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22:31, 3rd May 2024 (GMT+0)

Combat Rules.

Posted by PortentFor group 0
Portent
GM, 5 posts
Fri 2 Dec 2022
at 17:47
  • msg #1

Combat Rules

Here are some tables to help order combat



Encumbrance, 6e2 46 pg.

STR 13
 EncumbranceDCV/Dex rollMovementEND cost/Turn
<= 10%<= 33 lbs15 kg-0-0
11-24%79 lbs36 kg-1-0
25-49%161 lbs73 kg-2- 2m1
20-74%244 lbs111 kg-3- 4m2
75-89^293 lbs133 kg-4- 8m3
90-100%330 lbs150 kg-5-16m4

STR 15
 EncumbranceDCV/Dex rollMovementEND cost/Turn
<= 10%<= 44 lbs20 kg-0-0
11-24%105 lbs48 kg-1-0
25-49%211 lbs96 kg-2- 2m1
20-74%325 lbs148 kg-3- 4m2
75-89^391 lbs178 kg-4- 8m3
90-100%440 lbs200 kg-5-16m4

House Rule for Hit Location use:

Character Movement in Segment => 1m , only Special Hit Locations may be used

Character Movement in Segment =  0m , Individual Hit Locations may be used

SPECIAL HIT LOCATION TABLE
General LocationOCVDice Roll
Head Shot  (Head-Shoulders)-41d6+3
High Shot  (Head-Vitals)-22d6+1
Body Shot  (Hands-Legs)-12d6+4
Low Shot   (Shoulders-Feet)-22d6+7*
Leg Shot   (Vitals-Feet)-41d6+12

 STUNxN STUNBODYxto HIT
3  Neckx5x2x2-8
4  Facex5x2x2-8
5  Crownx5x2x2-8
6  Handx1x.5x.5-6
7  Armx2x.5x.5-5
8  U Armx2x.5x.5-5
9  Shoulderx3x1x1-5
10  Chestx3x1x1-3
11  Chestx3x1x1-3
12  Stomachx4x1.5x1-7
13  Vitalsx4x1.5x2-8
14  Thighx2x1x1-4
15  Kneex2x.5x.5-6
16  Legx2x.5x.5-6
17  Anklex1x.5x.5-8
18  Footx1x.5x.5-8

This message was last edited by the GM at 18:50, Fri 02 Dec 2022.
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