Advanced Sensor Suites | The vessel’s sensors are among the most sophisticated and advanced available in the fleet. Unless the ship‘s sensors have suffered one or more breaches, whenever a character performs a task assisted by the ship’s Sensors, they may reduce the Difficulty of the task by 1, to a minimum of 0. |
Improved Warp Drive | The ship’s warp drive is more efficient, capitalizing on improved field dynamics, better control of antimatter flow rates, or some other advancement that allows the ship to expend less energy when traveling at warp. Whenever the ship spends Power to go to warp, roll 1CD for each Power spent; if an effect is rolled, that point of Power is not spent. |
Rapid-Fire Torpedo Launchers | The vessel’s torpedo launchers have been designed to allow the ship to fire multiple torpedoes much more quickly and accurately. Whenever the crew adds to Threat to fire a torpedo salvo, they may re-roll a single d20 on the attack, and any number of CD on the Stress roll. |
Redundant Systems | The ship has multiple additional redundancies that allow it to withstand severe damage more easily. Nominate a single system. When that system becomes damaged or disabled, the crew may choose to activate the backups as a minor action; if the system was Damaged, it is no longer Damaged. If it was Disabled, it becomes Damaged instead. A system’s backups may only be activated once per adventure, so subsequent damage will have the normal effect. |