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10:17, 29th March 2024 (GMT+0)

OOC THREAD.

Posted by The GMFor group 0
Gryux
player, 2 posts
Lich
HP: 8/8
Tue 5 Apr 2022
at 14:59
  • msg #17

Re: OOC THREAD

The GM:
Bill the skeleton wants to live in "a dungeon under a castle" and Gryux the lich wants to live in "a partially-ruined tower." It seems to me that you guys might kinda be neighbors? Tower up above, dungeon underneath? Steps on ground floor of tower lead down to dungeon or up to Gyrux's place? I think Gyrux might basically be Bill's landlord, as it were? How does this idea grab you two...?


WOULD BILL BE LIVING (EXISTING?) IN MY BASEMENT, OR WOULD I BE IN BILL'S ATTIC?
The GM
GM, 17 posts
Tue 5 Apr 2022
at 15:00
  • msg #18

Re: OOC THREAD

Gryux:
The GM:
Bill the skeleton wants to live in "a dungeon under a castle" and Gryux the lich wants to live in "a partially-ruined tower." It seems to me that you guys might kinda be neighbors? Tower up above, dungeon underneath? Steps on ground floor of tower lead down to dungeon or up to Gyrux's place? I think Gyrux might basically be Bill's landlord, as it were? How does this idea grab you two...?


WOULD BILL BE LIVING (EXISTING?) IN MY BASEMENT, OR WOULD I BE IN BILL'S ATTIC?


I think that's a semantic thing based on your point of view...

http://www.brianhousand.com/up...-4-13-46-pm_orig.png

MY PERSONAL point of view leans toward the first thing you said, though...
Bill
player, 2 posts
Skeleton
HP: 8/8
Tue 5 Apr 2022
at 15:46
  • msg #19

Re: OOC THREAD

I'm happy to have neighbors.  I think I'd look at it as a multifamily building.  I would have the lower apartment.  Then again, I enjoy visitors, so my door's open.
Nasir
player, 2 posts
Mummy
HP: 8/8
Tue 5 Apr 2022
at 16:27
  • msg #20

Re: OOC THREAD

In reply to The GM (msg # 15):

At work - will do it tonight!
Winter
player, 2 posts
Death Knight
HP: 8/8
Tue 5 Apr 2022
at 18:26
  • msg #21

Re: OOC THREAD

quote:
HAVING SAID THAT, I was thinking of maybe having the elven banshee be sort of the immediate neighbor of Winter the Death Knight? How does that grab you, Winter...?


A grand idea! I like it.
Carol
player, 3 posts
Revenant
HP: 8/8
Tue 5 Apr 2022
at 23:19
  • msg #22

OOC THREAD

Yeah, I was going to ask: do we know each other (or some subset of the group)?  Under what circumstances would that happen?  Can different varieties of undead recognize each other?  Can they even, with certainty, recognize others of their own type?

I'm fine with another player, fwiw.

Carol will probably start in a smaller town.  Likely that's where her family is from (and ambition led to ... adverse events for some).  I'm fine having a neighbor that's not likely to ... be at cross purposes with my reason for being.
Flore
player, 3 posts
Tue 5 Apr 2022
at 23:58
  • msg #23

OOC THREAD

Hmm, well since I lived in the woods, I night know Winter. And my cabin is somewhat close by a town so Flore would probably know about Carol as well. Not sure if Flore ever met the Skelly trios by chance.
The GM
GM, 18 posts
Wed 6 Apr 2022
at 00:15
  • msg #24

Re: OOC THREAD

Carol:
Yeah, I was going to ask: do we know each other (or some subset of the group)?


I was gonna say no, but I think I'll relax that for the "close neighbors" (like Bill the skeleton and Gyrux the lich). Otherwise no, not at the start.


Carol:
Can different varieties of undead recognize each other?  Can they even, with certainty, recognize others of their own type?


Like if you saw a zombie down the street, would you immediately say "oh dang that's a zombie"? No, not automatically like that. ON THE OTHER HAND, you can spot other undead (who are trying to blend in) rather more easily than can the living.

Successfully communicating with them might make it even easier...


Carol:
I'm fine with another player, fwiw.


Good

Carol:
Carol will probably start in a smaller town.


Yeah, that'll let you be closer to the rest of the PCs
The GM
GM, 19 posts
Wed 6 Apr 2022
at 23:48
  • msg #25

Re: OOC THREAD


Okay so I have the most time right now on weekends. I hope to start Saturday...
Nasir
player, 3 posts
Mummy
HP: 8/8
Thu 7 Apr 2022
at 01:19
  • msg #26

Re: OOC THREAD

Great! Its the most time i have then as well...
Trina
player, 1 post
Banshee Bard
Thu 7 Apr 2022
at 02:12
  • msg #27

Re: OOC THREAD

Sounds good, I look forward to meeting everyone IC :)
The GM
GM, 20 posts
Thu 7 Apr 2022
at 02:18
  • msg #28

Re: OOC THREAD

Trina:
Sounds good, I look forward to meeting everyone IC :)


Well "everyone" will take a while... But I'll probably "group" you and Winter, Trina...
Trina
player, 2 posts
Banshee Bard
Thu 7 Apr 2022
at 04:25
  • msg #29

Re: OOC THREAD

Everyone… eventually :)
The GM
GM, 21 posts
Thu 7 Apr 2022
at 13:21
  • msg #30

Re: OOC THREAD

The GM:
HAVING SAID THAT, I was thinking of maybe having the elven banshee be sort of the immediate neighbor of Winter the Death Knight? How does that grab you, Winter...?


I have just been informed that Trina is not of elven heritage, and that was, instead, just an idea I got in my own head at some point, that banshees would be much more likely to be elven.

So, never mind. You won't be "neighbors."

Gryux/Bill plan is still on, though.
The GM
GM, 30 posts
Sat 9 Apr 2022
at 15:43
  • msg #31

Re: OOC THREAD


Okay, about to start.

So basically I have a secret list of 30 plot ideas to get things going.

I am about to roll randomly for each of you until I get one that I think might be appropriate for your PC, and then I'll apply it...

So stand by here we go...

--One question for Nasir: Are you and I gonna role-play you getting freed from your tomb, or will we just say that that's a thing that's already happened recently and take things from there? I'm fine either way...
The GM
GM, 35 posts
Sat 9 Apr 2022
at 17:03
  • msg #32

Re: OOC THREAD

The GM:
--One question for Nasir: Are you and I gonna role-play you getting freed from your tomb, or will we just say that that's a thing that's already happened recently and take things from there? I'm fine either way...


Oh, another question-- Winter, Death Knights have Banes. See the Playbooks page... I need you to pick some...
Nasir
player, 4 posts
Mummy
HP: 8/8
Sat 9 Apr 2022
at 18:06
  • msg #33

Re: OOC THREAD

In reply to The GM (msg # 31):

Lets say he was freed & take it from there.
The GM
GM, 36 posts
Sat 9 Apr 2022
at 18:14
  • msg #34

Re: OOC THREAD

Nasir:
In reply to The GM (msg # 31):

Lets say he was freed & take it from there.


So, NOT role-playing through it... it's just a thing that already happened recently. Got it.
Bill
player, 4 posts
Skeleton
HP: 8/8
Sat 9 Apr 2022
at 21:06
  • msg #35

Re: OOC THREAD

I like that even when he mutters, Gryux still speaks in all caps.
Gryux
player, 5 posts
Lich
HP: 8/8
Sat 9 Apr 2022
at 21:52
  • msg #36

Re: OOC THREAD

I imagine it as just the way he talks. I was inspired by how Death speaks in Discworld.
Bill
player, 5 posts
Skeleton
HP: 8/8
Sat 9 Apr 2022
at 22:21
  • msg #37

Re: OOC THREAD

I had a feeling that was the case.  You can't get much better inspiration than Discworld.  We need luggage!
Flore
player, 5 posts
Sun 10 Apr 2022
at 05:44
  • msg #38

Re: OOC THREAD

Hmm, hey, does any of you think Frankenstein counts as an undead. If so, maybe a frankenstein-like race should also be included. To mostly complete the classic horror movie monster set (the wolfman is unfortunately not an undead so he can't be included)
Carol
player, 5 posts
Revenant
HP: 8/8
Sun 10 Apr 2022
at 12:24
  • msg #39

OOC THREAD

I would consider Frankenstein's monster more of a construct than undead, personally.  But that's just me.
Bill
player, 6 posts
Skeleton
HP: 8/8
Sun 10 Apr 2022
at 14:01
  • msg #40

OOC THREAD

Frankenstein's monster could be considered undead.  I played a game where they were a type of zombie, so they don't even need to be a new classification.
Gryux
player, 6 posts
Lich
HP: 8/8
Sun 10 Apr 2022
at 14:50
  • msg #41

OOC THREAD

I know in Pathfinder 1e, a Flesh Golem is a construct.

quote:
A flesh golem is a ghoulish collection of stolen humanoid body parts, stitched together into a single composite form. Its cadaverous flesh has a sickly green or yellowish tint. A flesh golem wears whatever clothing its creator desires, usually just a ragged pair of trousers. It has no possessions and no weapons. A flesh golem stands 8 feet tall and weighs 500 pounds.

A flesh golem cannot speak, although it can emit a hoarse roar of sorts. It walks and moves with a stiff-jointed gait, as if not in complete control of its body.

Although most flesh golems are mindless, there are persistent rumors of unusual golems who somehow retain the memories of a previous life. The head (and thus brain) of such flesh golems must be just the right combination of fresh and (in its previous life) strong-willed, and even then luck and chance during the golem’s creation seem just as important in retaining the creature’s mind. Certainly most who construct flesh golems prefer mindless slaves over free-willed creations, and as a result intelligent flesh golems are rare indeed.

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