After all due arrangements have been made and alternatives exhausted, the party meets their rivals in an open field at the appointed time. Dueling was, of course, illegal under Ustalav law, but this fact was widely overlooked most people with the authority to actually enforce said laws. Two bands of swords-for-hire settling a disagreement without involving the general public was unlikely to be the sort of thing with official consequences.
Across from the party, the Heroes of Combat began their preparations. Front and center was Navea the Paladin. With heavy plate, a thick shield, and the protection of the gods, she served as the party's front line. Shooting a self-righteous glare towards the party, she raised her longsword high, and began to emit a warm, protective light over her allies.
Behind her stood Chiulu the Vishkanya, a kineticist who was able to infuse her icy blasts with debilitating venom. The lithe Kineticist drank a potion in preparation, without an obvious effect.
Beside Chiulu skulked Pan, an eccentric and unpredictable elven hunter. Placing a small token on the ground in front of him, Pan summoned up a great tree in the middle of the otherwise empty field, which he promptly ducked behind for cover.
Sharing the cover with Pan was Raikoy the mage. A mysterious Samsaran, Raikoy packed deadly offensive magic, but was notoriously frail. Reading from a scroll, the samsaran cast what the party quickly identified as a haste spell on the rest of his party.
Lastly was Sinetal, the Saurian shaman. Sinetal was notorious for washing his foes away in a tide of ferocious summoned dinosaurs. Already by his side (or more accurately, standing directly in front of him) was Dorfan the Troodon, his small yet vicious animal companion. The druid cast a protective spell on himself, while laying out a bowl so his companion could lap up a potion of it's own.
Navea the Paladin
STANDARD: Activate angelic bond. Every ally within 20' is protected by protection against evil, with a +3 bonus to saves and AC.
Chiulu the Kineticist
STANDARD: Drink potion
Pan the Hunter
STANDARD: Use feather token: tree. This creates an oak tree 5' in diameter at the trunk, 60' high, and 40' wide at the crown.
Raikoy the Mage
STANDARD: Cast haste from scroll, effecting every ally but Dorfan
Sinetal the Druid
STANDARD: Cast ironskin on self.
MOVE: Place potion on ground
Dorfan the Troodon
STANDARD: drink potion from ground.
OOC: For simplicity's sake, I'm going to show you one of the enemy's prep rounds now, and the other after your own preparations. Post your setup, including the two rounds you have to prepare and your initiative. You can change your starting position if you want, as long as you're within the current map and no further north than the O row. During prep rounds, you aren't allowed to do anything that meaningfully affects the battlefield north of O.