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11:37, 28th March 2024 (GMT+0)

Bandicoot.

Posted by Grand MasterFor group archive Z
Grand Master
GM, 145 posts
Mon 5 Dec 2022
at 00:17
  • msg #1

Bandicoot

Bandicoot enters the dungeon!

Stairs with passage

Level 1 Room 1
This message was last updated by the GM at 00:23, Wed 07 Dec 2022.
Bandicoot
player, 1 post
Mon 5 Dec 2022
at 00:19
  • msg #2

Bandicoot

Bandicoot explores his surroundings, and when he moves, he uses the 10' pole ahead of him to check for traps.
Grand Master
GM, 149 posts
Mon 5 Dec 2022
at 00:34
  • msg #3

Bandicoot

As he's about to sally forth, another enters from the stairs.

(OOC: Natra.  I made a thread Stairs Up Level 1 Room 1 for the meeting.
Bandicoot
player, 3 posts
Mon 5 Dec 2022
at 00:36
  • msg #4

Bandicoot

OOC: No worries, I've dealt with it in your new thread. Don't really want to join up with anyone at this stage, but occasionally running into people and saying hi is quite cool :)

Having made polite gestures to the other person, Bandicoot continues with his tapping an exploration, looking to put some distance between himself and the other one.
Grand Master
GM, 152 posts
Mon 5 Dec 2022
at 00:51
  • msg #5

Bandicoot

The young lady with an unlit torch seems to be following Bandicoot from a safe distance behind.

(OOC See Stair... thread for progress)
Bandicoot
player, 5 posts
Mon 5 Dec 2022
at 02:54
  • msg #6

Bandicoot

Having seen off the hanger-on, Bandicoot goes exploring, his pole out in front of him testing the ground as he goes.

OOC: Whatever he has to do to not follow the way that Natra took, he will do it.
Grand Master
GM, 154 posts
Mon 5 Dec 2022
at 03:15
  • msg #7

Bandicoot

She heads off toward the glint.

Bandicoot heads the other way.  His tapping with his 10' pole alerts him to a pit, which he avoids.

Then he comes to a point he can go through a door to the left or continue on the passage.

(OOC rolled a 3 to avoid the pit, 10' pole bumped to a 4, yea!)

Room 4
Bandicoot
player, 6 posts
Mon 5 Dec 2022
at 03:22
  • msg #8

Bandicoot

Bandicoot will look for traps on the door, and if he finds nothing opens it.
Grand Master
GM, 156 posts
Mon 5 Dec 2022
at 03:44
  • msg #9

Bandicoot

A room beyond the door contains a fire beetle chewing on a small pile of copper coins.

A door leaves opposite

Room 5
Bandicoot
player, 7 posts
Mon 5 Dec 2022
at 04:40
  • msg #10

Bandicoot

Bandicoot looks to try and get the advantage on the fire beetle. He equips his sword and shield and moves to take a swing with his new weapon.

15:40, Today: Secret Roll: Bandicoot rolled 6 using 1d8+1.  damage.
15:40, Today: Secret Roll: Bandicoot rolled 19 using 1d20+1.  sword attack on fire beetle.

Grand Master
GM, 157 posts
Mon 5 Dec 2022
at 05:34
  • msg #11

Bandicoot

An amazing first swing with his new weapon gets not only first blood but a clean kill!

2 fire beetle glands, 18 cp.
Bandicoot
player, 8 posts
Mon 5 Dec 2022
at 05:37
  • msg #12

Bandicoot

Bandicoot reequips his pole and inspects the room before moving to the door opposite. He checks it for traps and if h finds nothing, opens it.
Grand Master
GM, 159 posts
Mon 5 Dec 2022
at 14:07
  • msg #13

Bandicoot

The door opens to another passage which makes a left then goes to a dead end.

(OOC Only solid option is to backtrack to any room track number previous.  The flash game allows searching for secret doors at dead ends which I'd be inclined to allow if you wish to try to press on.)

Room 7.
Bandicoot
player, 9 posts
Mon 5 Dec 2022
at 21:34
  • msg #14

Bandicoot

Bandicoot searches for secret doors.

If he can only search a particular side of the dead end, he will search left, then right, the middle. If he finds nothing whatsoever, he will backtrack....not sure if doing it this way is okay but it could save several posts if he finds nothing :)
Grand Master
GM, 174 posts
Mon 5 Dec 2022
at 22:01
  • msg #15

Bandicoot

(Perfect!)

He gets to the middle and finds a secret door.  Opening it you find a room with a prominent painting hung on one wall of dogs dressed in fancy clothes playing dice.  It looks priceless!

Another door exits to the right.

(OOC the painting is heavy)

Room 8
Bandicoot
player, 10 posts
Mon 5 Dec 2022
at 22:19
  • msg #16

Bandicoot

Bandicoot will carefully inspect the room and the painting, with his pole first then more closely. If nothing shows up he will take the painting down and try to backtrack to the entrance as best he can.
Grand Master
GM, 176 posts
Mon 5 Dec 2022
at 22:33
  • msg #17

Bandicoot

Bandicoot doesn't find anything trap like with the painting and takes it.

He follows back most of the way, but then seems to get turned around, a left branch has a glint of light, and the passage he's in keeps going.

Room 3 lost
Bandicoot
player, 11 posts
Mon 5 Dec 2022
at 22:34
  • msg #18

Bandicoot

Bandicoot is looking for an exit so he can fence his new painting, so he tries the glint of light. He approaches cautiously in case it is a monster carrying a light!
Grand Master
GM, 178 posts
Mon 5 Dec 2022
at 22:46
  • msg #19

Bandicoot

Bandicoot comes across an open pit about 10 feet deep, a quart or so of something slimy dripping down the opposite edge, glowing.
Bandicoot
player, 12 posts
Mon 5 Dec 2022
at 22:55
  • msg #20

Bandicoot

If it is possible to go around the pit and continue on, Bandicoot will do so. Else, he will backtrack and look for the way out in the opposite direction.
Grand Master
GM, 181 posts
Mon 5 Dec 2022
at 23:38
  • msg #21

Bandicoot

The passage is blocked by the pit, you end up going back and taking the other turn.  You find a chamber 20'x30' across with no other exits (dead end) a humanoid with the face of a pig carrying a club,  He guards a huge chest (heavy.)

Room 2 lost.
Bandicoot
player, 13 posts
Tue 6 Dec 2022
at 00:01
  • msg #22

Bandicoot

If able to withdraw and retreat away from the room, Bandicoot will do so, hoping that the pig-thing won't leave its own treasure unguarded just to chase him.

If he's able to exit the area, Bandicoot will continue exploring looking for the way out.
Grand Master
GM, 183 posts
Tue 6 Dec 2022
at 00:10
  • msg #23

Bandicoot

Bandicoot tries to tiptoe away, but the humanoid catches sight of him and charges after, squealing, and whallops him within an inch of his life (5 damage)

(OOC sneaking's the only real way to leave a monster besides running away, so rolled that for you, first roll picked up some old dice, so had to roll again.)

16:05, Today: Grand Master, on behalf of Bandicoot, rolled 9 using 1d20.
16:07, Today: Grand Master, for the NPC Piggy, rolled 17,5 using d20,d6.  attack bandicoot.

Bandicoot
player, 14 posts
Tue 6 Dec 2022
at 00:16
  • msg #24

Bandicoot

Bandicoot is left with no choice but to try and fight his way to survival. He grabs his sword and takes a swing at the creature.

OOC: And, a miss.

11:16, Today: Secret Roll: Bandicoot rolled 2 using 1d20+1.  sword attack on humanoid.

Grand Master
GM, 184 posts
Tue 6 Dec 2022
at 00:33
  • msg #25

Bandicoot

The pig-man snorts in laughter at Bandicoot's attempted attack with a sword and finishes him.

16:33, Today: Grand Master, for the NPC Piggy, rolled 18,2 using d20,d6.  attack bandicoot.
Bandicoot
player, 15 posts
Tue 6 Dec 2022
at 00:48
  • msg #26

Bandicoot

"And I had this priceless Coolidge to fence, too......." are Bandicoot's last words before everything goes dark.

OOC: My next robber will be named Wombat. If you set him up for me I'll get going :)
Grand Master
GM, 461 posts
Sun 11 Dec 2022
at 17:30
  • msg #27

Bandicoot

Closing thread
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