Discussions-Character Creation
In reply to Gauntlet (msg # 8):
In my opinion, from what you just described, the hunchback would be your companion and a failed apprentice.
"Failed Apprentice" is usually one of those terms that almost always steers towards companion. Thought that's not always necessarily the case.
The goon would be...well. A goon grog.
If you wanted to look at templates, I would say either the Beserker or the Grizzled Veteran templates on page 21ish of the core rule book.
You can use those as a base. Consider what kind of work your magi would have the Goon do. Is he more a hitman type? Is he more a thug?
With your Virtues and Flaws, you need to optimize, as you can only have +3/-3. Enduring Con, Large, Berserk and Reserves of Strength are good options. Warrior is almost mandatory, though you can make an interesting fighter by leaning on Brawl. That is, as long as the guy never goes up against a knight or a demon.
You may also want to look at the Social Status: Custos with him. Since he is favored by his magi, he may be the type to lord it over the other grogs at the covenant. But that depends on how you see the guy acting.
If you are wrapping your Goon's background close to your magi's, you may want to consider building the magi first then. It can help shape your ideas on the Grog character since they are so close.
The failed apprentice is a little tougher. Take a look at the Female Scholar or Priest companion templates. If you do go the failed apprentice/hunchback route, you would start with
Virtue: Failed Apprentice, Flaw: Hunchback +1/-1.
This is how I would go about the build for him. First, decide what House he apprenticed under. The apprenticeship for a Criamon is muuuuuuuuucccch different than the apprenticeship for a Tytalus. It can make a difference in what he was taught and what philosophies he was exposed to as a child.
Next, consider how he failed his apprenticeship. Was his Gift not complete? Did he just not have it in him? Or maybe his master/parens screwed something up. Maybe there was a lab accident and Hunchy went into Twilight and lost his Gift. Or maybe he went along with his Parens to some faerie court and they did something to him.
This can be a big decision because if he still has some kind of Gift left, he can have supernatural abilities. Second Sight. Premonitions. What have you.
Once you make those decisions, then consider what other Virtues and Flaws he might have. Is he bitter at the Order of Hermes in general? At his Parens or your Magi specifically? Does Hunchy have a thirst for revenge? Or is he just bitter at a world that gave him a glimpse of heaven and then took it away? The answers to those questions can be translated into personality flaws or story flaws.
Hunchy would be valuable because he would have been taught to read and write Latin and maybe taught some basics of magic theory (make sure to buy those up). So he can get work as a librarian or a lab assistant in a covenant. Make sure you buy up his abilities to reflect what work he actually does.
Any of that help?
This message was last edited by the GM at 18:13, Sun 08 May 2022.