New OOC
Jil showed up in passing not too long ago in one of the initial posts. She was there when the fire giant outmatched his competition with the other creatures rearing their ugly heads from the void. Jil is a sinusoid creature, flitting in and out of her harlequin demeanor, black hair generally tied up in a pony tail, which swishes and unmakes itself as she jumps from roof to roof. Her visage is such that her sleek form is imposing like a Janus tethered to a mortal body. Her scythe should indicate a similarity to the Shackleborn mark, which comes in different forms based on the racial stock of the user. She has numerous jangles upon her arms and her travel throughout the realm is like a moebius strip. When she quaffs her potions of firelight, her skin shimmers with an affinity with Auran-touting celestials whose realm is split by the Sundering and form almost a rogues gallery with the gods, seraphim inducing their cooperation with the powers that be. The Sundering, innately tied to the Power Nexuses (which at 5000 feet cause decay on the Ioun Stones, which beat like grey hearts), sets up glacial change, which turns the hydroelectric wheels that bring sparks to the doors (most of the doors in major cities are surrounded by sparks). The scythe, which is sepia-toned like henna, stands out robustly on her arm, and the thieves' guild purportedly has Ioun Stones to sell, Jack's being one of the rarer ones.
The belly indicates a tear in the cosmos, which is ruptured like so much pus leaking from a wound, a belly filled with arcane symbols, many people in dread Midnight positing a male-symbolic structure, with "pregnant" men causing collapsible magical phenomena, the belly being one of the main symbols of the people of Erenhead, which has a sister library and is the home of the pround visiting Highwall. The pallisades surrounding the city pierce the sky, literally, and te connections between the neighboring power nexi drain the earth of its oils by careening through space like a thrusting ruin. The Staff of Holding, which stuns for 3 rounds, is reportedly at one of the pround's personal libraries in Erenhead, and you are able to use cantrips to solicit a wave of light from the books, one of the sole unblemished natures seen in the World of Midnight. The flat terrain is brown and green, with swordgrass poking out, and one of the books you read at the last library was entitled Swordnestle. The sister library in Erenhead is dominated by texts that describe the wars of the past, with the fourth age flourishing and this is the calm before the storm which you are instigating. If you get one of Jil's bangles (she travels to Erenhead), you are able to bind the djinnis to a golden and vaporous form, and their search and spot skills allow their scrying to penetrate even the thickest magical masonry.
The question remains: do you join the Striders in fending off the Tithers and inculcating an invasion from a nearby town? (The beacons are made of shadow and divide the realm into pockets that are disconnected, so you wouldn't be facing an army). Stones blessed with light admonish users with spells of Perspicacity, somewhat like Legend Lore. These are hallucinatory and some postulate the stone masonry in the other villages and cities of this area are ancient magical extrapolations of these stones. Whether you join the hated pround or rebuff him and hold him complicit in the Tithe, he will be travelling to Erenhead anyway. This you have gleaned from magical tracks granted by a Djinni. In Erenhead the Last Laugh has a sister branch, and your introduction to the spellweavers (who have connections to the imbued stones) means their astirax forms will run the gamut. If the pround flees to the Mogren Moor on the Ardune, he will succeed in flooding Cauldron's tunnels with noxious water, poisoning the mushrooms growing there. You can stop him, according to the Rory's Telepathic Bond (limited by the Power Nexuses) of the Striders, by slaying him and his Trapped minions (astiraxy beasts) on the road from Erenhead to the Moor.