RolePlay onLine RPoL Logo

, welcome to I3: Pharaoh

02:10, 4th May 2024 (GMT+0)

OOC#2.

Posted by The Lord of Divine WordsFor group 0
The Lord of Divine Words
GM, 480 posts
Tue 28 Feb 2023
at 22:35
  • msg #1

OOC#2

Orum's path terminated north of the fourth red square in the first row.
Fodor
player, 441 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Wed 1 Mar 2023
at 14:31
  • msg #2

OOC#2

Folks: please update your newly memorized spells here, in this thread. At the trap/poison room, we took a break so that Tarrahn could memorize Neutralize Poison to replace Summon Insects.  Any other changes???
Loran Stone
player, 97 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Wed 1 Mar 2023
at 15:00
  • msg #3

OOC#2

No, staying with Sleep & CLW x3
Tarrahn
player, 228 posts
Halfling of the desert
Loose fitting clothing
Wed 1 Mar 2023
at 17:39
  • msg #4

Re: OOC#2

Fodor:
Folks: please update your newly memorized spells here, in this thread. At the trap/poison room, we took a break so that Tarrahn could memorize Neutralize Poison to replace Summon Insects.  Any other changes???

That's it for me unless, you want me to take the detect snares/pits spell if that would help?
This message was last edited by the player at 17:42, Wed 01 Mar 2023.
l'Atreq
player, 248 posts
Cleric 3 human male (ish)
AC2 HP14/18
Wed 1 Mar 2023
at 18:54
  • msg #5

Re: OOC#2

l'Atreq will replace Resist Fire with Find Traps.
The Lord of Divine Words
GM, 483 posts
Wed 1 Mar 2023
at 23:34
  • msg #6

Re: OOC#2

That would seem to be a divinely inspired choice.
l'Atreq
player, 249 posts
Cleric 3 human male (ish)
AC2 HP14/18
Wed 1 Mar 2023
at 23:47
  • msg #7

Re: OOC#2

In reply to The Lord of Divine Words (msg # 6):

Praise be unto Ptah.
Fodor
player, 442 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Thu 2 Mar 2023
at 01:59
  • msg #8

Re: OOC#2

How lucky!
The Lord of Divine Words
GM, 490 posts
Sun 5 Mar 2023
at 18:42
  • msg #9

Re: OOC#2

So I need to pipe in and here; I think Moldvay had some confused ideas about ancient Egyptian burial practices, which has created, I think, some unnecessary confusion. Pharaohs and queens would be entombed with the material possessions that it was thought they would most need in their next life. Such things would be of no use if they were broken. Surely, we've all been to the museums and beheld the golden combs and jade nail clippers and so on.

Moldvay:
All the items have been ritually "killed" (broken, ripped, or smashed) just like the larger items littering the floor.

That would not have been so.

But because it has been presented as so, you can only logically conclude that perhaps raiders destroyed the items in their despair when they became trapped within the tomb. However, if you cleared the rubble in 15 minutes, so could have they.
This message was last edited by the GM at 18:54, Sun 05 Mar 2023.
Vixl
player, 298 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 5 Mar 2023
at 20:33
  • msg #10

Re: OOC#2

Interesting! For me, the description immediately made me think of joss paper money and crafts that are burned for the deceased, so they would have money and goods in the afterlife. The destroyed objects in here made me think it was a similar situation going on, since there didn’t seem to be a good reason for raiders to destroy everything.
The Lord of Divine Words
GM, 492 posts
Sun 5 Mar 2023
at 21:19
  • msg #11

Re: OOC#2

In reply to Vixl (msg # 10):

Because if there is one thing that's eternal, it's commerce and associated striving.
Vixl
player, 299 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 6 Mar 2023
at 21:33
  • msg #12

Re: OOC#2

Death and taxes, as they say.
l'Atreq
player, 253 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 7 Mar 2023
at 16:29
  • msg #13

Re: OOC#2

If there IS a curse of darkness (blindness?) on the coffin, l'Atreq needs about 5,000 more points before he can remove it.
The Lord of Divine Words
GM, 500 posts
Fri 10 Mar 2023
at 17:32
  • msg #14

Re: OOC#2

A reminder that I will be most available from Friday until Monday morning.
The Lord of Divine Words
GM, 502 posts
Fri 10 Mar 2023
at 21:48
  • msg #15

Re: OOC#2

LoDW:
is like nothing you have ever encountered before

I should say that I meant that I'm not using the OSRIC version, but a slightly modified B/X version.
This message was last edited by the GM at 21:48, Fri 10 Mar 2023.
Vixl
player, 304 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 11 Mar 2023
at 01:51
  • msg #16

Re: OOC#2

Her only encounter with spirits being the royal apparition earlier, whether it is B/X or OSRIC, V definitely has not encountered it before. *L*
l'Atreq
player, 259 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sun 12 Mar 2023
at 12:23
  • msg #17

Re: OOC#2

l'Atreq will rearm after sleep with:
CLW, Remove Fear, Bless, Light, Silence, Spiritual Weapon and Chant
Tarrahn
player, 231 posts
Halfling of the desert
Loose fitting clothing
Sun 12 Mar 2023
at 12:57
  • msg #18

Re: OOC#2

Keeping same spell list as noting I know will be of any benefit
The Lord of Divine Words
GM, 504 posts
Sun 12 Mar 2023
at 15:24
  • msg #19

Re: OOC#2

In reply to Tarrahn (msg # 18):

That would seem to be a hasty conclusion, Tarrahn.

With the lost hour, I don't have time to update before work. Maybe tomorrow.

Loran:
"Silence is so far beyond me as to be on the moon," comments Loran as she wishes she was better at all this.

When you play a magic user/cleric, that would seem to be the intent: to always lag behind the development of other characters. And when you do get the spells you covet, they are already readily provided by others.

I mean, do you want to play a utility character of suspect utility? If not, feel free to swap Loran (and her exp) for a straight fighter or magic user after the conclusion of this adventure.
Loran Stone
player, 104 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Sun 12 Mar 2023
at 16:06
  • msg #20

OOC#2

it was an IG comment that seemed appropriate.
Fodor
player, 458 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 12 Mar 2023
at 17:12
  • msg #21

OOC#2

:-) That’s how I took your post. (Thumbs up).
Eonwe
player, 49 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Sun 12 Mar 2023
at 22:20
  • msg #22

OOC#2

"This would be an ideal time for the mages to have magic missile memorized, but I understand Eonwe preferring to keep the spell to himself."

If you are that desperate to have Magic Missile in your book, you can scribe it from mine.
The Lord of Divine Words
GM, 505 posts
Sun 12 Mar 2023
at 22:48
  • msg #23

OOC#2

In reply to Loran Stone (msg # 20):

Okay. But if you do want to change it up for Oasis of the White Palm, we can do that.
Tarrahn
player, 232 posts
Halfling of the desert
Loose fitting clothing
Sun 12 Mar 2023
at 22:50
  • msg #24

OOC#2

In reply to The Lord of Divine Words (msg # 23):
I like the sound of that!!!
Vixl
player, 306 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 13 Mar 2023
at 08:29
  • msg #25

Re: OOC#2

Eonwe:
If you are that desperate to have Magic Missile in your book, you can scribe it from mine.


Thank you but no. It was not meant as a passive aggressive jab at you. While true, I do not see it as imperative that we optimize everything. So things are fine, thank you. ^_^
Vixl
player, 307 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 13 Mar 2023
at 08:41
  • msg #26

Re: OOC#2

Fodor- I think you missed post 990 in the last ooc. Here is the pertinent points.

Vixl:
Víxl made it to 2nd level as a mage and has 12hp now.
...
Current spells memorized: Sleep, Protection From Evil.


One change to this will be she will have two protection from evil spells in memory, and no sleep, since sleep will be no good against spirits. But perhaps the protection will do some good to those in melee.
Eonwe
player, 50 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Tue 14 Mar 2023
at 00:23
  • msg #27

Re: OOC#2

Do we need to have a Remove Fear?
Loran Stone
player, 108 posts
Cl1/MU1, Halfelven female
AC 3, HP: 6/6
Tue 14 Mar 2023
at 00:24
  • msg #28

OOC#2

If it's a banshee then maybe not.
But hey, who knows
Tarrahn
player, 233 posts
Halfling of the desert
Loose fitting clothing
Tue 14 Mar 2023
at 00:46
  • msg #29

OOC#2

I may have interpreted the Shillelagh spell incorrectly, does it make it a magic weapon to hit creatures only affected by magical weapons?  I may be wrong?

The druid imbues a club or billet of oak-wood with enchanted power, making it +1 to hit and capable of inflicting 2d4 points of damage against small and medium-sized opponents, 1d4+1 against large opponents. The shillelagh must be wielded by the druid in order for it to possess these magical properties; in the hands of any other person it will be no more than an ordinary wooden club.
Vixl
player, 312 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Tue 14 Mar 2023
at 01:12
  • msg #30

OOC#2

It says it imbues it with magic power, so I assume it can, but unlike spiritual weapon, it does specify that it can hit creatures that need magic to hit. If not, then no need for Tarrahn to enter melee with one- although at this point we don't know if magic is needed to hit or not. Its just an assumption since most spirits seem to have resistances.

A remove fear or two would be a very good idea to have, just in case. We weren't affected by fear when we encountered this one, but we also ran away nearly immediately.
Fodor
player, 459 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Tue 14 Mar 2023
at 07:42
  • msg #31

OOC#2

Tarrahn: I think that is correct. Shillelagh concert a regular club into a +1 club for duration - makes it capable of hitting creatures only affected by magical weapons.

I THINK the spell list is now updated. Everyone 2x check their stats and spell list.
The Lord of Divine Words
GM, 507 posts
Wed 15 Mar 2023
at 23:46
  • msg #32

OOC#2

With the wife away and my new job here, I won't be able to update until Friday.
Fodor
player, 460 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Thu 16 Mar 2023
at 01:17
  • msg #33

OOC#2

All good. I think we ‘ave a plan - at least to start…
Vixl
player, 313 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 16 Mar 2023
at 09:48
  • msg #34

OOC#2

And it is a perfect plan up until the moment we have contact with the enemy.
Tarrahn
player, 235 posts
Halfling of the desert
Loose fitting clothing
Thu 16 Mar 2023
at 13:32
  • msg #35

OOC#2

In reply to Vixl (msg # 34):
As is any combat plan...
Fodor
player, 461 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Thu 16 Mar 2023
at 16:15
  • msg #36

OOC#2

We just need to worry about being able to run away and pull Fodor’s body (or at least the +1 long sword) with the fleeing Party.
Vixl
player, 315 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 18 Mar 2023
at 08:47
  • msg #37

OOC#2

I think this collates what was planned with all the changes discussed.
We are on round three.


1) - completed
l'Atreq casts bless. (6 round duration)
V lights a torch.

2) - completed
l'Atreq casts silence 15' rd on a separate torch held by Orum who stands 20' away from us. (6 round duration)
V casts protection from evil on Fodor. (4 round duration)
Tarrahn casts Barkskin on Fodor. (7 round duration)

3) - in progress
Fodor, Orum, and Loran go into the room. As the spirit rose again, it is combat.
V casts protection from evil on Tarrahn. (4 round duration)
l'Atreq casts spiritual hammer. (3 round duration)
Tarrahn casts faerie fire on ghost. (12 round duration)
Eonwyn casts magic missile.
Fodor attacks with magic weapon.
Loran stays behind Fodor, keeping the spirit within the silence, attacking the ghost with the torch if prudent.

4)
Tarrahn casts shillelegh then joins the melee. (3 round duration)
V moves into the room and takes the silence torch from Loran.

If the fire hurts it, then Loran and Eonwe can likewise join in with it, or wait outside the room to heal people if the spirit has attacks other than the wailing.
This message was last edited by the player at 14:07, Sat 18 Mar 2023.
Fodor
player, 463 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 18 Mar 2023
at 13:30
  • msg #38

OOC#2

And if/when Fodor falls, one of the other fighters will need to take up his +1 sword and finish the battle OR pull the party away if we haven’t inflicted enough damage on the creature. A fighter (rather than thief or cleric) not proficient with long sword will still have the best chance of hitting the undead with that sword.
Fodor
player, 464 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 18 Mar 2023
at 13:40
  • msg #39

OOC#2

Víxl: great summary of actions!

Only potential caveat: Silence 15’ cast round 1 instead of Bless? Reason for current order?

Gives Party 1 extra round of Bless during combat. Just don’t know duration of Silence 15’ offhand. Orum could still get in the Bless by putting Silent torch to the side until Bless cast on entire Party?

Just a thought that would have been resolved prebattle - and doesn’t affect current combat - just ending round of each of those 2 spells…
The Lord of Divine Words
GM, 509 posts
Sat 18 Mar 2023
at 13:42
  • msg #40

OOC#2

In reply to Fodor (msg # 39):

They were resolved in the preparation phase to the battle.

LODW:
this time adding to the silence of the tombs rather than disturbing it.

This message was last edited by the GM at 13:43, Sat 18 Mar 2023.
Fodor
player, 466 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 18 Mar 2023
at 13:47
  • msg #41

OOC#2

Yes. Just questioning whether l’Atreq cast Bless then Silence or Silence then Bless in the 2 rounds before the attack round.
Vixl
player, 316 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 18 Mar 2023
at 14:00
  • msg #42

OOC#2

Bless lasts 6 rounds.
Silence lasts 2 rounds per level, so also 6 rounds for l'Atreq.

Bless is better cast for round 1, and silence for round 2, since it is less important to have the bless than it is to have the silence (assuming the wail the spirit has is an attack as suggested).

Tarrahn's faerie fire lasts 4 rnds/level, so 12 rounds.
I added the durations to the above for clarity. (Using OSRIC durations and assuming the levels on the party tracker is up to date.)
This message was last edited by the player at 14:07, Sat 18 Mar 2023.
Fodor
player, 467 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 18 Mar 2023
at 14:08
  • msg #43

OOC#2

Excellent! Thank you! I knew there was a reason/good rationale for the order. Thanks for clarifying!
Tarrahn
player, 237 posts
Halfling of the desert
Loose fitting clothing
Sat 18 Mar 2023
at 15:30
  • msg #44

OOC#2

Casting time is also 3 segments
The Lord of Divine Words
GM, 511 posts
Sun 19 Mar 2023
at 14:55
  • msg #45

OOC#2

To be clear, originally, I was going to have the spirit do d8 dmg per round, but I have reduced that to a d6 because of the silence 15' radius.

It has been harmed by Fodor and the magic missile.
Vixl
player, 318 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 9/12
Sun 19 Mar 2023
at 16:18
  • msg #46

OOC#2

d6 or d8, it might be too much for us. Hopefully it has a proverbial glass chin.


Eonwe:
<Posted by LODW>
Remembering her instructions, Eonwe casts her lone offensive spell, magic missile, at the spirit (2 dmg).


His, not her, according to the character description.
Tarrahn
player, 238 posts
Halfling of the desert
Loose fitting clothing
Sun 19 Mar 2023
at 20:10
  • msg #47

OOC#2

We are tactically retreating again, correct?
Vixl
player, 319 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 9/12
Sun 19 Mar 2023
at 20:27
  • msg #48

OOC#2

Some of us should- the ones who might die with a bad wail roll and who probably cannot damage it.

The rest of us should stay another round or two- if it has low hp, we might finish it. But if someone drops to low hp, they should also leave.

So I'm thinking E, L, and O leave this round.
V probably next round.
F, T, and L the third round.
(adjusted by if it has other attacks, or if it rolls high or low for damage).

But I can only suggest- everyone is going to stay or go befitting their comfort level.
Loran Stone
player, 112 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Sun 19 Mar 2023
at 20:35
  • msg #49

OOC#2

Happy to stay, happy to go, according to what the more experienced members of the group think best. Of course, that's harder to debate within an area of silence. ATM Loran intends to leave as directed. If another companion negates that then she will stay.

She sports 3 spells, all CLW, and they can only be used outside the Silence area.
Tarrahn
player, 239 posts
Halfling of the desert
Loose fitting clothing
Sun 19 Mar 2023
at 21:51
  • msg #50

OOC#2

OK, so I'm casting Shillelagh and hoping it works then.
The Lord of Divine Words
GM, 513 posts
Mon 20 Mar 2023
at 01:26
  • msg #52

OOC#2

OSRIC:
Spiritual Weapon
Clerical Invocation
Level: Cleric 2
Range: 30 ft
Duration: 1 round/ level
Area of Effect: Hammer-shaped divine force
Components: V,S,M
Casting Time: 5 segments
Saving Throw: None
To cast this spell, the cleric throws a real war hammer into
the air, invoking the power of his or her god(s). The real
hammer disappears, replaced with a mist-like shape of
divine force that attacks at the cleric’s will while the cleric
concentrates upon maintaining it (limited, of course, to
the duration of the spell). The hammer strikes as a magical weapon for purposes of affecting creatures hit only by
magic weapons (as if it were a +1 weapon, with an additional +1 per three levels of the caster), but it has no actual
bonus on to hit rolls. The spiritual weapon attacks as if it
were wielded by the cleric, at the cleric’s level and with any
appropriate to hit and damage bonuses (or penalties). The
weapon does damage as a normal war hammer
.


It would seem that a real war hammer is required. l'Atreq, you should update your sheet accordingly. Presumably, you would have known this from your religious studies. There is no bonus to damage from bless.
This message was last edited by the GM at 01:27, Mon 20 Mar 2023.
Vixl
player, 320 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 9/12
Mon 20 Mar 2023
at 02:21
  • msg #53

Re: OOC#2

Edited- I was thinking of basic D&D where bless does add to damage, not OSRIC/AD&D where it does not.
This message was last edited by the player at 03:14, Mon 20 Mar 2023.
Fodor
player, 468 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Mon 20 Mar 2023
at 02:26
  • msg #54

OOC#2

Interesting. I would think (or have always thought that something like) Bless and Faerie Fire would still have effect (benefit to l’Atreq’s attacks), but the spiritual hammer itself “acts” like a +1 weapon (for ability to hit magical creatures but w/o the benefit of an actual magical +1 to hit/damage).

But @l’Atreq: Bless and Spiritual Weapon DO NOT ADD to damage.  Your attack was probably just 5hp.
This message was last edited by the player at 02:39, Mon 20 Mar 2023.
The Lord of Divine Words
GM, 514 posts
Mon 20 Mar 2023
at 14:13
  • msg #55

OOC#2

In reply to Fodor (msg # 54):

Correct. I take it you want to attack as well?
l'Atreq
player, 265 posts
Cleric 3 human male (ish)
AC2 HP14/18
Mon 20 Mar 2023
at 21:12
  • msg #56

Re: OOC#2

The Lord of Divine Words:
OSRIC:
Spiritual Weapon
Clerical Invocation
Level: Cleric 2
Range: 30 ft
Duration: 1 round/ level
Area of Effect: Hammer-shaped divine force
Components: V,S,M
Casting Time: 5 segments
Saving Throw: None
To cast this spell, the cleric throws a real war hammer into
the air, invoking the power of his or her god(s). The real
hammer disappears, replaced with a mist-like shape of
divine force that attacks at the cleric’s will while the cleric
concentrates upon maintaining it (limited, of course, to
the duration of the spell). The hammer strikes as a magical weapon for purposes of affecting creatures hit only by
magic weapons (as if it were a +1 weapon, with an additional +1 per three levels of the caster), but it has no actual
bonus on to hit rolls. The spiritual weapon attacks as if it
were wielded by the cleric, at the cleric’s level and with any
appropriate to hit and damage bonuses (or penalties). The
weapon does damage as a normal war hammer
.


It would seem that a real war hammer is required. l'Atreq, you should update your sheet accordingly. Presumably, you would have known this from your religious studies. There is no bonus to damage from bless.

Indeed... although once the spell wears off, I assume l'Atreq won't have a warhammer any more?
Fodor
player, 470 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Tue 21 Mar 2023
at 00:06
  • msg #57

Re: OOC#2

Fodor attacked, yes! Think we have done 21 hp of dame so far…I’m trying to update our hp and spells on the status chart as well…
Vixl
player, 322 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 3/12
Wed 22 Mar 2023
at 02:20
  • msg #58

Re: OOC#2

The last DM description makes it sound like it is close to defeated.

So, if they still have 7+ hp, I would recommend Fodor, Tarrahn, and l'Atreq staying and fighting and seeing if it can be finished off.

If less than 7, I would recommend running. We have learned a lot, and can heal and make a second attempt, so no need to risk yourselves unnecessarily. We likely have better healing options than it does, after all.

Even if we lose the silence, the damage it does will not be increased by much (d6 to d8, based on the numbers the DM gave), so doing as much as we can, then fully healing Fodor to see if it can be finished off is viable.
Fodor
player, 472 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Wed 22 Mar 2023
at 13:13
  • msg #59

Re: OOC#2

Thanks Loran! That 2nd CLW is just what l’Atreq needs next round. Eonwe needs to hit Víxl with a second CLW this current round to give Víxl a chance to take over with the magic sword for Darius if/when he falls.
Vixl
player, 323 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 3/12
Wed 22 Mar 2023
at 15:25
  • msg #60

Re: OOC#2

V is good now- the 7 from E and the 2 from L will fully heals her- assuming that after the DM collates everything that it happens as we hope!
Fodor
player, 473 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Wed 22 Mar 2023
at 16:25
  • msg #61

Re: OOC#2

Ah! I missed the 7hp CLW already cast by Eonwe - he was ahead of me. I’ll update the table..
The Lord of Divine Words
GM, 518 posts
Fri 24 Mar 2023
at 20:27
  • msg #62

Re: OOC#2

V:
"Do you ever note that they never seem to be buried with short swords?"

Alas, the chances of that were only 10%.
This message had punctuation tweaked by the GM at 20:27, Fri 24 Mar 2023.
l'Atreq
player, 270 posts
Cleric 3 human male (ish)
AC2 HP14/18
Fri 24 Mar 2023
at 20:33
  • msg #63

Re: OOC#2

Umm I healed myself for 4hpts so should now be at 11 out of 17

Edit: 7+4=11 not 22
This message was last edited by the player at 20:35, Fri 24 Mar 2023.
Vixl
player, 327 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 24 Mar 2023
at 20:42
  • msg #64

Re: OOC#2

Also, V is had been fully healed by Eonwe and Loran.
Fodor
player, 475 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sat 25 Mar 2023
at 03:43
  • msg #65

Re: OOC#2

Updated hp.
Orum Copsetwinkle
player, 173 posts
High nail gets pounded
HP: 11/11
Sat 25 Mar 2023
at 20:07
  • msg #66

Re: OOC#2

Double level up. Rolled a 4 and a 1 for hit points. Dimly recall a house rule on 1s for hit points, maybe? Rounded up to +3 to give me 11


Added Colour Spray to spell book.

Current spells Colour Spray and Hypnotism

Thief skills:

Climb Walls 69%
Find Traps 33%
Hear Noise 21%
Hide in Shadows 30%
Move Quietly 30%
Open Locks 53%
Pick Pockets 43%
Read Languages 10%
This message was last edited by the player at 20:19, Sat 25 Mar 2023.
l'Atreq
player, 271 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 25 Mar 2023
at 23:58
  • msg #67

Re: OOC#2

Oooh, so close.  Another 63 points and l'Atreq will reach 4th level.
Fodor
player, 476 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 26 Mar 2023
at 01:37
  • msg #68

Re: OOC#2

@l’Atreq: I’ll spar with you for an hour or two until you get those extra 63 xp.
l'Atreq
player, 272 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sun 26 Mar 2023
at 07:30
  • msg #69

Re: OOC#2

Thanks but it's okay. Next encounter should do it if it doesn't kill me, If it be Ptah's will then so shall it be.
The Lord of Divine Words
GM, 521 posts
Sun 26 Mar 2023
at 14:01
  • msg #70

Re: OOC#2

In reply to Orum Copsetwinkle (msg # 66):

LoDW:
When leveling, you may reroll once as follows: if you get a 1 on a d4 or d6, a 1 or 2 on a d8, or a 1, 2, or 3 on a d10.

Orum Copsetwinkle
player, 174 posts
High nail gets pounded
HP: 11/11
Sun 26 Mar 2023
at 19:19
  • msg #71

Re: OOC#2

In reply to The Lord of Divine Words (msg # 70):

Thanks!


15:18, Today: Orum Copsetwinkle rolled 3 using 1d6.  Hit point reroll.

I'm going to consider it  a wash
Fodor
player, 477 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Sun 26 Mar 2023
at 21:18
  • msg #72

Re: OOC#2

The Lord of Divine Words:
V:
"Do you ever note that they never seem to be buried with short swords?"

Alas, the chances of that were only 10%.


Yes, but when were the gods ever constrained by chance?
The Lord of Divine Words
GM, 522 posts
Sun 26 Mar 2023
at 22:24
  • msg #73

OOC#2

Just so.

However, part of me enjoys running these modules as written to the extent that I stick to the rewards and encounters as originally written.

Also, I could not imagine a pharoah having chosen the short sword as his weapon -- perhaps a scimitar.

Speaking of rewards, you all seem to have forgotten about that potion.
Tarrahn
player, 245 posts
Halfling of the desert
Loose fitting clothing
Sun 26 Mar 2023
at 23:23
  • msg #74

OOC#2

Apparently I had forgotten about the potion...

...I think a scimitar would be an appropriate find as well
Fodor
player, 478 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Mon 27 Mar 2023
at 00:09
  • msg #75

OOC#2

We needed a staff, mace, flail, or bow and a handful of arrows, darts and bullets/stones! :-)
The Lord of Divine Words
GM, 523 posts
Mon 27 Mar 2023
at 01:06
  • msg #76

OOC#2

The Lost City:
King Alexander's tomb was looted long ago, except for the treasure inside the wooden coffin (which is inside the stone box). King Alexander wears a jeweled crown worth 5000 gp. He has plate armor +1 and a sword +2.


Right. Looted except for the 15k+ in the box.
Vixl
player, 328 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 27 Mar 2023
at 02:44
  • msg #77

Re: OOC#2

The Lord of Divine Words:
Also, I could not imagine a pharaoh having chosen the short sword as his weapon -- perhaps a scimitar.


I could imagine a pharaoh with a short sword.
The Romans did quite well with the gladius, and Virtus (Roman deity of virtue), Mars and emperors are depicted with parazoniums in paintings and statues, so it was not just seen as a commoner's weapon.

The Greeks likewise used the xiphos, and again, representations of great heroes using it exist. Given the fertilization those cultures had, and with the Greek Ptolemy dynasty, it does not seem out of bounds.

And with the representations of the pharaohs using the khopesh, both short sword and scimitar are not inappropriate (depending on which you classify a khopesh as being). What's weird are all these long swords we keep seeing! *L*

Caveat- Nithian and Ylari culture are not strictly Egyptian, only flavored and superficially so, so an appeal to real life cultures is not definitive at all. Sorry, Tarrahn! ^_^
Vixl
player, 330 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 27 Mar 2023
at 03:12
  • msg #78

Re: OOC#2

Magic items-
I would recommend Fodor wear the enchanted plate.

His normal plate mail can go to either Loran or Eonwe, whichever does not already have plate mail. (Loran is the first choice, since Eonwe has expressed a desire to stay out of melee if possible. If they both have plate, the V can see if she can use it.

I would also recommend Fodor use the long sword+2.
The long sword+1 should go to anyone with proficiency in it. If nobody has proficiency, then V can carry it. She will be better off with her short sword, but this would allow her to hit creatures that require enchantments to hit.

Potion- depends on what it is.
The Lord of Divine Words
GM, 524 posts
Mon 27 Mar 2023
at 14:05
  • msg #79

Re: OOC#2

In reply to Vixl (msg # 77):

That's an OSRIC quirk:

Swords Table 1: Form
d20 Result
01 Bastard Sword (20% chance of 2-handed sword instead)
02-05 Broadsword
06-19 Longsword
20 Shortsword (20% chance of a scimitar instead)

I will reconsider this going forward.
Vixl
player, 332 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 27 Mar 2023
at 19:00
  • msg #80

Re: OOC#2

Wow, I knew the system was weighted towards long swords, but I had not realized how much!
70% chance for a long sword, 20% broad sword, but only 4% for a short sword or bastard sword, and just 1% for a two-handed sword! ^_^;

At first it seems like a scimitar also has only a 1% chance as well, but scimitars can be generated off the miscellaneous weapon table and the swords table, so it is actually a bit higher than that (although not much).

I can see the long sword being the most popular- it's an AD&D retroclone, and the long sword was in many ways, objectively best, so would likely be the choice of the majority of players. But looking at the table directly, it seems an odd distribution, since you would think with several smaller races, there would be more smaller swords in there as well.

Theory aside, I'm perfectly fine with you just running things as the module has them rather than changing them. It's an interesting discussion, but the comment was intended as humor, not a complaint. ^_^
Eonwe
player, 55 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Tue 28 Mar 2023
at 03:32
  • msg #81

Re: OOC#2

In reply to Vixl (msg # 78):

I'm wearing chain. If someone's old armour is better than chain I'll take it :)
Tarrahn
player, 246 posts
Halfling of the desert
Loose fitting clothing
Tue 28 Mar 2023
at 04:27
  • msg #82

Re: OOC#2

I'm stuck with boring Druid armor and weapons, by my own choice!

Best person for the job should be wielding those weapons and armor
Vixl
player, 333 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Tue 28 Mar 2023
at 14:22
  • msg #83

Re: OOC#2

Fodor:
Do we have more levels/tiers to explore?


Yes, we found an entrance to a lower tier in the corridor south of the blade room.
But first, we check what is presumably the Queen's tomb on the tier we have been on. Given what the King had in his, it will no doubt be dangerous, but also lucrative, if we live.


Fodor:
Do we know why the Sisters are “preparing?”


Only by inference, based on their actions and Madurua's portfolio. V is actually trying to get more information on that.


Fodor:
Any chance we could barter a +1 long sword for something one of our other party members could use?


Possibly so, but probably not until after the ceremony is over. The Sisters have barely acknowledged us since preparations have begun, so trying to engage in trade is probably futile at this moment.


Eonwe:
I'm wearing chain.


Loran, what are you using? If it is not plate, you would be the best person for Fodor's old platemail, since you often engage in melee. If you already have plate, then Eonwe will take it. (V probably should upgrade, but she rather likes her chain mail.)
Eonwe
player, 56 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Tue 28 Mar 2023
at 15:12
  • msg #84

Re: OOC#2

I'm pretty sure Loran has better armour than me, else she wouldn't have a better AC. Looks like maybe Loran takes the plate and I might get what she's wearing :)
Vixl
player, 334 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Tue 28 Mar 2023
at 16:06
  • msg #85

Re: OOC#2

I went back through the other ooc.
Loran has banded mail.
So, if Fodor takes the enchanted plate, then Loran can upgrade from her banded to plate mail.
Eonwe can then upgrade from chain to banded mail.

So, Fodor, Loran, and Eonwe would all improve their AC by 1.

Eonwe’s previous chain mail (initially Fodor’s) could be gifted to the sisters, since I don’t think anyone else here has need of it, and it probably doesn’t have a high value after use. But we can perhaps ask for a few more torches and oil flasks.
The Lord of Divine Words
GM, 526 posts
Tue 28 Mar 2023
at 21:45
  • msg #86

Re: OOC#2

I’ll try to update everyone’s status chart today.  Anyone else level up? Fodor did, but Si haven’t rolled anything yet. Do we have more levels/tiers to explore? Do we know why the Sisters are “preparing?” Any chance we could barter a +1 long sword for something one of our other party members could use?

--There is a trapdoor leading to the fifth tier if you're so inclined.

--You could conclude they are preparing for the "change of the seasons" ritual.

--They don't have anything along those lines.

Orum Copsetwinkle
player, 175 posts
High nail gets pounded
HP: 11/11
Wed 29 Mar 2023
at 01:18
  • msg #87

Re: OOC#2

If everyone hinks it is helpful Orum will mindskim the Sisters with the Helm to see what's up.
Loran Stone
player, 116 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Wed 29 Mar 2023
at 16:10
  • msg #88

Re: OOC#2

In reply to Vixl (msg # 85):

TY!
Loran's AC is now 2.
She has progressed to MU1/Cl2, has spells: CLW, CLW, CLW, CLW and has gained 1HP so now had 7HP
(17:34, Today: Loran Stone rolled 1 using 1d8.  Cleric L2 HP
and reroll 1s & 2s on d8:
17:34, Today: Loran Stone rolled 1 using 1d8.  1d8)
This message was last edited by the player at 16:37, Wed 29 Mar 2023.
Tarrahn
player, 248 posts
Halfling of the desert
Loose fitting clothing
Wed 29 Mar 2023
at 17:11
  • msg #89

Re: OOC#2

Orum Copsetwinkle:
If everyone hinks it is helpful Orum will mindskim the Sisters with the Helm to see what's up.

Tarrahn has no issue with this
Loran Stone
player, 117 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Wed 29 Mar 2023
at 17:30
  • msg #90

Re: OOC#2

Fine here too
l'Atreq
player, 274 posts
Cleric 3 human male (ish)
AC2 HP14/18
Wed 29 Mar 2023
at 17:35
  • msg #91

Re: OOC#2

ditto
Fodor
player, 480 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Wed 29 Mar 2023
at 18:50
  • msg #92

Re: OOC#2

Sure!
Vixl
player, 335 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 30 Mar 2023
at 15:30
  • msg #93

Re: OOC#2

Orum Copsetwinkle:
If everyone hinks it is helpful Orum will mindskim the Sisters with the Helm to see what's up.


Víxl would be against it, just as she would take a very dim view if she found out they were doing the same with us. It's one thing to do so to someone unknown, but we have an alliance with them, and V did take an oath. Plus, they have been trustworthy enough to watch over both our fallen and injured members as well as our treasure without taking advantage of either. So this seems like a lack of trust and violation of privacy at best, and a betrayal at worst, especially given we are in their home. Further, if they found out this was being done, what does that do to our alliance?

That said, while she adamantly opposes this idea, it really is a group consensus, so unless her argument changes anyone's mind, she is outvoted.

--
And as a reminder- One person should memorize detect magic to use on the coffin before opening.
Fodor
player, 482 posts
Human Meat Shield, Lvl 2
AC 2 HP 20/20
Thu 30 Mar 2023
at 17:34
  • msg #94

Re: OOC#2

If Víxl was able to determine what the Sisters were preparing for (Spring Solstice sex ritual or the like) then no need for the telepathy scan. But, as a reminder, the Helm only allows line of sight distance communication by the wearer to someone else - it’s doesn’t read thoughts (although Orum keeps pretending that it does - probably just to keep everyone in line). :-)
Fodor
player, 483 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 30 Mar 2023
at 18:13
  • msg #95

Re: OOC#2

I think the status chart is updated. Everyone please confirm level, HPs, AC, and spells. Thx!
Vixl
player, 337 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 30 Mar 2023
at 18:54
  • msg #96

Re: OOC#2

V had memorized Sleep and Prot from Evil.

Also, the sisters were able to get us oil. They might be able to get a non-magic hammer for l'Atreq.

Loran and/or Eonwe- you might want to consider changing one CLW to a light spell, since the markings spoke of darkness. (l'Atreq has a light spell, but he might need to cast something else.) I don't think we have been running out of CLW, and if the queen's tomb is anything like the king's, we would come back to recover afterwards anyway (both to recover but also because a similar xp award might be enough for those close to next level).


--
Moving ahead-
Back to the tombs, this time to what is presumably the queen's tomb.

If l'Atreq's detect magic does not indicate magic on the coffin itself, then we cast our preparatory spells (protections from evil, barkskin, etc.), to get ready, and then open it- unless l'Atreq uses Augury and it comes up as a very bad idea to do so.

If it does detect magic, and hence a possible curse, then we avoid it for now and go to tier 5. We come back after someone learns how to remove curses.
Loran Stone
player, 118 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Thu 30 Mar 2023
at 19:00
  • msg #97

Re: OOC#2

OK, CLW to a Light spell is fine here.
Orum Copsetwinkle
player, 176 posts
High nail gets pounded
HP: 11/11
Fri 31 Mar 2023
at 00:59
  • msg #98

Re: OOC#2

In reply to Fodor (msg # 94):

Did I miss something:

Helm of Telepathy (any): Grants the wearer the 2nd level arcane spell ESP, except the helm also allows two-way telepathic
communication between the wearer of the helm and the mind
being read. The helm can also implant a suggestion, per the
spell (and saving throw allowed), once per day
Fodor
player, 484 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Fri 31 Mar 2023
at 03:39
  • msg #99

Re: OOC#2

@DM is using a Minor Helm from BASIC or OSRIC rules, which is weaker than the DMG/AD&D1e version. Discussion was in OOC (most of it) when we originally found it…
The Lord of Divine Words
GM, 528 posts
Fri 31 Mar 2023
at 12:44
  • msg #100

Re: OOC#2

Basic:
Helm of Telepathy: This item looks like a fancy helmet. The wearer of this helm may read the thoughts of any creature within 90' by concentrating on that creature. To make the helm work, the wearer must concentrate on the creature and not move. The wearer will understand the creature's thoughts, and may "send" thoughts to the creature; however,
the creature may refuse to respond.


l'Atreq's hammer fell to the stone floor with a silent crash after the spirt had expired.

@Vixl -- I also agree that the utility casters are not taking advantage of the full utility offered by 1st level clerical spells.
Orum Copsetwinkle
player, 177 posts
High nail gets pounded
HP: 11/11
Fri 31 Mar 2023
at 12:50
  • msg #101

Re: OOC#2

In reply to Fodor (msg # 99):

My mind is indeed a sieve.

Well, in downtime Orum uses Phantasmal Force to create an aura about his head with the occasional tendril reaching out towards some other person. Followed with a knowing glance.
Vixl
player, 338 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 31 Mar 2023
at 16:43
  • msg #102

Re: OOC#2

The Lord of Divine Words:
All decided on your preparations?


I am set.
Tarrahn
player, 249 posts
Halfling of the desert
Loose fitting clothing
Sat 1 Apr 2023
at 04:13
  • msg #103

Re: OOC#2

Do we want another Detect Magic spell?  I can swap one out for it.
Vixl
player, 339 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 1 Apr 2023
at 09:51
  • msg #104

Re: OOC#2

It couldn't hurt to have a second one.
l'Atreq's is to be cast before opening the coffin, to see if we should open it at all, and with a turn duration, will be sufficient to last long enough to deal with whatever is inside if we do wind up opening it.

But if the result indicates we should not open it, and go down to the lower tier instead, it would be nice to have a detect magic for use down there. So switching out one of the shillelagh for detect magic, or one of the other clerics taking it in lieu of a CLW, could be of use. (I'd recommend l'Atreq and Tarrahn both maintain at least one CLW ready for emergencies in case Loran or Eonwe are disabled.)
This message was last edited by the player at 09:53, Sat 01 Apr 2023.
Vixl
player, 341 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 1 Apr 2023
at 18:35
  • msg #105

Re: OOC#2

l'Atreq, your augury spell might also be a good idea.
Tarrahn
player, 250 posts
Halfling of the desert
Loose fitting clothing
Sun 2 Apr 2023
at 13:12
  • msg #106

Re: OOC#2

Sorry for the late posting, can I still drop a Faerie Fire for a detect magic?
The Lord of Divine Words
GM, 532 posts
Sun 2 Apr 2023
at 14:32
  • msg #107

Re: OOC#2

Sure
Orum Copsetwinkle
player, 179 posts
High nail gets pounded
HP: 11/11
Mon 3 Apr 2023
at 13:26
  • msg #108

Re: OOC#2

Biz travel through Thursday. NPC me as needed.
Vixl
player, 344 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 5 Apr 2023
at 06:08
  • msg #109

Re: OOC#2

This week is a little busy for me- Holy Week always is. But I will try to keep up!
Vixl
player, 348 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 12 Apr 2023
at 23:30
  • msg #110

Re: OOC#2

All clear! I'll be going through to see what I missed, and will have a post up by morning.
The Lord of Divine Words
GM, 540 posts
Thu 13 Apr 2023
at 13:16
  • msg #111

Re: OOC#2

OSRIC:
Boas will drop on its prey from above, coiling its long body around the chosen target victim and attacking by both biting and squeezing for 2d4 points of damage. Once a snake has a victim within its coils it is quite difficult to release him or her. Several strong creatures creatures can grasp each end of the snake and uncoil the victim in 1d4+1 segments. Four very strong humans, 16 or greater strength each, should be able to accomplish this task. Attacks directed against a snake will also affect the victim trapped within the snake coils, though the GM may allow certain types of attacks to not do so.

From that I would say that damage from most attacks will be split evenly between boa and food.
I'm not sure on the automatic damage per round of constriction. The B/X version, the rock python, automatically hits for 2d4 dmg per round after the first one hits but OSRIC is silent on this count. I'm not sure that it matters.
Tarrahn
player, 253 posts
Halfling of the desert
Loose fitting clothing
Thu 13 Apr 2023
at 16:05
  • msg #112

Re: OOC#2

Info block from Druid
Description from the Cleric spell

Speak With Animals
Druidic Transmutation/ Alteration
Level: Druid 1
Range: 0
Duration: 2 rounds/ caster level
Area of Effect: One animal type within 40 ft of
the caster
Components: V,S
Casting Time: 3 segments
Saving Throw: None

When the caster invokes this spell, he or she becomes able
to communicate with and understand the “speech” of normal animals (with the exception of mindless creatures).
While the spell lasts, the animal (and any other animals of
the same type in its company) will refrain from attacking,
even if they were initially hostile
. Depending upon the nature of the conversation, if the animal’s alignment is neutral
or of the same tendency as the cleric’s, the animal may be
disposed to help the cleric in some manner. It is important
to note that the spell does not permit speech with animals
of monstrous or unnatural nature; communication with a
monster such as a cockatrice, for example, is beyond the
spell’s power. Neither does the spell suddenly imbue an animal with intelligence; the observations and opinions of an
animal such as a badger will be appropriate to the animal’s
own experiences, motives, and intellectual limitations.
The Lord of Divine Words
GM, 541 posts
Thu 13 Apr 2023
at 17:15
  • msg #113

Re: OOC#2

In reply to Tarrahn (msg # 112):

Thank you for pasting that, Tarrahn.

It is true that if the boas hadn't been attacked in R#1, they would have refrained from attacking even though they had been initially hostile, just as the text says, upon the establishment of druid -- boa communication.

However, now that they are attacking and have warm food within their coils, I don't think the above necessarily applies. I could see a morale check for them (they have a base 80% morale; I would make that 85% given the situation). If you were to roll higher than 85, they would loosen their coils. That's my take unless Vixl has a better argument.
Tarrahn
player, 255 posts
Halfling of the desert
Loose fitting clothing
Thu 13 Apr 2023
at 17:18
  • msg #114

Re: OOC#2

I don't think that is unfair
Vixl
player, 350 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 14 Apr 2023
at 01:45
  • msg #115

Re: OOC#2

The Lord of Divine Words:
That's my take unless Vixl has a better argument.


No, that's pretty much what my thought was as well, and why V was aghast to see everyone moving to combat; the attacks would negate their passivity.

However, since you asked, and since it may save Eonwe or Loran... :D

Perhaps only the one on Fodor would have been moved to attack?
Fodor attacked, so there will definitely be retaliation from Boa A, but Boa B?

The sleep spell did nothing, and has no manifestation, so was unlikely to negate the passivity.

The color spray also had no effect on them, so other than a pretty lightshow, it could also been ignored. Boas have poor vision, and instead use specialized heat-sensing cells to find prey, so this spell may also not have been enough to overcome the Speak With Animals-induced quietude.

Chant and Sanctuary has nothing to do with them, and neither did V's watching and waiting.

Boas are not pack animals either, so there is not that pack mentality to deal with either.

So, maybe we only have to engage in combat with the one at the moment, and Eonwe or Loran is not currently being crushed to death? ^_^;
This message was last edited by the player at 02:09, Fri 14 Apr 2023.
Eonwe
player, 59 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Fri 14 Apr 2023
at 02:06
  • msg #116

Re: OOC#2

I think you'll find it's Loran being crushed :)
Vixl
player, 352 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 14 Apr 2023
at 02:07
  • msg #117

Re: OOC#2

Edited, but I'm not so sure about the situation, since they both get a mention...

The Lord of Divine Words:
Boa B slithers over to Loran and squeezes for 4 dmg. Eonwe is trapped within the coals of Boa B.

08:53, Today: The Lord of Divine Words rolled 10,6,17,4 using d20,d6,d20,2d4.  Boa B attacks Loran.

This message was last edited by the player at 02:10, Fri 14 Apr 2023.
The Lord of Divine Words
GM, 542 posts
Fri 14 Apr 2023
at 02:22
  • msg #118

Re: OOC#2

It was Loran. I fixed it.

It's boa mating season, you know?
Vixl
player, 353 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 14 Apr 2023
at 02:39
  • msg #119

Re: OOC#2

The Lord of Divine Words:
It's boa mating season, you know?


Hence the grapple check.
Fodor
player, 491 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Fri 14 Apr 2023
at 07:46
  • msg #120

Re: OOC#2

Was the chant in effect when Fodor attacked Rnd 1? If so, both attacks would have hit for 19 instead of 12 damage. If hurt enough and with promises of no further harm, perhaps being MORE injured might make Boa A more agreeable to a truce…
The Lord of Divine Words
GM, 543 posts
Fri 14 Apr 2023
at 11:44
  • msg #121

Re: OOC#2

In reply to Fodor (msg # 120):

I did check that. Chant has a one-turn casting time. l'Atreq might want to choose another option for R#2.

@Tarrahn: If you roll >85 on a d100, the boas will stand dowm.
Tarrahn
player, 256 posts
Halfling of the desert
Loose fitting clothing
Fri 14 Apr 2023
at 12:48
  • msg #122

Re: OOC#2

The Lord of Divine Words:
@Tarrahn: If you roll >85 on a d100, the boas will stand dowm.

Unbelievable!!!   Sorry guys...
08:47, Today: Tarrahn rolled 99 using 1d100.  Speak w. Animals Check.
The Lord of Divine Words
GM, 544 posts
Fri 14 Apr 2023
at 14:01
  • msg #123

Re: OOC#2

You rolled higher than 85; that's what you wanted to do. Your chance of success was 15%.
Vixl
player, 354 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 14 Apr 2023
at 14:37
  • msg #124

Re: OOC#2

Unbelievably good! Congratulations! ^_^
Tarrahn
player, 257 posts
Halfling of the desert
Loose fitting clothing
Fri 14 Apr 2023
at 15:05
  • msg #125

Re: OOC#2

OH wow!  Excellent then.  Had it backwards.  That's why I did three years of math in summer school...
Fodor
player, 492 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 15 Apr 2023
at 04:58
  • msg #126

Re: OOC#2

Wow! Nice roll and role!
l'Atreq
player, 287 posts
Cleric 3 human male (ish)
AC2 HP14/18
Mon 17 Apr 2023
at 11:13
  • msg #127

Re: OOC#2

Fodor, I've used up Charm until we rest.
Tarrahn
player, 259 posts
Halfling of the desert
Loose fitting clothing
Mon 17 Apr 2023
at 11:46
  • msg #128

Re: OOC#2

In reply to Fodor (msg # 126):
Very lucky roll...
Fodor
player, 493 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 18 Apr 2023
at 02:06
  • msg #129

Re: OOC#2

I think Status Report is now updated/correct with spells used up and current HP post-Boa room. Also fixed spells listed for V (Sleep instead of 2nd PfE) and Loran (Light for 1 CLW) that I had missed before entering Tier 5.

@l’Atreq: do not understand your post about you being out of “Charm” spell. Did you mean “Chant?” I’ve struck Chant as used up for today.

If we are going to rest and memorize, we should go ahead and use up 2 CLWs to get back to full HP. If we do rest & memorize, I will activate same spells previously used up - but let me know if any spells are to be changed out for next day. Thx!
Loran Stone
player, 125 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Tue 18 Apr 2023
at 07:57
  • msg #130

Re: OOC#2

Loran has CLW left..
Fodor
player, 494 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 18 Apr 2023
at 15:04
  • msg #131

Re: OOC#2

Thx Loran.  Your 1st two CLWs brought me to full. I applied your 3rd CLW to yourself.

Terrahn: Everyone is now at full HP.
This message was last edited by the player at 15:07, Tue 18 Apr 2023.
l'Atreq
player, 289 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 18 Apr 2023
at 15:49
  • msg #132

Re: OOC#2

l'Atreq will replace Augury with Snake Charm.

I meant Chant before and I think I'll keep that.
Loran Stone
player, 127 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Tue 18 Apr 2023
at 16:03
  • msg #133

Re: OOC#2

In reply to Fodor (msg # 131):

Welcome!
The Lord of Divine Words
GM, 548 posts
Tue 18 Apr 2023
at 19:59
  • msg #134

Re: OOC#2

In reply to l'Atreq (msg # 132):

The boas have too many hps to be affected by snake charm.

I would also say that Tarrahn has a certain druidic obligation to do right by them.
l'Atreq
player, 290 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 18 Apr 2023
at 20:30
  • msg #135

Re: OOC#2

A fair point.  I shall replace Augury with find traps instead
Vixl
player, 357 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Tue 18 Apr 2023
at 23:47
  • msg #136

Re: OOC#2

The Lord of Divine Words:
I would also say that Tarrahn has a certain druidic obligation to do right by them.


V would also be opposed killing the snakes unless it is absolutely necessary.
She's not lawful, but she does place stock in keeping one's obligations.

However, that does not apply to non-lethal means of passage. The snake charm will not work, but Tarrahn could very well use animal friendship on it. Assuming the snake is 6HD or less, it could be affected with a failed saving throw. And having one along with us would practically guarantee it would be receiving fresh meat.
The Lord of Divine Words
GM, 549 posts
Wed 19 Apr 2023
at 01:17
  • msg #137

Re: OOC#2

They have 6+1 HD, a hp beyond his range.
Vixl
player, 359 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 19 Apr 2023
at 03:20
  • msg #138

Re: OOC#2

Curse the +1!
l'Atreq
player, 291 posts
Cleric 3 human male (ish)
AC2 HP14/18
Wed 19 Apr 2023
at 14:39
  • msg #139

Re: OOC#2

Weren't there some not-allies not-in-actual-warfare acquaintances of the sister left behind?
Fodor
player, 495 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 19 Apr 2023
at 14:43
  • msg #140

Re: OOC#2

Oh. Behave!

I thought we killed some rats, not too long ago, in a pyramid tier not too far away….boas would like relatively fresh rat meat!
This message was last edited by the player at 14:46, Wed 19 Apr 2023.
The Lord of Divine Words
GM, 550 posts
Wed 19 Apr 2023
at 16:20
  • msg #141

Re: OOC#2

In reply to Fodor (msg # 140):

gonna say 4 to 6 days ago on that one, long enough for rigor rattis to have started to set it.

But feel free to keep a closer track of time for more definitive future answers on states of decomposition.
Vixl
player, 363 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 19 Apr 2023
at 18:14
  • msg #142

Re: OOC#2

The rats were a considerable amount of time ago (post msg #806 in the previous game thread)- I would guess even more than a week. They were before the shrews, before the ghouls, before the ghosts, etc.

The shrews would be a little fresher, but even they are probably too old. They were also encountered in the previous thread, and before the ghouls, the ghosts, the banshee(?), and the times we went back to rememorize spells for the coffin, for neutralize poisons, etc. We go back and rest a lot, and assuming every time we go back it's a day, they arew likely well over a week as well.

But maybe a tapestry is appetizing. ^_^
The Lord of Divine Words
GM, 554 posts
Wed 19 Apr 2023
at 18:28
  • msg #143

Re: OOC#2

Pretty sure boas can't digest polymar.

I think it's time for me to say that as written, The Lost City can't be run to completion by a party (even a larger party) of level one to three infidels.

To be clear, the boas were intended to be a roadblock. This isn't to say that a clever (and lucky) group of infidels couldn't overcome one or two out-of-depth encounters.

To wit, the adventure for your group (as I had envisioned it) wasn't intended to extend beyond the 4th tier. I was hoping that would become clear organically.
This message was last edited by the GM at 18:29, Wed 19 Apr 2023.
Fodor
player, 496 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 19 Apr 2023
at 20:18
  • msg #144

Re: OOC#2

No. We will move forward until we are told not to. No organic recognition possible. So, then what?
The Lord of Divine Words
GM, 555 posts
Wed 19 Apr 2023
at 20:54
  • msg #145

Re: OOC#2

Finish Tier #4. That should be considered the last level (for now).
Vixl
player, 364 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 20 Apr 2023
at 13:27
  • msg #146

Re: OOC#2

Same- I had not considered it a stopping point. My stopping point is when there is yellow hazard tape up that says 'dungeon under construction', and orange cones blocking further access.

So, back to the secret treasure room, then the coffin it is.
(And perhaps visit the Usamigarians) *L*
This message was last edited by the player at 13:39, Thu 20 Apr 2023.
The Lord of Divine Words
GM, 556 posts
Thu 20 Apr 2023
at 17:30
  • msg #147

Re: OOC#2

In reply to Vixl (msg # 146):

@Vixl -- Does this supersede the plan of attack against the polymar?

@l'Atreq -- You can't both retreat and do all the other things you plan to do.
Vixl
player, 366 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 20 Apr 2023
at 18:26
  • msg #148

Re: OOC#2

In reply to The Lord of Divine Words (msg # 147):

No, no change, the polymer is in the secret treasure room, isn't it?
At least I'm hoping that chest is what you were referring to as treasure! ^_^

A ten-step plan:
1. Polymar and chest.
2. Likely rest and rememorize.
3. Up to the curse-threatening coffin.
4. Up to gather up any honey that has been created since last harvest.
5. Maybe re-visit the Usamigarians.
6.
7. Profit!
8. Back to the Sisters.
9. Ceremony and much rejoicing.
10. Whatever you have planned. ^_^


The Lord of Divine Words:
@l'Atreq -- You can't both retreat and do all the other things you plan to do.


Just putting flaming oil inside the doorway might be enough- if we can keep it in the room, eventually missile fire, and perhaps spells, should be enough to finish it.
This message was last edited by the player at 19:13, Thu 20 Apr 2023.
Fodor
player, 498 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 20 Apr 2023
at 21:26
  • msg #149

Re: OOC#2

Did the Polymar have a yellow warning symbol above its head indicating that this creature is “above level” and beyond the capabilities of the current party?
The Lord of Divine Words
GM, 557 posts
Thu 20 Apr 2023
at 22:27
  • msg #150

Re: OOC#2

In reply to Fodor (msg # 149):

Yes.

Further, two archers have already declared that they're firing into melee (l'Atreq + polymar).
This message was last edited by the GM at 22:48, Thu 20 Apr 2023.
Vixl
player, 367 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 20 Apr 2023
at 23:15
  • msg #151

Re: OOC#2

Missile fire was specified to take place after everyone was out of the room safely, and also after if anyone was casting preparatory spells, etc.

My understanding-
V noticed the oddity, and called a retreat.

Everyone left the room.
l'Atreq wanted to do some oil maneuvers during this (pour oil at the door, and throw oil at the tapestry before the door was closed, but he could not do it all in one round, so either accomplished the pouring on his way out or nothing.) But whether he poured oil at the door, or threw oil, since the tapestry was on the far side of the room, he would not be in melee, no?

Door shut.
Short discussion, and V suggesting if anyone had any spells they wanted to cast, they could do so before we open the door.

Door opened.
V and Fodor firing bows.
This message was last edited by the player at 23:22, Thu 20 Apr 2023.
Tarrahn
player, 263 posts
Halfling of the desert
Loose fitting clothing
Fri 21 Apr 2023
at 00:40
  • msg #152

Re: OOC#2

No more than two firing here?
Loran Stone
player, 130 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Fri 21 Apr 2023
at 09:16
  • msg #153

Re: OOC#2

Loran cannot.
l'Atreq
player, 294 posts
Cleric 3 human male (ish)
AC2 HP14/18
Fri 21 Apr 2023
at 12:08
  • msg #154

Re: OOC#2

If scorched earth as described is impossible, then l'Atreq simply retreats
The Lord of Divine Words
GM, 558 posts
Fri 21 Apr 2023
at 15:40
  • msg #155

Re: OOC#2

In reply to Vixl (msg # 151):

Okay, I think the difficulty was born in an assumption in #358.

I thought you had intended to retreat from the tier, likely beyond the pursuit range of the polymar.

However, if you intended to move into the adjoining chamber and fire away, then it will pursue and attack somebody at random.

R#1--Party relocates in adjoining room; several attack from range --- Polymar moves into adjoining room and attacks one of you at random.

Shall we proceed with that?
Loran Stone
player, 131 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Fri 21 Apr 2023
at 15:49
  • msg #156

Re: OOC#2

Loran continues to stay well away at the back.
No healing left, no spells, no missiles and little to contribute.
Happy to leave.
l'Atreq
player, 295 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 22 Apr 2023
at 11:50
  • msg #157

Re: OOC#2

l'Atreq too
Vixl
player, 368 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sat 22 Apr 2023
at 20:11
  • msg #158

Re: OOC#2

Yes, I think there were mistaken assumptions all around.

Personally, I think we could win with the right tactics.
We are at full hp, we still have four more cure spells and a faerie fire and magic missile, fire could be put down to put down to keep it from the archers or hold in place if it stays, melee afterwards, etc etc.

But it is starting to seem that the general consensus (Loram, l'Atreq, and Fodor for certain) seems to be to depart completely- and there is good reason, since the DM did confirm to Fodor that this thing has a yellow warning symbol.

So, let's just go with that. No missile fire, no regular fire, not just a retreat from the treasure room, but retreat from the entire tier. Back to base.
Orum Copsetwinkle
player, 185 posts
High nail gets pounded
HP: 11/11
Sun 23 Apr 2023
at 18:46
  • msg #159

Re: OOC#2

Swap spells to Light and Colour Spray.
Vixl
player, 369 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 26 Apr 2023
at 04:35
  • msg #160

Re: OOC#2

V will go with two protections from evil. One cast on herself, one on someone else opening the coffin.
Fodor
player, 499 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 26 Apr 2023
at 12:07
  • msg #161

Re: OOC#2

Everyone plz 2x check spells listed…
The Lord of Divine Words
GM, 560 posts
Wed 26 Apr 2023
at 13:20
  • msg #162

Re: OOC#2

Once the three lid lifters have been identified (along with the one receiving the protection from evil spell), we can proceed.
Loran Stone
player, 132 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Wed 26 Apr 2023
at 13:47
  • msg #163

Re: OOC#2

Spells listed for Loran are correct.
l'Atreq
player, 297 posts
Cleric 3 human male (ish)
AC2 HP14/18
Thu 27 Apr 2023
at 09:32
  • msg #164

Re: OOC#2

Ditto l'Atreq
Orum Copsetwinkle
player, 186 posts
High nail gets pounded
HP: 11/11
Fri 28 Apr 2023
at 00:21
  • msg #165

Re: OOC#2

Orum is accurate
Vixl
player, 371 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 28 Apr 2023
at 05:59
  • msg #166

Re: OOC#2

As a reminder, this is pretty much all that we have left, unless we go back to the Usamigarians, and if we do that, we would rememorize spells first.

So, being on the tomb level, and since there was a spirit in the other coffin room, memorizing and casting all possible preparatory spells in anticipation of undead is our best bet. We probably don't need 7 cure light wounds, 2 detect magics, and 4 light spells for one potential encounter (even one threatening darkness)- more protection from evils precast before opening the coffin would probably be better. If we just dropped 3 cures, one detect, and one light for this, then we could have everyone in the group protected from evil (I would recommend Loran switch 2 cure lights for protection, Eonwe switch a cure light and a light for the protections, and l'Atreq switch the detect magic for the protection, but that's just a suggestion. But it still leaves us all the clerics having at least one cure spell, and even after Loran casts her light spell, we still have two more in case the darkness comes into effect.)

Likewise, Tarrahn might consider casting his barkskin on someone opening the coffin for the same reason and one of the clerics might consider using a bless spell now- if there is combat, there might not have the opportunity to use it later, and the bless can't be cast on those in already in melee. And if they are not needed, we don't lose anything, since we would be going back anyway.

V will use her protection from evil spells on Fodor and herself, since I assume the two of them will be opening. Orum would probably be the best third member to help lift, since being in a tomb, the clerics should be ready to turn, and Tarrahn has more spells that might be useful if it does go to combat (faerie fire, heat metal, shillalagh)
This message was last edited by the player at 06:05, Fri 28 Apr 2023.
l'Atreq
player, 298 posts
Cleric 3 human male (ish)
AC2 HP14/18
Fri 28 Apr 2023
at 12:43
  • msg #167

Re: OOC#2

Very well. l'Atreq will drop Detect Magic and replace it with Protection from Evil
Orum Copsetwinkle
player, 187 posts
High nail gets pounded
HP: 11/11
Fri 28 Apr 2023
at 18:29
  • msg #168

Re: OOC#2

WIlling to help lift as if it is a spirit then illusion spells surely won't work.
Tarrahn
player, 265 posts
Halfling of the desert
Loose fitting clothing
Fri 28 Apr 2023
at 21:23
  • msg #169

Re: OOC#2

No issue with that, who wants the Barkskin spell?  +1 to AC & Saves
Loran Stone
player, 135 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Sat 29 Apr 2023
at 07:47
  • msg #170

Re: OOC#2

Agreed and done.
l'Atreq
player, 299 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 29 Apr 2023
at 16:26
  • msg #171

Re: OOC#2

I don't have Access to OSRIC until I get back to my laptop so I'm not sure whether I can turn the wight
Fodor
player, 501 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 29 Apr 2023
at 18:03
  • msg #172

Re: OOC#2

l’Atreq needs a 16 to turn the wight.
Loran & Eonwe need a 19.
Orum Copsetwinkle
player, 189 posts
High nail gets pounded
HP: 11/11
Sat 29 Apr 2023
at 19:03
  • msg #173

Re: OOC#2

Can you cooperate and hence get a lower number?
The Lord of Divine Words
GM, 562 posts
Sat 29 Apr 2023
at 19:07
  • msg #174

Re: OOC#2

In reply to Orum Copsetwinkle (msg # 173):

Nope. There are no modern D&D style assisted rolls. I don't think the maths favor those anyway.
l'Atreq
player, 300 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 29 Apr 2023
at 20:28
  • msg #175

Re: OOC#2

I have a 20% chance of succeeding but if we all try between them we hve a 27.8% of success. If I fail, someone else try and then if he or she fails, the other can try.
Orum Copsetwinkle
player, 190 posts
High nail gets pounded
HP: 11/11
Sat 29 Apr 2023
at 20:58
  • msg #176

Re: OOC#2

That's some good mathing there!
Fodor
player, 502 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 29 Apr 2023
at 21:02
  • msg #177

Re: OOC#2

Although not in the rules, I could see the benefit of clerics working together and getting a slight bonus BUT they would have to worship the same deity. And since it is rare to have multiple clerics in a party, plus ones of the same deity, it would only happen in a rare situation where an army of clerics was facing an army of undead…

..regardless. Not applicable here. :-)
Orum Copsetwinkle
player, 191 posts
High nail gets pounded
HP: 11/11
Sat 29 Apr 2023
at 21:05
  • msg #178

Re: OOC#2

Was just looking at the Parry action to see if Orum could go full defense and at least provide an extra target while the heavies tried to take it down, but not seeing an in game benefit other than providing an extra target.

BTW, the Colour Spray description is really poorly written.
Fodor
player, 503 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 29 Apr 2023
at 21:09
  • msg #179

Re: OOC#2

What does Colour Spray do? I avoid playing illusionists because it requires too much on the fly descriptive creativity to come up with effective illusions. So I never really learned the illusionist spells…
Orum Copsetwinkle
player, 192 posts
High nail gets pounded
HP: 11/11
Sun 30 Apr 2023
at 01:20
  • msg #180

Re: OOC#2

Best case scenario is stun for a round or two, but I may be going off some AD&D edition that is long gone
Fodor
player, 504 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 30 Apr 2023
at 04:24
  • msg #181

Re: OOC#2

I wouldn’t think many undead would be affected, generally, by illusions given their undead/mental status - but I don’t know.
This message was last edited by the player at 04:57, Sun 30 Apr 2023.
Vixl
player, 373 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 30 Apr 2023
at 04:46
  • msg #182

Re: OOC#2

They are immune to sleep, charm, and hold spells, but it says nothing about illusions in general, so I would think illusions could affect them, unless they are specifically excluded.

Wights are also specifically excluded from enchantment spells in general, but color spray is a Phantasmal Transmutation/ Alteration, so it seems like it would be of use.

Despite V's misgivings, I would think that fire would hurt a wight and most other undead as well. They, and several other undead, are listed as immune to cold, but there is not an immunity to other effects like fire or electricity listed. But that depends on whether or not you think needing a magic weapon to hit also means environmental effects must also be magically based. I don't, but it is the DM's call.

Edit1:
And yes, I totally did forget that V had the magic longsword- I knew we had two in the party but forgot she had one. Editing my post now...

Edit2:
And fleeing could well be an option if needed. The screaming ghost did not pursue, so perhaps the wight would not either.
This message was last edited by the player at 04:57, Sun 30 Apr 2023.
The Lord of Divine Words
GM, 563 posts
Sun 30 Apr 2023
at 11:45
  • msg #183

Re: OOC#2

The issue with Color Spray (which has come up before) is that is only affects one HD per caster level.

Wights can be harmed by fire.

There is a level 3 druid spell (which was not prepared) (which should always be prepared) which would have ended this encounter in R#1.
Fodor
player, 506 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 30 Apr 2023
at 13:13
  • msg #184

Re: OOC#2

Continual light? Wights hate sunlight, but I am not aware of what 3rd level Druid spell kills undead or wights in particular. Sorry, Terrahn- it’s not your fault - Neutralize Poison is essential too. Fodor is the meat shield - he’ll take what he has to until the fire and turns are successful. We have 2 rounds to succeed! Maybe 3, to save Fodor.
This message was last edited by the player at 17:21, Mon 01 May 2023.
The Lord of Divine Words
GM, 564 posts
Sun 30 Apr 2023
at 13:27
  • msg #185

Re: OOC#2

In reply to Fodor (msg # 184):

Summon Insects would have disabled the wight.
Tarrahn
player, 267 posts
Halfling of the desert
Loose fitting clothing
Sun 30 Apr 2023
at 13:53
  • msg #186

Re: OOC#2

I have usually been on the end of choosing the appropriate spell for the outing.  I went with the Neutralize Poison this time over the Summon Insects since it worked so well the last time I used it.  Sucks when you have only (1) option to choose from.
The Lord of Divine Words
GM, 566 posts
Sun 30 Apr 2023
at 14:25
  • msg #187

Re: OOC#2

Ah, who knows? It could have been the Scorpion Queen within the box. On the balance, though, I would go with Summon Insects.
This message was last edited by the GM at 14:26, Sun 30 Apr 2023.
Vixl
player, 374 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 30 Apr 2023
at 15:14
  • msg #188

Re: OOC#2

Given only one is possible, I would almost always lean towards taking the neutralize poison.
If it is needed and we don't have it, then a PC is generally dead.
If we don't have the summon insects, the result tends to be a bit more forgiving.
We may lose some levels here, but should at least survive the encounter.

(Although if we run away and go prepare summon insects, we now know it will disable the wight.) ;)
This message was last edited by the player at 15:16, Sun 30 Apr 2023.
Tarrahn
player, 268 posts
Halfling of the desert
Loose fitting clothing
Sun 30 Apr 2023
at 17:05
  • msg #189

Re: OOC#2

My luck/timing has been off on spell selection.  Virtually non-melee effective, I try to pick accordingly or asked to when the sling isn't an option.
The Lord of Divine Words
GM, 567 posts
Mon 1 May 2023
at 12:52
  • msg #190

Re: OOC#2

l'Atreq, Chant requires a full turn to cast.
l'Atreq
player, 303 posts
Cleric 3 human male (ish)
AC2 HP14/18
Mon 1 May 2023
at 14:39
  • msg #191

Re: OOC#2

A turn?  How many rounds is that????
Loran Stone
player, 137 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Mon 1 May 2023
at 14:59
  • msg #192

Re: OOC#2

Ten
Fodor
player, 507 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Mon 1 May 2023
at 17:40
  • msg #193

Re: OOC#2

Chant as written is worthless - unless you modify it to a 1 round casting time and also permit the ability of a fighting Cleric to melee attack while chanting and singing out boldly to his deity. Only interrupted if injured or silenced (or stops to do something other than chanting and fighting), but cleric permitted to melee (theory: engaging opponents while chanting supports the spell benefits - raises the morale of party and intimidates opponents - justifies the prayer type bonus effects). Even with those improvements, it’s still only mediocre. But using it with the above fixes (which has always been our house rule) makes it somewhat useful and adds fun for role-playing - as a nice 2nd level bridge between Bless (1st) & Prayer (3rd) - but these are just my “aside” comments from a player who plays Clerics frequently and as someone who used to DM - but my aside doesn’t impact the current game...
The Lord of Divine Words
GM, 568 posts
Mon 1 May 2023
at 18:43
  • msg #194

Re: OOC#2

In reply to Fodor (msg # 193):

I think a 25% chance to end the encounter would be better.
Fodor
player, 508 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Mon 1 May 2023
at 18:51
  • msg #195

Re: OOC#2

Oh, yes, agreed! Turn by 3rd Level Cleric vs one undead opponent MUCH better option now than Chant (even if it was a 1 round cast time) - especially since Clerics permitted to turn more than once per same target.

?: Are we in Battle Round 2 yet (do you want our Round 2 actions yet or are we still waiting for Round 1 to close)?
The Lord of Divine Words
GM, 569 posts
Mon 1 May 2023
at 18:52
  • msg #196

Re: OOC#2

Yes, you're in Rnd #2.
Loran Stone
player, 138 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Mon 1 May 2023
at 21:24
  • msg #197

Re: OOC#2

After failing to Turn isn't that it?
Or can we keep trying?
Eonwe
player, 63 posts
Half-elf Cl/Mu 1/1
AC: 4 HP: 6/6
Tue 2 May 2023
at 00:19
  • msg #198

Re: OOC#2

In reply to Fodor (msg # 193):

Chant is better than all that, assuming it was a 1 round casting time. If you run the numbers in a decent sized group it does a lot of extra damage and reduces damage taken by several CLWs.

But btb it's just a waste of ink :(

P.S. And do please change your d8 for a different one!
This message was last edited by the player at 00:20, Tue 02 May 2023.
Fodor
player, 510 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 2 May 2023
at 04:00
  • msg #199

Re: OOC#2

Agree. My d8 stinks! As does your d4! :-)
This message was last edited by the player at 06:04, Tue 02 May 2023.
l'Atreq
player, 304 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 2 May 2023
at 08:31
  • msg #200

Re: OOC#2

Hmm well l'Atreq has one option other than the chant but that'll do more damage to the party than the queen.
Fodor
player, 511 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 2 May 2023
at 11:40
  • msg #201

Re: OOC#2

@Clerics: our DM permits additional TURN ATTEMPTS even if 1st does not succeed. KEEP TRYING!
l'Atreq
player, 305 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 2 May 2023
at 14:03
  • msg #202

Re: OOC#2

Ahh well in that case.
Fodor
player, 512 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 2 May 2023
at 14:26
  • msg #203

Re: OOC#2

C’mon Clerics! We need more faith!! :-)
Loran Stone
player, 140 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Tue 2 May 2023
at 14:40
  • msg #204

Re: OOC#2

It's a Wight of Dice Cursing!
Fodor
player, 513 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 2 May 2023
at 18:18
  • msg #205

Re: OOC#2

Well. As long as it doesn’t hit us…we are slowly chipping away…
The Lord of Divine Words
GM, 570 posts
Tue 2 May 2023
at 20:41
  • msg #206

Re: OOC#2

In reply to Fodor (msg # 201):

It's just OSRIC, not some special dispensation from myself.
Fodor
player, 514 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 4 May 2023
at 12:03
  • msg #207

Re: OOC#2

@DM: you want to roll +1 sword attack for Víxl and then do Wight? That’s all we are waiting for to finish Round 2, I believe. Did Víxl indicate she would be out of pocket for a few days - not normal absence since Sunday for her without notice.
The Lord of Divine Words
GM, 571 posts
Thu 4 May 2023
at 12:06
  • msg #208

Re: OOC#2

Go ahead and do that if you would, thank you.
Fodor
player, 515 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 4 May 2023
at 12:19
  • msg #209

Re: OOC#2

Do what? Roll to hit for V?

If so, she likely misses…(+1 STR, +1 sword, -2 prof), rolled a 9. 11 with Faerie Fire bonus, but that is probably still a miss…
This message was last edited by the player at 12:24, Thu 04 May 2023.
Vixl
player, 375 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 4 May 2023
at 21:06
  • msg #210

Re: OOC#2

Fodor's roll for V was fine, but if you prefer I roll it, it was a 10, and a miss (included Faerie fire and magic sword, subtracted non-proficiency. Did not make any adjustment for a flank attack.)

My apologies for the recent silence- there were some personal issues keeping me away, but still here and still interested and trying to stay engaged.


And yes, the one thing every cleric should be doing is turning- even those with a miniscule chance at success.
This message was last edited by the player at 21:09, Thu 04 May 2023.
Tarrahn
player, 270 posts
Halfling of the desert
Loose fitting clothing
Fri 5 May 2023
at 01:57
  • msg #211

Re: OOC#2

If I cast Shillelagh this round, I have to wait until next round to attack, correct?
The Lord of Divine Words
GM, 573 posts
Fri 5 May 2023
at 12:08
  • msg #212

Re: OOC#2

In reply to Tarrahn (msg # 211):

Yes, you cast the spell in one round and then attack with it the next. It would be the same with Spiritual Weapon.
l'Atreq
player, 308 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 6 May 2023
at 20:22
  • msg #213

Re: OOC#2

Am I right in thinking that a blind wight cannot be turned? Not that that's been going very well anyway.
Fodor
player, 518 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 6 May 2023
at 20:26
  • msg #214

Re: OOC#2

Blinded just means it has trouble seeing (less chance to hit) but it can still see and hear and feel the force of the cleric’s deity being directed toward it.
Tarrahn
player, 274 posts
Halfling of the desert
Loose fitting clothing
Mon 8 May 2023
at 13:40
  • msg #215

Re: OOC#2

Tarrahn will cast Detect Magic then
Fodor
player, 522 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 13 May 2023
at 12:21
  • msg #216

Re: OOC#2

That was my only other thought - that there might be something on the door or wall of each room to match with a marking hon the figurine or with the figurines themselves to indicate what room on the map it should be placed…
The Lord of Divine Words
GM, 582 posts
Wed 17 May 2023
at 23:39
  • msg #217

Re: OOC#2

Unquestionably, you've been presented with a puzzle box.

It's alright, of course, if you don't have much of an appetite for it. However, that does mean you probably won't have much of an appetite for the Desert of Desolation modules which are heavy on traps and puzzles. If that is the case, we might wish to consider another direction.
Tarrahn
player, 277 posts
Halfling of the desert
Loose fitting clothing
Thu 18 May 2023
at 00:29
  • msg #218

Re: OOC#2

I am inherently TERRIBLE with puzzles and the like.  However, I follow the majority of our groups wishes.
Orum Copsetwinkle
player, 196 posts
High nail gets pounded
HP: 11/11
Thu 18 May 2023
at 00:43
  • msg #219

Re: OOC#2

Same, but I'm going to propose a place for everything and everything in its place approach. Start by putting each figure where someone not named Orum thinks it makes most sense.
The Lord of Divine Words
GM, 583 posts
Thu 18 May 2023
at 01:10
  • msg #220

Re: OOC#2

Invisiclue #1: Some figures should be easier to identify than others.
Vixl
player, 385 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 18 May 2023
at 04:43
  • msg #221

Re: OOC#2

I have an idea for several of them now, but we will see if the test with one does anything.
The Lord of Divine Words
GM, 584 posts
Thu 18 May 2023
at 14:05
  • msg #222

Re: OOC#2

In reply to Vixl (msg # 221):

I made a mistake Vixl: the guy with the lockpicks should have been described as "lithe" rather than "little."
Vixl
player, 386 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 18 May 2023
at 16:59
  • msg #223

Re: OOC#2

That does make a difference! *L*
Vixl
player, 388 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 18 May 2023
at 17:20
  • msg #224

Re: OOC#2

I am thinking the flowing gown should actually go in room 39a, not the queen's tomb, but want to see if anything happens with the others first.

I am reasonably certain for this:
28: A bronze man grasping a lighting bolt in one hand and a five-pointed star in the other
30: A young lady with a full set of combs
31: A tall man with an even taller halberd
38: A vibrantly colored man who is built close to the ground
39a: A woman with a flowing gown
40: A lithe man with a set of lockpicks

Inclined to this:
27: A man with the pompous face of a know-it-all
36: A man with an extraordinarily long quill

Leaving this:
25 (or 37 if not) A man with rings on his fingers and a protruding belly
29 (or 35 if not) A mass of naked humanity
32 A woman with a lolling tongue
34 A man with a frozen face

So, unless something tragic happens with the figurines being placed now, she will try this out, unless someone has objections or other ideas.
This message was last edited by the player at 17:23, Thu 18 May 2023.
Orum Copsetwinkle
player, 197 posts
High nail gets pounded
HP: 11/11
Fri 19 May 2023
at 14:48
  • msg #225

Re: OOC#2

In reply to The Lord of Divine Words (msg # 222):

Yes, I was feeling seen!
Loran Stone
player, 143 posts
Cl1/MU1, Halfelven female
AC 3, HP: 5/6
Fri 19 May 2023
at 16:58
  • msg #226

Re: OOC#2

In reply to Vixl (msg # 224):

No objections here!
You're doing a great job!
Vixl
player, 391 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 21 May 2023
at 07:58
  • msg #227

Re: OOC#2

Thank you Loran!

As for the positioning:
It seems that the 'Mass of Naked Humanity' is misplaced as l'Atreq has also determined.
The others seem fine based on the DM's post. (Although Fodor has some good suggestions if things do not work out).

So, instead of 29 (the embalming room) it should go into 35 (the room with all the bones of the slaves). The naked aspect made me think of the embalming (29), since the covering cloth was separate, but it seems that it should apply to the mass of victims (35) instead.
This message was last edited by the player at 08:04, Sun 21 May 2023.
Tarrahn
player, 279 posts
Halfling of the desert
Loose fitting clothing
Sun 21 May 2023
at 13:57
  • msg #228

Re: OOC#2

No issues here, keep it going!
The Lord of Divine Words
GM, 591 posts
Wed 24 May 2023
at 15:20
  • msg #229

Re: OOC#2

A is the "You are here" marker.
l'Atreq
player, 319 posts
Cleric 3 human male (ish)
AC2 HP14/18
Wed 24 May 2023
at 15:56
  • msg #230

Re: OOC#2

Oh well in that case, perhaps we should go to the 'Our Salvation' marker.
Vixl
player, 397 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 25 May 2023
at 07:03
  • msg #231

Re: OOC#2

I don't think it was one way- but am I misremembering?
Vixl
player, 399 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 25 May 2023
at 20:08
  • msg #232

Re: OOC#2

If a rod of paralyzation works like a wand of paralyzation, then everyone but Fodor can use it. But Loran has no distance attacks or distance damage spells, so she would probably be the best to carry it, hence V handing it to her. (If not her, then my suggestion is Eonwe or Orum.) But if the group has a better suggestion, then by all means let's use it.

l'Atreq- V might have jumped the crossbow asking for a trade for your armor for you. I was thinking that as a member, it might make things smoother if she asked, but if you wanted to also keep the plate for when we arrive at destination, please do correct her statement. (We have enough gold to make it worth their while of they just want to sell you leather armor.)

As for herself, V came with her chainmail, and will be leaving with it.

We never received level completion xp for the Sisterhood/Usamigarian tier, since the Usamigarian's HQ was not explored. So yes, that last was a very blatant attempt to hustle for a few more points, since it might get someone leveled up before the next scenario. ^_^
l'Atreq
player, 321 posts
Cleric 3 human male (ish)
AC2 HP14/18
Thu 25 May 2023
at 20:50
  • msg #233

Re: OOC#2

Oh no... it's not just in the desert that the existence of Heat Metal makes plate mail a liability.  I've already watched our party's dwarf get boiled alive by an orcish shaman... Although my half-elven jester got thme back by hurling a Mordenkainen's Tiny House at the shaman and then calling out the magic word so that when it hit them it was a full sized house.
The Lord of Divine Words
GM, 593 posts
Thu 25 May 2023
at 22:20
  • msg #234

Re: OOC#2

For those of you who don't know (everybody, I fear), I was paying homage to Phil and Dixie's series in Dragon Magazine, Sex and D&D, from 40 or so years ago.
l'Atreq
player, 322 posts
Cleric 3 human male (ish)
AC2 HP14/18
Fri 26 May 2023
at 07:02
  • msg #235

Re: OOC#2

Ah. I never read Dragon, only White Dwarf (in those days, White Dwarf covered all sorts of games,, not just Warhammer.
Orum Copsetwinkle
player, 200 posts
High nail gets pounded
HP: 11/11
Fri 26 May 2023
at 13:30
  • msg #236

Re: OOC#2

In reply to The Lord of Divine Words (msg # 234):

Thanks for the reminder that I am old, or shall we say, experienced.
Vixl
player, 400 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Fri 26 May 2023
at 20:11
  • msg #237

Re: OOC#2

The Lord of Divine Words
GM, 594 posts
Sat 27 May 2023
at 01:34
  • msg #238

Re: OOC#2

In reply to Vixl (msg # 237):

Just so! An epic tease to which I added a twist with respect to the consummation.
l'Atreq
player, 323 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 27 May 2023
at 17:11
  • msg #239

Re: OOC#2

Wahoo praise be unto Ptah who hath raised His servant to fourth level.
The Lord of Divine Words
GM, 598 posts
Sat 27 May 2023
at 19:17
  • msg #240

Re: OOC#2

Excellent! You're only one level short of the recommended range for Pharaoh.


l'Atreq
player, 324 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 27 May 2023
at 20:42
  • msg #241

Re: OOC#2

Kewl umm I mean Praise be unto Him
l'Atreq
player, 325 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sat 27 May 2023
at 21:17
  • msg #242

Re: OOC#2

At 4th level, I have 5 first level and 4 second level spells.

As we set out into the desert, this will be...

Detect Evil (1), Create Water(1), Protection from Evil(1), Cure Light Wounds (1) and Bless (1)
Resist Fire (2), Snake Charm (2), Speak With Animals (2), Hold Person (2)

Unless anyone has a better suggestion?
Tarrahn
player, 283 posts
Halfling of the desert
Loose fitting clothing
Sun 28 May 2023
at 13:19
  • msg #243

Re: OOC#2

Those XP's will make Tarrahn 4th level Druid!

Update soon...
Vixl
player, 401 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 28 May 2023
at 20:52
  • msg #244

Re: OOC#2

To my surprise, the xp and bonus xp was just about exactly enough to raise V to level 3/3! ^_^
Yay for puzzles!

17hp now.
Invisibility spell added.
For the trip to wherever we are going, she will have two sleep spells and the invisibility spell memorized.


l'Atreq- that seems like an appropriately useful and varied selection to me.


"These Dreams" is my favorite heart song, but Magic Man is more apropos here. *L*


From message #460:
The Lord of Divine Words:
It's a rod of paralyzation with 6 charges.


From the treasure thread:
The Lord of Divine Words:
357 EXP for keeping the WAND of Paralysation with 8 charges


Does the scepter have 6 or 8 charges?
This message was last edited by the player at 21:05, Sun 28 May 2023.
Tarrahn
player, 284 posts
Halfling of the desert
Loose fitting clothing
Sun 28 May 2023
at 21:17
  • msg #245

Re: OOC#2

Tarrahn updated.  Maxed out on HP.

Recommendations for weapon slot?
l'Atreq
player, 326 posts
Cleric 3 human male (ish)
AC2 HP14/18
Sun 28 May 2023
at 21:48
  • msg #246

Re: OOC#2

Oh... also added 3 hpts for 4th level making 20/20
The Lord of Divine Words
GM, 599 posts
Sun 28 May 2023
at 23:12
  • msg #247

Re: OOC#2

In reply to Vixl (msg # 244):

8 charges

The party does have a potion of invisibility.
Vixl
player, 403 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Mon 29 May 2023
at 02:52
  • msg #248

Re: OOC#2

From Message #280:

Vixl:
"Interesting- I believe an invisibility potion can be separated into eight lesser doses? That being the case, I would suggest we do so, and everyone carry one. That way if we all run into real trouble, we each have a means of fleeing unseen. That seems more useful than a single, longer-lasting dose." Reaffirming the count, she added, "Also, splitting it would leave one extra dose. Orum should carry that extra one for scouting purposes."

If there is no objection from anyone, and we can get small containers to split it up, we can do this now.



So everyone should be carrying a dose- 2 for Orum.
The Lord of Divine Words
GM, 600 posts
Mon 29 May 2023
at 14:15
  • msg #249

Re: OOC#2

In reply to Vixl (msg # 248):

That'll need to be recorded on players' sheets prior to departure for that to be true.

The honey can be harvested one more time before departure.

Once all players have made their choice of mount, we can begin I3.
Tarrahn
player, 286 posts
Halfling of the desert
Loose fitting clothing
Tue 30 May 2023
at 03:03
  • msg #250

Re: OOC#2

Added [1] honey healing and took the dagger proficiency.

Would they happen to have a spare dagger they could spare or sell?
The Lord of Divine Words
GM, 601 posts
Tue 30 May 2023
at 16:06
  • msg #251

Re: OOC#2

They will furnish you with any basic gear you might require.
Fodor
player, 530 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 30 May 2023
at 16:33
  • msg #252

Re: OOC#2

Tarrahn:
Tarrahn updated.  Maxed out HP.

So what does that give you? Any CON bonus?
Tarrahn
player, 287 posts
Halfling of the desert
Loose fitting clothing
Tue 30 May 2023
at 16:47
  • msg #253

Re: OOC#2

Fodor:
Tarrahn:
Tarrahn updated.  Maxed out HP.

So what does that give you? Any CON bonus?

26 HP, no CON bonus
The Lord of Divine Words
GM, 603 posts
Tue 30 May 2023
at 16:53
  • msg #254

Re: OOC#2

Who knew so many hps could fit in the little guy?
Tarrahn
player, 288 posts
Halfling of the desert
Loose fitting clothing
Tue 30 May 2023
at 17:07
  • msg #255

Re: OOC#2

The Lord of Divine Words:
Who knew so many hps could fit in the little guy?

LOL!  No doubt...
l'Atreq
player, 328 posts
Cleric 3 human male (ish)
AC2 HP14/18
Tue 30 May 2023
at 18:30
  • msg #256

Re: OOC#2

I also have no con bonus but to me the dice are less kind.
Vixl
player, 404 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Wed 31 May 2023
at 04:15
  • msg #257

Re: OOC#2

The Lord of Divine Words:
That'll need to be recorded on players' sheets prior to departure for that to be true.


I annotated one on V's sheet since the response was affirming at the time.
I recommend everyone else do so now, so you don't leave it behind. ^_^;


Also, I have another competition this week, so while attempts to check in and follow along might be made, I might not be able to post until Monday.
Please do not hold anything up on my account!
The Lord of Divine Words
GM, 604 posts
Thu 1 Jun 2023
at 01:20
  • msg #258

Re: OOC#2

I think we're all set to kick off into the desert. I'll get things rolling tomorrow.
Fodor
player, 531 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 1 Jun 2023
at 04:46
  • msg #259

Re: OOC#2

Yes. Please update your individual sheets to indicate the mini-dose of Invisibility potion each, 2 for Orum. I indicated this division already on the party treasure list.

Please make a final review of spells and other info on the status chart before we head out to the desert!

For example - is Víxl now proficient (or working toward that) with the +1 Longsword?
Vixl
player, 405 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Thu 1 Jun 2023
at 10:48
  • msg #260

Re: OOC#2

The one thing I have to decide is her next weapon proficiency. But no, despite the magic sword (and the overall overwhelming prevalence of magic longswords), I don't plan on taking long sword proficiency- it will likely be either dagger or club.
l'Atreq
player, 329 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Thu 1 Jun 2023
at 17:37
  • msg #261

Re: OOC#2

When do we get weapon proficiencies... should I have chosen one?  How about non-weapon proficiencies?
The Lord of Divine Words
GM, 607 posts
Sat 3 Jun 2023
at 01:42
  • msg #262

Re: OOC#2

A couple of notes as we begin I3 Pharaoh:

I will be using the recommended die for random encounters.
We're going to part ways with weapon specialization.

@l'Atreq -- you have downloaded OSRIC, haven't you?
Fodor
player, 532 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 3 Jun 2023
at 04:30
  • msg #263

Re: OOC#2

Wait! I thought we were only eliminating weapon specialization in the fighter heavy TM? Surely, not here? At least not single specialization. Double, sure. And delay double attacks until even rounds (as per UA) rather than up front in odd rounds (per OSRIC) - that would be fair and not overpowered

It’s the only thing the Meat Shield has to offer.
The Lord of Divine Words
GM, 608 posts
Sat 3 Jun 2023
at 21:17
  • msg #264

Re: OOC#2

Not true! Mr. Meatshield has a +2 longsword and clerics to cast bless and a druid to cast Faerie Fire.

You'll be good so long as you avoid the purple worm.

Also, everybody should have at least one 16 which you can do with you as you please.

I uploaded the Desert Wilderness map to the Game Map.

I'd like everybody to do one check in post, one of which should include the group's travel itinerary. If you don't check in, I'll assume you've made other plans. I'd like to update on Monday after Vixl gets back.
Orum Copsetwinkle
player, 203 posts
High nail gets pounded
HP: 11/11
Sat 3 Jun 2023
at 21:50
  • msg #265

Re: OOC#2

Check in!

So, I head out after Monday the 5th for 9 days out of country, back the 14th but probably no good until the Saturday after.

NPC Orum as needed. No heroics of course.
The Lord of Divine Words
GM, 609 posts
Sat 3 Jun 2023
at 22:21
  • msg #266

Re: OOC#2

Also Also Also: Please update your bio lines with your current stats.
Vixl
player, 406 posts
F/Mage (2/2), Female, Elf
AC: 4, HP: 12/12
Sun 4 Jun 2023
at 02:27
  • msg #267

Re: OOC#2

I had not realized that weapon specialization was completely going away either.

But if so, then V will have long sword proficiency after all, loathe as she is to take it.


This changes her attack on the Infidel thread:
Shortsword, d20+1, d6/d8
(No need to list the longsword+1, since even if proficient, she won't be using it unless necessary. And she is not taking the polearm.)
This message was last edited by the player at 02:37, Sun 04 June 2023.
Fodor
player, 533 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 4 Jun 2023
at 02:58
  • msg #268

Re: OOC#2

Mr. Meatshield was not very lucky when rolling d20 (rolled a 2) to determine the strength of his new Potion of Giant Strength, so he trades it back in with Víxl’s pole arm to see if they have a more potent potion (or something helpful to Víxl) to offer for the two trade-back-ins. If not, he’ll just take it. :-)
Fodor
player, 534 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 4 Jun 2023
at 03:04
  • msg #269

Re: OOC#2

Did the Sisters recommend that we wait until break of dawn to travel across the desert? Seems it would make more sense to leave late afternoon and travel at night and sleep under lean-to’s or tents during the heat of day.

Víxl laid out the direction we are headed - so wasn’t sure what checkin or travel post you wanted from each of us. Just checking.
Fodor
player, 535 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 4 Jun 2023
at 03:39
  • msg #270

Re: OOC#2

Need more CLW spells with LORAN staying behind…
Eonwe
player, 69 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 13/13
Sun 4 Jun 2023
at 04:25
  • msg #271

Re: OOC#2

I think we will need to balance them out with Create Water. With six beasts of burden plus the six of us we will need multiple Create Waters each day.

The other issue is that I have nothing to create it into. I had planned to acquire a soft hide or the like from our hosts to hold it in the ground, but forgot :(
Tarrahn
player, 289 posts
Halfling of the desert
Loose fitting clothing
Sun 4 Jun 2023
at 04:27
  • msg #272

Re: OOC#2

Tarrahn has selected two Create Waters & one Purify Water spells for the overland trip.
Vixl
player, 409 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 4 Jun 2023
at 04:43
  • msg #273

Re: OOC#2

Eonwe:
The other issue is that I have nothing to create it into. I had planned to acquire a soft hide or the like from our hosts to hold it in the ground, but forgot :(


Presumably, whichever urn or large jar we had already been using for this purpose was taken along with us, no?
Eonwe
player, 70 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 13/13
Sun 4 Jun 2023
at 04:45
  • msg #274

Re: OOC#2

I mean for the animals. They cant drink out of a jug.
Vixl
player, 410 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 4 Jun 2023
at 06:06
  • msg #275

Re: OOC#2

Perhaps they can. The pottery jars were 4' tall. So presumably they would be quite wide as well.
l'Atreq
player, 330 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Sun 4 Jun 2023
at 08:42
  • msg #276

Re: OOC#2

Sorry I didn't post as requested. It was my Sabbath yesterday. Will post asa
Fodor
player, 536 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 4 Jun 2023
at 11:38
  • msg #277

Re: OOC#2

No worries, l’Atreq!

@Eonwe: as we are wrapping up our departure from the Pyramid and heading out to the desert, if you still had a supply or two that you needed to list/buy, go ahead and add it! I don’t think it was too late. See also below (subject to objection/further input from @DM):

Note: in addition to tackle, saddles and bridles for your mount, I think it would be fair to say/add to everyone’s inventory: one standard switch for goading your camel (a la “Lawrence of Arabia”/Saudi Arabian style riding), one saddlebag containing: grain/feed for you mount, one water skin for you and your mount, one bedroll, and one personal tent/lean-to for use to shade you from the sun when we rest during the heat of the mid-day. Those would have been standard desert provisions.
Tarrahn
player, 290 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 4 Jun 2023
at 12:27
  • msg #278

Re: OOC#2

Updated Block

For the Desert trek:
DAILY SPELLS:
1st (4+2): Faerie Fire [2], Shillelagh[2], Speak w. Animals, Purify Water
2nd (2+2): Barkskin, CLW, Create Water [2]
3rd (2+0): Summon Insects, Neutralize Poison

Now, I was reading the Speak with Animals spell.  Could I use it to tell the camels to 'behave' themselves and that they will be cared for their service to their riders?
The Lord of Divine Words
GM, 610 posts
Sun 4 Jun 2023
at 14:20
  • msg #279

Re: OOC#2

Tarrahn:
Could I use it to tell the camels to 'behave' themselves and that they will be cared for their service to their riders?

Yes. How many times they need to be reminded of this would be another question.

Fodor:
one saddlebag containing: grain/feed for you mount, one water skin for you and your mount, one bedroll, and one personal tent/lean-to

Yes. Capacious goat-skin bags are used to store and transport water. It should be noted that camels can go without water for many days; the same is not true for draft horses. It should also be noted that Vixl will find that a parasol has been included with her cache of supplies.

Fodor:
Víxl laid out the direction we are headed

Humor me. Is B the destination?

Fodor:
Did the Sisters recommend that we wait until break of dawn to travel across the desert? Seems it would make more sense to leave late afternoon and travel at night and sleep under lean-to’s or tents during the heat of day.

They made no recommendations. Did you intend to leave in the late afternoon? If so, I can adjust the start time.

Loran neglected to donate her Scroll of Monster Summoning II. Someone should take it.
This message was last edited by the GM at 14:21, Sun 04 June 2023.
l'Atreq
player, 331 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Sun 4 Jun 2023
at 15:50
  • msg #280

Re: OOC#2

The Ultimate destination is K although after K, we may have to continue).
Tarrahn
player, 291 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 4 Jun 2023
at 17:20
  • msg #281

Re: OOC#2

My thought was to get a basic understanding of the animals to start off with and I could do that spell as necessary daily, if that would help.  Personally, for Tarrahn, he would more than likely cast Charm Mammal on his mount for his safety and well-being.  I don't believe that is an option for the other mounts unless I understand it incorrectly?
The Lord of Divine Words
GM, 611 posts
Sun 4 Jun 2023
at 17:57
  • msg #282

Re: OOC#2

In reply to Tarrahn (msg # 281):

Of course, it's an option. Any charmed camel would be permitted a saving throw after three months of servitude.
Tarrahn
player, 292 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 4 Jun 2023
at 18:06
  • msg #283

Re: OOC#2

The Lord of Divine Words:
In reply to Tarrahn (msg # 281):

Of course, it's an option. Any charmed camel would be permitted a saving throw after three months of servitude.

I think that would suffice but, it would obviously have to be cast by him so, would they all be in 'service' to him or, could they be controlled by their riders?
The Lord of Divine Words
GM, 612 posts
Sun 4 Jun 2023
at 18:28
  • msg #284

Re: OOC#2

There is no distinction to be made between a caster and a caster's friends.
l'Atreq
player, 333 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Sun 4 Jun 2023
at 18:31
  • msg #285

Re: OOC#2

Fodor I think l'Atreq's AC is currently level 6 (leather armour and a +1 medium shield).
Eonwe
player, 71 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 13/13
Sun 4 Jun 2023
at 21:13
  • msg #286

Re: OOC#2

In reply to Fodor (msg # 277):

I did ask, and was denied.
Vixl
player, 411 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 6 Jun 2023
at 04:08
  • msg #287

Re: OOC#2

The Lord of Divine Words:
Humor me. Is B the destination?


Yes.
Take the path south, but we stop at B first, then back to the path to E, then D, then on to F.


The Lord of Divine Words:
Loran neglected to donate her Scroll of Monster Summoning II.


V will take it for now so it is not left behind.
We can decide if we want to save it for transcription, or keep it ready for casting later.

And a parasol- very nice!
That would definitely help with the sun.


edit-
V is more likely to go into melee than use the wand/scepter.
Both Orum and Eonwe have darts as a missile attack, but Eonwe has more castable spells, hence her suggesting Orum first.
This message was last edited by the player at 04:19, Tue 06 June 2023.
The Lord of Divine Words
GM, 614 posts
Tue 6 Jun 2023
at 14:20
  • msg #288

Re: OOC#2

B is on the trail -- the two pillars with the inscription.

I recommend trying to hit all of the lettered locations. You need all the experience you can get.
Fodor
player, 537 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 6 Jun 2023
at 15:18
  • msg #289

Re: OOC#2

In reply to Vixl (msg # 287):

Good idea!
Fodor
player, 538 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 6 Jun 2023
at 15:19
  • msg #290

Re: OOC#2

In reply to The Lord of Divine Words (msg # 288):

Yes! We’ll hit all the lettered locations and hope for some random encounters.  All for gaining more experience and HP before we go into a Lvl 5-7 module…
Vixl
player, 413 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 7 Jun 2023
at 21:32
  • msg #291

Re: OOC#2

The Lord of Divine Words:
B is on the trail -- the two pillars with the inscription.


Oh, okay. Your game post said it was at A, hence the confusion. That is good though- we are making more progress than thought! ^_^


The Lord of Divine Words:
I recommend trying to hit all of the lettered locations. You need all the experience you can get.


Does your recommendation include C, with the skulls that say 'avoid'?
Because otherwise I am still thinking we should bypass those areas, xp notwithstanding.
The Lord of Divine Words
GM, 616 posts
Wed 7 Jun 2023
at 21:42
  • msg #292

Re: OOC#2

Vixl:
Does your recommendation include C, with the skulls that say 'avoid'?


It does not. However, were you do visit a C, I would be able to insert another picture from the module.
Vixl
player, 415 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 7 Jun 2023
at 21:44
  • msg #293

Re: OOC#2

haha- I'm not that interested enough in a picture to tempt fate, or ignore a good mapmaker. :P
l'Atreq
player, 335 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Thu 8 Jun 2023
at 14:43
  • msg #294

Re: OOC#2

Personally, I find myself unable to overrule l'Atreq's all together sensible sense of self-preservation simply to gain exra XPs.  l'Atreq has seen the word 'avoid' and by Ptah, he's going to avoid with all the fervour he can muster.
Vixl
player, 417 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 9 Jun 2023
at 01:26
  • msg #295

Re: OOC#2

The Lord of Divine Words:
It's Orum who joins Vixl in examining the inscriptions,


Oops! Yes, Orum was who I meant.
I still had Tarrahn and his animal spells on my mind. ^_^;
This message was last edited by the player at 01:27, Fri 09 June 2023.
l'Atreq
player, 336 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Fri 9 Jun 2023
at 14:05
  • msg #296

Re: OOC#2

Dear Keeper of the Infidels' Chart
l'Atreq is going to amend his everyday spells from now to...
First level   -  Bless, Detect Magic, Light, Purify Food and Drink, Resist Cold
Second Level  -  Find Traps, Resist Fire, Snake Charm, Speak With Animals


Naturally he's going to use the last of these to speak to his camel every morning and ensure that said camel is as happy as possible with its lot in life and content to continue carryng him.
Vixl
player, 420 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 9 Jun 2023
at 17:41
  • msg #297

Re: OOC#2

If I might make a suggestion, it would be a good idea to keep at least one Cure light wounds. With Loran gone, and Tarrahn memorizing Charm Mammal and Create Water spells (curing is a 2nd level spell for him), that leaves Eonwe as the only healer. If anything happens to him, he cannot heal anyone. So, having one prepared just in case Eonwe is taken out by something would be a good idea. Of course, you are free to choose what you think best.
l'Atreq
player, 337 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Fri 9 Jun 2023
at 18:52
  • msg #298

Re: OOC#2

Good point.  I'll drop resist cold for CLW.

My thought though was that when the time comes, I may find it necessary to sleep on it and next morning, choose five CLWs
Tarrahn
player, 297 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 10 Jun 2023
at 04:07
  • msg #299

Re: OOC#2

When do you want the predict weather spell to be cast?

Predict Weather
Druidic Divination
Level: Druid 1
Range: 0
Duration: Instantaneous
Area of Effect: 9 square miles
Components: V,S,M
Casting Time: 1 round
Saving Throw: None
The druid casts this spell upon virtually any substance:
bones, leaves, powders, etc. He or she can read in the
resulting pattern an exact divination of the weather as it
will naturally occur within the surrounding nine square
miles for the next two hours per caster level. A second
level druid, as an example, would be able to predict the
weather four hours into the future.
This message was last edited by the player at 22:42, Sat 10 June 2023.
Vixl
player, 421 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 10 Jun 2023
at 20:10
  • msg #300

Re: OOC#2

The best time would be after we set up tents, so it will cover our resting period, and let us know if we need to protect the mounts from sandstorms. Plus we will be in one place, and do not have to worry about wandering out of the predicted area of effect.


The Lord of Divine Words:
So Tarrahn has to set up his massage table and get to work to ease the tension and anxiety of other members of the outfit before they can fall asleep.


Did anyone watch the "Ash vs the Evil Dead" TV show? Tiny hands! *L*
This message was last edited by the player at 20:12, Sat 10 June 2023.
Vixl
player, 422 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 10 Jun 2023
at 20:17
  • msg #301

Re: OOC#2

The Lord of Divine Words:
Location on Map: Two hexes south of the double X's on the trail
Travel Time for One Desert Hex: 2 hours
Provisions: 6 Days
Current Time of Day: 18:00 (You have been traveling for 12 hours).


I think this is an accidental cut and paste error from message 13?

We were at area E in the script from message 16, and have presumably reset the traveling time to 0, no?
This message was last edited by the player at 20:18, Sat 10 June 2023.
The Lord of Divine Words
GM, 620 posts
Sat 10 Jun 2023
at 20:22
  • msg #302

Re: OOC#2

In reply to Vixl (msg # 301):

Yes, fixed, thank you.
Fodor
player, 542 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Mon 12 Jun 2023
at 05:59
  • msg #303

Re: OOC#2

I like West.
l'Atreq
player, 338 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Mon 12 Jun 2023
at 22:10
  • msg #304

Re: OOC#2

I met a traveller from an antique land,
Who said—“Two vast and trunkless legs of stone
Stand in the desert. . . . Near them, on the sand,
Half sunk a shattered visage lies, whose frown,
And wrinkled lip, and sneer of cold command,
Tell that its sculptor well those passions read
Which yet survive, stamped on these lifeless things,
The hand that mocked them, and the heart that fed;
And on the pedestal, these words appear:
My name is Ozymandias, King of Kings;
Look on my Works, ye Mighty, and despair!
Nothing beside remains. Round the decay
Of that colossal Wreck, boundless and bare
The lone and level sands stretch far away.

Ozymandias - P B Shelley
The Lord of Divine Words
GM, 622 posts
Wed 14 Jun 2023
at 00:05
  • msg #305

Re: OOC#2

In reply to l'Atreq (msg # 304):

Thank you, l'Atreq. One or the other Hickman made a hash of that attempt at imitative writing.
Vixl
player, 424 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 15 Jun 2023
at 07:56
  • msg #306

Re: OOC#2

Absolutely lovely.
The Lord of Divine Words
GM, 624 posts
Thu 15 Jun 2023
at 22:07
  • msg #308

Re: OOC#2

An attempt at imitative writing which I've yet to share because the inscription has yet to be translated.

But, first, a point of clarification: Vixl, did you dismount from your camel before examining the statue and its noble face?
Vixl
player, 426 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 16 Jun 2023
at 01:10
  • msg #309

Re: OOC#2

I had assumed it was a huge statue partially buried (sort of like the end of planet of the apes), so thought she would have a better/closer view from camelback, and thus did not dismount.

(But if my assumption was wrong, and it is human sized or smaller, then she would dismount once she reaches it and lead her camel for that closer look.).
Orum Copsetwinkle
player, 207 posts
High nail gets pounded
HP: 11/11
Sat 17 Jun 2023
at 20:51
  • msg #310

Re: OOC#2

Maybe tie a rope to the horse or one of the camels. Tarrahn can maybe talk to said mount and convince them not to engage in shenanigans.
l'Atreq
player, 342 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Sat 17 Jun 2023
at 20:57
  • msg #311

Re: OOC#2

Maybe tie a rope to the statue?
The Lord of Divine Words
GM, 627 posts
Sat 17 Jun 2023
at 22:12
  • msg #312

Re: OOC#2

Don't let me stand in your way.
Fodor
player, 543 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 18 Jun 2023
at 04:01
  • msg #313

Re: OOC#2

If we all go down - what do we do with the mounts? Can we see or hear Víxl? We could lower a rope to help her get out.
Tarrahn
player, 300 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 18 Jun 2023
at 12:40
  • msg #314

Re: OOC#2

Orum Copsetwinkle:
Maybe tie a rope to the horse or one of the camels. Tarrahn can maybe talk to said mount and convince them not to engage in shenanigans.

Whatever he can do to support rescue efforts.
The Lord of Divine Words
GM, 628 posts
Sun 18 Jun 2023
at 17:04
  • msg #315

Re: OOC#2

In reply to Fodor (msg # 313):

Vixl's within sight unless she wanders off.

It would require ~ 75' of rope to provide an egress/ingress to the dune below. This rope could be tied to the statue, which is firmly supported by the sand-covered stone dome (now missing one stone).

Presumably, camels and a draft horse could be tethered to the statue or hobbled nearby.
Vixl
player, 429 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Mon 19 Jun 2023
at 06:30
  • msg #316

Re: OOC#2

No wandering off- if anything she is trying to get back closer to them, unless there was something unusual she saw below that needed immediate attention.
l'Atreq
player, 344 posts
Cleric 3 human male (ish)
AC7 HP 20/20
Mon 19 Jun 2023
at 10:46
  • msg #317

Re: OOC#2

Vixl:
"I haven't got any rope either. If nobody else has any more, is the twine strong enough to hold if looped and wrapped seven or eight times, or could a few harnesses by tied together to make up the difference? If not, I can look about down here for something that might work, but I would not hold much hope on that."


I have 200 feet of twine.  If it were woven together to make 8 ply, that would be 25 feet.  Would that work as Vixl suggests?
The Lord of Divine Words
GM, 629 posts
Mon 19 Jun 2023
at 21:39
  • msg #318

Re: OOC#2

Reminder: talking about things is one things and doing them is another.
Orum Copsetwinkle
player, 208 posts
High nail gets pounded
HP: 11/11
Wed 21 Jun 2023
at 00:40
  • msg #319

Re: OOC#2

If i understand correctly it is 2 AM or so, which makes the someone staying with the mounts not a bad suggestion in my mind. Given that Orum and his mount get along, I am not the greatest combatant, have infravision, two doses on invisibility and the helm should I need to communicate, I volunteer.
Tarrahn
player, 303 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Wed 21 Jun 2023
at 03:21
  • msg #320

Re: OOC#2

No issue with that Orum
The Lord of Divine Words
GM, 631 posts
Wed 21 Jun 2023
at 13:21
  • msg #321

Re: OOC#2

Reminder: you also have a caller who can move things along.
Fodor
player, 546 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 21 Jun 2023
at 14:09
  • msg #322

Re: OOC#2

Víxl: recommendation?? You want to escape up, us come down, all of us, or leave one behind with the mounts?

We aren’t smart or decisive enough to decide.
Vixl
player, 432 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Thu 22 Jun 2023
at 08:31
  • msg #323

Re: OOC#2

I'd prefer we all stay together for the reasons given, but also because we don't know how long we might be below. I don't want to leave anyone out of play if it seems it might be an extended period!

But while that is my preference, everyone has their autonomy, so if someone elects to do something else, que sera sera.
Vixl
player, 436 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Mon 26 Jun 2023
at 11:20
  • msg #324

Re: OOC#2

Taking Orum’s path, working in teams, and using a climbing instrument gives a total of +30%.
Much better!
Let’s go with that- and since Tarrahn made it in his own, l’Atreq and V can pair up for the climb.
l'Atreq
player, 350 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 26 Jun 2023
at 16:41
  • msg #325

Re: OOC#2

I would have but given I rolled 83 it would have reduced your chances.
Vixl
player, 437 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Wed 28 Jun 2023
at 06:10
  • msg #326

Re: OOC#2

You cannot make an omelette without breaking some eggs. ;)

Unless l'Atreq is intent on going solo, V will try the paired technique.
This message was last edited by the player at 06:10, Wed 28 June 2023.
l'Atreq
player, 352 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Wed 28 Jun 2023
at 20:31
  • msg #327

Re: OOC#2

In reply to Vixl (msg # 326):

I hope that was good enough
The Lord of Divine Words
GM, 636 posts
Thu 29 Jun 2023
at 15:10
  • msg #328

Re: OOC#2

Sorry about the mixed messages, l'Atreq, you and Vixl are definitely halfway there.
The Lord of Divine Words
GM, 637 posts
Fri 30 Jun 2023
at 15:07
  • msg #329

Re: OOC#2

V:
Those of us at the midpoint can reach out with staff, spear, or other long item, for them to try to grasp, in an attempt to assist them further in their climb.

It is a mountainous pile of sand. However, if the climber missed by one, I could take that into consideration.
Orum Copsetwinkle
player, 212 posts
High nail gets pounded
HP: 11/11
Sat 1 Jul 2023
at 00:43
  • msg #330

Re: OOC#2

Who wants my help?
The Lord of Divine Words
GM, 639 posts
Sat 1 Jul 2023
at 01:29
  • msg #331

Re: OOC#2

Why, yes, you would be a most excellent climbing buddy, would you not?
The Lord of Divine Words
GM, 641 posts
Sat 1 Jul 2023
at 19:27
  • msg #332

Re: OOC#2

Apologies, Vixl, but could you limit yourself to one climbing attempt at this juncture?

Additionally, the six of you have fashioned for yourselves a midway station of sorts, preventing a tumble to the bottom for any clumsy alpinists.
l'Atreq
player, 356 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 2 Jul 2023
at 20:49
  • msg #333

Re: OOC#2

Oops, sorry boss.  Didn't read this so I'll ammend
Tarrahn
player, 308 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Mon 3 Jul 2023
at 13:15
  • msg #334

Re: OOC#2

Orum Copsetwinkle:
Who wants my help?

Tarrahn has accepted Orum's help
The Lord of Divine Words
GM, 642 posts
Mon 3 Jul 2023
at 14:59
  • msg #335

Re: OOC#2

I'll give other players today to post before I update.
The Lord of Divine Words
GM, 643 posts
Mon 3 Jul 2023
at 15:51
  • msg #336

Re: OOC#2

Fodor, do you intend to gain the platform at the top or stay just off of it?
Fodor
player, 551 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 6 Jul 2023
at 16:13
  • msg #337

Re: OOC#2

Two questions: are we -4 to hit in the platform or just if we are on the sand (midway down) and what did you decide on weapon specialization? Is Fodor 3/2 attacks with to hit/damage bonuses, did we drop to 1x specialization only, or did we eliminate it altogether?
The Lord of Divine Words
GM, 645 posts
Thu 6 Jul 2023
at 16:37
  • msg #338

Re: OOC#2

#1 -- No penalty when fighting on the platform.

#2 -- No specialization.
Vixl
player, 443 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Sun 9 Jul 2023
at 05:59
  • msg #339

Re: OOC#2

With specialization gone, V's 'melee and rate' in the Infidels thread/table can be adjusted to:

Shortsword, d20+1, d6/d8, Longsword+1, d20+2, d6+1/d8+1
l'Atreq
player, 358 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 9 Jul 2023
at 11:30
  • msg #340

Re: OOC#2

Longsword seems logical in that case even though the difference is small
The Lord of Divine Words
GM, 647 posts
Sun 9 Jul 2023
at 15:25
  • msg #341

Re: OOC#2

In reply to l'Atreq (msg # 340):

Longsword damage is d8/d12.
Vixl
player, 444 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Tue 11 Jul 2023
at 06:41
  • msg #342

Re: OOC#2

Ugh! I had it written correctly, but accidentally deleted before posting, then wrote it incorrectly when rewritten. ^_^;

Yes, that should be:

Shortsword, d20+1, d6/d8, Longsword+1, d20+2, d8+1/d12+1


And yes, I am aware the longsword is objectively better mechanically, but V likes her shortsword better, so is using that unless she has to do otherwise.
(Previously the shortsword was generally better, due to her specialization, now it is just a preference.)
Vixl
player, 445 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Tue 11 Jul 2023
at 06:52
  • msg #343

Re: OOC#2

I am a bit unclear on this melee.

If I read it correctly- there were 5 spiders to start.
1 stayed the platform, and 4 came down below.

Orum, Tarrahn, and Fodor were on the platform.
l'Atreq, V, and Eonwe were down below.

Orum color sprayed the spider on the platform, then later bashed it with a shovel.
Fodor tumbled down below to join the other melee.
Tarrahn missed.

V put one of the four on the sand pile to sleep, then she killed the one Eonwe hit with the magic missile.
Fodor wounded one.


So, there are just two remaining, both on the sand pile- but one attacked Fodor and one attacked Tarrahn

AFAIK, Tarrahn had not come down to join that melee, so did that spider go back up there, or did Tarrahn come down to the other melee, or should that spider attack have been on someone else?
The Lord of Divine Words
GM, 649 posts
Tue 11 Jul 2023
at 12:10
  • msg #344

Re: OOC#2

Yes, Tarrahn joined the sand pit melee in r#2.

Tarrahn, init is static in this game. You don't need to roll it every round.
This message was last edited by the GM at 12:11, Tue 11 July 2023.
Tarrahn
player, 311 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 13 Jul 2023
at 03:00
  • msg #345

Re: OOC#2

Distance to Vixl?

Penalty for missile weapons?
Tarrahn
player, 314 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 21 Jul 2023
at 03:13
  • msg #346

Re: OOC#2

I have only CLW if you need him to use it or, hold it for later?
Vixl
player, 450 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 21 Jul 2023
at 04:15
  • msg #347

Re: OOC#2

I would recommend l'Atreq uses his spell on himself as he indicated, but Tarrahn save his (your 20hp still puts you well above everyone but Fodor, so should be fine for a while.)

The will leave both Tarrahn and Eonwe with one CLW if needed.
(Although if l'Atreq rolls very poorly on his healing, Tarrahn should probably use it on him now.)
The Lord of Divine Words
GM, 655 posts
Fri 21 Jul 2023
at 23:25
  • msg #348

Re: OOC#2

I'm not sure why we're spending half the week casting CLW. Are you alright, l'Atreq?
Orum Copsetwinkle
player, 221 posts
High nail gets pounded
HP: 11/11
Sat 22 Jul 2023
at 00:38
  • msg #349

Re: OOC#2

Ummm, it’s called religion. Probably a lot of chanting and incense and herbs. Maybe this week the gods are fickle. Have you never called the help desk?
Vixl
player, 451 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 22 Jul 2023
at 03:45
  • msg #350

Re: OOC#2

Waiting for a conjunction of spheres, perhaps?
l'Atreq
player, 364 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 22 Jul 2023
at 15:33
  • msg #351

Re: OOC#2

Sorry, I lost track of time.
Eonwe
player, 79 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 13/13
Thu 27 Jul 2023
at 23:42
  • msg #352

Re: OOC#2

What do you mean by 'bone cases'? I'm picturing scroll cases made of bone, but that doesn't sound right. Coffins?
Orum Copsetwinkle
player, 224 posts
High nail gets pounded
HP: 11/11
Fri 28 Jul 2023
at 01:21
  • msg #353

Re: OOC#2

Moving this weekend. NPC as needed.
The Lord of Divine Words
GM, 662 posts
Fri 28 Jul 2023
at 02:08
  • msg #354

Re: OOC#2

In reply to Eonwe (msg # 352):

It's what you had pictured.
Tarrahn
player, 317 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 29 Jul 2023
at 08:37
  • msg #355

Re: OOC#2

Out of commission for a few days with a short hospital visit.  Nothing serious but, needed some attention.  I will try to update but, if i don't, you know why.
Fodor
player, 559 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 29 Jul 2023
at 23:34
  • msg #356

Re: OOC#2

Hope it goes well! We’ll try to keep you from dying. :-)
Tarrahn
player, 319 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 5 Aug 2023
at 12:38
  • msg #357

Re: OOC#2

What language is it written in?
The Lord of Divine Words
GM, 665 posts
Sat 5 Aug 2023
at 17:48
  • msg #358

Re: OOC#2

It's an unidentified, ancient language.
The Lord of Divine Words
GM, 666 posts
Sun 6 Aug 2023
at 15:30
  • msg #359

Re: OOC#2

Observation: While a decision has been made, no action has been taken.

Observation: This has been a recurring dynamic.

Observation: This hobbles the pacing of the game.

Conclusion: This game would benefit from more player agency.
The Lord of Divine Words
GM, 672 posts
Sun 13 Aug 2023
at 19:30
  • msg #360

Re: OOC#2

I turned the flag on because I'm adding 1 or 2 new players from another game. I'm not counting on Vixl returning (besides I weary of lengthy absences w/o notification).
This message was last edited by the GM at 21:21, Sun 13 Aug 2023.
Fodor
player, 566 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 13 Aug 2023
at 21:50
  • msg #361

Re: OOC#2

She’s disappeared from the site, all campaigns - not like her, but don’t know if anyone knows her outside the site IRL who could check on her…
The Lord of Divine Words
GM, 674 posts
Sun 13 Aug 2023
at 22:48
  • msg #362

Re: OOC#2

I know that she was a civil servant in Philadelphia, was an amateur body builder, and played in a ton of RPOL. I'm not sure which of the three did her in.
Eonwe
player, 82 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 13/13
Mon 14 Aug 2023
at 00:40
  • msg #363

Re: OOC#2

Hoping she's okay.
Fodor
player, 567 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Mon 14 Aug 2023
at 13:36
  • msg #364

Re: OOC#2

Living in Philadelphia is the concern. Not safe.
The Lord of Divine Words
GM, 675 posts
Mon 14 Aug 2023
at 14:32
  • msg #365

Re: OOC#2

My two cents, for whatever their worth, is that she overdoes it and gets sick periodically.

She might also have pulled up stakes from Philly and has not yet reobtained internet services.

I don't know.
Vixl
player, 459 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 15 Aug 2023
at 18:19
  • msg #366

Re: OOC#2

It was Philadelphia, or more accurately, leaving Philadelphia.

I apologize to everyone for the sudden absence.
Fodor
player, 571 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 15 Aug 2023
at 18:20
  • msg #367

Re: OOC#2

Better location yet?
l'Atreq
player, 383 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 15 Aug 2023
at 18:33
  • msg #368

Re: OOC#2

Welcome back Vixl
Tarrahn
player, 324 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Tue 15 Aug 2023
at 19:00
  • msg #369

Re: OOC#2

Welcome back!
The Lord of Divine Words
GM, 677 posts
Tue 15 Aug 2023
at 23:09
  • msg #370

Re: OOC#2

In reply to Fodor (msg # 367):

It's hard to do worse than that city.
The Lord of Divine Words
GM, 678 posts
Thu 17 Aug 2023
at 00:07
  • msg #371

Re: OOC#2

To lift the curtain for a moment, the underground city is a curious side jaunt. It doesn't have a lick of treasure save for "treasure" you'd best leave behind. But the module intimates that the party really should explore it. Maybe time will tell why that's the case.

I'll update tomorrow.
The Lord of Divine Words
GM, 679 posts
Fri 18 Aug 2023
at 22:55
  • msg #372

Re: OOC#2

I don't think an update will happen until tomorrow or Sunday.
Vixl
player, 463 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 21 Aug 2023
at 02:37
  • msg #373

Re: OOC#2

The Lord of Divine Words:
Maybe time will tell why that's the case.


The desert of desolation is a series of three adventures, is it not?
Perhaps it is becomes important in one of the later ones?
l'Atreq
player, 386 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 21 Aug 2023
at 06:43
  • msg #374

Re: OOC#2

Or perhaps we'll find something challenging in there, so we can reach a high enough level to survive the next?
The Lord of Divine Words
GM, 681 posts
Mon 21 Aug 2023
at 20:55
  • msg #375

Re: OOC#2

In reply to Vixl (msg # 373):

It is a series of three.

I don't know if it can be considered important as it's optional.

But I wouldn't rule out it having some import down the line (I don't read ahead).  I don't know that the Hickmans were necessarily the most coherent of writers.

The party can be considered paused so as to consider l'Atreq's admonition.
The Lord of Divine Words
GM, 687 posts
Sat 2 Sep 2023
at 18:33
  • msg #376

Re: OOC#2

For those of you who don't know, the treatment model for people with severe substance use disorders is as follows:

(1) Acute Treatment Services (ATS) (detox) (7 days) (residential)

Followed by

(2) Clinical Stabilization Services (CSS) (14 to 30 days) (residential)

Followed by

(3) Inpatient/outpatient or partial hospitalization programs (PHP). (5 to 15 weeks)

There are two fundamental flaws with this model.

One: There is no cure without abstinence; abstinence only makes a cure possible. This cure, more often than not, is nothing short of a spiritual transformation. ATS and CSS make this possible, especially with the right clinician. However, step #3 is little more than summer school and a big money grab for Big Recovery. This is where many flounder and relapse.

Fine.

The other fundamental flaw concerns the length of treatment within CSS. Big Recovery always wants to maximize this length (4k+ per day). They will always trumpet the general research which says "more treatment is better" (not true). This is the conventional wisdom. It's junk. See above.

Let's take a man with 25 years of sobriety who has a 5-month relapse. He does ATS (7 days); he does CSS (21 days). He and his therapist know exactly what happened and what to do going forward. He's ready to move on. However, the business interests of Big Recovery demand that he be coerced into staying 9 more days. How is this to be done? The therapist has built trust/rapport with the patient and exploits it to convince the man to stay 9 more days (despite their being no good clinical reason to do so) (just the conventional wisdom).

Should the therapist decline to do this enough times, he will be fired.

I think you can now pick up on why I'll be having more time to post for some time.
Orum Copsetwinkle
player, 232 posts
High nail gets pounded
HP: 11/11
Sat 2 Sep 2023
at 23:07
  • msg #377

Re: OOC#2

Dang. That is rough. The friendly ex works in that area and that is the model. Keep the faith and let us know if you need time.
Vixl
player, 470 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 3 Sep 2023
at 05:54
  • msg #378

Re: OOC#2

Hopefully some good will come out of those extra days, even if it does not seem like it. But as Orum said, proceed on your time, and know we will be supportive. ^_^
The Lord of Divine Words
GM, 688 posts
Sun 3 Sep 2023
at 12:17
  • msg #379

Re: OOC#2

Yes, there are some who are devasted at the loss of a job; some who never recover. I appreciate the sentiment.

While I am disappointed at its loss, for I have a talent for the counseling, it was also inevitable for the reasons I've already sketched out. I knew this. I was in an untenable position.

From the start, I knew this residential facility would struggle to keep even willing patients for all that long (it's a converted 3-story nursing home -- so essentially a hallway and a few rooms for a 30-day stay -- No. It would be one thing if it were an estate or a mountain retreat. Those places can keep people for far longer). Not to mention, not to mention -- the owners were all "recovering" people with addictions who had traded their drug of choice for the thrill of commerce. In other words, it was every bit like a dysfunctional family.

With my wife's income and our finances, my need to work isn't necessarily financial. Like any worker, I always want to find the best application for my talents/skills so that drives me.
Vixl
player, 472 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 5 Sep 2023
at 05:54
  • msg #380

Re: OOC#2

Hopefully that opportunity comes to you soon. But it is a relief to know this is not putting your family into an immediate dire financial situation.
The Lord of Divine Words
GM, 690 posts
Wed 6 Sep 2023
at 14:57
  • msg #381

Re: OOC#2

Vixl:
And I don't remember this from the Lost City- I thought we just got the desert scroll after solving the puzzle? I suppose it does not matter either way- we have it all now, and are on our way. Just one thing, there are three J's on the map. Did you mean K and L?

Right, you are. I had originally toyed with having a Princess Leia style hologram before settling on the desert map. Yes, I meant K and L.
The Lord of Divine Words
GM, 693 posts
Sat 9 Sep 2023
at 14:57
  • msg #382

Re: OOC#2



"I have even talked with the wind in hopes of help. Uncounted seasons have passed and my kingdom has been swallowed by these desert lands, save for my tomb which stands now as then. I trust that many have tried but still I remain damned. My wealth is thine if you can be the ones to  unshackle me from this cursed existence, my curse for having brought wrack and ruin to my people and having spent my life thinking of naught but my death. Remove both my Staff of Ruling and the Star Gem from my tomb to release me. Follow this path to wealth or woe, destiny or doom."
This message had punctuation tweaked by the GM at 14:58, Sat 09 Sept 2023.
The Lord of Divine Words
GM, 697 posts
Sat 9 Sep 2023
at 16:49
  • msg #383

Re: OOC#2

Last opportunity to switch up your spells before entering the temple.
Tarrahn
player, 329 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 9 Sep 2023
at 17:59
  • msg #384

Re: OOC#2

Catching up on posting today
l'Atreq
player, 392 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 9 Sep 2023
at 20:57
  • msg #385

Re: OOC#2

By a bizarre freak of fate, l'Atreq now has exactly 10,000 points
l'Atreq
player, 393 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 9 Sep 2023
at 20:58
  • msg #386

Re: OOC#2

Also I'm assuming that l'Atreq has his full complement back?
Tarrahn
player, 330 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 9 Sep 2023
at 21:21
  • msg #387

Re: OOC#2

I guess we're all 5th level now???

17:29, Today: Tarrahn rolled 4 using 1d8.  5th Level HP.

No change in spells per day;
DAILY SPELLS:
1st (4+2): Faerie Fire [2], Shillelagh[2], Speak w. Animals, Purify Water
2nd (2+2): Barkskin, CLW, Create Water [2]
3rd (2+0): Summon Insects, Neutralize Poison
This message was last edited by the player at 21:31, Sat 09 Sept 2023.
Vixl
player, 475 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 11 Sep 2023
at 06:16
  • msg #388

Re: OOC#2

Closer to 4th, I would say, rather than 5th? V is 3/3.

Víxl will memorize 2x sleep and 1x invisibility, since Eonwe and Orum seem to have the comprehend languages taken care of.
l'Atreq
player, 394 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 11 Sep 2023
at 06:45
  • msg #389

Re: OOC#2

l'Atreq is still fourth with some way to go till fifth
The Lord of Divine Words
GM, 698 posts
Tue 12 Sep 2023
at 15:00
  • msg #390

Re: OOC#2

In reply to Tarrahn (msg # 387):

I think you might want to check your maths again, Tarrahn. You shouldn't have more exp than l'Atreq.
Vixl
player, 480 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 15 Sep 2023
at 04:32
  • msg #391

Re: OOC#2

Fodor:
Two sets of double doors? If Orum detected and heard nothing, then might as well try one set. Left?


I thought that the DM meant between doors we entered and a new set of doors ahead of us now. But if that assumption is incorrect, left sounds fine to me!
Tarrahn
player, 334 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 15 Sep 2023
at 11:27
  • msg #392

Re: OOC#2

In reply to The Lord of Divine Words (msg # 390):
I don't know how that happened.  When someone mentioned XP on the character sheets, that's what I had, I didn't add that myself.
The Lord of Divine Words
GM, 701 posts
Fri 15 Sep 2023
at 15:10
  • msg #393

Re: OOC#2

In reply to Vixl (msg # 391):

That was the correct assumption.
The Lord of Divine Words
GM, 702 posts
Fri 15 Sep 2023
at 15:35
  • msg #394

Re: OOC#2

In reply to Tarrahn (msg # 392):

Tarrahn, I have you at 8688 exp.
Tarrahn
player, 335 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 15 Sep 2023
at 15:50
  • msg #395

Re: OOC#2

The Lord of Divine Words:
In reply to Tarrahn (msg # 392):

Tarrahn, I have you at 8688 exp.

OK, that's fine.  I'm not sure what the issue was but, I'll adjust my XP to that number now.
The Lord of Divine Words
GM, 708 posts
Sun 24 Sep 2023
at 13:45
  • msg #396

Re: OOC#2

LoDW:
A Dervish cleric, the Holy Laseda, stands at an altar in front of a huge statue of Amun-re.

The question of identification is not in question.
Tarrahn
player, 338 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Wed 27 Sep 2023
at 19:20
  • msg #397

Re: OOC#2

Sorry for the delay, will update this evening
l'Atreq
player, 404 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Wed 27 Sep 2023
at 20:30
  • msg #398

Re: OOC#2

Somewhat amended my last post.
The Lord of Divine Words
GM, 710 posts
Thu 28 Sep 2023
at 13:11
  • msg #399

Re: OOC#2

Tarrahn:
Tarrahn looks around the inside of the chamber they're all in right now.

Would you be more specific, Tarrahn?
Fodor
player, 576 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 28 Sep 2023
at 13:52
  • msg #400

Re: OOC#2

Are dervishes human, non-human physical creatures, or spirit beings akin to jinn, demons or the like?
The Lord of Divine Words
GM, 711 posts
Thu 28 Sep 2023
at 13:59
  • msg #401

Re: OOC#2

Human
Fodor
player, 578 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 28 Sep 2023
at 14:04
  • msg #402

Re: OOC#2

Thank you!
Tarrahn
player, 340 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 28 Sep 2023
at 15:28
  • msg #403

Re: OOC#2

The Lord of Divine Words:
Tarrahn:
Tarrahn looks around the inside of the chamber they're all in right now.

Would you be more specific, Tarrahn?

He will first take in the priest and the other Dervishes.  He would then focus his attention on the alter, columns, and walls inside the chamber.  If he notices nothing to note, he will concentrate on watching the priest ready to cast.
This message was last edited by the player at 15:29, Thu 28 Sept 2023.
Vixl
player, 485 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 28 Sep 2023
at 20:08
  • msg #404

Re: OOC#2

Negotiation seems to have stalled.
V is forcing their hand.
Tarrahn
player, 342 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 30 Sep 2023
at 14:44
  • msg #405

Re: OOC#2

Distance from our group to the priest please?
Tarrahn
player, 343 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Mon 2 Oct 2023
at 14:39
  • msg #406

Re: OOC#2

Got it.  Wanted to make sure I was in range for a spell, if needed.
l'Atreq
player, 406 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 3 Oct 2023
at 21:27
  • msg #407

Re: OOC#2

Sorry I've been missing. I'm afraid I was scattering my mother's ashes
Fodor
player, 579 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 3 Oct 2023
at 21:49
  • msg #408

Re: OOC#2

l’Atreq: so sorry. I know that’s tough. Hope you are ok.
Tarrahn
player, 344 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Tue 3 Oct 2023
at 21:52
  • msg #409

Re: OOC#2

I'd like to do the same with Mom's as well.  Just have to get down to Aruba to do so.
Vixl
player, 488 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 4 Oct 2023
at 23:49
  • msg #410

Re: OOC#2

My heart goes out to you l'Atreq.
The Lord of Divine Words
GM, 715 posts
Thu 5 Oct 2023
at 20:37
  • msg #411

Re: OOC#2

In reply to l'Atreq (msg # 407):

Where did you scatter them?
l'Atreq
player, 408 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Thu 5 Oct 2023
at 21:04
  • msg #412

Re: OOC#2

In Addlethorpe churchyard, around the beech tree that was planted over my father's ashes 26 years ago.
The Lord of Divine Words
GM, 716 posts
Sat 7 Oct 2023
at 15:25
  • msg #413

Re: OOC#2

In reply to l'Atreq (msg # 412):

Are you able to visit there as often as you would wish?
The Lord of Divine Words
GM, 718 posts
Tue 10 Oct 2023
at 13:21
  • msg #414

Re: OOC#2

Before we proceed, I want to ask if it has occurred to any of the players that they might offer to take one of the dervishes to see the shade of the pharaoh himself?

And, yes, as written, dervishes behave exactly as Vixl has stated.
l'Atreq
player, 409 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 10 Oct 2023
at 14:43
  • msg #415

Re: OOC#2

The Lord of Divine Words:
In reply to l'Atreq (msg # 412):

Are you able to visit there as often as you would wish?

Not unless one of my relatives is going.  There are no busses or trains and I'm epileptic so I can't drive.
Vixl
player, 491 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 10 Oct 2023
at 15:06
  • msg #416

Re: OOC#2

No, it did not occur to me, for four reasons:

1) His shade was wandering, not fixed in one location. He appeared to us while walking, he led us from there to the tomb, and then he departed in the opposite direction. So, we would have to somehow find one wandering spirit in a desert, which did not seem feasible.

2) If his shade could not enter the tomb but could bring people to it, and there have been multiple attempts already, then to me, it would seem that surely at one point, he would have asked the dervishes themselves to try to release him, or at least told them he was sending people to try to do just that. The dervishes have some outside guards, or I would imagine that they at least must go out at some point to gather food or to replace each other, either for R&R or to replace injured or sick members. But none of them apparently encountered the spirit to learn this.

3) Leaving seemed as if it was a type of failure to help him.

4) The discussions we have had with the nomads do not strike her as marking the dervishes as particularly smart or reasonable due to the camel humping and somewhat Carrollesque conversations we are having. They were completely unmoved by l'Atreq's negotiations and appeal from Ptah, and it seemed as if he was talking to a brick wall, rather than it seeming that negotiation might be possible, even if that particular tack was not the means. So, V is now of the belief that they will not be convinced, no matter what it said or shown.

She does not see them as evil, just blindly convinced in one point, which is why she is trying to get through this without a fight or bloodshed, but this is how the situation seems from my perspective.

Edit: And I hope this does not come across as critical- I definitely do not mean it to be! It is just an explanation of how my thoughts on the situation were.
This message was last edited by the player at 21:14, Tue 10 Oct 2023.
Vixl
player, 492 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 10 Oct 2023
at 15:10
  • msg #417

Re: OOC#2

l'Atreq, I sympathize with you. My mother was cremated and wanted to be buried in Peru with her parents. We fully intend to do so, but know that when we do, it will probably be the last time we see her.
The Lord of Divine Words
GM, 719 posts
Tue 10 Oct 2023
at 23:36
  • msg #418

Re: OOC#2

In reply to Vixl (msg # 416):

Nod.

1) He's on a fixed route. If I hadn't handwaived the overland travel, you would have observed this.

2) See #2. He doesn't quite reach the pyramid and thus remains out of sight of the dervishes.

3) I suppose. But it's not like you're going to get performance bonuses based on speed of completion.

4) Granted. But it would have been amusing to have the dervishes hear it from Slim Shady's lips.

I'll roll init tomorrow.
Vixl
player, 493 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 13 Oct 2023
at 16:00
  • msg #419

Re: OOC#2

The Lord of Divine Words:
3) I suppose. But it's not like you're going to get performance bonuses based on speed of completion.


It is not so much about xp bonuses, just a concern on my part that it would be seen as failing in the attempt, and we might not have a second chance.
This was completely conjecture on my part though, not something you presented directly, so an unfounded worry.
The Lord of Divine Words
GM, 722 posts
Sat 14 Oct 2023
at 20:24
  • msg #420

Re: OOC#2

Module doesn't say where the +2 damage bonus comes from. Fanaticism's good an answer as any.

Please indicate which dervish you intend to target by #.
This message was last edited by the GM at 20:25, Sat 14 Oct 2023.
Eonwe
player, 91 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Sat 14 Oct 2023
at 22:26
  • msg #421

Re: OOC#2

Is this looking like a wipe if we don't flee? They're hitting awfully hard, and they're saving well too!
Vixl
player, 496 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Sun 15 Oct 2023
at 06:46
  • msg #422

Re: OOC#2

I think we should give it another round. They all definitely do considerably more damage than us in melee, but they do not have an AC as good as most of us have. The DM had an amazing round with the dice roller, but having more than half the rolls on the d20 being 16+ is probably not going to come up again (I hope!)

Their leader cannot do anything but fend off insects for the next few rounds, which helps.
If V can put some of the warriors to sleep, that would be huge.
And Orum still has a color spray. If that can remove at least one, it would be worth it.
Massing as many melee attacks on the wounded one as we can might do it, if we get good rolls.
And of course we do have several healers, which they probably don't while the leader is insect bitten.

If that works and we can reduce their numbers in half, then I'd say we keep at it.
If we don't, then fleeing the following round seems best. (Because honestly, if we can't beat the guards to the temple, then there is little reason for confidence that we could succeed against whatever is inside the temple.)
This message was last edited by the player at 06:49, Sun 15 Oct 2023.
The Lord of Divine Words
GM, 723 posts
Sun 15 Oct 2023
at 12:30
  • msg #423

Re: OOC#2

D2 for the # affected, Vixl. Then randomly determine which one (or ones) have been affected.

The infidels also have magical resources at their disposal.
Vixl
player, 497 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Sun 15 Oct 2023
at 13:20
  • msg #424

Re: OOC#2

I know we have a wand of paralyzation, but other than that not sure what magic resources we have.

Rolled a 1 for number. It affects number 4.

With it affecting only 1-2, that means they are 4th level, essentially the same as us (so as fighters, probably a good number of Ho, so doubtful we would eliminate them that way, given our poor melee prowess in comparison), and presumably the leader being higher, due to title and spell cast.

Yes, we are definitely in over our heads here.
We should flee next round.
Tarrahn
player, 347 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 15 Oct 2023
at 13:41
  • msg #425

Re: OOC#2

Agreed Vixl, we're out of our league right now
The Lord of Divine Words
GM, 724 posts
Sun 15 Oct 2023
at 16:42
  • msg #426

Re: OOC#2

Potion of Hill Giant Strength, for one, if you wanted to use it.

Of the five dervishes, four appear to be suffering from malnutrition. One is hale. I should have mentioned that from the get go.

As Orum has 5 hd, his color spray will take out 1 dervish.

At the end of round #2, you will have two active foes. That does not strike me as being dire.
This message had punctuation tweaked by the GM at 17:21, Sun 15 Oct 2023.
Fodor
player, 584 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 15 Oct 2023
at 17:05
  • msg #427

Re: OOC#2

Well. That DOES sound better.
Vixl
player, 498 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Mon 16 Oct 2023
at 04:03
  • msg #428

Re: OOC#2

Agreed, it does sound better. It also does help to know that several of them seem malnourished. Hopefully #4 was the fit one. ;)

Since multiclass half their HD rolls, I had assumed Orum to be considered 3HD (or 2 if only illusionist HD were considered), and thought the most we could do was blind one for a few rounds, so that is valuable to know it is not the case. (Assuming he edits his post and casts the spell though, since Orum is currently doing something else this round.)

Still, while it might only leave two active, they do have better THAC0s than we do, hit harder than we do (two hits from them could potentially take 4 out of 6 of us out, while it is very unlikely we could say the same), and have initiative over us. Malnourished, they are still apparently fighters, so I am not hopeful we will drop either of them physically before their spellcaster recovers in a few rounds.

And I am considering what is beyond this fight. Again, these are just the guards of the temple. If it takes all our available resources just to survive them, it does not bode well for our chances to face whatever is beyond them. (Again, an assumption. They might well be stronger than anything we find within. It is counterintuitive, but possible.)
This message was last edited by the player at 04:04, Mon 16 Oct 2023.
The Lord of Divine Words
GM, 725 posts
Mon 16 Oct 2023
at 14:24
  • msg #429

Re: OOC#2

In reply to Vixl (msg # 428):

Since multiclass half their HD rolls, I had assumed Orum to be considered 3HD (or 2 if only illusionist HD were considered), and thought the most we could do was blind one for a few rounds, so that is valuable to know it is not the case. (Assuming he edits his post and casts the spell though, since Orum is currently doing something else this round.)

Oh, right.

And I am considering what is beyond this fight. Again, these are just the guards of the temple. If it takes all our available resources just to survive them, it does not bode well for our chances to face whatever is beyond them. (Again, an assumption. They might well be stronger than anything we find within. It is counterintuitive, but possible.)

But you also now know that you can sleep d2 guards.
The Lord of Divine Words
GM, 726 posts
Mon 16 Oct 2023
at 20:31
  • msg #430

Re: OOC#2

l'Atreq and Eonwe?

Orum, take your pick:

Fighting Retreat: A character may retreat backward out of combat, maintaining his or her defence, although the attacker may follow if not otherwise engaged. It is possible to parry while doing so, but not to attack. This maneuver may be used to “switch places” with another party member who is in combat, the first party member joining battle with the enemy to prevent the enemy’s pursuit while the second character makes a fighting retreat.

Fleeing from Combat: Often, discretion is the better part of valour, and the characters will choose to exercise the said discretion at top speed. If a character is in melee combat and runs away, his or her opponent(s) may make an immediate additional attack at +4 to hit.

The 2nd, I would think, would be the only way to skedaddle.

Or you could do something else.
This message was last edited by the GM at 20:31, Mon 16 Oct 2023.
The Lord of Divine Words
GM, 727 posts
Wed 18 Oct 2023
at 15:54
  • msg #431

Re: OOC#2

Ordinarily, I would post for the players to keep things going but I'll longer in this case.
Orum Copsetwinkle
player, 241 posts
High nail gets pounded
HP: 11/11
Wed 18 Oct 2023
at 23:36
  • msg #432

Re: OOC#2

Fighting retreat!

Bravely wagging his staff in front of him Orum steps back from the fray.
The Lord of Divine Words
GM, 729 posts
Thu 19 Oct 2023
at 15:19
  • msg #433

Re: OOC#2

I tried to update the Infidel prepared spell list. I threw Tarrahn a bone by swapping out Neutralize Poison for Summon Insects, so he could have cast the latter back in Rnd #1.
Tarrahn
player, 348 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 19 Oct 2023
at 15:32
  • msg #434

Re: OOC#2

The Lord of Divine Words:
I tried to update the Infidel prepared spell list. I threw Tarrahn a bone by swapping out Neutralize Poison for Summon Insects, so he could have cast the latter back in Rnd #1.

I changed my spell list in msg #387 in this thread.  I did have to double check it to the Infidel spell list to make sure I was casting correctly
The Lord of Divine Words
GM, 730 posts
Thu 19 Oct 2023
at 16:06
  • msg #435

Re: OOC#2

Looks like I owe you a bone then. Are there any other correction needed for the spell list?
Tarrahn
player, 349 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 19 Oct 2023
at 16:10
  • msg #436

Re: OOC#2

The Lord of Divine Words:
Looks like I owe you a bone then. Are there any other correction needed for the spell list?

No sir but, I do appreciate the literal bone.  It wouldn't be right for me to change anything when I had the chance to do so before.
Vixl
player, 500 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Fri 20 Oct 2023
at 19:51
  • msg #437

Re: OOC#2

I hoped we could flee this round, since we are at 4 enemy combatants, not 2, but did not post quickly enough.

If Fodor and l'Atreq want to change their action and run, V will do likewise, since we might not have the hp to try to run next round if we are hit this round (and that's beyond that they will get a free attack at +4 to hit when we do).
Fodor
player, 587 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Fri 20 Oct 2023
at 22:03
  • msg #438

Re: OOC#2

Fodor knew he would be the last one out. He’s covering the retreat. He has the most HP, so hopefully he can withstand a few more hits until everyone else gets out…
Vixl
player, 501 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Fri 20 Oct 2023
at 23:02
  • msg #439

Re: OOC#2

My concern though is that being blind, he might go the wrong way. Although with the rest of us yelling, "Run away!" maybe he can just follow his ears.
Tarrahn
player, 350 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 21 Oct 2023
at 04:46
  • msg #440

Re: OOC#2

Will update in the Saturday a.m.
The Lord of Divine Words
GM, 731 posts
Sat 21 Oct 2023
at 15:58
  • msg #441

Re: OOC#2

How do you propose to escape the pursuit of the zealots with their movement speed of 12"?
Vixl
player, 502 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Sat 21 Oct 2023
at 17:58
  • msg #442

Re: OOC#2

Once out through the doors, hold them shut, then wedge them shut however we can. We also all have one dose of invisibility, so we can use that so they don’t see us go.
The Lord of Divine Words
GM, 732 posts
Sun 22 Oct 2023
at 15:07
  • msg #443

Re: OOC#2

In reply to Vixl (msg # 442):

Maybe? They wouldn't see you but they would hear you and see the doors open, etc.

There are two more guards outside the temple who might well be roused by the commotion.
Orum Copsetwinkle
player, 244 posts
High nail gets pounded
HP: 11/11
Mon 23 Oct 2023
at 00:51
  • msg #444

Re: OOC#2

I'm smelling rock and a hard place what with the two camel humpers outside and the oppositions faster speed.

I was going to backstaff the head honcho and then cast Color Spray and then greet my ancestors.
Vixl
player, 503 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Mon 23 Oct 2023
at 05:25
  • msg #445

Re: OOC#2

I was not saying use the invisibility now, unless we can drink it and run at the same time- I was saying using it on the other side of the doors after we try to wedge them shut to make it a bit less obvious, since fleeing should take priority right now. But even if they know where we are running, it would still give them hit penalties, so it would be worth it if we could do both at once. (Although if one person opens the door to the east, that might split their forces into two directions.)

And I know there are outside guards, but they do not know what is going on. So if they are roused by the commotion, my assumption is that would first try and figure out what was going on, not go searching for or immediately start chasing invisible people, as opposed to unwedging the door to free the others and checking on the leader spellcaster.

Meanwhile, we take that time to run to the camels and horses and depart, since I assume they can move faster in the desert than the dervishes can.

Then go find the spirit who sent us here and kick his @$$ for sending us on a clearly fatal mission.


--
And V's game post is edited. She is fleeing (and potion drinking if she can).

Likely though, she is probably dead. She has 5hp, they average 6-7 pts a hit, plus from the number the sleep spell affects, I know they have better than a 50% chance to hit while she flees (assuming she is not invisible). But one never knows how the dice will go.

There is a decent chance for everyone else to get out though.

If we were all healed to start with, then I think this is the current hp amounts:
Fodor: 20 (and blind)
Tarrahm: 17
l'Atreq: 12
Orum: 11
Eonwe: 10
V: 5

So at this point, while the battle just seems completely lost (there are four dervishes up and their leader is returning to activity), everyone (except V) can take an average hit from them while fleeing. (If they roll maximum damage, that would be enough to drop Eonwe, but anything else, he would survive.)

--
Again, there are some assumptions on my part here- anything could happen for their responses, what their leader does, if they believe in taking prisoners, if the dice roller gets some really strange results, etc. etc. etc.
This message was last edited by the player at 06:38, Mon 23 Oct 2023.
l'Atreq
player, 413 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 23 Oct 2023
at 09:09
  • msg #446

Re: OOC#2

l'Atreq continues with his fighting retreat but the emphasis there is on the fighting. If the Dervish follows he'll keep fighting. If not, he'll first CLW himself and then resist fire and.... We'll have to see after that.
The Lord of Divine Words
GM, 733 posts
Mon 23 Oct 2023
at 16:11
  • msg #447

Re: OOC#2

In reply to Vixl (msg # 445):

Vixl:
So if they are roused by the commotion, my assumption is that would first try and figure out what was going on.

Zealots are not reasonable people.

There are limits to invisibility. During an encounter, it means little more than -4 to hit invisible targets.

quote:
I was not saying use the invisibility now, unless we can drink it and run at the same time

You'd get your normal movement speed. Instead of move+attack it would be move+drink potion.
The Lord of Divine Words
GM, 735 posts
Mon 23 Oct 2023
at 16:39
  • msg #448

Re: OOC#2

I'm going to give you a bone, Tarrahn.

I just don't think the druid would have prepped Create Waterx2 before going into the populated temple. It wouldn't have been a concern. Please choose 2 more appropriate spells.

Eonwe, your movement speed is such that you can reach the camels. Where do you want to be?
The Lord of Divine Words
GM, 736 posts
Mon 23 Oct 2023
at 19:20
  • msg #449

Re: OOC#2

LoDW:
They were as follows: for Fodor, a Potion of Giant Strength (roll d20 for type); for Tarrahn, a Potion of Diminution; for Vixl, a +1 Glaive Guisarme; for Eonwe, a scroll of Silence 15' Radius (cast at the 5th level of ability); for Loran, a Scroll of Monster Summoning II (cast at the 7th level of ability); for l'Atreq a +1 medium shield; for Orum, the Dust of Illusion.

FYI. I forget whom Loran gave his scroll to before departing.
Eonwe
player, 94 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Mon 23 Oct 2023
at 20:42
  • msg #450

Re: OOC#2

Eonwe will get to the camels and prepare them for immediate retreat, even if the best he can do of that is to move them 15ft closer to the retreating others.
The Lord of Divine Words
GM, 737 posts
Mon 23 Oct 2023
at 23:58
  • msg #451

Re: OOC#2

D#5 is dead.
Fodor
player, 588 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 24 Oct 2023
at 05:27
  • msg #452

Re: OOC#2

Guys! We’ve got this! I updated the status chart for HP (but not spells).

#5 dead
#4 asleep (somebody needs to kill him!!)
HL wounded and will be destracted by heat metal soon
#1&#2 are MINE!
#3 is on Terrahn
Eonwe can help Terrahn with #3, who won’t back off and followed him out of the room.

l’Atreq and Orum work on HL, #4, and #3. Orum, you’re invisible- just disrupt HL if he goes to cast. You still have color spray too.
l’Atreq might be able to restore Víxl.
Will need more healing soon.
Tarrahn
player, 354 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Tue 24 Oct 2023
at 05:31
  • msg #453

Re: OOC#2

I believe that I have only one cleaning ready to use
Fodor
player, 589 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 24 Oct 2023
at 05:46
  • msg #454

Re: OOC#2

Well. Clean away then!
Fodor
player, 590 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 24 Oct 2023
at 05:48
  • msg #455

Re: OOC#2

I think we have 3 CLW left…
Eonwe
player, 96 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Tue 24 Oct 2023
at 05:57
  • msg #456

Re: OOC#2

The spells aren't up to date. I have used both my CLW, my Magic Missile and my Augury.
Fodor
player, 592 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 24 Oct 2023
at 06:07
  • msg #457

Re: OOC#2

Thx! Yes. Everyone needs to know what they have re spells. The table is not up to date. But if anyone wants to PM (don’t post in Infidel thread) what they’ve used and what they have left, I’ll update.
l'Atreq
player, 415 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 24 Oct 2023
at 15:46
  • msg #458

Re: OOC#2

If #5 is dead then I'm free to CLW Vixl.
The Lord of Divine Words
GM, 738 posts
Tue 24 Oct 2023
at 16:05
  • msg #459

Re: OOC#2

@Eonwe -- You cast magic missile days ago, didn't you?

@l'Atreq -- You're effectively trying to take two combat actions with your last two posts. You can choose to attack or choose to attempt a fighting retreat, but you can't do both.
l'Atreq
player, 416 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 24 Oct 2023
at 18:27
  • msg #460

Re: OOC#2

Okay I'm confused.  Back in the day a fighting retreat consisted of continuing to fight but always giving ground and it was up to the opponent whether or not to follow.  If that's not the way of it, then l'Atreq attacks.
Eonwe
player, 97 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Tue 24 Oct 2023
at 21:03
  • msg #461

Re: OOC#2

I cast my Magic Missile at a spider (msg #91). Are we on a different day?
l'Atreq
player, 417 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 24 Oct 2023
at 22:35
  • msg #462

Re: OOC#2

No, this day was with the old white box. The day you mentioned was horrible because I was paralyzed.
Fodor
player, 593 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 25 Oct 2023
at 01:22
  • msg #463

Re: OOC#2

The spider encounter was 3-5 days ago. We fully healed, rememorized all spells, and traveled extensively.

Everyone had their full complement of spells when we encountered the dervishes. The only thing anyone has cast is what they cast in combat except perhaps for a comprehend languages spell.
Eonwe
player, 98 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Wed 25 Oct 2023
at 01:40
  • msg #464

Re: OOC#2

Yeah I found it, msg #218 is the one I missed. Not sure there's much I can do about it now though. Depending on how nice the DM is, I might get back a Magic Missile and one CLW?
The Lord of Divine Words
GM, 739 posts
Wed 25 Oct 2023
at 15:29
  • msg #465

Re: OOC#2

In reply to Eonwe (msg # 464):

You may choose any spells you might have prepared before going into the temple.
The Lord of Divine Words
GM, 740 posts
Wed 25 Oct 2023
at 15:39
  • msg #466

Re: OOC#2

Fodor, you rolled for the type of potion when you first obtained it.

Potion of Hill Giant strength, +3,+7. You can move and drink a potion in a round but you can't drink a potion and attack. That's a modern DD thing.

@l'Atreq. In OSRIC, with a fighting retreat, you can detached yourself from a melee but you don't also get to attack. The benefit is you don't expose yourself to a bonus attack at +4.

@Orum, you can make a bs against the priest at the customary +4.
This message was last edited by the GM at 18:58, Wed 25 Oct 2023.
l'Atreq
player, 418 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Wed 25 Oct 2023
at 16:29
  • msg #467

Re: OOC#2

In that case l'Atreq will retreat when his opponent runs away or dies
Orum Copsetwinkle
player, 245 posts
High nail gets pounded
HP: 11/11
Wed 25 Oct 2023
at 17:17
  • msg #468

Re: OOC#2

Will post tonight. Work is hot and heavy right now.
Orum Copsetwinkle
player, 246 posts
High nail gets pounded
HP: 11/11
Thu 26 Oct 2023
at 00:20
  • msg #469

Re: OOC#2

I was cursing my luck and then I remembered the Bless. Yay team!
The Lord of Divine Words
GM, 742 posts
Thu 26 Oct 2023
at 21:48
  • msg #470

Re: OOC#2

Orum, if you make your save, you can post as normal. If you fail, the HL and one of the dervishes will get bonus attacks against you.
The Lord of Divine Words
GM, 745 posts
Tue 31 Oct 2023
at 17:31
  • msg #471

Re: OOC#2

There are occasions when a player rolls the dice but is unable to complete the intended action and then completes the action on the following round. In such cases, please use the original roll.
Fodor
player, 597 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 1 Nov 2023
at 02:17
  • msg #472

Re: OOC#2

Ah. I rolled l’Atreq’s awful CLW on his behalf 2 rounds ago. I (and I assume he) thought that your saying l’Atreq couldn’t cast that CLW that previous round was a nod to both of us to eliminate my dog roll and allow l’Atreq to try to roll a better CLW on his own behalf when he was actually able to do so…
l'Atreq
player, 422 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Thu 2 Nov 2023
at 21:15
  • msg #473

Re: OOC#2

No worries.  My view is that what the DM says goes so I'm easy going that way.
Fodor
player, 599 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Fri 3 Nov 2023
at 02:36
  • msg #474

Re: OOC#2

Party: Víxl still needs more healing and we have one dervish still asleep (but waking soon?).
Vixl
player, 504 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 13/17
Fri 3 Nov 2023
at 23:46
  • msg #475

Re: OOC#2

Sleep is 5 rounds a level in OSRIC (15 rounds total for V), so he should remain asleep for quite some time yet.

edit- DM also has it listed in his post. 10 more rounds of sleep remain.
This message was last edited by the player at 23:47, Fri 03 Nov 2023.
Tarrahn
player, 359 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 4 Nov 2023
at 00:00
  • msg #476

Re: OOC#2

Fodor:
Party: Víxl still needs more healing and we have one dervish still asleep (but waking soon?).

I've got one to spare I believe...
Eonwe
player, 103 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Sat 4 Nov 2023
at 00:17
  • msg #477

Re: OOC#2

I have a CLW as well.
Orum Copsetwinkle
player, 251 posts
High nail gets pounded
HP: 11/11
Sat 4 Nov 2023
at 01:16
  • msg #478

Re: OOC#2

Please edit Orum’s status to 3/11 hp
l'Atreq
player, 423 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 4 Nov 2023
at 07:00
  • msg #479

Re: OOC#2

If l'Atreq casts create water just above HL's head, will it stop the heating effect or will it turn to superheated steam and boil him alive?
The Lord of Divine Words
GM, 747 posts
Sat 4 Nov 2023
at 14:06
  • msg #480

Re: OOC#2

In reply to l'Atreq (msg # 479):
OSRIC:
Immersion in water will negate the effects of the heat
version of the spell

Orum Copsetwinkle
player, 252 posts
High nail gets pounded
HP: 3/11
Sat 4 Nov 2023
at 20:27
  • msg #481

Re: OOC#2

Am I correct in my assumption that a blinded opponent is basically subject to backstab damage on any attack? As in "the thief can approach unobserved?"
Eonwe
player, 104 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Sat 4 Nov 2023
at 20:37
  • msg #482

Re: OOC#2

In reply to Orum Copsetwinkle (msg # 478):

Are we using the Infidels table as the best source for hp tallies? I always use the bio lines. Looking at the two, it seems not many people use them though :(
Orum Copsetwinkle
player, 253 posts
High nail gets pounded
HP: 3/11
Sat 4 Nov 2023
at 21:20
  • msg #483

Re: OOC#2

In reply to Eonwe (msg # 482):

I updated the Bio line but I was thinking Infidels was what was generally consulted
Vixl
player, 505 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: (-2)/17
Sun 5 Nov 2023
at 02:46
  • msg #484

Re: OOC#2

I have been using the bio line, since it's the only thing I can control, but admittedly neglected to update it this fight.
Fodor
player, 600 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Mon 6 Nov 2023
at 17:37
  • msg #485

Re: OOC#2

The status table (HP) is currently up to date as of Monday, 6 Nov Noon ET.

I try to update the status table after we get a combat summary IC. Everyone should keep up their own bio line - but I rarely update current HP there - other than maximum.

Anyone can copy and paste the table from Infidels into OOC if they need to flag something of significance.
The Lord of Divine Words
GM, 750 posts
Wed 8 Nov 2023
at 20:04
  • msg #486

Re: OOC#2

This probably hasn't come up before but there is to be no forced interrogation. In any case, you can likely anticipate that the subdued dervish knows nothing. They haven't demonstrated any intelligence and they're not about to :).
Tarrahn
player, 362 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Wed 8 Nov 2023
at 22:13
  • msg #487

Re: OOC#2

I have a CLW if you would like me to cast it now?
Vixl
player, 506 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 1/17
Thu 9 Nov 2023
at 23:18
  • msg #488

Re: OOC#2

The Lord of Divine Words:
This probably hasn't come up before but there is to be no forced interrogation. In any case, you can likely anticipate that the subdued dervish knows nothing. They haven't demonstrated any intelligence and they're not about to :).


It has. Post #206 and #211 in the original OOC thread you said that there will be no interrogation of defeated opponents in any case at all, but the newer players might not have seen that, and the original ones could have forgotten.


The Lord of Divine Words:
Vixl's back to 1 hp.


According to OSRIC, since she was in the negatives, she would still be in a coma for 1-6 turns, and cannot adventure for a week (no strenuous activity). This latter was what happened with V and l’Atreq when we were nearly killed by Gormites in the Lost City- we stayed behind while the others pressed on. Still, I could have sworn you had some house rules on this as well, but cannot find them. So, at the moment, I assume she is still unconscious.
This message was last edited by the player at 23:19, Thu 09 Nov 2023.
The Lord of Divine Words
GM, 752 posts
Fri 10 Nov 2023
at 15:58
  • msg #489

Re: OOC#2

Yes, originally, I had planned to go full OSRIC with negative hps but decided to jettison the week of convalescence.

10:55, Today: The Lord of Divine Words rolled 1 using 1d6.  coma length.

I'll update the house rules which are located in the OOC#1, post #1.
This message was last edited by the GM at 16:02, Fri 10 Nov 2023.
Vixl
player, 507 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 3/17
Fri 10 Nov 2023
at 20:45
  • msg #490

Re: OOC#2

Thank you for the update. She is at 3hp now, but unconscious for ten more minutes, so will just watch for a post indicating she has awoken.
l'Atreq
player, 428 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 12 Nov 2023
at 16:11
  • msg #491

Re: OOC#2

I think that may have been it.
Fodor
player, 603 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sun 12 Nov 2023
at 16:55
  • msg #492

Re: OOC#2

Well. If there’s no more combat ahead of us, we can proceed. But we are the walking wounded, with few CLWs left, if there is a chance of facing more foes in this temple.

What about the 2 dervishes outside who make fun of us and our camel fetishes. Will they turn violent when they discover their companions dead?
l'Atreq
player, 429 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 12 Nov 2023
at 18:33
  • msg #493

Re: OOC#2

Fair point well made.  So we wait until there's a chance of renewed spells.
The Lord of Divine Words
GM, 754 posts
Mon 13 Nov 2023
at 22:39
  • msg #494

Re: OOC#2

I tried to complete the magical resources portion of the Infidels thread. Who is holding the Scroll of Monster Summoning II?

If someone could add a watch order to that same thread for your proposed camp...
This message was last edited by the GM at 22:40, Mon 13 Nov 2023.
Fodor
player, 606 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 14 Nov 2023
at 06:07
  • msg #495

Re: OOC#2

I added a proposed Watch Order (to Infidels thread) for the dervish chamber - broke it out to balance out current HP, infra vision, spell, and fighting capability.

We can readjust later for normal watch when we are at max HP, although In not sure it would be a whole lot different.

But, if anyone strongly objects, just speak up.

ALSO: here was the last post when we left the Lost City and headed out to the desert (I had forgotten or missed this post when we switched to the new IC thread):

“After the infidels exit the pyramid through the door by which they had entered it, they descend the steps until they reach their fully laden pack animals, willing and unwilling, below -- as promised by the comingled Cynidicean cultists. Before they had left, Lisa Lisa herself, every inch of her a woman, had presented each of them with parting gifts according to her whim and favor.

They were as follows: for Fodor, a Potion of Giant Strength (roll d20 for type); for Tarrahn, a Potion of Diminution; for Vixl, a +1 Glaive Guisarme; for Eonwe, a scroll of Silence 15' Radius (cast at the 5th level of ability); for Loran, a Scroll of Monster Summoning II (cast at the 7th level of ability); for l'Atreq a +1 medium shield; for Orum, the Dust of Illusion.

The joy of the gifts is tempered somewhat by the discovery that two doses of the invisibility potion seemed to have been lost during the messy transfer process, the ones that had been intended for Loran and l'Atreq.

As the caravan makes its way away from the Lost City, Lisa Lisa's sultry voice can be heard from across the sands, encouraging them to return before the next change of the seasons. She sounds like she means it, too.”


I suggest we give Loran’s scroll of Monster Summoning to Eonwe since Víxl has the Sceptre - although it can also be used by Víxl if they decided to do so.
This message was last edited by the player at 06:18, Tue 14 Nov 2023.
Vixl
player, 508 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 3/17
Tue 14 Nov 2023
at 07:58
  • msg #496

Re: OOC#2

Víxl has the scroll of monster summoning. It was mentioned she would take it in msg #287 in the OOC #2 thread, when the DM suggested it be taken by someone in msg #279. I do not see a compelling reason to change that, so she will hang on to it.

She does not have a +1 glaive-gisarme. She declined to take it from the Sisters and told them it would be of better use with them against Zargon.

V originally gave the scepter to Loran, but Loran gave it back when she decided to stay at the Lost City. V then offered the scepter to Orum in msg #10 of the Pharoah thread, and if he did not want to take it, she offered it to Eonwe. Neither responded directly, but msg #60 had me believing Orum did take the scepter. If that was not the case and neither of them want to take it, she will carry it. (It's a very desirable item, but V usually memorizes sleep spells which do much the same thing.)

Watch order for the moment seems acceptable, although with 3hp, and Tarrahn's AC, there is not much fighting ability on that shift. V has a sleep spell though.
And I recommend that the scepter be passed along to each shift, just in case it is needed.
This message was last edited by the player at 08:01, Tue 14 Nov 2023.
Fodor
player, 607 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Tue 14 Nov 2023
at 14:24
  • msg #497

Re: OOC#2

Fodor can do 1st watch himself if we want to move Orum to help bolster 2nd watch.
Vixl
player, 510 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 3/17
Tue 14 Nov 2023
at 20:12
  • msg #498

Re: OOC#2

Is Fodor still blind? If so, he is not much of a watch himself. ;)
Using honey on V to bring her up several points should make it safe enough.
l'Atreq
player, 431 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Tue 14 Nov 2023
at 21:06
  • msg #499

Re: OOC#2

I have one myself.  Perhaps I should use it on Tarrahn, who seems to need it?

OOC, if Tarrahn agrees, l'Atreq will use his dose on Tarrahn to bring him almost up to full HP
Vixl
player, 511 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 3/17
Tue 14 Nov 2023
at 21:14
  • msg #500

Re: OOC#2

Tarrahn has 17hp. He can take several attacks and be fine.
V has 3hp, and the dervishes do a minimum of 3hp per attack.
Any healing we have should go to her, and then to Orum (who is at 6hp).
Orum Copsetwinkle
player, 254 posts
High nail gets pounded
HP: 3/11
Tue 14 Nov 2023
at 21:16
  • msg #501

Re: OOC#2

Orum is actually at 3 hit points, not 6 per The Infidels.

Carrying a staff, a shovel, and the scepter sounds burdensome for a thief, so maybe one of the tallies can take the scepter.
Vixl
player, 513 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 3/17
Wed 15 Nov 2023
at 05:56
  • msg #502

Re: OOC#2

If Eonwe does not desire the sceptre, then V will take it back again.

Orum, I recommended the greater healing amount in game for V over Orum, despite their same hp, since V tends to be in melee, while Orum is better off avoiding melee if he can.
But if l'Atreq has one as well, then that should be used. On average it could get V and Orum up to 9-10hp, enough to handle a sword attack if the dervishes do not roll as well as they did in that last combat.

Tarrahn/l'Atreq, do you want to do the healing rolling, or do you want us to do so?
Eonwe
player, 108 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Wed 15 Nov 2023
at 07:07
  • msg #503

Re: OOC#2

You can have the sceptre.
Tarrahn
player, 367 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Wed 15 Nov 2023
at 14:20
  • msg #504

Re: OOC#2

In reply to Vixl (msg # 502):
Feel free to use the honey and roll the HP
Fodor
player, 608 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 15 Nov 2023
at 15:14
  • msg #505

Re: OOC#2

Orum: I’ve gone through the combat log with the dervishes in IC and still only see one hit on you for 5hp of damage. All in one round. Was there another round where you took 3hp more? Just confirming.
The Lord of Divine Words
GM, 756 posts
Wed 15 Nov 2023
at 18:12
  • msg #506

Re: OOC#2

This was the other hit: 12:56, Fri 03 Nov: The Lord of Divine Words rolled 10,5 using d20-4,d8+2.
l'Atreq
player, 432 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Wed 15 Nov 2023
at 19:28
  • msg #507

Re: OOC#2

Feel free to roll for whoever's healing.  I already crossed it off on my sheet (yesterday)
Fodor
player, 610 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Wed 15 Nov 2023
at 22:36
  • msg #508

Re: OOC#2

The Lord of Divine Words:
This was the other hit: 12:56, Fri 03 Nov: The Lord of Divine Words rolled 10,5 using d20-4,d8+2.

Correct! That’s the only hit on Orum I can find in the dervish encounter - for 5 hp.

I cannot find any others, which should mean Orum is at 6/11 current HP before honey healing - unless I missed another damage post somewhere.
The Lord of Divine Words
GM, 757 posts
Wed 15 Nov 2023
at 23:31
  • msg #509

Re: OOC#2

In reply to Fodor (msg # 508):

Here is the other one: 11:18, Mon 30 Oct: The Lord of Divine Words rolled 5,4,15,3 using d20+4,d8+2,d20+4,d4+1.  bonus attacks vs fleeing Orum.
Vixl
player, 514 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 16 Nov 2023
at 00:15
  • msg #510

Re: OOC#2

The rolls for the healing honey:

19:13, Today: Vixl rolled 3 using 1d2+2.  1 honey- Orum.
19:13, Today: Vixl rolled 7 using 2d2+4.  2 honey- Alura.

I think that was all we had, correct?
Three doses?
That would put V at 10hp and Orum at 6hp.
Tarrahn
player, 369 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 16 Nov 2023
at 00:31
  • msg #511

Re: OOC#2

That's all that I had on me
Fodor
player, 611 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 16 Nov 2023
at 05:02
  • msg #512

Re: OOC#2

The Lord of Divine Words:
In reply to Fodor (msg # 508):

Here is the other one: 11:18, Mon 30 Oct: The Lord of Divine Words rolled 5,4,15,3 using d20+4,d8+2,d20+4,d4+1.  bonus attacks vs fleeing Orum.

Thanks! Missed that one.

I updated Infidel thread to correct wounded HP levels, and healing from the magical honey.
This message was last edited by the player at 05:06, Thu 16 Nov 2023.
Fodor
player, 612 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 16 Nov 2023
at 05:10
  • msg #513

Re: OOC#2

Who is maning the party keyboard?

In response to the system prompt, nobody entered “Y” yet, correct?
l'Atreq
player, 433 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Thu 16 Nov 2023
at 07:16
  • msg #514

Re: OOC#2

That is correct.
Vixl
player, 516 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 16 Nov 2023
at 08:38
  • msg #515

Re: OOC#2

V's post was pretty clearly an 'N' response, I thought.
Fodor
player, 613 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Thu 16 Nov 2023
at 15:16
  • msg #516

Re: OOC#2

I was just playing along with @GM’s joke. Yes, Víxl, your post was clearly an “N.”

As far as resting, I guess I was just unclear about where we are. I figured we were in a small building with 7 total dervishes in residence (2 remaining). It wasn’t until @GM’s post that we are in a big place with LOTS of hostiles… :-)
The Lord of Divine Words
GM, 759 posts
Thu 16 Nov 2023
at 16:50
  • msg #517

Re: OOC#2

In reply to Fodor (msg # 516):

See Pharaoh #227 for a visual.
Vixl
player, 518 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 18 Nov 2023
at 04:56
  • msg #518

Re: OOC#2

Re: Giant Strength Potion

A potion lasts for 1d4 turns, and V was only out for 1` turn, at which point we got out of there.
If Fodor drank a half dose (since in OSRIC you can split most potions into two doses at half duration), then the effect is probably ended. But if he drank the whole thing, is there not still a chance, even if it is a slim one, that the duration has not ended?
This message was last edited by the player at 04:57, Sat 18 Nov 2023.
Fodor
player, 616 posts
Human Meat Shield, Lvl 3
AC1 HP 30/30
Sat 18 Nov 2023
at 06:15
  • msg #519

Re: OOC#2

Fodor was unaware of this thing called OSRIC, so without any thought on the matter he chugged the entire Potion of Hill Giant Strength in the heat of battle, while blinded with rage, fear and confusion. Now, whether or not such Potion was still coursing through his mortally human veins by the time the Party took its leave of the bloodied dervish temple and decided to surprise attack the two slightly intoxicated, camel-infatuated dervishes on guard outside, that is another matter and certainly beyond the perception or understanding of the simple swordsman.
Fodor
player, 617 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Wed 22 Nov 2023
at 00:41
  • msg #520

Re: OOC#2

Post any updates to spell list/status report in this thread.
Tarrahn
player, 370 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Wed 22 Nov 2023
at 16:55
  • msg #521

Re: OOC#2

I take it we are going back on the trail?
Vixl
player, 520 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Wed 22 Nov 2023
at 21:02
  • msg #522

Re: OOC#2

I think this is where we get meta.
Character-wise, V would be completely opposed to going back in. Given her druthers, she would be back at the Lost City exploring some of the lower levels.

However, the DM said that area was above our abilities, so we moved on to here, since the meta had to triumph.

This seems beyond our capabilities. We only lived because he allowed people to change their spells well into the fight, and we don't have more potions of giant strength available which absolutely was a difference maker. So as a player, to me it seems we should move on. But the DM knows about the adventure, while we don't, and he is the one running the game. So if he says that it's appropriate for us, albeit hard, and the game he has prepared, then we continue into the tomb. If not, then we move on.

So, DM, is this a Lost City situation, too much for us now, or should we regroup and go back into the Tomb?
This message was last edited by the player at 21:03, Wed 22 Nov 2023.
The Lord of Divine Words
GM, 765 posts
Thu 23 Nov 2023
at 00:56
  • msg #523

Re: OOC#2

It's appropriate but hard.

We've talked about party spell selection. Web would be even better than sleep if you had it.

Contemporary D&D, when I played it years ago, had a perseveration approach to party resources. For the original, you can usually go all out. If you're in a hard encounter, use the wand of extreme muscle fatigue. That's why you have it. You could also have used the scroll of monster summoning to turn that encounter around.

Killing the star-crossed dervishes could be considered an evil act. I certainly did but I can be biased about my npcs.
Fodor
player, 618 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Thu 23 Nov 2023
at 08:19
  • msg #524

Re: OOC#2

Fodor was compliant. He would do whatever the group wanted to do. He had assumed and had never considered any other possibility other than going back into the temple and trying to complete their mission.

Fodor never likes to kill innocents. That is bad. But he has no regrets killing those who are trying to kill him or his friends. The dervishes attacked the party first and almost killed Víxl. The two dervish guards were part of the opposing tribe/army. If we had not attacked first, Fodor assumes we would have then been attacked - and we were already very wounded.

When it comes to war, there are only two sides. Our side and their side. And only one side survives. We did what we had to do. He respected Víxl’s decision and did his best to carry out the orders necessary to save the party. If we had not been so injured and if we could have snuck away with our camels without obviously being covered in blood, then there might have been other options. But no other options, than what we did came to mind at the time. Or even now. His conscience was clear. Simple. But clear.
Orum Copsetwinkle
player, 256 posts
High nail gets pounded
HP: 6/11
Thu 23 Nov 2023
at 12:08
  • msg #525

Re: OOC#2

Yeah I wasn’t altogether in on whacking the two outside.

Monday morning quarterback me says maybe we should have given more thought to plan B and gone over the wall and done some scouting. Hmmmm?

Gonna change out my Light spell for something after I stuff myself.
Tarrahn
player, 371 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 23 Nov 2023
at 13:08
  • msg #526

Re: OOC#2

DAILY SPELLS:
1st (3+2): Faerie Fire [2], Shillelagh[2], Speak w. Animals
2nd (2+2): Barkskin, CLW, Heat Metal, Create Water
3rd (1+0): Neutralize Poison, Summon Insects
This message was last edited by the player at 14:03, Thu 23 Nov 2023.
Tarrahn
player, 373 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 23 Nov 2023
at 13:27
  • msg #527

Re: OOC#2

Just a heads up, I will likely be away for the next couple of days for the Thanksgiving holiday in the U.S..  I should be back around Saturday night or Sunday morning.

If you celebrate, have a safe and happy holiday weekend!
Fodor
player, 619 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Thu 23 Nov 2023
at 16:04
  • msg #528

Re: OOC#2

If anyone is in the Atlanta area today or tomorrow, open invite to come by for Thanksgiving. We’ve got extra Turkey & sides! Just LMK!

Happy Thanksgiving!
Vixl
player, 521 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Fri 24 Nov 2023
at 03:03
  • msg #529

Re: OOC#2

A long response- skip to the bottom if you do not want to go all the way through it.

I agree- Web would be fantastic, provided we could target them without also webbing ourselves up. But as they made point to completely surround us almost as soon as we met, it seems that would not have been possible. And web is a second level spell, unlike the more accessible first level sleep, so V would be the only one who could cast it anyway. But this is all just what if's- none of us have the spell, in book or scroll.

The wand would have been great to have ready for combat, but since her sleep spell does not have a save, unlike the wand, we are often better off with her using the sleep spell first. But that is specifically why V tried to give the sceptre to Loran, and then to Orum or Eonwe- so it could be used while she was casting the sleep spell. As it is, she is fine using it, but it would not be deployed for some rounds. And it is also important to note that we had no idea they were superior to us until after we were already in combat, so it is not like we would have assumed that the wand (and potion, etc.) should have been immediate actions. Old school games are resource management games- limited charges, doses, etc., not uses per day, so should be used when necessary, not as a first strike.

The scroll of monster summoning could possibly have turned the encounter around, but that was completely random. Centipedes or stirges would have been destroyed pretty much the same round as they were summoned. Lemures by monster description attack any non-devil near them, and I am not sure if that would override the 'serve caster' aspect of the spell. If so, wonderful. If not, we are in as big a danger as the dervishes would be. Troglodyte scent affects us just as much as them. And several of their rolls were enough to kill gnolls and troglodytes with a single strike. Giant toad would have been the ideal, but that was only a 1 in 6 chance. Given that, V was better off using sleep to guarantee the opposition was taken out than trusting the scroll would deliver results.

And while you are the DM and of course have the final say, and I completely respect that, I disagree that it was an evil act to kill the two dervishes outside. Self-preservation is not an inherently evil act. We did everything we could think of to avoid combat with anyone, and the dervishes wound up attacking us first. (Ironically, had we been evil, this scenario would have gone much better for us- we would have simply attacked them to start off with and that would have been far better for us than to allow them to surround us and start spellcasting.)

The Holy Laseda also made it clear that we are not people to them. 'You are not people. You are infidels' and we were also referred to as 'desert scum' by his followers. Despite the tonal shift of their comedy, there is no reason to believe that the two members of his group stationed outside who had the same protective task did not feel the same way or would not come for us, and they also know what we look like so we cannot profess to simply be travelers like we could if any of the others from inside try to find us.

And meta-wise, you intimated, at least as I understood it, that they would come to kill us in the ooc thread. 'There are two more guards outside the temple who might well be roused by the commotion.' I had said we would sneak away invisibly since they would probably check on the leader and unwedge the doors rather than try to attack us, but you responded 'Zealots are not reasonable people.'
Given all that, and given the condition we were in at the time, that was not an evil act- it was self-preservation to protect ourselves from members of a group that attacked us and that the DM told us were not reasonable people.
Attacking them from surprise/unaware was not honorable, but none of us are cavaliers.

Now, if the two had given any indication at all that they did not share the Lasada's beliefs inside, or were coerced into service or the like, then that would make sense. But as it is, no. And that is not even considering that they essentially told us they practiced bestiality, even if that was some time ago, so V is not exactly shedding any tears over them anyway.)

(For the record, I also do not particularly consider that the dervishes were evil either. They had their task that they believed in, we had ours, and they were just at odds. But again- they were the ones who attacked.)

Orum- if you were not for attacking the two outside, did you mean initially, or after we saw them together? She had mentioned that was her plan back in msg #357, and there had not been any objections at the time. But if she had known you objected, she would have let them be, against her better judgment. I really do not want to push anyone into things they would prefer not to do.

I am not sure going over a wall would matter, and am not sure about where else we could have scouted? The Lasada and most dervishes were inside the structure, and that is where the conflict grew hot. Or am I misunderstanding this?

Well, that was an essay. A poorly written and stream of thought one, but essay nonetheless.

TL/DR
Bottom line from what I see though is that the DM is confirming this is the adventure, so we go back in after resting, healing, and preparing combat spells.

Happy Thanksgiving all!
This message was last edited by the player at 03:04, Fri 24 Nov 2023.
Fodor
player, 620 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 24 Nov 2023
at 04:32
  • msg #530

Re: OOC#2

All good points. Happy Thanksgiving! :-)
Vixl
player, 522 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Fri 24 Nov 2023
at 04:59
  • msg #531

Re: OOC#2

And again, I hope none of this sounds negative, or critical, or the like, since it is not meant to be! After all, a hallmark of old school games is that not all encounters are going to be balanced, or even, or even fair, and the players will have to adjust and accommodate based on what they discover as they go.

Everyone walked away alive, so to me, this was a success. *L*
The Lord of Divine Words
GM, 766 posts
Fri 24 Nov 2023
at 15:26
  • msg #532

Re: OOC#2

Who is to say that Rosencrantz and Guildenstern were camel humpers? Might they have been trying to pass as cisgender to conceal their taboo passion? It matters not now. They are dead.

And as for that mad old buzzard, the Holy Laseda, we all know what he was about, nosedeep in the Decamelon as he was, an allusion to Franz Kafka's The Trial.

K:
I see, these books are probably law books, and it is an essential part of the justice dispensed here that you should be condemned not only in innocence but also in ignorance.

But K soon learns the books are pornography with titles such as the The Tribulations of Young Gerta. I don't remember their titles to be sure. It's part and parcel of the corruption of the court.

Ok, but, yes, none of this necessarily addresses the discrepancies V sniffed out. Right, I had warned that R and G might turn hostile should the dervish encounter enfold them. But I decided it would be more fun to write it another way (and beneficial for the party). That's also true of Tweedle Dee and Tweedle Dum. It was more fun to write them as such rather than as dervish red shirts. And that's most of the answer: I write for my own entertainment. I think the Decamelon is just about the best pun ever. Is one of you going to read it?

As for any of the monster summoning spells, to be clear, at least in this instance:

OSRIC:
2 to 8 monsters serve him or her as allies in combat

Tactically, V, I think on R#3 (was it 3?) you should have cast your 2nd sleep. It would have guaranteed a dropped dervish.  And, yes, Orum should have the wand.

The dervishes are inside the temple. There is a chance to encounter them as a random encounter in the desert.

As for R and G, I found it curious that the original writers gave this pair 10 total HD but only 17 total hps, poor, half-starved things.
Vixl
player, 523 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 26 Nov 2023
at 06:41
  • msg #533

Re: OOC#2

The Lord of Divine Words:
I think the Decamelon is just about the best pun ever. Is one of you going to read it?


V specifically took it along and was going to do so, yes, thinking it might have some hidden clues about the temple... but will likely burn it in disgust once she finds out what it is actually all about.


The Lord of Divine Words:
As for any of the monster summoning spells, to be clear, at least in this instance:


Very good. I noted the serve caster aspect from the spell description, but was not sure if that overrode the total madness of the beast, or if it was the other way around, since she has not used the spell yet. And since it is also on scroll, not something she has the ability to normally cast, assumed she would not have the capability of knowing just yet. So, very glad to have the confirmation! ^_^


The Lord of Divine Words:
Tactically, V, I think on R#3 (was it 3?) you should have cast your 2nd sleep. It would have guaranteed a dropped dervish.


I agree and disagree.
Disagree in that it would not have made enough of a difference at the time. We were essentially out of combat spells and options at that point. So fleeing was the best tactical decision to make- clearly not for her, since she was taken down, but for the group's survival as a whole.

It was ~after~ she had fallen that you allowed the changing of the spells the others had prepared. That made a huge difference. If that change had happened beforehand, then yes, I agree, sleep would have been the best thing to do, and what she would have done.

(Likewise, hindsight shows that sleeping them the first round would have also been the best thing to do, but we did not have any idea how threatening they actually were at that time. Que sera, sera.)


The Lord of Divine Words:
As for R and G, I found it curious that the original writers gave this pair 10 total HD but only 17 total hps, poor, half-starved things.


Perhaps they have 18 strength to account for the damage bonus, and a 3 constitution? :/
The Lord of Divine Words
GM, 768 posts
Thu 30 Nov 2023
at 13:58
  • msg #534

Re: OOC#2

After the reading of The Decamelon, all the infidels are at full health.
Fodor
player, 625 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 1 Dec 2023
at 15:08
  • msg #535

Re: OOC#2

Excellent! Glad to have another meat shield, I mean fighter type, with the party.

I’ll add you to our character status report (on the Infidels thread).
This message was last edited by the player at 15:10, Fri 01 Dec 2023.
Vixl
player, 527 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 2 Dec 2023
at 00:27
  • msg #536

Re: OOC#2

An eye in the palm of a hand... and today I realized that the symbol for Helm is the same as the symbol for archlich-become-god Vecna. ^_^;

And yes, of 12 party members, 8 have the cleric/druid class, and V joined the sisters.
(Fodor, Orum, and Aremis are the only ones I am unsure about.)
If LisaLisa was considered one of us, then it's even higher than 75%. *L*
Fodor
player, 626 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 2 Dec 2023
at 18:14
  • msg #537

Re: OOC#2

Everyone confirm their memorized/prepared spells in anticipation of combat with dervishes. We need healing, sleeps, and other combat and combat supports spells.

We are heading back shortly.
Vixl
player, 528 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 2 Dec 2023
at 19:52
  • msg #538

Re: OOC#2

V's spells are correct.

Questions-
Is Fodor still blind? If not, then I assume it was a light spell and the duration ended and we have nothing to worry about.
If he is, then it was likely a blindness or continual light spell, and we cannot do anything to remove those, at least not until l'Atreq reached 5th level. That will make things harder as we continue.

Rusk- what type of weapon and armor do you have? V is carrying a magic long sword, but she only uses it in emergencies against things that require magic to hit, since she prefers her (non-magic) short sword. If she can see that is your weapon of choice, she will offer it to you for use in game, since someone might as well get the benefit of us having it.
The Lord of Divine Words
GM, 770 posts
Sat 2 Dec 2023
at 20:03
  • msg #539

Re: OOC#2

In reply to Vixl (msg # 538):

It was a Cause Blindness spell but I made it temporary as the party has no means with which to remove blindness.
This message was last edited by the GM at 20:03, Sat 02 Dec 2023.
Fodor
player, 627 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 2 Dec 2023
at 20:31
  • msg #540

Re: OOC#2

Danke. I got better!
This message was last edited by the player at 04:40, Sun 03 Dec 2023.
The Lord of Divine Words
GM, 771 posts
Sun 3 Dec 2023
at 15:53
  • msg #541

Re: OOC#2

In reply to Fodor (msg # 537):

I'll be NPC'ing Orum for a spell until he's able to return. As such, I have chosen hypnotism and colour spray for him.
Fodor
player, 628 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sun 3 Dec 2023
at 15:55
  • msg #542

Re: OOC#2

Good choices! Status chart updated. Ready to head back!
This message was last edited by the player at 22:01, Sun 03 Dec 2023.
The Lord of Divine Words
GM, 772 posts
Mon 11 Dec 2023
at 22:32
  • msg #543

Re: OOC#2

As a reminder, the High Altar of Amun-re had western and eastern doors along with other attractions within the chamber itself.
This message was last edited by the GM at 22:37, Mon 11 Dec 2023.
The Lord of Divine Words
GM, 773 posts
Wed 13 Dec 2023
at 22:27
  • msg #544

Re: OOC#2

I think l'Atreq was just momentarily confused.

I still require the caller to call for the party's next movement.
Vixl
player, 531 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Wed 13 Dec 2023
at 23:35
  • msg #545

Re: OOC#2

My apologies- I thought I covered that in message #390.

“After the food had been eaten, and conversation started to wane, she packed up her gear, dubious at the prospects of success, but still going back for another attempt at the dervish stronghold.”

So back to the temple.

I could not give more than that, since they might have replacement guards outside, or have made other changes, so was waiting to hear what we see when we arrive.
The Lord of Divine Words
GM, 774 posts
Thu 14 Dec 2023
at 00:54
  • msg #546

Re: OOC#2

Sorry, quite right.
The Lord of Divine Words
GM, 777 posts
Sun 17 Dec 2023
at 14:52
  • msg #547

Re: OOC#2

There are no visible exits from that rear 10x20 antechamber, save for the one by which we entered.
This message was last edited by the GM at 14:53, Sun 17 Dec 2023.
The Lord of Divine Words
GM, 779 posts
Tue 19 Dec 2023
at 21:56
  • msg #548

Re: OOC#2

I think one or two of you have to bite the bullet and use the "responsive" site.
Fodor
player, 637 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Tue 19 Dec 2023
at 22:06
  • msg #549

Re: OOC#2

We all will have to starting Saturday. I’ve been going back and forth - quote and apostrophe symbols don’t translate well between the two…
Vixl
player, 537 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Wed 20 Dec 2023
at 07:31
  • msg #550

Re: OOC#2

I am waiting for a Christmas miracle!
Eonwe
player, 112 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Mon 25 Dec 2023
at 04:47
  • msg #551

Re: OOC#2

Merry Christmas all, hope Santa treats you well :)

E
l'Atreq
player, 444 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 25 Dec 2023
at 15:07
  • msg #552

Re: OOC#2

I don't mind the responsive site but I'll wait until I have to.
The Lord of Divine Words
GM, 782 posts
Mon 25 Dec 2023
at 15:54
  • msg #553

Re: OOC#2

l'Atreq, as a journeyman Egyptologist, you would know that the treasures you seek would not be found within the temple before the great pyramid but somewhere within the pyramid itself.
l'Atreq
player, 445 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Mon 25 Dec 2023
at 17:12
  • msg #554

Re: OOC#2

Oh yes, of course.  Jolly good.  Carry on all.
Rusk
player, 9 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Tue 26 Dec 2023
at 16:47
  • msg #555

Re: OOC#2


Fodor
player, 641 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 30 Dec 2023
at 18:04
  • msg #556

Re: OOC#2

So. Did we accidentally skip room K6 or was that the scented/incense room we just explored?

I assume it was skipped and we likely do not want to leave it as an unknown threat behind us…
Vixl
player, 540 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 30 Dec 2023
at 18:16
  • msg #557

Re: OOC#2

K5 had the jeweled eye statue.

K6 was the incense room. (The northern corridor out of this chamber, before extending out of sight, has a door immediately on its western side.)
It was completely empty, per msg #436.
This message was last edited by the player at 18:17, Sat 30 Dec 2023.
Vixl
player, 542 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 4 Jan 2024
at 02:02
  • msg #558

Re: OOC#2

Have been sick the last few days, but starting to improve. I will post tomorrow. Sorry for the delay. :(
l'Atreq
player, 449 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Thu 4 Jan 2024
at 21:17
  • msg #559

Re: OOC#2

Does l'Atreq have the slightest clue as to what the AHL is doing with those little bits of parchment.  Is it likely to be something religious or is it more like the Ancient Egyptian version of Oliver North shredding documents?
The Lord of Divine Words
GM, 787 posts
Thu 4 Jan 2024
at 22:42
  • msg #560

Re: OOC#2

He's more than welcome to lean down for a closer look. The figures are too tiny for him to make out at a casual distance.
Fodor
player, 645 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 5 Jan 2024
at 13:34
  • msg #561

Re: OOC#2

Are they voodoo paper dolls of each of us, l’Atreq?
The Lord of Divine Words
GM, 788 posts
Fri 5 Jan 2024
at 15:50
  • msg #562

Re: OOC#2

Anyone is welcome to take a look.
The Lord of Divine Words
GM, 789 posts
Sat 6 Jan 2024
at 15:09
  • msg #563

Re: OOC#2

Tarrahn, anyone wishing to have a closer look will have to obtain a vantage point closer than the one currently enjoyed by l'Atreq.
Fodor
player, 646 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 6 Jan 2024
at 19:50
  • msg #564

Re: OOC#2

Scoot on up, Terrahn. Nice. And. Close. I’ve got yer back.
Tarrahn
player, 381 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 6 Jan 2024
at 20:00
  • msg #565

Re: OOC#2

Fodor:
Scoot on up, Terrahn. Nice. And. Close. I’ve got yer back.

Thank you Fodor and updated my post
Fodor
player, 647 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 6 Jan 2024
at 20:01
  • msg #566

Re: OOC#2

:-). Just tryin’ to be helpful, and such.
Vixl
player, 544 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 7 Jan 2024
at 04:42
  • msg #567

Re: OOC#2

Still sick, but still breathing (such as it were).

Happy Epiphany!
Fodor
player, 649 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 12 Jan 2024
at 23:16
  • msg #568

Re: OOC#2

Tarrahn:
Tarrahn will take another step towards the assistant holy laseda and ask, "Hello there!  What are you making?"

If he starts chanting "redruM" or sticking needles in the origami miniatures of the party, give a shout out…
The Lord of Divine Words
GM, 792 posts
Sat 13 Jan 2024
at 18:08
  • msg #569

Re: OOC#2

Yeah, not sure what happened last week. We had some snow last Sat night and the plows ran on the hour throughout the night. I guess my recovery was slow.

There really wasn't any accumulation UNTIL late Sun morning/afternoon but the plows ran on the hour nonetheless. SCRAPE! SCRAPE! SCRAPE! I suppose I don't begrudge our Department of Public Work folks their OT but it cost me my sleep. And they are one of the best crews to be found in this area -- our city always recovers like that after a storm.
The Lord of Divine Words
GM, 793 posts
Sun 14 Jan 2024
at 15:15
  • msg #570

Re: OOC#2

This isn't a jail; it's a temple. They're not jail cells.
Fodor
player, 651 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sun 14 Jan 2024
at 16:10
  • msg #571

Re: OOC#2

The Lord of Divine Words:
This isn't a jail; it's a temple. They're not jail cells.

Other than the 10’x10’ cell doors being unlocked, the rank-smelling men in rags tossing on their cots in small, dark cells and scratching at the walls sounds like desperate men in a Turkish prison…

… or a place for the dervishes to store their undead zombie army until it’s needed for nefarious purposes.

Does l’Atreq smell undead?
The Lord of Divine Words
GM, 794 posts
Sun 14 Jan 2024
at 19:25
  • msg #572

Re: OOC#2

I think you mean Rusk and he does not.

Well, I might be channeling Midnight Express but in this case cells are the living chambers of monks, dervishes, and zealots.
This message was last edited by the GM at 20:35, Mon 15 Jan.
Fodor
player, 652 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Mon 15 Jan 2024
at 09:17
  • msg #573

Re: OOC#2

I was actually thinking about our senior cleric, but forgot that our newest Paladin might be able to sniff them undead out too, or at least differently than the clerics.
Rusk
player, 13 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Mon 15 Jan 2024
at 23:55
  • msg #574

Re: OOC#2

I should have been a bit more descriptive in my last post, although I was still mistaken about those residing within the cells. Rusk didn’t necessarily view the sleeping individuals as criminals. Based on the description of the somewhat squalid conditions, he believed that they might have been unfortunates which the temple offered shelter to, although that could include some of those who the party had previously clashed with. He didn’t recognize that they were the faithful who served there.
Fodor
player, 653 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Tue 16 Jan 2024
at 00:04
  • msg #575

Re: OOC#2

They don’t smell like holy dervish clerics. They smell dirty.
Vixl
player, 545 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Wed 17 Jan 2024
at 03:29
  • msg #576

Re: OOC#2

How far down does the corridor go, and how many people and cells can V see with her infravision? Is it one person per cell, or many of them? Is this something like 5 people, 15, 25...? Does she see any weapons/armor in the cells with the individuals, or are they bereft of such things?
Fodor
player, 655 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Thu 18 Jan 2024
at 00:10
  • msg #577

Re: OOC#2

Three dervishes looking at a parchment….Hmmm. Unless we want to ask to look at it, we probably just head on north…
Vixl
player, 547 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Fri 19 Jan 2024
at 03:14
  • msg #578

Re: OOC#2

V would rather avoid them. From what we have seen so far, she would guess that the parchment is probably just a page ripped from 'Camel Humpers Quarterly'.
Fodor
player, 656 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 19 Jan 2024
at 09:20
  • msg #579

Re: OOC#2

Let’s head on, then!
The Lord of Divine Words
GM, 796 posts
Fri 19 Jan 2024
at 14:37
  • msg #580

Re: OOC#2

In reply to Vixl (msg # 578):

That's a weekly, I'll have you know.

There is a way to find out what they're studying without going anywhere near them, I'll have you know as well.
Fodor
player, 657 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 19 Jan 2024
at 14:59
  • msg #581

Re: OOC#2

Fodor assumes that intelligence or scrying magic or charismatic diplomacy are required to succeed in this challenge - unfortunately, he is lacking in all of these skills. His techniques of discovering the subject of their interesting parchment requires getting a bit too close and a bit too physical.
Tarrahn
player, 384 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 19 Jan 2024
at 16:41
  • msg #582

Re: OOC#2

I just wanted to get the 'permission' before we just started to go exploring around.

Let's do it and keep going!
Fodor
player, 658 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 19 Jan 2024
at 17:46
  • msg #583

Re: OOC#2

Hear! Hear! Scry the parchment and then to K9 and north!
This message was last edited by the player at 17:47, Fri 19 Jan.
The Lord of Divine Words
GM, 797 posts
Sat 20 Jan 2024
at 15:10
  • msg #584

Re: OOC#2

So we're on the same page: how do you propose to scry that parchment?
Fodor
player, 659 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 20 Jan 2024
at 18:29
  • msg #585

Re: OOC#2

Don’t we have a helm that can read thoughts? Orum? It might work…
Vixl
player, 548 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 21 Jan 2024
at 07:53
  • msg #586

Re: OOC#2

Ha, I was thinking maybe the historian had a tiny tiny map as part of his paper exhibition, but the helm seems to have worked fine.

V does not particularly care though- she is intent on going through the arch when everyone is ready, since, in her mind, they already know how to get out. (And discounting that the map would also show the way in, possibly further in than just that cell, since she is more focused on getting away from the dervishes to avoid another fight happening).

But if someone else wants to ask to copy/acquire/buy/etc. it from them, she'll certainly wait for their attempt.
If not, we can move on.
Fodor
player, 660 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sun 21 Jan 2024
at 19:31
  • msg #587

Re: OOC#2

Let’s go!
Fodor
player, 661 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sat 27 Jan 2024
at 15:12
  • msg #588

Re: OOC#2

Vixl:
V winced seeing the guards.
If they were human, she would attempt to simply walk past them into the pyramid as if she had every right to do so. Perhaps positive body language and their distraction would let everyone get here by without being challenged.

If they were non-human, she would stay at the base of the steps and see if she could identify what sort of creatures they were.


(ooc)
You said two figures- are they more dervishes, or are they non-human?

V: thank you for that post! I was thinking the exact same thing but had not put it down in words - wasn’t sure what to do. Not looking for a fight, but befuddled about how to move forward. Fodor was truly befuddled - he likes things black or white. This is grey…
l'Atreq
player, 452 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 28 Jan 2024
at 15:08
  • msg #589

Re: OOC#2

Sorry I've been missing for a while.  Family chaos I'm afraid.
Fodor
player, 662 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sun 28 Jan 2024
at 15:38
  • msg #590

Re: OOC#2

Hope everything is ok. We are pacing ourselves, but finally approaching the main entrance to the pyramid, and its two guards. Not sure if they are defender guards or honorary guards.
Vixl
player, 551 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 3 Feb 2024
at 11:59
  • msg #591

Re: OOC#2

Chaos is the definition of family!
Hopefully things have settled up for all of you in the interim.
l'Atreq
player, 453 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 3 Feb 2024
at 16:34
  • msg #592

Re: OOC#2

Hopefully indeed.
Vixl
player, 553 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 8 Feb 2024
at 16:04
  • msg #593

Re: OOC#2

The Lord of Divine Words:
Which stone do you give him?

Do you bless it?


We have several ornamental stones (760 GP worth total)- whichever one is the biggest and sparkliest, not necessarily the most valuable, since it seems like they aren't valuing appearance here.

But she doesn't give him any stone yet, or even produce it- since she is waiting for agreement that we can pass in exchange.


I am on the fence about Eonwe casting bless on the stone. In normal circumstances, yes, that would be wonderful, but these are dervishes who are given to fanaticism, and having a foreign god's magics might not be well received. So perhaps better to just have a few words said, in the double entendre manner they have used between them.
Tarrahn
player, 386 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Thu 8 Feb 2024
at 16:18
  • msg #594

Re: OOC#2

What about a non-magical blessing?
Vixl
player, 554 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 8 Feb 2024
at 16:27
  • msg #595

Re: OOC#2

That is basically what I meant about just saying a few words instead, yes. Non-magic, and non-religious specific.
Fodor
player, 664 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Thu 8 Feb 2024
at 17:38
  • msg #596

Re: OOC#2

Sling stones (rather than valuable gemstones) and a non-magical blessing cast on the lot should be sufficient. Fodor would like one too - give him one less impressive than the one given the dervish so the dervish feels like he is getting a good deal.
Vixl
player, 555 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Thu 8 Feb 2024
at 18:35
  • msg #597

Re: OOC#2

I do understand the desire not to give up valuables, but we have over 20,000gp in treasure now, and as yet, nowhere to spend it, so a pittance to avoid a fight seemed reasonable- but despite the negotiations, was not planning on having V do so arbitrarily (see below). Plus, it would definitely be one of the ornamental stones, not one of the separate (more valuable) ones, or even the most valuable of the ornamental ones- it just has to look good. I am not sure a sling stone would suffice for that, as desert nomads are probably well-versed in sling stones.

I do like the idea of giving Fodor a less-impressive one to make the one for the dervish look more special.

As for what she had planned, I had thought it was going to be refused, hence why she placed herself where she did. It might be taken as a sexual or submissive position by some, but it was actually so she could sweep his legs and have him tumble down if refused.

But if accepted, as it seems it might be, then she was going to say they would come back with the stone- they keep such a precious item hidden elsewhere. That was where/when I had planned to have V bring up giving them the gem to everyone- there was no time/place to do so in game.
If most people were fine with that, then perfect, off we go into the pyramid.
But if most people did not want to use one of the gems for that, then whatever substitute (sling stone, bone die, or plain old rock) people wanted to use instead would be the offering. V might not agree with that, but is fine going with the majority on this, or would say that the gem can come out of her share, so none of the others have to take a loss.
l'Atreq
player, 455 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Thu 8 Feb 2024
at 18:50
  • msg #598

Re: OOC#2

Given the comment about the camel, perhaps he's talking about something else when he says 'bless'.  Some kind of double intendre perhaps?
Fodor
player, 665 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Thu 8 Feb 2024
at 18:51
  • msg #599

Re: OOC#2

Just use whatever you have. That’s fine.
Rusk
player, 15 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Thu 8 Feb 2024
at 21:14
  • msg #600

Re: OOC#2

I hadn’t been aware of the fortune the adventuring company had amassed during their prior expeditions. But, as noted, the desert wastes offer few opportunities to use it. I think offering something of value is certainly preferable to unnecessary bloodshed.
Vixl
player, 556 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 10 Feb 2024
at 12:29
  • msg #601

Re: OOC#2

VaranRusk, I agree with you. That's why I suggested a non-magic bless said in the double entendre manner they have used between them might be best, and I'm hoping they aren't expecting more. V might have joined the Sisterhood, but we are months away from any change in season ritual, so if that is their expectation, they will have to be sorely disappointed. *L*
This message was last edited by the GM at 15:19, Sat 10 Feb.
The Lord of Divine Words
GM, 802 posts
Sat 10 Feb 2024
at 15:20
  • msg #602

Re: OOC#2

So up to Vixl and/or Eonwe to complete the transaction in the manner they deem best.
Vixl
player, 557 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 10 Feb 2024
at 16:11
  • msg #603

Re: OOC#2

V is waiting for him to respond to her question on if we have agreement.
l'Atreq
player, 456 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sun 11 Feb 2024
at 15:21
  • msg #604

Re: OOC#2

Vixl's response was magnificent.
Rusk
player, 16 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Mon 12 Feb 2024
at 13:25
  • msg #605

Re: OOC#2

Agreed. That answer was fantastic.
Vixl
player, 559 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Tue 13 Feb 2024
at 12:29
  • msg #606

Re: OOC#2

Thank you both.

Hopefully, the follow-up is not lacking! ^_^;
This message was last edited by the player at 12:34, Tue 13 Feb.
The Lord of Divine Words
GM, 806 posts
Thu 15 Feb 2024
at 21:44
  • msg #607

Re: OOC#2

Pharaoh:
Treasure: Atfez holds 22 cp while Pachi has 10 sp and “a pretty stone” which he found: a gem worth 100 gp.

Alright, that played out as the Hickmans had intended, I would say.


Rusk
player, 19 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Fri 16 Feb 2024
at 13:36
  • msg #608

Re: OOC#2

Fodor:
Fodor is fine leading or following just behind Rusk, if he wants to take point.

I will happily bow to whatever the group would prefer on this point. Rusk has his at will detect evil ability, which might be helpful in scouting new locations, although evil is likely a widespread presence within the pyramid. He isn’t as stout as Fodor, but he’s hopefully robust enough not to be eliminated in a single hit by whatever the party encounters.
Vixl
player, 562 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 18 Feb 2024
at 01:41
  • msg #609

Re: OOC#2

The Lord of Divine Words:
Alright, that played out as the Hickmans had intended, I would say.


The Hickmans must be some very strange people.
Fodor
player, 669 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Mon 19 Feb 2024
at 16:16
  • msg #610

Re: OOC#2

Fun at parties.
Orum Copsetwinkle
player, 260 posts
High nail gets pounded
HP: 6/11
Sat 24 Feb 2024
at 21:52
  • msg #611

Re: OOC#2

Since the party hasn't camped since the reading of The Decamelon, there hasn't been an opportunity to disperse exp. It also forgot about some gems left behind in the outer temple.


I disappeared for three months and you slave driving go getters never camped?

Shorty needs levels!!!!!!!
Vixl
player, 568 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 25 Feb 2024
at 04:46
  • msg #612

Re: OOC#2

I don't know if we've done enough since then for levels. ;0
Orum Copsetwinkle
player, 262 posts
High nail gets pounded
HP: 6/11
Sun 25 Feb 2024
at 12:14
  • msg #613

Re: OOC#2

In reply to Vixl (msg # 612):

I'm just not sure we got the XP for the near TPK with the high lasa.
The Lord of Divine Words
GM, 814 posts
Sun 25 Feb 2024
at 19:52
  • msg #614

Re: OOC#2

LoDW:
286 EXP for killing the Holy Laseda and his five guards
500 EXP for obtaining The Decamelon, the Illustrated Edition
50 EXP for Tarrahn for more eagle-eyed translation
50 EXP for Fodor for going "bottoms up"

Tarrahn
player, 392 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 25 Feb 2024
at 20:40
  • msg #615

Re: OOC#2

Is that per PC or to be split?
Vixl
player, 570 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 25 Feb 2024
at 21:06
  • msg #616

Re: OOC#2

That was each, but it was already awarded 21 Nov 2023 (msg #19 in the Pharaoh Encounters thread).
Orum Copsetwinkle
player, 263 posts
High nail gets pounded
HP: 6/11
Wed 28 Feb 2024
at 01:33
  • msg #617

Re: OOC#2

Well dang it, looks like my xp is current as of 12/3/23 so I must have added it in. So close to leveling in each class.
Tarrahn
player, 395 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 8 Mar 2024
at 22:07
  • msg #618

Re: OOC#2

Looking at my character sheet, I have no coins whatsoever.  Did we acquire any that I have obviously missed?
Fodor
player, 677 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 8 Mar 2024
at 22:33
  • msg #619

Re: OOC#2

Yes. You have GP & SP.  Plenty.  Perhaps no CP,
Vixl
player, 578 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Fri 8 Mar 2024
at 22:37
  • msg #620

Re: OOC#2

Tarrahn, we found several thousand gold and silver pieces in the lost city. None of it was ever split up, since we didn’t have anywhere to spend it, but the party treasury is listed in the infidel thread.

V still had some gold pieces left over from character creation, and was using that.

But why don’t we all add 100 gold and 100 silver pieces to our character sheets, and subtract it from the party treasury?
Vixl
player, 580 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sat 9 Mar 2024
at 06:46
  • msg #621

Re: OOC#2

*L*
I was just editing my post to say V was going to help pull Fodor out if needed, just as he was posting the same himself.
Desperate minds think alike!
Orum Copsetwinkle
player, 265 posts
High nail gets pounded
HP: 6/11
Sat 9 Mar 2024
at 13:50
  • msg #622

Re: OOC#2

I believe it's line of sight, but Orum can maybe sense Fodor with the helm?
Vixl
player, 581 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 10/17
Sun 10 Mar 2024
at 01:25
  • msg #623

Re: OOC#2

Oh, very good idea!
Vixl
player, 583 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 10 Mar 2024
at 01:43
  • msg #624

Re: OOC#2

I just noticed some of us are updated as being fully healed on our mini-character description (I was remiss with Víxl as well), but we all are healed, and with all spells save l'Atreq's resist fire, if he used it. I think that was the only spell cast since we came back, since Bless was not cast on the stone given to the dervish. (Msg #373-374, 377, 390).
Fodor
player, 679 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Sun 10 Mar 2024
at 03:12
  • msg #625

Re: OOC#2

Fodor 🔥 🧯👹 waits patiently for V.
This message was last edited by the player at 16:29, Sun 10 Mar.
Orum Copsetwinkle
player, 266 posts
High nail gets pounded
HP: 6/11
Sun 10 Mar 2024
at 14:04
  • msg #626

Re: OOC#2

Helm says it is 5 foot radius/level, maximum 90 feet and I do not need to see Fodor if he is within range.

Not sure what level the helm functions at.
Rusk
player, 25 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 13 Mar 2024
at 15:29
  • msg #627

Re: OOC#2

Am I correct in my understanding that, from this point onward, everything which unfolds within the game is transpiring in the afterlife, on a plane as yet unspecified?
Vixl
player, 585 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 13 Mar 2024
at 17:31
  • msg #628

Re: OOC#2

V bops Rusk on the noggin. Grinning, "Did you feel that? Then probably not dead." ^_^
The Lord of Divine Words
GM, 825 posts
Fri 15 Mar 2024
at 10:27
  • msg #629

Re: OOC#2

In reply to Rusk (msg # 627):

It does seem that way, doesn't it?

We have lost l'Atreq who left the game after saying that he felt "overwhelmed" -- with other matters, presumably. I will risk an RTJ for a replacement player as the infidels are down a lev 4 cleric.
Fodor
player, 681 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Fri 15 Mar 2024
at 12:03
  • msg #630

Re: OOC#2

No! l’Atreq was our spiritual anchor!

Rusk: that would be funny if everyone who jumps into the blazing cauldron of sacrifice dies but just doesn’t realize it…
Vixl
player, 587 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 15 Mar 2024
at 13:52
  • msg #631

Re: OOC#2

I hope everything is fine for him, and that stepping away gives him some peace and a chance to balance his life.

A replacement cleric would be a wonderful idea, but if there are no nibbles, Eonwe was only one clerical level behind l'Areq, Rusk can turn undead and do some healing of damage and diseases, and Tarrahn is the best druid in 500 km radius, so perhaps we can manage with caution.
Tarrahn
player, 397 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Fri 15 Mar 2024
at 16:35
  • msg #632

Re: OOC#2

Were you thinking of posting for someone to take over the 4th level Cleric?

I may have to redo my spell list with the loss of L'Atreq
The Lord of Divine Words
GM, 826 posts
Sat 16 Mar 2024
at 07:59
  • msg #633

Re: OOC#2

In reply to Vixl (msg # 631):

Inasmuch as he said that he feels "overwhelmed," I would say that he's struggling and I would not attribute the source of that struggle to his RPOL games. I don't think he was exactly drowning in them. It seems more accurate to say that his other struggles, past and/or present, leave him with little capacity or energy to play this or other games.

Obviously, I encounter the word "overwhelmed" frequently in my line of work. It's easy to become overwhelmed if one has untreated trauma or if one has limited emotional awareness or if one lives on this planet, etc. etc. etc.

A new player has graciously offered to assume the role of our departed cleric.
This message was last edited by the GM at 08:06, Sat 16 Mar.
l'Atreq
player, 458 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 10:03
  • msg #634

Re: OOC#2

Greetings all new cleric here. Hope the transition is smooth or us.
Vixl
player, 588 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 16 Mar 2024
at 10:27
  • msg #635

Re: OOC#2

That was a quick response to the ad!

Welcome l’Atteq! I am looking forward to meeting your version of our masked cleric!
l'Atreq
player, 459 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 10:31
  • msg #636

Re: OOC#2

Why did he wear the mask?
Tarrahn
player, 398 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 16 Mar 2024
at 14:25
  • msg #637

Re: OOC#2

Welcome aboard!
l'Atreq
player, 460 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 14:49
  • msg #638

Re: OOC#2

*wave*
Vixl
player, 589 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 16 Mar 2024
at 15:27
  • msg #639

Re: OOC#2

I honestly cannot say why he wore it. I would guess it was to add some ambiguity to his race/gender since it was something worn when his character first started, although we almost immediately referred to him as male, and he never spoke any objection to that.

And since our first adventure involved an entire city of people who wore masks, it was not as if he stood out. Several of us picked up masks there to indicate alliance or allegiance of various groups, but we generally only wore them during moments showing that allegiance would be beneficial, while l'Atreq wore his constantly.

So, if you do not know, and the DM has no insight on it, I suppose you are free to come up with any reason you like for the mask to be worn. ^_^
Orum Copsetwinkle
player, 271 posts
High nail gets pounded
HP: 6/11
Sat 16 Mar 2024
at 19:03
  • msg #640

Re: OOC#2

Clearly a famous K-pop or other type star, hence the mask.

I have many, many more low brow suggestions.
l'Atreq
player, 461 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 19:05
  • msg #641

Re: OOC#2

Or drop the mask. Or would you prefer I keep it?
Tarrahn
player, 399 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 16 Mar 2024
at 19:14
  • msg #642

Re: OOC#2

l'Atreq:
Or drop the mask. Or would you prefer I keep it?

Players choice...
Vixl
player, 590 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 16 Mar 2024
at 19:43
  • msg #643

Re: OOC#2

Orum- LOL

I agree with Tarrahn.
l'Atreq is your character, so you are free to decide- wear it, drop it, keep it for special occasions, etc. Anything at all! ^_^
l'Atreq
player, 462 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 19:44
  • msg #644

Re: OOC#2

okay.
Eonwe
player, 119 posts
Half-elf Cl/Mu 3/2
AC: 3 HP: 10/13
Sat 16 Mar 2024
at 21:33
  • msg #645

Re: OOC#2

Hi there, new l'Atreq. In case it hasn't already been pointed out, if you go to 'The Infidels' thread, you can find a table listing the details of the party, class, level, hp, spells memorised etc :)
l'Atreq
player, 463 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 22:07
  • msg #646

Re: OOC#2

thanks.
l'Atreq
player, 464 posts
Cleric 4 human male (ish)
AC7 HP 20/20
Sat 16 Mar 2024
at 22:23
  • msg #647

Re: OOC#2

It is now wrong, as the sheet wasn't up to date. AC = 1 (plate armor and a +1 shield) His movement is now 60, not 90, and he has 24 HP.
l'Atreq
player, 465 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 16 Mar 2024
at 22:51
  • msg #648

Re: OOC#2

l'Atreq hasn't posted in quite some time. Where is he and who is he with. From what I'm reading, the party has been separated? Yes or no? Just need to get up to speed.
Vixl
player, 591 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 17 Mar 2024
at 01:02
  • msg #649

Re: OOC#2

Very briefly, we are going to help a lost soul in the desert by robbing his pyramid/tomb. (It makes sense in the larger context.) We were told by the spirit of specific items to remove from the tomb; doing so would allow him to enter the pyramid and go to his final rest. There was no word on whether or not other items/treasures could be taken, so that is up to the conscience of a group nicknamed 'the Infidels'.

We explored part of the temple attached to the pyramid, and discovered that there is a teleporter in a giant sacrificial bowl. One by one, we entered the bowl and found ourselves elsewhere. We are not sure if it is deeper in the pyramid, or someplace else entirely, or the afterlife and we have all died. l'Atreq is the only one who has not followed, since the player had stepped away.

So, if you have l'Atreq do what everyone else did (drop a coin in the bowl and then enter the bowl himself), presumably you would join us and we would all be together again.
This message was last edited by the player at 01:03, Sun 17 Mar.
The Lord of Divine Words
GM, 827 posts
Sun 17 Mar 2024
at 08:29
  • msg #650

Re: OOC#2

We'll be cooling our heels as we get an 8th player situated.
Vixl
player, 593 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 17 Mar 2024
at 09:55
  • msg #651

Re: OOC#2

Welcome P8!
Tarrahn
player, 401 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 17 Mar 2024
at 17:27
  • msg #652

Re: OOC#2

Awesome!  Welcome new player!!!!
P8
player, 1 post
Mon 18 Mar 2024
at 04:34
  • msg #653

Re: OOC#2

Gidday all, one Tomba Cotton joining the team.  The dice roller was true to form, and to make the best of what I got, I've put together a halfling thief.  He should be entertaining at least.
Vixl
player, 594 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 18 Mar 2024
at 05:00
  • msg #654

Re: OOC#2

The dice roller giveth, the dice roller taketh away... but mostly taketh away.

Very pleased to hear thief though- it is also the only class we did not have a back-up for. Orum has been doing an amazing job, but given that infernal roller, a second pair of eyes are definitely helpful! (And I would think especially in a pyramid tomb- I cannot think of a single story or show that included one without a multitude of traps!)
Tarrahn
player, 403 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Mon 18 Mar 2024
at 14:18
  • msg #655

Re: OOC#2

Another halfling!  Yay!!!
l'Atreq
player, 468 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 18 Mar 2024
at 17:23
  • msg #656

Re: OOC#2

Read back a few posts, I left an opening for you to join us Tomba!
Tomba Cotton
player, 2 posts
Mon 18 Mar 2024
at 19:04
  • msg #657

Re: OOC#2

Sweet thanks l'Atreq, I'll get to that tonight.  Rushing off to work now.
Orum Copsetwinkle
player, 272 posts
High nail gets pounded
HP: 6/11
Mon 18 Mar 2024
at 23:30
  • msg #658

Re: OOC#2

Maybe an Augury spell?

Did we determine if skeleton died in battle - broken bones, torn gear/armor?

Maybe a name tag that says "Lucky" hahahahahahahahaha
l'Atreq
player, 470 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 18 Mar 2024
at 23:42
  • msg #659

Re: OOC#2

That can be done.
Vixl
player, 598 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 19 Mar 2024
at 21:44
  • msg #660

Re: OOC#2

Orum Copsetwinkle:
Maybe an Augury spell?


Oh, brilliant! A wonderful suggestion, Orum!
The Lord of Divine Words
GM, 831 posts
Wed 20 Mar 2024
at 07:52
  • msg #661

Re: OOC#2

OSRIC:
Augury can only indicate whether a future action will result in weal or woe to the party.

l'Atreq, you have to pick one action for the purposes of this prayer; you currently have two.
Vixl
player, 599 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 20 Mar 2024
at 08:30
  • msg #662

Re: OOC#2

l'Atreq, I am perfectly fine with whatever use for the spell you prefer.

However, it should also be noted that on the Infidels thread, l'Atreq is not listed as having Augury memorized.
So if he does, that entry would need to be updated with his current spells.
The Lord of Divine Words
GM, 832 posts
Wed 20 Mar 2024
at 09:35
  • msg #663

Re: OOC#2

Good catch, Vixl. With l'Atreq having a new handler, I'm fine with him having chosen the spells that he would have wanted to have been prepared, with Augury presumably having been included.
Vixl
player, 600 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 20 Mar 2024
at 10:20
  • msg #664

Re: OOC#2

In that case, l'Atreq, memorize two! One for the portal and one for the lever!
The Lord of Divine Words
GM, 833 posts
Wed 20 Mar 2024
at 10:22
  • msg #665

Re: OOC#2

I think the right question could probably cover most of those two bases.
l'Atreq
player, 474 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Wed 20 Mar 2024
at 10:41
  • msg #666

Re: OOC#2

What do you want me to ask?
The Lord of Divine Words
GM, 834 posts
Wed 20 Mar 2024
at 14:01
  • msg #667

Re: OOC#2

That's up to l'Atreq. When he would cast it before, he would come up with the question.
Vixl
player, 601 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 20 Mar 2024
at 18:37
  • msg #668

Re: OOC#2

Agreed it is up to Al'treq. There is nothing wrong with soliciting suggestions or advice on how to phrase it though, but I cannot think of anything better than what you already said. ^_^
Rusk
player, 28 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Thu 21 Mar 2024
at 21:40
  • msg #669

Re: OOC#2

The Lord of Divine Words:
Entering the mists, you feel slightly light-headed. Your mind wanders as you walk along, rendering the counting of steps impossible. You cannot see anything, even bv torch light.

Translation: The mist is composed of Egyptian psychedelics.
Tomba Cotton
player, 8 posts
Thu 21 Mar 2024
at 21:44
  • msg #670

Re: OOC#2

Ooowww I can see the music!!
l'Atreq
player, 478 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Thu 21 Mar 2024
at 23:12
  • msg #671

Re: OOC#2

I updated my post if you want to check the levers first?
Vixl
player, 603 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 21 Mar 2024
at 23:21
  • msg #672

Re: OOC#2

Oh, no need to make an edit. You asked about the portal and levers, but the image was for the portal only, so that's probably the best path to take for now. We can either try the levers later on the way out, or sooner if the mist starts causing us adverse effects.
l'Atreq
player, 479 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Thu 21 Mar 2024
at 23:26
  • msg #673

Re: OOC#2

Okay. Thanks.
The Lord of Divine Words
GM, 839 posts
Sat 23 Mar 2024
at 08:01
  • msg #674

Re: OOC#2

Treasure is tracked by Fodor on The Infidels thread.

"Opposite of" can mean "in front of" or on the "other side of" (as in a room) but not behind.

In case it's unclear, the short sword is unmagical. Someone with below average intelligence such as Tomba could well come to his own conclusion about that.

While the stone floors of the pyramid are free of pebbles and what not, the infidels have any number of items in their packs that could serve as breadcrumbs.

I am rarely even a step ahead of the infidels in terms of what happens next. I do not know whether this is the way to go.
Vixl
player, 608 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 23 Mar 2024
at 08:52
  • msg #675

Re: OOC#2

On the subject of treasure, if you would like to see the current treasure list, it is msg #9 in the Infidels thread.
My assumption is that we have it fairly evenly divided among everyone to distribute the weight, and if we get separated, everyone will have some treasure on them.

I will say that I was dismayed to see that Tomba uses a short sword, because that is what V also uses, and it is one of the two least common magic swords to find. I went into the numbers in a post quite some time ago, but cannot find it now, but the magic item table gives the percentage as:
70% longsword, 20% broadsword, 4% bastard sword, 4% short sword, 1% two handed sword, 1% scimitar.
The scimitar actually shows up more often though, since it is listed not just on the sword random table, but there's also a 5% chance of it coming up on the miscellaneous weapon chart- and the miscellaneous weapons have a greater chance of being rolled than swords do.

So, don't expect Víxl to correct Tomba about his belief that the short sword he just picked up is magical. ;)


We really have not been obnoxious over magic items- just the opposite. There was a wand of paralyzation we practically had to force someone to take, we have turned down magic items offered, or given them away to NPCs we do not expect to ever see again, etc. If there is something we find that Tomba really wants, of course say so, and it'll probably happen if it makes any sense at all. Everyone has prioritizing having fun over fighting about getting the best items, and we have not had any conflicts in that area so far. ^_^

As for Tomba being the dumbest adventurer, I am sorry to say that, having dealt with the dervishes in the first part of the temple, V will not even consider the halfling part of the conversation for dumbest she has met. ;)
l'Atreq
player, 482 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 23 Mar 2024
at 12:21
  • msg #676

Re: OOC#2

Any blunt weapons in the party? A heavy flail is a two-handed weapon, he can't make use of his shield!
Tarrahn
player, 406 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sat 23 Mar 2024
at 14:48
  • msg #677

Re: OOC#2

In reply to l'Atreq (msg # 676):
Staff & sling
l'Atreq
player, 483 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 23 Mar 2024
at 15:35
  • msg #678

Re: OOC#2

Thanks.
The Lord of Divine Words
GM, 840 posts
Sat 23 Mar 2024
at 15:49
  • msg #679

Re: OOC#2

You haven't chosen which of the 4 exits you want, right?
Vixl
player, 609 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 23 Mar 2024
at 17:36
  • msg #680

Re: OOC#2

I think you said the trail went north, so still following the trail. (msg #592)
(Unless V did actually hear something at one of the other exits.)
This message was last edited by the player at 17:37, Sat 23 Mar.
Tomba Cotton
player, 12 posts
Sat 23 Mar 2024
at 20:28
  • msg #681

Re: OOC#2

The Lord of Divine Words:
In case it's unclear, the short sword is unmagical. Someone with below average intelligence such as Tomba could well come to his own conclusion about that.

It's perfectly clear the sword is unmagical, and Tomba will come to that conclusion in time I am sure.  Tomba's low intelligence is coupled with an even lower wisdom score which makes it a heady mix, and he's come to a wrong conclusion which will take time for him to work through.

vixl:
I will say that I was dismayed to see that Tomba uses a short sword, because that is what V also uses, and it is one of the two least common magic swords to find.

I don't think it is worth worry about, it is what it is, and role play will generally sort things out.
Vixl
player, 612 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 23 Mar 2024
at 23:37
  • msg #682

Re: OOC#2

Oh, it'll be fine. In case of arguments, we agreed magic items are given in descending height order. ;)
Tomba Cotton
player, 13 posts
Sat 23 Mar 2024
at 23:41
  • msg #683

Re: OOC#2

Are you sure, I thought it was in order of most mentally impaired.  :o)
Orum Copsetwinkle
player, 277 posts
High nail gets pounded
HP: 6/11
Sun 24 Mar 2024
at 00:20
  • msg #684

Re: OOC#2

In reply to Vixl (msg # 682):

Until the tallies notice the skillset of the littles includes liberation of apportioned goods wahahahahahahaha
l'Atreq
player, 485 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sun 24 Mar 2024
at 10:54
  • msg #685

Re: OOC#2

NEVER steal from the party!
Tomba Cotton
player, 15 posts
Sun 24 Mar 2024
at 16:29
  • msg #686

Re: OOC#2

Strictly speaking it's not really stolen until it's left the party pockets, my good friend Orum is just suggesting a rearrangement of distribution within the party.
The Lord of Divine Words
GM, 843 posts
Sun 24 Mar 2024
at 23:44
  • msg #687

Re: OOC#2

I'm supposed to use "right" and "left" as you navigate these rooms, for the party lost its sense of direction when it was teleported into the skeleton room and has no current way to regain it.
Orum Copsetwinkle
player, 278 posts
High nail gets pounded
HP: 6/11
Mon 25 Mar 2024
at 00:02
  • msg #688

Re: OOC#2

Ummmmmmm.

Orum has a chance to detect North.

In that, I was figuring to use it to make sure we weren't going in a circle.

Are you saying the magnetic field is dirupted or undetectable or we moved to the plane of Lodestone?
The Lord of Divine Words
GM, 844 posts
Mon 25 Mar 2024
at 00:04
  • msg #689

Re: OOC#2

I think it's more that you're not underground.
This message was last edited by the GM at 00:05, Mon 25 Mar.
l'Atreq
player, 487 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 25 Mar 2024
at 00:07
  • msg #690

Re: OOC#2

We're NOT????
The Lord of Divine Words
GM, 845 posts
Mon 25 Mar 2024
at 00:14
  • msg #691

Re: OOC#2

Nope. Most of the PYRAMID is above sand level.
l'Atreq
player, 488 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 25 Mar 2024
at 00:15
  • msg #692

Re: OOC#2

We have a Druid? Wind to blow away the mist.
Vixl
player, 614 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 25 Mar 2024
at 06:07
  • msg #693

Re: OOC#2

The Lord of Divine Words:
Vixl:
This time V made a stack of three silver to differentiate the trails.

I don't think I follow your method here.


Since we cannot see where we are going, and there has been at least one teleporter, V wanted to mark the areas we went through so we could see if we returned to it.

So, in the first clear area with the gold coins, after taking them and replacing them with half their number in silver, V put one coin on top of the other, so if we returned, and saw a two coin stack, it would be an indicator we came back to somewhere we had already been.

In the next clear area with the platinum coins, we took those, and again replaced them with half their number of silver. And in that area, V stacked three coins, differentiating that trail of silver from our other trail.

Initially, it was just to mark where we had already been, but I can see now there is another benefit to it. If we enter an area we had already been in, but from a direction different than we exited or exited, the coin stack will not only tell us we were here before, but also the way we came in (closest to the coin stack), and the way we exited (the opposite exit, since we had been going straight).
The Lord of Divine Words
GM, 846 posts
Mon 25 Mar 2024
at 14:04
  • msg #694

Re: OOC#2

Okay, got it.

You've been in two mist-free rooms so far after having exited the Welcome Room with the naked skeleton.

The first we will call Room 2S for its stack of 2 silver. It also has a trail of 76 SP (per Vixl's correction).

The second we will call Room 3S for its stack of 3 silver. It has a trail of 71 SP.

Tomba:
are they double spaced and looking sort of haphazard, like they had been laid down by a reluctant halfling thief only half concentrating due to his lack of pie?

Yes.

This halfling's level of hunger has not increased appreciably since arriving at the Welcome Room.

2S -> Mist -> 3G -> Mist -> 3G
This message was last edited by the GM at 12:37, Tue 26 Mar.
l'Atreq
player, 489 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 25 Mar 2024
at 14:07
  • msg #695

Re: OOC#2

We went in a circle?
Tomba Cotton
player, 18 posts
Halfling Thief
Mon 25 Mar 2024
at 16:39
  • msg #696

Re: OOC#2

That's what It seems, and it's probably unavoidable.  The only reason why we know that we have is that we didn't pick up all the coins.  I think Vixl's last post IC is without realising the silver coins laid down is the trail that Tomba dropped after picking up the gold and platinum.
Vixl
player, 618 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 25 Mar 2024
at 22:07
  • msg #697

Re: OOC#2

That is so. Since a different number of coins were given, and no mention of the stack had been made, it had seemed to be a different area, but with the correction made above, we know otherwise. Ordinarily I would have just edited my last post to reflect the correction, but since Tomba already responded, it is best to just continue, and assume Víxl just didn't see all the coins at first. Dungeon light is not good light. *L*

The room would be 3S though, not 3G. V left a stack of three silver, not gold. (msg #607)
Vixl
player, 619 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 26 Mar 2024
at 01:02
  • msg #698

Re: OOC#2

Okay- three more things!

One: we can pick up all the coins as we go. I had forgotten that V had been able to acquire chalk in the Lost City, so she can mark the entrances and exits we take with no need for leaving coin trails or stacks.

Two: V had been keeping a hand on the wall as we went through the non-visible areas. Did she at any time feel any turn or something like that? Or did it feel  as if we went straight the whole way?

Three: V has two belt pouches. Before we go into the mist, she empties both out, then fills the left one with silver coins. Every step we take she will take one silver out of the left pouch and put it  into the right one. So when we get to the next visible area, she can see how far they went by counting up the coins.

Edit- added One and Three to the game thread as well, so it is clear she is doing so in game.
This message was last edited by the player at 07:06, Tue 26 Mar.
The Lord of Divine Words
GM, 847 posts
Tue 26 Mar 2024
at 23:27
  • msg #699

Re: OOC#2

V:
Two: V had been keeping a hand on the wall as we went through the non-visible areas. Did she at any time feel any turn or something like that? Or did it feel  as if we went straight the whole way?

Pharoah:
All of the turns in the misted corridors are rounded, so that characters who are feeling their way along the walls will not notice that they have rounded a corner.

V:
She prepared a belt pouch full of silver and an empty one. "One step, one coin changes pouch. I just have to maintain an even step, so might have to delay a moment to not run into anyone ahead as we go."

Pharoah:
Also, the characters cannot count and have no sense of distance while in the mists.

No matter how clever their stratagems.

For the sake of argument, let us say for your last move you exited the unmisted chamber through its northern exit and reentered it through its western one -- as confirmed by chalk. Just for the sake of argument, mind you.

That said, which direction do you want to go again?

A gaffer's an old man. Why are you all conspiring to confuse me?
l'Atreq
player, 490 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Tue 26 Mar 2024
at 23:30
  • msg #700

Re: OOC#2

I'm a gaffer! I'll be 63 in a few weeks!
Vixl
player, 620 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 27 Mar 2024
at 02:46
  • msg #701

Re: OOC#2

Hmmm... so, no help from feeling. But that response at least indicates it is rounded walls, not another teleporter. *L*

The second part I am a bit confused on- she would not be counting the coins or counting and distance in the mists, but upon return to a clear room/area. Does this mean she cannot do so when out of the mist as well? Or that she just cannot transfer coins as we travel?

And finally, if the above cannot work at all, then she was going to suggest tying all our ropes together and sending two or three people with one end of it, so we could at least see if the misted area we took is longer or shorter than that distance. But if that counts as a clever stratagem that also will not work, then I do not really see any options other than...

1) Going back and pulling levers to see if they clear the mist. She does not favor this though, since the Augury suggested otherwise, but if that is what the majority wants, she will not argue it.

2) Randomly taking corridors we have not taken before, marking them as we go so that we know where we have gone before- this would be her preference, since we can at least eliminate places we have been, and might find more lose treasure. In this case, Tomba can pick the particular exits we take- since he was the first to note we had gone in circles, he might also have insight on the direction.

An old man? I thought a gaffer was anyone who sliced up fish with a gaff! :)
(And happy early birthday!)
Tomba Cotton
player, 19 posts
Halfling Thief
Wed 27 Mar 2024
at 07:03
  • msg #702

Re: OOC#2

Tomba would be for randomly taking corridors as its as much thought as he's capable of putting into finding their way through, and it'll probably work.
Rusk
player, 31 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 27 Mar 2024
at 12:40
  • msg #703

Re: OOC#2

I’m inclined to agree with Tomba’s idea, although I believe that marking the areas we have visited and the exits we took is an extremely sound method. I think that experimenting with different routes will be the best way to find one that works, though it naturally risks us finding something unpleasant within the interconnected chambers.

Looking at it from (what I presume to be) the viewpoint of the pyramid’s architects, these mist filled corridors were intended to confound and discourage would-be grave robbers from pressing further in their attempts to plunder the tomb. But there must be a combination of “correct steps”, a particular route through selected rooms, that will ultimately lead deeper into the pyramid. But trial and error may be the only way to discover it.
The Lord of Divine Words
GM, 848 posts
Wed 27 Mar 2024
at 22:49
  • msg #704

Re: OOC#2

Vixl:
1) Going back and pulling levers to see if they clear the mist. She does not favor this though, since the Augury suggested otherwise, but if that is what the majority wants, she will not argue it.

It sounds like you have more faith than l'Atreq.

Vixl:
The second part I am a bit confused on- she would not be counting the coins or counting and distance in the mists, but upon return to a clear room/area.

It's probably not profitable to try to resolve this. Instead I will provide a mild spoiler: the misted areas are about the same size as the mist-free areas.

Marking exits with chalk should work.

Rusk's logic is sound.
This message was last edited by the GM at 22:49, Wed 27 Mar.
Vixl
player, 621 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 28 Mar 2024
at 00:52
  • msg #705

Re: OOC#2

The Lord of Divine Words:
It sounds like you have more faith than l'Atreq.


Since joining the Warrior Maidens, she gives religion a greater consideration than she did beforehand. But more importantly, we used the augury spell several times in the Lost City, and possibly in the other desert building as well, and when it gave us a sign, it did not lead us astray. So there is no reason for V to go against it now when it has been effective so far. ^_^
Vixl
player, 624 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 28 Mar 2024
at 23:13
  • msg #706

Re: OOC#2

As we are just going with the random unchecked exit, I do not think we need to pause at every mist room for responses. Just continue out another unmarked exit, and so on until we find something else.
The Lord of Divine Words
GM, 851 posts
Fri 29 Mar 2024
at 02:13
  • msg #707

Re: OOC#2

Vixl:
Proceed out an unmarked entrance, marking it as we leave. If the path goes to another mist room, proceed out an unmarked entrance, marking it as we leave. Continue this until we find something that is not a mist room, or something other than what we have already been seeing.

I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.

l'Atreq:
Okay, since we intend to go through every unmarked door until they are all marked, how long until we have been everywhere, to learn we are going nowhere? Or do we somehow find something new?

I don't think these are answerable questions, l'Atreq.
Vixl
player, 625 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 02:49
  • msg #708

Re: OOC#2

The Lord of Divine Words:
Vixl:
Proceed out an unmarked entrance, marking it as we leave. If the path goes to another mist room, proceed out an unmarked entrance, marking it as we leave. Continue this until we find something that is not a mist room, or something other than what we have already been seeing.

I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.


Whenever we enter a room, exit it from the first unmarked exit immediately to the left of where we came in.
If all other exits already taken, backtrack via number to the last prior room with an unmarked exit.
This message was last updated by the player at 03:49, Fri 29 Mar.
Tomba Cotton
player, 22 posts
Halfling Thief
Fri 29 Mar 2024
at 03:40
  • msg #709

Re: OOC#2

Devine Word Dude:
I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.

I'm reading this as something bad is going to happen in either 1 or 4, or something good, depending on whether you're a half fill or half empty sort of person I suppose.  I wonder if the order in which they are tried really makes any difference.  Queue 'Twilight Zone' music please.
Vixl
player, 626 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 03:49
  • msg #710

Re: OOC#2

Here, since we emerged from 2, and 3 has already been checked, we would go to the next one on our left, which would be 4.
This message was last edited by the player at 03:49, Fri 29 Mar.
Tomba Cotton
player, 24 posts
Halfling Thief
Fri 29 Mar 2024
at 04:08
  • msg #711

Re: OOC#2

Bold move Vixl.  4 said in English (or American depending on your bent) sounds like death in Chinese, or so I'm told, not that, that, really means anything, but it might. :o)
Vixl
player, 627 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 04:51
  • msg #712

Re: OOC#2

While I cannot say anything on that for certain, I think whoever told you that is a bit mixed up. in English, it does not sound like that.

Four is unlucky in Japan (and China, and several other countries) because the word for four and for death are homophones (pronounced shi in Japan)

So like in America where some older buildings do not have a 13th floor, hospitals in Japan do not usually have a 4th floor, and you don’t give people gifts of four things.

Here’s a bit more if you are interested.

https://en.m.wikipedia.org/wiki/Tetraphobia
This message was last edited by the player at 05:02, Fri 29 Mar.
Tomba Cotton
player, 25 posts
Halfling Thief
Fri 29 Mar 2024
at 06:42
  • msg #713

Re: OOC#2

The word four in English sounds like the word for death in Mandarin.  A homophone as you point out.  Perhaps I should have been more specific than just saying Chinese but it was only intended as a lighthearted throw away comment.
Vixl
player, 628 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 06:52
  • msg #714

Re: OOC#2

That could be. They have several words for death. I cannot find any of them that would be pronounced as a homophone with the English word “four” though. (Mandarin does use si- similar to the Japanese shi, and running into the same problems.) But I am not Chinese, so there could well be a homonym with English. It would be an odd coincidence if they had a homonym with the word for death and the word for four in Mandarin and another word for death in Mandarin that was also a homonym for the word four in English though. Stranger things have happened though!

Here was an interesting article about several of the different words. Very interesting to see the different variations, and changes!

https://www.chinlingo.com/articles/600844/

At any rate, language in general is something I find fascinating, and weird.
This message was last edited by the player at 07:09, Fri 29 Mar.
Tomba Cotton
player, 26 posts
Halfling Thief
Fri 29 Mar 2024
at 08:24
  • msg #715

Re: OOC#2

Well it turns out your explanation is above my pay grade.  I enjoy trying to express a character in ADND terms on rpol, though I don't have your language passion.  Nothing wrong with that, we all have our kinks.  Your command of English is undoubtedly greater than mine, I'm only one wrung up from a Neanderthal, but I do currently live with a natural Mandarin speaker, and we were only just discussing this yesterday when I asked for four of something and was given five.  The explanation given was simple, which is the only reason why I have any conviction for what I have written.

Having said that I did follow the link and peruse the list.  I found it more overwhelming than anything, but I'm glad it spins your wheels. :o)
l'Atreq
player, 493 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Fri 29 Mar 2024
at 09:16
  • msg #716

Re: OOC#2

Wow, language lessons! I did like the Twilight Zone reference though, loved the show, Rod Serling was cool! I speak average English only.
Vixl
player, 629 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 10:00
  • msg #717

Re: OOC#2

Oh, very nice. Well, if you live with them, you can ask them directly about the si/four conundrum/coincidence.

I doubt my English is greater than yours- I play with a dictionary and a thesaurus bookmarked, partly so I make sure I'm even using the correct word (and even then, I've been known to ask if I'm using it correctly), and party to understand some of what the DM writes. He's the definite language expert here!

As for the list, fortunately, as noted, quite a few are archaic or no longer in use, so that definitely makes it more approachable!

But getting off this tangent and back to the game, you have a good point to consider on something-
'I wonder if the order in which they are tried really makes any difference.'

I really, really hope not. The potential permutations are frightening to consider. I'm not a math person, but I suspect we would be dead before we could try them all out. So if the random thing does not bear fruit, then the next step would probably be to stop, rest and rememorize- with l'Atreq memorizing four Augury spells- and then following the path directed. And then stopping to rest and rememorize again, doing the same, until we find something, or run out of food and perish (Tarrahn can create water, so that gives us some time before that happens.)
The Lord of Divine Words
GM, 852 posts
Fri 29 Mar 2024
at 12:05
  • msg #718

Re: OOC#2

Vixl:
Whenever we enter a room, exit it from the first unmarked exit immediately to the left of where we came in.
If all other exits already taken, backtrack via number to the last prior room with an unmarked exit.

That can be your guiding principal but I won't treat it as an algorithm.

Despair:
'I wonder if the order in which they are tried really makes any difference.'

Let us show despair the fourth door.

It would probably not be ... profitable ... to proceed to the fourth round of this linguistic deathmatch between Rodney Dangerfield and his  opponent.

You could always reconsider your rejection of the Lady-in-Waiting demarcation strategy to avoid these superstitious pitfalls.

Any time I have looked at this map for this area, I have boggled at the prospect of running it.
This message was last edited by the GM at 12:13, Fri 29 Mar.
Orum Copsetwinkle
player, 279 posts
High nail gets pounded
HP: 6/11
Sat 30 Mar 2024
at 12:53
  • msg #719

Re: OOC#2

Someone check my combinations of lever positions

0000
0001
0010
0100
1000
1100
1010
1001
0110
0101
0011
1110
1101
1011
0111
1111
This message was last edited by the player at 18:06, Sat 30 Mar.
The Lord of Divine Words
GM, 854 posts
Sat 30 Mar 2024
at 14:30
  • msg #720

Re: OOC#2

Tarrahn:
"Are these rooms just meant to keep us busy and hoping we get lost?

Yes, that's the general idea of a maze.

You've already made some progress in terms of learning how to navigate it. You would have no trouble returning to the lever room were that your intention. By the same token, you would also have no trouble expanding your exploration of the maze.
This message was last edited by the GM at 14:41, Sat 30 Mar.
Vixl
player, 631 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 30 Mar 2024
at 18:52
  • msg #721

Re: OOC#2

Vixl:
...partly to understand some of what the DM writes. He's the definite language expert here!

The Lord of Divine Words:
(msg #718)


See what I mean? ;)

Orum, there would be 16 combinations (2x2x2x2), so that looks correct (unless halfway is another lever setting, then there are 81).
Tarrahn
player, 409 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 31 Mar 2024
at 12:56
  • msg #722

Re: OOC#2

Happy Easter!!!
The Lord of Divine Words
GM, 856 posts
Sun 31 Mar 2024
at 15:43
  • msg #723

Re: OOC#2

In reply to Vixl (msg # 721):
My dear Vixl, I do declare you say the darndest things.
Vixl
player, 632 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 2 Apr 2024
at 04:36
  • msg #724

Re: OOC#2

In reply to The Lord of Divine Words (msg # 723):

Fitting!
The Lord of Divine Words
GM, 858 posts
Wed 3 Apr 2024
at 13:22
  • msg #725

Re: OOC#2

I would think about your current predicament in terms of the various probabilities involved.
Rusk
player, 34 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 3 Apr 2024
at 16:13
  • msg #726

Re: OOC#2

I think this means that we start pulling combinations of levers until:

A. A route of escape is revealed.

B. The adventurers start to succumb to madness and they individually begin committing ritual seppuku.

”Imagination does not breed insanity. Exactly what does breed insanity is reason. Poets do not go mad; but chess players do.”

-G.K. Chesterton, Orthodoxy

The Lord of Divine Words
GM, 859 posts
Wed 3 Apr 2024
at 17:35
  • msg #727

Re: OOC#2

In reply to Rusk (msg # 726):

Haunting of Hill House:
No live organism can continue for long to exist sanely under conditions of absolute reality; even larks and katydids are supposed, by some, to dream. Hill House, not sane, stood by itself against its hills, holding darkness within; it had stood so for eighty years and might stand for eighty more.

In all probability not what I was referring to...
Vixl
player, 635 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 3 Apr 2024
at 20:19
  • msg #728

Re: OOC#2

Rusk:
I think this means that we start pulling combinations of levers until:


Like I said before, V is against this right now, but will abide by group decision.
But as we did not have that at the moment, she is continuing on her way.

As the DM said, we now know how to return to the lever room any time we need, so it remains an option if the pathways do not work out.
Rusk
player, 35 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 3 Apr 2024
at 20:35
  • msg #729

Re: OOC#2

My apologies. I was just attempting to interject a spot of levity into a difficult challenge.
Vixl
player, 636 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 3 Apr 2024
at 20:37
  • msg #730

Re: OOC#2

I liked the quote- both of them!
(But also think poets do not go mad because they start that way.) ;)
The Lord of Divine Words
GM, 861 posts
Wed 3 Apr 2024
at 21:20
  • msg #731

Re: OOC#2

In reply to Rusk (msg # 729):

How could it be otherwise, with your camel companions and yourselves separated by a seemingly unbreachable divide?
The Lord of Divine Words
GM, 865 posts
Sat 6 Apr 2024
at 14:02
  • msg #732

Re: OOC#2

I do encourage one of you to attempt a rough map of the maze with room numbers and exits.
Vixl
player, 644 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Mon 8 Apr 2024
at 10:28
  • msg #733

Re: OOC#2

The Lord of Divine Words:
elves ... clad in black pants with a loose-fitting white shirt, ... raises his right hand in greeting, its fingers spread. His left arm hangs unobtrusively down his left side. His black hair, in the traditional elven bowl cut style, has a slight part in the middle.


Live long and prosper?
l'Atreq
player, 503 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Mon 8 Apr 2024
at 11:09
  • msg #734

Re: OOC#2

I'Atreq checks to see if their arms, hanging unobtrusively, are hanging near weapons and if they are, he will unobtrusively hang his arm by his mace.
The Lord of Divine Words
GM, 869 posts
Mon 8 Apr 2024
at 13:21
  • msg #735

Re: OOC#2

In reply to Vixl (msg # 733):

His fingers are uniformly spread.

They appear to be unarmed and have no unsightly bulges.
Rusk
player, 37 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 10 Apr 2024
at 13:32
  • msg #736

Re: OOC#2

The Lord of Divine Words:
The troupe smiles at the infidels, "We saw the sign, the sign of Tempura, and it opened up our eyes. The mists parted for us. Let us part them for you."

Wait. The elves learned some secrets of Japanese cooking and it enabled them to dispel the mists?
The Lord of Divine Words
GM, 871 posts
Wed 10 Apr 2024
at 14:38
  • msg #737

Re: OOC#2

You know it sounds kinda funny when you put it that way.
Orum Copsetwinkle
player, 284 posts
High nail gets pounded
HP: 6/11
Sat 13 Apr 2024
at 00:08
  • msg #738

Re: OOC#2

Hey team!

Re:The "elves"

King of forgetfulness says, "FREAKING SWAT ME AND TELL ME TO USE THE HELM OF TELEPATHY ON THEM!"
l'Atreq
player, 509 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 13 Apr 2024
at 00:29
  • msg #739

Re: OOC#2

You have a helm of telepathy? And you didn't use it? Dohhhh!
Orum Copsetwinkle
player, 285 posts
High nail gets pounded
HP: 6/11
Sat 13 Apr 2024
at 00:38
  • msg #740

Re: OOC#2

In reply to l'Atreq (msg # 739):

life is a series of crushing defeats until you just wish Flanders was dead
Vixl
player, 648 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 13 Apr 2024
at 01:05
  • msg #741

Re: OOC#2

Stupid sexy Flanders!

https://www.youtube.com/watch?v=uNciqGmyLCs

Unfortunately, I am not sure how we could have told you- they were right there and would have heard the suggestion. (Unless they do not speak elvish, since they did not respond to it, but most of us do.)
Tomba Cotton
player, 38 posts
Halfling Thief
Sat 13 Apr 2024
at 04:12
  • msg #742

Re: OOC#2

Personally I'd question whether they were alive to have thoughts.  Given where we are I assume everything is undead and covered in powerful illusion.  However I think the paladin screened for evil and we heard nothing back about it, though zombies are not evil.
The Lord of Divine Words
GM, 875 posts
Sat 13 Apr 2024
at 13:19
  • msg #743

Re: OOC#2

I think there were three, maybe four, Easter eggs on offer in that last room.

Here's a hint:
l'Atreq
player, 510 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 13 Apr 2024
at 13:21
  • msg #744

Re: OOC#2

and you had to make us paranoid! ;-)
Orum Copsetwinkle
player, 286 posts
High nail gets pounded
HP: 6/11
Sat 13 Apr 2024
at 18:30
  • msg #745

Re: OOC#2

One does not mess with the BTS Army.
l'Atreq
player, 511 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 13 Apr 2024
at 18:39
  • msg #746

Re: OOC#2

Huh? What the heck is a BTS Army? Who are the bozos in the picture?
Vixl
player, 650 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 13 Apr 2024
at 18:44
  • msg #747

Re: OOC#2

Well, the picture is of NU’EST (not BTS), and they are a K-Pop band, but unfortunately, I know K-dramas more than K-pop.

Tomba- Good thoughts! Some of this might or might not apply, based on the DM though.
The ESP spell specifically excludes all of the undead, but the Helm description does not. So I would think intelligent undead would still have thoughts that could be read, if that was the case. Given the conversation, they seemed intelligent, and their arguments meant it was not simply programming. But that is a DM call- I suppose we will have to experiment to find out if the helm would work on them or not.

Detecting Evil- you are right that zombies are not evil- they are neutral. However, some DMs have skeletons and zombies display a faint evil, since the animation of the dead is not a good act, the undead tie to the negative plane, and their vulnerability to holy water. I have no idea if our DM does so; that would be something we will have to see in play- unless Rusk has had experience in this and already knows the answer? V definitely doesn't.
This message was last edited by the player at 18:45, Sat 13 Apr.
The Lord of Divine Words
GM, 876 posts
Sat 13 Apr 2024
at 18:59
  • msg #748

Re: OOC#2

Vixl:
NU’EST

AKA the Newly Established Scions of Tempura

Vixl has found 1 of 3 or 4 eggs.
l'Atreq
player, 512 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Sat 13 Apr 2024
at 19:21
  • msg #749

Re: OOC#2

I stopped listening to 'new' music back in the 90's. I'm OLD I listen to old music.
Tomba Cotton
player, 39 posts
Halfling Thief
Sat 13 Apr 2024
at 19:27
  • msg #750

Re: OOC#2

I agree with you V, and I've also played in a game where the DM judged undead 'thoughts' were just too foreign to be read.

I'm not sure that increasing the helms power past the spells power is practical, given (my assumption) that an ESP spell would be used as part of the process to create a Helm of Telepathy.

I also see animation of the dead as a DM's call in regards to whether it is evil or not.  As an example a good cleric animating deceased enemy to defend women and children from being slaughtered in an attack becomes a grey area, if the clerics god allows the cleric to learn the spell in the first place.  ADND is filled with these moral situations as we know, which is partly why we have a DM to set the rules of their game.

For us, IC it'll be trial and error for the casters as they aren't likely to know until they try.
The Lord of Divine Words
GM, 878 posts
Sat 13 Apr 2024
at 19:29
  • msg #751

Re: OOC#2

This need not be academic. Orum could return to the troupe, attempt to read their thoughts, and surely return to report his findings.
Tomba Cotton
player, 41 posts
Halfling Thief
Sat 13 Apr 2024
at 19:38
  • msg #752

Re: OOC#2

True, true, and they might be the way through.  Personally I was looking for a fight because I don't like leaving creatures that aren't friendly behind, but Tomba isn't front line staff so he's not going to be facing the brunt of it.
Orum Copsetwinkle
player, 287 posts
High nail gets pounded
HP: 6/11
Sat 13 Apr 2024
at 23:56
  • msg #753

Re: OOC#2

Oh, yes, SURELY RETURN!

Let me sell you this bridge.....
Vixl
player, 652 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sun 14 Apr 2024
at 10:07
  • msg #754

Re: OOC#2

Tomba- possibly- but the helm of telepathy (which does not mention ESP at all) already is considerably more powerful than the spell, so there is no practicality to be lost. ESP only allows the reading of surface thoughts, but the helm allows two-way communication, empathy, and implanting suggestions, as well as reading thoughts. The helm is also harder to block than the spell. (FWIW, I think they added telepathy as a spell to later editions of the games, and placed it at 5th level.)

But I agree- while we could go back and test it now... let's not. ^_^;

And as for fighting, well, you would have hated our first encounter with the dervishes. *L*
V's rule of thumb is more to avoid combat when we can- if they do not attack us, or seem likely to do so due to situation, allegiance, or known traits, she is fine avoiding combat whenever possible.


As for Easter eggs, no doubt the lyrics mean something, but I doubt they are referring to 'As you believe' by TOHOSHINKI, and that is all that comes to mind.
Likewise, there was a children's game show in the 90's called 'Masters of the Maze', but that also seems unlikely.
I have no idea what Kordan might mean- perhaps someone else does?

On the other hand, 'We saw the sign, the sign of Tempura, and it opened up our eyes' pretty clearly is a variation of Ace of Base's 'The Sign'.
But I have no idea why tempura is substituted in there, other than that they wanted to eat us. (None of the PCs come from an Asian heritage that I know of, although at least one player is.)
This message was last edited by the player at 10:16, Sun 14 Apr.
The Lord of Divine Words
GM, 879 posts
Sun 14 Apr 2024
at 12:02
  • msg #755

Re: OOC#2

Vixl:
On the other hand, 'We saw the sign, the sign of Tempura, and it opened up our eyes' pretty clearly is a variation of Ace of Base's 'The Sign'.

Vixl has found 2 of 3 or 4 eggs.

Vixl:
But I have no idea why tempura is substituted in there, other than that they wanted to eat us.

LoDW:
AKA the Newly Established Scions of Tempura

Vixl:
NU’EST

Vixl
player, 655 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 16 Apr 2024
at 22:52
  • msg #756

Re: OOC#2

I understand it was the T in NU'EST, but it struck me as odd, since tempura is Japanese, but the band is Korea. Tteokbokki would have fit better.
So I was wondering if it had a second, additional meaning beyond the acronym that was its own Easter egg, since there are some we apparently have missed.
Vixl
player, 656 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 16 Apr 2024
at 23:00
  • msg #757

Re: OOC#2

Tomba Cotton:
My assumption is that magical items would appear magical to the mage that cast the spell.  They don't glow as such, so everyone else would also know they are magical.


For this edition, it says the caster detects the magic radiations, not that there is a glow, so the rest of us are blissfully ignorant. Hopefully we can trust the caster not to mislead everyone! *L*

Also in this edition, nearly all magic swords (sole exceptions are the Flame Tongue, Frost Brand, Holy Avenger, Life Stealing, and Sharpness swords) and all magic daggers shed light when drawn from their scabbard- but that seems to be nearly always house ruled away.

DM- what type of sword is it? Long sword?
The Lord of Divine Words
GM, 882 posts
Tue 16 Apr 2024
at 23:58
  • msg #758

Re: OOC#2

In reply to Vixl (msg # 756):

The punning works with tempo and tempura but doesn't with tempo and Tteokbokki.

It's a two-handed sword.
This message was last edited by the GM at 23:59, Tue 16 Apr.
Vixl
player, 658 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 17 Apr 2024
at 06:35
  • msg #759

Re: OOC#2

Ha- somehow I guessed it would not be a short sword. *L*
The Lord of Divine Words
GM, 889 posts
Tue 23 Apr 2024
at 21:01
  • msg #760

Re: OOC#2

Tomba, do you wish to proceed after what has now been revealed?
Tomba Cotton
player, 50 posts
Halfling Thief
Wed 24 Apr 2024
at 01:11
  • msg #761

Re: OOC#2

When we are talking a honeycomb of potential spear traps in the wall, are we talking hundreds, thousands, or more like tens?  Does the caster see where the 4 spears that have been fired have come from, and if so, do those holes still ‘glow’ as traps or do they now look mundane in nature.  Ie does it appear that the spear traps reload.

--Honeycombed. Like cheesecloth. More numbers than Tamba can reckon. The entire wall glows.

The spears could have been shot out of any number of holes.

There is no way to know if the traps reload or not. However, it would not be classified as a trap if were unloaded.


Do the traps also appear up above the 30 foot high ledge?  My thinking is potentially the ‘off’ button for want of better terminology might be up there.

They are everywhere.
Description:
A 3-foot wide ledge runs around the base of the dome.

Is there any pattern on the floor, does the chest appear to be on an area of floor any different to the rest of the floor?
No.

Just looking for clues, that we might find by asking, but they might just as easily not exist.  It’s not looking too promising, but luckily Tomba not smart enough to consider that option just yet.
Understood. The four skeletons are reasonably close to one another but they are pinned at various elevations.
This message was last edited by the GM at 14:16, Wed 24 Apr.
The Lord of Divine Words
GM, 890 posts
Wed 24 Apr 2024
at 14:16
  • msg #762

Re: OOC#2

See above.
The Lord of Divine Words
GM, 892 posts
Fri 26 Apr 2024
at 12:40
  • msg #763

Re: OOC#2

If a skill has a potential consequence for failure such as Find/Remove Traps or Hear Noises, please leave the roll(s) for myself to make.
This message was last edited by the GM at 12:40, Fri 26 Apr.
Tomba Cotton
player, 55 posts
Halfling Thief
Fri 26 Apr 2024
at 18:01
  • msg #764

Re: OOC#2

Do you make all the dice rolls?
The Lord of Divine Words
GM, 893 posts
Fri 26 Apr 2024
at 18:38
  • msg #765

Re: OOC#2

I think you already know the answer to that question. If you have a non-rhetorical question, I'll try to field it.
Tomba Cotton
player, 56 posts
Halfling Thief
Sat 27 Apr 2024
at 10:48
  • msg #766

Re: OOC#2

It wasn't rhetorical, I'm trying to sort out the DMing rules in several new games that I joined at around the same it as I joined this game, though your answer makes it obvious now.
The Lord of Divine Words
GM, 895 posts
Sat 27 Apr 2024
at 15:12
  • msg #767

Re: OOC#2

Generally, I prefer not to make the rolls although sometimes I will in the name of expedience (such as ongoing damage from a spell).

Another case would be for Find/Remove Traps.

If the chest is trapped and a player fails her roll, she shouldn't know that she has failed. She should still be in the dark.

Another case would be for Augury.

I suppose there are others as well.
Tomba Cotton
player, 57 posts
Halfling Thief
Sat 27 Apr 2024
at 18:01
  • msg #768

Re: OOC#2

I'm use to playing find/remove traps as 2 different actions requiring 2 different rolls which is possibly where the confusion has started.

Tomba:
Tomba Cotton rolled 11 using 1d100 to find a trap needing 40% or less.
OOC:  If there is a trap the move to open will be delayed until LoDW posts whatever he will for the outcome of removing.


I might be wrong but I think we're just approaching things differently but I have done what you previously asked.

He passed the find trap roll, and that is the sort or roll where the outcome would be obvious to him.  What I didn't make was a remove trap roll.
The Lord of Divine Words
GM, 897 posts
Sat 27 Apr 2024
at 19:56
  • msg #769

Re: OOC#2

You know, I think you're right. I'm not sure that it matters with Find and/or Disarm Traps in the way that it could with Augury.

Carry on making those rolls. Sorry for fussing.
Tomba Cotton
player, 58 posts
Halfling Thief
Sun 28 Apr 2024
at 00:44
  • msg #770

Re: OOC#2

No worries.  I'll be role playing it the same way whatever the remove trap role is, because as you say he's not going to know that he wasn't successful even if I know the roll would indicate he's failed.
The Lord of Divine Words
GM, 899 posts
Sun 28 Apr 2024
at 17:08
  • msg #771

Re: OOC#2

Vixl:
is the compass rose in front of the corridor with the secret door we entered, or is there another exit from here?

No other exit. With the rose, you can tell that you entered the stone drop dome from the west.
The Lord of Divine Words
GM, 901 posts
Tue 30 Apr 2024
at 17:34
  • msg #772

Re: OOC#2

Fodor:
so approx 400 cubic feet (@ 165 lbs per, that’s 66k lbs of stone) - probably an instakill if the DEX roll is unsuccessful.

Or in Pharaoh's ruling: 2d8.
Vixl
player, 674 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 30 Apr 2024
at 21:02
  • msg #773

Re: OOC#2

In either case, I'm glad V made the save!
Rusk
player, 44 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Tue 30 Apr 2024
at 21:46
  • msg #774

Re: OOC#2

DM: So, how many hit points do you have currently?

Player: Umm…22.

DM: Okay, so add 10 points to that and that’s how much damage you take.

Fodor
player, 689 posts
Human Meat Shield, Lvl 4
AC1 HP 37/37
Wed 1 May 2024
at 00:10
  • msg #775

Re: OOC#2

Exactly!
Orum Copsetwinkle
player, 295 posts
High nail gets pounded
HP: 6/11
Fri 3 May 2024
at 17:41
  • msg #776

Re: OOC#2

We used to ask the player to pick up all their dice and roll them, and then total the damage they took.
Tomba Cotton
player, 60 posts
Halfling Thief
Fri 3 May 2024
at 19:46
  • msg #777

Re: OOC#2

That's a random yet fun way to play it, I like it.  There's a chance of survival, and also a chance to really screw yourself over.
Sign In