Re: OOC
In reply to Puck (msg # 556):
Grenades are easily adjusted, so Sesa will shorten the fuses for you. They will explode at the end of your turn. Note, if you roll a 1 while tossing them they will go off while still in your hand.
Cant do anything with Tindertwigs though, they'll make lighting the grenade a standard action, which is I think longer than it is normally? <checks> Yeah, normally its a move, so just do that. Have it in hand, move to light it, standard to throw, it'll explode once your done taking all your actions.
Presumably we need at least someone close enough to engage in diplomacy; I'm fine with the formation but we may need to be closer based on the description of the encounter.
In theory, if you want to hit them with a grenade we need to be at least within 50' of whatever you want to hit, since that is going to be the max distance on a thrown with a range increment of 10' w/o extra things going on.
I'd also like to be close enough to Grease on the first round, which is close range (40' at this level)
In that case, I propose the front-line be around Q16 or a bit closer if needed for their gameplan; any thoughts?