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17:03, 3rd May 2024 (GMT+0)

OOC#2.

Posted by The Lord of Divine WordsFor group 0
Vixl
player, 620 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Wed 27 Mar 2024
at 02:46
  • msg #701

Re: OOC#2

Hmmm... so, no help from feeling. But that response at least indicates it is rounded walls, not another teleporter. *L*

The second part I am a bit confused on- she would not be counting the coins or counting and distance in the mists, but upon return to a clear room/area. Does this mean she cannot do so when out of the mist as well? Or that she just cannot transfer coins as we travel?

And finally, if the above cannot work at all, then she was going to suggest tying all our ropes together and sending two or three people with one end of it, so we could at least see if the misted area we took is longer or shorter than that distance. But if that counts as a clever stratagem that also will not work, then I do not really see any options other than...

1) Going back and pulling levers to see if they clear the mist. She does not favor this though, since the Augury suggested otherwise, but if that is what the majority wants, she will not argue it.

2) Randomly taking corridors we have not taken before, marking them as we go so that we know where we have gone before- this would be her preference, since we can at least eliminate places we have been, and might find more lose treasure. In this case, Tomba can pick the particular exits we take- since he was the first to note we had gone in circles, he might also have insight on the direction.

An old man? I thought a gaffer was anyone who sliced up fish with a gaff! :)
(And happy early birthday!)
Tomba Cotton
player, 19 posts
Halfling Thief
Wed 27 Mar 2024
at 07:03
  • msg #702

Re: OOC#2

Tomba would be for randomly taking corridors as its as much thought as he's capable of putting into finding their way through, and it'll probably work.
Rusk
player, 31 posts
Paladin 3, Human, Male
AC: 4 HP: 26/26
Wed 27 Mar 2024
at 12:40
  • msg #703

Re: OOC#2

I’m inclined to agree with Tomba’s idea, although I believe that marking the areas we have visited and the exits we took is an extremely sound method. I think that experimenting with different routes will be the best way to find one that works, though it naturally risks us finding something unpleasant within the interconnected chambers.

Looking at it from (what I presume to be) the viewpoint of the pyramid’s architects, these mist filled corridors were intended to confound and discourage would-be grave robbers from pressing further in their attempts to plunder the tomb. But there must be a combination of “correct steps”, a particular route through selected rooms, that will ultimately lead deeper into the pyramid. But trial and error may be the only way to discover it.
The Lord of Divine Words
GM, 848 posts
Wed 27 Mar 2024
at 22:49
  • msg #704

Re: OOC#2

Vixl:
1) Going back and pulling levers to see if they clear the mist. She does not favor this though, since the Augury suggested otherwise, but if that is what the majority wants, she will not argue it.

It sounds like you have more faith than l'Atreq.

Vixl:
The second part I am a bit confused on- she would not be counting the coins or counting and distance in the mists, but upon return to a clear room/area.

It's probably not profitable to try to resolve this. Instead I will provide a mild spoiler: the misted areas are about the same size as the mist-free areas.

Marking exits with chalk should work.

Rusk's logic is sound.
This message was last edited by the GM at 22:49, Wed 27 Mar.
Vixl
player, 621 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 28 Mar 2024
at 00:52
  • msg #705

Re: OOC#2

The Lord of Divine Words:
It sounds like you have more faith than l'Atreq.


Since joining the Warrior Maidens, she gives religion a greater consideration than she did beforehand. But more importantly, we used the augury spell several times in the Lost City, and possibly in the other desert building as well, and when it gave us a sign, it did not lead us astray. So there is no reason for V to go against it now when it has been effective so far. ^_^
Vixl
player, 624 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Thu 28 Mar 2024
at 23:13
  • msg #706

Re: OOC#2

As we are just going with the random unchecked exit, I do not think we need to pause at every mist room for responses. Just continue out another unmarked exit, and so on until we find something else.
The Lord of Divine Words
GM, 851 posts
Fri 29 Mar 2024
at 02:13
  • msg #707

Re: OOC#2

Vixl:
Proceed out an unmarked entrance, marking it as we leave. If the path goes to another mist room, proceed out an unmarked entrance, marking it as we leave. Continue this until we find something that is not a mist room, or something other than what we have already been seeing.

I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.

l'Atreq:
Okay, since we intend to go through every unmarked door until they are all marked, how long until we have been everywhere, to learn we are going nowhere? Or do we somehow find something new?

I don't think these are answerable questions, l'Atreq.
Vixl
player, 625 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 02:49
  • msg #708

Re: OOC#2

The Lord of Divine Words:
Vixl:
Proceed out an unmarked entrance, marking it as we leave. If the path goes to another mist room, proceed out an unmarked entrance, marking it as we leave. Continue this until we find something that is not a mist room, or something other than what we have already been seeing.

I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.


Whenever we enter a room, exit it from the first unmarked exit immediately to the left of where we came in.
If all other exits already taken, backtrack via number to the last prior room with an unmarked exit.
This message was last updated by the player at 03:49, Fri 29 Mar.
Tomba Cotton
player, 22 posts
Halfling Thief
Fri 29 Mar 2024
at 03:40
  • msg #709

Re: OOC#2

Devine Word Dude:
I'm reading this as the proposed way to navigate this maze but I still need an exit to be chosen. 1 and 4 have not been tried from 2S.

I'm reading this as something bad is going to happen in either 1 or 4, or something good, depending on whether you're a half fill or half empty sort of person I suppose.  I wonder if the order in which they are tried really makes any difference.  Queue 'Twilight Zone' music please.
Vixl
player, 626 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 03:49
  • msg #710

Re: OOC#2

Here, since we emerged from 2, and 3 has already been checked, we would go to the next one on our left, which would be 4.
This message was last edited by the player at 03:49, Fri 29 Mar.
Tomba Cotton
player, 24 posts
Halfling Thief
Fri 29 Mar 2024
at 04:08
  • msg #711

Re: OOC#2

Bold move Vixl.  4 said in English (or American depending on your bent) sounds like death in Chinese, or so I'm told, not that, that, really means anything, but it might. :o)
Vixl
player, 627 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 04:51
  • msg #712

Re: OOC#2

While I cannot say anything on that for certain, I think whoever told you that is a bit mixed up. in English, it does not sound like that.

Four is unlucky in Japan (and China, and several other countries) because the word for four and for death are homophones (pronounced shi in Japan)

So like in America where some older buildings do not have a 13th floor, hospitals in Japan do not usually have a 4th floor, and you don’t give people gifts of four things.

Here’s a bit more if you are interested.

https://en.m.wikipedia.org/wiki/Tetraphobia
This message was last edited by the player at 05:02, Fri 29 Mar.
Tomba Cotton
player, 25 posts
Halfling Thief
Fri 29 Mar 2024
at 06:42
  • msg #713

Re: OOC#2

The word four in English sounds like the word for death in Mandarin.  A homophone as you point out.  Perhaps I should have been more specific than just saying Chinese but it was only intended as a lighthearted throw away comment.
Vixl
player, 628 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 06:52
  • msg #714

Re: OOC#2

That could be. They have several words for death. I cannot find any of them that would be pronounced as a homophone with the English word “four” though. (Mandarin does use si- similar to the Japanese shi, and running into the same problems.) But I am not Chinese, so there could well be a homonym with English. It would be an odd coincidence if they had a homonym with the word for death and the word for four in Mandarin and another word for death in Mandarin that was also a homonym for the word four in English though. Stranger things have happened though!

Here was an interesting article about several of the different words. Very interesting to see the different variations, and changes!

https://www.chinlingo.com/articles/600844/

At any rate, language in general is something I find fascinating, and weird.
This message was last edited by the player at 07:09, Fri 29 Mar.
Tomba Cotton
player, 26 posts
Halfling Thief
Fri 29 Mar 2024
at 08:24
  • msg #715

Re: OOC#2

Well it turns out your explanation is above my pay grade.  I enjoy trying to express a character in ADND terms on rpol, though I don't have your language passion.  Nothing wrong with that, we all have our kinks.  Your command of English is undoubtedly greater than mine, I'm only one wrung up from a Neanderthal, but I do currently live with a natural Mandarin speaker, and we were only just discussing this yesterday when I asked for four of something and was given five.  The explanation given was simple, which is the only reason why I have any conviction for what I have written.

Having said that I did follow the link and peruse the list.  I found it more overwhelming than anything, but I'm glad it spins your wheels. :o)
l'Atreq
player, 493 posts
Cleric 4 human male (ish)
AC1 HP 24/24
Fri 29 Mar 2024
at 09:16
  • msg #716

Re: OOC#2

Wow, language lessons! I did like the Twilight Zone reference though, loved the show, Rod Serling was cool! I speak average English only.
Vixl
player, 629 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Fri 29 Mar 2024
at 10:00
  • msg #717

Re: OOC#2

Oh, very nice. Well, if you live with them, you can ask them directly about the si/four conundrum/coincidence.

I doubt my English is greater than yours- I play with a dictionary and a thesaurus bookmarked, partly so I make sure I'm even using the correct word (and even then, I've been known to ask if I'm using it correctly), and party to understand some of what the DM writes. He's the definite language expert here!

As for the list, fortunately, as noted, quite a few are archaic or no longer in use, so that definitely makes it more approachable!

But getting off this tangent and back to the game, you have a good point to consider on something-
'I wonder if the order in which they are tried really makes any difference.'

I really, really hope not. The potential permutations are frightening to consider. I'm not a math person, but I suspect we would be dead before we could try them all out. So if the random thing does not bear fruit, then the next step would probably be to stop, rest and rememorize- with l'Atreq memorizing four Augury spells- and then following the path directed. And then stopping to rest and rememorize again, doing the same, until we find something, or run out of food and perish (Tarrahn can create water, so that gives us some time before that happens.)
The Lord of Divine Words
GM, 852 posts
Fri 29 Mar 2024
at 12:05
  • msg #718

Re: OOC#2

Vixl:
Whenever we enter a room, exit it from the first unmarked exit immediately to the left of where we came in.
If all other exits already taken, backtrack via number to the last prior room with an unmarked exit.

That can be your guiding principal but I won't treat it as an algorithm.

Despair:
'I wonder if the order in which they are tried really makes any difference.'

Let us show despair the fourth door.

It would probably not be ... profitable ... to proceed to the fourth round of this linguistic deathmatch between Rodney Dangerfield and his  opponent.

You could always reconsider your rejection of the Lady-in-Waiting demarcation strategy to avoid these superstitious pitfalls.

Any time I have looked at this map for this area, I have boggled at the prospect of running it.
This message was last edited by the GM at 12:13, Fri 29 Mar.
Orum Copsetwinkle
player, 279 posts
High nail gets pounded
HP: 6/11
Sat 30 Mar 2024
at 12:53
  • msg #719

Re: OOC#2

Someone check my combinations of lever positions

0000
0001
0010
0100
1000
1100
1010
1001
0110
0101
0011
1110
1101
1011
0111
1111
This message was last edited by the player at 18:06, Sat 30 Mar.
The Lord of Divine Words
GM, 854 posts
Sat 30 Mar 2024
at 14:30
  • msg #720

Re: OOC#2

Tarrahn:
"Are these rooms just meant to keep us busy and hoping we get lost?

Yes, that's the general idea of a maze.

You've already made some progress in terms of learning how to navigate it. You would have no trouble returning to the lever room were that your intention. By the same token, you would also have no trouble expanding your exploration of the maze.
This message was last edited by the GM at 14:41, Sat 30 Mar.
Vixl
player, 631 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Sat 30 Mar 2024
at 18:52
  • msg #721

Re: OOC#2

Vixl:
...partly to understand some of what the DM writes. He's the definite language expert here!

The Lord of Divine Words:
(msg #718)


See what I mean? ;)

Orum, there would be 16 combinations (2x2x2x2), so that looks correct (unless halfway is another lever setting, then there are 81).
Tarrahn
player, 409 posts
Male Halfling Druid-4
AC-8 / HP-26/26
Sun 31 Mar 2024
at 12:56
  • msg #722

Re: OOC#2

Happy Easter!!!
The Lord of Divine Words
GM, 856 posts
Sun 31 Mar 2024
at 15:43
  • msg #723

Re: OOC#2

In reply to Vixl (msg # 721):
My dear Vixl, I do declare you say the darndest things.
Vixl
player, 632 posts
F/Mage (3/3), Female, Elf
AC: 4, HP: 17/17
Tue 2 Apr 2024
at 04:36
  • msg #724

Re: OOC#2

In reply to The Lord of Divine Words (msg # 723):

Fitting!
The Lord of Divine Words
GM, 858 posts
Wed 3 Apr 2024
at 13:22
  • msg #725

Re: OOC#2

I would think about your current predicament in terms of the various probabilities involved.
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