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12:34, 26th April 2024 (GMT+0)

(OOC) Character Generation.

Posted by The StorytellerFor group 0
The Storyteller
GM, 2 posts
The whisper on the wind
Mon 9 May 2022
at 16:51
  • msg #1

(OOC) Character Generation

Since the makers of nWod are notoriously vague in their naming schemes, allow me to clarify:
This game is using the ruleset of nWod ver 1.0
Please be careful which reference materials you use.

For a Geist reference page, please feel free to use this (again, we are using ver 1.0): http://wodcodex.com/wiki/Geist:_the_Sin-Eaters




~~Standard nwod RAW character generation. All players are relatively NEW Sin-Eaters. So please build a Mortal Character, based on your concept, then add the Geist template. No player starts off with any extra XP unless you can make a good case for it with me (please note this option is only opened to experienced Geist players).

~~As of now, I am only allowing options from the core nWod and Geist: The Sin-Eaters books. The only exception to this is merits, which I am much more open to.

For a handy Merit reference, please use the following link: http://wodcodex.com/wiki/Merit...iversal_(1st_Edition)

I reserve the right to refuse any Merit on the list, but will generally not do this unless I believe it to be game breaking.


~~ As this game takes place in the modern day, please keep in mind your equipment should have a grounded reason for having it. A typical civilian will not be walking around with an assault rifle and a suite of grenades. Also, you will most likely be stopped if you carry a katana on your back while prowling the street.


~~Please feel free to discuss character concepts with me to your hearts content. I do not bite. I also have discord if that would make it easier to discuss character generation.
This message had punctuation tweaked by the GM at 16:54, Mon 09 May 2022.
The Storyteller
GM, 4 posts
The whisper on the wind
Mon 9 May 2022
at 17:21
  • msg #2

(OOC) Character Generation

Name:                     Concept:                        Archetype:
Age:                      Virtue:                         Threshold:
Player:                   Vice:                           Krewe:



Power:      Intelligence:  XOOOO     Strength:  XOOOO      Presence:      XOOOO
Finesse:    Wits:          XOOOO     Dexterity: XOOOO      Manipulation:  XOOOO
Resistance: Resolve:       XOOOO     Stamina:   XOOOO      Composure:     XOOOO



Mental    (-3 Unskilled)  Physical    (-1 Unskilled) Social    (-1 Unskilled)
Academics:     OOOOO      Athletics:       OOOOO     Animal Ken:    OOOOO
Computers:     OOOOO      Brawl:           OOOOO     Empathy:       OOOOO
Crafts:        OOOOO      Drive:           OOOOO     Expression:    OOOOO
Investigation: OOOOO      Firearms:        OOOOO     Intimidation:  OOOOO
Medicine:      OOOOO      Larceny:         OOOOO     Persuasion:    OOOOO
Occult:        OOOOO      Stealth:         OOOOO     Socialize:     OOOOO
Politics:      OOOOO      Survival:        OOOOO     Streetwise:    OOOOO
Science:       OOOOO      Weaponry:        OOOOO     Subterfuge:    OOOOO


Skill Specialties



Merits                    Flaws





Synergy: x/x (current/max)

Health:  O  O  O  O  O  O  O  O  O  O  O
        [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]


Willpower: x/x (current/max)

Plasm: x/x (current/max)


Keystone Memento:

Keys:


Manifestations:


Size:
Speed:
Initiative:

Defense:                       Experience:
Armor:



Weapons                        Dice Mod



Equipment                      Dice Mod
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