Class:Artificer (2)
Current HP: [
15/15]
Hit Dice: [2/2]
AC: [
15/ ]
Current XP:
300
Next Level:
900
Appearance |
---|
Khaaven is a human male who looks to be in his early twenties yet his body is that of about a 10 year old. He has piercing blue eyes and blondish white hair, standing 4' tall and weighing about 65 pounds. On his shoulder is a mechanical Black dragon the size of a cat. In his hands or very close by is a intricate light crossbow, he wears a chain shirt hidden beneath his clothes. A rapier is sheathed in its baldric at his side. A mechanical raptor is perched upon the pack laying at his side. |
Stats | # | Modifier | Racial |
---|
STR | 12 | +1 | +0 |
DEX | 14 | +2 | +1 |
CON | 12 | +1 | +0 |
INT | 18 | +4 | +1 |
WIS | 16 | +3 | +0 |
CHA | 14 | +2 | +1 |
Saves | # | P | Stat | Misc |
---|
STR | +1 | N | +0 | +0 |
DEX | +2 | N | +2 | +0 |
CON | +3 | P | +1 | +0 |
INT | +6 | P | +4 | +0 |
WIS | +3 | N | +3 | +0 |
CHA | +2 | N | +2 | +0 |
Skill | # | P/How | Stat | Misc |
---|
Acrobatics | +2 | N | +2 | +0 |
Animal Handling | +3 | N | +3 | +0 |
Arcana | +6 | P/C | +4 | +0 |
Athletics | +1 | N | +1 | +0 |
Deception | +4 | P/B | +2 | +0 |
History | +4 | N | +4 | +0 |
Insight | +3 | N | +3 | +0 |
Intimidation | +4 | P/R | +2 | +0 |
Investigation | +6 | P/C | +4 | +0 |
Medicine | +3 | N | +3 | +0 |
Nature | +4 | N | +4 | +0 |
Perception | +5 | P/R | +3 | +0 |
Performance | +2 | N | +2 | +0 |
Persuasion | +4 | P/B | +2 | +0 |
Religion | +4 | N | +4 | +0 |
Sleight of Hand | +2 | N | +2 | +0 |
Stealth | +4 | P/B | +2 | +0 |
Survival | +2 | N | +2 | +0 |
Tools | # | P/How | Stat | Misc |
---|
Tinkers | +6 | P/C | +4 | +0 |
Thieves | +6 | P/C | +4 | +0 |
C,B,R | Armor | Weapons | Tools | Skills |
---|
Artificer | Light, Medium, Shields | Simple | Tinker, Thieves, Smiths | Investigation, Arcana |
Smuggler | 0 | 0 | 0 | Persuasion,Deception, Stealth |
Reborn | 0 | 0 | 0 | Perception, Intimidation |
Weapon | Attk | Dam | Range | Special |
---|
Light Crossbow | +6 | 1d8+4 | 80/320 | Repeating Shot, 2 Handed |
| | | | |
Armor | AC | Dex Max | Special |
---|
Chain Shirt | 13 | +2 | 0 |
| | | |
Magic | Slots | Prepared |
---|
Cantrip | N/A | Mending | Guidance | | | |
---|
Level 1 | 3/3 | Cure Wounds | Catapult | Tasha's Caustic Brew | Alarm | |
---|
Level 2 | | | | |
---|
Equipment
(
*) Equipped (
A) Attuned
Coin : 40 Gold
* Clothes: Boots,Pants,Shirt,Vest,Belt,Hooded Cloak,
* Component Pouch
* Thieves Tools
*
A Light Crossbow, +1 Repeating Shot Infusion
* Backpack
Crowbar
Hammer
Pitons(10)
Torches(10)
Tinderbox
Waterskin
50' Rope
Rations(10)
Second set of Clothes
Status, Passives, Curses, etc:
[
Passive Per/Inv/Ins ]: 14/15/12
[
Small Size ]
[
Languages]: Common, Draconic, Broken Dwarven
[
Deathless Nature]:You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
You have advantage on death saving throws.
You don’t need to eat, drink, or breathe.
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
[
MT 4/4 ]:The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
OR Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.
OR The object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.
ORA static visual effect appears on one of the object's surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.
[
Infusions Known]:Spellwraught Tattoo (Find Familiar), Homunculus Servant,Bag of Holding, Repeating Shot
[
Homunculus Servant]
Jhereg
Armor Class: 13 (natural armor)
Hit Points: 12
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +4, Stealth +4
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 14
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + PB force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
[
Familiar]
Talon
Anvilwraught Raptor
Armor Class 14 (natural armor)
Hit Points 18 (4d4 + 8)
Speed 10 ft., fly 60 ft.
STR 12 (+1)
DEX 16 (+3)
CON 14 (+2)
INT 3 (-4)
WIS 14 (+2)
CHA 1 (-5)
Skills Perception +4
Damage Immunities Fire, Poison
Condition Immunities Charmed, Exhaustion, Paralyzed, Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 14
Languages understands one language of its creator but can’t speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Keen Sight. The raptor has advantage on Wisdom (Perception) checks that rely on sight.
Recorded Mimicry. The raptor can mimic any sound, including voices, it has heard in the last 24 hours. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.
Actions
Multiattack. The raptor makes two attacks with its bite.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Magic Items