The pack of wolves paused for no more than a moment after exiting the tall grass. It was just long enough for the party to get themselves in order (and for Kojik to throw a ball of thunder across the clearing at the lead wolf... and miss).
And then they came, their powerful legs and sinuous bodies flying toward the party like a wind.
As they approach, Glinsael fills the air with wisps of violet light. The wisps stick to three of the wolves (including the leader).
The alpha is, indeed, clearly focused on the horses. So much so that he ignores Glinsael (giving the chance to strike as he passes), but is frustrated in his goal by Ayanna.
Two other wolves, following his lead, similarly ignore other party members before being caught up short by Ayanna and Kevann.
The final two, however, do engage. One nips at Glinsael's leg and misses. The other however, leaps and
takes hold of Finnick's neck in a vicious grip is struck by two spells from Kojik, and drops to the ground smoking.
Meanwhile, the horses have caught the scent of the predators and have gone wild with fear. Barrad is an able groom, but he is having a lot of trouble keeping them in place.
OOC:
Okay! Lots happening.
1. The Wolves act on initiative count 6. Anyone acting before that may take their action while they're running toward you, or hold it till they get to you. Your choice.
2. The wolves with the purple circles (Dire Wolf, Wolf 3, Wolf 4) are lit by Faerie Fire. All attacks against them have Advantage.
3. Glinsael: you may take an attack of opportunity at either the Dire Wolf or Wolf 1, both of whom ran past you.
4. Finnick: you may take an attack of opportunity at Wolf 2, who ran past you.
5. Ayanna: I have marked the damage for your polearm hit as the Dire Wolf engaged with you. Feel free to narrate the hell out of it.
ROUND 2
18 - Kevann!
17 - Gill
13 - Plut and Grom
-Grom is terrified and cannot act. Plut stands in front him, holding out his walking stick as a cudgel.
11 - Glinsael
8* - Kojik
8 - Barrad
-At initiative count 8, Barrad is going to lose control of the horses.
7 - Finnick (you can take your action before what's about to happen, happens)
6 - Wolves
-Dire Wolf: Move + Dash (Pack Tactics now activated)
-Wolf 1: Move + Dash (Pack Tactics now activated)
-Wolf 2: Move + Dash
-Wolf 3: Attacks Glinsale. Hit! 7 damage
-Wolf 4: Attacks Finnick. Critical hit! 10 damage Hit! 5 damage and prone.
4 - Ayanna
Last thing: See below if you have a Passive Perception of 14 or higher (you may take Advantage/+5 is you are proficient in Nature, Survival, or Animal Handling, or you think your character has experience with animals and animal training that isn't reflected in their sheet (you decide).
Spoiler text: (Highlight or hover over the text to view)
The Dire Wolf shows signs of severe mistreatment. Markings around the neck and legs and wounds and scars on the body indicate someone caught it and tried (and failed) to train/break/domesticate it. The other four wolves are quite scared and unhappy with the current state of affairs. They are only here because the pack Alpha is. They all seem healthy and well-fed.
See the Group 0 map for the current round!
Let me know if you have any questions!
This message was last edited by the GM at 01:34, Thu 23 Mar 2023.