Vladimir of BlackGryphon
(OOC, that'd be giving away secrets :). I'm not actually sure on what the chances should be, I don't see any way by the tables in the pdf or on the poster to get trapped treasure (some dangerous items though.) I know there was a chance in the flash but that might have only been on treasure without a monster. AD&D has all lone random treasure protected somehow, maybe hidden, maybe trapped, but I always thought that was a bit much. If I figure out percentages from the flash game I'll add it in. There's a small chance there will be a trap in a room with a treasure and monster how I have it set up (less than 1 in 20), but it's not necessarily on the treasure, but would be if I can figure out how that would work with the trap. Traps would be the usual d6 4-6 avoids unless they say there's no save/save for less damage, (there's a few of those.))