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17:58, 8th May 2024 (GMT+0)

OOC.

Posted by Grand MasterFor group 0
Khaaven
player, 76 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 00:08
  • msg #103

Re: OOC

I used D&D conversion so if I am wrong will adjust and mark for my own benefit too.
Grand Master
GM, 219 posts
Wed 7 Dec 2022
at 00:22
  • msg #104

Re: OOC

Per the PDF (and AD&D at least) it's 5 gp per pp.  I'm pretty sure that's the flash game's valuation too.  So you'd need to give out 25 pp for 125 gp value.
Khaaven
player, 79 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 00:24
  • msg #105

Re: OOC

Thanks adjusting now
Khaaven
player, 81 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 00:32
  • msg #106

Re: OOC

Should I roll attack and damages for my Henchman or will you be doing it DM
Grand Master
GM, 222 posts
Wed 7 Dec 2022
at 00:36
  • msg #107

Re: OOC

You can do it.
Weiser
player, 41 posts
AC 10
HP 6
Wed 7 Dec 2022
at 02:26
  • msg #108

Re: OOC

What does a character need to be able to turn undead?
Khaaven
player, 87 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 02:30
  • msg #109

Re: OOC

You have it I think Hi wis and a Holy Symbol.

But No idea on the number for sure Clerics with symbol is 12+ while base is 10+

So no cleric DM might not allow or have different number for you.
Grand Master
GM, 230 posts
Wed 7 Dec 2022
at 03:07
  • msg #110

Re: OOC

The PDF is somewhat conflicting and unclear on this.  Under the cleric it says the monster has to save by rolling 10+ or with a symbol they have to roll 12+.

Under the holy symbol entry it says they have to roll an 11+ but doesn't say save.  It does say they flee, which might not be what you want.

I don't think monsters get increased saves like they do AC and AB, but I'm not sure.  PCs don't get save bonuses for gaining levels, so probably not, of course PCs don't get AC increases for gaining levels either and monsters do, but then monsters don't get armor to increase AC normally.

It's also not clear if that would affect a whole group or just one as it's not specified in the multiplayer part of the game, and 'undead' can be one or many.  It does say they can turn in place of attacking, but that still doesn't mean it just affects 1.  In D&D turning affects many undead at once usually.


With all that out of the way my interpretation is that in Weiser's case they just need to make a save of 11+ and they all have to save.
This message was last edited by the GM at 04:16, Wed 07 Dec 2022.
Khaaven
player, 88 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 03:26
  • msg #111

Re: OOC

I need a cleric in my Clan, to make the bony men run away. Plus saw that with a cleric everyone heals to max when you get to a dead end area etc with no need for food. Life of the party those clerics everyone will want one in the group for sure.

Wizards are nice to as long as you have a wand of missiles. that guaranteed 1d4+1 every round no matter how hard they are to hit is awesome. Why I will love having an elf one day in this game.
Khaaven
player, 93 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 05:25
  • msg #112

Re: OOC

Damn Crawly the spider has been hitting better than me but lousy damage, so glad to have a henchman. Might need a guy with Hi cha so I can have 2. Then need to get ones I can level up for portion of my loot.

Question on Henchman we level, can they be like Clan hirelings going with next guy as long as we continue to pay etc.
Grand Master
GM, 239 posts
Wed 7 Dec 2022
at 05:43
  • msg #113

Re: OOC

Usually they would stick with the character they're a henchman of.  I'll need to think on that.  I'm out for the day.
Khaaven
player, 95 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 05:54
  • msg #114

Re: OOC

Guys whips are a powerful treasure so no fighting over them. Level 5 to buy so best to find now then you can get some free henchman.

Been an awesome game so far DM thanks for running it.
Natra
player, 18 posts
AC 11
HP 6
Wed 7 Dec 2022
at 06:55
  • msg #115

Re: OOC

So if we're at 10 HP now, I suppose I should update Natra before she bites it.  :)
Khaaven
player, 96 posts
AC 17 Plate, Hi Dex
HP 10 Fighter unlock
Wed 7 Dec 2022
at 06:58
  • msg #116

Re: OOC

Yup its not much but those 4 points can be so important. 6 was like 1 maybe 2 hits now we have 2-3 so very important. Next big thing is getting some classes unlocked those extra bonuses are so very powerful.
Grand Master
GM, 249 posts
Wed 7 Dec 2022
at 15:00
  • msg #117

Re: OOC

This is the 1 week anniversary of Robber's Dungeon!  I want to thank everyone for joining and for making this game (I'm sure to by the end of the day) hit almost 600 posts in that time!  This is by far the most active game I've run by an order of magnitude.  I even was able to play quite a lot on the weekend which I didn't expect!

I hope everyone is enjoying it as much as I am.
Weiser
player, 43 posts
AC 10
HP 6
Wed 7 Dec 2022
at 17:31
  • msg #118

Re: OOC

Can I turn undead?  If I do, will it affect multiple skeletons (or whatever)?
Khaaven
player, 104 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 17:35
  • msg #119

Re: OOC

They each get a save but can turn a bunch if they fail, only one left though my dagger strike to the sword one out. Max HP for mobs is 6 which is what I did in damage. My spider did 4 damage to a spider. Most likely we are looking at 1 spider and skeleton left with all 3 of you to attack this round.
Khaaven
player, 105 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 17:37
  • msg #120

Re: OOC

Nice Crit, Crits are max damage so that hit was 7 damage guaranteed kill. so 1 skeleton and maybe one wounded spider with Two and H2 to go this round.
Khaaven
player, 106 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 17:41
  • msg #121

Re: OOC

Guys remember that you get 10 xp per level of monster killed, this is your guys first kills since updated rule.

Each of you has 10 xp so far, with Two and H2 still to go.
Weiser
player, 45 posts
AC 10
HP 6
Wed 7 Dec 2022
at 18:01
  • msg #122

Re: OOC

Nice hit, Hadrian II!
Khaaven
player, 108 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 18:02
  • msg #123

Re: OOC

Good job guys, I almost hate that I came to assist and will want a share of the loot.
Weiser
player, 46 posts
AC 10
HP 6
Wed 7 Dec 2022
at 18:06
  • msg #124

Re: OOC

Khaaven: you remind me of a sports announcer who plays football while simultaneously commenting on the game.  (Not that this is bad.)
Khaaven
player, 109 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 18:09
  • msg #125

Re: OOC

Of course, we need to make sure our actions are highlighted so we get the majority of the limelight.

Let the treasure rolls commence only need about 1000 more gold.
Khaaven
player, 113 posts
AC 17 Plate, Hi Dex
HP 12 Fighter
Wed 7 Dec 2022
at 19:29
  • msg #126

Re: OOC

Question in advance for K3, these first guys we rolled for 1 hi stat and chose the second.

Say K3 is created as a thief who needs hi dex, would we still get to choose the second or roll for it.
Grand Master
GM, 256 posts
Wed 7 Dec 2022
at 20:31
  • msg #127

Re: OOC

You do random first.  If you want a thief then you need to choose high dex  for your choice if the first roll wasn't dex.  That's how the flash game does it, which I prefer.

It'll make it hard to qualify for some of the advanced classes as you have to roll one of the two required stats and choose the other, but that's the way AD&D did it as well (sort of since it used minimum requirements and 3d6 or 4d6 drop low.)
This message was last edited by the GM at 20:31, Wed 07 Dec 2022.
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