EDIT -- got my math all mixed up, so fixed that below.
Link:
Okay, then could you please walk me through extended spells?
We'll probably all want to cast one or two of these (like wards, mage armor, body control) that last for a month.
We have a Thyrsus who can physically support the ritualist and a mastigos who can mentally support the ritualist, so theoretically, so - depending on gnosis, we can get a lot of extended casting done.
Do you want to houserule a limit, like a ritual casting cannot exceed a number of rolls greater than (gnosis? the highest Arcanum? Wisdom?), or 24 hours?
Wards without houserules - an example:
(unless I got it wrong)
Basic success
Potency 5: +4 successes
Advanced Size: 64 yard radius +3 sucesses
Advanced Duration: month: +4 successes
12 successes
Duration per round of ritual casting: 1 hour
dice pool (high speech included): 9 (yielding an average of about 3 successes/hour)
-->4 hours per month
-->8 hours lead to an additional ward strength of about +12 (total: +17)
Potential problem: Ban
It doesn't say that the mage casting the ward and the ban have to be identical. So you could simply suffocate a warded mage by casting an air ward on them (if it is a personal ward) or on their house (suffocating them in their sleep).
I don't usually play Mastigos, so this is my first time looking at wards more closely. I suggest limiting the potency of extended spells to gnosis or the highest arcanum used.
Something to consider is that the mansion itself is rather big, so you would need to have multiple Wards to cover the whole place. If you go up 1 more success into a radius to 256 yards, you probably can cover the whole mansion itself and avoid needing extra wards, but it would require 4 successes towards the radius.
It might actually be easier to Ward the cabal mates too. You'd only need +2 successes to increase # of targets by 4, so Warding yourself and the Cabal would require less successes than trying to go for the whole estate or the mansion itself.
As far as limiting potency, I'm leaning more towards limiting the total amount of successes you can distribute among spell factors on an extended casting to be equal to your total dice pool for casting the spell--including things like high speech and what not.
So say, in your case -- Gnosis 3 + Space 3 + 2 from HS will give you a cap of 8 successes to distribute. You could do something like:
Warding yourself + cabal for 1 week at a potency 4 (+2 successes for targets, +3 for duration, +3 for potency).
Noted about Bans. I'll think about that a bit. Although, if you don't release the Ward spell from your control, I'd likely rule that another mage could not cast a Ban on the Ward still under your control.
Chiron:
In reply to Mamanu (msg # 101):
Gotcha, thanks. That, I'm pretty sure Chiron can do.
On the subject of Mushrooms, I'm working on the assumption that the reason most don't have day jobs (aside from we play these games to not have to deal with that stuff ;) ), is they can basically break the rules with magic. So, assuming that Chiron respects Arwen's desire NOT to bunk with the king of the psychadelics, there's really nothing stopping him from, say, buying a bunch of button mushrooms, magicking them into truffles, and selling them to high-end stores, yeah? I mean, vulger magic, but as long as no one sees, he's good?
You will still need to roll for Paradox when casting Vulgar magic. Probably also wise to do it away from the eyes of any Guardians :)
If there's a big concern about Paradox, there's always the idea of creating a Demesne at some point. It requires you to create a Soul Stone, which is also a Wisdom sin and it would cost a Willpower Dot and permanently lowers the cap of your Gnosis by 1, but it creates a space in which Vulgar magic is covert, plus some other effects based on your Path Arcana.
This message was last edited by the GM at 19:11, Fri 04 Feb 2022.