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02:10, 4th May 2024 (GMT+0)

A New Dawn (Main)

Posted by DragondogFor group 0
Dragondog
GM, 218 posts
Sat 23 Apr 2022
at 16:23
  • msg #1

A New Dawn (Main)

[For reasons, I have chosen to step beyond the rules and write this post in the present tense. The rule of past tense still remains.]

You wake up.

You have a splitting headache.

The cold stone floor your completely undressed body is laying on almost feels like it is moving beneath you.

This isn’t where you went to bed! Where are you? How did you get here?

There are four others on the ground nearby. And about two decades of legionnaires surrounding you. Spears pointing at you. Whispers of the demons stirring.

At the edge, there are six robed and hooded figures whispering amongst themselves to the north. Did we cast the ritual at the wrong festival? Perhaps we should have waited for the Day of Viridia?

So many questions. So much information. And you haven’t even opened your eyes yet!

[OOC: I have PMd each of you a question that you need to answer before you can post in this thread. As I cannot unlock the thread before all of you have answered, PM me what you want to do in the IC thread and I’ll post it for you.]
This message was last edited by the GM at 16:35, Sat 23 Apr 2022.
Aladin Sufran
Familiar PC, 21 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 23 Apr 2022
at 20:48
  • msg #2

A New Dawn (Main)

Mustafa opened his eyes slowly, looking around, taking in his surroundings.

"What manner of devilry is this?"
Gurth
Somewhat Familiar PC, 32 posts
Ogre
Gladiator
Sun 24 Apr 2022
at 22:15
  • msg #3

A New Dawn (Main)

The ogre laid still on the cold stone floor.  He knew that he was no longer at the Senator's estate but that was the extent of his certainty.  He kept his eyes closed for a minute or so, pretending to still be asleep while he listened to his surroundings.

Whispers of demons and rituals didn't really give the ogre any better idea of what was going on but certainly sounded interesting.  He opened his eyes and rolled over, propping himself up onto an elbow. Slowly looking around, he noticed that there were many more spears pointed at him than there were pointed at the others.
This message was last edited by the player at 05:01, Tue 26 Apr 2022.
Keira
Somewhat Familiar PC, 28 posts
Mon 25 Apr 2022
at 08:44
  • msg #4

A New Dawn (Main)

When she returned to consciousness and became aware of her surroundings, Keira cursed herself for being a fool. The drink must have been drugged, what a rookie mist... Wait, her eyes were still closed. So how did she know what was around her? Her thoughts echoed the words she heard spoken as she laid still, her eyes still closed. What kind of devilry indeed.
Harnan
Familiar PC, 20 posts
Tue 26 Apr 2022
at 08:21
  • msg #5

A New Dawn (Main)

Harnan wondered why the bed was so hard and cold. Had he fallen out in the night, too spent to notice? His headache was not at all unexpected, nor was the soreness in his back or the pangs of hunger from not haven eaten last night, and it was only after an attempt to stand that he become aware of the others on the ground, the soldiers, then of the priests.

He turned to the closest soldier and barked "Where are my clothes! My belongings! Bring them at once!"
Dragondog
GM, 220 posts
Tue 26 Apr 2022
at 20:40
  • msg #6

A New Dawn (Main)

Gurth was obviously the biggest and the ugliest of them, ogres generally where. He was more than a foot taller than Ursion and almost twice as heavy. The two of them were obviously the largest, strongest, and fittest of the group.

The only other non-human in the group was the shadow elf Keira. She was also the only female in the group. And she was attractive. She was only a couple of inches shorter than Ursion, but she was also the slightest of them. Even slighter than Harnan who was the smallest and most charismatic of the group. But also the only one of them that wasn’t graceful. Perhaps because of his back.

Aladin was the only one that wasn’t completely naked. He wore a holy symbol around his neck. And together with Ursion, he was the runt of the graceful litter. But Ursion also had the bearing of the warrior class. While Gurth was a warrior and Keira the classic damsel in distress. Harnan on the other hand was harder to classify, though it seemed that he had been in combat as there were a number of scars on his torso.

Of the humans, Ursion was the oldest and Aladin was the youngest. And by an accident of fate, there were seven years between each pair. Guessing the age of elves was impossible. As a human, she appeared to be in her early twenties and might be slightly older or slightly younger than Aladin. But as an elf, that might still mean that she was centuries old. While Gurth appeared to be somewhere between Ursion and Harnan in age.

The soldier that Harnan barked at pressed the point of his spear into Harnan's flesh.

At the same time, one of the two soldiers wearing a red mantle unfastened it and crouched near Keira, wordlessly offering it to her so that she could use it to cover herself.

The rest of the soldiers continued to point their spears toward the group. Many especially keeping an eye on Gurth. Keeping all of them in one place.




[OOC: I'm using character names for ease of reference. You don't know each other's names yet. And yes, even those of you with your eyes closed "see" this.]
This message was last edited by the GM at 13:37, Thu 28 Apr 2022.
Aladin Sufran
Familiar PC, 22 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 26 Apr 2022
at 21:59
  • msg #7

A New Dawn (Main)

In reply to Dragondog (msg # 6):

Aladin cognized that this was not a good time to fight.

"Really, do I look armed and armoured? Who in hell are you, and what demons do you serve in dragging us here? I for one have no desire to be greeted by these pricks... " he said, referring to the spears in his face.

His attempt at diplomacy was not going well...
Keira
Somewhat Familiar PC, 29 posts
Wed 27 Apr 2022
at 12:13
  • msg #8

A New Dawn (Main)

With her eyes still closed, Keira sat up and took the offered mantle to wrap around herself. The fact that she could see the mantle with her eyes closed concerned her even more than the pointed spears. She turned her head to "look" around, trying to determine the limits to her curious new sense.
Dragondog
GM, 221 posts
Wed 27 Apr 2022
at 19:08
  • msg #9

A New Dawn (Main)

Aladin addressing the soldiers didn't help. Two of them pressed their spears into his flesh as one of the other soldiers had done with Harnan only moments ago.

Keira wrapped herself in the offered mantle until she was decently covered and looked around.
Gurth
Somewhat Familiar PC, 33 posts
Ogre
Gladiator
Wed 27 Apr 2022
at 19:22
  • msg #10

A New Dawn (Main)

The Ogre didn't know who the four strangers with him were.  He only knew that they were somehow on the same side for the time being. He stood up in solidarity with his new comrades and glared at the legionnaires.

He pointed a thick finger at them and growled, "No poke!", at them in broken Imperial.
This message was last edited by the player at 19:34, Wed 27 Apr 2022.
Aladin Sufran
Familiar PC, 23 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 27 Apr 2022
at 20:27
  • msg #11

A New Dawn (Main)

In reply to Gurth (msg # 10):

Aladin brushed the spears aside with a scowl. These fools still had made no demands, and he was beginning to think that they were going to have to fight their way out of the spears.
Harnan
Familiar PC, 21 posts
Thu 28 Apr 2022
at 08:52
  • msg #12

A New Dawn (Main)

A pained expression crosses Harnan's face and he steps backwards, clutching his head.

"What is happening! I feel as if I am being torn apart!" He yells, then suddenly he is gone.
Dragondog
GM, 225 posts
Thu 28 Apr 2022
at 15:44
  • msg #13

A New Dawn (Main)

The soldiers continued to hold their ground. Neither Gurth's growl nor Aladin's scowl caused them to react. They remained on guard. The officer that had provided his mantle to Keira offered her a smile as he returned to his duties.

But when Harnan yelled and clutched his head for a minute and then vanished, the legionnaires started looking for him everywhere.

"One of them vanished," the officer still wearing his mantle said. And the six robed individuals approached. They were dressed in six different colored robes, crimson, ebony, honey, indigo, olive, and snow colored.



[Harnan has spent 3 FP. 7 FP remaining.]
Keira
Somewhat Familiar PC, 30 posts
Thu 28 Apr 2022
at 16:48
  • msg #14

A New Dawn (Main)

Keira opened her eyes and gave the legionnaire a thankful nod. She stood up slowly, wrapping the mantle tighter around herself. When one of the strangers suddenly disappeared, she was visibly startled, putting a hand over her mouth in shock.
This message was last edited by the player at 16:48, Thu 28 Apr 2022.
Aladin Sufran
Familiar PC, 24 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 28 Apr 2022
at 20:19
  • msg #15

A New Dawn (Main)

In reply to Keira (msg # 14):

Not having achieved a lot by talking, Aladin waited. He figured that would eventually say what they wanted, though wether he was going to co-operate was yet to be decided...
Gurth
Somewhat Familiar PC, 35 posts
Ogre
Gladiator
Thu 28 Apr 2022
at 21:22
  • msg #16

A New Dawn (Main)

The ogre turned when the man yelled out.  He looked around, confused when he noticed that he was missing.
This message was last edited by the player at 15:23, Fri 29 Apr 2022.
Harnan
Familiar PC, 22 posts
Sat 30 Apr 2022
at 04:59
  • msg #17

A New Dawn (Main)

Harnan
This message was last updated by the player at 05:04, Sat 30 Apr 2022.
Dragondog
GM, 228 posts
Sat 30 Apr 2022
at 06:44
  • msg #18

A New Dawn (Main)

The six robed figures arrived at the legionnaires. And though their robes obscured their faces from the heroes' eyes, the spatial awareness that allowed them to "see" without eyes ignored such theatrics. But provided theatrics of its own as their clothes flickered between what their eyes could see and a translucent state that allowed the heroes to "see" beneath the clothes. Even the robed ones' entire bodies shifted between solid and translucent to that awareness. As did the legionnaires, their weapons, and armor.

Five of them were human and the sixth was a shadow elf. The human in the olive robe and the elf in the crimson robe were male and the rest were female.

The male in the olive robe and the female in the snow-colored robe looked like they came from Imperium or Torrium with their normal coloration. The honey and indigo-robed women looked like Northlanders with their light colors. And the ebony-robed female looked like she was from Highland or Kantor based on her colors being between the other two groups.

"Reveal yourself," the one in the olive robe said. And to his commanding voice, Harnan dropped his invisibility, still standing among them, Keira dropped the mantle that covered her female anatomy, and Aladin, Gurth, and Ursion stod without covering their manhood.

He looked the group over. "We should talk," he continued. He then turned to the officer whose mantle rested at Keira's feet. "Have them clean themselves up and get them some clothes."

As the robed ones were about to turn away, a large powerful dog with fur as black as sin blinked into existence among the five heroes. And as a reaction to that, Ursion flared wings of fire from his shoulders that almost reached the floor.

The dog, who seemed to have arrived in a better state that the heroes did, ignored everything else, padded over to Harnan, and started to lick his left leg.

The robed ones exchanged looks, shook their heads, and started to leave.


[Harnan at 7/10 FP ]
This message was last edited by the GM at 13:49, Sat 30 Apr 2022.
Aladin Sufran
Familiar PC, 25 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 30 Apr 2022
at 13:28
  • msg #19

A New Dawn (Main)

In reply to Dragondog (msg # 18):

Aladin agreed that they needed to talk, but said nothing for now. His concerns would have to wait until they were clothed and ready. He cooperated for now, doing as directed.
Keira
Somewhat Familiar PC, 31 posts
Sun 1 May 2022
at 07:07
  • msg #20

A New Dawn (Main)

Keira waited to see what would happen next. It seemed she and the others - whoever they are - were not in danger, at least not for the moment.
Harnan
Familiar PC, 23 posts
Sun 1 May 2022
at 08:30
  • msg #21

A New Dawn (Main)

Harnan gingerly pats the hound om the head. "Yes, a little hospitality is overdue I think, clothing and perhaps some food. I am famished!" He remarks, following the robed priests. "Come along, Bloodfang."
Gurth
Somewhat Familiar PC, 36 posts
Ogre
Gladiator
Sun 1 May 2022
at 15:08
  • msg #22

A New Dawn (Main)

The ogre looked upon Ursion's fiery wings with awe.  Never had he seen such a sight.  Things were definitely getting strange. Perhaps there was something to this demon talk after all.  He followed the group out of the room while pointing at Harnan's hound and simply said. "Doggy".
This message was last edited by the player at 15:14, Sun 01 May 2022.
Dragondog
GM, 229 posts
Mon 2 May 2022
at 01:53
  • msg #23

A New Dawn (Main)

The officer that had offered Keira his mantle picked it up and offered it to her again, but this time she refused its cover with a shake of her head.

Whatever ceiling this place had was too far away for them to "see" and looking for it only revealed shadows as it was too far away from any of the light sources in this room.

"We are in a tomb in the middle of the desert," the kind officer said as the procession got started. The legionnaires surrounded the five as they moved, their spears directed at the group, and Bloodfang followed next to Harnan, but gave Gurth a friendly look.

The legionnaires moved slower than the robed ones so they soon vanished around a corner.

"It will take three weeks to march to Lessat-Ha," the officer continued. "So there is no point in running away."

As the group came closer to the walls, their spatial awareness intersected with them, and that portion was covered in darkness. As they came closer to the corner, the corner became translucent so that they could "see" through it. It was obvious that they could "see" through a foot of stone, but not more.

One decade headed up the stairs around the corner first and as the group was allowed to go after them, Gurth shoulder checked one of the legionnaires who wasn't focusing on where he was pointing his spear any longer.

The legionnaire took a couple of steps before he could stop himself and he was just about going to skewer him when the remaining officer ordered him to stop, which he did.

The stairs were three yards wide and the walls were too thick to "see" through. It led up to a fully illuminated hexagonal room with an archway in every other wall. The first decade was stationed such that there was one other archway on this side of them and they were pointing spears at them.

As they headed to the next archway, there was a moment when they could "see" through the wall between the archways, but it ended so quickly that if this spatial awareness blinked as eyes did, they would have missed it altogether. All the other walls were dark to their sense.

The domed ceiling above them was 23 feet away at the peak and there was only darkness beyond. The room was slightly over 5 yards across from wall to wall. And as they reflected over this, they realized that they knew the exact distance to anything they looked at!

"Go downstairs," the friendly officer said. "Follow the corridor to the end."

The robed ones were no longer in sight.

As they now had been in closer proximity to one another, they noticed that there was a creepy feeling from the other four, as if something was off/wrong with them, but each of them realized that the other four could sense the same creepy feeling from them.

As they moved about, a map of their surroundings formed in their minds ten yards around them with precise measurements of distance and angles.


[OOC: Obviously the exact distance to the peak of the ceiling differs with your height, but 23 feet is a good average.]

[What do you do?]


[Harnan at 7/10 FP ]
This message was last edited by the GM at 01:59, Mon 02 May 2022.
Aladin Sufran
Familiar PC, 26 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 2 May 2022
at 07:03
  • msg #24

A New Dawn (Main)

In reply to Dragondog (msg # 23):

When the officer started to at least talk about how far it was, Aladin tried to question how they were taken from their homes, who the robed ones were and where they were now.
Dragondog
GM, 231 posts
Mon 2 May 2022
at 08:12
  • msg #25

A New Dawn (Main)

"You would have to ask them about that," the officer said.
Aladin Sufran
Familiar PC, 27 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 2 May 2022
at 13:23
  • msg #26

A New Dawn (Main)

In reply to Dragondog (msg # 25):

"So where do you fit in then, if you are not with them?"
Dragondog
GM, 232 posts
Mon 2 May 2022
at 16:35
  • msg #27

A New Dawn (Main)

"We are legionnaires," the officer said. "We were assigned to protect them."
Aladin Sufran
Familiar PC, 28 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 2 May 2022
at 19:53
  • msg #28

A New Dawn (Main)

In reply to Dragondog (msg # 27):

"Then you must know something about them. Who are they? Who do they work for?"
Dragondog
GM, 234 posts
Mon 2 May 2022
at 20:06
  • msg #29

A New Dawn (Main)

"You would have to ask them about that," the officer said. "Keep on going now." He signed for the group to continue down the stairs.
Aladin Sufran
Familiar PC, 29 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 2 May 2022
at 20:22
  • msg #30

A New Dawn (Main)

In reply to Aladin Sufran (msg # 28):

Aladin continued to co-operate.

"I would ask them, if they were here. They must have told you something, though. I mean, why were you assigned to gaurd them? What were they doing that was important to you?"
Keira
Somewhat Familiar PC, 32 posts
Mon 2 May 2022
at 21:03
  • msg #31

A New Dawn (Main)

Keira just followed after the rest of the strangers, looking confused and clearly uncomfortable about this whole situation. Ancient tombs, weird rituals, strange new abilities - not to mention being naked again and having spears pointed at them - none of this boded well to her.

OOC: Guess we should head downstairs, but Keira is definitely not going first.
Harnan
Familiar PC, 24 posts
Tue 3 May 2022
at 07:20
  • msg #32

A New Dawn (Main)

I wouldn't waste your breath talking to the help, they likely don't understand enough of this to make it worth your time." Harnan says to the man talking to the soldier.
Dragondog
GM, 235 posts
Tue 3 May 2022
at 11:23
  • msg #33

A New Dawn (Main)

Harnan pointed out the futility in talking to the legionnaires as he and the rest filed past Aladin and headed down the other set of stairs. Their Spatial Awareness dark beyond the walls, floor, and ceiling.

As Aladin tried to continue his conversation with the officer, he was just interested in getting the Bedouin to follow the others down the stairs.

The corridor at the bottom of the stairs had a number of doors at various locations on one side or the other. The corridor also ended in a door. And beyond that door were a number of pools of water. Each pool with a different temperature.

"Clean yourself up," the other officer said who had led the first decade following the five and the dog. He pointed out where they could find bars of soap and towels. As well as clean clothes they could wear afterwards.
This message was last edited by the GM at 21:17, Tue 03 May 2022.
Aladin Sufran
Familiar PC, 30 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 3 May 2022
at 20:59
  • msg #34

A New Dawn (Main)

In reply to Dragondog (msg # 33):

If we were being followed down the stairs, Aladin would ask the same questions of the officer who accompanied them.
Dragondog
GM, 236 posts
Tue 3 May 2022
at 21:07
  • msg #35

A New Dawn (Main)

"Keep on moving," the officer responded.
Aladin Sufran
Familiar PC, 31 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 3 May 2022
at 21:15
  • msg #36

A New Dawn (Main)

"I am, but why am I moving? If you serve demons, I should be obliged to escape. I will not allow myself to be forced to serve demons. Death would be better."
This message was last edited by the player at 21:28, Tue 03 May 2022.
Dragondog
GM, 237 posts
Tue 3 May 2022
at 21:20
  • msg #37

A New Dawn (Main)

The officer started saying something, but stopped, and just continued to push the group forward towards the pools.



[OOC: I updated a previous post to clarify that all the legionnaires followed you downstairs.]
Aladin Sufran
Familiar PC, 32 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 3 May 2022
at 21:27
  • msg #38

A New Dawn (Main)

Spoil the fun...I therefore had to modify my post. Since there is no one leaving us, the conversation would have continued down the stairs.
Keira
Somewhat Familiar PC, 33 posts
Wed 4 May 2022
at 06:42
  • msg #39

A New Dawn (Main)

Keira took a quick dip in a pool as far away from others as possible, and then headed straight for the towels and the clothes. As she was getting dressed, she began to wonder just why there were pools of water, towels and clothes in a tomb in a middle of a desert? Just what was happening here?

Once she put on some clothes she decided to try to get some answers from the officer in charge. Maybe he would respond better to her questions? "Who are you people? And who are they?" She pointed at the other strangers. "And why am I here?"
Aladin Sufran
Familiar PC, 33 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 07:00
  • msg #40

A New Dawn (Main)

In reply to Keira (msg # 39):

Aladin did not trust them at all and moved straight to put on clothes. Nothing seemed right, and he certainly did not want to risk that liquid not being water.

He looked for any other exits, keeping away from the water but taking a towel and soap in case it might prove useful later.
Dragondog
GM, 238 posts
Wed 4 May 2022
at 08:39
  • msg #41

A New Dawn (Main)

Aladin picked up a towel and soap.

There were no other exits.

And from Keira cleaning herself up, at least that pool was actually water.

After Keira got dressed, finally that compulsion had ended, she approached the officer that had offered his mantle to her.

"We are legionnaires," the officer said. "I don't know who or why any of you are here. You would have to ask them about that." Them obviously referred to the six robed figures.

"Hey, you," one of the legionnaires shouted at Aladin as he was trying to put some clothes on. "You need to wash first. No clothes before you clean yourself up."
Aladin Sufran
Familiar PC, 34 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 11:30
  • msg #42

A New Dawn (Main)

In reply to Dragondog (msg # 41):

Aladin ignored the man trying to give him orders and continued to dress, listening in to the conversation.

He only picked up the towel and soap after he dressed. If he is not allowed to dress, he will still be holding the clothes, trying to put them on.
This message was last edited by the player at 11:36, Wed 04 May 2022.
Gurth
Somewhat Familiar PC, 37 posts
Ogre
Gladiator
Wed 4 May 2022
at 12:53
  • msg #43

A New Dawn (Main)

The ogre followed the elf woman down to the pools. He picked up a towel and a bar of soap. He placed the soap in the middle of the towel and rolled it into a makeshift club.  While she bathed with as much privacy as could be managed; he stood menacingly in the doorway to block access and obscure the view of anyone trying to look past him. While the towel in his hand was hardly lethal, it could possible make someone think twice if they got smacked with it.


--------------
ooc:  Small edit to better clarify things. In regards to the towel, think back to the blanket party scene in Full Metal Jacket.
This message was last edited by the player at 18:06, Wed 04 May 2022.
Dragondog
GM, 239 posts
Wed 4 May 2022
at 14:54
  • msg #44

A New Dawn (Main)

Three legionnaires moved in on Aladin, with spears pointed at him, to force him to take a bath.

As Gurth placed himself in the doorway, a handful of legionnaires joined him. Not so much to obscure things as to keep an eye on him.

There was no one in the corridor.
Keira
Somewhat Familiar PC, 34 posts
Wed 4 May 2022
at 15:39
  • msg #45

A New Dawn (Main)

Nothing about this made sense to Keira, and she realized she would get no answers from the legionares either. So while the soldiers were busy forcing someone to bathe for some reason, she looked around the chamber they were in. If there were any light shafts or passages leading to the outside, she could use them to escape. But even if she did so, if they really were in the middle of the desert, where would she go? Perhaps it was best to play along for now.
Dragondog
GM, 240 posts
Wed 4 May 2022
at 15:58
  • msg #46

A New Dawn (Main)

Keira looked around. The chamber was well lit. But other than the pools and people, there was only the clothing.

Six sets of clothing in varying sizes. All in the same style. All designed for men. All of it made out of wool. Underwear, but no bra. Socks. Lose-fitting pants. A lose-fitting, white, ankle-length, collarless shirt. A sash. An open robe. Boots made out of brown leather. And a headscarf. With each set of clothes, there is also a curved dagger.

There were no shafts. No other doors. No ways in or ways out. No corners. Or hiding places.

"Excuse me," the officer said to Keira and headed to Aladin. "The faster you clean yourself up, the faster your questions will be answered," he told the cleric.



[OOC: The headscarf looks like the one in Aladin's picture]
Aladin Sufran
Familiar PC, 35 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 20:22
  • msg #47

A New Dawn (Main)

In reply to Dragondog (msg # 46):

"Before I make myself presentable, I need some indication that this is not serving demons. I serve a good God, and I would prefer to die than to be part of some diabolical plan. Baptism through water has significant religious overtones and I could never willingly partake and still serve my God."
Dragondog
GM, 241 posts
Wed 4 May 2022
at 20:34
  • msg #48

A New Dawn (Main)

"Unless you are the demons, there are no demons here," the officer said.
Aladin Sufran
Familiar PC, 36 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 20:39
  • msg #49

A New Dawn (Main)

In reply to Dragondog (msg # 48):

"Then what manner of devilry brought us here, and why do you want me to wash, at pain of death? How do I know this is not some sort of ritual, like the last one I was unwillingly involved in?"
Dragondog
GM, 242 posts
Wed 4 May 2022
at 20:45
  • msg #50

A New Dawn (Main)

"You would have to ask them about that," the officer said. "They want you to clean, so we make sure that you clean up."
Aladin Sufran
Familiar PC, 37 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 21:04
  • msg #51

A New Dawn (Main)

In reply to Dragondog (msg # 50):

"Why? Who is they? If we are in a desert what does it matter? Happy for a sandbath, but no ritual washing until I know more."
Dragondog
GM, 243 posts
Wed 4 May 2022
at 21:20
  • msg #52

A New Dawn (Main)

"We're legionnaires," the officer said. "We have been assigned to be here. There are no rituals. You can wash yourself any way you like. There's no sand down here though."
Aladin Sufran
Familiar PC, 38 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 4 May 2022
at 21:45
  • msg #53

A New Dawn (Main)

In reply to Dragondog (msg # 52):

"Then you will accept me rubbing myself with a damp towel, with no immersion?"
Dragondog
GM, 244 posts
Wed 4 May 2022
at 21:56
  • msg #54

A New Dawn (Main)

"If that's what you want to do," the officer said. "We only have six of them though."
Aladin Sufran
Familiar PC, 39 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 5 May 2022
at 00:21
  • msg #55

A New Dawn (Main)

In reply to Dragondog (msg # 54):

Aladin will clean himself with a damp towel and then get dressed, after Kiera is done.
This message was last edited by the player at 05:57, Thu 05 May 2022.
Gurth
Somewhat Familiar PC, 39 posts
Ogre
Gladiator
Thu 5 May 2022
at 05:46
  • msg #56

A New Dawn (Main)

After the elf woman had completed her bath and got dressed, the ogre silently left the doorway and went to the pools to bathe and dress.
Harnan
Familiar PC, 25 posts
Thu 5 May 2022
at 08:01
  • msg #57

A New Dawn (Main)

Harnan bathes as soon as he has the chance. "Sacrifices should be clean and presentable after all." he quips, testing the water temperature to see if it is to his liking first before choosing a hot pool, then walking on the water to the center of the pool where he stands for a minute, then sinks in, at some point swimming a bit, seeming to have shrunk small enough to do so.

He cares not about the elf womans modesty, or his own, or the ogre, or the guards, paying attention to none of them. When he picks out his clothing, which ever of the sets seems more his size, he tries the dagger for shaving his cheeks around his goatee before he dresses. He does not don the robe or headscarf, instead rolling them up and carrying them.
Keira
Somewhat Familiar PC, 35 posts
Fri 6 May 2022
at 08:29
  • msg #58

A New Dawn (Main)

Keira glanced at Harnan when he mentioned sacrifices. That... could be a possibility. Though why would anyone provide a future sacrifice with a weapon?
This message was last edited by the player at 08:30, Fri 06 May 2022.
Dragondog
GM, 247 posts
Fri 6 May 2022
at 10:03
  • msg #59

A New Dawn (Main)

Both Aladin and Gurth gave due deference to Keira and let her get ready first. The human then wet the extra towel and cleaned himself with it while the ogre took a bath. Both of them got dressed.

The largest set of clothes presented a challenge to Gurth. While loose for everyone else, they were quite snug for him. And too short. The underwear, socks, and boots didn't fit him at all. The pants ended on his calves. The shirt became a crop top with sleeves that ended halfway up his forearm.

The sash was long enough to be tied around his waist, but didn't look as fashionable as it did on the others. The headscarf and the robe were both tight too.

Harnan, on the other hand, ignored such pleasantries of modesty, selected a hot pool, walked on the water as if it had been ice to the center of the pool, and stood there for a minute, before sinking into the water and shrinking in size until he became small enough to swim several laps in the pool.

Having cleaned himself up, he donned the set of clothes that was closest to him in size. And he shaved with the curved dagger. Picking up the clothes he had chosen not to wear.

When everyone was ready, the legionnaires led them back down the corridor, but stopped at one of the doors and knocked. When asked to enter, they opened the door and ushered the group inside.

There was a table for 12, the robed ones seated on the left side of the table, with six unoccupied chairs on the right.

The table itself was laden with food from various parts of the world.

"Please come inside," Olive invited. "Sit, eat."

And with his words, the compulsion bound all of them again. So they sat down and started eating brunch.
This message was last edited by the GM at 15:02, Mon 09 May 2022.
Aladin Sufran
Familiar PC, 40 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 6 May 2022
at 14:18
  • msg #60

A New Dawn (Main)

In reply to Dragondog (msg # 59):

Except Aladin  but he at least pretends.

"So you are those who practice that demonic magic that brought us here?"
Dragondog
GM, 248 posts
Fri 6 May 2022
at 14:58
  • msg #61

A New Dawn (Main)

"We don't practice demonic magic," Olive said. "But we are the ones that brought you here. Not that the spell was supposed to bring you here. You're not our target demographic. But you are here, so we'll have to make do."





Including Aladin.

[OOC: I hope it is obvious that I am referring to the robed ones by the color of their robe.]
Aladin Sufran
Familiar PC, 41 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 6 May 2022
at 23:56
  • msg #62

A New Dawn (Main)

In reply to Dragondog (msg # 61):

He relaxed, just a little.

"Then what sort of magic was it, and why? And why compel us to eat?"
This message was last edited by the player at 23:57, Fri 06 May 2022.
Dragondog
GM, 249 posts
Sat 7 May 2022
at 01:44
  • msg #63

A New Dawn (Main)

"Malfunctioning magic," Olive said. "And the compulsion is all part of the spell. Even a simple invitation like 'sit and eat' has to be obeyed. You can't harm us or allow us to be harmed through your inaction. Even if one of us would command you to do so. And unless we command otherwise, you should defend yourselves against all enemies. Though we are not your enemies."

"As for why we cast the spell in the first place, we need agents that are not affiliated with us that will do as they are told. And you cannot share our secrets with others. We need agents that look for treasures and artifacts for us. Agents that bring us wealth. And in return, we will give you a portion of what you find for us."
Gurth
Somewhat Familiar PC, 40 posts
Ogre
Gladiator
Sat 7 May 2022
at 02:47
  • msg #64

A New Dawn (Main)

The ogre entered the chamber and walked over to the table feeling ridiculous in his undersized clothes.  He took a seat at the end of the table and sat down.  He paused and glared at the hooded figures for a moment but soon he began to sample the various dishes with great enthusiasm, always eager to try something new.
This message was last edited by the player at 02:48, Sat 07 May 2022.
Aladin Sufran
Familiar PC, 42 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 7 May 2022
at 11:33
  • msg #65

A New Dawn (Main)

In reply to Gurth (msg # 64):

"You know I serve my God, so if you ever command me to do something against his direction, I will become useless to you as he will withdraw any powers he has given me."
This message was last edited by the player at 22:00, Sat 07 May 2022.
Keira
Somewhat Familiar PC, 36 posts
Sat 7 May 2022
at 12:03
  • msg #66

A New Dawn (Main)

Keira asks her questions in between bites. "Aren't there easier ways to find agents than a ritual in a tomb in the middle of a desert? Why bother with this? Who who were you expecting to summon?"
Harnan
Familiar PC, 26 posts
Sun 8 May 2022
at 07:39
  • msg #67

A New Dawn (Main)

Harnan said nothing. He sampled the various foodstuffs to determine which, if any, were best in taste and quality then ate those while he looked at each of the robed figures.
Dragondog
GM, 252 posts
Sun 8 May 2022
at 22:54
  • msg #68

A New Dawn (Main)

They sat down and ate. Their first meal of the day, so it satiated their hunger. Some ate with great enthusiasm while others picked at the food. Eating only the tastiest of morsels. Some were quiet, others inquisitive, and yet others contemplative. A number of emotions running their minds and hearts.

"Your divine powers will be most useful," Olive said.

"That reminds me," Snow said in a melodious female voice. "The merchant that sold us the defective spell, you'll have to deal with him."

"There are easier ways to get agents certainly," Olive said. "But agents who have the required skill sets and don't have any connections to us are more difficult to find. So we decided to go extraplanar. Obviously, you were not brought here from another plane. So we'll have to make do."
Aladin Sufran
Familiar PC, 43 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 9 May 2022
at 00:06
  • msg #69

A New Dawn (Main)

In reply to Dragondog (msg # 68):

"Then it is both our interests that you respect Paye. Are you sure we are from this plane? I am not convinced that this is the same plane we were born on. Why don't you run some location names past us to see if we recognise any?"

Mustafa relaxes a little for the first time, and looks over the food.
This message was last edited by the player at 00:16, Mon 09 May 2022.
Dragondog
GM, 253 posts
Mon 9 May 2022
at 04:47
  • msg #70

A New Dawn (Main)

"The legionnaires have already mentioned the only place that is important to you right now," Olive said. "But Lessat-Ha is also where we bought the spell, so the merchant will likely be there. We will be in Garholt for some time, so go there with the things you have acquired for us."

"Go to the Temple of Heptinity there and show this ring," Olive retrieved a ring from a pouch and handed it to Aladin. "If we have left by the time you get there, there will be someone who knows where we have gone."
Harnan
Familiar PC, 27 posts
Mon 9 May 2022
at 07:55
  • msg #71

A New Dawn (Main)

Harnan takes a plate and sets it down for Bloodfang. "What about supplies and operating capital?" he asks Snow.
Aladin Sufran
Familiar PC, 44 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 9 May 2022
at 12:12
  • msg #72

A New Dawn (Main)

"...and weapons and armour."
Gurth
Somewhat Familiar PC, 41 posts
Ogre
Gladiator
Mon 9 May 2022
at 13:43
  • msg #73

A New Dawn (Main)

The ogre continued to eat, now working on another plate full of assorted dishes.  He seemed to perk up at the mention of weapons and armor.
Dragondog
GM, 257 posts
Mon 9 May 2022
at 16:45
  • msg #74

A New Dawn (Main)

A number of additional questions were asked and though some of them were directed at Snow, Olive was the one that responded to all of them.

"We have a suitable operating capital for you," Olive said and each of the six robed ones retrieved a leather pouch that they placed on the table. The pouches were about a cup in size each and were more than a third full. And from the jingling sound, there were coins in them.

"Supplies are trickier. We expected agents that didn't need to eat, so unfortunately we don't have any food or water that we can spare. But clerics often know how to supply such things." He looked at Aladin.

"We have weapons and armor and a few other things that you might find useful that we can look at after the meal."

Harnan ate intermittently. Spending a minute here and a minute there as if he was lost in thought.






[Harnan at 7/10 FP. Not that anything has changed here, I just forgot to include it in a few posts.]
This message was last edited by the GM at 20:22, Mon 09 May 2022.
Aladin Sufran
Familiar PC, 45 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 9 May 2022
at 21:29
  • msg #75

A New Dawn (Main)

"I can provide some meals and water, but long term it will not be enough for all of us. Large critters eat much more than a normal human. I can only provide for five normal sized humans."

He did take the pouch offered.
This message was last edited by the player at 13:02, Tue 10 May 2022.
Harnan
Familiar PC, 28 posts
Tue 10 May 2022
at 08:16
  • msg #76

A New Dawn (Main)

"Is there writing material available?" Harnan asks.
Keira
Somewhat Familiar PC, 37 posts
Tue 10 May 2022
at 09:41
  • msg #77

A New Dawn (Main)

Keira was not at all sure she wanted to spend the rest of her life working for this group, but the compulsion left her little choice at this point. Maybe this merchant could tell them more about this spell? Including, perhaps, a way to break it?

"I'd very much like to examine these supplies that are available to us. Money is of limited use in the middle of the desert." She still took the offered pouch, of course.
This message was last edited by the player at 09:42, Tue 10 May 2022.
Dragondog
GM, 262 posts
Tue 10 May 2022
at 16:15
  • msg #78

A New Dawn (Main)

"That's unfortunate," Olive said. "I hope you know how to forage or are willing to go without."

"We don't have any writing material."

"Of course, we can look at them as soon as we have finished eating."

Harnan was especially aloof.


[OOC: Is there anything else you want to do here? Or do you want to skip along to the supplies?]






[Harnan at 7/10 FP.]
This message was last edited by the GM at 22:07, Sun 22 May 2022.
Dragondog
GM, 263 posts
Tue 10 May 2022
at 18:39
  • msg #79

A New Dawn (Main)

GM passing a message
Aladin Sufran
Familiar PC, 46 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 10 May 2022
at 22:15
  • msg #80

A New Dawn (Main)

"Us without supplies will not be as effective, so it is your capability you loose. Our services to you will likely cease when we die, wether it be from hunger or battle, or both, it matters little, so your loss. Perhaps we should visit the merchant who sold you the dodgy scroll first?"
This message was last edited by the player at 06:55, Wed 11 May 2022.
Gurth
Somewhat Familiar PC, 42 posts
Ogre
Gladiator
Wed 11 May 2022
at 05:23
  • msg #81

A New Dawn (Main)

The talk at the table took a different turn and it looked like the meal would be ending soon. The ogre stuffed his mouth with another big bite of meat and then he piled a large handful of sweet cakes onto a small plate.

He looked at his new comrades to see if they were going to get up or stay seated.
This message was last edited by the player at 12:38, Wed 11 May 2022.
Harnan
Familiar PC, 29 posts
Wed 11 May 2022
at 08:00
  • msg #82

A New Dawn (Main)

"One, and only one of our group is indeed extraplanar." Harnan spoke, still focusing on Snow with a slight grin, and he patted his hound on the head. "And your spell did indeed bring him hither. Perhaps it is not what you expected, but perhaps the spell did exactly what it was described to do, only more... and less.

He laughed a quick chuckle, then looked at Snow again. "I find it odd that there are six of you, there should be seven, but then what do I know about groups of Divine such as yourselves? Now, we are a family of sorts I suppose. Some of us by compulsion, others by happenstanse, but destined to be so for some time I imagine. We should get to knoww one another and be comfortable with each other. I am Harnan, a simple man of no import with few skills really. Before my rest was... interrupted I was in Bridgebury, in Highland where I was employed in, well, lets call it research."

He sighs, thinking back on some memory of said research most likely then says to Snow

"That medallion is facinating, I have never seen one quite like it. Does it have any special significance?"
Keira
Somewhat Familiar PC, 38 posts
Wed 11 May 2022
at 20:41
  • msg #83

A New Dawn (Main)

"Keira." The elven woman did not offer any other details about herself at this point.

I'm ok with skipping to the supplies.
This message was last edited by the player at 21:26, Wed 11 May 2022.
Dragondog
GM, 265 posts
Thu 12 May 2022
at 16:02
  • msg #84

A New Dawn (Main)

"I'm sure you are capable enough to get what you need in the desert," Olive said. "It may be wise to travel to Lessat-Ha sooner rather than later, but you should still look for treasures and artifacts while you go there.

Gurth, who only needed to eat twice a day, but when he ate needed to eat three times as much as the others made sure that he had something to snack on as he prepared to leave.

Harnan revealed that Bloodfang was the only extraplanar creature in the room and that the spell that brought all of them here had brought it here too. It seemed that the at least 30 inches tall at the shoulders dog had latched on to Harnan only after it arrived. If Harnan was telling the truth.

He then made some religious commentary and talked about the group being family. And as those words crossed his lips, a new bond suddenly linked the four of them. And Bloodfang too.

Harnan then introduced himself. And Keira barely had the time to give them her name before Harnan asked Snow about her medallion.

Their eyes couldn't see a medallion, but their Spatial Awareness still "illuminated" everything within ten yards of them, even behind other things. Or beneath the table. All walls were thicker than a foot. And everyone else's clothes flickered between solid and translucent. Even their bodies flickered.

And as Harnan had pointed out the medallion around the female's neck, the group focused in on it and also noted that all of the six wore medallions. And that all of them were different.

And despite having their faces obscured in their robes, they could still see the faces as clear as day.

"How did you know that I'm wearing a medallion," Snow asked Harnan.



[OOC: Let me know if you want to try to persuade them to do something, such as provide extra food or something to carry the water in, and what skill you use to do so.

The new bond is Sense of Duty (Adventuring Companions) covering the group. I'll list it in the other thread when everyone has read this post.

While the Compulsion is there for you to overcome, if you want to. Sense of Duty is there for party cohesion. And as most of you didn't choose that as one of your disadvantages, I'm giving each of you 5 extra character points that you can spend on anything you like. But you can only spend them in a restful place and with the six and their legionnaires here, this is not currently a restful place.

Images for the six.
* Man in Olive robe: https://forrestimel.com/stock-art/priest-male-stock2
* Female in snowy robe: https://www.wallpaperflare.com...rrior-wallpaper-ecjg
* Shinobi Elf in crimson robe: https://www.worldanvil.com/upl...b459b59efcff2823.png
* Female in Ebony robe: https://i.pinimg.com/564x/d3/4...4982eca5a5957477.jpg. I'm not sure why I didn't get a link for this one.
* Female in honey robe: https://www.deviantart.com/das...ragonclore-513224762
* Female in indigo robe: https://www.pinterest.com/pin/437201076322786380/, but not in armor.

In size, Bloodfang is a mix of a great dane and a wolfhound, if that helps you imagine what it looks like.


]
This message was last edited by the GM at 03:32, Fri 13 May 2022.
Aladin Sufran
Familiar PC, 47 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 12 May 2022
at 20:40
  • msg #85

A New Dawn (Main)

In reply to Dragondog (msg # 84):

"So our task is the collection of treasure, within the confines of the law, correct? And to just give it to you... exactly how?

And how do we carry it?
"
Harnan
Familiar PC, 30 posts
Fri 13 May 2022
at 04:00
  • msg #86

A New Dawn (Main)

"I can see through your clothing at will. " Harnan replies in a droning monotone to Snow, then he slips back to his normal animated speech and adds "I have long had the ability to improve my senses at will, last night for instance I aided a healer and a sick man by looking inside the sick man's skull and finding the growth that troubled him. At my will you are as naked to me as I was when you drew me here."

He shrugs.

"Perhaps I have upset your sense of modesty?. If so I apologize. You can imagine that if one saw all the people within sight unclothed at will soon any thrill would fade to blasé, no matter how attractive the subject."
Keira
Somewhat Familiar PC, 39 posts
Fri 13 May 2022
at 17:44
  • msg #87

A New Dawn (Main)

Keira decided not to ask any more questions on what they are expected to do... in case she does not like the answers. And she gave Harnan a startled glance when he claimed he could see through clothing.
Dragondog
GM, 268 posts
Fri 13 May 2022
at 20:29
  • msg #88

A New Dawn (Main)

"Adventurers find treasure everywhere," Olive said. "Dungeons. Tombs. You get it for us and bring it to us. Next we will be in Garholt and you should visit us there. There are backpacks among the supplies. I think we should go there now."

As Olive rose from the table, the quartet of summoned heroes did so too. And the remaining five robed ones rose too. And all ten of them, and the dog that was heavier than all of them but Gurth, filed out of the dining room into the hall where they were joined by the legionnaires again.

"You should not, ever, look under my robe," Snow commanded. And as the command took hold, their Spatial Awareness still showed them everything.

All 30 of them went to a nearby door. One of the legionnaires opened the door.

"Come," Ebony told them and stepped inside. She was followed by the four and the dog.

The torches fastened on the walls, one by one burst into flame and illuminated the storage room so that they could decide for themselves what they were going to bring.
Gurth
Somewhat Familiar PC, 43 posts
Ogre
Gladiator
Sat 14 May 2022
at 06:12
  • msg #89

A New Dawn (Main)

The group entered the supply room and the holy man to make his choices. The ogre turned towards the robed figures.

"Gurth take?", the ogre asked, pointing at the assorted items.
Dragondog
GM, 270 posts
Sat 14 May 2022
at 07:13
  • msg #90

A New Dawn (Main)

"Feel free," Ebony said. "That's why they are here. If we had had the correct parameters of the spell we could have prepared for your needs better. But unfortunately, this is what we have."
Keira
Somewhat Familiar PC, 41 posts
Sat 14 May 2022
at 16:45
  • msg #91

A New Dawn (Main)

Keira picked up a staff and a few basics, but she couldn't help but notice a lack of food and water among the supplies offered. She hoped that suitable mounts would at least be provided to them. They would need them if they were really in the middle of a desert.
Gurth
Somewhat Familiar PC, 45 posts
Ogre
Gladiator
Sat 14 May 2022
at 20:15
  • msg #92

A New Dawn (Main)

After Keira made her selection, the ogre gave Harnan a hard look over and stepped forward. He grabbed a backpack and began to fill it with various items, a bag of silver coins, bedroll, personal basics, pillow, shortsword and a quiver of longbow arrows.   Next he picked up the thrusting broadsword and tucked it into his sash and picked up the longbow.
This message was last edited by the player at 20:25, Sat 14 May 2022.
Keira
Somewhat Familiar PC, 42 posts
Sat 14 May 2022
at 20:57
  • msg #93

A New Dawn (Main)

Worried about the lack of food or water among the supplies offered, Keira decided to talk to this priest that was supposed to keep them alive on a three week march through a desert. "You said you could provide us with enough food and water for five people. How exactly? And how confident are you of being able to provide enough food, and more importantly, enough water for five humans to be able to survive in a desert, for the next three weeks?

Basically, Keira is asking Aladin how is he planning on doing this (a spell?), why five people, and was extra water needed in a desert taken in account here?
Harnan
Familiar PC, 31 posts
Sun 15 May 2022
at 08:45
  • msg #94

A New Dawn (Main)

Harnan picks up his coins, then follows into the storeroom. He selects a small backpack, bedroll, personal basics, straw pillow, the spear, the whip, a single arrow and the layered leather armor. He then goes back to where the pools are and picks up the extra clothing and his towel. He then finds a quiet adequately lit corner to start arrainging his kit.
Aladin Sufran
Familiar PC, 50 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 15 May 2022
at 12:44
  • msg #95

A New Dawn (Main)

"It is through the power my God gives me, but it is limited in how often I can cast it. We will need to head to a settlement very soon, these supplies are seriously lacking."

He takes some armour and basic supplies, including the Bedouin tent, but no suitable weapons are found.
Dragondog
GM, 277 posts
Sun 15 May 2022
at 22:25
  • msg #96

A New Dawn (Main)

The four of them picked up the stuff they wanted to bring with them. As everyone else remained at the storage, Harnan walked away to the baths. Two of the legionnaires accompanied him.
Aladin Sufran
Familiar PC, 52 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 15 May 2022
at 22:29
  • msg #97

A New Dawn (Main)

In reply to Dragondog (msg # 96):

"Are any maps, mounts or sand sleds available?"
Dragondog
GM, 280 posts
Sun 15 May 2022
at 22:47
  • msg #98

A New Dawn (Main)

"No," Ebony said.

"But we can point you towards the closet oasis," Honey said. "Razzar is four days away on foot. I'm sure you can find more supplies there."

A legionnaire returned from upstairs, carrying six filled water skins.

"We were able to spare these for you," Olive said
Aladin Sufran
Familiar PC, 54 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 16 May 2022
at 01:34
  • msg #99

A New Dawn (Main)

"Do the legionnaires have any maps we could copy onto a section of tablecloth, for example?"
Dragondog
GM, 284 posts
Mon 16 May 2022
at 04:19
  • msg #100

A New Dawn (Main)

"We have found that there is little use for maps when all they show is sand," Honey said. "We travel without them."
Aladin Sufran
Familiar PC, 55 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 16 May 2022
at 04:54
  • msg #101

A New Dawn (Main)

In reply to Dragondog (msg # 100):

"In the desert we often travelled at night, and rested during the day. maps were very useful for finding oasis, when all one sees is sand..."
Dragondog
GM, 285 posts
Mon 16 May 2022
at 05:01
  • msg #102

A New Dawn (Main)

"As I mentioned before, I will show you the direction to the closest oasis," Honey said. "All you have to do is walk for four days. You'll get there."
Aladin Sufran
Familiar PC, 56 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 16 May 2022
at 05:05
  • msg #103

A New Dawn (Main)

In reply to Dragondog (msg # 102):

"Thank you. But from there? Do we have anything to ensure we travel in one direction for the entirety of the 4 days?"
Dragondog
GM, 286 posts
Mon 16 May 2022
at 05:20
  • msg #104

A New Dawn (Main)

"If you travel at night, you can use the stars to give you direction," Honey said.
Aladin Sufran
Familiar PC, 57 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 16 May 2022
at 05:48
  • msg #105

A New Dawn (Main)

In reply to Dragondog (msg # 104):

"In four days travel, we don't have to get the direction far off to miss it though. Then what?"

"
Dragondog
GM, 287 posts
Mon 16 May 2022
at 08:11
  • msg #106

A New Dawn (Main)

"That's your job to figure out," Olive said. "We're not traveling with you. You have to be self-sufficient."
Keira
Somewhat Familiar PC, 44 posts
Mon 16 May 2022
at 17:15
  • msg #107

A New Dawn (Main)

"Hmm." Keira was not happy with the lack of supplies or the answers given to them. But talking to these summoners was not changing this, and only seemed to be making things worse with every request they made. To limit the effect this compulsion has on her, she decided to stay away from them as much as possible from then on.
Aladin Sufran
Familiar PC, 58 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 16 May 2022
at 20:36
  • msg #108

A New Dawn (Main)

In reply to Dragondog (msg # 106):

Aladin frowned, but rather than speaking, he thought that being self sufficient would include selling or using loot as necessary.

Then he wondered if they could read his mind, but said nothing, looking for a response.
Dragondog
GM, 292 posts
Tue 17 May 2022
at 01:52
  • msg #109

A New Dawn (Main)

There was no response from the six in regards to Aladin's thoughts.

Harnan returned over an hour later. And many things had changed.
Dragondog
GM, 293 posts
Tue 17 May 2022
at 01:52
  • msg #110

A New Dawn (Main)

Harnan walked in holding the spear which if one looked closely could see now has some carvings in the wood, and he was smoking a crude wooden pipe. Extra clothing was rolled and tied with a sash into a bundle. The most obvious detail was Bloodfang, who now was dressed in leather barding.

"We should waterproof two backpacks and fill them with water." he says, "but not from the pool I swam in. Other than that I am ready to depart."
Aladin Sufran
Familiar PC, 59 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 17 May 2022
at 02:14
  • msg #111

A New Dawn (Main)

In reply to Dragondog (msg # 110):

"We should rest and eat as much as we can, and leave just before dusk. We have a long journey. Is there any writing equipment we can take anywhere?

By the way, where are the legionnaires going, and when?
"
Dragondog
GM, 295 posts
Tue 17 May 2022
at 03:02
  • msg #112

A New Dawn (Main)

"The legionnaires are traveling with us," Olive said "And you are not. And no, there is no writing equipment."

"And unless you have any other questions, we will be leaving now."
Gurth
Somewhat Familiar PC, 50 posts
Ogre
Gladiator
Tue 17 May 2022
at 03:10
  • msg #113

A New Dawn (Main)

The ogre sat at the table and listened quietly.  He smiled when Bloodfang entered the room with his new armor.

"Now Doggy fight.", he said.
Aladin Sufran
Familiar PC, 60 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 17 May 2022
at 04:13
  • msg #114

A New Dawn (Main)

In reply to Gurth (msg # 113):

"Right. I guess we had better see where we should go then."
Harnan
Familiar PC, 36 posts
Tue 17 May 2022
at 07:07
  • msg #115

A New Dawn (Main)

Harnan watched the robed ones and their soldiers leave. "Farewell! Safe journey!" he called out to them in a friendly tone, to Snow in particular.

Once they had departed he said to the ogre <DarkBlue>"I can make your clothes better fitting if you wish."<DarkBlue>

As they depart, Harnan will attempt to look under Snows robe again, testing the compulsion.
Dragondog
GM, 296 posts
Tue 17 May 2022
at 10:40
  • msg #116

A New Dawn (Main)

The group went back to the hexagonal room and exited through the final archway. As they passed through the room, their Spatial Awareness revealed that the wall between these two archways also hid a secret entrance and a corridor beyond that went straight until it reached the edge of that awareness.

They soon came to a staircase that led up to a cavern-like entrance. Outside, another decade of legionnaires was stationed with the camels that they were traveling with.

But more importantly, the desert was quite cool, for a desert, even though it was quite close to midday as it was in the middle of winter.

Honey pointed in a roughly southwestern direction and told them that they should be going in that direction.

The Spatial Awareness continued to flicker between solid and translucent so that each of the four who had been summoned could see through the clothes and through the bodies of everyone around them. Including Snow. Revealing everything one might like to hide beneath masks or clothes.

[OOC: Technically your Spatial Awareness isn't looking. It's not something you use to see as much as it is something used to "see".]
Aladin Sufran
Familiar PC, 61 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 17 May 2022
at 11:24
  • msg #117

A New Dawn (Main)

In reply to Dragondog (msg # 116):

Aladin will offer the legionnaires cash for a camel...that would enable them to be more self sufficient! He approaches the camels to see if they are friendly...
Dragondog
GM, 297 posts
Tue 17 May 2022
at 14:55
  • msg #118

A New Dawn (Main)

"I'm sorry," the legionnaire said. "But they're not for sale.
Gurth
Somewhat Familiar PC, 51 posts
Ogre
Gladiator
Tue 17 May 2022
at 15:39
  • msg #119

A New Dawn (Main)

In reply to Harnan (msg # 115):

The ogre spat in the sand and watched as the legionnaires and the Six departed. After about 10 minutes, he decided that the group was finally alone.

"Thank you. I would appreciate that.", replied the ogre to Harman.

"I am Gurth, son of Brukug.", he said reaching out with his big meaty hand.
This message was last edited by the player at 18:06, Tue 17 May 2022.
Gurth
Somewhat Familiar PC, 52 posts
Ogre
Gladiator
Tue 17 May 2022
at 15:56
  • msg #120

A New Dawn (Main)

In reply to Dragondog (msg # 116):

OOC - Are you saying that we see the spatial awareness as similar to a heads go display in an aircraft cockpit or a FPS video game?
Keira
Somewhat Familiar PC, 46 posts
Tue 17 May 2022
at 16:19
  • msg #121

A New Dawn (Main)

Keira shaked her head as she looked southwest over sand, sand and even more sand. "This has been a very weird day, and it's far from over yet. Well, shall we start this fool's errant?"

Did the Six and the soldiers depart before us? Keira might be tempted to check out that secret passage if they are not still looking over our shoulder.
This message was last edited by the player at 20:35, Tue 17 May 2022.
Keira
Somewhat Familiar PC, 47 posts
Tue 17 May 2022
at 20:35
  • msg #122

A New Dawn (Main)

"But before we go, let's take one more look at this place. There might be something in there that could help us." Now that the Six and the soldiers were not watching them, Keira wished to return to the tomb to see if there really was a secret passage down there. Who knows what kind of treasure - or danger - they could find there.

Unless someone stops her, Keira will go back to check out that wall with a secret passage the characters just walk by on the way out. Any way to open it, or any cracks in it? Not sure if a roll is required, or against what.
This message was last edited by the player at 20:36, Tue 17 May 2022.
Aladin Sufran
Familiar PC, 62 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 17 May 2022
at 20:58
  • msg #123

A New Dawn (Main)

"I am Aladin, from the same town as the merchant we seek. Since I trained there, I hope we can find trustworthy folk there to help us. Hence, I would like to head there soon, but checking the secret locations here is a good start."
Dragondog
GM, 301 posts
Tue 17 May 2022
at 21:09
  • msg #124

A New Dawn (Main)

They went back downstairs to the hexagonal room. Their Spatial Awareness flickering between solid and translucent as they continued to see that which was beneath the surface or even through the other's bodies.

When they got downstairs, they soon discovered that there was another hidden passage behind the third wall.

[OOC: So, there are three secret passages. The first between the arrival corridor and the bath/food/supplies corridor. The second between bfs and upstairs. And the last between upstairs and the arrival corridor. Calling each corridor what you'll find if you go down it.

Let me know where you will start and what you're going to do.]
Aladin Sufran
Familiar PC, 66 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 18 May 2022
at 04:21
  • msg #125

A New Dawn (Main)

"Perhaps it would be prudent to search the know areas first?"
Gurth
Somewhat Familiar PC, 58 posts
Ogre
Gladiator
Wed 18 May 2022
at 20:28
  • msg #126

A New Dawn (Main)

"I believe it would be. I suppose we should get on with it.", Gurth replied.
Dragondog
GM, 307 posts
Wed 18 May 2022
at 20:30
  • msg #127

A New Dawn (Main)

They went down the stairs towards the baths, where they had had brunch, and where they had picked up their supplies. There were a number of doors in that corridor that they had not opened.

Merely walking down the middle of the corridor, their Spatial Awareness penetrated the walls and doors and revealed crypts beyond with elaborate resting places for the dead.
This message was last edited by the GM at 20:44, Wed 18 May 2022.
Aladin Sufran
Familiar PC, 67 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 18 May 2022
at 20:44
  • msg #128

A New Dawn (Main)

In reply to Dragondog (msg # 127):

Aladin looks to check them in the order he approached them.
Keira
Somewhat Familiar PC, 49 posts
Thu 19 May 2022
at 12:21
  • msg #129

A New Dawn (Main)

Keira joined Aladin in his search. She was not sure grave robing was something they should be doing, but surely it can't hurt to take a look at what's there?
Dragondog
GM, 309 posts
Thu 19 May 2022
at 19:06
  • msg #130

A New Dawn (Main)

The doors were not locked. And when they looked inside, it was just as they had "seen" through the doors. Elaborate and expensive-looking sarcophaguses in these well-decorated crypts. Dust everywhere, as these crypts didn't seem to have been open in a very long time. And all light came from the corridor.
Gurth
Somewhat Familiar PC, 60 posts
Ogre
Gladiator
Thu 19 May 2022
at 21:33
  • msg #131

A New Dawn (Main)

Gurth grabbed a torch off of the wall followed his new friends as they looked around.   He carried a short sword in his other hand.

"Do you think we will find anything useful?", he asked.
This message was last edited by the player at 21:46, Thu 19 May 2022.
Aladin Sufran
Familiar PC, 69 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 20 May 2022
at 00:41
  • msg #132

A New Dawn (Main)

In reply to Gurth (msg # 131):

"Not sure, but probably worth checking. Respectfully"
Harnan
Familiar PC, 38 posts
Fri 20 May 2022
at 07:33
  • msg #133

A New Dawn (Main)

"Give me a minute or two..." Harnan says, and he closes his eyes and concentrates
Dragondog
GM, 310 posts
Fri 20 May 2022
at 18:35
  • msg #134

A New Dawn (Main)

Harnan stood in the middle of the corridor, focusing. Balanced. Nothing betraying what he was doing. Not even the Spatial Awareness that "saw" right through him and everyone else in the corridor too. He stood there for about a minute and a half, so pretty close to the estimate he had given.





[Harnan at 7/10 FP.]
This message was last edited by the GM at 22:08, Sun 22 May 2022.
Gurth
Somewhat Familiar PC, 62 posts
Ogre
Gladiator
Fri 20 May 2022
at 21:13
  • msg #135

A New Dawn (Main)

Gurth watches Harnan do his thing while wondering what it is exactly.
Harnan
Familiar PC, 39 posts
Fri 20 May 2022
at 21:43
  • msg #136

A New Dawn (Main)

Harnan shrugs.  "I detect nothing out of sorts here and no treasure of any significance, yet my senses are not conclusive on either so there may yet be danger, or even treasure." He remarks, "I will examine the chamber more closely."

He moves into the chamber,  looking for writing on the walls or the sarcophagus's.
Gurth
Somewhat Familiar PC, 63 posts
Ogre
Gladiator
Fri 20 May 2022
at 22:18
  • msg #137

A New Dawn (Main)

Gurth follows Harnan into the chamber with the torch.
Keira
Somewhat Familiar PC, 50 posts
Fri 20 May 2022
at 22:33
  • msg #138

A New Dawn (Main)

Keira stayed well back as others examine the tomb, in case there were any surprises in there. She was more interested in the secret passages anyway.

How close is the nearest secret passage from our current location? Don't want to split up, but if it's nearby, Keira will go see if she can identify the mechanism to open it.
Dragondog
GM, 316 posts
Sat 21 May 2022
at 20:47
  • msg #139

A New Dawn (Main)

Gurth entered the crypt behind Harnan, giving necessary light to their eyes. Even though their Spatial Awareness covered the entire chamber and had no need for light.

The right wall in the crypt was too thick to be penetrated, but the left one allowed them to "see" the next one too. They could even see the wrapped dead body in the sarcophagus. As well as the skeleton, lungs, heart, and brain of everyone with in their reach. Or the view under their clothes and armor.

Harnan searched through the crypt.




[Harnan at 7/10 FP.]

[OOC: I'm assuming that Harnan entered the crypt closest to the stairs, on the right side of the corridor.]
This message was last edited by the GM at 22:09, Sun 22 May 2022.
Aladin Sufran
Familiar PC, 70 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 21 May 2022
at 22:50
  • msg #140

A New Dawn (Main)

In reply to Dragondog (msg # 139):

Aladin will be close behind him, carrying very little.
Harnan
Familiar PC, 40 posts
Sun 22 May 2022
at 08:38
  • msg #141

A New Dawn (Main)

"I believe nothing of interest lays in these crypts." Harnan remarks, and he has back to the corridor.
Aladin Sufran
Familiar PC, 71 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 22 May 2022
at 10:23
  • msg #142

A New Dawn (Main)

In reply to Harnan (msg # 141):

"No slings, axes or maces? Or maps?"
Keira
Somewhat Familiar PC, 51 posts
Sun 22 May 2022
at 13:21
  • msg #143

A New Dawn (Main)

"If there is anything of value here, my bet is it would be hidden in those passages. Anything just left lying around would have been picked clean by tomb raiders long ago."

Let's check out the nearest secret passage - does our spacial awareness tell us anything useful? Can we sense the location of mechanism that opens the passage?
Gurth
Somewhat Familiar PC, 64 posts
Ogre
Gladiator
Sun 22 May 2022
at 14:44
  • msg #144

A New Dawn (Main)

Gurth turned towards Kiera.

"That sounds interesting.  Let's take a look.", he said.
Aladin Sufran
Familiar PC, 72 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 22 May 2022
at 20:51
  • msg #145

A New Dawn (Main)

Aladin agrees, and follows to a hidden passage.
Dragondog
GM, 317 posts
Sun 22 May 2022
at 22:13
  • msg #146

A New Dawn (Main)

Keira, Gurth, and Aladin headed back to the hexagonal room.

Their Spatial Awareness "seeing" through the other, but being blocked by the walls as they were too thick to "see" through.


[OOC: All three hidden passages are in this room. The strictly closest would be the ones to the left or right of this corridor.

Decide which one you are trying to open and make a Traps roll to try to open it. Your Spatial Awareness may give you a bonus.]
This message was last edited by the GM at 03:39, Mon 23 May 2022.
Aladin Sufran
Familiar PC, 73 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 22 May 2022
at 23:15
  • msg #147

A New Dawn (Main)

Aladin will watch the backs of others who check the doors...
This message was last edited by the player at 04:56, Mon 23 May 2022.
Gurth
Somewhat Familiar PC, 65 posts
Ogre
Gladiator
Mon 23 May 2022
at 05:35
  • msg #148

A New Dawn (Main)

As the group walks back into the hexagon room, Gurth points to he left.

"Let's start with this one. It's as good as any of them and we'll get to the rest later."

Harnan
Familiar PC, 41 posts
Mon 23 May 2022
at 07:45
  • msg #149

A New Dawn (Main)

"Let me take a look..." Harnan says, checking the door the ogre indicated.
Dragondog
GM, 321 posts
Tue 24 May 2022
at 01:42
  • msg #150

A New Dawn (Main)

Keira looked over and "saw" through the frescoed secret door. It took her a little while, but soon she had the door opened.

Beyond it, a corridor led into darkness. But her Spatial Awareness revealed that it was ten feet wide and ended in a set of stairs. The stonework in the floor, walls, and ceiling remained the same as in the rest of the complex.
Gurth
Somewhat Familiar PC, 68 posts
Ogre
Gladiator
Tue 24 May 2022
at 02:46
  • msg #151

A New Dawn (Main)

Gurth looked at the open door and then back at the rest of the party.  He smiled a very toothy smile.

"Let's go.", he said as he walked through the doorway and waited at the top of the stairs.  His torch illuminated the stone work around him.
This message was last edited by the player at 03:10, Tue 24 May 2022.
Aladin Sufran
Familiar PC, 75 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 24 May 2022
at 03:23
  • msg #152

A New Dawn (Main)

Aladin followed in silence.
Dragondog
GM, 322 posts
Tue 24 May 2022
at 18:39
  • msg #153

A New Dawn (Main)

Gurth entered the corridor, followed by Aladin, and the others. The torch illuminated 2 yards around the ogre while their Spatial Awareness "illuminated" everything 10 yards around them. Even through well-decorated walls. Unless they were thicker than a foot.

They soon reached the top of the stair that extended forward and downward in this ten-foot-wide corridor.
Keira
Somewhat Familiar PC, 54 posts
Tue 24 May 2022
at 19:48
  • msg #154

A New Dawn (Main)

"Careful now. There's no telling what surprises may have been left to deter grave robbers." Keira commented from behind.

Though I'm thinking our Spatial Awareness could be very useful in detecting traps - things like trigger plates, deadfalls, pits and the like should be fairly obvious as long as we pay attention on where we are going.
Gurth
Somewhat Familiar PC, 69 posts
Ogre
Gladiator
Wed 25 May 2022
at 04:25
  • msg #155

A New Dawn (Main)

Gurth turned back to the elf woman.

"What kind of surprises are you talking about?", he asked.
This message was last edited by the player at 04:49, Wed 25 May 2022.
Keira
Somewhat Familiar PC, 55 posts
Wed 25 May 2022
at 06:47
  • msg #156

A New Dawn (Main)

Keira thought for a moment before answering. "Well, there's pits - both with and without spikes, then deadfalls, spring blades, spikes and bolts. Oh, and poison gas. And likely more, but with our new sense we should be able to spot any non-magical traps in time, as long as we pay attention on where we are stepping."

After a moment she added: "Well, probably, anyway."
Gurth
Somewhat Familiar PC, 70 posts
Ogre
Gladiator
Wed 25 May 2022
at 13:08
  • msg #157

A New Dawn (Main)

"Right.", Gurth said simply and started down the stairs.  He moved slow and scanned the spaces around and above with his SA to make sure there were no surprises as Keira called them.
Aladin Sufran
Familiar PC, 76 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 25 May 2022
at 13:49
  • msg #158

A New Dawn (Main)

Aladin continued to follow the big critter.
Gurth
Somewhat Familiar PC, 71 posts
Ogre
Gladiator
Wed 25 May 2022
at 15:19
  • msg #159

A New Dawn (Main)

The ogre suddenly stopped short. He turned back to Keira.

"I have never seen any of the things that you just talked about.  Would you mind coming up here to keep an eye out?" , he asked.
Keira
Somewhat Familiar PC, 56 posts
Wed 25 May 2022
at 19:40
  • msg #160

A New Dawn (Main)

Keira hesitated before moving up front. "Well, fine. Just a warning - I am not exactly an expert myself."

Let's press on then. GM will probably make secret rolls if they are needed, I think.
Dragondog
GM, 325 posts
Wed 25 May 2022
at 20:04
  • msg #161

A New Dawn (Main)

They headed down the stairs and only a couple of yards after it ended, Keira stopped.
Keira
Somewhat Familiar PC, 58 posts
Wed 25 May 2022
at 20:08
  • msg #162

A New Dawn (Main)

"Hold on. There's one of those surprises here." Keira examined the corridor ahead, trying to figure out what they are dealing with - and how to get past it.
Dragondog
GM, 327 posts
Wed 25 May 2022
at 20:19
  • msg #163

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 78 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 25 May 2022
at 20:28
  • msg #164

A New Dawn (Main)

In reply to Dragondog (msg # 163):

Aladin paused as well, checking his surroundings.
Dragondog
GM, 329 posts
Wed 25 May 2022
at 20:40
  • msg #165

A New Dawn (Main)

GM passing a message.
Keira
Somewhat Familiar PC, 59 posts
Wed 25 May 2022
at 21:11
  • msg #166

A New Dawn (Main)

"Pressure plates, several of them. No idea what they trigger, but I doubt we wish to find that out the hard way." Keira finally reported to the party. "We can probably just step around them, assuming we can spot all of them. I'll go first, and the rest of you can follow in my footsteps if you don't seen me skewered by a trap. I don't suppose anyone has any chalk or something else to mark them with?"

If nobody has any other ideas, Keira will move forward and step around the plates. And if someone does have something to mark the location of plates, she can do that as well.
Aladin Sufran
Familiar PC, 80 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 25 May 2022
at 21:38
  • msg #167

A New Dawn (Main)

"We only have what we found here. Would soap work?"
Keira
Somewhat Familiar PC, 60 posts
Thu 26 May 2022
at 06:52
  • msg #168

A New Dawn (Main)

"Not sure soap would do. But we can improvise with something else." Keira scrounged around for a handful of pebbles and small rocks. She planned to use them to mark a safe path through the trap the rest of the party could follow.

Right, let's do this. Keira will use pebbles to mark the edges of a safe path as she goes through. I guess sand could be used for that as well.
Dragondog
GM, 334 posts
Thu 26 May 2022
at 07:14
  • msg #169

A New Dawn (Main)

Keira showed the way for the others. Her footsteps in the dust on the floor that had been undisturbed for a very very long time was a sufficient marker for what tiles to step on. And after a little while longer, they had walked down the length of the bare-walled corridor to the door. It was well carved with the hinges on this side of the door.

The smell in the corridor was musky and closed in. And their footsteps echoed on the stone floor. It was somewhat cooler in the corridor and the air was quite stale. But now that the secret door had been opened, circulation had improved.
Aladin Sufran
Familiar PC, 81 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 26 May 2022
at 12:00
  • msg #170

A New Dawn (Main)

Aladin will continue to follow along, quietly and patiently, as quietly as he can as he observed his surroundings.
Keira
Somewhat Familiar PC, 61 posts
Thu 26 May 2022
at 12:15
  • msg #171

A New Dawn (Main)

Keira carefully examined the door for more surprises before they tried to open it.

When you say it is well carved, does that means there are carvings on it? If so, of what?
Gurth
Somewhat Familiar PC, 74 posts
Ogre
Gladiator
Thu 26 May 2022
at 12:42
  • msg #172

A New Dawn (Main)

Gurth held the torch closer to the door so that they could better examine it.
Dragondog
GM, 335 posts
Thu 26 May 2022
at 13:02
  • msg #173

A New Dawn (Main)

Keira inspected the door and the lock.

With their Spatial Awareness, they "saw" through the door. There was another crypt. But this one was larger and the sarcophagus more elaborate. Like the others, there was a wrapped body inside, but this one was not alone. A silver-like mask was placed on her face. An amulet rested on her chest and a cylinder on her stomach.
Keira
Somewhat Familiar PC, 64 posts
Thu 26 May 2022
at 14:22
  • msg #174

A New Dawn (Main)

"Tsk, locked and trapped. Such distrust." Keira looked at others after examining the lock. "Any ideas?"
Aladin Sufran
Familiar PC, 82 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 26 May 2022
at 20:35
  • msg #175

A New Dawn (Main)

In reply to Keira (msg # 174):

"I would suggest only taking what we need. Any other loot we will have to give away, and we do not have supplies to deal with serious injuries now. We can come back for that, perhaps after breaking the compulsion."
Gurth
Somewhat Familiar PC, 76 posts
Ogre
Gladiator
Thu 26 May 2022
at 22:35
  • msg #176

A New Dawn (Main)

"That seems like a reasonable idea.", Gurth replied.

"You know, we have not been tasked with recovering anything specific yet.  Whatever we might find here today can be sold to to better equip ourselves for the future...in the spirit of being self sufficient."
Aladin Sufran
Familiar PC, 83 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 27 May 2022
at 04:32
  • msg #177

A New Dawn (Main)

In reply to Gurth (msg # 176):

"Exactly my point."
Gurth
Somewhat Familiar PC, 77 posts
Ogre
Gladiator
Fri 27 May 2022
at 05:00
  • msg #178

A New Dawn (Main)

"Ah. Got it.", the ogre replied, a bit embarrassed at not having caught the gist of Aladin's statement.

"We can all see the prizes.  How do we get to them and leave safely?", he asked.
This message was last edited by the player at 06:28, Fri 27 May 2022.
Keira
Somewhat Familiar PC, 65 posts
Fri 27 May 2022
at 12:12
  • msg #179

A New Dawn (Main)

"That is the question. I may have an answer, but before doing anything I wish to be sure everyone present is fine with grave rob... I mean, with becoming more self-sufficient with the help of whatever is in there." Keira said, looking at the door appraisingly.
Dragondog
GM, 336 posts
Fri 27 May 2022
at 16:02
  • msg #180

A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 78 posts
Ogre
Gladiator
Fri 27 May 2022
at 21:05
  • msg #181

A New Dawn (Main)

In reply to Keira (msg # 179):

"The idea of robbing the dead is distasteful, but at this point, we may have little choice.", Gurth replied.

"I don't know how long this whole thing is going to last. I do know that we will need every advantage that we can get to make it through."
Aladin Sufran
Familiar PC, 84 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 27 May 2022
at 22:05
  • msg #182

A New Dawn (Main)

In reply to Gurth (msg # 181):

"But we should take only what is useful for is to be self sufficient. Anything in excess we will be compelled to give away. Until we find the merchant to break the compulsion."
Keira
Somewhat Familiar PC, 66 posts
Sat 28 May 2022
at 11:58
  • msg #183

A New Dawn (Main)

"Right. I'll take that as a yes then." Keira dropped her pack by the side of the door and focused. In a blink of an eye she was no longer there, only her shadow remaining etched on the doors. Or someone's shadow anyway, as this particular shadow showed a hulking, hunchbacked, monstrous figure with long, long talons where its fingers should be.

The shadow flowed down and under the locked door, disappearing inside the burial chamber.

Shadow Form, going inside to loot the place.
This message was last edited by the player at 11:59, Sat 28 May 2022.
Dragondog
GM, 339 posts
Sat 28 May 2022
at 14:23
  • msg #184

A New Dawn (Main)

Keira dropped her pack and waterskin and changed into a monstrous shadow. She passed through the crack beneath the door. The rest of them could still follow her on the other side with their Spatial Awareness.

She reformed on the other side and she was back to her attractive elven self. She waited for a few seconds and then she tried to move the lid to the sarcophagus, but it didn't budge.
This message was last edited by the GM at 14:37, Sat 28 May 2022.
Keira
Somewhat Familiar PC, 67 posts
Sat 28 May 2022
at 14:50
  • msg #185

A New Dawn (Main)

The dead woman did not wish to share her treasure, but Keira had one more trick up her sleeve. She placed her hands on the lid, focused, and when she judged herself ready pushed at it with all her strength.

Concentrate for half a minute to eliminate skill penalty, then Power Blow to double Keira's strength (for 1 FP) as she attempts to open the sarcophagus again.
16:41, Today: Keira rolled 16 using 3d6 with rolls of 4,6,6.  Power Blow (14).

Aaaaand failed. Dice roller has really been messing with me lately. At least it's not critical failure, and if GM is ok with it, Keira can just try again. Maybe at -1 for repeated attempt?

Dragondog
GM, 340 posts
Sat 28 May 2022
at 15:19
  • msg #186

A New Dawn (Main)

Keira focused in an almost spiritual manner. Meditating. Drawing upon the powers of her soul or life force. And then pushing for all that she was worth. To no effect.

But she was not deterred.

She focused again. Drawing upon the kaleidoscope of colors. Merging them through the crystal of her meditation into a single beam of focused light. And as she repeated her efforts, she pushed the lid of the sarcophagus off, and revealed the wrapped body and the things that had been left with it.



[Keira has spent 2 out of 10 FP.]

[OOC: This talk of color and light is merely metaphorical, Keira is not a light source.]
Gurth
Somewhat Familiar PC, 79 posts
Ogre
Gladiator
Sat 28 May 2022
at 15:54
  • msg #187

A New Dawn (Main)

On a day that started off weird, things just kept going off the scale.  Gurth watched with astonishment as Keira assumed her shadow form and flowed under the door.  He saw her struggle with the sarcophagus lid and wished he was in there to help with the heavy lifting.
Keira
Somewhat Familiar PC, 68 posts
Sat 28 May 2022
at 17:01
  • msg #188

A New Dawn (Main)

With a grunt of effort Keira pushed the lid off the sarcophagus. She took a deep breath to recover and then whispered to the dead woman: "Forgive me lady, but we need these more than you do."

The body is wrapped up, right? I assume the mask and the container can just be picked up, but is the amulet under the wrappings?
Dragondog
GM, 341 posts
Sat 28 May 2022
at 20:57
  • msg #189

A New Dawn (Main)

Keira again turned into that monstrous shadow. She picked up the silvery mask and the cylinder. As soon as the items had been picked up, they too became shadow. But when she tried to pick up the amulet, it slid away from her. Repelled as if they were similarly charged magnets.

[OOC: All three items are on top of the wrappings.]
Aladin Sufran
Familiar PC, 87 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 29 May 2022
at 01:31
  • msg #190

A New Dawn (Main)

Aladin is not so enthusiastic at watching the shadow form. It did not look good at all...

He considered what he knew about the burial procedures of mummies...

"Would not the cylinder contain her internal organs? Not sure we should take them..."
This message was last edited by the player at 01:31, Sun 29 May 2022.
Keira
Somewhat Familiar PC, 69 posts
Sun 29 May 2022
at 09:22
  • msg #191

A New Dawn (Main)

The dead woman was being very stubborn about her jewelry, Keira thought as she dropped out of shadow form. While she waited to be able to use it again she heard Aladin speak outside. "Huh, good point."

Keira examined the container she was now carrying, with the intention of returning it if it really contained the dead woman's organs. No point in defiling the grave any more than necessary. The amulet however she fully intended to take.

Alright, so: dropping out of shadow form, waiting for it to cool down again, examining the container and returning it if our spatial sense tells it contains anything that might have been organs at some point, then attempting to take the amulet while in physical form. Oh, and trying to close to sarcophagus afterwards if possible.
Dragondog
GM, 342 posts
Sun 29 May 2022
at 23:16
  • msg #192

A New Dawn (Main)

Keira returned to human form and waited for some time. The leather cylinder in her hands was about a foot long and an inch in diameter. She opened it and discovered a scroll of some strange material. None of them recognized the alphabet used as their Spatial Awareness allowed them to read through the wall.

Now in her physical form, Keira tried to pick up the amulet again. But again it slid away from her. As she tried to corner it with both of her arms, it slid out of the sarcophagus and fell to the floor.

Keira focused for some time again and picked up the lid of the sarcophagus and returned it to its place. Because of the size of it, that was more difficult than just pushing the lid off had been. She then noted that when the lid had crashed to the ground, that it also had smashed the jars next to the sarcophagus that had contained the dead woman's organs.



[Keira has spent 3 out of 10 FP.]


[OOC: The size of the cylinder was so obvious in my mind that I didn't think to post anything about its size. I'll try to do better.]
Aladin Sufran
Familiar PC, 88 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 29 May 2022
at 23:31
  • msg #193

A New Dawn (Main)

In reply to Dragondog (msg # 192):

"Maybe she should chase it out the door!" Aladin joked as he 'watched'.
This message had punctuation tweaked by the player at 09:01, Mon 30 May 2022.
Gurth
Somewhat Familiar PC, 81 posts
Ogre
Gladiator
Mon 30 May 2022
at 00:23
  • msg #194

A New Dawn (Main)

Gurth watched Keira's antics for a while before he grew frustrated.  He banged a heavy fist on the door to get her attention.

"That's enough.  Leave it.  Come back.", he shouted, hopefully loud enough to make himself heard.
This message was last edited by the player at 00:25, Mon 30 May 2022.
Keira
Somewhat Familiar PC, 70 posts
Mon 30 May 2022
at 08:50
  • msg #195

A New Dawn (Main)

"Oh, well." Keira said as she looked over the mess she made. Before she left the chamber she tried to estimate the size of the amulet compared to the crack under the door, in case Aladin's suggestion might actually be possible. If it was, she was determined to give it a try before rejoining the rest of party. Maybe one of them would have an idea of what to do with an amulet that refused to be held.

What does our Spatial Awareness say, is there enough room under the door to chase the amulet under it? If there is, Keira would give it a try, but in any case it's time to go back.
Dragondog
GM, 343 posts
Mon 30 May 2022
at 10:07
  • msg #196

A New Dawn (Main)

Keira compared the amulet and the space beneath the door, but unfortunately, the amulet was too big.

So Keira transformed again and in her monstrous form, she slid under the door with the two items she had been able to pick up.

[Keira has spent 3 out of 10 FP.]
This message was last edited by the GM at 15:05, Mon 30 May 2022.
Keira
Somewhat Familiar PC, 71 posts
Mon 30 May 2022
at 11:33
  • msg #197

A New Dawn (Main)

Keira shared what she got out of the tomb. "Shame about the amulet. The way it was protected, it must have been the most valuable item in there."

She wiped the sweat of her brow, getting some dust and grime on her face while doing so. "Never knew grave robbing could be this exhausting. Give me a couple of minutes to recover before we continue."

Back to physical form and using Breath Control to recover a fatigue point.
13:32, Today: Keira rolled 10 using 3d6 with rolls of 3,1,6.  Breath Control (14).

If anyone can think of a use for the mask and the scroll, they are welcome to them. Otherwise, Keira can carry them until we decide what to do with them, I guess?

This message was last edited by the player at 11:35, Mon 30 May 2022.
Dragondog
GM, 345 posts
Mon 30 May 2022
at 12:38
  • msg #198

A New Dawn (Main)

Keira stood there and breathed deeply for two minutes.

[Keira recovered 1 FP and has spent 2 out of 10 FP.]

But you could continue to do that for 2x2 more minutes if you like.]
This message was last edited by the GM at 15:06, Mon 30 May 2022.
Keira
Somewhat Familiar PC, 72 posts
Mon 30 May 2022
at 13:00
  • msg #199

A New Dawn (Main)

OOC: Nah, I'm good.
Gurth
Somewhat Familiar PC, 82 posts
Ogre
Gladiator
Mon 30 May 2022
at 13:30
  • msg #200

A New Dawn (Main)

Gurth waited for Keira to catch her breath for a couple minutes.

"Let's get back upstairs.  Do you think that these items will be enough?", Gurth asked his new friends.
This message was last edited by the player at 15:57, Mon 30 May 2022.
Dragondog
GM, 346 posts
Mon 30 May 2022
at 15:07
  • msg #201

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 89 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 30 May 2022
at 19:45
  • msg #202

A New Dawn (Main)

In reply to Dragondog (msg # 201):

"Enough for what? I could use a weapon. May I look at the document or scroll?"
Gurth
Somewhat Familiar PC, 83 posts
Ogre
Gladiator
Mon 30 May 2022
at 20:13
  • msg #203

A New Dawn (Main)

"Enough to supplement the coin that the Six gave to us. So that when we can finally get to a city, we can purchase proper equipment.", Gurth replied.

"What weapon do you require? Are none of the ones we have suitable?"
Aladin Sufran
Familiar PC, 90 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 30 May 2022
at 20:35
  • msg #204

A New Dawn (Main)

In reply to Gurth (msg # 203):

"I am unskilled with them. I seek a sling or axe, or club or mace. Be careful not to have items we are compelled to give away."

Assuming he is given the scroll by Kiera, he uses torchlight to look at it.
Keira
Somewhat Familiar PC, 73 posts
Mon 30 May 2022
at 21:33
  • msg #205

A New Dawn (Main)

"Of course." Keira handed the scroll to Aladin. "There are still two other passages we have not looked in. Should we do so?"

At least that is what I remember. You guys wish to keep playing tomb raider or do we leave this place?
Gurth
Somewhat Familiar PC, 84 posts
Ogre
Gladiator
Mon 30 May 2022
at 23:00
  • msg #206

A New Dawn (Main)

In reply to Aladin Sufran (msg # 204):

"I would prefer a good hefty axe as well, my friend.  Any weapon is still better than none at all.  Luckily, I have also trained with a blade.  ", Gurth replied.

"Keira, Our next move may be determined by what he finds in that scroll case.  While he's at work, may I examine that mask?"
This message was last edited by the player at 00:33, Tue 31 May 2022.
Dragondog
GM, 347 posts
Tue 31 May 2022
at 00:07
  • msg #207

A New Dawn (Main)

Keira gave Aladin the scroll tube and he opened it. He unfurled the scroll inside, and illuminated by the torch Gurth held, he examined it.
Aladin Sufran
Familiar PC, 91 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 31 May 2022
at 00:51
  • msg #208

A New Dawn (Main)

"Ii cannot read it.. Perhaps a mage can, it seems magical "
Keira
Somewhat Familiar PC, 74 posts
Tue 31 May 2022
at 06:01
  • msg #209

A New Dawn (Main)

Keira gave the mask to Gurth. "So, which is? Do we stay and look some more, or do we go? There could be weapons in another grave, but there's no guarantee we will find any or that they will be usable."
Gurth
Somewhat Familiar PC, 85 posts
Ogre
Gladiator
Tue 31 May 2022
at 06:35
  • msg #210

A New Dawn (Main)

"It's hard to know. We might find something useful or we may be wasting time.  Aladin would know better when the best time to travel would be.  I've never been to the desert before.  I would suspect that later would be easier since it's cooler."

Gurth examined the mask.  He hefted it to discern how heavy it was and inspected it for craftsmanship and any special markings.

ooc: Merchant skill.  Trying to appraise the mask for a fair resale value.
23:34, Today: Gurth rolled 7 using 3d6 with rolls of 3,3,1.  Merchant. appraising the mask.  target 9.

This message was last edited by the player at 06:44, Tue 31 May 2022.
Dragondog
GM, 348 posts
Tue 31 May 2022
at 08:36
  • msg #211

A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 86 posts
Ogre
Gladiator
Tue 31 May 2022
at 09:05
  • msg #212

A New Dawn (Main)

Gurth spent a few minutes examining the silver mask.

"This mask is solid and well crafted.  It's probably worth a bit more than one of these bags of silver coin that we were given.  When we find a broker in the city, we'll be lucky to get half of that. Buy low, sell high, and all that.  Do you think that it will be enough or should we keep searching for resources?",
Aladin Sufran
Familiar PC, 92 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 31 May 2022
at 12:34
  • msg #213

A New Dawn (Main)

In reply to Gurth (msg # 212):

"I think we may need more."
Dragondog
GM, 349 posts
Tue 31 May 2022
at 16:34
  • msg #214

A New Dawn (Main)

Having acquired all that could be aquired from this crypt at this time, they returned to the hexagonal room up the stairs, avoiding all traps as they went.

[OOC: There are two more secret passages originating in this room. One to the left and the other to the right.]
Aladin Sufran
Familiar PC, 93 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 31 May 2022
at 20:17
  • msg #215

A New Dawn (Main)

Aladin suggested the one to the right first.
Gurth
Somewhat Familiar PC, 87 posts
Ogre
Gladiator
Tue 31 May 2022
at 20:55
  • msg #216

A New Dawn (Main)

Gurth shrugged and nodded.  It seemed inevitable to him that they would get to all of them eventually.
Keira
Somewhat Familiar PC, 75 posts
Wed 1 Jun 2022
at 07:02
  • msg #217

A New Dawn (Main)

Keira examined the passage suggested by Aladin to see if they could open it the same way as the first one.

Same deal as the last time, Keira in the front to search for traps? I'm thinking of doing so in Shadow Form this time though, since Keira would be less likely to trigger something herself that way.
Dragondog
GM, 350 posts
Wed 1 Jun 2022
at 07:48
  • msg #218

A New Dawn (Main)

Keira opened the secret door in question and entered the corridor. There were footprints in the dust leading in, but they were old.

Keira changed into her monstrous shadow as she led the way into the darkness. Their Spatial Awareness allowed them to "see" anyway. This corridor looked just like the previous one. And the walls were too thick to "see" through them.

Shortly after they had descended the stairs, they found a human female body on the floor.

She wore a sleeveless wraparound jacket. There were a number of buttons on the right side. Curved from her shoulder across the chest and down to her hip. Cords fastened on the side looped around them to hold it closed.

Fingerless gloves reached halfway up her biceps.

Three throwing daggers were sheathed on her right hip and there was a pouch slung diagonally from her right shoulder to her left hip.

There were two curved sword sheaths on her back. One sword was still sheathed, the other had a single edge and was of a design that they were unfamiliar with.

She wore pants and laced boots that reached halfway up her thighs.

She had long red hair tied in a single thick, long braid. Her eyes were closed, but there was a short scar near her left eye.

She wore a thick loop steel earring in her left ear and a similarly styled silver earring in the top of her right ear.

Her jacket was soaked in blood in places.
This message was last edited by the GM at 15:43, Wed 01 June 2022.
Aladin Sufran
Familiar PC, 94 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 1 Jun 2022
at 10:05
  • msg #219

A New Dawn (Main)

Aladin approached to see if he could diagnose the cause of death...
Dragondog
GM, 351 posts
Wed 1 Jun 2022
at 11:54
  • msg #220

A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 88 posts
Ogre
Gladiator
Wed 1 Jun 2022
at 12:30
  • msg #221

A New Dawn (Main)

While Aladin checked the body if the red haired woman, Gurth peered down the hall. He checked to see if the footprints in the dust went all the way to the end if the hallway.
Dragondog
GM, 352 posts
Wed 1 Jun 2022
at 14:04
  • msg #222

A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 89 posts
Ogre
Gladiator
Wed 1 Jun 2022
at 15:30
  • msg #223

A New Dawn (Main)

"Aladin. Something is wrong. This is as far as she made it.  Let's get back to the doorway.", Gurth warned.

The ogre tapped Aladin on the shoulder and backed up towards the doorway.  He listened and looked around for one of Keira's so called surprises as he moved.
This message was last edited by the player at 16:00, Wed 01 June 2022.
Keira
Somewhat Familiar PC, 76 posts
Wed 1 Jun 2022
at 17:32
  • msg #224

A New Dawn (Main)

"Indeed. Looks like this tomb raider didn't notice the traps before running into them. Give me a moment to see what we are up against." The shadow-Keira said from the front.
Dragondog
GM, 353 posts
Wed 1 Jun 2022
at 17:35
  • msg #225

A New Dawn (Main)

GM passing a message.
Keira
Somewhat Familiar PC, 77 posts
Wed 1 Jun 2022
at 20:24
  • msg #226

A New Dawn (Main)

Keira took on solid form again. "Alright, looks like the same setup as before. And judging by the the dead woman, it's some kind of a spear or spike trap. I'll show a path trough it again and you can follow. But first..."

Before moving on through the trapped corridor Keira crouched by the dead woman to see what gear they could use or sell. Not like she needed it anymore.

So, same plan as before, just follow after Keira (assuming she does not step on a trap)?

But let's loot the body first. Keira could use the throwing knives, we should check out the pouch, and we can sell those swords (katana and wakizashi) if nobody will use them. Not sure about the rest. Is the jacket armor?

Aladin Sufran
Familiar PC, 95 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 1 Jun 2022
at 20:50
  • msg #227

A New Dawn (Main)

In reply to Keira (msg # 226):

Also check for any items not immediately apparent.
Gurth
Somewhat Familiar PC, 90 posts
Ogre
Gladiator
Wed 1 Jun 2022
at 21:36
  • msg #228

A New Dawn (Main)

Gurth helped separate the weapons and pouch from the hapless woman's body. After unbuckling or untying the various belts and straps, he laid them aside for the others to peruse.

OOC:  How recently does the woman appear to have died? Does the body seem fresh or desiccated/mummified?

This message was last edited by the player at 21:37, Wed 01 June 2022.
Dragondog
GM, 355 posts
Wed 1 Jun 2022
at 21:54
  • msg #229

A New Dawn (Main)

They effectively looted the woman's body. It had been there for quite some time, but it was still recognizable.

They continued forward as Keira led them past the traps. Their Spatial Awareness allowing them to "see" beyond the torchlight.

They came to another door, this one with a strong steel bar on this side of the door, locked in place with a padlock.

They "saw" what looked like a large well on the other side of the door and there was a heavy lid on the well.
Gurth
Somewhat Familiar PC, 92 posts
Ogre
Gladiator
Thu 2 Jun 2022
at 03:30
  • msg #230

A New Dawn (Main)

Gurth looked at the iron bar for a moment and then rattled it.  He gave the lock a quick tug.

"Is this to keep us out or keep something in?, he said, wondering out loud.
Aladin Sufran
Familiar PC, 96 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 2 Jun 2022
at 04:23
  • msg #231

A New Dawn (Main)

"The lock is on this side. I suggest it is to keep something in..."
Keira
Somewhat Familiar PC, 79 posts
Thu 2 Jun 2022
at 12:08
  • msg #232

A New Dawn (Main)

"Should we try to open it or just move on to the last tunnel then? With the lockpick we found I might be able to get around the lock. Maybe."

The steel bar is a worrying detail.
Gurth
Somewhat Familiar PC, 94 posts
Ogre
Gladiator
Thu 2 Jun 2022
at 13:05
  • msg #233

A New Dawn (Main)

"We could go to the last tunnel and come back here afterwards if we don't find anything."
Aladin Sufran
Familiar PC, 97 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 2 Jun 2022
at 13:24
  • msg #234

A New Dawn (Main)

In reply to Gurth (msg # 233):

"Good idea. Let's do that."
Gurth
Somewhat Familiar PC, 95 posts
Ogre
Gladiator
Thu 2 Jun 2022
at 14:57
  • msg #235

A New Dawn (Main)

"Alright."
He turned and went back upstairs to the hexagon shaped room taking care to avoid the traps again.
Dragondog
GM, 358 posts
Thu 2 Jun 2022
at 15:47
  • msg #236

A New Dawn (Main)

They carefully returned to the hexagonal room. And for the third time, their Spatial Awareness helped them find a way to open the third and final secret door. This one led into a corridor just like the others. And just like the others, the walls were too thick for their Spatial Awareness to show them anything. And like the first time, the dust on the floor was undisturbed.

But this time the stairs went up.

Keira led them past the traps they had come to expect and were soon at another door. This door very much looked like the first door.
Keira
Somewhat Familiar PC, 82 posts
Thu 2 Jun 2022
at 17:32
  • msg #237

A New Dawn (Main)

"Whoever build this tomb sure liked these traps." Keira commented as she once again navigated through pressure plates.

Locked and trapped door again?
Dragondog
GM, 360 posts
Thu 2 Jun 2022
at 17:40
  • msg #238

A New Dawn (Main)

Their Spatial Awareness penetrated the door again and revealed a room with two small chests. The left was full of copper coins and the right held an assortment of disparate items.
Keira
Somewhat Familiar PC, 84 posts
Thu 2 Jun 2022
at 17:57
  • msg #239

A New Dawn (Main)

"And the doors are trapped and locked again as well, of course." Keira took a closer look at the chests and the trap on the door using her new sense.

Are the chests locked and trapped as well? And is the trap something that could be disabled with the tools Keira has (knife, lockpick)? Could Keira estimate how hard would that be for her (as in, what would I be rolling against)?
This message was last edited by the player at 17:57, Thu 02 June 2022.
Gurth
Somewhat Familiar PC, 98 posts
Ogre
Gladiator
Thu 2 Jun 2022
at 18:32
  • msg #240

A New Dawn (Main)

"If there were no people like us, I suppose that there would be no need for them.", the ogre observed.
Dragondog
GM, 362 posts
Thu 2 Jun 2022
at 18:54
  • msg #241

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 99 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 2 Jun 2022
at 20:03
  • msg #242

A New Dawn (Main)

In reply to Dragondog (msg # 241):

Can Aladin determine the items in the second chest?
Dragondog
GM, 364 posts
Thu 2 Jun 2022
at 20:09
  • msg #243

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 101 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 2 Jun 2022
at 20:20
  • msg #244

A New Dawn (Main)

In reply to Dragondog (msg # 243):

Ok, can Aladin access the second chest, after the all clear has been given?
Keira
Somewhat Familiar PC, 85 posts
Fri 3 Jun 2022
at 05:31
  • msg #245

A New Dawn (Main)

"Dealing with the trap on the door could be risky. Maybe I should just go in alone and bring the loot back?" Keira said after examining the trap on the door.

Two options here - take a chance with Keira's Traps skill of 11, or use shadow form again to go in, lockpick the chests and bring the stuff back out the same way. She'd probably have to take multiple trips for that, and we would not be able to get the chests themselves.

What do you guys think? I guess there's also a third option - if what is actually trapped is the lock itself, we could just break down the (wooden, I believe) doors.

Aladin Sufran
Familiar PC, 103 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 3 Jun 2022
at 06:08
  • msg #246

A New Dawn (Main)

I think we should open the doors. Sooner or later we will get a trap that will get Kiera, and by the time the rest of us get there, there may be just another dead body...
Gurth
Somewhat Familiar PC, 100 posts
Ogre
Gladiator
Fri 3 Jun 2022
at 13:56
  • msg #247

A New Dawn (Main)

I have to agree. There may be a trap or some other threat that she can't avoid before going shadow mode again.

GM:  What is this door made of?  Does it open inwards or out?  Are you good with OOC discussions here in the IC thread or would you prefer to take it out to the official OOC?
This message was last edited by the player at 16:11, Fri 03 June 2022.
Keira
Somewhat Familiar PC, 86 posts
Fri 3 Jun 2022
at 16:36
  • msg #248

A New Dawn (Main)

Alright then, Keira will try her luck with her Traps skill. Have to warn you though, the dice roller kinda hates me.
Gurth
Somewhat Familiar PC, 101 posts
Ogre
Gladiator
Fri 3 Jun 2022
at 17:25
  • msg #249

A New Dawn (Main)

In reply to Keira (msg # 248):

You can take extra time on the task to add bonuses.

2x as long gives +1, 4x gives +2, 8x gives +3, 15x gives +4,
and 30x gives +5

Keira
Somewhat Familiar PC, 87 posts
Fri 3 Jun 2022
at 18:48
  • msg #250

A New Dawn (Main)

You know, I never even noticed that rule before. DM, how much extra time could I take here?
Keira
Somewhat Familiar PC, 88 posts
Fri 3 Jun 2022
at 23:24
  • msg #251

A New Dawn (Main)

Keira set out to disable the trap, taking her time to make sure she does not trigger it herself. After that she tried to pick the lock as well.

Taking... 15 minutes? for +4 to my roll. Not sure if our new sense also gives a bonus or not.
01:17, Today: Keira rolled 10 using 3d6 with rolls of 3,1,6.  Traps (+4).

And lockpicking, again taking extra time for +4 to my roll.
01:21, Today: Keira rolled 16 using 3d6 with rolls of 5,5,6.  Lockpicking (+4).

Probably failed that one, unless there's some kind of a bonus from our Spatial Sense. GM, you can make another Lokcpicking roll again if this one failed.

Dragondog
GM, 368 posts
Sat 4 Jun 2022
at 02:37
  • msg #252

A New Dawn (Main)

Keira spent 15 minutes disarming the trap on the door. She then spent another 15 minutes lockpicking it, but she failed. Taking a deep breath, she started over. And after another 15 minutes, she unlocked the door.


[Keira has spent 2 out of 10 FP.]
This message was last edited by the GM at 11:36, Sat 04 June 2022.
Gurth
Somewhat Familiar PC, 102 posts
Ogre
Gladiator
Sat 4 Jun 2022
at 06:40
  • msg #253

A New Dawn (Main)

Gurth patiently stood nearby, holding the torch to illuminate the door as Keira she worked to defeat the trap and then the lock.  At last she finished successfully. He gave her a nod, acknowledging her skills.
This message was last edited by the player at 07:02, Sat 04 June 2022.
Aladin Sufran
Familiar PC, 104 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 4 Jun 2022
at 09:21
  • msg #254

A New Dawn (Main)

In reply to Gurth (msg # 253):

Aladin also waited patiently...
Keira
Somewhat Familiar PC, 89 posts
Sat 4 Jun 2022
at 13:39
  • msg #255

A New Dawn (Main)

Keira finally opened the door after wasting the best part of an hour. "I'm really not an expert with this. Now let's waste even more time getting those chests open."

Of course, the chests are locked as well, so I'll just roll for these again.
15:37, Today: Keira rolled 14 using 3d6 with rolls of 5,3,6.  Lockpicking (+4).
15:38, Today: Keira rolled 11 using 3d6 with rolls of 3,2,6.  Lockpicking (+4).

Dragondog
GM, 370 posts
Sat 4 Jun 2022
at 13:40
  • msg #256

A New Dawn (Main)

Keira spent another half hour unlocking the two chests. And as their Spatial Awareness already had told them, the left one was filled with coins. Coppers. And the right was filled with sundry things.
Keira
Somewhat Familiar PC, 90 posts
Sat 4 Jun 2022
at 15:31
  • msg #257

A New Dawn (Main)

"Hmm. I was hoping for something rather more immediately useful. Out here in the desert, these coins are little more than dead weight." Keira said as the party rifled through the chests, herself taking a hand fan from the second chest. "I'd like to return to the first tomb and give that amulet another try. Something warded like that has to be quite valuable."

Dibs on the hand fan for no particular reason at all. Also, got an idea on how we might get a hold of that amulet after all, and it shouldn't take much time to try. Gonna need that sack we found on the body for that.
Gurth
Somewhat Familiar PC, 108 posts
Ogre
Gladiator
Sat 4 Jun 2022
at 15:40
  • msg #258

A New Dawn (Main)

"Let's get back downstairs then.", Gurth replied.
Dragondog
GM, 376 posts
Sat 4 Jun 2022
at 15:46
  • msg #259

A New Dawn (Main)

GM passing a message.
Dragondog
GM, 378 posts
Sat 4 Jun 2022
at 17:52
  • msg #260

A New Dawn (Main)

They headed back downstairs, first to the hexagonal room, and then down the first secret corridor they had explored. Led by Keira past the traps and to the locked door.
Keira
Somewhat Familiar PC, 91 posts
Sat 4 Jun 2022
at 18:34
  • msg #261

A New Dawn (Main)

Keira took the sack they found and again turned into a shadow to get trough the door. Once inside, she laid and opened the sack on the floor by the warded amulet, and then tried to push the amulet inside it.
Aladin Sufran
Familiar PC, 106 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 5 Jun 2022
at 06:18
  • msg #262

A New Dawn (Main)

In reply to Keira (msg # 261):

Aladin will want to see if they can fit everything into the chests. It will be easier to carry if they do that.
Dragondog
GM, 379 posts
Mon 6 Jun 2022
at 01:13
  • msg #263

A New Dawn (Main)

Keira turned into the monstrous shadow and slipped under the door. She placed the sack on the ground and it instantly became physical. She then tried to chase it into the sack, but instead it slid along the floor and over her shadow form to avoid being trapped.
Keira
Somewhat Familiar PC, 92 posts
Mon 6 Jun 2022
at 06:31
  • msg #264

A New Dawn (Main)

Trying not to show impatience, Keira turned back solid to give it another go, trying her best to coax the amulet into sliding in an opened sack on the floor.

One more try. Yeah, if the amulet is intelligent or whoever cast this ward thought of this, it's not likely to work, at least not without a whole lot of chasing it around with a bag.

In any case, where to next? Do we check out that locked and barred room or do we head out in the desert?

Dragondog
GM, 380 posts
Mon 6 Jun 2022
at 06:46
  • msg #265

A New Dawn (Main)

Keira returned to her physical form and started chasing the amulet with the sack, but the amulet continued to be repelled. The closer or faster she got to it, the faster it moved away from her, in one direction or another.
Keira
Somewhat Familiar PC, 93 posts
Mon 6 Jun 2022
at 07:24
  • msg #266

A New Dawn (Main)

"Oh, to hell with this." Keira gave up and slipped back outside. "I take it you saw what happened. Anyway, where to next?"
Dragondog
GM, 381 posts
Mon 6 Jun 2022
at 07:33
  • msg #267

A New Dawn (Main)

Keira turned back to her monstrous shadow form and slipped back out of the room under the door.

The others had of course "seen" everything through the door with their Spatial Awareness.
Gurth
Somewhat Familiar PC, 113 posts
Ogre
Gladiator
Mon 6 Jun 2022
at 14:17
  • msg #268

A New Dawn (Main)

"Keira.  Let us in.  Maybe we can help you catch it.", Gurth said, raising his voice enough to be heard through the door.
Keira
Somewhat Familiar PC, 96 posts
Mon 6 Jun 2022
at 20:14
  • msg #269

A New Dawn (Main)

Keira dropped her shadow form again and set to work on the lock. "Alright, but this will take some time."

Again taking extra time (15 minutes per roll). Maybe together we can then corner the slippery item and grab it or stuff it down a sack.

22:10, Today: Keira rolled 7 using 3d6 with rolls of 2,3,2.  Traps (+4).
22:10, Today: Keira rolled 14 using 3d6 with rolls of 6,4,4.  Lockpicking (+4).

Dragondog
GM, 383 posts
Tue 7 Jun 2022
at 04:42
  • msg #270

A New Dawn (Main)

Keira took her time, but she disabled the trap and unlocked the door. She then opened the door.
Aladin Sufran
Familiar PC, 108 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 7 Jun 2022
at 05:06
  • msg #271

A New Dawn (Main)

Aladin will enter when Kiera indicates it is safe to do so to see how the Amulet responds tohhim.
Dragondog
GM, 384 posts
Tue 7 Jun 2022
at 05:40
  • msg #272

A New Dawn (Main)

Where the amulet had evaded Keira's every attempt to pick it up, it just lay there unmoving when Aladin easily picked it up.
Aladin Sufran
Familiar PC, 109 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 7 Jun 2022
at 05:56
  • msg #273

A New Dawn (Main)

In reply to Dragondog (msg # 272):

Aladin examined it.
Keira
Somewhat Familiar PC, 97 posts
Tue 7 Jun 2022
at 07:44
  • msg #274

A New Dawn (Main)

"How did you..." Keira asked in confusion and frustration.
This message was last edited by the player at 17:29, Tue 07 June 2022.
Dragondog
GM, 385 posts
Tue 7 Jun 2022
at 08:46
  • msg #275

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 110 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 7 Jun 2022
at 10:15
  • msg #276

A New Dawn (Main)

"Not sure. Maybe it likes priests..." he said, putting it on.
Dragondog
GM, 403 posts
Wed 8 Jun 2022
at 20:06
  • msg #277

A New Dawn (Main)

Aladin removed the amulet from around his neck.
Aladin Sufran
Familiar PC, 118 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 8 Jun 2022
at 20:30
  • msg #278

A New Dawn (Main)

In reply to Dragondog (msg # 277):

"Did anyone notice any effect of the Amulet?"
Keira
Somewhat Familiar PC, 99 posts
Thu 9 Jun 2022
at 07:46
  • msg #279

A New Dawn (Main)

"Nothing particularly interesting, no. Apart from you being possessed by what I assume is the dead woman in the sarcophagus." Keira did not like this turn of events. Who knows what plans this spirit had for them?
Gurth
Somewhat Familiar PC, 119 posts
Ogre
Gladiator
Thu 9 Jun 2022
at 12:57
  • msg #280

A New Dawn (Main)

"She's right. Full two way conversation with different voices. Holy city of Aemon. Congratulations on the new job, Champion.", Gurth replied with his usual gravely voice.
Aladin Sufran
Familiar PC, 119 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 9 Jun 2022
at 20:21
  • msg #281

A New Dawn (Main)

In reply to Gurth (msg # 280):

"Ah, so you heard that. Probably a good thing, I don't like to keep secrets and it saves me having to explain. But I am not aware of any compulsion to follow her. Ok, let's head to the last place, the well."
Gurth
Somewhat Familiar PC, 120 posts
Ogre
Gladiator
Fri 10 Jun 2022
at 06:14
  • msg #282

A New Dawn (Main)

"Yes! The last door. I'm anxious to see what is behind it.", Gurth said with a bit of cheer in his voice.

"But first, help me tidy up here. It wouldn't be right to leave this tomb in disarray after she has given us these gifts."

He moved around the side of the sarcophagus and picked up the lid.  Gently, he put the lid back in place.  He bowed his head and said a quick prayer thanking for woman for her gifts and a request to the ogre God Wolcan to help her spirit find it's final resting place.
This message was last edited by the player at 06:32, Fri 10 June 2022.
Keira
Somewhat Familiar PC, 101 posts
Fri 10 Jun 2022
at 08:18
  • msg #283

A New Dawn (Main)

"Riiiight. Given us." Keira said nonchalantly as she twirls a lockpick between her fingers.

Onward to the second door then? I am not sure if that one is also trapped or not, so I'll just make both rolls again.

10:15, Today: Keira rolled 10 using 3d6 with rolls of 2,6,2.  Traps (+4).
10:16, Today: Keira rolled 10 using 3d6 with rolls of 4,4,2.  Lockpicking (+4).

Dragondog
GM, 404 posts
Fri 10 Jun 2022
at 16:14
  • msg #284

A New Dawn (Main)

They tidied up in the crypt and left for the final secret corridor.

Keira led them past the traps in the floor to the door. Their Spatial Awareness enveloped them in "visual" cues only stopped by the thick walls and floor.

They could "see" the well beyond the barred door. Keira took her time bypassing traps and look on the door.
Keira
Somewhat Familiar PC, 102 posts
Fri 10 Jun 2022
at 17:27
  • msg #285

A New Dawn (Main)

"Hmm. These were a bit trickier than the other two. It could be that there is something more valuable inside... or just something they really wished to keep inside." Keira said as she finally opened the padlock.
Gurth
Somewhat Familiar PC, 121 posts
Ogre
Gladiator
Fri 10 Jun 2022
at 18:27
  • msg #286

A New Dawn (Main)

'"We'll find out one way or the other.", Gurth replied.

He reached out and put his meaty hand on the bar and held his short sword in his other one.

"Are you guys ready?"
Aladin Sufran
Familiar PC, 120 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 10 Jun 2022
at 23:12
  • msg #287

A New Dawn (Main)

In reply to Gurth (msg # 286):

"Ready" Aladins voice was emotionless.
Dragondog
GM, 405 posts
Sat 11 Jun 2022
at 03:23
  • msg #288

A New Dawn (Main)

They entered the room.

The well-like structure was in the center of the room, but it had a stone lid that covered the opening.

Standing at the center, the corners of the room barely fit within their Spatial Awareness. Moving around the room, the walls were all too thick to "see" through. As was the floor. But the vaulted ceiling was too far away to be sure. The four-inch into it they could see was all stone though. And the readings inside the well were strange.

[OOC: Gurth, as to your OOC questions. Now that you are inside the room, you can "see" that far wall was not close enough to "see" outside the door. It is a square room and about 16 yards diagonally between two corners. Which would make each side about 11.3 yards. And the outside of the well about 4 yards. The only other possible exit is the well.]
Aladin Sufran
Familiar PC, 121 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Jun 2022
at 07:51
  • msg #289

A New Dawn (Main)

In reply to Dragondog (msg # 288):

Aladin jumped up onto the lid to get a better picture of what was above them.
Dragondog
GM, 406 posts
Sat 11 Jun 2022
at 07:57
  • msg #290

A New Dawn (Main)

Aladin jumped up on the lid of the well.


The dust on the floor was as undisturbed here as it had been elsewhere.
This message had punctuation tweaked by the GM at 08:06, Sat 11 June 2022.
Aladin Sufran
Familiar PC, 122 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Jun 2022
at 08:00
  • msg #291

A New Dawn (Main)

In reply to Dragondog (msg # 290):

He then climbed down, telling others he could see nothing.
Keira
Somewhat Familiar PC, 103 posts
Sat 11 Jun 2022
at 09:02
  • msg #292

A New Dawn (Main)

"Not sure this was a good idea." Keira said quietly as they examined the well.

How are reading inside the well strange? Does it look like there is something inside?
Dragondog
GM, 407 posts
Sat 11 Jun 2022
at 09:17
  • msg #293

A New Dawn (Main)

Normally their Spatial Awareness had given them a clear "picture," but inside the well the "image" was murky. Still, it seemed to be empty. On the other hand, it seemed to only be a well-like structure built on the floor. There didn't seem to be an actual well connected to the structure.


[Keira has spent 2 out of 10 FP.]
This message was last edited by the GM at 19:25, Sat 11 June 2022.
Aladin Sufran
Familiar PC, 123 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Jun 2022
at 10:45
  • msg #294

A New Dawn (Main)

"Seems to me to be a portal to somewhere distant...like it is not really here."
Gurth
Somewhat Familiar PC, 123 posts
Ogre
Gladiator
Sat 11 Jun 2022
at 18:10
  • msg #295

A New Dawn (Main)

"We barely know where we are now. Let alone wherever this might lead.", Gurth replied.
Keira
Somewhat Familiar PC, 104 posts
Sat 11 Jun 2022
at 18:33
  • msg #296

A New Dawn (Main)

"How can you tell?" Keira asked Aladin.
Aladin Sufran
Familiar PC, 124 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Jun 2022
at 22:37
  • msg #297

A New Dawn (Main)

"Educated guess. We can sense what is here, so if it is physically present but not present, that suggests it is on another plane."
Gurth
Somewhat Familiar PC, 126 posts
Ogre
Gladiator
Sat 11 Jun 2022
at 23:52
  • msg #298

A New Dawn (Main)

Interesting. How do you think it works?, asked Gurth.
Keira
Somewhat Familiar PC, 105 posts
Sun 12 Jun 2022
at 08:22
  • msg #299

A New Dawn (Main)

"Hmm. Well, it could be that, or it could be something else entirely. I was hoping for a more definitive answer. Shall we open it and find out?"

Shall we? Opening it could be a bad idea. Using a portal (if this is a portal) is probably a worse idea. But then, I just remember I've put "Inquisitive" as Keira's quirk, so she is likely no stranger to bad ideas.
Voltampier
Somewhat Familiar PC, 43 posts
Sun 12 Jun 2022
at 09:24
  • msg #300

A New Dawn (Main)

Voltampier looked up and unfurled his wings even as he started to shrink. In a few seconds he was around 3' long and he took off into the air, leaving a cloud of dust behind a he circled up toward the ceiling.
Aladin Sufran
Familiar PC, 126 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 12 Jun 2022
at 12:07
  • msg #301

A New Dawn (Main)

"Sure. Lets try it. Maybe we can find someone to break the compulsion..."
Gurth
Somewhat Familiar PC, 127 posts
Ogre
Gladiator
Sun 12 Jun 2022
at 14:42
  • msg #302

A New Dawn (Main)

"Aladin, maybe you could talk to the Wolf Queen about the portal.  This is her sanctuary after all.", Gurth suggested.
Dragondog
GM, 410 posts
Sun 12 Jun 2022
at 22:46
  • msg #303

A New Dawn (Main)

Dragonkin are normally bipedal like most people. But Voltampier looks wilder, more bestial, and they walked like a large ape. While catfolk had a muzzle, dragonkin had a larger one, but Voltampier's was like an alligator's. And not just filled with teeth, there were huge fangs. Their claws were longer too.

On two feet, they were taller than Gurth even without the long neck. But Gurth was much bigger than Voltampier.

And despite still going around without clothes, there were no anatomic signs letting them know if they were male or female.

Voltampier shrunk themselves until they were only three feet long. They then unfurled their wings and flew around the room


Aladin and Keira pushed the lid off the well. It was heavy so it took a little time. Now that they could see the inside with their eyes for the first time, it appeared to be filled with mist, but it wasn't moving anywhere.

The bottom was completely dark. The darkness was two inches lower than floor level. There was no physical bottom, it was just too dark to see beyond that point. And strangely enough, their Spatial Awareness showed nothing beyond the darkness either.


[Keira has spent 2 out of 10 FP.]
Aladin Sufran
Familiar PC, 127 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 13 Jun 2022
at 05:33
  • msg #304

A New Dawn (Main)

"She was really only helpful about stuff related to her to be honest. Well, who want to be first through?"
This message was last edited by the player at 05:34, Mon 13 June 2022.
Keira
Somewhat Familiar PC, 106 posts
Mon 13 Jun 2022
at 10:32
  • msg #305

A New Dawn (Main)

"Do we really want to do this? It does look like some kind of portal, but who knows where it leads to, and if we could get back from there? Sure, if we had no choice we could risk it, but we can just walk away." Keira looked around for a pebble or a rock to toss down the well.

I can't see any reason to assume this would be safe other than "the GM would not put it here otherwise". Which is a good reason, but not one that our characters would know. Plus, I did only take a quirk level curiosity for Keira, so confirming that this is a portal is enough for her for now.
Aladin Sufran
Familiar PC, 128 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 13 Jun 2022
at 10:48
  • msg #306

A New Dawn (Main)

"I would like to know if going through would break the compulsion..."
Gurth
Somewhat Familiar PC, 129 posts
Ogre
Gladiator
Mon 13 Jun 2022
at 14:09
  • msg #307

A New Dawn (Main)

"If you plan to go through the portal it would be wise to collect weapons and equipment beforehand. There may be no returning.", Gurth observed.
Dragondog
GM, 411 posts
Mon 13 Jun 2022
at 15:26
  • msg #308

A New Dawn (Main)

Keira looked around.
Keira
Somewhat Familiar PC, 107 posts
Mon 13 Jun 2022
at 16:24
  • msg #309

A New Dawn (Main)

"I don't know, this seems like a huge gamble to me. We have no way of knowing who or what is on the other end of this portal. It could lead a thousand feet up in the air. In the middle of an ocean. To hell itself, for all we know. Is there any reason to believe there would be anyone at all on the the other side, let alone someone willing and able to help us?" Keira asked Aladin.

By then she has given up on finding a pebble, and instead decided to sacrifice a copper coin, flicking it into the well. "I wish... for a cup of tea."

Also, is there any air movement from the well, in or out?
Dragondog
GM, 412 posts
Mon 13 Jun 2022
at 16:43
  • msg #310

A New Dawn (Main)

Keira flipped the coin into the well. When it entered the darkness, it vanished both from sight and from their Spatial Awareness.

A long time later, they heard a faint clinking sound. The coin, finally, hitting the bottom.

There was no tea.
Aladin Sufran
Familiar PC, 129 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 13 Jun 2022
at 20:27
  • msg #311

A New Dawn (Main)

"Interesting. It could be heard hitting the bottom. So someone could pass through and at least call back, if not come back if the could perhaps fly."
Gurth
Somewhat Familiar PC, 130 posts
Ogre
Gladiator
Mon 13 Jun 2022
at 21:58
  • msg #312

A New Dawn (Main)

"Or perhaps they could fly through and be trapped on the other side.", Gurth observed.
This message had punctuation tweaked by the player at 01:17, Tue 14 June 2022.
Voltampier
Somewhat Familiar PC, 44 posts
Mon 13 Jun 2022
at 23:58
  • msg #313

A New Dawn (Main)

Voltampier, in his 3 foot size, lands and hops up on the rim of the well. Looking down at the darkness contained within and hearing the coin hit bottom he shrugs. Seeing he can't reach the darkness at his current size he grows over the span of three seconds to his former size, takes a deep breath and holds it and slowly slips his head in, ready to pull back if there seems to be any ill effects.
This message was last edited by the player at 07:56, Tue 14 June 2022.
Dragondog
GM, 413 posts
Tue 14 Jun 2022
at 10:14
  • msg #314

A New Dawn (Main)

Back to his normal size, Voltampier leans over the edge of the well and sticks his head into the darkness. From the moment he entered the darkness, the head was no longer "visible" on their Spatial Awareness.


[Keira has spent 2 out of 10 FP.]
This message was last edited by the GM at 23:04, Tue 14 June 2022.
Keira
Somewhat Familiar PC, 108 posts
Tue 14 Jun 2022
at 11:07
  • msg #315

A New Dawn (Main)

Keira, who was about to suggest poking the mist with a stick, winced as Voltampier sticked his head in it, half expecting him ending up a head shorter.
Gurth
Somewhat Familiar PC, 131 posts
Ogre
Gladiator
Tue 14 Jun 2022
at 19:41
  • msg #316

A New Dawn (Main)

Gurth stepped up behind Voltampier, ready to grab his tail and yank him back from the well if he showed any sign of distress.
Aladin Sufran
Familiar PC, 130 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 14 Jun 2022
at 20:22
  • msg #317

A New Dawn (Main)

Aladin stayed close, watching for now what happened.
Voltampier
Somewhat Familiar PC, 45 posts
Wed 15 Jun 2022
at 00:37
  • msg #318

A New Dawn (Main)

Voltampier started to grow in size until the well opening fitted him where he can inch down it without falling, and he started gingerly heading down.
Dragondog
GM, 414 posts
Wed 15 Jun 2022
at 05:43
  • msg #319

A New Dawn (Main)

Voltampier moved his arms from the well and into the darkness. As he had shrunk in size before, he now grew until the width of his body pressed against the well.




[Keira has spent 2 out of 10 FP.]
Voltampier
Somewhat Familiar PC, 46 posts
Wed 15 Jun 2022
at 07:27
  • msg #320

A New Dawn (Main)

The dragonkin let out a quick bark once, to see if he could hear an echo, then backed out of the well and as his body shrank back to normal size he said "I can see nothing in there,  and it seems to open up, I feel nothing, no walls beyond the darkness as if it opens into a large chamber."
Dragondog
GM, 415 posts
Wed 15 Jun 2022
at 07:32
  • msg #321

A New Dawn (Main)

Voltampier called out and an echo responded to him. He then backed out of the well.
Aladin Sufran
Familiar PC, 131 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 15 Jun 2022
at 08:03
  • msg #322

A New Dawn (Main)

"Ok, so it seems safe to go through?"
Keira
Somewhat Familiar PC, 109 posts
Wed 15 Jun 2022
at 10:23
  • msg #323

A New Dawn (Main)

Keira was again being a wet blanket. "Wouldn't that just make us fall down this chamber? From how long the coin took to hit the ground, that's quite a drop."

Not sure what now. Maybe we could lit a torch or something else and drop that down the well? It sounds like we would need a lot of rope to reach the bottom.
Gurth
Somewhat Familiar PC, 132 posts
Ogre
Gladiator
Wed 15 Jun 2022
at 12:57
  • msg #324

A New Dawn (Main)

"A large chamber of darkness.  A very long drop.  I'm not sure that we will make much progress here. Perhaps we should take our chances out in the desert.", said Gurth.
Dragondog
GM, 416 posts
Wed 15 Jun 2022
at 18:50
  • msg #325

A New Dawn (Main)

They lit a torch and dropped it into the well. As soon as it entered the darkness, it was completely enveloped by it. No light at all from the torch escaped.

And as with the coin, it took quite some time before they heard that the torch had reached the bottom. Though the torch made more noise than the coin had.
Aladin Sufran
Familiar PC, 132 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 15 Jun 2022
at 20:04
  • msg #326

A New Dawn (Main)

"Nothing ventured, nothing gained. Why not check it out? Can we get down on your back, Voltampere?"
Voltampier
Somewhat Familiar PC, 47 posts
Thu 16 Jun 2022
at 07:44
  • msg #327

A New Dawn (Main)

"On my back? What do you take me for,  human? A camel?" Voltampier snarls back. "besides,  if the chamber is large and dark how would we find the opening again?"
Aladin Sufran
Familiar PC, 133 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 16 Jun 2022
at 12:13
  • msg #328

A New Dawn (Main)

In reply to Voltampier (msg # 327):

"We would have to know where it is. The other option is to tie a long rope to the top, but that has other risks, even if we had such a rope."
Dragondog
GM, 417 posts
Thu 16 Jun 2022
at 12:18
  • msg #329

A New Dawn (Main)

As the group discussed the merits of exploring whatever this darkness was hiding, the group started hearing skittering noises that increased in number and volume coming from the darkness.
Aladin Sufran
Familiar PC, 134 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 16 Jun 2022
at 12:40
  • msg #330

A New Dawn (Main)

Aladin touched the well, lighting it up, before moving away.
Dragondog
GM, 418 posts
Thu 16 Jun 2022
at 12:53
  • msg #331

A New Dawn (Main)

Aladin touched the well for a second and it started illuminating the room. The mist that filled the well above the darkness was banished, but the darkness itself was still impervious.
Keira
Somewhat Familiar PC, 110 posts
Thu 16 Jun 2022
at 13:03
  • msg #332

A New Dawn (Main)

"I don't like this at all. Someone help with this!" Keira started pushing the lid back over the well. Even her curiosity had its limits.

I assume we just pushed the lid aside and have not completely thrown it off the well? Because if we have, we may be better off getting out and baring the doors instead.

Anyway, if you guys disagree, you can stop her from closing the lid.

Dragondog
GM, 419 posts
Thu 16 Jun 2022
at 13:31
  • msg #333

A New Dawn (Main)

[OOC: My assumption was that you removed it completely from the well and all my descriptions have been based on that assumption.

Still. It took only two of you to remove the lid, so it shouldn't be that difficult to put it back if you work together.]
Gurth
Somewhat Familiar PC, 133 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 16 Jun 2022
at 13:39
  • msg #334

A New Dawn (Main)

Gurth decided that he didn't like what he was hearing.  He quickly stepped over and helped Keira pick up the lid and slide it back up onto the well.
Dragondog
GM, 420 posts
Thu 16 Jun 2022
at 13:54
  • msg #335

A New Dawn (Main)

Keira and Gurth picked up the lid and pushed it back in place.
Gurth
Somewhat Familiar PC, 134 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 16 Jun 2022
at 15:19
  • msg #336

A New Dawn (Main)

"I don't know what those things are but it didn't sound good.", Gurth said, standing on top of the lid with his shortsword in hand.
Keira
Somewhat Familiar PC, 111 posts
Thu 16 Jun 2022
at 15:35
  • msg #337

A New Dawn (Main)

"No, it did not. Let's get out of here and bar the doors again. I get a feeling they were barred for a reason." Keira agreed, her staff likewise ready. She observed the inside of the well, in case something appeared in there.
Aladin Sufran
Familiar PC, 135 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 16 Jun 2022
at 20:32
  • msg #338

A New Dawn (Main)

Aladin eyed the dragon for a moment.

"Bugs coming through would be vulnerable to a dragon breathing on them, but not held back by barred doors. I think there was more to that location than a few bugs..."
Gurth
Somewhat Familiar PC, 135 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 16 Jun 2022
at 21:10
  • msg #339

A New Dawn (Main)

"This heavy lid should hold them for a while. Maybe a lot longer if we are not here to encourage then with our presence.", Gurth said.


OOC:  Do we still hear the noises under the lid? Is it still getting louder?
This message was last edited by the player at 21:11, Thu 16 June 2022.
Voltampier
Somewhat Familiar PC, 48 posts
Fri 17 Jun 2022
at 18:49
  • msg #340

A New Dawn (Main)

Voltampier shuddered  at the thought of bugs crawling all over his scales, but a thought did occur to him. "If the noise is bugs,  and they were placed here to guard the tomb, the amulet may protect from them. Not sure how to test it though."
This message had punctuation tweaked by the player at 18:49, Fri 17 June 2022.
Dragondog
GM, 421 posts
Fri 17 Jun 2022
at 19:20
  • msg #341

A New Dawn (Main)

As they decided what to do next, the skittering sound continued to come closer and closer.


[Keira has spent 2 out of 10 FP.]
Aladin Sufran
Familiar PC, 136 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 17 Jun 2022
at 22:33
  • msg #342

A New Dawn (Main)

In reply to Dragondog (msg # 341):

From below, or on our level?
Dragondog
GM, 422 posts
Fri 17 Jun 2022
at 22:48
  • msg #343

A New Dawn (Main)

[OOC: If you are talking about the sound, it's still coming from the well.]
Gurth
Somewhat Familiar PC, 136 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 17 Jun 2022
at 23:16
  • msg #344

A New Dawn (Main)

In reply to Voltampier (msg # 340):

"It might be enough to just set it on the lid and see if the sound retreats.", replied Gurth.
Aladin Sufran
Familiar PC, 137 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 18 Jun 2022
at 01:22
  • msg #345

A New Dawn (Main)

In reply to Gurth (msg # 344):

Ok, yes, I was trying to make sure that the sound was coming from the well, where the llid is now on.
Voltampier
Somewhat Familiar PC, 49 posts
Sun 19 Jun 2022
at 08:00
  • msg #346

A New Dawn (Main)

"Maybe it's bats and not bugs?" Voltampier said, more to himself than to the group.

He puts his head against the top of the well to see if he can identify the sound.
This message was last edited by the player at 03:59, Mon 20 June 2022.
Aladin Sufran
Familiar PC, 141 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 19 Jun 2022
at 22:54
  • msg #347

A New Dawn (Main)

"I doubt it will give us better tools. Let's head back to town, after I ask the wolf queen..."

He done the Amulet to ask the wolf queen what she's knows about this location.
Dragondog
GM, 428 posts
Mon 20 Jun 2022
at 13:29
  • msg #348

A New Dawn (Main)

Aladin put the Amulet around his neck.
Dragondog
GM, 437 posts
Wed 22 Jun 2022
at 21:03
  • msg #349

A New Dawn (Main)

Aladin bowed and removed the amulet.
Aladin Sufran
Familiar PC, 146 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 22 Jun 2022
at 21:30
  • msg #350

A New Dawn (Main)

In reply to Dragondog (msg # 349):

"I guess you guys heard all that?"
Gurth
Somewhat Familiar PC, 140 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 23 Jun 2022
at 05:37
  • msg #351

A New Dawn (Main)

"Yes. How long do we wait before we know anything?", asked Gurth.
Aladin Sufran
Familiar PC, 147 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 23 Jun 2022
at 05:41
  • msg #352

A New Dawn (Main)

"Great question, no idea..."
Keira
Somewhat Familiar PC, 113 posts
Thu 23 Jun 2022
at 07:10
  • msg #353

A New Dawn (Main)

"Do we wait then? Or just head out now? Between the long drop, weird darkness and that noise, trying to enter this well without knowing exactly what we are dealing with strikes me as a really, really bad idea."

OOC: I guess we could wait a bit and then leave?
Aladin Sufran
Familiar PC, 148 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 23 Jun 2022
at 08:27
  • msg #354

A New Dawn (Main)

"Let's head back to town. I am still unarmed..."
Dragondog
GM, 438 posts
Thu 23 Jun 2022
at 08:39
  • msg #355

A New Dawn (Main)

As they talked about their next move the skittering sound continued to get louder and closer. And thanks to their Spatial Awareness, they could "see" a huge brass spider climb up out of the darkness in the well and start kicking at the lid that prevented it from leaving the well.

The skittering sound still continued. It was not alone.
Aladin Sufran
Familiar PC, 149 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 23 Jun 2022
at 12:49
  • msg #356

A New Dawn (Main)

Aladin climbed onto the lid and sat there, meditating.
Gurth
Somewhat Familiar PC, 141 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 23 Jun 2022
at 13:02
  • msg #357

A New Dawn (Main)

Gurth never stepped down from the lid.   With both of them it should put around 500 pounds of weight on top of the lid.
Dragondog
GM, 439 posts
Thu 23 Jun 2022
at 15:10
  • msg #358

A New Dawn (Main)

Aladin stepped up on the lid and started meditating next to Gurth.

Underneath them, the brass spider continued to kick against the lid. Chipping it away piece by piece.
Keira
Somewhat Familiar PC, 114 posts
Thu 23 Jun 2022
at 16:30
  • msg #359

A New Dawn (Main)

"As relaxing as resting on a slab of stone that is being chipped away by a giant spider is, we may wish to consider vacating this room before that thing breaks in." Keira commented, as she tried to judge the size of the spider compared to the size of the door leading out of the room.

Trying to figure out if this thing could follow us outside or not. Of course, even if it's too big there could be smaller ones around as well.
Dragondog
GM, 440 posts
Thu 23 Jun 2022
at 16:39
  • msg #360

A New Dawn (Main)

[The brass spider is not so large that it wouldn't fit through the doorway.]
Gurth
Somewhat Familiar PC, 143 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 23 Jun 2022
at 16:40
  • msg #361

A New Dawn (Main)

"Perhaps you might want to step outside and ready the bar in case we need to quickly secure the door.", Gurth replied to Keira.

OOC:  Gurth was talking to Keira not Aladin.
This message was last edited by the player at 19:54, Thu 23 June 2022.
Aladin Sufran
Familiar PC, 150 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 23 Jun 2022
at 19:44
  • msg #362

A New Dawn (Main)

"Or we just open it, letting the thing out, and then close it again, hopefully resealing others in. Or just leave, and hope they don't follow us."
Gurth
Somewhat Familiar PC, 144 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 23 Jun 2022
at 19:56
  • msg #363

A New Dawn (Main)

"If we let it out, we will probably have to fight it.  Could go bad.  Might as well just leave if you ask me.", said Gurth.
This message had punctuation tweaked by the player at 19:57, Thu 23 June 2022.
Voltampier
Somewhat Familiar PC, 50 posts
Fri 24 Jun 2022
at 07:00
  • msg #364

A New Dawn (Main)

"What good is a giant spider that you can't eat?" Voltampier remarked, leaning down to put his eye. "Although it is an artifact, correct? We should lead it to the pastel robe gang."
Gurth
Somewhat Familiar PC, 145 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 24 Jun 2022
at 13:13
  • msg #365

A New Dawn (Main)

The thought of leading a giant spider into a room with the Six and the ensuing chaos afterwards brought a toothy grin to Gurth's face for a moment.
Keira
Somewhat Familiar PC, 115 posts
Fri 24 Jun 2022
at 15:49
  • msg #366

A New Dawn (Main)

Keira left the room to examine the doors again. "If that thing breaks through a stone slab, I don't see how this door would stop it. So I strongly suggest we do not wait around for that to happen."

From what I gathered, the doors were just wood?
Dragondog
GM, 442 posts
Fri 24 Jun 2022
at 16:00
  • msg #367

A New Dawn (Main)

Keira left the room and reexamined the wooden door.

[Keira has spent 2 out of 10 FP.]

[OOC: The Six left some time ago. The first core order was: "You cannot harm the six or by your inaction allow them to be harmed." Leading one or more huge spiders to them doesn't seem to break that order. However, if the spiders attack the six, you must defend the six from them.]
This message was last edited by the GM at 21:04, Fri 24 June 2022.
Aladin Sufran
Familiar PC, 151 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 25 Jun 2022
at 13:13
  • msg #368

A New Dawn (Main)

In reply to Dragondog (msg # 367):

"Sounds good, Kiera. Let's get out of here."
Dragondog
GM, 445 posts
Sat 25 Jun 2022
at 16:00
  • msg #369

A New Dawn (Main)

The group left the well room, locked and barred the door behind them, avoided the traps on the way to the hexagonal room, and their Spatial Awareness didn't show them anything beyond the walls.

In the hexagonal room, they took the staircase to the top. And soon they were outside. In the desert.

Fortunately, it was wintertime and not as hot as it could have been and the sun was already past its peak.

Honey had told them what direction to go when they left, so they continued as she had ordered.

[Keira has spent 2 out of 10 FP.]
Voltampier
Somewhat Familiar PC, 52 posts
Sun 26 Jun 2022
at 08:50
  • msg #370

A New Dawn (Main)

Voltampier looked at the sea of sand as if he was seeing such a thing for the first time, then he looked up at the sky. Without warning he leapt forward, bounding across the sand at a pace no human could match, his shorter back legs propelling him in a forward lunge, then his outstretched front claws digging in an yanking his body forward into position for another kick. After a handful of these jumps his wings unfurled and beat aggie the desert air, and in a cloud of sand he rose into the air.

After a few seconds the glare of the sun on his silver scales faded as they started mirroring the sky, making him difficult to follow even knowing where he was.
Aladin Sufran
Familiar PC, 152 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 26 Jun 2022
at 09:35
  • msg #371

A New Dawn (Main)

In reply to Voltampier (msg # 370):

Aladin will gather the rest of their stuff as they set off, though he will get some more water and have a long drink, suggesting others do so as well, an the way.
Gurth
Somewhat Familiar PC, 155 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 26 Jun 2022
at 13:40
  • msg #372

A New Dawn (Main)

Gurth went down to the baths.  He found the tank with the cleanest water and drank until he couldn't stand to drink any more water.  Then he made sure that all of the water skins were bulging full. Lastly, he found the bedouin tent and dumped it out onto the floor.  He found two of the roof panels and a few guy lines and stuffed them into a spare backpack along with a set of spare clothes and went back upstairs to join the others to begin the journey.


OOC:  Gurth intends to be able to improvise some shade while out in the desert. Does the tent have any poles? If not, staffs and spears should work well enough.  Hopefully he finds a couple pieces of material about 3 or 4 yards square or a single piece the same total size. The clothes are to make foot wraps for his bare feet.


This message was last edited by the player at 21:06, Sun 26 June 2022.
Keira
Somewhat Familiar PC, 118 posts
Sun 26 Jun 2022
at 14:45
  • msg #373

A New Dawn (Main)

Keira likewise took a last drink and made sure her waterskin was filled before they all headed out in the desert. Sadly, unlike Voltapier they will just have to walk. At least they were not likely to get lost, as long as they were given correct direction to the oasis in the first place.
Aladin Sufran
Familiar PC, 154 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 26 Jun 2022
at 20:32
  • msg #374

A New Dawn (Main)

Aladin went through a number of cleaning rituals as he cleaned himself after drinking as much water as he could. He gathered all the stuff from the chests as well, before praying and departing.
Dragondog
GM, 474 posts
Tue 28 Jun 2022
at 15:15
  • msg #375

A New Dawn (Main)

They spent a good amount of time getting ready, picking up everything that they needed, and even drinking some of the bathwater.

They headed out into the desert as they had been directed.


[OOC: Can someone roll 4d6 to determine what happens as you travel today.]
Gurth
Somewhat Familiar PC, 166 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 28 Jun 2022
at 15:31
  • msg #376

A New Dawn (Main)

In reply to Dragondog (msg # 375):



08:29, Today: Gurth rolled 15 using 4d6 with rolls of 1,6,2,6.  Rolling for destiny!!!

Dragondog
GM, 475 posts
Tue 28 Jun 2022
at 20:25
  • msg #377

A New Dawn (Main)

They had trudged for a few hours through the sand and the sun started creeping towards the horizon. Their Spatial Awareness showed them nothing but sand and air.
Keira
Somewhat Familiar PC, 124 posts
Tue 28 Jun 2022
at 21:20
  • msg #378

A New Dawn (Main)

Keira suddenly stopped, looking around her. "Careful. Something is not right here." Keira warned the others as she let her backpack drop to the sand and gripped her staff in both hands.
Aladin Sufran
Familiar PC, 162 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 28 Jun 2022
at 22:53
  • msg #379

A New Dawn (Main)

In reply to Keira (msg # 378):

Aladin lowered his bundle as he looked around.
Gurth
Somewhat Familiar PC, 168 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 29 Jun 2022
at 02:21
  • msg #380

A New Dawn (Main)

Gurth stopped and dropped the travois. He unlimbered his longbow and nocked an arrow.

"What do you see?", the ogre asked.
Voltampier
Somewhat Familiar PC, 53 posts
Wed 29 Jun 2022
at 07:51
  • msg #381

A New Dawn (Main)

Voltampier flew high above the others, blending in to the sky colors, circling when needed not to outpace them and keeping a constant lookout for danger.
Keira
Somewhat Familiar PC, 125 posts
Wed 29 Jun 2022
at 16:03
  • msg #382

A New Dawn (Main)

"Nothing yet. But trust me, I can feel something is wrong." Keira scanned the sand around her, trying to figure out what was it about this particular patch of the desert that made her fell so uneasy.

OOC: My spider sense is tingling.
Gurth
Somewhat Familiar PC, 170 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 29 Jun 2022
at 17:17
  • msg #383

A New Dawn (Main)

The ogre looked around for any sign of a threat.


11:17, Today: Gurth rolled 10 using 3d6 with rolls of 2,2,6.  Looking around for trouble.  AW - 13.
Dragondog
GM, 477 posts
Wed 29 Jun 2022
at 20:16
  • msg #384

A New Dawn (Main)

As Aladin lowered his bundle to the ground, Gurth dropped the travois and drew a sword, Voltampier gained altitude, and Keira explained why she had asked them to be careful, eight robed and hooded individuals appeared about 15 yards away from them where there had been only sand moments before.

Two of them fired at Voltampier. He was able to skillfully avoid the first, but the second punched through his scales and lodged itself in his side.

Another two archers focused on Keira, two arrows flew toward her, one of them went wide, and she easily side-stepped the other.

Another archer and a spellcaster went for Gurth. The archer fired and the arrow missed the make-shift armor Gurth had made for himself, but still broke skin. Dressed like the others, the spellcaster held a staff rather than a bow and he cast a spell at Gurth and a jet of high-pressure water shot forth from his hand, but he avoided being hit by the spell.

The last two archers both shot at Aladin. The first arrow missed and he dodged the second.


[


Gurth has lost 1 hp this turn, for a total of 1 hp.

Keira has spent a total of 2 FP.

Voltampier has lost 2 hp this turn, for a total of 2 hp.


]
This message was last edited by the GM at 19:03, Sat 02 July 2022.
Aladin Sufran
Familiar PC, 163 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 29 Jun 2022
at 20:45
  • msg #385

A New Dawn (Main)

Unarmed and having dropped all he held, Aladin made straight for the spellcaster at a run!
This message was last edited by the player at 23:19, Wed 29 June 2022.
Keira
Somewhat Familiar PC, 126 posts
Wed 29 Jun 2022
at 22:08
  • msg #386

A New Dawn (Main)

Keira followed after, running toward the nearest bandit, her staff held in front of her.

Defensive grip, full move towards the closest bandit. I'll use parry missile weapon if shot at again.
Gurth
Somewhat Familiar PC, 171 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 30 Jun 2022
at 01:10
  • msg #387

A New Dawn (Main)

RETCON action

Gurth dropped his bow, rushed towards the fray.

OOC:  Action: RUN

 @Aladin, don't you have your long knife?

This message was last edited by the player at 19:35, Sat 02 July 2022.
Dragondog
GM, 480 posts
Sat 2 Jul 2022
at 10:37
  • msg #388

A New Dawn (Main)

Aladin, Gurth, and Keira rushed to get closer to the bandits.

The archers dropped their bows and six of them drew various weapons and rushed forward.

The spellcaster cast his water jet again and this time it connected with Gurth, injured him, pushed him back, and to the ground.





[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Approaching bandits are about 5 yards from the bandit starting point

Aladin is about 9 yards from the bandit starting point.

Gurth has lost 11 hp this turn, for a total of 12 hp. He is about 10 yards from the bandit starting point and he is lying face up.

Keira has spent a total of 2 FP. About 9 yards from the bandit starting point.

Voltampier has lost a total of 2 hp.


]
This message was last edited by the GM at 19:05, Sat 02 July 2022.
Aladin Sufran
Familiar PC, 166 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 2 Jul 2022
at 11:03
  • msg #389

A New Dawn (Main)

In reply to Dragondog (msg # 388):

Aladin will continue on his unarmed approach to the bandits...targeting the caster.

OOC: Water jet usually just does knockdown damage by Magic, and has a very limited range. I know magic is different, but how did this have such a range?
This message was last edited by the player at 11:05, Sat 02 July 2022.
Keira
Somewhat Familiar PC, 134 posts
Mon 11 Jul 2022
at 11:57
  • msg #390

A New Dawn (Main)

Keira ran after Aladin, blowing past the charging bandits in a rush to close with the spellcaster before he can unleash another attack.

Full move to get as close as possible to the spellcaster.

Keira will use Feverish Defense to defend against the spellcaster, assuming he targets her. If he does not attack her, she'll use it to parry the... let's say second attack from the melee bandits? Or maybe a third one? This is going to get messy.

She'll also use retreat against the first attack from melee bandits... to "retreat" another step towards spellcaster and away from the rest of the melee bandits.

edit: Also also, switch back staff to normal grip.

This message was last edited by the player at 17:18, Mon 11 July 2022.
Gurth
Somewhat Familiar PC, 178 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 11 Jul 2022
at 22:10
  • msg #391

A New Dawn (Main)

Gurth, wet, sandy and pissed off, rolled over and got back up to his knees.
This message was last edited by the player at 00:13, Tue 12 July 2022.
Dragondog
GM, 495 posts
Wed 13 Jul 2022
at 14:35
  • msg #392

A New Dawn (Main)

Aladin continued rushing forward, passing the bandits on the way towards them. Keira did the same. And Gurth got to his knees.

Two bandits continued rushing forward, one swinging a shortsword and the other a light club at Gurth. But having hurried to get there, their aim was off and both swings missed. Seeing them this close, they had scales around the eyes and the protrusions under their face coverings were likely maws. It appeared that these were some of the more common-shaped dragonkin.

Two of them turned on Aladin and moved to catch up. But neither's axe connected with him.

Two turned after Keira, caught up to her, one swinging a sword, the other one of two knives, but neither connected.

The spellcaster fired another water jet, but this time he aimed it at Aladin, but the water sprayed harmlessly over the sand. What a waste of good water. If it was good water....


[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Approaching bandits are about 5 yards from the bandit starting point

Aladin is about 3 yards from the bandit starting point. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 10 yards from the bandit starting point and he is kneeling. Two bandits are close to him, one with a shortsword and another with a light club.

Keira has spent a total of 2 FP. About 3 yards from the bandit starting point. Two bandits are close to her, one with a sword, the other with two large knives.

Voltampier has lost a total of 2 hp.


]


[OOC: As I haven't heard back from Voltampier on how far away he's scouting from the group, I'm still assuming that he's a little wounded.

Gurth, you're so lucky they moved and attacked, I rolled BOTH of them doing MAX damage before I remembered to include the penalty for that maneuver. With bad rolls, you could have ended up unconscious!

That went pretty well in the end.

What do you do?]
Keira
Somewhat Familiar PC, 137 posts
Wed 13 Jul 2022
at 20:11
  • msg #393

A New Dawn (Main)

Keira leaped to close the distance between herself and the spellcaster, judging him the greatest threat. She struck at him twice, hoping to break through his defenses by sheer speed.

Spending 1 FP and using extra effort - Giant Step from Martial Arts. Basically, I'm buying an extra step to close to 1 yard from the spellcaster and then attack. As a bonus, this also puts Keira 3 yards from the rest of the bandits, right?

21:43, Today: Keira rolled 13 using 3d6 with rolls of 2,5,6.  Rapid Strike 1 (12).
21:44, Today: Keira rolled 9 using 3d6 with rolls of 3,5,1.  Rapid Strike 2 (12).
21:50, Today: Keira rolled 4 using 1d6+2 with rolls of 2.  Damage (sw+2 cr).

Looks like one hit for minor damage - assuming he fails to defend.

As for Keira's defense, she'll try to parry the spellcaster should he target her. She'll also again use retreat if she needs to defend against the melee guys - and if the spellcaster goes first and he moves or steps away, she'd prefer to retreat towards him. And again, I'm fine with using Luck to reroll failed defense rolls. Especially against the spellcaster.

Gurth
Somewhat Familiar PC, 180 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 13 Jul 2022
at 20:25
  • msg #394

A New Dawn (Main)

Gurth finally got to his feet and drew his shortsword. He eyed his opponents, sizing them up to gauge which one was more dangerous.


OOC- Actions. stand up as a move action and draw sword.  Would it have been possible to draw it last turn as he was getting back up?  I didn't try because I didn't think it was.

Aladin Sufran
Familiar PC, 168 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 13 Jul 2022
at 20:41
  • msg #395

A New Dawn (Main)

Aladin continued to charge the caster, intending to slam into him and grab his hands if he can! If he gets there...
Dragondog
GM, 498 posts
Thu 14 Jul 2022
at 11:06
  • msg #396

A New Dawn (Main)

Keira made a quick jump to close with the spellcaster and swung wildly twice, and one of the swings hit him. She too could see scales around their eyes and a maw under the face covering.

Gurth stod and drew his sword.

Aladin tried to slam into the spellcaster, but he stepped aside, and Aladin continued past him.

The two bandits on her pursued Keira, but neither sword nor knife came close enough to touch her.

The two axe-wielding bandits rushed after Aladin, but neither connected with their targets.

One bandit swung a club at Gurth and another his shortsword, but swaying in the wind like a far less massive willow, both attacks missed the gladiator.

The spellcaster shot another water jet at Keira, but again he missed to only water the sand.

The bandit that hadn't really done anything, lowered their face covering to show copper scales with oxidized green edges, and smiled a very toothy smile. They then sent a beam of wavy blue energy to the spellcaster.


[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Aladin is about -2 yards from the bandit starting point. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 10 yards from the bandit starting point. Two bandits are close to him, one with a shortsword and another with a light club.

Keira spent 1 FP and has spent a total of 3 FP. About 1 yard from the bandit starting point. Two bandits are close to her, one with a sword, the other with two large knives.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

Gurth, unfortunately, you couldn't draw it last turn. But fortunately, you succeeded at both dodges this turn.

What do you do?]
Keira
Somewhat Familiar PC, 140 posts
Thu 14 Jul 2022
at 12:20
  • msg #397

A New Dawn (Main)

Keira followed after the caster to strike at him with her staff, again and again.

Another step towards the bandit starting point and away from the bandits trying to stab her, so that Keira is right beside to the caster. And rapid strike:

14:01, Today: Keira rolled 7 using 3d6 with rolls of 3,1,3.  Rapid Strike 1 (12).
14:02, Today: Keira rolled 9 using 3d6 with rolls of 1,5,3.  Rapid Strike 2 (12).
14:03, Today: Keira rolled 5,4 using 1d6+2,1d6+2 with rolls of 3,2.  Damage 1, Damage 2.


If Keira needs to defend against the melee bandits, she can retreat, but I'd like for her to stay as close as possible to the caster while doing so. Still ok with using Luck to reroll failed defense. Btw, how close is the last bandit to us? I completely forgot about him.

Aladin Sufran
Familiar PC, 169 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 14 Jul 2022
at 12:24
  • msg #398

A New Dawn (Main)

Not having any other options, Aladin again skirted around the axe weilders and moved up very close and personal to the spellcaster, putting him between him and the two axe weilders...
This message was last edited by the player at 19:54, Thu 14 July 2022.
Gurth
Somewhat Familiar PC, 181 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 14 Jul 2022
at 22:43
  • msg #399

A New Dawn (Main)

Gurth had decided that the sword wielding bandit was the bigger threat.  He squared up against him and swung his own sword.

OOC:

After the attack, Gurth will do a retreat.  He will attempt to move around the sword bandit and keep him between him and the club wielder. If attacked, he will parry the first attack and dodge the other.

Dice rolls.

15:39, Today: Gurth rolled 13 using 3d6 with rolls of 4,4,5.  Attack. Shortsword. 14 - sword bandit.

15:39, Today: Gurth rolled 14 using 3d6+1 with rolls of 6,5,2.  possible damage .

15:40, Today: Gurth rolled 7 using 3d6 with rolls of 2,1,4.  Parry 10.

15:41, Today: Gurth rolled 3 using 3d6 with rolls of 1,1,1.  dodge 9.

Dragondog
GM, 499 posts
Fri 15 Jul 2022
at 10:46
  • msg #400

A New Dawn (Main)

Keira took a step circling the spellcaster and continued her whirlwind of staff attacks and the spellcaster was able to duck under the second one.

Aladin closed with the spellcaster.

Gurth swung at the bandit holding a sword and cut him down.

The two bandits following Keira stepped with her, the sword swinger drove her away, and bandit with the knives was so close to get her that she barely stepped away in time to remain uninjured.

The axe-wielding bandits pursued Aladin, but neither of their swings connected.

The bandit with the club swung at Gurth's legs, but he parried the stick before it came close enough to do any damage.

The spellcaster shot his water jet at Gurth this time, but the gladiator had some moves, and it hit nothing but air.

The bandit that had shown their face, sent more blue, wavy energy at the spellcaster.



[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Aladin is about 0 yards from the spellcaster. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 10 yards from the bandit starting point. One bandit is close to him with a light club.

Keira lost 2 hp and has lost a total of 2 hp and spent a total of 3 FP. She has used Luck for this battle. She's about 2 yards from the spellcaster. Two bandits are close to her, one with a sword (2 yards), the other with two large knives (1 yards). You can step to reach the spellcaster, but then you get closer to the melee bandits too or you can move and attack if you only want to be close to the spellcaster.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

If Keira is next to the spellcaster, she is too close to use the staff. She needs to be 1-2 yards away from him to hit him with the staff.

If you by the last bandit meant the blue, wavy energy bandit, they're about 5 yards from the spellcaster, but on the same starting line. Unfortunately, on the other side of the spellcaster from Keira's perspective

What do you do?]
This message was last edited by the GM at 20:20, Fri 15 July 2022.
Gurth
Somewhat Familiar PC, 182 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 16 Jul 2022
at 02:16
  • msg #401

A New Dawn (Main)

Once again, the ogre attacked.  This time his opponent had no friend to back him up.

OOC:  Gurth attacks and then retreats 2 hexes and moves either left or right to position the bandit between him and the spellcaster.  Hopefully it will help obscure him as a target and possibly even block the next water jet.

19:07, Today: Gurth rolled 12 using 3d6 with rolls of 5,5,2.  Attack. Shortsword. 14 - club bandit.

19:08, Today: Gurth rolled 14 using 3d6+1 with rolls of 6,1,6.  possible damage.

19:10, Today: Gurth rolled 12 using 3d6+1 with rolls of 4,4,3.  Parry 10.

Keira
Somewhat Familiar PC, 145 posts
Sat 16 Jul 2022
at 07:42
  • msg #402

A New Dawn (Main)

Keira ignored the cut as as she struck at the spellcaster one more time, before she had to dance away from the bandits pursuing her.

Just a normal attack on the spellcaster, at -2 for shock.
09:28, Today: Keira rolled 6,8 using 3d6,1d6+2 with rolls of 1,3,2,6.  Attack (13), Damage.

Then step away from the two bandits going after her, so that she is 2 and 3 yards away from them. She'll also retreat to further increase this distance when she needs to make her first defense roll. Question is, is it possible to make a step (and then a retreat) by moving to one side, rather than just away from the spellcaster and the battle?

And again reserving 1 FP for Feverish Defense if Keira needs to defend against the spellcaster.

Aladin Sufran
Familiar PC, 170 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 16 Jul 2022
at 12:16
  • msg #403

A New Dawn (Main)

Aladin will stay close to the spellcaster, trying to grapple him and using him as cover against the axes.
Dragondog
GM, 507 posts
Mon 18 Jul 2022
at 17:24
  • msg #404

A New Dawn (Main)

With another swing of Gurth's sword, another bandit hit the sands.

Keira made a powerful swing with her staff, striking the spellcaster again, and stepped away from the bandits.

Aladin finally grappled the spellcaster.

The knife bandit moved closer and drove Keira away. The sword wielder followed, but missed.

The two axe wielders continued to harry Aladin, but he kept out of their way.

The spellcaster shot his water jet at Aladin's leg, but he was barely able to move it out of the way in time.

And the bandit that still remained unassaulted sent more blue energy to the spellcaster.


[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Aladin is about 0 yards from the spellcaster. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 10 yards from the bandit starting point.

Keira has lost a total of 2 hp and spent a total of 3 FP. She has used Luck for this battle. She's about 2 yards from the spellcaster. Two bandits are close to her, one with a sword (1 yard), the other with two large knives (1 yard). You can step to reach the spellcaster, but then you get closer to the melee bandits too or you can move and attack if you only want to be close to the spellcaster.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

The dice are really going your way, Aladin lost his leg before I noted that he had actually made the dodge against the spellcaster.



What do you do?]
This message was last edited by the GM at 17:24, Mon 18 July 2022.
Aladin Sufran
Familiar PC, 172 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 18 Jul 2022
at 20:46
  • msg #405

A New Dawn (Main)

Aladin is counting on the fact that every time they miss him or he dodges, they have a good chance to hit the spellcaster. That and the fact that the spellcaster can no longer use his hands effectively as he is now grappled. He continues to use the spellcaster as a sheild, trying to get behind him, since he was still focused on using magic and not freeing himself.
Gurth
Somewhat Familiar PC, 184 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 19 Jul 2022
at 03:54
  • msg #406

A New Dawn (Main)

Gruth let out a satisfied grunt as the second bandit fell and began to sprint towards the axe wielders.  He hoped that he could get there in time to help his outnumbered companions.


OOC: Running towards the fight.  Move 6
Keira
Somewhat Familiar PC, 147 posts
Tue 19 Jul 2022
at 05:34
  • msg #407

A New Dawn (Main)

Keira once again struck with her staff as she danced away from the bandits.

If there is no risk of hitting Aladin, I'll Rapid Strike the spellcaster again. Otherwise, the sword bandit attacking Keira. Then another step away from the melee bandits, if possible to the side to keep the spellcaster in reach.

As for defending, same deal as the last round. Retreat, extra effort, etc.

07:24, Today: Keira rolled 7 using 3d6 with rolls of 2,3,2.  Rapid Strike 1 (12).
07:24, Today: Keira rolled 4 using 3d6 with rolls of 2,1,1.  Rapid Strike 2 (12).
07:25, Today: Keira rolled 4,3 using 1d6+2,1d6+2 with rolls of 2,1.  Damage 1, Damage 2.
07:26, Today: Keira rolled 13 using 3d6 with rolls of 2,6,5.  Critical Hit.

Dragondog
GM, 511 posts
Tue 19 Jul 2022
at 18:50
  • msg #408

A New Dawn (Main)

Gurth hurried forward to close with the others.

Aladin held on to the spellcaster.

Keira's whirlwind of a staff, pummeled the sword-wielding bandit

The two axe-wielders tried to hit Aladin, but one of them missed, and the other hit the spellcaster.

The sword-wielder and the knife-wielder both missed Keira with their attacks.

And the spellcaster missed Aladin too, wasting more water across the sand. The sand wasn't actual mud at their feet, but it wasn't the scorching dry sand of the rest of the desert either.

The healer sent more blue energy at the spellcaster, continuing to remove all the wounds he had taken.


[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Aladin is about 0 yards from the spellcaster. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 4 yards from the bandit starting point.

Keira has lost a total of 2 hp and spent a total of 3 FP. She has used Luck for this battle. She's about 2 yards from the spellcaster. Two bandits are close to her, one with a sword (1 yard), the other with two large knives (1 yard). You can step to reach the spellcaster, but then you get closer to the melee bandits too or you can move and attack if you only want to be close to the spellcaster.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

Their turn to have the dice on their side, the sword-wielder succeeded with his HT roll to avoid the effects of the Major Wound Keira's crit inflicted on him.



What do you do?]
This message was last edited by the GM at 21:24, Tue 19 July 2022.
Gurth
Somewhat Familiar PC, 186 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 19 Jul 2022
at 20:16
  • msg #409

A New Dawn (Main)

The ogre kept running across the sand and came up directly behind one of the axe bandits. He slashed at the reptilian attacking his friend but only cut air.

OOC: Gurth runs up and maneuvers directly behind the closest axe bandit and attacks from his back hex. Hopefully he's too preoccupied with that's going on in front of him to notice Gurth or just doesn't have time to turn so that I can get a free shot. Parry the first attack and dodge the second if it comes.

13:12, Today: Gurth rolled 13 using 3d6 with rolls of 6,6,1.  Move and attack w/shortsword - 9.
13:13, Today: Gurth rolled 3 using 3d6 with rolls of 1,1,1.  Parry 10.
13:13, Today: Gurth rolled 14 using 3d6 with rolls of 4,6,4.  dodge 9.


This message was last edited by the player at 20:17, Tue 19 July 2022.
Aladin Sufran
Familiar PC, 173 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 19 Jul 2022
at 20:33
  • msg #410

A New Dawn (Main)

In reply to Gurth (msg # 409):

Aladin will change tacks, trying to get the spellcaster in a choke hold to stop him speaking and start choking him, still using him as a shield against the axe weilders...

"Maybe someone can deal with that priest?"
Keira
Somewhat Familiar PC, 152 posts
Tue 19 Jul 2022
at 20:52
  • msg #411

A New Dawn (Main)

"Maybe." Keira leaped at the healer, swinging her staff in a wide arc.

Extra effort: Giant Step to close to 2 yards from the healer, then Rapid Strike him.

22:47, Today: Keira rolled 11 using 3d6 with rolls of 2,4,5.  Rapid Strike 1 (12).
22:47, Today: Keira rolled 13 using 3d6 with rolls of 4,3,6.  Rapid Strike 2 (12).
22:47, Today: Keira rolled 6 using 1d6+2 with rolls of 4.  Damage.

If she needs to defend, she'll retreat towards the healer. And again, Feverish Defense if she needs to defend against the spellcaster.

Dragondog
GM, 516 posts
Thu 21 Jul 2022
at 17:03
  • msg #412

A New Dawn (Main)

Gurth moved up on the axe-wielders, but his swing missed.

Aladin moved his grapple from the torso to the spellcaster's neck. And asked someone to take care of the healer.

Keira jumped the healer and her whirlwind moves with her staff continued and she got one hit on the healer.

The sword-wielder followed her, but the sword did not connect.

The knifer went for Gurth, but his swings missed. One of the axe-men turned on the gladiator too, but the parry was as easy as waiving the axe away.

The second axe-bandit continued his focus on Aladin, but he was still avoiding the swing.

The spellcaster continued his watery barrage on the bedouin, but there was nothing more than wasted water, as being in his elements, in more ways than one, seemed to have brought the luck of gods to the cleric's aid against this watery demon.

This time the healer, focused on himself, healing his wounds as if they had been nothing.



[
The Bandits' starting point is about 15 yards from the heroes' starting point.

Aladin is about 0 yards from the spellcaster. Two bandits, each wielding an axe, are close to him.

Gurth has lost a total of 12 hp. He is about 0 yards from the bandit starting point. Both axe-wielders and the bandit with two large knives are about 1 yard from him.

Keira has lost a total of 2 hp and spent a total of 3 FP. She has used Luck for this battle. She's about 4 yards from the spellcaster. She's about 2 yards from the healer. The sword bandit is approximately 1 yard from her.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.




What do you do?]
Keira
Somewhat Familiar PC, 153 posts
Thu 21 Jul 2022
at 19:51
  • msg #413

A New Dawn (Main)

Keira kept swinging at the healer as she again stepped away from her pursuer.

Ok, stop me if you heard this one before, but Keira steps towards the healer and rapid strikes him. I'm trying to overwhelming his healing ability, in the hope that there is some kind of a limit to how much damage he can negate in a turn.

21:40, Today: Keira rolled 5 using 3d6 with rolls of 3,1,1.  Rapid Strike 1 (12).
21:41, Today: Keira rolled 8 using 3d6 with rolls of 3,3,2.  Rapid Strike 2 (12).
21:41, Today: Keira rolled 3,8 using 1d6+2,1d6+2 with rolls of 1,6.  Damage 1, Damage 2.


As for defense, same deal as the last round.

Aladin Sufran
Familiar PC, 176 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 21 Jul 2022
at 21:21
  • msg #414

A New Dawn (Main)

In reply to Keira (msg # 413):

Aladin continues to try to choke the spellcaster as he tries to use him as a shield to avoid attacks...
Gurth
Somewhat Familiar PC, 191 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 22 Jul 2022
at 06:33
  • msg #415

A New Dawn (Main)

Gurth's eyes darted from the left to right.  He gripped his sword and lashed out at the bandit with the knives and then fell back a couple of yards took a couple steps sideways.


OOC: Attack knife bandit and retreat 3 yards. Try to move laterally to keep knife bandit between me and axe man.  Doing my best to only have to defend from one attack per round.

23:27, Today: Gurth rolled 11 using 3d6 with rolls of 6,2,3.  Attack. Shortsword. 14 - knife bandit.
23:33, Today: Gurth rolled 15 using 3d6+1 with rolls of 5,5,4.  possible damage.
23:28, Today: Gurth rolled 9 using 3d6 with rolls of 3,2,4.  parry 10
23:28, Today: Gurth rolled 11 using 3d6 with rolls of 4,6,1.  dodge 9.

Dragondog
GM, 523 posts
Fri 22 Jul 2022
at 19:13
  • msg #416

A New Dawn (Main)

Keira's whirlwind continued and she hit the healer both times.

Aladin tried to choke the spellcaster, but didn't get a good enough grip to do damage.

Gurth swung the shortsword at the knife bandit and brought him down on the sand, unmoving. And he moved away.

The sword bandit followed Keira, but she stepped away from his hit.

Both axe bandits were drawn away by the gladiator's effectiveness. He parried one of the attacks and the other missed.

The spellcaster continued to shoot the water jet at Aladin and this time it connected. Unfortunately, it hit him in the groin, and the pain and the pressure pushed him away from the spellcaster and he had to let go. But at least he kept his footing.

The healer sent his blue energies to heal the sword bandit.


[
Aladin lost 5 hp in the attack for a total of 5hp. He is about 1 yard from the spellcaster.

Gurth has lost a total of 12 hp. Both axe-wielders are about 1 yard from him. He's about 4 yards from the spellcaster.

Keira has lost a total of 2 hp and spent a total of 4 FP. She has used Luck for this battle. She's about 6 yards from the spellcaster. She's about 1 yard from the healer. The sword bandit is approximately 2 yards from her.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

Obviously, there is a limit on how much he can heal per turn. And where Innate Attack normally doesn't have an FP cost, Healing normally does. Though Divine Favor generally enhances Healing so that it doesn't.


What do you do?]
This message was last edited by the GM at 19:52, Mon 25 July 2022.
Keira
Somewhat Familiar PC, 156 posts
Fri 22 Jul 2022
at 20:49
  • msg #417

A New Dawn (Main)

Keira pressed the attack, hoping to finally bring the healer down.

Again a step away from the sword bandit, but if possible keeping close to the healer. And Rapid Strike the healer again. I'm hoping this will do it, what with the hits he took the last turn. Strange that he didn't heal himself.

22:34, Today: Keira rolled 9 using 3d6 with rolls of 1,5,3.  Rapid Strike 1 (12).
22:34, Today: Keira rolled 12 using 3d6 with rolls of 6,5,1.  Rapid Strike 2 (12).
22:34, Today: Keira rolled 4,5 using 1d6+2,1d6+2 with rolls of 2,3.  Damage 1, Damage 2.


As for defense, not going to retreat this turn, but will use extra effort if spellcaster targets her. Really don't want to get hit by him. The rest of the party still has their use of luck, right?

Gurth
Somewhat Familiar PC, 193 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 23 Jul 2022
at 00:55
  • msg #418

A New Dawn (Main)

Gurth continued to parry and evade the bandit attacks, retreating to draw away Aladin's attackers.  Again he gripped his sword and struck out at his nearest foe and retreated further away from Aladin.

OOC- Going to invoke the Luck trait for the parry if axe guy gets a hit

Gurth attacks with his shortsword then retreats .  Moving laterally if possible to stack the axe bandits up single file. Just checked the rules.  Retreat gives +1 to parry and +3 to dodge.  If possible I would like to change that first parry to a dodge. I would have done that if I had crunched the numbers first.


17:39, Today: Gurth rolled 5 using 3d6 with rolls of 1,3,1.  Attack. Shortsword. 14 - Axe bandit 1.
17:39, Today: Gurth rolled 9 using 3d6+1 with rolls of 2,1,5.  possible damage.
17:40, Today: Gurth rolled 13 using 3d6 with rolls of 3,4,6.  Parry first attack - 10. Fail
17:40, Today: Gurth rolled 11 using 3d6 with rolls of 1,5,5.  dodge next attack - 9. Success

This message was last edited by the player at 03:37, Sat 23 July 2022.
Aladin Sufran
Familiar PC, 180 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 24 Jul 2022
at 12:05
  • msg #419

A New Dawn (Main)

In reply to Gurth (msg # 418):

Aladin will take a different tack, and heal himself, dodging if needed.
Dragondog
GM, 538 posts
Tue 26 Jul 2022
at 16:04
  • msg #420

A New Dawn (Main)

Keira continued her whirlwind barrage around the healer, striking him twice, while moving away from the other bandits.

Gurth attacked one of the axe-bandits, but they were able to move out of the way.

Aladin healed himself.

The sword-bandit followed Keira and struck too fast for her to avoid. She was also knocked to the ground.

The first axe-bandit struck at Gurth and got around the ogre's parry. The second axe-bandit swung at him too, but the gladiator avoided the blow.

The spellcaster's water jet launched at Aladin, but it missed.

The healer healed himself.



[
Aladin has lost a total of 0 hp. He is about 1 yard from the spellcaster.

Gurth lost 10hp for a total of 22 hp. Gurth has used Luck. Both axe-wielders are about 1 yard from him. He's about 4 yards from the spellcaster.

Keira lost 12hp for a total of 14 hp and spent a total of 4 FP. She has used Luck for this battle. She's about 6 yards from the spellcaster. She's about 1 yard from the healer. The sword bandit is approximately 1 yards from her. You are Stunned. Lying Face up.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

Gurth, you made Parry your first choice, so unfortunately you cannot change that. And unfortunately, Luck didn't help.



What do you do?]
Aladin Sufran
Familiar PC, 181 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 26 Jul 2022
at 20:03
  • msg #421

A New Dawn (Main)

Aladin will take a full defence manuever next, moving over to Kiera to prepare to heal and help her to her feet, ready to retreat out of the way if attacked by the swordsman.
This message was last edited by the player at 20:49, Tue 26 July 2022.
Gurth
Somewhat Familiar PC, 198 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 27 Jul 2022
at 04:01
  • msg #422

A New Dawn (Main)

The ogre bellowed in pain with the axe man's blow.  He gritted his teeth and reengaged his hated foe.  He swung his sword again with a new found fury.

OOC:  Attack axe bandit 1 and retreat.  If this guy misses his defense he's going to get cut in half.

20:57, Today: Gurth rolled 9 using 3d6 with rolls of 4,4,1.  Attack. Shortsword. 14 - Axe bandit 1.
20:57, Today: Gurth rolled 18 using 3d6+1 with rolls of 6,6,5.  possible damage.
20:58, Today: Gurth rolled 12 using 3d6+1 with rolls of 5,4,2.  Parry first attack - 12.
20:58, Today: Gurth rolled 12 using 3d6+1 with rolls of 1,6,4.  dodge next attack - 9.

This message was last edited by the player at 20:03, Wed 27 July 2022.
Dragondog
GM, 546 posts
Wed 27 Jul 2022
at 20:35
  • msg #423

A New Dawn (Main)

Keira remained unmoving on the sand.

Aladin closed with Gurth.

Gurth swung at one of the axe-bandits, but they avoided the blow.

Gurth then parried the first axe blow while the second missed. Both of them followed him.

The sword spent his turn looking at Keira.

The spellcaster launched his water jet at Gurth once more, striking him directly and pushing him away.

The healer sent red energy after Aladin, but he shook it off and it had no effect.

[
Aladin has lost a total of 0 hp. He is about 1 yard from Gurth, 1 yard from the axe-bandits, and 6 yards from the spellcaster.

Gurth lost 8hp for a total of 30 hp. Gurth has used Luck. Both axe-wielders are about 2 yards from him. He's about 6 yards from the spellcaster.

Keira lost a total of 14 hp and spent a total of 4 FP. She has used Luck for this battle. She's about 6 yards from the spellcaster. She's about 1 yard from the healer. The sword bandit is approximately 1 yard from her. You are Stunned. Lying Face up.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.

For future choices, you may decide to do a Retreating Dodge for the +3 bonus first, if that is what you want to do.


What do you do?]
Aladin Sufran
Familiar PC, 188 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 27 Jul 2022
at 20:48
  • msg #424

A New Dawn (Main)

Aladin will heal Gurth as much as he can, dodging any attacks on him.
Gurth
Somewhat Familiar PC, 203 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 28 Jul 2022
at 18:26
  • msg #425

A New Dawn (Main)

Gurth saw Aladin coming to help him. His wounds were taking a toll on him  He took a step towards him to close the gap and then attacked the nearest bandit.

OOC: Step and attack, then retreat. Parry (12) first and then dodge (7).

11:10, Today: Gurth rolled 12 using 3d6 with rolls of 1,6,5.  HT (14) check to stay conscious.
11:11, Today: Gurth rolled 7 using 3d6 with rolls of 1,4,2.  Attack. Shortsword. 14 - Axe bandit.
11:11, Today: Gurth rolled 11 using 3d6+1 with rolls of 5,2,3.  possible damage.
11:17, Today: Gurth rolled 11 using 3d6+1 with rolls of 5,2,3.  Parry first attack - 12.
11:17, Today: Gurth rolled 11 using 3d6+1 with rolls of 3,3,4.  dodge next attack - 7.




Dragondog
GM, 548 posts
Thu 28 Jul 2022
at 18:53
  • msg #426

A New Dawn (Main)

Aladin healed Gurth.

Gurth swung at one of the axe-bandits, but he skillfully evaded.

Both axe-bandits retaliated, unfortunately the gladiator was able only to parry the first axe.

The sword-bandit moved from their healer and struck at Gurth, who was unable to avoid being struck.

The spellcaster continued using his water jet for another hit on Gurth, though he wasn't pushed back this time.

The healer flicked a pebble of red energy at Aladin, the energy seized him, and he dropped to the sand.

[
Aladin has lost a total of 0 hp. He is about 1 yard from Gurth, 1 yard from the axe-bandits, and 5 yards from the spellcaster. Lying Face up.

Gurth had 10 hp restored and lost 15hp for a total of 35 hp. Gurth has used Luck. Both axe-wielders are about 1 yard from him. He's about 6 yards from the spellcaster.

Keira lost a total of 14 hp and spent a total of 4 FP. She has used Luck for this battle. She's about 6 yards from the spellcaster. She's about 1 yard from the healer. The sword bandit is approximately 1 yard from her. You are Stunned. Lying Face up.

Voltampier has lost a total of 2 hp.


]


[OOC: Still waiting on Voltampier to let me know at what height he was scouting.



What do you do?]



Aladin is asleep for 1 minute.
Aladin Sufran
Familiar PC, 191 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 28 Jul 2022
at 20:23
  • msg #427

A New Dawn (Main)

In reply to Dragondog (msg # 426):

Snore...snore...at Gurths feet?
Gurth
Somewhat Familiar PC, 205 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 29 Jul 2022
at 04:56
  • msg #428

A New Dawn (Main)

The situation had become dire.  All of his allies were down or missing and he was badly wounded.  He lashed out one last time in desperation.


OOC - Attack and retreat.

21:52, Today: Gurth rolled 6 using 3d6 with rolls of 2,1,3.  Attack. Shortsword. 14 - Axe bandit.
21:52, Today: Gurth rolled 8 using 3d6 with rolls of 2,1,5.  possible damage.
21:52, Today: Gurth rolled 9 using 3d6 with rolls of 1,6,2.  Parry first attack - 11.
21:52, Today: Gurth rolled 13 using 3d6 with rolls of 6,1,6.  dodge next attack - 7.
21:53, Today: Gurth rolled 10 using 3d6 with rolls of 1,3,6.  dodge next attack - 6.
Dragondog
GM, 550 posts
Fri 29 Jul 2022
at 10:16
  • msg #429

A New Dawn (Main)

Gurth swung and downed the axe-bandit.

But the remaining bandits ganged up on him. Alone, he no longer had a chance and he to slumped down in the sand.

Later. The three heroes returned to consciousness. There were more people around them now, including a beautiful, young half ogress with green marble-colored skin. And from the holy medallion around her neck, she was a cleric. The others were mostly human, but there was another healer, a purple-skinned shadow elf, and a female, red skinned umbron.

The bandits were all in chains and the trio all felt as if they had returned to full health.

[What do you do?]
Aladin Sufran
Familiar PC, 192 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 29 Jul 2022
at 11:56
  • msg #430

A New Dawn (Main)

In reply to Dragondog (msg # 429):

Look around for a start. What had they lost, what did they keep?
Dragondog
GM, 552 posts
Fri 29 Jul 2022
at 15:44
  • msg #431

A New Dawn (Main)

Aladin checked his things and all of them were still there.
Gurth
Somewhat Familiar PC, 208 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 29 Jul 2022
at 16:52
  • msg #432

A New Dawn (Main)

Gurth woke up with a startled gasp and immediately felt around him for his sword. Looking around, he realized that their situation had changed drastically. He patted himself down where he was wounded and found that he had been healed.

Gurth stood up and looked around for his friends.
Dragondog
GM, 553 posts
Fri 29 Jul 2022
at 17:12
  • msg #433

A New Dawn (Main)

His friends were both there. Both of them seemed as if they had just been healed too.
Gurth
Somewhat Familiar PC, 210 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 30 Jul 2022
at 02:04
  • msg #434

A New Dawn (Main)

Gurth stopped and ran the battle through his head.  Then he turned and walked to the place were he fought the first two bandits. He looked around for the club that had been wielded against him.   Aladin would need it later.
Dragondog
GM, 555 posts
Sat 30 Jul 2022
at 04:24
  • msg #435

A New Dawn (Main)

Gurth walked around the battlefield, looking for the club, but he didn't find it. He looked over at the bandits and noted that all of them were awake too. So maybe these rescuers had picked up their weapons as well. And maybe they would be willing to part with them.
Aladin Sufran
Familiar PC, 194 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 30 Jul 2022
at 12:43
  • msg #436

A New Dawn (Main)

In reply to Dragondog (msg # 435):

Aladin asked his rescuers who they were...
Keira
Somewhat Familiar PC, 164 posts
Sat 30 Jul 2022
at 13:15
  • msg #437

A New Dawn (Main)

Keira checked to see if her wounds were really closed before getting up as well. She glares suspiciously at their saviors.
Dragondog
GM, 557 posts
Sat 30 Jul 2022
at 13:43
  • msg #438

A New Dawn (Main)

An Imperial looking human, dressed like a Dunian below the neck, but with a wide-brimmed, white hat, with a black leather band, and with the edges of the brim bending upwards, on his head and a colorful bandana around his neck walked towards Aladin. One could hear clinking metal with each of his steps.

"I am Imperial Marshal Albius," the man said. And gesturing at the others, he continued. "And this is my posse. We have been after these miscreants for some time. You're fortunate we found them in time."

As Aladin looked around, he noted that there was about 20 people in this posse, and at least three of them were hiding tails under their Dunian clothing. One of them big enough to definitely belong to a dragonkin. There were enough camels for this posse and their prisoners to ride out of here too.
This message was last edited by the GM at 21:45, Mon 01 Aug 2022.
Dragondog
GM, 558 posts
Sat 30 Jul 2022
at 14:16
  • msg #439

A New Dawn (Main)

Keira checked her wounds and they were all gone. But all of her things remained, even the money.

Close by a feline removed her headgear. "I hate sand," she said to no one in particular. Holding the headgear in one hand while moving her other hand through her fur. "It's coarse and rough and irritating and it gets everywhere."

When she saw Keira, she immediately turned towards her and started walking in her direction, just a little too quickly. The fur on her head was white with various black dots and shapes. She had wintery blue eyes. She was young. Not a teenager, but a year or two younger than Aladin, and about half a foot shorter than him. And though not as slight of build as Keira, the difference in height would still make her lighter.

She wore a scimitar on her left hip and when she got closer, Keira noted the otter on the crosspiece, indicating that she was a swords master. She walked with a flexibility and grace far beyond what her race was known for.

"Are you okay," she asked Keira.
This message was last edited by the GM at 18:57, Sat 30 July 2022.
Gurth
Somewhat Familiar PC, 211 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 30 Jul 2022
at 16:09
  • msg #440

A New Dawn (Main)

Not finding the weapon that he sought, the ogre shrugged and walked back to rejoin his friends. Gurth saw Aladin talking to someone who looked important so he did not bother them, choosing instead to join Keira.

"Keira. How do you feel?", he asked.
Keira
Somewhat Familiar PC, 165 posts
Sun 31 Jul 2022
at 11:45
  • msg #441

A New Dawn (Main)

"Oh, just great. Nothing like a mortal sword wound to start a day. But I suppose we do owe you our lives. Forgive me, I am sure I will be suitably grateful once I stop being so damn angry for walking into an ambush like this." Keira finishes checking herself out, satisfied that she is not likely to fall apart any time soon.

"You know, I'm not an expert on deserts by any means, but until now I always assumed that the defining characteristic of one is that it is, in fact, empty. Yet today it feels like we can't throw a rock around here without hitting someone."
This message was last edited by the player at 11:46, Sun 31 July 2022.
Aladin Sufran
Familiar PC, 195 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 31 Jul 2022
at 12:24
  • msg #442

A New Dawn (Main)

In reply to Dragondog (msg # 438):

"Well met, Marshall. We have had a tough day, and these thugs were the end of it. I would tell you what we were doing out here, but it is a strange tale I don't fully understand myself. Some foul magic brought us here, and we are seeking to return to the Lessat Ha."
Gurth
Somewhat Familiar PC, 212 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 31 Jul 2022
at 17:31
  • msg #443

A New Dawn (Main)

In reply to Keira (msg # 441):

Gurth let Keira vent for a bit and then spoke to the cat woman.

"Thank you for your assistance. We surely would have been killed.", he said.
Dragondog
GM, 560 posts
Mon 1 Aug 2022
at 00:13
  • msg #444

A New Dawn (Main)

"We've been looking for them for quite some time," the catgirl told Keira. "We were lucky to catch up with them now. And I'm glad that Elva and Arashaii could help you and your friends."

"You're welcome," she said, looking at Gurth. "It was our pleasure."




"It will take you a long time to get to Lessat Ha," the Marshal told Aladin. "And unfortunately, we cannot take you with us on our way. Even though you have an interesting story to tell.

The individual that Aladin had determined was a dragonkin turned around from what he was doing, revealing his head. He had ebonium scales and blood red eyes and was dressed as much as racially possible as a Dunian. And he joined Aladin and the Marshal.

"This is Marshal Dissoru," Albius said. "He and his team have been aiding in finding these bandits. If it hadn't been for him, we wouldn't have found them in time to help you."

"Everything is ready," Dissoru said. And as Aladin looked, the bandits had all been chained in small individual cages carried on both sides by some of the camels. "We should find a place before nightfall."
Aladin Sufran
Familiar PC, 196 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 1 Aug 2022
at 03:04
  • msg #445

A New Dawn (Main)

In reply to Dragondog (msg # 444):

"I see. Where are you headed? Perhaps we can come with you a little? Also, would we be able to take some of their weapons? I lack one..."
Dragondog
GM, 561 posts
Mon 1 Aug 2022
at 05:41
  • msg #446

A New Dawn (Main)

"We're going to Razzar with the prisoners," Albius said. "But on camelback, we're traveling faster than you are. "Which weapon do you want?"
This message was last edited by the GM at 15:50, Mon 01 Aug 2022.
Aladin Sufran
Familiar PC, 197 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 1 Aug 2022
at 05:52
  • msg #447

A New Dawn (Main)

In reply to Dragondog (msg # 446):

"A club or mace and shield would be nice. So would a pack animal of some description. We can pay for it..." he adds.
This message was last edited by the player at 05:53, Mon 01 Aug 2022.
Dragondog
GM, 562 posts
Mon 1 Aug 2022
at 16:04
  • msg #448

A New Dawn (Main)

"Our animals are not for sale," Albius said. "And their animals should be brought back with them for the trial. So, unfortunately, we cannot sell those either. But I'm sure we can arrange for a weapon." He looked at the other Marshal who turned around and spoke.

"Mayi," he called and a member of the posse stopped, turned towards him, and said "Yeah."

"Go pick up a club and a shield from the bandits and get it over here." The boy hurried to do as he had been asked. He soon arrived with a club and a light wooden shield, which he handed to Marshal Dissoru, who handed them to Aladin. "There's no cost," he said.

The boy was a Dunian in his late teens, but still taller and bigger than Aladin. He carried a bow, but was dressed more like an outdoorsman than an archer. He was strong and charismatic. He offered a traditional greeting to Aladin.
Aladin Sufran
Familiar PC, 198 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 1 Aug 2022
at 21:00
  • msg #449

A New Dawn (Main)

In reply to Dragondog (msg # 448):

Aladin thanked the marshal and then greeted the boy back, and thanked him for the items.

"Do you by any chance have a map we could use?"
Dragondog
GM, 565 posts
Tue 2 Aug 2022
at 22:56
  • msg #450

A New Dawn (Main)

"Unfortunately not," Albius said. "But if you follow the trade routes south, they should take you to Lessat Ha."
Aladin Sufran
Familiar PC, 199 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 2 Aug 2022
at 23:51
  • msg #451

A New Dawn (Main)

In reply to Dragondog (msg # 450):

"My family used these trade routes when I was young. How do I get home to them from here, as I am unsure where we are?"
Gurth
Somewhat Familiar PC, 215 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 3 Aug 2022
at 00:44
  • msg #452

A New Dawn (Main)

Gurth watched and waited as Aladin spoke to their rescuers.  He organized his gear and prepared to continue their journey.
Keira
Somewhat Familiar PC, 167 posts
Wed 3 Aug 2022
at 06:45
  • msg #453

A New Dawn (Main)

"Well, we should be able to get Lessat Ha on our own. As long as we don't run into any more surprises, anyway." Keira was fine with traveling alone.
Dragondog
GM, 566 posts
Wed 3 Aug 2022
at 08:48
  • msg #454

A New Dawn (Main)

"If you go in that direction," Albius said and pointed. "And you will get to it. It might be an hour away on foot."
Aladin Sufran
Familiar PC, 200 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 3 Aug 2022
at 12:17
  • msg #455

A New Dawn (Main)

In reply to Dragondog (msg # 454):

"Thank you, kind Sirs."

Aladin will ready himself to leave.
Dragondog
GM, 568 posts
Thu 4 Aug 2022
at 19:18
  • msg #456

A New Dawn (Main)

The group said their goodbyes and instead of taking the straight route they had been on from the tomb, they headed toward the trade route. On their way there, the Marshalls, the posse, and the prisoners passed them and soon traveled beyond what they could see. When they finally arrived at the trade route, it was about time to make camp.
Aladin Sufran
Familiar PC, 202 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 4 Aug 2022
at 20:23
  • msg #457

A New Dawn (Main)

In reply to Dragondog (msg # 456):

Suggest we do so. Unless we plan to travel at night and sleep during the day...we will need watches though either way.
Keira
Somewhat Familiar PC, 169 posts
Fri 5 Aug 2022
at 12:26
  • msg #458

A New Dawn (Main)

OOC: Alright, Keira can take first shift. We don't actually have much to set up camp with, but we could use some food and water to replace what we used during the day. That's something Aladian can provide, right?
Aladin Sufran
Familiar PC, 203 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 5 Aug 2022
at 12:50
  • msg #459

A New Dawn (Main)

In reply to Keira (msg # 458):

Sure. Aladin will make enough for everyone, with some extra.
Gurth
Somewhat Familiar PC, 217 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 5 Aug 2022
at 13:17
  • msg #460

A New Dawn (Main)

Gurth pulled the travois 50 yards off of the trade route and stopped behind a sand dune so that they would be somewhat hidden from other travelers. Then he broke it down, arranged the tent poles as markers to indicate the direction back to the route, and laid out a couple sections of canvass for the group sit on.

"This should be more comfortable than bare sand", he said.
This message was last edited by the player at 13:20, Fri 05 Aug 2022.
Dragondog
GM, 569 posts
Fri 5 Aug 2022
at 13:36
  • msg #461

A New Dawn (Main)

As Gurth set up camp, Aladin prayed and provided enough food and water for five meals, and Keira took the first watch.




[OOC: If we assume, that this is the second time Aladin has provided food and water for the day, as the six provided meals at the tomb, and that Gurth ate half of what he needed for the day at the tomb, and that there are four of you. Then you have enough food and water to spare for one meal. And Aladin could provide enough food and water for five more.]
Gurth
Somewhat Familiar PC, 218 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 5 Aug 2022
at 13:54
  • msg #462

A New Dawn (Main)

Gurth will take second watch.

OOC - Hopefully, Aladin can make some of the meal non-perishable so that we can keep it for later. Not sure how that works.
Dragondog
GM, 578 posts
Mon 8 Aug 2022
at 15:32
  • msg #463

A New Dawn (Main)

Aladin took the first watch, but everything was quiet, and there was no movement.

Keira took the middle watch and there were the normal sounds of a desert at night, but nothing accosted them.

Gurth took the last watch with normal sights and sounds of the desert that returned to daylight as the sun rose.

As they had stopped for the day about an hour before sunset, they now awoke rested more than an hour after sunrise, consumed a breakfast provided by Aladin, and packed up camp. And they were ready to go about two hours after the desert sun had risen in the east.




[OOC: As we now only have three people standing watch, your sleep cycle is 12 hours. And for ease of calculation, let's say that it takes 30 minutes to set up camp and eat at night and another 30 minutes to pack it up and eat breakfast in the morning. That means that you stop for 13 hours every night. And if we assume that you stop about an hour before sunset, you get started about two hours after sunrise.]


[OOC: Is there anything you want to do before you leave? Anything you wanted to do during your watch without waking the others?]
Aladin Sufran
Familiar PC, 207 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 8 Aug 2022
at 22:38
  • msg #464

A New Dawn (Main)

Aladin will spend much of his watch meditating and praying. He has a lot to pray about, but top of the list is to be released from the bondage before it forces him to do something his god regards as immoral...

Other than that, he prays for the meal, then prays for safe travels, and takes steps to use the loose clothing to avoid sunburn. He also restores water with food.
Keira
Somewhat Familiar PC, 173 posts
Tue 9 Aug 2022
at 05:28
  • msg #465

A New Dawn (Main)

Keira spent part of her watch practicing with her staff and knife. She tried to meditate as well, but between the mess that was this day and her still not having any tea, she did not have much success in finding her inner peace.
Gurth
Somewhat Familiar PC, 224 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 9 Aug 2022
at 13:39
  • msg #466

A New Dawn (Main)

Gurth stayed up through his uneventful watch.  He though about the sudden and life changing events of the day.  He had gone from being a free ogre to a slave overnight.  Gurth had been forced to fight with and against slaves in the arena. He pitied them for not having a choice over the way that they died.  They were the ones that he had shown the most mercy.  Gurth had promised himself that he would never be like them.  Rage burned in his heart. He swore to both be free again and have his revenge against The Six.
This message was last edited by the player at 13:42, Tue 09 Aug 2022.
Dragondog
GM, 583 posts
Tue 9 Aug 2022
at 20:44
  • msg #467

A New Dawn (Main)

While holding watch, they prayed and meditated. Or tried to meditate. They spent significant emotional and spiritual effort on charting a course that would liberate them from the machinations of The Six.

And they headed out. The sun rising to their left. They made a break for a couple of hours in the middle of the day in the shadows for a meal and to avoid the harshness of the midday sun. And when they continued, the sun was setting to their right. It was a long, slow, uneventful day of putting one foot ahead of another.

About an hour before sunset, they stopped and set up camp.


[OOC: I should have mentioned, after the first night's rest, the FP Keira had spent have been restored.]
This message was last edited by the GM at 20:45, Tue 09 Aug 2022.
Aladin Sufran
Familiar PC, 209 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 9 Aug 2022
at 21:09
  • msg #468

A New Dawn (Main)

Aladin will continue to provide through the graces of his god, praying for safe travel and freedom as they progress.
Dragondog
GM, 586 posts
Wed 10 Aug 2022
at 15:46
  • msg #469

A New Dawn (Main)

They spent another night on watch. More or less alert. More or less observant. But it was another quiet night with a clear sky above them. Eronelle had just passed last quarter in its waning towards new. The first night of the new moon was only four nights away. And Hanna was already on its first night of the new moon, so there was less light than normal.

But all of them were at least somewhat familiar with operating in darkness.

A new day dawned, the third day of Janoshen, year 1000, Third Age. And the end of an Age was less than a year away.

They readied both themselves and their camp and continued south.
Dragondog
GM, 588 posts
Wed 10 Aug 2022
at 16:45
  • msg #470

A New Dawn (Main)

GM passing a message.
Keira
Somewhat Familiar PC, 176 posts
Wed 10 Aug 2022
at 18:00
  • msg #471

A New Dawn (Main)

Keira suddenly stopped in her tracks and dropped her pack to the sand. She took a drink from a waterskin, acting as if nothing is wrong. But with her mouth hidden behind the waterskin she gave a warning to her companions. "Hold it. Something is wrong. Again."

As she pretended to be taking a moment of rest, she scanned their surroundings for danger.
This message was last edited by the player at 18:01, Wed 10 Aug 2022.
Dragondog
GM, 589 posts
Wed 10 Aug 2022
at 18:33
  • msg #472

A New Dawn (Main)

As they surreptitiously started looking around, they noticed that a storm had quickly started out of nowhere, and that it was heading straight towards them. It was much too wide to avoid.

[What do you do?]
Aladin Sufran
Familiar PC, 211 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 10 Aug 2022
at 20:29
  • msg #473

A New Dawn (Main)

In reply to Dragondog (msg # 472):

Aladin tried to work out if it was a natural storm. It seemed unusual, but it was so large for a created one...

He told the others to gather everything of value together and wrap the cloth over their faces to stop the sand...

OOC: Rolled over naturalist skill to determine the nature of the storm.
What skill is used to survive a desert storm?

Gurth
Somewhat Familiar PC, 230 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 11 Aug 2022
at 05:59
  • msg #474

A New Dawn (Main)

Gurth stopped and dug into the travois pack. He came up with some pieces of tent wall and several lengths of rope. He gave one each to Keira and Aladin.  Then he tied his pack to the travois and then to his wrist.

"Tie everything together so we don't lose each other or our goods. Then get under the tarp and tuck the sides in." Gurth yelled of the ever louder wind.
Dragondog
GM, 592 posts
Thu 11 Aug 2022
at 08:41
  • msg #475

A New Dawn (Main)

They worked hard and quickly to set up their shelter. Fortunately, they didn't have any mounts they needed to care about, and Aladin could produce the food and water they needed. The storm was long and hard. But their makeshift shelter seemed to keep the sand away from them.
Gurth
Somewhat Familiar PC, 232 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 11 Aug 2022
at 16:21
  • msg #476

A New Dawn (Main)

Gurth hunkered down under his tarp and waited out the storm between Keira and Aladin.  His legs stuck out from underneath the tarp but his torso and head were mostly protected from the chocking dust. The headscarf covering his face also helped.  Gurth occasionally tugged on the rope to make sure that someone is on the other end, partly to reassure them that he was there and partly for reassurance that someone else was there.
Keira
Somewhat Familiar PC, 179 posts
Thu 11 Aug 2022
at 19:26
  • msg #477

A New Dawn (Main)

Keira passed the time by trying to meditate again, though the circumstances for this were hardly ideal. She figured it unlikely anything would be creeping up on them through this storm, but even if something was out there, their new senses should pick up the danger once it got close enough.
Aladin Sufran
Familiar PC, 214 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 11 Aug 2022
at 20:26
  • msg #478

A New Dawn (Main)

In reply to Keira (msg # 477):

Aladin made sure that they stayed standing, so they would not be buried, and prayed and meditated quietly.
Dragondog
GM, 597 posts
Thu 11 Aug 2022
at 20:45
  • msg #479

A New Dawn (Main)

As the next morning arrived, they had become half buried in sand, but they were still alive. Thanks to the preparations they had made before the storm hit them, they were able to get to their gear simply enough.

Fortunately, most of the sand that had stopped in the area had stopped because of them. The trade route was fortunately not knee-deep in lose sand. Most of the sand that had blown in had also blown away. Unfortunately, that meant all the footprints of the Trade Route had blown away too.
Aladin Sufran
Familiar PC, 215 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 11 Aug 2022
at 22:31
  • msg #480

A New Dawn (Main)

In reply to Dragondog (msg # 479):

Aladin suggests setting up the tent and scouting around before moving on. Perhaps some traders would pass.

How much Dio we know of the route? Does Aladin know of it?
Keira
Somewhat Familiar PC, 180 posts
Fri 12 Aug 2022
at 08:43
  • msg #481

A New Dawn (Main)

By then the novelty of the desert trek has worn itself very thin for Keira. "Any idea on how often these caravans go through? Maybe we should just keep going in the general direction the route was taking us for the last couple of days. If we don't find the oasis after two more days, we can try searching around for it. And even in the worst case scenario, we should be able to trace back our path."

I think our traits could help us get a decent estimation of the general direction the route was following. GM, does Navigation still default to IQ? Don't suppose one of us has some points in it?
Dragondog
GM, 604 posts
Sat 13 Aug 2022
at 04:24
  • msg #482

A New Dawn (Main)

Making the best of the situation, the group tried to navigate their way to Razzar. Fortunately, Aladin was actually trained in such things. But without maps and proper locations, being sure of anything was difficult.

If yesterday's sandstorm had anything to do with it or not was difficult to know, but they had another uneventful day. About half an hour or so before they were going to make camp, they discovered a small oasis. It was definitely not Razzar, but more interestingly, the water had a soft glow to it.
Aladin Sufran
Familiar PC, 217 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 13 Aug 2022
at 09:43
  • msg #483

A New Dawn (Main)

In reply to Dragondog (msg # 482):

Is it one Aladin knows? He tries the waters to drink...unless he knows better.
This message was last edited by the player at 09:44, Sat 13 Aug 2022.
Dragondog
GM, 606 posts
Sat 13 Aug 2022
at 11:12
  • msg #484

A New Dawn (Main)

Aladin drank from the glowing water and he felt especially refreshed.
Gurth
Somewhat Familiar PC, 237 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 13 Aug 2022
at 14:29
  • msg #485

A New Dawn (Main)

Gurth looked suspiciously at the water and did not drink.  While Aladin examined the pool, he made a wide circle around the oasis to make sure that the area was secure and that they were alone.
Dragondog
GM, 611 posts
Sat 13 Aug 2022
at 14:37
  • msg #486

A New Dawn (Main)

Gurth patrolled the oasis. And other than the pool and the date palms surrounding it, there was no one other than the group close by.
Keira
Somewhat Familiar PC, 183 posts
Sat 13 Aug 2022
at 14:48
  • msg #487

A New Dawn (Main)

Keira was grateful for finally finding some shade, but she stayed away from the water. "Are you alright? Call me paranoid, but I am not sure drinking water should be glowing."
This message was last edited by the player at 14:48, Sat 13 Aug 2022.
Gurth
Somewhat Familiar PC, 238 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 13 Aug 2022
at 22:43
  • msg #488

A New Dawn (Main)

Gurth finished his look around and joined the group and caught the tail end of the conversation.

"What?  He drank the water?", he exclaimed.

"Well, Aladin, how do you feel?",  he asked
Aladin Sufran
Familiar PC, 218 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 14 Aug 2022
at 13:15
  • msg #489

A New Dawn (Main)

In reply to Gurth (msg # 488):

"Better, actually. It seems like healing potion. I would suggest taking as much as you can."
Gurth
Somewhat Familiar PC, 240 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 14 Aug 2022
at 15:41
  • msg #490

A New Dawn (Main)

"Really? I have to try some too", the ogre asked.  He knelt down beside the pool, scooped up a handful of water and brought it up to his mouth.

"I think we could spare a couple of water skins to take some of this with us when we leave."
Keira
Somewhat Familiar PC, 184 posts
Sun 14 Aug 2022
at 18:36
  • msg #491

A New Dawn (Main)

Keira skipped on tasting the glowing water. "I'll pass, thanks. In case you two get sick later, at least one of us will be unaffected. This is a very weird place. Aladin, are there many such springs in the desert? I find it strange that nobody has settled an oasis with healing water located near a trade route. Why isn't there a town around it?"

OOC: Fine with filling the spare waterskins, but we should keep some waterskins for normal water as well, just in case.
Dragondog
GM, 614 posts
Mon 15 Aug 2022
at 08:53
  • msg #492

A New Dawn (Main)

The trio talked and Gurth drank from the pool.
Gurth
Somewhat Familiar PC, 242 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 15 Aug 2022
at 19:10
  • msg #493

A New Dawn (Main)

Gurth looked over at Aladin.

"Are you're sure this is healing water?  I don't feel anything."
Dragondog
GM, 617 posts
Mon 15 Aug 2022
at 21:00
  • msg #494

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 224 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 16 Aug 2022
at 00:33
  • msg #495

A New Dawn (Main)

In reply to Dragondog (msg # 494):

"Lessat-Ha is located on a river, so the entire landscape around it is quite fertile.

This oasis is quite small, but leaving it alone like this would be quite unusual. I am not sure why this has happened. It may be a trap...or aid from my god.
"

OOC: Would he know?
Keira
Somewhat Familiar PC, 185 posts
Tue 16 Aug 2022
at 12:50
  • msg #496

A New Dawn (Main)

Keira shrugged. "Well, we might as well set up camp, it's going to be dark soon. With these palms around, we might even find some dry wood for a campfire. Though that could also draw attention to us."
Gurth
Somewhat Familiar PC, 243 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 16 Aug 2022
at 15:12
  • msg #497

A New Dawn (Main)

"You're right.  We should set up away from the pool in case someone else is attracted to this place too.", Gurth replied.
Dragondog
GM, 618 posts
Tue 16 Aug 2022
at 20:52
  • msg #498

A New Dawn (Main)

They moved away from the pool and set up camp. This camp would be their most different one so far. Previously all they had had was sand. Now they actually had water and vegetation. That water might be glowing. But hey, it's magic! Right?

The dark green Hanna was on her last night as a new moon while the smaller, white and gray, Eronelle was two nights away from becoming new.
This message was last edited by the GM at 15:58, Wed 17 Aug 2022.
Aladin Sufran
Familiar PC, 225 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 16 Aug 2022
at 23:45
  • msg #499

A New Dawn (Main)

In reply to Dragondog (msg # 498):

Aladin will take first watch, being very watchful...

OOC: Rolled 4 under AW! Natural 6.
Dragondog
GM, 624 posts
Wed 17 Aug 2022
at 15:57
  • msg #500

A New Dawn (Main)

With the soft glow of the pool in the distance, the sky wasn't as visible as it had been these previous nights when the stars and the moons provided the only light. And with one of the moons being new and the other only two nights away from being new, the sky provided less light than it had any of the previous nights. And this was the turning point. For even though the light from Eronelle would continue to lessen, the light from Hanna would brighten faster. Until the first full moons of the year, 16 nights hence, was a Conjunction and the moons overlapped in fullness for three nights before separating again.

All three of them were watchful, and yet they saw nothing but the stillness of the night.
Aladin Sufran
Familiar PC, 227 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 17 Aug 2022
at 20:45
  • msg #501

A New Dawn (Main)

In reply to Dragondog (msg # 500):

So with Kieran's spare, we seem to have 3 skins of glowing water. Mustafa thanks Paye for his provision during his watch, and sets off well rested next morning for Lesser Ha.
Gurth
Somewhat Familiar PC, 248 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 18 Aug 2022
at 15:14
  • msg #502

A New Dawn (Main)

As dawn broke,Gurth roused the others. After they ate, he broke down the camp and made ready for travel again.
Dragondog
GM, 629 posts
Thu 18 Aug 2022
at 15:16
  • msg #503

A New Dawn (Main)

The group filled two of their waterskins with glowing water, packed their camp together, and continued heading in an approximate direction to get to Razzar.
Aladin Sufran
Familiar PC, 229 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 19 Aug 2022
at 04:51
  • msg #504

A New Dawn (Main)

In reply to Dragondog (msg # 503):

Razzar or Lessat Ha?
Dragondog
GM, 635 posts
Sat 20 Aug 2022
at 05:54
  • msg #505

A New Dawn (Main)

They continued on a roughly southern trajectory for most of the day.
Keira
Somewhat Familiar PC, 189 posts
Sat 20 Aug 2022
at 10:52
  • msg #506

A New Dawn (Main)

Keira once again stops to take a drink of water, letting her backpack fall to the sand. "Ok, stop me if you heard this before, but something is wrong. Again."
Aladin Sufran
Familiar PC, 232 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 21 Aug 2022
at 12:12
  • msg #507

A New Dawn (Main)

In reply to Keira (msg # 506):

Aladin looks around on silence...
Gurth
Somewhat Familiar PC, 249 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 21 Aug 2022
at 14:09
  • msg #508

A New Dawn (Main)

Gurth smiled a bit.  He was quickly learning to appreciate Keira's sarcastic quips.

He dropped the travois and drew his sword. He began tp look around for trouble.
This message was last edited by the player at 14:10, Sun 21 Aug 2022.
Dragondog
GM, 636 posts
Mon 22 Aug 2022
at 15:52
  • msg #509

A New Dawn (Main)

They stopped and looked around. Nothing seemed to be out of the ordinary. Nothing dangerous seemed to be after them.
Aladin Sufran
Familiar PC, 233 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 22 Aug 2022
at 21:12
  • msg #510

A New Dawn (Main)

In reply to Dragondog (msg # 509):

Aladin waited until Keira moved...
Keira
Somewhat Familiar PC, 190 posts
Tue 23 Aug 2022
at 06:34
  • msg #511

A New Dawn (Main)

Keira looked around but could not see what got her so spooked. She picked up her pack again and pointed east with her staff. "I don't like the area ahead of us, too much sand for my taste. Let's go around it."

OOC: I propose we go take a wide (at least a kilometer) detour around whatever is ahead of us. If it's an ambush, whoever is there will have to act or let us go. If it's something else, we might completely avoid it.
Aladin Sufran
Familiar PC, 234 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 23 Aug 2022
at 11:31
  • msg #512

A New Dawn (Main)

In reply to Keira (msg # 511):

Aladin just nods and moves to follow her...
Gurth
Somewhat Familiar PC, 250 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 23 Aug 2022
at 15:27
  • msg #513

A New Dawn (Main)

Gurth shrugged.  He put his sword away, picked up the travois and fell into line.
This message was last edited by the player at 15:27, Tue 23 Aug 2022.
Dragondog
GM, 637 posts
Tue 23 Aug 2022
at 16:26
  • msg #514

A New Dawn (Main)

The three of them headed east to bypass the area.

With Gurth being the last one out, his Spatial Awareness showed him a sand-colored, human-sized spider that crept up on him. It got three yards away from him before the gladiator could act.


[OOC: At this point, only Gurth knows of this danger. So he has to be the first to act. The rest of you can only react to this danger once you know there is a danger. Time now runs in turns.

And you are so lucky to have Spatial Awareness or Gurth would have already lost more than 80% of his hp.]
Gurth
Somewhat Familiar PC, 251 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 23 Aug 2022
at 22:32
  • msg #515

A New Dawn (Main)

"SHIT! SPIDER!", Gurth yelled when he spotted the sneaky arachnid. He dropped the travois ropes and started moving to create space between them.


OOC:  Moving away from the spider.  All out defense.
Dragondog
GM, 638 posts
Tue 23 Aug 2022
at 23:19
  • msg #516

A New Dawn (Main)

[OOC: Aladin and Keira, you can now both feel free to act this turn.]
Aladin Sufran
Familiar PC, 235 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 24 Aug 2022
at 06:12
  • msg #517

A New Dawn (Main)

Aladin dropped his pack, club and shield already ready, and got closer to the others to have each other's backs.
Keira
Somewhat Familiar PC, 191 posts
Wed 24 Aug 2022
at 13:03
  • msg #518

A New Dawn (Main)

"Well, just squash..." Keira's voice trailed off as she realized the size of their arachnid problem. She dropped her pack again and moved to face the spider attacking them.

Drop pack, move next to the others. If there is one we could not spot, there could be more.
Dragondog
GM, 639 posts
Wed 24 Aug 2022
at 16:27
  • msg #519

A New Dawn (Main)

They dropped their non-combat gear and gathered together. The spider closed with them and was about three yards away from them.

[What do you do?]
Aladin Sufran
Familiar PC, 236 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 24 Aug 2022
at 21:56
  • msg #520

A New Dawn (Main)

In reply to Dragondog (msg # 519):

Aladin will hold his attack for when the creatures gets closer, dodging any incoming attack he is subject to.

OOC: If ranged attack, all out defence, dodge. If the spider comes closer, held attack, 2 under skill, dodge successful if medium shield at least.
Keira
Somewhat Familiar PC, 193 posts
Thu 25 Aug 2022
at 10:05
  • msg #521

A New Dawn (Main)

Keira held her attack until the spider moved in range of her staff.

Wait, then Rapid Strike.

11:46, Today: Keira rolled 9 using 3d6 with rolls of 5,2,2.  Wait, Rapid strike 1 (13).
11:46, Today: Keira rolled 7 using 3d6 with rolls of 2,2,3.  Wait, Rapid strike 2 (13).
11:47, Today: Keira rolled 6,7 using 1d6+2,1d6+2 with rolls of 4,5.  Damage 1, Damage 2.


If Keira needs to defend in melee, she'll parry and retreat. If she needs to defend against a ranged attack, then All out Defense as well, and if possible defending using Parry Missile Weapons instead of dodging.

11:48, Today: Keira rolled 14 using 3d6 with rolls of 5,5,4.  Defence.

Gurth
Somewhat Familiar PC, 252 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 25 Aug 2022
at 13:18
  • msg #522

A New Dawn (Main)

Gurth drew his sword again and waited for the spider to do whatever it was going to do.


OOC - Gurth will parry a melee attack and dodge another if it comes.  He will use dodge for a ranged attack.

06:22, Today: Gurth rolled 10 using 3d6 with rolls of 2,4,4.  dodge ranged attack - 11.

06:21, Today: Gurth rolled 11 using 3d6 with rolls of 6,4,1.  Parry first attack - 11.

This message was last edited by the player at 13:23, Thu 25 Aug 2022.
Dragondog
GM, 643 posts
Thu 25 Aug 2022
at 13:58
  • msg #523

A New Dawn (Main)

Aladin and Keira waited for the spider and when he came close enough, they attacked. Aladin's club connected, but the large spider was able to avoid both of Keira's quick sword strikes.

The spider then attacked Gurth and he was able to prevent the spider to sink its teeth into him.

[Gurth is in close combat with the spider and Aladin and Keira are about 1 yard away from it.]

[What do you do?]
This message was last edited by the GM at 13:59, Thu 25 Aug 2022.
Gurth
Somewhat Familiar PC, 253 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 25 Aug 2022
at 15:52
  • msg #524

A New Dawn (Main)

Gurth took a step back and attacked with his sword.   He raised it high and chopped down at the spider.

"Attack it from the back. I'll keep it busy!", Gurth yelled.



OOC:  Step back to get out of close combat to reach 1 range.  Attack.  Parry and then dodge if needed.
08:10, Today: Gurth rolled 9 using 3d6 with rolls of 4,2,3.  Attack. Shortsword. 14.
08:15, Today: Gurth rolled 12 using 3d6+1 with rolls of 3,4,4.  possible damage.
08:40, Today: Gurth rolled 10 using 3d6 with rolls of 6,2,2.  Parry 11.


Keira
Somewhat Familiar PC, 195 posts
Thu 25 Aug 2022
at 19:22
  • msg #525

A New Dawn (Main)

Keira stepped behind the spider and struck at its back.

Step behind the spider and rapid strike. One hit and one miss.
21:19, Today: Keira rolled 11,7 using 3d6,1d6+2 with rolls of 3,5,3,5.  RS 1 (Attack - 13, Damage).
21:20, Today: Keira rolled 15,4 using 3d6,1d6+2 with rolls of 6,6,3,2.  RS 2 (Attack - 13, Damage).

Aladin Sufran
Familiar PC, 238 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 25 Aug 2022
at 20:46
  • msg #526

A New Dawn (Main)

In reply to Keira (msg # 525):

Aladin once again struck out at the spider, but missed. He remained ready to jump back if it turned on him, and looked to ensure Gurth was not bitten.

OOC: Attack 1 over, Retreating dodge if needed. A party to a bite would inflict damage to the spiders head, right?
Dragondog
GM, 645 posts
Thu 25 Aug 2022
at 21:02
  • msg #527

A New Dawn (Main)

Gurth stepped away from the spider and swung his sword at it, but the nimble spider danced out of its way.

And while it was busy avoiding the gladiator, Keira's first staff strike connected with it, but unfortunately the second one missed. But still, the spider was in bad shape.

Aladin swung his club, but missed the spider.

The spider turned on Keira, closed with her and bit her.

[Keira lost 9hp for a total 9 out of 10hp lost

Keira is about 0 yards from the spider. Gurth is about 1 yard from the spider. And Aladin is about 2 yards from the spider.]
Aladin Sufran
Familiar PC, 239 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 25 Aug 2022
at 21:06
  • msg #528

A New Dawn (Main)

In reply to Dragondog (msg # 527):

Can Aladin heal her? If so, he steps beside her and does so.
Gurth
Somewhat Familiar PC, 255 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 26 Aug 2022
at 16:19
  • msg #529

A New Dawn (Main)

Gurth stepped up and attacked the spider from behind.


OOC: Gurth stepped forward and attacked from the spider's rear hex so that it could not defend.

09:17, Today: Gurth rolled 13 using 3d6 with rolls of 4,5,4.  Attack. Shortsword. 14.
09:17, Today: Gurth rolled 12 using 3d6+1 with rolls of 3,5,3.  possible damage.

Keira
Somewhat Familiar PC, 196 posts
Fri 26 Aug 2022
at 18:43
  • msg #530

A New Dawn (Main)

Badly wounded, Keira backed away from the spider and brought her staff on it with all her remaining strength. "GET! OFF! ME!"

Step back and Rapid Strike:
20:36, Today: Keira rolled 9,4 using 3d6,1d6+2 with rolls of 5,3,1,2.  RS 1 (Attack - 13, Damage).
20:37, Today: Keira rolled 8,6 using 3d6,1d6+2 with rolls of 2,5,1,4.  RS 2 (Attack - 13, Damage).


Then switch to defensive grip. When/if attacked, step back and parry:
20:39, Today: Keira rolled 10 using 3d6 with rolls of 3,6,1.  Parry (16).

Dragondog
GM, 648 posts
Fri 26 Aug 2022
at 19:41
  • msg #531

A New Dawn (Main)

Aladin closed with Keira and the spider. He stretched out his hand and touched her, healing her back to full health.

Gurth attacked the spider, but as it was so close to Keira, the gladiator's swing missed.

Keira stepped away from the spider, swung at it quickly, but it was able to avoid the second hit.

The spider turned on Aladin and tried to bite him, but it missed.

[The spider is in close combat with Aladin. Gurth is about 1 yard away and Keira is about 2 yards away.]

[What do you do?]
Keira
Somewhat Familiar PC, 197 posts
Fri 26 Aug 2022
at 21:51
  • msg #532

A New Dawn (Main)

"Much appreciated." Keira thanked Aladin as she waited for him to move away before slamming her staff at the spider.

Back to normal grip. Waiting for Aladin to step away, then Rapid Strike.
23:45, Today: Keira rolled 12,6 using 3d6,1d6+2 with rolls of 5,3,4,4.  RS 1 (Attack - 13, Damage).
23:45, Today: Keira rolled 16,4 using 3d6,1d6+2 with rolls of 4,6,6,2.  RS 2 (Attack - 13, Damage).


Parry and retreat if attacked.
23:46, Today: Keira rolled 9 using 3d6 with rolls of 3,2,4.  Parry (15).

This message was last edited by the player at 23:18, Fri 26 Aug 2022.
Aladin Sufran
Familiar PC, 240 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 27 Aug 2022
at 04:11
  • msg #533

A New Dawn (Main)

In reply to Keira (msg # 532):

Aladin stepped back between Gurth and Kiera, forcing the creature to stand between the other two to attack him, before swinging with the club.

Attack, club, 3 under. Parry with club if attacked, 7 under.
Dragondog
GM, 649 posts
Sat 27 Aug 2022
at 10:15
  • msg #534

A New Dawn (Main)

As soon as Aladin moved away from the spider, Keira pounced the spider with a quick strike that brought it to the sand.
Gurth
Somewhat Familiar PC, 256 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 27 Aug 2022
at 15:26
  • msg #535

A New Dawn (Main)

Gurth stepped around the spider and thrust his sword through it's head a couple of times to ensure that it didn't get back up.

"Nasty thing.", he muttered.
Dragondog
GM, 652 posts
Sat 27 Aug 2022
at 17:51
  • msg #536

A New Dawn (Main)

Gurth skewered the unmoving spider with his sword several times, just to make sure that it was properly dead. And if it hadn't been previously, it was now.
Keira
Somewhat Familiar PC, 199 posts
Sat 27 Aug 2022
at 18:01
  • msg #537

A New Dawn (Main)

"You're telling me." Keira examined a hole left in her clothing by the creature's fangs. Thanks to Aladin's timely intervention there was not a scratch on her, but she vividly remembered the pain of the spider's venom, like fire in her veins. "I'm thinking of taking arachnophobia as a hobby."

Moving on? If we had a vial to hold it in, Keira would be tempted to try to harvest some of the venom (and possibly poison herself in the process), but alas.
Gurth
Somewhat Familiar PC, 257 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 27 Aug 2022
at 18:25
  • msg #538

A New Dawn (Main)

"I'm sure that you can find something better to occupy your time.", Gurth replied.

He wiped his sword in the sand to scrape off the spider goo and then went back to retrieve his load.
This message was last edited by the player at 20:08, Sat 27 Aug 2022.
Aladin Sufran
Familiar PC, 242 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 29 Aug 2022
at 00:14
  • msg #539

A New Dawn (Main)

In reply to Gurth (msg # 538):

Aladin had a quick look for a vial, giving it to Kiera if he had one.

"Yeah, there may be more. Let's keep moving."
Dragondog
GM, 655 posts
Mon 29 Aug 2022
at 17:12
  • msg #540

A New Dawn (Main)

Having slain the spider, they double checked if there was something that could hold some of its glands, but there wasn't. So the heroes continued. Traveling through the sand, taking a break at noon for a divinely summoned meal, saving the glowing water for when they needed it. In case it actually held healing properties. Continuing afterward until the sun had almost set. They found a place where they could make camp. Not as good as the small oasis from last night, but it would make do.
Dragondog
GM, 658 posts
Mon 29 Aug 2022
at 21:11
  • msg #541

A New Dawn (Main)

The dark green Hanna was working towards becoming a waxing crescent, it was the first night after the new moon. While the white/gray Eronelle was waning and it would take it long to become new. So the moons provided very little light beyond what the starlit sky could give them. Her friends were both sleeping.

About halfway through Keira's watch, she started hearing noises. Movement. But no danger. With time she saw ten or so camels that had been out in the desert on their own for too long. Driven from wherever they might have called home. Too restless to sleep. Or was there something else hiding in the darkness so that they didn't feel safe.
Keira
Somewhat Familiar PC, 202 posts
Tue 30 Aug 2022
at 07:05
  • msg #542

A New Dawn (Main)

Keira woke the rest of the party and pointed at the camels. "Could be an opportunity to get some mounts. I don't suppose one of you know something about camels?"
Aladin Sufran
Familiar PC, 244 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 30 Aug 2022
at 12:59
  • msg #543

A New Dawn (Main)

In reply to Keira (msg # 542):

Aladin wiped the sleep from his eyes as he got up quickly.

"I have worked with them before. Are they wild? Really?"
Keira
Somewhat Familiar PC, 203 posts
Tue 30 Aug 2022
at 18:35
  • msg #544

A New Dawn (Main)

Keira shrugged. "Your guess is as good as... well, no, your guess is better then my as I can just barely tell those are camels at all."
Gurth
Somewhat Familiar PC, 261 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 30 Aug 2022
at 21:33
  • msg #545

A New Dawn (Main)

"I've never seen a wild camel before.  Just ones that are tamed and trained.", Gurth added.

"Where did they come from?"
This message was last edited by the player at 21:34, Tue 30 Aug 2022.
Dragondog
GM, 660 posts
Tue 30 Aug 2022
at 22:48
  • msg #546

A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 245 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 31 Aug 2022
at 00:25
  • msg #547

A New Dawn (Main)

In reply to Dragondog (msg # 546):

Can Aladin approach any? He will try to take his time if he can, using his knowledge of camel's from times past.

OOC: Rolled 2 under Animal Handling (Camel)
Keira
Somewhat Familiar PC, 204 posts
Wed 31 Aug 2022
at 07:21
  • msg #548

Re: A New Dawn (Main)

Gurth:
"Where did they come from?"

Keira shrugged again. "No clue. We might be able to tell in the morning by looking at their tracks, assuming wind doesn't cover them up by then."
Dragondog
GM, 661 posts
Wed 31 Aug 2022
at 15:57
  • msg #549

Re: A New Dawn (Main)

With some effort, Aladin was able to get his hands on one of the camels. The other dispersed a little bit, but came together as a herd after he had separated one of them from their number.
Aladin Sufran
Familiar PC, 246 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 1 Sep 2022
at 12:22
  • msg #550

Re: A New Dawn (Main)

In reply to Dragondog (msg # 549):

Aladin tried to soothe the animal, offering some water...
Dragondog
GM, 663 posts
Thu 1 Sep 2022
at 15:26
  • msg #551

Re: A New Dawn (Main)

Aladin worked with the animal and in time, it was soothed, and willing to serve. Not that it had any of the gear or equipment to do so.
Aladin Sufran
Familiar PC, 247 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 1 Sep 2022
at 19:40
  • msg #552

Re: A New Dawn (Main)

In reply to Dragondog (msg # 551):

Still, Aladin looked through their gear, looking for the spare clothes to use as a saddle blanket and ropes to make a rig that could be slung across the back of the creature.
Gurth
Somewhat Familiar PC, 263 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 1 Sep 2022
at 19:54
  • msg #553

Re: A New Dawn (Main)

Gurth dug up a spare piece of tent rope.  He handed it over to Aladin for him to use to hobble their new livestock.
Dragondog
GM, 664 posts
Thu 1 Sep 2022
at 19:58
  • msg #554

Re: A New Dawn (Main)

Aladin used some of the extra clothes and a rope as makeshift saddle blanket and reins for the camel he had rounded up. The nine or so other camels were still around. Moving about slowly.
Aladin Sufran
Familiar PC, 248 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 1 Sep 2022
at 20:24
  • msg #555

Re: A New Dawn (Main)

In reply to Dragondog (msg # 554):

Aladin will try to calm the rest of the herd to make friends and to put makeshift halters on them.

OOC: Can Aladin try to make friends with them as well? How would I go about calming the herd?

Animal Handling (Camel) skill 11, rolled 4 under.

06:26, Today: Aladin Sufran rolled 9 using 3d6 with rolls of 5,1,3.  Animal Handling (Camel).
06:26, Today: Aladin Sufran rolled 7 using 3d6 with rolls of 1,4,2.  Animal Handling (Camel).
06:26, Today: Aladin Sufran rolled 12 using 3d6 with rolls of 6,5,1.  Animal Handling (Camel).
06:26, Today: Aladin Sufran rolled 7 using 3d6 with rolls of 1,5,1.  Animal Handling (Camel).
06:26, Today: Aladin Sufran rolled 8 using 3d6 with rolls of 1,1,6.  Animal Handling (Camel).
06:26, Today: Aladin Sufran rolled 13 using 3d6 with rolls of 5,2,6.  Animal Handling (Camel).
06:25, Today: Aladin Sufran rolled 10 using 3d6 with rolls of 4,5,1.  Animal Handling (Camel).
06:25, Today: Aladin Sufran rolled 16 using 3d6 with rolls of 6,5,5.  Animal Handling (Camel).
06:25, Today: Aladin Sufran rolled 12 using 3d6 with rolls of 1,5,6.  Animal Handling (Camel).
This message was last edited by the player at 20:30, Thu 01 Sept 2022.
Dragondog
GM, 665 posts
Thu 1 Sep 2022
at 20:35
  • msg #556

Re: A New Dawn (Main)

As Aladin continued trying to handle the rest of the herd, he was able to bring in a total of five camels before the rest of the herd were spooked, increased speed, and outran them.
Aladin Sufran
Familiar PC, 249 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 1 Sep 2022
at 20:40
  • msg #557

Re: A New Dawn (Main)

In reply to Dragondog (msg # 556):

Aladin did not try to chase them. Five camels was good going, so he made sure to look after what they had. Continue travelling?
Keira
Somewhat Familiar PC, 206 posts
Fri 2 Sep 2022
at 10:17
  • msg #558

Re: A New Dawn (Main)

"Nice work." Keira commented once she joined Aladin and his new herd. "We may be able to buy gear for them once we reach Razzar. Any idea on how to stop them from just wandering off before the morning?"

Do we have any ropes? Or something to improvise with?
Aladin Sufran
Familiar PC, 250 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 2 Sep 2022
at 14:12
  • msg #559

Re: A New Dawn (Main)

In reply to Keira (msg # 558):

"Using all our ropes would be the usual way."

Which we will try to do, even if it involved breaking down the tent for the rest of the night.
This message was last edited by the player at 04:36, Sat 03 Sept 2022.
Dragondog
GM, 673 posts
Sat 3 Sep 2022
at 15:44
  • msg #560

Re: A New Dawn (Main)

Aladin repurposed guy lines as makeshift reins for the camels. They weren't the best tools in the world, but they didn't have saddles either, so it seemed like par for the course.
Dragondog
GM, 676 posts
Sat 3 Sep 2022
at 21:50
  • msg #561

Re: A New Dawn (Main)

The rest of the night was quiet. Or as quiet as nights can be with five overexcited camels in your camp.
Aladin Sufran
Familiar PC, 254 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 4 Sep 2022
at 02:50
  • msg #562

Re: A New Dawn (Main)

In reply to Dragondog (msg # 561):

"Lets make as good a speed as we can today..."
Dragondog
GM, 680 posts
Mon 5 Sep 2022
at 04:02
  • msg #563

Re: A New Dawn (Main)

The group led their five camel caravan south. Tying the travois to one of them, instead of letting Gurth drag it behind him, might not improve speed for the group considering how strong the ogre was, but at least it would make Gurth faster and lighter even in traveling mode.

The group took their midday break and continued on south for the rest. About an hour before sunset, they started looking for a campsite. Going up on the top of a nearby dune allowed them to see beyond them. And a few miles away, in a roughly western direction, they could see buildings.
Aladin Sufran
Familiar PC, 256 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 5 Sep 2022
at 06:13
  • msg #564

Re: A New Dawn (Main)

In reply to Dragondog (msg # 563):

Suggest heading for the buildings.
Gurth
Somewhat Familiar PC, 272 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 5 Sep 2022
at 08:10
  • msg #565

Re: A New Dawn (Main)

"I agree.  Perhaps we can find an inn or a shop of some type.", Gurth replied.
Keira
Somewhat Familiar PC, 209 posts
Mon 5 Sep 2022
at 08:44
  • msg #566

Re: A New Dawn (Main)

"Lead on. Maybe we can even get some tea there.
Dragondog
GM, 681 posts
Tue 6 Sep 2022
at 04:01
  • msg #567

Re: A New Dawn (Main)

They continued onward as the sun continued to set, arriving at this small oasis town. Small by Imperial standards. A mid-sized village even if not counting the visitors in their tents and the countless camels. The only building on this side of the road was a large, four-story rectangular building. Official looking.

On the opposing side of the town, a circular ziggurat, temple-like building, bookended the village. A 20-yard-wide boulevard with 4-yard wide sidewalks connected the two. The center of the roadway was slightly higher than the edges and there were foot-tall curbs separating the road from the sidewalk.

Large important-looking estates lined the boulevard, each surrounded by a wall of decorative brickwork. A visual barrier, more than a protective one. Behind the walls were trees and shrubs as well as the tinkling of fountains.

Narrow alleys connected the boulevard to less-magnificent structures, though a road led to the south in the middle of the boulevard. And on this end, the road continued both north and south, establishing the trade route they had lost in the storm.

This was Razzar.
Aladin Sufran
Familiar PC, 257 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 6 Sep 2022
at 06:01
  • msg #568

Re: A New Dawn (Main)

In reply to Dragondog (msg # 567):

Aladin was so happy he temporarily forgot his fatigue. He sought out his temple first, or failing that any shop that any shop that may currently be open, or any travelling traders that wanted to deal...
This message was last edited by the player at 06:03, Tue 06 Sept 2022.
Keira
Somewhat Familiar PC, 210 posts
Tue 6 Sep 2022
at 14:32
  • msg #569

Re: A New Dawn (Main)

Keira too was relieved on finally reaching the oasis. "Let's find someplace we can leave the camels at first. I'd suggest we don't sell any after all, and instead use them as spare mounts or to carry more equipment. We would need to buy some saddles and other gear for all of them though."

OOC: We can also have them carry extra water and forage or whatever it is that camels eat. How do you guys wish to handle buying gear? Should we finance gear for camels together, then each of us buys whatever they want (and can find here) from their own funds?
Gurth
Somewhat Familiar PC, 274 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 6 Sep 2022
at 16:23
  • msg #570

Re: A New Dawn (Main)

"I don't want to spend a lot money on camels if I can help it.  I still require boots and armor that fit correctly and it won't be cheap or quick.  I doubt I can find them here.  I will probably have to get them in Lessat Ha." Gurth replied.


"Aladin.  Where are you taking us?", Gurth asked the priest.



ooc - Items that benefit the group can be split.  Individual items would be paid by the person unless maybe the group sees a benefit in helping someone pay up front in exchange for a lesser share later on.  Like maybe Gurth's armor depending on what is available.

Depending on how far we still have to go, maybe we can still hoof it. or just buy one saddle for Keira and Aladin and I can use hiking skill to push the distance. A map and compass would be something to look out for along with more water bags and first aid supplies.

This message was last edited by the player at 18:10, Tue 06 Sept 2022.
Aladin Sufran
Familiar PC, 259 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 6 Sep 2022
at 23:32
  • msg #571

Re: A New Dawn (Main)

In reply to Gurth (msg # 570):

Aladin is just looking for any place open...not really sure where he is taking folk.

Happy to do it as a group. Agree, map and compass, and change some of the bulky stuff for more usable stuff/lighter cash.
Dragondog
GM, 689 posts
Wed 7 Sep 2022
at 15:19
  • msg #572

Re: A New Dawn (Main)

Aladin was focused on one thing and one thing only. The Sacred King! The god of the sun and the weather. The god of virility, prosperity, and horses. The god of trade and luck. And the god of war, courage, and honor. The god of guardianship. Paye. His one and only Master. Until The Six messed things up.

He continued straight ahead towards the only building he could see that might be a temple. His new friends followed him and the camels followed them, as they had no other choice.

There was a small two-story house of pale blue stone with a conical gold roof on the first plot to the right. It stood amidst flowering gardens. The windows in the house were oval, as though they were eyes looking out upon the garden. Surrounding the garden was a 14-foot-high wall of open brick tiles, which allowed anyone on the street to get a good view of the house and the gardens beyond. The gateway was onion-shaped, and the gate was formed of ornamental wrought iron.

Halfway to the structure that might be a temple, a busy street led to the left. Opposite that road, A low building of brilliant white opened onto the street. Standing beside and in
front of the building were tall palms, set in large stone tubs. Their branches arched over
the door to form a shielded entrance. It was apparent, from its construction, that this was once a temple, a fact that Aladin had missed behind the palms. The sign hanging on the pillared front indicated that its function had changed. This was the Inn of the Golden Palm.

People were moving about. Though the boulevard was comparatively empty when looking at the street to the left. And as most of the town already was located on that side of the boulevard, there seemed to be little reason to get this far north while remaining in town.
Aladin Sufran
Familiar PC, 260 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 7 Sep 2022
at 21:09
  • msg #573

Re: A New Dawn (Main)

In reply to Dragondog (msg # 572):

Can Aladin determine the god of this temple?

If I understood correctly, there were no traders open?
Dragondog
GM, 691 posts
Wed 7 Sep 2022
at 21:17
  • msg #574

Re: A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 279 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 8 Sep 2022
at 01:17
  • msg #575

Re: A New Dawn (Main)

Gurth followed Aladin and Keira leading the train of camels.  His head seemed to be on a swivel as he looked at all of the new and interesting sights of the town with great curiosity.  It seemed like Dune might be an neat place to be for a while.



OOC - Gurth is also looking out for anyone who seems to be shady getting too close to the party.

18:16, Today: Gurth rolled 11 using 3d6 with rolls of 2,5,4.  streetwise - 10.

18:15, Today: Gurth rolled 8 using 3d6 with rolls of 2,5,1.  observation 12.

Aladin Sufran
Familiar PC, 261 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 8 Sep 2022
at 04:02
  • msg #576

Re: A New Dawn (Main)

In reply to Dragondog (msg # 574):

Can Aladin determine if it is a Temple of Paye now? Where he might claim accommodation?
Dragondog
GM, 693 posts
Thu 8 Sep 2022
at 13:58
  • msg #577

Re: A New Dawn (Main)

GM passing a message
Aladin Sufran
Familiar PC, 264 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 8 Sep 2022
at 20:36
  • msg #578

Re: A New Dawn (Main)

In reply to Dragondog (msg # 577):

"I still can't see what temple it is, so I would like to get closer."
Keira
Somewhat Familiar PC, 214 posts
Fri 9 Sep 2022
at 12:18
  • msg #579

Re: A New Dawn (Main)

"Well, lead the way. And if that doesn't work out, there's always the inn." Keira pointed at the sign.
Gurth
Somewhat Familiar PC, 282 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 9 Sep 2022
at 13:08
  • msg #580

Re: A New Dawn (Main)

"It may be quicker to just ask someone who's temple that is., Gurth remarked.
Aladin Sufran
Familiar PC, 265 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 10 Sep 2022
at 05:35
  • msg #581

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 578):

If there is anyone around, Aladin will gladly ask them. Otherwise, head for the temple to check it out.
Dragondog
GM, 694 posts
Sat 10 Sep 2022
at 17:42
  • msg #582

Re: A New Dawn (Main)

Aladin stopped a Dunian on the Boulevard and asked him about the temple.

"It's the only one we've got, so everyone uses it."
Aladin Sufran
Familiar PC, 266 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 10 Sep 2022
at 21:36
  • msg #583

Re: A New Dawn (Main)

In reply to Dragondog (msg # 582):

"Yes, but whose is it? If it is Paye, I will need to present myself to the priest there..."
Dragondog
GM, 695 posts
Sat 10 Sep 2022
at 21:41
  • msg #584

Re: A New Dawn (Main)

"It is everyone's," the man said. "But you'd have to look to find out who actually have clerics there right now."
Aladin Sufran
Familiar PC, 267 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 11 Sep 2022
at 12:30
  • msg #585

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 583):

"Everyone's? Right, thanks..."

All religions working together seemed like a utopia Aladin was not quite ready for, so he headed up to ask them.
Gurth
Somewhat Familiar PC, 284 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 11 Sep 2022
at 16:21
  • msg #586

Re: A New Dawn (Main)

Gurth listened quietly as the men spoke.   After their recent experiences, he understood the holy man's need for the familiar surroundings of the temple. Perhaps it could do them all a bit of good.

Once again, he tugged the camel ropes and followed along with Aladin and Keira
This message was last edited by the player at 16:24, Sun 11 Sept 2022.
Dragondog
GM, 696 posts
Mon 12 Sep 2022
at 17:09
  • msg #587

Re: A New Dawn (Main)

The small caravan continued down the boulevard until they came to the ziggurat. The bottom segment was made of black marble. The middle segment was made of red marble. And the top was made of gold. There was dragon iconography on the walls. There was no movement outside the temple.
Aladin Sufran
Familiar PC, 268 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 12 Sep 2022
at 22:35
  • msg #588

Re: A New Dawn (Main)

In reply to Dragondog (msg # 587):

Aladin continued inside, looking for occupants.
Dragondog
GM, 697 posts
Tue 13 Sep 2022
at 22:09
  • msg #589

Re: A New Dawn (Main)

Inside and slightly to the right was a small reception area. Behind the front desk, was a female mountain ogre as large as Gurth. Her skin looked like well-chiseled pink marble, teal-colored hair matched her skin perfectly, and her ruby red eyes pierced the soul. She wore a long velvety black robe as dark as sin.

"Cleric," she addressed Aladin when he entered. "How can I be of assistance?"
Aladin Sufran
Familiar PC, 269 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 13 Sep 2022
at 22:54
  • msg #590

Re: A New Dawn (Main)

In reply to Dragondog (msg # 589):

"I am looking for a priest of Paye..." he answers cooly.

He does not inquire into her religion.
Gurth
Somewhat Familiar PC, 285 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 14 Sep 2022
at 00:46
  • msg #591

Re: A New Dawn (Main)

Gurth stood with Keira outside the temple.

"Did you want to go in or wait here?"
, he asked.
Keira
Somewhat Familiar PC, 215 posts
Wed 14 Sep 2022
at 06:37
  • msg #592

Re: A New Dawn (Main)

"If you wish to go inside, go ahead. I'll stay here and keep an eye on the camels."
Dragondog
GM, 698 posts
Wed 14 Sep 2022
at 15:12
  • msg #593

Re: A New Dawn (Main)

"There is someone about here somewhere," she told him. "You can take your shoes off over there," she pointed to Aladin's left. "And leave your weapons with me and you can go inside and look for her."
Aladin Sufran
Familiar PC, 270 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 14 Sep 2022
at 20:26
  • msg #594

Re: A New Dawn (Main)

In reply to Dragondog (msg # 593):

Aladin will leave his Club with Kiera, remove his shoes as directed and go in.
Dragondog
GM, 700 posts
Thu 15 Sep 2022
at 20:14
  • msg #595

Re: A New Dawn (Main)

Aladin quickly returned from the temple and gave Kiera his club, before returning back inside.
Gurth
Somewhat Familiar PC, 286 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 16 Sep 2022
at 00:19
  • msg #596

Re: A New Dawn (Main)

In reply to Keira (msg # 592):

"Alright. I'm going in to look around for a bit. I won't be long.", Gurth replied.

Gurth left his sword with Keira and went inside the temple.
Dragondog
GM, 702 posts
Sat 17 Sep 2022
at 09:34
  • msg #597

Re: A New Dawn (Main)

Gurth handed his weapons to Keira, told her he wouldn't be inside long, and stepped inside.
Keira
Somewhat Familiar PC, 216 posts
Mon 19 Sep 2022
at 10:58
  • msg #598

Re: A New Dawn (Main)

Keira looked for a nearest shade from which to look over their camels.
Dragondog
GM, 709 posts
Mon 19 Sep 2022
at 12:52
  • msg #599

Re: A New Dawn (Main)

Keira found a nearby palm tree that gave her some shade and would allow her to tie the ropes to something so that she didn't have to hold them.
Dragondog
GM, 713 posts
Wed 21 Sep 2022
at 18:12
  • msg #600

Re: A New Dawn (Main)

A human male approached the camels more than Keira. He was light-skinned, not dressed in either Shinobian or Dunian clothing. But likely Imperial-type clothing of some variety. He looked them over. Purposefully not touching them. And after some time, he engaged with Keira.

"Are these for sale?"
Keira
Somewhat Familiar PC, 217 posts
Wed 21 Sep 2022
at 18:52
  • msg #601

Re: A New Dawn (Main)

Keira shrugged. "Don't think so, but you'll have to ask the owner. He's inside." She pointed at the temple, then casually leaned back at the tree, her hands resting on her staff.
Dragondog
GM, 714 posts
Thu 22 Sep 2022
at 15:48
  • msg #602

Re: A New Dawn (Main)

"Is he going to be in there long," the man asked.
Keira
Somewhat Familiar PC, 218 posts
Thu 22 Sep 2022
at 18:00
  • msg #603

Re: A New Dawn (Main)

Another shrug. "Your guess is as good as mine. You can head inside and ask him yourself."
Dragondog
GM, 717 posts
Sat 24 Sep 2022
at 10:01
  • msg #604

Re: A New Dawn (Main)

"That seems foolish and unnecessary," the man said. "If I go inside looking for him, he might leave before I find him, and leave with these beautiful camels before I can make them mine. No, I think I should stay. Do you mind?"
Keira
Somewhat Familiar PC, 219 posts
Sat 24 Sep 2022
at 13:07
  • msg #605

Re: A New Dawn (Main)

Keira was really getting a hang of shrugging by now. "Seems strange that a person could somehow miss anyone in a small building such as this. But if you prefer to wait outside, go ahead. There are no laws against standing in the street that I am aware of. So just pick another tree to wait under until the owner returns. This one is already taken, I'm afraid."
Dragondog
GM, 720 posts
Sat 24 Sep 2022
at 14:06
  • msg #606

Re: A New Dawn (Main)

"I was planning on waiting right here by the camels," he said. "The easiest way of making sure that I'll get to talk to him."
Keira
Somewhat Familiar PC, 220 posts
Sat 24 Sep 2022
at 15:43
  • msg #607

Re: A New Dawn (Main)

"Oh, I am sure you would be much more comfortable over there." Keira gestured at a another tree close, but not too close to her. "A blind man could not possibly miss them when they return from the temple. And from there you would not have to endure the smell or risk a camel's bite... or some other related injury. Temperamental beasts, these."

Ok, let's get a read on this joker. What can this roll tell me? I am not sure what, if any, modifiers are appropriate, but with this roll it probably doesn't matter.
17:37, Today: Keira rolled 7 using 3d6 with rolls of 2,4,1.  Body Language (15).

Also, is he close enough that Keira sense can pick him up? If yes, is he armed or has anything interesting on him?

Dragondog
GM, 722 posts
Sat 24 Sep 2022
at 16:22
  • msg #608

Re: A New Dawn (Main)

Gurth exited the temple and saw Keira talking to some guy. She was comfortably leaning under a tree and the guy was close enough to the camels that he could touch one of them.

Their Spatial Awareness saw through him. He had a knife on his belt and some coin, but other than that there was nothing hidden from their eyes.
Gurth
Somewhat Familiar PC, 296 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 24 Sep 2022
at 19:19
  • msg #609

Re: A New Dawn (Main)

Gurth approached Keira and the camels.  He looked the man up and down and turned to Kiera.

"Who man?", he asked, slipping into his alter ego.
This message was last edited by the player at 19:20, Sat 24 Sept 2022.
Dragondog
GM, 723 posts
Sat 24 Sep 2022
at 19:45
  • msg #610

Re: A New Dawn (Main)

"Who is this," the man asked looking at Keira. "Your servant or protector?" He then started circling  Gurth, looking him over top to toe. But not touching him. "I might just buy him too."
Gurth
Somewhat Familiar PC, 297 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 24 Sep 2022
at 20:23
  • msg #611

Re: A New Dawn (Main)

Gurth scowled and assumed a defensive stance. He did not let the man move behind him.

"Me free ogre.", he asserted.
Keira
Somewhat Familiar PC, 221 posts
Sun 25 Sep 2022
at 11:37
  • msg #612

Re: A New Dawn (Main)

"Says wants buy camels. No crush yet. Where Aladin?" Keira got into the spirit of this conversation.
Gurth
Somewhat Familiar PC, 298 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 25 Sep 2022
at 15:20
  • msg #613

Re: A New Dawn (Main)

"Temple. He pray.", Gurth replied.
Dragondog
GM, 725 posts
Mon 26 Sep 2022
at 18:18
  • msg #614

Re: A New Dawn (Main)

"So, Aladin is the owner of these camels," the man said. "How long does it usually take for him to pray?" Like before, he directed the question at Keira.
Keira
Somewhat Familiar PC, 222 posts
Mon 26 Sep 2022
at 21:08
  • msg #615

Re: A New Dawn (Main)

"Your guess is as good as mine." Keira answered the man before turning to Gurth. "Did Aladin say anything?"
Gurth
Somewhat Familiar PC, 299 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 26 Sep 2022
at 21:15
  • msg #616

Re: A New Dawn (Main)

"No see A-la-din.", the ogre said
This message was lightly edited by the player at 22:58, Mon 26 Sept 2022.
Keira
Somewhat Familiar PC, 223 posts
Tue 27 Sep 2022
at 15:18
  • msg #617

Re: A New Dawn (Main)

"Well, let's give him a bit more time to pray before we look for him."

OOC: Alternatively, one of us can go look for him, while the other guards the camels? If both of us go inside, we might not have camels by the time we return.
Dragondog
GM, 734 posts
Wed 28 Sep 2022
at 05:02
  • msg #618

Re: A New Dawn (Main)

30 minutes passed and Aladin was still nowhere to be seen.

"It seems that your friend is taking his time," the man said. "I will be at the Golden Palm if he is willing to part from his camels. Or anything else." He said his goodbyes and left for the inn they had passed on their way to the temple.
Keira
Somewhat Familiar PC, 224 posts
Wed 28 Sep 2022
at 08:05
  • msg #619

Re: A New Dawn (Main)

Once the man cleared off, Keira could finally talk openly with Gurth. "He is right about Aladin taking his time. He is probably just lost in prayer, but still... Should we both head in? What did you see in there the last time?"
Gurth
Somewhat Familiar PC, 300 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 28 Sep 2022
at 13:23
  • msg #620

Re: A New Dawn (Main)

"I didn't go past the front desk to look around.  You can go in and I'll watch the camels. Dont forget, no weapons.", Gurth said.
Keira
Somewhat Familiar PC, 225 posts
Wed 28 Sep 2022
at 18:33
  • msg #621

Re: A New Dawn (Main)

"No weapons, huh? Alright." Keira put her throwing daggers in her pack and left it with Gurth. Her knife she left on her hip, making no attempt to hide it. Then she walked toward the temple entrance with a slight limp, using her staff for support.
Dragondog
GM, 738 posts
Wed 28 Sep 2022
at 19:14
  • msg #622

Re: A New Dawn (Main)

Keira handed her stuff to Gurth and walked inside.
Gurth
Somewhat Familiar PC, 301 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 29 Sep 2022
at 02:52
  • msg #623

Re: A New Dawn (Main)

Gurth strapped on his sword and double checked the ropes on the camels to make sure that they were secure.  Satisfied that the camels would not wander off, he took Keira's place in the shade of the palm tree.
Dragondog
GM, 746 posts
Fri 30 Sep 2022
at 21:20
  • msg #624

Re: A New Dawn (Main)

Gurth got himself ready, checked on the camels to make sure they were secure, and then he took up his post.

A few people were moving about, but they made sure to take the long way around him.
Dragondog
GM, 757 posts
Thu 6 Oct 2022
at 17:21
  • msg #625

Re: A New Dawn (Main)

A shadow elf walked out of the temple, it wasn't Keira, but the purple skined female with jet black hair and yellow eyes was as attractive and charismatic as she was.

But this woman was dressed completely differently. High-end clothes. A pink top with floral pattern, black pants and sash, Imperial-styled boots, and silver hairpins in her hair. But more importantly, she had two curved swords on her left hip. One long and the other short. The scabbards were of a completely different style than what Gurth was used to.

And though she definitely noticed him, she didn't care. There was no long way around.
Gurth
Somewhat Familiar PC, 302 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 6 Oct 2022
at 23:21
  • msg #626

Re: A New Dawn (Main)

Gurth stood in the shade and watched as the elf woman approached.  He gave her a polite nod as she went by and admired the craftsmanship of her swords.


OOC- I assume that the short sword is similar to the wakazashi that we picked up in the tomb?

Dragondog
GM, 759 posts
Fri 7 Oct 2022
at 08:40
  • msg #627

Re: A New Dawn (Main)

She noticed the nod, but didn't return it. It seemed as if she was above fraternizing with those of a lower station, unless she had to.

There was some continued movement in the nearby street. Some comings and goings from the temple. And it had been over an hour since Aladin had entered before he and Keira returned.

[OOC: Yes, it is. But more expensive looking. If one can say such a thing from a scabbard.]
Aladin Sufran
Familiar PC, 292 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 7 Oct 2022
at 11:25
  • msg #628

Re: A New Dawn (Main)

In reply to Dragondog (msg # 627):

"I would suggest we change the coppers for lighter currency with Orelo Swiftdream in the temple, before heading to the House of North for the night. We can sell excess items at the Bazaar in the morning, and perhaps get a map and compass or sundial for navigating in future."
Keira
Somewhat Familiar PC, 238 posts
Fri 7 Oct 2022
at 12:48
  • msg #629

Re: A New Dawn (Main)

"Sounds like you got some useful information from the temple. Alright, let's do that. Also, while we were waiting here a man offered to buy our camels. Said he would be at the Golden Palm inn, if we are interested."

As for compass, we have Absolute Direction, but that could still turn out not to be permanent. So it might be a good idea to have a backup compass before heading out in the desert again.
Gurth
Somewhat Familiar PC, 303 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 7 Oct 2022
at 15:18
  • msg #630

Re: A New Dawn (Main)

"So, Aladin.  Do we have everything figured out?", Gurth asked.
Aladin Sufran
Familiar PC, 293 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 7 Oct 2022
at 21:41
  • msg #631

Re: A New Dawn (Main)

In reply to Gurth (msg # 630):

"We have a short term plan, but I would stop short of having everything figured out. I would be happy to sell 2-3 camels, and keep a like number for ourselves depending on price. Let's get all this copper changed here first though."

He will ask Gurth to accompany him with the copper to change it.
Gurth
Somewhat Familiar PC, 304 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 8 Oct 2022
at 01:45
  • msg #632

Re: A New Dawn (Main)

"How much is the fee to exchange these coins?  I doubt it's free.", Gurth asked as he dug the box of copper coins out of the travios bundle.
This message was last edited by the player at 01:52, Sat 08 Oct 2022.
Aladin Sufran
Familiar PC, 294 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 8 Oct 2022
at 02:08
  • msg #633

Re: A New Dawn (Main)

In reply to Gurth (msg # 632):

"Possibly, but I do not know for sure..."
Gurth
Somewhat Familiar PC, 305 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 8 Oct 2022
at 07:12
  • msg #634

Re: A New Dawn (Main)

"Maybe we should use copper to pay for our lodging and the bazaar tomorrow before exchanging it for silver. We may save a little bit of coin in the end.", he replied.
Aladin Sufran
Familiar PC, 295 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 8 Oct 2022
at 09:26
  • msg #635

Re: A New Dawn (Main)

In reply to Gurth (msg # 634):

"Happy to, if you don't mind carrying it. Then let's head to the house of Mirth..."
Gurth
Somewhat Familiar PC, 306 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 11 Oct 2022
at 02:41
  • msg #636

Re: A New Dawn (Main)

"Of course not. It's not heavy. If it helps us get set up with better equipment I don't mind."
Aladin Sufran
Familiar PC, 296 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 11 Oct 2022
at 03:27
  • msg #637

Re: A New Dawn (Main)

In reply to Gurth (msg # 636):

Ok, so we will head to the house of Mirth.
Gurth
Somewhat Familiar PC, 307 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 11 Oct 2022
at 03:48
  • msg #638

Re: A New Dawn (Main)

"What's the House of Mirth?  Oh, shouldn't we find a safe place to leave the camels so we can move around town easier?"
Aladin Sufran
Familiar PC, 297 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 11 Oct 2022
at 04:44
  • msg #639

Re: A New Dawn (Main)

"House of Mirth is an Inn, where we can likely leave some camels..."
Gurth
Somewhat Familiar PC, 308 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 11 Oct 2022
at 17:24
  • msg #640

Re: A New Dawn (Main)

"Let's go.", Gurth replied.
Dragondog
GM, 760 posts
Tue 11 Oct 2022
at 17:44
  • msg #641

Re: A New Dawn (Main)

As they looked for the House of Mirth, they couldn't find anything that looked like an inn. And when they finally asked for help, they were told that it looked just like the surrounding buildings with a narrow entrance. There was a small red tile fastened on the wall next to the door. They were also told that they should stable their camels before they went there.
Aladin Sufran
Familiar PC, 298 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 11 Oct 2022
at 19:40
  • msg #642

Re: A New Dawn (Main)

In reply to Dragondog (msg # 641):

Aladin will address whoever told him about the house of Mirth

"What are the options for stabling camels in this town then?"
This message was last edited by the player at 19:23, Wed 12 Oct 2022.
Dragondog
GM, 762 posts
Fri 14 Oct 2022
at 15:10
  • msg #643

Re: A New Dawn (Main)

"There is a corral on the east side," the man said and pointed to a road leading in that direction. "You can stable your camels there."
Aladin Sufran
Familiar PC, 299 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 14 Oct 2022
at 21:34
  • msg #644

Re: A New Dawn (Main)

In reply to Dragondog (msg # 643):

Aladin will lead them to the corral...
Dragondog
GM, 765 posts
Sat 15 Oct 2022
at 06:04
  • msg #645

Re: A New Dawn (Main)

They quickly found the corral. A weathered dunian male sat out front and he rose when the group stopped at the corral. It smelled like camels, but only more so. "I am Yasir," he said. "How can I help you?"
Gurth
Somewhat Familiar PC, 309 posts
Sat 15 Oct 2022
at 06:22
  • [deleted]
  • msg #646

Re: A New Dawn (Main)

This message was deleted by the player at 06:33, Sat 15 Oct 2022.
Gurth
Somewhat Familiar PC, 310 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 15 Oct 2022
at 06:33
  • msg #647

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 644):

Gurth pulled up the rear of the camel train. He pushed, slapped and cajoled the camels as they went to the corral. He stood back and looked menacing while Aladin take care of the particulars.
This message was last edited by the player at 06:34, Sat 15 Oct 2022.
Aladin Sufran
Familiar PC, 300 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 15 Oct 2022
at 08:29
  • msg #648

Re: A New Dawn (Main)

In reply to Dragondog (msg # 645):

"Looking for a place for my camels for the night."
Dragondog
GM, 766 posts
Sat 15 Oct 2022
at 10:52
  • msg #649

Re: A New Dawn (Main)

"That will be a semi each," Yasir said. "And another semi each if you want me to feed them."
Aladin Sufran
Familiar PC, 302 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 15 Oct 2022
at 11:15
  • msg #650

Re: A New Dawn (Main)

In reply to Dragondog (msg # 649):

"I will get you to look after three of them, with food and water..."

He will load everything onto the remaining 2 camels he hopes to sell, before counting out the equivalent in small coppers...
Larathiel
player, 6 posts
High Elf
Runaway Maiko
Wed 19 Oct 2022
at 07:59
  • msg #651

Re: A New Dawn (Main)

Larathiel had wanted adventure, to see new lands, but she was finding it rather more stressful than she thought it would be. She missed her beautiful furisodes and her music. Still, she was a cheerful girl and didn't let it get her down. She busied herself checking the items they had found for magic, picking up each item one by one. Although she had spent considerable time developing her magical abilities, this was not part of that; all High Elves could sense magic, and she had been able to ever since she was a little girl.
Dragondog
GM, 782 posts
Wed 19 Oct 2022
at 20:55
  • msg #652

Re: A New Dawn (Main)

The group stabled most of their camels and paid the six semi with 30 copper coins.
Larathiel
Unfamiliar PC, 8 posts
High Elf
Runaway Maiko
Thu 20 Oct 2022
at 07:19
  • msg #653

Re: A New Dawn (Main)

Larathiel waved frantically to the others. "Oh, oh! I found something magical!" she said enthusiastically.
Aladin Sufran
Familiar PC, 311 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 20 Oct 2022
at 12:34
  • msg #654

Re: A New Dawn (Main)

In reply to Larathiel (msg # 653):

Aladin waited for her to continue...
Larathiel
Unfamiliar PC, 9 posts
High Elf
Runaway Maiko
Fri 21 Oct 2022
at 12:16
  • msg #655

Re: A New Dawn (Main)

"The feather and the silver mask are magical. Your belt and the hand fan are magical as well. High Elves have a sense for these things" Larathiel said, excited. "I don't know what the magic actually does, though" she admitted.
Keira
Somewhat Familiar PC, 248 posts
Sat 22 Oct 2022
at 11:07
  • msg #656

Re: A New Dawn (Main)

"Really?" Keira examined the handfan she picked up earlier. "I wonder this actually does then. And why would anyone enchant a handfan or a feather? We should keep all of these items, at least until we find out what they are actually worth. Let's head for an inn now and figure that out later."

I assume we need Analyze Magic to identify items?

Also, our compulsion states that we should look for artifacts and treasure for the Six and then bring it to them. We might not have a choice in this matter.

This message was last edited by the player at 11:08, Sat 22 Oct 2022.
Larathiel
Unfamiliar PC, 10 posts
High Elf
Runaway Maiko
Sun 23 Oct 2022
at 07:26
  • msg #657

Re: A New Dawn (Main)

"Well, a fan could be enchanted to help with dancing. That's actually why I started learning magic... to produce illusions and effects for my dances" Larathiel said. "Or it could be some kind of secret weapon; no one would expect a fan or a feather to be magic, so it would be a surprise" she speculated. She nodded in agreement with the idea of heading for an inn.
Aladin Sufran
Familiar PC, 313 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 23 Oct 2022
at 19:34
  • msg #658

Re: A New Dawn (Main)

In reply to Larathiel (msg # 657):

"We also need to be self sufficient. But why don't we get to the House of Mirth first?"
Keira
Somewhat Familiar PC, 249 posts
Tue 25 Oct 2022
at 18:42
  • msg #659

Re: A New Dawn (Main)

"Lead the way."
Aladin Sufran
Familiar PC, 314 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 25 Oct 2022
at 19:29
  • msg #660

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 658):

Aladin follows the directions previously given to lead the way to the House of Mirth.
Dragondog
GM, 787 posts
Tue 25 Oct 2022
at 20:02
  • msg #661

Re: A New Dawn (Main)

They returned to the Bazar and to a door that looked just like the other doors. In a building that looked just like the other buildings. The only identifying mark was a small red tile next to the door. It was several steps up from the street.

Beyond the door was a long and narrow room with closed doors on the sides. There was an elegant, if threadbare, carpet on the floor furnished with large cushions and small tables that had been luxurious once. The three women that served the inn had all passed the sweet bloom of youth. Though the fragrance remained. The room was illuminated by candles set in niches in the walls. It was neither a place for the rich nor for lowlifes and criminals.

The proprietress, Tasha Lal, was Dunian like the three women that worked for her. She was of indeterminable age and easy to talk to.

She smiled at her guests. "Welcome to the House of Mirth," Tasha Lal said. "The place to be for decent folk. How can I help you?"



[When the door is closed, there is a -5 vision modifier as the room is illuminated by candles.]
Aladin Sufran
Familiar PC, 315 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 25 Oct 2022
at 20:05
  • msg #662

Re: A New Dawn (Main)

In reply to Dragondog (msg # 661):

"We seek a place to rest our heads in peace and quiet for the night."
Larathiel
Unfamiliar PC, 11 posts
High Elf
Runaway Maiko
Wed 26 Oct 2022
at 09:11
  • msg #663

Re: A New Dawn (Main)

Larathiel bowed to Tasha. "Lovely to meet you."

She looked around for a moment to see if there was any entertainment offered. She might be able to earn some extra money singing or dancing here.
Keira
Somewhat Familiar PC, 250 posts
Wed 26 Oct 2022
at 12:10
  • msg #664

Re: A New Dawn (Main)

Keira leaved the negotiations to others, but she was interested in getting a separate room for herself.
Gurth
Somewhat Familiar PC, 321 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 26 Oct 2022
at 15:02
  • msg #665

Re: A New Dawn (Main)

Gurth ducked his head as he passed through the doorway and entered the inn with his companions.   He quietly stood behind the others with his stuff and the party's bundle of treasures.
This message was last edited by the player at 02:17, Thu 27 Oct 2022.
Dragondog
GM, 791 posts
Mon 31 Oct 2022
at 16:11
  • msg #666

Re: A New Dawn (Main)

"Of course," Tasha Lal said. "Four rooms and dinner?"


As Larathiel looked around, there didn't seem to be any entertainment.
Aladin Sufran
Familiar PC, 317 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 31 Oct 2022
at 20:05
  • msg #667

Re: A New Dawn (Main)

In reply to Dragondog (msg # 666):

"I can share a room... maybe just one room for gents and one for ladies?"
Keira
Somewhat Familiar PC, 251 posts
Mon 31 Oct 2022
at 20:26
  • msg #668

Re: A New Dawn (Main)

"I'll take a room for myself." Keira interjected in the bargaining before asking the proprietor a question of her own. "Can you tell me what merchants can be found in this town? I am looking to buy some equipment before we head back out in the desert."
Dragondog
GM, 792 posts
Mon 31 Oct 2022
at 21:06
  • msg #669

Re: A New Dawn (Main)

"There are a lot of different merchants," Tasha Lal said. "What are you looking for?"
Gurth
Somewhat Familiar PC, 324 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 1 Nov 2022
at 05:30
  • msg #670

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 667):

Gurth looked over at Aladin and gave him a nod.  He had spent time in much closer quarters so sharing a room for a night or two didn't bother him at all.
Larathiel
Unfamiliar PC, 12 posts
High Elf
Runaway Maiko
Tue 1 Nov 2022
at 07:43
  • msg #671

Re: A New Dawn (Main)

"Three rooms and dinner, please. Is there anyone in town that carries goods from Kyomu? And is there anywhere a dancer or singer might find work for the night?" Larathiel asked.
Keira
Somewhat Familiar PC, 252 posts
Tue 1 Nov 2022
at 09:41
  • msg #672

Re: A New Dawn (Main)

In reply to Dragondog (msg # 669):

"Tea and a teapot. Oh, and some equipment we could use to survive in the desert. And some quality light armor, I haven't been in Dune for long, yet I've almost been killed twice already. I do not wish to test my luck the third time."
This message was last edited by the player at 09:42, Tue 01 Nov 2022.
Dragondog
GM, 793 posts
Thu 3 Nov 2022
at 09:14
  • msg #673

Re: A New Dawn (Main)

"Let's call that 40 silver," Tasha Lal said. "With an extra large bed for you." She looked at Gurth while making that comment. And then she turned to Lara. "And we sell things based on what they are, not where they are from, so that depends on what you want."

"For your teapot, I would suggest that you check out Mizan's place. He might have some tea too. Depending what tea you'd like. As for armor, that depends on what kind of armor you want. You may want to check out Smed, Wafi el Kebir, or Adyat al Hayat. Depending on what type of survival gear you're looking for, you might also want to check out Kumhur. And there are others you might find interest in."


[OOC: 40 silver is $200.]
Keira
Somewhat Familiar PC, 253 posts
Thu 3 Nov 2022
at 17:36
  • msg #674

Re: A New Dawn (Main)

"I am afraid those names alone mean little to me. Perhaps you can point me in the right direction once I leave my pack in my room."

Going shopping as soon as we are done here. But someone with some actual merchant skill should look into selling stuff we don't intend to keep. Keira is not really a good candidate for that if our goal is to actually make some money from it.

Larathiel, I get a feeling that that magical handfan would thematically be a better fit for your character, whatever it does. You want it? Keira doesn't really have a use for it.

Dragondog
GM, 795 posts
Thu 3 Nov 2022
at 17:49
  • msg #675

Re: A New Dawn (Main)

"They're in the Bazaar," Tasha Lal said. "Other than Mizan's store, you would have passed or seen all of the others on your way here. They're not hard to find. And to get to Mizan's you just take a right when you get outside and then take your first right. You can't miss it. Nothing will be open this late though, so I'd suggest that you find them in the morning."
Aladin Sufran
Familiar PC, 320 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 3 Nov 2022
at 22:49
  • msg #676

Re: A New Dawn (Main)

"Agreed. Lets eat and sleep, and visit in the morning."
Gurth
Somewhat Familiar PC, 326 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 4 Nov 2022
at 01:09
  • msg #677

Re: A New Dawn (Main)

In reply to Dragondog (msg # 673):

"Much appreciated.", the ogre said as he gave his host a polite nod.
Larathiel
Unfamiliar PC, 13 posts
High Elf
Runaway Maiko
Fri 4 Nov 2022
at 08:54
  • msg #678

Re: A New Dawn (Main)

Larathiel bowed to Tasha. "I thank you for your kind hospitality." She nodded at Aladin, yawning. "Oh yes, I quite agree." Travel tired her. She'd never realized how much her okiya sheltered her from until she started travelling on her own.

The hand fan would be perfect thematically!
Keira
Somewhat Familiar PC, 256 posts
Fri 4 Nov 2022
at 13:54
  • msg #679

Re: A New Dawn (Main)

In reply to Dragondog (msg # 675):

"Very well. I don't suppose I could trouble you for some Ming tea for dinner?" Keira asked the proprietor.

OOC: Keira is ok with paying for her tea from her own funds, if there is any to be had. Need it for her Chi powers. Well, power.
Dragondog
GM, 823 posts
Fri 4 Nov 2022
at 14:21
  • msg #680

Re: A New Dawn (Main)

"Excellent," Tasha Lal said and recounted the coppers they had placed on the counter. She made two stacks of coins, one with each hand simultaneously. Until she had 10 coins in each stack. She then continued to stack coins with both hands simultaneously, but faster now, starting on a new stack when they were the same height as the other two. Until she had two rows of five stacks. And then she continued to stack until she had another two rows of five stacks of the same height.

Then she brought out two wooden racks. They were stacked on top of each other when she brought them out and she placed one of them in front of her and the other to the side. She picked up a stack of coins between her thumb and forefinger on each hand, putting the two stacks in the far right and far left grooves in the rack. Grooves that were made to hold coins, but were twice as long as a stack. Each rack had five such grooves and she continued to place the stacks towards the middle, filling the lower half first and then the upper half. And when she had filled the first rack, she took the next and did it one more time.

She was fast. And comfortable. This wasn't the first time she had done this. When both racks were full, she stowed them under the counter and slid a door closed. she turned around and picked up three keys for them and gave one to the males and one each to the females.

"Feel free to go to your rooms with your things and you can get yourself something to eat after."

Tasha Lal inquired exactly what kind of Mingese tea Keira wanted. And having been told, she spoke again. "Unfortunately, we do not serve that kind of tea here. But perhaps someone is importing it to Lessat-Ha. All caravans do come through here."
Aladin Sufran
Familiar PC, 322 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 4 Nov 2022
at 21:51
  • msg #681

Re: A New Dawn (Main)

In reply to Dragondog (msg # 680):

Aladin will head to his shared room...
Gurth
Somewhat Familiar PC, 328 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 5 Nov 2022
at 02:08
  • msg #682

Re: A New Dawn (Main)

"Ladies, do not leave the inn alone. Please let us know if you intend to leave together.", Gurth asked his female companions.

He knew that they were both very competent but since they were in a strange city, it would be wise to exercise caution.  With that, Gurth picked up his pack and treasures and followed Aladin to the room to get settled in before dinner.
Keira
Somewhat Familiar PC, 257 posts
Sat 5 Nov 2022
at 15:46
  • msg #683

Re: A New Dawn (Main)

Keira just shrugged non-committally to that as she headed for her room. She was disappointed to still not being able to find any proper tea.

OOC: Alright, guess we'll go shopping tomorrow.
Dragondog
GM, 825 posts
Mon 7 Nov 2022
at 22:03
  • msg #684

Re: A New Dawn (Main)

They ate and slept.

Aladin prayed, but as he was sharing rooms with Gurth, it was a little inconvenient.

And then night, once more, turned into day.

[What do you do?]
Aladin Sufran
Familiar PC, 324 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 8 Nov 2022
at 00:01
  • msg #685

Re: A New Dawn (Main)

In reply to Dragondog (msg # 684):

Next morning, head out to do shopping, to sell excess items first and then buy some fine leather armour and weapons.
Larathiel
Unfamiliar PC, 15 posts
High Elf
Runaway Maiko
Tue 8 Nov 2022
at 02:18
  • msg #686

Re: A New Dawn (Main)

Larathiel yawned and dawdled getting out of bed. It was too tempting after camping outside. Finally, she got dressed and made her way back to the common area. "Looking forward to the marketplace... I wouldn't mind a new weapon, but it's really some familiar clothing that would help best."
Gurth
Somewhat Familiar PC, 334 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 11 Nov 2022
at 01:29
  • msg #687

Re: A New Dawn (Main)

Gurth woke up and got their bag of loot bundled up.  After a quick bite to eat, he was ready to accompany his friends on a morning of shopping.
Aladin Sufran
Familiar PC, 335 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 11 Nov 2022
at 01:41
  • msg #688

Re: A New Dawn (Main)

In reply to Gurth (msg # 687):

Aladin also prepared everything, looking to update many of the items he had.
Dragondog
GM, 849 posts
Fri 11 Nov 2022
at 23:06
  • msg #689

Re: A New Dawn (Main)

As the women left to the left and the right, a dunian man approached Aladin and Gurth. He gave a traditional greeting. "I need your help. Please."
Aladin Sufran
Familiar PC, 336 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 11 Nov 2022
at 23:32
  • msg #690

Re: A New Dawn (Main)

In reply to Dragondog (msg # 689):

"With what?"
Dragondog
GM, 850 posts
Sat 12 Nov 2022
at 05:22
  • msg #691

Re: A New Dawn (Main)

"There is a cursed city about a day's ride from here," he said. "My wife was the scout on an expedition that went there some time ago. But they never came back. Would you go there to find out what has happened to her? I have six excellent riding horses that I can give to you as a reward."
Aladin Sufran
Familiar PC, 337 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 12 Nov 2022
at 12:41
  • msg #692

Re: A New Dawn (Main)

In reply to Dragondog (msg # 691):

"We have mounts, and need to get to Lessat Ha, but if you give me the directions, I would be happy to visit there after we return from the capital."
Dragondog
GM, 854 posts
Sat 12 Nov 2022
at 12:54
  • msg #693

Re: A New Dawn (Main)

"That will take a month," he said. "They will be dead by then. I can give you money instead, 120 gold denari."


[120 gold denari is $12,000]
Aladin Sufran
Familiar PC, 339 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 12 Nov 2022
at 12:59
  • msg #694

Re: A New Dawn (Main)

In reply to Dragondog (msg # 693):

Aladin looked at Gurth, and anyone else with them, for their opinion...
Gurth
Somewhat Familiar PC, 336 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 15 Nov 2022
at 01:20
  • msg #695

Re: A New Dawn (Main)

Gurth tugged on Aladin's sleeve and took a few steps away from the man.

"He's offering a very large sum of money. He either cares very much about his wife or the forbidden city is a dangerous place. Or both."
, he said in a hushed voice.

"I will go there to rescue her if the rest of the group is willing. But we cannot resist our orders for long."
Aladin Sufran
Familiar PC, 341 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 15 Nov 2022
at 05:05
  • msg #696

Re: A New Dawn (Main)

In reply to Gurth (msg # 695):

"No, that is my concern. I may know folk who can help us break the compulsion is Lessat Ha..."
Gurth
Somewhat Familiar PC, 337 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 15 Nov 2022
at 07:14
  • msg #697

Re: A New Dawn (Main)

"Break the compulsion? Are you sure?", Gurth asked in an even more quiet voice.

"Damn you. Why didn't you tell us this before?"
This message was last edited by the player at 07:17, Tue 15 Nov 2022.
Aladin Sufran
Familiar PC, 342 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 15 Nov 2022
at 08:00
  • msg #698

Re: A New Dawn (Main)

In reply to Gurth (msg # 697):

"No, I am not sure. That is why I have not said anything. But my order has clerics who serve my God, and I was trained in Lessat Ha. In fact I was there when the spell took me."
Dragondog
GM, 865 posts
Tue 15 Nov 2022
at 18:27
  • msg #699

Re: A New Dawn (Main)

[OOC: Currently, only the two of you are here.]
Gurth
Somewhat Familiar PC, 339 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 16 Nov 2022
at 21:08
  • msg #700

Re: A New Dawn (Main)

"I see.  A problem for later then.  What about right now?  What do we tell this man about finding his wife?", Gurth asked.
Aladin Sufran
Familiar PC, 350 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 16 Nov 2022
at 21:33
  • msg #701

Re: A New Dawn (Main)

In reply to Gurth (msg # 700):

"A good question. Perhaps we can find a way to break the compulsion by helping him?"
Gurth
Somewhat Familiar PC, 341 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 17 Nov 2022
at 03:24
  • msg #702

Re: A New Dawn (Main)

"I doubt it, but the pay is good.  Let's find the girls and see what they think. Tell him that we need to consult with our companions before we take the job.", Gurth suggested.
Keira
Somewhat Familiar PC, 290 posts
Sat 19 Nov 2022
at 22:18
  • msg #703

Re: A New Dawn (Main)

Keira returned from shopping in a new gray-brown outfit and with a pack full of equipment. She was wearing a sand-colored padded vest and her hair was held back by a large steel hairpin. "Good news, I found some tea. Shall we set out for Lessat-Ha?"

OOC: $12,000 is a lot of cash.
Larathiel
Unfamiliar PC, 25 posts
High Elf
Runaway Maiko
Sun 20 Nov 2022
at 08:58
  • msg #704

Re: A New Dawn (Main)

Larathiel joined the group wearing her new white dune-style outfit. "Now, this feels better. I still miss my furisodes though. I got a dancing outfit too, but they, um-" she paused, blushing for a moment "-have a very different idea what, or rather how much, a dancer should wear".
Salthazar
player, 5 posts
Hothgarian High Elf
Maestro
Tue 22 Nov 2022
at 10:16
  • msg #705

Re: A New Dawn (Main)

Salthazar returned from his shopping trip as well. When he had gathered with the others, he spoke about what had been on his mind while out.“I am not sure that this is the exact time, but perhaps once we are on our way again and afforded a little privacy, we should perhaps try to identify those special items that have been found.”
Aladin Sufran
Familiar PC, 356 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 22 Nov 2022
at 11:42
  • msg #706

Re: A New Dawn (Main)

In reply to Salthazar (msg # 705):

Aladin informed them of the conversation above, before asking their thoughts.
Keira
Somewhat Familiar PC, 291 posts
Tue 22 Nov 2022
at 13:28
  • msg #707

Re: A New Dawn (Main)

"That is a lot of money... suspiciously so for what could be nothing more than a two day journey there and back. Has this man shared any details on how this place is cursed, exactly? If not, perhaps we should ask around about it first, so that we know what we are getting ourselves into. A cursed city a day away, that can't be some great secret nobody has heard of." Keira gave her opinion of the man's proposal.

OOC: It will be good to know what those magic items actually do, even if we do end up handing them over to the six.
Dragondog
GM, 900 posts
Tue 22 Nov 2022
at 21:28
  • msg #708

Re: A New Dawn (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 349 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 22 Nov 2022
at 21:57
  • msg #709

Re: A New Dawn (Main)

In reply to Keira (msg # 707):

"Is the payment commensurate with the danger of the curse or his concern for his wife.", Gurth wondered aloud.

"I'm sure that we can get some more information about the city if we ask around.  Perhaps Aladin can ask his friend at the temple."
, he suggested.
Dragondog
GM, 901 posts
Tue 22 Nov 2022
at 22:28
  • msg #710

Re: A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 357 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 22 Nov 2022
at 23:08
  • msg #711

Re: A New Dawn (Main)

In reply to Gurth (msg # 709):

Aladin would be happy to visit the temple to ask...
Salthazar
player, 8 posts
Hothgarian High Elf
Maestro
Wed 23 Nov 2022
at 00:05
  • msg #712

Re: A New Dawn (Main)

As the others decided what to do with the offer, Salthazar decided that now was as good a time as any to reveal what he had learned about the magical items. Still, he could not help but look over his shoulder and around the area to make sure that no one was watching or listening. Ever since this strange set of circumstances began, he was worried that the Six or those who might oppose them might have set spies against the group.

“The fan was the most foretelling of all the objects. Speaking the command word ‘Hembus’ a 1-yard wide strong gale will rush forth from the fan in the direction it is pointed to a range of 20 yards. It will continue to blow uninterrupted for 8 seconds, you cannot turn it off. It can be used 2 times per day.”

“The silver mask is time and fear-related, almost Precognition like. This is all that was revealed”

“The feather’s magic is somehow weight-related and it's not a permanent item. Or in other words, you can only use it a limited number of times before it stops working.”

“The belt is similar to a Loyal Sword where a weapon returns to the owner if dropped or thrown.”

“I wish that I could tell you more, but this is all that I could glean.”
This message was last edited by the player at 00:08, Wed 23 Nov 2022.
Larathiel
Unfamiliar PC, 26 posts
High Elf
Runaway Maiko
Wed 23 Nov 2022
at 19:03
  • msg #713

Re: A New Dawn (Main)

Larathield shrugged. "Men will pay anything for wife of their heart. I say we should try to save her." It was all very romantic.

She took out her fan and ran through a few of her dance moves with it. "At least it's not a word that's likely to come up in conversation. I wouldn't want that to go off while I'm dancing. Will it trigger for anyone saying the word, or only for me?"
Dragondog
GM, 902 posts
Wed 23 Nov 2022
at 19:14
  • msg #714

Re: A New Dawn (Main)

GM passing a message.
Aladin Sufran
Familiar PC, 358 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 23 Nov 2022
at 19:36
  • msg #715

Re: A New Dawn (Main)

In reply to Dragondog (msg # 714):

"Let's test. Hembus."

He pauses to see the result.
Dragondog
GM, 903 posts
Wed 23 Nov 2022
at 19:37
  • msg #716

Re: A New Dawn (Main)

Aladin said the command word, but nothing happened.
Keira
Somewhat Familiar PC, 292 posts
Wed 23 Nov 2022
at 20:06
  • msg #717

Re: A New Dawn (Main)

Keira is relieved nothing happened. It would be awkward if this item activated in the middle of an inn. "Hmm. Let's see what we can find out about his place then."
Aladin Sufran
Familiar PC, 359 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 23 Nov 2022
at 20:36
  • msg #718

Re: A New Dawn (Main)

In reply to Keira (msg # 717):

Aladin will leave his weapons with the group and head over to the temple to see what he can find out.
This message was last edited by the player at 23:51, Wed 23 Nov 2022.
Salthazar
player, 9 posts
Hothgarian High Elf
Maestro
Wed 23 Nov 2022
at 22:45
  • msg #719

Re: A New Dawn (Main)

Thaz had been caught up in Larathiel’s intricate moves. Dancing was not something that he had ever had a chance to study. He began to wonder about its magical applications.

“The command word should only operate for the one holding the fan at the time.” He finally offered, but a little late, as they had already pretty much determined that with their experiment.
This message was lightly edited by the player at 22:45, Wed 23 Nov 2022.
Larathiel
Unfamiliar PC, 28 posts
High Elf
Runaway Maiko
Fri 25 Nov 2022
at 17:41
  • msg #720

Re: A New Dawn (Main)

Larathiel squeaks and hastily jerks the fan downwards in case it goes off, but luckily it does not trigger. She schools her features back to serenity and finishes her dance tossing her fan from one hand to another. "Well, I can try to get some information at a tavern if someone is willing to go with me."
Salthazar
player, 10 posts
Hothgarian High Elf
Maestro
Sat 26 Nov 2022
at 05:26
  • msg #721

Re: A New Dawn (Main)

“I was thinking along the same lines,” Salthazar admitted. “So I would be happy to accompany you. The inn keeper seemed most astute, so there could be much that she could tell us.”
Gurth
Somewhat Familiar PC, 350 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 26 Nov 2022
at 10:33
  • msg #722

Re: A New Dawn (Main)

Gurth thought about the idea and nodded in agreement.

"I'll stay here and watch over our property and Keira while she performs her rituals. Be very careful and don't stray too far from the inn.  Keep your wits about you, don't attract attention to yourselves, and avoid the local spirits." he warned.
Larathiel
Unfamiliar PC, 29 posts
High Elf
Runaway Maiko
Mon 28 Nov 2022
at 03:45
  • msg #723

Re: A New Dawn (Main)

Larathiel smiled at Salthazar. "Thank you."

"I'll be careful"
she said to Gurth before going to look for a tavern or a similar concentration of people.
Dragondog
GM, 942 posts
Tue 13 Dec 2022
at 20:44
  • msg #724

Re: A New Dawn (Main)

When Aladin returned to where he had left the others, only Gurth and Keira were there and Keira was meditating.
Aladin Sufran
Familiar PC, 384 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 13 Dec 2022
at 20:49
  • msg #725

Re: A New Dawn (Main)

In reply to Dragondog (msg # 724):

"I need to head off to find a storyteller. Apparently they have some information about the city..."
Gurth
Somewhat Familiar PC, 353 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 14 Dec 2022
at 04:59
  • msg #726

Re: A New Dawn (Main)

"Do you know where to find this storyteller?  How much will it cost us to hear their tale?", Gurth asked.
Aladin Sufran
Familiar PC, 385 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 14 Dec 2022
at 05:28
  • msg #727

Re: A New Dawn (Main)

In reply to Gurth (msg # 726):

"Cost is about 5 dinari, and I have been given a general location to find them."
Keira
Somewhat Familiar PC, 294 posts
Wed 14 Dec 2022
at 07:54
  • msg #728

Re: A New Dawn (Main)

Keira indicated to Aladin that she has heard him, but did not stop her meditation.
Gurth
Somewhat Familiar PC, 354 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 22 Dec 2022
at 02:18
  • msg #729

Re: A New Dawn (Main)

"Do you want some company for the trip to the storyteller?", Gurth asked.
Aladin Sufran
Familiar PC, 386 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 22 Dec 2022
at 02:46
  • msg #730

Re: A New Dawn (Main)

In reply to Gurth (msg # 729):

"You are welcome to join me. You might pick up details I miss..."
Gurth
Somewhat Familiar PC, 355 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 22 Dec 2022
at 23:06
  • msg #731

Re: A New Dawn (Main)

"I doubt that.  I'm hardly a scholar such as yourself.  As soon as Keira has completed her exercises?", Gurth replied.
Aladin Sufran
Familiar PC, 387 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 22 Dec 2022
at 23:16
  • msg #732

Re: A New Dawn (Main)

In reply to Gurth (msg # 731):

"Sure, we can wait a little..."
Dragondog
GM, 947 posts
Fri 23 Dec 2022
at 15:08
  • msg #733

Re: A New Dawn (Main)

At that moment, Larathiel and Salthazar returned.
Keira
Somewhat Familiar PC, 295 posts
Fri 23 Dec 2022
at 16:31
  • msg #734

Re: A New Dawn (Main)

"I still have several hours of preparations to do. Can you wait for that long or shall we head out now?"

OOC: Still need about 4 hours to get my Chi on-line. We either wait for that long (off camera), or I'll need to do so later. Is everyone ok with waiting for Keira?
Aladin Sufran
Familiar PC, 388 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 24 Dec 2022
at 00:32
  • msg #735

Re: A New Dawn (Main)

In reply to Keira (msg # 734):

"I probably can, but it may not be the best use of time. Maybe some of the others can join me?"
Larathiel
Unfamiliar PC, 39 posts
High Elf
Runaway Maiko
Sun 25 Dec 2022
at 02:52
  • msg #736

Re: A New Dawn (Main)

Larathiel bowed formally to the others. "We learned some disquieting rumors, but little solid information. I suppose that's what happens when few come back alive."
Aladin Sufran
Familiar PC, 389 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 27 Dec 2022
at 01:18
  • msg #737

Re: A New Dawn (Main)

In reply to Larathiel (msg # 736):

"Yes, the storytellers may have little more information, but any we can get will help."
Keira
Somewhat Familiar PC, 297 posts
Tue 27 Dec 2022
at 06:13
  • msg #738

Re: A New Dawn (Main)

Keira poured the tea she made in her ceramic bottle. "Perhaps it would be best we all go together to ask them? I can finish my preparations later."

Ready to move out. I still have 4 hours of this to go, but I can probably do that in the evening as well. So let's get this show on the road.
Dragondog
GM, 949 posts
Tue 27 Dec 2022
at 18:15
  • msg #739

Re: A New Dawn (Main)

The group followed the instructions Aladin had been given and followed roads to the temple side of the Bazaar until they came to a square. Three Dunian males were seated at a round table in the shade drinking tea and talking amongst themselves.
Aladin Sufran
Familiar PC, 390 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 27 Dec 2022
at 22:38
  • msg #740

Re: A New Dawn (Main)

In reply to Dragondog (msg # 739):

Aladin will approach the three, and ask them what they would like to tell of the lost city, without embellishments...just what is known or reported.
Dragondog
GM, 950 posts
Wed 28 Dec 2022
at 16:30
  • msg #741

Re: A New Dawn (Main)

"I can tell you a story about the cursed city," one of them said as he put his teacup down. "But I need 10 quinarii to do so."
Aladin Sufran
Familiar PC, 391 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 29 Dec 2022
at 01:05
  • msg #742

Re: A New Dawn (Main)

In reply to Dragondog (msg # 741):

"All known details without embellishments?"

He prepares the cash out of group funds.
This message was last edited by the player at 01:07, Thu 29 Dec 2022.
Larathiel
Unfamiliar PC, 41 posts
High Elf
Runaway Maiko
Thu 29 Dec 2022
at 05:35
  • msg #743

Re: A New Dawn (Main)

Larathiel sighed, wishing for some tea from what she thought of as her own homeland. She followed the others but let Aladin take the lead. "I could accompany the story" she said, only half-joking. It had been too long since she'd played, music soothed her.
Salthazar
player, 21 posts
Hothgarian High Elf
Maestro
Thu 29 Dec 2022
at 18:49
  • msg #744

Re: A New Dawn (Main)

Salthazar has no qualms to a little musical accompaniment to the men’s story. He rather liked music. But he was also in agreement with Aladin’s qualifier that they stick to the facts with no embellishments. The more truth they knew, the safer it would be for them to continue.
Keira
Somewhat Familiar PC, 298 posts
Thu 29 Dec 2022
at 20:10
  • msg #745

Re: A New Dawn (Main)

Keira perked up on mention of a song from her old homeland. "Might as well. Something tells me embellishments to the story we are buying are unavoidable."
Aladin Sufran
Familiar PC, 393 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 30 Dec 2022
at 02:13
  • msg #746

Re: A New Dawn (Main)

In reply to Keira (msg # 745):

"Perhaps, but we should have to pay for them!"
Dragondog
GM, 953 posts
Fri 30 Dec 2022
at 21:12
  • msg #747

Re: A New Dawn (Main)

"There may be disagreements on what is known and what are embellishments," he said. "I am Almasi the great, Shaeir extraordinaire!"

And he started telling his story. And summarized, we get something like the following.

They have found tombs and pyramids; temples and crypts. There are monsters and treasures, the detail varies with every telling of the story. Traps and puzzles with mazes and magic.

And there are writings in unknown languages.
Aladin Sufran
Familiar PC, 395 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 30 Dec 2022
at 22:28
  • msg #748

Re: A New Dawn (Main)

In reply to Dragondog (msg # 747):

Do we have details of the hazards, monsters and other things?
Dragondog
GM, 954 posts
Sat 31 Dec 2022
at 12:05
  • msg #749

Re: A New Dawn (Main)

"Now we get into embellishments," Almasi said. "As different people have said different things about what monsters they have encountered. This could be because they visited at a different time or a different part of the Cursed City. Or because they wanted a story to tell. But reports include bandits of various races, some using powers; animals and giant animals; undead and constructs."


[OOC: When you say hazards, are you looking for environmental dangers, traps, or something else? And what other things do you want details on?]
Aladin Sufran
Familiar PC, 396 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 31 Dec 2022
at 12:11
  • msg #750

Re: A New Dawn (Main)

In reply to Dragondog (msg # 749):

Aladin is asking about all of the above. Trap rooms, ghosts or other things...
Dragondog
GM, 955 posts
Sat 31 Dec 2022
at 12:47
  • msg #751

Re: A New Dawn (Main)

"Stories tell you what happened, not how to become better at finding traps," Almasi said. "And you seem to be the adventurous sort, more interested in the latter. If you're not good at such things, you may want to find someone that is and pay them to do it for you. I know a few scouts that could help you, if the price is right. And if I were you, I wouldn't trust stories in how to avoid such things, as they probably are embellishments. But one traveler did mention running into locked doors without locks or handles, so you might want to find a way to bypass such a door."
Keira
Somewhat Familiar PC, 299 posts
Sat 31 Dec 2022
at 15:07
  • msg #752

Re: A New Dawn (Main)

"So, there's tombs and pyramids, temples and crypts, traps and mazes, bandits, animals, undead and constructs. Well, I guess that's useful to know. I think." Keira gave her opinion of the information they were given.

"In any case, I am ready to head there now. I don't see much point in delaying and trying to prepare for something in particular when we could run into... well, almost anything really."
Salthazar
player, 22 posts
Hothgarian High Elf
Maestro
Mon 2 Jan 2023
at 14:18
  • msg #753

Re: A New Dawn (Main)

“Do we have any pry bars or hammers?” Thaz asked the others. “They might come in handy for doors such have been mentioned.”

“I am no specialist in either finding or removing traps.” Thaz admitted as he once again turned to Almasi. “These scouts that you mention, are they experts in such endeavors or merely watchful eyes?”
Dragondog
GM, 957 posts
Mon 2 Jan 2023
at 17:44
  • msg #754

Re: A New Dawn (Main)

"I know some people who are capable of such things," Almasi said.
Larathiel
Unfamiliar PC, 43 posts
High Elf
Runaway Maiko
Tue 3 Jan 2023
at 09:30
  • msg #755

Re: A New Dawn (Main)

"I confess I don't know anything about traps" Larathiel said. "It makes me a bit nervous to hire a stranger, but it would be better than running in to a trap."
Keira
Somewhat Familiar PC, 301 posts
Tue 3 Jan 2023
at 15:15
  • msg #756

Re: A New Dawn (Main)

"Eh, how deadly can those traps be if people keep returning to tell these stories?"

Keira is pretty great at noticing traps. Not so much at disarming, but maybe we can just avoid them instead.
Dragondog
GM, 958 posts
Tue 3 Jan 2023
at 16:14
  • msg #757

Re: A New Dawn (Main)

"Some return," Almasi said. "Most die. But then, sooner or later, most die whether they go there or not."
Keira
Somewhat Familiar PC, 302 posts
Wed 4 Jan 2023
at 12:40
  • msg #758

Re: A New Dawn (Main)

"Indeed. Well, if there is nothing more, we better get to it."

OOC: What's our next move? Should we buy some tools? Or look for someone to help us out with traps? As I said, Keira is very good at spotting traps, so I'm not very worried about that (especially with the special sense we all have). At disabling traps (and lockpicking) however she is mediocre at best.
Aladin Sufran
Familiar PC, 397 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 5 Jan 2023
at 00:56
  • msg #759

Re: A New Dawn (Main)

In reply to Keira (msg # 758):

Suggest finding an expendable third party...
Gurth
Somewhat Familiar PC, 362 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 12 Jan 2023
at 19:41
  • msg #760

Re: A New Dawn (Main)

Gurth stood back and listened while he watched the crowd around them in the market. He put on his scowl and crossed his arms so that others would leave the party alone.
Aladin Sufran
Familiar PC, 401 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 12 Jan 2023
at 23:36
  • msg #761

Re: A New Dawn (Main)

In reply to Gurth (msg # 760):

Since most did not want another member, Aladin thanks the storyteller and get ready to depart, concerned that their wealth may be consumed by they compulsion...
Larathiel
Unfamiliar PC, 46 posts
High Elf
Runaway Maiko
Fri 13 Jan 2023
at 07:59
  • msg #762

Re: A New Dawn (Main)

Larathiel smiled at the storyteller and thanked him politely for his story, appreciating the craft of a fellow entertainer. "I hope we meet again soon"
Dragondog
GM, 967 posts
Fri 13 Jan 2023
at 17:55
  • msg #763

Re: A New Dawn (Main)

"Beautiful women like the two of you are always welcome here," Almasi said nodding at Larathiel and Keira. "As are those interested in the stories I tell," he said nodding at Aladin.
Aladin Sufran
Familiar PC, 402 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 14 Jan 2023
at 11:50
  • msg #764

Re: A New Dawn (Main)

In reply to Dragondog (msg # 763):

Thanking him and moving on, Aladin goes to prepare for what is ahead. He starts by returning to the inn and donning the necklace...
Dragondog
GM, 970 posts
Sat 14 Jan 2023
at 17:35
  • msg #765

Re: A New Dawn (Main)

When they returned to the inn, Aladin put on the necklace of the Wolf Queen that the group had seen him where before.
Keira
Somewhat Familiar PC, 307 posts
Sun 15 Jan 2023
at 08:31
  • msg #766

Re: A New Dawn (Main)

Back in the tavern, Keira packed up her gear. She was still uneasy about that amulet. The dead should have the decency not to bother the living.

Did we find out where this holy city Aemon is, where the dead queen wants us to take the amulet to? Could that be the place we are going to now?
Dragondog
GM, 1002 posts
Sat 28 Jan 2023
at 00:01
  • msg #767

Re: A New Dawn (Main)

Aladin removed the amulet.
Aladin Sufran
Familiar PC, 420 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 28 Jan 2023
at 02:19
  • msg #768

Re: A New Dawn (Main)

In reply to Dragondog (msg # 767):

"It might be. We are not sure. It would seem she does not know any events in the last 2300 years...so things have changes a bit since then."
Keira
Somewhat Familiar PC, 309 posts
Sat 28 Jan 2023
at 11:25
  • msg #769

Re: A New Dawn (Main)

With the show over, Keira gave her critique. "I don't like it, the dead should not bother the living like this. Why would this spirit want us to deliver the amulet to this place? And deliver it to whom exactly? There should be nobody left there."
Aladin Sufran
Familiar PC, 421 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 28 Jan 2023
at 20:44
  • msg #770

Re: A New Dawn (Main)

In reply to Keira (msg # 769):

"The place has been cursed. This may be part of the reason why...it may honour the gods to find out."
Dragondog
GM, 1017 posts
Fri 10 Feb 2023
at 12:18
  • msg #771

Re: A New Dawn (Main)

The second of three nights of Eronelle as a New Moon had passed and The Chosen had deviated from their course. To find a missing wife. To restore an ancient amulet to its proper place. And to pick up some wealth, treasure, and artifacts.

Her husband had told them of the small knife she had inherited from her mother, a hardened silver blade with a dragonbone hilt. She always had it with her. If she was dead, it could be used to identify her.

They had spent a significant sum of money to gear up, but more money was waiting on the horizon.

[OOC: Someone please roll 4 6-sided dice to see what happens during today's journey.]
Aladin Sufran
Familiar PC, 437 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Feb 2023
at 03:10
  • msg #772

Re: A New Dawn (Main)

Rolled 11...
Dragondog
GM, 1018 posts
Sat 11 Feb 2023
at 05:33
  • msg #773

Re: A New Dawn (Main)

When it was about time to set up camp during the hottest part of the day, they saw a small camp already set up. There were six camels, two people, and two dogs taking cover under the shade provided by the tents.


[OOC: What do you do?]
Larathiel
Unfamiliar PC, 51 posts
High Elf
Runaway Maiko
Sat 11 Feb 2023
at 09:22
  • msg #774

Re: A New Dawn (Main)

"Let's introduce ourselves" Larathiel suggested cheerfully to the rest of the group; naturally kindhearted, she was also extensively schooled in manners; not behaving politely was never her first response.
Aladin Sufran
Familiar PC, 438 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 11 Feb 2023
at 11:02
  • msg #775

Re: A New Dawn (Main)

In reply to Larathiel (msg # 774):

"That. sounds like a good idea. Cautiously though. We have met enough raiders in this desert."
Dragondog
GM, 1019 posts
Sat 11 Feb 2023
at 12:14
  • msg #776

Re: A New Dawn (Main)

They approached the camp cautiously.
Keira
Somewhat Familiar PC, 313 posts
Sat 11 Feb 2023
at 13:51
  • msg #777

Re: A New Dawn (Main)

Keira stayed behind others as they approached the camp. Truthfully, she would have preferred they avoided strangers out here in the desert altogether. "Caution would be wise. There are six camels, but I see only two people."

OOC: Maybe the extra camels were used to transport cargo. Or are the rest of them are hiding in ambush.
This message was last edited by the player at 13:51, Sat 11 Feb 2023.
Dragondog
GM, 1020 posts
Mon 13 Feb 2023
at 21:10
  • msg #778

Re: A New Dawn (Main)

While Larathiel and Aladin approached, Keira remained at a distance. One of them had the dark skin, hair, and eyes of a Dunian. And the other had red hair and blue eyes of someone from further north.

They introduced themselves as Angahar and Euan and they were traveling merchants. The rest of the camels had carried their wares that now were unloaded to let the camels rest.

[OOC: What do you do?]
Gurth
Somewhat Familiar PC, 376 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 13 Feb 2023
at 22:16
  • msg #779

Re: A New Dawn (Main)

Like always, Gurth stood back while the others talk and gave off a menacing glare.
This message was last edited by the player at 02:29, Tue 14 Feb 2023.
Aladin Sufran
Familiar PC, 439 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 13 Feb 2023
at 23:14
  • msg #780

Re: A New Dawn (Main)

In reply to Dragondog (msg # 778):

"Aladin introduced himself politely, letting them know they were also travellers, and asked about where they were. going and where they came from."
Larathiel
Unfamiliar PC, 52 posts
High Elf
Runaway Maiko
Wed 15 Feb 2023
at 07:48
  • msg #781

Re: A New Dawn (Main)

Larathiel smiled at the merchants. "I'm Larathiel, lovely to meet you. I hope your trading has met with good fortune. I sing and dance, it pays for my meals but keeps me moving from place to place. My parents were travelling merchants, it was an intersting life."
This message was last edited by the player at 22:19, Wed 15 Feb 2023.
Dragondog
GM, 1021 posts
Wed 15 Feb 2023
at 20:02
  • msg #782

Re: A New Dawn (Main)

"We're traveling all over the place," Euan said. While Angahar was a little more guarded, especially in regard to Larathiel. "We're heading to Razzar now and I'm assuming you just left there. Was the road safe?"
Aladin Sufran
Familiar PC, 440 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 15 Feb 2023
at 20:09
  • msg #783

Re: A New Dawn (Main)

In reply to Dragondog (msg # 782):

"We encountered not trouble, but that does not necessarily make it safe. You would be wise to be gaurded."
Dragondog
GM, 1022 posts
Thu 16 Feb 2023
at 16:11
  • msg #784

Re: A New Dawn (Main)

"We are a small operation and we have the dogs," Euan said. "So we should be fine. But we are obviously keeping an eye out for trouble. What about yourselves?"
Aladin Sufran
Familiar PC, 441 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 16 Feb 2023
at 23:06
  • msg #785

Re: A New Dawn (Main)

In reply to Dragondog (msg # 784):

"We have a capable team and the gods to protect us. May we rest here with you?"
Dragondog
GM, 1023 posts
Fri 17 Feb 2023
at 15:00
  • msg #786

Re: A New Dawn (Main)

"Please feel free to spend the heat of the day in our shade," Angahar said.
Aladin Sufran
Familiar PC, 442 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 17 Feb 2023
at 19:55
  • msg #787

Re: A New Dawn (Main)

In reply to Dragondog (msg # 786):

Aladin thanked him and relayed the message to the rest of the group.
Dragondog
GM, 1025 posts
Fri 17 Feb 2023
at 22:09
  • msg #788

Re: A New Dawn (Main)

Aladin made sure that everyone in the group was aware of the invitation to rest for a few hours with their new friends.
Larathiel
Unfamiliar PC, 53 posts
High Elf
Runaway Maiko
Sat 18 Feb 2023
at 07:13
  • msg #789

Re: A New Dawn (Main)

"Oh, how kind!" Larathield said warmly. "Shall we accept?" she asked the rest of the group.
Keira
Somewhat Familiar PC, 314 posts
Sat 18 Feb 2023
at 11:36
  • msg #790

Re: A New Dawn (Main)

"I'd prefer we stayed away from others, but it's not up to me." Keira stated her opinion.
Gurth
Somewhat Familiar PC, 378 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 18 Feb 2023
at 18:53
  • msg #791

Re: A New Dawn (Main)

"They seem harmless but it doesn't hurt to be careful.  I'll make a circle around the camps to make sure.", Gurth replied.
Aladin Sufran
Familiar PC, 443 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 18 Feb 2023
at 22:35
  • msg #792

Re: A New Dawn (Main)

In reply to Gurth (msg # 791):

"Happy to accept, but exercise caution."
Gurth
Somewhat Familiar PC, 379 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 18 Feb 2023
at 23:26
  • msg #793

Re: A New Dawn (Main)

"I will.  Make an excuse about me attending to bodily functions if you have to. Feel free to embellish the details.", Gurth suggested.
Dragondog
GM, 1027 posts
Sun 19 Feb 2023
at 23:22
  • msg #794

Re: A New Dawn (Main)

As the team gathered around, Gurth left to relieve himself. Or that's what he told the merchants. Instead, he made sure that nothing untoward was hiding in the sand. And he returned soon enough.
Larathiel
Unfamiliar PC, 54 posts
High Elf
Runaway Maiko
Tue 21 Feb 2023
at 08:57
  • msg #795

Re: A New Dawn (Main)

Larathiel offered to sing or dance, wanting to make a good impression.
Dragondog
GM, 1028 posts
Tue 21 Feb 2023
at 10:28
  • msg #796

Re: A New Dawn (Main)

Angahar and Euan started responding at the same time. They started with the same word. Stopped, looked at each other, and laughed. Then Angahar continued on his own and accepted her offer.
Aladin Sufran
Familiar PC, 444 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 21 Feb 2023
at 10:47
  • msg #797

Re: A New Dawn (Main)

In reply to Dragondog (msg # 796):

Aladin smiled and watched. Mainly the two merchants, but also the dancer.
Keira
Somewhat Familiar PC, 315 posts
Tue 21 Feb 2023
at 20:41
  • msg #798

Re: A New Dawn (Main)

Keira was glad to watch Larathiel dance, as it reminded her of her homeland. Though she likewise made sure not to turn her back on the two strangers.
Larathiel
Unfamiliar PC, 55 posts
High Elf
Runaway Maiko
Wed 22 Feb 2023
at 01:16
  • msg #799

Re: A New Dawn (Main)

Larathiel blushed a little since this land had a very different and briefer idea of what constituted dancing attire than Shinobi did, but she enjoyed the chance to entertain and show off the dancing skills she had learned as a maiko.
Dragondog
GM, 1031 posts
Thu 23 Feb 2023
at 20:59
  • msg #800

Re: A New Dawn (Main)

In private, Larathiel changed out of the clothes she had traveled in into the traditional Dunian dancing outfit that left very little to the imagination. The color and design of the outfit complimented her and it was very well chosen. She danced traditional Shinobian dances that were very different from the traditional Dunian ones.

But even to Dunian eyes, she was good. And to one familiar with the style, she was very good! Even if she was inappropriately dressed.

Angahar leaned over to Aladin and asked "Who is her father?"

[This question seems marriage related as by Imperial tradition, marriages are generally arranged by the Patriarchs of the two families without the consent of the people getting married. Other cultures may do things differently and Dune is no longer part of the Imperium. But even in nations that are part of the Imperium, marriage traditions may vary.]
Aladin Sufran
Familiar PC, 445 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 23 Feb 2023
at 22:41
  • msg #801

Re: A New Dawn (Main)

In reply to Dragondog (msg # 800):

Aladin leaned back and replied "Her father is far away. You may ask her if someone closer would represent him, but it is not something I think se would rush into..."
Larathiel
Unfamiliar PC, 56 posts
High Elf
Runaway Maiko
Sat 25 Feb 2023
at 09:06
  • msg #802

Re: A New Dawn (Main)

Larathiel blushed at the remark but didn't respond, since the question wasn't directed at her.  She finished with her favorite move, tossing a fan from one hand to the other, and bowed to her audience. "I thank you for kindness in allowing me to practice my art" she said politely. She loved dancing and was pleased she still had it.
Dragondog
GM, 1033 posts
Sat 25 Feb 2023
at 20:01
  • msg #803

Re: A New Dawn (Main)

"If you remain with us," Angahar said to Larathiel with apparent appreciation. "You can practice your art every evening."
Keira
Somewhat Familiar PC, 317 posts
Sat 25 Feb 2023
at 20:47
  • msg #804

Re: A New Dawn (Main)

Keira just raised an eyebrow at Angahar's question, but did not comment on it further.
Aladin Sufran
Familiar PC, 447 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 25 Feb 2023
at 20:59
  • msg #805

Re: A New Dawn (Main)

In reply to Keira (msg # 804):

"We have a task I doubt would be compatible with trading." states Aladin bluntly.
Dragondog
GM, 1034 posts
Mon 27 Feb 2023
at 09:48
  • msg #806

Re: A New Dawn (Main)

"Is there anything we can do to help you with your task," Angahar asked.
Aladin Sufran
Familiar PC, 448 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 27 Feb 2023
at 19:32
  • msg #807

Re: A New Dawn (Main)

In reply to Dragondog (msg # 806):

"We are headed to the cursed city to seek or rescue lost adventures. What could you do to assist?"
Dragondog
GM, 1035 posts
Tue 28 Feb 2023
at 05:31
  • msg #808

Re: A New Dawn (Main)

"We have a few potions and a few other things of note that might be useful in such a place," Euan said. "For the right price. Anything in particular you are looking for?"
Keira
Somewhat Familiar PC, 318 posts
Tue 28 Feb 2023
at 10:42
  • msg #809

Re: A New Dawn (Main)

Keira left shopping to Aladin. After her shopping spree back in the town she was so broke she could barely pay attention.
Larathiel
Unfamiliar PC, 57 posts
High Elf
Runaway Maiko
Tue 28 Feb 2023
at 10:53
  • msg #810

Re: A New Dawn (Main)

"Do you know anything about the city?" Larathiel asked.
Dragondog
GM, 1037 posts
Wed 1 Mar 2023
at 13:50
  • msg #811

Re: A New Dawn (Main)

"Unfortunately not," Euan said and looked at Angahar.

But he shook his head. "I'm not familiar with this city either. But it sounds like the perfect place for a group of intrepid adventurers like yourselves to find many interesting things they might want to sell to the highest bidder. Please consider us when you do."
Aladin Sufran
Familiar PC, 449 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 1 Mar 2023
at 19:45
  • msg #812

Re: A New Dawn (Main)

In reply to Dragondog (msg # 811):

Aladin smiles.

"We would always be happy to have your bid."

Were we resting here for the night, or just the heat of the day?
Larathiel
Unfamiliar PC, 58 posts
High Elf
Runaway Maiko
Thu 2 Mar 2023
at 08:59
  • msg #813

Re: A New Dawn (Main)

Larathiel smiled and thanked the merchants for lunch.
Keira
Somewhat Familiar PC, 320 posts
Thu 2 Mar 2023
at 12:50
  • msg #814

Re: A New Dawn (Main)

While they wait for the heat to subside, Keira spends some time meditating and balancing her Chi.
Gurth
Somewhat Familiar PC, 382 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 2 Mar 2023
at 15:28
  • msg #815

Re: A New Dawn (Main)

Gurth ate lightly of the offered food and gave them a nod of thanks. He was sure that they never thought that they would have to feed an ogre.
Dragondog
GM, 1041 posts
Sat 4 Mar 2023
at 13:36
  • msg #816

Re: A New Dawn (Main)

They remained with the merchants for the heat of the day, until it was time for them to pack up.

[OOC: What do you do?]
Aladin Sufran
Familiar PC, 451 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 4 Mar 2023
at 21:23
  • msg #817

Re: A New Dawn (Main)

In reply to Dragondog (msg # 816):

Get ready to move on?
Gurth
Somewhat Familiar PC, 383 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 4 Mar 2023
at 23:35
  • msg #818

Re: A New Dawn (Main)

Gurth started breaking down what little of their camp that was set up before the invitation from the merchants.


OOC:  Yes.  Let's get moving.
Larathiel
Unfamiliar PC, 59 posts
High Elf
Runaway Maiko
Sun 5 Mar 2023
at 08:19
  • msg #819

Re: A New Dawn (Main)

Larathiel changed back into her travelling clothes and politely took her leave of the merchants.
Aladin Sufran
Familiar PC, 452 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 5 Mar 2023
at 19:25
  • msg #820

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 817):

Aladin also politely bid good day and departed, ready to leave.
Dragondog
GM, 1042 posts
Mon 6 Mar 2023
at 04:24
  • msg #821

Re: A New Dawn (Main)

Having readied themselves and said their polite goodbyes, the two groups continued their travels. At dinner time, they discovered a large hole in the ground. And as they approached, a location, some distance outside their Spatial Awareness, lit up on their mental map. That had never happened before.

[OOC: The hole is about 5 yards in diameter. And the indicated location is about 100 yards away. What do you do?]
This message was last edited by the GM at 04:36, Mon 06 Mar 2023.
Aladin Sufran
Familiar PC, 453 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 6 Mar 2023
at 05:31
  • msg #822

Re: A New Dawn (Main)

In reply to Dragondog (msg # 821):

What was this location that lit up? How?
Dragondog
GM, 1043 posts
Mon 6 Mar 2023
at 05:38
  • msg #823

Re: A New Dawn (Main)

[OOC: The location has been indicated on your mental map. You don't know anything about the location or how/why it just started telling you "here I am".]
Aladin Sufran
Familiar PC, 454 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 6 Mar 2023
at 09:49
  • msg #824

Re: A New Dawn (Main)

In reply to Dragondog (msg # 823):

My map, or all of our maps?
Dragondog
GM, 1044 posts
Mon 6 Mar 2023
at 09:59
  • msg #825

Re: A New Dawn (Main)

[OOC: Aladin doesn't know.]
Keira
Somewhat Familiar PC, 321 posts
Mon 6 Mar 2023
at 11:35
  • msg #826

Re: A New Dawn (Main)

"That's... weird. Even weirder than usual, I mean. Does anyone else get this strange feeling about a location about a hundred yards away?"

What kind of a hole, is it like a well? Can we see the bottom? And is this a hole in the sand or are we on rock?
Dragondog
GM, 1045 posts
Mon 6 Mar 2023
at 12:10
  • msg #827

Re: A New Dawn (Main)

Keira investigated the hole and it dropped two yards straight down into the sand before it turned into a sandy ramp that led into darkness underground.
Aladin Sufran
Familiar PC, 455 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 6 Mar 2023
at 20:31
  • msg #828

Re: A New Dawn (Main)

In reply to Dragondog (msg # 827):

"I am also sensing the. location, and I suspect that the wolf queen lies there. Should we dig out some sand so that the camels can come down, and we can get out quickly if we need to?"
Gurth
Somewhat Familiar PC, 384 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 7 Mar 2023
at 01:31
  • msg #829

Re: A New Dawn (Main)

In reply to Aladin Sufran (msg # 828):

"Whatever it is, I can see it too. I'm not sure that the Wolf Queen is involved but nothing would surprise me lately.", Gurth replied.

He followed Keira to the edge of the hole and peered down the ramp.

"Hmmm.   What do we have here?", he muttered to himself.

"Hey, Keira. What do you think?"

OOC

20:07, Today: Gurth rolled 8 using 3d6 with rolls of 1,6,1.  Curious - Resist on 12 or less.

This message was last edited by the player at 03:09, Tue 07 Mar 2023.
Keira
Somewhat Familiar PC, 322 posts
Tue 7 Mar 2023
at 07:11
  • msg #830

Re: A New Dawn (Main)

"Not sure why this would be connected to the wolf queen. We're still days away from the dead city, aren't we?" Keira said while peering down the hole. "The only thing I can think of is that it's another portal, leading to the location we are sensing now. Wherever that is."

OOC: This location we are sensing, is it at or near surface? Or is it buried deep below the sand? If it is near enough to the surface to get a direct reading, it might be worth to first just walk there and see if it works both ways and gives us a reading on the hole.
Dragondog
GM, 1046 posts
Tue 7 Mar 2023
at 08:01
  • msg #831

Re: A New Dawn (Main)

[OOC: This is a two-dimensional "ping" on the map. There is no depth information.]
Larathiel
Unfamiliar PC, 60 posts
High Elf
Runaway Maiko
Tue 7 Mar 2023
at 08:42
  • msg #832

Re: A New Dawn (Main)

"Not terribly great a digging" Larathiel said, but she couldn't deny she was intrigued.
Dragondog
GM, 1047 posts
Tue 7 Mar 2023
at 08:45
  • msg #833

Re: A New Dawn (Main)

[OOC: In regards to the cursed/holy city, it was supposed to be a day away. So if it is underground, the hole could very well lead to it.]
Gurth
Somewhat Familiar PC, 385 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 8 Mar 2023
at 04:28
  • msg #834

Re: A New Dawn (Main)

Gurth stood the edge of the hole, across from the doorway.  He then walked around the hole and stood on top of that spot, trying to get an idea of where it was underground and how to get to it.
Keira
Somewhat Familiar PC, 323 posts
Wed 8 Mar 2023
at 09:52
  • msg #835

Re: A New Dawn (Main)

"If this is the infamous cursed city, I have to say it's not exactly what I was expecting. Not sure what I was expecting to be honest, but it probably involved more ancient monuments and huge statues and less holes in the ground." Keira commented as she finished examining the hole.

"I guess I could go down and see if it's safe?"

OOC: For some reason I thought the city was three days away.

Anyway, unless someone has a better idea, Keira could shadow-form down and the rest of the party could then follow if nothing tries to eat her. Would we need to first set up some ropes or something to get everyone safely down and back out again? Or is it not that deep?

Dragondog
GM, 1049 posts
Wed 8 Mar 2023
at 11:24
  • msg #836

Re: A New Dawn (Main)

Keira investigated further.

The ramp was not so steep that they would need ropes to get down, but the first two yards down to the ramp was a vertical drop, so they couldn't take their camels with them.

What the ground would look like after the ramp turned into an underground tunnel was impossible to say from here.
Aladin Sufran
Familiar PC, 456 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 8 Mar 2023
at 12:14
  • msg #837

Re: A New Dawn (Main)

In reply to Dragondog (msg # 836):

Aladin will take a shovel from the supplies and start to extend the ramp to the surface for the camels...
Dragondog
GM, 1050 posts
Wed 8 Mar 2023
at 12:37
  • msg #838

Re: A New Dawn (Main)

Aladin started working on extending the ramp while Keira turned into a monstrous-looking shadow and slid down and out of sight.
Keira
Somewhat Familiar PC, 325 posts
Thu 9 Mar 2023
at 06:26
  • msg #839

Re: A New Dawn (Main)

Keira returned to solid form and climbed her way back up the ramp. "A chamber with seven corridors leading out. Looks safe enough, at least for now. Should we investigate further?"

Not a bad idea to get camels in the shade, though I am not sure we will be able to drag them with us through the underground passages.
Gurth
Somewhat Familiar PC, 389 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Thu 9 Mar 2023
at 07:34
  • msg #840

Re: A New Dawn (Main)

Gurth climbed down into the hole and took his turn on the shovel. He went to work on the ramp and flung sand out of the hole at a pace that none of the others could match.

"I'm sure the camels will be fine outside but it might be better if they were out of sight in case someone came by while we went inside the tunnels."

Larathiel
Unfamiliar PC, 61 posts
High Elf
Runaway Maiko
Thu 9 Mar 2023
at 09:21
  • msg #841

Re: A New Dawn (Main)

Larathiel was unable to conceal her disappointment; she'd expected some kind of ancient tomb. "Is it dark inside? I could cast some light. Or use my magic to try and listen..."
Dragondog
GM, 1056 posts
Thu 13 Apr 2023
at 21:14
  • msg #842

Re: A New Dawn (Main)

The group had found a hole in the ground and a room beneath it. And seven corridors leaving that space.


[What do you do?]
Aladin Sufran
Familiar PC, 460 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 13 Apr 2023
at 21:32
  • msg #843

Re: A New Dawn (Main)

In reply to Dragondog (msg # 842):

The ramp was dug down to allow the camels access?
Dragondog
GM, 1057 posts
Thu 13 Apr 2023
at 21:41
  • msg #844

Re: A New Dawn (Main)

Aladin continued working on extending the ramp.


[OOC: That will take time. How wide do you want it to be?]
Aladin Sufran
Familiar PC, 461 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 14 Apr 2023
at 10:09
  • msg #845

Re: A New Dawn (Main)

In reply to Dragondog (msg # 844):

Two camel widths, just in case...
Dragondog
GM, 1059 posts
Sat 15 Apr 2023
at 16:03
  • msg #846

Re: A New Dawn (Main)

It took quite some time, but with hard labor and prolonged effort, they were able to extend the ramp so that they could lead the camels downstairs.
Aladin Sufran
Familiar PC, 462 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 16 Apr 2023
at 04:04
  • msg #847

Re: A New Dawn (Main)

In reply to Dragondog (msg # 846):

Ok, so what are our choices now?
Keira
Somewhat Familiar PC, 328 posts
Sun 16 Apr 2023
at 09:55
  • msg #848

Re: A New Dawn (Main)

Once the party has joined her, Keira dropped her shadow form to report on the choice they are faced with. "Decisions, decisions. Seven tunnels leave this place: one with rubble, one downwards, one with stairs downwards, one scary, one wider, one winding and one collapsed. Any preference on which one to try first? Obviously, we are not getting through the last one, and I'd prefer to stay away from the scary one."

OOC: Do any of them lead in the direction of the marker on our mental map?
Aladin Sufran
Familiar PC, 463 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 16 Apr 2023
at 10:44
  • msg #849

Re: A New Dawn (Main)

In reply to Keira (msg # 848):

"Lets try the one with rubble first, in case our activities cause it to also collapse. Should we leave the camels here, in the shade?"

OOC: How big is this room?
Gurth
Somewhat Familiar PC, 393 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sun 16 Apr 2023
at 14:53
  • msg #850

Re: A New Dawn (Main)

"The camels can stay here or outside on the ramp. Let's hobble them to keep them from wandering away.", suggested Gurth.
Aladin Sufran
Familiar PC, 464 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 16 Apr 2023
at 20:34
  • msg #851

Re: A New Dawn (Main)

In reply to Gurth (msg # 850):

"Good idea. I would suggest where there by shade is best for them."
Dragondog
GM, 1060 posts
Mon 17 Apr 2023
at 01:02
  • msg #852

Re: A New Dawn (Main)

The seven corridors were like equidistant spokes radiating from this central chamber and the third tunnel went to the left of the strange marker on their mind map and the fourth corridor went to the right of the marker.

This central chamber is larger than your light sources can illuminate at the same time and larger than their spatial awareness. But with some trickery, you estimate that it is approximately 50 yards across.

They hobbled the camels. And as all of these preparations had taken quite some time, they might have an hour left to their bedtime.

[What do you do? You can obviously still explore if you like, but if you stay awake beyond your bedtime, you will lose 1 FP that only can be recovered by sleeping. And you will lose an additional 1 FP every 4 hours after that.]

[OOC: The two tunnels heading most toward the mystic marker are the one with the stairs and the scary one.]
Aladin Sufran
Familiar PC, 465 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 17 Apr 2023
at 05:43
  • msg #853

Re: A New Dawn (Main)

Aladin suggests resting here. It is a large open space with their backs to the entrance. A perfect spot to get a feel for the place.
Larathiel
Unfamiliar PC, 65 posts
High Elf
Runaway Maiko
Mon 17 Apr 2023
at 06:15
  • msg #854

Re: A New Dawn (Main)

"Resting here sounds a good idea, but I could use my magic to have a listen around if we like" Larathiel suggested.
Aladin Sufran
Familiar PC, 466 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 17 Apr 2023
at 06:21
  • msg #855

Re: A New Dawn (Main)

"That might be a good idea. Get a better picture of what is around..."
Dragondog
GM, 1061 posts
Mon 17 Apr 2023
at 06:25
  • msg #856

Re: A New Dawn (Main)

[As an aside, in addition to the seven tunnels, there obviously also is a way out. So the chamber has eight equidistant spokes.]
Dragondog
GM, 1072 posts
Mon 24 Apr 2023
at 09:40
  • msg #857

Re: A New Dawn (Main)

The group camped next to the opening and while the rest of them went to sleep, Keira meditated, and Larathiel was on watch. But nothing happened during her watch. Keira was the second to stand watch and shortly after Larathiel had fallen asleep, Keira saw lights in the distance that were moving toward them.


[What do you do?]
Keira
Somewhat Familiar PC, 336 posts
Mon 24 Apr 2023
at 12:15
  • msg #858

Re: A New Dawn (Main)

Keira threw a handful of sand at her sleeping companions before whispering a warning. "Heads up. We have company." She then separated from the group to hide in the darkness nearby.

OOC: I am not sure if we have a camp fire going or not, but Keira will move to one side just far enough to hide in the darkness. Can Keira's Infravision tell her how many people (assuming they are people) we are dealing with here?
Dragondog
GM, 1073 posts
Mon 24 Apr 2023
at 12:26
  • msg #859

Re: A New Dawn (Main)

Keira woke up her companions and told them they had visitors. They were still some distance away as the light sources they carried could be seen over long distances.

Keira left her companions and their mounts near the gaping mouth of a hole leading into the hidden city.

She switched the spectrum her eyes could see in.


[OOC: I'm assuming you didn't have a campfire going.]
Keira
Somewhat Familiar PC, 337 posts
Mon 24 Apr 2023
at 13:55
  • msg #860

Re: A New Dawn (Main)

"Uh, oh. There's more than 20 people heading our way, and that's just the first group." Keira reported what she saw.

OOC: More questions:

1. How far away are they / how much time we got?
2. From what direction are they coming from? The same as we did? Could they be following our trail?
3. Are they all on foot, or do they have camels / horses?

This message was last edited by the player at 13:55, Mon 24 Apr 2023.
Dragondog
GM, 1074 posts
Mon 24 Apr 2023
at 14:29
  • msg #861

Re: A New Dawn (Main)

GM passing a message.
Keira
Somewhat Familiar PC, 338 posts
Mon 24 Apr 2023
at 16:00
  • msg #862

Re: A New Dawn (Main)

Keira shook her head, a wasted gesture in the darkness. "Weird. There are several groups, all coming from different directions. On foot and traveling with torches or lamps at night. They might as well be throwing a parade, that's how obvious this makes them in a desert. And they don't seem to be following our trail either. They could be searching for the same thing we do, but at night this place would be very easy to miss."

"Decision time. The closest group is still about a quarter of an hour away, maybe less. What do we do? Stay put? Retreat down in the tunnels? Or just leave?"
Aladin Sufran
Familiar PC, 473 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 25 Apr 2023
at 04:28
  • msg #863

Re: A New Dawn (Main)

In reply to Keira (msg # 862):

"Lets head down the hole. We have an advantage over most in the darkness."
Gurth
Somewhat Familiar PC, 399 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 25 Apr 2023
at 05:55
  • msg #864

Re: A New Dawn (Main)

Down the hole.  It was as good of an option as any the ogre thought.

Gurth started rolling up his bedroll and stuffing it into his pack.  He looked out towards the horizon to see how close the travelers were from their camp.
Larathiel
Unfamiliar PC, 66 posts
High Elf
Runaway Maiko
Tue 25 Apr 2023
at 06:51
  • msg #865

Re: A New Dawn (Main)

"Twenty?" Larathiel said, frowning. "That's an awful lot for out here. Still, I think they ought to be friendly, maybe they know something about the city."
Keira
Somewhat Familiar PC, 339 posts
Tue 25 Apr 2023
at 07:07
  • msg #866

Re: A New Dawn (Main)

"Twenty just in the first group. Why they would be out here stumbling in the dark, I don't know. The only thing that comes to my mind is that they too are searching for this place. But I am not sure entering those tunnels now is a good idea. We don't know who or what is in there, or if there is another exit out of there. Once they arrive we could be stuck in there for good." Keira gave her opinion of their options.

"I think we should get ready to move, but wait until they arrive before committing ourselves to an action. Maybe they are friendly, maybe not. But they don't have mounts, so we should be able to get clear of them if we need to."

OOC: Plus, I don't think we can drag our camels down those tunnels, can we? So we would have to leave them behind, along with most of our gear.
Dragondog
GM, 1075 posts
Tue 25 Apr 2023
at 09:55
  • msg #867

Re: A New Dawn (Main)

[OOC: If you go downstairs, you would have to leave your mounts behind at some point.

Talking about mounts, what are you doing with them? They are currently hobbled.]
Aladin Sufran
Familiar PC, 474 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 25 Apr 2023
at 20:30
  • msg #868

Re: A New Dawn (Main)

In reply to Dragondog (msg # 867):

Aladin will remove the hobbling.

"In that case we should move away from the entrance and be ready to move..."
Dragondog
GM, 1079 posts
Thu 27 Apr 2023
at 07:06
  • msg #869

Re: A New Dawn (Main)

They quickly unhobbled the camels and put their stuff on the camels again. And mounted them. When the first group arrived at the entrance into the underground, most of them went downstairs, but seven of them pursued them with violent intent.

[What do you do?]
Aladin Sufran
Familiar PC, 476 posts
Thu 27 Apr 2023
at 07:49
  • [deleted]
  • msg #870

Re: A New Dawn (Main)

This message was deleted by the player at 07:50, Thu 27 Apr 2023.
Dragondog
GM, 1084 posts
Fri 28 Apr 2023
at 08:52
  • msg #871

Re: A New Dawn (Main)

The heroes rode away, but not so fast that their pursuers would lose interest. Yet fast enough that latecomers wouldn't join them.

[You are now some distance away from the entrance and no one is heading towards you anymore, other than the seven. You are all mounted.

What do you do?]
Aladin Sufran
Familiar PC, 478 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 28 Apr 2023
at 12:36
  • msg #872

Re: A New Dawn (Main)

In reply to Dragondog (msg # 871):

How far away are they?
Gurth
Somewhat Familiar PC, 401 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Fri 28 Apr 2023
at 13:46
  • msg #873

Re: A New Dawn (Main)

Gurth Held his axe in his meaty hand as they rode away.  Being driven away from their camp kind of rubbed him the wrong way. If the pursuers intended on fighting, he figured that he could oblige them.
Keira
Somewhat Familiar PC, 346 posts
Fri 28 Apr 2023
at 17:08
  • msg #874

Re: A New Dawn (Main)

Keira likewise did not like being driven away from their camp, and just before she was finally supposed to get some rest as well. "What do you say we stop and ask these fine folk who they are and what they are doing here?"

OOC: I think we want them far enough to be able to dismount, ready weapons, and if possible, get a missile volley or two on them before they close with us. So, some 50 yards? I think? Unless they have missile weapons as well, then we would wish to get in melee quicker. But they have not shot at us yet, so it sounds like they either don't have them, or at least don't have many of them.
Dragondog
GM, 1086 posts
Fri 28 Apr 2023
at 17:39
  • msg #875

Re: A New Dawn (Main)

After a short pursuit, Aladin, Gurth, Keira, and Larathiel dismounted and readied themselves for combat. And their seven pursuers were about 40 yards away. Surrounded on all sides by sand.

[What do you do?]
Aladin Sufran
Familiar PC, 479 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 29 Apr 2023
at 03:52
  • msg #876

Re: A New Dawn (Main)

In reply to Dragondog (msg # 875):

Aladin will ready himself behind then others...
Keira
Somewhat Familiar PC, 348 posts
Sat 29 Apr 2023
at 12:47
  • msg #877

Re: A New Dawn (Main)

Keira slapped at her camel with her staff to drive it away to safety. She took position at the front, staff in one hand and a slim dagger balanced for throwing in another. Squinting at the approaching men, she drew back the hand holding the dagger.

OCC: Taking Aim, gonna throw a dagger at the first attacker that comes within 5 hexes. Then immediately switch to staff. If I need to defend, I'll retreat and parry with staff (or karate if I need to defend before I have it ready).

Swords and no armor, plus they are carrying torches, so they might be taking some visibility penalties as well. We should be able to take them on relatively safely, I think. Anyway, if someone wishes to try diplomacy, now would be the last chance. Keira will not attack if we can somehow get them to stop and talk.

Aladin Sufran
Familiar PC, 480 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 30 Apr 2023
at 11:00
  • msg #878

Re: A New Dawn (Main)

Aladin will diplomatically ask them to stop and explain their intentions...
Dragondog
GM, 1088 posts
Mon 1 May 2023
at 07:46
  • msg #879

Re: A New Dawn (Main)

As Aladin talked to them, the seven lowered their weapons. "We are here to worship," one of them said. "What are you doing here?"
Larathiel
Unfamiliar PC, 67 posts
High Elf
Runaway Maiko
Mon 1 May 2023
at 07:54
  • msg #880

Re: A New Dawn (Main)

Larathiel nervously held the dueling glaive she had purchased, lowered and in a Non threating posture. Although she knew enough to defend herself, she was not a warrior at heart, and she wished that the glaive was the naginata she knew best. Still, she was glad that they were talking and not fighting. "Well met" she said, friendly, although she left the specific answer to Aladin.
Aladin Sufran
Familiar PC, 481 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 1 May 2023
at 20:10
  • msg #881

Re: A New Dawn (Main)

"We have come to find some missing individuals. Who do you worship here in the lost city? The wolf queen?"
Dragondog
GM, 1089 posts
Mon 1 May 2023
at 20:39
  • msg #882

Re: A New Dawn (Main)

Instead of answering Aladin's question, the man wanted to know something. "First let me know who you worship."
Gurth
Somewhat Familiar PC, 403 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Mon 1 May 2023
at 21:55
  • msg #883

Re: A New Dawn (Main)

Gurth stood with his axe at the ready and a menacing look on his face that probably looked scarier on the torch light. While many have seen attack dogs straining at their leashes, Aladin had an ogre ready to go.
Aladin Sufran
Familiar PC, 482 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 2 May 2023
at 04:31
  • msg #884

Re: A New Dawn (Main)

Holding up his holy symbol of Paye, he pronounced his name with reverence.
Keira
Somewhat Familiar PC, 349 posts
Tue 2 May 2023
at 05:26
  • msg #885

Re: A New Dawn (Main)

Keira lowered the hand holding a dagger, but just a bit. "What kind of worshipers come at people in the middle of the night, with weapons drawn?"
Dragondog
GM, 1090 posts
Tue 2 May 2023
at 05:55
  • msg #886

Re: A New Dawn (Main)

The speaker spat out a word in Sand before continuing in Imperium. "Don't come back." And then they walked back towards the entrance, ignoring Keira's question. As they left, they talked amongst themselves in Sand, though most of what they said was difficult to hear.

And even though they now were further away from the beacon than they had been when it appeared on their internal map, it was still there. Beckoning to them, "here I am."
Aladin Sufran
Familiar PC, 483 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 2 May 2023
at 06:46
  • msg #887

Re: A New Dawn (Main)

"They worship Bahal, who is probably a demon, and consider us traitors. Looks like we will have to fight them. Or bury them. In the dark without lights we can fight them easiest."

Walking about the sand, can we detect where we should go to? Perhaps digging another entrance may work...
Dragondog
GM, 1091 posts
Tue 2 May 2023
at 06:51
  • msg #888

Re: A New Dawn (Main)

[The chamber you were in was too deep to make digging a viable short-term solution.]
Keira
Somewhat Familiar PC, 350 posts
Tue 2 May 2023
at 07:00
  • msg #889

Re: A New Dawn (Main)

Keira interrupted the man before they could leave. "No. We are here to find someone who has gone missing, and we will not be driven off by some bandit scum in the middle of night. Once more, who are you and what are you doing here?"

08:47, Today: Keira rolled 16 using 3d6 with rolls of 5,5,6.  Intimidation.
Well, talking was never Keira's strong side anyway.

08:48, Today: Keira rolled 11 using 3d6 with rolls of 4,4,3.  Body Language
A roll to see if they are going to attack. If yes, Keira will attack first by throwing the dagger and then switching to staff, as per her previous post.

If they just ignore Keira and try to walk away, she'll follow after them. Unless someone has a different plan?


Edit: Ugh, why didn't rpol give me a warning that posts have been made while I was writing this? GM, Aladin, do you want my post to stay as it is or should I edit or remove it?
Edit 2: Fixed my post since they are out of range for a throw.

This message was last edited by the player at 09:42, Tue 02 May 2023.
Dragondog
GM, 1093 posts
Tue 2 May 2023
at 07:39
  • msg #890

Re: A New Dawn (Main)

[OOC: I did a bit of clean up, deleting a couple of posts.

And as I was looking to adjudicate Keira's attack, I noticed that she cannot throw her knife far enough to reach them, as the worshippers/bandits were still some distance away. Sorry about that.]
Keira
Somewhat Familiar PC, 352 posts
Tue 2 May 2023
at 09:35
  • msg #891

Re: A New Dawn (Main)

OOC: Ah, I assumed they were now close enough to attack. Alright, I guess if they try to leave we now go after them? I can't think of a way to avoid this lot, so unless we are giving up on our task, we should take this opportunity to whittle down their numbers.
Dragondog
GM, 1095 posts
Tue 2 May 2023
at 14:14
  • msg #892

Re: A New Dawn (Main)

The worshippers/bandits continued to ignore Keira and started back the way they had come. And Keira followed them.

[OOC: I thought I had made a response to Keira's post. Perhaps I accidentally deleted it. Or perhaps I changed it to my previous post and forgot that I hadn't adjudicated hers.]
Aladin Sufran
Familiar PC, 484 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 2 May 2023
at 21:41
  • msg #893

Re: A New Dawn (Main)

In reply to Dragondog (msg # 892):

Aladin will stow his club and pull out his sling, which he then loaded and readied.
Gurth
Somewhat Familiar PC, 404 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 3 May 2023
at 13:56
  • msg #894

Re: A New Dawn (Main)

Gurth let out an annoyed growl and started running to catch up to Keira, axe still in hand.

"You had better have a plan other than antagonizing them into a fight.", he warned.
This message was last edited by the player at 14:34, Wed 03 May 2023.
Dragondog
GM, 1096 posts
Wed 3 May 2023
at 14:20
  • msg #895

Re: A New Dawn (Main)

Gurth hurried after Keira with Axe in hand while Aladin prepared his sling.

[How quickly are you pursuing them? Running = full move or jogging = half move? They are walking = quarter move.]
Keira
Somewhat Familiar PC, 354 posts
Wed 3 May 2023
at 17:22
  • msg #896

Re: A New Dawn (Main)

"None whatsoever. But if we don't wish to abandon our task, I see no other way."

OOC: If the rest of the party doesn't wish to attack, that's fine and Keira will back down as well. I just don't have any other ideas other than at least taking out these guys. I am open to suggestions though, since I know that's not a particularly good plan either.

If we are doing this, then running I guess? At least until we get within 10 yards or so?

Aladin Sufran
Familiar PC, 485 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 4 May 2023
at 00:12
  • msg #897

Re: A New Dawn (Main)

In reply to Keira (msg # 896):

"I suggest we do what we came to do, and worry about fighting if we have to. But they will not be living here..."
Dragondog
GM, 1097 posts
Thu 4 May 2023
at 14:08
  • msg #898

Re: A New Dawn (Main)

Keira and Gurth hurried to catch up with the worshippers/bandits and soon they were 10 yards away from them.

[What do you do?]
Dragondog
GM, 1099 posts
Sat 6 May 2023
at 06:21
  • msg #899

Re: A New Dawn (Main)

On Aladin's suggestion, they decided to take it slow and they let the worshippers/bandits go.

[What do you do?]
Aladin Sufran
Familiar PC, 486 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 6 May 2023
at 10:31
  • msg #900

Re: A New Dawn (Main)

In reply to Dragondog (msg # 899):

"Should we wait for them to leave, or try to go down and go past them? Without lights, I think we would have a distinct advantage."
Larathiel
Unfamiliar PC, 68 posts
High Elf
Runaway Maiko
Sun 7 May 2023
at 08:19
  • msg #901

Re: A New Dawn (Main)

"I could try to distract them with my illusions if that would help with sneaking around them" Larathiel offered.
Keira
Somewhat Familiar PC, 357 posts
Sun 7 May 2023
at 08:57
  • msg #902

Re: A New Dawn (Main)

Keira shrugged, at a loss as to what to do next. "We don't know why they are here, so we don't when or if they will leave. And we also don't know their numbers beyond that there's too many of them for us to fight."

"Who is this Bahal anyway?" Keira asked Aladin.

OOC: With the other groups there's just way too many for us to take on in a straight up fight. And talking doesn't seem like it will work. So, it's trying to be sneaky, or leaving (and possibly finding some help, if that's an option). I was also thinking of pretending to be cultists, but with the exception of Aladin, we would stick out like a sore thumb among them.

I think we should at least first sneak closer to the entrance to see what is happening there. Maybe we can think of something else then?

Dragondog
GM, 1102 posts
Mon 8 May 2023
at 02:35
  • msg #903

Re: A New Dawn (Main)

[In regards to infiltrating them, it might be possible as they, like Aladin, are wearing clothing that could be used to cover their faces. So all that would be seen would be your eyes. And in the darkness, they might not notice.]
Aladin Sufran
Familiar PC, 487 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 9 May 2023
at 02:43
  • msg #904

Re: A New Dawn (Main)

In reply to Dragondog (msg # 903):

"Maybe, but since they are all covering their faces in the darkness, I am guessing they use some other form of ID. Perhaps we can ambush a small group and find out more, including about this god they have..."
Gurth
Somewhat Familiar PC, 405 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 10 May 2023
at 04:30
  • msg #905

Re: A New Dawn (Main)

"I can probably do that.  I can be the trap if we had some bait.", Gurth replied.
Keira
Somewhat Familiar PC, 358 posts
Wed 10 May 2023
at 09:13
  • msg #906

Re: A New Dawn (Main)

"Whatever the plan is, we should first get closer to the entrance to see what they are doing. Maybe all of them went underground already. If not, we could do the same as the last time and bait some of them away."
Dragondog
GM, 1103 posts
Wed 10 May 2023
at 09:58
  • msg #907

Re: A New Dawn (Main)

They hobbled their mounts again and snuck back to the underground entrance. When they arrived, the seven that had pursued them were already out of sight. A group of four worshippers/bandits were making their way toward the entrance, but they were still some ten yards away. They could see the lights from another group in the distance approaching them.
Aladin Sufran
Familiar PC, 488 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 10 May 2023
at 12:32
  • msg #908

Re: A New Dawn (Main)

In reply to Dragondog (msg # 907):

Was the other group approaching from the same direction as the four?
Dragondog
GM, 1104 posts
Wed 10 May 2023
at 13:21
  • msg #909

Re: A New Dawn (Main)

[OOC: They are not coming from the same direction.]
Aladin Sufran
Familiar PC, 489 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 11 May 2023
at 03:17
  • msg #910

Re: A New Dawn (Main)

In reply to Dragondog (msg # 909):

So if we head out to the four, the other group may not notice what is happening?
Dragondog
GM, 1105 posts
Thu 11 May 2023
at 05:11
  • msg #911

Re: A New Dawn (Main)

[OOC: You may certainly try. You don't know what the other group will or won't see, but they don't seem to have noticed you yet.]
Dragondog
GM, 1106 posts
Thu 11 May 2023
at 06:35
  • msg #912

Re: A New Dawn (Main)

It was another small group of four worshippers and they were about 75 yards away.

[So at normal walking pace, that would take them about 30 seconds, which is 30 turns in combat, to get to you.]
Aladin Sufran
Familiar PC, 490 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 11 May 2023
at 09:28
  • msg #913

Re: A New Dawn (Main)

In reply to Dragondog (msg # 912):

Is that the first or second group?
Dragondog
GM, 1108 posts
Thu 11 May 2023
at 10:29
  • msg #914

Re: A New Dawn (Main)

As they looked around, they discovered that there were additional groups, all of them further away than the first two.
Aladin Sufran
Familiar PC, 493 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 11 May 2023
at 20:14
  • msg #915

Re: A New Dawn (Main)

In reply to Dragondog (msg # 914):

How much further? And directions?
Dragondog
GM, 1112 posts
Mon 15 May 2023
at 21:39
  • msg #916

Re: A New Dawn (Main)

The group changed tactics and instead of pursuing the group that had followed them further or getting closer to the entrance, they approached another group that was further away. As they came closer, they discovered that the group they had chosen had three members. All dressed like the previous worshipers they had encountered. And each holding a lit torch as they walked through the sand.

[What do you do?]

[OOC: It's a good thing we're using group rolls for Stealth, otherwise one member of the group had failed their roll.]
Aladin Sufran
Familiar PC, 497 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 16 May 2023
at 02:52
  • msg #917

Re: A New Dawn (Main)

In reply to Dragondog (msg # 916):

Aladin will lead the group to approach them and demand to know what they were doing there, once they get very close. No torch, just shield and weapon.
Dragondog
GM, 1113 posts
Tue 16 May 2023
at 03:42
  • msg #918

Re: A New Dawn (Main)

Aladin revealed himself to the worshippers and demanded information from them. "We are visiting the temple," a female voice said. "Who are you and why do you want to know?"
Aladin Sufran
Familiar PC, 498 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 16 May 2023
at 10:18
  • msg #919

Re: A New Dawn (Main)

In reply to Dragondog (msg # 918):

"Because others demanded we leave. Tell us about this god here, and the temple..."
Dragondog
GM, 1114 posts
Tue 16 May 2023
at 11:30
  • msg #920

Re: A New Dawn (Main)

"You probably should," the female said. "We don't really have the time to teach you about Bahal right now."
Aladin Sufran
Familiar PC, 499 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 16 May 2023
at 20:09
  • msg #921

Re: A New Dawn (Main)

In reply to Dragondog (msg # 920):

"Why not? What is the hurry? Your friends have already threatened us with violence when we tried to be amicable..."
Dragondog
GM, 1115 posts
Tue 16 May 2023
at 21:01
  • msg #922

Re: A New Dawn (Main)

"You should have listened," the female said and they started walking around the group. "A proper response to your questions would take hours. We don't have hours."
Aladin Sufran
Familiar PC, 500 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 17 May 2023
at 07:20
  • msg #923

Re: A New Dawn (Main)

In reply to Dragondog (msg # 922):

"Why should we have listened? We are here to find missing persons, so when we are confronted with violent threats, why should we doubt we have found the problem?"

He looks at others, to suggest they move to block them.
Dragondog
GM, 1116 posts
Wed 17 May 2023
at 11:49
  • msg #924

Re: A New Dawn (Main)

She stopped momentarily and turned to look at Aladin. "I said that because we're in a hurry," the female said. "I haven't seen anyone who isn't here because they want to be. And I haven't seen any dead bodies." She then turned back towards the entrance and started walking again. Soon catching up with the other two.
Aladin Sufran
Familiar PC, 502 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 17 May 2023
at 19:58
  • msg #925

Re: A New Dawn (Main)

In reply to Dragondog (msg # 924):

"Then why would you object to us seeing what is happening?"

He stayed with them as they attempted to walk past him...
Dragondog
GM, 1118 posts
Wed 17 May 2023
at 20:30
  • msg #926

Re: A New Dawn (Main)

"Our temple is a sacred place," she said. "And those that haven't prepared themselves to enter are not welcome." They continued to walk.
Aladin Sufran
Familiar PC, 509 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Thu 7 Sep 2023
at 19:42
  • msg #927

Re: A New Dawn (Main)

In reply to Dragondog (msg # 926):

Aladdin looked at the others as he kept up to get advice..
Dragondog
GM, 1130 posts
Sat 16 Sep 2023
at 16:30
  • msg #928

Re: A New Dawn (Main)

As the worshippers continued moving ahead, Aladin and the others let them leave. They hobbled their camels and then started sneaking after the worshippers. The worshipers went down the underground entrance and there were no guards there.

[What do you do?]
This message was last edited by the GM at 21:39, Sat 16 Sept 2023.
Aladin Sufran
Familiar PC, 514 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 16 Sep 2023
at 21:22
  • msg #929

Re: A New Dawn (Main)

In reply to Dragondog (msg # 928):

Look to sneak away from where the worshippers are... looking for a more secure place for the camels to be brought down to.
This message was last edited by the player at 04:45, Sun 17 Sept 2023.
Larathiel
Unfamiliar PC, 78 posts
High Elf
Runaway Maiko
Sun 17 Sep 2023
at 08:12
  • msg #930

Re: A New Dawn (Main)

Larathiel dances a few steps as she works her sorcery to listen in on the worshippers; she usually focuses her sorcery through dance. "It's been too long since I did serious magic" she whispers to the rest of the party, apparently enjoying herself.
Keira
Somewhat Familiar PC, 376 posts
Mon 18 Sep 2023
at 06:30
  • msg #931

Re: A New Dawn (Main)

Before they entered the ruins Keira looked around, trying to determine how much time they had before another group of cultists arrived.

I'm guessing there are more cultists incoming.
Dragondog
GM, 1131 posts
Mon 18 Sep 2023
at 06:45
  • msg #932

Re: A New Dawn (Main)

Larathiel danced and she danced really well as she used her magic. While Aladin left the group and headed back in the direction from whence they had come. And Keira looked around at the other groups of worshipers.
Keira
Somewhat Familiar PC, 377 posts
Mon 18 Sep 2023
at 07:01
  • msg #933

Re: A New Dawn (Main)

"Next group will be here in a couple of minutes. Should we let them inside and then follow after them?"

Don't like the idea of getting in a fight inside with more of them so close behind us. Is there any light coming from the entrance?
Dragondog
GM, 1132 posts
Mon 18 Sep 2023
at 08:45
  • msg #934

Re: A New Dawn (Main)

GM passing a message.
Dragondog
GM, 1133 posts
Tue 19 Sep 2023
at 17:59
  • msg #935

Re: A New Dawn (Main)

As they considered what they were going to do in the safety of their hiding place, a couple more groups arrived and went down into the underground. And Aladin returned and he had brought the camels with him.
Aladin Sufran
Familiar PC, 515 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Tue 19 Sep 2023
at 19:24
  • msg #936

Re: A New Dawn (Main)

In reply to Dragondog (msg # 935):

Assuming the group has found a place not bothered by the cultists, Aladin will lead the camels to where they should be safe...
Gurth
Somewhat Familiar PC, 418 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Tue 19 Sep 2023
at 19:40
  • msg #937

Re: A New Dawn (Main)

Girth hung back a bit as he tried to keep an eye on both Aladin and his female companions.
Keira
Somewhat Familiar PC, 378 posts
Wed 20 Sep 2023
at 11:16
  • msg #938

Re: A New Dawn (Main)

Once the they were not in danger of another group of cultists arriving immediately, Keira took a few items from her backpack before leaving the rest of her gear with the camels. Then she shifted to her shadow form and slid down the slope and on the ceiling of the chamber below.

OOC: Ok, unless there is something else we could try, I guess we should get this show on the road. So, unless someone stops her, Keira will go below to check out the entrance.

13:13, Today: Keira rolled 10 using 3d6 with rolls of 4,1,5.  Stealth (14).

Are there any guards inside? And where did everyone go? With all the sand around, I assume there will be tracks we can follow (or avoid).

This message was last edited by the player at 11:28, Wed 20 Sept 2023.
Dragondog
GM, 1137 posts
Wed 20 Sep 2023
at 12:26
  • msg #939

Re: A New Dawn (Main)

GM passing a message.
Dragondog
GM, 1138 posts
Fri 22 Sep 2023
at 02:29
  • msg #940

Re: A New Dawn (Main)

Keira prepared herself and changed into her shadow form and then she slid downstairs.
Dragondog
GM, 1141 posts
Fri 22 Sep 2023
at 03:05
  • msg #941

Re: A New Dawn (Main)

Waiting for an opportune time, Aladin led the camels down the ramp and underground into utter darkness.

[There are no light sources down there.]
Larathiel
Unfamiliar PC, 80 posts
High Elf
Runaway Maiko
Fri 22 Sep 2023
at 10:06
  • msg #942

Re: A New Dawn (Main)

Larathiel pouted and whispers to the others. "I'm sorry, but I haven't been able to hear anything from them except normal chatter."
Keira
Somewhat Familiar PC, 380 posts
Fri 22 Sep 2023
at 12:51
  • msg #943

Re: A New Dawn (Main)

Keira called out from the chamber bellow. "Clear for now. The rest of you coming? We need to decide what to do next. All of them seem to have left down one passage."

OOC: Staying in shadow form for now. Do we follow after them? Or try another passage instead?
Aladin Sufran
Familiar PC, 518 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Fri 22 Sep 2023
at 21:44
  • msg #944

Re: A New Dawn (Main)

In reply to Keira (msg # 943):

Aladin, already down there, heads down another corridor that is not being used, after imbuing a sling bullet with light.
This message was last edited by the player at 04:22, Sat 23 Sept 2023.
Dragondog
GM, 1145 posts
Sat 23 Sep 2023
at 05:15
  • msg #945

Re: A New Dawn (Main)

Aladin touched one of his sling bullets, said a short prayer, and it started illuminating everything within 10 yards of the priest. After Keira had pointed out which direction the worshippers had gone in, he randomly chose another. And entered.

The mysterious location about a 100 yards away had continuously remained on their mental map.
Larathiel
Unfamiliar PC, 81 posts
High Elf
Runaway Maiko
Sat 23 Sep 2023
at 09:14
  • msg #946

Re: A New Dawn (Main)

"I'm coming, I'm coming" Larathiel says, trying to keep her voice down. She descends underground, although it makes her rather uncomfortable. "I can magically create light, if we don't think it would attract attention"
Dragondog
GM, 1146 posts
Sat 23 Sep 2023
at 09:19
  • msg #947

Re: A New Dawn (Main)

As Larathiel offered to create light, Aladin was surrounded by light and he walked away into one of the seven tunnels, taking both the camels and the light with him.
Gurth
Somewhat Familiar PC, 420 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 23 Sep 2023
at 16:58
  • msg #948

Re: A New Dawn (Main)

Gurth trailed his companions. He stopped and took a knee beside the tunnel wall and watched quietly for a couple of minutes to make sure that they were not being followed.
Dragondog
GM, 1147 posts
Sat 23 Sep 2023
at 17:19
  • msg #949

Re: A New Dawn (Main)

Gurth waited at the bottom of the ramp for a few minutes.
Gurth
Somewhat Familiar PC, 421 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Sat 23 Sep 2023
at 22:19
  • msg #950

Re: A New Dawn (Main)

Hearing a commotion coming, Gurth fell back to the safety of the dark tunnel.  He hurried back to his friends.

"Kill the lights. More people.", he hissed.
Aladin Sufran
Familiar PC, 519 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sat 23 Sep 2023
at 22:31
  • msg #951

Re: A New Dawn (Main)

In reply to Gurth (msg # 950):

Aladin quickly put his light in his pocket...
Keira
Somewhat Familiar PC, 381 posts
Sun 24 Sep 2023
at 08:53
  • msg #952

Re: A New Dawn (Main)

"Just how many of them are still coming?" Keira asked in exasperation. Her shadow hugged the ceiling of the tunnel the party was hiding in, close enough to the chamber that she had sight of it.

OOC: This is what we know about this place:
quote:
One tunnel has rubble in it. One led further downwards. One ended in a set of stairs going downwards. One was filled with fear. One was wider than the others. One tunnel was winding left and right. And there is one tunnel that has collapsed.

7 tunnels. Which tunnel are we hiding in? And which one have the cultists taken before?

This message was last edited by the player at 08:53, Sun 24 Sept 2023.
Aladin Sufran
Familiar PC, 520 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Sun 24 Sep 2023
at 09:06
  • msg #953

Re: A New Dawn (Main)

In reply to Keira (msg # 952):

Aladin would opt for the winding tunnel unless that was the one the cultists took. In which case he would opt for the one that was wider than the others.
Dragondog
GM, 1148 posts
Mon 25 Sep 2023
at 03:17
  • msg #954

Re: A New Dawn (Main)

The group went into the winding tunnel and Aladin put his light into his pocket and everything became black. And they waited.


[OOC: Unfortunately the group Stealth roll was a critical failure...

And as we are coming up on the 1,000 post limit for this thread too, I'm closing it and opening a new IC thread.]
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