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00:23, 5th May 2024 (GMT+0)

Character Creation.

Posted by Space BetweenFor group 0
Space Between
GM, 9 posts
Mon 20 Feb 2023
at 15:40
  • msg #1

Character Creation

60 point buy for characteristics.
Characteristics start at 25 (30/20 for +/- characteristics from your homeworld)
One (1) Characteristic may have up to 20 points assigned.
All other Characteristics may have no more than 15 points assigned.

Follow normal build rules for Dark heresy 2nd Edition ignoring any reference to Influence.

For DH2 Books Core and Enemies Within, Without, and Beyond are all available.

2000xp at character creation.

Yes, Psyker and Untouchable are available at CC, as is Sister of Battle and Astropath (Though I'm not requiring the Elite advance for any Ship Roles)

3x -10 single item buys at character creation (No, I don't care that you wanted the pair of recoil gloves) similar to the actual rules on starting acquisition on Rogue Trader Core page 272 (Not to be confused with the rules mentioning the starting profit factor earlier in that book.)


Equipment from the whole line is available anything that is exclusive to another game version is at one increased Rarity (real rarity, ignoring the bit below).

Vehicles still have the -10 flat penalty from Rogue Trader.

All references to reducing rarity are replaced with +10 to acquisition rolls per level that the rarity would normally be reduced. (This is specifically reflected in the All things Custom thread)

Wound roll at CC is 5. Emperor's Blessing roll is 7.
This message was last edited by the GM at 04:26, Tue 28 Feb 2023.
Space Between
GM, 11 posts
Mon 20 Feb 2023
at 16:21
  • msg #2

Character Creation

Ship's Roles (details in Into the Storm)

Rank 1
  Lord Captain

Rank 2
  First Officer
  High Factotum
  Enginseer Prime

Rank 3
  Master at Arms
  Master Helmsman
  Master of Ordinance
  Master of Etherics
  Chief Chirurgen
  Master of Whispers
  Choir Master Telepathica*
  Warp Guide*

Rank 4
  Ship’s Confessor
  Drivemaster*
  Omnissianic Congregator*
  Chief Bosun
  Infernus master
  Twistcatcher
  Master of the Vox
  Purser
  Carto-Artifex
  Ship’s steward

Some of the ship roles had requirements. Those will stand.

Specifically your Warp Guide must be a Navigator and your Chior Master Astra Telepathica must be a Sanctioned Psyker. Your Drivemaster must be a Tech Priest and your Omnissianic Congregator must either have the Ad Mech Background or be from a Forge World.

It's important to note what Into the Storm DIDN'T say (and some of what is now possible with the upgraded system) It would be odd but not impossible for a Navigator or a Psyker to fill many of their non-required roles. A pyromancer as the Infernus Master would be very helpful I expect. While many Navigators are cultured and learned and would make an exemplary first officer.

A final note. The Rogue Trader is the Lord Captain. While I'm the first to argue that a Tech-Preist or a Navigator COULD be the top dog on a star ship that would effectively be a different game. So for this game no Ad Mech or Navigator Backgrounds for the Lord-Captain
This message was last edited by the GM at 14:02, Tue 21 Feb 2023.
Space Between
GM, 12 posts
Tue 21 Feb 2023
at 14:56
  • msg #3

Character Creation

Examples of starting buys.
Reminder using the RT chart 9-35 but the DH2 rarities (so you can have both books open to different pages!)

So I put this chart together while I was assembling the list, seems a shame to waste it.
RarityModSingleMax QFinal
Scarce030best0
Rare-1020best-10
Very Rare-2010good0
Ex Rare-300good-10
NU-50-20poor-10

Best Quality Hot-Shot Lasgun
Poor Quality Inferno Pistol
Good Quality Bolt Pistol
Good Quality Autocannon

Good Quality Force Staff
Good Quality Power Sword

Good Quality Light Powered Armor
Best Quality Light Carapace
Good Quality Mesh Cloak
Good Quality Conversion Field

Best Quality Chameoline Cloak
Good Quality Preysense Goggles
Best Quality Recoil Glove

Best Quality Bionic Arm
Best Quality MIU
Good Quality Subskin Armor

A Common Chimera (vehicles still have the -10 vehicle tax)

With the Ad Mech Background:
Good Quality Baleful Eye
Good Quality Cerebral Implants
Best Quality Maglev Coils
Space Between
GM, 27 posts
Mon 27 Feb 2023
at 02:25
  • msg #4

Character Creation

Approved Talents

If you need a talent from another line (Rogue Trader, Black Crusade, Only War) PM the GM and make your case. I'll copy the long text to this thread.

Nerves of Steel, Only War:
Iron Resolve replaced this.
Teir: 2
Prerequsites: None
Aptitudes: Willpower, Defence

Long years on the battle field have enabled the character to remain calm as fire impacts all around them. The character may re-roll failed Willpower Tests to avoid or recover from Pinning. In addition, he is seldom impressed by the aggressive displays of his enemies and gains a +10 to Willpower Tests when resisting the effects of enemy Intimidation Skill attempts.


Cleanse and Purify, Hammer of the Emperor p. 97:
Tier: 2
Prerequisite: Willpower 35, Weapon Training (Flame)
Aptitudes: Offence, Willpower
The character is a firm believer in the purifying power of fire—that the heretic, xenos, and witch must be incinerated lest their corruption spread. When this character hits an enemy with an attack from a weapon with the Flame Quality, that enemy suffers a –20 penalty on his Agility Test to avoid catching fire. Additionally, when this character inflicts Righteous Fury on an attack with a weapon with the Flame Quality, the target is automatically set on fire.


Sacred Flame, Hammer of the Emperor p. 103:
Tier: 3
Prerequisite: Willpower 40, Cleanse and Purify
Aptitudes: Offence, Willpower
Fire is a strong metaphor for piety to the God-Emperor of Mankind; it sears away all impurities, leaving only that which was ordained to survive. Some clerics of the Adeptus Ministorum describe strong rhetoric as “fiery,” as it burns away the sin of the pious listeners. This character takes this metaphor to a rather literal extreme, honing his skill with fire in a way that his squad mates might well see as a pure expression of his love for the God-Emperor, a dangerous obsession with flammable substances, or sometimes both. This character inflicts Righteous Fury on a result of 9 or 10 on Damage Rolls from weapons with the Flame Quality.

This message was last edited by the GM at 14:20, Thu 02 Mar 2023.
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