Season 1 / Arc 2
OOC: OOPS I checked on this yesterday and thought I posted, lol! My bad. Also, he is casing for whenever it it is relevant.
-Step 1: He will try the city hall route. He fails the roll, so cannot use any of his enhancements sadly. However, he will accept a consolation as normal. :)
00:45, Today: Connor Johnson failed (no successes) using 6d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Manipulation+Subterfuge.
-Step 2: He - with Galya's help - thoroughly scrubs newspaper articles, web articles, social media, etc. 2 Base + 1 casing + 2 Galya = 5 successes! I will spend the overage successes on getting more detailed information and on getting additional pieces of information, and you can allocate those as you see fit based on what makes sense to you.
00:48, Today: Connor Johnson rolled 2 successes using 5d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Galya Teamwork.
00:48, Today: Connor Johnson rolled 2 successes using 6d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Cunning+Culture.
-Step 3: Connor infiltrates the building, relying on Fluffy immensely to help him keep track of guards and such so he can sneak around them. He had bad roll on 7 dice, but his enhancements from Fluffy's teamwork helped a LOT. Base 1 + 4 enhancement from teamwork +1 more for succeeding in step 2 = 6. I realize I'm pushing the normal 3 enhancement limit, so I'd like to spend the extra success on placating Fate as best I can since Connor will fail his roll without going 1 over the "soft cap" of 3. Ultimately, I propose he will be able to succeed but because he's pushing causality a bit by over-relying on enhancement, it creates a 1 success complication for him later in the final step.
00:52, Today: Connor Johnson rolled 1 success using 7d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s ((6,5,5,3,10(+3),5,7)).
-Step 4: This will be a hard roll. 2 successes base. He is coming along well, but encounters an advanced firewall at the end that is beyond him, so he decides to try and use Entropic Eye (haven't used that in a while lol) to see if his titanic blood can sense weaknesses in the system. He actually rolled great on his knack skill check and banks 3 successes that will last the rest of the scene. He will use one of them immediately, though, to look for the subtle weaknesses in the security system and will act on that information, which will allow him to just barely fully hack the system! Base 1 + 1 entropic eye = 3. Saving the other 2 entropic eye successes for later.
01:03, Today: Connor Johnson rolled 2 successes using 4d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Intelligence+Technology
01:06, Today: Connor Johnson rolled 3 successes using 4d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Destroyer Knack Skill Roll
-Step 5: Connor Recons the office successfully, and makes sure to secure his escape route. However, he is struggling to find a good place to place the comb without triggering the alarm. He finds a locked desk drawer that he cannot quite get open without blowing his cover. So he once again scans the area using his entropic eye, and finds a hidden semi-loose wire under the desk that would have been hard to catch without his supernatural sight. His vision reveals that if he moves and holds the wire against the side of the desk, it will cause the alarm to not activate. He does this, picks the desk lock open, plants the comb, un-picks it so it's locked again, and then moves the security wire back into place, restoring the alarm functionality! Base 1 + 1 entropic eye success = 3.
01:12, Today: Connor Johnson rolled 3 successes using 7d10 with the World of Darkness nWoD system with a target of 8, rerolling 10s. Cunning+Subterfuge
NOTE: I have a final entropic eye success. I will use it to mitigate whatever complication arose from pushing the enhancement in step 3, and thus "balance the scales with you" by the end of step 5. That also zeros out and expends his entropic eye successes for the rest of the scene, which was damn close since we made it through all 5 steps but there were a few really close calls with good and bad die rolls. Narratively, Connor would have failed if he relied purely on his mortal talents, but his scion blood - interestingly more his titanic side this time around - let him push human limits enough to pull this crazy stunt off! However, there were also some "power of friendship" moments as well that had an impact.