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3rd of Neth, 4722 A.R. - The Ruins Were Apathetic.

Posted by GMFor group 0
GM
GM, 272 posts
Fri 14 Jul 2023
at 17:23
  • msg #164

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Samara whips her rapier around in as she balances on the precarious jumble of rubble, waiting for the exact moment when the centipede raises its body to strike. Quick as a viper she pierces the centipedes mouth and removes its head, flinging it to the side with supple flick of the wrist.

Meanwhile the remaining goblin flees to the north, [Language unknown: "Eire! Ast onil no nawhto!"] he yells as he does so. It takes a bit before you realize that there are no other immediate dangers, and you let out a collective sigh as the adrenaline leaves your systems.

Battle is over, we now return to your regular posting.
Samara al-Khafif
player, 140 posts
Fri 14 Jul 2023
at 19:21
  • msg #165

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Samara leaps from the rocks in pursuit, calling to her companions, "Let's get them!"
Vostiun Hephaurio
player, 122 posts
Sat 15 Jul 2023
at 10:36
  • msg #166

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

“We cannot chase a goblin through its home swamp at night. We don’t know how many more of them there are.”

Vostiun regroups at the campfire. His mouth still distorted by magic and a palpable aura of dread around him.

“And I need to tend to Sargon.”
Elde Kon
player, 128 posts
Sat 15 Jul 2023
at 19:18
  • msg #167

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Kon chases after Samara, calling back and sheathing his main gauche, "I'll follow her.  We won't go too far."
Saidou
player, 134 posts
Sat 15 Jul 2023
at 19:52
  • msg #168

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

"Vos, we don't have a choice - it called out that it must warn the others!" 

Saidou breaks to the north as well, trying to keep up in pursuit.
Vostiun Hephaurio
player, 123 posts
Sun 16 Jul 2023
at 02:01
  • msg #169

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

“Shit,” Vostiun says as he scoops up his injured cat, casts Light on one of his rings, and starts to follow along.
Samara al-Khafif
player, 141 posts
Mon 17 Jul 2023
at 14:36
  • msg #170

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

As she leaps past Vostuin, "This is how we find out! Stay and care for him, we'll be back."
Elde Kon
player, 129 posts
Tue 18 Jul 2023
at 04:46
  • msg #171

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

More running
GM
GM, 273 posts
Thu 20 Jul 2023
at 13:44
  • msg #172

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

The five of you take off into the swamp chasing after the wounded goblin. He has a head start and very likely knows these swamps far better than you, yet you persevere. The trail is relatively easy to follow as the goblin is leaving blood smears as he goes.

The trail leads through some tangled briars making chase slow-going. Samara picks her way through but kicks an unseen fungus that releases a small puff of fungal spores. You all look around and see that these mushrooms are scattered throughout the briars.

We are running a chase as outlined in the Gamemasters Guide. There will be a series of obstacles that you will need to bypass to catch the goblin. Each obstacle requires a total of 5 chase points to overcome. Each character is allowed to make a single attempt to bypass the obstacle. A success gets you 1 chase point. A critical success gets you 2 chase points. If a character decides NOT to attempt the necessary skill check, their inaction reduces the amount of chase points the party has accrued by 1 for that obstacle.

Each obstacle will have 2 base options for skill checks. These are the more obvious solutions to the obstacle, however, it is possible to come up with different solutions if approved by the GM.

The current obstacle has the following base skill checks:
  • DC 15 Fortitude Save: Plow through the briars and rely on your constitution to resist the spores effects.
  • DC 13 Survival Check: Understand where the fungus is growing and how best to avoid them.


Who wishes to go first?

Vostiun Hephaurio
player, 124 posts
Fri 21 Jul 2023
at 04:18
  • msg #173

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Anger at his injured companion and the arrow wound from earlier steels Vostiun as he barrels through the undergrowth.
Fortitude Save: 17
00:16, Today: Vostiun Hephaurio rolled 17 using 1d20+6 ((11)).

Haznut Ingut
player, 90 posts
Fri 21 Jul 2023
at 12:10
  • msg #174

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Meanwhile Haznut tries to pick his way through the tangle of fungus.

Survival: 24
08:09, Today: Haznut Ingut rolled 24 using 1d20+5 ((19)).

Samara al-Khafif
player, 142 posts
Fri 21 Jul 2023
at 13:25
  • msg #175

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Samara dashes in the direction of the fleeing attacker, diving through what seems to be a gap in the bramble.
08:23, Today: Samara al-Khafif rolled 23 using 1d20+3.  Fort Save for Chase Points.
GM
GM, 274 posts
Fri 21 Jul 2023
at 16:30
  • msg #176

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Deleted Saidou's post as it was not needed and he posted before I could finish this one.

Through brute force of will, Samara and Vostiun push through the brambles, Samara clutching Saidou to her chest to keep the shadow hobbit from breathing the spores released by her and Vostiuns passage through the brambles.

Meanwhile Haznut shakes his head and picks his way more carefully, easily bypassing the mushrooms as he guides Elde Kon along.

Samara and Haznut made Critical Successes, allowing them to carry Saidou and Elde Kon along.

The chase continues as the party makes easy work of the last obstacle. The goblins trail leads to section of swamp whose footing is questionable. After a quick look around, it appears that the party needs to jump across what could be quicksand, or take time to find a way around that won't waste valuable time.

You passed the first obstacle with ease, allowing you to reach the second obstacle in the same round. Saidou and Elde Kon can finish this round out with their attempts to bypass this next obstacle.

The current obstacle has the following base skill checks:
[*] DC 15 Athletics Check: To leap across.
[*] DC 17 Perception Check: To find solid ground to pass.

Who wishes to go first?

Elde Kon
player, 130 posts
Fri 21 Jul 2023
at 17:02
  • msg #177

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Elde Kon rolled 9 using 1d20+7.  Perception (+1 Pursuing a Lead)
Saidou
player, 136 posts
Sat 22 Jul 2023
at 01:58
  • msg #178

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Saidou's lips move in silent chanted prayer, eyes darting to try and convey a new edge his friends can use to find a safe route to avoid the quicksand hazard.



20:56, Today: Saidou rolled 19 using 1d20+4.  Avoid the hazard! (+1 more if Discern can help).
GM
GM, 275 posts
Mon 31 Jul 2023
at 16:46
  • msg #179

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Saidou finds a path that fits his diminutive size and darts past the obstacle, while Elde Kon is finding that the swamp wasn't built for non-fun-sized persons.

We are now on Round 2.

Thanks to a very successful 1st round, the party currently has 1/5 Chase Points and only need four more to bypass this obstacle.

With the start of a new round everyone gets a chance to clear an obstacle.

Since Saidou has already bypassed the quicksand, he can choose to wait for the others to catch up to him, or he can attempt the next obstacle alone in the hopes of catching up to the goblin by himself and who-knows-what else may lay ahead. He cannot make another attempt at the previous obstacle.

The quicksand obstacle has the following base skill checks:
[*] DC 15 Athletics Check: To leap across.
[*] DC 17 Perception Check: To find solid ground to pass.

Who wishes to go first?

Samara al-Khafif
player, 144 posts
Tue 1 Aug 2023
at 17:59
  • msg #180

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Samara charges out of the brush and into the quicksand.
12:55, Today: Samara al-Khafif rolled 6 using 1d20+5 ((1)).
GM
GM, 276 posts
Wed 2 Aug 2023
at 13:54
  • msg #181

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Samara attempts to leap over the quicksand but slips on a particularly moist patch and ends up bellyflopping into it. She hauls herself out, but is drenched in mud.

Who's next?
Elde Kon
player, 131 posts
Thu 3 Aug 2023
at 20:56
  • msg #182

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Kon obstinately pokes at the sand with a nearby stick, trying to find the path the little goblin took to get past

Elde Kon rolled 10 using 1d20+7 ((3)).
GM
GM, 277 posts
Sun 6 Aug 2023
at 17:21
  • msg #183

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic



Vostiun and Haznut are next. Saidou can either wait for the rest of the party or he can rush ahead and attempt the next obstacle without them.
Vostiun Hephaurio
player, 126 posts
Sun 6 Aug 2023
at 17:48
  • msg #184

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Vostiun stalls as he starts to look for a place through the mire.

Perception: 8
13:47, Today: Vostiun Hephaurio rolled 8 using 1d20+3 ((5)).

Haznut Ingut
player, 92 posts
Sun 6 Aug 2023
at 17:50
  • msg #185

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Haznut barrels ahead through the undergrowth.

Athletics: 13

13:49, Today: Haznut Ingut rolled 13 using 1d20+7 ((6)).

Saidou
player, 137 posts
Sun 6 Aug 2023
at 18:11
  • msg #186

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Saidou, assuming his companions are right behind him to follow the opening he saw, continues pushing on to find the goblin!
GM
GM, 280 posts
Sat 12 Aug 2023
at 18:36
  • msg #187

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Saidou has raced off into the swamp leaving the rest of you to figure out how to pass the quicksand.

Haznut, Vostiun, Elde Kon and Samara are up. Who's first?
Haznut Ingut
player, 93 posts
Sun 13 Aug 2023
at 21:22
  • msg #188

3rd of Neth, 4722 A.R. - The Ruins Were Apathetic

Cursing as one foot slips into water Haznut pulls himself up and races along a log before jumping towards the next bit of, apparent, dry land.

Action: Athletics 11

17:22, Today: Haznut Ingut rolled 11 using 1d20+7 ((4)).

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