RolePlay onLine RPoL Logo

, welcome to Starslinger

22:47, 1st May 2024 (GMT+0)

SS Nirvana - Cargo Bay.

Posted by Game MasterFor group 0
Osram
nauthiz, 95 posts
26/31 HP, 15/15 FP
Gunner, Security
Wed 6 Mar 2024
at 22:50
  • msg #124

SS Nirvana - Cargo Bay

Osram held his peace for the moment in the face of both Skip and Andre offering differing views on the situation.


Instead he looked the Edwin.  "Maybe it might be better to see our guest to the crew area."  Osram suggested.
Lilly
Mutant (NPC), 5 posts
Wed 6 Mar 2024
at 23:21
  • msg #125

SS Nirvana - Cargo Bay

Lilly looks at Skip in disgust. It was clear she was appalled.

"My friends are dead and the first thought that comes to your mind is to use them as a weapon?"

She turns away hiding her face and stepping into the airlock. It was as close to "alone" as she could get without someone using their access to open the airlock for her and escort her elsewhere. They could hear her sobbing in there.

Varghast's ears perked up for a moment but then it went back to chewing on its new toy.




OOC:

17:12, Today: Game Master, on behalf of Edwin Arlo Park, rolled 11 using 1d20+3. – [roll=1709766725.22814.378293]

17:11, Today: Game Master, on behalf of Skip Tracer, rolled 20 using 1d20+6. – [roll=1709766675.33873.378278]

Skip Tracer
phoenix9lives, 89 posts
24/24 HP, 19/19 FP
Gunner, Spy
Wed 6 Mar 2024
at 23:59
  • msg #126

SS Nirvana - Cargo Bay

Skip cocks his head quizzically at Lilly's tirade, looking at her intently.  His gaze follows her as she rushes off to the airlock in an indignant huff.  He turns to Osram.  Well, that's a bit melodramatic.  She's sad, but not nearly as sad as she is making herself out to be, he says quietly to his crewmates.
Osram
nauthiz, 96 posts
26/31 HP, 15/15 FP
Gunner, Security
Thu 7 Mar 2024
at 00:47
  • msg #127

SS Nirvana - Cargo Bay

Osram quirked an eyebrow and grunted an acknowledgement to Skip's observation.

Nothing about this whole situation was good, looking at it from any direction.

"Soon as she's on the other side of the airlock and on her way to the kids, I'll confirm this last cube's a dud and then clean things up so none of this has the time to cause a breach."  He remarked to Skip and Ed.
Skip Tracer
phoenix9lives, 90 posts
24/24 HP, 19/19 FP
Gunner, Spy
Thu 7 Mar 2024
at 01:09
  • msg #128

SS Nirvana - Cargo Bay

Skip looks thoughtfully at the cryocubes.  I wonder if we have a beaker, or a stoppered test tube, or something, we can use to collect a sample of that acid.  I'm no xenobiologist, or any other kind of -ologist, but I wonder if that acid might be some kind of digestive enzyme.
Edwin Arlo Park
HEarlPendelfield, 68 posts
25/25 HP, 24/24 FP
Diplomat, Spy
Thu 7 Mar 2024
at 02:12
  • msg #129

SS Nirvana - Cargo Bay

Edwin simply nodded to Osram’s suggestion. When the lady made her feelings know and headed to the airlock Edwin followed several steps behind. He did catch Skips comment which started him thinking about their new guests.

When he reached the airlock he paused a couple steps short. Excuse me ma’am let me get the door and we will get you up to the mess hall and get you something warm to eat.
Lilly
Mutant (NPC), 6 posts
Thu 7 Mar 2024
at 06:29
  • msg #130

SS Nirvana - Cargo Bay

"Thank you."

Lilly kept her head down and followed Ed's lead towards the mess hall.
Game Master
GM, 278 posts
Thu 7 Mar 2024
at 22:07
  • msg #131

SS Nirvana - Cargo Bay

If you still wish to harvest the acid, roll an Alchemy check. You can choose to assist and give someone else advantage or roll separately. Assisted attempts come with a multiplier of gains if successful (x2 gains if 1 assistant, x3 gains if 3 assistants, etc.) but still might fail.
Skip Tracer
phoenix9lives, 91 posts
24/24 HP, 19/19 FP
Gunner, Spy
Thu 7 Mar 2024
at 22:14
  • msg #132

SS Nirvana - Cargo Bay

That's up to Edwin....  Skip will assist.  He is wearing an enviro suit.
Osram
nauthiz, 97 posts
26/31 HP, 15/15 FP
Gunner, Security
Thu 7 Mar 2024
at 22:27
  • msg #133

SS Nirvana - Cargo Bay

Osram pulled out some cargo strapping and readied to lash the contaminated cubes together.

He planned on attaching a long lead on them so they could be pushed out of the ship but stay tethered to the hull.

That would solve the issue of acid potentially damaging the bay while allowing them to have a send off ceremony for their passenger's sakes if the contents had in fact been something worthy of such a sentiment.

However if someone wanted to try to get a sample he'd be willing to try and lend a hand,  though untrained in such things.
Octavius Jehnko
Human (NPC), 27 posts
Support
Fri 8 Mar 2024
at 05:00
  • msg #134

SS Nirvana - Cargo Bay

Jhenko (on comms): "Val's cooking dinner in the mess hall. I say we get something to eat and then have a group meeting after dinner. We need to discuss how to accommodate our guests and what our next course of action is. Don't know about the rest of you but I could sure eat."
Osram
nauthiz, 98 posts
26/31 HP, 15/15 FP
Gunner, Security
Fri 8 Mar 2024
at 18:14
  • msg #135

SS Nirvana - Cargo Bay

(On Comm) "Be up in a bit Cap.  Need to get a few things back in order down here."

With Ed gone up to the mess hall, and Skip not looking like he was up to playing chemist, Osram finished strapping the cubes together, careful that there was plenty of redundancy should any of the material fail due to leaks of the contents.

He then gingerly muscled the cubes into the cargo airlock, and cycled the doors.

Once on the other side he secured the tether to the hull so they'd trail behind the ship safe and secure, then gave them a push and pull to get them outside.
Skip Tracer
phoenix9lives, 92 posts
24/24 HP, 19/19 FP
Gunner, Spy
Fri 8 Mar 2024
at 20:09
  • msg #136

SS Nirvana - Cargo Bay

Hey, if our science guy isn't going to collect the samples, I can't help him, Skip says to Osram.  But, I can give you hand with spacing them for storage.
He had known still having his enviro suit on would be useful when he came down to the cargo bay.  He helps the big with lashing the crates together and tethering them out of the ship.  Hppefully, they won't get hit by any micro-meteors or anything else.  Let's go get some of that food.
Osram
nauthiz, 114 posts
26/31 HP, 15/15 FP
Gunner, Security
Thu 18 Apr 2024
at 04:22
  • msg #137

SS Nirvana - Cargo Bay

When Osram arrived at the cargo bay, he checked through the window in the door before entering just to verify nothing odd had occurred while they were all away at dinner.
Edwin Arlo Park
HEarlPendelfield, 74 posts
25/25 HP, 24/24 FP
Diplomat, Spy
Thu 18 Apr 2024
at 15:27
  • msg #138

SS Nirvana - Cargo Bay

Edwin followed along behind Val and the kids, listening as they talked. There was definitely something odd about the children he just wished he could place what exactly it was. When they arrived at the cargo bay nodded to Osram, "Everything still look okay. Not sure how many more surprises I can handle."
Valerys Corvo
Mutant (NPC), 35 posts
Physician, Shaman
Thu 18 Apr 2024
at 17:31
  • msg #139

SS Nirvana - Cargo Bay

The children began playing with Varghest. Though "playing" might be stretching it. They began giving the dog-like creature commands and seemed to be measuring him with a measuring tool they found. The Varghest seemed compliant and obedient to the children like a well-trained creature.

Val stood by Ed shaking her head but whispering so the kids couldn't hear.

"Something is very strange about that woman and these kids. I don't sense danger but...It's like..."

She sighs, reluctant to say what she was thinking. Ed, Skip, and Val could all sense the trio were abnormal but not in unique ways like mutants. They were all abnormal in the same way. Which is why it was so hard to figure out what that feeling was that was bugging them.

"They almost give me similar vibes as the gremlin. Like they're otherworldly spirits instead of people. Is that terrible of me to say?"
Osram
nauthiz, 115 posts
26/31 HP, 15/15 FP
Gunner, Security
Fri 19 Apr 2024
at 14:01
  • msg #140

SS Nirvana - Cargo Bay

"You say that like at this point it's not outside the truth that they might be from somewhere else."  Osram rumbled softly.

"That thing, didn't evolve on any of the plants that humans have set foot on that I'm aware of."  He continued with a nod towards Varghest.

"So that means either there's some top secret spot somewhere growing folks and monsters completely isolated from the rest of humanity for whatever reason, or they're definitely not from anywhere around here.  The fact that we're on a ship that's now inhabited from some being from another dimension or whatever Dre's been rambling about, kind of makes that a whole lot less far fetched than it would have been when I first signed onto this ship."
Edwin Arlo Park
HEarlPendelfield, 75 posts
25/25 HP, 24/24 FP
Diplomat, Spy
Tue 23 Apr 2024
at 14:41
  • msg #141

SS Nirvana - Cargo Bay

Edwin nodded to Val and then again as Osram spoke. "I agree, unfortunately I don't think they trust us enough to tell us the whole story. Can't say I blame them though after being locked up in those cyounits."

He watched the children and varghest as they played. "Maybe Skip and Gill can get something useful out of Lilly."
Osram
nauthiz, 116 posts
26/31 HP, 15/15 FP
Gunner, Security
Tue 23 Apr 2024
at 14:45
  • msg #142

SS Nirvana - Cargo Bay

"Maybe it's just best if we find out where they'd like to go and get there there as expediently as possible.  The less time they're on the ship, the less time there is for us to get even more caught up in whatever trouble they're undoubtedly connected to."  Osram proposed.
Valerys Corvo
Mutant (NPC), 36 posts
Physician, Shaman
Wed 24 Apr 2024
at 16:41
  • msg #143

SS Nirvana - Cargo Bay

The kids continued "playing" with Varghest. Measuring and weighing its body parts and having it perform basic tricks like "sit", "stay", "open mouth", "close eyes", etc. One could swear they were examining the beast the way a doctor would a patient and it was very well trained. What's also strange is the kids are giving it commands in Roswellian rather than English. At one point they told it to do something and its eyes seemed to glow for a second. All four of them closing at once made it look almost like they were all one big eye.

"Well yeah. The barghest is a mythical canine. Clearly not of Earth origin. Probably from the same dimension as the gremlin--"

She stops.

"Wait a minute. Where is the gremlin? I have a few questions for the little bastard..."
Osram
nauthiz, 117 posts
26/31 HP, 15/15 FP
Gunner, Security
Fri 26 Apr 2024
at 14:11
  • msg #144

SS Nirvana - Cargo Bay

"Uh, technically everywhere I think."  Osram informed Val.  "The way Dre explained it, somehow that thing got combined with NOD, so I assume wherever NOD was or could be communicated with, whatever we're calling the combination of the two of also."

That wasn't something that filled Osram with calm and content feelings, but since neither Andre nor the Captain were treating it like a big problem, Osram was content to just get by with the new normal.  NOD might have just been a machine, but it'd never appeared to logically harbor them any ill will.  The gremlin was another matter.
Game Master
GM, 296 posts
Sat 27 Apr 2024
at 07:49
  • msg #145

SS Nirvana - Cargo Bay

The children suddenly get a ping on their comms. When did they get comms? They seem worried.

Adamus: "Lilly! Repeat that. Did you say there's a gremlin aboard?"
Edwin Arlo Park
HEarlPendelfield, 76 posts
25/25 HP, 24/24 FP
Diplomat, Spy
Sun 28 Apr 2024
at 01:04
  • msg #146

SS Nirvana - Cargo Bay

"Yeah, what Osram said. The little guy is basically part of the ship for now."

Then Adamus started talking to Lilly over his comms, which Edwin was almost certain he hadn't had moments earlier. "Well now things possibly get worse. Or we get some answers. Hope it's the latter."
Game Master
GM, 298 posts
Sun 28 Apr 2024
at 20:57
  • msg #147

SS Nirvana - Cargo Bay

The kids look at the adults.

Adamus: "Part the ship? It's already integrating? Gremlins are dangerous! They like to destroy mechanical equipment by getting into its inner workings! We have to purge it immediately! Where is your ship's core?"
Osram
nauthiz, 118 posts
26/31 HP, 15/15 FP
Gunner, Security
Sun 28 Apr 2024
at 23:00
  • msg #148

SS Nirvana - Cargo Bay

"Woah, now."  Osram cautioned.

"No one's purging nothing.  If you guys know something, give us the whole story, then we'll talk with our engineer.  If anybody is going to purge anything from our systems, it'll be his call."
Sign In