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04:59, 4th May 2024 (GMT+0)

OOC.

Posted by The Lord of Divine WordsFor group 0
Orum Copsetwinkle
player, 148 posts
High nail gets pounded
HP: 8/8
Sat 11 Feb 2023
at 02:42
  • msg #950

Re: OOC

Who expected you all to fail? I mean, laws of probability and all? One might think you were all looking for a chance to bail!
Fodor
player, 418 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 11 Feb 2023
at 03:08
  • msg #951

Re: OOC

The RPoL die roller is fickle. At least Víxl hit double digits on her save roll!
Fodor
player, 420 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 12 Feb 2023
at 17:07
  • msg #952

Re: OOC

Any updates or changes to the Party status? Any level ups? Spell changes for new day? Any Remove Fears or Neutralize Poison or Remove Paralysis? Just post updates in this OOC thread and I’ll update chart…thx!
Loran Stone
player, 87 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Sun 12 Feb 2023
at 17:12
  • msg #953

Re: OOC

No changes here
Tarrahn
player, 218 posts
Halfling of the desert
Loose fitting clothing
Sun 12 Feb 2023
at 17:26
  • msg #954

Re: OOC

I plan on making a change to my spell list when I get the chance to say afternoon
l'Atreq
player, 240 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sun 12 Feb 2023
at 18:33
  • msg #955

Re: OOC

The Lord of Divine Words:
38 EXP for defeating 3 ghouls
386 EXP for the two bracelets and necklace (2.1k GP value)
50 bonus exp for Orum for practicing his trade
50 bonus exp for Tarrahn for having the right spell at the right time

Total Experience Earned: 424

I make that Five twenty four...

No I don't but I make it 574 for Tarrahn and Orum
This message was last edited by the player at 18:34, Sun 12 Feb 2023.
Tarrahn
player, 219 posts
Halfling of the desert
Loose fitting clothing
Sun 12 Feb 2023
at 21:10
  • msg #956

Re: OOC

In reply to Fodor (msg # 952):
I'm debating on not switching out the Summon Insects spell for the Neutralize Poison spell.

I'll let the party help decide what they would prefer
The Lord of Divine Words
GM, 460 posts
Sun 12 Feb 2023
at 21:12
  • msg #957

Re: OOC

In reply to l'Atreq (msg # 955):

474 exp for those two
Tarrahn
player, 220 posts
Halfling of the desert
Loose fitting clothing
Sun 12 Feb 2023
at 21:31
  • msg #958

Re: OOC

Corrected, thank you!
Orum Copsetwinkle
player, 151 posts
High nail gets pounded
HP: 8/8
Sun 12 Feb 2023
at 23:20
  • msg #959

Re: OOC

no levels. Need more ghouls!
Fodor
player, 421 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 12 Feb 2023
at 23:20
  • msg #960

Re: OOC

How close?
Loran Stone
player, 88 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Sun 12 Feb 2023
at 23:24
  • msg #961

Re: OOC

In reply to Fodor (msg # 960):

Need another 1018xp for cleric2.
This message was last edited by the player at 23:44, Sun 12 Feb 2023.
Eonwe
player, 46 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Sun 12 Feb 2023
at 23:35
  • msg #962

Re: OOC

On the bad news front, I rolled 1hp for my cleric level. But on the good news front, I thought 1500xp was required for level 2, not 1550, so I haven't actually levelled yet and can forget that horrid roll lol. Still needing 60xp (before split) to level.

Same spells for me :)
Fodor
player, 422 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Mon 13 Feb 2023
at 01:26
  • msg #963

Re: OOC

You get to reroll a 1 anyway.  See Msg#1 in OOC:

quote:
When leveling, you may reroll once as follows: if you get a 1 on a d4 or d6, a 1 or 2 on a d8, or a 1, 2, or 3 on a d10.

This message was last edited by the player at 01:29, Mon 13 Feb 2023.
Eonwe
player, 47 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Mon 13 Feb 2023
at 01:52
  • msg #964

Re: OOC

I actually rolled a 3, which doesn't get a reroll and rounds down to 1.

Very happy that OSRIC decided to change the cleric xp table :)
Fodor
player, 423 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Mon 13 Feb 2023
at 03:12
  • msg #965

Re: OOC

Ah. Ugh. Yes. At least you get the reroll.

I need around 700.
This message was last edited by the player at 02:32, Tue 14 Feb 2023.
l'Atreq
player, 241 posts
Cleric 3 human male (ish)
AC2 HP14/18
Mon 13 Feb 2023
at 12:14
  • msg #966

Re: OOC

I need 1158 for Level 4 Cleric (allowing for the bonus)
Orum Copsetwinkle
player, 152 posts
High nail gets pounded
HP: 8/8
Tue 14 Feb 2023
at 00:38
  • msg #967

Re: OOC

Need 520 for the thief an illusionist both up.
The Lord of Divine Words
GM, 461 posts
Wed 15 Feb 2023
at 13:12
  • msg #968

Re: OOC

What's the plan?
Fodor
player, 428 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 18 Feb 2023
at 20:16
  • msg #969

Re: OOC

I updated my post. Basically Orum (trap searching)/Fodor(front guard) up front and l’Atreq rear guard. Everyone else searching in between - per Loran‘s post. Several Elves and Half Elves should increase likelihood of detecting something.
Loran Stone
player, 92 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Sat 18 Feb 2023
at 20:50
  • msg #970

Re: OOC

The Lord of Divine Words:
@Fodor--See #97. It leads back to known areas with the closest being the former ghoul habitat. Since you know that it's not a dead end, do you want to revise your search parameters? The entire west border can be dismissed as the border of the tier.

Sorry to be slow here, but I have no real understanding of what this means.
e.g. a) I don't know what "it" is leading back to known areas (as I have no idea whaere these are).
b) I don't know that any "it" is not a dead end.
c) Entire west border of what?
d) Why can we dismiss anything as the border of a tier?

Without an overarching map I constantly have no visualisation or where we are nor what we're doing that is outside one of the mini map segments. I constantly "just" respond to the tactical description of a given encounter.
The Lord of Divine Words
GM, 467 posts
Sat 18 Feb 2023
at 21:53
  • msg #971

Re: OOC

It's right here in front of you!


Loran Stone
player, 93 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Sat 18 Feb 2023
at 22:07
  • msg #972

Re: OOC

TY, that now makes sense. I'd thought that on the map segment we'd entered somewhere from the W or SW and had found a dead end at the east (which actually is a truncated corridor that goes to (and past) room #28.
TY so much, and sorry to be so useless. I just can't visualise properly (or possibly at all) without a map
This message was last edited by the player at 22:08, Sat 18 Feb 2023.
Orum Copsetwinkle
player, 154 posts
High nail gets pounded
HP: 8/8
Sun 19 Feb 2023
at 18:59
  • msg #973

Re: OOC

I would think the secret door checks would just be the 8 squares adjacent to the black area. We already have a trapdoor way down.

So 80 minutes.

I realize this is old school, but one must question the logic of wandering monsters with the limited water and ecology and sisterhood hanging about.
Fodor
player, 429 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 19 Feb 2023
at 19:27
  • msg #974

Re: OOC

We could just check the square marked 25a, but that doesn’t seem fair…
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