Okay, that's all good. I like it so far.
Let's challenge it a little bit.
21:00, Today: Dungeon Master rolled
64 using
1d100 ((64)).
d100 | Rival |
---|
64 | You fled from your home under mysterious circumstances. This person is obsessed with finding out the truth of what caused you to leave. |
1) Does this ring true for you? Can it fit within your story without changing who Shera is? If not, I can re-roll, but I am looking for a complication angle.
2) If so... let's explore. Who in Shera's life could she have been close enough to to
care that she left under mysterious circumstances?
I'm just going to pose possibilities here; nothing is set in stone. But perhaps Shera left after she made her pact with the entity from the Shadowfell. Perhaps this scared her badly enough that she thought if she left, her family would be safe from harm.
A rival doesn't have to be a blood-enemy level rival. Perhaps this person thinks that Shera has gone down a path of darkness, and needs to be redeemed, and wants to stage an intervention -- at the worst possible time.
It doesn't need to be a serious threat, but it should enough to make Shera
hesitant about returning home, or if she spotted this person in the street in another city, she might duck her head and try not to be noticed.
Alternatively... if could be a rival of Shera's father. Perhaps a business rival, or a noble customer who didn't quite get what he was hoping for out of his shop, and he's decided to make things difficult. Maybe the rival apothecary's owner has a child too, and the child has decided that their father's quarrels are their own as well.