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, welcome to Star Trek: Orion [Hiatus]

11:44, 7th May 2024 (GMT+0)

USS Orion.

Posted by Starfleet CommandFor group 0
Starfleet Command
GM, 8 posts
Sun 21 Aug 2022
at 19:35
  • msg #1

USS Orion


U.S.S. Orion (NCC-63247)

Starship Class:Steamrunner Class
Mission Profile:Multi-role Explorer
Traits:Federation Starship
Power:11Scale:4
Shields:12Resistance:4
Crew Support:4  


SYSTEMS
Comm:9Engines:11Structure:9
Computers:9Sensors:10Weapons:9

DEPARTMENTS
Command:2Security:3Science:3
Conn:3Engineering:2Medicine:2



ATTACKS
WeaponRangeDamageEffectsQualities
Phaser ArraysMedium7Area or SpreadVersatile 2
Photon TorpedoesLong6 High-Yield
Tractor BeamClose Strength 3 


TALENTS
Advanced Sensor SuitesThe vessel’s sensors are among the most sophisticated and advanced available in the fleet. Unless the ship‘s sensors have suffered one or more breaches, whenever a character performs a task assisted by the ship’s Sensors, they may reduce the Difficulty of the task by 1, to a minimum of 0.
Improved Warp DriveThe ship’s warp drive is more efficient, capitalizing on improved field dynamics, better control of antimatter flow rates, or some other advancement that allows the ship to expend less energy when traveling at warp. Whenever the ship spends Power to go to warp, roll 1CD for each Power spent; if an effect is rolled, that point of Power is not spent.
Rapid-Fire Torpedo LaunchersThe vessel’s torpedo launchers have been designed to allow the ship to fire multiple torpedoes much more quickly and accurately. Whenever the crew adds to Threat to fire a torpedo salvo, they may re-roll a single d20 on the attack, and any number of CD on the Stress roll.
Redundant SystemsThe ship has multiple additional redundancies that allow it to withstand severe damage more easily. Nominate a single system. When that system becomes damaged or disabled, the crew may choose to activate the backups as a minor action; if the system was Damaged, it is no longer Damaged. If it was Disabled, it becomes Damaged instead. A system’s backups may only be activated once per adventure, so subsequent damage will have the normal effect.

SPECIAL RULE:
  • Steamrunner Separation: The small secondary hull can be jettisoned as a sizable emergency lifeboat. This secondary hull has limited impulse power and no capability for warp. The secondary hull has no talents or weapons, and uses the systems and departments of a Type-6 shuttle. Once detached, the primary hull is unable to enter warp and has all of its systems reduced by 2. Reattaching the secondary hull requires extensive work at a drydock facility.

This message was last edited by the GM at 19:12, Sun 02 Oct 2022.
Starfleet Command
GM, 58 posts
Thu 1 Sep 2022
at 13:44
  • msg #2

USS Orion


Ship Name:Shuttle Artemis
Ship Type:Type 6 Shuttle
Traits:Federation Shuttle
Power:3Scale:1
Shields:3Resistance:1
Crew:1 or 2, plus 6 passengers  


SYSTEMS
Comm:6Engines:6Structure:6
Computers:5Sensors:5Weapons:6

DEPARTMENTS
Command:0Engineering:1Science:-
Conn:1Medicine:-Security:1


ATTACKS:
  • N/A
  • Escalation 2: Type-4 Phaser Banks (Medium Range, 3A, Versatile 2)


TALENTS
Rugged DesignThe ship is designed with the frontier in mind, with a durable construction and easy access to critical systems that allow repairs to be made easily. Reduce the Difficulty of all tasks to repair the ship by 1, to a minimum of 1.

This message was last edited by the GM at 19:15, Sun 02 Oct 2022.
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