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15:23, 2nd May 2024 (GMT+0)

13. Starting Equipment.

Posted by StarMasterFor group 0
StarMaster
GM, 13 posts
Tue 20 Sep 2022
at 02:30
  • msg #1

13. Starting Equipment

Having read through Gamma World 1st Edition three times now, I still can’t find any place where they indicate what kind of equipment a character might start out with. Since there’s somewhat of an emphasis on Pure Strain Humans, I can’t imagine that characters start out completely naked (even if that makes a bit of sense for Mutated Animals and Mutated Plants). Other editions weren’t much better. For that matter, a lot of RPGs don’t deal with it. I recently went through the same routine for an ftf Traveller game we were starting, and came up with a working solution.

As opposed to giving each character a fist full of domars and telling you to spend it as if you were at the mall (yes, I know that’s not what the rules are saying, but more often than not they make it sound like that), here’s my take on what a Gamma World character can reasonably start out with.

You have Basic Equipment that everyone can have. These represent things that you’ve acquired over the years as you grew up, whether the item was a birthday present, something you traded for at the local store, earned while doing chores for someone in the town, or perhaps just found laying on the road or in a field.

Then you have Bonus Equipment. You can choose two items from this category that will, hopefully, make your character different from the others.

Next you have Freebie Equipment. You can choose as many of these as you want, but remember they add to your encumbrance.

And finally there’s the Advanced Equipment. You can only choose one of these items (up to 3) by exchanging it for one of your Basic Equipment items. Clearly, some of these items won’t be useful or usable to all characters.


BASIC (STARTING) EQUIPMENT
QTYEQUIPMENTNOTESWTCOST
1BedrollPillow is sewn in440
1CanteenEither aluminum or collapsible plastic; holds 2 liters112
1Clothes, sturdy outdoormost likely hand-me-down synthetics as previous owner outgrew them; Ancient relic270
1Day packStandard student book bag230
1Gloves (pair)Work gloves120
1HatYour choice: boonie, baseball, fedora, safari, etc.120
1KnifeSteel, single edge, not good for throwing230
1Shoes, walkingDurable and comfortable; Ancient relic; may have been in the family for 2-3 generations240
1StaffFree; just find a tree and cut off a suitable branch30


BONUS EQUIPMENT (CHOOSE 2)
QTYEQUIPMENTNOTESWTCOST
1BinocularsFolding ones that can go into a pocket260
1Camera, digitalAn Ancient artifact; never needs recharging.5100
5Chem-light sticksEach provides dim light for 6 hours15
1Climbing gearRope, carabineers, belaying rings, spikes10150
1CompassSmall, 2 inches in diameter.540
4Duct tape4 rolls of assorted colors25
1Pen lightNever runs out of power.512
1Pen knife3 blades; small, concealable.510
1Safari vestLots of pockets290
1SunglassesRayban or Oakley, tactical160
1Tool beltConvenient for holding tools240
1Walking stickQuality hardwood with a heavy knob/handle; suitable to use as a club220
25Zip ties12” long each; black, white or assorted colors.540


FREEBIE EQUIPMENT
QTYEQUIPMENTNOTESWTCOST
1Beer skinHolds 2 liters (weight when full)410
1CandleBurns for 2 hours.51
1Hammer, small rock 25
1Lantern 210
1MatchesSmall pack of 20010
1Oil, pintMainly for use in a lantern; 1 pint is good for 4 hours110
1Sack, leather, large 210
1Sack, leather, small 15
1Shovel, collapsibleMetal blade, synthetic handle230
1Steel mirror4” in diameter120
1StrikerFlint and steel in spring tongs140
1Tinder boxFlint and steel in small wooden box.520
1Torch 22
1Water skinHolds 2 quarts (weight when full)410
1Wine skinHolds 2 liters (weight when full)410


ADVANCED EQUIPMENT
QTYEQUIPMENTNOTESWTCOST
1Bandolier with 6 pouchesTypical web belt with eyelets for fastening pouches to it370
1Camp stoveCobbled together from pieces of scavenged metal150
1Electrical tool kitWhile not advanced, the tools in it are better than what we have today5350
1First aid kitNot a pre-packaged one but one that someone put together330
1FlashlightLong-handled heavy duty one; suitable for use as a club; never runs out of energy; hollow handle stores wires so it can be used to charge other items220
1Gas maskLooks more like swimming mask with a rebreather; good for 10 uses before filter needs to be purged, rinsed, cleaned, replaced, whatever2200
1IgniterElectric spark generator; won’t run out of charges1200
1Mechanical tool kitWhile not advance, the tools in it are better than what we have today10275
1Multi-toolLarger, more functions2100
1New clothesMade locally, made of cotton, linen or wool4200
1Night vision gogglesLook more like swimming goggles3900
1Sturdy hiking bootsHigher than shoes, give ankle support390
1Survival knifeHollow handle, saw-tooth back blade, floats, fishing line and hooks in handle, needle and thread; 6 water purification tablets140

This message was last edited by the GM at 02:26, Thu 20 Oct 2022.
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