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15:24, 4th May 2024 (GMT+0)

OOC: Character Creation and Collaboration.

Posted by GMFor group 0
Candidate-7
player, 3 posts
Fri 7 Jan 2022
at 21:09
  • msg #46

OOC: Character Creation and Collaboration

hitty is just combat though.  a nice mix of pc's and good rp is always.
Candidate-1
player, 13 posts
Fri 7 Jan 2022
at 21:18
  • msg #47

OOC: Character Creation and Collaboration

Candidate-4:
I was going to go for melee with my rogue. But I could go for ranged. I tend to build melee characters because if you get bottlenecked in a dungeon range can become obsolete. That being said I will still have a range weapon just in case.


If you're going for the dagger, you can throw it or melee with it pretty easily as long as you have a power for each. (You can do it as a basic attack too, but no sense in not using a power) I just wanted to make sure you weren't taking the sharpshooter one.


CandidateRoleClassRange
1DefenderSwordmageMelee
2LeaderArtificer? Runepriest??
3ControllerWizardRanged
4StrikerRogueMelee
5LeaderClericRanged
6StrikerSlayerMelee
7DefenderFighterMelee

Candidate-4
player, 5 posts
Fri 7 Jan 2022
at 22:11
  • msg #48

OOC: Character Creation and Collaboration

Yeah I dont plan on going the sharpshooter route. I think I've got the overall idea on what powers I m going to choose.
Candidate-3
player, 8 posts
Fri 7 Jan 2022
at 22:49
  • msg #49

OOC: Character Creation and Collaboration

My character sheet and description is finished for your approval DM. The character sheet link is in the description. I created a new one based on the PHB rules.
GM
GM, 30 posts
Master of Mysteries
Arbiter of Pains
Fri 7 Jan 2022
at 23:04
  • msg #50

OOC: Character Creation and Collaboration

Ehyrk, Jessica, and Zuranduil characters are pretty much approved.

Temp1, 2, 4, and 6 are still awaiting player input or decisions. :)
Candidate-1
player, 14 posts
Sat 8 Jan 2022
at 01:05
  • msg #51

OOC: Character Creation and Collaboration

Okay, GM, I think I'm ready for review
Candidate-2
player, 17 posts
Sat 8 Jan 2022
at 01:17
  • msg #52

OOC: Character Creation and Collaboration

It's going to be the Runepriest. We're not crowding the front line enough yet, so clearly I have to fix that!

I've spent most of the day trying to read through all of the old material about these classes, since it's been a few years. Working on the sheet right now.


One thing that you might want to account for ahead of time: when he's using a shield (which he usually will be, at least when rough stuff is happening), every ally gets a +1 Shield bonus to AC. It won't stack for those who already use shields (or have feats that give a shield bonus), but for those who don't...
This message was last edited by the player at 01:18, Sat 08 Jan 2022.
Candidate-6
player, 9 posts
Sat 8 Jan 2022
at 01:18
  • msg #53

OOC: Character Creation and Collaboration

I have a feeling I'm going to be glad I can pull off reach.

I also have a feeling I'm going to wish I'd played an Eladrin to teleport through the giant meatwall we've got on the front line.
Candidate-1
player, 15 posts
Sat 8 Jan 2022
at 01:22
  • msg #54

OOC: Character Creation and Collaboration

Anyone want to set up some prior relationships with my character? I have three potential points of contact:

1) Grew up in or near the Feywild together. Maybe as craftspeople or traders if outside the feywild. Potentially shorter lived races might just have known him since they were a kid.

2) Studied at the same Mage Academy / Tower / Whatever.

3) Served in "the war" together. Maybe as part of allied forces.



Hey! I don't have any shield bonuses so I can actually use the Runepriest's bonus. Neat.
Candidate-5
player, 5 posts
Sat 8 Jan 2022
at 01:24
  • msg #55

OOC: Character Creation and Collaboration

@DM - I need my character sheet opened please...
GM
GM, 33 posts
Master of Mysteries
Arbiter of Pains
Sat 8 Jan 2022
at 01:31
  • msg #56

OOC: Character Creation and Collaboration

All the characters are unlocked. If you want the candidates unlocked, I suppose I can do that for additional notes. But let's get the characters created.
Candidate-3
player, 9 posts
Sat 8 Jan 2022
at 02:43
  • msg #57

OOC: Character Creation and Collaboration

I need a favor from someone to explain why Jessica is travelling with everyone else. Jessica is currently living with Lady Treona after the recent death of her father. Here is Jessica's background for further explanation.

++++++++++

Johan Darkwood and Marie Swordheart were both adventuring wizards and explorers by trade who had fallen in love but could not sum up the courage to tie the knot. But then Marie became pregnant. So they settled down in Winterhaven and 9 months later Marie gave birth to a baby girl whom they named Jessica or Jess for short. However Marie developed a dangerous infection and died.

Despite this terrible loss, Johan poured all of his love and affection to his daughter. She became his life and he became hers. To his surprise, Jess proved to be an exceptionally bright child learning to read fluently by age 3 and even write to a limited degree at age 4. She loved books and tomes, and was an avid student and researcher at an early age.

While this pleased Johan, it also worried him too. She spent too much time in the library studying. At ages 4 to 6 she was being quite the student. Which was fine by him. But Jess proved also to be a sickly child. Flus and boughts of shivering and malaise were a problem with Jess. She had no problem studying and learning quickly because she was in bed most of her young life.

So when Jess asked her father to teach her magic, while this pleased him immensely, he did so with a plan. First he packed up all his stuff and his daughter's and sold the shop. Then he took his daughter and once more began to live the life of an adventurer. Jess was 5 at the time.

There were several reasons for this. When Johan was young he also suffered the kind of childhood Jess suffered through. Until his ranger father took him out into the forest and began gradually training him in outdoor survival. It helped toughen him up physically and for years he actually became a ranger until he developed an interest in magic.

So he did so with Jess, teaching her how to survive in the outdoors,and how to hunt and forage for food. He did this along with days of training her to learn spellcasting and manipulating the energies of the arcane. Jess found that she loved both, finding the peace and serenity of the wilderness and forests a calming influence which helped her study better and develop good concentration skills. She proved to be a quick learner and was mastering Cantrips by age 9.

Eventually Johan gave her her first spellbook at age 10. But what was more important to him was that Jess was getting healthier and stronger physically. The gradual and careful exposure to the outdoors helped her develop a stronger constitution and made her overcome her earlier childhood bouts of sickness.

Then tragedy struck. Jessica and her father were ambushed on the road by goblins one night and Jessica was knocked out during the ensuing melee. When she woke up she found herself in a cell with her dying, mortally wounded father. He died in her arms but before doing so, gave her a key he pickpocketed from one of the goblin guards in the prison who thought he was dead. The goblins did not view her as a threat so they left her and her father alone to rot. As luck would have it Jessica's stuff was left in the room where her cell was but there was no goblin guard. Because she had not been able to cast a spell to protect herself from attack before she was knocked out, the goblins were complacent and assumed that she would not be able to escape. Once freed she quietly collected her belongings escaped unnoticed.

Once free from the cell and prison Jessica realized that she was in Gorizbadd or formerly Kiris Dahn. She had heard stories of the legendary city. But that was not her concern. Escaping the city was. It was a harrowing and terrifying experience for her. While she used her Chameleon's Mask on herself to remain hidden, she was still at risk of being detected. The goblins though did not really consider her a threat so they really did not try hard to search for her figuring that she was not smart enough or strong enough to hide from them and make her escape. But Jessica's father had taught her well. Her small size enabled her to fit through the grates leading to the sewers under the city where she put her father's training in dungeoneering to good use. The girl had somehow managed to move through the muck and filth and make her way to the northern outskirts of the city where at night she climbed out of the sewers through another grate, then left through the northeastern area of the city. It was sheer luck that no goblin patrols happened to be passing by at the time and she was able to escape unnoticed. Eventually, after a tiring few days journey she found herself collapsing on the steps of Lady Treona's Tower, hungry and exhausted. Nursed back to health, Jessica told Lady Treona and Kiris Alkirk of her ordeal. They actually believed her since several scouts they hired to scout out Kiris Dahn for an important mission had once mentioned that somehow a little girl matching Jessica's description had escaped and the goblins were searching for her and the loot they had assumed she stole.

Jessica was taken in by Lady Treona and as Jessica was recovering, Treona, a ritualist was doing research. Being a mage herself, Jessica surprised Treona by offering to help her with her research. It soon became apparant that Jessica was not only adept at it, Treona realized that Jessica was a mage herself. Impressed by the child's knowledge and keen mind, Treona decided to take her in, if she had not already done so, as an apprentice. But there was another motive for encouraging her to be her apprentice. Jessica was so far the only captured prisoner to make it out of Gorizbadd alive. No small feat. Treona told Jessica about the Slaying Stone and what it was capable of. Kiris Alkirk and Lady Treona were thinking of hiring adventurers to retrieve the stone. Given her past recent experience with the city Lady Treona believes that Jessica should be among them. And this is where her adventures begin!


++++++++++

What I am suggesting is is that maybe one of the characters might be under the employ of Lady Treona and has formed a friendship with the kindhearted, extremely intelligent child wizard and protege of Lady Treona, Jessica Darkwood. Suppose that Treona, while appreciating her help, is starting to worry that Jessica is spending too much time at the library and doing research and needs to get out of her shell and live life again. So she decided to send Jessica with an escort(your character) to Winterhaven for a very important errand. She has commissioned Valthrun the Prescient to construct and deliver a very important spell component and sends Jessica to retrieve and pay for it. She has done so and is now heading back to Lady Treona's Tower to deliver the component. This helps get Jessica back in a more lighthearted, less withdrawn state since she was able to enjoy her time in Winterhaven, her hometown before she and her father went adventuring, getting reacquainted with old family friends and even playing with the village children like all normal 11 year olds. Now that the spell component was completed and now stowed firmly in Jessica's backpack, she and your character are heading back to Lady Treona's Tower. We could roleplay your character and Jessica's attitudes towards Jessica helping lead the party through Gorizbadd and retrieving the Slaying Stone. What do you think guys?
Candidate-1
player, 16 posts
Sat 8 Jan 2022
at 03:01
  • msg #58

OOC: Character Creation and Collaboration

Hrm. I could see it working with Vetur and Jessica if we want to lean into the Badass and Child Duo trope.
Candidate-6
player, 10 posts
Sat 8 Jan 2022
at 04:52
  • msg #59

OOC: Character Creation and Collaboration

My character (Mokvon the Swift) is streetwise type who grew up in a city (where they eventually worked as a guard and fighter). He's also worked as a messenger when he was younger.

He was a refugee to the city and came over when he was around 12, so it's possible that they have done some merc work for Lady Treona before, or that they'd run into Jess when she was running around the city.

Given that his own childhood was destroyed when the city fell, he might be sympathatic towards Jess.
Candidate-3
player, 10 posts
Sat 8 Jan 2022
at 05:49
  • msg #60

OOC: Character Creation and Collaboration

Actually Jessica was captured years after the city fell, about a month ago, and that is when she escaped the city. :)

No reason why Vetur and Mokvon cannot be working with Treona and probably both could be her escorts on her trip to Winterhaven. Just curious though, what would there feelings, to Jessica's knowledge, about Jessica joining the group to retrieve the Slaying Stone?
Candidate-6
player, 11 posts
Sat 8 Jan 2022
at 06:00
  • msg #61

OOC: Character Creation and Collaboration

.... he'd think it was a terrible, dangerous idea that had a good chance of getting her killed, which is probably a reasonable thought process for someone who doesn't watch anime and know that 11 year olds with strange magical powers are frequently the most powerful.
Candidate-2
player, 18 posts
Sat 8 Jan 2022
at 13:10
  • msg #62

OOC: Character Creation and Collaboration

My character would probably interpret it as a local cultural eccentricity that it's seen as normal to send a child (child-wizard notwithstanding) into a situation like this, even if there is a complicating personal motive involved!
Candidate-7
player, 4 posts
Sat 8 Jan 2022
at 14:50
  • msg #63

OOC: Character Creation and Collaboration

Please correct me if wrong -

You can only use plate armor if you take the feat for plate armor.

Dwarven Weapon Proficiency is axes and hammers, and is automatic for dwarves.
This message was last edited by the player at 14:57, Sat 08 Jan 2022.
Candidate-2
player, 19 posts
Sat 8 Jan 2022
at 15:27
  • msg #64

OOC: Character Creation and Collaboration

Dwarven Weapon Proficiency is for the throwing hammer and warhammer, although it's redundant for a fighter since they're proficient with all martial weapons anyway.

You can use plate armor if you have proficiency*. The fighter doesn't have this by default, but can take the feat to get it. Otherwise, they're proficient with every armor type except for plate.

* Technically, you can use it without being proficient, but the resulting penalties aren't worth it.
Candidate-1
player, 17 posts
Sat 8 Jan 2022
at 15:41
  • msg #65

OOC: Character Creation and Collaboration

Candidate-3:
No reason why Vetur and Mokvon cannot be working with Treona and probably both could be her escorts on her trip to Winterhaven. Just curious though, what would there feelings, to Jessica's knowledge, about Jessica joining the group to retrieve the Slaying Stone?


I think Vetur's opinion here is more utilitarian. If she's helpful there's really no reason not to bring her along. There are only so many people out there standing against the tides of darkness so adding one more, even if she's a little young, makes more sense than arbitrarily waiting until she's older.
Candidate-2
player (NPC), 27 posts
Tue 11 Jan 2022
at 06:28
  • msg #66

OOC: Character Creation and Collaboration

Since it was just touched on in the OOC thread, hasn't been discussed more generally, and may be important to know who is strong in what skills:

Kaleas's "good" skills (6+) are Athletics, Diplomacy, Endurance, Heal, and Insight.
Candidate-5
player (NPC), 10 posts
Tue 11 Jan 2022
at 08:04
  • msg #67

OOC: Character Creation and Collaboration

Ehryk's not really very skilled overall. Heal +9, Insight +9, Perception +10 (Tracking +14)
Candidate-1
player (NPC), 18 posts
Tue 11 Jan 2022
at 12:38
  • msg #68

OOC: Character Creation and Collaboration

Veture: Arcana, Athletics, Endurance, History
Candidate-6
player (NPC), 16 posts
Thu 13 Jan 2022
at 16:32
  • msg #69

OOC: Character Creation and Collaboration

Endurance, Streetwise, Athletics, Intimidation

High dex/con low everything else.
Candidate-2
player (NPC), 30 posts
Thu 13 Jan 2022
at 20:19
  • [deleted]
  • msg #70

OOC: Character Creation and Collaboration

This message was deleted by the player at 20:19, Thu 13 Jan 2022.
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