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03:50, 27th April 2024 (GMT+0)

OOC.

Posted by Grand MasterFor group 0
Khaaven
player, 4 posts
AC 17 Plate, Hi Dex
HP 6
Thu 1 Dec 2022
at 17:34
  • msg #3

OOC

So are we doing D&D options where i have to sneak and steal treasure in order to become a thief or the unlock method just need to earn the proper exp from gold etc.
Grand Master
GM, 16 posts
Thu 1 Dec 2022
at 17:56
  • msg #4

OOC

I'm going to be doing the unlock method where you have to retire a character at a certain level. I'm working on the list, but likely I'll make thief available for retiring at level 1.  There will be another method to change your class through an item in the dungeon, but it'll be pretty rare.
Khaaven
player, 5 posts
AC 17 Plate, Hi Dex
HP 6
Thu 1 Dec 2022
at 18:07
  • msg #5

OOC

Ok ty just wanted to know, so i could remove my good armor to do a sneak at some point. Same thing like the game version, before a fight etc we can hit character tab and swap out equipment we have like weapons or armor. So wearing plate now but want to try lighter armor can do so before deciding to sneak or attack etc right.
Grand Master
GM, 21 posts
Thu 1 Dec 2022
at 18:22
  • msg #6

OOC

Yes, IIRC you can't remove or don armor during a fight, but before discovered you can, so I'll run it that way.
Khaaven
player, 10 posts
AC 17 Plate, Hi Dex
HP 6
Thu 1 Dec 2022
at 22:30
  • msg #7

OOC

Hadrian how can you laugh if you die.
Hadrian
player, 6 posts
AC 10
HP 6
Thu 1 Dec 2022
at 22:32
  • msg #8

OOC

My last words as the world fades to black around me and my life comes to an abrupt end will be:
"heh"
Khaaven
player, 11 posts
AC 17 Plate, Hi Dex
HP 6
Thu 1 Dec 2022
at 22:38
  • msg #9

OOC

Looks like you survived, made it out with no loot or exp and damaged to boot. You are alive though, soon we might meet up and you can group too.
Hadrian
player, 8 posts
AC 10
HP 6
Thu 1 Dec 2022
at 23:40
  • msg #10

OOC

That sounds like half of my first runs in Dungeon Robber, too!
Grand Master
GM, 30 posts
Fri 2 Dec 2022
at 00:23
  • msg #11

OOC

It's probably better to retire your first character immediately so you get:

quote:
0-999 Level 0 Chief.  Escaping the dungeon and retiring, your fame allows you to start a clan.  You may also keep a warchest to which money or items may be put into.  Money put into it may only be used to equip dungeon entrants initially, raise to level 1, or pay for healing.  Your clan controls an entrance to the dungeon and can send characters into it without being thrown down into the well.  You may also still use the well which will start you lost and a random room on the first level, but may be lowered with equipment bought.


Then you can immediately send a new one down at full hp.  You don't have any treasure to add to the warchest yet, so your new one would still be destitute.  I'll continue on, you can always (try) to head back up as you aren't lost now.
Khaaven
player, 15 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 00:28
  • msg #12

OOC

Question for you, if we retire a character at minimum it is to start a clan and have a warchest.

Say this first guy we get lucky with and get to say the sergeant level before we retire him, do we get the benefits of all the lower levels as well. Or will we have to retire some one at all of those levels to get the bonuses.

If so we should just retire as soon as we can to get bonuses and not push ourselves.
Khaaven
player, 16 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 00:46
  • msg #13

OOC

Great first kill, have some questions for you now.

In the game each monster killed gives exp of 10xp per level of which it was killed. So this beetle gives 10xp  then we also earn xp for gold on a 1 for 1 basis.

Next question is for damage 1pt for unarmed dagger is 1d4, mace club 1d6 etc. I have on plate armor which would include metal gauntlets as would chain mail etc. We should get like 1d2 for chain and 1d3 for plate. Much harder hitting than plain fist.
Grand Master
GM, 33 posts
Fri 2 Dec 2022
at 00:46
  • msg #14

OOC

You need to retire someone to fill each position.  You can do it out of order.  Since you need to bank the money to retire at higher than 0, if you had enough to retire at 1st you could instead decide to just retire at 0, placing it all in the warchest you get for that.  Or you could instead think it's going to be harder to retire someone at 1st, and do that, but not have a warchest or funds to create a thief yet.

Choices, choices.
Khaaven
player, 18 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 00:55
  • msg #15

OOC

Trick question then. This first guy earns like 3000 gold / exp. Say we retire at 0 exp and bank the 3000. Next guy could get equipped and just retire as a level so we could get an immediate level unlock 2.

Just thinking of ways to use the system to get at least a thief and war chest at the start if we do well.
Moordenaar
player, 10 posts
AC 10
HP 6
Fri 2 Dec 2022
at 01:07
  • msg #16

OOC

Is it ever possible to send in more than one guy at a time?
Grand Master
GM, 36 posts
Fri 2 Dec 2022
at 01:12
  • msg #17

OOC

You can't use the warchest for money/levels except for the 1st (1000gp/xp) to qualify for an already unlocked class.  Only equipment for the character.  I suppose to game the system you could get a bunch of equipment then sell it but you'd lose half the value doing that.  I don't like that idea, so don't tempt me or I'll mark everything you get from the warchest as unsalable-return to warchest only, I might do that anyway since it's effectively a loan from the clan.  I enjoy the attempt though. :)
Grand Master
GM, 37 posts
Fri 2 Dec 2022
at 01:15
  • msg #18

OOC

I've been thinking about multiple characters. I don't see a reason a clan couldn't send in another besides the excuse 'lack of manpower'.  Right now this is far too fast paced to consider it.

So 'lack of manpower' it is.
Khaaven
player, 19 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 01:17
  • msg #19

OOC

It works the why I want at least we can unlock 0 and 1 with the first retire at least.

Next question is at what level will there be henchman at.
Rat
player, 3 posts
AC 10
HP 6
Fri 2 Dec 2022
at 01:29
  • msg #20

OOC

So, just to be sure I've got the right of it:

- I start now with this character who is level 0. We can retire him immediately, and he can be a chief of a clan with an empty warchest.

I then send in another 0-lvl robber, who has nothing (because the warchest is currently empty), he wanders around and finds some gold and a couple of weapons. He reaches 1000xp and I retire him as a Faign, and I suppose he hangs out with the clan.

I now send in another new robber, though because I have a level 1 retiree I can now send in a thief, so I send one in, equipped with a nice weapon from the warchest that my faign found when levelling. He scoots around and gets from 0xp to 2000xp and can then retire as a witch doctor. He retires back to the clan and deposits all his loot into the warchest.

Now I send in a new robber, though because I now have a witch doctor retiree I decide to send in a macic-user...and so on and so forth.

Do I have all that right?

Also, when I retire a level 5 guy and have attracted dwarves, are they dwarves that I can take one of as a henchman to my new robber into the dungeon? Or does it mean I can now play a dwarf who enters the dungeon?

Still getting my head around it all :)

Oh and hello all :)
Moordenaar
player, 13 posts
AC 10
HP 6
Fri 2 Dec 2022
at 02:34
  • msg #21

OOC

Can daggers be thrown?  If not, are there other ranged weapons?
Khaaven
player, 21 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 03:18
  • msg #22

OOC

I also liked that at the one level we could go to the arena and fight and get free pet henchman.

What do dwarves , halflings, and elves get that we would want to play them.

My favorite class was thief from the original took one all the way to King unlock. The sneak attacks and able to survive traps was just awesome. Had hi Dex and Cha for 2 henchman at all times was just awesome.
This message was last edited by the player at 04:10, Fri 02 Dec 2022.
Grand Master
GM, 42 posts
Fri 2 Dec 2022
at 04:41
  • msg #23

Re: OOC

Khaaven:
It works the why I want at least we can unlock 0 and 1 with the first retire at least.

Next question is at what level will there be henchman at.

I also liked that at the one level we could go to the arena and fight and get free pet henchman.

What do dwarves, halflings, and elves get that we would want to play them.


Not that easy, you still need to unlock something you can start at 1st level (D&D classes only, robbers only start at 1.)

I'm thinking I'm making the standard buildings you'd find in a small town available as soon as you get out.  Tavern (henchmen), Market (cheap adventuring items, a few things you need someone working for you like "oil")  Doesn't mean you'll have the money to buy anything.  For the colosseum, I'm thinking of making that a fighting pit at level 8 with druid unlock.

Elves are fighter/magic users (str & int? or dex & int? not sure.) so they get to wear armor, use swords, and cast wizard spells.  I'll have to figure out a way to make that fit with the other PDF classes without being too overpowered.  OD&D uses level limits to balance which I'm not fond of, nor do I think it works well.

Dwarves will require str & con and are basically fighters that have bonuses against goblinoids and giants, and can avoid certain traps, and always know how deep they are.

Halflings are str & dex sneaky fighters with some similar bonuses as dwarves.
Grand Master
GM, 43 posts
Fri 2 Dec 2022
at 04:51
  • msg #24

Re: OOC

Rat:
- I start now with this character who is level 0. We can retire him immediately, and he can be a chief of a clan with an empty warchest.

I then send in another 0-lvl robber, who has nothing (because the warchest is currently empty), he wanders around and finds some gold and a couple of weapons. He reaches 1000xp and I retire him as a Faign, and I suppose he hangs out with the clan.

I now send in another new robber, though because I have a level 1 retiree I can now send in a thief, so I send one in, equipped with a nice weapon from the warchest that my faign found when levelling. He scoots around and gets from 0xp to 2000xp and can then retire as a witch doctor. He retires back to the clan and deposits all his loot into the warchest.

Now I send in a new robber, though because I now have a witch doctor retiree I decide to send in a macic-user...and so on and so forth.

Do I have all that right?

Also, when I retire a level 5 guy and have attracted dwarves, are they dwarves that I can take one of as a henchman to my new robber into the dungeon? Or does it mean I can now play a dwarf who enters the dungeon?

Still getting my head around it all :)

Oh and hello all :)


Hi :)

You can retire him if you get out of the dungeon, you will probably have something to put in the warchest at that point (although not Hadrian because he got out fast.)

Your 2nd (or however many it takes to get your first retired +1) Robber may be able to go out with some equipment if your Chief had anything to put in the warchest.  Gets to 1000gp banked and retires as a Faign over (under?) your Chief (clan politics is complicated.) and puts any excess in the warchest.

Your 3rd one can only be trained as a Thief by the Faign if you managed to sock away 1000 gp in the warchest to train him, otherwise he too has to start as a Robber.  Pretty much right from there, with the addition of 1000 gp to train a wizard etc.

The dwarf would be a character you can play (1000 gp to attract one as dwarves can't be level 0.)
Grand Master
GM, 44 posts
Fri 2 Dec 2022
at 05:06
  • msg #25

Re: OOC

Moordenaar:
Can daggers be thrown?  If not, are there other ranged weapons?


A dagger would be able to be thrown.  However, I'm still trying to figure out how to work in thrown/ranged weapons.  An extra attack against non-ambush monsters to start?  Or maybe you only get your first attack if it's ranged?

One makes it much more powerful, the other less, I can't seem to think of a way to keep it about the same.  I could use initiative as does OD&D but that slows down PBP considerably.  Perhaps they can just be used thrown to allow dex bonus to hit for those with dex instead of melee? Seems alright, but not of much use to most characters.

Still there's certain situations it could come in useful, like say there was something you wanted to hurt on the other side of a pit.
Khaaven
player, 23 posts
AC 17 Plate, Hi Dex
HP 6
Fri 2 Dec 2022
at 05:11
  • msg #26

Re: OOC

Awesome I have a much better concept of how the start of guys will be as long as clan chest is funded.

My thoughts if I can make it that is, get this first guy to like 2500 range. He retires with say 1xp with the rest in chest. 2nd guy is made taking 1000 from chest to get him level and he retires. 3rd guy starts at 0 robber but by taking 1000 from chest he can now start as level 1 thief.

Even if we unlock levels our new guys start at level 0 robber unless we take 1000 from chest to level them to 1 which is max from chest funds. At level 1 we can also pick whatever classes we have unlocked. Ex: my 5th guy is robber 0 but spending 1000 clan gold he is a level 1 since he was my 5th guy I have thief , wizard and halflings unlocked from previous guys. By spending that 1000 to make him level 1 he can be a thief wizard or halfling my choice. if no funds he is robber until he levels to 1 then can class into what I have unlocked with previous guys.

Also unlocking classes doesnt get them free gear we still need to buy them from clan chests. So my thief doesnt get free leather and such still need to buy it for him etc.
Grand Master
GM, 47 posts
Fri 2 Dec 2022
at 05:23
  • msg #27

Re: OOC

Khaaven:
So you don't get a chest until you retire at someone at level 0 (to encourage you to start a clan first) which invalidates the rest of your premise

I'm starting to wonder if I've made it too complicated and need to back off on that.  It does mimic some of the domain play I love from OD&D though.

Perhaps to simplify I should just say you need to retire characters in order, need a level 0 before a level 1, a level 1 before a level 2, etc.  With the warchest you aren't entirely losing any excess.  Yes I think that will work.
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