IC Thread 3
The form of the entangled warps in and out of reality, and you can feel a connection to the forces at large; a watching Izrador. A minor prick on Izrador but yet the Greek gods, if in bodies, are able to witness in the flesh. The entangled nature recalls Izrador's days as a slave, as all the boarding schools in this world relay, rare though they are. In the second age, schools were more common and amongst the elves they would take recesses in the shadows of trees, enjoying the glades and meadows yet being overcome with trepidation of the world's condition.
You see the twinkling of the gesticulations of the caster; he probably has some kind of bone jewelry, and bone is very common in Erador, especially amongst the Sarcosans. You suspect, Jack, having approached the caster and ranged group, that due to their weight they have come quite a long way. Your slash at the caster causes him to leap back and he attempts to duck under your bolt but it blasts him in the chest.
Aranea's stab strikes true, essentially a coup-de-grace and he is thrashing about trapped in the net, but the astirax, floating around him, are like flies to the meat.
Daelamin falls in an arc from the sky having recently completed his prayers. Apollo's vessel upends a splash of Dionysian water, allowing you to coast into another wave of Apollonian energy, essentially charging the ranged enemy. There remain two enemies left, the caster and ranged. Your sun domain would allow you to gain the advantage of these enemies, but you can feel it in your bones when the highland desert night begins just south of the Sea of Pelluria.
The natural weapons of the lichy caster allow for ice crystals to materialize on his hands, followed by magical conveyance through the awning of the tower and his flight allows him to spin around much as the entrance of Daelamin. His Levitate spell, brings the ranged up with him (enlarged) and they blast towards Jack who had nicked the lichy one's icy hand when he holds his arms up in defense.
A clanging of sun upon sky leaves you aghast as to why there are so many twinklings on the lake, as they barge into your frame of reference. Halfling assistance is rare in combat, being as they are more thieve-like. But the flat terrain allows you to gaze just beyond the tower at the inverted river. You'll need a good drink and can maybe replenish your skins. Certifiably, the ranged arrow (this one with his poisoned arrows, luckily there are herbs aplenty around here, aside from the terrain seeming blasted) knocks against Jack's armor. If secured, this bow takes on a living form metaphorically and is often used to create musical instruments, which is popular around Erenlanders. Entrails and wood are common linaments and are the most common baisc materials, and are often sacrificed to the gods to improve life, just not during the tithe. In the tithe, people are often drowned, maybe you'll meet a spectre up ahead who refused to tithe.