RolePlay onLine RPoL Logo

, welcome to Fallout: The Commonwealth

20:25, 3rd May 2024 (GMT+0)

NPC and Character Discussion.

Posted by OverseerFor group 0
Assistant
GM, 43 posts
Sun 26 Jun 2022
at 01:58
  • msg #44

NPC and Character Discussion

Armand Villeneuve:
Well Walter and Armand are certainly physical opposites. How tall is Walter?

He's a good seven foot* easy (barefoot).  He definitely has to stoop for some doorways and occasionally tuck one shoulder in, then the other, to cross older more narrowly designed doors (like the one down the hall to the communal bathroom from his apartment - what, you think Vault-Tek Security can afford a house?).

His baton almost looks like a child's toy in his meaty fist.

* Up to Anachronist if he's taller, but Gigantism puts him into that range minimum.  200 years hunched over in a cramped crypod, expect Walter to have a sore back when he wakes up.


Bravo - and sorry Bravo, I keep losing your Chargen thread in the shuffle, digging into your submitted build now.
Walter Bjornberg
player, 20 posts
Sun 26 Jun 2022
at 02:39
  • msg #45

NPC and Character Discussion

Seven foot is plenty, and probably around 280lbs, will all the pro's and cons that go with it.

Walt does not have medical Gigantism per say, he is just abnormally large, without the pituitary complications. As far as GURPS goes, he is SM+1, needs to eat an extra meal per day due to his higher caloric requirements, etc.

He does start taking penalties after longer periods of exertion due to a quirk, and he was classed as unfit for military service due to his size and flat feet, something he is still a little bitter about.

He can probably say goodbye to ever fitting in a power armor frame, and he does have a few ranks in sewing from blowing out seams and trying to make his specialty clothing last.
Jeffrywith1e
player, 1 post
Sun 26 Jun 2022
at 07:14
  • msg #46

NPC and Character Discussion

The character concept that came to mind for me is a small kid who can fit into small places. Good at finding things and fixing them. Going through the skill list, Parkour kind of sounded fun. So maybe this could fill the Infiltration Expert role.

I'll take you up on that Blue, Red, and Purple Teams explanation, please!

Nicky "Tunnel Rat" Lee is my character's name.
Assistant
GM, 52 posts
Sun 26 Jun 2022
at 08:13
  • msg #47

NPC and Character Discussion

Jeffrywith1e:
I'll take you up on that Blue, Red, and Purple Teams explanation, please!

"Colour Teams" are about counter-intrusion vs intrusion.  Red Teams are intrusion specialist, they try to hack your security, Blue Teams are counter-intrusion, they are all about defending your security (Red vs Blue - an old army thing, not just Halo).

In security system/method sales often a Blue Team will first go in, tour the facility, note of obvious weaknesses, and report these with notes on what their company can do for you.  Often a Red Team will follow, sometimes unbriefed, but usually warned that "these areas of weakness are known, attack from other vectors" without being told of any other weaknesses.  Once the Red Team has hacked the security, they will brief the client on those weaknesses and 'this is what our company can do for you'.

"Purple" Teaming is something some companies claim to do uniquely, it's bafflegrab.  Basically they idea is once both Blue and Red have done their jobs, they brief each other completely and then re-examine the facility from fresh perspectives, and a combined report is submitted.  Alternately, if security is handled in house completely, then Purple Teaming is when both 'teams' work together to break and improve the security.

all security has done this since the dawn of "Unga-bunga, we keep you out of our cave", so any security company that starts signing the praises of how they use Purple Teams is full of it.
Pepper Lewis
Vault Dweller, 1 post
Sun 26 Jun 2022
at 12:52
  • msg #48

NPC and Character Discussion

any defense, no matter how you describe it, is analogous to a house with nine windows and only eight panes of glass. there is always an opening. this anecdote represents the fact that a defensive situation cannot account for all factors of an opposing force, physical or otherwise, so there is always something that can be exploited once discovered.

the biggest problem with real defense is twofold. firstly, it is counter-intuitive. meaning it doesn't work in a manner that is what would be obvious to casual observation but can be proven to be empirically true. secondly, being good at defense assumes an understanding of not only opposition to the defense but an understanding of being offensive. after all, what are you defensing against to begin with. it is one of the oldest chicken and egg arguments out there.
evileeyore
Vault Dweller, 10 posts
Sun 26 Jun 2022
at 15:01
  • msg #49

Re: NPC and Character Discussion

Pepper Lewis:
any defense, no matter how you describe it, is analogous to a house with nine windows and only eight panes of glass. there is always an opening. this anecdote represents the fact that a defensive situation cannot account for all factors of an opposing force, physical or otherwise, so there is always something that can be exploited once discovered.

This is fact.  As an ex-Red Teamer... some of the things I've seen.

In my last office job, people hated me because I'd take photos of every "Red" weakness I spotted and post them to the security department (habits man, they die hard).  Which was one old guy who came by once every 3 months to recode the door locks, which then took one to three days for HR to recard everyone (flexible work schedules so it coudl randomly be upt to 1/4 of the office staff's 'weekend' at any given moment), so people would prop doors open when they went on breaks, doors which had signs on them saying DO NOT LEAVE OPEN - IF FOUND OPEN REPORT TO SECURITY - PHONE# XXX-XXX-XXXX and which had auto close arms that would be damaged if you forcibly propped them open, thus leading to doors that people would open and then complain "They aren't shutting properly"...  "Well no shit [PERSON], you broke it last week because you were too lazy to walk around to the front smoking area and just 'popped out back for a minute' to rear parking."

*sigh*

That building is so fucking porous.  Social Engineering is a thing, it really, really is.  When you see a movie where the hero can just pop into a slowly closing door unnoticed after an absent-minded employee leaves the TOP SECURITY FACILITY, or snag up an absent-mindedly misplaced keycard, or really any 'crazy' situation... that's not just Hollywood, it really does happen.
This message was last edited by the player at 15:04, Sun 26 June 2022.
Tracy Tani
player, 1 post
Sun 26 Jun 2022
at 16:14
  • msg #50

Re: NPC and Character Discussion

evileeyore:
When you see a movie where the hero can just pop into a slowly closing door unnoticed after an absent-minded employee leaves the TOP SECURITY FACILITY, or snag up an absent-mindedly misplaced keycard, or really any 'crazy' situation... that's not just Hollywood, it really does happen.


Yeah, and good luck if you try to actually apply the stuff your employer's security training offers you.  A guy I've worked with for years, and I know he's taken the same online training courses I have (at least on this subject) was once in this conversation:

"Thanks."  (after I held the door for him, knowing I shouldn't)
"You know, I'm supposed to close this door and make you card in on your own."
"That wouldn't go well."

This guy has a known (to me) anger management issue, which somehow turns into my issue whenever I try to talk to the boss about it (saw him get into a fist fight in the parking lot after a road rage incident, and despite him being first out of the car, it was only him defending himself when I talked about it later).  Yep, my boss is a gaslighter, too.

Fortunately, we don't have secrets, just hazmats that might be attractive to terrorists (says the training) -- if they could ever figure out our system to locate a particular material instead of just opportunistically grabbing a case of acetone or methanol if they happen to notice the labeling while walking by.

Anyway, hello all.  I'm Tracy Tani.  Yes, I'm tall -- just about the size of Walter over there, except considerably narrower.  One of my grandmothers was a Tutsi and I got the height, and my dad was from Fiji, which is why I have this stand-up red hair.  The blue eyes came from some other branch of the family, I guess.

Anyway, I'm a detective, I fix guns and related stuff, and I'm pretty good at sneaking around getting out of tight spots, but I'm not much of a fighter.  I'll let the big guys handle that...
This message was last edited by the player at 16:16, Sun 26 June 2022.
Tracy Tani
player, 2 posts
Sun 26 Jun 2022
at 16:18
  • msg #51

Re: NPC and Character Discussion

Assistant:
I missed that when I was adjusting Eidetic and Photographic Memory to be Perks, Eidetic is level 1, Photographic level 2 - they do the exact same thing they did as more expensive Advantages... but no one ever takes them and memory rolls almost never come up.


Oh, saved points!  So my Eidetic Memory only costs 1 instead of 5?  I like it...
Overseer
GM, 90 posts
War never changes
SPECIAL
Sun 26 Jun 2022
at 17:00
  • msg #52

Re: NPC and Character Discussion

Ah, that explains your height Traci. I was wondering.
Pepper Lewis
Vault Dweller, 2 posts
Sun 26 Jun 2022
at 17:12
  • msg #53

Re: NPC and Character Discussion

One of the scariest moments i ever had as a young soldier was working in an infantry platoon. we had a night patrol return one morning before dawn. Just a squad of nine soldiers, but when we were counting the patrol back into our perimeter there were ten of them! I sounded the alarm up the chain of command while my buddy and our squad leader drew their M16s down on them. It almost precipitated a firefight right there. In the end, the patrol had gone out with one extra member. Only that information wasn't relayed in any way along once the decision had been made. I was 18 at the time.
Assistant
GM, 58 posts
Sun 26 Jun 2022
at 19:40
  • msg #54

NPC and Character Discussion

Tracy Tani:
Yeah, and good luck if you try to actually apply the stuff your employer's security training offers you.

I've got a long funny story about that, from that company that involves the division assistant manager, remind to tell it after I finish Chargen...

(But suffice to say, I'm a 6' tall, was 225lb, guy who grew up tiny and bullied, so I don't take shit from anyone - me and the asst mgr went around and around (politely on my end though) a few times before she finally decided I was awesome and her best friend in the company - no I have no fucking idea how that happened either, but she cam back from christmas break in 2020, 2021 January, and said "You know what?  I fucking love you.  All that hate and shit we had going on before?  I'm sorry."  I was unable to articulate for like a whole damn day.)



Pepper Lewis:
One of the scariest moments i ever had as a young soldier was working in an infantry platoon. we had a night patrol return one morning before dawn. Just a squad of nine soldiers, but when we were counting the patrol back into our perimeter there were ten of them! I sounded the alarm up the chain of command while my buddy and our squad leader drew their M16s down on them. It almost precipitated a firefight right there. In the end, the patrol had gone out with one extra member. Only that information wasn't relayed in any way along once the decision had been made. I was 18 at the time.

Oh yeah, that shit can be fucking down right terrifying.

I had a buddy in Iraq during Desert Storm who was completely inept at way-finding, time keeping, etc.  Like his brain just could not process how far or for how long he'd been walking or doing something, he was shite without a map, compass, timepiece, gps, and a personal fucking navigator, but there he was a damn tank commander anyway.  I know right?  So anyway, one night he's in the tank on guard duty and needs to piss, so he tells his driver, "I'll be right back, gonna find a bush", no he wasn't supposed to, but, well, you know, shit happens?  So anyway he walks to what he thought was a nearby bush, takes a leak and then turns around to find his way back on a moonless desert night.  Oh, and they were under blackout conditions, no light anywhere.

So he's stumblin around for a bit, trips over the razor wire at the edge of camp and down the hill (luckily doesn't end up caught in it), stumbles around some more trying to find a break in the wire to get back, and then after what he thought was like "five minutes, ten tops" decides, "Fuck this, I'm going over it the next time I find a bush" (to lay across it).  Well, he did and suddenly got lit up by three spotlights and a speaker saying "Lay down or get shot mother fucker."

He somehow managed to circumnavigate half-way around the camp, it took him over an hour, had been under surveillance for half of it by other armor units, and almost had kill orders dropped on him three times because they couldn't verify his identity under blackout (they actually thought he was lost shepherd from the local village until he crossed the wire).  Yes, he did end up on KP for like ever and had to change his pants.  Oh, and he got fined for 'vandalism to military property', the fence and his uniform.  But he didn't get busted down and got a funny story from it.

The End, and now it's time I get back to Chargenning.
Tracy Tani
Vault Dweller, 5 posts
Former Boston Police
Detective/Armorer
Sun 26 Jun 2022
at 20:44
  • msg #55

Re: NPC and Character Discussion

Sigh.  So, I found a really right portrait image for my character, and went to find the submission thread -- and they apparently haven't accepted a new portrait submission since tail end of 2016.  My Elder Spawn character in Northport was in that last batch.

I wouldn't care much, except there doesn't seem to be a single redheaded black woman in the bunch.  Going to go finish flipping through them, in case I'm wrong, but...  :p
evileeyore
Vault Dweller, 11 posts
Sun 26 Jun 2022
at 21:35
  • msg #56

Re: NPC and Character Discussion

Tracy Tani:
My Elder Spawn character in Northport was in that last batch.

Chou-Zhen Mou!  I didn't recognize you without the head tentacle.  :P
Walter Bjornberg
Vault Dweller, 23 posts
Sun 26 Jun 2022
at 21:46
  • msg #57

Re: NPC and Character Discussion

I would be happy to drop Giant if Tracy wanted to be our resident tall person.

It's not essential to the concept at all, and having two seven footers running around seems unlikely.
Pepper Lewis
Vault Dweller, 4 posts
Sun 26 Jun 2022
at 21:57
  • msg #58

Re: NPC and Character Discussion

Assistant:
Tracy Tani:
Yeah, and good luck if you try to actually apply the stuff your employer's security training offers you.

I've got a long funny story about that, from that company that involves the division assistant manager, remind to tell it after I finish Chargen...

(But suffice to say, I'm a 6' tall, was 225lb, guy who grew up tiny and bullied, so I don't take shit from anyone - me and the asst mgr went around and around (politely on my end though) a few times before she finally decided I was awesome and her best friend in the company - no I have no fucking idea how that happened either, but she cam back from christmas break in 2020, 2021 January, and said "You know what?  I fucking love you.  All that hate and shit we had going on before?  I'm sorry."  I was unable to articulate for like a whole damn day.)



Pepper Lewis:
One of the scariest moments i ever had as a young soldier was working in an infantry platoon. we had a night patrol return one morning before dawn. Just a squad of nine soldiers, but when we were counting the patrol back into our perimeter there were ten of them! I sounded the alarm up the chain of command while my buddy and our squad leader drew their M16s down on them. It almost precipitated a firefight right there. In the end, the patrol had gone out with one extra member. Only that information wasn't relayed in any way along once the decision had been made. I was 18 at the time.

Oh yeah, that shit can be fucking down right terrifying.

I had a buddy in Iraq during Desert Storm who was completely inept at way-finding, time keeping, etc.  Like his brain just could not process how far or for how long he'd been walking or doing something, he was shite without a map, compass, timepiece, gps, and a personal fucking navigator, but there he was a damn tank commander anyway.  I know right?  So anyway, one night he's in the tank on guard duty and needs to piss, so he tells his driver, "I'll be right back, gonna find a bush", no he wasn't supposed to, but, well, you know, shit happens?  So anyway he walks to what he thought was a nearby bush, takes a leak and then turns around to find his way back on a moonless desert night.  Oh, and they were under blackout conditions, no light anywhere.

So he's stumblin around for a bit, trips over the razor wire at the edge of camp and down the hill (luckily doesn't end up caught in it), stumbles around some more trying to find a break in the wire to get back, and then after what he thought was like "five minutes, ten tops" decides, "Fuck this, I'm going over it the next time I find a bush" (to lay across it).  Well, he did and suddenly got lit up by three spotlights and a speaker saying "Lay down or get shot mother fucker."

He somehow managed to circumnavigate half-way around the camp, it took him over an hour, had been under surveillance for half of it by other armor units, and almost had kill orders dropped on him three times because they couldn't verify his identity under blackout (they actually thought he was lost shepherd from the local village until he crossed the wire).  Yes, he did end up on KP for like ever and had to change his pants.  Oh, and he got fined for 'vandalism to military property', the fence and his uniform.  But he didn't get busted down and got a funny story from it.

The End, and now it's time I get back to Chargenning.


Yeah, it gets damned dark in the desert at night. it can be a real bitch. i was in the infantry, spent most of my time with second ranger battalion in the recon company. it was great training. i really enjoyed the military life while i was young and single. but, there are moments. and deeply dark nights are some of the worst. close contact at night or dark areas like tunnels, caves, or interiors is damn-right frightening.
Overseer
GM, 94 posts
War never changes
SPECIAL
Sun 26 Jun 2022
at 22:13
  • msg #59

Re: NPC and Character Discussion

Growing up, I was dead focused on enlisting. I joined Boy Scouts, went on all the high adventure trips and primitive camping trips, earned my Eagle Scout Award, learned to shoot and studied military history (can’t tell you how many times I had hour long conversations with full grown adults about the events of World War Two, as a 14 year old).

Once he hit 18 shortly after me my best friend and I went up to the USMC recruiting office and told them we wanted to enlist together. I made it to MEPS and got disqualified because of my hearing loss. Crushed me. I’ve never really gotten over it, there was nothing else I really wanted to do. But that’s one reason I really like our resident Walt character, I can relate to his backstory quite a bit.

I’m glad to see we have some vets in the game, you guys will be a valuable resource for any questions I may have about operating procedures and tactics! And thank you for your service guys, means a lot to me.
Tracy Tani
Vault Dweller, 6 posts
Former Boston Police
Detective/Armorer
Sun 26 Jun 2022
at 23:16
  • msg #60

Re: NPC and Character Discussion

Walter Bjornberg:
I would be happy to drop Giant if Tracy wanted to be our resident tall person.

It's not essential to the concept at all, and having two seven footers running around seems unlikely.


I don't much care.  I just ran with the name, size, and hair/eye colors that GCS randomized for me when I hit "new character sheet" -- except I upped the weight from "blow me over" 131 to a much more normal for the size 191.  The ancestry was what made sense based on the height and coloration.

And the most unlikely things do happen, that's why we say "unlikely" instead of "impossible."  Maybe the guy thawing out the corpsicles that day thought it'd be funny for Tracy to finally have a chance to date someone close to her own height, or vice versa for Walter.  And I'd presume Walter's a LOT more intimidating than Tracy.
Armand Villeneuve
Vault Dweller, 5 posts
Sun 26 Jun 2022
at 23:30
  • msg #61

Re: NPC and Character Discussion

Tracy Tani:
except I upped the weight from "blow me over" 131

Heh, Armand is at a "blow me over" 110 (from the Skinny disad).
Assistant
GM, 65 posts
Mon 27 Jun 2022
at 00:03
  • msg #62

NPC and Character Discussion

So far we have three Skinnies.

Hey Overseer, I think this means I should make us some Arachnid... I'm doing my part!
Tracy Tani
Vault Dweller, 8 posts
Former Boston Police
Detective/Armorer
Mon 27 Jun 2022
at 00:15
  • msg #63

NPC and Character Discussion

I'm not Skinny.  I upped the weight so as NOT to take Skinny.
Pepper Lewis
Vault Dweller, 5 posts
Mon 27 Jun 2022
at 00:23
  • msg #64

Re: NPC and Character Discussion

Assistant:
So far we have three Skinnies.

Hey Overseer, I think this means I should make us some Arachnid... I'm doing my part!

not a fan, verhoven really ruined a great chance for the real story with that pseudo propaganda movie.
Boris Ivanovich
player, 2 posts
Dwarf, paramedic
Pistol weilder
Mon 27 Jun 2022
at 00:48
  • msg #65

Re: NPC and Character Discussion

In reply to Pepper Lewis (msg # 64):

How about adding a skinny dwarf? Don't need to be big as a paramedic...well a combat paramedic anyway. Smaller target... though contemplating a mechanic as an alternative. Thoughts?
Michiko Mackenzie
Vault Dweller, 30 posts
Mon 27 Jun 2022
at 00:50
  • msg #66

Re: NPC and Character Discussion

Assistant:
So far we have three Skinnies.

I'm one of those. Walt is like three Michiko's.
Assistant
GM, 66 posts
Mon 27 Jun 2022
at 01:14
  • msg #67

Re: NPC and Character Discussion

Pepper Lewis:
not a fan, verhoven really ruined a great chance for the real story with that pseudo propaganda movie.

I can never tell if Verhoven made it so over the top on purpose or by accident, regardless I love the movie.  It's so cheesily propagandist it's hilarious.

But no, it really isn't the book.  Which is also why I mentioned the Skinnies... ;)

Too bad Heinlein turned into 'weirdo' in his old age.
Pepper Lewis
Vault Dweller, 9 posts
Mon 27 Jun 2022
at 01:27
  • msg #68

Re: NPC and Character Discussion

Assistant:
Pepper Lewis:
not a fan, verhoven really ruined a great chance for the real story with that pseudo propaganda movie.

I can never tell if Verhoven made it so over the top on purpose or by accident, regardless I love the movie.  It's so cheesily propagandist it's hilarious.

But no, it really isn't the book.  Which is also why I mentioned the Skinnies... ;)

Too bad Heinlein turned into 'weirdo' in his old age.

yeah, those eccentric types from that era all seemed to grow old in odd ways.

i hear the new dune remake has the names but not the story. that's sad to me. but, then kindle audio is making people rich now doing the whole audio book thing. i guess people have forgotten the beauty of reading for themselves.
Sign In