbarian
Seeker of First Blood
Wed 9 Feb 2022
at 20:04
  • msg #415

Re: OOC

Welcome Jerzy.

Still missing a description there. Will be easier on introductions if we have some clue of what sort of man we are talking to! :)
Jerzy Godlewski
player, 5 posts
Wed 9 Feb 2022
at 21:05
  • msg #416

Re: OOC

Initial description added!
Arjun Gandhi
player, 269 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 04:33
  • msg #417

Re: OOC

Neat! Voice of System has broken the forum code for me with that last post!
Voice of The System
GM, 278 posts
Thu 10 Feb 2022
at 04:42
  • msg #418

Re: OOC

Fix'd sorry.

I copied smth from an old post, before I realized square brackets break RPOL :P
Voice of The System
GM, 280 posts
Thu 10 Feb 2022
at 04:46
  • msg #419

Re: OOC

I hope nobody is freaked out by the new developments.

I am having an absolute blast right now with this blunder, hahaha

I'll be updating the map shortly.
Arjun Gandhi
player, 271 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 04:47
  • msg #420

Re: OOC

Again, if my character is reacting very emotionally, good or bad, that means that I-the-Player am having a BLAST. :)

If I wanted everything to go my way, I'd be playing a video game.
Jerzy Godlewski
player, 10 posts
Thu 10 Feb 2022
at 05:13
  • msg #421

Re: OOC

"yes and..."
Arjun Gandhi
player, 274 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 05:24
  • msg #422

Re: OOC

We're gonna need a Key/Legend on this map. I can't remember what any of the stuff on Vine Disc is anymore. Like, I know that there's a pit, and an node, and some Monsters, but I can't figure out which is which anymore.
Voice of The System
GM, 282 posts
Thu 10 Feb 2022
at 06:31
  • msg #423

Re: OOC

quote:
We're gonna need a Key/Legend on this map. I can't remember what any of the stuff on Vine Disc is anymore. Like, I know that there's a pit, and an node, and some Monsters, but I can't figure out which is which anymore.


Will do. I'm probably going to start working with this file in paint.net instead of MS paint. It will probably look a little different and a little cleaner when I reupload it.

Also larger, since I plan on fitting labels in, instead of sticking a legend in the corner. I'd use a legend if there were any repeat elements, but there are not so I'll do labels for now.




Also, I'm gonna move us all forward about forty minutes here, and say in that time, Dmitri finishes his craft, Otto completes his quest, and Jerzy gets introduced to all of you and gets a basic rundown of what's in store for him.
Arjun Gandhi
player, 275 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 07:32
  • msg #424

Re: OOC

Okay. I thought it was kind of fun reading what everybody else thinks is important to share, but I can see how it'll bog the game down.
Voice of The System
GM, 283 posts
Thu 10 Feb 2022
at 07:37
  • msg #425

Re: OOC

I'll leave it up to Jerzy's player to decide if he wants to play it out, or skip past it, since it's his introduction that's at stake.

Almost done working on the map BTW
Voice of The System
GM, 284 posts
Thu 10 Feb 2022
at 07:40
  • msg #426

Re: OOC

Alright shiny new map is uploaded, I'm taking the rest of the day off XD

Please let me know what you think.
Arjun Gandhi
player, 277 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 07:57
  • msg #427

Re: OOC

Looks great!

My only two pieces of feedback are:

1. The Ebony Reeds are a little hard to distinguish from the underlying layer. That's fine, if it's intentional.

2. Might be useful to get a map scale on there. I can't tell, for example, if I would think it's reasonable to try to jump to the Balls, or between them.
Jerzy Godlewski
player, 12 posts
Thu 10 Feb 2022
at 08:09
  • msg #428

Re: OOC

We can skip or have the chat in the party chat thread.
Voice of The System
GM, 285 posts
Thu 10 Feb 2022
at 08:22
  • msg #429

Re: OOC

Just realized we have two major overdue housekeeping items:

1. I plan on adding up all the Cloth and Plant Fibers you have all used for crafts, and then determining how much of the whole it is.

Not looking forward to this, but I think it's worth doing anyway.



2. Craft skill was originally supposed to have the effect of reducing craft times when you level up, but I forgot to tell you all that until now, my apologies.

Here's your instructions:

For each level you have in Craft beyond the first, reduce the Crafting Time of all your crafts of level at least one lower than your current, by an amount determined as such:

 - If the craft takes less than ten minutes, reduce it by 1 minute to a minimum of 30 seconds.

 - If the craft takes less than an hour, reduce it by 2 minutes to a minimum of 10 minutes.

 - If the craft takes more than an hour, reduce it by 5 minutes to a minimum of one hour.

Do this for each level.

Examples:

You just hit Craft level 3, and you have the following six recipes:

 - Lvl 1, Craft Time: 8 Minutes
 - Lvl 1, Craft Time: 35 Minutes
 - Lvl 1, Craft Time: 150 Minutes
 - Lvl 2, Craft Time: 8 Minutes
 - Lvl 2, Craft Time: 35 Minutes
 - Lvl 2, Craft Time: 150 Minutes

They would become:

 - Lvl 1, Craft Time: 6 Minutes
 - Lvl 1, Craft Time: 31 Minutes
 - Lvl 1, Craft Time: 140 Minutes
 - Lvl 2, Craft Time: 7 Minutes
 - Lvl 2, Craft Time: 33 Minutes
 - Lvl 2, Craft Time: 145 Minutes

Voice of The System
GM, 286 posts
Thu 10 Feb 2022
at 08:37
  • msg #430

Re: OOC

So it was actually easier than I thought to calculate using the DT thread.

I'm just going to add 100 to both Cloth and Plant Fibers, rather than search through whatever crafts you made before we opened that.

Thus, the total numbers are:

747 (+100) = 847 fabric/cloth

781 (+100) = 881 plant fibers

Both discs have a diameter of 50 ft. That means their area is around 1963 each. However, that does not count depth. I will say since they are each a foot thick, that we multiply this number by 4 (should be closer to 24, since neither material is very thick, but I shouldn't give you near-infinite resources so I will call it a third of that).

That results in 7852. I am also cutting off 10% because of 'empty space', since these are not just solid material, but are actually woven. Whether 10% is the right number or not, idk

Thus, we get 7066. Let's call it a round 7000.

To conclude, you have consumed the following of the world:

 - Cloth Island = 12.1%
 - Root Island = 12.5%

Not sure how to show this on the map, so maybe I will just start munching into the circles like a cookie, even though it's not visually accurate? LMK if you have better ideas.

By the way, none of you have dug to the bottom of any disc yet. Otto's pit goes the deepest, but still has 'ground' beneath it. (Ignore what I said a week ago that he was head-deep underground, since none of the discs are that thick in the first place)
Jerzy Godlewski
player, 13 posts
Thu 10 Feb 2022
at 16:20
  • msg #431

Re: OOC

Just to confirm, the players only have 4 threads correct?
Voice of The System
GM, 287 posts
Thu 10 Feb 2022
at 16:31
  • msg #432

Re: OOC

Yup.

There's "ooc" "spawnpoint" "party chat" and "inventory thread"

"downtime activities" and "guidelines" are edited only by me.

The plan is to make new threads for different locations, arbitrarily decided.
Jerzy Godlewski
player, 14 posts
Thu 10 Feb 2022
at 16:53
  • msg #433

Re: OOC

Also, today's XKCD is probably how the rest of the party is seeing Jerzy right now:

Https://www.xkcd.com/2579/
This message was last edited by the player at 16:53, Thu 10 Feb 2022.
Voice of The System
GM, 288 posts
Thu 10 Feb 2022
at 17:08
  • msg #434

Re: OOC

Haha true :)

Anyway, I'm going to bed now (been up for 18 hours). It's noon in my time-zone. Just kill me ffs -_-
Jerzy Godlewski
player, 15 posts
Thu 10 Feb 2022
at 19:10
  • msg #435

Re: OOC

Do I have been avoiding reading all of the spwarnpoint thread for RP purposes but I think I'll need to to fill in gaps of my understanding.

Are there any life forms in system other than us? It looks like we have some grasses but is there anything else?
Emily Khorashandi
player, 171 posts
Retro Musician
Huntress
Thu 10 Feb 2022
at 20:25
  • msg #436

Re: OOC

Vinecrawlers and moths so far, both are vermin.  That's why I made the trap I placed on the vine disc.

There is also the grass, the vines, ebony reeds and the stunted plums.
Emily Khorashandi
player, 172 posts
Retro Musician
Huntress
Thu 10 Feb 2022
at 22:17
  • msg #437

Re: OOC

I have an idea to attract the God of Order but I'm planning to hold off on that until I've looked at the grey things.  All being well, I plan on making a proposition to the group after finishing all the exploration of the new disks.
Arjun Gandhi
player, 279 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 22:30
  • msg #438

Re: OOC

Good to know!

If we are creating the foundation for a world, then I really love the idea of the isekai Players trying to intentionally go against cliches, especially tropes from Western fantasy. But I also want to get a God of Dark/Shadow/Night/etc up in here, so that maybe that god and the Goddess of Love/Light can give us a proper dawn/day/dusk/night cycle.

Think we could talk the God of Order into adding Night to his "portfolio?"
Emily Khorashandi
player, 173 posts
Retro Musician
Huntress
Thu 10 Feb 2022
at 22:51
  • msg #439

Re: OOC

Voice of The System:
2. Craft skill was originally supposed to have the effect of reducing craft times when you level up, but I forgot to tell you all that until now, my apologies.

Here's your instructions:

For each level you have in Craft beyond the first, reduce the Crafting Time of all your crafts of level at least one lower than your current, by an amount determined as such:

 - If the craft takes less than ten minutes, reduce it by 1 minute to a minimum of 30 seconds.

 - If the craft takes less than an hour, reduce it by 2 minutes to a minimum of 10 minutes.

 - If the craft takes more than an hour, reduce it by 5 minutes to a minimum of one hour.

I think I know the answer but if craft takes exactly an hour, is that more or less than an hour?
Arjun Gandhi
player, 280 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 22:52
  • msg #440

Re: OOC

I  wasn't going to comment on the logic hole, but I assume that it will be "<= 1 hour, to min of 10 minutes." Otherwise, the 1 hour crafts wouldn't get any discount at all.
Arjun Gandhi
player, 281 posts
Shadow Archer
(Selfish Sociopath?)
Thu 10 Feb 2022
at 23:53
  • msg #441

Re: OOC

Took a break from tedium, by downloading the map and measuring stuff. Looks like the widest part of the gap between The Pond and Vineland is about 15 feet. The Balls are either 10 ft, 15, or 30 diameter, with gaps ranging from 2-6 feet.

It's really easy for me to forget that the first disc is only 100ft diameter.
Emily Khorashandi
player, 175 posts
Retro Musician
Huntress
Fri 11 Feb 2022
at 00:44
  • msg #442

Re: OOC

I was thinking something similar, which is why Emily went to look at the grey objects from the closest point on Vine disc.
Arjun Gandhi
player, 283 posts
Shadow Archer
(Selfish Sociopath?)
Fri 11 Feb 2022
at 00:45
  • msg #443

Re: OOC

Right -- I didn't measure those cuz a) Arjun hasn't been to them yet, and b) I figure they're a general indication of there being many around there, not a specific map of them.
Jerzy Godlewski
player, 17 posts
Fri 11 Feb 2022
at 01:42
  • msg #444

Re: OOC

To get into the headspace, I have attempted to create Jerzy in disco elysium. This is going to be interested
Arjun Gandhi
player, 285 posts
Shadow Archer
(Selfish Sociopath?)
Fri 11 Feb 2022
at 01:45
  • msg #445

Re: OOC

I still need to restart that now that the full audio narration is in.
Voice of The System
GM, 289 posts
Sat 12 Feb 2022
at 14:19
  • msg #446

Re: OOC

Sorry about the absence, I've been having a rough time lately so I got a little distracted.

Adjudication incoming.

Also, Arjun is right about the things in the water disc being an indication not an exact number. The same applies to the Ebony Reeds.

I didn't really consider it at first, but 2 to 6 feet is actually ideal for the gap so I won't need to make any edits haha
Voice of The System
GM, 291 posts
Sat 12 Feb 2022
at 15:01
  • msg #447

Re: OOC

Split my adjudications, since there's a lot to cover.

Also, forgot about the whole 'exactly 1 hour / ten minute' issue.

So, if something is exactly X amount of time, you can consider it in the next bracket up.

For example, you get a 1 minute discount for under ten minutes, but a ten minute recipe would give you a 2 minute discount since it is 'less than an hour', which is the bracket higher.

hope this makes sense (I may have misremembered where the bracket lines were, and what the discounts are, but this is the logic to use)
Arjun Gandhi
player, 288 posts
Shadow Archer
(Selfish Sociopath?)
Mon 14 Feb 2022
at 05:39
  • msg #448

Re: OOC

Apologies for not posting much the last few days. A lot of my energy for online-ness got eaten up by friends of mine having Valentines drama. Trying to catch up now.
Jerzy Godlewski
player, 19 posts
Mon 14 Feb 2022
at 18:08
  • msg #449

Re: OOC

Yeah....disco Elysium is good...too good. Posting a character description update now and will get a post in today.
Voice of The System
GM, 298 posts
Mon 14 Feb 2022
at 22:52
  • msg #450

Re: OOC

Hey all, I think I've forgot to move time forward a bit lately, so I'm going to skip about eighty minutes to catch us up to where we already are.

Of that time, I'm only give about 50 minutes of DT to those working on crafts, since they've also been doing other activities.

Also, reminder that none of you have set foot on/in the newest three discs.

I am going to be making new threads in advance for that occasion.
Voice of The System
GM, 302 posts
Mon 14 Feb 2022
at 23:02
  • msg #451

Re: OOC

New threads up!

Please, do not post in them until your character are actually visiting them. As in, stepping foot in their area. Gawking can be done from 'Spawnpoint' for now lol

Also, you don't need to be concerned about these threads going relatively untouched, because I may or may not have secret incentives for you to get good use out of these bad boys :)
Arjun Gandhi
player, 290 posts
Shadow Archer
(Selfish Sociopath?)
Mon 14 Feb 2022
at 23:04
  • msg #452

Re: OOC

Emily, Jerry & I are doing a grand tour right now!
Arjun Gandhi
player, 292 posts
Shadow Archer
(Selfish Sociopath?)
Tue 15 Feb 2022
at 01:52
  • msg #453

Re: OOC

Has Jerry been added to the Party?
Voice of The System
GM, 303 posts
Tue 15 Feb 2022
at 02:26
  • msg #454

Re: OOC

Not yet. He's checked all the menus you guys have, but that doesn't include all their sub-functions like 'party invite' or 'quest accept' or 'market exit demo' if that makes sense.

Actually, @Jerzy since you checked the Extended Status Window during that time skip, I'm going to edit your character sheet, since originally those come from what is displayed in your extended status.

Also, it slipped my mind to move the DT thread forward, so I'll do that now.
Jerzy Godlewski
player, 20 posts
Tue 15 Feb 2022
at 06:17
  • msg #455

Re: OOC

Sorry, vallentines day binging of the great is distracted
Voice of The System
GM, 305 posts
Tue 15 Feb 2022
at 12:34
  • msg #456

Re: OOC

Not a problem.

I don't mind player's posting a bit infrequently at times, especially when they can keep me up to date so I know where they're at.

Minor adjudications and updates incoming, just so I can get caught up to yall
Voice of The System
GM, 307 posts
Tue 15 Feb 2022
at 12:41
  • msg #457

Re: OOC

Guess I stole #1200 from y'all :-)
Emily Khorashandi
player, 182 posts
Retro Musician
Huntress
Tue 15 Feb 2022
at 14:43
  • msg #458

Re: OOC

Sorry folks I am not well.  I'm going to be slowing down in all my games I'm afraid.  I hope it's only flu.
Voice of The System
GM, 308 posts
Tue 15 Feb 2022
at 15:31
  • msg #459

Re: OOC

Please take care! Health is the most important thing, in life.

We'll still be here when you're feeling better :)

Sending out my hope for you
Jerzy Godlewski
player, 22 posts
Tue 15 Feb 2022
at 15:41
  • msg #460

Re: OOC

Get well soon!
Otto Bruckner
player, 194 posts
Barbarian
Seeker of First Blood
Tue 15 Feb 2022
at 16:11
  • msg #461

Re: OOC

Hope you feel better soon!
Jerzy Godlewski
player, 24 posts
Tue 15 Feb 2022
at 19:10
  • msg #462

Re: OOC

So I take it we are not eating plums for sustenance as I believed?
Otto Bruckner
player, 195 posts
Barbarian
Seeker of First Blood
Tue 15 Feb 2022
at 19:14
  • msg #463

Re: OOC

I may be mistaken, but my impression was that the disk that the plums "grow in" is some kind of abomination of human flesh and a cloth like substance. It was described as not only absolutely disgusting in consistency and smell, but so unnatural as to cause revulsion on the most basic level.

So these "plumbs" that grow in the tumors or cysts within this fleshy strata might be akin to something like a pustule, or maybe even something like a cancerous cell. Something so foul that even the disk is rejecting them.

There could also be allusions to cannibalism.
Jerzy Godlewski
player, 25 posts
Tue 15 Feb 2022
at 19:30
  • msg #464

Re: OOC

Yeah, really need to go back and read all the posts. Just catching up from this weekend took a minute.
Arjun Gandhi
player, 296 posts
Shadow Archer
(Selfish Sociopath?)
Tue 15 Feb 2022
at 23:10
  • msg #465

Re: OOC

Dude! *I* almost dry heaved at the thought of you putting a piece of that in your mouth. LOL.

I'm having a very hard time with the server of scale of this place, but i think the Plums of Prolepsis are about the size of your head. Also, I'm pretty sure they're full of Shadow Essence.

Emily, I was waiting for you to post about our tour of the isles, but if you're feeling poorly, I'll keep going on my own. Unless you'd enjoy having it to look forward to?
Voice of The System
GM, 310 posts
Tue 15 Feb 2022
at 23:24
  • msg #466

Re: OOC

The first plum you guys gathered looked something like this:

https://i.imgur.com/rb5nFn5.png



The second looks more like this:

https://i.imgur.com/OpGwwAS.png



Scale-wise, the first is about the size of Otto's forearm (when stretched out and not folded), while the second is pretty close to a basketball (not including the 'tail').

Post incoming to document your truly unbelievable decision
Arjun Gandhi
player, 297 posts
Shadow Archer
(Selfish Sociopath?)
Tue 15 Feb 2022
at 23:40
  • msg #467

Re: OOC

+scrunches eyes tight+

I'm gonna bet that....


Jerry is going to turn into a monster race.

If you haven't read the post yet, make a bet about what's gonna happen!
Otto Bruckner
player, 196 posts
Barbarian
Seeker of First Blood
Tue 15 Feb 2022
at 23:48
  • msg #468

Re: OOC

Hmmm, all sorts of things might happen.

I'm betting some kind of evil influence might find a way to take advantage.

Maybe some kind of Observer using that as its "in"
Voice of The System
GM, 312 posts
Tue 15 Feb 2022
at 23:54
  • msg #469

Re: OOC

I felt gross even subjecting a player character to Plum Torture...

Gonna go take a shower :cries:
Voice of The System
GM, 313 posts
Tue 15 Feb 2022
at 23:57
  • msg #470

Re: OOC

Before I do that, I'm going to update all of your Alignments.

Not related to this incident, but since you all have a bit of a group dynamic now, the external view of you has changed.

In-world, I'll say you all notice this whenever you next check your status windows. There is no alert of this change being made, notably.
Voice of The System
GM, 314 posts
Wed 16 Feb 2022
at 00:07
  • msg #471

Re: OOC

Gonna share this (the two messages given to Jerzy), 'cause it's too funny and not really important to keep secret:

quote:
"What are you doing!? Stop! Don't eat that!

What the fuck?? Are you crazy?? No!"

Voice of {SYSTEM}


quote:
"HAHAHA! OH SYSTEM, HE ATE THE PLUM! HA HA HA!!! WHAT AN IDIOT!!"

Hand of {SYSTEM}





Which one are you?
Jerzy Godlewski
player, 26 posts
Wed 16 Feb 2022
at 00:17
  • msg #472

Re: OOC

I am role-playing my character's low luck magnificently apparently.
Otto Bruckner
player, 197 posts
Barbarian
Seeker of First Blood
Wed 16 Feb 2022
at 00:24
  • msg #473

Re: OOC

Hoo boy. That sounded rough.
Jerzy Godlewski
player, 28 posts
Wed 16 Feb 2022
at 00:25
  • msg #474

Re: OOC

Oh yeah, that was one of the most vile and disgusting things I've ever read. My compliments to the voice.
Arjun Gandhi
player, 299 posts
Shadow Archer
(Selfish Sociopath?)
Wed 16 Feb 2022
at 00:34
  • msg #475

Re: OOC

Jerzy Godlewski:
Oh yeah, that was one of the most vile and disgusting things I've ever read. My compliments to the voice.


Now I'm scared to read it.

Did someone say something about a shower? Good idea....
Arjun Gandhi
player, 300 posts
Shadow Archer
(Selfish Sociopath?)
Wed 16 Feb 2022
at 00:42
  • msg #476

Re: OOC

Edited my last post to watch Jerry eat the plum with Night Vision on.

Which, now I'm thinking of it, might be a fun recoil action from now on, if it activates quick enough.
Arjun Gandhi
player, 302 posts
Shadow Archer
Bossy Leader
Wed 16 Feb 2022
at 01:22
  • msg #477

Re: OOC

+checks my new Alignment+

+sighs+

I really was trying to play something different this time.
Jerzy Godlewski
player, 30 posts
Wed 16 Feb 2022
at 03:05
  • msg #478

Re: OOC

New portrait, old one wasn't doing it for me.
Voice of The System
GM, 316 posts
Wed 16 Feb 2022
at 13:59
  • msg #479

Re: OOC

You guys are also allowed to change your self-reflective alignments at will.

If you do, just make sure to notify me and I'll add a new comment from the Voice.

Adjudication incoming
Arjun Gandhi
player, 304 posts
Shadow Archer
Bossy Leader
Wed 16 Feb 2022
at 14:52
  • msg #480

Re: OOC

Voice of The System:
Also, please note that anyone who uses DT will have to adjust for their Craft skill reductions, since I only post the base info.


Pretty sure I'm the only one working on any Craft projects right now.  I'm assuming the competency reduction only applies to recipes you've already got a recipe for?
Voice of The System
GM, 318 posts
Wed 16 Feb 2022
at 14:56
  • msg #481

Re: OOC

Thats true, my bad
Otto Bruckner
player, 199 posts
Barbarian
Seeker of First Blood
Wed 16 Feb 2022
at 15:49
  • msg #482

Re: OOC

Neat.

Alignment updated.
Voice of The System
GM, 319 posts
Wed 16 Feb 2022
at 15:54
  • msg #483

Re: OOC

Updated :)
Voice of The System
GM, 322 posts
Wed 16 Feb 2022
at 18:03
  • msg #484

Re: OOC

Jerzy, you can tell me how much time you want to spend on each material. If you tell me 'unlimited' I'll give you as much information as I can think of and then skip that much time.

Don't give me an actual value over an hour though, but you can give me a rough range above that (like saying 'jerzy will study for 2 - 3 hours')

Also, here's the XP I forgot to give you:
Dmitri Alvin Reslin
player, 116 posts
Super Genius
for rent
Wed 16 Feb 2022
at 22:46
  • msg #485

Re: OOC

Wow! Seems like my city picked the wrong time to replace its mayor! (I'm a poll worker.) Give me a little more time to digest what has all happened (pun not intended), and I'll jump back in.
Arjun Gandhi
player, 305 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 01:31
  • msg #486

Re: OOC

Dmitri Alvin Reslin:
to digest what has all happened (pun not intended)


Ovary up, dude. Intend your gorram puns.

(I have that on a tee shirt)
Dmitri Alvin Reslin
player, 119 posts
Super Genius
for rent
Thu 17 Feb 2022
at 01:36
  • msg #487

Re: OOC

I normally do, but that one came out before I could.

I tried using two sets of five wordplay jokes to get someone to laugh. No pun in ten did.
Arjun Gandhi
player, 306 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 01:41
  • msg #488

Re: OOC

I gave up double entendres. I figure, you swing at every pitch, only thing that'll happen is your arm gets tired. From now on, it's only triple entendres or better.
Voice of The System
GM, 323 posts
Thu 17 Feb 2022
at 02:17
  • msg #489

Re: OOC

No adjudication til tomorrow, am tired

Also I should've known this would become a pun thread ffs ;_;
Arjun Gandhi
player, 308 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 03:32
  • msg #490

Re: OOC

Well, if it's not to your taste....

;)

I'm starting to think that maybe I should cut my posts up into smaller chunks, even when I'm super behind. Would folks prefer that over the giant walls of text I'm posting now?
Dmitri Alvin Reslin
player, 120 posts
Super Genius
for rent
Thu 17 Feb 2022
at 04:58
  • msg #491

Re: OOC

I get walls of text in Facebook all the time. A change of pace would be nice.
Jerzy Godlewski
player, 35 posts
Thu 17 Feb 2022
at 05:50
  • msg #492

Re: OOC

No rarity on the classes I was offered as far as I can tell.

Also whats the skinny on quests?
Arjun Gandhi
player, 313 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 05:57
  • msg #493

Re: OOC

That's a pretty broad question. Ask us something more specific in character?
Jerzy Godlewski
player, 36 posts
Thu 17 Feb 2022
at 06:00
  • msg #494

Re: OOC

Should I be doing them?
Arjun Gandhi
player, 314 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 06:15
  • msg #495

Re: OOC

Quests will offer rewards and penalties. They seem to be pretty rare.

Tasks, on the other hand, are pretty straightforward "do this simple thing for XX Coins," and if you want to buy anything instead of trying to build it from scratch using the meager resources we have available, you'll probably want them. That's why I'm spending so much time crafting -- I'm selling stuff on the Market to earn coins so I can buy things. Like toothbrushes, buckets, and weapons.
Arjun Gandhi
player, 315 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 06:18
  • msg #496

Re: OOC

So, to answer your question more directly, I'd say you should consider each quest that you get on its own merits, but be aware that you'll probably not get another quest for a couple of days of in-game time.

I personally recommend doing Tasks, and checking for them often, but your mileage may vary.
Arjun Gandhi
player, 316 posts
Shadow Archer
Bossy Leader
Thu 17 Feb 2022
at 12:24
  • msg #497

Re: OOC

Went digging through the back log to find something, and saw that I had forgotten that crafting gets a time discount if someone who also has the Craft skill helps.
Voice of The System
GM, 324 posts
Thu 17 Feb 2022
at 14:52
  • msg #498

Re: OOC

Ah, Jerzy, after giving you your class options, but before you chose your class, I did list their rarities in your character sheet. I removed them after you picked one, though.

Here's what they were:




As for crafting discounts, you can divide the crafting time by the number of participants. However, the XP gain is also divided. You get the recipes as usual and use the same level of materials.

That's for 'working together' though, there may be different rules depending on level differences, but you are also close to the same level at the moment, so it's not worth making a ruleset for. In the future, if there starts being a difference of ~5 levels in the recipe you are working on, you can expect new rules for 'assisting' and 'guiding' respectively.




I'll probably do an adjudication later today, not right away.
Jerzy Godlewski
player, 37 posts
Thu 17 Feb 2022
at 15:29
  • msg #499

Re: OOC

Ah OK that explains it, I thought I remember seeing jt but when I checked I couldn't find it.
Voice of The System
GM, 325 posts
Thu 17 Feb 2022
at 16:43
  • msg #500

Re: OOC

Forgot to answer this:

quote:
I'm starting to think that maybe I should cut my posts up into smaller chunks, even when I'm super behind. Would folks prefer that over the giant walls of text I'm posting now?


I definitely appreciate the investment and immersion in the game, but I have to admit that mega-posts are a bit harder to work through than if they were split up.

Then again, I also normally make mega-posts, but my excuse for that is the way I track information to respond to makes it a bit more unorganized if I distract myself by monitoring length (thus having to cut, paste, refresh and whatever else comes up) as well.

Ideally, everyone would put in around one post between adjudications, of similar length. Of course, because of our range of time zones and some players having less inspiration than others, that's not happening at the moment.

Currently, we have wildly different post lengths, as well as anywhere from one to three rounds of posts (sometimes just between a handful of players). This is actually working out fine, but it is a bit more intimidating for the less-active players as well as myself.

All-in-all, it's not even guideline-worthy, but it's worth noting that mega-posts usually cause me to delay my mega-response until I have more energy to read it all and write everything else up.

In the same vein, small posts with one or two queries I can easily respond to.

Still, one is not better than the other, because in the end you're all going to be getting the same level of 'progress' out of it, just either stretched out over real-life time (megaposts) or more quickly (miniposts).

That may seem counterintuitive, but remember that I don't force days along until everyone has gotten their 'fair share of screen time' (decided arbitrarily by me), or on the off-chance that the DT clock actually reaches it before we all run out of steam (hasn't happened yet, since I've skipped forward each time).
Jerzy Godlewski
player, 38 posts
Thu 17 Feb 2022
at 17:14
  • msg #501

Re: OOC

I do try to self-moderate and give over spotlight ad necessary.

Posting 95% on mobile does also severely reduce my posting length as there's just not enough time in the day.
Voice of The System
GM, 327 posts
Thu 17 Feb 2022
at 21:57
  • msg #502

Re: OOC

hehehe
Voice of The System
GM, 328 posts
Fri 18 Feb 2022
at 00:07
  • msg #503

Re: OOC

Sorry guys, in my latest post the secret function seems to have completely failed.

I'll be mailing you all separately if there is anything you were privy to.
Voice of The System
GM, 329 posts
Fri 18 Feb 2022
at 00:17
  • msg #504

Re: OOC

Alright I think that's everything what a mess...

I don't even know what went wrong?

I'm gonna do some testing, so please participate if you can (I tried to choose the three most likely to be active of you all):

Secret to Arjun, Otto and Jerzy:


Secret to Arjun and Otto:


Secret to Arjun ONLY:


Hopefully Arjun saw 3 messages, Jerzy saw 2 messages, and Otto saw 1.

Otherwise, something's amiss.
Arjun Gandhi
player, 320 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 00:20
  • msg #505

Re: OOC

Imagine a GIF-reaction image of Jack Nicholson grabbing someone by the shirt with the text, "You saw nothing!"

Cuz I see zero messages.
Jerzy Godlewski
player, 40 posts
Fri 18 Feb 2022
at 00:22
  • msg #506

Re: OOC

I only got one secret in PM
Arjun Gandhi
player, 321 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 00:24
  • msg #507

Re: OOC

I am particularly grumpy that the system of System is fritzing on us on this particular message!

I really appreciate you sending them to us via PM, but I hope that we can get all the hidden text working in-line as you meant for us to read it. :( :~(
Voice of The System
GM, 330 posts
Fri 18 Feb 2022
at 00:25
  • msg #508

Re: OOC

Arjun can you see this?


Jerzy can you see this?





Jerzy that's a different thing. The secret messages ITT are just for testing, if you didn't see any in the post I think I know the problem.
Arjun Gandhi
player, 322 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 00:28
  • msg #509

Re: OOC

Voice of The System:
Arjun can you see this?


I see "Test789"
Jerzy Godlewski
player, 41 posts
Fri 18 Feb 2022
at 00:29
  • msg #510

Re: OOC

Yup, I see testabc
Voice of The System
GM, 331 posts
Fri 18 Feb 2022
at 00:32
  • msg #511

Re: OOC

That's good. I actually somehow made a mistake in my post, because I said 'for arjun only' but accidentally also listed Otto.

Since you can see the post ACTUALLY meant only for you, it means secret function is working...

The problem must be in having multiple recipients.

I'm gonna do one more test here to see if my formatting was wrong (if this fails, I still have a way to deliver the text properly, but it's gonna suck for me):


...Shit, I actually think I can see what I did wrong...

Well, LMK anyway, but it's such a stupid thing I missed...
Arjun Gandhi
player, 323 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 00:34
  • msg #512

Re: OOC

TestDEF.

You could just switch everything to Private Meessage....
Jerzy Godlewski
player, 42 posts
Fri 18 Feb 2022
at 00:35
  • msg #513

Re: OOC

TestDEF
Voice of The System
GM, 332 posts
Fri 18 Feb 2022
at 00:35
  • msg #514

Re: OOC

If you guys prefer private message over secret message, I'll make that change.

But IIRC private message will let others know when in the post you're getting a response, which in itself is kind of spoiler-y.

Anyway, the problem is that I used commas to separate the recipients rather than semicolons...

So happy rn that I decided to take accounting over programming lmao

Thx for the cooperation guys :)
This message was last edited by the GM at 00:36, Fri 18 Feb 2022.
Arjun Gandhi
player, 324 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 00:36
  • msg #515

Re: OOC

I just meant for this one case, but you've figured it out
Voice of The System
GM, 333 posts
Fri 18 Feb 2022
at 00:39
  • msg #516

Re: OOC

Gotcha gotcha.

Also, Jerzy and Dmitri there is one secret message to you that I forgot to PM separately, because it's hard for me to see the small red underline that indicates secret lines (especially since I have a custom theme with a grayish background, plus I'm colorblind...)

It's after this line:

quote:
A bit later, Dmitri may decide to create a Telepathic Bond with Jerzy, but only if Jerzy consents.

Arjun Gandhi
player, 325 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 02:07
  • msg #517

Re: OOC

Now that we've figured out the coordinate system, can we put an XY grid on the map?
Voice of The System
GM, 334 posts
Fri 18 Feb 2022
at 02:19
  • msg #518

Re: OOC

Actually, it would be XZ.

And, sure. I'll do that quickly. Along with a scale.
Arjun Gandhi
player, 327 posts
Shadow Archer
Bossy Leader
Fri 18 Feb 2022
at 02:29
  • msg #519

Re: OOC

*mutters to himself repeatedly* I will not get into a semantic math debate. I will not get into a semantic math debate. I will not get into a semantic math debate....
Voice of The System
GM, 335 posts
Fri 18 Feb 2022
at 02:34
  • msg #520

Re: OOC

Uploaded the map with extra data (for your guys satisfaction, it doesn't exist in-game) as group 0 map. You should still be able to view both.
Otto Bruckner
player, 207 posts
Barbarian
Seeker of First Blood
Fri 18 Feb 2022
at 15:35
  • msg #521

Re: OOC

Going to wait for an adjudication or confirmation that we are not going to be attacked before responding to this one.
Voice of The System
GM, 337 posts
Fri 18 Feb 2022
at 21:39
  • msg #522

Re: OOC

Unfortunately, the existing MONSTERs are not staying still with the new arrivals!

Fortunately, Hand is cleaning up his own mess...

20 000 v 5? Way too evil.

90 v 5? Significantly less evil (still quite evil though).
Dmitri Alvin Reslin
player, 128 posts
Super Genius
for rent
Fri 18 Feb 2022
at 23:33
  • msg #523

Re: OOC

Can we conclude from this that Hand is evil?
Voice of The System
GM, 339 posts
Fri 18 Feb 2022
at 23:37
  • msg #524

Re: OOC

???!

He killed 19 000 of your enemies...
Dmitri Alvin Reslin
player, 130 posts
Super Genius
for rent
Fri 18 Feb 2022
at 23:40
  • msg #525

Re: OOC

OK, so we can conclude that Voice merely accuses Hand of being evil, having used that word twice to describe Hand's actions...
Voice of The System
GM, 340 posts
Sat 19 Feb 2022
at 00:10
  • msg #526

Re: OOC

When did Voice call Hand evil?
Arjun Gandhi
player, 331 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 00:26
  • msg #527

Re: OOC

Evil is a really black and white concept. Morality seems a bit more complex in this setting, to me.
Voice of The System
GM, 342 posts
Sat 19 Feb 2022
at 00:41
  • msg #528

Re: OOC

^^

Also, if you meant that *I* called Hand evil in MSG #522 ITT, this is an OOC thread and I am not the in-game voice, but your GM lmao.

Most importantly, I was being humorous, not revealing information over-the-table.

I'm actually going to change my epithet because I realize it's kind of confusing even if it's very immersive (like how the GM in DND is called the Dungeon Master, but isn't actually the lich whose dungeon you're raiding)
The System Master
GM, 343 posts
Sat 19 Feb 2022
at 00:41
  • msg #529

Re: OOC

This should avoid mixing any in-game and OOC terms, now.
Arjun Gandhi
player, 336 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 02:16
  • msg #530

Re: OOC

Edited msg #734 in the IC Spawnpoint to correct the coordinate error, and then added a bit commenting that this was a list of 8 discs, so probably one new monster type per monster.
The System Master
GM, 347 posts
Sat 19 Feb 2022
at 02:30
  • msg #531

Re: OOC

Gotcha. That's a good theory, but I won't confirm or deny it.

Also, I tried to resolve any continuity issues with the shadow essence.

I think you may have been thinking of MSG #606 in Spawnpoint, where I point out that your Stiletto has no shadow essence after making a craft from it.

Though, since you apparently did use the 25 reeds for weaeving previously, I'll say you only have a little bit left, and you didn't see it before 'cus you didn't have this ability.
Arjun Gandhi
player, 338 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 03:46
  • msg #532

Re: OOC

Yes, the post here in the OOC is informing folks of what the character is saying in the IC, with all the usual stipulations about veracity :)

I'm cool with the current state of the retcon, but I do want to point out this chunk from Spawnpoint msg #616:

Arjun Gandhi. <msg #616:
He examines his harvest of Ebony Reeds for Shadow Essence, just as he had done when he cut them. The reeds were a far more limited resource than the other materials they had found so far, and not nearly as mobile as the kite had been. He had been in such a fervor the yesterday, it hadn't occurred to him to check before he finished making the Stiletto. Now he had checked at every step of the process, and knew at what point the essence disappeared from the material. He needed a way to collect Shadow Essence and carry it with him, and searched the Market for options.


So Arjun should have a clear idea at this point of whether the they still hold the same amount of Essence after they've been cut. But I'm probably going to study the subject further later.
The System Master
GM, 348 posts
Sat 19 Feb 2022
at 16:21
  • msg #533

Re: OOC

It would make sense for you to have figured that out, I must have forgotten to respond to that properly.

So, Arjun will know that the reeds appear to maintain most their energy even if 'uprooted', but a little does leak. He will also know that using them in a craft removes all the energy. Finally, he figures that he can weaeve a shadow ammunition or small weapon three times per reed, but weaeving something like a bow or an axe will require a full reed.

Hope that helps.
Jerzy Godlewski
player, 46 posts
Sat 19 Feb 2022
at 17:01
  • msg #534

Re: OOC

I am both infinitely bemused and horrified. Thank you system, it is hard to express my surprise and how much my expectations have been turned on their head.
The System Master
GM, 350 posts
Sat 19 Feb 2022
at 17:26
  • msg #535

Re: OOC

I've not written much body horror before either, so I'm very excited to try my hand at the topic :P

Please, continue using your abilities to their fullest extent in the future haha
The System Master
GM, 352 posts
Sat 19 Feb 2022
at 17:34
  • msg #536

Re: OOC

Vanguard Problem #103:

Being eaten alive by a swarm of angry bugs! Nom Nom Nom!

Arjun Gandhi
player, 340 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 18:27
  • msg #537

Re: OOC

Two things:

1) Spawnpoint msg 757 takes a little more narrative control of my character's history than I'm used to seeing GMs exert, and I feel like our ideas about what the professionalism of an actor with over a decade of experience would look like. When our perspectives differ like that, would you rather I readjust the way I play my character around the stuff that you've written, rebuttal it, or interact with it in a third way?

Second! The idea of distance Weaveing Life Essence sounds really badass to me, but also potentially super broken. The first obvious limit to me would probably be only allowing me to Weave "freed essence," aka weaving it out of the damage that's been dealt. I shouldn't be able to suck life energy out of a perfectly healthy target, turn it into an arrow and then shoot him with it.

On the other hand, the image of me following someone's bloody tracks and making arrows out of the blood trail as I follow him, feels pretty gorram badass.
The System Master
GM, 353 posts
Sat 19 Feb 2022
at 18:36
  • msg #538

Re: OOC

1) If I took it in a direction you don't like, I apologize. I defer to you on what's canon or not. The only reason I put in so much detail is because I wanted to show that your memory had improved, and since I don't actually have any memories that Arjun may have forgotten, I had to make stuff up.

I'd always rather you take control of your character, so once again I defer to you.

Though I'm not in the Hollywood biz, it seems doubtful to me that an actor who learned to shoot a bow for a show would actually be skilled at archery. Maybe that is the case, and I just don't know what editing and stunt doubles are for.

Regardless of if it's part of your backstory, I'm hesitant to give you extra abilities or skills right away just because 'my character learned it in the past'; that may seem a bit like denying your history, but mostly it's because that was never played out so it is a lot too much like getting stuff for free.

2) I didn't really consider the distance, and actually forgot you moved all your stuff to the Ebony disc... That's sort of a problem, because the maximum distance for lvl 1 weaeving should only be around maybe 20 to 30 ft (so on the same island)

If we say you were standing near the Ebony disc as you fire towards the enemies, then you might be JUST in range...

I like those ideas too, but they are definitely OP for your level, but they may be possible in the  future as you gain XP and whatnot.

3) Pardon my lack of memory, but did I ever say that anyone's blood had shadow essence? I only recall shadow essence being available from reeds and plums?
Arjun Gandhi
player, 341 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 18:50
  • msg #539

Re: OOC


1) I'm not "upset," just wanted to clarify expectations about how to approach these minor conflicts when they arise. And the stuff about the archery wasn't the issue at all, it was his memory of how he interacted with the other people in that class that felt dissonant to me.

2) I thought we had put the campsite back in good order (in the name of Order), after cleaning, though I may have actually forgotten to write that part in and just thought about it a bunch.

3) Life Essence. The blood spurting out of my nose had red essence in it. The Shadow Arrow would have been woven out of the dregs in the ebony reeds.
The System Master
GM, 355 posts
Sat 19 Feb 2022
at 19:00
  • msg #540

Re: OOC

quote:
1) I'm not "upset," just wanted to clarify expectations about how to approach these minor conflicts when they arise. And the stuff about the archery wasn't the issue at all, it was his memory of how he interacted with the other people in that class that felt dissonant to me.


I misunderstood. Originally, your alignment had been 'selfish sociopath', so I assumed you behaved a little pridefully in order to garner that sort of attitude? I could be wrong about why you were seen that way, though.

I can edit the post, but the mechanical gains wouldn't change, so I can also leave it and keep in mind that back on Earth you had a less dismissive attitude than I assumed

2) I remember you organizing various times, but I thought it was mostly your crafting station? You may have said something like that during the waste removal. Regardless, we can say it happened because it's not a hard task to accomplish during like two minutes of DT (you guys don't have a lot of stuff in the first place, so housework is easy for now)

3) That was ambiguity on my part. When you are using magic sight (or whatever nicknames you give it haha) you can still see the real world as well, so the red you saw was just normal red blood, not red essence or anything. Unless I'm misremembering, but I think that's what I wrote.

I always describe essence as vapor or plasma or smoke, and normally remark that it feels vague or hazy or ethereal.

The second part is right, though. There were some dredges left in those reeds.
Arjun Gandhi
player, 342 posts
Shadow Archer
Bossy Leader
Sat 19 Feb 2022
at 19:32
  • msg #541

Re: OOC

It's a Saturday, so I can't dedicate the time to look up older posts that may or may not exist before this conversation would move past the point anyway :) Though, the more I think about it, the more I suspect I might have only composed that post in my head. Regardless, thanks for letting the campsite be back in place.

Does seem like we're about to have to clean it all over again. LOL


So, one of the things that I'm playing with in Arjun is writing the difference between intent and impact. Arjun's *intent* is always Pure(tm) and Romantic, but his *impact* on the people around him is often abrasive, callous, or dismissive seeming. But trying to write that character is, of course, fraught with the potential to write poorly (not to mention my own potential blindness on the subjects I write about), so it can be tricky. He *isn't* a Selfish Sociopath, in his internal monologue, he's "just" perceived that way.

+eyes the mug by my keyboard+ It's also entirely possible that this conversation is entirely due to me having too much coffee today.

3) I'll hunt down where I inferred that from, when it's not a Saturday, and clarify/explore IC further :) Current narration solves the issue neatly for the moment :)
Jerzy Godlewski
player, 49 posts
Sun 20 Feb 2022
at 19:05
  • msg #542

Re: OOC

About to go on a short hike, if the trend continues of post frequency vs my availability, there will be 10 posts in the IC threads by the time I get back.
The System Master
GM, 358 posts
Sun 20 Feb 2022
at 19:28
  • msg #543

Re: OOC

Have fun!

Also I just wrote something really weird, because I got a little carried away haha

Basically Jerzy will be able to make more sense of this when he comes back lol
Arjun Gandhi
player, 346 posts
Shadow Archer
Bossy Leader
Sun 20 Feb 2022
at 22:22
  • msg #544

Re: OOC

Weekends seem to be are slowest time, anyway.
Dmitri Alvin Reslin
player, 132 posts
Super Genius
for rent
Mon 21 Feb 2022
at 01:56
  • msg #545

Re: OOC

Especially for me, as I do all my RL games then...
Jerzy Godlewski
player, 50 posts
Mon 21 Feb 2022
at 03:14
  • msg #546

Re: OOC

So sounds like the thing that grew out of Otto with the 7 legs also disintegrated, correct?
Arjun Gandhi
player, 347 posts
Shadow Archer
Bossy Leader
Mon 21 Feb 2022
at 03:21
  • msg #547

Re: OOC

quote:
Then, after wobbling, the seven white legs collapse and begin to wrap around the brown orb, before they begin to leak a similar  fuzz, that also grows into a foam and slowly dissolved the entire formation...?


That's my read, as well
Arjun Gandhi
player, 349 posts
Shadow Archer
Bossy Leader
Mon 21 Feb 2022
at 11:59
  • msg #548

Re: OOC

Voice of The System:
Arjun then realizes why he feels cross eyed...

The blood on his hands is both red in color... and... red in... essence?

Indeed, another layer of... imagination? imposed vision? augmentated reality? unclear, but it's present as he looks at the blood on his hands... a red ... plasma or energy or vapor emerges from the blood on his hands...

It is just like the shadow essence he had seen previously...


Found the bit that I interpreted as Life Essence existing. I don't care either way, so long as we're on the same page.
The System Master
GM, 359 posts
Mon 21 Feb 2022
at 20:19
  • msg #549

Re: OOC

Shit, my bad!

Yes, there was a red essence coming from your blood, but it's not identical to the shadow essence (which is black), the secondary plum essence (which is purplish-pinkish) or the vine crawler essence (which is green)

To perhaps give a bit of a spoiler (though I'm sure Arjun and you could both reasonably make this connection): You have discovered four types of essence so far.
Arjun Gandhi
player, 350 posts
Shadow Archer
Bossy Leader
Tue 22 Feb 2022
at 04:02
  • msg #550

Re: OOC

Okay. I hadn't sussed that the Plum essence was different from the Shadow Essence, I don't think.
The System Master
GM, 363 posts
Tue 22 Feb 2022
at 04:57
  • msg #551

Re: OOC

The plum has TWO essences, one is the black shadow essence which you have used, and the other is an as of yet unidentified purplish-pinkish essence which you have not used.
Otto Bruckner
player, 216 posts
Barbarian
Seeker of First Blood
Tue 22 Feb 2022
at 05:13
  • msg #552

Re: OOC

*eats some popcorn*
The System Master
GM, 366 posts
Tue 22 Feb 2022
at 05:22
  • msg #553

Re: OOC

Captive audience, haha

Combat is nearly over, so we should be able to skip the next 15-20ish minutes for you to wake up, pretty soon.

By the way, Arjun and Jerzy (the only two able party members at the moment) should be aware the six bugs have made some progress to scatter around the main disc, and are generally hurrying towards Ebony or Cloth island.

With both your high INTELLIGENCE stats, you would both be aware you have roughly 'three rounds' (not that it means anything from an IC perspective lol) before they actually get there.

They are notably not heading towards the water disc, which would make sense since they seem subterranean




Also, Dmitri, I just checked your sheet and I'm pretty sure you're missing some of the XP in there. Please, always keep those numbers up to date, after I adjudicate and before you post, that way I know you didn't forget to do it.




Also, I think I've told everyone this but just in case it was not to all of you, here is how I've decided to run skill XP and level XP:

Skills: 600 --> 1200 --> 1800 --> 2400 --> etc

Levels: 400 --> 800 --> 1600 --> 3200 --> etc

You can see the principle is different for each (600 vs 400), and so is the function (add the principle vs multiply by two).

This way you all won't have any need to ask me what your next milestone is, when you get high level skills or when you level up.
Arjun Gandhi
player, 352 posts
Shadow Archer
Bossy Leader
Tue 22 Feb 2022
at 05:39
  • msg #554

Re: OOC

Any chance we could say that Emily has killed any of the remaining six? Or even just that she's been killing bugs along with the rest of us at this time? Feels like a shame to begrudge her the eeps just cuz she's sick.
Arjun Gandhi
player, 353 posts
Shadow Archer
Bossy Leader
Tue 22 Feb 2022
at 05:43
  • msg #555

Re: OOC

The System Master:
Also, Dmitri, I just checked your sheet and I'm pretty sure you're missing some of the XP in there. Please, always keep those numbers up to date, after I adjudicate and before you post, that way I know you didn't forget to do it.


I've taken to including Private Lines to GM in my IC posts whenever I adjust my Character Sheet, with XP, new skills, recipes, whatever, so that I can more easily keep track of whether or not I've added them yet. It's not a perfect system, but it works.
Dmitri Alvin Reslin
player, 137 posts
Super Genius
for rent
Tue 22 Feb 2022
at 05:49
  • msg #556

Re: OOC

Not sure where I would have missed anything, but if I get a lengthy break from my other stuff, I'll scour the posts.
The System Master
GM, 367 posts
Tue 22 Feb 2022
at 05:53
  • msg #557

Re: OOC

quote:
Not sure where I would have missed anything, but if I get a lengthy break from my other stuff, I'll scour the posts.


I could be wrong, but I remember you had your link with Arjun up for a handful of hours, which would have been quite a lot of XP?

quote:
Any chance we could say that Emily has killed any of the remaining six? Or even just that she's been killing bugs along with the rest of us at this time? Feels like a shame to begrudge her the eeps just cuz she's sick.


Well, the only weapon she has is a Vine Bow, but doesn't have any arrows...

Still, with the time that has passed I would say it's reasonable for her to have executed the remaining six bugs in that time.

With that said, I'll update her on her rewards when she is feeling better :-)

It will just be the +30 XP, and one other little treat that is secret for now.
The System Master
GM, 370 posts
Tue 22 Feb 2022
at 06:05
  • msg #558

Re: OOC

I don't really like running player's characters for them without talking beforehand, but this much piloting should be okay, especially since you were about to kind of take a bite from her food, so to speak.

Though, you may have posted before you read my last entry here.

Don't worry about edits or anything, this is a fine enough dynamic end to combat, I think.

Also any territorial sensation you may feel Arjun is still the same as before. Unfaded. Also, doesn't mean I'm pushing you to be hostile, though.

Anyway, I'm logging out for the night - peace yall!!
Emily Khorashandi
player, 183 posts
Retro Musician
Huntress
Wed 23 Feb 2022
at 09:42
  • msg #559

Re: OOC

Back, what have I missed? (Going to have a look)
Arjun Gandhi
player, 357 posts
Shadow Archer
Bossy Leader
Wed 23 Feb 2022
at 15:05
  • msg #560

Re: OOC

Oh, well, feels like quite a bit. Otto and I got philosophical, Hand answered a PERFECTLY INNOCENT question, and accidentally aggro'd all the Vine Crawlers.

If you're interested in the setting backstory, you might enjoy going back until you see the really big alert windows. I think you left around message 700, EDIT: you probably want to start strong 717 /edit but we get into combat around 720, and you can skip all that until just a few posts ago.

Oh, Jerry's mutation magic seems pretty cool, and I now have Magic Sight. Otto's got a club. Dmitri is exploring the water. I think that's mostly it.
This message was last edited by the player at 15:18, Wed 23 Feb 2022.
Jerzy Godlewski
player, 54 posts
Wed 23 Feb 2022
at 15:11
  • msg #561

Re: OOC

So wait, this is all Arjun's fault?
Arjun Gandhi
player, 358 posts
Shadow Archer
Bossy Leader
Wed 23 Feb 2022
at 15:14
  • msg #562

Re: OOC

I flatly deny it. I asked a perfectly reasonable question. I WASN'T EVEN TALKING TO HIM. ;P

Admittedly, I do have a TON of follow-up questions...
Arjun Gandhi
player, 359 posts
Shadow Archer
Bossy Leader
Wed 23 Feb 2022
at 15:19
  • msg #563

Re: OOC

Actually, I just looked & the relevant stuff starts around 717.
Emily Khorashandi
player, 185 posts
Retro Musician
Huntress
Wed 23 Feb 2022
at 15:25
  • msg #564

Re: OOC

So I could have captured the remaining bugs, or trapped them except I have no idea whether there's been long enough in game time to do that.  I do think I should have been able to capture a butterfly to show Arjun (and to gain a reward for the task) and then Arjun and I could go exploring in the remaining timeywimey period as described by Arjun.

I still need to build bridges to bring order to the spheres and to identify the new monsters and see if any of them are of beast types
The System Master
GM, 372 posts
Wed 23 Feb 2022
at 17:23
  • msg #565

Re: OOC

All has been adjudicated in the main thread! I'm going to give you the rewards from combat manually, Emily! Welcome back, by the way :-)

I'm going to move time forward 20 minutes to cover all the previous stuff. Nobody gets any free DT, though, since this is just a reflection.
Emily Khorashandi
player, 186 posts
Retro Musician
Huntress
Wed 23 Feb 2022
at 17:52
  • msg #566

Re: OOC

I've been away a while.  What's a DT?
The System Master
GM, 374 posts
Wed 23 Feb 2022
at 18:34
  • msg #567

Re: OOC

Shorthand for 'downtime' :P
Emily Khorashandi
player, 187 posts
Retro Musician
Huntress
Wed 23 Feb 2022
at 19:04
  • msg #568

Re: OOC

Ahh, okay thanks
The System Master
GM, 378 posts
Thu 24 Feb 2022
at 07:51
  • msg #569

Re: OOC

Sorry, Arjun, you posted just as I did, and I liked the tone of the ending of that post, so I'll give you your market results separately (nothing else needs adjudication... cause... well... you found the MONSTER lmao. Also, given the low level / simplicity of the quiver recipe, you can share it by word of mouth, but future recipes may require actual showcasing, if they are high level or complex)
Arjun Gandhi
player, 368 posts
Shadow Archer
Bossy Leader
Thu 24 Feb 2022
at 08:32
  • msg #570

Re: OOC

The System Master:
Sorry, Arjun, you posted just as I did, and I liked the tone of the ending of that post, so I'll give you your market results separately (nothing else needs adjudication... cause... well... you found the MONSTER lmao. Also, given the low level / simplicity of the quiver recipe, you can share it by word of mouth, but future recipes may require actual showcasing, if they are high level or complex)


Good to know. I'll stick to just saying "I offer the recipe," and you can adjudicate when the recipes are too complex for me to share verbally.

I can't decide if I'm still being too wordy even now that I'm dividing up my posts so they're not quite so mammoth. Opinions?
The System Master
GM, 380 posts
Thu 24 Feb 2022
at 08:37
  • msg #571

Re: OOC

It's definitely more manageable now, and doesn't really hold me up any, so I'd say it's good.

If you do end up making multiple posts between my adjudications, please try and keep it to just one post of that size, and the rest smaller with just dialogue or dialogue and one thing I'll need to respond to.

You've been mostly doing that so far, but it's an important detail that even with splitting things up, it wouldn't mean much if the total ended up being 1.5 mammoths split into 4 or 5 mid-sized chunks, instead of just a mammoth post followed by a halfmammoth like before





Anyway, off to bed y'all ! night!

Good work today, folks
Arjun Gandhi
player, 370 posts
Shadow Archer
Bossy Leader
Thu 24 Feb 2022
at 12:04
  • msg #572

Re: OOC

Emily, if that song is online, I NEED a link, do you hear me?!
Emily Khorashandi
player, 192 posts
Genocider
Huntress
Thu 24 Feb 2022
at 12:15
  • msg #573

Re: OOC

Arjun Gandhi:
Emily, if that song is online, I NEED a link, do you hear me?!

https://www.youtube.com/watch?v=om0Lw3ELLsc
Dmitri Alvin Reslin
player, 139 posts
Super Genius
for rent
Thu 24 Feb 2022
at 18:36
  • msg #574

Re: OOC

The System Master:
I could be wrong, but I remember you had your link with Arjun up for a handful of hours, which would have been quite a lot of XP?


I saw an award of 414 for that. I know because it's a common area code in my area. If that's a mistake, let me know.
Arjun Gandhi
player, 373 posts
Shadow Archer
Bossy Leader
Fri 25 Feb 2022
at 05:30
  • msg #575

Re: OOC

As this is a music based encounter, I'm gonna let Emily take lead on interacting with these critters.
Emily Khorashandi
player, 194 posts
Genocider
Huntress
Fri 25 Feb 2022
at 09:58
  • msg #576

Re: OOC

Emily understands the music but she's not sure yet what (or even whether) the earthworms desire.
The System Master
GM, 389 posts
Sat 26 Feb 2022
at 04:01
  • msg #577

Re: OOC

One thing's been bothering me;

Does anyone remember what Voice/Hand responded to that caused Arjun to think they understood a Conan reference? I don't recall anything like that, and I've been confused over it.

Also, map update incoming - belatedly albeit
Otto Bruckner
player, 223 posts
Barbarian
Seeker of First Blood
Sat 26 Feb 2022
at 04:03
  • msg #578

Re: OOC

That was Otto specifically trying to unlock the Barbarian Class by asking Arjun to feed him the line. "What is best in life?"
The System Master
GM, 390 posts
Sat 26 Feb 2022
at 04:06
  • msg #579

Re: OOC

Ah, gotcha gotcha. I remember that, thanks.
The System Master
GM, 392 posts
Sat 26 Feb 2022
at 04:37
  • msg #580

Re: OOC

Okay I updated both maps but I don't know WTF is happening, but the Group 0 map is still the old version. I've checked multiple times to make sure only the new image is uploaded...

smh
Arjun Gandhi
player, 378 posts
Shadow Archer
Bossy Leader
Sat 26 Feb 2022
at 07:13
  • msg #581

Re: OOC

Maps look fine to me, Chief. Maybe you need to clear your cache?
The System Master
GM, 393 posts
Sat 26 Feb 2022
at 07:30
  • msg #582

Re: OOC

Cache always majorly trips me up, thanks. 'Tis working now.

Anyway, I'm going to sleep, so no posts from me 'til the morrow

see ya l8r
Arjun Gandhi
player, 383 posts
Shadow Archer
Bossy Leader
Mon 28 Feb 2022
at 20:05
  • msg #583

Re: OOC

Emily Khorashandi:
I do think I should have been able to capture a butterfly to show Arjun (and to gain a reward for the task) and then...


Clarification question: Did that ever happen?
Emily Khorashandi
player, 201 posts
Genocider
Huntress
Mon 28 Feb 2022
at 20:07
  • msg #584

Re: OOC

I believe so.  I certainly caught one and gained the market coins for it and I think I showed it you as well... a little heart shaped piece of flutteryness.  I then released it because the damage it did was trivial compared with its prettiness.
Arjun Gandhi
player, 384 posts
Shadow Archer
Bossy Leader
Mon 28 Feb 2022
at 20:09
  • msg #585

Re: OOC

Good to know. :)

I just noticed your new bio. Genocider?
Emily Khorashandi
player, 202 posts
Genocider
Huntress
Mon 28 Feb 2022
at 20:11
  • msg #586

Re: OOC

Yeah, that's the title I earned and it's why I let the butterfly go.
Arjun Gandhi
player, 385 posts
Shadow Archer
Bossy Leader
Mon 28 Feb 2022
at 20:15
  • msg #587

Re: OOC

Thought it might have been your new class.
Emily Khorashandi
player, 203 posts
Genocider
Songcaster/Huntress
Mon 28 Feb 2022
at 20:25
  • msg #588

Re: OOC

Ahh no, there, that's better.
The System Master
GM, 395 posts
Tue 1 Mar 2022
at 10:25
  • msg #589

Re: OOC

Lot's of new posts :)

Adjudication incoming!
The System Master
GM, 398 posts
Tue 1 Mar 2022
at 16:52
  • msg #590

Re: OOC

Now may be a good time for a 1-3 hour time skip. Thoughts?
Otto Bruckner
player, 225 posts
Barbarian
Seeker of First Blood
Tue 1 Mar 2022
at 16:55
  • msg #591

Re: OOC

Sounds good to me.
Jerzy Godlewski
player, 59 posts
Tue 1 Mar 2022
at 17:21
  • msg #592

Re: OOC

Yes please!
Arjun Gandhi
player, 387 posts
Shadow Archer
Bossy Leader
Tue 1 Mar 2022
at 17:35
  • msg #593

Re: OOC

Sounds great
Emily Khorashandi
player, 205 posts
Genocider
Songcaster/Huntress
Tue 1 Mar 2022
at 17:48
  • msg #594

Re: OOC

A skip would be fine, then we can go exploring isn't it?
Arjun Gandhi
player, 389 posts
Shadow Archer
Bossy Leader
Tue 1 Mar 2022
at 17:58
  • msg #595

Re: OOC

Yes please! Maybe try riding those earthworms so we don't have to put our feet on Sweatrag.
Dmitri Alvin Reslin
player, 145 posts
Super Genius
for rent
Tue 1 Mar 2022
at 23:34
  • msg #596

Re: OOC

As long as the interaction with the water beasties is resolved, I can do the skip.
Arjun Gandhi
player, 392 posts
Shadow Archer
Bossy Leader
Wed 2 Mar 2022
at 06:21
  • msg #597

Re: OOC

Dmitri, did you want to come with the rest of us to check out the new lands and monsters? That'll be the only real issue with separating the timelines between the two "locations."
Dmitri Alvin Reslin
player, 146 posts
Super Genius
for rent
Wed 2 Mar 2022
at 17:58
  • msg #598

Re: OOC

I'm in the middle of "first contact" with the "fish" at the north end of the water expansion. I want to see this finish out if I can. I will explore with you when done, but I don't want to drop this interaction to do it.
Arjun Gandhi
player, 393 posts
Shadow Archer
Bossy Leader
Wed 2 Mar 2022
at 18:41
  • msg #599

Re: OOC

I thought it was more of a lizard thing?

Rephrasing my question: Dmitri, do you care about the time skip if your first contact thread continues, and those of us not in the water thread skip forward as we explore?
Dmitri Alvin Reslin
player, 147 posts
Super Genius
for rent
Wed 2 Mar 2022
at 21:50
  • msg #600

Re: OOC

That's fine.
The System Master
GM, 399 posts
Thu 3 Mar 2022
at 12:55
  • msg #601

Re: OOC

Sorry for the inactivity on my part lately, my mood has been all over the place

Two heads up for you all:

1. If you time skip the full 3 hours, it will be nighttime.

2. The amount of time Dmitri has spent in water zone is barely enough for him to have caught up to the end of combat.

Thus, my suggestions:

Skip an hour ahead. That will let Jerzy finish his original Bio-Analyses, and the rest of you can do some DT stuff like crafting or whatever.

Also, the intention is for separate threads to have separate timelines, as needed. So, I won't be forcing them to match until I need to.

Thus, Dmitri you can spend up to the amount of time skipped by the rest in the water zone, and still participate in their exploration. Of course, doing so will limit what 'could have occurred' since you will have to be in roughly the same condition, and not get any major skill or material gains that would have changed your choices.

Of course, I don't know how much longer you plan to talk with the new sea life, but the world is your oyster (lol sea life pun), in this case.

Depending on when you come up, I'll give you some amount of DT time.




Since I don't think there will be major disagreements, a time skip of 1 hour is incoming. I'm also willing to skip an additional hour if you guys want more DT time, and you want Jerzy to be able to bio-analyze all the other stuff you've dumped on him (IIRC just the bugs and reeds?) to a mediumly-thorough extent.
Arjun Gandhi
player, 394 posts
Shadow Archer
Bossy Leader
Thu 3 Mar 2022
at 14:18
  • msg #602

Re: OOC

Two points of clarification:

1) Didn't I recently try to approximate the time and it wasn't even lunch yet?

2) TECHNICALLY, I only asked Jerry to mutate the reeds. Studying the thing is entirely his choice. +Nodnod+
The System Master
GM, 401 posts
Thu 3 Mar 2022
at 14:29
  • msg #603

Re: OOC

My brain is fried. You're right, for some reason I thought a day had 16 hours, not 24 -_-

You guys can let me know if you want to skip more hours, we've only just done one so far.
Arjun Gandhi
player, 395 posts
Shadow Archer
Bossy Leader
Thu 3 Mar 2022
at 15:08
  • msg #604

Re: OOC

That's enough time for Emily and Arjun to have a dozen arrows each, so I vote we check out everything but the balls, then make the rope, then check out dem balls.
Emily Khorashandi
player, 208 posts
Genocider
Songcaster/Huntress
Thu 3 Mar 2022
at 15:11
  • msg #605

Re: OOC

Everything except the balls and the button 'cause we gotta go through the balls to get to the button.
Arjun Gandhi
player, 396 posts
Shadow Archer
Bossy Leader
Thu 3 Mar 2022
at 15:20
  • msg #606

Re: OOC

In reply to Emily Khorashandi (msg # 605):

Right. That. That's my vote.
Emily Khorashandi
player, 209 posts
Genocider
Songcaster/Huntress
Thu 3 Mar 2022
at 15:25
  • msg #607

Re: OOC

Okay, so sweatrag, then what's left of the vine disc, then the water and finally the cloth disc?
Jerzy Godlewski
player, 60 posts
Thu 3 Mar 2022
at 16:01
  • msg #608

Re: OOC

In reply to The System Master (msg # 601):


Definitely know what you mean about mood being all over the place.
The System Master
GM, 403 posts
Sat 5 Mar 2022
at 07:53
  • msg #609

Re: OOC

So how much downtime do you guys want before you go exploring?

I've already given you one hour, but you still have over six until 'nighttime'.

LMK so I can adjust the clock.

Also, just post what you want to accomplish for DT in here, and I'll give a quick summary. This will let us get into exploring faster.
Jerzy Godlewski
player, 61 posts
Sat 5 Mar 2022
at 12:17
  • msg #610

Re: OOC

Just trying to understand what modify plants actually does.
Arjun Gandhi
player, 398 posts
Shadow Archer
Bossy Leader
Sat 5 Mar 2022
at 20:11
  • msg #611

Re: OOC

I'm fine with the hour, enough time to finish the arrows and then go.
The System Master
GM, 404 posts
Sun 6 Mar 2022
at 08:01
  • msg #612

Re: OOC

Actually, Emily was right Arjun. You need to skip another hour to finish all 24 arrows. Remember , the DT thread has you starting at 4:XX:XX and a total time of ~160 mins. Thus, you two need to craft until 6:XX:XX not 5:XX:XX where we currently are.

Shall I assume you want to skip until then, or are you fine just finishing half?

Alright, then all I need to know before we start is what (if anything), Dmitri and Otto want to do for the last hour(s?)




Jerzy, one hour is enough for you to figure the basic functionality out (through your original bioanalyses). If we end up skipping two hours, you will get more data while you study the vanilla ebony reed and the altered one.

Sorry if I've held you up on this for a really long time. Certain skills (not just for your class, but you will probably get the brunt of this) have a high learning curve, in exchange for {something i cannot tell you yet but is definitely in your favor}
Emily Khorashandi
player, 212 posts
Genocider
Songcaster/Huntress
Sun 6 Mar 2022
at 14:11
  • msg #613

Re: OOC

Happy to skip two hours and have 12 arrows each.
Jerzy Godlewski
player, 62 posts
Sun 6 Mar 2022
at 14:48
  • msg #614

Re: OOC

No worries! The lull has been good.
The System Master
GM, 405 posts
Sun 6 Mar 2022
at 16:40
  • msg #615

Re: OOC

Aight, skipping 1 more hour.

Since Otto and Dmitri haven't really given any DT instructions, I'm going to give them 24 more hours before I initiate your guys exploration with an OP.

Also, I'll PM you your findings separately Jerzy, since it makes more sense than just slotting it alone into an IC post. Writing that up now (will include four things, the bioanalysis of the regular vine, the bioanalysis of the Modify Plant'd vine for 'toughness', the bioanalysis of the regular Ebony Reed, and the bioanalysis of the Modify Plant'd Ebony Reed for 'reproduction').
Arjun Gandhi
player, 399 posts
Shadow Archer
Bossy Leader
Sun 6 Mar 2022
at 20:06
  • msg #616

Re: OOC

The System Master:
Actually, Emily was right Arjun. You need to skip another hour to finish all 24 arrows. Remember , the DT thread has you starting at 4:XX:XX and a total time of ~160 mins. Thus, you two need to craft until 6:XX:XX not 5:XX:XX where we currently are.


I'm on vacation, so please forgive the terseness of my reply.

As I mentioned in PM, the 160 doesn't include Craft level discounts, and it should only take us 72 minutes to craft 12 arrows each. But again, I don't actually care beyond being told to do the math :)

Regardless, the break is good, and I'm looking forward to playing again when we have the energy to do.
The System Master
GM, 406 posts
Sun 6 Mar 2022
at 21:02
  • msg #617

Re: OOC

quote:
I'm on vacation, so please forgive the terseness of my reply.


k

quote:
As I mentioned in PM, the 160 doesn't include Craft level discounts, and it should only take us 72 minutes to craft 12 arrows each. But again, I don't actually care beyond being told to do the math :)


Whoop my bad, you did send me that. Forgot cause brain machine broke

Alright so you and Emily each get likely 40 mins DT before you go. Not rewinding time for this, since I already sent Jerzy his results which are of 2 hours.

quote:
Regardless, the break is good, and I'm looking forward to playing again when we have the energy to do.


Agree on both points. I've been resupplying the energy to jump back in this again, which I didn't realize at first that I was missing lol

Been playing the new GW2 expansion, so maybe that helped with any burnout I was having.




I'm probably going to do some immersion stuff to get myself back into this over the next couple days. For you all, that will probably look like an 'art' gallery thread, probably a lore thread. For me, that will be a lot of reading through your status sheets to re-imprint all your abilities in my brain lmao
The System Master
GM, 408 posts
Sun 6 Mar 2022
at 21:26
  • msg #618

Re: OOC

Made some small changes to your character sheets. All minor stuff.
Arjun Gandhi
player, 400 posts
Shadow Archer
Bossy Leader
Mon 7 Mar 2022
at 19:14
  • msg #619

Re: OOC

Oh, that's going to drive me nuts, trying to spot the changes.

An extra 40 minutes? Hooray! I have shoes!
Arjun Gandhi
player, 401 posts
Shadow Archer
Bossy Leader
Mon 7 Mar 2022
at 19:15
  • msg #620

Re: OOC

Also, I went clubbing with some friends this weekend, and dancing absolutely helped!
Otto Bruckner
player, 226 posts
Barbarian
Seeker of First Blood
Tue 8 Mar 2022
at 01:00
  • msg #621

Re: OOC

Still here, just been a heck of a week.
Arjun Gandhi
player, 407 posts
Shadow Archer
Bossy Leader
Tue 8 Mar 2022
at 23:05
  • msg #622

Re: OOC

Oof, another essay. Apologies. I need to retrain my brain again.
Jerzy Godlewski
player, 69 posts
Wed 9 Mar 2022
at 15:39
  • msg #623

Re: OOC

Obligatory drawing of attention of counterstrike go digital knives being worth thousands of real dollars:

https://csgostash.com/skin-rar...g=avg&order=desc
The System Master
GM, 414 posts
Wed 9 Mar 2022
at 18:25
  • msg #624

Re: OOC

Adjudicated and some new art for yall
Arjun Gandhi
player, 411 posts
Shadow Archer
Bossy Leader
Wed 9 Mar 2022
at 20:30
  • msg #625

Re: OOC

Voice of The System:
Also, forgot about the whole 'exactly 1 hour / ten minute' issue.

So, if something is exactly X amount of time, you can consider it in the next bracket up.

For example, you get a 1 minute discount for under ten minutes, but a ten minute recipe would give you a 2 minute discount since it is 'less than an hour', which is the bracket higher.

hope this makes sense (I may have misremembered where the bracket lines were, and what the discounts are, but this is the logic to use)


Just to be sure we're all on the same page here:

For each level in Craft >1st, reduce Time/all crafts level < Current Lvl by:
- If Time < 10 min, -1*(LVL-1) min, to minimum of 30 seconds. (-2)
- If Time < 60 min, -2*(LVL-1) min, to minimum of 10 minutes. (-4)
- If Time > 60 min, -5*(LVL-1) min, to minimum of 60 minutes. (-10)
Shoes, VineLvl 260 min / 5045 plant fibers +___xp

So at Craft Lvl 3, I get either a discount of either 2 min, 4 min, or 10 min.
The vine shoes take 60 min, which is an edge case, so it gets a [-5min*(LVL-1) = ] 10 minute discount, to a minimum of 10 minutes?

And a craft recipe that takes exactly 10 minutes would get -2*(LVL-1) min, minimum of 30 seconds?
The System Master
GM, 416 posts
Wed 9 Mar 2022
at 22:02
  • msg #626

Re: OOC

That's all correct, except it's not based on your total level, but your level relative to the level of the craft.

Using vine shoes as an example. They take 60 minutes to craft and are level 2. You are level 3. Thus, you only get 1 reduction, not 2. Meaning the time is -5 minutes, not -10 minutes.

Let's go a bit higher for one more illustration:

You are level 15 in Craft, and you have a recipe which takes 3 hours and is level 10. Thus, you get 5 reductions. Given the bracket, that is 25 minutes of reduction, for a total time of 2 hrs 35 mins.

If you used the wrong method, it would instead come out to a much shorter craft time of 1 hr 50 mins, after 14 total recuctions.
Emily Khorashandi
player, 219 posts
Genocider
Songcaster/Huntress
Wed 9 Mar 2022
at 22:38
  • msg #627

Re: OOC

Hoorah.  My craft level just went up to level 4
The System Master
GM, 417 posts
Wed 9 Mar 2022
at 23:04
  • msg #628

Re: OOC

From the arrows?

Nice.
Arjun Gandhi
player, 413 posts
Shadow Archer
Bossy Leader
Wed 9 Mar 2022
at 23:19
  • msg #629

Re: OOC

Nice. I'm still about 300 xp away. I'm surprised you're ahead of me, I feel like I'm always the one whose crafts are holding everybody back.
The System Master
GM, 418 posts
Thu 10 Mar 2022
at 00:27
  • msg #630

Re: OOC

I haven't been closely policing everyone's sheets, so it's possible there was a miscount somewhere. Not worth any of us drudging through a ton of old posts for though

I will say actually, that having a load of crafts backlogged seems to cause a bit of a pragmatic issue as opposed to just doing one thing at a time.

Maybe it's 'cause our Human brains work in a way that it's easier to forget to mark time off of stuff if we don't remind ourselves it's "just that one thing", or it could also be the fact that it's quite difficult to judge if or how much time reduction you can get by simple time passage during other things, as opposed to just simply saying "yeah in this time skip that task is accomplished"

Just some thoughts on how this may be. Basically, I definitely remember hearing about Emily's crafting less as opposed to Arjun's, but that doesn't actually mean it's occurred less, just that it hasn't had as much discussion (which makes sense, again because backlogs require more maintenance than one-and-dones)
Arjun Gandhi
player, 414 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 01:05
  • msg #631

Re: OOC

I'm confident in my numbers. I don't think there's an accounting problem, just a difference in what crafts we've been doing, and how often I've been talking about the crafts I intend to do later.

I agree that the long term planning turned into a real thorn in my side. It's been an issue in other games I've played on rpol, leaving me less responsive and able to adapt to changing circumstances.

For what it's worth, I would be fine with our mechanics being more fluid, even if the PCs are dealing with a more mechanically intensive one.
The System Master
GM, 420 posts
Thu 10 Mar 2022
at 01:24
  • msg #632

Re: OOC

quote:
I'm confident in my numbers. I don't think there's an accounting problem, just a difference in what crafts we've been doing, and how often I've been talking about the crafts I intend to do later.


I was specifically meaning on Emily's side, not yours lol. I'm quite aware of the number crunching I have you doing (sorry again kekek)

quote:
I agree that the long term planning turned into a real thorn in my side. It's been an issue in other games I've played on rpol, leaving me less responsive and able to adapt to changing circumstances.


Stuff happens. I'm not against you abandoning this or that, because it's all theoretical or whatever. I mean, at this point Arjun the character likely may not want to craft those two full sets of vine armor... cause well, thats impossible post-calamity!

Basically, you can make changes. I feel pretty bad if I haven't made that clear before now... it didn't occur to me, I swear!

quote:
For what it's worth, I would be fine with our mechanics being more fluid, even if the PCs are dealing with a more mechanically intensive one.


Not sure exactly what you're suggesting, but if you're just being vague then yeah I agree. The best place this system could be on this, I think we would agree, is that it's very easy for the players (you all) to manage, in contrast to being a huge point of contention and effort on the behalf of the {PLAYERS} (yalls IC characters).

It sounds kind of impossible, but actually we are not doing too bad at it. One thing I've been thinking of doing is simply flattening what we have now, even though that is not really either consistent or logical, it likely WOULD make for easier and smoother gameplay.

As an example, I'd probably revamp the DT thread to not be so hyperspecific on dates or whatever. It clearly doesn't matter from an IC perspective at the moment (since none of you have timekeeping devices IIRC), and only bogs down us all

Besides that, things are mostly fine I think, but I am avidly happy for any other ideas.

Craft is supposed to be a majorly complex skill (since it's basically a production type one which we should all be able to understand is very important in many ways but also dangerous to make too cheap, quick or simple) but that doesn't need to be the case for us in OOC mechanics wise
The System Master
GM, 421 posts
Thu 10 Mar 2022
at 01:29
  • msg #633

Re: OOC

Oh and a second change I was thinking of making is probably changing how I deliver you all system alerts. At the moment, it's very tiresome to copy and paste the table structure for every window, and I've skipped it enough for skill Xp gains to all but forget how that was originally done.

Basically, from here on I think I will just tell you what you get, unless it's something major then I will dress it up for presentation. You should all know roughly how the {SYSTEM} works in universe enough to realize that if I say...

"new recipe: poop sword, lvl 50, time: 1 hour, mats: 100 poop clumps, 1 iron sword"

Your character would actually get something more like:



(1) New Crafting Recipe has been unlocked:

ITEM Name: Poop Sword
Crafting Level Requirement: Level 50
Crafting Time Duration: 60 Minutes
Materials Required:
 - 100x Poop Clumps
 - 1x Iron Sword

Congratulations on your discovery!


LMK if you are vehemently opposed to this

Edit: With this, since it's only fair (and you all have high enough INTELLIGENCE stats by now) I will notify you if there is any trickery in the alerts themselves. Well, I won't do that if they've been done in full, 'cause it's more fun to let you notice, but if I simplify them I most likely won't include any trickery, and if I do for whatever reason you'll be told explicitly that you notice the strangeness.
This message was last edited by the GM at 01:30, Thu 10 Mar 2022.
Arjun Gandhi
player, 415 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 02:09
  • msg #634

Re: OOC

have you considered

The alternate font texts

Instead of tables?
This message was last edited by the player at 02:10, Thu 10 Mar 2022.
Emily Khorashandi
player, 220 posts
Genocider
Songcaster/Huntress
Thu 10 Mar 2022
at 07:15
  • msg #635

Re: OOC

I like that layout but I think you should also include the number of experience points per poop sword so we can find it more easily in the same place.
The System Master
GM, 422 posts
Thu 10 Mar 2022
at 18:07
  • msg #636

Re: OOC

@Arjun

Nope, because I'm already using all three for the sysadmins :(

@Emily

Good idea. I'll do that then, but keep in mind that the number I give you from hereon will always be doubled if it's your first time finishing a craft of that item :)

With that said, lemme give you all a rundown on the XP reward of recipes you have:

quote:
Cloth Rope (1 ft) = 3 XP
Vine Rope (1 ft) = 3 XP
Washcloth = 4 XP
Cloth Stockings = 5 XP
Medium-sized Cloth Pouch = 8 XP
Cloth Langot = 11 XP
Cloth Blanket = 15 XP
Dry Cloth Bandage = 15 XP
Mud Grass-Quill = 15 XP
Shaftless Vine and Cloth Bug Net = 15 XP
Ebony Arrow = 18 XP
Cruddy Slingshot = 25 XP
Cloth Wrap Pants = 32 XP
Cloth Bedroll = 35 XP
Cloth Backpack = 40 XP
Ebony Stiletto = 45 XP
Vine and Cloth Quiver = 75 XP
Vine Bow = 75 XP
Vine and Cloth Drum = 125 XP
Vine Shoes = 125 XP
Tin Funnel = 135 XP
Vine and Cloth Kite = 135 XP
Vine Banjo = 150 XP

The System Master
GM, 423 posts
Thu 10 Mar 2022
at 18:08
  • msg #637

Re: OOC

Also that's definitely where Emily's XP lead came from, just realized.

Notice the last item on the list is Vine Banjo.

She made seven of those. And, of course, got XP for eight since one was her first (duh)

1200 XP is easily enough to push you ahead a level xD
Arjun Gandhi
player, 416 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 18:50
  • msg #638

Re: OOC

Yeah, that's what I thought it might be. The drum, kite, and banjo are all more XP than anything I've made except the tin funnel and the shoes, both of which I've only made one of. Of course, I kind of set myself up for this when I chose to arrive wearing nothing but a bathrobe :D
Emily Khorashandi
player, 222 posts
Genocider
Songcaster/Huntress
Thu 10 Mar 2022
at 18:51
  • msg #639

Re: OOC

She has also made two kites and several drums.
This message was last edited by the player at 18:52, Thu 10 Mar 2022.
Arjun Gandhi
player, 418 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 18:55
  • msg #640

Re: OOC

I really need to take better notes in the game I'm running. You're kinda putting me to shame here. Well, lesson learned, I suppose...
Emily Khorashandi
player, 223 posts
Genocider
Songcaster/Huntress
Thu 10 Mar 2022
at 19:01
  • msg #641

Re: OOC

Did someone make my bow for me? I don't seem to have the recipe.
Arjun Gandhi
player, 419 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 19:11
  • msg #642

Re: OOC

In reply to Emily Khorashandi (msg # 641):

You made the vine bow yourself, after I gave you the recipe.
Arjun Gandhi
player, 420 posts
Shadow Archer
Bossy Leader
Thu 10 Mar 2022
at 19:19
  • msg #643

Re: OOC

Vine Bow, Lvl 2, 75 Min, 60 Plant Fibers, Effect: Additional natural damage
The System Master
GM, 425 posts
Fri 11 Mar 2022
at 04:37
  • msg #644

Re: OOC

I'm going to take a poll here, so please everyone participate:

Do you prefer hard values for things like damage, resistance, and health?

(Such as "+1", "-3", or "25")

OR

Do you prefer soft values for things like damage, resistance and health?

(Such as "A small boost", "A mild reduction", or "A very large quantity")

---

At the moment, some of you have titles or craft swith a mix of the two, and I need to standardize it either way.

LMK

PS - This is not going to change your STATs, or your skill XP. Only the above fields (as well as ones I have planned but not revealed to you yet like Mana, Qi or Holy Power)
Arjun Gandhi
player, 421 posts
Shadow Archer
Bossy Leader
Fri 11 Mar 2022
at 05:05
  • msg #645

Re: OOC

I can go either way.
The System Master
GM, 427 posts
Fri 11 Mar 2022
at 05:17
  • msg #646

Re: OOC

Non-answer!!! >:-(

JK JK you good lol :)

Alr, what about everyone else? I'd like everyone's opinions on this.

Also Otto, you doing okay? No posts from you for a little bit. If you need some time off, I can pilot your PC 'til you return.
Dmitri Alvin Reslin
player, 154 posts
Super Genius
for rent
Fri 11 Mar 2022
at 05:57
  • msg #647

Re: OOC

If we're keeping track of these things ourselves, I'd rather go hard numbers. But if these are meant to be "timey wimey wibbley wobbley", describing increases in vague terms is fine, as long as we have a decent scale of how hurt we are (3/10, 28%, or something like that).
Emily Khorashandi
player, 224 posts
Genocider
Songcaster/Huntress
Fri 11 Mar 2022
at 07:41
  • msg #648

Re: OOC

Thanks Arjun.

I think I prefer hard numbers because they give us more of a clue about how bad that last blow was (for example): and whether I need to start singing the song of survival or whether I can keep fighting.
The System Master
GM, 429 posts
Sat 12 Mar 2022
at 04:45
  • msg #649

Re: OOC

Alright, looks like I'm going with hard numbers. Some edits incoming tomorrow

Also, Dmitri, I'm fine with it but just so we're both on the same page, you understand that you are interpreting something very vague as specifically meaning one thing, right?

Asking this cause there's been some problems with 'miscommunications' before. Just don't be surprised if you turn out to be wrong (also I don't make it a habit of railroading players into the correct knowledge, so you may end up not knowing that you don't know)
Dmitri Alvin Reslin
player, 156 posts
Super Genius
for rent
Sat 12 Mar 2022
at 05:20
  • msg #650

Re: OOC

What I am expecting if we did soft numbering is along the lines of:

Your Health appears to have improved significantly...
Your Health stat is impaired slightly...

But when it comes to damage:
The blow strikes mightily, reducing you to 72% of your full health or
The blow strikes lightly, you are still at 1 on the pain scale (where 10 is effectively dead).

Do these help?
This message was last edited by the player at 05:20, Sat 12 Mar 2022.
The System Master
GM, 430 posts
Sat 12 Mar 2022
at 05:36
  • msg #651

Re: OOC

I was talking about your latest IC post, not your OOC response. My bad for not specifying that
The System Master
GM, 433 posts
Fri 18 Mar 2022
at 06:25
  • msg #652

Re: OOC

Y'all good?
Jerzy Godlewski
player, 74 posts
Fri 18 Mar 2022
at 14:21
  • msg #653

Re: OOC

Oh I had a post thought yesterday and forgot about it. Will post now.
Emily Khorashandi
player, 229 posts
Genocider
Songcaster/Huntress
Fri 18 Mar 2022
at 15:25
  • msg #654

Re: OOC

Sorry boss, just couldn't think of anything to do.
Arjun Gandhi
player, 424 posts
Shadow Archer
Bossy Leader
Fri 18 Mar 2022
at 23:43
  • msg #655

Re: OOC

Helping a friend move. Apologies for not posting. Will try to get something up later tonight.
The System Master
GM, 437 posts
Sun 20 Mar 2022
at 04:35
  • msg #656

Re: OOC

Not a problem, just wanted to make sure none of you ghosted the rest of us, lol
Emily Khorashandi
player, 236 posts
Genocider
Songcaster/Huntress
Mon 21 Mar 2022
at 07:16
  • msg #657

Re: OOC

Oops, did I just cause a rule change?
The System Master
GM, 441 posts
Mon 21 Mar 2022
at 07:30
  • msg #658

Re: OOC

Yup :-)

Exciting, right?




Also, I have realized that the {SYSTEM} as I designed it has a few inconsistencies given how this game is going, but I can predict when they will come up and solve for them at that time.
The System Master
GM, 444 posts
Tue 22 Mar 2022
at 00:28
  • msg #659

Re: OOC

Closing Spawnpoint and opening Spawnpoint 2, since the thread is filling up.
The System Master
GM, 451 posts
Thu 24 Mar 2022
at 08:28
  • msg #660

Re: OOC

Updated the map. The coordinates screen is a bit messy, but TBH I can't be assed with making it clean anymore, as it's not visible inworld anyway and just for yours all reference. I'm considering deleting it as well, since it's a lot more work for me to go through every time we change the world. LMK if you're okay with that or barring that have a better way to do it

Also I seem to have lost access to the special font I was using for the map name after updating to Windows 11, and so you're all stuck with Verdana for now LOL
Arjun Gandhi
player, 440 posts
Shadow Archer
Bossy Leader
Thu 24 Mar 2022
at 08:56
  • msg #661

Re: OOC

Just leave the one that is up there for the grid thing. The whole point is just to make sure we all know which numbers mean which direction. We can extrapolate the rest.
Emily Khorashandi
player, 250 posts
Genocider
Songcaster/Huntress
Thu 24 Mar 2022
at 10:11
  • msg #662

Re: OOC

I like Verdana.  It's the font I use for poetry (mostly).
The System Master
GM, 454 posts
Thu 24 Mar 2022
at 10:33
  • msg #663

Re: OOC

I normally use Arial or Calibiri since it's default in most word processors, and I don't care enough to change it when I'm writing personal worldbuilding

But, I actually agree with you that Verdana is good for more polished stuff, since I'm planning on using it for some if not all of the novels I'm either drafting or writing atm
Emily Khorashandi
player, 252 posts
Genocider
Songcaster/Huntress
Thu 24 Mar 2022
at 11:08
  • msg #664

Re: OOC

Oh for fiction I use whatever fonts are prescribed by potential agents, usually Tahoma or Times New Roman.
The System Master
GM, 455 posts
Thu 24 Mar 2022
at 11:19
  • msg #665

Re: OOC

That's fair, but I'm not planning to publish (if I did it would probably be for free on the web anyway) so i can be really creative with my fonts and formatting

Then again, books like House of Leaves exist so I guess it all depends on the printing company

/rant

Man, that book... IIRC, I got like 10%-20% into it and then started feeling schizophrenic so I put it on indefinite hiatus. Perhaps it's the equivalent of eating mac and cheese your whole life and then suddenly shoving an entire deluxe chocolate cake down your throat? Basically unable to ''stomach'' the sudden shift in quality.

Not that it's my favorite book or anything, but it is absolutely the most dense. A single page normally takes me 1 or 2 minutes to read, but with this it could be anywhere between 5 to 20.

What a ride. I still have it, so maybe I should try and finish it...

/rant
The System Master
GM, 456 posts
Thu 24 Mar 2022
at 11:21
  • msg #666

Re: OOC

Moved your post Jerzy, since you're all still on the 3S which has it's own thread now.
Jerzy Godlewski
player, 90 posts
Thu 24 Mar 2022
at 11:30
  • msg #667

Re: OOC

Sure sure, i thought about it, but felt I needed to keep it there for continuity of discussion.
Emily Khorashandi
player, 253 posts
Genocider
Songcaster/Huntress
Thu 24 Mar 2022
at 11:42
  • msg #668

Re: OOC

The System Master:
Man, that book... IIRC, I got like 10%-20% into it and then started feeling schizophrenic so I put it on indefinite hiatus. Perhaps it's the equivalent of eating mac and cheese your whole life and then suddenly shoving an entire deluxe chocolate cake down your throat? Basically unable to ''stomach'' the sudden shift in quality.

Not that it's my favorite book or anything, but it is absolutely the most dense. A single page normally takes me 1 or 2 minutes to read, but with this it could be anywhere between 5 to 20.


I read 90% of it, couldn't put it down but toward the end, I found boredom setting in and just didn't finish.  Or maybe the experience of reading the book was something I was loving so much that I didn't WANT to get to the end.  In that it reminds me of The Dictionary of the Khazars by Milorad Pavic.
Arjun Gandhi
player, 442 posts
Shadow Archer
Bossy Leader
Thu 24 Mar 2022
at 19:50
  • msg #669

Re: OOC

I dunno this book, but man, one of the biggest lessons of my adulthood has been learning to recognize when I'm content-saturated and it's time to take a break before getting back to something. I devoured 3 books by the same author last week while driving a lot, and noticed myself starting to saturate too late. So now I'm putting the series down for a month and re-reading "beach books" until I finish absorbing it all.

What's the book?
Emily Khorashandi
player, 257 posts
Genocider
Songcaster/Huntress
Thu 24 Mar 2022
at 21:00
  • msg #670

Re: OOC

Arjun Gandhi:
I dunno this book, but man, one of the biggest lessons of my adulthood has been learning to recognize when I'm content-saturated and it's time to take a break before getting back to something. I devoured 3 books by the same author last week while driving a lot, and noticed myself starting to saturate too late. So now I'm putting the series down for a month and re-reading "beach books" until I finish absorbing it all.

What's the book?

House of Leaves by Mark Z Danielewski
The System Master
GM, 459 posts
Fri 25 Mar 2022
at 19:46
  • msg #671

Re: OOC

Sorry, where are you all trying to travel to?
Jerzy Godlewski
player, 94 posts
Fri 25 Mar 2022
at 21:03
  • msg #672

Re: OOC

I thought it was pink orb, possibly via ebony reeds.
Emily Khorashandi
player, 259 posts
Genocider
Songcaster/Huntress
Fri 25 Mar 2022
at 21:41
  • msg #673

Re: OOC

The pink ball, which I believe is the closest of the balls to the Sweet Smelling Swamp.
Emily Khorashandi
player, 260 posts
Genocider
Songcaster/Huntress
Sun 27 Mar 2022
at 17:22
  • msg #674

Re: OOC

My mistake there.  It seems the pink ball is closest to the ebony disc, so let's go from there.
The System Master
GM, 469 posts
Mon 4 Apr 2022
at 03:14
  • msg #675

Re: OOC

Sorry I lost track of time and forgot to give you guys a fair amount of updates.

We are definitely moving slower now, but I don't actually feel discouraged by this. In fact, it's kind of good for me since I need to start planning for university (decided to not go to college next semester) so the extra time ain't bad.

I also offered you all (though particularly Arjun) that latest quest for two reasons:

1. It makes sense in the lore, in many ways that I cannot reveal yet.

2. Personally, I have a lot of ideas for these discs that you've barely touched, so I'm basically soft-forcing you to explore them before making NEW stuff I have to develop concepts for. This isn't your fault, it's a bit on me since this is a total homebrew system and well I've never been great at pacing development in games anyway.

TL;DR - We've basically already slowed down to around 1 post per day, but let's just make it official, and say that's the new 'regular'. This isn't a permanent decision, and I'm even willing to increase the activity if the demand is there. For now, let's take things slow, because its a good sign for the continued health of a RPOL game to be able to do that without people losing too much interest. If you are like me and sometimes lose interest going slowly, I am willing to compromise in some way, such as perhaps starting a PM thread with you where we do some character work adjacent to the main cast's story... What that would look like - if at all - is up in the air for now, though.

I'm still equally enjoying this, even if I'm (obviously) thinking about it less and spending less time with it.

Last thing - Some of you guys ARE posting less than once per day. I don't mind that, since posting rate is a very soft rule and always has been for my games in general. Though, if it turns out the majority of you post <1 time per day, I will probably lower my post rate to match the LCD, unless it's an outlier. This is for a clear reason; So that everyone can get posts in before I adjudicate (equal opportunity & not falling behind)

Anyway that's it for now~ Peace!
Jerzy Godlewski
player, 100 posts
Mon 4 Apr 2022
at 12:04
  • msg #676

Re: OOC

I think the chaos disks are hard to engage with. I'm good with a survey and moving on.
Otto Bruckner
player, 246 posts
Barbarian
Seeker of First Blood
Mon 4 Apr 2022
at 19:05
  • msg #677

Re: OOC

I'll admit I have slowed quite a bit, part of this is due to some life events that should resolve in about a month or so, but another is the slower more granular exploration. It's a bit more difficult for me to keep up the same degree of interest when three days of real life can consist of navigating a fairly straightforward obstacle in game.

I'll endeavor to keep up, but if it becomes too much of a burden, by all means let me know and I will bow out if need be.
The System Master
GM, 470 posts
Wed 6 Apr 2022
at 09:03
  • msg #678

Re: OOC

quote:
I think the chaos disks are hard to engage with. I'm good with a survey and moving on.


That's a bit disappointing. I understand that on the surface these seem pretty straightforward and unimportant, but I can guarantee you that these could possibly be the most unique and even valuable of your expansions, currently.

quote:
I'll admit I have slowed quite a bit, part of this is due to some life events that should resolve in about a month or so, but another is the slower more granular exploration. It's a bit more difficult for me to keep up the same degree of interest when three days of real life can consist of navigating a fairly straightforward obstacle in game.

I'll endeavor to keep up, but if it becomes too much of a burden, by all means let me know and I will bow out if need be.


If you are going to be a little less active over the next month or so, that is totally fine.

Don't push yourself to the point of burning out, and don't worry about me removing you if you need to step back a little. I definitely value your input in this game, so I'm willing to have you reduce it a bit in exchange for coming back refreshed in the future!
Emily Khorashandi
player, 271 posts
Genocider
Songcaster/Huntress
Wed 6 Apr 2022
at 10:18
  • msg #679

Re: OOC

I'm enjoying engaging with the chaos disc.  Also I now have observation at level 3 so yay!
The System Master
GM, 472 posts
Wed 6 Apr 2022
at 11:04
  • msg #680

Re: OOC

Nice :)
Jerzy Godlewski
player, 103 posts
Wed 6 Apr 2022
at 14:13
  • msg #681

Re: OOC

The System Master:
quote:
I think the chaos disks are hard to engage with. I'm good with a survey and moving on.


That's a bit disappointing. I understand that on the surface these seem pretty straightforward and unimportant, but I can guarantee you that these could possibly be the most unique and even valuable of your expansions, currently.


I'm thrilled to hear that they are unique and exciting and I think what would be a useful thing for me is a better description of what Emily. Arjun, and Jerzy perceive of the chaos disks to have something to work with for role-playing.

I think I missed this because my recollection was that the chaos disk generation was dramatic but their description wasn't interesting enough to register as a plot hook. To me it seemed like these were generated as a joke and that they were intended to be kind of useless as "punishment" for using mechanics Jerzy was not familiar with. This was an unconscious assumption on my part.
The System Master
GM, 474 posts
Wed 6 Apr 2022
at 15:18
  • msg #682

Re: OOC

They were a punishment, but in the way that you got something not useful for immediate survival, like you were trying for at the time.

I can give you a visual description right away, since it's all within sight since the area is not large, but keep in mind when I say these things are interesting, I mean below the surface to so to speak, as their appearances are deceptively simple, which was intended on my part, but now I understand could cause a lackluster response.

So I'm pushing you guys to do a proper investigation, since it's worthwhile.

Anyway, here's the appearances (not really displayed well on the map but what can ya do):

Red: Looks shiny and polished. That's all, actually. It could be any number of textures. Not a perfect sphere, as it is actually closer to a cube with very, very rounded corners.

Green: Slightly glowing (?) and also quite slimy... the shape is also bit lumpy, and the goop is actually slowly flowing down the sides... without end... though, matter isn't being produced, so in fact it's cycling itself somehow... you guys's need to watch it for a while to figure out

Blue: It's water lol . perfect sphere.

Pink: This thing is basically highly-condensed cotton candy in texture . close to a perfect sphere , but technically not given it's texture is not a still liquid.

Brown: It's stiff (clumped?) mud . close to a perfect sphere , but not as much as the pink disc (meaning it's ""malformed"" beyond just it's fundamental texture)

Gray: It's some kind of rock lol . same as brown in terms of sphere ranking
Arjun Gandhi
player, 454 posts
Shadow Archer
Bossy Leader
Thu 7 Apr 2022
at 01:02
  • msg #683

Re: OOC

My issue isn't with their existence, so much as I've not noticed anything particularly indicative of mystery from any examinations, visual or otherwise. I'm struggling quite a bit with depression with last month, though, so it's possible that I just need more lane-painting than usual.
The System Master
GM, 475 posts
Thu 7 Apr 2022
at 11:46
  • msg #684

Re: OOC

Sorry to hear you've been feeling down :(

I've also been through several depressive episodes over the last couple years of isolation.
Arjun Gandhi
player, 456 posts
Shadow Archer
Bossy Leader
Thu 7 Apr 2022
at 12:56
  • msg #685

Re: OOC

Appreciate the support :) just doing my part to destigmatize mental health discussions.
Emily Khorashandi
player, 277 posts
Genocider
Songcaster/Huntress
Thu 7 Apr 2022
at 13:43
  • msg #686

Re: OOC

I grok in fullness.  I spent much of the last 15 years before I retired representing my fellow people with mental health issues on various fora in the hope of persuading the power that be in the UK that 'equality of esteem' between mental and physical illnesses should be a real thing, not just some pretty words.
The System Master
GM, 477 posts
Fri 8 Apr 2022
at 03:17
  • msg #687

Re: OOC

Small edit to one of my previous posts where I said 'etymological' rather than 'ontological' *cries in embarrassment*

New post incoming.
The System Master
GM, 480 posts
Sat 9 Apr 2022
at 08:37
  • msg #688

Re: OOC

INTELLIGENT LIFEFORMS GET!
Emily Khorashandi
player, 281 posts
Genocider
Songcaster/Huntress
Sat 9 Apr 2022
at 11:18
  • msg #689

Re: OOC

Trolls but they're Ibsen's trolls not the monsters of d and d.
Jerzy Godlewski
player, 108 posts
Tue 12 Apr 2022
at 02:54
  • msg #690

Re: OOC

Will be posting tomorrow
The System Master
GM, 488 posts
Thu 21 Apr 2022
at 00:02
  • msg #691

Re: OOC

Actually, I think this game has died...

This is not a reluctant admission or anything, as I really didn't believe this was true until just recently.

I know some of us are involved enough to probably revive this if we really wanted to... but if I'm being honest, I'm just not feeling up to it anymore...

I am also going to enter a very busy portion of my life soon, as I'm anticipating entering part time or full time university for the first time ever...

So, I am going to step down and bow out here...

If any of you are interested, I am willing to share all of the ideas for the future that I had that unfortunately you all never had the chance to reach, as well as any confirmations on events that went down during your time in this place.

The setting actually had a lot of thought put into it (though it's not particularly unique) so I might like to at least dump all that off my shoulders. The other part is mostly for your sakes, since I figure you all may have some unresolved curiosities.

This is basically a last-minute Q & A session, and some questions I anticipate:

1. Why did X or Y not work when I tried it?
2. How does X or Y really function?
3. Who/what exactly is X or Y?
4. Where does all this stuff come from?
5. Why is this all happening in the first place?
6. What was this 'intended path' and how did we manage to deviate from it?
7. If this had gone on for a long while, what could we have expected to happen?

Anyway, there is no time limit on this at all (I never delete my games as a habit so this is very unlikely to vanish on you all), but I will only be posting here from now on to answer any questions.

So... on the off chance none of you have any wonder in your hearts at all (lmao), allow me to thank you all for participating and being such involved and considerate players <3

It's been a blast, everyone. I hope you enjoyed!

[of course, everything here is completely free reign for you to play with, so if you are in want of closure, you have my permission to revive this game or shamelessly steal ideas from it as you feel fit. Though, it's not anything special haha]

Peace out :)
Jerzy Godlewski
player, 113 posts
Thu 21 Apr 2022
at 00:40
  • msg #692

Re: OOC

Hey, it's been a lot of fun playing even if it was for just a short period of time.

I honestly wish you the best of luck in your future endeavors and it has been a good scratch of a few itches.

Only regret is that I didn't have a chance to play from day 0!
Emily Khorashandi
player, 287 posts
Genocider
Songcaster/Huntress
Thu 21 Apr 2022
at 09:43
  • msg #693

Re: OOC

Okay... questions.

1.     Don't really care so I'll let somebody else ask.
2.     How does naming really function?
3.a    What are the pygdoms?
  b    Are the Sniffers beasts?
4.     Where does all this stuff come from?
5.     Why is this all happening in the first place?
6.     What was this 'intended path' and how did we manage to deviate from it?
7.     If this had gone on for a long while, what could we have expected to happen?
8.     What would have happened if I had named the Ball Disc, 'Garden of the Pygdoms'?
9.     (Probably answered above but...) Was there a chance we could have escaped?
10.    Would it have been possible to revive the vine disc by naming what was left.
11.    What other monsters were waiting for us to find?


And with that said, I've enjoyed it a great deal.  Good luck and joy in your future endeavours.
The System Master
GM, 489 posts
Thu 21 Apr 2022
at 18:47
  • msg #694

Re: OOC

Jerzy:
Hey, it's been a lot of fun playing even if it was for just a short period of time.

I honestly wish you the best of luck in your future endeavors and it has been a good scratch of a few itches.

Only regret is that I didn't have a chance to play from day 0!


It was a blast to host you :)

I'll definitely look forward to it if we end up gaming together again!

Emily:
And with that said, I've enjoyed it a great deal.  Good luck and joy in your future endeavours.


Thank you very much, and I'm very pleased that you had a good time!

Best of luck in future roleplaying and creative work :)




Okay, QnA:

First, okay so 'naming'... This is a bit of a weird idea I came up with, and it was not something I originally intended to exist. Though, I didn't have to do much backstage work to get it to fit in very nicely, so it's actually a fairly good addition.

Without getting into the background at all, it's a bit of a short explanation, but basically 'naming' allows you to use one type of power from the Observers (they have multiple, yes) in order to make huge alterations to the world itself. Specifically, you edit the rules of how the world functions. Note that this doesn't let you change {SYSTEM} as that is a fairly separate concept from the World you all are in.

Second, short answer: I made them the hell up for funsies. long answer: since I needed a monster to be placed into the big stone sphere I decided obviously on dwarves... However, given how your environment was progressing and my plans for dwarves being not a monster race but a sort of NPC-race, I decided to mix in a bunch of other things and give you something completely new.

The 'big idea' behind these creatures was that they have different -mental structures- from humans. This is a really interesting concept to me, since you don't really see it in fantasy settings... I mean, you will get creatures that are either 'more dumb' (ie goblins) or 'more smart' (ie elves sometimes) than humans.... and you will sometimes get really awesome stuff like 'humans but they cannot be creative' (kenku from dnd) or 'humans but they cannot be emotional' (an interpretation of undead that i really wish i could find somewhere)

But, you really never EVER get creatures who have all of intelligence (sapience), brains (or some similar physical structure), and psionic energy (or whatever analogue the setting has if any) but they are unrecognizable from humans and do not interface with them!

One huge mistkae I made with pygnoms was that I had them speak in language you could understand... To be perfectly honest, I just forgot that I wasn't supposed to do that and then when I realized it I was considering between giving you Alien Language Interpretation or just not doing anything and quietly thinking up a justification...

Anyway, these creatures have sapience, but they do not 'think like' humans, which I know is a fairly hard thing to pin down given our complexity and variance as a species.

As for 'Bondahom' it is basically a mythological entity of theirs that I came up with because things were not already complicated enough for me -_- ughh

lol.

Thirdly, the sniffers being beasts. I had not thought of it, but when you brought it up in your monologue I decided that they probably should be since I felt like I owed you one sooner of later, and the other hidden monsters I had planned were not beastlike at all.

I'd call them beasts, but honestly they probably have some strange internal organs since I just cannot help myself with making everything around you cursed or uncanny <3

Fourthly, it's being created directly by the System Administration utilizing their own power as well as a type of power from the Observers.

This doesn't break the laws of physics so much as it is a separate series of rules.

Fifthly, okay I really hoped sometone would ask this question.

I can basically just reveal most of the setting here.

Starting at the top, {SYSTEM}. Oh man, where to start with this... Actually, let's go a little higher. That's right, Cosmology.

This setting is based off the main thing I've been working on for the last couple years. Some of you nerds (haha) may recognize terms like 'universe', 'multiverse', 'megaverse', 'hyperverse', 'metaverse', 'omniverse', 'superverse', 'foobarverse' and so on so forth

This setting basically has universes and/or multiverses composing things called "Reality Eggs" which exist within an 'Omniverse' that I call the Tenth Dimension (based on string theory, sort of)

Anyway, the Earth you came from exists within an universe (or maybe a multiverse) but I have no more details on it because this isn't actually in my setting and I just used it as a backdrop.

{SYSTEM} is a sort of omniversal concept, that exists beyond the bounds of any one set of universal principles (or the absolute acts of omnipotent monotheistic capital-G Gods). I have dozens of such concepts, but this game would probably only ever use a handful of them at most.

With that said, what is {SYSTEM}? Well, that's actually a harder question to answer, since there's no perfect answer (which is a very appropriate theme for a place beyond places and concepts beyond concepts)

To do my best, I'd describe it as "A system of rules and functions imposed upon stuff". It's not actually a faux pas to define {SYSTEM} with 'system' within it because counterintuitively those two words are not synonyms and in fact {SYSTEM} isn't really a word as much as a title for something that exists namelessly.

One fun fact is I originally planned to stylize these higher-order concepts with kakko (japanese brackets) because I find the aesthetic to be unfamiliar and thus interesting but RPOL doesn't support those characters so I settled for the least used kind of bracket on my keyboard lol.

Anyway, {SYSTEM} in practice is basically a game-like GUI that alters reality to fit it's own preconceptions. Why is that in universe? I don't have an answer for that. Why did I choose to do that as an author? Because it's fun :)

Also, the Observers are actually separate from {SYSTEM} but are sort of mutualistically engaged with it. Without going on a huge tangent, they are Astral Divinities that I call 'True Constellations' (readers of KR WNs will probably recognize this use of the word). Both Astral Energy and {DIVINITY} are two totally separate concepts from SYSTEM.

Moving on, the reason I tell you all this is because of where you find yourselves. You are no longer in your 'home universe', and are in fact in a special location within the omniverse (for reference it's not another Reality Egg, but the distinction doesn't really matter at this point) created by {SYSTEM} itself. Oh yeah, {SYSTEM} may or may not have a will of it's own by the way. Most of these high level concepts are also partially entities as well \o/

This {SYSTEM} basically grabbed a bunch of individuals from many universes (whether they be humans from modern Earth, humans from Fantasy Planet #19827387, dwarves/elves from Fantasy Planet #9435098, unimaginable aliens from Alien Planet #857839, or cosmic entities (like angels, demons, 'superior humans', fairies, etc etc) from separate dimensions , planes , realms , etc.) and place them into {SYSTEM} Worlds.

Normally these {SYSTEM} Worlds have anywhere from one to two dozen Administrators, and hundreds or thousands of Observers. Also, they normally come with an express goal (ripped straight from popular WNs/LNs) like "climb the interdimensional tower", or "you now live in a fantasy world and are fighting against an existential threat" and so on so forth.

That is where you all differ. Basically, the leftover power from {SYSTEM} after creating dozens or even hundreds of such Worlds was used to create your World, "Untitled {SYSTEM} World". However, you didn't really end up with the short end of the stick, but rather got a completely different stick all together.

The main ways you differ is that there are a handful of "PLAYERS"... normally, there would be anywhere from tens of thousands to billions. The second way is that you have no express goal.... there is no 'tower' to climb and no 'existential threat' to fight...

If you want to know the out of character reason I did this is because simply I cannot get dozens or hundreds of players to partake in such a large endeavor. So, I modified the specific setting to fit a smaller group... I could also have used the regular setting and played literally hundred sof NPCs over the course of these months (not to mention the other "PLAYERS", the Guilds that would form over time, the constant news you here from around the world, and everything that would be happening in the background... which is more than I could write if I had all day)... but... well, it's not even close to worth the time and effort that would take, which I hope you can understand. Also, I would have to be running my brain constantly for inconsistencies... which is bad.

And before you say, "why not just include the relevant details for us?" than my answer is "everything within hundreds of kilometers of you may be relevant, given the absolute interpersonal chaos and strange abilities that are manifesting for the next couple years before things settle down (after a HUGE loss of life, too)"

If I had started you later, there would have been a lot of backstory to explain as you would all basically be living in a fantasy setting that has only existed for like five or ten years, and also  you would all necessarily have to be superpowered or living in slums to begin with.

Sixthly, the intended path. Okay, so the intended path is what you would be expected to do if you lived in a normal SYSTEM World... you don't, so it was deviated from obviously. How this was done? Literally everything from the first minute. You guys gained powers too quickly and easily, and everything in your world was not 'generic fantasy' but rather completely unrecognizable and sometimes half-gibberish. This is because you guys once again got the dregs of the SYSTEM, and so your world is basically a hodgepodge of this and that.

Why are the observers (or their real identity as True Constellations) trying to get you to go along with a path that doesn't fit anyway? Because they are creatures of habit, far more so than humans or any mortal species actually.

If any of them ever were humans to begin with, they've long forgotten what it is like.

Seventhly, here's the roadmap I had planned for you all. I would have adjusted this as needs and interest changed.

Phase One: You live in a sandbox world (day 1)

Phase Two: A big event probably occurs. Either a dungeon opens up (basically a sort of fragment of these 'Towers' that other Worlds have), or maybe you guys get sucked into the orbit of a tournamnet between players from better-developed Worlds... In the latter case I would have used this chance to give you all loads of setting informations, and either had you get your asses kicked to the curb because these guys have far superior abilities due to living in a culture of thousands of likeminded individuals and also have had far more intense experiences than you all ltierally fighting for their liveseverday, or made it so that none of them could even touch you at all because the fact that the total system energy for your world was split among about five people means you each have 20% of the total enery in that world, as opposed to them who have it split among millions (day 10??? 100??? 1000???)

Phase Three: I would give you a chance to escape. If you stayed, the game would either end or go into 'Endless Mode' lolol

Phase Four: If you choose to leave, you would findyourselves in the Omniverse. Depending on your choices, desires and motivations you could either try to find your way home... and probably fail, or you could beat the crap out of the Observers that you don't like... and probably lose, or you could just wander the endlessness of tenth dimensional space and encounter strange beings or make inner peace or something.

Phase Five???: The only thing I can think of for phase five is you becoming True Constellations yourselves, or returning to Earth and becoming the god-rulers or something

Eighthly, I was actually hoping you would speak to the Pygnoms about naming their home before you did, but let's say you just went ahead and named it garden of pygnoms... you would probably transform the place into a large garden, with less grass and more moss as the base is still stone not soil. The pygnoms would lose their identity and become a race of basically House Elves from harry potter, but they wouldn't even know to resent you. Though, given their previous idaels they may not care that much?.

If you had talked to them about this ability of yours, they probably would have begged you to name the place into Bondahom's Golden Furnace. I would have made it sound extremely sketchy with statements like "We MUST become the supreme people!! And place our dominating essence across all that there is!!!" and "LET US SHED OUR DISGUSTING FORMS AND BURN FOREVER IN THE FURNACE!!!" but of course without you knowing these would actually mean "We want to better ourselves, make bigger families, and watch over other species to help them grow too" and "We want to abandon our physical bodies and hang out in a warm place"

If you had gone ahead to name it as they suggest, you would have gotten incredibly powerful allies that would basically be the equivalent of those dwarves from Nidavellir in marvel comics (and maybe actual norse lore but IDK) who always are there to help you out with weapons, supplies, firepower, or manual labor

Ninthly, yes. However, it was extremely low. The main reason for this is because you guys live in a weird world... though that lowers the barrier for your escape it also means you will almost never obtai nthe power needed to do so...

Your best chances were to either get help from those from other worlds who are also planning to escape, or to somehow gain access to an Omniversal concept separate from {SYSTEM} (because you would not be able to effectively use those powers against system entities, and would lose them quickly if you entered the omniverse to fight the true constellations). There are several of such abilities which would be extremely appropriate, but I won't get into that.

Tenth, if you had tried that I would have judged it based on my feelings. If you tried to just rename it ''healed vine disc'' i would deny that outright since it's lazy. If you had tried calling it "The Ruined Crescent" or "The Overgrown Slice" or something, I would have given you somethign different from what you had before but equally or more useful.

Eleventh, hurray! I can finally tell you this :) Here ya go:

1. Ebony Disc had a race of wraithlike creatures that were made of shadow and invisible during the ''daytime''. They were expressly evil and hard to fight given their ethereal nature.

2. inside the pink ball there were cutsie fairy proxies that were good-leaning but really quite strange and probably could cause you harm incidentally. They likely had psychic powers

3. The green ball has toxic, acidic, and/or radioactive Slimes/oozes. I hadn't chosen yet. They were actually part of the environment and visible to you, but they were basically camoflauged. Since you had not deeply inspected the place yet, with or wiuthout skills you hadn't noticed that...

4. Lastly and my favorite of all is the red ball which was basically a big fruit that got sweeter and sweet as you chewed down, until you hit a strange textuer like honeycomb...

Inside of the ball was a literal nest of bees. Except these bees were very intelligent, humanoid in bodyshape, and probably had various powers and a variety of troops.

Im pretty sure im not forgetting any, as that should add up to the correct number of monsters.

Thanks for all the great questions!
Emily Khorashandi
player, 288 posts
Genocider
Songcaster/Huntress
Thu 21 Apr 2022
at 19:19
  • msg #695

Re: OOC

quote:
you could just wander the endlessness of tenth dimensional space

This has been my ambition ever since I discovered the existence of 24 dimensional space (which consists of separate ten and 14 dimension multiverses with us being in the ten dimensional) in something by Michiu Kaku or Rudy Rucker (can't remember which).
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