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, welcome to [Pathfinder] [SoP] Trials of the Divine

13:10, 27th April 2024 (GMT+0)

OOC Thread II.

Posted by Aruvna NumariFor group 0
Aruvna Numari
NPC, 1 post
Fetchling, Shift/Incanter
Lao Shu Po Team
Wed 24 Aug 2022
at 18:42
  • msg #1

OOC Thread II


And, new OOC thread is open for replies; feel free to use it as needed.
Iona de Orasaigh
player, 328 posts
The soul, like the body,
lives by what it feeds on
Wed 24 Aug 2022
at 18:51
  • msg #2

OOC Thread II

Ahh, fresh thread.
Diata Yuari
player, 202 posts
Thu 25 Aug 2022
at 04:29
  • msg #3

OOC Thread II

Mmhm. And I finally managed to sort out my tokens.

I think that was a bit of a haul. Of course, I'm not sure any of it besides the headband is of use, but there we go.

Regarding the granted class feature: I get one use of the ability I claim, right? I don't get it for the whole day?
This message was last edited by the player at 04:46, Thu 25 Aug 2022.
September
player, 215 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 25 Aug 2022
at 05:07
  • msg #4

OOC Thread II

Question: Ay's told us the donation booth is a 100% random pull from all tokens (except the consort ones), right?  There's no element of choice or chance to complete a set?

Also, Diata-- Woo!  Now we're just missing beehive for advanced contests!  Apparently the book contest had Clover?  So not much pressure to get into the card games?
We also just need a Bridle for the card house games (look out for a chance to wager or trade for that while we're in the card hall), and a helmet for the animal contests (which September would be decent at-- and which might well have a beehive-related thing).

As a matter of fact, if I just post this at the top of the thread and keep it updated...
If anyone knows something not on here, please tell me!


There are twelve combinations in all; we know of seven-ish.

~~~Suit (access the temple)
Heart: 0
Coin: 1
Club: 0
Sword: 1
~~~"The Elemental Collection" (subsection of the chapel)
Tree: 9
River: 3
Flame: 12
Mountain: 2
Ingot: 7
~~~Horoscope (Advanced Competitions)
Ram: 5
Hammer: 4
Leaf: 5
Crab: 6
Claw: 4
Beehive: 4
Feather: 1
Snake: 7
Flag: 11
Clover: 25
Cup: 5
Teardrop: 1
~~~Tarot (Card House Entrance)
Bell: 4
Book: 12
Scarf: 6
Glove: 6
Crown: 3
Cross: 2
Dice: 6
Bridle: 3
Paw: 7
Staff: 6
Wheel: 16
Axe: 5
Rope: 2
Skull: 5
Hourglass: 5
Whip: 5
Tower: 7
Star: 5
Sun: 5
Moon: 8
Trumpet: 7
Cloud: 5
~~~Zodiac (HAll of mirrors in adv competition area)
Hoof: 2
Horn: 4
Tail: 7
Turtle: 4
Web: 3
Carrot: 4
Egg: 4
String: 10
Bone: 5
Gem: 4
Fork: 5
Banana: 3
~~~Flower: Greenhouse/Alchemical contest Access (any five)
Rose: 8
Lily: 8
Iris: 5
Magnolia: 5
Ivy: 8
~~~Ability (Animal Contests, animal prize)
Lemon: 5
Spear: 8
Helmet: 3
Eye: 6
Vortex: 9
Boot: 3
~~~Sin (Fighting pit in advanced area)
Ladder: 3
Arrow: 5
Mirror: 5
Fist: 6
Chain: 5
Balloon: 5
Blanket: 4
~~~Hero (item crafting access/prize)
Shield: 6
Bag: 6
Flask: 7
Thunderbolt: 4
Apple: 2
Bullseye: 7
Ant: 2
~~~Virtue (chapel for religious-based competitions)
Lamp: 2
Bread: 4
Grapes: 3
Anchor: 2
~~~Equipment (Card Shop Store Access)
Hat: 4
Glasses: 3
Pendant: 5
Cloak: 1
Vest: 4
Belt: 5
Quiver: 3
Chest: 5
Skirt: 4
Gauntlet: 3
Corset: 4
Shoes: 4
Map: 6
Ring: 6
Knife: 3
~~~ We don't know IC about...
Winged Scarab: 0

This message was last edited by the player at 07:28, Wed 21 Sept 2022.
Supervisor of reality
GM, 537 posts
Thu 25 Aug 2022
at 06:55
  • msg #5

OOC Thread II

September:
Apparently the book contest had Clover?

No, it did not; Clover is 19, and I noted before Diata went to rolling that any 19 she rolled would be converted to a Book. I suppose it's an understandable mistake though.

September:
Boot: 2 [[IS THIS BOOT OR BOOTH?]]

It's boot, like the one that goes on a foot.

Diata Yuari:
Regarding the granted class feature: I get one use of the ability I claim, right? I don't get it for the whole day?

You get it for however many times a character of the level you picked would be able to use it. So, for example, if you pick Channel Energy from the Cleric class, you can use it a number of times per day equal to 3 + your CHA mod. You can only use the headband once per day.
This message was last edited by the GM at 06:56, Thu 25 Aug 2022.
Diata Yuari
player, 203 posts
Thu 25 Aug 2022
at 06:57
  • msg #6

OOC Thread II

Whoops. I thought I'd caught all of those but I appear to have missed one.

As you noted, I had a hundred tokens to file. :)
Iona de Orasaigh
player, 332 posts
The soul, like the body,
lives by what it feeds on
Thu 25 Aug 2022
at 12:29
  • msg #7

Re: OOC Thread II

Supervisor of reality:
Diata Yuari:
Regarding the granted class feature: I get one use of the ability I claim, right? I don't get it for the whole day?

You get it for however many times a character of the level you picked would be able to use it. So, for example, if you pick Channel Energy from the Cleric class, you can use it a number of times per day equal to 3 + your CHA mod. You can only use the headband once per day.


To clarify here, you could pick a level 2 Paladin's Divine Grace ability, which adds their CHA bonus to all saves, right? And the DC would be 22?
Supervisor of reality
GM, 540 posts
Thu 25 Aug 2022
at 12:41
  • msg #8

Re: OOC Thread II

In reply to Iona de Orasaigh (msg # 7):

The DC (Knowledge Religion in this case) would be 24 (20 + LVx2), but yes, you are correct.
This message was last edited by the GM at 12:42, Thu 25 Aug 2022.
Diata Yuari
player, 204 posts
Thu 25 Aug 2022
at 19:40
  • msg #9

Re: OOC Thread II

Correct. And that would add my CHA bonus to my saves. Which is...+0. :)

I'll do my absolute best not to cheese this wonderful gift.
This message was last edited by the player at 19:45, Thu 25 Aug 2022.
Iona de Orasaigh
player, 333 posts
The soul, like the body,
lives by what it feeds on
Thu 25 Aug 2022
at 20:37
  • msg #10

Re: OOC Thread II

In reply to Diata Yuari (msg # 9):

I can see why the item went to you ;)
Supervisor of reality
GM, 541 posts
Thu 25 Aug 2022
at 21:00
  • msg #11

Re: OOC Thread II


I mean, there's technically no reason why Diata couldn't let another member of the team use the item - she's just the best suited for it because she has the best Knowledge bonuses.
Diata Yuari
player, 206 posts
Fri 26 Aug 2022
at 18:09
  • msg #12

Re: OOC Thread II

Whoops. Edited.

In my defense, they're both ik-ky. :)
Supervisor of reality
GM, 547 posts
Fri 2 Sep 2022
at 07:13
  • msg #13

Re: OOC Thread II


Hi all!

Since it's been two days since my last post in the main thread, I'm a bit surprised at the lack of activity. Is there something any of you need from me that's keeping you from posting? I thought I left enough hooks for everybody, but if that's not the case, just let me know what you need me to do, and I'll provide it.

I hope everything's going fine for everybody; if not, let me know (in PM if preferred) so I can adjust my expectations, and reduce my nagging. Otherwise, I hope I'll be getting some answers from you all soon, and I'll look forward to more posts from you all! ^_^
Diata Yuari
player, 208 posts
Fri 2 Sep 2022
at 07:25
  • msg #14

Re: OOC Thread II

Some volunteer work in politics has been heavy lately...and today was my birthday.

So yeah, I'll post before Diata goes head-down for a bit. She has an excuse to be taking a break from the adventure and losing valuable active time :)
Iona de Orasaigh
player, 342 posts
The soul, like the body,
lives by what it feeds on
Fri 2 Sep 2022
at 11:14
  • msg #15

Re: OOC Thread II

Politics are always heavy, even when they (pretend they) aren't :P

Happy birthday Diata!
Supervisor of reality
GM, 548 posts
Fri 2 Sep 2022
at 20:54
  • msg #16

Re: OOC Thread II


Same here, happy birthday from me as well! ^_^

Diata does has a good excuse to be less active than everybody else, I agree - hence why I'd like an answer from the rest of the team, as well. :)
Halasik
player, 241 posts
Tue 6 Sep 2022
at 12:49
  • msg #17

Re: OOC Thread II

Sorry, I've been having computer issues - my personal computer is refusing to charge, and posting on my phone or work computer is a lot more annoying.
Banner
player, 164 posts
Tue 6 Sep 2022
at 22:01
  • msg #18

OOC Thread II

Apologies, once more. As soonn as I tried to return I managed to get COVID :(

Welcome to our new player, Nar! I'm Banner, a halfling invested with the spirit of a dwarven band of mercenaries.

Attempting to catch up with IC today and tomorrow
Supervisor of reality
GM, 557 posts
Wed 7 Sep 2022
at 12:25
  • msg #19

OOC Thread II


We're happy to have you back, Banner - I hope you'll enjoy the opportunities the current situation presents, and look forward to what you can contribute to the ongoing plans! ^_^
Banner
player, 168 posts
Wed 7 Sep 2022
at 16:12
  • msg #20

OOC Thread II

Rather than think things through and simply Take 20, I went an rolled Perform (and failed); would you accept a retry, or a retry with a Take 20? Asking ahead of writing up - clearly happy with either ruling, just rusty on the mechanics and gaming it seems!!
Supervisor of reality
GM, 562 posts
Wed 7 Sep 2022
at 16:20
  • msg #21

OOC Thread II


I mean, taking 20 would still require you to go through a multitude of tales until you reach a proper one, so it's not overly different from just rolling - unless you happen to have a special ability which lets you treat a roll as a 20 (of the sort Argos showed in his discussion with Diata), in which case you can use it regardless of having rolled already.

If you don't have such an ability, you can go ahead and show Banner being unable to come up with a properly epic tale with a tree as its protagonist.
Banner
player, 169 posts
Wed 7 Sep 2022
at 16:25
  • msg #22

OOC Thread II

Thanks for confirming, will write up!
Iona de Orasaigh
player, 346 posts
The soul, like the body,
lives by what it feeds on
Wed 7 Sep 2022
at 16:35
  • msg #23

OOC Thread II

quote:
if you inflict some more esoteric form of harm, you'll need to be able to reverse said effect on your own for it to not be cause for disqualification


Is this the point where i remind everyone that this means that ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned are on the table since i can heal those? :P
Supervisor of reality
GM, 564 posts
Wed 7 Sep 2022
at 16:36
  • msg #24

OOC Thread II


You're not present at the competition though, and the judge will demand any effect imposed is reversed before handing over the prize. Also, the healer can deal with some of those effects, although not all of them.
Halasik
player, 246 posts
Wed 7 Sep 2022
at 17:33
  • msg #25

OOC Thread II

I have a modest selection of condition inflicting abilities, but they're all short duration (typically rounds/level), so that shouldn't be a problem.

The more worrying thing is making sure my attacks don't kill weak creatures even if I am doing non-lethal.
Supervisor of reality
GM, 565 posts
Wed 7 Sep 2022
at 17:40
  • msg #26

OOC Thread II


That's indeed the intent - part of making a small army of CR 3 creature something approaching a challenge for a level 15 character.
Verik
player, 170 posts
Wed 7 Sep 2022
at 18:15
  • msg #27

OOC Thread II

Is Verik not able to reach back and understand the materials?
Supervisor of reality
GM, 567 posts
Wed 7 Sep 2022
at 18:18
  • msg #28

OOC Thread II

In reply to Verik (msg # 27):

The ability reads the past of an object, so no, it can't go back to before the item was forged. It can determine what the item was forged from, however, so in this case there's multiple combinations of wood, gum, glass, metal, gravel, and similar non-organic (except for wood and plant product, and a slight bit of bone and ivory) materials of various stripes.
This message was last edited by the GM at 18:18, Wed 07 Sept 2022.
Verik
player, 171 posts
Wed 7 Sep 2022
at 18:46
  • msg #29

OOC Thread II

By object reading or by his magical senses, can he tell whether she created a mind when she made the statue, and that's what's suffering?
Supervisor of reality
GM, 568 posts
Wed 7 Sep 2022
at 18:52
  • msg #30

OOC Thread II


It is possible - animating magic (such as Bestow Life) is Enhancement, and the statues do have Enhancement aura, but that could just as well be something used to reinforce the structural solidity of the compound, or something. So, if that was the case, you can't prove it in a manner that would be 100% persuasive to an expert. Your current abilities don't give you the means to be sure about it, one way or the other.
This message was last edited by the GM at 18:52, Wed 07 Sept 2022.
Verik
player, 172 posts
Wed 7 Sep 2022
at 19:48
  • msg #31

OOC Thread II

But I am sure they're not actual people.
Supervisor of reality
GM, 570 posts
Wed 7 Sep 2022
at 19:58
  • msg #32

OOC Thread II


I mean, what counts an actual people? You're pretty sure they were initially items, yes, but if your supposition that they are items to which Hylena granted awareness just so that she could enjoy their terror as she turned them to stone is correct... is the difference really meaningful?

Food for thoughts, I guess. If the question was "the statues were actually crafted from the material provided by the contest organizers, even if it's possible that she bestowed life on them once she'd crafted the items", then yes, you're sure the statues were not living creatures before the materials they're composed of made its way to Hylena's hands.
Halasik
player, 250 posts
Thu 8 Sep 2022
at 14:22
  • msg #33

OOC Thread II

New tokens:
09:52, Today: Halasik rolled 801 using 15d100 with rolls of 67,15,88,46,85,40,18,43,46,76,97,30,53,65,32.  tokens 4.

09:52, Today: Halasik rolled 906 using 20d100 with rolls of 1,34,50,22,47,37,83,74,40,54,4,92,48,32,70,4,12,71,77,54.  tokens 3.

09:51, Today: Halasik rolled 1032 using 20d100 with rolls of 38,79,66,79,83,31,87,61,25,61,70,26,60,75,46,51,40,18,31,5.  tokens 2.

09:51, Today: Halasik rolled 838 using 20d100 with rolls of 51,1,45,99,64,41,83,25,15,7,42,46,4,36,58,97,24,5,62,33.  tokens 1.

09:53, Today: Halasik rolled 273 using 4d100 with rolls of 59,92,87,35.  rerolls.


That should be:
2 Tree
  Flame
  Leaf
2 Beehive
2 Flag
  Bell
  Scarf
2 Glove
  Crown
  Paw
2 Staff
2 Wheel
  Axe
  Rope
  Skull
  Hourglass
  Whip
  Tower
3 Sun
  Moon
  Trumpet
  Cloud
  Horn
4 Tail
  Turtle
  Web
  Egg
  String
  Gem
2 Fork
  Iris
  Magnolia
  Ivy
2 Lemon
  Spear
  Eye
  Vortex
  Boot
  Ladder
2 Fist
  Chain
  Shield
  Bag
  Flask
  Thunderbolt
2 Bullseye
3 Grapes
  Hat
2 Pendant
  Cloak
2 Chest
2 Map
  Knife
  Belt
This message was last edited by the player at 15:27, Thu 08 Sept 2022.
Halasik
player, 251 posts
Thu 8 Sep 2022
at 14:36
  • msg #34

OOC Thread II

In reply to September (msg # 4):

Referring to the list September put in #4, I have added in:
Beehive, web, egg, iris, magnolia, grapes, cloak, chest.
Still missing: Heart, Club, Scarab, Clover (these are all special in some way), plus:
Bridle, Banana, helmet, glasses, vest, gauntlet.

We now have the complete set of Greenhouse/Alchemical contests, and one other unknown area.
Supervisor of reality
GM, 573 posts
Thu 8 Sep 2022
at 14:53
  • msg #35

OOC Thread II


I believe you only rerolled four times, when you should have rerolled five, so you're missing one token. You also got 2 Strings, while you only noted down one. Also, at the end, it's 2 Chest (not three), 2 Maps, and a Knife - you have them listed one by one there for some reason.

Also, have you included the tokens Nàr brought along in your count, and the two Banner just earned?
This message was last edited by the GM at 14:53, Thu 08 Sept 2022.
Halasik
player, 252 posts
Thu 8 Sep 2022
at 15:27
  • msg #36

OOC Thread II

In reply to Supervisor of reality (msg # 35):

Thanks for the re-rolls, I mis-counted them. Reroll added an extra belt.

The duplicate rows were also mistakes, correcting now.


I did not take into account Banner or Nar's tokens, I just compared what I added to what September had listed in msg #4 on this thread.
Verik
player, 176 posts
Fri 9 Sep 2022
at 05:30
  • msg #37

OOC Thread II

There's a misconception that Verik can create a mind-bridge - because earlier I was referring to something someone else could do and it came across like Verik was doing it - but in fact he can only mentally communicate with other Munavri (absent some other effect).
Banner
player, 173 posts
Fri 9 Sep 2022
at 07:38
  • msg #38

Re: OOC Thread II

Ah, ok! I will update my Buffs thread entry and post, thanks
Supervisor of reality
GM, 584 posts
Mon 12 Sep 2022
at 06:47
  • msg #39

Re: OOC Thread II


So, since Banner wants to go to the greenhouse, and Verik hasn't objected, and you do happen to have all five flower tokens, even if you only obtained them recently due to Halasik's last success, I'm going to rule that you distributed the tokens among the team and as a result, by lucky coincidence, the necessary flower tokens are with Verik. That way I can have them be at the greenhouse without problem.

I'm giving everybody ten or so hours to raise objections to the idea if you disagree with me running things this way. I feel like it's the best way to push things forward.
Halasik
player, 261 posts
Mon 12 Sep 2022
at 13:06
  • msg #40

Re: OOC Thread II

I'm ok with it.

That said, I think I'm also just about done with my current situation, so I could finish up talking with the aeon and then go join Verik and Banner?
Supervisor of reality
GM, 585 posts
Mon 12 Sep 2022
at 13:18
  • msg #41

Re: OOC Thread II


That works perfectly fine with me. Banner, Verik, any objections to being joined by Halasik in checking over the greenhouse?
Halasik
player, 263 posts
Mon 12 Sep 2022
at 13:34
  • msg #42

Re: OOC Thread II

Also, just FYI, my family and I are going on vacation this week. Shouldn't significantly alter my posting rate, but might be a tad on the less frequent side.
Banner
player, 176 posts
Mon 12 Sep 2022
at 14:29
  • msg #43

OOC Thread II

In reply to Supervisor of reality (msg # 41):

Fine by me!
September
player, 219 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 15 Sep 2022
at 07:24
  • msg #44

OOC Thread II

In reply to Halasik (msg # 36):

Updated all of this into the list in post 4.  What's this about Banner earning tokens, though?
Banner
player, 181 posts
Thu 15 Sep 2022
at 15:47
  • msg #45

OOC Thread II

In reply to September (msg # 44):

In msg #59, the Azata provide a consulation prize of iris and magnolia tokens
September
player, 221 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 15 Sep 2022
at 17:33
  • msg #46

OOC Thread II

Ah, thanks.  I'm so used to seeing the tokens described in OOC color that I missed that.
Supervisor of reality
GM, 597 posts
Thu 15 Sep 2022
at 17:37
  • msg #47

OOC Thread II

In reply to September (msg # 46):

That's my fault - I normally do it that way for clarity, but in Banner's post, I forgot. I apologize for that, I've had a few very intense weeks recently. :P
September
player, 222 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 15 Sep 2022
at 21:18
  • msg #48

OOC Thread II

In reply to Supervisor of reality (msg # 47):

Oh, that was not a criticism-- I'm the last person to have standing about real life becoming busy/stressful, and you do much more!
Supervisor of reality
GM, 598 posts
Thu 15 Sep 2022
at 21:30
  • msg #49

OOC Thread II

In reply to September (msg # 48):

Maybe in game, but I suspect my real-life stress is at much lower levels than most people here. And so you have my thanks for being understanding. :)

Also, since you were editing the list of tokens, I suspect the new information you got is probably worth adding in, since it means you now know what nearly every combination is supposed to be.

And, in a meager effort to present myself as cleverer than I am, I'll ask everybody what they think the combinations were inspired by, now that the names are known, and why I picked the symbols I did; it'll be amusing to read everybody's takes on my silliness! ^_^
This message was last edited by the GM at 21:31, Thu 15 Sept 2022.
Iona de Orasaigh
player, 347 posts
The soul, like the body,
lives by what it feeds on
Thu 15 Sep 2022
at 21:51
  • msg #50

OOC Thread II

Going to leave some for the others, but the Hero combination is from the Avengers :P
Halasik
player, 268 posts
Fri 16 Sep 2022
at 14:28
  • msg #51

OOC Thread II

suits are obviously the suits of a standard deck of cards
Elements from the asian five elements (wood, water, fire, earth, metal)
Tarot I'm pretty sure are the major arcana from a tarot deck
Horoscope and Zodiac confuse me. The standard modern zodiac constellations don't perfectly line up with either one. Aries could be either Ram/Hoof, Taurus makes more sense for Horn than Hammer, Gemini doesn't seem to be leaf or tail, Cancer is a crab, Leo doesn't work for either beehive or web, etc. Even if they aren't in order, I'm still not seeing a perfect alignment for either grouping.
Ability combination, based on the name, I'm guessing means the six stats. Boot would be dex, Eye wis, Helmet Int, Spear str (maybe?), but not sure which of lemon and vortex are Cha and Con.
Again given the name, I'm guessing the sin combination could be the seven deadly sins.
Blanket is Sloth, Fist is Wrath, Mirror is Pride, not sure of the rest.

Hero combination I concede Iona's brilliant deduction, not sure I would have come up with it on my own, but yeah, definitely right.

Virtue I got nothing.

Equipment is misc. adventuring gear? No ten foot pole though.
Verik
player, 194 posts
Fri 16 Sep 2022
at 22:16
  • msg #52

OOC Thread II

Rolling tokens and I'm confused - the token list above only has 54 entries but we're rolling a d100 (less the rerolls)?
Supervisor of reality
GM, 608 posts
Fri 16 Sep 2022
at 22:19
  • msg #53

OOC Thread II


I'll give you the full list, Verik; there's indeed 100 tokens in total.
September
player, 223 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 16 Sep 2022
at 22:35
  • msg #54

OOC Thread II

In reply to Verik (msg # 52):

The best place to look is message 4 of this thread; there's a full list that I try to update when anyone finds tokens or token information.
Supervisor of reality
GM, 610 posts
Fri 16 Sep 2022
at 22:40
  • msg #55

OOC Thread II

In reply to September (msg # 54):

Speaking of which, Verik just won the poison-tasting competition and earned two hundred tokens from it, so you'll have a lot of stuff to add to the list soon enough, September.

Is there even any token left for you to earn, outside the heart, club, clover and scarab?
September
player, 224 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 16 Sep 2022
at 22:47
  • msg #56

OOC Thread II

Banana, Bridle, Helmet, Glasses, and Vest, though I was going to have September pick those up from the gambling.

Oh!  Related note-- we have the full set of card game hall tokens now, but does September need to track down everyone else before playing to get the tokens from them?  I haven't been tracking who's carrying what.
Supervisor of reality
GM, 611 posts
Fri 16 Sep 2022
at 22:53
  • msg #57

OOC Thread II


I'm willing to waive that and allow that you "just happen" to have distributed the tokens among your team so that everybody has the tokens at hand that they need, with you having those necessary to engage in the card games and Halasik, Banner and Verik having those needed to access the greenhouse. So, you can assume that September has what you need him to have.
Verik
player, 196 posts
Sat 17 Sep 2022
at 00:17
  • msg #58

OOC Thread II

Not gonna deny I'm pretty pleased with myself, here is my token haul.  And I didn't even need to be resurrected!

Bold for ones I didn't get, italic for ones I didn't get but we can randomly.

1 Heart 0
2 Coin 0
3 Club 0
4 Sword 0

5 Tree 5
6 River 1
7 Flame 2
8 Mountain 1
9 Ingot 4
10 Ram 4
11 Hammer 2
12 Leaf 2
13 Crab 3
14 Claw 3
15 Beehive 2
16 Feather 0
17 Snake 3
18 Flag 3
19 Clover 0
20 Cup 2
21 Teardrop 0
22 Bell 2
23 Book 2
24 Scarf 0
25 Glove 3
26 Crown 1
27 Cross 0
28 Dice 3
29 Bridle 1
30 Paw 3
31 Staff 3
32 Wheel 1
33 Axe 3
34 Rope 0
35 Skull 2
36 Hourglass 1
37 Whip 3
38 Tower 4
39 Star 4
40 Sun 1
41 Moon 4
42 Trumpet 2
43 Cloud 1
44 Hoof 0
45 Horn 1
46 Tail 2
47 Turtle 2
48 Web 2
49 Carrot 3
50 Egg 3
51 String 1
52 Bone 4
53 Gem 2
54 Fork 2
55 Banana 1
56 Rose 2
57 Lily 0
58 Iris 3
59 Magnolia 3
60 Ivy 3
61 Lemon 2
62 Spear 2
63 Helmet 1
64 Eye 3
65 Vortex 6
66 Boot 0
67 Ladder 1
68 Arrow 4
69 Mirror 4
70 Fist 3
71 Chain 3
72 Balloon 3
73 Blanket 3
74 Shield 1
75 Bag 3
76 Flask 5
77 Thunderbolt 1
78 Apple 1
79 Bullseye 1
80 Ant 2
81 Lamp 1
82 Bread 3
83 Grapes 0
84 Anchor 1
85 Hat 1
86 Glasses 1
87 Pendant 3
88 Cloak 0
89 Vest 2
90 Belt 3
91 Quiver 2
92 Chest 3
93 Skirt 2
94 Gauntlet 1
95 Corset 2
96 Shoes 2
97 Map 3
98 Ring 5
99 Knife 1
100 Winged 0


Sorry it looks like that, didn't have the patience or know-how to make a table.
September
player, 226 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 17 Sep 2022
at 00:52
  • msg #59

OOC Thread II

Alright, updated.
Halasik
player, 271 posts
Sat 17 Sep 2022
at 18:48
  • msg #60

OOC Thread II

I am travelling, and will probably not be able to post for the next ~2 days (I might be able to get in a quick post from my cell phone, but probably nothing more than that until Monday or Tuesday).
Supervisor of reality
GM, 621 posts
Sat 17 Sep 2022
at 19:33
  • msg #61

OOC Thread II

Noted, and thank you for letting us know, Halasik.

As well, since it seems that nobody else will be trying their hand at it, I'll explain the meaning of the symbols on the token, for my own amusement if nothing else.

As Halasik correctly identified, the first four are based on the four suits, sort of; you might have noticed that, while Clubs and Hearts match the french set, I also have Swords and Coins, which are actually two of the suits in the italian/tarot set. I did that mostly because I didn't want to give preference to one of the two type of card suits over the other, and also because, this way, I got to make both the Heart and the Sword tokens unique and special, which I really wanted to do.

The elemental set is indeed based on the five oriental elements, as Halasik also correctly identified. I knew I wanted an elemental set for the particular thing this combination allows access to, and given I had 100 slots to fill, going for the set that has one extra element felt like the superior choice.

Next, the Horoscope combination is based on the western horoscope signs; of course, while some of these match easily (Ram is the Ram, Crab for the Cancer, Claw for Lion, and Cup for Aquarium), other uses a bit of lateral logic. The Teardrop is for the Fishes, on the basis of the "a teardrop in the ocean" saying having that kind of connotation, and me not wanting any symbol that was an actual animal, and fishes not really having an iconic animal part the way claws are for Lions or hooves are for Horses. The feather is for Libra, in reference to the Egyptian practice of "weighting the heart on the scales", which seemed appropriate when you're working for an Egyptian deity. The Snake is poisonous, like the Scorpion, and also is one of only two animals who has a symbol to itself, but it doesn't actually represent itself; I just like the idea that the snake is so duplicitous that even its symbol is meant to trick.

That leaves the hammer for Taurus, the leaf for Gemini, the beehive for Virgo, the flag for the Sagittarii and the clover for the Capricorn. To be honest, I really didn't have a good idea for Gemini and Virgo; for Taurus and Sagittarii, the big symbols for them (horns and bows and arrows) I had already booked elsewhere. So I sort of improvised - the Sagittarii is sort of like cavalry, so it can be considered to carry the flag, and for Virgo, I went by opposition, with the queen bee being the most direct contrast to all the ideas virginity is meant to represent that I could think of on the spur of the moment. The Gemini are based on the whole Castor and Pollux myth, so I went for the image of the laurel crown, then realized that would generate confusion with the normal crown that was already a symbol, so I simplified it to just a leaf. That left me with having no real way to symbolize a bull; I also wanted to have the hammer as a symbol, and I eventually just decided that replacing it with the thunderbolt in the Hero collection and moving it to the Horoscope was the best solution.

The Capricorn got the clover because that's something goats would eat, and also because that's my sign and I wanted it to stand for luck, which the four-leaf clover does. :)

The Tarot combination is, as once again Halasik guessed, based on the Tarot deck's major Arcana: I think most of the references there are pretty easy to catch, but if anybody is confused, I can answer that.

The Zodiac collection is based on the Chinese Zodiak, since I didn't want to represent only one of the two. So, we have hoof for the Horse, horn for the Ox, tail for the Rat (which doubles up as a Final Fantasy reference), carrot for the Rabbit, banana for the Monkey, bone for the Dog, gem for the Dragon, egg for the Chicken (since the egg definitely came first), string for the Tiger because tigers are big cats (specifically noted to resemble the spring balls cats are known to play with), and fork for the Pig (because of the wordplay, obviously). We're left with the goat and the snake, and since I replaced an arachnid in the western set with the snake, it felt appropriate to replace the snake here with another arachnid, the spider, which the web symbolizes. It also continues to make the whole snake thing even more confusing.

And since the Goat is the equivalent of the Capricorn, I replaced it with my favorite animal, the Turtle - the only other animal, aside from the snake, to break the "no animal symbols" rule. Because I just liked that.

The five flowers set is actually a personal in-joke. In another game I ran, I had five magical daggers and associated them with these five flowers; this is referencing that.

As correctly identified, the Ability set is referencing the ability score; Constitution is meant to be represented by the Lemon because of it being not an easy thing to eat whole, and Votex is Charisma because it attracts things toward itself.

For the seven sins, Ladder is actually the one meant to represent Pride, as it is used to put yourself higher than other people; the mirror is meant to represent Lust, because that one is all about actually gratifying yourself instead of your partner, in my reading of the sin. The balloon stands for Gluttony, the arrow is for Envy, and the chains are for Greed - the gold chains that binds you to hell, as it were.

The Hero set is indeed about the avengers; most of those are obvious, but I'll note that the flask is Hulk, the bag is Iron Man, and the apple is Black Widow. I had the web and the apple in each other place at one point, but then decided it'd be funnier the other way around.

The four virtues are Charity, Honesty, Prudence and Hope; the lamp is for prudence, the grapes are for honesty, the bread for charity, and the anchor for hope. They are my four favorites of the seven cardinal virtues; I didn't think the other three were worth presenting, due to my personal preference on which thing are and are not, in fact, virtues. I didn't expect anybody to figure this one out either, this was just for myself.

As for the equipment: it's the thirteen magic item slots, plus weapons and slotless items (which are represented by the dagger and map, respectively); I'll leave it up to you to identify how the rest match to the various slots, it shouldn't be too hard.
This message was last edited by the GM at 19:34, Sat 17 Sept 2022.
Banner
player, 183 posts
Sun 18 Sep 2022
at 10:04
  • msg #62

OOC Thread II

Aiming to post a it later today
September
player, 233 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Sep 2022
at 06:12
  • msg #63

OOC Thread II

Supervisor of reality:
I'm also pointing it out because I imagine that, now that you've all collected some extra information, you might want to reconvene and discuss what your plan is going forward.


I believe we've been meeting up hourly-- that's what we discussed at the start of the day, at least.

Also, does the Emporium have a posted list of prices and offerings, or is it more of an "ask for what you want, we'll quote you a price" situation?  We do have that set as well.
Supervisor of reality
GM, 642 posts
Tue 20 Sep 2022
at 06:23
  • msg #64

OOC Thread II


Note that the emporium allows for trading, of item for item. It doesn't take normal coins because nobody in town has any use for those. And the correct approach is indeed to show up and ask if they have something that you want, and then offer something in exchange.
September
player, 234 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Sep 2022
at 06:29
  • msg #65

OOC Thread II

Ohhhh.  I'd somehow missed that the tokens were turned in at the booth -next- to the emporium.  Whoops!
Supervisor of reality
GM, 643 posts
Tue 20 Sep 2022
at 06:37
  • msg #66

OOC Thread II


That's fine. The booth does work with you looking for something there and they asking a number of tokens in return. It's not uncommon for people to get something from the booth and then trade it over to the emporium, even.
September
player, 236 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Sep 2022
at 22:50
  • msg #67

OOC Thread II

Oh, we can dip into 3.5?  There's a lot of stuff in there that I don't necessarily want enemies to have access to (a lot of permanent +4s), but how about the Dispelling Cord (slotless, +2 to a dispel check 5/day)?

Also, does anyone not use their neck item slot?
Actually, should probably have September ask that at the huddle.  But you can still answer OOC.
This message was last edited by the player at 22:53, Tue 20 Sept 2022.
Supervisor of reality
GM, 645 posts
Tue 20 Sep 2022
at 22:58
  • msg #68

OOC Thread II

In reply to September (msg # 67):

That doesn't seem too bad of an effect; +2 to MSB for Dispelling purposes only is of a pair with Spell Penetration, I would think. So, consider it to have about the same price (including for the trade emporium), and expect me to make it take up a proper item slot, probably wrist or hand (it'd be either a glove or a vambrace).
September
player, 237 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Sep 2022
at 23:13
  • msg #69

OOC Thread II

Fair enough.  September would obviously prefer wrist, since his "hand" slot is full.

Wait, if you're comparing it to spell penetration, does that mean it'll be an "always on" bonus?
Supervisor of reality
GM, 646 posts
Tue 20 Sep 2022
at 23:24
  • msg #70

OOC Thread II

In reply to September (msg # 69):

Not exactly. Spell Penetration is less applicable than Dispelling, as you are surely aware; there's builds that get by with no need to ever face Spell Resistance at all, whereas Dispelling is an emergency measure.

However, I would let the item have a number of charges, we'll say 5 since that's what the item has normally, and in addition to refilling by sleeping, 1 SP can be spent to refill three charges. That seems fair to me, but if you disagree, I will hear your argument.
This message was lightly edited by the GM at 23:25, Tue 20 Sept 2022.
September
player, 238 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Sep 2022
at 23:28
  • msg #71

OOC Thread II

Oh, no, that's more than fair already-- I'd originally assumed it would work like the base item (5 charges/day), but then I formed a different impression from the discussion of the feat and wanted to clarify.
Verik
player, 213 posts
Wed 21 Sep 2022
at 00:11
  • msg #72

OOC Thread II

The majority of Verik's slots are open, if it matters.
September
player, 239 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Sep 2022
at 01:33
  • msg #73

OOC Thread II

I've been thinking about rings.  Do they have any of the following?

Ring of Eloquence (and a fairly abusive rules interpretation)

Ring of Inner Fortitude (any level)

Ring of the Sophisticate-- except no skill bonuses and no vancian casting and attuned to villages/settlements rather than just taverns... so basically a "ring of finding nearby towns"
Supervisor of reality
GM, 647 posts
Wed 21 Sep 2022
at 06:53
  • msg #74

Re: OOC Thread II

September:
a fairly abusive rules interpretation

I'll need you to elaborate on this.
September
player, 240 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Sep 2022
at 06:55
  • msg #75

Re: OOC Thread II

The ring says that it grants the ability to "speak and understand" certain languages, even if you're in a form that can't normally speak them.  If you squint, it grants the power of speech.
Supervisor of reality
GM, 649 posts
Wed 21 Sep 2022
at 14:12
  • msg #76

Re: OOC Thread II


I think I would just rule that you gain the benefit to your telepatic speech, not that you become capable of talking. Besides, surely there's plenty of magical item that grants speak?

In any case, I would consider the Ring of Eloquence to be worth 14 Clover tokens, while the Ring of Inner Fortitude would be obtainable for 35 tokens (minor), 85 tokens (major) and 135 (greater)... I'm pretty sure you're already nearly out of tokens, and can't really afford any of these, can you?

As for the third ring, that seems entirely too convenient an item, so I think I won't make that available to you; I apologize for the inconvenience.
September
player, 243 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Sep 2022
at 19:11
  • msg #77

Re: OOC Thread II

Surprisingly few, especially that do it permanently and cheaply, actually.

And yes, this is mostly me looking at empty slots and brainstorming; we're down to 25 tokens, but considering the payout for one game, that seems very fixable.
Supervisor of reality
GM, 650 posts
Wed 21 Sep 2022
at 19:12
  • msg #78

Re: OOC Thread II

In reply to September (msg # 77):

That is, indeed, how gambling halls work; you just need that one more win... ;D
September
player, 244 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Sep 2022
at 19:32
  • msg #79

Re: OOC Thread II

In reply to Supervisor of reality (msg # 78):

But this isn't a gambling hall!  The festival does not have a gambling hall-- ask anyone!  What are you insinuating?
September
player, 247 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 24 Sep 2022
at 02:39
  • msg #80

Re: OOC Thread II

Just checking-- is anyone waiting on anything from me, or are we all just listening to Iona right now?
Iona de Orasaigh
player, 352 posts
The soul, like the body,
lives by what it feeds on
Sat 24 Sep 2022
at 03:41
  • msg #81

Re: OOC Thread II

Ah sorry, it seems i am the cause of the delay. I'll try to get a reply in tomorrow, feel free to nudge if it happens again ^^;
September
player, 252 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 27 Sep 2022
at 08:07
  • msg #82

Re: OOC Thread II

I've been going back through the thread and can't find something certain one way or the other.  GM, if we know-- can the cards or symbols be forged, faked, projected, etc?  In other words, once that divine aura is revealed, is there any way to make someone think you're handing them a card when you aren't, or did Khepri tell us that was right out?
Supervisor of reality
GM, 654 posts
Tue 27 Sep 2022
at 11:03
  • msg #83

Re: OOC Thread II


The divine power of a divine mark is impossible to fake, primarily because the only way to project such a strong divine presence is by having that amount of divine power present. Like heat from a fire, you need the fire to be present for the heat to exist - if the fire is removed, then the heat disperses. The same here.

Also remember that the pass cards themselves are impossible to damage or leave signs upon, other than by activating a divine mark on them, so any forgery would be as easily recognized as attempting to destroy it. There would be no real way to make a convincingly fake one, although I suppose a forgery that would appear like one at a first look could be possible. Not one marked with divine power though, as I mentioned above, the quality and most importantly quantity of power that each mark contains is too high to be mistaken for something else.
September
player, 254 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 29 Sep 2022
at 17:25
  • msg #84

Re: OOC Thread II

In the interests of expediency, I'm all for handling the team-building in OOC.

September is bad at stealth; as he mentioned originally, he thought others would do better.  If he is on the team, his plan would be to lay a storm on the building, making vision impossible beyond 5' and hearing impossible at any range, and possibly making it impossible for the other contestants to enter the building at all.  This would apply only to the opposing team.  Tremorsense he could defeat by flying; scent he'd have to hope the  harsh weather conditions prevented.  Basically he'd "hide" by not being within their perception range.

It's not the best plan because it makes rather a mess in an area where locals will be.  He can keep lightning from hitting anyone, but he'd still need to ask them carefully before the fight what types of weather they can handle without sustaining injury... and how sturdy the furnishings are.
This message was last edited by the player at 18:13, Thu 29 Sept 2022.
Halasik
player, 277 posts
Thu 29 Sep 2022
at 17:53
  • msg #85

Re: OOC Thread II

Halasik has a +24 to stealth, and gains an additional +5 bonus if there is mist, smoke, or fog, and can fly to avoid tremorsense, but can't avoid any other magical senses.

So he's decent, but not amazing at this competition.
Halasik
player, 278 posts
Thu 29 Sep 2022
at 18:04
  • msg #86

Re: OOC Thread II

Hmm, actually I might have a way of dealing with scent, but it's a bit questionable:
The scent rules (here: https://www.d20pfsrd.com/gamem...-abilities#TOC-Scent) say that Water, particularly running water, can ruin a trail. I can make a target (myself included) wet by hitting them with a drowning blast (I'd undercast it to avoid doing much damage, then deliberately fail my save). The rules question is then how effective is that at defeating scent?

Another possibility is we could try to acquire something with a strong scent (maybe see if there's a perfume making contest nearby that we can acquire samples from) and spend our minute spraying it around everywhere before hiding.
September
player, 255 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 29 Sep 2022
at 18:07
  • msg #87

Re: OOC Thread II

Oh, running water ruins a scent trail?  So torrential rain would shut it down hard, then?

I don't know why I'm surprised about verisimilitude, but I am.
Supervisor of reality
GM, 656 posts
Thu 29 Sep 2022
at 18:15
  • msg #88

Re: OOC Thread II

In reply to September (msg # 87):

Pathfinder is actually surprisingly good at verisimilitude for a fantasy game, yeah. :)

Water does interfere with scent, for air-breathing creatures. It doesn't for water-breathing creatures who have it, like sharks. Keep also in mind that the scent user is a druid; that's how scent comes into play. Which isn't to say that a torrential downpour wouldn't be a good idea, just that a prepared opponent might have ways to work around it.
Iona de Orasaigh
player, 360 posts
The soul, like the body,
lives by what it feeds on
Thu 29 Sep 2022
at 18:27
  • msg #89

Re: OOC Thread II

Iona's strength is not in combat, quite the opposite, but she is quite capable outside of it. Chief among which her resurrection, and there is some protection in that 1/day she does not die when she is killed, but she has some tricks up her sleeve such as hijacking the enemy's SPs to use as her own.

But yeah, only 32 AC so any fighter worth their salt will have no problem hitting her. I think her main form of defense may be that she can drain HP with her attacks too, but at 1d6 SP stolen plus fatigued (Fort negates both) plus 15 (0r 30 with an SP) no-save Bleed damage per person hit in a ranged touch close range cone, anyone with half a brain will be trying to focus her down or end up burning through their resources FAST.
September
player, 256 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 30 Sep 2022
at 21:14
  • msg #90

Re: OOC Thread II

Right.  So it's been quiet.  Banner, Halasik, September, Verik all offered to hide-and-seek. Supervisor said there were five, but I couldn't find the fifth post.  The offers are...

Halasik (Stealth +24/29, flying)
September (Stealth -No, flying, storms)
Verik (Stealth DC 23 for forgetfulness?, floating feet)

So Banner, how do you fit into that challenge?  And other person whose post my mind is apparently skipping over, what'll you do?
Verik
player, 222 posts
Fri 30 Sep 2022
at 22:07
  • msg #91

Re: OOC Thread II

Stealth +27, then Will DC 23 forgetfulness.

He also can Hide in Plain Sight but probably doesn't matter.
Supervisor of reality
GM, 657 posts
Fri 30 Sep 2022
at 22:29
  • msg #92

Re: OOC Thread II

September:
Supervisor said there were five, but I couldn't find the fifth post.


I was under the impression that Iona agreed to join, and then retired when I said there were five people, so I saw no need to further comment on the matter.
Iona de Orasaigh
player, 361 posts
The soul, like the body,
lives by what it feeds on
Sat 1 Oct 2022
at 05:26
  • msg #93

Re: OOC Thread II

Oh no, Iona simply stated she had no skill in Stealth so she'd be a poor choice of teammate, given that the discussion was about that. She'll find some competitions of her own, don't worry :)
Banner
player, 194 posts
Sat 1 Oct 2022
at 12:33
  • msg #94

OOC Thread II

In reply to September (msg # 90):

Banner has a base +27 to Stealth, better in dim light and the Darkness sphere; he could potentially use his War totems and banners to provide teamwork feats to help companions. He might have a few other tricks up his sleeves too - such as one of his companions being flying and incorporeal whom he could possess
Banner
player, 195 posts
Sat 1 Oct 2022
at 12:35
  • msg #95

OOC Thread II

Another option would be to simply possess the house, or an item of furniture
Halasik
player, 279 posts
Sat 1 Oct 2022
at 13:01
  • msg #96

OOC Thread II

The rules on Incorporeal state that "Nonvisual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures."
(emphasis added)

So depending on how the GM rules, that would cover us for scent. So we've got Banner, Halasik, Verik, and September I guess?

Anyone else want to throw their hat in? Nar said they're an elven archer, that would probably have pretty good stealth checks, yes?
September
player, 257 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 1 Oct 2022
at 13:12
  • msg #97

OOC Thread II

Remember, if they find any one of us we lose.  Does Banner have the ability to make us all incorporeal?  If not, it'll only cover him for scent.
Iona de Orasaigh
player, 362 posts
The soul, like the body,
lives by what it feeds on
Sat 1 Oct 2022
at 13:27
  • msg #98

OOC Thread II

I have this little thing, Iona has said she doesn't mind borrowing her gear to others.

https://www.d20pfsrd.com/magic...r-z/shroud-spectral/
Supervisor of reality
GM, 658 posts
Sat 1 Oct 2022
at 13:48
  • msg #99

Re: OOC Thread II

September:
Remember, if they find any one of us we lose.

Sorry, that was a typo in the first draft of the post - they need to find all of you, for you to lose. I believe I corrected that very quickly though; I'm honestly amazed you managed to spot that mistake. :)

However, they're working together on the search, so just one of them succeeding is enough for them to win, and if two people have bonuses that apply to different situation, such that enemy A can find, let's say Halasik and September, while enemy B has bonus that fail against that but helps with finding Banner and Verik, that's still a loss.

Really, it's hide and seek, if one of you gets found out that person has been found out, the only difference is that there are four people searching instead of one.

Halasik:
Nar said they're an elven archer, that would probably have pretty good stealth checks, yes?

Given Nar hasn't logged in since September 6, I'd rather keep the team you've formed now, especially since each of you already showed you have something to contribute to the effort.
This message was last edited by the GM at 13:51, Sat 01 Oct 2022.
Banner
player, 196 posts
Sat 1 Oct 2022
at 14:07
  • msg #100

Re: OOC Thread II

Ready to go play!

Also: if Banner possessed the house then I think he would know where the seekers are all the time and if Iona is close enough he could share that with everyone else
September
player, 258 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 1 Oct 2022
at 22:16
  • msg #101

Re: OOC Thread II

Supervisor of reality:
Sorry, that was a typo in the first draft of the post - they need to find all of you, for you to lose. I believe I corrected that very quickly though; I'm honestly amazed you managed to spot that mistake. :)


I get alerts when a new post shows up, and there are many periods of the day where I read them promptly (even if there's not time to respond).  The flipside is that I often don't see edited versions of posts, since there's no new message indicator for them.


Anyways, how would Banner possessing the house work?  Does them seeing the house count, or would they need to somehow realize he's there?
Supervisor of reality
GM, 659 posts
Sat 1 Oct 2022
at 22:28
  • msg #102

Re: OOC Thread II


I didn't actually respond to that because I was checking over the matter, and... I don't think Banner actually can possess the house. His size limit for possessing an item is Gargantuan, and according to Sphere's example size table, that's about the size of a catapult - which is big, but I'm not sure it's as big as a 50 ft x 50 ft house... I'm not fully certain, however. Especially because the Huge example is a wagon, and the Colossal example is a ship, and a house would be between the two, and there's a lot of different catapult variants. So I was checking to see what the larger size of catapults were, to get a sense for dimensions.

So, at the moment, pending confirmation, I'm saying that Banner can't possess the house. If I were to decide that he can in the end, they'd need to realize that an entity is possessing the house, which can be detected (Banner himself can give you a list of the way in which he is detectable when possessing people and/or things), although it's not exactly a simple task, in itself. Also, if I allowed him to possess the house, that'd likely translate to something like helping you all with finding cover and granting circumstance bonuses to rolls, or similar benefits.
Iona de Orasaigh
player, 363 posts
The soul, like the body,
lives by what it feeds on
Sat 1 Oct 2022
at 23:27
  • msg #103

Re: OOC Thread II

According to the Pathfinder table:

Creature SizeSize ModifierSpecial Size ModifierFlyStealthSpaceNatural ReachTypical Height/LengthTypical Weight
Fine+8-8+8+161/2 ft.06″ or less1/8 lb. or less
Diminutive+4-4+6+121 ft.06″ to 1 ft.1/8 lb. – 1 lb.
Tiny+2-2+4+82-1/2 ft.01′ to 2 ft.1-8 lbs.
Small+1-1+2+45 ft.5 ft.2′ to 4 ft.8-60 lbs.
Medium+0+0+0+05 ft.5 ft.4′ to 8 ft.60-500 lbs.
Large (tall)-1+1-2-410 ft.10 ft.8′ to 16 ft.500-4000 lbs.
Large (long)-1+1-2-410 ft.5 ft.8′ to 16 ft.500-4000 lbs.
Huge (tall)-2+2-4-815 ft.15 ft.16′ to 32 ft.2-16 tons
Huge (long)-2+2-4-815 ft.10 ft.16′ to 32 ft.2-16 tons
Gargantuan (tall)-4+4-6-1220 ft.20 ft.32′ to 64 ft.16 – 125 tons
Gargantuan (long)-4+4-6-1220 ft.15 ft.32′ to 64 ft.16 – 125 tons
Colossal (tall)-8+8-8-1630 ft.30 ft.64 ft. or more125 tons or more
Colossal (long)-8+8-8-1630 ft.20 ft.64 ft. or more125 tons or more

So at first sight it looks like a 50 x 50 ft. house is indeed Gargantuan?
This message was last edited by the player at 23:28, Sat 01 Oct 2022.
Banner
player, 197 posts
Sun 2 Oct 2022
at 02:19
  • msg #104

Re: OOC Thread II

For the sake of fun, let’s assume Banner isn’t possessing the house
Supervisor of reality
GM, 660 posts
Sun 2 Oct 2022
at 07:10
  • msg #105

Re: OOC Thread II


Yeah, I think we'll go with the house being too big to possess. Sorry Banner, and thank you for being understanding.

Iona de Orasaigh:
So at first sight it looks like a 50 x 50 ft. house is indeed Gargantuan?

...no, it doesn't, not from that table; if anything, the fact that a Gargantuan creature takes up a 20 ft space pretty solidly suggests that Gargantuan is half the size needed here. The building is also about 50 ft tall, since it's a five floors building, so that's a 50 ft cube.
Banner
player, 199 posts
Sun 2 Oct 2022
at 08:44
  • msg #106

Re: OOC Thread II

Supervisor of reality:
Sorry Banner, and thank you for being understanding.


No worries, at all! It seems a bit too much like cheating and steals away the opportunity for some non-combat narrative tension too much :)
Iona de Orasaigh
player, 364 posts
The soul, like the body,
lives by what it feeds on
Sun 2 Oct 2022
at 10:52
  • msg #107

Re: OOC Thread II

Supervisor of reality:
...no, it doesn't, not from that table; if anything, the fact that a Gargantuan creature takes up a 20 ft space pretty solidly suggests that Gargantuan is half the size needed here. The building is also about 50 ft tall, since it's a five floors building, so that's a 50 ft cube.


Ah right, missed that.

Looking at volume, 50 x 50 / 64 is just a little below 40, which is more than 20, so a house would indeed be Colossal.

Wondering though, if the goal is to go into the house and not be found by the opposing team, could anyone do something that makes it impossible for the seekers to actually enter the house? Like turning the doors and windows into solid wall?
Supervisor of reality
GM, 661 posts
Sun 2 Oct 2022
at 11:04
  • msg #108

Re: OOC Thread II


As long as it can be done in a minute, and keep in mind the searchers have five minutes, and might actually know the house better than you do, on account of how they are running the competition, so they might have countermeasures for that sort of trick.
Iona de Orasaigh
player, 365 posts
The soul, like the body,
lives by what it feeds on
Sun 2 Oct 2022
at 11:12
  • msg #109

Re: OOC Thread II

Great, so if anyone could animate the house with the hiders in it so it will run away from the seekers, i'd say we've got a pretty good shot at this :P
Supervisor of reality
GM, 662 posts
Mon 3 Oct 2022
at 15:51
  • msg #110

Re: OOC Thread II


So, to make sure before I push things forward, is the current plant for the hide-and-seek competition finalized, or not?
Banner
player, 200 posts
Mon 3 Oct 2022
at 16:08
  • msg #111

Re: OOC Thread II

Believe so: Banner will be casting one of his totems to provide the Stealth Synergy and Bonded Mind teamwork feats, then hiding - potentially possessing a sling bullet
Supervisor of reality
GM, 663 posts
Mon 3 Oct 2022
at 16:28
  • msg #112

Re: OOC Thread II


That'd give you a benefit for size, and if you could find a way to make the item you were hiding in make sense to be placed in the house, a circumstance bonus as well.

Speaking of which, Verik's sharing of the old tree experience will give Banner a bonus (insight, in this case) to that test of coming up with a tree ballad. So, if he later wants to do that for his own enjoyment, it might be easier to succeed. :)
September
player, 260 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 3 Oct 2022
at 18:24
  • msg #113

Re: OOC Thread II

Basically ready, yes-- September has a couple of questions he wants to ask the organizers, but that's it.

Question for you, though, Supervisor-- are you handling Stealth Synergy strictly as written or houseruling it in any way?
Supervisor of reality
GM, 664 posts
Mon 3 Oct 2022
at 18:29
  • msg #114

Re: OOC Thread II


I don't believe that Pathfinder retained the synergy rules from 3.5, so going by the book, there's no Stealth synergy I need to make any rule about, that I can find.

That being said, if you want it/need something from it, tell me what, and I'll see if I think it's worth allowing or not.
September
player, 261 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 3 Oct 2022
at 18:39
  • msg #115

Re: OOC Thread II

Supervisor of reality
GM, 665 posts
Mon 3 Oct 2022
at 18:47
  • msg #116

Re: OOC Thread II


...ok, I'm not sure how I missed that when Banner specifically stated he was granting it to everyone. I blame tiredness.

Not sure what sort of house rule you would want me to apply to it? The feat seems pretty straightforward; so long as you're within line of sight of an ally who also has the feat, you can use their dice roll instead of yours, if it's better.

The only thing I can imagine any houseruling about would be the "line of sight" element being applicable to other forms of perception, which I would say can with caveats - it must be something that allows for perceiving the entirety of the ally's body positioning, so normal hearing wouldn't work, but echolocation would. Same for any other sense - if you can justify that it's a sense that gives you awareness of body positioning, then it can be considered "sight" for the "line of sight" ruling.

Stealth can be selective, you can use Stealth on an enemy without affecting an ally, but that's just normal stealth rules.

Unless you wanted to ask about some other facet of the feat which I'm not seeing?
This message was last edited by the GM at 18:48, Mon 03 Oct 2022.
September
player, 262 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 3 Oct 2022
at 18:53
  • msg #117

Re: OOC Thread II

The wording is... problematic.  "You all take the highest roll and add all your modifiers to Stealth" can very easily be read as "Take the highest die rolled by any party member, then add to that roll the Stealth modifiers of all participants, using that result as the Stealth value of all participants."  I think you're reading it differently, though, based on your last post, which is why I wanted to clarify this before we used the feat.
Banner
player, 201 posts
Mon 3 Oct 2022
at 19:05
  • msg #118

Re: OOC Thread II

I’m presuming that Bonded Mind wouldn’t count as perception of others ;)
Supervisor of reality
GM, 666 posts
Mon 3 Oct 2022
at 19:13
  • msg #119

Re: OOC Thread II


You're presuming correctly, Banner - Bonded Mind tells you where they are, but not their precise body positioning, which is what's needed for Stealth Sinergy.

And September, you would be correct that I'm not taking the severely overpowered interpretation you speak of, but rather the sensible one. I can understand your point that the feat is written badly, but it's pretty clear that somebody forgot to put the world "individual", "personal" or some other synonym in there. I imagine a feat that had the intention to say "sum together the modifiers to stealth of every person with this feat that is within line of sight, and then add them to the best dice roll out of all of those made by every one of them" would have said that with the words I just used; when text is ambiguous, I find it safer to take the interpretation that is more reasonable.

Still, you did well to ask, since making sure you know what the rules are is your duty as a player and providing clarity on the matter and answering player's questions is my duty as a GM. :)
This message was last edited by the GM at 19:14, Mon 03 Oct 2022.
September
player, 263 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 3 Oct 2022
at 19:24
  • msg #120

Re: OOC Thread II

Oh, I agree that your version is vastly more balanced and reasonable-- it's just also a house rule that involves adding a word to the feat, rather than applying what's actually written there.  Changing feats is something that only the GM can do.
Supervisor of reality
GM, 667 posts
Mon 3 Oct 2022
at 19:33
  • msg #121

Re: OOC Thread II

In reply to September (msg # 120):

I'd argue it's a matter of interpretation, but I still appreciate you bringing the matter up.

Out of curiosity, have you found many GM willing to go with the "add everybody's Stealth modifiers together" interpretation of it?
September
player, 265 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 4 Oct 2022
at 18:41
  • msg #122

Re: OOC Thread II

I've never used the feat before.  Teamwork feats are on my list of things to try when the right game comes up.
This message was last edited by the player at 19:08, Tue 04 Oct 2022.
Banner
player, 203 posts
Tue 4 Oct 2022
at 18:46
  • msg #123

OOC Thread II

September:
I've never used the feat before.  Teamwork feats are on my list of things to try when the game comes up.


Feel free to suggest options; Banner's banners totems provides for two teamwork feats when activated
September
player, 266 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 4 Oct 2022
at 19:14
  • msg #124

OOC Thread II

A lot of them seem like you'd need to build the party around them-- butterfly's sting, for instance, or most of the flanking feats.
Iona de Orasaigh
player, 367 posts
The soul, like the body,
lives by what it feeds on
Tue 4 Oct 2022
at 19:21
  • msg #125

OOC Thread II

Bonded Mind would be nice to have for communication in case Iona isn't around.
This message was last edited by the player at 19:22, Tue 04 Oct 2022.
Halasik
player, 280 posts
Tue 4 Oct 2022
at 19:56
  • msg #126

OOC Thread II

Outflank and paired opportunist actually work pretty well if you have a bunch of melee people even if they aren't specifically built around it. Obviously even better if you have crit-fishing builds, but not needed.

Shake it off is pretty consistently good, if boring, and gets better with bigger parties since there's just more bodies around to give bonuses.
Verik
player, 227 posts
Thu 6 Oct 2022
at 00:57
  • msg #127

OOC Thread II

Sorry to jump into the challenge, but Verik needed to control the pacing (needs the Archons to be present when he hides).
Halasik
player, 284 posts
Fri 7 Oct 2022
at 20:01
  • msg #128

OOC Thread II

The GM may want me to re-roll, but the Almighty Dice Roller RNG is having none of it. :-)
September
player, 270 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 7 Oct 2022
at 20:30
  • msg #129

OOC Thread II

As reminder if they break out tremorsense, everyone in the party with the mantle has a fly speed while the wind is up.
Banner
player, 208 posts
Fri 7 Oct 2022
at 20:35
  • msg #130

Re: OOC Thread II

Thanks, I’m hoping a slingshot ain’t going to trigger tremors!
Verik
player, 228 posts
Fri 7 Oct 2022
at 20:38
  • msg #131

Re: OOC Thread II

Is there a reason to go on for multiple rounds?
Banner
player, 209 posts
Fri 7 Oct 2022
at 20:39
  • msg #132

Re: OOC Thread II

We have to win three rounds I think
Supervisor of reality
GM, 673 posts
Fri 7 Oct 2022
at 20:48
  • msg #133

Re: OOC Thread II

In reply to Banner (msg # 132):

Technically is best two out of three, but winning three would give you more tokens - not that you need to, but that does means there's a reason to play, and Verik in particular would lose a lot of his powers if he loses on purpose; that's against his code of conduct, he always needs to put 100% in any challenge he takes part in.
Verik
player, 229 posts
Fri 7 Oct 2022
at 20:57
  • msg #134

Re: OOC Thread II

oh, I see.  Do we all need to go out and back in?
September
player, 274 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 12 Oct 2022
at 19:07
  • msg #135

Re: OOC Thread II

Since it looks like we're splitting up-- are we splitting up the telepathic links to September, Verik, Halasik, and Banner?  Iona wasn't around for the division, and I have a hunch Cube is the most likely to not wander off alone.
Banner
player, 215 posts
Wed 12 Oct 2022
at 21:57
  • msg #136

Re: OOC Thread II

In reply to September (msg # 135):

Believe so, for now
Verik
player, 233 posts
Thu 13 Oct 2022
at 23:27
  • msg #137

Re: OOC Thread II

Sounds good.
Iona de Orasaigh
player, 370 posts
The soul, like the body,
lives by what it feeds on
Thu 13 Oct 2022
at 23:29
  • msg #138

Re: OOC Thread II

Yeah, Iona will likely be walking around as well so if anyone steps in range they can let me know if messages need to be passed and she'd do it.
Banner
player, 216 posts
Tue 18 Oct 2022
at 19:45
  • msg #139

Re: OOC Thread II

Aiming to post tomorrow, apologies, travelling
Verik
player, 235 posts
Wed 19 Oct 2022
at 16:01
  • msg #140

Re: OOC Thread II

For the record, Verik isn't particularly planning on fighting Banner, as he has two other opponents. But he's doing nonlethal damage so if Banner wants to spar it's cool.

Sorry if he's stealing Banner's spot, I didn't realize that was the intent.  But you can't put a fight challenge in front of Verik and expect him not to jump in.  :P

I was assuming it would be a handwavey thing that lasted for hours rather than a battle we played out, but fine with either
This message was last edited by the player at 16:09, Wed 19 Oct 2022.
Supervisor of reality
GM, 681 posts
Wed 19 Oct 2022
at 16:08
  • msg #141

Re: OOC Thread II


I mean, we probably could handwave it - none of the enemies is going to pose a threat to either of you two - but as I said, Banner mentioned wanting to get a bit of practice with the system and this seemed like the most straightforward way to do that.

And as I said, it's perfectly fine for you not to fight each other, that's why there's multiple opponents in a free-for-all. If Banner decides he'd rather not fight you, Verik, then we can handwave your fights while running him through his own in full. Flexibility is the name of the game here, after all! ^_^
Banner
player, 219 posts
Wed 19 Oct 2022
at 18:32
  • msg #142

Re: OOC Thread II

Let’s start with the NPCs and then see if I can spar with Verik; happy to take to a private thread rather than slow things down
September
player, 284 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 29 Oct 2022
at 13:28
  • msg #143

Re: OOC Thread II

Question: Is $1200/month a "normal" rent, based on September's experiences of prices?  I'm afraid the conversion to dollars isn't very transparent for me (I know cost of living varies a LOT between places and times).
Supervisor of reality
GM, 690 posts
Sat 29 Oct 2022
at 13:51
  • msg #144

Re: OOC Thread II


Yeha, it's more or less normal for somebody of the lower classes who isn't living in a house they own. Although renting is generally rare, as it only tends to crop up in areas that lack unclaimed land for people to build their own houses in.

Which currency would make the comparison more easy to understand for you? I thought it was pretty straightforward.
This message was last edited by the GM at 14:11, Sat 29 Oct 2022.
September
player, 285 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 29 Oct 2022
at 14:41
  • msg #145

Re: OOC Thread II

Oh, it's not a matter of a particular currency.  It's more "1200/month would be almost twice the rent where I live now, but I know in NYC the rent is more like 2100/month and this guy's getting a very good deal," etc, so I couldn't tell if the man was being skinned alive or treated generously.
Verik
player, 236 posts
Wed 2 Nov 2022
at 05:44
  • msg #146

Re: OOC Thread II

I'm fine with chilling while others have the spotlight, just want to make sure I'm not missing something where I should be posting but am not.  I lost the thread when Banner started wrestling - is that happening in the 4-way brawl?
Supervisor of reality
GM, 699 posts
Wed 2 Nov 2022
at 06:01
  • msg #147

Re: OOC Thread II


Yes - I'm assuming you're facing off other opponents but we're not describing it because you'd win easily anyway and you say you didn't want to go through that yourself. Did I misunderstand what you meant?
Verik
player, 237 posts
Wed 2 Nov 2022
at 09:32
  • msg #148

Re: OOC Thread II

nope, that's right.  I just wanted to make sure.
Banner
player, 233 posts
Thu 10 Nov 2022
at 04:16
  • msg #149

OOC Thread II

I’m presuming we’re waiting to wrap these ones up but please shout if you’re waiting on Banner for a post
Supervisor of reality
GM, 706 posts
Thu 10 Nov 2022
at 06:14
  • msg #150

OOC Thread II


Indeed, just finishing up the current situation and then moving things onward; I will always speak up if I feel somebody should be posting who isn't. You said you didn't want to fight anything else, Banner, so we're fine on that front.
September
player, 294 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 12 Nov 2022
at 02:45
  • msg #151

OOC Thread II

So...  Kinda quandry.  IC, there's what, six or seven hours to go until the time we agreed to meet and sleep?  So checking out either the arena or the animal competitions would be next.

But OOC, there's a lot of people not in a scene.  Should we just timelapse to tomorrow instead?
Banner
player, 234 posts
Sat 12 Nov 2022
at 06:10
  • msg #152

OOC Thread II

Bannnner and Verik need to "have fun", happy to skip over or have folks join us
Supervisor of reality
GM, 711 posts
Sat 12 Nov 2022
at 09:37
  • msg #153

OOC Thread II


I would think that skipping over to the morning is the best approach right now, but I'll hear out everybody who has different opinions.

Banner, we can say you were offered several rounds of drinks from the people who saw you beat the minotaur. Also, if you want, you can roll for the tree tale again, this time with an extra +5 Circumstance bonus due to the information Verik gave you about the old tree; succeeding at that competition would also earn you a lot of attention and recognition.
Banner
player, 235 posts
Sat 12 Nov 2022
at 10:05
  • msg #154

OOC Thread II

Drinks sounds solid

Bombed on the storytelling, with a nearly worse roll than before:
10:04, Today: Banner rolled 28 using 1d20+26 with rolls of 2.  Perform: Sagas
Supervisor of reality
GM, 712 posts
Sat 12 Nov 2022
at 10:18
  • msg #155

OOC Thread II


Ah well, it happens. I suppose telling a story with a tree as the protagonist is really hard, so it makes some IC sense?
Banner
player, 236 posts
Sat 12 Nov 2022
at 10:19
  • msg #156

Re: OOC Thread II

Aye, indeed!
September
player, 295 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 13 Nov 2022
at 04:30
  • msg #157

Re: OOC Thread II

Oh, it makes sense OOC-- but IC, we're in a race and are already very behind, and we KNOW that a) the gods can very likely make perma-failable challenges and b) at least one other team believes they can and is trying to burn the bridges behind them.  So IC/mechanically, it makes more sense to not lose even a single minute.  I'm fine with moving to dawn if everyone else is, though.
This message was last edited by the player at 04:30, Sun 13 Nov 2022.
Supervisor of reality
GM, 713 posts
Sun 13 Nov 2022
at 10:41
  • msg #158

Re: OOC Thread II

In reply to September (msg # 157):

While the point of not wasting time is well taken, in character it's now already late enough that, if the sun were to set in the place you are at, it would have. Of course, with you only needing to sleep two hours per night, you would indeed have plenty of time, but I think it'd be better to get the team together and have you tackle any remaining exploration you think might be necessary together.

Also, Khepri specifically mentioned that the gods can't make the challenges impossible to go through; they can make the fortress too tough to break, sure, but the challenge need to be able to be resolved by any team, for fairness' sake. And I'm not sure what you mean when you say that some teams might be burning bridges behind themselves?
Iona de Orasaigh
player, 386 posts
The soul, like the body,
lives by what it feeds on
Sun 13 Nov 2022
at 11:42
  • msg #159

Re: OOC Thread II

In reply to Supervisor of reality (msg # 158):

I think it's about semantics, really. You can't make a challenge that's impossible to overcome, sure, but that doesn't mean a team can get infinite attempts. If each individual on a team can only get one shot at passing (part of) a challenge before perma-locking them out of it, then that would technically fulfill the 'impossible to overcome' requirement while making the chance to actually succeed as low as possible.
Halasik
player, 302 posts
Sun 13 Nov 2022
at 22:00
  • msg #160

Re: OOC Thread II

I think my current plot thread is winding down as well. Did we want to set up a meeting with the Asmodeans for tomorrow, and if so, where and when? They specified "neutral territory" so I guess we could just pick a random spot outside of town.
September
player, 296 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 14 Nov 2022
at 01:29
  • msg #161

Re: OOC Thread II

In reply to Supervisor of reality (msg # 158):

That's better OOC, yes-- just not IC, which was my point.

RE impassable challenges: The Asmodeans were trying to destroy all of several categories of tokens.  IF those are necessary to complete the challenge, that means it's possible to "close off" a challenge to other competitors.  That's what I was talking about (granted, there's an assumption in there).
Supervisor of reality
GM, 715 posts
Mon 14 Nov 2022
at 06:44
  • msg #162

Re: OOC Thread II

In reply to September (msg # 161):

Ah, but that's enemy action, not part of the challenge design... although ultimately, I fully agree that it rests on an assumption about the nature of the challenge that hasn't been proved.

And yeah, IC would have different considerations; however, I'm getting the sense that, if I let you all keep doing that, you'll spend a lot more time in town than you need to. Which isn't a problem for me, personally, but I got the impression that most of the team wanted to move forwards with things now.

Given that, Rannar's message will provide a justification for stopping the exploration IC - it will contain a list of what you can obtain from the town's various locations and how, so that your characters won't need to keep exploring because they'll know exactly where they need to go and what they need to do there. That should satisfy the need for having IC reasons to do what's best for the group OOC, I hope?
This message was last edited by the GM at 06:45, Mon 14 Nov 2022.
Iona de Orasaigh
player, 387 posts
The soul, like the body,
lives by what it feeds on
Mon 14 Nov 2022
at 11:34
  • msg #163

Re: OOC Thread II

Iona is fine with moving on, the whole reason she went and did a few challenges was to keep herself occupied since most of the tokens had already been collected.
Banner
player, 237 posts
Thu 17 Nov 2022
at 17:14
  • msg #164

Re: OOC Thread II

Going to bring along the Minotaur!
Supervisor of reality
GM, 717 posts
Thu 17 Nov 2022
at 17:21
  • msg #165

Re: OOC Thread II


That works for me; he'll be very polite, and mention that the reason you scared him so much in the fight is because your fighting style reminded him of one that a fellow celestial trained a lot of dwarves into, a unit devoted to Khepri, although he personally never met the dwarves themselves, only this angel teacher, who caused him to react nervously to your fighting style.
September
player, 297 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 19 Nov 2022
at 07:57
  • msg #166

Re: OOC Thread II

RE: Different NPC-- September was planning to invite the golden-haired azata who helped him bake a cake.  To him, the music contest did have a prize, but the cooking is something he did for the sheer fun of it (twice).  Would that work?
Supervisor of reality
GM, 718 posts
Sat 19 Nov 2022
at 08:18
  • msg #167

Re: OOC Thread II


Sure; any town citizen would do, so if that's your preference, go ahead.
Verik
player, 240 posts
Sat 19 Nov 2022
at 16:25
  • msg #168

Re: OOC Thread II

There is the last consort's challenge, the performance based one that we didn't find yet, are we going to move on to doing that as a group?
Supervisor of reality
GM, 719 posts
Sat 19 Nov 2022
at 16:34
  • msg #169

Re: OOC Thread II


Yeah, it seems better to me to have you handle the sectioned off part of town as a team together, as it'll make it easier to deal with everything. You also have the meeting with the Asmodeans to attend to, assuming you're interested; if you are, I'll need you to tell me which of the two you'd like to deal with first - the Asmodeans, or the search for the fifth consort.
Verik
player, 241 posts
Sat 19 Nov 2022
at 18:23
  • msg #170

Re: OOC Thread II

I thought there was a consort we needed to find before we got into the sectioned-off part, my bad.

Verik will want to look for the consort first, but as a player I have no preference.
Supervisor of reality
GM, 720 posts
Sat 19 Nov 2022
at 18:35
  • msg #171

Re: OOC Thread II


There is a total of six consorts.

Consort Number 1 is Jigroun, who is in the temple, apparently. You haven't tried to get into the temple, but if you had, you'd have been told that you need the four suit token to enter. You know that four of the other consorts have these tokens.

Consort Number 2 is Gentharul, who can be found in the greenhouse. He will give you the Heart token if you can prove you've been enjoying yourselves by having the friends you've made vouch so to him on your behalf.

Consort Number 3, Mantesal, is apparently guarding something important, somewhere in town. You know not where, or what. You know this one Consort isn't involved in the matter of the four suit tokens.

Consort Number 4 is Demalerkes, who could be fought in the arena and gave the Sword token to those capable of defeating him. This, you have done.

Consort Number 5 is  Ivernia , and you know they're hiding somewhere in the sectioned section of town, where they're spying competitions to find people who can give a good show. You need to find them and persuade them to hand over the Club token, so that you have the four you need to enter the temple.

Consort Number 6 is Kevryshka, who is acting as a messenger between the other consorts to keep them informed of what's going on in town and inform them of how the various challengers are doing. You've already met her, and she gave you the Coin token for encouraging sportsmanship in competitions.

Does that helps?
Verik
player, 242 posts
Sat 19 Nov 2022
at 18:39
  • msg #172

Re: OOC Thread II

I see, thanks.  Ivernia is the one I was thinking of, I didn't realize she was in the sectioned-off part of town, I think I was conflating the temple and the sectioned-off part.
September
player, 298 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 19 Nov 2022
at 19:18
  • msg #173

Re: OOC Thread II

That is handy-- I also didn't realize that Ivernia was in the sectioned-off part (September was hoping his performance would draw her in, actually, which is why he doesn't want to use that as evidence of revelry).

Since I'm sure we talked to each other about the Asmodeans telepathically in the evening, what's everyone said about whether or not to meet them?  September would have been in favor of hearing them out, of course, though highly skeptical.
Halasik
player, 304 posts
Sun 20 Nov 2022
at 02:40
  • msg #174

Re: OOC Thread II

The Asmodeans apparently also didn't realize that!

Sorry for the long IC post, GM just dropped a bunch of information on me, so I did my best to pass the bulk of it on to you all.

In terms of the Asmodeans, Halasik also votes for meeting with them (with great skepticism).
September
player, 304 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 30 Nov 2022
at 19:10
  • msg #175

Re: OOC Thread II

To quickly answer Halasik's question-- September was going to go look for the consort if music was useful, but since the consort wants physical art, he'd place himself with the mirror group.  He'll hang around for a bit to see if there's a good plan in place to find the consort, though (if not, he'll offer to just ask the locals in this area about it/Gather Information).
Supervisor of reality
GM, 730 posts
Fri 2 Dec 2022
at 17:37
  • msg #176

Re: OOC Thread II


So, if I have this right, September, Halasik and Diata are going to the hall of mirrors together, while Verik, Iona and Banner will be exploring the sectioned off part of town, taking in any interesting sights while looking for Ivernia.

I'll give everybody fifteen or so hours to confirm that this is correct, and for Verik, Iona and Banner to give me a Gather Information roll, and then I'll update.
Halasik
player, 309 posts
Fri 2 Dec 2022
at 21:27
  • msg #177

Re: OOC Thread II

Confirmed for me.

quote:
As for the meeting with the Asmodeans, I have no problem with the current plan, but I'll wait for the other players to weigh in before confirming that's how things will take place. I do want to point out that, outside of the town, the entire island is covered in a very dense forest, and as you flew over it, you don't know what might or might not be there. Well, other than the location of the challenge, hidden somewhere that couldn't be seen from the air. Please be sure to keep that in mind.


For the meeting, I think we want to suggest just a short bit into the woods - basically just far enough that the meeting is private and unobserved by the locals, but hopefully close enough to town that we don't run into anything.
Iona de Orasaigh
player, 392 posts
The soul, like the body,
lives by what it feeds on
Fri 2 Dec 2022
at 22:51
  • msg #178

Re: OOC Thread II

Okay then, this is me:

23:49, Today: Iona de Orasaigh rolled 36 using 1d20+25 with rolls of 11.  Diplomacy (Gather Information).

With the added sidenote that i can see invisible and ethereal creatures, and have permanent Woodland Stride (as Druid) so i'm not impeded by the forest terrain while moving around. Unless there's magic involved, of course.
Banner
player, 240 posts
Sun 4 Dec 2022
at 18:59
  • msg #179

OOC Thread II

18:59, Today: Banner rolled 21 using 1d20+19 with rolls of 2.  Gather Information
Diata Yuari
player, 219 posts
Mon 5 Dec 2022
at 01:42
  • msg #180

OOC Thread II

Ah, aren't Diata and Iona in separate groups?

EDIT: Though I could have healbuffed everyone before we went our separate ways.
This message was last edited by the player at 01:43, Mon 05 Dec 2022.
Supervisor of reality
GM, 733 posts
Mon 5 Dec 2022
at 06:19
  • msg #181

OOC Thread II


They were supposed to be in separate groups, yet. I guess Iona missed the fact that the party split?
Iona de Orasaigh
player, 394 posts
The soul, like the body,
lives by what it feeds on
Mon 5 Dec 2022
at 10:41
  • msg #182

OOC Thread II

Ah sorry, i thought we joined back up after gathering information to share what we've learned. I take it we'd also be out of telepathy range then?
Supervisor of reality
GM, 735 posts
Mon 5 Dec 2022
at 15:46
  • msg #183

OOC Thread II


Yeah, you probably would be, unless you want to change your mind and join them in exploring the hall of mirrors.
Verik
player, 248 posts
Tue 6 Dec 2022
at 20:46
  • msg #184

OOC Thread II

A little behind, sorry, here's Verik's gather info roll.

12:44, Today: Verik rolled 20 using 1d20+6 with rolls of 14.  Diplomacy (Gather Information).
Supervisor of reality
GM, 737 posts
Tue 6 Dec 2022
at 21:16
  • msg #185

OOC Thread II


Banner, Verik, your roll don't give you any more information than Iona's roll already did - which I already presented you in the IC post I made where I described the different interesting places you could check out; you now need to tell me what of the possibilities offered there you want to go after.
Supervisor of reality
GM, 738 posts
Thu 8 Dec 2022
at 19:13
  • msg #186

OOC Thread II


There's been very little activity in the last two days.

I suppose I should assume that Diata, Halasik and September are ready to enter the Halls of Mirror? I'm giving it one extra day so that you can finish any preparations you want to make for it, then I'll move you into the building.

Verik, Banner and Iona, what about you three? If you don't tell me which of the options I presented you want to investigate, I can't really post an update where you learn whatever your choice would let you discover.
Iona de Orasaigh
player, 395 posts
The soul, like the body,
lives by what it feeds on
Thu 8 Dec 2022
at 19:26
  • msg #187

OOC Thread II

Well the results of Gather Information are in, so...

Verik, Banner, want to investigate some more contests?
Diata Yuari
player, 220 posts
Thu 8 Dec 2022
at 20:27
  • msg #188

OOC Thread II

My teammates are going in with 120 temporary HP. You may note that on your sheets!
Iona de Orasaigh
player, 396 posts
The soul, like the body,
lives by what it feeds on
Thu 8 Dec 2022
at 23:47
  • msg #189

OOC Thread II

And another 54 temp HP from me, plus the Blessings that help me resurrect you also come with a +1 bonus to all saves :)
Banner
player, 241 posts
Sat 10 Dec 2022
at 11:19
  • msg #190

Re: OOC Thread II

Aiming to post later today, but contests sounds good on the face of it
Diata Yuari
player, 221 posts
Sun 11 Dec 2022
at 22:11
  • msg #191

Re: OOC Thread II

Plan to post soon.

We had a break in a giant snowstorm the past couple of days and I've been doing stuff before this wave hit.

UPDATE: Between a giant pair of snowstorms and diabetic-related fatigue, I've been too zero to use my brain. Jjust stoppign in to keep everyone in the loop.
This message was last edited by the player at 03:56, Wed 14 Dec 2022.
September
player, 306 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 12 Dec 2022
at 08:13
  • msg #192

Re: OOC Thread II

Does the either save for the hall of mirrors have any descriptors attached (divination, compulsion, etc)?
Supervisor of reality
GM, 740 posts
Mon 12 Dec 2022
at 08:56
  • msg #193

Re: OOC Thread II


No, nothing in particular.
Halasik
player, 312 posts
Thu 15 Dec 2022
at 15:38
  • msg #194

Re: OOC Thread II

Hall of Mirrors group is still waiting on Fort OR Will saves from September and Diata, right?
Supervisor of reality
GM, 744 posts
Thu 15 Dec 2022
at 15:48
  • msg #195

Re: OOC Thread II


Yes, that is correct.
Banner
player, 242 posts
Sun 18 Dec 2022
at 22:41
  • msg #196

Re: OOC Thread II

In reply to Banner (msg # 190):

Apologies, job hunting has been more consuming then expected
September
player, 310 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 20 Dec 2022
at 09:24
  • msg #197

Re: OOC Thread II

Point of order-- I know you said we were in initiative mode, Supervisor.  Can we hold conversations (for instance, September chiming in to say, yes, there's more than enough wind here to get off the ground, as you've seen me doing all across the island)?  Or would it be better to keep the turn order clear by posting just once on our initiative count?
Supervisor of reality
GM, 748 posts
Tue 20 Dec 2022
at 09:27
  • msg #198

Re: OOC Thread II


Well, talking in limited quantities is a free action, so I guess I can allow it, as long as you don't make a full blown conversation over it.
Diata Yuari
player, 224 posts
Tue 20 Dec 2022
at 09:33
  • msg #199

Re: OOC Thread II

So long as your name's not Vaarsuvius, in other words. XD
Diata Yuari
player, 225 posts
Wed 21 Dec 2022
at 00:40
  • msg #200

Re: OOC Thread II

GM, I hate you <3 Why did you have to iceblast us just when I'm IRL curled up under a blanket trying to keep warm? ;)
Halasik
player, 314 posts
Wed 21 Dec 2022
at 01:42
  • msg #201

Re: OOC Thread II

Well first September failed his save and we were hit by a weather effect, similar to his main magic.

Then I moved forward and we were hit by an ice blast similar to what I can do.

Wonder what the mirrors will hit us with from your magic?
Diata Yuari
player, 226 posts
Wed 21 Dec 2022
at 01:57
  • msg #202

Re: OOC Thread II

I mean, I'd assume absolutely nothing since I have no magic...

but keep an eye out for <spoilers> anyway.
September
player, 312 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Dec 2022
at 09:15
  • msg #203

Re: OOC Thread II

Poor Hawk.  So many blizzards at this carnival!
September
player, 313 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Dec 2022
at 22:08
  • msg #204

Re: OOC Thread II

Query: September's mantle is currently granting Diata 30% concealment.  Does the ranged attack on her have an ability to negate that, or does it need to roll?
Supervisor of reality
GM, 751 posts
Wed 21 Dec 2022
at 22:15
  • msg #205

Re: OOC Thread II


Is the concealment still active in the heat?

If it is, then a 30% concealment would mean a hit on a roll of 7 or higher on a d20.

23:14, Today: Supervisor of reality rolled 7 using 1d20 with rolls of 7.  30% concealment.

Seems like it hits anyway.
Diata Yuari
player, 228 posts
Wed 21 Dec 2022
at 22:19
  • msg #206

Re: OOC Thread II

Actually, I do have 9 uses of spell resistance 25 from my Silver Material Imposition if that helps. Supervisor, can you give me a CL check?
September
player, 314 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Dec 2022
at 22:19
  • msg #207

Re: OOC Thread II

The concealment comes from the level of precipitation, which is 5 (doesn't matter if it's boiling rain, snow, etc).

EDIT: eh, was worth a shot.
This message was last edited by the player at 22:19, Wed 21 Dec 2022.
Supervisor of reality
GM, 752 posts
Wed 21 Dec 2022
at 22:43
  • msg #208

Re: OOC Thread II

Diata Yuari:
Actually, I do have 9 uses of spell resistance 25 from my Silver Material Imposition if that helps. Supervisor, can you give me a CL check?

I can, and here it is.

23:36, Today: Supervisor of reality rolled 26 using 1d20+15 with rolls of 11.  MSB vs Spell Resistance.

Once again, beaten by 1 - you really have horrible luck, Diata.

That being said, I'm pretty sure that you can't activate imposition as immediate actions, and in fact that the silver imposition actually requires substantial (as in, 1 hour) preparation time, so run me by how you would have it available; did I made a rule on this before that I'm not remembering, or am I missing some rule? I must admit that I'm not too used to the Scholar class.
Diata Yuari
player, 229 posts
Wed 21 Dec 2022
at 23:02
  • msg #209

Re: OOC Thread II

The Silver Imposition amulet isn't an "activate," it's a passive like the Crystalline Focus.

Speaking of the Crystalline Focus,

13:58, Today: Diata Yuari rolled 60 using 1d100 with rolls of 60.  Crystalline Focus alignment.

Okay, so it's still aligned (not that it matters much).

Anyway. Scholar abilities are a grab bag that all work in weird ways. In the case of the Silver Amulet, it was crafted before the beginning of the game (I mentioned it with my equipment purchases) and was therefore at 9/9 until I faced a caster level check. I only need to realign it after it goes to 0, or I have spare time to hack it back to 9 anyway.

quote:
Silver is the metal most closely related to the moon and is said to ward off bad luck and witchcraft. When the scholar first gains this imposition she learns how to craft a small amulet that must use at least 10 sp worth of silver and costs 1 hour and a total of 100 gp times the scholar’s class level to create. A silver amulet crafted in this manner may be sold for 1/2 its crafting cost, as long as it is currently functioning. As long as the scholar or an ally is wearing this amulet, they gain spell resistance equal to 10 + the scholar’s class level. These charms do not occupy an item slot, but wearing more than one has no additional effect. Because they are not true magic items but rather science and geometry applied in a way that interferes with magical energies, these amulets are exceedingly fragile, and they cease to function after they have forced casters to attempt a caster level check to overcome the granted spell resistance a number of times equal to the scholar’s Intelligence modifier (minimum 1), as determined at the time the amulet was crafted. Once this limit has been reached, the amulet ceases to function until the scholar spends at least 1 hour re-attuning it. As an immediate action, the scholar may expend their martial focus to quickly realign the amulet, causing a caster level check to not consume one of its uses.

Halasik
player, 316 posts
Wed 21 Dec 2022
at 23:16
  • msg #210

Re: OOC Thread II

Concealment should be affecting me as well, I believe?

Also, did I get anything from my knowledge checks?


Anyone have a suggestion on strategy other than wandering around getting blasted? We could try to destroy them all, but that would take a long time. Anyone else have any other ideas?
Supervisor of reality
GM, 753 posts
Wed 21 Dec 2022
at 23:20
  • msg #211

Re: OOC Thread II


Scholar is a tricky class, lots of moving parts. Still, the versatility very much compensates for that, I think. Thanks for clearing that up, Diata, I had in fact missed the details. :)

Halasik, the knowledge rolls didn't give you anything; I think I already mentioned that the entire room, every mirror and surface, is giving off an overwhelming magical signature, with no individual sphere to identify.

I do think you are right about the concealment though.

00:20, Today: Supervisor of reality rolled 11 using 1d20 with rolls of 11.  30% concealment.

Seems like the attack managed to overcome that.
September
player, 316 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 21 Dec 2022
at 23:30
  • msg #212

Re: OOC Thread II

Yes, all of you are benefitting from September's mantle, which is now (now that the storm's picked up) granting 50% concealment and a +5 morale bonus to attack, damage, and Will saves.  It feels good to be alive!


Also, Supervisor, I know that normally you'd post at the end of the round, but I suspect my allies would find it VERY helpful to know the basic results of my actions right away-- do the mirrors shatter at the first blow, appear invincible, launch devastating counterattacks, impose a Luck penalty for seven years, etc?


For the record, given that walking forward might have triggered them, this could be as simple as getting to the other side.  But since the Bearer was directed to attack what attacked Diata earlier, it seemed like an easy way to see what happens if we break the mirrors.
This message was last edited by the player at 23:31, Wed 21 Dec 2022.
Diata Yuari
player, 230 posts
Thu 22 Dec 2022
at 00:11
  • msg #213

Re: OOC Thread II

Also, someone stop me before I decide to poison the mirrors just to show that I can.
September
player, 318 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 22 Dec 2022
at 00:12
  • msg #214

Re: OOC Thread II

...I kinda want to see that, but would the poison be fast-acting enough?
Diata Yuari
player, 231 posts
Thu 22 Dec 2022
at 00:18
  • msg #215

Re: OOC Thread II

Yes; alchemy poisons take effect on hit.

Sadly, it's moot; the mirrors almost certainly don't have the HP to stand up to my darts. But I leave you all with the mental image of a mirror throwing up.

Also moot because I'm stunned. See, GM, this is why I try to roll as little as possible and do everything with Skill Mastery. :)
This message was last edited by the player at 00:47, Thu 22 Dec 2022.
September
player, 319 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 22 Dec 2022
at 01:40
  • msg #216

Re: OOC Thread II

Halasik, did you not get the beautiful, ginormous pool of temp HP from Diata and Iona?
Halasik
player, 318 posts
Thu 22 Dec 2022
at 02:09
  • msg #217

Re: OOC Thread II

Iona isn't with us, and I didn't actually see Diata giving us any temporary HPs, so I don't think so?

I've just been using my own two separate abilities to give myself temporary HPs.
Diata Yuari
player, 233 posts
Thu 22 Dec 2022
at 02:11
  • msg #218

Re: OOC Thread II

In reply to Halasik (msg # 217):

Yes you did. You even mentioned in your buffs, "120 temp HPs from Diata".
Halasik
player, 319 posts
Thu 22 Dec 2022
at 02:37
  • msg #219

Re: OOC Thread II

Haha, ok so I did see it, and then it fell out of the leaky bucket I call my brain.

GM: can I decide which temporary HPs are lost first if the rules don't otherwise say?

My nature's carapace HPs are explicitly lost first, but I'd prefer that berserk is lost before Diata's since they refill every round, but the rules don't clarify.
Verik
player, 256 posts
Thu 22 Dec 2022
at 04:41
  • msg #220

Re: OOC Thread II

Sorry, I somehow missed that I was supposed to make to-hit rolls a couple of posts ago.  Added them to the relevant post, but for ease of reference here too.


20:40, Today: Verik rolled 32 using 4d20 with rolls of 8,6,7,11.  to-hit rolls, each at +24.
This message was last edited by the player at 04:42, Thu 22 Dec 2022.
Supervisor of reality
GM, 755 posts
Thu 22 Dec 2022
at 06:33
  • msg #221

Re: OOC Thread II

In reply to Halasik (msg # 219):

I'm fine with letting you decide the order in which you lose the Temp HP where the rules allow for some leeway.

Also, Diata, I made a mistake with the blast - failing the Fort save leaves you staggered, not stunned. I mixed the two up in my head.
Diata Yuari
player, 234 posts
Thu 22 Dec 2022
at 07:45
  • msg #222

Re: OOC Thread II

Got it. How long does the condition persist?

...and I just realized that I need to set up a standard list of prepared formulae, too. Oh well.
Supervisor of reality
GM, 756 posts
Thu 22 Dec 2022
at 08:32
  • msg #223

Re: OOC Thread II


Staggered for one round, just as the stunned would have lasted. I literally just wrote down the wrong word.
Halasik
player, 320 posts
Fri 23 Dec 2022
at 21:23
  • msg #224

Re: OOC Thread II

I still have convenient from September's storm, yes?
Supervisor of reality
GM, 758 posts
Fri 23 Dec 2022
at 21:39
  • msg #225

Re: OOC Thread II


Concealment you mean? I think you still have it, but I'm not sure if it applies against Darts.

I don't think it does, due to the fact the darts target a line, and roll against you if you're occupying a square that is in that line, and that single one roll applies to each creature on the line. The rules don't say, but unless you have an argument, I'm inclined to say that, since the dart is a trap, it ignores things like concealment.

So... you have a good argument for why it should apply?
Halasik
player, 321 posts
Fri 23 Dec 2022
at 23:55
  • msg #226

Re: OOC Thread II

Concealment is what I meant, sorry.

I didn't realize that's how the dart works, just saw the attack roll and assumed concealment would apply. No worries.
September
player, 320 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 24 Dec 2022
at 01:31
  • msg #227

Re: OOC Thread II

Everyone does have a 50% miss chance (doesn't call it concealment, though it does stack with the concealment from fog) as long as there's precipitation, which is currently held at a 7 (experienced as 4 by the party).  But...

In reply to Supervisor of reality (msg # 225):
I was tempted to make an argument at first-- I've never heard of something that uses attack rolls and ignores concealment (without, say, the Guided property specifically saying "ignores concealment").  And I'm not 100% convinced that "Mist Form's" miss chance is actually concealment to begin with.

But then I realized-- you normally handle this by saying the same rules apply to everyone, PC and NPC.  So I think this is to our advantage long-term-- we're establishing that Diata's Darts ignore concealment, right?
This message was last edited by the player at 01:31, Sat 24 Dec 2022.
Diata Yuari
player, 236 posts
Sat 24 Dec 2022
at 01:41
  • msg #228

Re: OOC Thread II

I mean, Trap Wielder feels like something that would obey concealment, but that's just a feeling. I do need to be able to point the line.

Also a note on the noose: How high is the mirror's Craft (traps)? Mine is 15, or 20 with the Attunement.
Supervisor of reality
GM, 759 posts
Sat 24 Dec 2022
at 10:29
  • msg #229

Re: OOC Thread II


The mirror borrows your stats, so it's using your save DC as noted on your sheet - I think what you're saying here is that the DC on your sheet is 3 points short?

And yeah, September, if I rule one way for the enemy, I rule the same way for you, absolutely. That said, I do see what you're saying - if mist form is not concealment but rather some form of incorporeality, then it should apply. I misunderstood the nature of the power.

11:29, Today: Supervisor of reality rolled 7 using 1d20 with rolls of 7.  30% miss chance (hit on 7+).

Seems like the attack hits anyway.
This message was last edited by the GM at 10:31, Sat 24 Dec 2022.
Diata Yuari
player, 237 posts
Sat 24 Dec 2022
at 10:31
  • msg #230

Re: OOC Thread II

Actually, I was asking because if it uses my trapcraft, the noose effect immediately applies 5 rounds of suffocation.
Supervisor of reality
GM, 760 posts
Sat 24 Dec 2022
at 10:32
  • msg #231

Re: OOC Thread II


Yes, but Noose has a save first, and only applies it if the target fails the save. Or do you have an ability that removes the save?
Diata Yuari
player, 238 posts
Sat 24 Dec 2022
at 10:39
  • msg #232

Re: OOC Thread II

No, just making an added note to what you said in the thread.
September
player, 322 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 27 Dec 2022
at 16:20
  • msg #233

Re: OOC Thread II

Supervisor,  did you take into account the cold damage September dealt to all the mirrors?
Supervisor of reality
GM, 763 posts
Tue 27 Dec 2022
at 16:26
  • msg #234

Re: OOC Thread II

In reply to September (msg # 233):

I fear I might have missed that. Point it out to me, if you could?
September
player, 323 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 27 Dec 2022
at 17:08
  • msg #235

Re: OOC Thread II

Standard: Create Cold 6 in a carefully-drawn region that covers the visible remaining mirrors but does not spill out of the building.  Everything in this circle takes 6 cold damage per round (no save).  If the mirrors count as objects, this damage is doubled, not halved, before applying hardness
Supervisor of reality
GM, 764 posts
Tue 27 Dec 2022
at 17:20
  • msg #236

Re: OOC Thread II


Indeed, I missed that! That gives you an extra 12 damage, doesn't it? Which is then reduced to 5 by the mirror's 8 hardness - leaving the mirrors all at 8 HP, and they'll all go down to 3 at the end of next turn. I'll update the math in my post to reflect that.

I think it's interesting how much hardness is increasing the durability of what are, overall, a bunch of unbuffed HP 25 enemies.
Diata Yuari
player, 240 posts
Wed 28 Dec 2022
at 08:48
  • msg #237

Re: OOC Thread II

Fortunately, the remaining mirrors can't regain martial focus, while I can <3
Supervisor of reality
GM, 765 posts
Wed 28 Dec 2022
at 08:57
  • msg #238

Re: OOC Thread II


Can't they? There's a lot of ways to spend a move action to regain Martial Focus, and it's not like the mirrors are using their move action for anything else. How confident are you that none of the three of you has that kind of ability on hand?
Diata Yuari
player, 241 posts
Wed 28 Dec 2022
at 09:08
  • msg #239

Re: OOC Thread II

I mean that they would have to be active first to take, y'know, actions. :)
Supervisor of reality
GM, 766 posts
Wed 28 Dec 2022
at 09:10
  • msg #240

Re: OOC Thread II


I see! That's a very valid point.
Diata Yuari
player, 243 posts
Wed 28 Dec 2022
at 09:15
  • msg #241

Re: OOC Thread II

Yeah. Expending martial focus is part of a save, regaining it requires you to do something.

Of course, they still have x1 Martial Focus left because I have Great Focus.
Verik
player, 260 posts
Thu 29 Dec 2022
at 03:48
  • msg #242

Re: OOC Thread II

I wish I did.  Probably get a lot more done.
Diata Yuari
player, 244 posts
Thu 29 Dec 2022
at 05:14
  • msg #243

Re: OOC Thread II

Hey, I have a question for everyone. If you're using the Spheres of Power wiki, has it been acting up for you lately? I've been getting "bad gateway" errors.
September
player, 325 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 29 Dec 2022
at 06:49
  • msg #244

Re: OOC Thread II

Working fine for me.
Supervisor of reality
GM, 767 posts
Thu 29 Dec 2022
at 08:45
  • msg #245

Re: OOC Thread II


Seems to be working for me at the moment. Maybe the site went down for a bit at some point, and now it's back up?
Iona de Orasaigh
player, 404 posts
The soul, like the body,
lives by what it feeds on
Thu 29 Dec 2022
at 13:31
  • msg #246

Re: OOC Thread II

Yeah, it happens everywhere on occasion, most likely you tried to check the site while their server was rebooting after maintenance.

As an aside, i've been reading the fight with the mirrors and now i'm stuck wondering how a group of Ionas would fare against the PCs :P
This message was last edited by the player at 13:32, Thu 29 Dec 2022.
Halasik
player, 324 posts
Thu 29 Dec 2022
at 14:02
  • msg #247

Re: OOC Thread II

I've been having various individual pages giving that error off and on for the past few days. Nothing has been down for more than a few hours for me though.
Verik
player, 262 posts
Thu 29 Dec 2022
at 17:41
  • msg #248

Re: OOC Thread II

Sorry, I totally missed that Banner was going to be tattooing.  I'm good with that if he doesn't want to find someone else.
Supervisor of reality
GM, 771 posts
Sat 31 Dec 2022
at 00:05
  • msg #249

Re: OOC Thread II

September:
I saw the attack roll for the ammonioum nitrate-- did it roll vs her 50% miss chancE?

I forgot again; Miss chances really trip me up.

01:03, Today: Supervisor of reality rolled 1 using 1d20 with rolls of 1.  Miss chance vs Diata, hit on 11+.

It's a miss! So Diata won't need to roll the Fort save after all.
Verik
player, 265 posts
Tue 3 Jan 2023
at 22:41
  • msg #250

Re: OOC Thread II

Banner, how amazing are you at tattooing?  Wondering how much SP I should spend.
Banner
player, 247 posts
Wed 4 Jan 2023
at 06:36
  • msg #251

Re: OOC Thread II

Bonus of +13, Verik. Just contemplating what to add, GM
Verik
player, 276 posts
Thu 19 Jan 2023
at 21:21
  • msg #252

Re: OOC Thread II

Did Verik smell any beings beyond what he saw?

I think we should do temple first, then Asmodeans.  We don't want them stealing our tokens before we get access.
Banner
player, 257 posts
Thu 19 Jan 2023
at 21:39
  • msg #253

Re: OOC Thread II

Definitely!
September
player, 341 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 20 Jan 2023
at 23:09
  • msg #254

Re: OOC Thread II

How long in-game do we have until the meeting with the Asmodeans?
Supervisor of reality
GM, 797 posts
Fri 20 Jan 2023
at 23:14
  • msg #255

Re: OOC Thread II


It's in the morning, so it could be as soon as a couple hours, but I left the time unclear in purpose so you could decide if you wanted to go to the temple before the meeting or after. The decision is in terms of which information you will have available on whichever meeting is second as a result of what you learned on whichever meeting is first.
Halasik
player, 334 posts
Sat 21 Jan 2023
at 01:05
  • msg #256

Re: OOC Thread II

I am also vote for meeting them after going to the temple.
Diata Yuari
player, 254 posts
Sat 21 Jan 2023
at 04:20
  • msg #257

Re: OOC Thread II

Diata pretty much has to vote temple first.
September
player, 342 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 21 Jan 2023
at 05:17
  • msg #258

Re: OOC Thread II

Fair enough.  Unless we're willing to hide the card somewhere no one on the team is, the Asmodeans will definitely know we've cleared the area, right?

I suppose we could seal it back in the starting area.

How far does this unmistakable aura of divine power reach?  If we put it in that hidden compartment back on our starting island, is that going to make it really easy to find the needle in the haystack our patroness built?
Diata Yuari
player, 256 posts
Sat 21 Jan 2023
at 06:15
  • msg #259

Re: OOC Thread II

What could be done is the team trying to negotiate with the Asmodeans on the basis of "sorry, Diata flat refused to come, do you still want to talk?" They'd believe that in a heartbeat - though of course they'd try to exact further concessions. And meanwhile Diata's holding the card.
September
player, 344 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 21 Jan 2023
at 06:44
  • msg #260

Re: OOC Thread II

Given that the main justification given was "Halasik wants to talk to this guy," and this guy only agreed to talk to Halasik if the whole team comes, it's almost certain that devotees of the god of loopholes would consider that agreement null and void.
Diata Yuari
player, 257 posts
Sat 21 Jan 2023
at 07:41
  • msg #261

Re: OOC Thread II

Hm.

Well, as much as Diata would like that, I'll play nice for now :)
Supervisor of reality
GM, 798 posts
Sat 21 Jan 2023
at 10:38
  • msg #262

Re: OOC Thread II


Just to check, you all know that the card you have has no marks at this time, right?
Diata Yuari
player, 258 posts
Sat 21 Jan 2023
at 10:43
  • msg #263

Re: OOC Thread II

We know.

Who's carrying it, btw? I forget.
Supervisor of reality
GM, 799 posts
Sat 21 Jan 2023
at 11:15
  • msg #264

Re: OOC Thread II


One of the non-active PC, at the moment, so you can transfer it to the possession of any of the rest of you.
September
player, 345 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 21 Jan 2023
at 16:36
  • msg #265

Re: OOC Thread II

In reply to Supervisor of reality (msg # 262):

Yes, I know, but being an entity of adamant self-confidence I assume that when we go to the temple we'll get the mark from it.
Supervisor of reality
GM, 801 posts
Sat 21 Jan 2023
at 16:47
  • msg #266

Re: OOC Thread II


...that's not how that works though? You need to complete the challenge, which you haven't even approached yet. Jigroun will give you the scarab token which you can bring to Mantesal so you can have access to the device that would teleport you to the challenge ground, at which point you'll actually be able to try and obtain the mark (as well as locate the other card that is placed at the area of the challenge). That's way too much stuff to let it happen before you speak with the Asmodeans.
Halasik
player, 335 posts
Sat 21 Jan 2023
at 17:01
  • msg #267

Re: OOC Thread II

Yeah, I had been confused about that as well, but the information I got from the spymaster which I shared with everyone else cleared it up.
The actual quest challenge is somewhere out in the woods, we don't know where. Everything in town, including the Temple and the Tower, is just to get assistance in finding and accomplishing the quest.

The Temple can get us the Scarab Token, which provides bonuses on the quest and gives access to the Tower. The Tower lets us ask questions of Mantesal, who is the only person on the island who will actually talk about the quest.
September
player, 347 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 23 Jan 2023
at 08:06
  • msg #268

Re: OOC Thread II

Ah, completely forgot that, thanks for the reminder!
September
player, 354 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 31 Jan 2023
at 18:50
  • msg #269

Re: OOC Thread II

I'm interested in the answer to Halasik's question about using the arena for quick getaways myself-- September can already evacuate allies quickly, but he's not always around.
Supervisor of reality
GM, 816 posts
Tue 31 Jan 2023
at 18:57
  • msg #270

Re: OOC Thread II


Sorry, I missed that question - I'll update my last post with the details. But the short answer is that yes, it would mostly work.
September
player, 356 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 3 Feb 2023
at 18:21
  • msg #271

Re: OOC Thread II

Do we have time before the meeting to do the tower and Grea5 Quest?
Supervisor of reality
GM, 818 posts
Fri 3 Feb 2023
at 18:52
  • msg #272

Re: OOC Thread II


I would say no; the meeting with the Asmodean would be far shorter than that with Mantesal, and I expect that completing Khepri's Challenge in full will take more than a day, and even if you rush it you certainly wouldn't be done with it in the less than two hours you have left before meeting the Asmodeus' team.
Halasik
player, 340 posts
Fri 3 Feb 2023
at 19:01
  • msg #273

Re: OOC Thread II

Sounds like we could probably meet with Mantesal first though, and then with the Asmodeans before attempting Khepri's challenge (assuming the meeting with the Asmodeans doesn't change our plans).
Supervisor of reality
GM, 819 posts
Fri 3 Feb 2023
at 19:30
  • msg #274

Re: OOC Thread II


Probably you could, but considering the Tower were Mantesal is has the teleportation effect, isn't that a needless amount of back-and-forth?

You can do it if you want to, it's just feels inefficient, is all I'm saying.
Halasik
player, 341 posts
Fri 3 Feb 2023
at 20:41
  • msg #275

Re: OOC Thread II

That makes sense. Talk to the Asmodeans, then rest, and go to Mantesal in the morning fresh and ready to get the token and start the "real" challenge.
Supervisor of reality
GM, 820 posts
Fri 3 Feb 2023
at 21:26
  • msg #276

Re: OOC Thread II


...it's still early morning though. As in, in-game you've been up for five hours at the most; it's not even midday yet, as much as there can be a midday in a place that lacks a day-night cycle. You've the whole day to talk with the Asmodeans and then go to Mantesal and then even make a first attempt at the challenge, if you want to; there's no reason to expect the talk with the Asmodeans to take twelve hours to complete.
Halasik
player, 342 posts
Fri 3 Feb 2023
at 22:18
  • msg #277

Re: OOC Thread II

Oh, I thought it was afternoon or evening. Whoops.

Well either way I think we should talk to the Asmodeans first, then we can start exploring Khepri's challenge. Anyone else disagree?
September
player, 358 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 3 Feb 2023
at 23:09
  • msg #278

Re: OOC Thread II

I've already posted September's thoughts IC.  Asmodeans, then straight to the challenge.  Why waste time on sleep?
Supervisor of reality
GM, 821 posts
Sun 5 Feb 2023
at 21:31
  • msg #279

Re: OOC Thread II


So, it seems like a majority of the team is on board to go and talk to the Asmodeans, even though not everybody chimed in. Still, I'd like to confirm that none of you suggested a specific neutral meeting place - is that correct, or am I missing something?

It's fine if you haven't, the Asmodeans have one ready and I'll update with you heading there, I just want to make sure that I didn't accidentally miss or forget somebody making a suggestion of their own on the matter.
This message was last edited by the GM at 21:40, Sun 05 Feb 2023.
Diata Yuari
player, 262 posts
Sun 5 Feb 2023
at 21:38
  • msg #280

Re: OOC Thread II

Supervisor of reality:
the Asmodeans have one ready


Oh dear!
September
player, 359 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 6 Feb 2023
at 00:36
  • msg #281

Re: OOC Thread II

I can say September hasn't-- he hasn't really suggested or organized any meetings with the other groups.
Halasik
player, 343 posts
Wed 8 Feb 2023
at 12:48
  • msg #282

Re: OOC Thread II

It seems like we're in agreement to go straight to the meeting with the Asmodeans. They had asked for a meeting on "neutral ground" and I think I had suggested just outside of town, so that we can't accidentally be overheard by locals talking about the competition and get both teams disqualified.
Supervisor of reality
GM, 822 posts
Wed 8 Feb 2023
at 13:42
  • msg #283

Re: OOC Thread II


That's what I though, I was just making sure I didn't miss somebody requesting something else and gave everybody a chance to chime in. I'll post something in no more than eight hours, give or take a few.
September
player, 363 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 15 Feb 2023
at 19:52
  • msg #284

Re: OOC Thread II

Huh.  The offer of a favor brings up something-- I realize that I've been assuming we basically all come from separate worlds.  If it's possible for us to have contact with each other outside of the contest, does that mean we can roll knowledge skills relative to the other contestants if we know who they are?
Iona de Orasaigh
player, 423 posts
The soul, like the body,
lives by what it feeds on
Wed 15 Feb 2023
at 19:54
  • msg #285

Re: OOC Thread II

Not necessarily, if they make a contract in Asmodeus' name he would be the intermediary between the two parties when the favor does get cashed in.
Supervisor of reality
GM, 823 posts
Wed 15 Feb 2023
at 19:55
  • msg #286

Re: OOC Thread II

In reply to September (msg # 284):

Not really - you are correct that you, as in, the different members of your team, are all from separate world. You can roll knowledge only for people you share a world with.

However, as you also know, not everybody is from different worlds - Zakhar and Diata come from the same world, for example. As do Argos and Halasik. So there's some potential there.

And of course, as Iona pointed out, the gods oversee all of the different realities, so they could be used as a go-between to have something be done in one worlds be carried out to another - assuming the god in question were to agree, of course.
This message was last edited by the GM at 19:55, Wed 15 Feb 2023.
September
player, 364 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 16 Feb 2023
at 08:51
  • msg #287

Re: OOC Thread II

But Khepri has made it very clear that our deals aren't binding on her-- so would our characters IC know/believe that the Asmodeans can't "make good" on their offer of a favor outside the contest?
Supervisor of reality
GM, 824 posts
Thu 16 Feb 2023
at 09:11
  • msg #288

Re: OOC Thread II


That's really for you to decide; maybe the Asmodeans are able to make binding deals on behalf of their gods, maybe they aren't. It's a matter of how far you want to trust them. You can also try and bargain for a different thing, if you think what they're offering isn't satisfying; in fact, they likely expect you to.

Ultimately, this is the sort of situation that your characters are facing, so you can react to it however you want, in character. OOC, I can't really do more than provide clarifications on what has been said, not make a judgment call that is really up to you players to make.
Iona de Orasaigh
player, 424 posts
The soul, like the body,
lives by what it feeds on
Thu 16 Feb 2023
at 13:28
  • msg #289

Re: OOC Thread II

True, but Khepri doesn't have Law and Legislation as Domains, so if we can get them to sign in Asmodeus' name, they would be bound to honor that agreement.
Supervisor of reality
GM, 825 posts
Mon 20 Feb 2023
at 06:45
  • msg #290

Re: OOC Thread II


September, the "same time" was a typo on my part, not Zakhar - I'll edit it now, but I meant for him to say "half of that time". He was making the point that he's giving you twice the amount of what he asks for on everything else, so he'll do that for the non-aggression too.

If you want to edit and/or change your question as a result of this correction, feel free to do so and let me know once you have.
This message was last edited by the GM at 06:45, Mon 20 Feb 2023.
September
player, 367 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 20 Feb 2023
at 07:34
  • msg #291

Re: OOC Thread II

Ah, gotcha.  Normally I'd assume that was the case, but given that we're talking to the champions of the God of Lawyers, I'm being more picky.

Edited post-- one small change early on to acknowledge/appreciate where Z is being very precise, and deleted the four days reference.
Supervisor of reality
GM, 826 posts
Mon 20 Feb 2023
at 15:16
  • msg #292

Re: OOC Thread II


Perfectly reasonable to be careful and everything - that's indeed the smartest approach. It's really my fault for missing that I'd made such a glaring mistake in the writing.
Halasik
player, 348 posts
Thu 23 Feb 2023
at 12:56
  • msg #293

Re: OOC Thread II

quote:
Halasik, I agree that an exchange of missions would be a poor idea.  The trade of cards might allow us to exchange a card we do not want to use for a card we do want to use, but it is certainly a risk.  It would be worth knowing what they would agree to pay when you propose that deal, though-- they did have quite a lot of information.


September, this is the second time you've mentioned "not wanting to use a card" but what do you mean by that? As far as we were told, there's no difference between the cards - we just need at least 12 to win the game.

We were told that whoever wins, whatever divine power they have on their cards goes to their deity, but using a card with Khepri's mark wouldn't hurt Khepri's alliance, they'd just get their own power returned. As far as I know, there is never a reason why we would "not want to use" a particular card.
Supervisor of reality
GM, 827 posts
Thu 23 Feb 2023
at 14:25
  • msg #294

Re: OOC Thread II

Iona de Orasaigh:
While Khepri did not mention a champion was allowed to change sides, she also did not say there was a rule forbidding it

I wonder how is it you've come to this conclusion.

As in, people didn't "decide to join" any team, they were handpicked for them, and accepted to be part of them. Where exactly, in that arrangement, did you got the sense that somebody could change their mind mid-way through, drop out of the deal they'd made with their own god, and of their own initiative make a deal with a different god that they can't contact?

Let alone the fact that Khepri did specifically mention that a single living member of a team means that such a team is still in the running. In fact, she specifically said that, if all the members of a team had been killed and you resurrected one, that would bring that team back into the competition, so not even death is considered enough of a reason for somebody to drop from a team.

So... I'm really wondering how you've come to the conclusion that "I changed my mind" would pass muster as a reason to abandon a team, when "death" doesn't. It's a really weird jump to make.

It's not, by the way, just so that everybody else has a ruling on it; the teams were picked by the gods themselves, and not even they can change the team composition mid-tournament.
This message was last edited by the GM at 14:26, Thu 23 Feb 2023.
Iona de Orasaigh
player, 429 posts
The soul, like the body,
lives by what it feeds on
Thu 23 Feb 2023
at 14:37
  • msg #295

Re: OOC Thread II

Ah, sorry.

Yeah, the mental reasoning was that their God could give them permission to join a different team if there were too few members remaining to have a reasonable chance of winning, and Khepri to accept the additional member, not that the individual could decide on their own.

It was kind of trying to work around the wording of our team helping Torag's team, by having the people joining us not being considered Torag's team. Want me to edit?
Supervisor of reality
GM, 828 posts
Thu 23 Feb 2023
at 14:44
  • msg #296

Re: OOC Thread II


I mean, Iona can keep thinking that, if you want her to. It won't make it true, but she as a character can be wrong. As long as you know OOC that it won't work, what to think on the matter IC is your choice to make, not mine.
Iona de Orasaigh
player, 430 posts
The soul, like the body,
lives by what it feeds on
Thu 23 Feb 2023
at 15:11
  • msg #297

Re: OOC Thread II

Ah okay, it's fine then. I'm fine with Iona being wrong on occasion, she's smart but she isn't Wikipedia :P
September
player, 370 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 24 Feb 2023
at 00:42
  • msg #298

Re: OOC Thread II

In reply to Halasik (msg # 293):

It's my understanding that an unused mark is not "lost" to the original deity, but a used mark is.
So let's just say that each deity creates exactly one mark, and it takes three marks to win.

Team Khepri winning with the marks Khepri, Asmodeus, and Dagon would allow Khepri to create a result with the power of K+A+D.
But Team Khepri winning with the markss Asmodeus, Dagon, and Torag would allow Kephri to unleash the power of K+A+D+T.

"Card we don't want to use" probably should have been "mark that doesn't add anything to our victory."  Or at least that's how it works my head; September is smarter than me and spoke with Khepri directly, so I might be wrong.
This message was last edited by the player at 02:18, Fri 24 Feb 2023.
Halasik
player, 349 posts
Fri 24 Feb 2023
at 01:23
  • msg #299

Re: OOC Thread II

I'm pretty sure the power comes from the marks, not the cards.

So it doesn't matter who's card it is, it matters which (and how many) marks are on the card.
September
player, 371 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 24 Feb 2023
at 01:25
  • msg #300

Re: OOC Thread II

Fair.  I've using card and mark here interchangeably, given the deal is to trade a card with the mark of Asmodeus (and I'm 100% sure they wouldn't give us an extra mark on the back) for a card with the mark of Khepri/Torag/Shelyn (and we're 100% not giving team Asmodeus a bonus mark).  I'll tweak the last post.
This message was last edited by the player at 02:17, Fri 24 Feb 2023.
Diata Yuari
player, 270 posts
Fri 24 Feb 2023
at 03:54
  • msg #301

Re: OOC Thread II

In reply to Supervisor of reality (msg # 296):

I mean, there's technically nothing stopping a team member from fighting on another team's side and giving them their de facto allegiance. Aside from the post-contest displeasure of their deity, of course.
Supervisor of reality
GM, 829 posts
Fri 24 Feb 2023
at 06:56
  • msg #302

Re: OOC Thread II

In reply to Diata Yuari (msg # 301):

Oh, absolutely; I was just clarifying that, even in such a situation, if that traitorous team mate is then allowed to put the cards into place, then his victory counts for the team he has betrayed.
Supervisor of reality
GM, 830 posts
Tue 28 Feb 2023
at 08:57
  • msg #303

Re: OOC Thread II


So... there's been no activity at all these last few days. Is everybody waiting for something from me?
Diata Yuari
player, 271 posts
Tue 28 Feb 2023
at 11:41
  • msg #304

Re: OOC Thread II

I assumed it was September who'd talk for the group.
Halasik
player, 351 posts
Tue 28 Feb 2023
at 12:55
  • msg #305

Re: OOC Thread II

Sorry, I think everyone in the party was waiting for someone else to say something new. At least, I was.

Anyways, I decided that Halasik would go ahead and speak out loud.
September
player, 372 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Feb 2023
at 22:02
  • msg #306

Re: OOC Thread II

Ah.  Sorry, I was expecting Halasik to make the proposal, since he was the one who recommended it.  Should I have September speak for the group in these situations going forward?  He has a certain bluntness to him (pleasedon'tkillme), but I've actually had him viewing himself as more junior.
This message was last edited by the player at 22:10, Tue 28 Feb 2023.
Diata Yuari
player, 272 posts
Tue 28 Feb 2023
at 23:56
  • msg #307

Re: OOC Thread II

Diata doesn't mind speaking for the group, except...uh...in this case.
Verik
player, 285 posts
Thu 9 Mar 2023
at 16:52
  • msg #308

Re: OOC Thread II

I made a mistake, I missed that he'd agreed to "end of the competition", thought he was still trying to keep it open-ended if we didn't get their card.  Not sure what to do about that.
This message was last edited by the player at 16:53, Thu 09 Mar 2023.
Supervisor of reality
GM, 831 posts
Thu 9 Mar 2023
at 17:01
  • msg #309

Re: OOC Thread II

In reply to Verik (msg # 308):

Just have Verik the character have also missed it until Zakhar repeated himself; nothing wrong with him not hearing something at the beginning, and then changing his mind once he understood the proposal in full.
Halasik
player, 355 posts
Thu 9 Mar 2023
at 17:33
  • msg #310

Re: OOC Thread II

So I'm inclined to agree to the limited deal of receiving secret information in return for not revealing it to others, but as I said IC, I won't go against the consensus of the party.

What does everyone else say?
Iona de Orasaigh
player, 436 posts
The soul, like the body,
lives by what it feeds on
Thu 9 Mar 2023
at 17:37
  • msg #311

Re: OOC Thread II

I'm not against it, what i did was basically an attempt to get a little more out of the deal, in this case being a lasting non-aggression pact with an Evil team.
Diata Yuari
player, 275 posts
Thu 9 Mar 2023
at 21:03
  • msg #312

Re: OOC Thread II

Diata will agree to cooperate if the group as a whole overrule her, but otherwise...well.

As Torag's team pointed out, our group is really pretty anarchic. :)
September
player, 374 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 9 Mar 2023
at 23:36
  • msg #313

Re: OOC Thread II

Hail KHAOS!

Sorry I haven't been able to post recently; September will go along with the group on this.
Supervisor of reality
GM, 832 posts
Fri 10 Mar 2023
at 00:06
  • msg #314

Re: OOC Thread II


That's three people (and a half, since Iona's vote isn't 100% clear) who are happy going with what the group wants, which, considering the group is made up of six people, will make it mighty difficult to come to a consensus.

While I agree that being very anarchic suit you all as Khepri's team quite well, I think this is one of those cases were you all need to be decisive and give a firm vote to one of the available options; I would have expected everybody to go along with the group's consensus anyway, but we can't have a consensus if nobody actually provides firm votes to build a consensus out of.
Halasik
player, 356 posts
Fri 10 Mar 2023
at 00:33
  • msg #315

Re: OOC Thread II

Yup, I think the best thing to do is just vote.

I will vote for agreeing to the deal (with the caveat that as the GM said, I will of course go along with group consensus if I'm outvoted).
Iona de Orasaigh
player, 437 posts
The soul, like the body,
lives by what it feeds on
Fri 10 Mar 2023
at 01:05
  • msg #316

Re: OOC Thread II

In favor as well, we've already received the concessions of being able to share the information if we already knew of it, and our secrecy would last until the end of the contest. It's regrettable that they didn't bite for the non-aggression pact, but compared to their initial offer we've negotiated quite a bit extra.
Verik
player, 286 posts
Fri 10 Mar 2023
at 01:09
  • msg #317

Re: OOC Thread II

After getting my facts straight, also in favor
Diata Yuari
player, 276 posts
Fri 10 Mar 2023
at 03:00
  • msg #318

Re: OOC Thread II

Okay. I think we have a consensus in favor, with one dissenter who'll reluctantly follow.

Today or tomorrow I'll deliver the deal ICly for the group, since Diata has to openly agree (since there's no way Zakhar will agree if Diata won't say yes - Asmodeus would punish him for eternity if he fell for that one). Anyone who objects, speak now or forever hold your pieces. :)
Banner
player, 262 posts
Sun 12 Mar 2023
at 12:20
  • msg #319

Re: OOC Thread II

Apologies, life continuing to be hectic. Aiming to catch up today and hopefully post :(
Iona de Orasaigh
player, 441 posts
The soul, like the body,
lives by what it feeds on
Sun 12 Mar 2023
at 14:55
  • msg #320

Re: OOC Thread II

Diata:

I must admit your Bluff roll was so high that i, as a player, am not really sure what the loophole was. Mind shedding some light on it? :P
Verik
player, 287 posts
Mon 13 Mar 2023
at 06:25
  • msg #321

Re: OOC Thread II

non-speech methods of sharing info?
Iona de Orasaigh
player, 443 posts
The soul, like the body,
lives by what it feeds on
Mon 13 Mar 2023
at 14:57
  • msg #322

Re: OOC Thread II

Oh yeah, there's the telepathy.

The problem is that because i can't see the bluff, i can't have Iona ask about it either. That was the whole point of the bluff after all, so it wouldn't make sense to see through it ICly.
Diata Yuari
player, 278 posts
Mon 13 Mar 2023
at 23:22
  • msg #323

Re: OOC Thread II

Yeah, I meant "speak" literally. I was also aggressively provoking Zakhar into moving on the deal before his brain caught up with his mouth.

I mean, you could ask if you get a Sense Motive check of 55...
This message was last edited by the player at 23:23, Mon 13 Mar 2023.
Iona de Orasaigh
player, 444 posts
The soul, like the body,
lives by what it feeds on
Tue 14 Mar 2023
at 13:32
  • msg #324

Re: OOC Thread II

Wouldn't make it, a max roll would only end up in the mid-40s for me.
September
player, 375 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 15 Mar 2023
at 03:45
  • msg #325

Re: OOC Thread II

"Only" in the mid-40s, she says...
Iona de Orasaigh
player, 447 posts
The soul, like the body,
lives by what it feeds on
Wed 15 Mar 2023
at 14:37
  • msg #326

Re: OOC Thread II

Hey, it's easier than it sounds: 15 ranks + 5 stat bonus + 3 class bonus is already 23, meaning 43 on a Nat 20.

Then there's gear, and traits, and feats etc., which is how Diata could get to 55 i believe.
Diata Yuari
player, 281 posts
Wed 15 Mar 2023
at 20:16
  • msg #327

Re: OOC Thread II

Yeah. Of course, Diata is a dedicated face who's stacked multiple levels' worth of stuff on knowledges and social skills. That's a big part of her role on the team; she leaves standing in the line of battle and getting pounded on to her meatier friends. XD
Diata Yuari
player, 282 posts
Fri 24 Mar 2023
at 08:53
  • msg #328

Re: OOC Thread II

*peeks in*

Is everyone waiting on someone else to post? Or are we all just busy with going outside and enjoying the spring weather?
Supervisor of reality
GM, 833 posts
Fri 24 Mar 2023
at 09:08
  • msg #329

Re: OOC Thread II


Where I live, it's alternately snowing and raining - there's been only two days without either in the last week. As I was the last to post, however, I am waiting for you as players to deliver your answer to the NPCs, whichever that one ends up being.
This message was last edited by the GM at 00:00, Sun 26 Mar 2023.
Halasik
player, 360 posts
Sat 25 Mar 2023
at 23:22
  • msg #330

Re: OOC Thread II

Sorry, I was out at a conference all this past week. I thought I'd be able to post in the evenings, but was bone tired and barely logged on.

Anyways, hope nobody minds that I just spoke on behalf of the team, I think we had gotten to a consensus in the OOC thread and wanted to just move things forward.
Iona de Orasaigh
player, 451 posts
The soul, like the body,
lives by what it feeds on
Tue 28 Mar 2023
at 19:27
  • msg #331

Re: OOC Thread II

Somewhat curious question:

If i use Corpse Bomb on someone with an active Blessing, would i still then be able to resurrect them by activating the Blessing? It doesn't say anywhere that it requires an intact corpse.
Supervisor of reality
GM, 834 posts
Tue 28 Mar 2023
at 19:35
  • msg #332

Re: OOC Thread II


No, but it does says that it needs a creature as the target. I'm willing to allow a partially damaged body to still count as "a creature", but complete destruction of the body like Corpse Bomb causes would deny that. That's academic though, since Corpse Bomb only works on undead, which can't be affected by resurrection effects anyway.
Iona de Orasaigh
player, 452 posts
The soul, like the body,
lives by what it feeds on
Tue 28 Mar 2023
at 20:19
  • msg #333

Re: OOC Thread II

Actually, they also work on "any corpse capable of being raised as a skeleton or zombie".

What confused me though was this:

quote:
The corpse or undead collapses and is destroyed; it cannot be reanimated or targeted by another Corpse Bomb.

Corpse Manipulation: You can spend a spell point to touch a collapsed or destroyed undead corpse, mending it so it is a valid target to be reanimated again.


So yeah, the corpse would be 'destroyed', but in that state there would still be enough left for Corpse Manipulation to apply since that specifically mentions a destroyed corpse to be a valid target for touching.

I don't have Corpse Manipulation, but that caught my attention.
Halasik
player, 368 posts
Fri 31 Mar 2023
at 13:26
  • msg #334

Re: OOC Thread II

quote:
+By the way, I assume we can be confident this isn't being overheard?


I believe we're all talking telepathically, so unless they can read our minds we should be good.


Also GM, another question: If the mirror duplicates use spells, do they have their own SP pool (presumably half the size of ours), or do they draw directly from ours, and similarly with other limited use abilities and items? And do they recover HP (and SP and other activated abilities) daily, when re-activated, or never?
Supervisor of reality
GM, 835 posts
Fri 31 Mar 2023
at 13:29
  • msg #335

Re: OOC Thread II


It's both. They have half your SP, and when you wake up after deactivating them, any SP spent by the copies is taken out of your reserves. Remember that it's you controlling them, so they're drawing on your power, they just have access to less of it.
Halasik
player, 369 posts
Fri 31 Mar 2023
at 13:38
  • msg #336

Re: OOC Thread II

That makes sense. Having their own points would probably be pretty exploitable.
Diata Yuari
player, 286 posts
Sat 1 Apr 2023
at 03:59
  • msg #337

Re: OOC Thread II

They have their own martial focus, right?

My clone can't draw on my SP. I don't have any. :)
Supervisor of reality
GM, 836 posts
Sat 1 Apr 2023
at 06:28
  • msg #338

Re: OOC Thread II


The clone of somebody who has martial focus can also use it, yes, just like it can use any other ability of the original person. They just operate at half power.
Verik
player, 296 posts
Sat 1 Apr 2023
at 07:15
  • msg #339

Re: OOC Thread II

I think we're just chitchatting on the way to the tower so you could probably say we arrive at some point.  Unless someone is going to come up with a master plan involving fake deaths?  Verik can't be that deceptive, IC, but if him making a suicidal attack is part of other things, that's totally fine.

Though if we apparently die and they don't get a card from us, I'm not sure that will make them move on, they might just decide to attack our stronghold, assuming it will be lightly defended.
Supervisor of reality
GM, 837 posts
Sat 1 Apr 2023
at 07:24
  • msg #340

Re: OOC Thread II

In reply to Verik (msg # 339):

That was my plan, yes - I'm letting you discuss your strategic prospects, and when it seems like you've reached a solid plan on what you want to do going forward, I'll update you all arriving to the tower.
Halasik
player, 370 posts
Tue 4 Apr 2023
at 23:44
  • msg #341

Re: OOC Thread II

I'm about done discussing strategy, ready to move on to the tower.
Supervisor of reality
GM, 838 posts
Thu 6 Apr 2023
at 08:55
  • msg #342

Re: OOC Thread II


If everybody else can confirm they're of the same opinion, I'll update the group to have made your way there; just let me know within the next day or so.

Fair warning, this month is looking like I'll have less time than usual to post, so if I might seem less reactive, that would be why.
Diata Yuari
player, 289 posts
Thu 6 Apr 2023
at 09:03
  • msg #343

Re: OOC Thread II

Move whenever.
Verik
player, 298 posts
Thu 6 Apr 2023
at 17:44
  • msg #344

Re: OOC Thread II

Agreed.
Banner
player, 270 posts
Fri 7 Apr 2023
at 17:40
  • msg #345

Re: OOC Thread II

Aye
Supervisor of reality
GM, 839 posts
Fri 7 Apr 2023
at 17:43
  • msg #346

Re: OOC Thread II


That's four out of six - not an overwhelming majority, but I think it's enough to justify moving forwards. You're still free to keep talking to each other in character, of course, but this way you can also progress your mission if you need to.

I'll have the post up shortly.
Iona de Orasaigh
player, 459 posts
The soul, like the body,
lives by what it feeds on
Tue 11 Apr 2023
at 13:58
  • msg #347

Re: OOC Thread II

It's a bit hazy with players that left and those tagging along as NPCs, but how many people are there in our team right now, assuming all of them are present at Mantesal?
Supervisor of reality
GM, 842 posts
Tue 11 Apr 2023
at 14:00
  • msg #348

Re: OOC Thread II


If you count all the characters that don't have a player, the team is nine people strong. Of course, given how little I'm using them, I could easily make any number of those disappear with a snap of my fingers. Why?
Iona de Orasaigh
player, 460 posts
The soul, like the body,
lives by what it feeds on
Tue 11 Apr 2023
at 14:13
  • msg #349

Re: OOC Thread II

Meaning to reference it in my reply, and it'd be weird to get the number wrong is all :)
Verik
player, 299 posts
Mon 17 Apr 2023
at 21:24
  • msg #350

Re: OOC Thread II

I thought Iona had a bunch of questions.  I'm all for, "let's just do it!" and dive in.
Supervisor of reality
GM, 847 posts
Mon 17 Apr 2023
at 21:56
  • msg #351

Re: OOC Thread II


If she has questions, Mantesal will answer them as soon as they're asked. Happily! Well, not on Mantesal's part, but on mine, I'm always happy to answer questions. :)

Of course, if you want to charge in, that's perfectly fine as well. It's your choice to make! ^_^
Iona de Orasaigh
player, 462 posts
The soul, like the body,
lives by what it feeds on
Mon 17 Apr 2023
at 22:54
  • msg #352

Re: OOC Thread II

Oh no, the 'can we talk privately' was more to get rid of anyone from the Asmodean team trying to listen in. As with all spying, the less people know, the more they want to know.

Iona herself has no questions :P
Diata Yuari
player, 291 posts
Wed 19 Apr 2023
at 13:18
  • msg #353

Re: OOC Thread II

I'm tempted to ask if a sufficiently-explosive bomb is a key, but I don't think that would be wise. So no questions. :)
Supervisor of reality
GM, 848 posts
Wed 19 Apr 2023
at 13:43
  • msg #354

Re: OOC Thread II


It would likely depend on the door in question.

I don't have a problem with people having no questions, but if you plan to have your character just stay there and do nothing, you should say so in character - the story won't progress through OOC messages.
Iona de Orasaigh
player, 468 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Apr 2023
at 23:12
  • msg #355

Re: OOC Thread II

Hey all, feeling a bit under the weather so i'll likely be quiet over the next couple of days :/
Iona de Orasaigh
player, 469 posts
The soul, like the body,
lives by what it feeds on
Mon 1 May 2023
at 20:28
  • msg #356

Re: OOC Thread II

quote:
Outside there's a stag with golden horns, a fiery red man and green scales


Is that man or mane?
Banner
player, 282 posts
Mon 1 May 2023
at 20:35
  • msg #357

Re: OOC Thread II

Mane! Fixing
Banner
player, 283 posts
Tue 2 May 2023
at 13:28
  • msg #358

Re: OOC Thread II

Going to let folks react before Banner either speaks to the stag or returns to the hut
Supervisor of reality
GM, 860 posts
Sun 14 May 2023
at 11:46
  • msg #359

Re: OOC Thread II


Hi all! This is a general vibe check on continued interest in the game.

I am doing this because I'm getting a sense that the enthusiasm for this game in you players has waned, if not entirely vanished, and I'd like to confirm it. Now, of course, it's perfectly possible that I've misunderstood things and read people's general reactions wrong, but just in case I didn't, I'd like to make sure.

So, genuine question: are you, personally, actually enjoying the game?

I must ask, because I've seen what happens when people keep posting out of a sense of obligation that "the game must not die", and that is that a game will drag on for a year with sporadic posts made by people who aren't really happy about having to post, but would feel bad in admitting that fact, even to themselves. That's not a pleasant experience for anybody involved, so if you aren't enjoying yourself anymore, it would be better to admit it now.

As I realize perfectly that doing so in public can be embarrassing and feel like being put on the spot, you can easily answer to me in PM - I will consider the answers I get to the question and decide if it's worth keeping the game alive on those basis, so that nobody will need to feel bad, nor the other players even needing to know what everybody else feel.

So, please give me an answer to the question, preferably within the game's required posting frequency, so that I can see if I need to change things, and if so what, to make the game enjoyable again for those who have lost interest, if I should reorganize the game for a smaller number of actually interested players and let everybody else free to go, or if I should just put a definitive end to the game itself. I would rather have a clean break than drag thing along in a form that no-one would enjoy.

Please, let me know what you think! I'll be waiting for those PM.
Banner
player, 286 posts
Sun 14 May 2023
at 12:29
  • msg #360

Re: OOC Thread II

Enjoying it; and realise folks may be waiting on me. Will post today
Halasik
player, 388 posts
Sun 14 May 2023
at 13:24
  • msg #361

Re: OOC Thread II

I am really enjoying it, I just have weeks where personal life makes it hard to get motivation to get to RPOL at all, nothing specific to this game.
Verik
player, 305 posts
Sun 14 May 2023
at 19:14
  • msg #362

Re: OOC Thread II

I am still here and definitely still interested in the game. Sometimes I just don't know what to post, or feel like somebody in particular has the 'talking stick' and just wait.
Diata Yuari
player, 297 posts
Sun 14 May 2023
at 19:37
  • msg #363

Re: OOC Thread II

I want to continue this - I think a lot of my issue has been that it has been slow, which has a sort of negative feedback loop to it. It's like, I'm short on ideas (and my dry spell in the middle didn't help) so I look to supporting the rest of the group, which means I'm not providing all the ideas I possibly can for them to riff off of, which means...

(That, and I've been letting Halasik and Banner have the talking stick for this encounter because they're the ones in the circle.)
This message was last edited by the player at 19:58, Sun 14 May 2023.
Halasik
player, 391 posts
Sun 14 May 2023
at 20:50
  • msg #364

Re: OOC Thread II

I mean, my assumption is that any of us could step into the circle, and I did so because someone needed to post, so why not me.
Iona de Orasaigh
player, 471 posts
The soul, like the body,
lives by what it feeds on
Mon 15 May 2023
at 00:47
  • msg #365

Re: OOC Thread II

I'm fine with continuing and i have no complaints about the setting or the GM, but if i could offer some critique... i've noticed there was so much going on in the thread at the same time that i was kind of losing track of everything, which in turn led to me moving more towards the background and only reacting to my immediate surroundings.

As a disclaimer, it could just be me of course, and if i'm the only one this happened to then i'm fine with continuing as-is, but either i'm doing something wrong, or...
Diata Yuari
player, 299 posts
Mon 15 May 2023
at 01:17
  • msg #366

Re: OOC Thread II

In reply to Iona de Orasaigh (msg # 365):

That has been an issue for me as well, and thank you for articulating it better. If we have another situation like the Festival where we're all going off in different directions, maybe multiple threads would be less overwhelming?
This message was last edited by the player at 01:17, Mon 15 May 2023.
Supervisor of reality
GM, 862 posts
Mon 15 May 2023
at 05:50
  • msg #367

Re: OOC Thread II


That's good to know, and I'll take the suggestion under advisement; thank you all for voicing your opinions honestly! ^_^

Iona, I would like to know what your answer to the offer made by the beast - I believe none of you identified it yet, right? - would be, and then I'll probably update in eight hours or thereabouts, once I come back from work.
Diata Yuari
player, 300 posts
Mon 15 May 2023
at 10:32
  • msg #368

Re: OOC Thread II

In reply to Supervisor of reality (msg # 367):

Diata identified it trivially (the DC is way under her skill), but didn't realize anyone else wanted to know. :)
This message was last edited by the player at 10:32, Mon 15 May 2023.
Verik
player, 307 posts
Mon 15 May 2023
at 21:51
  • [deleted]
  • msg #369

Re: OOC Thread II

This message was deleted by the player at 21:55, Mon 15 May 2023.
Diata Yuari
player, 301 posts
Tue 16 May 2023
at 05:38
  • msg #370

Re: OOC Thread II

Diata is, for strategic reasons, going to hold action until after the Kirin goes, because she's got a plan for dealing with the cover. XD
Iona de Orasaigh
player, 473 posts
The soul, like the body,
lives by what it feeds on
Tue 16 May 2023
at 11:11
  • msg #371

Re: OOC Thread II

We're unable to influence the battle, but is the party still affected by my temp HP and Blessing since that was cast earlier?
Supervisor of reality
GM, 866 posts
Tue 16 May 2023
at 13:54
  • msg #372

Re: OOC Thread II

In reply to Iona de Orasaigh (msg # 371):

Yes, no ongoing buff was dispelled, they're all still acvtive.
Diata Yuari
player, 304 posts
Sun 21 May 2023
at 13:45
  • msg #373

Re: OOC Thread II

There's only one Wind Wall, right? Not one in front of each orb? And it's cast on the ground rather than any of them in particular?

(Unfortunately, my dispel only works on creatures so I wanted to check.)

How tall is it?
This message was last edited by the player at 13:52, Sun 21 May 2023.
Supervisor of reality
GM, 871 posts
Sun 21 May 2023
at 13:52
  • msg #374

Re: OOC Thread II


The wind wall is semicircular in shape, so it's covering all three of them, but yes, there's only one. And it's cast on the air, not on the ground - in practice there's little difference, but mechanically it is an area effect that is targeting the air in a large vertical semicircular area. The wall is 2 feet thick, 150 ft from end to end (it's curved, so that's not a straight line) and 75 feet high.
Diata Yuari
player, 305 posts
Sun 21 May 2023
at 13:59
  • msg #375

Re: OOC Thread II

Ooh.

In that case (and I realize we're without a battle map, but) the three blobs are 240 feet from 1 to 3. Which of them are the WW covering?
Supervisor of reality
GM, 872 posts
Sun 21 May 2023
at 14:21
  • msg #376

Re: OOC Thread II


You know, I didn't realize that? I though the wall could be placed so that it would cover all three, but it is a little small to do that - it'd need to actually be 200 ft long to produce a full cover (since the curve is closer and shorter than the effective distance.

So... let's say that the two least wounded targets are just at the edge of the wall protection, so a 30 ft move to the side would open either of them to an unimpeded attack. But the wall was placed so that the only way to get past the wall for the most wounded one is to close with it.

Does that makes enough sense?
Diata Yuari
player, 306 posts
Sun 21 May 2023
at 15:05
  • msg #377

Re: OOC Thread II

Good, thank you. Post should come later today.
Banner
player, 291 posts
Sun 21 May 2023
at 16:22
  • msg #378

Re: OOC Thread II

From my reading of the Seeking enchantment on Banner's sling, the Wind Wall has no effect, but could I have a ruling on it, please?

https://www.d20pfsrd.com/magic...l-abilities/seeking/
https://www.d20pfsrd.com/magic/all-spells/w/wind-wall/
Supervisor of reality
GM, 873 posts
Sun 21 May 2023
at 16:30
  • msg #379

Re: OOC Thread II


You are correct, Seeking does overpowers Wind Wall. That naturally still applies.
Banner
player, 292 posts
Sun 21 May 2023
at 16:36
  • msg #380

Re: OOC Thread II

Appreciated, thanks!
Diata Yuari
player, 310 posts
Fri 26 May 2023
at 18:02
  • msg #381

Re: OOC Thread II

HP and hardness of the tree?
Supervisor of reality
GM, 879 posts
Fri 26 May 2023
at 18:32
  • msg #382

Re: OOC Thread II


HP 50, Hardness 5, AC 5 - very easy to hit but somewhat though to destroy.
Halasik
player, 393 posts
Sat 27 May 2023
at 00:45
  • msg #383

Re: OOC Thread II

Regretting my decision now, I have teleportation and area of effect magic that would probably be helpful about now. Oh well. So long as the guardian doesn't use any offensive magic, you guys will win eventually I suppose.
Iona de Orasaigh
player, 474 posts
The soul, like the body,
lives by what it feeds on
Sat 27 May 2023
at 01:20
  • msg #384

Re: OOC Thread II

Yeah, the guardian seems focused on just running interference while you try to take out the orbs, it feels more like a training session than an actual fight to the death.
Verik
player, 312 posts
Sat 27 May 2023
at 04:53
  • msg #385

Re: OOC Thread II

Verik hasn't really got anything to deal with this level of mobility and defenses, so it's going to be a long battle.

This attack didn't get through?  by the previous rolling methods I thought it should have.

20:47, Today: Verik rolled 33 using 1d20+18 with rolls of 15.  Ranged Attack 2.
20:48, Today: Verik rolled 9 using 1d20 with rolls of 9.  Miss Chance 2.
20:49, Today: Verik rolled 4 using 1d4 with rolls of 4.  Mirror Image 2.
20:50, Today: Verik rolled 23 using 1d8+3d6+8 with rolls of 3,6,2,4.  Damage.
Supervisor of reality
GM, 880 posts
Sat 27 May 2023
at 05:39
  • msg #386

Re: OOC Thread II


The AC of the targets is 35. Unless I missed something you're using to reduce theirs or target Touch/Flatfooted AC?
Diata Yuari
player, 312 posts
Sat 27 May 2023
at 05:57
  • msg #387

Re: OOC Thread II

I'm just choosing an easier target. XD (at least til the orbs smarten up a bit)
Banner
player, 295 posts
Sat 27 May 2023
at 06:22
  • msg #388

Re: OOC Thread II

Banner will be trying to possess the Tree in his next move, which might spice things up
Verik
player, 313 posts
Sat 27 May 2023
at 08:54
  • msg #389

Re: OOC Thread II

Supervisor of reality:
The AC of the targets is 35. Unless I missed something you're using to reduce theirs or target Touch/Flatfooted AC?


Nope, sorry, didn't notice the AC so I was guessing at it.
This message was last edited by the player at 08:54, Sat 27 May 2023.
Supervisor of reality
GM, 881 posts
Sat 27 May 2023
at 15:46
  • msg #390

Re: OOC Thread II


That's fine, it happens. :)
Banner
player, 296 posts
Sat 27 May 2023
at 16:47
  • msg #391

Re: OOC Thread II

How far is Banner from the tree?
Supervisor of reality
GM, 883 posts
Sat 27 May 2023
at 17:36
  • msg #392

Re: OOC Thread II


I believe you started 90 ft from it, then the orbs moves to the very edges of the circle, remaining equidistant, so they added 120 ft to that (210 total), unless you moved closer to them at some point, which outside of 5 ft steps, I don't think you did; Verik moved 25 ft closer during the first round, so his distance before 5 ft steps are factored in would be 195 total. Since it's been three rounds, assuming a 5 ft step per round, that's 15 ft, so 210 is reduced to 195, whereas Veriks' 195 is reduced to 180. The two targets are now close to each other (10 ft distance between the two) and hidden behind the tree, so the fact that their distance is the same is even more evident then when they were equidistant.

Does that helps?
Banner
player, 297 posts
Sat 27 May 2023
at 17:57
  • msg #393

Re: OOC Thread II

Thanks, just trying to work out if Banner can close enough to touch the animated tree
Diata Yuari
player, 313 posts
Wed 31 May 2023
at 17:11
  • msg #394

Re: OOC Thread II

Haste definitely doesn't get to me - I'm a little up in the air on that score. XD
Verik
player, 315 posts
Thu 1 Jun 2023
at 03:13
  • msg #395

Re: OOC Thread II

Ah well.  But you don't seem to need it anyway.
Diata Yuari
player, 315 posts
Fri 2 Jun 2023
at 20:06
  • msg #396

Re: OOC Thread II

I remember doing an egg drop challenge in middle school, where we were all given a variety of materials and told to make a container that could protect an egg from the highest possible drop. In retrospect, my idea was a little (read: way) unsafe; we were given scissors. They were supposed to be used to cut stuff, but the rules didn't say that we couldn't tape the scissors to the bottom cup as a weight and shock absorber.

Just wanted to share that because playing Diata is reminding me of that experience. So many tools and so often none of them is exactly suited to the task at hand, so I've got to come at problems sideways.
Halasik
player, 394 posts
Fri 2 Jun 2023
at 21:32
  • msg #397

Re: OOC Thread II

It really is too bad that Halasik didn't agree to the challenge - I have area of effect blasts that would be quite effective around now. One thirty foot radius 10d6+35 damage (reflex save for half) would quite possibly end this immediately, and only cost 1 spell point.
Supervisor of reality
GM, 886 posts
Fri 2 Jun 2023
at 21:39
  • msg #398

Re: OOC Thread II


I do think I should point out that figuring out what your respective strengths and weaknesses are and how best you can combine them is one of the reasons for the challenge. So far, I'm happy that you're seeing both places where some of you need to improve and figuring out ways in which you can complement each other.
Diata Yuari
player, 317 posts
Sun 4 Jun 2023
at 20:06
  • msg #399

Re: OOC Thread II

Banner, just leaf the tree alone and go around it. XD
Halasik
player, 395 posts
Sun 4 Jun 2023
at 20:33
  • msg #400

Re: OOC Thread II

Diata Yuari:
Swift action: Scout the orb.
Drop concentration on Eye Spy.
Standard action: Advisory Scout. For the next four rounds, it has -7 to AC against our team. And they still know where it is until it next moves.


Out of curiosity, how do you get scout up to -7 AC? I have Find Gap as well, but the bonus/penalty is -1 AC/four ranks, which at max ranks of perception is only -4 AC. Is there some ability that boosts it that I am unaware of?
Iona de Orasaigh
player, 475 posts
The soul, like the body,
lives by what it feeds on
Sun 4 Jun 2023
at 21:08
  • msg #401

Re: OOC Thread II

In reply to Halasik (msg # 400):

Skill Focus would account for +6 Perception, but you'd still be missing 6 more points i believe. Maybe something with attuning?
This message was last edited by the player at 21:10, Sun 04 June 2023.
Diata Yuari
player, 318 posts
Sun 4 Jun 2023
at 21:34
  • msg #402

Re: OOC Thread II

By misunderstanding the mechanics :) I thought it was half perception, but no, it's -4 for 7 rounds (or 4 rounds of Advisory Scout).

Fixed.

And yes, I can attune up to -5 AC and 10 rounds, but right now my attunement is parked on a completely unused Alchemy. I really need to fix that...
This message was last edited by the player at 21:35, Sun 04 June 2023.
Halasik
player, 396 posts
Sun 4 Jun 2023
at 22:03
  • msg #403

Re: OOC Thread II

Diata Yuari:
By misunderstanding the mechanics :) I thought it was half perception, but no, it's -4 for 7 rounds (or 4 rounds of Advisory Scout).

Fixed.

And yes, I can attune up to -5 AC and 10 rounds, but right now my attunement is parked on a completely unused Alchemy. I really need to fix that...



Ah, pity. I was hoping I had missed something and could learn something new.
Verik
player, 317 posts
Tue 6 Jun 2023
at 15:43
  • msg #404

Re: OOC Thread II

Pre-emptive question, after next GM post please let me know if Verik will have miss chances when it comes to his turn.
Supervisor of reality
GM, 888 posts
Tue 6 Jun 2023
at 16:07
  • msg #405

Re: OOC Thread II


No Verik - you can post already, and due to the target being outlined by the very visible anti-acid barrier, you have it pinpointed.
Iona de Orasaigh
player, 476 posts
The soul, like the body,
lives by what it feeds on
Tue 6 Jun 2023
at 18:30
  • msg #406

Re: OOC Thread II

Come on, one more. You can do it!
Verik
player, 319 posts
Tue 6 Jun 2023
at 19:48
  • msg #407

Re: OOC Thread II

I'm glad I asked, thought I was waiting for a GM post.
Verik
player, 323 posts
Tue 13 Jun 2023
at 18:41
  • msg #408

Re: OOC Thread II

Does Verik smell anything?
Supervisor of reality
GM, 891 posts
Tue 13 Jun 2023
at 18:44
  • msg #409

Re: OOC Thread II


Plants of all types, which are difficult to tell apart from one another, and would also require you to make a number of Knowledge Nature and Survival roll, at middling-high DC, to discern what each scent is originated from.
Verik
player, 324 posts
Tue 13 Jun 2023
at 18:50
  • msg #410

Re: OOC Thread II

I can roll but he probably won't make those. I meant living creatures that might match what Halasik spotted.
Supervisor of reality
GM, 892 posts
Tue 13 Jun 2023
at 19:38
  • msg #411

Re: OOC Thread II


Plant creatures are living creatures. And I don't mean just the trees (although there's plenty of those), I mean mobile plant-type creatures.
Verik
player, 325 posts
Tue 13 Jun 2023
at 19:54
  • msg #412

Re: OOC Thread II

Oh, right, should've thought that.

Well take 10 on Know:Nature is 16. Survival 14. Or if you want rolls please let me know how many.
Halasik
player, 403 posts
Tue 20 Jun 2023
at 11:50
  • msg #413

Re: OOC Thread II

Ok, I'm stupid. Halasik has eye piercings that grant him the See in Darkness ability that I totally forgot about, so let's pretend I was asking if everyone else can also deal with darkness.
Verik
player, 329 posts
Wed 21 Jun 2023
at 06:37
  • msg #414

Re: OOC Thread II

Eye piercings? That's pretty horrifying.
Halasik
player, 405 posts
Wed 21 Jun 2023
at 10:49
  • msg #415

Re: OOC Thread II

https://www.d20pfsrd.com/magic...cings/#Eye_Piercings

They pierce the eyebrow/lid, not the eye itself, but yeah. My backstory is that Halasik didn't exactly consent to getting them installed, but now that he has them he uses them.
Diata Yuari
player, 326 posts
Fri 23 Jun 2023
at 07:32
  • msg #416

Re: OOC Thread II

Are there any plants (or the Wolf) that can either match any of our speed, or that can match the range (250`) of my trap shots?

(Basically: As far as my Knowledge goes, do they have any defense against me kiting them to death?)
This message was last edited by the player at 07:37, Fri 23 June 2023.
Supervisor of reality
GM, 903 posts
Sun 2 Jul 2023
at 21:56
  • msg #417

Re: OOC Thread II


I feel like I should point out that this is a challenge, not a puzzle - there's multiple ways to surpass every conceivable obstacles, not one uniquely correct solution.

Also, since it seems I wasn't clear - anything on the challenge ground or the islands isn't part of the "not attack the villagers" clause; that one only applies to the people inhabiting the actual villages. Creatures wandering around, like the fire elementals you met in the other islands, or anything that is on the challenge grounds, can be fought and killed.

I'm not saying you have to, either, just trying to dispel what seemed like a misconception Iona was using as the basis of her reasoning; and Khepri isn't a pacifist deity either, and I wouldn't want you to make decisions under that misconception either.

Just trying to ensure you don't accidentally misread what's going on when making your decisions.
Iona de Orasaigh
player, 487 posts
The soul, like the body,
lives by what it feeds on
Sun 2 Jul 2023
at 23:07
  • msg #418

Re: OOC Thread II

To clarify Iona's point of view here, her reasoning is that taking the possessions of someone (or something in this case) by force is in itself an act of tyranny. Especially when a means of negotiating peacefully with it exists.

She also reasons that, since combat inflicts injuries as well, it would be much faster to simply comply with what is requested, and deliberately inflict an injury she knows she can heal without much trouble over the next few seconds anyway in order to get what they need to grab the card in the least amount of time.

That said, i can only speak from Iona's point of view, and... she's not much of a risk taker. So her opinions should be seen in that light.
Supervisor of reality
GM, 904 posts
Wed 5 Jul 2023
at 15:09
  • msg #419

Re: OOC Thread II


So, if you're really going forward with feeding a piece of Iona to the tree stump, I'll need whomever is doing that to describe how they're going about it - are you walking to the stump and offering it, are you throwing it like Banner threw it the loaf of bread, are you placing it on the ground and waiting to see if anything happens, or what?

And while we're at it, knowing which of you is doing it and a general sense of everybody else's positioning, just in case this gets violent, would be helpful: are you all spread out, or concentrated in a group near the entrance, or how else are you arranged?
Iona de Orasaigh
player, 489 posts
The soul, like the body,
lives by what it feeds on
Wed 5 Jul 2023
at 16:28
  • msg #420

Re: OOC Thread II

Due to the nature of her powers and her combat skill, Iona would naturally gravitate towards a central position within a formation unless asked to do otherwise.
Diata Yuari
player, 331 posts
Wed 5 Jul 2023
at 21:32
  • msg #421

Re: OOC Thread II

Hanging back, in shooting range (that is, 250') in case I need to start a kite fight.
Halasik
player, 419 posts
Wed 5 Jul 2023
at 21:37
  • msg #422

Re: OOC Thread II

I'm probably one of the more survivable of the party, between saves and temp HP, so I'll go first.

I'll put the "meat" directly on the stump. Will post IC with details soon.
Banner
player, 314 posts
Thu 6 Jul 2023
at 03:41
  • msg #423

Re: OOC Thread II

Banner will be standing close by Halasik, Varn next to him and Grungi closer to Iona
Verik
player, 331 posts
Thu 6 Jul 2023
at 06:08
  • msg #424

Re: OOC Thread II

Verik close to melee distance too, standing between the stump and Iona, but will let the Banner and Halasik be closer if they want to.
Halasik
player, 421 posts
Thu 6 Jul 2023
at 23:42
  • msg #425

Re: OOC Thread II

First real fight, should be exciting.

Although I'm slightly regretting not agreeing to let the Asmodean help us with the challenge. We needed a full body's worth of living meat, and there were 12 Asmodeans right there who had agreed to "help" us. We might even need to be careful to placate the creature by offering it two or three bodies worth. :-)
Banner
player, 316 posts
Fri 7 Jul 2023
at 00:14
  • msg #426

Re: OOC Thread II

And Banner's post is up; he's complicated, so hopefully everything makes sense
Diata Yuari
player, 332 posts
Fri 7 Jul 2023
at 06:00
  • msg #427

Re: OOC Thread II

Quick question. I mentioned that I was hanging back from the situation in case I needed to kite, correct? In that case, I'm probably at the entrance and out of immediate tentacle shenanigans range.

Wanna clarify that with the GM before I make my move.
Supervisor of reality
GM, 906 posts
Fri 7 Jul 2023
at 06:58
  • msg #428

Re: OOC Thread II

In reply to Diata Yuari (msg # 427):

I'm willing to allow that, as long as you keep in mind that moving forward even just 5 ft will put you within the WISC's threatened area.
Diata Yuari
player, 334 posts
Mon 10 Jul 2023
at 19:00
  • msg #429

Re: OOC Thread II

EDIT: Saw that the mimic who was hugging Verik wasn't the one I sickened. Excellent.
This message was last edited by the player at 19:01, Mon 10 July 2023.
Supervisor of reality
GM, 908 posts
Mon 10 Jul 2023
at 19:09
  • msg #430

Re: OOC Thread II


Yeah, it wasn't. Note that it wouldn't have changed anything significant, just reduced the damage Verik took by 4 HP - sickened creatures can still grapple, and the mimic didn't beat Verik's AC, it hit him only by virtue of a natural 20, so 2 less on the bonus to the attack roll would not have made the attack miss.
Halasik
player, 423 posts
Mon 10 Jul 2023
at 19:24
  • msg #431

Re: OOC Thread II

I double checked my math, and I'm pretty confident my attack roll was correct, so sadly a 1 point miss. I did find two mistakes in the damage (my bleed damage should be only 3, but my overall damage should be 6 higher from my power charm of the elementalist), but since I missed that didn't matter.
Banner
player, 317 posts
Mon 10 Jul 2023
at 19:37
  • msg #432

Re: OOC Thread II

GM, just checking if the strikes against our team include the +4 to AC from Varf, or the 20% miss chance and single +6 competence bonus from Grungi?
Supervisor of reality
GM, 909 posts
Mon 10 Jul 2023
at 19:46
  • msg #433

Re: OOC Thread II

In reply to Banner (msg # 432):

The +6 would not have changed an hit to a miss, as far as my math went - I was keeping it to activate when it could do that, but it didn't happen. I believe it's still banked though? Or was it only one round?

As for the miss chance... I completely forgot about it. I'll just roll it now; three attacks were successful hits, so the miss chance would only affect those.

21:45, Today: Secret Roll: Supervisor of reality rolled 44 using 3d20 with rolls of 19,13,12.  miss chance - 4 or less is a miss.

So, none of those missed - but I'll keep in mind the miss chance for next turn.
Halasik
player, 424 posts
Mon 10 Jul 2023
at 19:51
  • msg #434

Re: OOC Thread II

I don't think the deflection Aegis would help any of the PCs - most of us already have a +5 deflection bonus from automatic bonus progression. It should help your (cohorts? summoned creatures?) allies though, and if anyone else can summon allies.
Diata Yuari
player, 335 posts
Mon 10 Jul 2023
at 20:00
  • msg #435

Re: OOC Thread II

In reply to Supervisor of reality (msg # 430):

No, just was considering the question while planning my next move.
Banner
player, 318 posts
Mon 10 Jul 2023
at 20:05
  • msg #436

Re: OOC Thread II

Halasik:
I don't think the deflection Aegis would help any of the PCs - most of us already have a +5 deflection bonus from automatic bonus progression. It should help your (cohorts? summoned creatures?) allies though, and if anyone else can summon allies.


Is that already the cap?
Halasik
player, 425 posts
Mon 10 Jul 2023
at 20:10
  • msg #437

Re: OOC Thread II

Banner:
Halasik:
I don't think the deflection Aegis would help any of the PCs - most of us already have a +5 deflection bonus from automatic bonus progression. It should help your (cohorts? summoned creatures?) allies though, and if anyone else can summon allies.


Is that already the cap?


As far as I know, there's no cap on deflection bonuses to AC, but they don't stack with each other, so unless you have a CL high enough to grant a +6 deflection bonus, I know Halasik won't get anything. Unless you have some ability that explicitly lets it stack with existing bonuses of the same type?
Banner
player, 319 posts
Mon 10 Jul 2023
at 20:35
  • msg #438

Re: OOC Thread II

Thanks, that makes sense. Clearly need more coffee :)

Supervisor of reality:
The +6 would not have changed an hit to a miss, as far as my math went - I was keeping it to activate when it could do that, but it didn't happen. I believe it's still banked though? Or was it only one round?


It's every round when he's "on patrol"
Banner
player, 320 posts
Mon 10 Jul 2023
at 21:10
  • msg #439

Re: OOC Thread II

Two final questions
1. Do the WISC's attacks count as melee or unarmed, i.e. do they trigger AoO?
2. Does their grapple count as a combat manoeuvre?

If either is Yes, I believe both Banner and Grungi will have so AoO to resolve
This message was last edited by the player at 21:12, Mon 10 July 2023.
Supervisor of reality
GM, 910 posts
Mon 10 Jul 2023
at 21:26
  • msg #440

Re: OOC Thread II

In reply to Banner (msg # 439):

They are using natural weapons, which neither provoke innately nor count as either unarmed strikes or manufactured weapons - they count as natural weapons.

The grapple is a combat maneuver but, due to the grab ability, it's triggered upon a successful hit (thus does not requires an action) and it doesn't provokes attack of opportunity, as per the Grab ability rules.

Link for reference:

https://www.d20pfsrd.com/besti...nster-rules/#Grab_Ex
Banner
player, 321 posts
Mon 10 Jul 2023
at 21:37
  • msg #441

Re: OOC Thread II

Appreciate the clarification, still wrestling with the rules. In that instance, Banner may receive two AoO from the two missed attacks, I believe (rather than eight!)
Supervisor of reality
GM, 911 posts
Mon 10 Jul 2023
at 21:39
  • msg #442

Re: OOC Thread II

In reply to Banner (msg # 441):

I must be missing some ability you have that allows you to do that - as I said, Grab doesn't provokes attack of opportunity normally, and neither do natural weapon attacks.
Banner
player, 322 posts
Mon 10 Jul 2023
at 21:41
  • msg #443

Re: OOC Thread II

Just trying to find it; in the interests of moving things forward, I'm working on the turn too
Banner
player, 324 posts
Tue 11 Jul 2023
at 09:53
  • msg #444

Re: OOC Thread II

Found it, and its not in effect last turn as Blustering Shenanigans failed

quote:
Daunting (demoralization)
When a creature that is under the effects of your demoralization misses you with an attack or fails on a combat maneuver check targeting you, they provoke an attack of opportunity from you


If the WISC isn't entirely cowering this turn, this should be in effect :)
Iona de Orasaigh
player, 491 posts
The soul, like the body,
lives by what it feeds on
Tue 11 Jul 2023
at 12:24
  • msg #445

Re: OOC Thread II

Quick question here:

quote:
- Standard - Healing Succour on Veik, Halasik and Iona


We're all still on the massive amount of temp HP over our maximums, would this even do anything? Asking because i too have some lifestealing abilities and it may be relevant.

Also, i have a Ring of Blinking, did the WISC need to roll the 50% miss chance for their attack and grapple?
Supervisor of reality
GM, 912 posts
Tue 11 Jul 2023
at 14:05
  • msg #446

Re: OOC Thread II


...it should have on the attack roll, yes (not the grab, that's triggered). Let's do it now:

16:03, Today: Secret Roll: Supervisor of reality rolled 13 using 1d20 with rolls of 13.  miss chance 50% - hits on 11+

The hit went through, so no corrections are necessary
Verik
player, 334 posts
Wed 12 Jul 2023
at 14:28
  • msg #447

Re: OOC Thread II

Verik has SR 30 if that helps deal with the blast.

He also has a miss chance that we both forgot about but I'm fine with saying the mimic just rolled 11+
Supervisor of reality
GM, 914 posts
Wed 12 Jul 2023
at 15:07
  • msg #448

Re: OOC Thread II


...I keep forgetting about miss chances; I think it's because I rarely run games at high levels where it's commonplace. I'll make a note to double check for it in the future.
Halasik
player, 427 posts
Wed 12 Jul 2023
at 16:40
  • msg #449

Re: OOC Thread II

I'm not actually totally positive that Mass Death Magic actually targets allies.

quote:
When making a ghost strike, you may spend an additional spell point to form your ghost strike into a close-range cone, allowing you to make an attack roll against every target within this area. (Formerly Greater Ghost Strike and Mass Reanimate)
(emphasis added)

Most cones and other emanations just affect everyone within the target (often with a save to resist). Ghost strike is weird in that it still requires attack rolls, which makes me think that you still get to select which targets are or aren't effected (subject to the restriction of being within the cone). GM's call on the ruling, since it's a weird case.
Supervisor of reality
GM, 915 posts
Wed 12 Jul 2023
at 17:26
  • msg #450

Re: OOC Thread II

In reply to Halasik (msg # 449):

Hm... I can see the argument, either way. Right now it doesn't really matter since Iona could cure Verik of his bleeding immediately anyway, but I'll keep it in mind for the future.
Supervisor of reality
GM, 922 posts
Thu 27 Jul 2023
at 08:31
  • msg #451

Re: OOC Thread II


Alright, in case it wasn't clear from the main thread post, Ay can't scry inside solid items or containers - only at locations, and then only centered on either one of you or a khepri holy symbol she knows is there.

So, have you decided on a plan of action and what you want to do?
Halasik
player, 452 posts
Tue 12 Sep 2023
at 20:51
  • msg #452

Re: OOC Thread II

I have had some family health issues, and probably won't be able to post for several days. Please NPC me until I get back.

Also, we might want to have Ay scry into adjacent rooms?
Supervisor of reality
GM, 936 posts
Tue 12 Sep 2023
at 21:02
  • msg #453

Re: OOC Thread II


I really hope that all sorts itself out for the best; thanks for letting us know.

As for asking Ay to scry, you certainly can, although remember the observation is centered on the Khepri symbols, and that the rooms look very much identical to a general observation.
Supervisor of reality
GM, 939 posts
Mon 18 Sep 2023
at 14:22
  • msg #454

Re: OOC Thread II


Just to check, since there's a good deal of rooms left for you to go through, do you have any strategy in mind that might accelerate things, or are you fine with me posting each new room as you enter it like I've been so far?

I should probably point out that reading the inscriptions on all the doors in each room takes about one minute, and that you were given a deadline before you started exploring the metal maze.
Diata Yuari
player, 353 posts
Mon 18 Sep 2023
at 14:45
  • msg #455

Re: OOC Thread II

At this point, Diata's assuming that the south is a detour for more treasure.

So, her strategy is:

#1: Avoid getting hit by a trap. Should go without saying XD
#2: Complete the current detour, favoring just going south until something interesting happens.
#3: Return to moving west if possible.
#4: If West becomes impossible at any time, favor South, then North.

Shortly after this room, Diata will suggest that they start ignoring descriptions and just check for traps (which she can do with a quick scan because she has totally nonmagical laser eyes for this kinda stuff). She'll also start to minimize debate despite talking being theoretically a free action. She's the one who can spot the traps so she'll serve as the guide.
Supervisor of reality
GM, 940 posts
Mon 18 Sep 2023
at 15:02
  • msg #456

Re: OOC Thread II


I want to mention that the information the descriptions on the doors provides isn't what it appears to be. They are definitely providing very useful information though, once you're actually able to figure out what that information is.
This message was last edited by the GM at 15:03, Mon 18 Sept 2023.
Diata Yuari
player, 354 posts
Mon 18 Sep 2023
at 17:28
  • msg #457

Re: OOC Thread II

Great, riddles XD
Supervisor of reality
GM, 941 posts
Mon 18 Sep 2023
at 17:36
  • msg #458

Re: OOC Thread II


Indeed. I'll be putting up the next room shortly.
Diata Yuari
player, 356 posts
Thu 21 Sep 2023
at 21:12
  • msg #459

Re: OOC Thread II

Diata is assuming that going back through a door will not lead to an entirely new room. She also assumed that everyone else knew that the door they just went through isn't trapped. No door we have gone through has suddenly trapped on us.

So yeah, I could have been clearer :)
Supervisor of reality
GM, 944 posts
Thu 21 Sep 2023
at 21:18
  • msg #460

Re: OOC Thread II


I should probably also clarify that, if the doors had that kind of "teleport upon moving through them" effect, then it would have been magic and Verik would have noticed it, and it would have counted as a trap so Diata also would have detected it. All the traps so far were entirely mechanical.
Supervisor of reality
GM, 946 posts
Tue 26 Sep 2023
at 17:49
  • msg #461

Re: OOC Thread II


Just to be clear, the plan is "South until we run into a trap", not just "South one room", correct?
Iona de Orasaigh
player, 517 posts
The soul, like the body,
lives by what it feeds on
Tue 26 Sep 2023
at 18:02
  • msg #462

Re: OOC Thread II

...Maybe?
Diata Yuari
player, 359 posts
Tue 26 Sep 2023
at 20:39
  • msg #463

Re: OOC Thread II

I mean, unless we get a clue from the words...which is kinda the problem here. I think none of us have any idea what we're doing right now.
Supervisor of reality
GM, 947 posts
Tue 26 Sep 2023
at 21:12
  • msg #464

Re: OOC Thread II


Looking for the metal key and then the exit, hopefully without going through 60 rooms, as that would add up to one hour and then the Mithral Golem comes to hunt you down. So... exploring the maze is what you're doing, basically.

There is a very obvious way to speed up the process a very large amount, but since it's also very counter-intuitive, if you don't hit on it yourselves, I'm not going to mention it. It's really the way the maze is supposed to be approached.

Understanding the fullness of what the instructions are for might help, but it's nowhere near as important as hitting on the right strategy.
Iona de Orasaigh
player, 518 posts
The soul, like the body,
lives by what it feeds on
Wed 27 Sep 2023
at 20:49
  • msg #465

Re: OOC Thread II

Splitting up would improve the speed with which we clear rooms, but not all of us have the appropriate trap spotting skills.
Diata Yuari
player, 360 posts
Wed 27 Sep 2023
at 21:24
  • msg #466

Re: OOC Thread II

Mind you, if we do split up, we could probably use a generic Knowledge or Perception roll to deduce which statements are false and thus which doors are trapped.

OTOH, I'd rather not be split up when our friend comes hunting.
Iona de Orasaigh
player, 519 posts
The soul, like the body,
lives by what it feeds on
Wed 27 Sep 2023
at 21:31
  • msg #467

Re: OOC Thread II

We do still have the telepathy effect within 100 ft of Iona. With the rooms 'barely holding twelve people' i would wager that those are 20 x 20 feet, so that would cover quite a few rooms to let us know where everyone is, especially if someone spots the golem.

Having both the telepathy and the self-updating Map, Iona would need to be at the center of the formation to coordinate, but aside from that we'd continue to know where everyone is and speed up our room searching speed considerably.
Diata Yuari
player, 361 posts
Wed 27 Sep 2023
at 21:37
  • msg #468

Re: OOC Thread II

Okay. In that case, Diata can definitely spot any trap we have to deal with but she's only one woman. Is anyone else spotting traps?
Supervisor of reality
GM, 948 posts
Wed 27 Sep 2023
at 21:54
  • msg #469

Re: OOC Thread II


You can see on the map that the rooms are 25 ft x 25 ft in terms of size.

And you don't really need to roll to know that "black and white are the same color" is a lie, do you?

Also, don't forget that, in addition to your various telepathic effects, you also have Ay Mara with the ability to scry on each of you individually from outside, as long as you don't lose your Khepri holy symbols.
Iona de Orasaigh
player, 520 posts
The soul, like the body,
lives by what it feeds on
Wed 27 Sep 2023
at 22:50
  • msg #470

Re: OOC Thread II

Okay, so if Iona remains in the center we'd have three rooms out in any direction that is covered by the telepathic link, and the fourth becoming a little iffy. Sounds like we can get some good scouting done that way.
Halasik
player, 455 posts
Wed 27 Sep 2023
at 23:37
  • msg #471

Re: OOC Thread II

Halasik doesn't have any trap-specific abilities, but he dooes have a +28 to perception checks.
Verik
player, 344 posts
Thu 28 Sep 2023
at 08:21
  • msg #472

Re: OOC Thread II

Verik can probably weather most traps if it's necessary.

Sorry I'm not contributing much to the puzzle solving, I'm terrible at them.  My only thought is to go all ways at once and maybe try to open as many doors as possible... if we can see across multiple rooms at the same time we might discover something important; and I feel like some of the riddles hint at that or at least at splitting up.
Iona de Orasaigh
player, 521 posts
The soul, like the body,
lives by what it feeds on
Thu 28 Sep 2023
at 09:53
  • msg #473

Re: OOC Thread II

I'll be moving back and forth a little since my Map auto-updates itself to a range of 30 feet and i want to map out what everyone is exploring of course, but aside from that i wouldn't be of much help since i would be in areas we have already explored due to the need of being central.
Diata Yuari
player, 366 posts
Tue 3 Oct 2023
at 00:47
  • msg #474

Re: OOC Thread II

GM, is Iona right? I think we moved one south after the last time the map was made?
Iona de Orasaigh
player, 524 posts
The soul, like the body,
lives by what it feeds on
Tue 3 Oct 2023
at 02:12
  • msg #475

Re: OOC Thread II

We talked about it, but from what i could see in the thread we haven't actually moved south since we were still discussing whether to go south or west again.
Diata Yuari
player, 368 posts
Tue 3 Oct 2023
at 02:43
  • msg #476

Re: OOC Thread II

We are in the room from msg. #50. One up is #42, two up is #37. #37 had a trapped east door.

Either way, we are going to the door saying "Headed to Riches." Would that be correct, everyone?
This message was last edited by the player at 02:46, Tue 03 Oct 2023.
Iona de Orasaigh
player, 525 posts
The soul, like the body,
lives by what it feeds on
Tue 3 Oct 2023
at 11:09
  • msg #477

Re: OOC Thread II

In reply to Diata Yuari (msg # 476):

No, after #42 we went west, not south:

 
quote:
Moving west revealed another room identical to the previous ones except for the inscriptions on the four doors


So, one north from that would be a (currently unknown) room, with east being the "Pathway to happiness" door from #37 (if we head north, our east would be 37's west).

On Map 0, we're in the visible square at the bottom left right now.
This message was last edited by the player at 11:09, Tue 03 Oct 2023.
Supervisor of reality
GM, 950 posts
Wed 4 Oct 2023
at 15:20
  • msg #478

Re: OOC Thread II


Iona is correct on your current position.

I must admit though, I'm totally confused over what you all are planning to do. Are you splitting or not, going through trapped doors or avoiding them, and which doors are you actually going through? I need a clear set of direction to move things forwards.
Halasik
player, 456 posts
Thu 5 Oct 2023
at 16:58
  • msg #479

Re: OOC Thread II

I'm not sure what we're doing either. I think the idea is to have Diata try to disable a trapped door?

One thing I notice is that the door north of us is untrapped, but it leads to a room that is trapped from its east. So that's interesting.

GM, question: The traps that Diata has been finding, could Halasik look them over and see if he has the ability to recognize them as well? I haven't been searching, but if I take 10 (total perception of 38) and look at a door that Diata said was trapped, would I have seen the trap, or do they require some special sense/ability that I don't have?
Diata Yuari
player, 369 posts
Thu 5 Oct 2023
at 17:00
  • msg #480

Re: OOC Thread II

In reply to Halasik (msg # 479):

Banner wants to walk straight through a door and trigger a trap. I think if he does that, he is on his own.

So. The plan is to go north to the trapped east door, and for Banner to walk through the trap. Any objections?
Supervisor of reality
GM, 951 posts
Thu 5 Oct 2023
at 17:10
  • msg #481

Re: OOC Thread II


So, you're going north (which is a room you haven't explored yet), and then Banner will move through the eastern door in that room, which you already know to be trapped due to having seen it from the other side, to return into a room you've already explored, all to test how survivable the traps are?

Don't get me wrong, you can do that if you want, but it seems like a waste of time, instead of just heading into a new room and then going through a trapped door into a room that you have not yet explored.
Halasik
player, 457 posts
Thu 5 Oct 2023
at 17:18
  • msg #482

Re: OOC Thread II

Let's just go into the new room and look around, and then make decisions from there.
Banner
player, 348 posts
Fri 6 Oct 2023
at 08:13
  • msg #483

Re: OOC Thread II

Supervisor of reality:
Don't get me wrong, you can do that if you want, but it seems like a waste of time, instead of just heading into a new room and then going through a trapped door into a room that you have not yet explored.


New room, new door. Happy to disarm the trap and see what lies behind it
Supervisor of reality
GM, 952 posts
Fri 6 Oct 2023
at 09:02
  • msg #484

Re: OOC Thread II


I can work with that. I guess you're staying together for one room at least, so I'll just send you North, and you can correct me if you want to go South or West instead (East would be backtracking and you seem to all at least agree on not doing that).
Diata Yuari
player, 371 posts
Mon 9 Oct 2023
at 22:04
  • msg #485

Re: OOC Thread II

Don't think Halasik is in the new room yet.
Supervisor of reality
GM, 956 posts
Mon 9 Oct 2023
at 22:09
  • msg #486

Re: OOC Thread II


He's not, which means he can't check it, yet. I will let the relevant check carry once he actually enters the room, assuming he does, but the information won't be given to him until he enters it, same as I won't tell you either until you get into the room.

Not that it's difficult to know which rooms are trapped.
Supervisor of reality
GM, 960 posts
Mon 6 Nov 2023
at 15:41
  • msg #487

Re: OOC Thread II


Hi everybody, sorry if I was not present this week - I had limited time available, unfortunately, due to a number of reasons that'd be boring to explain.

Anyway, assuming everybody is still on board, it's my understanding you're splitting up, but I'm not sure if Banner and Diata are going together, or if Banner's last post meant to suggest that he wants to go on his own, or even use his multiple spirits to tackle multiple routes at once? I'd like a clarification about that.

Also, Halasik, you said you want yourself and Iona to be heading East - that is, on the map, you want to move from left to the right. Is that correct, or did I misunderstand your intention? It seems like it'd be redundant with Verik's direction.

Speaking of, how exactly would "Verik moving through all the trapped doors" work? I'm not clear, exactly, on which direction he would be moving.
Halasik
player, 464 posts
Mon 6 Nov 2023
at 17:48
  • msg #488

Re: OOC Thread II

Whoops, I meant Halasik and Iona head West (right-to-left).

For Verik, I was suggesting he go the original room and just walk through the trapped doors going in each direction, since he's confident he can tank the traps (I am less confident, but I don't know all of his abilities, so I'm going to trust him).

The goal is basically to just explore as many rooms as we can as quickly as we can since we've failed to figure out the riddle.
This message was last edited by the player at 17:49, Mon 06 Nov 2023.
Iona de Orasaigh
player, 530 posts
The soul, like the body,
lives by what it feeds on
Tue 7 Nov 2023
at 03:28
  • msg #489

Re: OOC Thread II

Yeah, Iona is fine with splitting up, her main concern is making sure her map updates efficiently in order for the party to have reference material in case we don't make it out in time.
Diata Yuari
player, 377 posts
Tue 7 Nov 2023
at 03:33
  • msg #490

Re: OOC Thread II

As I said, this is another variant of lawnmowing the rooms.

We should probably meet up around the time limit, though.
Banner
player, 355 posts
Tue 7 Nov 2023
at 06:22
  • msg #491

Re: OOC Thread II

Supervisor of reality:
Anyway, assuming everybody is still on board, it's my understanding you're splitting up, but I'm not sure if Banner and Diata are going together, or if Banner's last post meant to suggest that he wants to go on his own, or even use his multiple spirits to tackle multiple routes at once? I'd like a clarification about that.


Banner was suggesting splitting up from Diata; she can spot the traps and take the safe route, whilst he can tank them in Grungi's body and with Varf's protective spells
Supervisor of reality
GM, 961 posts
Tue 7 Nov 2023
at 09:53
  • msg #492

Re: OOC Thread II


Alright, I think I can work with that.

I should have something up in a few hours, but just to make sure, do you want me to also provide you a description of every similar room you go through (that is, giving you all a full list of the writings on each door), or would you be fine with just me updating the map and giving you a summary/general idea of what you went through?

I'll likely need rolls from anybody who's going through traps as well, for the various saves and/or disabling attempts going on.
Banner
player, 356 posts
Tue 7 Nov 2023
at 10:02
  • msg #493

Re: OOC Thread II

Summary is ok for me; I've struggling to see a pattern in the texts, to be honest

Blanket set of rolls for Banner, decidedly average to poor

10:01, Today: Banner rolled 91 using 10d20 with rolls of 5,19,6,9,6,10,2,19,1,14.
Diata Yuari
player, 378 posts
Tue 7 Nov 2023
at 10:47
  • msg #494

Re: OOC Thread II

Summary. I'm with Banner - I can't solve this riddle at all and I'm figuring that at this point, Plan B is to hit the golem with something it's not ready to defend against.
Supervisor of reality
GM, 962 posts
Tue 7 Nov 2023
at 11:17
  • msg #495

Re: OOC Thread II


Well, since you're giving up on the riddle, without explaining you how it works, I will mention that the sentences, while providing a slight clue on what you can find going in a given direction, are primarily meant to help you figure out the size of the labyrinth and prevent getting lost in it. This would have been more useful if you didn't have a magically self-updating map, of course.
Verik
player, 347 posts
Tue 7 Nov 2023
at 14:06
  • msg #496

Re: OOC Thread II

Supervisor of reality:
I'll likely need rolls from anybody who's going through traps as well, for the various saves and/or disabling attempts going on.


Banked saves?
Supervisor of reality
GM, 963 posts
Tue 7 Nov 2023
at 14:11
  • msg #497

Re: OOC Thread II


I can take from that if you prefer, yes. This was giving you all a chance to roll a different lot in advance since, especially for you who'll be going through a lot of traps, I might need many and you might want to try your luck for a better selection of numbers, you know? I use the pre-rolls when I need them, but I do prefer to let you roll when I can.
Halasik
player, 465 posts
Tue 7 Nov 2023
at 18:15
  • msg #498

Re: OOC Thread II

I'll be taking 10 on perception and trying to avoid traps, so unless some are better hidden than the ones we've seen I shouldn't need saving throws, right?
Supervisor of reality
GM, 964 posts
Tue 7 Nov 2023
at 18:30
  • msg #499

Re: OOC Thread II


As long as you keep avoiding them, as you said you will, you won't, that's correct.
Iona de Orasaigh
player, 531 posts
The soul, like the body,
lives by what it feeds on
Tue 7 Nov 2023
at 19:13
  • msg #500

Re: OOC Thread II

A summary would be fine for me as well, provided we don't miss out any important clues that way of course.

It can be assumed Iona will open all non-trapped doors she encounters with the aim of keeping her map optimally updated.
Supervisor of reality
GM, 965 posts
Tue 7 Nov 2023
at 20:51
  • msg #501

Re: OOC Thread II


So, to summarize, I have Halasik pinned as moving west, starting from the westernmost room you've seen so far; when west isn't open, then the precedence is for south, and if both west and south are blocked, then it's north.

Diata and Banner are both moving south, but not together; each of the two will be starting from one of the two southernmost rooms you have explored, Diata from the one to the west (left) and Banner from the one to the east (right). Diata will move south by preference, then west if south is blocked, and east if both south and west are blocked. Banner will move straight south and punch through trapped rooms as necessary.

Verik will go back to the initial room with the teleporter, and go through each of the three trapped doors that it had, and from there, he'll go through every door of every room he finds, trapped or not.

Iona will be moving back and forth to keep track of the map's expansion, avoiding traps by taking advantage of the other members of the team having already explored everything.

This will continue until one of you finds something worth stopping and calls the rest of the team to their position; I'll stop the count of the minutes you'll have spent based on the number of rooms that the person who walked the longer path went through.

I hope this works for everybody - if not, just let me know!
Halasik
player, 466 posts
Tue 7 Nov 2023
at 22:08
  • msg #502

Re: OOC Thread II

Sounds good to me!
Supervisor of reality
GM, 966 posts
Tue 7 Nov 2023
at 22:12
  • msg #503

Re: OOC Thread II


Great! I'll have the map up tomorrow, because my skills with image editing are terrible, but I'll have a description of what you saw up in half an hour or thereabouts.

Unrelated: does anybody knows how to go about reducing the file size of an image? As in, I have an image that is 100x100 pixel and 6 kb, and I want to keep it 100x100 but reduce it to 5 kb, and my efforts to achieve this have been... very unsuccessful. Thus, any help would be appreciated. :)
Banner
player, 357 posts
Tue 7 Nov 2023
at 22:16
  • msg #504

Re: OOC Thread II

Generally “lossless jpeg conversion” or even saving as a PNG does the trick for me
Supervisor of reality
GM, 967 posts
Tue 7 Nov 2023
at 22:25
  • msg #505

Re: OOC Thread II


The file is already a jpg though; that's the first thing I did to reduce its size, but it still didn't get to the 5 kb size I need. :(
Supervisor of reality
GM, 968 posts
Tue 7 Nov 2023
at 23:36
  • msg #506

Re: OOC Thread II


Alright, so properly explaining what you found out is complex and I wasn't able to finish that post, so I'll just do it tomorrow.

Instead, I'm putting up the stylized map of the areas of the maze that you explored as the group 0 map; this isn't nice looking like the one you had before, but it has the benefit that I could put it together in ten minutes flat, so there's that.

For reference, the purple line is the path Halasik took, the blue one is the path Diata took, the gold line is the path Banner took, and the black line is the canvassing of trapped doors Verik was doing in the meanwhile. The blue circles are rooms with a teleportation circle in them. The map is enormous, so to view it properly you'll want to right click on it to open it in another tab.

Hopefully looking at the map will help once I actually have the post up with the IC explanation of what actually happened, which will be sometimes tomorrow.
Verik
player, 348 posts
Wed 8 Nov 2023
at 02:06
  • msg #507

Re: OOC Thread II

Plan sounds good to me.

I use GIMP (it's free) for alteriing images.  I think you can choose a target filesize when you reduce or export.
Supervisor of reality
GM, 969 posts
Wed 8 Nov 2023
at 11:03
  • msg #508

Re: OOC Thread II


I tried that, but for some reason it doesn't work - the file size always multiplies after I save, and I don't know why.

As in, I make "export", it tells me the file size will be 4 kb, then when I close the file it's somewhere in the 15 to 20 kb range. I'm absolutely confused as to why.
Verik
player, 349 posts
Thu 9 Nov 2023
at 04:18
  • msg #509

Re: OOC Thread II

What is the construction of the spears in the traps?
Supervisor of reality
GM, 971 posts
Thu 9 Nov 2023
at 08:42
  • msg #510

Re: OOC Thread II


They're steel; everything is made of metal in this particular maze. Is that what you were asking for?
Verik
player, 350 posts
Thu 9 Nov 2023
at 09:56
  • msg #511

Re: OOC Thread II

yup!  thanks.
Supervisor of reality
GM, 972 posts
Mon 27 Nov 2023
at 22:35
  • msg #512

Re: OOC Thread II


So, genuine question: is there any interest left in the game? Considering how slow things have been moving, I would understand if at this point you all don't feel like continuing anymore.

Am I wrong in believing that?
Iona de Orasaigh
player, 533 posts
The soul, like the body,
lives by what it feeds on
Tue 28 Nov 2023
at 00:40
  • msg #513

Re: OOC Thread II

I'm still interested in continuing, i was just waiting to see if the others would weigh in as well or if we'd simply gather at the 'exit coordinates'.
Halasik
player, 468 posts
Tue 28 Nov 2023
at 02:36
  • msg #514

Re: OOC Thread II

I'm still interested, just less time to post these days.
Diata Yuari
player, 381 posts
Tue 28 Nov 2023
at 02:58
  • msg #515

Re: OOC Thread II

I'd love to continue. I assumed it's just the holidays being the holidays.
Supervisor of reality
GM, 973 posts
Tue 28 Nov 2023
at 11:31
  • msg #516

Re: OOC Thread II


Maybe it is just the holidays; I just wanted to make sure.

Well, if you're all for continuing, maybe you could give me a plan? Right now I have Iona with a suggestion that nobody answered to, while Halasik and Diata have provided information, but not an idea on how you want to make use of that knowledge. I can't really post anything to move things forwards if I don't know in which direction you want to move, so to speak. :)
Diata Yuari
player, 382 posts
Tue 28 Nov 2023
at 13:18
  • msg #517

Re: OOC Thread II

At this point, to be brutally honest, the best I can come up with is to either go through the circles and see what we find, or (in the spirit of Order of the Stick, where they solved the brain puzzle by shooting someone and the brawn quest by outthinking it) just gather together, fight the golem and then see if we can lawnmow the maze and find the key that way.
Verik
player, 352 posts
Tue 28 Nov 2023
at 13:38
  • msg #518

Re: OOC Thread II

I'm still interested, tbh I thought we were waiting on the GM,  and just holiday busy-ness was slowing us down, my apologies.
This message was last edited by the player at 13:39, Tue 28 Nov 2023.
Supervisor of reality
GM, 974 posts
Tue 28 Nov 2023
at 13:52
  • msg #519

Re: OOC Thread II


It's fine, misunderstandings happen - although, if you ever feel like you're waiting for me again, just say so; I'll respond and explain why I haven't posted if the situation should arise. I much prefer being told "why aren't you here" than waiting for an answer for a long time. :)
Verik
player, 353 posts
Tue 28 Nov 2023
at 15:47
  • msg #520

Re: OOC Thread II

Sure thing.  I'd chalked it up to Thanksgiving travel so didn't say anything.

By the way, does ablative miss chance work against the traps or not?  I assumed it didn't, if it did will be somewhat less wounded.
Iona de Orasaigh
player, 534 posts
The soul, like the body,
lives by what it feeds on
Tue 28 Nov 2023
at 16:15
  • msg #521

Re: OOC Thread II

Reminder: As long as a trap doesn't kill you i can heal you back up again, and if it does end up killing you, that still won't be an issue until at least tomorrow :P
Supervisor of reality
GM, 975 posts
Tue 28 Nov 2023
at 16:39
  • msg #522

Re: OOC Thread II

Verik:
By the way, does ablative miss chance work against the traps or not?

Not unless it makes you physically harder to hit - remember that the traps made you roll reflex saves, they didn't use attack rolls, and miss chances generally only affect attack rolls.
Supervisor of reality
GM, 976 posts
Tue 28 Nov 2023
at 20:29
  • msg #523

Re: OOC Thread II


So, unrelated question: how would you feel with me handing one of the abandoned PC (Cube, Nàr, Ay Matra or September) to a new player? This would be a player that I know from a different game, so I'm very confident they wouldn't just disappear, but they might want to tweak their character a little (or a lot) to better suit their tastes. Still, it feels like having some new blood might help revitalize the game a bit, but I'd like to ear your opinion on the matter before making any final decisions.
Diata Yuari
player, 383 posts
Tue 28 Nov 2023
at 20:34
  • msg #524

Re: OOC Thread II

More the merrier. If they want to completely redo the character or make a new one, we can just accept that as time being rewritten again.
Verik
player, 355 posts
Wed 29 Nov 2023
at 04:02
  • msg #525

Re: OOC Thread II

Diata Yuari:
More the merrier. If they want to completely redo the character or make a new one, we can just accept that as time being rewritten again.


I agree.
Halasik
player, 469 posts
Wed 29 Nov 2023
at 09:16
  • msg #526

Re: OOC Thread II

Ditto.
Iona de Orasaigh
player, 535 posts
The soul, like the body,
lives by what it feeds on
Wed 29 Nov 2023
at 14:26
  • msg #527

Re: OOC Thread II

No objections here either, i have enough Blessing uses to cover for a few more PCs :P
Supervisor of reality
GM, 977 posts
Wed 29 Nov 2023
at 14:30
  • msg #528

Re: OOC Thread II


That's nice to hear; I'll let you know once the new player is ready to join you.

In the meanwhile, other than suggesting Banner moves to the left to locate the teleporter that should be there, I don't think you all have any plans - do you want me to make a suggestion, or do any of you have any ideas on how to go forward which they want to propose to the others?
Banner
player, 360 posts
Fri 1 Dec 2023
at 13:48
  • msg #529

Re: OOC Thread II

Also happy with a new player, whether or not they have a new character. Struggling slightly with the opacity of some of the challenges, it makes it harder to contribute meaningful posts if I need to spend an hour decoding everything
Supervisor of reality
GM, 981 posts
Fri 1 Dec 2023
at 14:47
  • msg #530

Re: OOC Thread II


Sorry about that - I admit that it is my fault (I didn't consider how a maze like this would play out in play by post) and I'll try my best to make upcoming challenges a bit less headscratch-inducing.
Banner
player, 362 posts
Fri 1 Dec 2023
at 15:00
  • msg #531

Re: OOC Thread II

Still enjoying the campaign, so no biggie :)
Iona de Orasaigh
player, 537 posts
The soul, like the body,
lives by what it feeds on
Fri 1 Dec 2023
at 15:28
  • msg #532

Re: OOC Thread II

Yup, same :)

I think the main issue was that the one hint we had -- the riddles forming a coordinate system -- was made superfluous by us having a map. What remained was a maze where we had to stumble across the correct room by either pure chance or brute force.

...As far as i am aware, of course. Still a nice attempt though.
Supervisor of reality
GM, 982 posts
Fri 1 Dec 2023
at 15:33
  • msg #533

Re: OOC Thread II


Yeah, the idea was that you would use the coordinates to figure out the structure of the maze and make some informed guesses on where the things you needed would be based on that (like your guess of "there should be a teleport room about two rooms to the right of the one Banner is in", only on a grander scale), but in hindsight that wasn't a very fair challenge to put up, since it sorts of requires guessing at my intentions more than figuring things out in game.
Supervisor of reality
GM, 983 posts
Fri 1 Dec 2023
at 16:30
  • msg #534

Re: OOC Thread II

Diata Yuari:
I'm blue, right? So I'd be in the teleportal room?


I assumed you would be in either the central teleportation room or one of the exits from it, yes. But I'm fine with you picking any room you wish as your position to start exploring from, going through already explored room goes considerably faster than checking new rooms since you don't need to check which doors are trapped. And even if you were in the central teleporter, depending on whether you want to prioritize west or south, you would have used a different one of the two exits from it, hence I still needed to ask.

Does that clarifies things?
Diata Yuari
player, 387 posts
Fri 1 Dec 2023
at 16:34
  • msg #535

Re: OOC Thread II

Fair enough!

Central teleporter room, prioritizing south and then west.
Supervisor of reality
GM, 984 posts
Fri 1 Dec 2023
at 16:58
  • msg #536

Re: OOC Thread II


Map updated! I'll edit a line in the main thread about Diata's findings.
Iona de Orasaigh
player, 538 posts
The soul, like the body,
lives by what it feeds on
Fri 1 Dec 2023
at 18:01
  • msg #537

Re: OOC Thread II

Can i say i'm traveling in the center, exploring the rooms around the central teleporter so we have a bigger range of explored squares around where we intend to meet up at?
Supervisor of reality
GM, 985 posts
Fri 1 Dec 2023
at 18:13
  • msg #538

Re: OOC Thread II


Moving in a circle, you mean? That might not be possible unless you want to go through trapped doors. Which you can do, of course, but I'd need rolls for reflex save and potential damage you take. You're less though than Banner and Verik are, 16d6 could well kill you all in one go.

Or did you mean avoiding the traps? In that case I need to know which directions you would prioritize and from where you would start, like I did with Diata - then I can give you some extra explored rooms more easily.
Iona de Orasaigh
player, 539 posts
The soul, like the body,
lives by what it feeds on
Fri 1 Dec 2023
at 18:36
  • msg #539

Re: OOC Thread II

Yeah, not going through any trapped doors, just trying to 'color in' the surrounding area of the central teleporter. So i guess not favoring any direction in particular.
Supervisor of reality
GM, 986 posts
Fri 1 Dec 2023
at 18:43
  • msg #540

Re: OOC Thread II


That's like asking me to pick for you, and I'm not going to do that. I think I had a line in the RTJ about being decisive, didn't I? That always applies, if I make decisions on your behalf I might as well write a novel instead of write a game. And I'm not a very good writer, so I'd rather you all help me create the story by adding your own creative decisions to it. :)
Iona de Orasaigh
player, 540 posts
The soul, like the body,
lives by what it feeds on
Fri 1 Dec 2023
at 18:46
  • msg #541

Re: OOC Thread II

Ah, okay.

So, from the central teleporter room, clockwise concentric circles around it, favoring unexplored rooms and avoiding trapped doors and 'doubling back' if necessary in order to get to rooms that were blocked off from the side i had originally approached them from.
Supervisor of reality
GM, 987 posts
Sat 2 Dec 2023
at 13:19
  • msg #542

Re: OOC Thread II


Ok Iona, the group 0 map has once again been updated with your new findings, and I'll be adding a line to the main post detailing your explorations.

Is there anybody else who wants to add some extra exploration, or are you now ready to decide your next move?
Iona de Orasaigh
player, 541 posts
The soul, like the body,
lives by what it feeds on
Sat 2 Dec 2023
at 14:13
  • msg #543

Re: OOC Thread II

Oof, suddenly glad i did, that zigzag could have thrown us off if we had to flee to the teleporter through it.
Verik
player, 356 posts
Sat 2 Dec 2023
at 17:00
  • msg #544

Re: OOC Thread II

Verik would have offered to explore according to directions someone wanted him to follow, while everyone else split up the second time.  Otherwise he'd have followed Iona.
Halasik
player, 473 posts
Tue 5 Dec 2023
at 13:36
  • msg #545

Re: OOC Thread II

Question: How long did we spend in the plant portion of the challenge? I cast a bunch of buffs before we entered that, and I know the metal portion has been 1 hour, but I'm not sure how long we spent in the plants. The shortest duration spell I cast was 160 minutes, so they should still be up, but I wanted to confirm.
Supervisor of reality
GM, 989 posts
Tue 5 Dec 2023
at 14:26
  • msg #546

Re: OOC Thread II


You were probably between half an hour and forty-five minutes in the wood maze - mostly thanks to having the guide leading you down the right path. So, even adding in the corridor that led you to the metal maze, it probably hasn't been much more than two hours, and might even be less than that.
This message was last edited by the GM at 14:27, Tue 05 Dec 2023.
Verik
player, 357 posts
Wed 6 Dec 2023
at 06:15
  • msg #547

Re: OOC Thread II

This is the moment for someone who made that Kn:Arcana check at the top of thread 3 to share.  Verik has very relevant prep stuff but he needs to know and he can't make that check.  Or did that already happen?

Also, was there a heal/fresh temp hp?  I did try to emote that Verik is looking a bit beat up and bloody...
This message was last edited by the player at 06:17, Wed 06 Dec 2023.
Diata Yuari
player, 390 posts
Wed 6 Dec 2023
at 09:44
  • msg #548

Re: OOC Thread II

In reply to Verik (msg # 547):

Done.

And if you can get to me, then I can give you an even 120 HP juice up. Which you know because I've done it before XD
Iona de Orasaigh
player, 543 posts
The soul, like the body,
lives by what it feeds on
Wed 6 Dec 2023
at 13:25
  • msg #549

Re: OOC Thread II

I can also add 54 temp hp to my heal, and since they're from a different source they'd stack with Diata's :)
Verik
player, 358 posts
Wed 6 Dec 2023
at 15:55
  • msg #550

Re: OOC Thread II

Thanks both!  I think we've been together for plenty of time since we split up and came back together, assuming it's just an action.

I can't deny I wish we'd hit 16 before fighting the golem.  Big level for Verik.

FYI the buff Verik is offering is http://spheresofpower.wikidot.com/protection#toc43
Halasik
player, 475 posts
Wed 6 Dec 2023
at 21:43
  • msg #551

Re: OOC Thread II

Would magnetic ward protect against mithral? It says it doesn't work against silver, and mithral is counted as silver for DR purposes.
Supervisor of reality
GM, 990 posts
Wed 6 Dec 2023
at 21:51
  • msg #552

Re: OOC Thread II


Mithral is treated as Silver, so it would not be affected by Magnetic Shield, no. This also applies to mithral weapons if you ever run into an enemy wielding one, by the way - not that there's many of that, but it's a good thing to keep in mind so you aren't surprised when it comes up.
Iona de Orasaigh
player, 545 posts
The soul, like the body,
lives by what it feeds on
Thu 7 Dec 2023
at 00:53
  • msg #553

Re: OOC Thread II

quote:
If you're delivering damage by a sphere effect, it's resisted unless otherwise stated.


I see. I looked it up, seems i was mistaken:

quote:
Spell Resistance and Sphere Effects

In General: Sphere effects are subject to spell resistance.

Sphere effects are "subject to spell resistance if it directly targets an individual", as outlined in the Using the Spheres section. This doesn't give the whole story, as most sphere effects target directly but may have other shapes or forms when talents are applied to them.

"Target" is used as an abstract for effects. This means a sphere effect that applies beneficial or harmful conditions, deals damage, or otherwise affects a "target" is subject to spell resistance unless the sphere effect specifies it does not (such as Creation sphere's create or Nature's geomancing) or a talent specifies the effect ignores spell resistance (such as the Destruction sphere Stone Blast talent). Some talents may also cause an effect that normally doesn't interact with spell resistance to become subject to spell resistance (such as the Creation sphere Restrictive Casing talent).

At a GM's discretion, some effects may not be subject to spell resistance. Some authors recommend comparing sphere effects to comparable vancian spells when seeing whether the sphere effect should be subject to spell resistance if it would be confusing, such as a talent that creates difficult terrain versus a talent that inflicts damage.


So something like Piercing Blood wouldn't work either even if it deals piercing damage, since it's still a Sphere effect, right?
Halasik
player, 476 posts
Thu 7 Dec 2023
at 01:40
  • msg #554

Re: OOC Thread II

I should also get a ruling on nature's weapon: ice. It summons a magic weapon, which deals extra ice damage. I've been assuming that since it doesn't "directly target" a foe there's no SR, but it'd be good to confirm.
Verik
player, 360 posts
Thu 7 Dec 2023
at 01:56
  • msg #555

Re: OOC Thread II

Bummer about magnetic shield.  Oh well.

While we're warning of things, Verik can apply bleed to creatures immune to bleed through a class ability - he's doing it with Might not Power so SR shouldn't apply.  I suppose he'll make the golem leak liquid mithral.
This message was last edited by the player at 01:56, Thu 07 Dec 2023.
Diata Yuari
player, 393 posts
Thu 7 Dec 2023
at 04:55
  • msg #556

Re: OOC Thread II

In reply to Halasik (msg # 554):

She said that ice bypasses SR and magic immunity.

And yeah, I can similarly use completely mundane alchemical abilities to poison that which cannot be poisoned. Even a golem without nerves is vulnerable to neurotoxins!
Supervisor of reality
GM, 991 posts
Thu 7 Dec 2023
at 09:49
  • msg #557

Re: OOC Thread II


As Diata said, the enemy is immune to abilities that offer SR - but creating a weapon won't generally offer SR, so conjured weapons will work as normal weapon, and have to contend with the Golem's DR instead.

Iona, Piercing Blood would be afflicted by the magical immunity, even the projectile version, just like a normal Destruction blast would be, since it works similarly.

And indeed, the Golem will be a test of your ability to bypass defenses trough esoteric abilities, which I feel is very appropriate for the Metal test.

Speaking of said test, I'd like confirmation of what position everybody is occupying? I know where Diata and Banner are, but not the rest of you - and I can't move things forwards until I know the precise position of everybody.
Halasik
player, 477 posts
Thu 7 Dec 2023
at 11:59
  • msg #558

Re: OOC Thread II

Halasik went over to Diata.
Verik
player, 361 posts
Thu 7 Dec 2023
at 13:56
  • msg #559

Re: OOC Thread II

My last positive statement was that Verik went with Iona so sticking with that, hopefully we're rejoining.
Diata Yuari
player, 394 posts
Thu 7 Dec 2023
at 16:08
  • msg #560

Re: OOC Thread II

Yeah, I was assuming we were all gathering together to face the golem rather than have it play Alien with us.
Supervisor of reality
GM, 992 posts
Fri 8 Dec 2023
at 02:42
  • msg #561

Re: OOC Thread II


I will probably be unable to post anything during the next 35 hours - which isn't quite enough for me to break the "one post every two days" speed, but with the recent slowdowns we've had and how we now seem to be past them, I didn't want anybody to worry. Hopefully by the time I can log back in I'll be able to get things moving forwards! ^_^
Supervisor of reality
GM, 993 posts
Sat 9 Dec 2023
at 14:09
  • msg #562

Re: OOC Thread II


Hi everybody, I'm back! So, I have it that everybody bar Banner (so Iona, Diata, Verik and Halasik) is near the central teleporting room; I will be starting to write the next post with that in mind. You all have between five to six hours to let me know if that's wrong, after which I'll be updating things with those positions in mind. I hope you've finished with your strategizing and prepatations, and are ready to go! ^_^
Diata Yuari
player, 395 posts
Sat 9 Dec 2023
at 14:27
  • msg #563

Re: OOC Thread II

Banner's dead, isn't he? :(
Iona de Orasaigh
player, 547 posts
The soul, like the body,
lives by what it feeds on
Sat 9 Dec 2023
at 14:32
  • msg #564

Re: OOC Thread II

Added a bit to my post since i had the last post and this would probably be the last chance to bring it up :P
Supervisor of reality
GM, 994 posts
Sat 9 Dec 2023
at 15:07
  • msg #565

Re: OOC Thread II

Diata Yuari:
Banner's dead, isn't he? :(

Not that I know of - he's doing his exploring of the fork in the road around the maze. Why would he be dead?
Diata Yuari
player, 397 posts
Sat 9 Dec 2023
at 15:20
  • msg #566

Re: OOC Thread II

In reply to Supervisor of reality (msg # 565):

Because he's gonna be caught alone. I just know it. Murphy's Law says so.
Verik
player, 363 posts
Sat 9 Dec 2023
at 17:15
  • msg #567

Re: OOC Thread II

I think Banner is probably really good at escaping if he needs to be.
Banner
player, 366 posts
Sun 10 Dec 2023
at 07:30
  • msg #568

Re: OOC Thread II

I hope so!
Diata Yuari
player, 398 posts
Mon 11 Dec 2023
at 01:59
  • msg #569

Re: OOC Thread II

Slow responding. Just getting stuff done this weekend in between snowstorms.
Iona de Orasaigh
player, 550 posts
The soul, like the body,
lives by what it feeds on
Tue 12 Dec 2023
at 00:58
  • msg #570

Re: OOC Thread II

Oh btw, i'm wearing a Spectral Shroud so i can see invisible or ethereal creatures as though using See Invisibility, just in case it comes up.
Halasik
player, 480 posts
Thu 14 Dec 2023
at 20:15
  • msg #571

Re: OOC Thread II

So I beat the Golem in initiative, but do I see it somewhere? I can't tell from the IC post.
Supervisor of reality
GM, 999 posts
Thu 14 Dec 2023
at 20:24
  • msg #572

Re: OOC Thread II


No, you don't see the golem anywhere, since it's not in the central teleport room and, even if we leave aside for a moment the fact that none of you mentioned leaving the doors open and thus it's debatable whether any of you have line-of-sight to anything outside of that particular room, the golem itself wouldn't be visible within any of the possible lines of sight that could be drawn from the room.

It's just close enough to you that it will be able to start attacking when its turn come up. The fact that it was incoming and you all know this but can't tell how or from where is part of the tension of the encounter... assuming I've been done my job correctly and there's any actual tension in the scene.
Iona de Orasaigh
player, 553 posts
The soul, like the body,
lives by what it feeds on
Thu 14 Dec 2023
at 23:13
  • msg #573

Re: OOC Thread II

Just making sure:

Since my initiative is lower than the golem's, how would that affect my stated readied action? Does it go off the moment it steps into the room and i'd have my full turn available when it's up, or would i need to wait for my actual turn and spend an action to cast it?
Supervisor of reality
GM, 1000 posts
Thu 14 Dec 2023
at 23:20
  • msg #574

Re: OOC Thread II


A readied action is taken in the term in which it is declared, and doesn't affect actions somebody's can take in following turns. Which means that both you and Verik will be activating your readied actions as appropriate before your turn comes up and have your full turn to act into.
Diata Yuari
player, 402 posts
Fri 15 Dec 2023
at 15:54
  • msg #575

Re: OOC Thread II

Question. Would my knowledge skill have given me the golem's Touch AC? I know it has a 32 total AC.
Iona de Orasaigh
player, 554 posts
The soul, like the body,
lives by what it feeds on
Fri 15 Dec 2023
at 18:06
  • msg #576

Re: OOC Thread II

Ah sorry, i thought the blink was always active. Either way, activating a command word item is a standard action i believe, so between that and the buff Iona would have gone for the buff regardless since both are standard action casts and i couldn't ready both.
Supervisor of reality
GM, 1002 posts
Fri 15 Dec 2023
at 18:59
  • msg #577

Re: OOC Thread II

Diata Yuari:
Question. Would my knowledge skill have given me the golem's Touch AC? I know it has a 32 total AC.

Sure, why not? A traditional Mithral Golem Touch AC is 16, half its normal AC - which is made up by the fact that most touch attacks are spells and those won't work on it.

Do keep in mind that, as the description mentioned, the Mithral Golem you are facing, just like the Emperor Kirin you met, is a guardian and thus might have some unique abilities that a normal version of the Mithral Golem wouldn't have, so don't be surprised if it pulls out something that changes things around.
Halasik
player, 482 posts
Fri 15 Dec 2023
at 19:36
  • msg #578

Re: OOC Thread II

Supervisor of reality:
Sure, why not? A traditional Mithral Golem Touch AC is 16, half its normal AC - which is made up by the fact that most touch attacks are spells and those won't work on it.

Do keep in mind that, as the description mentioned, the Mithral Golem you are facing, just like the Emperor Kirin you met, is a guardian and thus might have some unique abilities that a normal version of the Mithral Golem wouldn't have, so don't be surprised if it pulls out something that changes things around.



Ugh, just realized I should have just used the base ranged touch of my destruction blast instead of the sphere. Almost certainly would have hit, as opposed to going against the golem's far more impressive reflex save. Oh well, live and learn (assuming we live of course!)
Iona de Orasaigh
player, 555 posts
The soul, like the body,
lives by what it feeds on
Fri 15 Dec 2023
at 19:39
  • msg #579

Re: OOC Thread II

In reply to Halasik (msg # 578):

Correct me if i'm wrong, but wouldn't that have been a sphere effect the golem is immune to?
Banner
player, 370 posts
Fri 15 Dec 2023
at 19:55
  • msg #580

Re: OOC Thread II

Banner will be moving to join folks; to speed up his post, could you confirm if he makes it into the room using his move action or needs to expend a standard action to move to do so?
Supervisor of reality
GM, 1003 posts
Fri 15 Dec 2023
at 20:28
  • msg #581

Re: OOC Thread II

Banner:
Banner will be moving to join folks; to speed up his post, could you confirm if he makes it into the room using his move action or needs to expend a standard action to move to do so?

If you check the group 0 map, you should be able to count the rooms from your position to the teleport room, and knowing that each room is 25 feet from door to door, have a very good idea of all the distances involved. And if you go straight, you can also run. The main question is whether or not you'll need to go through any trapped doors on your way, but you have your banked Reflex saves, so I'll just take from there to see if you get hit or not as necessary.

Unless you forgot to roll a new batch of saves after you expended a lot in your tour of the maze? In that case, you can just roll a new batch and put them in your character sheet at the same time as you make your post.
Halasik:
Ugh, just realized I should have just used the base ranged touch of my destruction blast instead of the sphere.

Iona:
Correct me if i'm wrong, but wouldn't that have been a sphere effect the golem is immune to?

Not if he makes it ignore SR; in that case it's a physical attack conjured by means of magic, and would instead go up against the Golem's Damage Reduction of 15. Of course, it'd also be a targeted attack (which the orb wasn't, by the way, since it's hitting an area and not a target), and so be elegible for the extra ice damage against the golem that is granted only on targeted ice attack with a CL of 14 or more, which itself only applies when the golem is liquid.

Really, the Mithral Golem is quite an interesting creature, very unlike most other golems, which is why I liked employing it here, since it doesn't really reduces the novelty of other places which have larger numbers of more traditional constructs defending them.
Halasik
player, 483 posts
Fri 15 Dec 2023
at 21:44
  • msg #582

Re: OOC Thread II

quote:
Not if he makes it ignore SR; in that case it's a physical attack conjured by means of magic, and would instead go up against the Golem's Damage Reduction of 15. Of course, it'd also be a targeted attack (which the orb wasn't, by the way, since it's hitting an area and not a target), and so be elegible for the extra ice damage against the golem that is granted only on targeted ice attack with a CL of 14 or more, which itself only applies when the golem is liquid.


I don't think I realized the attack needed to be targeted either, or I definitely would have used that. I thought it was just affected by an ice effect.

Also, I don't think it would go up against DR, since it's purely energy damage. If the attack dealt bludgeoning damage (which some of my blasts do) that would be reduced by DR, but this one wouldn't. If it's purely cold, it should only be reduced by energy resistance/immunity.
Iona de Orasaigh
player, 556 posts
The soul, like the body,
lives by what it feeds on
Fri 15 Dec 2023
at 22:41
  • msg #583

Re: OOC Thread II

Nope, spell immunity would still apply:

Supervisor of reality:
As Diata said, the enemy is immune to abilities that offer SR - but creating a weapon won't generally offer SR, so conjured weapons will work as normal weapon, and have to contend with the Golem's DR instead.

Iona, Piercing Blood would be afflicted by the magical immunity, even the projectile version, just like a normal Destruction blast would be, since it works similarly.

And indeed, the Golem will be a test of your ability to bypass defenses trough esoteric abilities, which I feel is very appropriate for the Metal test.

Speaking of said test, I'd like confirmation of what position everybody is occupying? I know where Diata and Banner are, but not the rest of you - and I can't move things forwards until I know the precise position of everybody.

Supervisor of reality
GM, 1004 posts
Fri 15 Dec 2023
at 22:45
  • msg #584

Re: OOC Thread II


Halasik, you are correct about the targeted strike having to contend with Energy Resistance, not Damage Resistance; sorry about that, it was my mistake.

Iona, I have no idea what you're talking about so you'll need to clarify your thoughts for me. Keep in mind that the Golem doesn't have any blood.
Iona de Orasaigh
player, 557 posts
The soul, like the body,
lives by what it feeds on
Fri 15 Dec 2023
at 23:07
  • msg #585

Re: OOC Thread II

Ah, it's because of something Diata said:

 
quote:
OOC: Not sure if energy attacks such as Force or Negative are considered magic, it would also bypass DR since it's not physical.


quote:
If you're delivering damage by a sphere effect, it's resisted unless otherwise stated.


I was referring to Force damage from destructive blasts, and Channel Energy (i can imbue it with Destruction magic). With regards to Piercing Blood, i can use my own blood to 'fuel' the ability as well so the golem not having blood would not be an issue for it.
Supervisor of reality
GM, 1005 posts
Fri 15 Dec 2023
at 23:27
  • msg #586

Re: OOC Thread II


Destruction blasts are affected by SR unless you have a feat, ability or talent that lets you change that (like Halasik is doing), and your blood spear would be piercing, wouldn't it? So, a physically conjured attack that faces off against DR. Or am I messing things up again?
Iona de Orasaigh
player, 558 posts
The soul, like the body,
lives by what it feeds on
Sat 16 Dec 2023
at 00:33
  • msg #587

Re: OOC Thread II

Yeah, that was the confusing part as you had previously said that that fell under its magical immunity:

 
quote:
Iona, Piercing Blood would be afflicted by the magical immunity, even the projectile version, just like a normal Destruction blast would be, since it works similarly.


So yeah, i was confused whether or not the attack would work.
Diata Yuari
player, 403 posts
Sat 16 Dec 2023
at 05:08
  • msg #588

Re: OOC Thread II

Am I at the edge of its reach (as in, if I take a five-foot step back, will I be out)?
Supervisor of reality
GM, 1006 posts
Sat 16 Dec 2023
at 15:41
  • msg #589

Re: OOC Thread II

Iona de Orasaigh:
So yeah, i was confused whether or not the attack would work.

Piercing Blood is affected by Spell Resistance, even the projectile version. Thus, the Golem is immune to it. I'm not sure how that can be unclear. You don't have the ability to bypass Spell Resistance or ignore Bleed Immunity, so the attack doesn't work. Is there anything else you are confused about?
Iona de Orasaigh
player, 559 posts
The soul, like the body,
lives by what it feeds on
Sat 16 Dec 2023
at 15:53
  • msg #590

Re: OOC Thread II

Not really, the part that confused me was how a physical attack would fall under magical immunity. I'm fine with it not working, i'm guessing the same would apply to beefing up a Channel Energy with a Destruction effect as per Channel Destruction. I'll have to look into SR bypassers for a future levelup.

quote:
Instead of targeting a creature, you may suffer blood loss as a standard action to launch a projectile made of blood, such as a spear or whirling scythe. Make a ranged touch attack against the target with a circumstance bonus on your attack roll equal to the blood loss. On a successful hit, the target suffers blood loss and 1d6 piercing damage per 2 caster levels you possess (minimum 1d6) and must succeed on a Fortitude save or be staggered for 1 round.


To clarify, the thought was that even if the golem was immune to Bleeding, i could still use my own blood to form the thing and the piercing damage would still go through (after DR), rather than the entire thing falling under magical immunity and not working.
Supervisor of reality
GM, 1007 posts
Sat 16 Dec 2023
at 16:32
  • msg #591

Re: OOC Thread II


That would only be the case if no magic was involved in the process, yes.

To clarify, using Halasik as an example, his normal destruction blast sends cold energy woven together with magic; so if the magic fails, the cold energy loses cohesion. However, he has a talent that lets him create real ice which isn't held together by magic anymore, that's how he bypasses SR - but the attack is still subject to Energy Resistance.

In your case, an ability that lets you ignore SR would likely take the form of solidifying the blood with a physical process, whereas right now the blood spear is held together by magic, so the weapon will fall apart as it is striking.

Also, just for the record, the Golem is immune to both negative and positive energy, since all object and constructs are; this is noted in the description of Channel Energy itself. It only works on the living and the undead, and a Golem is neither.
Iona de Orasaigh
player, 560 posts
The soul, like the body,
lives by what it feeds on
Sat 16 Dec 2023
at 17:28
  • msg #592

Re: OOC Thread II

Yeah, the thought process was to use Channel Energy as a possible delivery vehicle for the Destruction part to connect -- just trying to find something that might work against it. Learning about how magical immunity works in Spheres is an added bonus.

What Talent is that, by the way?
Diata Yuari
player, 404 posts
Sat 16 Dec 2023
at 18:44
  • msg #593

Re: OOC Thread II

Beeping my question before I make my move.
Supervisor of reality
GM, 1008 posts
Sat 16 Dec 2023
at 18:48
  • msg #594

Re: OOC Thread II

Diata Yuari:
Am I at the edge of its reach (as in, if I take a five-foot step back, will I be out)?

I don't think so - the golem has 30 ft reach, the rooms are 25 ft across, so unless your 5 ft step would take you out of the central room (and not to the south - the room to the south is where the golem is), you would not get out of its reach.

Do you all want me to give you a battle map? I can if you need me to, I'm just not sure it'd be especially useful.
Diata Yuari
player, 405 posts
Sat 16 Dec 2023
at 21:43
  • msg #595

Re: OOC Thread II

No, just wanted to have a general idea of where I'd be going. Okay, posting.
Halasik
player, 485 posts
Sat 16 Dec 2023
at 22:51
  • msg #596

Re: OOC Thread II

Verik, your main attack was a nat-20, should be a crit threat.
Iona de Orasaigh
player, 562 posts
The soul, like the body,
lives by what it feeds on
Sat 16 Dec 2023
at 23:10
  • msg #597

Re: OOC Thread II

quote:
the golem loses it's fluid form


That could be particularly nasty, considering it's still squeezing itself through at least one door.
Verik
player, 367 posts
Sun 17 Dec 2023
at 12:25
  • msg #598

Re: OOC Thread II

In reply to Halasik (msg # 596):

Golem, no crits right?
Supervisor of reality
GM, 1009 posts
Sun 17 Dec 2023
at 12:43
  • msg #599

Re: OOC Thread II


Pathfinder constructs are vulnerable to critical hits; to sneak attacks, as well. It's only Oozes, Swarms, Incorporeal, Elementals, and a small selection of shapeshifters who are immune to critical hits. The immunity to sneak attacks is even smaller.

I'll have something up for the main thread in twelve or so hours - I'm a bit swamped today.
Supervisor of reality
GM, 1010 posts
Sun 17 Dec 2023
at 23:11
  • msg #600

Re: OOC Thread II


Sorry everybody, today I was even more swamped than I thought I would be and the turn is harder to resolve than I expected, so you'll need to wait until tomorrow for my post. I'll try not to make you wait too much.
Verik
player, 368 posts
Mon 18 Dec 2023
at 06:54
  • msg #601

Re: OOC Thread II

No worries.

FYI I did confirm Verik's crit, roll added to his last post.
Verik
player, 369 posts
Wed 20 Dec 2023
at 01:25
  • msg #602

Re: OOC Thread II

@GM I for one enjoy curbstomping an opponent.
 I think this is just what happens when we're all focusing on the same opponent and trying to kill it.  (We weren't trying to hurt the Ki-Rin). But don't worry, the maze and traps are challenging the hell out of us.
Diata Yuari
player, 408 posts
Wed 20 Dec 2023
at 11:39
  • msg #603

Re: OOC Thread II

Yeah, I was the only one to attack the kirin and only to trip it.

Just don't adjust too far in the other direction. Please. ☠
Halasik
player, 487 posts
Thu 21 Dec 2023
at 12:57
  • msg #604

Re: OOC Thread II

Agreed. The real challenge is going to be facing the other parties - sure we can team up and gank one high CR foe in a round. But if there's twelve of them, then the other 11 are going to get back at us.

Also, the Golem had a lot of immunities, but also a vulnerability to cold. That made me particularly well suited to taking it out.
Iona de Orasaigh
player, 565 posts
The soul, like the body,
lives by what it feeds on
Mon 1 Jan 2024
at 16:45
  • msg #605

Re: OOC Thread II

Happy New Year everyone!

quote:
I hope that in this year to come, you make mistakes. Because if you are making mistakes, then you are making new things, trying new things, learning, living, pushing yourself, changing yourself, changing your world. You're doing things you've never done before, and more importantly, you're doing something.

Neil Gaiman

Diata Yuari
player, 409 posts
Mon 1 Jan 2024
at 20:41
  • msg #606

Re: OOC Thread II


Halasik
player, 488 posts
Tue 2 Jan 2024
at 02:31
  • msg #607

Re: OOC Thread II

Happy new year all!
Supervisor of reality
GM, 1012 posts
Wed 3 Jan 2024
at 18:12
  • msg #608

Re: OOC Thread II


Happy new year everybody!

So, now that the holidays are mostly over, I'd like to know what your next move is - Halasik suggested going back to the room the golem came from so you can backtrack to the stone section of the maze, which would require taking one of the four corner teleports that lead back, while some of the others think that moving forwards through the central teleporter is the better idea. I'd like a more unanimous consensus to move things forward.
Iona de Orasaigh
player, 566 posts
The soul, like the body,
lives by what it feeds on
Wed 3 Jan 2024
at 18:30
  • msg #609

Re: OOC Thread II

Weren't all of us (aside from Banner, who has the key) already gathered in the central teleporter room though?

I'm fine with heading to a corner teleportation room if that's the group's consensus, but would there be a point to it?
Supervisor of reality
GM, 1013 posts
Wed 3 Jan 2024
at 19:01
  • msg #610

Re: OOC Thread II


The central teleport goes forwards. The other four go back the way you came, which is sort of implied to be what Halasik suggested when he said you could backtrack to the rock area.
Halasik
player, 489 posts
Wed 3 Jan 2024
at 22:55
  • msg #611

Re: OOC Thread II

I was actually just confused by what goes forward. Now that I'm less confused, I vote going forward to the central teleporter also.
Iona de Orasaigh
player, 567 posts
The soul, like the body,
lives by what it feeds on
Thu 4 Jan 2024
at 00:21
  • msg #612

Re: OOC Thread II

Yup, i vote central teleporter as well. We're all healed up to full, temp HP included, so no point in backtracking.
Diata Yuari
player, 410 posts
Thu 4 Jan 2024
at 00:32
  • msg #613

Re: OOC Thread II

Same. I see no reason to backtrack.
Banner
player, 373 posts
Thu 4 Jan 2024
at 05:10
  • msg #614

Re: OOC Thread II

Central!
Verik
player, 371 posts
Thu 4 Jan 2024
at 06:02
  • msg #615

Re: OOC Thread II

I'll make it unanimous.
Supervisor of reality
GM, 1014 posts
Thu 4 Jan 2024
at 09:52
  • msg #616

Re: OOC Thread II


Alright, that tells me what to do next. :)

However, I have a genuine question: the new player replacing Nar should be able to start posting in a week or so. Do you want to wait for that to happen before I push things forwards, or should I just get things going and then Nar can join in the middle of the action?
Banner
player, 374 posts
Thu 4 Jan 2024
at 10:01
  • msg #617

Re: OOC Thread II

I'm comfortable with either option; whichever makes more sense for them, to be honest
Iona de Orasaigh
player, 568 posts
The soul, like the body,
lives by what it feeds on
Thu 4 Jan 2024
at 12:06
  • msg #618

Re: OOC Thread II

Yup, same. A week or so should be the time we'd need to get our bearings and figure out what the challenge wants us to do, so we could teleport in with him present (and topped up on temp HP) after dallying a bit to discuss what the next challenge might be, or we could teleport in and meet him there, whatever works best.
Halasik
player, 490 posts
Thu 4 Jan 2024
at 15:08
  • msg #619

Re: OOC Thread II

I believe the plan is to retcon that the new PC was always there. So I'd say let's just pretend the new PC is teleporting in with us (pre-topped up with temmp HP), but sitting around quietly until the player is ready.
Iona de Orasaigh
player, 569 posts
The soul, like the body,
lives by what it feeds on
Thu 4 Jan 2024
at 15:28
  • msg #620

Re: OOC Thread II

I think explanation wise it would be best to claim Nar was one of the people that was sent out to explore rooms, to have a logical explanation for him not to contribute to the golem fight and to allow him to post his arrival at the central teleporter when the player is conveniently ready to start posting.
This message was last edited by the player at 15:29, Thu 04 Jan.
Diata Yuari
player, 411 posts
Thu 4 Jan 2024
at 17:33
  • msg #621

Re: OOC Thread II

Yeah. Inform him that he has both my and Iona's HP buffs on because we said so. Any inconsistencies can be chalked up to the usual temporal anomalies caused by this kind of contest.
Supervisor of reality
GM, 1035 posts
Fri 19 Jan 2024
at 20:19
  • msg #622

Re: OOC Thread II


Banner:
Do you want a recap of buffs from everyone?

That was the idea, yes - just trying to get a sense for how you're all in terms of passives abilities you're under. Underwater situations can be really tricky so making sure of what you cast before going down seemed vital.
Diata Yuari
player, 415 posts
Tue 23 Jan 2024
at 05:27
  • msg #623

Re: OOC Thread II

We should probably figure out: When someone takes damage, whose THP ablate first? Iona's or mine?
Supervisor of reality
GM, 1037 posts
Tue 23 Jan 2024
at 09:02
  • msg #624

Re: OOC Thread II


I think your pool is smaller, right? So, yours should be depleted first.
Diata Yuari
player, 416 posts
Tue 23 Jan 2024
at 09:48
  • msg #625

Re: OOC Thread II

No, Iona's is smaller (54/120).
Supervisor of reality
GM, 1038 posts
Tue 23 Jan 2024
at 09:56
  • msg #626

Re: OOC Thread II


Then we'll say Iona's pool is depleted first.
Iona de Orasaigh
player, 578 posts
The soul, like the body,
lives by what it feeds on
Tue 23 Jan 2024
at 13:09
  • msg #627

Re: OOC Thread II

Agreed. It's also easiest to replenish since i can add the temp HP as a rider on my Channel Energy, and affect the party as a whole in a single cast.
Diata Yuari
player, 417 posts
Thu 1 Feb 2024
at 21:07
  • msg #628

Re: OOC Thread II

I'm just checking in. I'm alive, but there's a massive cold snap in my town and I've been spending a lot of time alternatively huddling away from the cold and sneaking out in warm breaks to do stuff. So I haven't been able to do more than keep an eye on this RP.
Supervisor of reality
GM, 1041 posts
Thu 1 Feb 2024
at 22:34
  • msg #629

Re: OOC Thread II


Thanks for letting us know, and don't worry, you don't need to apologize, I'm sure everybody understand having less time due to real life trouble. Plus, it's not like I'm pushing the game onward at high speed myself, so even a slightly slower posting speed from all you players honestly isn't going to impact anything; I'm sure everybody can confirm I haven't been needling anybody to post faster in a while.

So... no need to worry, the game moving slower is not a big deal, it's all fine.
Iona de Orasaigh
player, 582 posts
The soul, like the body,
lives by what it feeds on
Fri 16 Feb 2024
at 18:11
  • msg #630

Re: OOC Thread II

Ehm... Banner?

Banner:
“Giant serpent. Giant “, he spoke quickly, passing a tiny boy to Diata, “Key inside, I hope. Serpent might be… angry. We should go”


Is that supposed to say 'box', or...?
Banner
player, 383 posts
Fri 16 Feb 2024
at 18:13
  • msg #631

Re: OOC Thread II

Gah. Autocorrect

Box, box
Diata Yuari
player, 421 posts
Sat 17 Feb 2024
at 03:26
  • msg #632

Re: OOC Thread II

I think we want to get out of the immediate area of the serpent before I open the tiny boy box. (At which point I'll do so.)

Also, Banner, what's the DC to open? You said it's a DC DD check to open but didn't mention what DC.
This message was last edited by the player at 07:07, Sat 17 Feb.
Supervisor of reality
GM, 1042 posts
Sat 17 Feb 2024
at 11:55
  • msg #633

Re: OOC Thread II


Oh, I know that one! It's Disable Device DC 35. The container is watertight.
Diata Yuari
player, 423 posts
Sat 17 Feb 2024
at 21:22
  • msg #634

Re: OOC Thread II

I'm also confused. Nar asked me to?
Iona de Orasaigh
player, 584 posts
The soul, like the body,
lives by what it feeds on
Sat 17 Feb 2024
at 21:27
  • msg #635

Re: OOC Thread II

Pretty sure the whole point of Banner transferring himself into a pebble was to avoid opening the grate and let the angry giant serpent out.
Supervisor of reality
GM, 1044 posts
Sat 17 Feb 2024
at 21:29
  • msg #636

Re: OOC Thread II


Yes, that was my understanding as well.

I mean, it's fine if you want to, of course; you can all do what you want.

It just seems to defeat the point of having Banner steal the lockbox, and to ignore his hurried words about "needing to run" - I was just letting you all decide where to run, even if in character you only have three rounds (so, 12 seconds) before the creature in the grate comes after you for the theft.

Of course, you can decide to stand your ground if you want, but trying to open the grate seems... pointless, even in that case, doesn't it?

Hence why I'm wondering if there's been a misunderstanding somewhere.
Halasik
player, 506 posts
Sat 17 Feb 2024
at 22:17
  • msg #637

Re: OOC Thread II

Yeah, the key is the thing we want. We have to get one key from each element. No reason to go into the grate.

GM, question. My understanding is that we are currently on the ground at the bottom of the water area,  but standing on solid ground surrounded by my air bubble. Is that right?

If we stay here, we can fight on the ground. But if we try to flee and the serpent thing catches us, we'll all be half in the water as the bubble goes up, right?

Also, how long was the ascent/descent? The bubble went at 30 feet/ round.
Supervisor of reality
GM, 1045 posts
Sat 17 Feb 2024
at 22:34
  • msg #638

Re: OOC Thread II


The pool is about 900 ft deep, so that's about 30 rounds of descent.

Note that being on the ground only counts while inside the bubble, outside the bubble the bottom of the pool is still surrounded and covered in water and doesn't offer a solid footing. For the rest, you are correct.
Halasik
player, 507 posts
Sat 17 Feb 2024
at 22:47
  • msg #639

Re: OOC Thread II

OK, so three minutes is probably too long. I suggest we all hold our ground and ready attacks as the serpent comes out of grate.

I'd much rather fight while we're all standing rather than halfway submerged.
Iona de Orasaigh
player, 585 posts
The soul, like the body,
lives by what it feeds on
Sat 17 Feb 2024
at 23:40
  • msg #640

Re: OOC Thread II

Are we getting a few rounds to prepare?
Supervisor of reality
GM, 1046 posts
Sat 17 Feb 2024
at 23:46
  • msg #641

Re: OOC Thread II


You have three, as mentioned. If your preference is for fighting, that should be plenty of time to prepare, yes?

Note that, with your capabilities, three rounds might allow for a decent attempt at escape if you wanted to try it; obviously just the bubble's movement speed isn't enough, but that's not your only option, I believe.

Ultimately, your decision how best those three rounds would be spent.
Halasik
player, 508 posts
Sun 18 Feb 2024
at 00:00
  • msg #642

Re: OOC Thread II

Hmmm, Halasik has a swim speed of 90 ft currently,  so I could get to the surface in three rounds just by using the run action (he has a swim speed) three times if he leaves the bubble behind.

But I don't want to leave everyone else behind. I guess I could probably carry one other person, maybe two (I'd have to calculate my carrying capacity, strength of 14 is decent but not exceptional).

Alternatively, I can use a sphere ability to move everyone 55 feet a round as a standard action. That's probably not fast enough on its own though.

Does anyone else have an quick way of getting through 900 feet of water?
This message was last edited by the player at 00:01, Sun 18 Feb.
Iona de Orasaigh
player, 586 posts
The soul, like the body,
lives by what it feeds on
Sun 18 Feb 2024
at 01:37
  • msg #643

Re: OOC Thread II

Kind of forgot who had it, but wasn't there one of us with teleportation powers?

We have the key, so wouldn't we be able to enter the next challenge room from the main area instead of the teleporter?
Diata Yuari
player, 424 posts
Sun 18 Feb 2024
at 02:46
  • msg #644

Re: OOC Thread II

Let's run like hell is my advice. Is there anyone who can't take to the sky?
Verik
player, 378 posts
Sun 18 Feb 2024
at 04:38
  • msg #645

Re: OOC Thread II

Verik has teleported once or twice, but he doesn't really have teleportation powers.

Movement is not his strongest suit but he could be carried?
This message was last edited by the player at 04:41, Sun 18 Feb.
Halasik
player, 509 posts
Sun 18 Feb 2024
at 13:00
  • msg #646

Re: OOC Thread II

Diata Yuari:
Let's run like hell is my advice. Is there anyone who can't take to the sky?


We're under water though. Flying won't help, you need to swim up 900 feet before you can fly.

Halasik can teleport, but only himself, and only within line of sight as well as other restrictions.

I believe it was Cube who could teleport the whole party places.
Banner
player, 385 posts
Sun 18 Feb 2024
at 13:56
  • msg #647

Re: OOC Thread II

Banner can be his pebble, useful for being carried or hiding, but he’s not a fast mover otherwise
Nar
player, 120 posts
First Grand Phoenix
Best Baker on Jhoik
Sun 18 Feb 2024
at 16:36
  • msg #648

Re: OOC Thread II

 Apologies about the whole opening the grate, I thought Banner was stuck on the other side and had handed us the box through the grate.

 I can teleport all of us out. Just need to decided where.

 I’ve just checked, and I actually can only teleport one creature at a time, plus their carried equipment.

 Which means I can teleport 3 people in 3 rounds. If some of you have methods to be momentarily counted as equipment, such as Banner being a pebble, that could suffice. Otherwise it gets tricky.

Actually I could use quicken talent, to make it 6 teleports in 3 rounds. How many of us is there? Also can anyone else teleport?
Iona de Orasaigh
player, 587 posts
The soul, like the body,
lives by what it feeds on
Sun 18 Feb 2024
at 21:08
  • msg #649

Re: OOC Thread II

I may have a solution to that teleportation limitation next levelup, in that i can then have a group of people count as one person... kind of.
Verik
player, 380 posts
Mon 19 Feb 2024
at 17:46
  • msg #650

Re: OOC Thread II

Sounds like Halasik can swim with Banner as a pebble, then Nar can teleport the other three, leaving Verik till last?  That leaves each group protected by a combat goon while we complete making our escape, unless I'm missing someone (sincere apologies if I did).

And no need to spend resources on Quicken since I don't think you'll have to.

As to where, I guess to the central area makes the most sense.
This message was last edited by the player at 17:49, Mon 19 Feb.
Nar
player, 121 posts
First Grand Phoenix
Best Baker on Jhoik
Mon 19 Feb 2024
at 22:11
  • msg #651

Re: OOC Thread II

Shall we do a headcount ?

If Diata is light enough, Halasik could carry them instead of Banner.
Banner-Pebble can be wielded by Iona for example as I teleport her.
I’ll then teleport Verik, and finally myself.
Halasik
player, 510 posts
Tue 20 Feb 2024
at 00:53
  • msg #652

Re: OOC Thread II

I did some math. I have a strength of 14, and am probably carrying about 30 lbs of equipment.
Weight limits are: Light: 0-58 Medium: 59–116 Heavy: 117–175
I currently have a swim speed of 90 feet, so I can run (while swimming) at 360 feet/round.
If Diata weighs at least 86 lbs, I'd be at a heavy load, which reduces my speed to 60 feet, and a run of 180 feet. If Diata weighs at least 145 lbs, I can't lift her at all.
I would never ask a lady her weight, but I doubt I'd be able to swim with her fast.

Unless... The GM wants to rule that weight encumbrances work differently underwater due to buoyancy. Most humans have a negative weight underwater, since we are slightly less dense than water. But that would be purely a house-rule based on actual physics, which is always dangerous in RPGs.
Iona de Orasaigh
player, 589 posts
The soul, like the body,
lives by what it feeds on
Tue 20 Feb 2024
at 03:15
  • msg #653

Re: OOC Thread II

You and/or Diata could also leave some gear behind, if i pick it up Nar could teleport me without problems and it'd be waiting for you when you reach the surface as my own encumbrance would not affect the spell.

I could also borrow you my Masterwork Backpack so your strength counts as one higher for determining carrying capacity. Every little bit, eh? ;)
This message was last edited by the player at 03:17, Tue 20 Feb.
Verik
player, 381 posts
Tue 20 Feb 2024
at 08:57
  • msg #654

Re: OOC Thread II

This is why I wasn't suggesting Halasik carry a whole person.  Just a rock is easier.  And Nar making 3 trips with the others.

It's quite possible the rock counts as a person for teleportation, that's probably a GM call, but reasonable to assume it does.
Nar
player, 122 posts
First Grand Phoenix
Best Baker on Jhoik
Tue 20 Feb 2024
at 17:47
  • msg #655

Re: OOC Thread II

We don’t have time to be swapping equipment though.
Is September with us?
Cause he’s got Warp as well, has he not?
Supervisor of reality
GM, 1047 posts
Tue 20 Feb 2024
at 18:19
  • msg #656

Re: OOC Thread II


I think it works best if Septemeber isn't with you, but rather in one of the two groups you left behind to help you from outside - it would be a bit of a cop out to have an NPC solve things for you.

I will however allow "the Banner in the stone" to count as an object instead than as a person, if he keeps doing that. It seems a perfectly legitimate creative use of the ability.
Banner
player, 386 posts
Tue 20 Feb 2024
at 19:10
  • msg #657

Re: OOC Thread II

Woo! Gotta love that rock
Nar
player, 123 posts
First Grand Phoenix
Best Baker on Jhoik
Tue 20 Feb 2024
at 23:12
  • msg #658

Re: OOC Thread II

This works, but we’re still one teleport short.
Unless I quicken one extra teleport.
In this solution also leaves Halasik and Banner at the surface of the water, alone.
But if we’re still in agreement that this the best solution, I can act on it.
Banner
player, 387 posts
Wed 21 Feb 2024
at 09:02
  • msg #659

Re: OOC Thread II

Good for me
Verik
player, 382 posts
Thu 22 Feb 2024
at 06:05
  • msg #660

Re: OOC Thread II

I think it's the best option we have.
Halasik
player, 511 posts
Thu 22 Feb 2024
at 21:09
  • msg #661

Re: OOC Thread II

Keep in mind Halasik won't get to the surface of the water until round 3.

Also, I can spend 1 Spell Point to leave the aur bubble behind, or just stop concentrating and it disappears immediately. I'd prefer to save the spell point if I can, but Nar can you cast while holding your breath?
Nar
player, 124 posts
First Grand Phoenix
Best Baker on Jhoik
Fri 23 Feb 2024
at 21:23
  • msg #662

Re: OOC Thread II

Holding breath would be no problem, but I do wonder if pressure is an issue at this depth. If you can spare it, I’d rather you spend the spell point to be on the safe side!
Supervisor of reality
GM, 1048 posts
Sat 24 Feb 2024
at 15:18
  • msg #663

Re: OOC Thread II


Nar, if you're 100% sure that you want to wait for the fourth round, instead of quickening your last teleport, then please confirm this by rolling a Will save and posting the result in the main thread.
Iona de Orasaigh
player, 590 posts
The soul, like the body,
lives by what it feeds on
Sat 24 Feb 2024
at 16:17
  • msg #664

Re: OOC Thread II

I did slap down Mind Shield though, would it still go through?

Nar, if it does, you get an additional +15 to it :P
Iona de Orasaigh
player, 591 posts
The soul, like the body,
lives by what it feeds on
Sun 25 Feb 2024
at 01:14
  • msg #665

Re: OOC Thread II

Found a funny:


This message was last edited by the player at 01:15, Sun 25 Feb.
Supervisor of reality
GM, 1049 posts
Sun 25 Feb 2024
at 09:25
  • msg #666

Re: OOC Thread II


Don't worry, I only alter them after I pick them up. Once they're in the game, I keep them the same - it'd not be fair to you otherwise. Which doesn't mean that I take no note of what works and what doesn't to better decide how to alter future monsters from your actions. :)
Nar
player, 126 posts
First Grand Phoenix
Best Baker on Jhoik
Sun 25 Feb 2024
at 13:22
  • msg #667

Re: OOC Thread II

I confirm!

I’ve rolled a 7, which is 24 with my normal will mod.
A lot of conditional bonuses may apply though.

+2 vs charm/enchantment
+4 if I’m unaware of the incoming attack
+15 from Iona’s mind shield
-3 if it’s something designed to make me angry ;)

And spell resistance it it applies.
Supervisor of reality
GM, 1050 posts
Sun 25 Feb 2024
at 22:07
  • msg #668

Re: OOC Thread II


Ok, I think I know how to rule on this, but before I do that, I just want to confirm my understanding is the same as you all: if something is not explicitly marked as mind-affecting or a charm, it's fair of me to say that it's neither of those things, even if it targets Will and inflicts the Fascinated condition, right? Or would any of you argue that I'm misunderstanding the rules there?
This message was last edited by the GM at 22:14, Sun 25 Feb.
Nar
player, 127 posts
First Grand Phoenix
Best Baker on Jhoik
Sun 25 Feb 2024
at 23:23
  • msg #669

Re: OOC Thread II

The bard ability Fascinate is an enchantment (compulsion) effect, so I would definitely not suggest it is a charm unless specifically stated.
Add to whether it is mind affecting or not, I would say that things that inflict the Fascinated conditions are typically mind affecting, unless there is a very specific reason to be considered otherwise (like if it is a poison that somehow fascinates your body rather than your mind?)
At the end of the day, you’re the boss though!!
Iona de Orasaigh
player, 592 posts
The soul, like the body,
lives by what it feeds on
Mon 26 Feb 2024
at 01:16
  • msg #670

Re: OOC Thread II

It's a bit murky since we're not using the Vancian system, but in general it'll be up to the GM to decide whether or not something applies. The text says it protects against 'any mind-altering spell or effect that would require a Will save' and... well, you know your monster better than i do.

Keep in mind that the +15 (when rolling over my 26 MSD to get past the immunity) would also only apply to those 'mind-altering spells or effects that require a Will save', so it would very much affect Nar's roll here as well if the strongest version of Mind Shield does not apply to whatever the Serpent has going for it.
Nar
player, 128 posts
First Grand Phoenix
Best Baker on Jhoik
Mon 26 Feb 2024
at 01:32
  • msg #671

Re: OOC Thread II

I just remembered, Nar has the reclusive Curse. In combat she needs to roll save against friendly spells.
So if the Mind Shield is cast when we're already in initiative, she will need to roll against it first.
Iona de Orasaigh
player, 593 posts
The soul, like the body,
lives by what it feeds on
Mon 26 Feb 2024
at 01:37
  • msg #672

Re: OOC Thread II

We weren't in combat, i just slapped that down at the very start right when you'd first start teleporting people up. Should still have 11 rounds left when the Serpent broke through the grate.

About Reclusive though... Would i be correct in saying that would also apply to in-combat healing spells?
Nar
player, 129 posts
First Grand Phoenix
Best Baker on Jhoik
Mon 26 Feb 2024
at 08:21
  • msg #673

Re: OOC Thread II

Yes it would! Also you would need a touch attack if it is a touch range. Better to let Nar fare on her own during combat :D
Iona de Orasaigh
player, 594 posts
The soul, like the body,
lives by what it feeds on
Mon 26 Feb 2024
at 17:15
  • msg #674

Re: OOC Thread II

Hmm... GM, if i Channel Energy to heal Nar, would that still trigger a save roll from her? Also, since i can infuse Life Sphere abilities into my Channel Energy, would that circumvent Nar having to roll to save vs. the Life abilities?
Supervisor of reality
GM, 1051 posts
Mon 26 Feb 2024
at 17:26
  • msg #675

Re: OOC Thread II


Since Channel Energy can be saved against, Nar would need to save against it - and any rider ability you applied to that. It's just the way her drawback works, I'm afraid.
Iona de Orasaigh
player, 595 posts
The soul, like the body,
lives by what it feeds on
Mon 26 Feb 2024
at 22:42
  • msg #676

Re: OOC Thread II

I understand.

Just so we're on the same page here, what would fall under mind-altering effects, on both positive and negative sides? Because considering that drawback, Mind Shield would make her much more likely to save against beneficial applications :)
This message was last edited by the player at 22:43, Mon 26 Feb.
Supervisor of reality
GM, 1052 posts
Mon 26 Feb 2024
at 22:46
  • msg #677

Re: OOC Thread II


I mean, anything that is marked specifically as mind-affecting would be mind-affecting.

Iona, just tell me what you're angling for here, exactly, and your reasoning for it;  I'll have an easier time adjudicating things if I know what you're looking for.
Iona de Orasaigh
player, 596 posts
The soul, like the body,
lives by what it feeds on
Mon 26 Feb 2024
at 23:31
  • msg #678

Re: OOC Thread II

I'm not angling for anything specifically, i'm just trying to determine whether including Nar in my Mass Mind Shield would benefit the party. I think morale bonuses would fall under mind-affecting as well?
Supervisor of reality
GM, 1053 posts
Mon 26 Feb 2024
at 23:50
  • msg #679

Re: OOC Thread II


Oh, I see. I didn't realize that was the intent. Morale bonus are not always Mind-Affecting, but for those that are, if Nar is under the mind-shield, which would have required her to fail the save for it in the first place, the bonus would apply, yes.
Nar
player, 130 posts
First Grand Phoenix
Best Baker on Jhoik
Tue 27 Feb 2024
at 04:04
  • msg #680

Re: OOC Thread II

 I didn't even think about that! The more I get buffed, the harder it gets to be more buffed...
 I guess it is something that will need to happen outside of combat.

 I don't if we're still waiting on some before we can move on IC.
 Also if the save is a fail, I will use one of my re-rolls ;)
Supervisor of reality
GM, 1054 posts
Tue 27 Feb 2024
at 04:11
  • msg #681

Re: OOC Thread II


The DC for the save is 26, so if you all agree that it's not mind-affecting, it is indeed a fail. Hence my questioning over whether that would cause protests. So, if you want to use a re-roll, by all means, go ahead.

I've just had a lot to do, but I'll have an update up tomorrow for certain.
Diata Yuari
player, 426 posts
Tue 27 Feb 2024
at 05:39
  • msg #682

Re: OOC Thread II

Forget magic. The real sorcery in this game is remembering all the rules!
Nar
player, 131 posts
First Grand Phoenix
Best Baker on Jhoik
Tue 27 Feb 2024
at 14:48
  • msg #683

Re: OOC Thread II

In reply to Supervisor of reality (msg # 681):
 That is if I’m aware of the effect right?
 If I’m unaware I get a further +4 insight bonus :)
 (Nar purposefully not looking towards incoming danger!!)

If this doesn’t apply, I’ll re-roll
Supervisor of reality
GM, 1055 posts
Tue 27 Feb 2024
at 14:51
  • msg #684

Re: OOC Thread II


I don't see any way that would apply here, you know the enemy is coming and are in fact transporting people at a slower pace than you normally could just to get a good look at what the enemy looks like. I think that's more than fully aware there's serious danger incoming.
Nar
player, 132 posts
First Grand Phoenix
Best Baker on Jhoik
Tue 27 Feb 2024
at 18:52
  • msg #685

Re: OOC Thread II

Fair enough!!
Nar rolled 31 using 1d20+17 with rolls of 14.  Luck Aegis Re-Roll
Iona de Orasaigh
player, 600 posts
The soul, like the body,
lives by what it feeds on
Thu 7 Mar 2024
at 18:56
  • msg #686

Re: OOC Thread II

As a healer, Iona would generally want to be one of the last teleporting away since she'd need at least some proximity to people she would need to heal if it came to a fight. That said, she'll lower her initiative to match the ally that rolled the lowest. If everyone beats the serpent's roll she'll teleport out with everyone else, of course.
Nar
player, 139 posts
First Grand Phoenix
Best Baker on Jhoik
Sat 9 Mar 2024
at 10:43
  • msg #687

Re: OOC Thread II

I just read the Julunggali stat block, it would have been a challenging fight!!
They is suspect you edited slightly, seeing as it would have beaten us all on initiative if it were the standard, which is pretty scary seeing as it rolled a 1 !!
Supervisor of reality
GM, 1063 posts
Sat 9 Mar 2024
at 11:04
  • msg #688

Re: OOC Thread II


Yeah, the standard initiative result for the creature on the sheet wasn't reflected in the creature actual stat - when I counted what it should have, it was +12, rather than +21, and since I couldn't find those extra +9 points, I decided that was a typo. But yeah, the creature would not have been an easy fight, if you had to fight it - or, at least, that's my hope; I did edit a bit the mythic abilities since those grant "immune to all not-mythic stuff", which obviously would not have been viable in your situation.
Halasik
player, 517 posts
Sat 9 Mar 2024
at 18:44
  • msg #689

Re: OOC Thread II

Supervisor of reality:
Yeah, the standard initiative result for the creature on the sheet wasn't reflected in the creature actual stat - when I counted what it should have, it was +12, rather than +21, and since I couldn't find those extra +9 points, I decided that was a typo.


I'm pretty sure it's:
+4 (improved initiative)
+8 (mythic improved initiative adds Mythic Tier to initiative)
+8 (Amazing Initiative ability at mythic tier 2 grants bonus equal to tier to initiative)
+1 (dex)

I'm glad we got away without a fight though, I think that would have been a much tougher fight than the mithral golem.
Supervisor of reality
GM, 1064 posts
Sat 9 Mar 2024
at 18:56
  • msg #690

Re: OOC Thread II


I see! I didn't realize the Mythic ability added the bonus twice. Still, that's the sort of mythic absurdity I was mentioning, so even if I had realized, I would likely only have counted it once, on account of limiting the amount of mythic power I was allowing the creature to have.

But yes, it was meant to be way stronger than the golem, considering what it was guarding. :)
Diata Yuari
player, 429 posts
Sat 9 Mar 2024
at 20:40
  • msg #691

Re: OOC Thread II

We really need to get some of that Mythic for ourselves. Somehow.
Nar
player, 140 posts
First Grand Phoenix
Best Baker on Jhoik
Sat 9 Mar 2024
at 21:29
  • msg #692

Re: OOC Thread II

With 400hp and able to cast Heal 3 times, we would have needed to dish out 1600hp worth of damage :/
Halasik
player, 518 posts
Sat 9 Mar 2024
at 21:33
  • msg #693

Re: OOC Thread II

It's two separate mythic abilities, each on their own adding tier to initiative. One is the mythic version of the improved initiative fear, and one is the baseline ability all mythic entities above tier 2 get.

But yeah, mythic is just crazy bonkers/ broken. It was a nice idea, and I like some of the abilities, but too many are just "add a huge bonus to this number"
Diata Yuari
player, 430 posts
Sat 9 Mar 2024
at 21:49
  • msg #694

Re: OOC Thread II

Agreed. Too much line go up, and nobody would ever use the cool abilities like being able to grant divine spells.
Supervisor of reality
GM, 1065 posts
Sat 9 Mar 2024
at 21:59
  • msg #695

Re: OOC Thread II


Same here. Which is why, as I said, whenever I resort to creatures with Mythic power, I will likely cut down on the numbers and immunities (like I did this time), while keeping the cool abilities. Not like it should come up too often, I just was stumped for a properly competitive aquatic creature that wasn't already slotted for someplace else, and so resorted to going through the mythic creatures until I found an interesting one.
Iona de Orasaigh
player, 601 posts
The soul, like the body,
lives by what it feeds on
Sat 9 Mar 2024
at 22:13
  • msg #696

Re: OOC Thread II

Well, it's worked in our favor in an unexpected way then.

Also, if the Asmodeans decide to tackle the challenge as well, they now have an angry snake guarding the teleporter. :P
Nar
player, 141 posts
First Grand Phoenix
Best Baker on Jhoik
Sun 10 Mar 2024
at 08:46
  • msg #697

Re: OOC Thread II

Maybe we should have talked to the snake, looks like they were nice.
Verik
player, 384 posts
Tue 12 Mar 2024
at 12:45
  • msg #698

Re: OOC Thread II

Has anyone been tracking XP? Or do we all have different totals?  I recall GM saying it was our responsibility...  I lost count of my own, unfortunately.
Iona de Orasaigh
player, 602 posts
The soul, like the body,
lives by what it feeds on
Tue 12 Mar 2024
at 12:49
  • msg #699

Re: OOC Thread II

     308 XPs: Character creation, level 15
     +5 XPs: Collected Sword and Coin Tokens (Team XP)
     +3 XPs: Defeated Mythral Golem
     +1 XPs: Didn't Murder the Aquarium
     +3 XPs: Escaped the Julunggali

^ This is what i have, with 22 XPs per levelup, so 10 more to go.
Supervisor of reality
GM, 1068 posts
Tue 12 Mar 2024
at 14:19
  • msg #700

Re: OOC Thread II


I'm pretty sure you earned some XP in the wood segment of the challenge, didn't you? I would need to double check, but you had a couple of fights there and I do generally award points for most fights - the exception generally being when the fight was avoidable and gained you nothing yet you triggered it anyway, but none of those was the case.

If anybody has the information, speak up about it, otherwise tomorrow I'll comb through the threads and double check.

Also... no comments on having found your first Pass Card (other than the one you started with)? That's some genuine progress toward winning the tournament, in a way - I'd have expected more of a reaction.
Diata Yuari
player, 433 posts
Tue 12 Mar 2024
at 18:39
  • msg #701

Re: OOC Thread II

Well, I just got on. :P

Diata is not that concerned about the cards compared to getting the marks, though - but that's because she's advocating for a 27-point win.
Supervisor of reality
GM, 1069 posts
Tue 12 Mar 2024
at 18:57
  • msg #702

Re: OOC Thread II


That makes sense, although it's not like you can win without collecting twelve pass cards first, it's sort of a mandatory step.

Don't forget about the revelations on the secret fourth mark that the Asmodeans told you about - you refused their deal, so you don't have any proof they were telling the truth, since that was one of the things the deal was offering, but the idea has at least been presented.
Diata Yuari
player, 434 posts
Tue 12 Mar 2024
at 18:59
  • msg #703

Re: OOC Thread II

Point being, it feels like we'll incidentally pick up the cards in the process of acquiring all 27 marks. (As for the secret marks, Diata will believe it when she sees it. Obviously, if she learns that it's true, she'll upgrade her target to 36 marks.)
Halasik
player, 520 posts
Tue 12 Mar 2024
at 20:27
  • msg #704

Re: OOC Thread II

XP wise, I see:
1 - everyone, getting to Khepri's village (link to a message in this game)
3 - everyone, collecting the sword token (link to a message in this game)
2 - Verik got an extra 2 XP for beating the balor 1v1
3 - Halasik beating Madeela in archery (link to a message in this game
2 - everyone, coin token (link to a message in this game)
2 - Diata, defeating asmodeans in knowledge competition (link to a message in this game)
1 - everyone, wood challenge (link to a message in this game)
2 - everyone, defeating mimics (link to a message in this game)
2 - everyone, wood key (link to a message in this game)
3 - everyone, killing mithral golem and getting metal key (link to a message in this game)
3 - everyone, escaping water snake and getting water key (link to a message in this game)

So Banner, Iona (and maybe Nar, not sure since they joined later) has 17
Diata has 19
Halasik and Verik have 20

22 to level up, so everyone will probably get there if/when we get the last two keys.
Iona de Orasaigh
player, 603 posts
The soul, like the body,
lives by what it feeds on
Wed 13 Mar 2024
at 00:10
  • msg #705

Re: OOC Thread II

Ah, you're right, not sure how that didn't make it in.

Anyhow, 17/22 for me so still a bit to go until levelup. Appreciate the overview.

Still, didn't we get +1 XP in msg 202 for befriending the orca pod?
Halasik
player, 521 posts
Wed 13 Mar 2024
at 00:36
  • msg #706

Re: OOC Thread II

Looks like it.
I think I searched for " XP " with the spaces to avoid finding things like "expect."
But I missed that one, since it was  " XP."
I might have missed others if someone else wants to search.
Halasik
player, 522 posts
Wed 13 Mar 2024
at 00:50
  • msg #707

Re: OOC Thread II

Also, going back to the ic post, my guess is the other direction we saw would lead to the key. The question is how to get to it given the giant scary snake in the way.

Any thoughts?
Halasik
player, 524 posts
Fri 15 Mar 2024
at 19:57
  • msg #708

Re: OOC Thread II

GM:
OOC: I remember some discussion of how long certain buffs would last, so I'll remind everybody that the corridor leading from the metal area to the wood area takes about twenty minutes, so going through it in reverse will take the same amount of time. And obviously, you need to cross half the maze to move from the center to one of the corner teleporters that will bring you back to the surface, which won't take longer than five minutes, but still does adds to the total travel time to about a full half-hour.


Checking some math.
I cast a bunch of buffs right before we entered the first challenge.
I count:
45 minutes in the wood maze
20 minutes walking to the metal maze
1 hour in the metal maze
Not sure how long swimming - maybe 10-20 minutes?
Then 30 minutes to get back.

That's a total of 150 minutes + water time.
Is that correct?
Supervisor of reality
GM, 1072 posts
Fri 15 Mar 2024
at 20:23
  • msg #709

Re: OOC Thread II


That checks out for me, yes. Let's say the water time was five minutes, you didn't do that much in there, just swam to the bottom of the pool.
Diata Yuari
player, 438 posts
Sun 31 Mar 2024
at 21:54
  • msg #710

Re: OOC Thread II


Supervisor of reality
GM, 1076 posts
Sun 31 Mar 2024
at 21:57
  • msg #711

Re: OOC Thread II


Same from me as well, for all those who actually celebrate it. :)
Diata Yuari
player, 439 posts
Sun 31 Mar 2024
at 22:35
  • msg #712

Re: OOC Thread II

Back when I was a sugarholic, I used to celebrate the day after Easter, and all the discount chocolate.
Supervisor of reality
GM, 1077 posts
Sun 31 Mar 2024
at 22:43
  • msg #713

Re: OOC Thread II


Where I live the day after Easter is a recognized holiday, with days off work and everything. The correct catholic identification is "angel's day" (as in, the day the angels announced the resurrection to the apostles), but the secular designation is "little Easter", and it's traditional to go on picnics on that day. So... you're not alone celebrating the day after, I guess? Also, for me Easter ended about half-an-hour ago, and I should probably go to sleep because, while most places are closed for the holiday, restaurants aren't, so I'll be working tomorrow just as I was toady. ;P

Good night and happy festivities to everybody! ^_^
Halasik
player, 529 posts
Tue 2 Apr 2024
at 18:24
  • msg #714

Re: OOC Thread II

I'm Jewish, so don't celebrate Easter, but hope those of you who do celebrate had a good holiday.
Iona de Orasaigh
player, 608 posts
The soul, like the body,
lives by what it feeds on
Wed 3 Apr 2024
at 12:43
  • msg #715

Re: OOC Thread II

Belated Happy Easter from me as well :P

And yeah, two days here as well. Nothing important really happened on Easter Monday / Second Easter Day that i could find, but it's an official holiday where i live.
Nar
player, 146 posts
First Grand Phoenix
Best Baker on Jhoik
Thu 4 Apr 2024
at 10:15
  • msg #716

Re: OOC Thread II

I got Good Friday and Easter Monday off, but mostly indulged in Wine and Chocolate...
And moving furniture around, always fun.

Shall we go get the other three keys?
Diata Yuari
player, 441 posts
Thu 4 Apr 2024
at 19:58
  • msg #717

Re: OOC Thread II

Waiting on GM before I answer Nar and Halasik.
Supervisor of reality
GM, 1079 posts
Thu 4 Apr 2024
at 20:05
  • msg #718

Re: OOC Thread II


Uh? Did you send me a PM I missed, Diata?

EDIT: Sorry! I formatted the private line to you wrong, so you couldn't see it. You should be able to see the writing now.
This message was last edited by the GM at 20:06, Thu 04 Apr.
Diata Yuari
player, 443 posts
Thu 4 Apr 2024
at 21:25
  • msg #719

Re: OOC Thread II

Diata rn:



...Does completely bypassing challenges count as completing them for XP purposes?
Supervisor of reality
GM, 1080 posts
Thu 4 Apr 2024
at 21:34
  • msg #720

Re: OOC Thread II


Yes, it does; you should know, you got 3 XP for retrieving the pass card without fighting its custodian. (You did all note those down, right?)

Of course, you need to be able to do that for it to count. Are you able to do that?
Supervisor of reality
GM, 1082 posts
Sun 14 Apr 2024
at 15:47
  • msg #721

Re: OOC Thread II


I gather that everybody is fine with following Halasik's suggestion and going through the leftmost entrance?
Nar
player, 149 posts
First Grand Phoenix
Best Baker on Jhoik
Mon 15 Apr 2024
at 09:02
  • msg #722

Re: OOC Thread II

Yes!
Diata Yuari
player, 445 posts
Mon 15 Apr 2024
at 10:11
  • msg #723

Re: OOC Thread II

Something like that.
Banner
player, 400 posts
Tue 16 Apr 2024
at 14:24
  • msg #724

Re: OOC Thread II

Aiming for things to calm down soon and be able to post more interesting posts :)
Supervisor of reality
GM, 1086 posts
Tue 23 Apr 2024
at 16:50
  • msg #725

Re: OOC Thread II


I'm assuming everybody is fine with following Halasik down the new tunnel, and none of you want to do anything else in the room with the pillars and statues?
Diata Yuari
player, 447 posts
Tue 23 Apr 2024
at 23:11
  • msg #726

Re: OOC Thread II

Works for me.
Iona de Orasaigh
player, 613 posts
The soul, like the body,
lives by what it feeds on
Wed 24 Apr 2024
at 00:01
  • msg #727

Re: OOC Thread II

Yep, assuming no one else found anything of note and the statues aren't reacting it would make sense to report back at the others and proceed with the next plan, in this case Halasik's.
Banner
player, 401 posts
Wed 24 Apr 2024
at 05:12
  • msg #728

Re: OOC Thread II

Ditto
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