Character Creation
work in progress...
100 points, -25 points for Disadvantages (not counting Racial Traits), -5 Quirks.
Available Races
For Player Character Races, the following are available. Use the traits found in Dungeon Fantasy 3, with noted exceptions.
Dwarves
High Elves
Wood Elves
Sea Elves (As Wood Elves, replacing Natures Guardian 2 with Seafarer 1)
Mountain Elves
Gnomes
Halflings
Goblins *
Half-Orcs *
* - PC's that are from a civilized area can replace or remove Social Stigma (Savage) with appropriate mental or social traits, such as Bad Temper. Only those from Primitive or Barbarian tribes should keep the Social Stigma, and only if they are, indeed, Savage in behavior, bearing, etc. This does not mean that such characters will not suffer reaction penalties, as Intolerance towards Goblin-kin is not uncommon even in the more cosmopolitan areas.