RolePlay onLine RPoL Logo

, welcome to Midnight in Shackled City

15:37, 20th July 2024 (GMT+0)

OOC 2 - The latest OOC.

Posted by wlake.gmtnFor group 0
Jack Springhill
player, 1 post
I am here to help.
What do you need?
Wed 8 Mar 2023
at 00:05
  • msg #30

New OOC

Just wanted to let you all know help is on the way....not sure when, but hopefully soon...
wlake.gmtn
GM, 99 posts
Wed 8 Mar 2023
at 19:02
  • msg #31

New OOC

NPC groups are potentially becoming your followers, this is not a scripted rule though so you never know if you can gain control of them simply with a diplomacy roll, and if that's critical, then you get a bunch from the local garrison to enfuse your current batch.

Silver tongues provide good results and it is the case that some of the more experimental of the musicians in the city use silver tongues literally to summon vampires, Eleni included, as she is a half-vampire. They are known to serve Hades, having passed through the caverns of Styx and there is a slight incline towards the vertically oriented river that spans time and clobbers and drowns any adventurers who descend into it at the 9th circle below the city. Troubadors are around as are the bowls for dogs to drink from, and you never know when Cerberus is going to rear its ugly head but you can expect that toward the end of the campaign. Each of his heads is needing to be slain but he will, of course, be revived by Hades with the sacrifice of a dog.

Slam and teeth are modified to the extent that they are what exists in Occipitus, the red glare on the dogs' eyes that can be focused on to cast magic. You feel intense magical overlays when the dogs' eyes are around. You seek to tame the wilderness and investigate the warrens that proliferate beneath the city. The population is currently around 3 million, and there are multiple competing magic shops around but Skie's is the best-equipped for your styles as adventurers. The changing population figures result from the waviness of the magic, altering the city's fabric quite literally, and whenever the wind blows, you can navigate through it by using Wands of Illumination, almost like dowsing rods but with literal magic.

The slope of the city is such that it reflects a general trend of deer running uphill, and they are sometimes spotted in the city but the creatures outside the gate drink their blood to imbue their weapons with Blooddrinker. There is a whimsy that speckles the taverns of the city and their ales are crafted by the finest ale-wives this side of Aryth. The wood is harvested from outside but you are susceptible to multiple leech-like parasites if you venture outside the city, so don't forget your rubber boots. The grape vine yields that once the battle is done you are able to make some new friends in your followers, who will move away from you towards other cities in the region (Midnight map) and you hear tales of Cambrial, and freeing that city is an option undertaken by the would-be followers, those whose larger sentimentality brings forth the options in the future, kind of like a dichotomous key. Unlocking memories is key to the eventual slaying of the Dark God, and his fire-breathing horses were in many of the books in the library that you had looked through while maintaining a network of portals. The large mammals outside the gates are wanting their fangs sharpened on some fresh meat but there is the natural defense itself that shelters them. Going forth after this combat you are able to submit to the will of the jungle and thus bring out the Erunsil to swing on the vines a bit.
Lady Maevre
player, 167 posts
Wed 8 Mar 2023
at 19:45
  • msg #32

New OOC

Hey Jack. Glad to have you with us

@GM
OK thanks. A ton of info there
Jack Springhill
player, 2 posts
I am here to help.
What do you need?
Wed 8 Mar 2023
at 22:28
  • msg #33

Re: New OOC

Lady Maevre:
Hey Jack. Glad to have you with us

Glad to be here, just trying to get myself together and my character finalized, look forward to getting into the thick of things with everyone....

I was not sure if people know what each others PC's are or if they "know" each other.

I can share details if it is "authorized".
Aranea
player, 36 posts
Thu 9 Mar 2023
at 00:26
  • msg #34

Re: New OOC

We decided on backstory that has us part of a team that has worked together for a little while. This is kind of our first 'big job'
Jack Springhill
player, 3 posts
I am here to help.
What do you need?
Thu 9 Mar 2023
at 01:33
  • msg #35

Re: New OOC

Oh in that case
I have a nice pole arm and a spiked gauntlet, and am basically a trapfinding skill monkey who happens to channel spells through said guisairme.

Human guy type

I am also a scout trying the feat
Quick Reconnoiter

( Complete Adventurer, p. 112)

[General]

You can learn a lot of information from just a quick scan of an area or object.
Prerequisite
Listen 5 ranks, Spot 5 ranks,
Benefit
You can make one Spot check and one Listen check each round as a free action. You also gain a +2 bonus on initiative checks.
Normal
Using Spot or Listen in a reactive fashion is a free action, but actively trying to make a Spot check or Listen check requires a move action.
This message was last edited by the player at 03:33, Thu 09 Mar 2023.
Jack Springhill
player, 4 posts
I am here to help.
What do you need?
Fri 10 Mar 2023
at 01:33
  • msg #36

Re: New OOC

Getting closer to getting everything in place.  Will be ready soon.

Factotum 3 / Duskblade 3....

Decent melee character, tripper, scout trapfinder, etc......

Not sure who all is active in the game, but looking forward to adventuring...
This message was last edited by the player at 16:35, Fri 10 Mar 2023.
Lady Maevre
player, 168 posts
Sat 11 Mar 2023
at 12:05
  • msg #37

Re: New OOC

Aranea, you and I are active as far as I know
wlake.gmtn
GM, 100 posts
Sun 12 Mar 2023
at 18:04
  • msg #38

Re: New OOC

There is a chance you can steal the belongings of the fire giant. His corpse is considered critical to getting the glass you need, giantglass. The ultimate goal is to construct a house of glass using giantglass and obsidian, with which you'll need to travel through the wilderness and chances are you'll face shadowspawn. You don't know what they are, but they are the most primal of the beasts in the region. A random encounter will ensue after the gates drop, and you'll need to carry the fire giant's corpse to the church to fragment it and end up on the other side of the Sea of Pelluria. See map that I posted. The church also needs paint which you can bring over from the other city Highwall. It's huge, and as the water laps against the docks there is a notion that there are power nexuses that need to be harvested in the region, so you'll face them and have to fight their guardians.

Several giantglass, obsidian,, church icons and black fire can be traded with the city of Highwall, but there is reputed an underground crime network there. This is all once you finish the combat with the fire giant and you will face Drakthar under the city once you've traded the goods.
Jack Springhill
player, 5 posts
I am here to help.
What do you need?
Wed 15 Mar 2023
at 00:55
  • msg #39

Re: New OOC

I am waiting for the proper intro time, it seems like it might be a minute.

Looking forward to meeting everyone.
Aranea
player, 37 posts
Wed 15 Mar 2023
at 04:55
  • msg #40

Re: New OOC

Sorry, I've shifted schedule by about 7 hours which is a super weird interval. My body is not adjusting well. I will try to post again in character after I get some sleep.
wlake.gmtn
GM, 104 posts
Sat 25 Mar 2023
at 07:57
  • msg #41

Re: New OOC

No problem Aranea, hope you can rejoin us soon. The nature of things at the time is such that the docks of Baden's Bluff rap against the waves in an effort to bring trade into focus, especially with the necessary repairs after the riots took place. You never know if they might erupt again with the same intensity.

Hookface would probably be known by those who are of the red and black robes, and this is the nature of the church of Wee Jas. Their initiates would be good people to talk to to institute relations with the gods, who number in the thousands of hit points assuming they take on corporeal form. The objects of the city glow and lift in their presence, and you suspect they didn't have any other route to choose, meaning Cauldron is high-magic and low magic simultaneously, asserting its epic form. This means that ACs jump around the 30 to 40 level for most of the beings you will encounter near Cauldron but beneficial abilities such as Charge have less of an effect. The nature of high magic is that the city stands erect, made of glass-like appendages that are hard to destroy, and the very fabric of the city stands with creatures wavy that form a backbone structure, and repairing it requires the use of chitin from these AC 30-40 creatures who need to be taken down with magic, ie.. high magic. The travel time from Cauldron to Highwall is 3 days by horse and horses are relatively cheap but warrant some cultural affixations. If you find a horse, you're likely to be observing a particular astral constellation, and many in this world would argue that the quarries are a good place to harness the power of mother nature. Flux is the idea here, with creatures able to hide in plain sight, and the giants are able to literally contain space. The truth is unknown, but there is a forge in the city that supposedly makes giant-slaying gear.
wlake.gmtn
GM, 105 posts
Sun 26 Mar 2023
at 04:38
  • msg #42

Re: New OOC

Is anyone able to tell me what specific crunch they're most interested in so that I can stylize the game in this direction? The lore will be leaning toward Midnight and Shackled City and so the commentary and fluff will be drawn from that, but as I've said it's open milieu.

So the options for the upcoming path (ignoring some of the bullshit stream I posted that didn't catch and led nowhere) are thus:

Get the glass after traversing the regions around the city
Revisiting old friends in Highwall who are trade contacts and potential allies against the Shadow
Talking to Skye as she apparently has all the best magic items around
Finding a means to transport the corpse of the slain fire giant to another temple in Highwall, shoring up the purpose of travel there.

Those threads are loosely what I would suggest doing, without explicitly saying those are the only options. The city can be described more as you travel around, but now it's a bustling crowd that is calming down, so you never know if someone might spot you travelling around or re-entering the city. You see several people who make eyes at you, and you never know if you'll see them again, like in a modern metropolis.

So one of your goals for now is to figure out if the riots are tied to the Shadow's activities, but you don't know if anyone was disguised insurgent groups.

On that note,

"Someone says to you,, 'Are you able to help us bring glad tidings to the other city'"?

Hookface flies over the city, showing off his wings. Maybe he was responsible for the riot. How are you going to locate him?

Trade is the name of the game seeing as a Tithe is upcoming, and it's probably magic items being added to the coffers.

Does that help at all or is there a critique that would help me out?
Jack Springhill
player, 7 posts
I am here to help.
What do you need?
Mon 27 Mar 2023
at 01:03
  • msg #43

Re: New OOC

Making new friends and learning new things are on the top of my list....trade contact, allies and skye may have some interesting things.....
Aranea
player, 39 posts
Tue 28 Mar 2023
at 18:48
  • msg #44

Re: New OOC

Expanding trade and territory we influence is probably best.
wlake.gmtn
GM, 107 posts
Wed 29 Mar 2023
at 05:33
  • msg #45

Re: New OOC

If someone PMed me, my apologies seeing as the prompt was red but shifted to blue, did anyone PM me besides Eorien Fellstave?

The cold winds of the plains of the Northlands whipped up by the Sea of Pelluria witness the attrition of the underground catacombs known as the Underdark. Then again there might be buried creatures on the way to Highwall or creatures erupting from the grassy earth, the grass being blood red.
Jack Springhill
player, 8 posts
I am here to help.
What do you need?
Fri 31 Mar 2023
at 15:24
  • msg #46

Re: New OOC

I did not send any PM's
Eoiren Fellstave
player, 1 post
Sat 8 Apr 2023
at 16:12
  • msg #47

Re: New OOC

So, I guess I'm with the group now?

Given that all of us go before nay of them, does initiative order matter much?  Also, is there a combat map?
Lady Maevre
player, 171 posts
Sun 9 Apr 2023
at 20:06
  • msg #48

Re: New OOC

Hi people

Sorry I have been away for a couple of weeks: nasty cold/flu (third this winter...) + real life hassles.

I'll catch up tomorrow
Jack Springhill
player, 11 posts
I am here to help.
What do you need?
Sun 9 Apr 2023
at 20:54
  • msg #49

Re: New OOC

I went ahead and posted (not my action for the round)....
I asked the same question re: initiative order..
Lady Maevre
player, 172 posts
Sun 9 Apr 2023
at 20:56
  • msg #50

Re: New OOC

We don't have to post in initiative order. Just 'monsters' and 'us'. It doesn't work if you have to wait for every player in the right order
wlake.gmtn
GM, 110 posts
Mon 10 Apr 2023
at 04:33
  • msg #51

Re: New OOC

Eoiren, I tend to do more freeform combat so the syntax dictates where people are, aside from spatial exceptions such as where the spells originate from and where they end up. So ultimately movement is in 3D space but things like attacks of opportunity aren't playing a big role. So the combat map is fully internalized.
Quil Blighteye
player, 1 post
Thu 17 Aug 2023
at 13:21
  • msg #52

New OOC

Which OOC are we actually supposed to use? Can you archive the old ones or something?

DM you said there were only a few players now?
Aranea
player, 41 posts
Thu 17 Aug 2023
at 20:03
  • msg #53

New OOC

It is tough to keep up with what is going on. I feel like past, present, and at least two possibile futures happens in nearly every post.
Jack Springhill
player, 12 posts
I am here to help.
What do you need?
Fri 18 Aug 2023
at 16:42
  • msg #54

New OOC

Not sure what is happening sometimes as well...
Sign In