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, welcome to (PbtA) Dungeon World: Blood, toil, tears and sweat

19:37, 19th April 2024 (GMT+0)

Recent History: setting, geography, politics and technology.

Posted by The GMFor group 0
The GM
GM, 1 post
Harbinger of Diesel
Sun 13 Feb 2022
at 06:01
  • msg #1

The game

Blood, toil, tears and sweat is a Dungeon World game set in a dieselpunk fantasy world at war.

I use blackbox, that is to say, I make all the dice rolls, to keep the flow of the game from getting bogged down with mechanics.

Game is placed in mature section as some game material may be considered offensive. Mature themes, strong language, drug use, violence are permissible.  Romantic encounters are welcome but overtly sexual scenes will fade to black.  In addition to being tasteless, graphic violence is not permitted.
This message was last edited by the GM at 06:30, Sun 13 Feb 2022.
The GM
GM, 2 posts
Harbinger of Diesel
Sun 13 Feb 2022
at 06:14
  • msg #2

Geography

The Great Forests

The Whispering Plains

The Vast Desert

The Stinking Mire

The River Delta

The Depths of the Earth

The Sapphire Islands

The Open Sea

The Towering Mountains

The Frozen North

The Blasted Wasteland
The GM
GM, 3 posts
Harbinger of Diesel
Sun 13 Feb 2022
at 06:22
  • msg #3

Factions

The Axis
The Reich: a charismatic and fascist chancellor has seized power and sent forth his occupying armies to conquer the Great Forest.

The Empire: standing with the Reich, the child emperor of the Sapphire Islands consolidates recent gains.

The Duchy: a cult of personality forms around the Duke and he chooses to align with the Reich to consolidate his power in the River Delta.

The Conquered
La Nationale: a nation lays shattered at the Chancellor's feet, it's armies scattered with loyal citizens plotting in secret to resist in the River Delta.

The Emirates: smaller and less powerful clans of the Vast Desert fall beneath the Chancellor's lightning attacks and shock troops.

The Free Islands in the Sapphire Islands, the troops of the Empire stride across island chains bringing more of the archipelago under their control.

The Alliance
The Council of Equals: a powerful alliance has formed west of the Towering Mountains; elves, dwarves, halflings and humans put aside their differences and fight as one.

The Republic:

The Parliament

The Kingdom:

Non-Aligned
The Central Party: the empire and the alliance are challenged in the east by the rising forces of the Whispering Plains.
This message was last edited by the GM at 00:10, Mon 07 Mar 2022.
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