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03:08, 13th June 2024 (GMT+0)

OOC 2 - The latest OOC.

Posted by wlake.gmtnFor group 0
Lady Maevre
player, 155 posts
Sun 5 Feb 2023
at 18:29
  • msg #9

New OOC

A little. About one combat round in three if I hit something I can do a small heal...

That's almost saying 'not really'!

I do have a decent amount of fire resistance (10 points) if I do stuff. Probably that will help.

Ah well... I guess we start... I'll post something tomorrow (it's late here) about attacking fire elementals. Let's start with just one...
Lady Maevre
player, 157 posts
Mon 6 Feb 2023
at 19:31
  • msg #10

New OOC

Well I am even more rubbish against these than I thought... Still I've made a combat post. Let's see what happens
wlake.gmtn
GM, 87 posts
Thu 9 Feb 2023
at 16:11
  • msg #11

New OOC

Sorry for not posting a bit, I would assume you guys need more than 2 to continue? Lady Maevre had mentioned 3 as her minimum at one point. I bumped the prompt but to no avail. We can continue with just 2 if you would like.

I can post tomorrow if so.
Lady Maevre
player, 158 posts
Thu 9 Feb 2023
at 16:13
  • msg #12

New OOC

It's all good. Let's try this

I have posted in the IC.

Let's do the combat posts very slowly. One round at a time to get used to it. Small amounts of information. Otherwise we are going to get very confused!
Aranea
player, 29 posts
Thu 9 Feb 2023
at 20:15
  • msg #13

New OOC

I'm for continuing.
wlake.gmtn
GM, 88 posts
Fri 10 Feb 2023
at 23:16
  • msg #14

New OOC

Are you continuing to play, Eleni? I had forgotten that you might've been given I didn't parse what you had posted (i.e. I didn't see a post after I had posted, but no big deal, just checking in).

Hopefully we can get the crunchy aspects going pretty soon, is there anything else I need to know before continuing? Waiting for Eleni, and I'm pretty tired again tonight so hopefully we have 3 moving forward and I can post tomorrow.
wlake.gmtn
GM, 90 posts
Sat 11 Feb 2023
at 20:11
  • msg #15

New OOC

Still no sign of Eleni, how's my new posting style? Better? Worse?
Aranea
player, 30 posts
Sat 11 Feb 2023
at 22:03
  • msg #16

New OOC

I feel that it is a lot easier to follow. I need to read it over a few times because there is a lot there to unpack still...
Lady Maevre
player, 159 posts
Sat 11 Feb 2023
at 23:15
  • msg #17

New OOC

There is still a lot as Aranea says. But it's managable.

By the way just for your planning of encounters... I did terrible damage because they are fire elements, immune to sneak attack, immune to fire damage, and to survive them I traded off attack for damage. And I was unlucky when I rolled the die!

I do do better damage vs most things.

---
Still confusing things:
I don't know what an Auron is. Is it a langauge? If so I don't think either of us speak it. Mind you I haven't picked languages yet... And as the daughter of the Queen of Air and Darkness I should probably select it!

Do we know what the Crown of Eurydice is (looking at Aranea here)

quote:
The Auron that seems to issue forth from the faux fire and brimstone grant you a vision into the nature of Delphi, and you know from the beginning of the combat that the Crown of Eurydice is in some way attached to ghost word. You can probably speak Auron in the pursuit of the glass and might even get a free sword out of the deal from assisting in the quelling of the situation (you still can figure out where the demon came from if you ask around). You get glances from some of the passers-by, some stand gawking and others run in terror. There are now 2 fire/air elementals which were previously the line, of combined essence.



--

Oh... and it was nice having the gods bickering in the background in previous posts. You started with that and it was confusing because we didn't know what was going on. Now we do... just letting you know it was cool
Aranea
player, 31 posts
Sun 12 Feb 2023
at 17:46
  • msg #18

New OOC

-maybe I'm not rememAuron is a neutral classification of creature but above(outside) the normal classification... So a truly neutral or predominantly neutral (if I remember right they could still be lawful or chaotic). The way celestials are good and fiends are evil.

I would roll fey ancients in the same kind of category.

Yes, the crown is part of a set of gear Aranea is seeking to help strengthen freedom and fight tyranny.
Lady Maevre
player, 160 posts
Sun 12 Feb 2023
at 19:35
  • msg #19

New OOC

So... I re-read it. And re-read it.

And have no idea what to do... None.

  • Should I speak in Auron...
  • but how do I do that?
  • Is it a skill?
  • Is it something I can do?
  • Or something I should learn how to do?
  • And if I need to learn how to do it, where do I learn to do it?


Or

  • Should I speak in Draconic
  • But I don't know how to speak in draconic...


Or

Do we ignore this and
  • go after another fire elemental?
  • But something strange is happening to the fire elementals, and they aren't fire elementals any more


What do we do Aranea? GM?
wlake.gmtn
GM, 91 posts
Mon 13 Feb 2023
at 19:45
  • msg #20

New OOC

The elementals are about 20' away from you, now shifting in a given pattern as though dipping into other elementals elsewhere, they sharing the roulette that gives them birth, and some of them can even whip up water if it is nearby or if they favor water to earth they can tear up the earth like digging dogs to secure clay deep within the earth's crust. The elementals, as Aranea was explaining, are part of the myth of the elder beasts, celestials, archons, and angels of various caliber. They synthesize or differentiate based on their position in the firmament, and some even speculate that fire elementals come from the stars, and are thus the source of the names of the gods. Astrolabes and sextants usually pay homage to lenten dieties such as Demeter and there is a navigational elemnt of ascorbics that belies any connection with the god Poseidon. The waves that quietly rumble on the coast of ancient Greece yield bronze statuettes that the city of Baden's Bluff is known for, and there is an ethereal overlay combining fantasy with reality but the acropolis is often visually highly saturated, the water around it often too calmly blue.

Metals mined in the hills produce vibes in the city well exceeding any expectations that the gods will relieve their duties as workmen and laborers and instead people set up shrines to deities that are like herms but fish-shaped, suggesting a cone-like cephalos with the ability to breathe freely even upon the ethereal plane, but some believe that certain viewers of the slideshow that is Hades produce a crucifixion type effect, a prolonged cry that eases souls into accepting their fates. The elementals are red and blue but seemingly personify the tastes of the pantheon, literally incarnated in the spot of the doric and corinthian architecture making up the retinue tagging along for a cosmic ride. The weathering of the stone suggests you could find a solid mass of rock that will combine with the rock and glass in the countryside to be the raw materials of a fine production of magical items. Your goal is to find out what dolphins, glass, black fire, elementals, and thieves to figure out which temple to which gods (gotta buy the map at Skie's Treasury, according to the prophecies you read this is the place the demons raided and for this reason). Basically you have a hodge-podge of symbols and need to discover syncretism in them, solidifing grasps over finer alchemies that magic upon the Aegean gave birth to. Rocks have a hardness of 10 and the marble versions have a hardness of 20 with the stipulation that you use mithril to harvest them. This is also your ticket to completing the garb of the Crown of Eurydice, and incising draconic runes upon the weapons breathes the past's magic into your raiment.
Lady Maevre
player, 161 posts
Mon 13 Feb 2023
at 19:50
  • msg #21

New OOC

I read that. More confusion. I have no idea what to do.

Aranea do you know what to post? I'll follow along and see if anything makes sense
Aranea
player, 32 posts
Tue 14 Feb 2023
at 12:16
  • msg #22

New OOC

Does it seem that killing these elementals is the only way to secure the dark fire?
Lady Maevre
player, 162 posts
Tue 14 Feb 2023
at 12:22
  • msg #23

New OOC

How many elementals are there? And what type are there? It seems that they are transmorphing and doing stuff.

At the moment I can't work out what the situation is, other than the graphic description. In order to post I have to know
  • What our goal is
  • What the situation is in terms of enemies
  • What the situation is in terms of the description of the surroundings


  • The first... I am not sure about. I guess it's kill elementals.
  • The second... no idea at all.
  • The third... is descriptive and pretty and I am happy with it


---

Suggestion
I think I would like a clear 'Status' block at the end of a GMs post. It could look like this. Without it I have no idea what the immediate surrounding is
quote:
Status
  • Fire Elementals within 50': 2
  • Visible fire elementals: 10
  • Wierd composite elemental forming: 1
  • Priestess with bad attitude: 1

--

For now
I'll go attack another fire elemental. I assume there are still fire elementals around, but I'm not sure...
Aranea
player, 33 posts
Tue 14 Feb 2023
at 12:55
  • msg #24

New OOC

I'm okay with our goal right now being a kind of amorphous -secure liberty and favor of the city- and -gather mystic gear to make that happen.

I feel like the Greeks Pantheon and the dark lord are both fighting over the city. I just don't feel like we are particularly attached to one side or the other, though I do feel like our characters have evolutionary imperative to be opposed to the dark lord.

Part of me wants to go to a quest menu for brief synopsis of how we can meet the stated goals.

Like I don't know who the priestess is working for, or what's going on with a mage by the lake that was mentioned earlier, and I guess that's fine if my character's knowledge religion and knowledge are kind of or just supposed to not be enough to understand what's going on right now.
wlake.gmtn
GM, 92 posts
Fri 24 Feb 2023
at 20:48
  • msg #25

New OOC

The sword and shield you're using, Lady Maevre, allow you to phase out, striking with renewed intensity at the blending shapes constituting the elemental composite. You turn black and shift color alternately, forming a web of darkness that envelops you and Aranea in a cosseting glow. Contumacious feracity strikes and leaves your size making an appearance with the Parthenon towering over you, rocky outcroppings shifting before you and reflecting your Assassin's Stance. Your goal is to remind the chorus about the literacy of the general population, whose chanting is known world-wide and in fact ghe dark god Izrador had sent you a command to slay the elementals and bring him the chassis of their corpses to develop new spell fructa. The claws of attack that someone had fought in this exact spot before with, end up settling scores with the gods, who wipes their hands in a gesture of good will. The wheat and the chaff set the chimes which you hear in the background level off with the clop of horses winding through their efforts at locomotion in a skene best equipped to level up in the ascent of the city. The etheral plane sits ladled in a cake of generalities, tipping over the glass victuals absorbing magical energy. You can sense that elsewhere in the city, the stained glass warps slightly with magical tension, some of the windows bursting with a fell call re-arranging the gods' vocal cords in a defiant literality, Cerberus harboring glass dragons in his sodden flesh, the flight of a dragon over the city displaying a fine patina of ashen scales, light armor adorning many of the immediate responders who patrol as part of the garrison.

Litigious endeavors couch the ranged touch attacks of the elementals in religious fervor, fervid and florid beams of accumulated energy faintly pulsing, forbidden technology that hovers in the patterns so beknownst to air. Glass air and jars sitting forbidden upon the miasma select fireballs and beams of light that emerged from a bottle of cure moderate wounds, tricky saliva edifying taste and there is a somnolent plaintive that resounds with critical energy.

Assassin stance creates potion
Pottion merges with elementals
Hit dice doubled
Glass dragons above the city grant a ranged touch attack
You sense the plains outside the city wave with divine wind
Izrador crunches the glass in his mouth to bloody the fields

The stats for the fire elemental are posted on the d20srd.org. https://www.d20srd.org/srd/monsters/elemental.htm .

He attempts to slam you, initiating a process by which the acid fangs filled with fire ants resound with glory in your needling presence, and the metamorphosis fills in the gaps in the air with cuts that discus their way into your spell field which travels with you, a scrying torchlight that draws you nearer, inviting you to redouble your efforts in choosing which magical energies will harm the elemental. The sonorous glass that Izrador crunches makes him spit blood in your direction, solidifying toxic waste that blends and cutting, re-seals the power vacuum with a slurping noise almost like the escape of steam from a tired old piston.

Webs appear, chanting "Aranea," and with a fortitude roll that I rolled for you, makes known that the acid bites down upon your skin, causing the webs to rotate with color. You see a small spider web ruffling the wind and it seems to settle upon you with effulgence, the chorus attached as a word cloud to the redactable curoisities, glass swords enveighing upon your mind with the weight of the ages.

The DC is 15 to allow the cold webs to dissolute the center of the webs, causing effects unknown, but the egregious sounds of iron, glass, and timber seem to invoke an idyllic resurgence of light that unmans the masculine presence of the eye. You both succeed, with a 15 for Lady Maevre and a 17 for Aranea, of re-aligning the vestibule in the garments of some of the weathered statues, which land with aplomb.
wlake.gmtn
GM, 93 posts
Fri 24 Feb 2023
at 20:49
  • msg #26

New OOC

Sorry I didn't post for awhile, I was busy. Now I'm going to bump the prompt.

Still no other word about new players or messages from the old.
wlake.gmtn
GM, 94 posts
Fri 24 Feb 2023
at 21:09
Lady Maevre
player, 164 posts
Fri 3 Mar 2023
at 18:37
  • msg #28

New OOC

quote:
Lady Maevre: 17
Aranea: 15
Fire elementals (4) 14
Fire giant (1) 11
Thieves: x

This was great. Lots of status and really simple. Now I know there are four fire elementals and some sort of giant

Of course most of my attacks don't work against fire elementals or fire giants... Doubly don't work work on fire elementals.

quote:
They are vulnerable to cold attacks and spells, so wielding a frost sword or an icy grasp spell will allow you to get better access to the air elementals, who are vulnerable to earth

This would be nice. But I don't have one

However I do have some earth powers and I will try those out if we meet air elementals.
This message was last edited by the player at 18:39, Fri 03 Mar 2023.
wlake.gmtn
GM, 96 posts
Sat 4 Mar 2023
at 06:51
  • msg #29

New OOC

slay astirax: level 7 spell

magic curve: slow / as Heroic Paths only go up to level 10 (and lady Maevre's Swordsage and Blade Dancer indicate a Heroic Path), prestige classes such as the blackguard and assassin offer spells earlier in formation, so what is normally a level 10 mage who gets access to level 7 spells gains one more spell per day of each level, as the "difficulty level" of the campaign necessitates more bennies given out to centralize the focus on higher level encounters with smaller groups.

CR and LA work in tandem so there is a proliferation of astirax of (x) levels given at any time a level boost based on distance to its master. slay astirax allows certain herbs to poison the main arbiters of legionnaires' activities such as using scent to produce a powerful chemical resounding, capable of alerting the astirax to the presence of magic, which makes their eyes glow an even deeper red. the spell is a metamagic feat that, according to the paragraph above, can work as a level 5 spell, reciprocally formed into a level 7 spell.

dance of flames works like fireball only being the enlarged version thereof and thus exists at a different level of magical effusion than its predecessor.

cross-class skills imply that if you have 3 or more prestige classes, you can augment a skill of your choice with a plus ten, giving synergy to 3 class skills which were formerly cross-class skills and use these to select a feat that suits your "role," be it damage, spells, or targetting

languages are all fantasy, except for Trader's Tongue, which is phonetically English but using the latin script.

feats:

Concentration Well: if you imbue an item with energy from a Power Nexus via a scroll or wand, the well becomes present in your mind and you are able to augment 3 spells of your choice.

Concentration Lapse: If you are disabled or dying, you may concentrate into a death state. This feat can be acquired for free, i.e. without levelling up, by sipping the philosopher's tonic, something you heard is available at Skie's Treasury

Concentration Juke: Compare your Concentration roll to your opponent's. If you succeed in trumping his role, you get to re-roll a spell in the next ten rounds.



The fire giant is tied to the power nexus that sits in the center of the village and the color that centers over it is able to influence the color scheme of the village at night or during dawn, witht he respective gods and their shrines open to influence with multiple attacks being more fruitful at night if the weapon is dipped in the center lake, Crater Lake. It also doubles the bonuses from the above concentration feats.
Jack Springhill
player, 1 post
I am here to help.
What do you need?
Wed 8 Mar 2023
at 00:05
  • msg #30

New OOC

Just wanted to let you all know help is on the way....not sure when, but hopefully soon...
wlake.gmtn
GM, 99 posts
Wed 8 Mar 2023
at 19:02
  • msg #31

New OOC

NPC groups are potentially becoming your followers, this is not a scripted rule though so you never know if you can gain control of them simply with a diplomacy roll, and if that's critical, then you get a bunch from the local garrison to enfuse your current batch.

Silver tongues provide good results and it is the case that some of the more experimental of the musicians in the city use silver tongues literally to summon vampires, Eleni included, as she is a half-vampire. They are known to serve Hades, having passed through the caverns of Styx and there is a slight incline towards the vertically oriented river that spans time and clobbers and drowns any adventurers who descend into it at the 9th circle below the city. Troubadors are around as are the bowls for dogs to drink from, and you never know when Cerberus is going to rear its ugly head but you can expect that toward the end of the campaign. Each of his heads is needing to be slain but he will, of course, be revived by Hades with the sacrifice of a dog.

Slam and teeth are modified to the extent that they are what exists in Occipitus, the red glare on the dogs' eyes that can be focused on to cast magic. You feel intense magical overlays when the dogs' eyes are around. You seek to tame the wilderness and investigate the warrens that proliferate beneath the city. The population is currently around 3 million, and there are multiple competing magic shops around but Skie's is the best-equipped for your styles as adventurers. The changing population figures result from the waviness of the magic, altering the city's fabric quite literally, and whenever the wind blows, you can navigate through it by using Wands of Illumination, almost like dowsing rods but with literal magic.

The slope of the city is such that it reflects a general trend of deer running uphill, and they are sometimes spotted in the city but the creatures outside the gate drink their blood to imbue their weapons with Blooddrinker. There is a whimsy that speckles the taverns of the city and their ales are crafted by the finest ale-wives this side of Aryth. The wood is harvested from outside but you are susceptible to multiple leech-like parasites if you venture outside the city, so don't forget your rubber boots. The grape vine yields that once the battle is done you are able to make some new friends in your followers, who will move away from you towards other cities in the region (Midnight map) and you hear tales of Cambrial, and freeing that city is an option undertaken by the would-be followers, those whose larger sentimentality brings forth the options in the future, kind of like a dichotomous key. Unlocking memories is key to the eventual slaying of the Dark God, and his fire-breathing horses were in many of the books in the library that you had looked through while maintaining a network of portals. The large mammals outside the gates are wanting their fangs sharpened on some fresh meat but there is the natural defense itself that shelters them. Going forth after this combat you are able to submit to the will of the jungle and thus bring out the Erunsil to swing on the vines a bit.
Lady Maevre
player, 167 posts
Wed 8 Mar 2023
at 19:45
  • msg #32

New OOC

Hey Jack. Glad to have you with us

@GM
OK thanks. A ton of info there
Jack Springhill
player, 2 posts
I am here to help.
What do you need?
Wed 8 Mar 2023
at 22:28
  • msg #33

Re: New OOC

Lady Maevre:
Hey Jack. Glad to have you with us

Glad to be here, just trying to get myself together and my character finalized, look forward to getting into the thick of things with everyone....

I was not sure if people know what each others PC's are or if they "know" each other.

I can share details if it is "authorized".
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